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PS2 Vs. X-Box: Winner Emerging?

gripdamage writes "This article on MSNBC says XBox's sales are slowing and are not expected to meet Microsoft's expectations. MSNBC previously reported that sales have been weak in Japan. The strongest and most interesting assertion in the article is that "In its regular global video game survey last week, Goldman Sachs said U.S. retailers showed a 'surprisingly clear' preference for Sony Corp.'s PlayStation 2 over the Xbox."" X-Box isn't dead yet - not by a long shot.

316 of 904 comments (clear)

  1. well, it could be.... by DimitryP · · Score: 2

    that the millions that bought a PS1 liked it so much that they bought a PS2. it could also be the fact that there aren't that many xbox games, compared to the ps2. or, maybe the reason is that the xbox sucks? i've played both, and the ps2 is better than xbox, in my opinion.

    --
    Guns are like umbrellas and condoms. Better to have one and not need it, than need it and not have one.
    1. Re:well, it could be.... by ergo98 · · Score: 3, Insightful

      The thing I don't get about this article: What the heck does the RETAILERS opinions of the boxes have to do with things? Retailers have likes/dislikes absolutely and completely different than the general public: They like high margins and lots of co-merchanidizing efforts. They like oily salesmen soliciting regions with cardboard cutouts and salesperson promos. I really don't CARE which box the retailers themselves like because I'm not a retailer, so the like/dislike criteria are totally different. Having said that, personally I have been incredibly unwhelmed by the games that I have seen on the XBox (As a home user of a GF3 video card, let me say that what I see gaming at home is vastly superior to most of the games that I've seen on the xbox, yet on paper the xbox is technically superior, at least from a graphics perspective). I am curious about why most graphics in the current crop of games are so incredibly poor or simply uninspiring given the apparent promise of the xbox : Is this just because of the race to get games out quickly, so they didn't have time to capitalize on the hardware? If anyone would, I'd expect Carmack to be the man to actually capitalize on the potentially that supposedly the xbox has, and Doom 3, if released for the xbox, might be what puts it over the top as a killer application. If I were Microsoft I'd be a lap dog at his door everyday helping him along and encouraging support of the xbox platform.

    2. Re:well, it could be.... by xonker · · Score: 5, Insightful

      What the heck does the RETAILERS opinions of the boxes have to do with things?

      A retailer's relationship with a manufacturer/product can make a lot of difference between a product that sells well and one that doesn't. A good example of this is in grocery stores where the store brand gets preferential treatment -- better placement, more advertising, slightly lower cost -- over the name brand. I've even seen grocers put name-brand products in odd locations (for example, name-brand crackers in a completely different aisle from the rest) or just not carrying popular brands at all. If you shop at King Sooper's or Safeway (I forget which) in Denver, you can buy three generic brands of fig cookies, but you can't find Fig Newtons in the store at all.

      If you are a retailer you decide things like how many units to carry, store placement, promotions and so forth. If a product is in high demand, there's not much a retailer can do to dissuade people -- but if a product (like the XBox) is trying to make inroads into an existing market with a popular front-runner (like the PS2) how retailers treat the product can make a lot of difference. Since Microsoft isn't selling the XBox direct to the public, they have to depend on retailers. (Having a direct outlet is a double-edged sword -- retailers tend to dislike companies selling their products directly, because they have an incentive to take sales away from the retailer (more profits) and can afford to sell the product cheaper than the retailers.)

      If a product doesn't have decent margins or you don't have a good relationship with the vendor (or both) you can certainly understock the product and hope that people will go to the competition's product and kill the products you don't like. I'm not saying that's happening with the XBox, but if several large retailers like Best Buy decided to promote the PS2 more heavily it could certainly have a negative impact on XBox sales. (I doubt this is the case...their margins on the XBox can't be much lower than on the PS2, which has virtually no margin. Game titles are where they make their money, and I imagine the margins are about the same for XBox and PS2.)

      Oh, and speaking as someone who used to work in retail -- I don't care for "oily salesmen" any more than you do. The things I looked for were decent margins, stock when I needed it, a good return policy for unsold inventory and decent terms (net 30 or better).

    3. Re:well, it could be.... by Havokmon · · Score: 3
      A good example of this is in grocery stores where the store brand gets preferential treatment -- better placement, more advertising, slightly lower cost -- over the name brand.

      Ahh yes.. I have an OS/2 Warp (huge) poster from 95, when I worked at Best Buy. For some reason management didn't want it hung up..
      Of course the Windows 95 stuff went up with peanuts still stuck to it..

      --
      "I can't give you a brain, so I'll give you a diploma" - The Great Oz (blatently stolen sig)
    4. Re:well, it could be.... by Melantha_Bacchae · · Score: 2

      An AC wrote:

      > I know for a fact that most people walking into
      > PC World (the UKs largest Computer chain) for an
      > Apple iMac get talked into buying a cheap PC
      > because their sales staff make more commission
      > on cheap PCs

      I don't know about sales commissions, but I do know what I see in my local CompUSA (in the US). Their staff used to do the same thing. Two things happened to change that: OS X and Windows XP. Now if you can get the staff to talk about PCs, it is what a nightmare XP has been to them. OS X, well they will happily sing its praises all the day long. ;) The last time I was in, a dozen people where crowded in the Mac section, looking at the computers and watching someone give a demonstration of iDVD and iPhoto. Looking over at the PC's, there were all of two people, looking very bored.

      As for PS2 vs. X-box, that was pretty much a slam dunk too. The store X-box one week was displaying a message crying for a service technician. During the weeks it was turned off (ie. broke), Final Fantasy X came out and was demoed on the PS2. So which would you buy? Another broke wonder from Microsoft, or a PS2 showing Fantasy X's amazing graphics? (The weeks CompUSA waited for their demo to be serviced might have something to do with retailers not liking the X-box. ;)

      OS X: the Apple of Mothra's Aqua eye.

    5. Re:well, it could be.... by Jucius+Maximus · · Score: 2
      "One of the analysts, Chris Whitmore of Deutsche Banc Alex. Brown, said Tuesday that part of the problem came from weaker than expected sales of the $299 console at the consumer level." [emphasis is mine]

      You'd think.

    6. Re:well, it could be.... by dinotrac · · Score: 2

      Actually, it suggests a few other things:

      4. Many PC sales go to corporations that are notoriously (and understandably) slow to change from existing technology.

      5. Many PC sales are replacement sales and don't call for much in the way of demos or explanations

      6. PCs are sold through many more outlets than Macs.

      7. XP just isn't interesting enough to gather a crowd.

      Mind you, I don't use either. I have one NT 4.0 box and several Linux and FeeBSD machines. I have to admit, though, if I decide to pony up for new iron, I will give the new Macs a close look.

    7. Re:well, it could be.... by AndyChrist · · Score: 2

      I think it's pretty clear from my post that I HAVE used all three.

      And I HAVE tried the Gamecube controller on other games. that Rogue Squadron game might be decent with a flight stick, possibly even an N64 controller, but I didn't care for the GC controller on it. And with Pikmin, which was great, there's a lot of stuff which is just superfluous, which is NOT in Luigi's mansion. The controller was DESIGNED FOR THAT ONE GAME...it is perfect for it, and just weird enough that it won't be for anything else. It just happens to be a fairly decent general configuration. A Playstation-esque configuration.

      And I do have large hands, I have no problem with the playstation controller. Maybe because I only wrap my FINGERS around the controller...I don't feel the need to have it perfectly fit my palms, too. (Any controller made to fit one size palm is NOT going to be acceptable for a larger number of people) It does NOT have too many shoulder buttons...one for each finger you don't need to hold the controller (I only use my pinky and ring finger to hold it, how about you?), and I am not confused by having that many buttons (except when I have to chord them, like in Vib Ribbon). The buttons on the face are easily distinguished by their position. Do you fault arcade games for having groups of identical buttons? Do you fault your keyboard for having buttons that are too tough to tell apart? Do you hunt and peck?

  2. x box by larry+bagina · · Score: 4, Funny

    I guess the x-box may soon be the ex-box.

    --
    Do you even lift?

    These aren't the 'roids you're looking for.

    1. Re:x box by GTRacer · · Score: 2
      Hey! I've been calling it that at all the game stores I go to. They do seem to object to my putting little green E's on the demo kiosks though...

      GTRacer
      - Would consider an eXbox for Rallisport Challenge

      --
      Defending IP by destroying access to it? That makes sense, RIAA/MPAA. Go to the corner until you can play nice!
  3. X-Box 1.0 is naturally bad by Khazunga · · Score: 5, Funny
    As is the rule with all 1.0 Microsoft products. If Microsoft continues to push X-Box, by X-Box 4.0, it will be a decent product.

    The problem with hardware is that it actually costs a lot of money to keep the development versions in the market. Let's wait and see.

    --
    If at first you don't succeed, skydiving is not for you
    1. Re:X-Box 1.0 is naturally bad by Hydrogenoid · · Score: 2, Funny

      Hey, no!
      You are trying to imply that the naming scheme would be consistent aren't you? (not that I find 3.11, 95, 98, ME, XP inconsistent, but, still...)

    2. Re:X-Box 1.0 is naturally bad by FortKnox · · Score: 3, Funny

      3.11, 95, 98, ME, XP

      Hmm, following the pattern.... that'd make their next product a double symbol, like $#... or
      *GASP*
      /.

      Sure... it starts with a .NET ad on the frontpage, and ends with the selling of naming rights


      This conspiracy theory brought to you by M, S, and the symbol $

      --
      Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
    3. Re:X-Box 1.0 is naturally bad by MinusOne · · Score: 2

      Its not that they allow people to pirate the software. (you are correct though that piracy is just another way to extend the market domination) The way that they dominate PC markets is to for computer makers to bundle all their crap with every PC made. This way everyone has a copy whether they want one of not and they have no reason to buy a competing product even if it is better.

    4. Re:X-Box 1.0 is naturally bad by Decimal · · Score: 2

      As is the rule with all 1.0 Microsoft products. If Microsoft continues to push X-Box, by X-Box 4.0, it will be a decent product.

      Yeah, but avoid X-BOX ME like the plague.

      --

      Remember "Bring 'em on"? *sigh
    5. Re:X-Box 1.0 is naturally bad by ArsonSmith · · Score: 2

      No clipy I don't want to camp out up here with the rocket launcher!!!!!

      --
      Paying taxes to buy civilization is like paying a hooker to buy love.
  4. One word...er..one acronym..PS2 by bsdparasite · · Score: 2, Insightful
    PS2 will out do Xbox. Consumer electronics is not software. Sony knows this VERY well. Build a sturdy box, with nice controls. Fancy new ways of downloading games is not what gamers want if there aren't much games to begin with.

  5. If the X-box dies... by smaughster · · Score: 2, Funny

    does that mean that I can start to use *BSD on it?

    --
    I intend to live forever, so far so good.
  6. economic climate.... by bje2 · · Score: 5, Informative

    let's not forget that the PS2 debuted before the current downswing in the economy...back then ther was a virtual orgy of consumer spending going on compared to now....the X-box entered the market at a time where consumer confidence and retail spending were both at a very low point...

    that said, i have a PS2 and love it...is there anything better then taking out your agressions and leftover frustration from work then with a good game of Grand Theft Auto 3???

    --

    "Facts are meaningless. You could use facts to prove anything that's even remotely true." - Homer Simpson
    1. Re:economic climate.... by garcia · · Score: 4, Insightful

      I recv'd my PS2 during the downturn. I also heard on TV that consumer electronics was one of the few areas that was not hard hit by the downturn. That included the PS2 and XBox.

      I believe it mentioned something about people looking for a way to half-escape reality.

      I honestly believe that it was the fact of few games, horrid controller, and did I say horrid controller?

      The PS2 had the niche already. MS is going to have a really tough time breaking in IMHO.

    2. Re:economic climate.... by jlower · · Score: 4, Funny

      I believe it mentioned something about people looking for a way to half-escape reality.

      Why can't people do this the good old-fashioned way - with drugs and alcohol?

    3. Re:economic climate.... by sql*kitten · · Score: 2

      that said, i have a PS2 and love it...is there anything better then taking out your agressions and leftover frustration from work then with a good game of Grand Theft Auto 3???

      One word: Halo

      Microsoft have deep pockets, a history of being willing and able to take losses while they wait out competitors, and the barriers to entry for X-Box developers are lower than for PS2. Some reckon this is what killed Sega, their latest console was just too difficult to program relative to the others.

      Remember how MS were caught with their pants down on the Internet, but they turned on a dime and now they are a very serious player in the space. It's far too early for "Death of X-box, film at 11" type commentary.

    4. Re:economic climate.... by the_2nd_coming · · Score: 2

      I am sure that the PS3 will have a much better API. the fact that there are so many people that own a PS2 is enough to safeguard their spot as developers have a better chance to make money there (remember, better technicaly does not mean better in the market). as long as the PS3 stays backwards compatable with the PS2 the PS3 will take off as people will have longer life for their games and be able to get more abilities.

      truly though, when the PS3 is released in 2 years or so, we will see if sony is still the market leader or not, if the reception of the PS3 is anyhting like the PS2 I am sure that sony will have prooven to be the market leader.

      I think nintendo has more to worry about than sony.

      --



      I am the Alpha and the Omega-3
    5. Re:economic climate.... by Dark+Paladin · · Score: 2, Insightful

      Sorry, but this argument is getting to me.

      Good Xbox games: Halo

      Good PS2 games: Devil May Cry, Metal Gear Solid 2, Grand Theft Auto 3, the list goes on.

      MS needs more than just Halo. They do have Morrowind coming, which will help - but the fact that Morrowind is a PC title as well (just like Halo was suppose to be/still is suppose to be) doesn't cut the mustard.

      They need more good games - not 1 good one. Halo sold 1 million copies. Final Fantasy X, I believe has sold 6. And that's just comparing two games.

    6. Re:economic climate.... by rcs1000 · · Score: 2

      Video game sales are not really correlated to the economy as a whole: look at the PS1 in Japan despite a decade long recession.

      --
      --- My dad's political betting
    7. Re:economic climate.... by John_Booty · · Score: 2

      Some reckon this is what killed Sega, their latest console was just too difficult to program relative to the others.

      You've got the facts wrong. Sega, after learning their lesson the hard way with the difficult-to-program-for Saturn, made the Dreamcast one of the easiest-to-program systems of all time, by every account I've ever read. For evidence, look at the Dreamcast launch titles compared to the last titles released for the system this year - developers were maxxing the thing out right off the bat, with games like Soul Calibur.

      By contrast, the PS2 is an absolute bitch to code for from what I've heard. The graphics chip is so powerful that you're essentially programming a dual-CPU system. I haven't programmed either system myself, but I've read dozens and dozens of articles, all of which have said the same thing.

      --

      OtakuBooty.com: Smart, funny, sexy nerds.
    8. Re:economic climate.... by Peter+Harris · · Score: 2

      My PS1 died a slow unreliable death, but my PS2 rocks, and still plays all my favourite games. I can get used PS1 games *very* cheap.

