Domain: businessweek.com
Stories and comments across the archive that link to businessweek.com.
Stories · 759
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Space Tourism, Now and to Come
bart_scriv writes, "BusinessWeek looks at the latest in space tourism, from a $20 million Soyuz trip to a $200,000 ride via Virgin Galactic. The article looks at existing and planned opportunities, with a slide show of photos and artist's conceptions of vehicles and facilities. From the article: 'Among the other wonders of space is the planned Bigelow Aerospace space hotel. Similar in design to the International Space Station (which has kept a constant human presence in space since 2000), the hotel has a modular design that will allow it easily to expand. The key difference is that the hotel's modules will be inflatable. Bigelow Aerospace launched the Genesis I test module into orbit on July, 2006, and plans to send Genesis II in early 2007.'" -
The Segway, Five Years Later
abb_road writes "The Segway was introduced with a promise to transform cities; BusinessWeek has an article on what the Segway has accomplished in 5 years, and how 'personal transportation,' and the company, have changed. From the article: 'The first Segway — a clean-running, technologically dumbfounding, fun-as-hell-to-ride device that was pretty much impossible to fall off of — was introduced to so much fanfare five years ago that the public-relations agency that helped engineer it still uses it as a case study in how to create a media frenzy. It may be an even better case study in media backlash. The initial euphoria had hardly worn off before a new consensus emerged: This was all much ado about a $5,000 scooter.'" -
Dell Battery Recall- Win for the Web
conq writes "BusinessWeek has an article on how the Dell recalls show the true power of the web and how the attack on the Dell batteries evolved on the web. From the article: But in cyberspace the race was on to dig out every last byte of 'truth' about those flaming PCs. Gadget news blogs like Gizmodo and Engadget spat out facts and rumors with equal zeal. They were relentless advocates for the consumer, too. On July 31, Engadget posted photos of a Dell notebook that had caught fire in Singapore. Its comment: 'We'll keep posting these until we see a recall or a solution, so please, Dell, treat 'em right.'" -
Marketing Mozilla
garzpacho writes "Despite a 10% market share, Firefox isn't quite mainstream, especially with fairly flat growth after its initial explosion. With the approaching October release of Firefox 2, the team is looking for ways to gain greater mainstream acceptance — and adoption. This article and slideshow look at some of the company's unusual marketing efforts to date and speculate on the future. From the article: '[T]o widen its current user base, Mozilla will need more than elaborate marketing events. Because the new version of Internet Explorer is expected to be more competitive with Firefox, Firefox may need to evolve into more than just a browser. Seth Godin, author of several books on the Internet, including Small Is the New Big, says Mozilla needs to incorporate tools like tagging or... [linking] to eBay's Skype calling service that will help keep friends connected. The idea being, the browser becomes more valuable the more your friends use it, so you've got a reason to become a Firefox evangelist. Mozilla isn't giving many details on the soon-to-be-launched Firefox 2, but... there will be new features not found in current browsers.'" -
Google and eBay Partner for Click-to-Call Ads
bart_scriv writes "A new joint venture between Google and Ebay will expand the advertising reach of both companies and integrate free phone service with web ads. The partnership also puts rumors of a Yahoo/eBay merger to rest. From the article: 'A deal announced Aug. 28 by eBay and Google now appears to put the kibosh on the notion of an "ehoo" or "Ybay" to challenge Google. Instead, eBay signed up Google to provide Web search advertising outside the U.S. And the pair will cooperate on developing so-called click-to-call ads — which let potential buyers click on a link and talk directly to sellers or their call centers — throughout the world. Tests of the ads in the multiyear agreement will begin in early 2007, though neither side revealed specific terms.'" -
Discussing a Private Buyout of Microsoft
PatriceVignon writes "Are private buyout companies setting their eyes on Microsoft? The Financial Times claims exactly that in an article called 'Private equity folk could do wonders with Microsoft', as ZDnet reports: 'Consider Microsoft, which has a balance sheet so inefficient that it would make a private equity investor weep ... The new management could take the axe to Microsoft's $6.6bn of wasteful research and development expenditure. The bloated workforce of more than 60,000 could be slashed, to the point where the huge resulting increase in cash flow would at last permit the company to borrow mega-billions.' Business Week, though, begs to differ: 'practically speaking, it's not going to happen,' and quotes Daniel Primack: 'Snakes on a Plane will win a best picture Oscar before Microsoft gets acquired by LBO firms.' What do you think?" -
