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US PlayStation 2 To Have A Modem & Hard Drive?

rit writes, "It looks like Sony is trying to beat Microsoft to the punch with the Playstation 2 - according to this article at CNet, they have announced plans to release the U.S. Version of the Playstation 2 with a modem and a hard drive. No details on modem speed or hard drive, but we can assume it will be at least up to par or close to what Microsoft plans to offer with the X-Box; giving Sony a one-year head start on Microsoft for gaining a stronger foothold in the gaming market. Now if only they'd ship it with an ethernet card... "

198 comments

  1. Re:Ethernet on a game console? by The+Salamander · · Score: 1

    What am I going to do with a modem in a house
    with no phone line? (But full ethernet connectivity)

  2. Colecovision by cricklewood · · Score: 3

    Now, they just have to add a keyboard and a tape drive and they would have the Colecovision 2000.

    --

    I love deadlines. I like the whooshing sound they make as they make as they fly by
    1. Re:Colecovision by Anonymous Coward · · Score: 1

      You of course mean the Colecovision ADAM 2000. I had one of the originals. Came with a fucked up printer and a word processor package that could be toggled so you could use the printer as a typewriter. Very cool for its time, just not well done.

    2. Re:Colecovision by marmoset · · Score: 1
      Came with a fucked up printer and a word processor package that could be toggled so you could use the printer as a typewriter



      That printer was amazing. "The sounds of
      the Industrial Revolution in your very own home."

      Seriously, though, the Adam was my First Box (TM) and I remember certain things about it quite fondly. I remember that the BASIC was a clone of Applesoft BASIC (syntax-wise), but of course the hardware was completely different so all of the cool tricks you'd learned on Apple II hardware (PEEKs, POKEs, CALLs, etc) wouldn't work. This annoyed me to no end, so I sent off to some obscure department at Coleco and got a little photocopied set of reference pages that had all manner of cool things, such as machine language routines for playing with the sound chip, twiddling sprites, and the like.
      Did Coleco ever actually get around to releasing their CP/M / floppy kit?

    3. Re:Colecovision by IntlHarvester · · Score: 1

      I hate to say it, but this should be marked up as Insightful, not Funny -- since the PSX2 sounds like the rebirth of the Home Computer (aka Video Game Console + Keyboard).

      I wonder if Microsoft is still licencing Basic?
      --

      --
      Business. Numbers. Money. People. Computer World.
  3. Internet access.... by GoofyBoy · · Score: 2


    Dreamcast already has this now. Does anyone know how useful this is? Can you really surf the Internet or play online games?

    But of course, if you are going to surf the Internet, I'm sure that the first thing you are going to go to is the "JenniCam", since it is such a fixture of the Internet.

    --
    The surprise isn't how often we make bad choices; the surprise is how seldom they defeat us.
    1. Re:Internet access.... by pallex · · Score: 1

      "Dreamcast already has this now. Does anyone know how useful this is? "

      The Dreamcast? I cant think of any use for it, no. Theres no really good games out for it, and when the PSX2 hits the U.S/Europe, then its all over for Sega...

    2. Re:Internet access.... by jued0001 · · Score: 1

      I've read in PCComputing that the Dreamcast Internet browser looks like crap. Bad res, hard to use, etc.
      And I apologize for referencing a ZDNet source. =]

      --

      _______

      I just wish I could c:\format Internet

    3. Re:Internet access.... by pallex · · Score: 1

      Er.. consoles `do well` whatever they`re programmed to do well... So, in my opinion, the PSX was programmed to `do well` more often than the N64, so it makes it a `better` console...in terms of `which one shall i buy`.

      When PSX2 gets out, and developers and users both get into it, it`ll `do better` than Dreamcast. Which console are they more excited about? Theres no contest. Ask a developer... :)

      (FYI - NFL is not of interest outside of the states.)

      P.

    4. Re:Internet access.... by mochaone · · Score: 1

      N64, by the nature of its old technology, you would think would have inferior games to Dreamcast. There are some N64 games, however, that just rock! The console itself isn't always the determining factor. While they may give you more things to exploit, only the best developers ever actually exploit them. Do you notice that certain game companies consistently put out great games?

      Dreamcast has some great games. The developers have done well with the platform. Developers actually love the platform because it is easier, in their estimation, than the upcoming PS2. So yes, from a technology standpoint, the developers are looking forward to the PS2 release, but don't assume all PS2 games will rock.

      --
      Hates people who have stupid little sigs
    5. Re:Internet access.... by j_d · · Score: 1

      I've read in PCComputing that the Dreamcast Internet browser looks like crap. Bad res, hard to use, etc.

      DC's web browser is mediocre if you've got a keyboard, but look out if you don't. Moving the cursor around the virtual keyboard is way too slow to be useful.


      As for the net enabled app (Chu chu rocket) imagine every idiot you've had the misfortune of meeting in IRC, and try to play a game with them. It's awful, and I've never completed a full game online because people will disconnect to prevent their ratings from dropping. Eternal september is like a vague rememberance of heaven compared to the Chu Chu Lobby. :/

    6. Re:Internet access.... by psxndc · · Score: 2
      The initial release of the DC browser was pretty limited in what it could do. Quicktimes, flash, etc all could not be downloaded. I believe they are releasing another version that has enhanced functionality.

      As for PS2 having an _analog_ modem, I would be very surprised. Higher ups at Sony have repeatedly stated that they won't drive up the cost of the PS2 to add a dinky 56k modem when the future is broadband. Now if they came out with an ethernet addition as a peripheral at launch, _that_ I could see.

      As for a HD, not too sure. PS2 has to create a foothold in the market that Sega is already doing well in and they _have_ to do it before the X-box comes out, regardless of how microsoft's machine will eventually do. Except for hardcore gamers (like moi) people will probably buy only one console. Sony has to make theirs the most attractive. The dreamcast should have its zip disk, cable modem and camera by then, Sony will need competing hardware. They will most likely not include it in the base package to keep the cost of the system down but might offer it at launch for those that want them. My $.42

      --

      The emacs religion: to be saved, control excess.

    7. Re:Internet access.... by Mr.+Piccolo · · Score: 1

      There are some N64 games, however, that just rock!

      Name one.

      --
      Glückwünsche, haben Sie Slashdot ermordet, indem Sie zum korporativen Druck beugten und Subskriptionen einlei
    8. Re:Internet access.... by Pxtl · · Score: 1

      Mario Kart 64 was good. I have yet to see a PC version of the Nintendo Kart genre that didn't suck. I tried to like Skunny Kart, I really did, but it just sucked too much. Same with Wacky Wheels. The original SNES Mario Kart was awesome, and the 64 version, while it lost something, is still a damn good game.

      Bomberman 64 - 3d bomberman is just too cool. Playing bomberman on what looks like a simple oil platform that is gradually sinking into the sea is just too fun.

      Mario 64 - Yah, the gameplay itself was nothing special, but the level design and the puzzles were just the coolest. I'm serious, the flying mountains, huge castles, and open-ended mission system just gave the player so much freedom. Only other adventure game I got into that I enjoyed that much was Soul Reaver.

      Ironically, the game that Kart 64 "was supposed to be" (according to some press doofs), DK racing, sucked royally. Also, note the distinct lack of Goldeneye on this list. I'm sorry, Doom is more fun then that turkey. The only thing that makes it any good is that it's 4 players on one box.

      Please note that I no longer have an N64 - I had one for 3 months that my mom bought to send to her sister in Argentina. I'm not just backing the system because I have one, as I don't. I have a Playstation, which, though inferior in technology, has several better games (I want Armored Core on PC dammit!). Still, it does not have any game in the same genres that can come close to Mario Kart 64 or Bomberman 64.

      I think a lot of people don't like the N64 cause they're totally obsessed with pointless fmv's. So RPG's will never come to N64? Who cares, I'll stick to book form. While the disk space is way too small (hello, textures?) it was quite enough for a few damn good (albeit cartoony) games.

  4. Microsoft X5 by Walob · · Score: 2

    Microsoft will probably only release anything decent after the fifth version, and by the time it does, it probably only be as good as PS1, but seriously, Microsoft *is* going to flop with this very much in the same way that they flop in every single field that they go into in which they know nothing about, **unless**, they buy into someone, and judging by Sega and Nintendo's poor showing, I wouldn't be that surprised.

    --
    -I can only program my video,ahh, I am not a gook, but a joook -The World is a theatre of the absurd
    1. Re:Microsoft X5 by gnarphlager · · Score: 2

      Dreamcast is doing moderately okay. N64 still rocks Japan (the Kirby's adventure game that recently came out has sold more units than ANY PSX2 game). Hell, due to the whole Pokemon thing, N64 is still pretty okay here. Nintendo has officially said that their next system IS using hardware T&L, like the GeForce video card. Microsoft is working with nVida, so they likely will too. PSX2 does not. Dreamcast does not.

      That said, the PSX2 is pretty. Not mind blowing, but really pretty. It'll do well. The next nintedo console has the potential to do well. The X-Box . . . well, there certainly is room in the market for it. But I have doubts as to if it will see the light of day. And if it does, it could crash and burn a la 3DO, unless it manages to push out some good titles. It's going to be an interesting couple years.

      --

      Bad things often happen to good people,
      It is up to them to see that they remain good.
    2. Re:Microsoft X5 by CSG_SurferDude · · Score: 2

      Nintendo's poor showing?????

      As a side note, in November1999 (The only month I can remember details from), 4 of the top 5 selling console games were from Nintendo. They were Donkey Kong, + 3 Poke'mon games.

      For all of 1999, 7 of the top 10 games were Nintendo (DK64 + Poke'mon + Super Smash Brothers) From www.gamedaily.com

      Off-hand, I'd say that Nintendo is doing very well for itself. Don't ever underestimate the power of hordes of screaming children.

      We want Poke'mon!!!!
      We want Poke'mon!!!!
      We want Poke'mon!!!!

    3. Re:Microsoft X5 by pyrogerg · · Score: 1

      They're not wasting any time pushing titles for it. Freelancer, by Digital Anvil, is comming out 1st quarter 2000. This game is certainly intended for the PCs, but they are really excited about getting this on an X-Box.

    4. Re:Microsoft X5 by Foogle · · Score: 2
      You're totally on crack. MS may not make the most technically excellent products around, but they're anything but a flop (MS-BOB excluded). IE5 is the best browser around (we'll see how Mozilla does as time progresses), Visual Studio is easily the most powerful IDE on the market, Visual Basic is the single most popular development environment for the PC, and Windows is... well it's popular anyway.

      But MS is hardly a flop.

      -----------

      "You can't shake the Devil's hand and say you're only kidding."

    5. Re:Microsoft X5 by Rico_Suave · · Score: 1
      Yeah, Linux version 0.x was real frickin useful as well.

      --

    6. Re:Microsoft X5 by Foogle · · Score: 2
      Code Warrior clearly has the multiplatform/language thing going for it, but if that were my criterion, I would've said Emacs anyway ;) But I really don't think that the CodeWarrior IDE is comparable to what MS has done with Visual Studio. I guess then, I should say that, for x86 development, you really can't beat VS.

      -----------

      "You can't shake the Devil's hand and say you're only kidding."

    7. Re:Microsoft X5 by Etnie · · Score: 1
      Nintendo has officially said that their next system IS using hardware T&L, like the GeForce video card. Microsoft is working with nVida, so they likely will too. PSX2 does not. Dreamcast does not.

      What exactly do you think the VU1 on PS2 is doing then?

    8. Re:Microsoft X5 by grahamwest · · Score: 1

      N64 in no way 'rocks' Japan. Kirby has indeed sold well but that's just because there's been no decent game for the system for so long. The total sales figures of N64 in Japan are very low, almost as low as Europe in fact. The USA is the only place where the system was even a moderate success.

      For reference, before PS2 came out (not seen any figures since), PSX sold about 35k a week, DC 30k, N64 4k.

      Also, PS2 does indeed have hardware transform and lighting. That's what the two vector units are for. In fact they give you _programmable_ T&L which lets you effectively implement vertex shaders and do all kinds of other interesting things you can't do on any other platform yet. Upcoming PC video cards will have this - check gamasutra.com for a nice article about DirectX 8.0's support for them.

      Right now it's _much_ too early to say which of the four consoles will be the top dog and which will be eliminated. I don't think you can even say whether the market will bear 2 systems, or 3, or maybe even all 4.

      --
      Graham
    9. Re:Microsoft X5 by Moochman · · Score: 1

      Aha! You have two points wrong: Microsoft succeeds on the third time usually, not the fifth, and the X-box is their second, not first attempt. Remember MSX? This means that Microsoft could control the market with an X-box successor in 2006 or so.

  5. hey by blinko · · Score: 1

    sony is a giant too

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    --

    --
    blinko - "the nail that sticks up gets hammered down"
  6. Re:Can I run Linux on it by dan98 · · Score: 1

    At last the console manufacturers seem to be catching onto the idea of online gaming. Everyone and their online dog know the future is broadband so it's not difficult to see how Sony can exploit this with their Playstation. Welcome news indeed - let's just hope someone can produce some decent games.

  7. Now I'm getting pissed. by jued0001 · · Score: 3

    I thought that the PS2 (as is) was supposed to be capable of handling anything Micro$oft would be creating. The Emotion Engine would slaughter the competition, hands down, and I wouldn't have to worry about what choice to make. Now they're going to throw a modem and a HD in there (which I am assuming will increase the already outrageous $300+ cost). The modem I understand, but a HD? Why? Developers for the Japanese PS2 must not have had a HD in mind, and I doubt the American developers did/do either. What the hell does this do to the games already in development? And why even put a HD in a system with these performance numbers, I would think it would just lead to *lower* performance. BAH!

    --

    _______

    I just wish I could c:\format Internet

    1. Re:Now I'm getting pissed. by mochaone · · Score: 3

      Don't you get it? The PS2, in Sony's mind, will not just be a gaming console. It will be THE console for the house. Want some new mp3's? Just get on the PS2 and download from internet to harddrive. Does the missus want new recipes? Download 'em. Want to snap some screens from games and transfer 'em to pc? download 'em to hardrive and transfer 'em over firewire.

