Domain: 1up.com
Stories and comments across the archive that link to 1up.com.
Stories · 822
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Judge Orders Illinois to 'Pay Up'
After the state of Illinois lost its bid to ban violent games, they were slapped with the legal fees incurred by the ESA, Video Software Dealers Association, and the Illinois Retail Merchants Association. Now, the Judge has come back to collect the tab: "Turns out Judge Kennelly doesn't play chicken. As the Chicago Tribune has recently reported, Illinois has been given an ultimatum: come up with a way to pay back $510,250 by December 18th or we will figure out a way for you ... 'They have answered the plaintiffs' entreaties with what amounts to shoulder-shrugging and finger-pointing,' Kennelly wrote in an opinion. 'Specifically, they have made no real suggestion about what the plaintiffs need to do to collect what they are entitled to, largely leaving that up to one's imagination.'" -
Dragon Quest IX for Nintendo DS
PKFC writes "Square Enix, at the 20th Anniversary Dragon Quest conference, has announced Dragon Quest IX: Defender of the Stars ... for the DS. Developed by Level 5, the game will feature four player co-operative mode and an action battle system. Also announced is a Dragon Quest arcade game called Battle Road. Both are expected to hit sometime in 2007 in Japan." This is huuuge news, as it puts the immensely popular Dragon Quest together with the immensely popular DS. Odds are Nintendo will pick up even more sales on the heels of this announcement. Relatedly, DS Fanboy got a few tidbits of info on the upcoming Final Fantasy: Crystal Chronicles , also for the DS. -
Gods, Assassins, and Dragons
I'm not really one to link to reviews or previews, but 1up is running pieces looking at three really, really interesting titles slated for next year. On the theory that at least one of these is going to interest you, I direct you to Matt Leone's look at God of War 2, Shawn Elliot's piece on Assassin's Creed, and the first preview, anywhere, of BioWare's Dragon Age. From that article: "Large-scale combat is also on the top of Greig's mind--no surprise for a game where here, one naturally assumes, there be dragons. 'Remember the cave troll fight in The Fellowship of the Ring? That's what our large creature combat is going to be like. You've got the party guys running out, one guy jumping up on the back and stabbing, the other guy ducking between the legs.' Objects in the environment can be manipulated in your bid for tactical supremacy: Knock over a table to fire arrows or shoot fireballs from behind cover, but only where it makes sense--emergence be damned, in BioWare's reckoning. 'There will be a lot of ways of going through combat, and lots of different ways to interact with the environment...but our philosophy is that handcrafted is always better than random stuff.'" -
Gods, Assassins, and Dragons
I'm not really one to link to reviews or previews, but 1up is running pieces looking at three really, really interesting titles slated for next year. On the theory that at least one of these is going to interest you, I direct you to Matt Leone's look at God of War 2, Shawn Elliot's piece on Assassin's Creed, and the first preview, anywhere, of BioWare's Dragon Age. From that article: "Large-scale combat is also on the top of Greig's mind--no surprise for a game where here, one naturally assumes, there be dragons. 'Remember the cave troll fight in The Fellowship of the Ring? That's what our large creature combat is going to be like. You've got the party guys running out, one guy jumping up on the back and stabbing, the other guy ducking between the legs.' Objects in the environment can be manipulated in your bid for tactical supremacy: Knock over a table to fire arrows or shoot fireballs from behind cover, but only where it makes sense--emergence be damned, in BioWare's reckoning. 'There will be a lot of ways of going through combat, and lots of different ways to interact with the environment...but our philosophy is that handcrafted is always better than random stuff.'" -
Gods, Assassins, and Dragons
I'm not really one to link to reviews or previews, but 1up is running pieces looking at three really, really interesting titles slated for next year. On the theory that at least one of these is going to interest you, I direct you to Matt Leone's look at God of War 2, Shawn Elliot's piece on Assassin's Creed, and the first preview, anywhere, of BioWare's Dragon Age. From that article: "Large-scale combat is also on the top of Greig's mind--no surprise for a game where here, one naturally assumes, there be dragons. 'Remember the cave troll fight in The Fellowship of the Ring? That's what our large creature combat is going to be like. You've got the party guys running out, one guy jumping up on the back and stabbing, the other guy ducking between the legs.' Objects in the environment can be manipulated in your bid for tactical supremacy: Knock over a table to fire arrows or shoot fireballs from behind cover, but only where it makes sense--emergence be damned, in BioWare's reckoning. 'There will be a lot of ways of going through combat, and lots of different ways to interact with the environment...but our philosophy is that handcrafted is always better than random stuff.'" -