Tomorrow's Cell Phones
bart_scriv writes "Businessweek looks at the future of the cell phone, starting with some existing button-free prototypes and moving on to more outlandish and whimsical designs. From the article: 'New technologies drive many of the new designs. One example: Synaptics ClearPad, a new type of touch screen that will become commercially available later this year. Unlike today's touch screens, which aren't entirely transparent and often not very sensitive — we've all had to endlessly tap one with a stylus to get a response — ClearPad is clear, so it can be used as a sensitive overlay to a cell-phone display. Another innovation likely to change the cell-phone's appearance: flexible displays. An electronic ink screen prototype, developed by Koninklijke Philips Electronics and startup E-Ink, is thin and flexible like paper so it can be worn wrapped around a cell phone. Users can unwrap it to view a map on a larger screen. Eventually, the display could be used to watch video.'" -
Friendster Back from the Dead?
garzpacho writes "With a fresh infusion of $10 million in funding, Friendster is making a bid to rejoin the social networking A-list. The cash, from VC firm DAG Ventures, accompanies plans for a complete project redesign, a focus on adult users and a newly awarded patent for social networking. A real comeback might be unlikely, though: 'Turnaround stories for companies that draw on advanced Web technology known collectively as Web 2.0 remain unprecedented, says David Sze, a general partner at Greylock who specializes in consumer Internet companies but does not invest in Friendster. Still, Sze says Friendster doesn't need to have a MySpace-size traffic explosion to turn a profit. Says Sze in an e-mail, 'If those users are reasonably valuable and monetizable, I think [investors] can make money on their investment.''" -
GPLv3 - A Primer on Open Warfare in Open Source
savio13 writes "A BusinessWeek article about the GPLv3 starts to shed some light on where things are, and what the hold up is in getting the newest version out. They discuss the Stallman vs. Torvalds conflict, issues with DRM, the goal of 'one-stop licensing', and the ever-more-likely possibility that the newest version of the GPL just isn't relevant." From the article: "The impetus to make a profit (and its associated compromises) isn't sitting well with true believers in free software. And the resulting rifts were apparent at last week's LinuxWorld conference in San Francisco. On one side is Richard Stallman and his Free Software Foundation. When Stallman says "free" he doesn't mean price, he means freedom. He believes all software should be freely available to be modified by the public. And for him, this is nothing short of a moral fight. On the other is Linus Torvalds, the father of Linux. He and others in his open-source camp believe that freely sharing code simply produces the best software, but if other people want to hide their code, that's fine, too. Companies will just vote with their feet." -
Turning Garbage into Gold
bart_scriv writes "Entrepreneurs are creating companies that exploit the creative opportunities in other people's junk, sparing the environment in the process. The article looks at green entrepreneurship in general and profiles some specific companies, whose products range from recycled printer cartridges to rubber sidewalks. It also includes a slideshow on the process of making rubber sidewalks. From the article: 'While innovation has always been the entrepreneur's trademark, a growing interest in the green movement is propelling small business owners to create new products and services that also happen to be inventive recycling solutions for the country's vast waste heaps. 'The sustainability and restoring of our environment are providing opportunities in many fields of small business,' says John Stayton, co-founder and director of the Green MBA program at San Francisco's New College of California.'" -
Wiretap Ruling Threatens Telecoms
ches_grin writes "Yesterday's ruling on the NSA warrantless wiretapping program could mean that businesses that assisted in the program are in for some serious legal problems. The judge's decision clearly dismissed out of hand the arguments of the telecoms, saying that the protections due journalists and lawyers was a clear matter of the public's best interests." From the article: "Businesses accused of aiding the Bush administration in wiretapping could also be in for a legal bruising, say civil liberties groups that have sued telecom providers AT&T, Verizon, and BellSouth for allegedly helping the NSA. The ruling could set a precedent other courts can't ignore. 'Every phone company that is assisting the government in its illegal surveillance would want to think long and hard before it continues that agreement,' says Ann Beeson, the ACLU's lead attorney in the case. 'There are already lawsuits claiming that their cooperation for the past several years is illegal and now that the judge has declared it is illegal, their liability increases. The risk is much greater from a business perspective.'" -