      Stop thinking in terms of gaming. Sony has their eyes on the prize....the big prize.

      --
      Hates people who have stupid little sigs
    2. Re:Now I'm getting pissed. by cyborg_monkey · · Score: 1

      Do you honestly beleive that anyone would use PS2 to download MP3's or on-line shopping? Me either, and I doubt that Sony does.

      Maybe they are just trying to stay one step ahead.

      I wonder why they don't take the next logical step and include removable media, a keyboard and mouse and call it a computer?

    3. Re:Now I'm getting pissed. by LLatson · · Score: 2

      >Want some new mp3's? Just get on the PS2 and download from internet to harddrive.

      errrm, seeing as sony is also in the entertainment/music industry, i'm not sure they would like people using mp3's on the PS2. they may have some other things in mind, like saving game setting and such, but i doubt they'll make it easy to play mp3's from this thing.

      LL

      --
      "If you are falling, dive." -Joseph Campbell
    4. Re:Now I'm getting pissed. by Bob+McCown · · Score: 1
      While I really don't see one console, computer, whatever becoming the only machine in my house, I can see where some families might opt for a multi-purpose machine to do everything they want. Heck, WebTV is being used, why not replace the dumb WebTV box with something that can play games (or store all that pr0n or mp3's).

      Personally, I would like to see a communication standard between home appliances like Bluetooth take off. Then, my palm pilot, console, computer, cable box, and whatever else I have could be one big wireless network.

      -=Bob

    5. Re:Now I'm getting pissed. by David+Greene · · Score: 1
      Of course they will! Both things will happen. People will use it for MP3's and Sony will call it a computer. After all, WebTV is pretty popular.

      Sony's plan is to make PS2 the command console for your entire home network. That means all your A/V stuff, appliances, etc. will go through PS2. This thing is much, much more than a gaming console.

      Intel is scared of PS2. I got this from a friend on the inside, and I don't think he's making this stuff up.

      --

      --

    6. Re:Now I'm getting pissed. by ion1 · · Score: 1

      I could not agree more!

      I like the idea of a HD when thinking about game development. Just think of the game states you will be able write out to disk, not to mention you won't have to purchase additional memory cards.

      I also think that Sony has the right idea. I know that I'm not buying a DVD player, I'll just get the PS2 :) ~ion

    7. Re:Now I'm getting pissed. by Bladetooth · · Score: 1

      3 words: No loading time.

    8. Re:Now I'm getting pissed. by CurtisLeeFulton · · Score: 1

      . . .seeing as sony is also in the entertainment/music industry, i'm not sure they would like people using mp3. . .

      Betcha Sony will figure out how to sell mp3s at 50 cents each and $1 indie movies. With the PS2 they have the distribution and with their records they have the content. Wham! This is the holy grail driving mergers like AOL and time/Warner.

  8. Nah - Develop a Front End. Leave the rest Alone. by detritus. · · Score: 4

    I don't see a reason to ship it with a hard drive and modem. The IEEE 1394, USB and PCMCIA ports should be a clue to anyone (who knows what they are) that it can easily support modems, hard drives, etc...

    Shipping them with hard drives and modems will soon become obsolete. I hope sony takes the direction of making them optional accessories and not turn to a proprietary bus to market sony-only accessories (that's all we would need).

    Personally I think they should leave it alone and work on developing a front-end for the Playstation (hmm - SonyLinux?) to make hardware support and driver detection so the hardware really has no limits to what is plugged into it.

    - Detritus

    "I never really liked computers, but then the server went down on me"

  9. Re:First on-topic haiku. by Maxintern9 · · Score: 1
    I'm a marketing intern and we don't count without taking our shoes off. Revision:

    Modem and hard drive
    Playstation peripherals
    Will it run linux?

    Thank You.

  10. Comment removed by account_deleted · · Score: 4

    Comment removed based on user account deletion

  11. why care? by Max+von+H. · · Score: 5

    It's not running Linux. Its OS is not open-source. It doesn't use a Transmeta CPU. It doesn't have Ethernet. They don't even talk about it on Userfriendly, and Hubble hasn't spotted one near yet.

    Really, I wonder why any slashdotter would be interrested into it...

    But... I WANT ONE!!!!

    max

    --
    -- It's always darker before it goes pitch black.
    1. Re:why care? by Phexro · · Score: 1
      well, it does have pcmcia. so you could plug a pc card ethernet adapter in.

      --

    2. Re:why care? by Jac_no_k · · Score: 1

      Isn't the dev station Linux based?

    3. Re:why care? by Patrik+Nordebo · · Score: 2

      The development systems run Linux (supposedly), and Linux is being ported to it (Wulfstation Cluster Project).

      And they should really be talking about it on Userfriendly. Shame on you, Iliad! ;)

  12. So... by Ma�djeurtam · · Score: 3

    The next PSX 2 in the US will have a modem, a hard drive,... In other words, il will be a computer with proprietary harware.

    I can't see the point of it : wouldn't a cheap console be better for simple gaming ? With a cheap PC next to it for Internet apps and word processing ?

    OK, it would have an refreshing architecture compared to the usual x86 crap. But I'll be really happy the day I'll see a story about cheap PowerPC boxes, or something like this.

    I mean... Real non-x86 computers with open hardware which aren't labeled as 'game consoles'.

    Moderator : this is NOT flamebait nor troll... In fact, those are just my ideas ;)

    Stéphane

    --
    Instant Karma's gonna get you, Gonna knock you right on the head (John Lennon, 1970)
    1. Re:So... by mmmmbeer · · Score: 1

      You say this about the PS2, but how about the X-Box? Come on, that thing is nothing but a mutated PC! (I mean that in the nicest possible way, of course :)

    2. Re:So... by Ma�djeurtam · · Score: 1

      That was my point : I was not "attacking" the PSX 2 in particular, but the general trend of new consoles which are losing their gaming vocation in favor of this Internet appliance marketing ploy. :o)

      And about the X-Box, just imagine how simple it will be to code an emulator for it ! ;)

      Stéphane

      --
      Instant Karma's gonna get you, Gonna knock you right on the head (John Lennon, 1970)
    3. Re:So... by mmmmbeer · · Score: 1

      Oh, I agree. I figure, why waste my money on an XBox, when I've already got one built into my PC? :)

  13. Planned obsolescence? by Tim+Macinta · · Score: 1

    Well, a nice side effect for Sony of having a hard drive in the Playstation is that hard drives generally have a lifespan of a few years which means that people will be back in a few years for seconds (or to buy Playstation III's). That's the one thing which has been bothering me about everything turning into a dedicated PC - the lifespan is being shortened on these things because failures are much more likely when you having moving parts (i.e., the hard drive). Then again, five years from now when the hard drives fail in my PSX, TiVo, and whatever else, the state of the art will probably have advanced so much that I'll be excited to upgrade.

    1. Re:Planned obsolescence? by GaspodeTheWonderDog · · Score: 1

      Yes, but the CD ROM in it is probably more likely to get damaged than the HD. Plus I've destroyed several N64 games/systems just from dropping them... nothing visibly broken but it stopped working none the less...

      --
      This space for sale
  14. *nix port RSN by CSG_SurferDude · · Score: 2

    And, you just KNOW that as soon as it's released, three dozen geeks will start working on porting Linux to it, and two weeks later, distributed.net will have clients for it!

    CSG_Surferdude

  15. but will it have games? by tuffy · · Score: 3
    The more I hear about the PSX2, the less I like it. First the goofball architecture which isn't going to make ports easy. Then the all-in-one focus that makes me think of 3DO all over again. Now hard drives? If I want a computer, I'll buy a computer. DVD+HD+graphics are available at any Best Buy for a thousand or two and have plenty of games already.

    But where's the games for PSX2? No one's talking much about them that I've heard. It seems like if I want a box to just play games with, the Dreamcast is the way to go. I've got plenty of computers already; give me a gaming console for a change.

    --

    Ita erat quando hic adveni.

    1. Re:but will it have games? by Ralph+Wiggam · · Score: 2

      Two words and a number: Gran Turismo 2000. The game looks amazing. I bought an N64 to play Zelda, I bought a Dreamcast to play Hydro Thunder, and I'm buying a PS2 to play GT2000.

      -B

    2. Re:but will it have games? by tuffy · · Score: 1

      That seems fair enough. I just worry that in the mad dash to put a PSX2 at the core of every home's entertainment center, the emphasis on gaming is being lost in the process. My hope is the PSX2 and Dreamcast can have a good old fashioned SNES/Genesis-style battle in the marketplace which will be good for everyone. But at present, I'm not so sure the PSX2 will live up to the expectations.

      --

      Ita erat quando hic adveni.

    3. Re:but will it have games? by tuffy · · Score: 1
      The console landscape is littered with consoles that were technically brilliant but didn't get the titles necessary to be a success. For instance, the Saturn's dual processor architecture actually had more horsepower than the PSX's, but who bothered to push it to its limits? Most developers went for the much simpler PSX instead and they learned it much better. The result should be obvious.

      Now we have a reversal. The Dreamcast is simple to develop for, but what about the PSX2? Probably much less so which could prove to be a hindrance in the coming months.

      --

      Ita erat quando hic adveni.

    4. Re:but will it have games? by ronfar · · Score: 1
      Two words and a number: Gran Turismo 2000. The game looks amazing. I bought an N64 to play Zelda, I bought a Dreamcast to play Hydro Thunder, and I'm buying a PS2 to play GT2000.
      Of course, games sell systems, that's always been true.

      However, that doesn't mean that this systems actual design isn't inferior to it's competitors (except Micros~1, unless they have something really amazing that I can't imagine up there sleeve... which I doubt).

      This system doesn't sound like a console anymore, it sounds like a new kind of personal computer. In which case, it shouldn't be considered to be competing in the console market.

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    5. Re:but will it have games? by GaspodeTheWonderDog · · Score: 1

      come on... you'll still have all the original playstation games to play on your brand new PSX2 :)

      --
      This space for sale
    6. Re:but will it have games? by tuffy · · Score: 1
      The original PSX can run all my old Playstation games too ;)

      It's a nice touch for helping gamers with the transition, but they're going to need some new games if they want to sell new systems, IMHO.

      --

      Ita erat quando hic adveni.

    7. Re:but will it have games? by Digital11 · · Score: 1
      But at present, I'm not so sure the PSX2 will live up to the expectations.

      Actually, you're right. At least it didn't live up to MY expectations. I just returned from a trip to Japan, and while I was in Tokyo I visited Akihabara. (The place that would make any computer geek spooge upon seeing it.) I played plenty of PSX2 games while I was there, and I wasn't that impressed. In fact, Soul Caliber and DOA2 for DC look a helluva lot better! Now, I believe that once developers learn how to use the PSX2 then we will see some sweet games. However, that is true for any console, so its definitely true for the DC as well. And let me tell you, there are already a bunch of great games for the DC. I'll buy a PSX2 when they come out, but I'm still more impressed with the DC.

      --
      I am a leaf on the wind. Watch how I soar.
    8. Re:but will it have games? by SuperKendall · · Score: 1

      A number of gaming sites I've been reading have said that announcemnets of games are being kept sealed until E3, to make a big splash - I think E3 starts early May.

      Supposedly the PS2 has a huge developer base now. Already a number of current and future games look good enough to me that I'm buying one.

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
    9. Re:but will it have games? by CrazyJoel · · Score: 1

      Yes.

      Unreal Tournament for PSX2

      I just hope I can use my mouse.

      --

      Such is the infinite Grace of Popeye.
    10. Re:but will it have games? by Gary+C+King · · Score: 1

      Okay, as an import PS2 owner, let me tell you that games DO exist, they're a helluva lot of fun, and look light-years better than everything I've ever seen on PCs, and much better than everything I've played on Dreamcast.

      Playing region 1 DVDs is a bit difficult (I didn't keep any non-dual shock Playstation controllers around, unfortunately, so I have to use the DualShock 2 hacks, which are a pain in the ass - ~35% effectiveness), but the quality is just as good as, if not better than, my Panasonic A120's.

      You forget that Sony is targeting the PS2 for mass-market use... 95% of the US doesn't have a DVD player, and it's frequently listed as one of the most-wanted accessories. $300 buys you an excellent DVD player, an unbelievable video game system, and (in the very near future) a full internet appliance, if you want. It works with all your old Playstation games (okay, 24 unpopular games don't work, but that's beside the point) and hardware, and can output a progressive signal if ever Sony codes it into the DVD driver. Plus, it's already a run-away success with ~2 million sold in 1 month.

      It will be huge.

  16. Little more info.... by homerj79 · · Score: 3

    According to here, the hard drive will be 8GB, matching that of the X-Box. IMHO, Sony is doing this for two reasons, to counter the onslaught of the X-Box as well as to strangle the Dreamcast out of exsistence. The only thing the Dreamcast had going for it was its modem, but with the PS2 now having a modem, apparently, you can expect Dreamcast sales to lag off. As for the X-Box, even with its launch well over a year after that of the PS2, Sony could still feel the heat from the fire. Sony basically doesn't want Microsoft to do to them what they are doing to Sega, having more features and thus strangling off sales.

    --
    SYSOP ('sih-sop) n.: the guy laughing at your typing.
    1. Re:Little more info.... by Future+Linux-Guru · · Score: 1
      I don't think Seag is going to be strangled off anytime soon. The games on Dreamcast look and play great, and you'd have to ask a lot of people to put their systems on the shelves and stop buying games to get the console to die. That won't happen as there are currently some great games coming down the pipeline for the Dreamcast.

      Add in the fact that Sega will be offering a rebate that makes the Dreamcast free this fall---and you have a situation that will make a lot of households two-console households---and not Sony only.

    2. Re:Little more info.... by joshsisk · · Score: 1

      The only thing the Dreamcast had going for it was its modem, but with the PS2 now having a modem, apparently, you can expect Dreamcast sales to lag off.