      Even if I had an X-box given to me gratis, it would not play the games I currently have, and I could only get new games at what I consider to be a grossly inflated price.

      Fast forward to 2005...

      My PS2 gets a little flaky, but my new PS3 rocks and also plays all my favourite games (PS2, and hopefully still the PS1 games that have some gameplay left in them). I get used PS2 games cheap, of course.

      Backward compatibility is what keeps MS Office users on the treadmill, so it's only fair that it should work against MSFT sometimes too.

      --

      -- What do you need?
      -- Gnus. Lots of Gnus.
    9. Re:economic climate.... by dswensen · · Score: 2
      One word: Halo

      I think Halo is an absolutely terrific game... once. However, I find its replay value extremely limited. Grand Theft Auto III is the kind of game I can see myself still playing weeks, months, years from now. Halo, however, I can see dragging out of its box every nine months or so, saying, "Wow, I forgot how good this was," finishing it again, and back in the box it goes.

      That said, I own a PS2, but would buy an Xbox as well if I had the money. I like both consoles, and I want me some DOA3, dammit.

    10. Re:economic climate.... by laserjet · · Score: 5, Insightful

      This is true, and I'm sure is has some effect on sales, but really it doesn't matter.


      How many of Microsoft's first products have been losers?

      Quite a few. Remember the first time you tried IE? Remember the first time you tried Windows? Remember the first NT server you had to admin? You always thought there had to be a better way.

      Microsoft is notorious, IMHO, for releasing losers that don't do well initially. It is their endurance that keeps them up there. They have the resources and can keep throwing money at something till it becomes a decent project, while other companies would have said, "Well, we tried to get into this market, but it didn't work. Let's not waste even more of our money..."

      Instead, Microsoft is determined to be a player, regardless of what it costs - for they know in the long run they will have a good product that will increase market share and make money. Once they get to that point, they want to control the market.

      So, look beyond the X-Box and think about the future... The X-box may not be it, but you can guaran-damn-tee that it does not stop here for Microsoft.

      --
      Moon Macrosystems. Sun's biggest competitor.
    11. Re:economic climate.... by barawn · · Score: 4, Insightful

      Halo's out for PC (or at least, will be? Not sure).

      Don't need to spend $350 for Halo + XBox.

      Most people who would want to play Halo already have a computer easily powerful enough to play it (you could probably spend $500 and make one!). MS needs to get rid of the everpresent thought of gamers that since Microsoft makes XBox, and Windows, games that come out for XBox come out for Windows. I think in the back of most people's minds, they already think this, and so "exclusives" don't feel like exclusives. MS needs to make REAL exclusives.

      Exclusive games come out nowhere else. Look at the Final Fantasy series: FF7, 8 came out on PC, but it's highly unlikely any others will. So no one considers that the FF series will show up on PC (FFXI excluded because of the online stigma it carries). If you want to play FFX, buy a PS2. That's why people buy consoles. That's why I bought my Super Nintendo back in the day. That's why I bought my N64. That's why I bought my PS1.

      MS NEEDS to get rid of the idea that the exclusive games will show up ANYWHERE else. And unfortunately, their track record just isn't good at doing that.

      The Dreamcast failed because 3rd party developers didn't trust that Sega would stick with the Dreamcast - they were right. Sega has a history of constantly jumping console ship, so the developers were worried about that. If you take a look at Microsoft, again, I'd imagine that most developers would opt to develop for the PS2 first, and then port it to the X-Box. And a system with tons of ports doesn't survive.

      It's a bad, recurring nightmare for MS. The low barrier to entry doesn't matter if your games have no shot in hell of succeeding and doing well. So MS needs to get more consoles out there, and more "this game will show up nowhere else" idea. If they don't, give up.

      And people who say "XBox 2 and 3 will rule!" - I once again repeat - developers do NOT develop for a system that the producer doesn't seem to be interested in supporting. That's what killed Sega. It'll kill MS too, if they don't wake up.

    12. Re:economic climate.... by Gehenna_Gehenna · · Score: 2
      One word: Halo


      That "one word" was countered by GT3, THPS3, Metal Gear 2, SSX, and the come from behind champion Grand Theft Auto 3.

      While Halo was (is) a great game and a top seller for the XBox, it wasn't enough to sell the console. One super hot title just doesn't do it.MS knows this, and I think they understand that the XBOX isn't going to win. This round. The next XBOX (which will NOT be called a NeXT Box all you apple/unix devotees) will be smarter, leaner,and (quite possbly) more geared to content delivery/ "all in one" console box that MS has been talking about for so long. Is the Xbox down for the count? Not at all. It just lost the first round.

      You can never count out Nintendo or Sony. MS may be willing to wait out their losses but at the end of the day Sony and Nintendo can wait nearlly as long if they have to.

      --

    13. Re:economic climate.... by barawn · · Score: 3, Insightful

      Sigh. It's amazing how the gamer community segments in two, the "RPG lovers" and "RPG ignorers" - don't forget FFX. (Not being insulting, just amused :) )

      But, anyway, that wasn't really what I wanted to mention - what I really wanted to say was that what's really important is how MS handles the loss. Do they ditch the XBox and suck the loss? (i.e., do they rush the XBox 2 to market?) Ooh, then I'll tell you, the XBox 2 will fall like a dead monkey. "It's all about the games, stupid" - right? Well, the problem is that developers don't like consoles whose producers ditch them. That's why Sega bought it - developers already didn't trust the Saturn, after the Genesis/32X/CD-ROM fiasco - when they ditched the Saturn so early, they REALLY didn't trust the Dreamcast. The fact that the Dreamcast is still doing... not so bad in the aftermarket is a sign that Sega really screwed up.

      In the console market, I think sometimes you really need to lose to win. Got a dud of a system? Stick with it. People will remain loyal, people will stick, you'll build a user base, and then developers will come knocking to your door. Sony didn't ditch the PS One - my God, they took a chapter from Nintendo's book and redesigned and rereleased it, to great profit. Nintendo has NEVER abandoned a console (besides the Virtual Boy, which they supported for far longer than they should have) until the developers did.

      There's the key, Microsoft. The XBox might suck. But it's your XBox. Love it, cuddle it, and support it, and then developers might trust the XBox 2.

    14. Re:economic climate.... by jheinen · · Score: 2

      Consumer spending actually remained fairly consistent throughout the downturn. That's one of the reasons the 'recession' wasn't so bad, and in fact we technically didn't even really have a recession, since the conventional definition of 'recession' is two consecutive quarters of decline in the real GDP, and that didn't happen.

      --
      -Vercingetorix
      "Necessitas non habet legem." -St. Augustine
    15. Re:economic climate.... by barawn · · Score: 3, Insightful

      But you CAN'T do that with consoles. If you make a loser, you can't ditch it and go on. If you do that, developers don't trust you, even if you are Microsoft - at least, probably. They didn't trust Sega, and for God's sake, Sega is a massive player in the arcade market, and is pretty financially solvent.

      That's the key. Microsoft has to stand there with a smile on its face and say 'Xbox is doing great!' and work feverishly behind the scenes to fix the problems in Xbox2 (unique games, better controller design - minimal, but still there). Abandon the Xbox, and ooh, then they'll be really confused when their list of developers (ACTIVE developers, not people who've signed up to be developers) dwindling uncontrollably. And from that, you really can't recover.

    16. Re:economic climate.... by Keith+Russell · · Score: 2

      And if you roll back the clock to when PS2 was no older than XBox is now, you'd see that only one of the super hot PS2 games you listed was available: SSX.

      Right now, Microsoft is in the same boat Sony was in on PlayStation's launch: No franchises. Sega had Sonic the Hedgehog and Sega Sports. Nintendo has Metroid (more off than on), Zelda (more on than off), and Mario (which has been on for close to 20 years!).

      Sony did it right. They let the franchises build themselves, as Nintendo and Sega did. Compare this to, say, NEC or Atari. Remember Bonk? Or Trevor McFur? While Bonk games did well with TG16 owners, he didn't get people to buy TG16s. And Jaguar was stillborn in the first place, so McFur was an excercise in futility. And both were ripoffs of Nintendo. (Bonk->Mario, McFur->Starfox)

      I think Microsoft was trying to promote Abe and Munch as the signature franchise way before launch, but they backed off as Day One came closer and closer. I'm not sure if they learned from NEC and Atari a little late, or if they simply realized that cute, cartoon characters like rodents or blue-collar Italians make better mascots than over-detailed, creepy looking aliens. And don't forget the babe factor. Lara Croft, Joanna Dark, ...Cortana? :-)

      --
      This sig intentionally left blank.
    17. Re:economic climate.... by pubjames · · Score: 4, Interesting

      Remember how MS were caught with their pants down on the Internet, but they turned on a dime and now they are a very serious player in the space.

      I find it funny when I come across this meme, which was originally put about by Microsoft itself. How, exactly, have Microsoft turned on a dime and become a very serious player in the Internet space?

      They gave away their Internet Explorer, from which they make no profit. They failed in their attempt to squash AOL, even though they threw money at MSN - at one stage practically giving away $400 dollars a time to get people to sign up. They brought Hotmail for $400 million in January 1998, and over four years later are only just starting to get any revenue from it. They were wrong footed by Suns Java in 1998, and have only recently released a copycat solution. They've been wrongfooted by competition from Open Source, and have yet to come up with an effective strategy to it. Apache software is still installed on over 60% of all web servers. But most significantly, they don't make any serious revenue selling products or services over the web, nor are their products yet really integrated with the web.

      Bearing in mind that the web started to take off exponentially about seven years ago, please tell me, how exactly has Microsoft "turned on a dime" with regards to the Internet?

      So they got everyone to use a product (IE) by giving it away for free as part of the default install on 99% of PCs sold. Gosh. Well done Microsoft!

    18. Re:economic climate.... by dillon_rinker · · Score: 2

      You young'ns, always tootin' 'bout somethin' that just happened this decade...and it's still happenin'!
      Remember MSX? Remember Xenix? Remember Bob?

      No?

      Just remember...they may have laughed at Einstein, Newton, and Archimedes, but they also laughed at nameless billions...Just because other MS products have survived from 1.0 to 4.0 doesn't mean this one will.

    19. Re:economic climate.... by GTRacer · · Score: 2
      ...you must have had a PS1, so why not just play that.

      A) I still have my PSX, but it's now in my kid's room, with his collection of about 10 games. He loves it.

      B) I like to get the occasional old-school fix on with games like Vagrant Story, Front Mission 3, Dance Dance Revolution, and Gran Turismo.

      C) Some games really do look better on the PS2 (Vagrant Story, Jarrett & Labonte, etc...) and the faster disc loading is a blessing on some games.

      D) I bought my PSX for Gran Turismo. I bought my PS2 for Gran Turismo 3. Getting backwards compatibility was just a plus. Now if they'd get rid of these territory lockouts, I could sell my Japanese PS2 (bought for GT Concept)

      GTRacer
      - Are you seeing a pattern here?

      --
      Defending IP by destroying access to it? That makes sense, RIAA/MPAA. Go to the corner until you can play nice!
    20. Re:economic climate.... by cnkeller · · Score: 2
      If you make a loser, you can't ditch it and go on. If you do that, developers don't trust you, even if you are Microsoft - at least, probably.

      Except that Microsoft has the money, the talent (AOE and Dungeon Seige rock even if they are just the publishers), and the determination to simply buy any well known game maker and have them build for the Xbox. Let's face it, if you pay someone enough money, most of the time they'll work for you. Times are tough and money talks.....

      --

      there are no stupid questions, but there are a lot of inquisitive idiots

    21. Re:economic climate.... by MsGeek · · Score: 2
      The next XBOX (which will NOT be called a NeXT Box all you apple/unix devotees) will be smarter, leaner,and (quite possbly) more geared to content delivery/ "all in one" console box that MS has been talking about for so long. Is the Xbox down for the count? Not at all. It just lost the first round.

      If you want a preview of the XBox II/MediaStation, take a look at motherboards using the Nvidia Nforce chipset. Apparently they originally developed this chipset as "plan B" for XBox, and now they may be working up a better version for Microsoft's next machine.

      I have mentioned that this current NForce chipset could be used as a unified gaming platform for Linux. Think of it as Indrema's revenge. The mATX motherboard Abit has made with the NForce is from all reports startlingly good. It is perhaps the first all-in-one mobo that is actually usable as designed. Put this in a small case with a strong power supply and there's your Linux gaming console right there.

      The problem MS has been having is getting titles out for the XBox that attract Japanese gamers' tastes. Most XBox titles have been very American-oriented. Yes there's DOA3 and Jet Set Radio Future, but that's about it. The XBox has been fine in the US but a console has to do well in Japan to be considered a success.

      I hate seeing Sony on top. Dammit!

      --
      Knowledge is power. Knowledge shared is power multiplied.
    22. Re:economic climate.... by macinslak · · Score: 2
      MS needs to get rid of the everpresent thought of gamers that since Microsoft makes XBox, and Windows, games that come out for XBox come out for Windows. I think in the back of most people's minds, they already think this, and so "exclusives" don't feel like exclusives. MS needs to make REAL exclusives.

      Ah, but this is the reason why X-box was a bad idea to begin with. There will never be any exclusives for the platform as long as X-box is just a standard PC that runs Windows. Any game developer that goes through the trouble of making a Windows game and then only selling it on X-box is invariably either being paid off by Microsoft or is a subsidiary(Bungie with Halo for instance).

      Microsoft has a lot of money, but even they can't make a business model out of buying every game developer on earth.

    23. Re:economic climate.... by barawn · · Score: 3, Insightful

      "Publishers" means that the company in question was interested in making or had already made the game, and were looking for someone to put forth the cost of making and promoting the game. The danger to Microsoft is that the developers won't want to develop for an "Xbox-2" because they know that Microsoft will ditch it and move on without a second thought.

      Could they just up and buy any well known game maker? Eh. Not really. The major players in the console field are un-buyable, even for Microsoft. They could buy the smaller ones, but smaller development houses typically make breakout games that no one suspects. To have a console seller, you need a game that everyone KNOWS will rule, and DOES rule. SSBM for GameCube, (insert huge game here for PS2), Halo for XBox. Except they're still saying Halo will come out for PC. You CAN'T say that. That's anathema to console purchasers.

    24. Re:economic climate.... by WinDoze · · Score: 2

      the backwards compatability thing might just limit the consoles in their growth

      I dunno, that whole backwards-compatibility thing seems to have done wonders for that whole x86 thingie.

    25. Re:economic climate.... by JabberWokky · · Score: 2
      B) I like to get the occasional old-school fix on with games like Vagrant Story, Front Mission 3, Dance Dance Revolution, and Gran Turismo.

      Old school? OLD school? What the hell is wrong with you? Old school is Dig Dug, not DDR... Pole Position, not Grand Turismo... Zork, not Vagrant Story.

      Blearg.