Harnessing the Health Powers of Gaming
conq writes "BusinessWeek.com has a piece on how some new videogames are being designed with health-related applications in mind. From the article: 'A stopwatch and a tub of frigid ice water are the standard tools medical researchers use to test pain tolerance. How long can a person keep his arm submerged? In an unusual project, last year researchers at the University of Maryland's medical center used the arm-in-ice water test to evaluate a new video game called Free Dive. The researchers found that their subjects — 60 children, ranging in age from 5 to 12 — were able to keep an arm submerged for about 19 seconds on average. If, however, they simultaneously played Free Dive on a PC with their dry hand, the kids could tolerate an average of 86 seconds in the icy liquid — an increase of more than 400%.'" Juan Rey also writes to mention a report from financial news group Bloomberg, saying that Nintendo expects that their upcoming diet-related software for the Wii will succeed the way 'Brain Training' has done with DS. -
Harnessing the Health Powers of Gaming
conq writes "BusinessWeek.com has a piece on how some new videogames are being designed with health-related applications in mind. From the article: 'A stopwatch and a tub of frigid ice water are the standard tools medical researchers use to test pain tolerance. How long can a person keep his arm submerged? In an unusual project, last year researchers at the University of Maryland's medical center used the arm-in-ice water test to evaluate a new video game called Free Dive. The researchers found that their subjects — 60 children, ranging in age from 5 to 12 — were able to keep an arm submerged for about 19 seconds on average. If, however, they simultaneously played Free Dive on a PC with their dry hand, the kids could tolerate an average of 86 seconds in the icy liquid — an increase of more than 400%.'" Juan Rey also writes to mention a report from financial news group Bloomberg, saying that Nintendo expects that their upcoming diet-related software for the Wii will succeed the way 'Brain Training' has done with DS. -
Why Google's New Products Need Not Succeed
RJS writes "There have been some industry analysts lately who have called into question Google's real success, claiming that while Google's search remains a big winner, it has missed the mark when it comes to generating profitable, secondary products. BusinessWeek has just such an article ("So much fanfare, so few hits") but others argue that success relative to the size of Google's bread-and-butter (search) ultimately doesn't matter because it doesn't cost Google much extra to keep these secondary services — like Gmail — operational: the Google grid is on and growing regardless of what services are being run on top of it." -
A 'Witch Hunt' in Silicon Valley
garzpacho writes "BusinessWeek Online has an interview with Daniel Warmenhoven (CEO of Network Appliances), who joins a growing list of technology executives in saying that the government's search for backdated options among tech companies is going too far: 'It's become a witch hunt. I think the government is looking to find some egregious examples [of wrongdoing] and to publicly hang people for them. That's fine. But where does it stop? I'm not saying the past practices were all good. But I thought the SEC's role was to build investor confidence. What they're doing right now is destroying it, and I don't see the purpose. They're penalizing today's shareholders for events that occurred five years ago. But who is this protecting, exactly? With Enron, every shareholder in the company lost money. The same with Qwest, and with MCI-Worldcom. But I don't know who the injured party is here.'" -
YouTube's Growing Competition
bart_scriv writes "BusinessWeek looks at YouTube's rapidly growing imitators and questions the site's long-term viability. In addition to the competition, YouTube continues to face problems caused by its reliance on copyrighted material; the site's popularity is service- (rather than emotion-) based, which makes it a ripe target for anyone that might replicate and improve the service. From the article: 'YouTube's own challengers are advancing at a rapid rate. AOL is re-engineering its video site to mirror YouTube's success, and CNN is launching CNN Exchange, which will house user-contributed video features. Then there are sites like Eefoof.com, Panjea.com, Revver and Blip.TV, which share up to 50 percent of ad page revenue with the creator of the videos. Others like Dabble.com (currently in beta) sort through all video hosting sites (like YouTube and its competition) for search content, while specialty video sites like Pornotube concentrate on one point of interest.'" -
Censured for Censorship in China
Dwarg writes "On Aug. 10, [Human Rights Watch], headquartered in New York, came out with a report criticizing the three companies for their role helping to censor the Internet in China. The report is particularly damning of Yahoo, which Human Rights Watch says censors its Chinese site far more vigorously than either Google or Microsoft." -