      Hmm. A bit maybe, but not much, unless the PS2 debuts at much less than $300- which is doubtful. The DC is going to be free with an internet sign-up, or, I'm willing to bet, dropped down to $150 or less when the PS2 hits. That's a very good price point for holiday sales. Especially considering Sega will have:

      a)Second and Third gen games that look as good or better as the PS2's first gen. (Note: this is not an exagerration- the PS2 editor of DailyRadar admits that the DC Dead or Alive 2 looks better than the PS2 version).

      b)Online games. It will take Sony six months post launch to come out with any real online gaming, unless they've been planning this all along (I which case, I tip my hat to them).

      Sega will occupy the same sector the Genesis did post Super Nintendo... Not as good a machine, but a lot cheaper, many people had them and they still sold lots of games. They are in a great position now, compared with a few years ago. The DC has sold in a year, what, four times what the Saturn did in it's whole lifespan? If they can just sell another million or two this year, they will be sitting pretty. Of course they won't out sell the PS2. But the console market is so big now, you don't have to be #1. You can be #2 or #3 and be quite happy with your user base of 6 million and average game sales of a million or so. I mean, look at the PC market. Few games ever sell a million and developers do fine. True, consoles have licensing fees, but I imagine the DC fees are or will be less than the PS2.

      The future: I expect (and have heard rumors to this extent) that Sega will use the capitol they glean from the DC to launch the DC2 (expect a different name, though) which will play DC games, much like PS2 plays PSX games.

      Imagine this coming out the year after Dolphin, with PS3 a year behind that... It's not hard to imagine, is it? As process speeds ramp up and so does the power of 3D chips, the lifetime of consoles will shrink and shrink.

      Contrary to some of the hype surrounding the PS2 ("it's going to be the VCR of consoles", "the last console you ever have to buy"), the console wars will continue until one is able to render 3D graphics in real time that are indistinguishable from reality, or at least a big budget Hollywood movie. (Think a playable Matrix)

      Josh Sisk

  17. But Why? by Slash+T.M.F.D.W. · · Score: 1

    Does anyone else think there should be some destinctions between console games and PCs? They should just leave it as it is, you buy a console becasue you don't want to buy all the extra stuff that comes with a PC. You just want to plug in you cart and play. You buy a PC to do al sorts of crazy stuff and games on the side. It's just not right I tell you!

    1. Re:But Why? by ronfar · · Score: 1
      Sony is out to create a PC which is tied to them, which is why they are adding features which are both useless and detrimental for a console based system.

      I say let them, they will soon find (after the initial console zealots decide they have to buy it just because it's a Sony) that simplicity is essential for the console market.

      Sega learned this the hard way, after producing two failed peripherals for their system. (hey, I loved my SegaCD but it was a failure from a commercial perspective.) People want consoles to be simple and cheap. If a gamer doesn't mind complexity, he'll buy a PC for game playing.

      This complexity is (hopefully, as I want to see Sony fail) going to kill the PS2 in the long run. We've already seen it with a software recall on the PS2. A software recall? On a console? I never heard of that happening before.

      Right now Sony zealots are going to be spreading FUD about competing consoles like Dreamcast and Dolphin, so people won't buy them and they won't get any exclusive games (which is what sells console hardware, even moreso than simplicity, unfortunately).

      Another way to look at this is that Sony is abandoning the console market in favor of the cheap PC market. In which case, since people will still want consoles, game companies which actually make consoles should still suceed. (That is, unless Sony uses it's monopoly power to indimidate companies out of developing for them or stores out of selling them.)

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    2. Re:But Why? by tuffy · · Score: 1
      I wouldn't hope to see Sony fail, myself. But I see far too many "Sony will crush everyone!" posts for my liking and that worries me. The console market needs competition in order to grow and thrive. If the PSX2 becomes the only game in town, I think we'll all wind up the losers in the process.

      IMHO, let's cheer for market equity rather than market dominance or failure.

      --

      Ita erat quando hic adveni.

  18. modem? by TheTomcat · · Score: 1

    Now if only they'd ship it with an ethernet card...

    I can see why it would be easier, and more profitable for them to ship a modem rather than an ethernet card. They can charge for their dialup service, and they don't have to worry about things like cable modem DHCP issues. But a modem is going to be of NO USE to a lot of people. I can't have my phone line tied up with data calls, that's part of the reason I have DSL. Then again, I imagine that most of their market will be people with nothing but a phone line in their house.

    How much will the price get augmented by something somewhat useless as a hard drive on a console? I'm not cool with paying $100-200 extra for a somewhat inexpensive console just so I can cache web pages, and store ugly e-cards from my aunt Darlene.

    Competition is good, I just hope that Sony has considered consumers in this, instead of starting a peeing contest with Microsoft.

  19. PS2/XBox Argument Currently Irrelevant by rapett0 · · Score: 1

    You have to remember, that the specs on the XBOX are bound to change, as the 8GB HDD is only an estimate simply because this is the size they can afford to package fairly cheaply. I would surely assume that if they can add better components in the up coming round of the console war, they will. Not that there is any historical evidence to back this up, rather, just look at this level of technology compared to years past. They will have to just to survive. I don't see too many people in Japan with a PS2 that do not already have a computer, and I am sure it will be the same here. Ethernet and an IP would surely make or break a next gen system market, so they could network with their home computer and use it for storage.

  20. Melting together by MadDreamer · · Score: 2

    This should have been expected, it's just a further part of the process of everything technological slowly melting together. Game boxes are becoming computers, computers are becoming game boxes, entertainment centers are becoming obsolete.

    This is all leading to that eventual day when all your computing power and entertainment value will all fit on a little card (probably branded AOL/Time Warner) that slips in your back pocket, and then we'll all accidentally lose them in our sofas and society will disintegrate and we'll be back to the dark ages.

    Hail the march of technology!

    -Mad Dreamer


    -Mad Dreamer

  21. Yeah, and it will only cost by tcd004 · · Score: 1
    another $250!

    tcd004

  22. Ethernet would make a lot of sense by Menthos · · Score: 4
    Indeed. Why not put in a simple, cheap 10 Mbit/s Ethernet chip and combo connectors in the gaming devices, instead of just a modem? Ethernet chips are really commodity hardware these days - I see absolutely no reason why they don't put it in. It makes connecting much more flexible.

    Ethernet makes sense even for those without a permanent net connection (big gaming party in the house?). Also, most people with cable modems use Ethernet - the connection between the cable "modem" and your computer is often an Ethernet link. Add a cheap hub, and voilà!

    --

    GNU/Linux. The Freshmaker.

    1. Re:Ethernet would make a lot of sense by Anonymous Coward · · Score: 1

      hello, stupid. it already comes with 2 pcmcia slots so all you have to do is get an ethernet card yourself. the modem that will come with the console is targeted to people who don't already have existing modems. if you already have a cable or dsl modem, just put in the damn ethernet card and connect it to your broadband modem.

      it's not rocket science, folks.

    2. Re:Ethernet would make a lot of sense by jmauro · · Score: 1

      It will probably be like the dreamcast, where the modem is easily removable, (just one button) and can be replaced with an eithernet at anytime. Also most people at home DO NOT have ethernet, but do have a dial in connection. Cable modems and xDSL are becoming popular, but still most people connect to the internet at ~56k baud and will for the next 2-5 years. An ethernet only system would make no economic sense for them, as a modem would probably make no sense you.

    3. Re:Ethernet would make a lot of sense by Plasmic · · Score: 2

      Do you forget that there is such a thing as PCMCIA modem? Why are they including a modem if you could just go buy a modem? In other words, it makes just as much sense to include Ethernet as it does to include a modem, given that they are both available as PCMCIA devices (that's all that the original poster was saying).

      I agree; it's not rocket science.

    4. Re:Ethernet would make a lot of sense by mochaone · · Score: 1

      I see what you're saying. I wonder if this is actually Sony's plan because I haven't seen any specifics on the modem. I think the majority of interneters do use dial-up service, however, so it may not make much sense to include ethernet. I personally think they should leave that decision up to the consumer. Let them make the choice that works for them. This will keep the price of the console down as well.

      --
      Hates people who have stupid little sigs
    5. Re:Ethernet would make a lot of sense by Andy_R · · Score: 1
      Why are they including a modem if you could just go buy a modem?

      2 good reasons:

      1) All PSX2 modems are Sony modems, so no lost revenue for Sony

      2) All PSX2 modems are Sony modems, so there is no messing about with driver support for everything else - important when ram is a limited commodity.

      - Andy R.

      --
      A pizza of radius z and thickness a has a volume of pi z z a
    6. Re:Ethernet would make a lot of sense by Nidhogg · · Score: 1
      Here we find ourselves back at IPv6. (Didn't we JUST do this yesterday?)

      If they put an Ethernet card in this thing then imagine the drastic increase in IP's consumed by those on Cable/DSL and other assorted permanent connections.

      Christ at this rate my toaster's gonna need an IP eventually.

    7. Re:Ethernet would make a lot of sense by Tenareth · · Score: 1

      That is what masquerading is for.


      -- Keith Moore

      --
      This sig is the express property of someone.
  23. Re:better be a special hard drive by technos · · Score: 2

    IBM is making some pretty durable IDE drives these days; 10, 12 and 14mm form factors with a guarantee of G-rating while spun up. They're very pricey, but I doubt you could kill one without intentional violence (hammer, chisel, 1962 Dodge).. They may be referring to something like a solid-state flash disk; SanDisk, anyone? O/T: I've seen IBM full-height drives still run after a fifteen foot fall from the second floor landing onto concrete. I had to replace the lower daughterboard, as it was crushed into PCB dust, but the mechanism itself survived with only a bent surround.. When IBM says 100G, they mean it!

    --
    .sig: Now legally binding!
  24. I can just imagine the tech support calls by Ron+Harwood · · Score: 2

    "Yeah, my playstation is making a funny grinding noise..."

    "You'll have to replace your harddrive, sir."

    "How do I do that?"

    "You bring it into the shop and they'll charge you $$$ for the drive, and $$$ for installation and $$$ for not knowing any better..."

    'cause not every video game enthusiast is tech savy.

  25. Is Linux really viable on PS2? by mind21_98 · · Score: 2

    Think about it for a moment.

    * First you would need to build a cross-compiler that compiles for the PS2's CPU
    * Next you would have to get it onto the PS2 somehow. You can't just go into Easy CD Creator and burn a CD for it. Obviously Sony is probably using a proprietry CD format which hasn't been implemented into a CD burning application
    * There probably is a keyboard for the PS2, but even with this the kernel would need to be rewritten to support it.
    * No Ethernet in it, so it's only suitable for servers which don't get enough traffic to fill a 56k line

    Put all that together and you'll find that you need a lot of Coca-Cola (maybe by injection) in order to make this worthwile.

    --
    Vote for mind21_98 this November!

    1. Re:Is Linux really viable on PS2? by hattig · · Score: 2
      1) Okay, a few weeks of effort, and then an ongoing optimisation effort: or: PSX2 will run TaoOS Elate OS for apps, and that already has gcc ported to its own Virtual Processor code. Compiling your own programs will be easy.

      2) Go into EasyDVD creator and burn a DVD. Sure, some special boot stuff will be needed, but it won't be that much effort!

      3) THey are using DVD, idiot. That is why there has been so much furore over DVD in Sony PSX2 recently. 4) A keyboard driver will take 5 minutes to port because it will be USB. Same goes for the mouse, gamepads, ADSL modems etc. All USB. Firewire HDs and ethernet. PCMCIA CD-RWs, HDs, Ethernet.

      5) Ethernet an easy add-on: USB/PCMCIA/Firewire.

      It will be done, just whether it is really worth it is the question! The code for gcc for Elate is obtainable obviously, being under the GPL! Sony have their own gcc for PSX2 as well...

    2. Re:Is Linux really viable on PS2? by MKalus · · Score: 1

      >>* Next you would have to get it onto the PS2 somehow. You can't just go into Easy CD Creator and burn a CD for it. Obviously Sony is probably using a proprietry CD format which hasn't been implemented into a CD burning application

      Yes you can. The PSX2 is downward Compatible to the PSX so if you burn a PSX CD it will work.

      --
      If you want to e-mail me, use my PGP Key.
    3. Re:Is Linux really viable on PS2? by spencerogden · · Score: 1

      I dunno, Linux has been ported to some crazy machines. Wouldn't a modem allow you to doa net install?

    4. Re:Is Linux really viable on PS2? by GypC · · Score: 1

      "GCC is already ported, the source is available to PSX2 developpers[sic], and not to anybody else, period."

      They cannot prevent the developers from distributing the source code to anyone else... that would violate the GPL.

      "Free your mind and your ass will follow"

    5. Re:Is Linux really viable on PS2? by grahamwest · · Score: 1

      The GPL doesn't say that you are required to give source to anyone who doesn't have it but asks you for it. It says that if you give a binary to someone you must give them the source code too. Important difference.

      Sony's agreement with 3rd party developers says we can't give anything to anyone. If you ask me for the ee-gcc source OR binary I'll just say 'no' even though I have both.

      --
      Graham
    6. Re:Is Linux really viable on PS2? by grahamwest · · Score: 1

      1) You could also just get the EE core specs and write a gcc backend. I believe Toshiba makes this information available (the base CPU core is designed for more than 'just' PS2).

      2) This won't work. PSX CDs use ISO 9660 but they have extra data on them too and without a way to put that data on the disc you can't make a bootable disc for a regular PSX. That's why people use mod chips. PS2 is the same way both for CD and for DVD media.

      3) They are using DVD but not UDF. You'd need to write authoring software for their custom file system. There's the issue in point 2, also.

      4) You're assuming that you'll be able to get a USB/PCMCIA/1394 interface running quickly. My guess is register-level access to these ports will be difficult. Sure, once you've figured that out, porting code for a USB client to your USB server driver will be easy enough.

      5) See point 4.

      6) I covered the ee-gcc code issue in another post :-)

      --
      Graham
    7. Re:Is Linux really viable on PS2? by GypC · · Score: 1

      That is a violation of the GPL. They cannot restrict what anyone does with the source code after they give it.