Clinton and Lieberman Ally With ESRB
Along with Penny Arcade, the ESRB can now apparently count Hillary Clinton and Joe Lieberman as allies. GamePolitics reports that they'll be participating in an ad blitz for the organization, aimed at promoting awareness of the videogame rating system. From the article: "This is a major coup for the video game industry. Senators Clinton and Lieberman are co-sponsors of the Family Entertainment Protection Act, video game legislation currently before the Senate. Sen. Lieberman applied the political pressure in the mid-90's that essentially led to the development of the industry's rating system. Sen. Clinton led the political charge against 2005's Hot Coffee scandal. The question that remains unanswered is - what motivated these two watchdogs to partner with the video game industry on this initiative? Did the industry perhaps make concessions or give assurances?" 1up has further commentary on this announcement, including an insightful G.I. Joe reference. -
Apple Console Rumour Resurfaces
1up has commentary on speculation from an industry analyst, which GamesIndustry.biz has published. Prudential analyst Jesse Tortora gesticulates wildly in the direction of renewed interest by Apple in the games market. From the GI.biz article: "We think the videogame market represents a distinct possibility for Apple, especially considering that it recently announced the availability of videogames for its iPod through its iTunes store ... The game console device could be morphed out of some combination of the MacMini and iTV, while the handheld player could be developed as an enhancement for a future version of the widescreen iPod." -
Halo 3 Teaser Aired, Beta Signups Start
Gamespot reports on the airing of the Halo 3 Teaser trailer on Monday Night Football, and the beginning of signups for the Halo 3 beta at Halo3.com. From the article: "[Yesterday] registration for the beta program began at the Halo 3 Web site. The beta will initially be open to North American gamers, and not everyone who applies is guaranteed a spot. To participate, gamers must have: a) An Xbox 360 with a hard-drive; b) A valid Xbox Live Gold subscription; c) A valid Microsoft. NET Passport account with a Xbox Live GamerTag linked to it." The teaser featured a mix of live-action and very impressive CG. It just didn't grab me in the same way that the trailer from E3 did, though. If you're interested in some more substantive information on the game, the folks at Ziff have been offering up information via the 1up Show. -
David Jaffe Stops Being Nice, Gets Real
This past weekend, an inebriated David Jaffe (designer for the hit God of War title) said some very blunt things to GT.tv. Among his statements in the heavily edited piece are comments about his work on God of War 3, his failed PSP game, and his place in the pantheon of game designers. From the horse's mouth: "I think I'm a b-level game designer, I KNOW THAT ... When these guys come up and shove a microphone in my face and say 'whaddya think?' maybe I have a healthy enough ego to give you an opinion cos you asked for it, but I don't think I'm the sh**! I don't think our fighting system's as good as Devil May Cry! I think I'm just doing the best I can and I'm grateful people like the sh** our team's pr--" -
Console Downloads Retro Roundup
Via GameSetWatch, 1up's look at recent virtual console releases on the Wii. The hub site's weekly retro roundup is going to make it a point to talk about Wii, 360, and PS3 downloadable games, with a focus on the old skool become new. They also will touch on old games rereleased on handheld systems, such as the fantastic FFIII. From the article: "Ecco the Dolphin - A curiously tranquil game that sees a normal dolphin embark on a quest to save his pod pals from a giant space vacuum, Ecco's nevertheless challenging -- besides oceanic hazards, our hero constantly faces the threat of suffocation should he stay underwater for too long. The idiosyncratic (read: sort of awkward) controls certainly don't make things any easier. All told, they make Ecco an acquired taste, and at the eight dollar standard rate for Genesis games this might be a tough sell. But we'll go ahead and give it the nod just for its boldness in straying from the beaten path. " -
The 'EA Image' Tarnished