Making the World's Fastest Kayak
bart_scriv writes "BusinessWeek looks at the world's fastest kayak, which floats over the water rather than nosing through waves like more typical boats. Named 'Little Wing' for the fore and aft wings that add stability, the kayak is the creation of Ted Warren. An MIT-educated engineer, Warren 'played around for three years with 3-D wire mesh designs on his PC, crunching the numbers for speed and stability, then started building actual models to test in the waters near his Massachusetts home.'" -
Big Blue's Software Spending Spree
abb_road writes "IBM has gone on an aggressive acquisitions spree for document management packages in the past three weeks, spending more than $2 billion to pick up two companies. The companies, Webify and FileNet, are expected to become part of IBM's Information on Demand strategy. The acquisitions point to a larger industry trend: a focus on software for unified corporate data management. From the article: 'It's a crucial time to jockey for most-valuable-software-provider status, because companies want to buy more from fewer players, and they're tired of buying stand-alone pieces of software like customer-relationship management that don't fix real-world business problems. The new message to software vendors: Fix my call centers, don't just sell me a product. As a result, the lines are starting to blur between software companies that offer, say, Internet security, databases, and tools to manage nearly every part of the business. So, too, are the lines between service companies and software companies.'" -
The Technology of Drug Prohibition
ches_grin writes "Although the GWOT gets all the headlines, technology is proving to be the key factor in the 'war on drugs'. This article and slideshow take a look at the current state-of-the-art for both federal agents and drug traffickers, from greenhouses to Predator drones: 'In the pitched battle surrounding illegal drugs, each side has its advantages. Law enforcement can take advantage of private sector expertise, expensive machines, and, of course, the law. Those who cultivate, manufacture, and smuggle illegal drugs can leverage vast sums of cash, generated by constant demand.'" -
Nokia the Next to Try an iTunes Killer?
fragmentate writes "Nokia recently acquired Loudeye Corp., a digital media distribution channel, presumably to offer streaming media to providers and their customers. BusinessWeek is speculating, 'the company may be seeking to go after none other than the 800-pound gorilla of the digital music world, Apple Computer. [...] Yet the Loudeye brand is virtually unknown when compared with that of Apple's hugely popular iTunes service. This gives carriers the chance to market their own brand instead, says P.J. McNealy, an analyst with American Technology Research.'" -
Cashing in on Online Prediction Markets
garzpacho writes "BusinessWeek takes a look at the use of prediction markets to forecast business success. These markets have been taking the form of games online--the Hollywood Stock Exchange, for example, allows players to bet on the success of movies. Hollywood is currently one of the largest consumers of prediction market data, in part because movies' broad appeal leads to a large number of players, but also because the markets have been surprisingly accurate--92% in picking Oscar winners over the last three years. Because of this success, other industries are taking a look; pharmaceutical and tech storage businesses are currently working to set up their own markets." -
Apple Partners with Ford
conq writes "BusinessWeek reports on Apple's latest partnership with Ford. This new accessory will be available in all Ford, GM and Mazda 2007 models allowing users to control thei iPod through the car's stereo controls. From the article: 'Currently, most MP3 players connect to vehicles via tape-deck or FM radio adapters. The devices are relatively cheap, ranging from $20 to $90, but are often difficult to operate while driving and can distort sound quality. But the iPod jacks, situated in glove compartments, let drivers easily operate players with existing stereo controls and charge a device's battery without an additional adapter.'" -
Apple Partners with Ford
conq writes "BusinessWeek reports on Apple's latest partnership with Ford. This new accessory will be available in all Ford, GM and Mazda 2007 models allowing users to control thei iPod through the car's stereo controls. From the article: 'Currently, most MP3 players connect to vehicles via tape-deck or FM radio adapters. The devices are relatively cheap, ranging from $20 to $90, but are often difficult to operate while driving and can distort sound quality. But the iPod jacks, situated in glove compartments, let drivers easily operate players with existing stereo controls and charge a device's battery without an additional adapter.'" -
The New Brat Pack of Silicon Valley