      "Free your mind and your ass will follow"

  26. it will... by tommyk · · Score: 1

    Don't worry. If it doesn't run Linux yet, it will...

    Oh, yes, it will....

    ;)

    1. Re:it will... by tlhIngan · · Score: 1

      Yeah, but IIRC, the PSX2 does *NOT* have a MMU (you don't need one for what it does). The Sega Dreamcast does, because WinCE uses it.

      So MMU-less Linux means we're looking at something like uCLinux... (and yes, a MMU really helps in making an OS stable. You can do it without an MMU, but it'll be slow).

  27. If they find a good use... by Tassleman · · Score: 1

    It's a neat concept and all, but what would someone honestly do with the modem / hard drive?

    The main reason that I download stuff for my PC games is that a lot of the PC game companies release games before they are totally done, and have to update Video Card drivers, etc.

    The only POSSIBLE thing that I would want to use it for would be for updates to games that I own (ie Updating the Belts and Character Profiles on WWF Smackdown to match the show!!)

    But of that was a priority for the companies that make these games we would already have that kind of functionality for the PC, which we sadly don't.

    Just my $.02

  28. This is short-sighted of Sony by The+Big+Bopper · · Score: 1

    With the wide spread deployment of xDSL and Cable Modem technology in the metropolitan areas of the U.S., why didn't Sony take a more modular approach? Drop the price of the console and charge for an upgrade which will either add a modem or an ethernet adapter?

    The ethernet adapter option is also a good way to get people to buy MULTIPLE playstations in homes with multiple kids & TV sets. Some games frankly suck when four people are on the same screen. PC gamers have an edge here in FPS's and other competetive (rather than collaborative) games.

  29. Re:Ethernet on a game console? by slashdot-terminal · · Score: 1

    "What am I going to do with a modem in a house
    with no phone line? (But full ethernet connectivity) "

    You know there was once a time when games didn't need to connect to the damn net to do anything. There's something called isolated programming that works quite well and dosn't have any problem.

    I don't want all of my games to be network required so that I have to pay massive ammounts of money just to play a game.

    I predict people are going to loose a lot of money on this little thing if that's what they're trying to pull.

    --
    Slashdot social engineering at it's finest
  30. dreamcast is not a computer by searleb · · Score: 2

    I can't see the point of it : wouldn't a cheap console be better for simple gaming ?

    This isn't supposed to connect you to the internet. I'd be suprised if it even had a web browser. The modem is there to set up up for multiplayer games and the hard drive is there to more effectively store saved games. Previously, storing data onto those memory chips would have been difficult to work around- you'ld only be granted a very small amount of space.

    Additionally, the processor is extremely well for rendering for games. It is not well designed to deal with normal day to day functions. There is no real use for slapping on a keyboard because the machine really isn't designed to deal with that sort of thing.

    Remember, this box is only going for $200 or whatever. There is only so much you can do with that kind of budget.

    1. Re:dreamcast is not a computer by aTRaTiCa · · Score: 1
      Remember, this box is only going for $200 or whatever. There is only so much you can do with that kind of budget.

      Not always... I'm sure they may go over the $200 limit and still charge consumers the price. They make a lot of revenue in games... They'll probably have one of those stupid deals with their online service like the DreamCast is suppsoedly going to do...

      I doubt they'd go too much over the budget... but still. Marketing is screwy. I remember the beatles Anythology Album being sold her for $3 cheaper then the music store bought it for. Supposedly the attraction made them a lot of money...

      --
      ------- What exactly is real?
    2. Re:dreamcast is not a computer by joshsisk · · Score: 1

      This isn't supposed to connect you to the internet.

      Yes it is.

      I'd be suprised if it even had a web browser.

      They've already said there will be a browser for the PS2.

      The modem is there to set up up for multiplayer games and the hard drive is there to more effectively store saved games. Previously, storing data onto those memory chips would have been difficult to work around- you'ld only be granted a very small amount of space.

      I doubt the HD will be used for save games, at least at first... The way memory cards are set up is very specific. They are not HDs. Since this is a new addition, the development teams making the games will have set up their games to use the (very different) memory card ports for save games. So the first gen of games will most likely not use the hard drive at all. The only exception to this is if Sony hacks it to where the PS2 thinks that the hard drive is a big Memory Card... Of course, all this leaves the system open to plenty more bugs.

      Another reason not to use the HD for save games: kids like to take their memory cards around. Also, x-box will be using cards for save games as well. The best reason (for Sony) is that if you let people save to the HD, they won'y buy memory cards.

      Josh Sisk

  31. Squeak ported to the Playstation by NYC · · Score: 1
    This is great news especially considering the Squeak has been ported for Playstation. The mailing list has all the info.

    With Squeak, we can use the PS2 to surf the web and use e-mail. Squeak's license is more open than the GNU License.


    --Ivan, weenie NT4 user: bite me!

    --
    --weenie NT4 user: bite me!
    "Computers are nothing but a perfect illusion of order" -- Iggy Pop
  32. Re:Nah - Develop a Front End. Leave the rest Alone by Anonymous Coward · · Score: 5

    No, no, no! No offense, but you just don't get it. I used to be a hardcore console gamer several a few years ago. It might seem strange to the tech-heads here, but the way the console game industry works is different than the computer game industry.

    As a console gamer and developer, if the system doesn't come with a harddrive or a modem or whatever peripherial, then they do not exist, period. Sure, Sony themselves could sell an official harddrive addon and an official modem addon, but almost every developer and gamer will act as if they do not exist. Its the all-in-one-shrinkwrapped-box theory of the console game industry.

    They key to the console industry is that you have fixed hardware. So this pretty much rules out most peripherial components. I could name tons of examples with past console systems... but I will let you do your homework on that, if you need.

    Lets all hope that the harddrive and modem for the PSX2 don't mean that console game developers will develop buggy games like most computer game developers.

  33. But why are they putting in a hard drive at all? by SydBarrett · · Score: 2

    Why does a game console need a harddrive?

    Faster access time? You know these win/dos games that have that full-super-install that copies everything (including FMV stuff) to the hard drive to speed things up? I have no idea how fast a dvd-drive is, is a goodish hard drive faster?

    A cache for web access? A big memory card could do this, or using free memory+compression would work. But even a big cache doesn't make a dent in 8 GB.

    Storing drivers/other data that would usally be on a mem card? This seems most likely. But 8 GB seems like overkill.

    Ripping a DVD to the hard drive and then using the ports to copy it to another drive? Nah. :)

    Wait. If this thing is so close in power to a "standard PC", a hard drive could store work. Just add a keyboard and type up your term paper by staring at your fuzzy tv for hours. Ick.

    Any other ideas?

  34. You mean they weren't planning to? by Chemical · · Score: 2

    Does this mean they weren't planning on shipping with a modem previous to this? That doesn't make sense. They would be at an enourmous disadvantage against Dreamcast in the online gaming arena. Surely Sony realizes that online is the future of gaming. Even Microsoft realizes that. Microsoft has enough vision (!) to include an ethernet adapter with their upcoming console. Does the Japanese PS2 not have a modem? Did Sony not think online gaming has a future? Or is Sony one of those greedy companies that want you to waste $100 on their "special" PS2 modem? I find it hard to believe that Sony had not planned on shipping built in modem with their new console. Idiotic

    1. Re:You mean they weren't planning to? by Junks+Jerzey · · Score: 2

      Sony wasn't planning on shipping and analog modem because they were waiting for broadband to become more widespread. It would be pretty damn stupid to saddle a machine with the horsepower of the PS2 with a 56K pile of crap.

  35. Re:Can I run Linux on it by slashdot-terminal · · Score: 3

    "At last the console manufacturers seem to be catching onto the idea of online gaming. Everyone and their online dog know the future is broadband so it's not difficult to see how Sony can exploit this with their Playstation. Welcome
    news indeed - let's just hope someone can produce some decent games."

    Online gaming is something that really isn't a terribly good idea for several reasons:

    1. Point of control/failure.
    I don't like the idea of someone else holding my "game" and having to have control over it. I want to access my game from anywhere and without a net connection of any sort. If their server goes down, they go out of business, or make another product that superceedes the current one your our of luck.

    2. Cost
    When I buy a game I want to have that game for the rest of my life without extra cost. With these things they will most likely cost and I don't want that.

    3. Interactivity dosn't take the place of a real isolated program that is done well.

    Just because you can't code your way out of a paper bag dosn't mean that I have to look at some shitty program that just has multiplayer capabilities built into it.

    --
    Slashdot social engineering at it's finest
  36. I got DSL for a reason by Clockwork · · Score: 1

    I'd hate to see a modem be the only method of net access on this beast. I got DSL for the speed and so my phone line would never be tied up again. It seems ridiculous that I could have 5 machines on a LAN in my home and have an equally powerful box sit on a regular phone line. It's my hope I could drop a regular Ethernet card in the PCMCIA slot, but what's that do to the price point of the whole package (currently about $300) if a modem is included, especially one I won't ever use? Same thing goes for the hard drive, why not keep the price low and not include a hard drive, since you could just hook up a Firewire drive if you really wanted it? I mean, PS2 comes with extraneous hardware, but doesn't even come with a game? Come on.

    I want my PS2 to have a static IP.

  37. A modem's no good to me - I want ethernet by Malc · · Score: 2

    I've been modem free for seven months now. Why the hell would I want to go back? They'd better off putting in an ethernet NIC of some sort and providing a way of setting up an IP address either static and/or dynamic. I would want to plug this into the switch on my LAN so that it can use my DSL connection (which BTW uses the crappy PPPoE protocol). It would also need some way for me to configure proxy settings too, although playing around with NAT tables I can handle, unlike the average consumer.

    Modem? Bah! Nasty evil thing that should be thrown out with floppy drives. Shame we couldn't start the new century without them.

    1. Re:A modem's no good to me - I want ethernet by Malc · · Score: 2

      It's definitely an ISP-centric rather customer-centric solution. Believe me, as a customer it's a pain in the arse.

      It causes win9x based LANs allsorts of problems to do with MTU settings (it has to be set lower than the ethernet 1500).

      The PPPoE client software from my ISP (based on NTS) hard-locks an SMP WinNT box when it tries to connect. There is no official client for Win2K or BeOS, etc.

      I haven't found a PPPoE client that doesn't cause blue screens or doesn't have other problems with bugs or causing client side apps to fail.

      The Linux solutions are either a pain install, or are not in kernel space and have a CPU over-head.

      PPPoE is based on a non-standard RFC.

      Hardware routers, such as those from Linksys are problematic... so, a lot of software won't work and thus it's a matter of waiting for a firmware update.

      If my ISP had used DHCP or something similar, everything would work properly from my end. Other well established protocols/standards/etc have proven clients that are readily available on most platforms. These PPPoE clients aren't developed fast enough to be bug-free. Their customer base is too small to get the kind of attention PPPoE needs to work properly. If it were big enough Windows, Linux, Solaris, etc would all come with a client and we wouldn't have to put up with the crap we currently do.

      On the other angle, it helps big brother ISP.

  38. FUD? by sqlrob · · Score: 1
    Is this announcement FUD, pure and simple?

    The source didn't want to be named

    There is no official PS2 in the US yet. What's to say it will ever be released with these accessories?

    It's an early enough announcement to put the kibosh on DC sales until the PS2 is out.

    The main competitor with the HD is vaporware. Why bother with the announcement, just do it. Cheapest thing to do: Fight vaporware with vaporware

    I wonder what the result of this announcement will be in Japan. The consumers there just bought a new system, and now it is being released with more features (for the same price???) somewhere else. I know I would be PO'ed

  39. Playstation 2 & Linux by jelwell · · Score: 4
    Setting a few people straight: Playstation 2 development is already done in linux :) does this imply that it would be easier to port linux to the PSX2?

    Quite possibly - as a matter of fact the PSX 1 development kit uses GCC as it's compiler! doesn't that mean there's already GPL code that targets the PSX. My bet is the PSX2 dev kit will ship with GCC also. I'm a little shocked no one has ported linux to their PSX. Although with a hard drive and a modem, it'll suddenly be useful to be running linux on it. :)

    By the way: Screw hopes for an ethernet card by default - that can be bought seperately and use with the USB port. The important thing is that if the system comes with a default modem installed, more games will take advantage of it; then when you buy your ethernet adapter, there will games for it. If it doesn't come with either then games won't come with networking either. :(

    Now if only Sony could figure out that a default of 2 controllers aren't enough. Not enough games come out with 4 player modes for the PSX because the system only has two ports standard. And a few too many games that say they support the 4player multitap don't work well with the tap!

    Joseph Elwell.

    1. Re:Playstation 2 & Linux by Cuthalion · · Score: 1

      The Playstation just uses a MIPS R3000 or something. Getting GCC to cross-compile to that shouldn't be difficult. What you DO need to use is proprietory libraries and a proprietory boot loader to make a cd that the PSX can run. And if you want it to work on non-modded playstations, you're only choice is basically to give money to Sony.

      I can't imagine the PS2 being a whole lot different, except the CPU architecture's more of a beast, and blank DVDs are more expensive than blank CDs. But obviously someone's written A compiler for it...

      One of the reasons the PSX had such fantastic developer support was that it was architecturally fairly simple. A off-the-shelf processor, and the graphics acceleration was nothing fundamentally unusual, parallel, or tricky. Whether the bar has been raised on gaming and it's now worth the extra effort to suppor the sort of mad craziness the PS2 has inside it is anybody's guess.

      --
      Trees can't go dancing
      So do them a big favor
      Pretend dancing stinks!
    2. Re:Playstation 2 & Linux by Phil+Wilkins · · Score: 1

      > Playstation 2 development is already done in linux

      TOOL runs linux on a seperate x86.

      > Quite possibly - as a matter of fact the PSX 1 development kit uses GCC as it's compiler!

      Correct.

      > doesn't that mean there's already GPL code that targets the PSX.

      Should be.

      > My bet is the PSX2 dev kit will ship with GCC also.

      Correct.

      Can I have my karma back now?