      --
      Evan

      --
      "$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
    26. Re:economic climate.... by barawn · · Score: 2

      I agree with you - plus the fact that only the PC version of FF8 was known - the PC version FF7 was a complete shock. Incidentally, it was a helluva lot more than 6 months - it was, in fact, 9 months from US release, 18 months from Japanese release - which is the important date to consider here, as it was the first release. (Japan release of FF7 for PS1: 1/31/97, US release of FF7 for PS1: 9/3/97, US release of FF7 for PC: 6/25/98 - they released them a few months early due to 'high demand')

      I think hype is more important than reality, though. Halo's been exclusive to the XBox for a while now, and it may be a while before it comes to the PC. But everyone's KNOWN it was coming to the PC for a long time now, and that's the important thing. "Yah, I can wait a few months and just play Halo on my PC" is the attitude Microsoft should've tried to avoid like the plague.

      They might be able to still salvage it - there's still a bit of hype for Halo. Not much though. It'll be too much of an obvious move to increase sales for the XBox in my opinion if Microsoft orders Bungie not to make the PC version. But it might work.

    27. Re:economic climate.... by GTRacer · · Score: 2
      Old-school relative to the PS2, man!

      If I want to go *REALLY* old-school, I can dust off my NES, C64, Apple ][, or ColecoVision. And my wife thinks she might have an Atari 2600 stored somewhere.

      What the hell is "blearg"? Is that like the sound Arthur makes after trying the tea made especially for him by the Nutrimatic machine?

      GTRacer
      - foo

      --
      Defending IP by destroying access to it? That makes sense, RIAA/MPAA. Go to the corner until you can play nice!
    28. Re:economic climate.... by barawn · · Score: 3, Insightful

      I think this is only true of 'true' console games, as people figure out exactly how the hardware works. The X-Box is a lot more developer friendly, but I don't think it has the headroom that the PS2 and the GC have.

      Keep in mind that the PS2 is a wacky wacky platform with a tremendous amount of vector processing capability, and the GC has amazing amounts of sustained bandwidth that the X-Box doesn't have. Game developers need time to figure out how to use those two things. But the X-Box is just, well, a P3 and a GeForce 3. Nothing special. I think the reason that Halo was so good was because they already KNEW how to program for a PC - the game was supposed to GO to a PC.

      We'll see. My instinct tells me X-Box games aren't going to improve a heck of a lot, and you'll see dramatic improvements from the PS2 and even more incredible improvements from the GC.

    29. Re:economic climate.... by laserjet · · Score: 2

      and you, sir, are ignoring the fact that Microsoft is more powerful now than it used to be back in the Xenix and MSX days. Now, they can be a serious threat in any market due to their vast personnel and monitary resrouces. Times have changed, and bringing in examples like Xenix simply doesn't apply. This is a different Microsoft.

      --
      Moon Macrosystems. Sun's biggest competitor.
    30. Re:economic climate.... by laserjet · · Score: 2

      I am certainly not going to disagree with you there.... Bob definatley was a loser. Always was, always will be!

      I am not saying there have been NO losers, but they have not had that many losers in the long run when they put in a lot of effort and money.

      --
      Moon Macrosystems. Sun's biggest competitor.
    31. Re:economic climate.... by tuffy · · Score: 2
      The Dreamcast failed because 3rd party developers didn't trust that Sega would stick with the Dreamcast - they were right. Sega has a history of constantly jumping console ship, so the developers were worried about that. If you take a look at Microsoft, again, I'd imagine that most developers would opt to develop for the PS2 first, and then port it to the X-Box. And a system with tons of ports doesn't survive.
      The Dreamcast failed because Sega ran out of money to keep subsidizing them. At the time it was discontinued (just after the PS2 launch), developer support was still strong - tho not as strong as the PSX simply by virtue of the PSX's installed base. Developers only really "jumped ship" after Sega announced they would be discontinued.

      As for Sega's history, the Genesis/Megadrive was a huge flop in Japan and so nobody there cared about it or its add-ons. The Saturn, however, was a big success (due, most likely, to its monstrous 2D graphics capabilities) which helped make the Dreamcast a reality. So any need to be "wary" of Sega is largely illusory - especially from the japanese developer's point of view. Capcom, in particular, was sad to see them depart the hardware industry.

      --

      Ita erat quando hic adveni.

    32. Re:economic climate.... by L-Train8 · · Score: 2

      Well, it all depends on your view of what success is. You say sarcastically So they got everyone to use a product (IE) by giving it away for free as part of the default install on 99% of PCs sold.

      But that was Microsoft's goal, and that was (and still is) Microsoft's main strategy. They leverage their monopoly to maintain control over the OS market.

      Back in '96, Netscape was advancing HTML features ahead of the IETF, because, being everyone's de facto browser, it could. There was serious talk about web based services running on web appliances, and how they would replace the PC. That never happened, and Microsoft still owns the desktop. They have a lot of influence over web standards. Netscape, one of the first serious competitors to Microsoft in a long time, died a slow, horrible death.

      I agree that the meme is not exactly accurate. What it should be is that got caught with their pants down with competition from an unexpected direction. They turned on a dime to quash that competition.

      That brings us to the console wars. Microsoft seems to view the video game as competition - they see "home entertainment machines", combination web browser/video game/dvd player/pvr - as a potential replacement for the PC. So they are throwing their massive financial resources and PC industry dominance behind an attack on that threat.

      The difference this time is that Sony is no Netscape. They are a huge company with their own financial resources. They are also protecting their primary market. They make home electronics, and the "home entertainment machine" seems a likely future for that market.

      Perhaps it will be Sony that breaks Microsoft's monopoly, and in the future we will have a world of "home entertainment machines" with real competition.

      --

      Don't forget that Friday is Hawaiian shirt day.
    33. Re:economic climate.... by sean23007 · · Score: 2

      I honestly believe that it was the fact of few games, horrid controller, and did I say horrid controller?

      First of all, when the Playstation 2 came out, it had just as many games as the XBox had. And don't give me any "backward-compatibility" nonsense, I have a Playstation 2, and I find it completely impossible to play the old PSX games now that I've tasted better. Secondly, the argument that the Xbox controller is horrid is just ridiculous. It is horrid for small children, women, and idiots. Have you ever played video games for several hours? That is what the Xbox contoller is designed for: they expect you to play for several hours... USING YOUR HANDS! After 10 hours of GTA3 my hands were sore beyond comparison, and I was forced to stop because I could no longer reach the buttons on the cramped PS2 controller, but the XBox controller had no such issues, even after 43 consecutive hours of Halo.

      It is an excellent controller.

      And don't forget: people ruled out the PS2 as dead when it was fighting the Dreamcast. That didn't happen. Now people are saying that the XBox is dead when it is fighting the PS2. Neither one is dead. The market should thrive on competition. Or is that against the rules when Microsoft is on a level playing field and just releases a product that is technologically better?

      That said, I'm waiting for the Playstation 3. :)

      --

      Lack of eloquence does not denote lack of intelligence, though they often coincide.
    34. Re:economic climate.... by barawn · · Score: 2

      Sustained, not theoretical maximum. The main reason for this is that the GC uses MoSys 1T-SRAM, so when it wants bandwidth, it gets it, sustained, low latency. X-Box is just a normal UMA, and people've been working with that a long time. 1T-SRAM's new. I think in time people will realize that with the GC they can keep the pipe full for basically forever, and games will change to appreciate that. I'll be surprised if people "find things" in the X-Box they didn't think was there originally.

    35. Re:economic climate.... by sean23007 · · Score: 2

      I spend at least 10 consecutive hours on the XBox at least once a week. Four player Halo doesn't exactly get old. But the old hands start to feel it after a while.

      --

      Lack of eloquence does not denote lack of intelligence, though they often coincide.
    36. Re:economic climate.... by barawn · · Score: 2

      Yah, I was mainly talking about graphics bandwidth, which, for the GC, is guaranteed, whereas for the XBox, you'll get stutters and hiccups when you start doing many things in the system.

      Latency for 1T-SRAM is also much better than standard DDR-SDRAM. DDR-SDRAM (if memory serves - correct me here, but I think I'm within about 10%) is typically roughly 10-clock latency (maybe 7 or so - I know definitely what it is for SDRAM, but not for DDR) which is going to be about 50 ns or so for a 133MHz bus (is it 133 or 100 in the X-Box?). That's not actually what the latency is though, because it's actually a gaussian with multiple peaks when you measure it: one at "normal", one at "crossing row boundaries" (probably about +1 or 2 clock cycles), and one at "refresh cycle during read) - probably about +8 or more clock cycles. That means that your latency is only "guaranteed" probably about 100 ns: ow! 1T-SRAM, however, has a guaranteed latency of 10 ns (there's probably a tail for "crossing row boundaries" as well - not sure, MoSys is a little guarded to the general public about how things work - but not for refreshes, which don't happen). Which is, well, way cool. The benefit here is that a system with 1T-SRAM *knows* that a memory access is going to be within 10 ns, which is damn impressive. I might be off a bit here (MoSys doens't list maximum worst-case latency, but Nintendo quotes approximate sustainable latency - my guess would be that the worst-case latency is probably about 30-40 ns, but I'll assume Nintendo meant worst-case latency), but the lack of memory refresh really helps. This means that you can really push the limit of the CPU and graphics chips - much more than on the X-Box.

      Personally I think a UMA was an amazingly stupid architecture for a video game system - since NUMA is already used for something else, I think "anti-UMA": that is, a system in which basically NONE of the memory is unified (that is, you have CPU RAM, sound RAM, graphis RAM, and then huge buffers on both the CD-ROM and any network adapter - large amounts of texture RAM and frame buffer RAM, etc. - you get the idea) is probably more intelligent - which is basically what the GC is. The reason is because UMA is basically a simplicity and compromise architecture. You're saying "well, in general, accesses are going to mainly be from CPU to RAM, and graphics doesn't need memory all that much, so you're okay just using all the same memory" - but you DON'T want that in a console. The reason they had to have a processor with so much higher clock speed is because they're using such an inefficient architecture that they need to give themselves a much higher headroom to get the same performance. It's really bizarre, in my opinion - UMA doesn't make any sense for a game console, which you want to be able to use all of its resources maximally, otherwise you're wasting money - which is what the X-Box is doing (wasting money).

      I wasn't trying to say whether or not the X-Box is more powerful than the GC or not: what I was trying to say was whether or not developers will need time to figure out the system. In the GC's case, I think that's definitely true - developers have probably never worked with a system that's so disjoint like this - they may need time to figure out which accesses go at what time to get optimum speed. But the X-Box is a standard system: it's a P3 on a UMA, with a GeForce 3 graphics card (roughly). They're used to systems like this, especially Microsoft and all the PC developers who port games over. I don't think there will BE any 'tricks' that they can learn over time to make the system faster.

      Remember, with the N64, Nintendo did bizarre stuff like allow the game to rewrite microcode in certain chips on the board: this kindof stuff is really weird, because you can say "ok, I'm NEVER going to use this function, so I'm going to use the space it was taking to streamline and speed up this other function" and things like that - that's what Factor 5 did with their MusyX engine for the N64, and it ended up producing incredible sound with little CPU overhead and really good compression (factors of 10 or better were quoted) - which is how you ended up with games like Conker's Bad Fur Day, which had literally tons of voice in the game, in a cart! I don't know if Nintendo did this with the GC, but I'd bet they did.

      My point basically is that I think Microsoft made a very stupid decision creating the X-Box: using standard off-the-shelf components is how you build a general purpose PC, NOT a specific-function game console. I think that developers may figure out how to put a Web browser into their games, but I don't think they'll figure out how to make their games 10x faster and better looking.

      I could be wrong. We'll see what 2nd and 3rd generation X-Box games look like compared to 2nd and 3rd generation GC games (well, see the "% difference" comparison).

      I definitely agree with you on the price point and games as well, though. The GC has more chance of coming down in price lower than the X-Box, IMHO: the Pentium III that the X-Box is using is probably already as dirt cheap as it's ever going to be. Nintendo knows what it's doing. It debuted a system at its normal price point (I think? N64 debuted at $199, right? that's what I bought it at when it debuted, I'm pretty sure...) and in time, will drop the price to $175, then $150, then $99, and by then the system will be quite good with a lot of games. The X-Box is going to have a harder time coming down in price, and I think that's going to hurt Microsoft just as much as anything else. (I think I saw somewhere that the GC in a few months will be break-even on its price for Nintendo - dunno, though)

    37. Re:economic climate.... by barawn · · Score: 2

      It's not how you support the X-Box when its hype is high and it's the bee's knees. It's how you support the X-Box when developer support is starting to lag, you've got competing consoles out there, and the system's starting to show it's age.

      Fast forward a year or so. Sony announces the successor to the PS2, the PS3, and is generating a lot of hype for it. Pressure's on Nintendo and Microsoft to announce a successor. Do you do it? Or don't you? And then, if you do, how many dev teams do you pull from your current system to work on the next system?

      If you're Nintendo, you don't announce a successor. You hint at it, but keep the current system your focus. You shift the top dev teams over, but really push for second-party and third-party support, possibly with one or two last real kick-ass games for the system. With the N64, this was Zelda: Majora's Mask, the Mario Party set, Super Smash Brothers, and the Pokemon series. (Yes, SSB was produced by a different group, but they probably got the license for Nintendo characters for a song and dance). THIS is how you keep/win back developer support (the reason they lost dev support with the N64 was the cart-based format).

      If you're Microsoft, who knows? Microsoft has a tendency to ditch projects when they suck too much (see also early Windows CE devices, and the whole WebTV/UltimateTV fiasco). They need to ditch this attitude, really bad.

      If you're Sega, you abandon the system, say no more will be made, and the system dies a horrible screaming death as many developers line up to strangle CEOs. And then you abandon being in the hardware market altogether.

      If you're Sony, you do the same thing Nintendo did (for the most part - they announce the system, but they always announce backwards compatibility. They better not ditch this for the PS3). See? This is how the market works. I worry that Microsoft won't see that, and in the next generation, we'll see them fold back into being a games developer only.

    38. Re:economic climate.... by barawn · · Score: 2

      That's the point. And you honestly think that JSRF will remain an X-Box exclusive? Sega says it will. But I'd bet large amounts of money that Sega got money to make it an X-Box exclusive, and it was probably for a set amount of time. How long will you consider waiting to buy an X-Box plus JSRF? A few months? In a few months, they'll probably announce a Jet Set Radio sequel (probably not 'Future', probably 'Cubed' or 'Extreme', for GC and PS2 respectively :) ) for another system. Then what do you buy? For the PS2, well, um, you probably already have one of those. For the GC, you KNOW games that come out on it won't come out on the X-Box, but it certainly looks like most games that are worth buying that come out on the X-box also come out on the GC - so what do you buy? Probably the GC.

    39. Re:economic climate.... by barawn · · Score: 2

      Just a few bits... (glad to know someone else hates a UMA design as well)

      The main problem with the pixel shader is the fact that it's a graphical tweak, like antialiasing, for the most part. If a game is lacking it, while you might notice that a few of the textures look a little polygonal, and don't bend right, it's not a fatal flaw of the game. I think that the UMA architecture will provide more problems to a game architect than not having a pixel shader. Though I do agree with you that in time, they may get very good at using them. I just don't think that there's as MUCH room for growth on the X-Box as there is on the PS2 and the GC. The PS2 is so bloody complicated that figuring out how everything works could take a lifetime.