Gamespot reports that Pacific Crest Securities analyst Evan Wilson has gone on record saying that EA is wrecking its good name, with questionable business decisions and dropping game quality. From the article: "'Reviews of all of EA's annualized titles, its primary source of profit, have declined over the past two years,' Wilson noted. 'Although market share has not declined dramatically to date, in years such as 2007, which promises to have tremendous competition, it seems likely if quality does not improve. EA's aggregate review has also declined significantly in the past two years.'" 1up has the word that, in support of this, EA is still very proud of their 'paying for cheat codes' policy with Need for Speed. -
Halo 3 Beta Sign Up Starts Dec. 4th
aplusjimages writes "1up.com is reporting that Dec. 4th, will be when Bungie will start taking registrations for the Halo 3 Beta test. This is also the date that the new 60 second commercial will air on ESPN's Monday Night Football. There have already been sightings of gamertags playing Halo 3 Beta online." From the article: "'There will be multiple ways to get involved with Halo 3's public beta and next week's online registration is just the first way.' The registration program will be set up at Halo3.com and will give players a chance to be one of the 'select members to join the unprecedented Halo 3 public beta program.' If you don't get in to the beta via this method, relax, there will be numerous other opportunities to participate in the beta." -
Halo 3 Beta Sign Up Starts Dec. 4th
aplusjimages writes "1up.com is reporting that Dec. 4th, will be when Bungie will start taking registrations for the Halo 3 Beta test. This is also the date that the new 60 second commercial will air on ESPN's Monday Night Football. There have already been sightings of gamertags playing Halo 3 Beta online." From the article: "'There will be multiple ways to get involved with Halo 3's public beta and next week's online registration is just the first way.' The registration program will be set up at Halo3.com and will give players a chance to be one of the 'select members to join the unprecedented Halo 3 public beta program.' If you don't get in to the beta via this method, relax, there will be numerous other opportunities to participate in the beta." -
Games Come To the Colbert Nation
Stephen Colbert's hit Comedy Central show "The Colbert Report" has already seen some game-related activities. You may recall the day he retired his dice because of Dungeons and Dragons Online's launch, or "Everything Bad is Good For You" author Steven Johnson's appearance on the show. Last week, though, with the release of the Wii, Colbert had to "get his Wii on", and demonstrated Wii Boxing vs. a virtual Nancy Pelosi. Next Monday will see veteran game designer Will Wright on the show. -
Games Come To the Colbert Nation
Stephen Colbert's hit Comedy Central show "The Colbert Report" has already seen some game-related activities. You may recall the day he retired his dice because of Dungeons and Dragons Online's launch, or "Everything Bad is Good For You" author Steven Johnson's appearance on the show. Last week, though, with the release of the Wii, Colbert had to "get his Wii on", and demonstrated Wii Boxing vs. a virtual Nancy Pelosi. Next Monday will see veteran game designer Will Wright on the show. -
Third Place Is Fine By Nintendo
anaesthetica writes "The New Yorker writes that Nintendo is fine with third place. Between Sony and Microsoft both trying to build the most comprehensively next-generation console, and barely breaking even in their efforts [Zonk: Though that's changing for Microsoft], Nintendo has decided to go a different route. Wii doesn't have all the bells and whistles, but it focuses on simple fun playing games — a strategy which turns out to be much better for Nintendo's bottom line and stock prices. From the article: 'A recent survey of the evidence on market share... found that companies that adopt what they call "competitor-oriented objectives" actually end up hurting their own profitability. In other words, the more a company focuses on beating its competitors, rather than on the bottom line, the worse it is likely to do.'" -
History Proves That Videogame Ads Are Awful
headcold writes "Scott Sharkey of 1UP just penned his third retrospective of Game Ads, The Best Worst Ads 3, this time culling the tragedies from a stack of old CGWs. Where the two earlier installments dealt with the atrocious videogame ads from the late eighties and early nineties, respectively, this episode explores computer game ads from the mid-to-late nineties — proving, at last, that advertising sucked as recently as eight years ago." -
History Proves That Videogame Ads Are Awful
headcold writes "Scott Sharkey of 1UP just penned his third retrospective of Game Ads, The Best Worst Ads 3, this time culling the tragedies from a stack of old CGWs. Where the two earlier installments dealt with the atrocious videogame ads from the late eighties and early nineties, respectively, this episode explores computer game ads from the mid-to-late nineties — proving, at last, that advertising sucked as recently as eight years ago." -