    3. Re:Playstation 2 & Linux by hocrap · · Score: 1

      Playstation 2 development is already done in linux

      Yes, I connect to a linux box before been able to run something on the PSX2. I didn't design (or open) my PSX2 Development box (yet) but I bet they put two "machine" in it. One that run Linux (and that can be anything) + the real PSX2. They probably add some drivers so they can download the code from the Linux box to the real PSX2. It's possible to port Linux on PSX2 but I doubt that will be that easy because I believe the Dev box is two "machine" with a proprietary connection between them. For the EE, Sony provides their own kernel library ( that is proprietary of course ).

      You can use the GCC to build for the PSX2 because the EE is a 64-bit CPU that conforms to MIPS III (partly to MIPS IV). If you got the compiler that make a port easier...

      Having a HD, Modem, Keyboard, Mouses, etc... it's not new in Sony's plan( why designing the PSX2 with 1394, USB connector?). But I bet Microsoft make them move faster than they plan originaly. This seems a marketing move first so don't expect the first generation of games to use those features... maybe even the second generation of games! People are still looking at ways to improve the game itself. When the games are going to be awesome (and they will), the networking play will follow.

      Don't worry folks, the time of a 300$ game terminal capable of network play across WAN is NEAR! And I can't wait!

      Build it and they will come[Fields of dreams]

  40. Re:better be a special hard drive by Dark_Yoda · · Score: 1

    who needs a special hard drive?
    just get a good one...
    I move my computer at least 1 a week
    and it has been bump plenty of times...
    my friends computer even droped off of
    a 4 foot desk (that can cause a heart attack)
    and nothing even happened to his hard drive.

    *- You play with fire, and you get burned!

  41. Ethernet card... by ryanhos · · Score: 1

    I know of a US firm that is planning on making a cheap (sub $50) adapter to connect a game platform with a modem (or any device with a modem) to a LAN. No offical project release yet, but I got the tip from an old high school friend that works in the Valley. Supposedly, this thing simulates a phone circuit, (dis)assembles packets for differences in MTU, and looks totally like a NIC from the network. I thought something like this existed before and tried to tell her that, but she insisted that their RnD department said there was no such animal. I've never had such a use for a device so I've never cared. Has anybody ever heard of this?

    --
    "I threw up my hands in disgust and wondered if it had been such a good idea to have eaten my hands in the first place."
  42. Re:Can I run Linux on it by jayhawk88 · · Score: 1

    Games don't have to be on-line only to be played online. Witness the typical PC game with a huge on-line following, like Quake, Half-Life, StarCraft, etc. Most of these games also allow you to play on-line for free, assuming you already have an ISP. Whether it will be that way in the console world remains to be seen, I suppose.

    Personally, I think that on-line gameplay with other humans is much better than single player for most games. You haven't fully appreciated Half-Life until you've played Team Fortress Classic on a good server with a good team.

  43. memory cards by fezzgig · · Score: 1

    what is goin to happen to the memory cards?
    i doubt that they will be able to seriously convince people to purchase these if they knew that there was already a storage media in the box to save your game data to...

    --
    -fezzgig
  44. I'm curious. by aTRaTiCa · · Score: 1
    I wish there was a cheap solution to programming your own Playstation and Playstation 2 programs. I think it would be neat to see some open source programs written and playable under a stand alone console. I was always interested in it, but I'm sure Sony might lose money doing it that way. It'd be neat if they could charge a small fee for a program or a specific burner that could do it. (becasue their commercial, don't flame me for that).

    I always wanted to write games since I've been playining the Atari and 8-Bit Nintendo. Infact, I tried messing with some game and code a while back for the Emulators when they came out and had a blast trying to make my own moving charachters, etc. Just an idea to be thron around... very doubtful Sony would even take it serious since there are soo many develoeprs for commercial.. However this would bring in a lot of unknown talent to commercial Vendors? Think of 989 Studios seeing little Johny programming a RPG and liked his skills, they could offer him position...

    Just food for thought...

    I like the idea of console online gaming, it'd be nice to play someone in Syphon Filter 2 and *NOT* see them in the split screen... other then the 2 tv link (never used much huh?)... I just doubt it's going to catch on quick because they'll start with atleast a $20 fee... Where most gamers also use an ISP for $20 a month or more if cable...

    Welps, that's just my 2cents...

    --
    ------- What exactly is real?
  45. Firewire Networking . . . by WiseWeasel · · Score: 1

    There is no need for ethernet, as Firewire can handle all the network protocols, and firewire networks can be set up at four times the speed of 100BT. I've set up a firewire network (between two macs) and it works super duper. I just hope (can't wait for) I can connect my PS2 to my G4 and at least display it on my computer, and hopefully have access to my DSL connection. I have the software to do this, if the PS2 has any networking capabilities, and with a HD, I'm sure something could be worked out ;0) . . . there's just too many possibilities with the PS2, I sure something will be hacked up. Peace,

    --
    "I like systems, their application excepted", George Sand (French)
  46. Re:Need help, hope I've come to the right place !! by hattig · · Score: 1
    Now this is quite obviously a troll, but I am hungry...

    1) Linux is a better Server for dynamic content. Linux will soon become a better server for static content when the 2.4 kernel comes out within the next couple of months. Win2k costs a lot lot more, Linux is free. You might also want to consider FreeBSD, which is also free, and runs Yahoo and Hotmail (the Microsoft email service).

    2) Linux is harder to pick up than Windows, but that is because it is more configurable and powerful in the end. A clever person should be able to pick it up within a week though, and you shouldn't be hiring dumb people, MCSE or not.

    3) It isn't important - Java programs run fine under Linux.

    4) Linux people spend more time getting the job done and working, while MS people spend all their time tidying up and trying to look neat and tidy to hide the fact that they only do 90% of the job. They can't actually do 100% though, because the OS won't let them.

    5) Offer a good wage and a nice working environment. Let them show you the benefits of Linux or FreeBSD. They probably don't need Windows skills - it is all obvious anyway. Don't you know that MCSEs are worthless yet?

    6) They are available on Linux/FreeBSD - but they are not standards, they are proprietary Microsoft languages and protocols designed to tie the developer into the Microsoft environment from the desktop to the server. Linux supports more powerful scripting languages such as Perl and Python and Scheme and PHP. ActiveX is a security hole, don't use it.

    7) Linux/FreeBSD are specialised (moreso than the Windows click-and-nearly-do system). Twice the wage would be fair, because of the amount of time and effort they have put in to become experts at the system. A true Unix expert in invaluable to a company, as they an work true wonders.

    8) FreeBSD.

    9) No. unless eating Pizza and curry is left wing.

    10) No, this is more prolific amongst the Microsoft crowd actually - Napster was originally a Windows program. Unux administrators (well paid) pride themselves on their security measures, and you will get the best security for you money.

    11) No it is not. Only if you take existing GPL software and modify it is this true. You would be more interesting in FreeBSD, and you can take the BSD code and use it without contributing back. If you are writing your own software it does not matter.

    This answer has cost you $500 in consultancy fees. Please email me to arrange delivery of the fee.

  47. No, but my computer does . . . by WiseWeasel · · Score: 1

    My computer, which is connected through ethernet to my DSL modem (and my roommate's PC) is a gateway (software router) and has firewire ports. Seems like some good possibilities. . .

    --
    "I like systems, their application excepted", George Sand (French)
  48. hard drive and modem, the reasons why. by Dyelar · · Score: 1

    Many people seem to be asking why a hard drive and modem, so I thought I might provide a few answers that could help.

    First, the PS2 runs on a linux kernel, and thus with a hard drive and modem could be as close to a recompile away to have mozilla/netscape running on it, and many many other full featured applications like office suites and things of that sort. Your next question might be what good is this with a keyboard. Well, there is a USB port on the back where you could stick in a USB keyboard and mouse, and with multiple linux projects working on providing full USB support under linux it might not be that far away.

    The hard drive could also be a good place to keep save games rather than the annoying little packs you have to buy.

    Now we also know that it has a PCMCIA slot. I believe some people were wanting the feature of ethernet. So drop in a PCMCIA linux compatable card, and away you go. The other trick of having a hard drive is that you could then drop the linux kernel on the hard drive rather than the boot rom, and get it to have more options for configuration.

    Many poeple have posted saying, ohh big deal, the performance of the PS2 is far superior to anything the competitors can provide now. So let's think about this for a second. Console groups tend to release new consoles about every 3 or 4 years at best. Graphics card manufacturs come out with a new generation of cards about every 6 to 9 months in which they double or more the speed. The PC market could come up and bite Sony with outperforming them by far in a year or two.

    Now, we have this other feature of the X-Box that it is Intel based, and runs windows, which means that a lot games might be instantly availble for it.

    Sony is probably just trying to make sure there product will be able to endure for the next few years, since they don't want it to end up having to give the thing away for new users to use it.

    1. Re:hard drive and modem, the reasons why. by Graymalkin · · Score: 2

      Where do you get that the PS2 runs a Linux kernel? I think you're smokin bad hash man.

      --
      I'm a loner Dottie, a Rebel.
  49. Only problem with that. . by Bastian · · Score: 1

    Sony already tried the direct link thing w/ the Playstation, and people whined and moaned incessantly about it. Nobody wanted to lug around their TV sets and playstations, and the games that supported multiplayer via a link didn't support split-screen multiplayer. Handling things like ethernet (profoundly simple as it is) seems to take more dedication than your average 9-year-old has.

  50. I use a laptop drive in my car for the MP3 player. by Anonymous Coward · · Score: 1

    I figured 2.5in laptop drives are designed to be bounced about, and so far (3 years now) it's still going, though it now seems tiny at "only" 250MB.

  51. Multiplayer games... by Shin+Elendale · · Score: 1
    You're forgetting the best game for the PSX: the easter-egg Lords of Lunar game. Kinda like pong, but 8 player *drool* My friends and I have spent hundreds of hours on that thing and its still not boring :)

    -Elendale (amazing how it's better than most of the real games...)

    --

    IANAT (I Am Not A Troll)

  52. Smells like a rumor by Junks+Jerzey · · Score: 5
    This is looking like an incorrect rumor for a couple of reasons:

    Sony has stated in the past that they wouldn't be shipping a modem because it didn't make sense to slap such outdated technology on a machine as cutting edge as the PS2. They're waiting for more people to get DSL or cable modems.

    The PS2 case has already been designed and is in production. Is Sony really going to start over on this now?

    There's no purpose for a hard drive. The Sony Network isn't ready yet. No online games are in development. People are writing games for 32MB RAM and a huge DVD. What is a hard drive going to add to the mix that will justify the significant extra cost? It would be cheaper to just add another 32MB of memory, or to double the VRAM.

    Hard drives are a consumer nightmare: relatively high failure rate, not suited to being kicked around in a console.

    On the other hand, a US release date for the PS2 hasn't been announced yet, so anything is possible.

    1. Re:Smells like a rumor by Carlos+Rodriguez · · Score: 2
      Well, several sources (like the GIA) have commented that Play Online, Square's online gaming service, is entering in beta testing this fall in Japan. So modems might be ready for this fall, which is when the PSX2 will be released in the US,so I wouldn't dismiss this so soon...

      But, I must admit, the PSX2 shipping with a modem and a hard disk certainly looks to good to be true, so it probably is a rumor...
      ---------------------------------------- -------------------

  53. Hard drive.... by ryanhos · · Score: 1

    Come on, everybody is complaining about the hard drive driving up the cost and not being practical. I would think that slashdotters would embrace the hard drive. It allows one to save virtually infinite games with an incredible amount of detail. How much do those VMUs and memory cards cost? $25 and you can save little more than one game of NFL2k on them. The hard drive will allow developers to release demos over the internet. Imagine being able to hack PSX2 games just like we used to do with NES ROMs. Changes in gameplay, add certain features...Enhance a game for online play. (Ahem, Counterstrike.) Stop complaining and start thinking about all of the cool things you could do with this!

    --
    "I threw up my hands in disgust and wondered if it had been such a good idea to have eaten my hands in the first place."
  54. Re:*nix port RSN...Linuxon the PSX2 by KatchooNJ · · Score: 1

    According to my coworker..During development, it was used with Linux. It had a Linux development system. I guess it wouldn't be that hard. Hehe :)

    <3 Kat ^_^

    --
    "Never give up, for that is just the time and place when the tide will change." -Harriet Beecher Stowe ^_^
  55. Re:Need help, hope I've come to the right place !! by hattig · · Score: 1
    Also to clarify:

    6) XML is a standard of course.

    And more comments:

    The system of code development under Linux and FreeBSD promote peer review and updating, resulting in more secure, optimised and relevant software. Security through Obscurity does not work (the Microsoft model) as seen today when the big security hold was found in Frontpage for Windows. Security through peer review works, and even if holes are found, they are patched up quicker (sometimes 10's of orders of magnitude faster than the closed system).

    Also think about the following scenario: You have your servers distributed nationwide, and some of them need updating. With Microsoft you have to physically go to each server and update it manually, often at huge cost to just be attending those servers. Or you can go the costly Terminal Server method to do things from a remote location. Better hope that there is a lot of bandwidth available though, as it will send all of the GUI through to you - a hassle if you want to add a new user account to the system.

    With Linux/FreeBSD you automatically get this for free, and secure as well, using SSH. This allows a remote shell into any of your servers where you can change settings. WIth SSH you are not restricted to a text interface either - you can tunnel X over it, thus you can have the ease of use of Microsoft systems for free, and from a remote location in an efficient manner.

    Just value-add for that $500.

  56. Ethernet with Dreamcast? by DG · · Score: 1

    Is anybody making a plug-in Ethernet module for Dreamcast yet?

    If they did, I'd buy one today. I have a use for it right now!

    --
    Want to learn about race cars? Read my Book
    1. Re:Ethernet with Dreamcast? by DG · · Score: 1

      what would you use it for...browsing the internet?

      Absolutely.

      We've got a Linux box on a cable modem as our primary home computer, but even being multi-user (which is beautiful - can't imagine sharing a computer without it) we can't share the monitor. One or the other - not both.

      But with a Dreamcast (which we already have) ethernet-connected to the hub, and some IP Masq - Bingo! Two web browsers. Family harmony.

