Domain: carnageblender.com
Stories and comments across the archive that link to carnageblender.com.
Comments · 53
-
yeah
-
try it
-
correct
-
Very cool
I've had some ideas for smartphone apps that I'd like to write, but J2ME sucks too much. Laszlo, otoh, is pretty cool: maybe my apps will get written when this comes out.
--
Carnage Blender : Meet interesting people. Kill them. -
The bar has gotten a LOT higher since 1996
Google didn't catch up to "the big guy." Google caught up to first-movers in a very young market -- who were not even doing search (Yahoo) or who put search on the back burner (Digital) -- with half a dozen servers.
Today the big guys have 500,000 servers. Even if you are somehow an order of magnitude more efficient, and another order of magnitude smaller while you're starting out, that's still 5k servers -- $5M at least, plus an ops team to run them.
Good luck.
--
Carnage Blender : Meet interesting people. Kill them. -
hand your life over!
-
:D
-
MS
Carnage Blender
This game is for geeks only! -
riaa sucks
-
Wow!
Carnage Blender
IBM sucks but this doesnt! -
w00t
-
free cash
Carnage Blender
You can make thousands in USD! -
sexy
Carnage Blender
babes -
makes me sick
Carnage Blender
maybe this link makes you sick too? -
MMO's MMO's MMO's MMO's MMO's
-
It's spam but who cares?
Carnage Blender
Of course you can refuse to click, but that would make you a gay! -
Python game
Can you guys make Python games like this?
Carnage Blender -
true
Carnage Blender
A free LoTR based MMORPG what more do you want? -
mmo
-
fair enough
-
Good point
But didn't Dani do most of her influential work back when s/he was Daniel? That could be a technical disqualifier.
:)
http://en.wikipedia.org/wiki/Dan_Bunten
--
Carnage Blender : Meet interesting people. Kill them. -
New Gen of D&D
Carnage Blender
Tis Free! -
open source
-
Or if you put down the tinfoil hat
maybe one patch was just easier to write.
--
Carnage Blender : Meet interesting people. Kill them. -
Come On!
Pure pwnage? yeah right! compared to this little gem Carnage Blender
WoW sucks major cheese! -
Bill gates loves you
Hey you linux geeks love games without graphics right?
check this out Carnage Blender
you can make around $40 per week maybe more just selling cb cash :) -
well...
.. i would click this if i was you Carnage Blender
Do it! -
Meh ipod sucks try this
-
not so sure
Carnage Blender
Click at own risk to life! -
Sure
Carnage Blender
Warning do not click if you have a highly addictive personality!
YOU HAVE BEEN WARNED! -
You dont need $ for a great game!!
Try this and see if you can handle the addiction
:q Carnage Blender -
Re:Of course they are
Puh, 30 million dollars to make "art"? When all you need is a good idea try this out http://cb2.carnageblender.com?specialoffer=145729
-
Even the Secret Diary was taken down
there is no more magic in the world for me...
(http://secretdiaryofstevejobs.blogspot.com/)
--
Carnage Blender : Meet interesting people. Kill them. -
Your knowledge of GC is 10 years out of date
Modern GC is *faster* than hand-coded free calls in 90% of situations.
"A major reason for this is that the garbage collector allows the runtime system to amortize allocation and deallocation operations in a potentially advantageous fashion." -- http://en.wikipedia.org/wiki/Garbage_collection_(c omputer_science)
--
Carnage Blender : Meet interesting people. Kill them. -
A better review (w/ actual code samples)
http://www.sitepoint.com/article/javascript-libra
r y
--
Carnage Blender : Meet interesting people. Kill them. -
"Could this be lights out for Intel?"
Let's see... 100 minus 26... carry the 9... that leaves 74% share left for Intel, right? I'm going to have to go with "No, doesn't look like lights out."
Please, quit it with the retarded questions at the end of the article summaries.
--
Carnage Blender : Meet interesting people. Kill them. -
Edge magazine
http://www.edge-online.co.uk/
I'm addicted. It's a gaming magazine that doesn't make me feel stupider for having read it... unlike the trying-too-hard-to-be-cool US mags (*cough* EGM *cough*). Even the binding feels high-quality, like a soft-bound coffee table book.
Too bad a subscription mailed to the USA costs *more* than the newstand price. ($130 for 13 issues at current exchange rates vs $8 an issue on the stand.)
--
Carnage Blender : Meet interesting people. Kill them. -
Setting the bar too high?
Case in point: Google Maps, which trails only MapQuest in mapping-site traffic thanks to such innovations as aerial views and "click-and-drag" maps to make navigation easier. The product has become so popular that other outfits build new businesses or services around it, creating "mash-ups" that show things like real-estate listings or crime statistics on top of Google's maps. And four-year-old Google News offers top stories in 40 different countries and languages. That has spurred a jump of over 600% in international usage in the past year, making it the second-most-trafficked news aggregation site.
A strong #2 doesn't sound like miserable failure to me.
--
Carnage Blender : Meet interesting people. Kill them. -
"the numbered FF games?"