History Proves That Videogame Ads Are Awful
headcold writes "Scott Sharkey of 1UP just penned his third retrospective of Game Ads, The Best Worst Ads 3, this time culling the tragedies from a stack of old CGWs. Where the two earlier installments dealt with the atrocious videogame ads from the late eighties and early nineties, respectively, this episode explores computer game ads from the mid-to-late nineties — proving, at last, that advertising sucked as recently as eight years ago." -
Wii, PS3 Sell Big In First Week
Wowzer writes "Nintendo today announced the Wii sold through more than 600,000 units in the Americas in just its first eight days of availability. That's a rate of nearly one per second continuously since the November 19 launch!" From the article: "The company noted that, when taking into account first-party software and accessory sales, Wii sales have thus far amounted to an impressive $190 million. Nintendo also added that sales of the Wii's highly anticipated launch title, The Legend of Zelda: Twilight Princess, has already has achieved sales of more than 454,000 units in the Americas, a figure which it notes represents in excess of of 75 percent of all hardware purchasers." I couldn't find any sales figures for the PS3, just word that the company has sold all the units it shipped. Gamasutra is also reporting sales figures via Ebay for the two consoles. 15,000 PS3s were sold, while the Wii cracked 27,000 via the popular online auction site. -
Piercing the Veil On Bioware's MMOG
Ziff Davis' newly rebranded computer-games magazines, Games for Windows, is showing off some of its new content on the 1up hub site. They've got a fantastic interview with James Ohlen, the creative director at Bioware Austin, Rich Vogel, and Gordon Walton, co-studio directors. For the first time, they reveal some new details on Bioware's upcoming Massively Multiplayer Online Game. They don't talk about the game's setting, unsurprisingly, but they do go into some depth on the thinking behind their game. From the article: "GFW: One of the big problems with MMO gameplay is repeating the same content, or same instance if you're specifically talking about WoW, over and over again ... JO: That's something we don't want to encourage. We want to encourage players to continue to make progress in their story, to do new quests, consume new content, constantly move forward. The grind is not attractive in any way. Going and killing the same dragon over and over again is not something I want to do. There are lots of different ways to encourage players to move forward. Simply putting more weight on storytelling experience points is a good way to do that." -
Sony Console the Worst Launch Ever
No, not that one. 1up set out to see if the PlayStation 3 had the worst launch of any modern gaming console, and found that another Sony console held that title. The original PlayStation's launch was pretty dreadful, with Warhawk's average of 89.4 being fairly low for most launch title leaders. The worst launch lineup of the 'next-gen' systems is actually the Wii, which has averaged only a 71.3 over its 20 launch titles. The PS3 is next up, with 73.4, and the 360 has the overall best of the three consoles, having scored an average of 77.3 over its 18 titles last year. From the article: "Averages are just that, though, and don't tell you much about the best games that accompanied the launches. And the best of the batch wasn't a surprise, but it wasn't a Nintendo game either. Soul Caliber for the Dreamcast, with an average of 96.4 just barely squeaks out the win over the Legend of Zelda: The Twilight Princess for Wii. At the other end of the spectrum, both Wii and PS3 share the worst stinkers with Happy Feet for Wii coming in at a 45 and Gundam: Crossfire at the very bottom with its 34.8." -
PS3 Missed Ship Targets, Loses Exclusives
Sony's having a rough week. After shootings on launch day and a harsh review from the New York Times, Bloomberg is now calling Sony out as having completely missed its shipping targets. The analyst company says there may have been as few as 50% of aimed-for units available, and that the company may only get about 200,000 units to stores by the end of the year (something Sony flatly denies). PS3 fans now also have to deal with the fact that Koei is cross-platforming two previously exclusive titles. Fatal Inertia and Bladestorm are now in development for the 360 as well, marking the latest in a string of titles that have slipped away from Sony. There is some consolation for the company to take away from this week, though. They did better than Microsoft last week in Japan, with around 81,000 PS3s, 19,000 PSPs, and 16,000 PS2s sold to a mere 4,000 Xbox 360s and ... 4 Xboxes. -
The PlayStation 3 Launches In the U.S.