      And besides, I hear Chu Chu Rocket is pretty good - and Quake3 is coming out for the DC soon enough.

      --
      Want to learn about race cars? Read my Book
  57. Correction by pyrogerg · · Score: 1

    Release is set for 1st quarter 2001, not 2000. I did preview, really I did!

  58. if(cost==astronomical) { affordable=0; } by LoonXTall · · Score: 1

    Ah, the death knell of the PS2 is sounding. I live in a corner of New York State, where the economy is permanently in a recession. I got a Nintendo when they got down to $100 and my brother saved money from his paper route to buy it. Super Mario Bros. was state-of-the-art, and my Final Fantasy addiction began there.

    Then we got a SNES when they were down to $80 and the NES had broken. Super Street Fighter II, Mortal Kombat II, and Final Fantasy II/III(aka VI) filled another few hundred hours of time. The PSX was only $120 when we got it, so we could play FF7 and FFT (Tactics).

    But by the time the PS2 gets down into my price range, two things will have happened. One, I'll be too old to be spending 70 hours running characters up to Level 99 to splatter Kefka like a plastic toy. Two, the hardware will be obsolete. "Sorry, Final Fantasy 37.3 requires 2 GB of free hard drive space to install. Since you have 786 MB free, FF 37.3 cannot be run."

    Install? Sure, why not copy one DVD of a 2-disc game to the HD for "speed"? All this is beginning to remind me of "How much land does a man need?" by Leo Tolstoy. We constantly grab for more and more... but does it ever occur to us that DOS might have been all we really needed? I run DOS on my box downstairs, and I'm satisfied with its 133MHz Pentium speed. Windows 95 is just an Internet connection, albiet a low-bandwidth one (one floppy per 5 minutes).

    --

    ~~~LXT~~~
    Life is like a computer program: anything that can't happen, will.

  59. Re:better be a special hard drive by DukeofURL · · Score: 1

    my hard drive dropped like 2cm once inside my case because of a screw fell out, and it got damaged.. my brothers hard drive totally died just because he hit his chair against his desk that the pc sits on

    Where these Hardrives ceramic? I have a two year old Gateway that has been in moving vanes three times. I have also gotten mad at my computer and I whack the side of it HARD and nothing has ever gone wrong with it since I bought it. Your brother hits the desk the PC sits on and the PC dies, I hope you had someone replace the computer. Also whatever you do quit buying from whoever you were buying from.

  60. Wait a second... by KFury · · Score: 1

    The PS2 already has an extremely fast processor, plenty or RAM, a USB port, a Firewire port, a PCMCIA port, and a DVD-ROM player, and now they're adding a modem and a hard drive? All for ~$300?

    Obviously the hard drive is there for you to install Linux!

    I say get one for every student! And put them in the classrooms!

    Kevin Fox

  61. firewire hubs may by just+someone · · Score: 1

    firewire hubs might have an ethernet gateway.

    also, doesn't it include a pcmcia slot?

  62. Missing the point by Anonymous+Shepherd · · Score: 2

    The HD is not necessarily for the games; the downloaded content that Sony and licensees would market, such as new songs for Bust a Groove 3, or more maps for Final Fantasy X Online, or music videos to go with James Bond:Whatever the Sequel is Titled, etc.

    It's primarily a preemptive strike against M$ if it does come out, but it's not like you'd need it yet either.

    -AS

    --

    -AS
    *Pikachu*
  63. Because it's not a computer? by Anonymous+Shepherd · · Score: 2


    I mean, they aren't marketing it as such. You're not supposed to do your taxes on it, you're not going to program a QuakeIII mod on it, you won't be doing AV stuff on it...

    It's meant as an entertainment device first, and a computational device second, even though there are definite overlaps.

    -AS

    --

    -AS
    *Pikachu*
    1. Re:Because it's not a computer? by cyborg_monkey · · Score: 1

      I was just pointing out that they were not far off from being a computer......

  64. Re:Nah - Develop a Front End. Leave the rest Alone by Cuthalion · · Score: 1

    It's all about ROB, the Robotic Operating Buddy.

    --
    Trees can't go dancing
    So do them a big favor
    Pretend dancing stinks!
  65. Using the hd for large games? by ejbst25 · · Score: 1

    First...I should say I know nothing about gaming really...

    But..is it possible that the hard drive could not only be used for online access...but for larger games and FMVs...throw a SCSI card in there and a nice 10000 RPM hard drive and all the sudden you could quickly take a compressed video and use the hard drive to store it temporarily. It seems like a way to avoid running out of space..even though I know they are like DVD size...but..hey...my copy of Goodfellas is 2 sided...as many other DVDs are...so this could be a good way to help with large games?

  66. Hmm... This could be a bad idea. by joshsisk · · Score: 1

    I predict this backfiring on Sony. After all, one of the advantages of launching their hardware in Japan first is the ability to fix all the problems before the larger US release (From what I've heard, there are so many video game fanatics over there, they will buy systems even though they know there will be bugs). But since they are adding new hardware to the US version, with only a few months to test it, I would expect a whole new parcel of bugs to creep in.

    So, how will this affect the first few generations of games? I doubt the developers knew about this.. does this mean these features won't be used much, at first at least? Will this be like the 3d chip Sega added to the Saturn at the last minute? Hmmm.

    Most likely, they'll get in the same DVD playback woes they got into in Japan... except now the problem will be the hard drive. I'm sure plenty of other things wil go wrong as well. One good point- the US PS2 is now officially the first truly hackable console. And it's cool we finally get gaming hardware before Japan does... A rarity.

    Oh well, I'll probably still buy one... They just look so cool.

    Josh Sisk

  67. Could be a VCR killer. by mattr · · Score: 1

    A hard drive connected to your TV?..

    Would increase price but sounds like the modem is for looking up an online TV guide and setting when to record TV to disk. (The CNet article mentions access revenues a la WebTV but that doesn't sound like such a big market any more.) With this you might be able to view different camera angles of the Super Bowl with personalized 3D effects. Might also give advertisers feedback.. who needs cookies when you have a serial number and strong encryption?

    Off the deeper end, could also become the hub of the home network (Sony wants a home server), allowing other devices to share the modem or 3D graphics capabilities of the PS2.. XHOST +sony_videophone

    Might actually get people to program their VCRs too if it has your favorite animated character walk you through it (download your own!)

    Personally I'd rather have ten times the current RAM and buy an external hard drive myself.

    1. Re:Could be a VCR killer. by Ace905 · · Score: 1

      Having a system with a modem & HDD that reads software off of an easily creatable medium means this device could be used for more than just games and bad TV.

      It could be used to browse the web, transfer documents, do your taxes. A display at local retail stores could be used for causing denail of service attacks on government installations. I'm guessing the harddrive could be replaced with a larger hard drive very easily; yet it's being marketed as a gaming system meaning it won't have the retail value of a standard computer system.

      This means cheaper technology for those who know how to use it; and it will be available very soon. I'm guessing unboxed, "My son never plays it", versions will be in the newspapers for a fraction of their cost within 6 months of release.

      --

      Ace
  68. The REAL Reason For The 8 GB HD And The Modem by Stickerboy · · Score: 2


    Sony obviously wants the PS2 to be the centerpiece in any home's audiovisual entertainment center. So what has this to do with the extra hardware?

    Simple!

    Sony sees this huge,untapped market for distributing MP3s over the internet! I mean, what else do 12 year olds do nowadays besides play video games, right? And as we all know, it takes quite a bit of HD space to hold a substantial amount of MP3s...so voila! Sony is set and poised to become an MP3 power...

    Coming soon...Sony's buyout of Napster, and the addition of banner advertising...a la ICQ!


    telnet://bbs.ufies.org
    Trade Wars Lives

    --
    Light a fire for a man and he'll be warm for a day. Light a man on fire and he'll be warm for the rest of his life.
  69. Splitting the market? by AllynKC · · Score: 2

    If they do add the modem and hard drive to the US version, won't that effectively split the market for the game designers? Now they can either write a game that doesn't use the modem and drive storage, so that international release is limited to PAL/NTSC changes and language translation. Or, they can write the game to use the modem and hard drive in the US, and have to dummy down the game or not release it at all internationally.

    It seems that for game platforms, creating multiple configurations will fragment your market and give an advantage to a competitor who has the same configuration accross all markets.

    If they do add the modem and hard drive, I hope they make a low cost add-on available to the Japan version that is functionally compatible so that they don't suffer from having multiple variants of the console in different markets.

  70. Toss it in by ematthew · · Score: 1

    Consoles ALWAYS sell at a loss. ALWAYS. Sony would toss in their mom if they thought that they'd make more money. If a Web browser will make people use thier $29.99 a month (I'm guessing) internet sevice, toss it in. If they can sell MP3 that can only be played on the PS2, toss it in. This isn't about mindshare or games, its about money. Companies are willing to lose in the short term if they think they'll win in the long term. However, it doesn't always work. (*ahem* iopener *ahem*)

  71. why no ethernet? by Restil · · Score: 1

    When are these console companies going to realize that modems are quickly turning into a technology that serves only those that have no other choice. DSL and cable, and who knows what else in the next couple years are available to an increasingly massive proportion of the public. Ethernet is really the only option that makes sense for these situations, and it would make a lot of sense for console designers to add it in.

    Ethernet is a proven technology. The last network card I bought consisted of ONE chip and a couple capacitors. Its not a big deal to add network support to almost any architecture anymore. Perhaps not every potential customer has a home network yet, but this is quickly changing. This is another prime example of a company not embracing the future. The iOpener is another perfect example. Hardware hackers made it obvious real quick how much they fell short of what people really want.. Just wait until someone ports linux to the PS2.

    -Restil

    --
    Play with my webcams and lights here
    1. Re:why no ethernet? by joshsisk · · Score: 2

      I'm sorry, but families with three kids and income of less than $20k don't have dsl or cablemodems. But, I bet they will have PS2s... Many of them will, at least. The modem is a way to lure families who can't afford computers or DSL/cable onto their ISP.

      Josh Sisk

  72. Moderate this sumbeyoch up! by Rico_Suave · · Score: 1
    Sony is already taking a big hit selling the PSX2 under cost. Adding this hardware is either going to jack up the already high price (over $300 currently), or cause Sony to go deeper into the red on the PSX2

    --

  73. Re:better be a special hard drive by artemis67 · · Score: 1

    The PS 1 has had a high rate of return in its lifetime, and still managed to come out on top. I'd say that for most people, they aren't going to bang the thing around enough to kill it.

  74. BINGO! by WiartonWilly · · Score: 1

    totally correct.

    THAT'S why we need to push for ethernet cards NOW. Otherwise, online multiplayer games may not ever be properly developed for this platform.

    IMHO, games are either single player OR multiplayer. Games writen for single player suck as multiplayer and visa versa (Diablo is the only exception). I don't want a platform where the only multiplayer action is the poorly implemented options within singleplayer games opperating over a rarified ethernet cards. Maybe I'm a cable snob but modems just plain *suck*.

    1. Re:BINGO! by phong3d · · Score: 1

      Right - modems DO suck, but there are still far more places where DSL/ISDN/Cable access is unavailable, and won't be for another year at least. It's at the point where I can't even play Unreal Tournament online anymore, since I get lag fragged more than I can return the favor to anyone. People will migrate to broadband if it's available to them, and really impressive multiplayer isn't that far away, it's just got to wait for local telcos and cable outlets to get a clue.

  75. Will it raise the launch price of the console? by SuperKendall · · Score: 3

    I had generally heard estimates of $300 for the US lauch of the PS2. But with this news, I have to think that the launch price will be closer to $400.

    Although I agree that having some sort of on-line gaming ability built in is a really good idea, wonder how well that balances out against the loss in sales from the higher price. I think $300 is supposed to be the price at which the mass market generally starts accepting a component, and even though the PS2 looks fantastic there are probably a lot of people who won't buy one at $400.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  76. Call my cynical, but... by Andy_R · · Score: 1
    ...what a wonderful way to enforce region coding. Simply check for the presence of the (US only) hard drive, and spit those cheap foreign DVDs across the room based on the results. I guess the 3rd part of this announcement is the lack of memory cards, now there is a HD to do their job. No plugging in those 'oops' first release DVD drivers in for the US purchaser.

    - Andy R.

    --
    A pizza of radius z and thickness a has a volume of pi z z a
  77. Re:Can I run Linux on it by slashdot-terminal · · Score: 3

    Yeah I guess I don't really know about that. See most companies like to betray people with massive inefficient code that breaks almost all computers.
    What exactly is Half Life about? What makes it so good? What about online play is any different from the usual fare about having things where you see how quickly you can kill your fellow players and the like.
    Playing online has never been very fun for me at all (when I can find a computer that isn't mine that can actually do anything). The whole idea makes me sick. I am tired of playing people who kick my ass 700 times before I fall to the ground. To me the concept of playing against others is a rather bad idea. I don't want to play a game I can't win. I don't want to fight a game that I never can do anything with.
    A good example for you:
    Starcraft. Ok I get the shareware version and play the entire thing all the way through in a college cumputer lab. That was somewhat challenging and I rather enjoyed it. Next I decide to try to play some multiplayer stuff on the net. Well after several days I hadn't won a single game with large ammounts of time dedicated to this.
    I didn't win a damn one. Not only this but I wasn't enjoying it much at all (you should know how it feels to loose).
    I tried almost every conceivable military tactical strategy that I had heard published and some of the stuff from the Art of War. Nothing helps. I almost never win anything.
    Second example:
    Quake III arena. This game obviously was on a better machine that I didn't own as well. I started playing the damn thing and for the life of me I never seemed to avoid death or deliver any death to almost anyone. Nothing worked at all. Seemed that it was an impossibility.

    Now maybe I am "ignorant" but this dosn't seem like something I would want to do for free and especially not for a fee.

    --
    Slashdot social engineering at it's finest
  78. Sega Genesis had it all. by logistix · · Score: 1

    The Genesis had it all.

    There was a modem for online multiplayer games.