      It's just that if you look at the three systems, here's the way it works out, IMHO:

      PS2: Huge vector processing capabilities. There's a lot which can be done here, but you need to work at it. Apparently developers aren't having that much of a problem...

      GC: Unique memory design. As developers push more and more polygons on screen, the interesting bandwidth-conserving and low-latency functions of the GC may be extremely helpful.

      X-Box: Extremely conservative design: nothing really unique. Strengths are the hard drive (not a strength, IMHO: a stupid idea. Hard drives fail irrepairably, and people do NOT want dying consoles like dying PCs), built in Ethernet, and the high quality Dolby sound (I can't remember what it is...) "Modern" graphics chipset gives it a leg up on the other two consoles, but only if the features on its chipset are hugely noticeable and can't be done on other consoles. There is no way in hell I'll give X-Box a nod for a "faster processor", it's an x86, and it has all the problems that that architecture brings with it.

      Personally, I think the X-Box processor choice exemplifies what a bad job Microsoft did - it was a lazy choice. A good software console SDK will entirely hide the architecture choice of the processor. Microsoft's SDK for the X-Box is basically DirectX, and the fact that they used an x86 just means they didn't want to port DirectX to another architecture. x86 is not an ideal choice for multimedia applications that stream a large amount of data.

      Also, I think MusyX is a great example of exactly what I'm talking about. Factor 5 originally developed MusyX for the N64 (for Rogue Squadron, I think) several years into the N64's lifespan, and suddenly the audio capabilities of the N64 jumped a huge notch. Somehow I don't see that happening with the X-Box.

  7. X-Box soon to be dead. by Shrug · · Score: 2, Troll

    First off, I must say is that the only reason that I would consider buying one would be if I needed a new coffee table for my living room. Microsoft thinks that because it is a huge corp that it can do anything in any market. Not true, stick to making software and keyboards. Better yet, don't make software.

    p.s. as anyone got an X-box to blue screen?

    1. Re:X-Box soon to be dead. by mark_lybarger · · Score: 2, Flamebait

      i wasn't really interested in MSFT's venture into the gaming market either, untill i saw them in the stores. the games look awesome. there may be less games, and the console might be less feature rich (do they play dvd's yet?), but from looking at it, it's a high quality gaming machine. awesome graphics! that's what it's all about. the PS2 is outdated, and hardly compares to the now dead dreamcast. dreamcast was a super high quality game machine for its day, and now we have the x-box. since dvd players can be had for 80$, that's not really a feature i want in a gaming machine anyway.

    2. Re:X-Box soon to be dead. by jgerman · · Score: 2

      You obviously haven't looked at a DC and a PS2 side by side. I love the DC but it doesn't compare at all to the PS2. And the X-Box, for all it's "cutting edge tech" the games are no better than PS2. And guess what, better games, and more games with the PS2 than I ever will with the X-Box. I've played both systems and made my decision. Haven't regretted it since.

      --
      I'm the big fish in the big pond bitch.
    3. Re:X-Box soon to be dead. by WildBeast · · Score: 2

      Don't you think it's funny how we have never experienced an XBox crash while others, who don't like MS, have already seen an XBox crash without even owning a console.

    4. Re:X-Box soon to be dead. by jgerman · · Score: 2

      I recently played SC for the first time, I have to say I wasn't impressed. Granted I don't like fighting games, but the graphics don't compare to Virtua Fighter 4. I'm not sure about the gameplay. I did beat it first time playing, and any game that will allow you to win through button mashing gets low marks in my book. Maybe my POV is based on my attidtude towards games. FPS are boring, fighting games are easy and boring, and sports games are easy, boring and mindless. At least in my opinion. I prefer more in depth games than these types generally provide. So it's entirely possible that other systems shine in arenas other than those that I judge from.

      --
      I'm the big fish in the big pond bitch.
  8. Slowing Orders by wbtittle · · Score: 3, Informative

    A supplier of x-box parts recently told me that Micosoft has shut off their orders for the time being. Apparently they have too much inventory right now.

    --
    God: "I don't leave footprints!"
  9. MS not about to give up! by Acoustic_Nowhere · · Score: 4, Funny

    Don't worry. When Microsoft decides to bundle the XBox with Internet Explorer, they will do just fine!

  10. Uh, what about the... by gergi · · Score: 3, Flamebait

    Gamecube? It's my preferred system by and far to either the PS2 or the XBox. The XBox doesn't interest me at all (supporting evil isn't my thing :) and the PS2 is pretty cool but just doesn't have as many games out or coming out that interest me.

    PS2 - quantity
    Nintendo - quality
    XBox - wants to be both but fails at both

    --
    Nosce te Ipsum
    1. Re:Uh, what about the... by jgerman · · Score: 2, Troll

      I want the Cube, but they don't have a single game out right now that's a must have for me. No FF, no MGS, not to mention their games tend to be kiddie games. I'm not sure where you get off saying Nintendo has higher quality games than PS2, I'll put FFX up against anything the Nintendo has out. Hopefully a new Zelda, or Metroid will come out and I can finally justify buying one. (Although I didn see a kick ass looking game at the import store the other day, so I'm starting to give in allready).

      --
      I'm the big fish in the big pond bitch.
    2. Re:Uh, what about the... by Sid+Meier's+username · · Score: 2, Interesting

      Unfortunately I don't have a link, but the Cube did outsell the XBox last week by about four thousand units. The reason this is kind of significant is that the GameCube hasn't seen any big releases recently. Looks like MS was just better at getting stock to the stores, but now that Nintendo has caught up things might start to change. Especially with Resident Evil coming out the first week of May. This story really is ridiculous, though. First of all, no winner emerges six months into a five year console lifespan. Second, the PS2 had a full year head start, and six months into it's lifetime there was NOTHING to play on the damn thing (maybe SSX and TTT, but I wasn't really impressed until GT3 came out last summer). Third, there are more than two competitors here, and anyone writing off Nintendo is a fool, especially considering their lineup for the second half of the year. I wonder how many people remember that the N64 rolled all over the PSX until FFVII was released.

    3. Re:Uh, what about the... by Glytch · · Score: 2

      Don't forget Mystic Quest. Wait. on second thought, forget Mystic Quest.

      I loved the old FFs as much any rpg geek, but 7 was the last gasp of creativity in the whole shebang. And Tactics. Tactics rocked.

    4. Re:Uh, what about the... by niftyeric · · Score: 2

      to mention their games tend to be kiddie games

      That's what I hate the most, people who pass Nintendo off as a "kiddie console." Look, just because there isn't cleavage and blood in every other cut sequence doesn't mean it is a "kiddie console." I prefer fun over graphics (nmm nethack), which might be the reason I *still* play old NES games (emulated, of course). That also brings up another point, replay value. I'm still playing old NES and SNES games, yet I haven't touched my Playstation games in over a year.

      Although I'll never buy either console anytime soon, Subspace keeps me well entertained. ;)

      --
      proton != antielectron
    5. Re:Uh, what about the... by jgerman · · Score: 2

      To each his own, I've played all those games on Nintendo, and none compared to FFX, or any FF for that matter, even VII had me more enveloped than almost any other game I've played on any system.

      --
      I'm the big fish in the big pond bitch.
    6. Re:Uh, what about the... by jgerman · · Score: 2

      Anyone who doesn't believe that the primary demographic for Nintendo is children is deluding themselves. From cartoony graphics, to simplistic gameplay, they target kids. There isn't a single game on Nintendo that can even come close to the depth and intricacy of MGS2, let alone FF. Don't get me wrong, the Cube is worth having, but I will always prefer the PS2 games.

      --
      I'm the big fish in the big pond bitch.
    7. Re:Uh, what about the... by gergi · · Score: 2

      um... yeah... i think you're the one deluding yourself. Resident Evil is only coming out for the Gamecube (blood, zombies, oh my), Eternal Darkness is only coming out for the Gamecube (you start tripping and have freaky psycho experiences throughout), etc... doesn't sound just kiddie to me but maybe kids have changed.

      and MGS2 is a nice game but depth? i don't know... and FF... i almost fell out of my chair... FF hit its peak on SNES with FFIII (US version) and post-FF7 is nothing but candy coated crap.

      --
      Nosce te Ipsum
    8. Re:Uh, what about the... by Gehenna_Gehenna · · Score: 2

      BTW Tactics is coming to the Game Boy Advanced.

      --

    9. Re:Uh, what about the... by rseuhs · · Score: 2

      Ask them again in 6 months when there are no new games anymore for XBox ;-)

    10. Re:Uh, what about the... by Com2Kid · · Score: 2

      No FF, no MGS,

      Thus why I bought the game cube, no crappy overhyped games that can be beaten in a matter of days and yet you are expected to sit there and play for months. . . .

      Though I must admit that the GC games so far are FAR shorter then their N64 counterparts, Luigi's Mansion took me about three days to beat the first time through, Super Mario 64 took me around 6 or 7 months. . . . (then again, maybe I am just better at gaming now? ^_^ )

  11. A quick knee-jerk reaction... by Dutchmaan · · Score: 4, Funny

    Since when has an MS product doing badly ever stopped it from dominating the market for which it was aiming.

    1. Re:A quick knee-jerk reaction... by rseuhs · · Score: 2
      I didn't see proprietary MSN taking out the Internet.

      Do people really have that bad memory?

      "Internet will never be popular" - Bill Gates.

      So, no, MS products don't automatically dominate a market.

  12. A bunch of easy reasons here... by FortKnox · · Score: 4, Interesting

    1.) No sales in Japan? Lets see, choices that have existed in the Japanese console department are Nintendo (Japanese corp), PS2 (Japanese corp), Sega (Japanese corp), and now X-Box (american corp).

    2.) With PS2's backward compatability, they already jump the gun with a large userbase already established AND a large game selection already established.

    3.) This was X-Box's first release. Lets determine a winner after either a.) MS (or Sony) drop out of the console market or b.) The 2nd or 3rd generation X-Box.

    --
    Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
    1. Re:A bunch of easy reasons here... by Juju · · Score: 5, Interesting

      1) is not the problem since X-Box is slumping in Europe as well...

      2) I don't think back compability is that important now. It was 1-2 years ago, but now it is more that PS2 has got plenty of good games (most can be bought 2nd hand of rhalf the price)

      The real reason? X-Box is more expensive and has less good games! Appart from the hardcore gaming fans (who already bought theirs) who is going to buy an X-Box right now?

      If you go into a shop in the Uk, for the same price you have the choice between:
      PS2 with 5 games (with a choice among 100)
      X-Box with one game (with a choice among 10)

      Seriously, what would you choose?

      --
      Black holes occur when God divides by zero.
    2. Re:A bunch of easy reasons here... by Fjord · · Score: 3, Interesting

      The title of the article is "PS2 Vs. X-Box: Winner Emerging?" It's comparing these specific consoles. It's not saying that Sony has beat Microsoft, just that ti looks like they are winning this round. There are many reasons for this, some of which you cite, but it's still valid to say that sales are favoring the PS2, even a year and a half after its release.

      Still, contemporary hard data would be nice. The articles really only talked about the X-box flagging, but also said this is a bad time of year for consoles. There was that sound-bite from Goldman Sachs and data pertaining to the three days after the launches of the respective consoles, but nothing hard to back the claim up.

      --
      -no broken link
    3. Re:A bunch of easy reasons here... by CaseyB · · Score: 3, Interesting
      The real reason? X-Box is more expensive and has less good games!

      Yep. Though "more expensive" is debatable, it's equivalently priced in most places.

      The PS2 is right in the sweet spot right now, for game volume and quality. The "2nd generation" PS2 games are arriving, and they're good. While the quality of Xbox games is generally high, there are simply not enough available.

      That's really the only reason. No one's complaining about the hardware, apart from the "giant controller" gripes. Even PS2 fanboy reviews will grudgingly admit that the Xbox has better tech under the hood. So I don't expect that MS's answer to the sales problems will be Xbox 2.0. It's going to be even more partnering with or purchasing of game developers.

      MS will never abandon the unit, they know how important it is. They're gonna go terminator, here: It absolutely will not stop, ever. They want to relive the Netscape/IE story in the worst way.

    4. Re:A bunch of easy reasons here... by MongooseCN · · Score: 2

      3.) This was X-Box's first release. Lets determine a winner after either a.) MS (or Sony) drop out of the console market or b.) The 2nd or 3rd generation X-Box.

      Something tells me MS's next generation X-Box isn't going to be much different than the first one. I mean just think of the win95->98->2000->XP product line. What really improved with each of those versions? My theory is they will just add a few more features, maybe slap in a faster processor for marketing benefits and rename it to the XP-Box.

    5. Re:A bunch of easy reasons here... by barawn · · Score: 2

      Depends on who you are and what kind of games you like. I still play PlayStation games a heckuva lot more than PS2 games, mainly because I prefer RPGs, and the PS2 doesn't have a huge spread of really good RPGs (sorry, done with FFX already) and the PSOne does. Most of my friends are currently playing PSOne games rather than PS2 games, mainly becaues there's a current lull in games that we like for the PS2 (again, RPGs, mainly: Xenosaga and Kingdom Hearts I'm both looking forward to).

      That and the fact that God, there are just so MANY PSOne games out there and many of them are very good (I haven't even gotten to Dragon Warrior VII yet... there's another 40 hours I need to burn). I'd be bored with an XBox or GameCube in about a week (which is why I don't own either of them. I'll buy a GameCube later, though, as I want several of the upcoming games - or at least, I most likely will). I'm really not likely to ever buy an XBox, because none of the upcoming exclusive games really drives me enough to spend $300 on a system.

    6. Re:A bunch of easy reasons here... by Juju · · Score: 2
      Hmmm, we don't live in the same place...

      Price of X-Box £300
      Price of PS2 £270
      Price of second hand PS2 Less than £200

      And the price for PS2 is about to get get down worldwide from what I understand.

      Now let's look at the games... (in the UK)
      The games for X-Box are a little more expensive and there is far less choice.
      What are the top games on X-Box? Halo? I am fed up of fps games!
      On PS2? Jack & Dexter, GT3, GTA3, Devil May Cry, MGS2, SSX, Fifa 2001... And most these games can be found 2nd hand (usually half-price)

      --
      Black holes occur when God divides by zero.
    7. Re:A bunch of easy reasons here... by John_Booty · · Score: 3

      I mean just think of the win95->98->2000->XP product line. What really improved with each of those versions?

      If you don't think anything improved from 98->2000, you're not really qualified to talk about it. 2000 brought a completely different kernel and 2000 is stable as a rock compared to 98. If you think Win2K sucked, that's fine and I'd even agree with you to some extent, but to say 98->2000 was a minor or nonexistant upgrade/change is just idiotic and not true. FUD isn't cool when either side does it!