bart_scriv writes "BusinessWeek looks at the current entrepreneurs of Web 2.0 via the lens of Kevin Rose and Digg. Although the article focuses on the rise and success of Digg, it also looks at the ethos of Web 2.0 and its successful companies, including YouTube, Del.icio.us, Facebook and Xfire. From the article: 'Clearly much has changed since 1999, and Rose and his fellow wealth punks have little in common with the sharp-talking MBAs in crisp khakis and blue button-downs who rushed the Valley as the NASDAQ climbed. In the late 1990s, entrepreneurs were the supplicants, and Sand Hill Road, dotted with venture-capital firms, was the mecca. Dot-commers relied on VCs for the millions needed to buy hardware, rent servers, hire designers, and advertise like crazy to bring in the eyeballs. For their big stakes of, say, $15 million for 20% of a company, venture capitalists received board seats, control of the management levers, and most of the equity. Now, it's more like: Maybe we'll let you throw a few bucks our way -- if you get it. Otherwise, get lost.'" -
Defining Clicks and Click Fraud
abb_road writes "Google, Microsoft and Yahoo have banded together and created the Click Measurement Group, with the goal of creating a standard definition for a 'click'. The group will have some access to the three companies' click data, although the access won't be unlimited. The move comes in response to advertisers who claim that click fraud is costing them almost $1 billion dollars a year, and who have hit Google and Yahoo with lawsuits alleging negligence in fighting click fraud." -
The Future is Plastic ... Bridges
ches_grin writes "BusinessWeek reports on the latest in bridge-building technology, where new materials and techniques are allowing bridges to be built in places that were previously thought impossible. New plastics are allowing bridges to be lighter and stronger than concrete, and 'using cables and new suspension techniques, these bridges traverse bodies of water that were once too deep, too soft-floored, or too earthquake-prone for conventional methods.' The article also includes a slideshow of some of the most innovative bridges, some still under construction." -
The Games Industry In China
The increasingly important role that China is taking on the world stage, both politically and economically, has been reflected in the gaming industry of the last few years. Last week BusinessWeekOnline published an article looking at 'China's Online Gaming Craze.' The piece looks at the huge surge in online players in China, and estimates that the online gaming market for the country will surpass $2 Billion by the end of the decade. Relatedly, Simon Carless and the Gamasutra crew attended the ChinaJoy event in Shanghai last week, and return bearing information on how the games business ticks over there. Articles include another look at the online gaming market, the business of outsourcing in the country, and a lot of general information on the state of the industry. From that article: "In terms of a long-term bet, especially with the Chinese economy continuing to grow swiftly, it's clear that it's the domestic Chinese market is one that most major game companies want to be in. In addition, it needs to be in a way that the Chinese government feels comfortable with. Thus, we're seeing Electronic Arts moving its Pogo casual game service into China, and other companies such as Ubisoft building branch offices." -
AOL Planning Move to Ad-Supported Model
garzpacho writes "In recognition of the fact that its subscriber-based revenues continue to plummet, AOL is planning to shift to an ad-supported business model. AOL's subscriber base, which peaked at 30 million users, now has less than 19 million subscribers and is still dropping — over 800,000 subscribers dropped the service in this year's first quarter alone. In addition to seeing fewer AOL CDs, a shift to ad revenue also means some serious cuts in staff size, especially in the customer service and retention departments. From the article: 'Time Warner plans to announce a series of changes at AOL that analysts say will mark the end of the company's paid-subscriber model. The company will begin relying on advertising sales rather than monthly fees paid by customers, according to the Wall Street Journal. 'I don't know whether advertising will work, but my thinking is (the changes) are basically an acceptance of what is happening,' says Joseph Bonner, a media and telecommunications analyst at Argus Research. 'This is a reflection of reality, that they have to find some other source of revenue.''" -
Liquid Armor the New Bulletproof Vest
kjh1 writes "Armor Holdings Inc. plans to start selling their 'liquid armor' next year. The new armor, originally envisioned to be spread on like peanut butter, is instead sprayed onto Kevlar in ultrathin coats. From the article: 'it's a mix of polyethylene glycol, a polymer found in laxatives and other consumer products, and nanobits of silica, or purified sand. Together they produce a "sheer-thickening liquid" that stiffens instantly into a shield when hit hard by an object. It reverts to its liquid state just as fast when the energy from the projectile dissipates.'" -
Outsourced Call Centers Losing Feasibility?