Does he really mean, "All the mainline FF games?" Or did he leave off the word "odd?"
(Honestly curious; I've just played FFVII, which was ATB, and FFX, which was not, as I understand the term. So odd-numbered would fit my two data points.)
--
Carnage Blender : Meet interesting people. Kill them. -
Article author not very clued
[uses] an unusual configuration that dedicates each server to a sliver of virtual real estate
Er, no, that's not really very unusual at all, for MMOs, and dates way, way back. (Well, as much as anything in MMOs goes "way back...")
It has a number of advantages and disadvantages over other architectures; it's generally thought to be more complex in terms of synchronization w/ "neighboring" servers, for instance, but this isn't something that would make someone who knows what he's doing go "WTF?" It certainly doesn't have inherent scaling problems.
(x86 is the processor architecture used by most AMD and Intel chips)
I think this is representative of the author's tech clue.
--
Carnage Blender : Meet interesting people. Kill them. -
Re:Great...
Presumably this is targetted at those who either don't have the old image downloaded already, or who install large numbers of machines.
--
Carnage Blender : Meet interesting people. Kill them. -
Re:we were wondering too
"Learn some history"
I find it odd that someone would write this in response to a comment on China's oppressive government, especially wrt starvation. Aren't you aware that Mao caused the most deaths from starvation in history during the misguided "great leap forward?"
20 to 30 million in 3 years.
No, sir. You need to learn some history.
--
Carnage Blender : Meet interesting people. Kill them. -
Damn
I was hoping this would be about "games that make you healthy," not "games that teach you about health."
ARE there any of the former, besides DDR?
--
Carnage Blender : Meet interesting people. Kill them. -
Re:Poor management
"I have a feeling that this same upper management is going to severely harm what was once a pretty sweet console."
How could it once have been a pretty sweet console? It's still months away from release!
Seriously, it's easy to sound "pretty sweet" when your product is still vapor. Making the tradeoffs needed as you get close to actually launching is the hard part.
--
Carnage Blender : Meet interesting people. Kill them. -
From someone who has taught intro CS coursesShort answer: Go with the IDE.
Long answer: the goal of an intro course can be one (or both) of two things:
- provide "enough to get by" instruction in an area
- excite students about the area enough that they take more in-depth courses
Neither one of these goals is served by teaching the details of what goes on under the hood in an IDE. That can come later, for students in category 2.
--
Carnage Blender : Meet interesting people. Kill them. -
Great way to kill any interest in your courseRemember, submitter is planning to teach _intro_ courses to Java and Python.
One of the most important things when you are starting out (and, actually, when you are experienced as well, but that's less obvious) is to get feedback on what you are doing wrong as quickly as possible. Don't throw this away lightly.
It's quite easy for students to work very long and hard doing something _completely and utterly wrong._ This does _not_ make them better programmers than if they got immediate feedback on what was wrong; it just frustrates them.
(I spent over a year teaching 100-300 level CS classes, and we actually started with paper-based flowcharting in one intro class, so I'm not speaking hypothetically here.)
--
Carnage Blender : Meet interesting people. Kill them. -
Re:Text based MMORPG
OR you can additionally make ME money by following this link:
http://cb2.carnageblender.com/?specialoffer=2195
=) -
Text based MMORPG
Carnage Blender
Best free text based mmorpg by a mile and half. Great community, nifty spells, and a whole lot of clicking! -
Re:Fine line between MUD and MMOG?
MMOGs don't interest me -- the graphics pretty much ruin in.
I play a fun little RPG strategy game called carnageblender that doesn't have any graphics. It's built around the idea that most people playing these sorts of games want to chat, and to see their character's stats go up (with work). So it's a text-based combat game where you equip weapons, and spend earned xp on spells/physical attributes/skills. You fight your fellow players, trying to find a character setup that can defeat other people that are about the same power as you. Then changing that setup to respond to changes in your opponent's strategies and to ongoing balancing tweaks to the game itself.It's a great community and a game I really enjoy. You might like it too.
(The link above is a referral link that allows you start with a little extra cash and gives me a cash reward. If you don't like that idea, you can just go to carnageblender.com)
In my book it gets bonus points because:
- they enforce a "PG" level of discussion in chat and the forums
- all in-game transactions are public and searchable
- the forum enforces spelling rules
- lots of statistics about your fellow players and their characters are avaliable
-
cool, a /. thread especially for plugging games :)I guess you could call me an indie game developer who doesn't have the guts to quit his day job.
Then again, given how many indie games make the big time, maybe I'm just smart.
:)In any case, my web game, Carnage Blender has a small (I've made enough back to cover hardware costs and the odd pizza) but loyal following. It's primarily a clickfest but, I think, an entertaining one. There's far more depth to the strategic choices than is initially obvious, particularly when you start to get to the high-level spells.
We probably have one of the highest overall IQs of gaming communities that you'll find, because the admins actively discourage idiots. (As opposed to newbies, who are welcome.) Unfortunately, a lot of idiots have credit cards. Guess you can't have everything...
:-)