      --

      OtakuBooty.com: Smart, funny, sexy nerds.
    8. Re:A bunch of easy reasons here... by Juju · · Score: 2

      Yes sorry! Totally wrong on that one! Duh! I bought mine for £230 5 month ago with GT3. I should know.

      But then that's even more to the point I wanted to make.

      --
      Black holes occur when God divides by zero.
    9. Re:A bunch of easy reasons here... by Johnny+Mnemonic · · Score: 2


      Except Sony is no Netscape Corp. MS is stronger than they were, but Sony has the advantage of examination of MS practices and tactics. And you can be sure that Sony has thought and thought and thought about the next 18 months...

      --

      --
      $tar -xvf .sig.tar
    10. Re:A bunch of easy reasons here... by rseuhs · · Score: 2
      If Microsoft's history is anything to go by then the xbox was doomed to bite the bullet. The Xbox 2 or 3 will decide the market.

      So you really think that anybody stuck in 2 years with a XBox without any new games will just do the same mistake again and buy a XBox2?

      No chance. XBox was the only chance Microsoft had, both customers and game-makers won't support any Microsoft console unless it takes off. -> So XBox2 will have the classical Chicken-Egg dilemma.

    11. Re:A bunch of easy reasons here... by DNS-and-BIND · · Score: 2
      I think he meant "ME" instead of "2000". Microsoft's fault for having confusingly-named product lines.

      To say that Windows 2000 was an upgrade to Windows 98 is just idiotic and not true.

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
    12. Re:A bunch of easy reasons here... by Dw0rkin · · Score: 2, Informative

      There was an interesting post at Subnova (XBox start in Europe) on how the first three days of the XBox decided its fate. (and no, it doesen't look good, especially at that price)

    13. Re:A bunch of easy reasons here... by Cutriss · · Score: 2

      I think you're arguing the wrong reasons here. 2000 was not an upgrade to Windows 98. That was Windows ME. That's why you can say that 2000 was a drastic change from 98...The same way that NT was a drastic change from 95. They were two separate product lines the whole time.

      Shift your argument up a notch to ME-XP or 2000-XP, though, and you're dead on.

      --
      "Mod, mod, mod...and another troll bites the dust."
    14. Re:A bunch of easy reasons here... by zerocool^ · · Score: 2

      That, and the fact that the PS1 is still outselling the xbox in japan, makes for interesting insight into the japanese market.

      ~z

      --
      sig?
  13. Killer Apps by Yet+Another+Smith · · Score: 4, Interesting

    What's the reason behind this? Is it the technology, the pricing, or the software? Halo is cool, but its no GTA3. Is there some break-out, gotta-have-it game waiting in the wings to make x-box take the lead? With PS2 getting Everquest, the logical response might be an Asheron's Call port to X-Box, but is there anything in the wings that makes X-Box look better?

    --
    if ($it != $onething) {$it = $another;}
    1. Re:Killer Apps by garcia · · Score: 2

      I doubt that ONE single game is going to save it. PS2 has a shitload: GTA3, GT3, EQ, previous PS1 classics.

      XBox doesn't have one single game that interests me (other than those that are on PS2 obviously).

      I don't see the need for it.

    2. Re:Killer Apps by stubear · · Score: 2

      Star Wars: Kinghts of the Old Republic does. It's a RPG developed by Bioware and based on the Neverwinter Nights engine, due out this fall or winter.

      As for Halo not being a GTA3, you're right. These are two wholy different genres of game. Halo is a FPS whild GTA3 is a racing game. However, Rallisport Challenge was just released and this game competes with GTA3 quite nicely, and in fact has been praised by some game reviewers as being better than GTA3 (though only slightly by some).

      It's all personal preference really. I thought Munches Oddeyssee was a great game. I have been playing Halo on and off since I bought the game despite my beating it numerous times. I'm going back and trying the two hardest levels. I'm waiting anxiously for Morrowind to be released as well as Baldur's Gate. Don't forget that Doom 3 will be, to the console market anyway, exclusive to the xbox and there is a good possibility that Quake 4 will be as well. I'm pretty excited about these games myself but I know others who are fans of the console games might not be. Keep in mind that Everquest is going to require the sale of an add-on piece of hardware. The xbox comes with an ethernet port built in so building up a stable of multiplayer online games will be a lot easier for Microsoft.

      I wouldn't read too much into these sales figures yet. Everyone knew the xbox was going to be a tough sell and the fact that Microsoft didn't meet high er expectations they set for themselves doesn't spell the end for this console.

    3. Re:Killer Apps by G-funk · · Score: 3, Funny

      Uh gta3 is a racing game like quake 3 is a running simulator. I think you were thinking of gt3 ;-)

      --
      Send lawyers, guns, and money!
    4. Re:Killer Apps by DrXym · · Score: 2
      I played Halo and thought it was pretty boring. Trying to play a first person shooting using your thumb isn't fun.


      I'm sure the XBox is technologically superior but as as the Saturn found out to its disadvantage, that's only half the story. People want good games. The Playstation has good games and plenty of bargain bin oldies to boot. It doesn't help either that the PS2 is cheaper than an X-Box.

    5. Re:Killer Apps by barawn · · Score: 2

      Maybe, maybe not. Still hasn't been confirmed for X-Box or GameCube, and my guess is that Square may end up passing on the X-Box in favor of the GameCube, as while it said it was "interested" in the X-Box, it doesn't seem that thrilled about it (that and it does most of its business in Japan, which doesn't give a rat's ass about the X-Box). FFXI will probably show up on the GC, probably to people's surprise. Developers say that the GC is a breeze to work with, and Square does already have a development team (or is it an external group? I'm confused) working on GC software, so they'll probably just dump the port of FFXI in their laps.

      FFXI also is not garnering that much support from the typical FF fanbase. FFXII is PS2 exclusive.

      The cute thing is that Microsoft can't be the "second boy" to Sony and survive, because Nintendo's got that position solid, since it will make oodles of money from first party games. So Nintendo sticks in the game, and the remaining fight is between X-Box and PS2, and Microsoft really has been tending to get the "dregs" of PS2 games. It's got a few good ones, but a LOT of ports. Checking out xbox.ign.com, X-box exclusives number about maybe 10? Probably a few more, and here's the downfall: most of them are realllly bad. Since PS2 has a ton of games out, PS2 therefore has a LOT more exclusives, and while the percentage of "exclusive good to exclusive suck" is probably the same, the PS2's just got more.

      I dunno. The console market's never been able to maintain 3 competitors: Nintendo's not going away, and I think Sony's got a nice stranglehold as well, so I think Microsoft needs to do a bit more work. It can't just put a console out there and say "hey, we're Microsoft."

  14. Once Again the Lesson by ackthpt · · Score: 4, Interesting
    Once again there's the lesson that someone with zilch-nada experience cannot expect success overnight, if at all, by barging into an established and competitive market. Sony's success wasn't immediate, either. If M$ wants to succeed then they must adopt the long view.

    So, will they decide it's not working and pull-out and leave those X-Box owners dangling (I.e. future Slashdot article titles, "Linux on the X-Box a Review of Distributions","New Life For Your Old XBox - Cheap Firewall", and the inevitable Jon Katz feature lamenting how we are not all playing our fathers' video game consoles anymore)

    --

    A feeling of having made the same mistake before: Deja Foobar
    1. Re:Once Again the Lesson by barawn · · Score: 2

      The Super Nintendo outsold the Genesis. It did EXTREMELY well. The Genesis started out well, but that's because it was competing against the NES. When the SNES came out, there was a tug-of-war for a long time, but then Sega attempted to one-up the SNES with peripherals which all failed miserably.

      There seems to be "regional effects" where people say "no one in my community had a SNES" and "no one in my community had a Genesis" but if you look at the sales numbers, the SNES won by a long shot.
      (I'm guessing you came from a Genesis community, especially with the Dreamcast fandom, though the DC was a great console)

      Nintendo slipped from first place with the N64, not with the Super Nintendo.

      Anyway, Sega's main problem was that they ditched consoles too quickly (as in, WELL before the console was dead). If Microsoft follows in its previous behavior (who the hell ever heard of Microsoft Windows 2.0?) they're going to have a hard time in the console market. I liked Sega. I own a Genesis, and want to pick up a Saturn and Dreamcast. But Sega had corporate problems, and I think Microsoft does too. Sony's riding strong - it could still fail, as it's never had a "push comes to shove" situation yet. Nintendo's fine - it's already had its 'push come to shove' with the N64, and it proved developer's faith correct when it didn't abandon it, constantly pushed, and really drove sales of the system with a few key games.

      MS needs to stop thinking of itself as a console manufacturer and start thinking as a game manufacturer. It was kindof destined to lose at that price point, but if they really support the XBox thick and thin, and try to rally a fanbase, they could displace Sony. They will never kill Nintendo, though - it's already shown that it knows how to survive not-phenomenally-popular consoles.

    2. Re:Once Again the Lesson by rseuhs · · Score: 2
      Yeah, we have seen in the past, all of the times that Microsoft tried to enter a market, failed miserably, and left the market forever.

      Well, like Windows/PPC, Windows/Mips, Windows/Alpha, MS Bob, the Otto project, the proprietary MSN....

    3. Re:Once Again the Lesson by DNS-and-BIND · · Score: 2

      If MS fails, they arrange it so their product is the only choice availible, by tying it to their other products (Office, IE). Don't fool yourself into thinking MS engages in wasteful old-style Macy's-vs-Gimbel's type competition.

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
  15. Umm? by Spankophile · · Score: 3, Insightful

    Don't knock it cuz it's MS. People knocked the PS1 because it was Sony ("what does Sony know about video game?")
    Don't knock it cuz it has less games right now. (PS1's launch was ass, as was PS2's).

    The PS2 is looking older and older all the time. Don't get me wrong, there are lots of fun games on the PS2, but they can't get by on near-flat-shaded cartoonish games forever.

    Halo has sold a million copies.
    That's all I need to know.

    1. Re:Umm? by ZaMoose · · Score: 2

      "they can't get by on near-flat-shaded cartoonish games forever."

      Have you played Metal Gear Solid 2 or Virtua Fighter 4? Hardly "cartoonish" games.

      I have yet to find a game that shows as much attention to detail as the tanker episode of MGS2. The "shell" levels are a different matter, though.

      Oops, did I just feed a troll?

      --
      I wish I had a kryptonite cross, because then you could keep Dracula and Superman away.
    2. Re:Umm? by mickeyreznor · · Score: 4, Insightful

      but they can't get by on near-flat-shaded cartoonish games forever.

      If they are damn good games, they sure as hell can.

    3. Re:Umm? by jgerman · · Score: 2

      I think the detail remains. I was floored when, upon suprising a guard (and myself) in first person view in the shell, I popped off a round. It hit the radio as he was calling for backup. the radio started sparking and sputtering, the guard looked at it, shook it and threw it away. I'd say that's pretty good attention to detail throughout. Just out of curiosity, what makes the tanker episode better in your opinion? They feel pretty much the same to me.

      --
      I'm the big fish in the big pond bitch.
    4. Re:Umm? by analog_line · · Score: 5, Interesting

      You obviously haven't been paying attention to recent gaming history, have you?

      "near-flat-shaded cartoonish games" made the PSOne the most popular console ever. The crappy PSX chewed up and swallowed the Dreamcast (which when in the right hands can push pixels at least as well as the launch PS2 games did) and would've done so to the N64 if the Mario, Zelda, and Pokemon franchises hadn't kept it hanging on for dear life. Both of those systems have _far_ superior graphics, and both fell before the PSX.

      Even games don't make the console. The Dreamcast had at least twice the number of games released in the US in its 1.5 year run before the death announcement than the N64 had when it was released in 1996. It's got some of the best games I've ever played. Skies, of Arcadia, Armada, Shenmue, Jet Set Radio, the playable Jedi Power Battles, Resident Evil: Code Veronica, Sonic Adventure 1 & 2. More and more DC games get ported and sequeled on other systems all the time. Yet somehow it didn't survive.

      Image makes or breaks systems. Image killed the Dreamcast because of the "power" of a system that wasn't even out for more than a year after the DC's release. Image is what's giving Microsoft's Xbox some serious problems, because alot people just despise Microsoft, and while they may feel that they can't get away from them on the PC, they can sure as hell not give them any more money.

      There's one or two Xbox titles I'd want to play. Ones that would normally get me to buy the system, but I'm not doing it because it's Microsoft, and I'm trying to take a stand. No it won't bring them down. Sony and Nintento aren't wonderful by any means, I have no illusions about this. It's just where I feel can have the most impact on preventing Microsoft from extending their defacto monopoly. And from what I can see it's working pretty well.

      The day Microsoft announces that the Xbox is dead, I'll buy a used one and some games, but not before then.

    5. Re:Umm? by ZaMoose · · Score: 2

      That detail is available throughout the game, true, but that's a symptom of the guards' interactions with the environment.

      The tanker featured many areas, such as the bar, the galley, the engine room, the holds, the exterior (with the best simulation of rain effects in a game, yet, IMNSHO) etc, most of which featured a higher level of detail than any of the shell "levels". The breakable bottles and ice tub in the bar, the pots and pans in the galley, the magazines in the crew lounge, etc. screamed attention to detail.

      How many times did you find yourself sprinting across a rust-colored walkway, making your way from strut to strut? How many supply rooms were there?

      I simply didn't see the extra details (so apparent on the tanker) present in the shell levels.

      Plus, you play as Raiden. Grrrr. I want an expansion/correction that lets me play Snake's part. Give me Mr. Gruff over Whiny Farmboy any day.

      --
      I wish I had a kryptonite cross, because then you could keep Dracula and Superman away.
  16. Still everything to play for by sh0rtie · · Score: 2

    this seems to be turning into the war of formats like the betamax vs VHS debate, while betamax was superior to VHS in terms of quality VHS won the battle due to more "software" being available for it, this seems to be ringing true with the X-Box vs PS2 but then its still early days and M$ have a good history of supporting developers with their products unlike Sony who prosecute and seek out anyone who even remotly comes near to improving their products.

  17. Gord! Acts of Gord! by Konster · · Score: 5, Funny
    The Gord speaketh about such, and I generally agree with his words.

    Plus, his site is a classic.

  18. Re:Correct me if I am wrong by ShadeEagle · · Score: 2, Informative

    Yes. Nearly every console loses money. It's the licencing for the software that makes the company money.

  19. Re:Market Saturation? by NoMoreNicksLeft · · Score: 2

    All of them. Still trying to find an atari jaguar, myself...

  20. It's so damn *expensive*! by Chainsaw · · Score: 4, Interesting

    If you look at the prices in Sweden, you can get your X-Box for 4700 SKR (remove last digit to get US dollars). You get a Playstation 2 for 1200 SKR less, and automatically gain the possibility to play all of your old PS1 games. The much larger existing game base for the PS2, and the price, is dragging Microsoft down.