Daniel Pronych writes "BusinessWeek is running an article about how outsourcing call centers in India are no longer an 'inexpensive option' for American companies. These shops are now striving for better outsourced work from the U.S. and Europe multinational companies; many are fed up with U.S. clients trying to continually lower prices. New Delhi-based EXL Services, for example, terminated a contract with Dell Inc. because EXL was losing money in the deal." -
Best Brands, Innovative Products
conq writes "BusinessWeek just came out with its best global brands list. The list is quite similar to last year's with Coke topping it. The brand with the highest growth year over year: Google. The comment: 'Its recent inclusion as a verb in the Oxford English Dictionary confirms what competitors feared: Google means search to an army of Web users.'" I thought this tied in nicely to tappytibbins' story. They write "eWEEK.com has posted a feature with their picks of the 25 most innovative PC products of the last 25 years. Their #1 pick is a bit uninspired: The IBM PC. Down at #8 is the Mac. And is Apache really more of an innovation than Linux?" From that article: "15 - Palm Pilot: With an almost Zen-like minimalism of both software and hardware complexity, the Palm Pilot was no more than users needed?and exactly what many wanted." -
Best Brands, Innovative Products
conq writes "BusinessWeek just came out with its best global brands list. The list is quite similar to last year's with Coke topping it. The brand with the highest growth year over year: Google. The comment: 'Its recent inclusion as a verb in the Oxford English Dictionary confirms what competitors feared: Google means search to an army of Web users.'" I thought this tied in nicely to tappytibbins' story. They write "eWEEK.com has posted a feature with their picks of the 25 most innovative PC products of the last 25 years. Their #1 pick is a bit uninspired: The IBM PC. Down at #8 is the Mac. And is Apache really more of an innovation than Linux?" From that article: "15 - Palm Pilot: With an almost Zen-like minimalism of both software and hardware complexity, the Palm Pilot was no more than users needed?and exactly what many wanted." -
Treating Traumatic Stress with Videogames
garzpacho writes "Doctors at the Virtual Reality Medical Center are using VR video games to treat post-traumatic stress disorder among vets returning from Iraq and Afghanistan. The software behind the treatment incorporates elements from the military training video game Full Spectrum Warrior, and had some input from designers of America's Army. From the article: 'Dr. Dennis Wood takes patients on what some might consider an odd journey. He starts off leading them to a military compound in Fallujah, Iraq. He then guides them through an Iraqi marketplace before they accompany a patrol through Iraqi homes. And if he thinks they're up to it, he may even take them onto a battlefield, in the midst of explosions and aircraft flying overhead.'" -
AT&T Labs vs. Google Labs - R&D History
An anonymous reader writes "Ars Technica has a piece looking at the history of corporate R&D, in response to an article on the BusinessWeek site essentially calling the telecommunication giants aging fossils of communication. The Ars piece looks as several innovations to come out of the AT&T Labs over the years, as well as the era of innovation brought on by the Cold War." From the article: "The Cold War, with its 'Pentagon socialism', combined with large corporate monopolies that were expected to provide lifetime employment and pensions, made for something of a golden age for American technological innovation. This is the era that brought us the transistor and the predecessor to the Internet, an era where all the seeds of today's 'information economy' were sown and carefully cultivated at great private and public expense. The great labs of this era--Bell Labs, Xerox PARC, and IBM's labs--were places with massive budgets, where the world's top scientists were invited to pursue "blue sky" research into areas with no immediately apparent commercial applications. The facilities were state-of-the-art, and there was no pressure from management or shareholders to do anything but science for science's sake." -
New Video Venture from Skype Creators