Sony's next-gen console has officially launched in the states, complete with an NYC launch party, and a giant line in San Francisco. While many gamers went home happy, the night was not without incident. There was also some ugliness, with individuals being hired to stand in line, as was done in Japan earlier this week. Overall, though, the news is positive for the hundreds of gamers who waited through the night for their new console. "As midnight approached, the first person in line, New York native Angel Paredes, was escorted into the SonyStyle Store where he was handed the first North American PS3 by Hirai and Stringer. The console's box also included a personal autographed message from Hirai. Paredes, his voice hoarse from interviews and arms tired from repeatedly hoisting the console, was a good sport, standing still for the multitude of photographers and offering a few words for anyone who asked. The first three gamers in line were comped their PS3s. Once the media buzz died down, the rest of the attendees were ushered in to get what they had been waiting for all week. Though the consoles' next destinations were unknown — many are expected to be posted on eBay for a quick profit — the next destinations of the new PS3 owners was clear — go home and get some rest. " Any readers spend the night in lines, and want to share about it? Did you eBay the thing, or are you just taking a break from Resistance? Let us know how things went, and what the system is like. -
Launch Weekend Insanity
There are many people in lines out there already, waiting for their chance tomorrow at Sony's PlayStation 3. Probably the biggest line is at the Metreon, where almost 1,000 people are lined up outside of the official Sony store. Destructoid is carrying stats from eBay's pre-sales numbers. (The average sales price of a PS3 was $1,532.76. 2,165 Wiis have been sold since October 20th.) 1up's intrepid reporters have thoughtfully outlined the dangers of Wiimote use. Somewhat relatedly, Miyamoto reveals in a BusinessWeek article that he wanted the Wii to be even cheaper. From that article: "Originally, I wanted a machine that would cost $100. My idea was to spend nothing on the console technology so all the money could be spent on improving the interface and software. If we hadn't used NAND flash memory [to store data such as games and photos] and other pricey parts, we might have succeeded." -
Picking Sides In the Console War
If you're having trouble picking, the reviews are beginning to come in for the PlayStation 3 and the Wii. Chris Morris at CNN offers an analysis of the Wii launch games and some frustrations about the PlayStation 3. Chris Kohler at C|Net offers a side by side comparison of both systems ... and some frustrations about the PS3 controller. Finally, 1up offers a look back at Sony's launches, and a similar look back at Nintendo's launches in an effort to judge how the weekend will go. -
Picking Sides In the Console War
If you're having trouble picking, the reviews are beginning to come in for the PlayStation 3 and the Wii. Chris Morris at CNN offers an analysis of the Wii launch games and some frustrations about the PlayStation 3. Chris Kohler at C|Net offers a side by side comparison of both systems ... and some frustrations about the PS3 controller. Finally, 1up offers a look back at Sony's launches, and a similar look back at Nintendo's launches in an effort to judge how the weekend will go. -
Official PlayStation Magazine Discontinued
Citing the advent of downloadable game demos and an inability for the magazine to 'fit into our integrated media network or afford us digital media opportunities', Ziff Davis' Official PlayStation Magazine will be closed out in January of next year. From the Gamasutra article: "According to the firm, Sony Computer Entertainment America will remain a key content and marketing partner for Ziff Davis Game Group, which will cover SCEA's PlayStation 3 and first-party games extensively across all of its media outlets, including EGM, 1UP.com, and GameVideos.com. The Game Group editorial team will also 'work closely with SCEA in the development of digital content for the PlayStation Network, accessible only through the PS3.' Due to the long-term decline in the magazine advertising market, Ziff Davis has been gradually transitioning away from print for some time, aggressively building up 1UP.com as its central website portal." 1up is carrying a story with the official announcement and some low-key commentary. If you're interested in how much this had to do with subscription numbers, GameSetWatch has a run-down on subscribers for many of the large gaming rags. -
PS3 and Wii — Head To Head
1up has a piece looking at the Wii vs. the PS3, running down the particulars on graphical power, online capabilities, launch titles, and control scheme. For the most part, they're siding with the PS3: "Traditionally, Nintendo's never been much for online gaming (the GameCube had two online games&ever), but Wii appears poised to finally bring Mario and Co. into the multiplayer arena. Wii will use a modified version of the DS' Wi-Fi Connection software to facilitate online matchmaking. (Most likely, you'll only be able to play against players who give you 'friend codes' first, just like with the DS.) Like the PS3, the Wii will offer online gaming free of charge." -
Bungie Promises "Big News" Next Week
Via 1up news, Bungie's statement that they'll have some big news to share next week about the Halo series. From their post: "A bunch of stuff is going down to celebrate the 5th anniversary of a little game we like to call Halo. In November 2001, Halo launched alongside the Xbox console, and the rest is history. Next year, Halo 3 will conclude the story arc begun all those years ago and next week, we'll take a long lingering look at the series to date. There will also be some pretty BIG surprises and maybe announcements. Who can say?" 1up has posted up a blow-by-blow account of their time with Halo 3's multiplayer, which is well worth checking out for anyone shunning Gears for Halo 2 this week. -
Bungie Promises "Big News" Next Week
Via 1up news, Bungie's statement that they'll have some big news to share next week about the Halo series. From their post: "A bunch of stuff is going down to celebrate the 5th anniversary of a little game we like to call Halo. In November 2001, Halo launched alongside the Xbox console, and the rest is history. Next year, Halo 3 will conclude the story arc begun all those years ago and next week, we'll take a long lingering look at the series to date. There will also be some pretty BIG surprises and maybe announcements. Who can say?" 1up has posted up a blow-by-blow account of their time with Halo 3's multiplayer, which is well worth checking out for anyone shunning Gears for Halo 2 this week. -
History To Repeat Itself With PS3?