    --
    War is one of the most horrible things a human can be exposed to. And one of the worlds largest industries.
    1. Re:It's so damn *expensive*! by Hobbex · · Score: 2


      One fifth of the $470 is VAT (ah, the wonders of socialist life...), so the actual price is $376, with the 80 bucks being the typical European writeup.

  21. Gamecube? by gelfling · · Score: 2

    My kids think Gamecube is the cat's ass.

    1. Re:Gamecube? by tycage · · Score: 5, Funny

      My kids think Gamecube is the cat's ass.

      Help me out with the lingo here.

      Does this mean they like it, hate it, or just need a lesson in basic feline anatomy?

      --Ty

    2. Re:Gamecube? by d0n+quix0te · · Score: 3, Funny

      I assume cat's ass is slang for the dog's bollocks. You know-- the pups parts, the mutt's nuts and so on.

      Hope this helps ;)

    3. Re:Gamecube? by gelfling · · Score: 3, Informative

      The antithesis of the rat's ass - that is, er, rilly rilly kewl.

      You know, The Shiznatz!!!

    4. Re:Gamecube? by SpinyNorman · · Score: 2

      Err, then seeing as beer tasting like rat's piss is a bad thing, does that mean that beer tasting like cat's piss is good?!

    5. Re:Gamecube? by WasterDave · · Score: 2

      I think he means it's the mutts nuts. Y'know, the dogs bollocks.

      Dave

      --
      I write a blog now, you should be afraid.
  22. Microsoft will force it to stay afloat... by Blackwulf · · Score: 3, Interesting

    A retailer told me recently that Microsoft is gonna keep pumping money into the XBox just to keep it on store shelves for about 5 years or so. So, it won't go away like the Dreamcast did, it will just clutter up store shelves.

    My personal conspiriacy theory is that they ARE gonna take XBox's off the shelves and put in their PVR and other stuff to make XBox 2.0 the "ultimate convergence box" that was the big thing in 1998.

    1. Re:Microsoft will force it to stay afloat... by garcia · · Score: 2

      I would rather have two boxes than the XBoxPVR-all-inclusive.

      I am still fearing the day when Bill Gates wakes you up in the morning wanting to know if you slept well.

  23. Nintendo Fanboy Point of View by kisrael · · Score: 2

    It looked like the Xbox was trying to compete with PS2 headon, with relatively little to differentiate itself, except maybe Halo. While its 3rd party game selection is very healthy (especially compated to GameCube's meager trickle...though Sega Soccer Slam has lightened by view by a lot recently) it is having to try to build all its franchises from scratch, and doesn't have the stable of guaranteed gaming wonders that Nintendo provides for its faithful.

    But competing with the PS2 on its own turf? That's tough.

    --
    SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
  24. Style, Controls, & Titles by yaddayaddayadda · · Score: 2, Insightful

    1. The XBox doesn't look as "high tech" as the PS2. - Hillbillies don't care what's on the inside, c'mon this is America. 2. I have an XBox and the controllers are fscking huge. - Games are for kids. 3. Alright, I really doubt a majority of parents want their 10 yr old playing Halo. Where is microsoft's "Sonic the Hedgehog" or "Mario Bros."?

  25. Never fear by ch-chuck · · Score: 2

    They'll just bundle one in with every PC OS sold, the OS won't be able to function properly w/o one, and then it'll gradually take over everything, whether it's better or not, whether the consumer wants it or not. That worked with browsers, it's working with media, messaging and Internetworking; it'll work w/ consoles.

    Meanwhile, on another planet, the antitrust case plods on thru uncharted, meaningless and irrelevant billable lawyer hours under Msft's direction.

    The joys of closed source: you can commit any crime you want and they can't prove anything. WooHoo!!

    --
    try { do() || do_not(); } catch (JediException err) { yoda(err); }
  26. My preference on this issue by Smudgy · · Score: 2, Insightful

    As previous slashdot articles have mentioned, the selection of "cutting edge" games on PS2 is far superior to those on the X-box. Think about it. GT3, GTA3, MGS, etc., etc., etc. on PS2 (plus all the great PS1 games as another poster has mentioned). The only thing that makes me even want to consider an X-Box is Halo, and as it was originally going to be a PC/MAC title, my hope is that it will eventually be released for home computer.

    (The sad fact is that I haven't the funds for either unit, so this is really the opinion of a totally outside observer. Take with requisite salt allowance.)

  27. Re:Correct me if I am wrong by Troed · · Score: 3, Informative
    Nintendo has always made money on the hardware though, and still are with the Gamecube. They don't really care if they aren't #1 (like with the N64) - they still make loads of money.

  28. M$ Shot Own Foot by lysurgon · · Score: 4, Interesting

    Microsoft made some very big blunders with the Xbox, especially internationally. For instance, they didn't re-think their controller (already large for US hands) before releasing in Japan. The result was that they had a lot of angry small-handed customers for whom the system was almost unplayable. Talk about a rookie mistake.

    I actually worked at the Xbox-unleashed launch "party" in NYC, a weekend long game tourny/media happening at a swankish club. Sleeping with enemy, I know, but I needed the cash. It was the most forced/fake hooplah event I've ever been at. Most of the hardcore gamers (who were sleeping in shifts on the corner so as to have the best chance at winning the grand prize) trash talked the system when the M$ reps weren't around.

    Mostly they talked about how all the good games were already out for PS2 and about how the controller felt weird. Even though the X-box is supposed to have superior hardware, I havn't seen any remarkable difference between its graphics and the PS2/Gamecube. Unless they find some real innovative ways to exploit the hardware advantages (notably the presence of a Hard Drive) they're dead in the water. When it comes to consoles, to borrow from the Clintion-insider campaign slogan, "it's the games, stupid."

    1. Re:M$ Shot Own Foot by pjkacmar · · Score: 2, Informative

      And that's why they released a smaller controller in Japan? You might have missed previous mention of this.

      If you compare the same game on the PS2 and the Xbox, you can often tell that it looks better on the Xbox due to the Xbox's power.

    2. Re:M$ Shot Own Foot by lysurgon · · Score: 2

      And that's why they released a smaller controller in Japan?

      After consumer outcry. The fact that they didn't think of this in advance after even US customers were complaining about the controler ergonomics shows a serious lack of foresight.

      If you compare the same game on the PS2 and the Xbox, you can often tell that it looks better on the Xbox due to the Xbox's power.

      The difference is slight, and not enough in any of the cases I've seen to really affect the game experience. It's like the difference between the SNES and Sega Genesis. The SNES had more colors and more power, but most games that where available on both systems were functionally the same.

      Look, when your in the magnatude area of 10M polygons per second (or whatever ungodly number they're up to now) having 500,000 more or less really doesn't make a difference in terms of what is possible on a system. Sure you could make the environments and backgrounds just a little more real, but that kind of slight graphic edge doesn't open up any new gaming paradigms the way the leap from 16 to 32 bit consoles did.

      I think the more salient fronteers in console gaming are online play, immersive storyteling and advanced/interesting AI. The PS2 is on top of all three (everquest, squaresoft, and GTA3, respectively) and as far as I can tell, the X-box is not on top of any of them.

    3. Re:M$ Shot Own Foot by jgerman · · Score: 2

      Even established companies screw this up. The DC controllers blew, not necessarily size, but shape.

      --
      I'm the big fish in the big pond bitch.
    4. Re:M$ Shot Own Foot by damiangerous · · Score: 2, Insightful

      Even established companies screw this up. The DC controllers blew, not necessarily size, but shape.
      I find the DC controllers to be the most comfortable I've ever used. I absolutely despise the PS controller, it kills my left thumb after a little while.

    5. Re:M$ Shot Own Foot by Skuld-Chan · · Score: 2

      What are you talking about? I've seen the japanese xbox controllers - they are totally different.

  29. Drop the Price...Gain Market Share? by IronTek · · Score: 2, Interesting

    I think it's about time the X-Box had a price drop. Don't get me wrong. $300 for all the hardware in it is a pretty good deal...to a geek...but to the average buyer (i.e. some kid), he's going to get what his friends all have which, at this time, is the PS2. While it is early in the game for the X-Box to receive a price drop, I think it would be good for Microsoft in the longrun. Nevermind the fact that they'd have to eat more hardware costs sooner than they expected. If people are indeed buying more games than owners of PS2's, they can make it up in software. And as Sony has refused to lower the price on the PS2 (even though it's definitely time they did), this could give microsoft a clear lead, as the technically superior (not to mention a hellava lot easier to program for) X-Box would cost less, sell more, and give microsoft some much needed "street cred" in the video game department.

    ...or something.

    1. Re:Drop the Price...Gain Market Share? by erasmus_ · · Score: 2

      There are other ways to generate market interest besides price drops. While that is the option most consumers tend to support first, because it benefits us, I do not think it's likely that MS will do this. It's too early, as you said, after the launch, and a price drop would not address the more serious issues that MS might be facing. I know that they're handling the controller issue by releasing the smaller "S" controller in the NA market soon. As for the public acceptance, and game library size issues, I think those will tend to diminish if the console remains on the market through the next Christmas season.

      --
      Please subscribe to see the more insightful version of th
    2. Re:Drop the Price...Gain Market Share? by HiredMan · · Score: 2
      I think Sony hasn't dropped their prices because M$ will probably follow their lead. Sony's out-selling M$ now and with a 4million+ unit lead, why encourage sales of the XBox if Sony can make them tough it out?

      Sony 8million units, XBox 3million makes Sony the clear leader. But at $200 the market opens up:
      Sony 11million, 5million makes Sony the first among equals and dilutes the advantage of their already installed base.

      Besides - Sony's making money on each box while M$ is losing money on each sale. Why mess with that?
      If M$ was a regular competitor you could count on them NOT matching the drop the price because they'd probably be losing $200/unit. But we all know M$ is NOT a regular competitor.

      =tkk

    3. Re:Drop the Price...Gain Market Share? by ZaMoose · · Score: 2

      Ummmm, 8 million PS2s? They've sold more than 28 million worldwide. Or were you speaking of US sales?

      --
      I wish I had a kryptonite cross, because then you could keep Dracula and Superman away.
  30. The main reason for X-box sales slowdown... by jcoleman · · Score: 4, Insightful

    ...is a lack of high-quality games. I can count on one hand the number of X-box games that are worth the price. We always go back to Halo...the other games just can't measure up. When I buy a game system, I expect to have a decent game selection. X-box, when compared to PS2, just doesn't have that.

    1. Re:The main reason for X-box sales slowdown... by zCyl · · Score: 3, Insightful

      ..is a lack of high-quality games.

      Precisely. I contemplated which games I really wanted to play, saw that they were all on PS2, and then went out and bought a PS2. That's all it really comes down to for a game system.

    2. Re:The main reason for X-box sales slowdown... by shren · · Score: 2

      I can see why Halo might get the XBox rented a lot. I rented one to play through the game with a friend one long weekend. It was a lot of fun, but I don't miss Halo or have any other reason to rent one of the things.

      --
      Maybe the state's highest function is to grind out insoluble problems. (Zelazny, Hall of Mirrors)
    3. Re:The main reason for X-box sales slowdown... by startled · · Score: 2

      Which is also why it's premature to call the console dead. The PS2 also didn't launch as strongly as expected, despite the huge effort from Sony's hype machine. Why? All the launch titles sucked. Its launch titles were actually much weaker than the XBox's-- but initial console sales were stronger

      So, why is XBox doing worse with stronger launch titles? For one, people loved their Playstations, so they figured the PS2 would be good. Also, the competition was much weaker-- they killed the DC with hype alone, and launched in essentially an empty market. But perhaps most importantly, Sony had great developer relations built up from their time courting developers for the original PS. Coming into this brutal market now, the XBox has to build up a following from scratch. Nintendo will carve out a fanboy niche, but if it's anything like their "success" with the 64, no one else will care.

      So is it possible to topple Sony, or will they just continue on with PS3, PS4, PS5...? Actually, I think they'll founder with the next one. They're already getting somewhat arrogant with developer relations, and despite their recent attempts to be a bit nicer to fight off recent encroachments by Nintendo, people remember. Some of the bigger studios wouldn't have considered inking a deal with Nintendo or MS a year and a half ago-- but are now.

      Of course, for Sony to fall behind, they have to have a real challenge. Is Nintendo up to it? Hard to say-- their recent deals have been in the right direction, but the console itself is most certainly not (ugh). Is MS? Well, they've been persistent in the past. Whether this is a building experience or just a spectacular flop is too soon to say.

    4. Re:The main reason for X-box sales slowdown... by rseuhs · · Score: 2
      The PS2 also didn't launch as strongly as expected

      How can soldout-within-24-hours and sold for twice as much on ebay be "not as strongly as expected"?

      And Sony shipped also a lot more units on launch than MS.

    5. Re:The main reason for X-box sales slowdown... by startled · · Score: 2

      How can soldout-within-24-hours and sold for twice as much on ebay be "not as strongly as expected"?

      If you're talking about day one as launch, it was a totally botched launch-- they had production problems leading to a huge supply problems. Afterwards, both MS and Nintendo went on and on about how they weren't going to screw up day 1 like Sony. It's CW at this point.

      If you're talking about the first few months, sales slowed dramatically. The people not lucky enough to get an early one said, "great! I can get one now! Wait, what games can I play? Just my old ones? What was the big deal?". Sales picked up and got really strong once a few decent titles came out.

  31. 'weak'? Heh, you could say that. by iainl · · Score: 4, Interesting

    Givent that last week's numbers in Famitsu show that the X-Box is being outsold by the PSOne of all things, I think we can safely say that its Dead In Japan. A disappointing start in Europe has been compounded with the insider news that total European sales so far don't even match what the Gamecube preorders have managed yet with a month to release, and Microsoft really were looking at struggling by just on their US sales. Bad news there surely means a desperate price drop must be on the way.

    Its kind of a pity, actually - Halo really is very good indeed, and the launch titles generally are much better than what the PS2 saw in its first six months.

    --
    "I Know You Are But What Am I?"
    1. Re:'weak'? Heh, you could say that. by MeepMeep · · Score: 2, Insightful

      Looks like X-box is a one-trick pony (Halo). Is it a surprise that consumers are reluctant to drop $300 to play ONE good game when other consoles offer many more?

    2. Re:'weak'? Heh, you could say that. by decipher_saint · · Score: 2, Insightful

      I think the primary reason that the X-Box is not doing well in Japan is because of the lack of good quality RPGs, how many PSXs did Sony sell when Final Fantasy VII came out?

      --
      crazy dynamite monkey
    3. Re:'weak'? Heh, you could say that. by BJH · · Score: 2, Insightful

      No, the reason Xbox is not doing well in Japan is because Microsoft SCREWED UP.

      When the 'dosc grinder' problem came to light, MS's manner of handling it sucked. They:

      1) Denied that there was any problem with the Xbox.
      2) Then said that the grinder problem was a 'natural effect' of friction in the Xbox.
      3) Then said that only a very few users had experienced any problems.
      4) Then said that they would not accept requests for repair.
      5) Then said that they would accept requests for repair.
      6) Then they admitted they still did not know what the problem was.
      7) Then said they would assess whether or not any particular Xbox qualified for repair only after they received it.
      8) Then said that they would not announce any way to determine whether or not your Xbox had the problem, as this would lead to people 'damaging their Xbox deliberately and sending it in for repair in order to inconvenience Microsoft'.