bart_scriv writes "BusinessWeek reports that Niklas Zennstrom and Janus Friis (creators of Kazaa and Skype) are at work on a new project: 'software for distributing TV shows and other forms of video over the Web.' Calling the work 'The Venice Project,' Zennstrom and Friis have assembled teams of developers to tackle the problem. The developers are already in negotiations with TV networks to use the system.'" From the article: "This time around, Zennstrom and Friis are inviting the cooperation of TV producers and networks. While the exact nature of their business model isn't clear, they are talking to every TV network in town, according to one person familiar with the matter. The idea is to become a dominant TV distribution company for the Internet era, just as companies such as Comcast (CMSCA) have dominated TV distribution in the cable era." -
The MySpace Ecosystem
conq writes "BusinessWeek has an article on how MySpace is developing its own ecosystem in the same way that Microsoft did it with Windows, and Apple with the iPod. From the article: 'Now, MySpace is beginning to create its own ecosystem of third-party companies that are developing features and applications for the giant digital community. The idea is to encourage other companies to use their creativity and expertise to come up with things for MySpace users that MySpace itself hasn't. That could be anything from letting people add to their MySpace home pages from a mobile phone or creating a slide show of their favorite MySpace photos." -
Unmaking Motorola's Q
conq writes "BusinessWeek has a breakdown of Motorola's Q Phone, looking at the cost of each of its components. From the article: 'It costs Motorola about $158 to build the phone. That includes components and assembly but excludes other expenses such as marketing, distribution, and licensing fees to Microsoft, which makes the phone's Windows Mobile operating system.' By comparaison, the BlackBerry 8700, only costs $123 according to the article. The difference between the two, the BlackBerry 'doesn't play video or music, and unlike the Q, it doesn't have a camera.'" -
What Spore May Spawn
ches_grin writes with "A new look at Spore, including a slideshow that examines the broad influence that the game is expected to exert on fields ranging from law to education. From the article: 'Spore's unprecedented level of user-generated content is sure to send ripple effects through and beyond the video-game world. Could the mass-market game provide the tipping point for the burgeoning retail trend of mass customization? How will it redefine the roles of game designers and publishers alike? We asked a variety of experts to predict the economic, educational, legal, and other effects of the game.'" -
Strange iPod Accessories
abb_road writes "The desire to customize the iPod, when combined with the desire to make a quick buck, can lead to some very strange iPod accessories. While sales of iPods are lower than predicted, the accessory market is still going strong. 'In fact, iPod add-ons have gone, shall we say, fringe. There's a growing list of weird and wacky accessories that range from a leather thong case (it's not what you think) to a dock that doubles as a toilet-tissue holder.'" -
Re-Inventing Hotwheels
garzpacho writes "BusinessWeek has an interview with Gary Swisher, Mattel's Vice-President of Wheel Design, who talks about the challenges of designing new toys for today's tech-savvy kids. In addition to discussing 'the challenge of stewarding an old-school brand like HotWheels in our tech-driven age, the emerging technologies that will affect the toy industry, and Mattel's Web strategy,' he also talks about the effect that video games have had on toy design, and argues that exciting the imagination is the most important role that a toy can fill." -
Betting Against Online Gambling
conq writes "BusinessWeek.com has an article looking at the possible consequences if anti-gambling legislation is passed. From the article: 'Just how much of a setback is the proposed legislation for the $12 billion industry? While online gambling companies generate half their sales from U.S. gamblers, the industry is operated almost completely by companies beyond the reach of U.S. regulators. [...] It's a lot of smoke and mirrors and misstatements.'" -
Why The U.S. PC Market is On The Decline
conq writes "BusinessWeek reports on the recent woes of Apple and Dell. One possible reason according to the article: 'imminent price wars'." From the article: "'There's a softness in the market that's building,' says Richard Shim, a senior research analyst at IDC. In the past two weeks, IDC cut its 2006 forecast for U.S. PC growth to 5.7%, from 6.8%. 'In '04 and '05 there was tremendous growth. In a market that's as mature as this industry is, there's no way you can maintain those levels.'" -
The Plot To Hijack Your Hard Drive