Dr. Eggman writes to mention a 1up article looking at the way things were when the PS2 launched vs. next week's PlayStation 3 launch. The question: can history repeat itself? From the article: "PS2: Released one year after the lower priced Dreamcast, lauded for its great games, ease of development, and superior online service. PS3: Releasing one year after the lower priced Xbox 360, lauded for its great games, ease of development, and superior online service. PS2: Competition from Nintendo: A smaller, cheaper 'family friendly' console with a 'focus on gameplay.' PS3: Competition from Nintendo: A smaller, cheaper 'family friendly' console with a 'focus on gameplay.'" The article also looks at how things have changed for Sony since the last time around. -
Downloadable Game News For All Three Consoles
With Microsoft's Xbox Live service more popular than ever and the other two next-gen consoles almost here, news about the companies' download services is plentiful. For Nintendo, there's word of more Virtual console titles slated for early next year. NES titles include Kid Icarus, Punch-Out, and Kirby's Adventure. Sony has announced that one login will work for every game on their online service, though what you'll find behind the login will differ with every title. Finally, Xbox Live will see even more classic games in the near future. Contra hit the service yesterday, with titles from Atari slated for later this year. A version of the player vs player combat game Worms is also planned for the service. Interesting times for all three online offerings.
Update: 11/09 19:20 GMT by Z : Errr ... you might want to stay away from Contra. -
Downloadable Game News For All Three Consoles
With Microsoft's Xbox Live service more popular than ever and the other two next-gen consoles almost here, news about the companies' download services is plentiful. For Nintendo, there's word of more Virtual console titles slated for early next year. NES titles include Kid Icarus, Punch-Out, and Kirby's Adventure. Sony has announced that one login will work for every game on their online service, though what you'll find behind the login will differ with every title. Finally, Xbox Live will see even more classic games in the near future. Contra hit the service yesterday, with titles from Atari slated for later this year. A version of the player vs player combat game Worms is also planned for the service. Interesting times for all three online offerings.
Update: 11/09 19:20 GMT by Z : Errr ... you might want to stay away from Contra. -
First Impressions of Halo 3
1up and EGM have had some time in the last month with the next iteration of Microsoft's Halo series. Several folks at the site have put up their impressions of the current build of the game, including some multiplayer feelings from EGM editor-in-chief Dan Hsu, a bunch of nice crunchy details from Mark Macdonald, a nostalgia-laiden look at the game from Luke Smith, and a potpourri of details from Crispin Boyer. From Luke's writeup: "Maybe it was the first shooter I played that had some substance? Maybe it was that my best friend bought me a copy of the game for my birthday and I didn't even have the console yet. Maybe it was all of the traveling to play in Halo tournaments on weekends in college, but somewhere between Halo: Combat Evolved's release and now, Halo became my Mario. It is the game that made me care about video games like I did when I was 10." -
First Impressions of Halo 3
1up and EGM have had some time in the last month with the next iteration of Microsoft's Halo series. Several folks at the site have put up their impressions of the current build of the game, including some multiplayer feelings from EGM editor-in-chief Dan Hsu, a bunch of nice crunchy details from Mark Macdonald, a nostalgia-laiden look at the game from Luke Smith, and a potpourri of details from Crispin Boyer. From Luke's writeup: "Maybe it was the first shooter I played that had some substance? Maybe it was that my best friend bought me a copy of the game for my birthday and I didn't even have the console yet. Maybe it was all of the traveling to play in Halo tournaments on weekends in college, but somewhere between Halo: Combat Evolved's release and now, Halo became my Mario. It is the game that made me care about video games like I did when I was 10." -
First Impressions of Halo 3
1up and EGM have had some time in the last month with the next iteration of Microsoft's Halo series. Several folks at the site have put up their impressions of the current build of the game, including some multiplayer feelings from EGM editor-in-chief Dan Hsu, a bunch of nice crunchy details from Mark Macdonald, a nostalgia-laiden look at the game from Luke Smith, and a potpourri of details from Crispin Boyer. From Luke's writeup: "Maybe it was the first shooter I played that had some substance? Maybe it was that my best friend bought me a copy of the game for my birthday and I didn't even have the console yet. Maybe it was all of the traveling to play in Halo tournaments on weekends in college, but somewhere between Halo: Combat Evolved's release and now, Halo became my Mario. It is the game that made me care about video games like I did when I was 10." -
First Impressions of Halo 3