      Comsidering that MS said before the launch that they knew the Japanese market was very sensitive to quality problems, their handling of the situation has been shockingly bad. No wonder it's not selling.

    4. Re:'weak'? Heh, you could say that. by ink · · Score: 2
      Its SOP in the console game, just like Nintendo and Rare, or Sony and Square.

      Then how come Square is targeting the Gamecube now? And Rare, well, they certainly are loyal to Nintendo -- even though the big N only owns 25% of them, everything they have going is headed for the GC and GBA. But, still, neither Sony nor Nintendo just bought them outright.

      Or, to put it another way, I'll believe you when Bungie releases something that targets the PS2 or some other non-Microsoft console.

      --
      The wheel is turning, but the hamster is dead.
    5. Re:'weak'? Heh, you could say that. by Juju · · Score: 2

      FYI, Square is going to release future FF title on the gamecube (and possibly PC and X-Box) so we are talking very different things here.

      Naughty dog would have been a better comparison, but I get the point. I just like to nag.

      --
      Black holes occur when God divides by zero.
    6. Re:'weak'? Heh, you could say that. by ink · · Score: 2

      Even that is a bad example. Psygnosis still made Wipeout for the PC and the N64. I highly doubt Bungie will be allowed to "leave the fold" now that they've been brought into Microsoft. Only time will tell, though.

      --
      The wheel is turning, but the hamster is dead.
  32. Too Soon by ViceClown · · Score: 2

    This is going to play out like other version 1 micrsoft products. Ok, this version aint blowing people away... or at least isn't selling as well as MS thinks it should. However, the gaming industry is worth $8 billion. Microsoft wants a chunk of that. They already invested a ton of money into getting it. Don't worry... the next XBox version will be better somehow... design, speed, size, etc. They won't quit now. It took awhile for WinCE to catch on but now we're on version 3 or 4 and it's starting to really heat up.

    --
    Have a Happy.
    1. Re:Too Soon by JTFritz · · Score: 2

      I agree with you Vice,

      Remember that no MS product is "mature" or "production ready" until v3.0 at the earliest. Even then it's still too early to claim it as mature because you need to install Service Pack 6.0b

  33. Makes sense to me by Dark+Paladin · · Score: 4, Informative

    Good original games on the Xbox: Halo, Dead or Alive 3 (Personally, I thought it was Dead or Alive 2 with a bad controller and no costumes, but that's me).

    Remade games for the Xbox that have been out for the Playstation 2 for at least 6 months: Genmu Onimusha, Silent Hill 2

    Good games for the Playstation 2: Maximo, Devil May Cry, Final Fantasy X, Metal Gear Solid 2, Grand Theft Auto 3, Rez, Etc.

    Advantage: Playstation 2

    Broadband support from Xbox:
    None, and details are unknown (expect something at E3, but the broadband support is suppose be rolled out June 2002.

    Broadband support from Sony:
    Ethernet/Modem kit that allows you to specify how to connect, Linux kit that lets you do just about anything you want (rip/play MP3's, connect to the Internet), Upcoming AOL support (Yes, AOL sucks, but that's still a damn lot of people)

    Advantage: Playstation 2

    Online games on the Xbox:
    Halo (need a router hack),
    Coming? Um...

    Online games from Playstation 2:
    Tony Hawk 3 (needs USB ethernet hack), Final Fantasy XI (will be supported by upcoming ethernet/hard drive kit), Everquest (same), Star Wars Galaxies (same)

    Advantage: Playstation 2

    Graphical ability:

    Xbox: Nvidia chip with Intel Processor, 64 MB RAM

    Playstation 2: Emotion chip, 8 MB RAM, "jaggies"

    Advantage: Xbox

    Storage system:

    Xbox: Hard drive

    Playstation 2: Expensive memory cards - it remains to be seen if upcoming hard drive upgrade will allow game saves/memory card copies to HDD. (Personally, I hope so).

    Advantage: Xbox

    DVD Playback:

    Xbox: Requires purchase of $20-$30 remote control.

    PS2: Remote control optional.

    Advantage: PS2

    Overall:

    PS2 has a bigger games library (not including PSOne games for backwards compatibility). It is "truly" online (USB ethernet) now, and will be supported native TCP/IP for broadband/PPP dialups with modem shortly. Major online games supported.

    What can Microsoft do:

    1. Drop price - this will only help sell more units.

    2. Better games - crucial. Too many games for the Xbox (Blood Wake) seem good ideas, but are terrible execution. MS would be good to go to developers making Xbox games, look at the "final release", then say "Great. Here's some more money - spend another 3 months polishing it so we don't have good games, we have great games."

    3. Strategic partners: I don't care what the fuck people say about "Square's making Final Fantasy for the Xbox", I don't believe it. I see some console support from the Japanese developers, but MS needs to do better. The big RPG for the Xbox is Morrowind - a winner to be sure - but it will hardly drive huge purchases since that game is coming out for the PC at the same time.

    The best thing MS could do is go to Sega and make a deal to remake games for the Xbox - Sakura Taisen (and bring it the hell to North America!), Panzer Dragoon Saga (which evidently a "sequel" is coming to the Xbox, but the original now would help jump start things). Perhaps even coming up with some sort of generic Sega Saturn emulator system and license it from Sega - this would give a bigger backlot of games.

    Either way, MS is still in a good position. They have cash. They've done well in North America up until now. Basically, all of the hard core gamer geeks have an Xbox, and now they need the "mainstream" to ditch their PS2's and go to the Xbox.

    Just remember the rule of Microsoft:

    Version 1.0: Sucks, Version 2.0: Sucks, Version 3.0: Works, Version 4.0: Sucks, pulled from market, never talked about, Version 5.0: Works well enough, and throwing money at people kicks others out of the market.

    Of course, I could be wrong about all of this.

    1. Re:Makes sense to me by thebruce · · Score: 3, Interesting

      Broadband support from Xbox:
      None, and details are unknown (expect something at E3, but the broadband support is suppose be rolled out June 2002.

      Broadband support from Sony:
      Ethernet/Modem kit that allows you to specify how to connect, Linux kit that lets you do just about anything you want (rip/play MP3's, connect to the Internet), Upcoming AOL support (Yes, AOL sucks, but that's still a damn lot of people)


      Holy cow are you uninformed. You marked the dvd remote as costing people $20-$30, but didn't mark the PS2 accessories as costing money.

      1. Xbox has a built-in ethernet port and card - ie once the online system is active, it's plug and play, and that has always been the plan. Broadband only, so no bottlenecks from slower modem users. Sony's plan wasn't broadband online gaming from the start.

      2. Online gaming - Halo, with a workaround, yes is playable online, but it was optimized for LAN, not 'net, so it's slower and not optimized for online. And you don't know of future online games? There are many, the most anticipated of course, being Unreal Championship. Microsoft is not stupid, and they will not begin an online system without massively good online games. PS2 will be rolling out their online system around the same time, but MS has much more experience with online communities and gaming.

      If you're a PS2 fan, you could say it's a tie for anything online related. But if you're realistic, Xbox has the lead in this area.

      3. Game support. Yes, PS2 may have more better games. And yes, PS2 has more games. Now consider the ratio of games to good games - Xbox comes out on top. When you compare two consoles where the difference is a full year, PS2 obviously will come out on top. You can't compare quantities in relation to time. PS2 has a larger fanbase, PS2 has more games, PS2 generally has a head start. With MS having a handicap of one year, it's doing far better than I personally, would expect. If you want to be objective, compare strating figures of both consoles. Compare the first month, or the first 3 months of the 2 systems. Xbox takes the lead here.

      FYI I couldn't care less that Xbox is made by Microsoft. Why do you think they barely advertise their name on their xbox ads? They know the tension and hatred so many have towards them. They want Xbox to succeed without relating it to the infamous software giant as much as possible. Take that as good or bad, I like Xbox because it's a great system, IMHO. Give MS time, and it'll end up just as big as PS2.

      All, great systems. PS2, Xbox, Gamecube. Just buy the one that has more games that you like. That's all it's about.

    2. Re:Makes sense to me by erasmus_ · · Score: 2

      Broadband support from Xbox:
      None, and details are unknown (expect something at E3, but the broadband support is suppose be rolled out June 2002.

      Broadband support from Sony:
      Ethernet/Modem kit that allows you to specify how to connect, Linux kit that lets you do just about anything you want (rip/play MP3's, connect to the Internet), Upcoming AOL support (Yes, AOL sucks, but that's still a damn lot of people)

      Advantage: Playstation 2


      Router hack? No online support? Sounds like sound research - from the Playstation Official Magazine that is. Xbox has hard drive and broadband _built-in_ and every single owner can play online already if they choose with GameSpy Arcade, which is not a hack but just a tunneling app. Playstation will require expensive add-on accessories that most users will choose not to buy, as historically add-ons are never bought by more than 5% of any console userbase.

      So, Xbox owners can already play Halo, Tony Hawk 2x and 3 online. Most of the games after the official online launch will have online capability, once again available to all owners. Star Wars Galaxies, one of the games that you've mentioned is already signed on to come out on Xbox as well, and should be huge. Please don't mask a biased opinion as an objective review covering all aspects.

      --
      Please subscribe to see the more insightful version of th
    3. Re:Makes sense to me by ZaMoose · · Score: 2

      but MS has much more experience with online communities and gaming.

      I couldn't let this one slip by. Ever heard of EverQuest? That's a Sony property, and it's headed to PS2.

      --
      I wish I had a kryptonite cross, because then you could keep Dracula and Superman away.
    4. Re:Makes sense to me by barawn · · Score: 2

      Can't count Morrowind, isn't it coming out the same time to PC? Same with Halo. So now what's left? DOA3 isn't that different from DOA2 - fans don't jump on me here, I know they're different, but they're not strikingly different to the common person.

      That leaves Jet Set Radio Future (I can't trust Sega that it'll remain on X-Box if it does well.. in any case, it really is a niche game), Project Gotham Racing (OK, decent, but again, I have a feeling that Microsoft will put it out on PC as well) and Rallisport Challenge (which... I think will stay on X-Box).

      You should note the pattern here - the main problem is that Microsoft isn't forcing exclusives to remain exclusive. You have to - completely. Otherwise people won't buy the console - they'll just hope that it gets ported to the console they have.

      I bought a PS1 because I knew FF7 was never going to come to my N64. I bought an N64 because I knew that Zelda 64 would never come to my Super Nintendo (obviously, but still, that was the implicit reason). I bought a PS2 because FFX would never come to my PS1 or N64. And I'll buy a GC because Zelda, Mario, Metroid (ooh metroid), and Eternal Darkness will never come to my PS2 (this is assuming those games don't suck. We'll see).

      The online stuff is OK, but Nintendo's right to keep online gaming at a safe distance - I don't think "online games" are the future killer app. I know too many gamers who don't play MMORPGs or online FPSs. They'll have a market, but I don't think it'll dominate the scene.

    5. Re:Makes sense to me by jgerman · · Score: 2

      Compare the ratio that's just stupid. The X-Box has what 10 games, maybe one is good? The PS@ has how many games? PS2 has more good games than the X-Box has games. The ratio doesn't matter. The number of good games does. Not to mention the greater the number of games, the more developers willing to delevope, and the greater the likelihood of another great game coming out.

      --
      I'm the big fish in the big pond bitch.
    6. Re:Makes sense to me by startled · · Score: 2

      You should note the pattern here - the main problem is that Microsoft isn't forcing exclusives to remain exclusive. You have to - completely. Otherwise people won't buy the console - they'll just hope that it gets ported to the console they have.

      Entirely, totally, completely wrong. You bought a PS1 for FF7? So did a lot of people, like me. Guess what-- it's out on the PC. GTA3 is out for the PC soon. Tony Hawk 3 is on the PC, and it looks great. They're basically complete ports. The hugest PS/PS2 games are on the PC.

      OTOH, Halo's supposedly going to be on the PC, but guess what-- not for a LONG time. And when (if) it ever comes, it might not even be the same game.

      Exclusives are not the problem. It's simply that right now, the PS2 has the largest library of high quality games of any of the 3 big consoles. XBox's library looks pitiful compared to it, and Cube's is downright pathetic. Do people buy on future potential of a console? Maybe not as much as people think-- PS2 started selling really well after its library got better (after weaker than expected sales when its library sucked), and XBox and Cube are a little weak despite their next-gen hardware. Most people buy based on what they can play today.

    7. Re:Makes sense to me by rho · · Score: 2
      3. Strategic partners: I don't care what the fuck people say about "Square's making Final Fantasy for the Xbox", I don't believe it. I see some console support from the Japanese developers, but MS needs to do better.

      Or, MS can dump a couple million in a Japanese animation studio and create a new genre title 100% owned by MS; think Pokemon. After 6-8 months of constant Japanese airplay, they release the game(s) exclusively for Xbox.

      We gaijin will tag along, assuming that anything anime is cool and good.

      Sony's greatest strength is their massive reach into all media: movies, music and video games. They can release a movie and have exclusive rights to the game as well, and toss in a coupon for a discount on Sony music.

      Nintendo has a hard-core base that will keep them going (plus several valuable properties, Mario and Pokemon--and they have Miyamoto), but they will never return to their 8-bit glory days. Sony is nearly unstoppable, but if anybody can take them on in a pissing match, MS has both the wallet and chutzpah.

      --
      Potato chips are a by-yourself food.
    8. Re:Makes sense to me by barawn · · Score: 2

      No, no, no (I have to keep up the pattern of asserting that your comments are completely wrong and mine are completely right... never can have a tiny bit of truth in someone else's comments, right?).

      No one KNEW that FF7 was coming out for PC when it was released - it was a shock to everyone (and it sold like junk, which is why Square abandoned the idea after FF8). GTA3 wasn't a system seller (it was a surprise). FFX isn't on PC (which was a system seller). None of the system sellers for the N64 was on PC.

      Halo, from the beginning, was supposed to be on PC. Is it taking a while? Yah. But the hype has died down, a LOT. The hype has jumped to other games. You sell systems on hype. That's the idea. Microsoft isn't generating any. That's the big worry. Why didn't Halo sell over 1 million copies (1 million, by the way, is pathetic for a system seller in this day and age)? Because people knew that it was coming out on PC, and some opted to wait. Whoops. Never should've done that, Microsoft.

      You don't really need to look at the PS2's system sellers - it doesn't need one nowadays. The buzz about the system is that it's the system that everyone has - like the PS1 was. This is the way things have been for a few years:

      Dominant system: sells itself. Not really a worry, people buy it because they know it's the system to get, and there are enough games out that people can get whatever they want. Why doesn't it need a system seller? Because if you have a multiplatform game, people still have to choose one system. And now, the "system to buy" is a PS2. It still HAS system sellers, but it doesn't need them.