An anonymous reader writes Business Week Online examines the business practices of spammers and pop-up advertisers, using much-maligned Direct Revenue as an example case. The article discusses the history of the company, their rocky road through good and bad times, and what they're willing to to get your eyes on their ads." From the article: "Among Direct Revenue's alumni, pride over technical cunning mingles with regret for exasperating so many computer users. After waffling on the issue during a long interview, one former Dark Arts wizard sighs and sums up his version of the company credo with an elegiac observation by abolitionist Frederick Douglass: 'Find out just what any people will quietly submit to and you have found out the exact measure of injustice and wrong which will be imposed upon them.'" -
Another Microsoft Exec Joins Google
SirClicksalot writes "CNN is reporting that Vic Gundotra, a 15-year veteran general manager at Microsoft, has left the company to join Google. Gundotra worked at Microsoft as general manager for platform evangelism to get software developers to use Microsoft's software and online offerings. The function he will perform at Google is not yet known, but he will need to wait one year before starting his new job because of a non-compete clause in his contract." -
Tepid Results from Google's New Product Process
bart_scriv writes "BusinessWeek digs into Google's new products, first interviewing Marissa Mayer on the process behind the recent flurry of product launches; the essential process: 'try a bunch of new ideas, refine them and see what survives'. How successful is the process? Despite lots of fanfare, a close look at the products reveals that Google still hasn't produced a huge winner: 'An analysis of some two dozen new ventures launched over the past four years shows that Google has yet to establish a single market leader outside its core search business, where it continues to chew up Microsoft and Yahoo.'" -
Tepid Results from Google's New Product Process
bart_scriv writes "BusinessWeek digs into Google's new products, first interviewing Marissa Mayer on the process behind the recent flurry of product launches; the essential process: 'try a bunch of new ideas, refine them and see what survives'. How successful is the process? Despite lots of fanfare, a close look at the products reveals that Google still hasn't produced a huge winner: 'An analysis of some two dozen new ventures launched over the past four years shows that Google has yet to establish a single market leader outside its core search business, where it continues to chew up Microsoft and Yahoo.'" -
The Best Product Designs of 2006
conq writes "BusinessWeek has made available IDSA's annual list of the best designed products of the year." From the article: "The Talking Tactile Tablet system allows visually impaired individuals to access graphic imagery they otherwise would not be able to enjoy. Instead of using Braille, which the majority of visually impaired people do not read, users hear audio descriptions of each component of an image. Key considerations of the design were ease-of-use, ruggedness, cost and providing a pleasing aesthetic experience, namely how the product feels." -
Intel Pushes Back with Xeon 5100
conq writes "BusinessWeek has a piece on Intel's newest chip, the Xeon 5100, which many consider might be the chip that will llow them to stop losing ground to AMD. From the article: 'During the presentation, Intel ran the now-standard comparison test against AMD's highest performing chip, handily beating the system in a speed test. And in a jab at AMD execs, who handed kill-o-watt meters to analysts at the outfit's recent technology day, Intel execs used the same device to measure the new Xeon 5100 system's performance — gauged to be 7 watts better than that of the AMD-based system.'" -
RL T-Shirt Store Opens Branch in Second Life
ches_grin writes "The (very real) t-shirt maker American Apparel has opened a virtual store in Second Life, becoming the first major retailer to set up shop in the SL universe. Though items cost only $1, the company hopes to bolster real life sales. Article includes some screenshots of the store and clothes." From the article: "The amount of money American Apparel has made so far on Second Life is probably not as much as they would make in a day at a single store ... But the idea meshes existing Korean online game models in which players can buy accessories for their avatars in micro-transactions, with the idea of the social Web--an online, virtual community. American Apparel's store suggests a new form of videogaming only starting to be explored in the U.S."