1up and EGM have had some time in the last month with the next iteration of Microsoft's Halo series. Several folks at the site have put up their impressions of the current build of the game, including some multiplayer feelings from EGM editor-in-chief Dan Hsu, a bunch of nice crunchy details from Mark Macdonald, a nostalgia-laiden look at the game from Luke Smith, and a potpourri of details from Crispin Boyer. From Luke's writeup: "Maybe it was the first shooter I played that had some substance? Maybe it was that my best friend bought me a copy of the game for my birthday and I didn't even have the console yet. Maybe it was all of the traveling to play in Halo tournaments on weekends in college, but somewhere between Halo: Combat Evolved's release and now, Halo became my Mario. It is the game that made me care about video games like I did when I was 10." -
Extensive Twilight Princess Previews
All this week, and last week, Nintendo has been inviting game journalists up to their manse to have some extensive hands-on time with Legend of Zelda: Twilight Princess. At 1up Jeremy Parish has an extensive look at the game, with screenshots, impressions of the Wii control scheme, and a detailed look at the title's first few hours. From the article: "The bulk of swordplay, however, is controlled by moving the entire Wii Remote. Contrary to common opinion, this doesn't entail making massive swiping motions. Although it's certainly possible to wield the remote like an actual sword, a simple flick of the wrist will cause Link to attack. How you move the controller also has no bearing on the kind of strike you make. By default, Link sweeps horizontally; for a vertical slice, you must first lock on to a target. And a swing executed while pressing forward on the analog stick results in a stabbing thrust." Other features on the game include pieces from GameDaily, Kotaku, Gamespot, IGN, Gamasutra, and Game|Life. If you've been wondering about whether or not the controller is going to be tiring, then Chris Kohler's assurances for the worried gamer will be especially appreciated.. -
Paul Anderson to Head Castlevania Film
Via 1up, the news on the Coming Soon site is not good. Paul W.S. Anderson is to film a Castlevania movie, beginning next year. From the article: "Anderson's script spans many time periods but mostly takes place in 15th century Transylvania. It represents a fresh take on the much-filmed Dracula legend, mining back to its genesis in the story of the Romanian prince Vlad the Impaler. 'You could almost call this movie Dracula Begins,' Anderson said. 'It's an action/horror project in the vein of Underworld and Blade, and hopefully it will be a big franchise for us, Rogue co-president Andrew Rona said." But ... Underworld and Blade are nothing like Castlevania. -
Game Breakers
1up is running a feature looking at some not-so-fun design decisions that have been made in games over the years. "Innovations" like pits, spawn points, and long FMV sequences are just some of the choices they take to task here. From the article: "Rumor has it that videogames are not, in fact, movies. This might seem obvious to anyone who plays them, but the entertainment industry — and even a few game designers — have yet to comprehend this. Developers like Metal Gear's Hideo Kojima insist on cramming their games with cut-scenes that are often inscrutable, occasionally entertaining, and almost never interactive. Sometimes, you can't even press the Start button to skip them." -
Wii Virtual Console, Launch Titles Finalized
For gamers anticipating the 19th of this month, you have a lot to look forward to. The virtual console launch titles and Wii launch window games have been finalized. A full 32 Wii games will be available within five weeks of the console's launch, and fans will be able to buy 30 classic Nintendo, Genesis, and TurboGrafx titles by the end of the year. Even with a disappointing showing for classic SNES titles (no Link to the Past outside of Japan) the virtual console list should make every gamer, Wii fan or no, smile. From the list: "NES Games (500 Wii Points) - Mario Bros., The Legend of Zelda, Donkey Kong, Donkey Kong Jr., Ice Hockey, Pinball, Soccer, Tennis, Urban Champion, Wario's Woods, Baseball, Solomon's Key." I haven't owned a NES in quite a while, so I'm really happy to see the likes of Ice Hockey making a comeback. Wow ... got in so many fights with my brother over that game. -
Halo 3 Details Begin to Emerge
Eurogamer has a short rundown on some Halo 3 details which have emerged from the Swedish games mag LEVEL. There are a few details on weapons, levels, combat mechanics, and a super-special helmet edition for the game. From the article: "Finally, there's news on the contents of the Halo 3 'Legendary Edition', which will consist of four DVDs' worth of content and, amusingly, a replica Spartan helmet. So what's on those four discs? Well, the game, obviously, and then documentaries and developer commentaries, bonus material like Red vs. Blue episodes, and cut-scenes from Halo 1 to 3 in high-definition. There will also be some sort of Halo film trailer located in the package." 1up has announced they're going to have a bevy of features on the game tying in to the new issue of EGM, so more details should be available online soon. -
Consoles M.I.A.