    They invented home broadband access. Remember the Sega Channel? Pay five dollars a month and plug your cable tv into the genesis, download games. That was crazy.

    There was a genesis web browser. too.

    It even had parallel multiprocessers. A Z80 slapped on to run an independent sound system.

    A mere ten years ago, this was all too insane for your small minds to comprehend.

    --
    - My password is slashdot
  79. OT: your tagline by FreshView · · Score: 1



    --Buckaroo Banzai, The Adventures of Buckaroo Banzai

    --
    -------- "All I want in life's a little bit of love to take the pain away" --Spiritualized
  80. Re:But why are they putting in a hard drive at all by FreshView · · Score: 1

    Microsoft covered this when the X Box was announced, I'll re-iterate a bit for you here.

    1) Caching Game Data to the hard drive for faster access (you mentioned this).

    2) Internet Cache (you mentioned this)

    3) Updates, patches, savegames, add ons, free demos.

    I think the hdd could be rad if they use a totally new game-content-centric filesystem.

    --
    -------- "All I want in life's a little bit of love to take the pain away" --Spiritualized
  81. Hello, idiots by sdelk · · Score: 1

    The reason the PS2 doesn't come with ethernet, and for that matter the reason the Dreamcast doesn't come with it either, is that MOST users in the US (and the world) don't have the option of a cable modem or DSL. But nearly everyone has a phone line.

    I mean, duh. Isn't that pretty obvious?

    If you have a fast connection, buy an Ethernet adapter and plug it into the USB port or one of the PCMCIA slots.

  82. Who's the humorless sod of a moderator? by GnrcMan · · Score: 1

    I'd say this post gets best troll of the day, hands down. Should be +5 funny.

    --GnrcMan--

  83. Re:Ethernet on a game console? by John+Napkintosh · · Score: 1

    Don't get a PSX2.

    --

    Long signatures suck.
  84. Re:Ethernet on a game console? by Coeus · · Score: 1

    http://www.pccablesdirect.com/products/DLDSB650.ht m who needs ethernet when you have USB ports, which I believe the Play station 2 will have

  85. Re:But why are they putting in a hard drive at all by SydBarrett · · Score: 1

    3) Updates, patches, savegames, add ons, free demos.

    Updates and patches? Uh-Oh. I don't like the sound of this. I will hate to see console software get into that "Ship it now, and release patches later" mindset. And most people will be using modems untill bandwidth becomes VERY cheap. And most patches are BIG.

    This is not fun, and connections have a bad habit of breaking when you need them most. When bugs did surface on console games, you either sent in the game for a new disk, or got the bums rush from the company. Thankfully, most of the console games are mostly bug-free (and I mean bugs that kill a game, not little graphics burps), because of the bad PR/cost of making new disks is high. But the whole "patch it later" could be a headache.

    As for savegames, 8GB is overkill. I only own 2 1Meg mem cards for my Playstation, but then again, I delete saved games when I get bored with a title. Even if you save tons of data, you don't need that much space. If you have games on your PC, pick your lastest game and see how big your saved game files are.

    For add-ons/mods, that would be cool. But you'll still need either small mods or fast bandwith. Connections are flaky, even with a good modem. Yes, some people still use modems.

    Free demos? Bandwith strikes again. Games are big. DVD based games will be Really Big, since they'll have all the cool, wizzbang stuff on them. Feel like downloading a DVD or a large part of it? :)

    The current method of getting demos are demo CDs. I rather spend a few bucks for a slab of plastic then tie up the phone line.

    Maybe Sony should look into software that will resume broken downloads, at least.

  86. The Dreamcast and PS2 by Graymalkin · · Score: 3

    For anyone that was paying attention, the Dreamcast has a modem which is attached to an expansion port. This means (put on your thinking caps) you can *remove* it and add an Ethernet or Firewire adapter to this so-called expansion port. Having an expansion port is a good thing because you can attach anything you like to it as long as you pack it with a driver disk. I think the expansion port is a much much better idea than hardwiring a modem into the DC for the very reason that more people are getting xDSL and cable access. If Sony has a smart set of fellows working for them they will do something similar, hopefully even make the hard drive an option. They could just ship the PS2 with an expansion bay you COULD stick a hard drive into, it would keep the price down and give them some room to expand.
    As an aside I was thinking about Sony and what their plans might be for the future, I'm thinking after the PS2 has been out for a year or two, maybe three, they're going to start building VAIO PCs and laptops based around the EE (maybe with some modifications to make it a little more general purpose) and some of the PS2's architecture. Right now they are making a run for consumer's living rooms and the next logical step would be the office. The PCs they sell now are Intel's bitches and in many ways are being held back by Intel and x86. Don't give me crap about Itanium, the EE is out NOW not sometime next year. The EE would be a real boon to Sony in the audio/visual editing department considering audio and video filters are just a bunch of operations performed on the samples or pixels (the vector units on that puppy would tear through high demand video filters). The PS2 is primarily a gaming machine but I think it's secondary objective is to test out some architectural ideas. Sony might even try to poise itself as the next decade's SGI. That's just my five pesos.

    --
    I'm a loner Dottie, a Rebel.
    1. Re:The Dreamcast and PS2 by Cosecant · · Score: 1

      I really hope someone at Sony decides to go the route of not making these mandatory, and just puts an expansion port somewhere on it. It seems almost every one of Nintendo's consoles have included this kind of expandability. Even the original NES did (Oh, how we kids used to speculate about what that secret port on the underside was for.) While the one on the old NES was never used for anything in the states, back in Japan they made keyboards and modem and harddrive perepherals. There were plans for making a CD drive for the SNES for a while, and the fallout from that deal led to the eventual development of the psx, along with a few extrodinarily shitty Mario and Zelda games for the CD-I (I always wondered why they gave out such good liscenses for that pile) Most recently, they made that graphic booster thingo for N64, and the disk drive that never happened. Pfft, Whatever. Anyway, my point before I got all distracted, was that yeah, it'd be groovin if they made these things optional add-ons like all the Japanese perepherals for the old NES. Those of us who already have a whiz-bang pc and don't want to shell out a few hundred extra for a modem and drive we aren't going to use could give it a miss. Even more importantly, Sony could still hold this over the X-Box release and say "Don't get it, we're coming out with a hard drive and modem next week!" for however long they like. That seems to be the point, anyway.

      --
      How many boards would the mongols hoard if the mongol hordes got bored?
  87. Re:Ethernet on a game console? by Wire+Tap · · Score: 2

    Ethernet would be an exelent addition to the PS2. Think about it. Lets say that you want to play final fantasy 11 (which is going to be entirely online) but you don't want to pay for some outrageous phoneline-connection to the game network. Alternative? Plug in some ethernet cable, and hook it up to your LAN at home. Voila, instant connection to the game server (and many others) all with one simple cable.

    It would be very wise for Sony to do this, and support connecting as I described... but of course, we all know what they are after. The buck always stops here. *sigh* Never know though. Heck, if PS2 comes with ethernet, I think it would be damn cool. I'd love to hook my playstation to my LAN at home.
    Fran Frisina (franf@hhs.net)
    http://www.zero-productions.com/money

    --

    Man is born free; and everywhere he is in chains.

  88. Re:Can I run Linux on it by joshsisk · · Score: 2

    I've had a different multiplayer experience. The first true multiplayer computer game I ever played was Quake... loved it as a single player game then I played on the internet and was killed constantly. Then I discovered an internet cafe in my town that had weekly tournaments, which I frequented regularly... Just a fun thing to do on a Saturday afternoon. Slowly I got better.

    About the same time, my friends and I discovered to joys of Red Alert and Warcraft II on a Lan. Thus far, I had found multiplayer gaming, LAN-style to be awesome and internet to be lacking.

    After this, I became a Quake II fanatic, writing console scripts for myself and others, making skins and levels, etc... I found playing Quake online to be fun... Not a replacement for the single player game, however- I don't like this multi-player only trend... It's fun, to log on, play for like half an hour, kill a bit, get killed, whatever. And since it's a FPS you don't get all the disadvantages that RTS games have in online play (I'm getting to that).

    RTS games, in my experience are something you play with friends. I've played Starcraft extensively with friends and kids I've taught at a computer camp and am pretty god at it. I love to play, but online... There are just too many groups of people who form a game just to stomp on the one or two guys in the game they don't know.

    I think a console online multiplay option would be good for many games... Imagine being able to fight a REAL, single elimination tournament in a fighting game. I mean, most fighting games already have very little single-player content, so they'd be perfect for this. There could be a tournament running constantly. The winners would get their names up on the game's web site for a week or something... Or maybe every month, the person who wins the most tournaments wins a tshirt or other prize. The money lost on prizes and keeping the server running would be offset by the fact that the company would be developing a community of fans for _it's_ brand of fighting game...

    I think online play will be good for the consoles, not replacing the single player mode, but simply adding a new mode...

    Josh Sisk

  89. Online Games (was Re:Can I run Linux on it) by JoeWalsh · · Score: 1

    To me the concept of playing against others is a rather bad idea. I don't want to play a game I can't win.

    Same here. I gave up on online multiplayer games a long time ago. I got tired of kiddies with no real lives taking glee in ruining it for everyone else.

    Besides, I don't enjoy competitive games. That's why I've always preferred role-playing over board games.

    I'll love it when someone invents a gaming AI that can handle being a halfway decent game master. Couple that with Quake-style 3D, slap on some online/multiplayer functionality, and a pretty good role-playing experience will be possible. Not great, but it'd be a start.

    Until I can meet up with people online and go on a cooperative adventure through a virtual world, combating the game's AI instead of one another, I'll continue to pass on online gaming.

  90. This is what *DEVICE DRIVERS* are for, kids. by torpor · · Score: 2

    It shouldn't *MATTER* to the games programmer whether or not they are doing their network code over a Modem line, or using the local LAN port.

    This is what device drivers are for.

    And this is *far* more important an issue than whether or not the PSX2 ships with a LAN card or modem out of the box... yet nobody is really looking at this, because the OS part of these consoles is not subject to the same sort of review that OS's like Windows or Linux are.

    Microsoft's X-Box presumably is designed around the same concepts of modern OS technology, with a driver layer between the API and the wire. This may in fact be to their advantage, because it means that developers can write software without having to worry about whether or not a particular peripheral is installed - this task should be a function of the OS, not the App (Game).

    So in my opinion, its more relevant to investigate whether or not the PSX2 gaming API's are device-agnostic due to a well written (and well supported) device driver layer from Sony... because if this is *not the case* (as in the past, with the PSX2), then X-Box has a leg up on PSX2...

    --
    ; -- the corruption of government starts with its secrets. a truly free people keep no secrets. --
  91. Hard 'drive'? by Ed+Avis · · Score: 2

    It's hard disk, not hard drive, dammit!

    --
    -- Ed Avis ed@membled.com
    1. Re:Hard 'drive'? by Deslack · · Score: 1

      It's physically the same.

      --
      .sigs are useless; it doesn't protect you from imposters.
  92. You're right. by Anonymous+Shepherd · · Score: 2

    It's this close to being an iMac DV ^^;

    DVD support, Firewire support, USB support, decent PSX compatibility(with CVGS), and a modem. In one unit.

    It'd be amusing if Apple released a iBox or something; a headless iMac for use with TV or monitor, with a G4 processor and AltiVec, for $500 or something. Then the biggest difference would be market targetting of the devices.

    Of course, the iBox would have ethernet support over the PSX2 modem, and the PSX2 would have better controllers and peripherals(unless they were USB... then switch and plug!)

    Just random rambling on my part


    -AS

    --

    -AS
    *Pikachu*
  93. Re:Playstation 2 & Linux - NO NO NO NO NO! by Anonymous Coward · · Score: 1

    PS2 does NOT run Linux - I have a DLT-T1000 (the 'Tool' development box) right here on my desk and I can tell you that for a fact.

    You COMPILE on linux (if you aren't using Codewarrior or Pro-DG which are commercial development toolsets for Windows) but there's no real OS on the target hardware at all. You don't need one.

    Linux would be of limited use on PS2 or PSX anyway. There's no MMU (and thus no memory protection). There's also a buttload of custom silicon that's really no use for anything much besides 3d math and graphics for games.

    To keep this a little on-topic, there's NOTHING in any of the official developer forums about the hard drive or the modem. Don't you think they'd tell developers about this hardware at least 6 months before they ship it to consumers?

    Oh, lastly, 2 controller ports are plenty. A multitap is $30 or thereabouts. Those people who really need more ports can spend that. Most N64 owners have never used the 'extra' 2 ports despite the really good sales numbers of Mario Party etc.

  94. Jeez, I hope not by Tom7 · · Score: 1


    I really wanted one of these, but I don't think I'd buy it if I had to buy a modem and hard drive. One of the nice things about consoles is not worrying about your media breaking.

    Online -- Quake 3 on the PC
    Console -- Final Fantasy 10 on the PSX2

  95. Re:On emore Sony Rip off of Nintedo by be-fan · · Score: 2

    Actually no. The SNES CDROM was being developed by Sony in response the SegaCD. Near the end of the project, Nintendo backed out and went with Philips (that project didn't come to anything either.) Pissed off, Sony added some stuff to the design, came out with the Playstation, and ate Nintendo's lunch. If anything, its is Nintendo that did the screwing, not Sony.

    --
    A deep unwavering belief is a sure sign you're missing something...
  96. Re:what a waste... by joshsisk · · Score: 1

    Why the !@#$ would a console need a HD. What are they thinking? Sony's already gone too far by including Firewire and other bs. It's a console, I want to play games on it. Nothing Else! Let's get a slimlined product without all this excise.

    Sony included Firewire (or, as they call it, iLink) because they are trying to create a synergy between all theri products. Most of Sony's hardware now comes with iLink... It will allow your PS2 to hook up to your Sony Receiver and automatically adjust the surround sound to be perfect for a given game or DVD... Admittedly, most people have no use for this, but Sony is putting iLink in everything now. I'm suprised they didn't use memory sticks for the memory cards of this thing.

    Josh Sisk

  97. Actually an ethernet cards is unnecessary. by be-fan · · Score: 2

    An ethernet card is not necessary for something that has firewire. You can set up a firewire network that approaches the speed of 100mpbs ethernet. Sony actually already does this in their VAIO line of desktop PCs.

    --
    A deep unwavering belief is a sure sign you're missing something...
    1. Re:Actually an ethernet cards is unnecessary. by Arcanix · · Score: 1

      It's not like an ethernet card would be expensive, I could go buy one for $10 at the store. Sony could get a lot better deal than that I'm sure....

    2. Re:Actually an ethernet cards is unnecessary. by be-fan · · Score: 2

      True, but it's not expense, it's simplicity. Do you think that average console user can figure out the difference between an ethernet and firewire port? I mean they could write instruction manuals and step by step diagrams, but in the end, why bother? Firewire works just as well, is integrated, and is one less driver that the OS needs to load.

      --
      A deep unwavering belief is a sure sign you're missing something...
  98. PS2 section on Download.com? by ContinuousPark · · Score: 1

    So, supposing the PS2 has a modem and a hard drive, could developers write whole games for the PS2 and make them available through download sites such as Download.com. What kind of operating system has (should have) the PS2 that would be necessary for this download-and-play thing to happen?

    This would change a lot of things because now you could have freeware, shareware, demoware for the PS2; you could preview PS2 games before you buy them. I think this would be a good thing for independent developers.

    Oh, and other comments have said that the HD would be used to save game states but isn't that what memory sticks are supposed to do? The HD should have another purpose.

    --


    "All the things one has forgotten scream for help in dreams". Elias Canetti
  99. Re:Nah - Develop a Front End. Leave the rest Alone by Bladetooth · · Score: 1

    They will probably just throw in what would have been an add on later into the crate. They probably aren't going to modify the plastic just to fit in a new piece of hardware; the development time alone on a new shaped box would be too much and too long.

  100. Re:better be a special hard drive by Bladetooth · · Score: 1

    Sony has been known for developing a new kind of hard drive with a plastic based platter...

  101. perception vs. reality by forii · · Score: 1
    For instance, the Saturn's dual processor architecture actually had more horsepower than the PSX's, but who bothered to push it to its limits?

    Yes, the saturn did have two processors, but the design was horrible. Actually, design is too good of a word, since the dual processors were just a kludge put together at the last moment. The saturn was orignially designed to be another 2-D platform, like previous 16-bit machines, but when the playstation's 3D capabilities were announced, Sega quickly hacked on another processor into the design.

    This caused a lot of problems in many different aspects. First of all, since the design was a hack, it cost a lot to manufacture the damn things (wires had to be soldered on, etc.), so that sega could never benefit from the economies of scale that the more elegantly designed PSX could, and forced Sega to keep the price of the machine higher than they would have liked, which didn't allow them much room to maneuver around Sony. Secondly, because the basic design was a hack, the libraries for the system were not very good, so that the developers had a hell of a time trying to make games for it. Sony's libraries for the PSX, on the other hand, were very easy to use, which made developing games much easier. Thirdly, even if someone managed to work around the libraries for the Saturn, the basic problem of the hardware not being designed for 3D games came up again. The PSX has 2 (main) processors as well, a RISC 3000 chip, and a graphics processor that was designed to support 3D operation, so that even from the very beginning of the PSX, it was fairly trivial to get a working 3D game working. On the other hand, even the later Japanese Saturn games that I saw (the Saturn did MUCH better in Japan than in the US) had horrible problems with 3D graphics. So the problem with the Saturn wasn't so much that it was difficult to develop for (although it was), but instead the fact that the basic design was inadequate. Of course, it didn't help that the playstation was much easier to work with, but it wasn't as if the saturn never got a chance.

  102. Doesnt matter? Are you kidding? by Ionized · · Score: 1

    of course it matters. bandwidth is a huge issue when designing an online game. the device drivers handle the interface, but thats not going to help the problem of code being designed with ethernet in mind but then run over a modem. the poor modem owner will be swimming in a sea of lag.

    by including modems, sony will influence the game designers to cut back on data transfer, which will serve to hinder what they can do. only so much information can be transmitted over 56k before lag becomes an issue.

    however, if sony goes all-ethernet, they will basically be giving developers free reign. not only that, but all the PS2 owners who can't get [insert broadband delivery method here] will start bitching and complaining until someone DOES offer ADSL/cable/whatever. this would be a GoodThing®.

  103. Re:With.. by mr · · Score: 1

    You seem bitter over VA resaerch shares.

    --
    If it was said on slashdot, it MUST be true!
  104. Overkill by zaphod.nu · · Score: 1

    If Sony just want to outrun Microsoft, PSX2 just needs to work. Period.

    It would help if they released it though...

  105. Re:Ethernet on a game console? by NaughtyEddie · · Score: 1
    That's not what they're trying to pull at all. The capability is there, but 99% of games will still be standalone.

    The modem is for internet connectivity alone - there is NO NEED AT ALL for an Ethernet connection, that's just dumb. If you have internet connectivity seperately you don't need the PS2 to connect to the phone line, so just forget the feature. Remember Sony are trying to sell 100 million of these - they are trying to make it a ubiquitous appliance that *everyone* has. To do this, they need to sell it to non-gamers, hence the extra features (and I predict that video editing will be a future feature of the console too, given it has an iLink interface).

    Trust me, the PS2 is going to rock. It's *not* just a games console.

    Ed xxx [PS2 developer]

    --

    --
    It's a .88 magnum -- it goes through schools.
    -- Danny Vermin
  106. Re:Nah - Develop a Front End. Leave the rest Alone by Gary+C+King · · Score: 2

    Here is where you are mistaken -

    Several aftermarket add-ons have been successful - the Sega CD, Jaguar CD, Light Guns, the Nintendo 64 4MB Memory Pak, Sony Multitap, and Nintendo 64 Rumble Paks. It is quite possible to create accessories that developers use, they just have to be worthwhile. The Famicom Disk and the Sattelaview for the Famicom and Super Famicom were unsuccesful since no one was interested in downloading text games from satellite or in a format that offered no advantages over the cartridge. Similarly, I would be surprised if the Nintendo Robot offered anything to anyone. Lots of failed add-ons exist (Sega 32X), but in general, if there is enough of a use for hardware add-on, developers will support it at least secondarily.

    However, internet support is a massive add-on that is very worthwhile - plus, if you are developing a multi-player game, adding in support for broadband internet access is pretty easy. Since Sony has refused to allow a modem connection for the PS2, developers will NOT need to worry about optimizing network code for high-latency low-bandwidth connections, so adding internet support to Gran Turismo 2001 or Madden 2002 won't be terribly time-consuming. Net games are already in development for the PS2 (Final Fantasy XI, anyone?)... I doubt that the internet add-on will be anything but successful.

    As for the hard drive... From what I've read of Sony's white papers, the HD is not designed for heavy games use. Sony envisions a broadband network where you can setup the PS2 to download a DVD movie while you play Tekken, and cache it on the hard drive, or store tons of MP3s. Its use will be primarily as multimedia storage for the internet/application side of the PS2, not for gaming. It will be a convenience for the PS2 owner, not the console developer, so it should be reasonably successful - especially for people who don't own computers and use the PS2 as their primary internet device.

    Also, all current information points to an external 50GB+ Firewire hard disk released at the same time a PCMCIA Ethernet card is released - early 2001. Sony is already losing enough money on every PS2 that they sell to include $200 more hardware in the box.

  107. Good vs. Bad Technology by Fuzz-E · · Score: 1
    I have a PC. It's a nice PC. It can play all the newest games, usually with a minimum of issues. I also own a PlayStation. Many of the games I buy for PSX are also available for PC.

    The reason I got a PSX was that it was simpler. When I buy a PlayStation, I DO NOT have to worry that it won't work the first time. I have complete confidence that unless the CD is physically damaged (which hasn't happened yet) when I put the CD in the box, I can turn it on and just have it work. I don't have to deal with making sure I have the most recent version of DirectX installed. I don't have to worry that my sound card will conflict with some bizarre piece of code in the game, and result in GPFs every 5 minutes. I don't have to make sure I have enough HD space. I don't have to install anything. I don't have to consider for the slightest moment that the game won't run 5 minutes after I get home, with NO issues. How many PC games have you bought that didn't have a Troubleshooting section in the back of the manual (or should have, if they didn't)? How many console games have you bought that DID?

    Putting a few more transparent features on the PS2 is a great idea. It would be difficult for me to be more excited about the PS2 also being a DVD player. But if I ever have to check the bottom of the box for system requirements on a console game, I will probably switch to exclusively PC games. That would suck, because I really LIKE not having to worry about this stuff. I hope Sony doesn't shoot themselves in the foot.

  108. Re:But why are they putting in a hard drive at all by SydBarrett · · Score: 1

    "I've had my N64 freeze on me, twice. That's the only time I've ever seen I've ever seen a console crash, including NES, SNES, Genesis, PSX, Saturn, Sega CD, Dreamcast... you get the picture. I'd hate to see buggy console games become as common as buggy PC games."

    Yeah, the only buggy PSX game I own is Grand Thieft Auto. Heavy slowdown and dead crashes. The only thing that keeps me playing is that it's one of my favs. I think the fact that it's free formish is it's best feature.

    1. Get drunk
    2. Start killing as many people as you can. (i.e. drive on the sidewalk)
    3. repeat 2 as long as you can before the cops kill you....

    p.s. this is odd, while I am typing this, music from my quake2 CD is playing for no reason (I just stopped a gamespy session a half hour ago), and quake2 is NOT playing in the background...

  109. Hmm, modeling it on the original NES launch? by monkey+#+omega+1 · · Score: 2

    My guess is that sony plans a launch of the system in two versions, one with modem & hard drive, one without. This way, you can legitimately say 'So the X-box has feature y? Got that, and a years worth head start...' while still offering a 'value-priced' console for people who don't need feature y.

    Remember, the NES was released in two versions- the Super Mario Bros. version, and the Duck Hunt/Gyromite versions, so there's a good precedent to follow here... A hard drive and modem sounds much cooler than a 'Robotic Operating Buddy', though I don't know if you could have convinced me of that 15 years ago...

    But I'm older and wiser now, and have learned to steer clear of the R.O.B.'s of the world... wait a second... What did you say CmdrTaco's real name was?

  110. Re:Can I run Linux on it by jayhawk88 · · Score: 1

    What exactly is Half Life about? What makes it so good?

    The Team Fortress Classic mod for Half-Life is great because it's not just a "kill at 100mph" Quake deathmatch style. With 7 unique character classes, it generally takes teamwork to succeed. Myself, I don't play much Quake DM, because your right, it's basically just a contest of who can move faster and get the most rockets.

    I am tired of playing people who kick my ass 700 times before I fall to the ground
    A good example for you: Starcraft. Ok I get the shareware version ...Well after several days I hadn't won a single game...wasn't enjoying it much at all (you should know how it feels to loose).


    Oh yeah, I know how to get my ass kicked in Starcraft real good ;) It's just like anything else though: practice makes perfect. I can remember playing Master of Magic for hours on Impossible level, only to get overrun 6 hours into it. True, the learning curve is steeper in most multiplayer games: it's harder to predict the moves of a human opponenet. This however, IMHO, is what makes success all the more rewarding.

  111. The Great Cycle of Competition by benamation · · Score: 1

    This could be a really great thing to watch. Maybe now, becuase of Playstation add-ons, X box will start to put better stuff on, and then Sony will add more, and then X box will add more... and after many years of more and more, and the realease date being pushed back for many years, Sony and Microsoft will release two game systems that are so powerful they can directly link with your brain and cost millions and millions of dollars too make, and since they have to sell it at $350 or so they will both go bankrupt... and we, the consumers, will chuckle, and then be forced to play pokemon, yet once again...

    --
    When anyone in your party wears Sprint Shoes, your party will walk twice as fast as before.
  112. Gilding the lily by Ella+the+Cat · · Score: 1

    I've got a PS2 sitting in the living room right now and it is incredibly disappointing. The visuals are underwhelming. I'm looking at Ridge Racer V, Streetfighter 3, Dead or Alive 2, Eternal Ring, and none of it looks as good as SoulCalibur or Shenmue. OK, the Sega needs a VGA adapter to shine and the PS2 is going through an NTSC/PAL converter, but what I'm seeing is fundamentally broken.

    There are 4 Mbytes of DRAM. Allocate 2 frame buffers and a Z buffer and there's not much room for textures. It looks like they've shrunk the buffers to the bare minimum to make space for textures, there are huge crawling jaggies, sparkly junk on textures, big blocks of smooth colour (no texture), bleah! BTW, the DVD software went away at random as advertised on Slashdot, never to be seen again, so no opinions about the video.

    Now, we all know game developers need time to get the best out of a machine, but Sega play by the same rules and got off the blocks in good shape, whereas doing PS2 must be like running with a ball and chain attached.

    Last I heard a PS2 cost $560 to build, a modem and a hard drive will take that up to what, $700? If it sells for $250 that's a lot of title revenue needed to subsidise it. Maybe they can make the modem ($40?) work as a business, because that way lies online games, but what is the hard disk for? They could make a TiVo with it for sure, but bundling doesn't make sense, they should sell it (or the services it enables) as an option instead of carrying the cost for all those kids who use it for games.

    I guess what I'm trying to say is that I don't believe articles about PS2 taking over the world anymore.

    1. Re:Gilding the lily by Ella+the+Cat · · Score: 1

      [Sorry about replying to my own stuff but I felt I ought to say this:] It looks like my writing style has become as bad as some of the hype written about the PS2 that I don't like. Also, I've only borrowed the PS2 for a day, so it is hardly fair to be so opinionated. Take what I wrote with a pinch of salt, make your own mind up about PS2, use your own eyes and judgement, don't listen to me.

  113. Comment removed by account_deleted · · Score: 2

    Comment removed based on user account deletion

  114. Golden Eye.. by MonkeyMagic · · Score: 1

    ..rocks.

    1. Re:Golden Eye.. by pallex · · Score: 1

      Hmm.. doesnt touch duke nukem, for me...