1up is running a piece looking at four game consoles missing in America. These pieces of consumer technology historia just never made it to the states, for one reason or another. Usually, good reasons. From the article: "The Xbox was not Microsoft's first console venture. Nor was Dreamcast's WinCe operating system. No, Mr. Gates' first foray into the console arena happened more than 20 years ago, hand-in-hand with current nemesis Sony. Sounds like madness? It's not. The MSX wasn't precisely a console, either...it was more like a computer that could play cartridge-based games ... So why didn't MSX make it to the U.S.? Though the standard was conceived by a Microsoft executive, it was a Japanese initiative. In America, the company supported the IBM PC standard." Reminds me of our TI computer. Hunt the Wumpus indeed; the MSX got Castlevania (Vampire Killer). -
The Curse of the Wayward Sequel
As big a part of the industry has sequels have become, they don't all turn out for the best. 1up takes a look at anticipated or promising sequels that just failed to deliver the goodness a second time around. From the article: "By the next Christmas season, Ubisoft released Prince of Persia: Warrior Within - except things had changed drastically. The biggest diversion was with the Prince himself, whose clean-cut looks were altered into a rugged, rock star style. Taking with that same theme, the soundtrack featured a sizable amount of death metal, including an anachronistic appearance by a Godsmack song. The fighting engine was improved over the original, but with it came tons of cheesy dialogue spewed out during combat." -
Microsoft Explains the Lumines Live! Mess
1up has up a discussion with Microsoft's Greg Canessa, Group Manager for Xbox Live Arcade. There, he attempts to explain what's the deal with Lumines Live!. Specifically, why are they charging us an arm and a leg for a rerelease of an already well-sold portable title? "That's actually done by the developer. As a platform, we provide a list of available price tiers. And we work very closely, of course, with the developer. We provide suggestions and it is a consultation between the two companies, but ultimately it is up to the developer to set the price." I'm looking at you, Q!. -
The Tale of Seanbaby and Uwe Boll
1up is hosting a piece by EGM funnyman Seanbaby about his sordid altercation with Uwe Boll. "Uwe was going to promote his publicity stunt on G4's Attack of the Show by boxing one of the hosts. Again, he's a matchmaking genius, because everyone on TV is 3 feet tall. If you were watching Attack of the Show during the time I cohosted, you might have noticed that I could have leaned over and eaten host Kevin Pereira. A producer from the show remembered this and called me asking if I'd come on and fight Uwe. I train in Muay Thai and jujitsu, so I think boxing is to fighting what Hungry Hungry Hippos is to fighting, but--holy crap!--I couldn't pass up getting my fist near the mouth that shouted 'action' on the set of House of the Dead." -
PS3 Has No Achievements, Replaceable Controllers
So, there is bad news and good news. The bad news is, despite the popularity of the Gamerscore and Achivements on Xbox Live, the PS3 won't offer that. Despite earlier rumours on the subject, developers will have to pick and choose if they want to have a system like that. Sony says first party titles will offer 'entitlements' ... but none of the launch titles will have it. There is good news for PS3 fans, though, as Sony says it will replace controllers if the batteries wear out. The lithium batteries the company is shipping the controllers with should last 'for many years'. -
Sony Says They May Not Hit PS3 Shipment Targets
Via 1up, a Bloomberg article exploring the possibility that Sony may not hit their shipment targets for the PS3. From the article: "Sony plans to ship two million PlayStation 3 players this year to the U.S. and Japan, and six million worldwide by March. The Tokyo-based company said yesterday annual profit would fall 35 percent to its lowest in five years on price cuts of the console in Japan and a recall of 9.6 million computer batteries. 'The honest answer is it's more of a target' for PlayStation 3 shipments, Jack Tretton, co-chairman of Sony Computer Entertainment America, said yesterday in an interview. 'Clearly we've had production issues.'" -
PS3 Details From Sony Game Day
Gamespot has up the record of a liveblog from yesterday's Sony Game day event. They dish a medium-sized helping of dirt, with information like controller price ($50), first-party title price ($60), what is actually in the box, launch window titles, and a bit on what the online experience will offer. From the article: "2:04 p.m.: Hirai says the final boxed product is rolling off the assembly lines as we speak. Then he shows the retail packaging. He says they will have 22 launch-window titles, including games like FEAR, Call of Duty 3, Full Auto 2, Genji: Days of the Blade, NBA Live 07, NBA 2K7, NHL 2K7, Rainbow Six Vegas, Tony Hawk's Project 8, Untold Legends, and Riiidge Racer 7. (Yes, he said 'Riiidge.')" Meanwhile, 1up has some details on the PS3's pre-order status in Japan ... if you're curious. As well you might be, because importing a PS3 is illegal, doncha know.