      Secondary system: It needs a few games that it ALONE has for people to buy it. Given a choice, without knowing anything about the games, and forced to buy one, they'd buy the primary system. But they might by the secondary one if there's a game for it that they want, and it has a fair library of other games that they might buy. The secondary system probably won't be bought at full price (or at least, at the full price of the primary).

      Exclusives are EVERYTHING for a secondary system, and you can't be a primary system without being a secondary one. PS2 started out as a secondary system and it had system sellers at the time (which I don't know of... because they didn't interest me). Now, it's the primary. What was the primary at the time when the PS2 was introduced? The PS1. Definitely. (Actually, in my mind, Sony did what most people haven't been able to do before: launched a system as a "niche" system, and just slowly migrated people from the current primary system, the PS1).

      Think of it like this: Microsoft is trying to move the mountain by stretching its arms really wide and trying to lift. Every other console manufacturer knows that you have to find a handhold, and then you can try to move the mountain.

      Microsoft needs to find a niche - and to do that, it needs exclusive titles.

    9. Re:Makes sense to me by Odinson · · Score: 2
      "I couldn't let this one slip by. Ever heard of EverQuest? That's a Sony property, and it's headed to PS2."

      I do not run Windows. If I can connect a PS2 to my lan via ethernet (Linux served DHCP or static private NATed), I will buy one for Everquest. I am interested, but I refuse to buy and run Windows just for one particular game, when I have so many other choices.

      Two points...

    10. Re:Makes sense to me by ZaMoose · · Score: 2

      I'm not quite sure I see your point. I was replying to the original's "point" about M$ having more experience with online communities.

      I would say that EverQuest is a far more burgeoning community than any M$ has managed to create (bigger than The Zone, let alone Asheron's Call, Alliance, etc.). I made no point about subscribing to, owning, or playing EverQest, so I'm not entirely sure what point you were trying to make.

      --
      I wish I had a kryptonite cross, because then you could keep Dracula and Superman away.
    11. Re:Makes sense to me by scenic · · Score: 2
      These games may be coming out to a pc, but a lot of console gamers don't have pc's with good enough specs to play these games. Sure there is some overlap but the pc competes with Xbox much less than the ps2 does.

      Say what? Could you clarify why you believe that the pc competes more with the PS2 more directly than it does with the XBox?

      Your statement is counter to much of the evidence and informed speculation :-) out there. It's even illogical from your own post. If you assume one can play the same games, more or less, on both the XBox and a Windows PC, why own both?

      I'd be interested in hearing your logic.

      Sujal

      --

      politics, food, music, life: FatMixx

    12. Re:Makes sense to me by barawn · · Score: 2

      OK, I'll buy the GTA3 thing. I probably should've said "GTA3 wasn't intended to be a system seller" because if it had been, Sony probably would've tried to make it exclusive, and not on PC as well. But in another of my posts, I point out that the dominant console doesn't NEED system sellers (that is, games which only one console has and is a must have game) because if you have a whole slew of "must have games" on a bunch of platforms, you need to choose ONE platform to play it on, and in general, that's the dominant one.


      That, I agree with to an extent. That's what Nintendo's doing. Unfortunately, we see what that's done for them. It got them to the "handhold" point you referred to, which MS can still only hope for. But it certainly isn't enough-- they've been playing second fiddle to Sony for quite some time, and will continue to do so, having squandered any advantage gained by having the dominant console twice in a row.


      Microsoft doesn't even understand the mountain, which is the problem. :)

      I don't think it's Nintendo's choice right now. I think Sony will stay a leader so long as it doesn't screw up. See, it's a self-supporting position: people make games for your console first, and then people buy your console because it has the better games.

      Take a look at how Sony became the market leader - Nintendo screwed up. They alienated large portions of the developers because of a game format change (cart to CD), and subsequently a huge game base developed for the Sony PlayStation that didn't exist for the SNES, and when they went to the N64, the games didn't come with them. At that point, everyone knows that the PS1 is dominant, and develops for it, and boom, Sony's got a market lead.

      So the only way MS is going to win here is if Sony AND Nintendo screw up, and I think I know how they're hoping to do it - online gaming (the XBox is ready for broadband already - the others need adapters). The problem is that I don't think it's going to be as huge as Microsoft thinks it will be, and even if it does, Sony (and Nintendo) can just suck it up and distribute a broadband adapter free in a game. They'd eat a huge loss, but they'd be back in the game.

      That, and there's another problem with that strategy - online gaming isn't a fundamental change, not unless every game suddenly loses single-player modes, which no one in their right mind would imagine.

      Nintendo already knows multiplayer gaming much better than Microsoft: the N64 was the first console with 4 standard controller ports, and 4-player games were common (and hella fun). If online gaming starts to become more and more common, you can bet that Nintendo will know first.

    13. Re:Makes sense to me by rhavyn · · Score: 2

      He didn't mark the PS2 DVD accessory as costing money because it's optional. The DVD capabilities of the PS2 work just fine without the remote.

    14. Re:Makes sense to me by Rakarra · · Score: 2
      Nintendo screwed up. They alienated large portions of the developers because of a game format change (cart to CD),

      Huh?? If I was a game developer, I'd be far more pissed off at Nintendo for sticking with those awful carts as long as they did. Using carts instead of CDs for the N64 was one of that platform's biggest shortcomings.

    15. Re:Makes sense to me by barawn · · Score: 2

      That's exactly what I said - they alienated large portions of the developers because they didn't follow the PSX's lead for the N64. Sorry if it sounded a little confusing.

      There's a good chance that the N64 would've taken the lead from the PSX had it been a CD based system. It also wouldn't've been the same system, so I wouldn't've gotten several kickass games, so, not sure which one is better. :)

    16. Re:Makes sense to me by Rakarra · · Score: 2
      That's exactly what I said - they alienated large portions of the developers because they didn't follow the PSX's lead for the N64. Sorry if it sounded a little confusing.

      Aaah.. I thought you meant the opposite.

      There's a good chance that the N64 would've taken the lead from the PSX had it been a CD based system. It also wouldn't've been the same system, so I wouldn't've gotten several kickass games, so, not sure which one is better. :)

      This was reportedly the reason that Square left Nintendo and produced Final Fantasy 7 for the PSX.. that along with Sony's willingness to give them more artistic freedom, at least in the American releases. Needless to say, having the Final Fantasy franchise switch to PSX (along with Square's other games) was a huge boost to Sony.

    17. Re:Makes sense to me by barawn · · Score: 2

      $300 will almost buy you a PC with better specs than the X-box. I know I could probably do it with $500, $400 I'd probably have to compromise a few things. In half a year or so, I could do it with $400 definitely. Right now I could almost definitely UPGRADE a recent (2-4 years) PC to X-box status with $300.

      As for online, here's the problem though: how many people are still playing Half-Life, a game that's what, 3 years old at this point? This is NOT what you want for a game system. You need to sell new games, keep games being sold, etc. to get money flowing in, because it takes a while for the system to be profitable.

      That being said, MS could probably work out a strategy to make online gameplay work, so whatever. But anyway, I don't know - I personally think single-player games will garner a LOT of the market and still drive things more than multiplayer online games. The highest selling PC games are still single player games (I think).

      I'd also like to point out that online games basically require a keyboard to be fun. The benefit is that you're playing against other people, rather than the computer, so communication, strategy become important. Keyboards will suck with a console (IMHO) - I'd just not bother.

    18. Re:Makes sense to me by barawn · · Score: 2

      He was saying that the X-Box and PS2 compete, not the PC competes with the PS2.

      My personal opinion is the X-Box and the PC are too similar for them NOT to compete - games aren't significantly different between the two (at least not yet) and thanks to Halo and a couple other of the really good games for X-Box, most people believe that games that come out for the X-Box will eventually come out for the PC. Most gamers will wait the few months if they KNOW it's coming out rather than plunk down $300.

      So I personally think the X-Box has more to worry about from PCs than it does from the PS2. That's what he was arguing with.

  34. the PS/2 has won by EnderWiggnz · · Score: 2

    go into an Electronics Boutique.

    Best Buy

    Circuit City

    anywhere that sells console games.

    compare the amount of shelf space dedicated to PS2/1 games compared to the X-Box.

    there's your winner, and i guarantee that its Sony's Playstation2 line, followed closely by the playstation1

    getting shelf space in stores is hard to do. retailers will only give shelf space to what sells.

    guess whats selling - the playstation games.

    --
    ... hi bingo ...
    1. Re:the PS/2 has won by EnderWiggnz · · Score: 2

      heres another article talking about the xbox, and how its "stagnant" and halo is the only decent game.

      xbox is going to be right up there with MS's other big flop, MS-BOB

      --
      ... hi bingo ...
  35. in other news... by llamalicious · · Score: 2

    Recent scientific research has shown that prolonged use of the X-Box can be hazardous to your health:

    The newly discovered problem usually begins with slight fluttering of the eyes and unconscious twitching of muscles in the forearm and hands.
    In most cases, the player begins to slow down and process commands sluggishly.
    If left untreated the player eventually becomes totally unresponsive, and may in fact keel over dead in front of the console.

    Doctors are naming this new disease BSS (Blue Screen Syndrome)

    Parents are urged to have their children tested for yearly for signs of BSS, or to purchase a PS2 which does not exhibit the same health damaging characteristics as the X-Box.

  36. Re:ps2 has the advantage... by jgerman · · Score: 2
    The games series argument is a weak one. X-Box got Oddworld, as well and several other established series. The problem is they took the Sega route. Too damn slow to get out quality games. Gamers are going to go for the system with the biggest library. Why? 1) It's more visible, 2) the probability of a great game is higher when the library is larger.


    I hope the Oddworld guys decide to re-qrite Munch's Odd. for PS2, I wanted to play it badly, but I refuse to buy an X-Box.

    --
    I'm the big fish in the big pond bitch.
  37. waiting for "backup" games? by Sarin · · Score: 2

    There's no mod-chip available for the xbox which let's you play "backup" games.
    Many people are waiting for this, a plus is that by the time this chip comes out the price might have been dropped.

    I'm not sure if such a chip will come, don't know how the copy-protection will work, but my guess is that it uses the same meganisms as the current pc games, which will probably mean that patched isos of games will soon be (or might already) be available on the net.

    I don't want to buy an xbox, because I think most Japanese software companies will exclusively make games for the Japanese consoles and face it they make the most original games most of the time, that's what a console is about.

  38. Only the first chapter by Alomex · · Score: 2

    Here's the whole story, as it usually unravels

    - Microsoft releases product to great hype.
    - Product is buggy and not very successful.
    - Competition and Microsoft haters at /. take great comfort from this fact.
    - Microsoft develops new version of product fixing most flaws.
    - Competition is taken by surprise by much improved version.
    - Competition starts losing ground rapidly to Microsoft.
    - Competition sues Microsoft for predatory practices.
    - Competition gets bought over by AOL.

  39. Re:like el reg says it's by PinkStainlessTail · · Score: 2
    Same thing is happening with UltimateTV. Big initial push, but just try to find mention of it in the advertising marketplace now.

    IIRC, UltimateTV has been officially discontinued. Conspiracy tyoes suggest that this is to keep the market clear for the HomeStation, MS' convergence box that is supposed to follow the X-Box.

    --
    "Slashdot is about legos and staplers." -Cmdr. Taco
  40. PS2 vs. X-Box: No contest by blankmange · · Score: 2, Interesting

    I bought the PS2 based on upcoming games and the backwards compatibility with PSX games. I waited until GT3 came out (THE game for the PS2) and have not been sorry, either with existing games or future ones. MS brings out the X-Box, promising new technology and new toys, but they also released it how long after PS2?? Given that much time, PS2 would have had a HD and other features built-in. And given the fact that MS loses money on each one, why is it still the most expensive console you can buy?? Existing consumer base + backwards compatibility + pricepoint + kewl games = PS2.... I guess we should really wait until the PS3 arrives and then compare apples and oranges again...

    --
    ...we are from the government - we are here to help...
  41. Re:XBox is clever, not powerfull by WildBeast · · Score: 2

    Is this a joke? I'm pretty sure you haven't compared them. Everyone knows that the XBox have the best graphics, it's a no-brainer.

  42. Article's kind of weak on details by flatrock · · Score: 2

    Sales in Japan haven't been bad. I don't think anyone is really surprised with that. Microsoft hoped to be able to sell well in Japan, but I doubt even they are surprised that sales are "disappointing".

    It's hard to tell if the slowing sales are a result of a slowing economy, or a preference for PS2.

    The interesting thing I saw was that retailers prefer PS2. I wonder why? Does it sell better? Do they get better margins on PS2 consoles and games? Are Sony's bundling agreements, or lack of them more attractive? Is SOny now better at getting the items distributed to retailers? Is Sony just an extablished name in this market, and retailers trust them more?

    The numbers I'd really like to see are sales volumes (quantity and revenues) for the games for each console. The PS2 console has been out longer, so volumes on consoles aren't as usefull of numbers as the volumes on games.

  43. MS cannot win this market using its usual tactics by Baki · · Score: 2

    Its usual tactics being leveraging their dominance in one area (desktop operating system) to conquer other markets.

    For general purpose software, there exists the "network effect": the need for compatability between operating system, computer hardware and applications makes that he who sets a (de facto) standard in one area (the operating system in this case) can easily dictate other areas as well.

    Game consoles are different (even more different than PDA's that still have to interface with general purpose computers): they are 'closed' boxes. A game console just plays the game, the console may have to talk to other consoles of the same brand (to enable network play) but no more. The user is not interested in what software is inside; all 'applications' are written specifically for the console and compatability to the rest of the world plays no role.

    Therefore, MSFT cannot play its usual game here. This makes me think that, even with massive investments, MSFT shall have a hard time to make a dent in this market. Why do so many people claim that with version 2 or 3 they get it right?

    MSFT just had luck in the operating system market but I have no reason to believe they can repeat they luck in a completely different market.

  44. And in other news, Novell dismissed NT 3.51... by sphealey · · Score: 2
    Microsoft never gives up. Never. (well, maybe with Xenix). They worked for 10 years to beat Novell. They won't quit on this due to one setback.

    sPh

    1. Re:And in other news, Novell dismissed NT 3.51... by Darth+RadaR · · Score: 2

      They worked for 10 years to beat Novell. They won't quit on this due to one setback.

      That makes me wonder if MS is gonna start getting heavy-handed with game programming companies in the same manner that they are with PC manufacturers. (i.e. Making contracts saying that they can make a game for X-box, but not make the game available for PS2, GC, etc.or MS will get pissy in some way with the game company.) MS does have the cash to make some sweet contracts to entice game makers to do that.

      --
      /*drunk.. fix later*/
    2. Re:And in other news, Novell dismissed NT 3.51... by White+Roses · · Score: 2

      They've already done that (Halo, Munch's Oddysee). Doesn't seem to have helped much. Besides, Halo isn't all it's cracked up to be.

      --
      Do not touch -Willie
  45. Opening numbers are meaningless... by NickV · · Score: 2

    Sega found that out the hard way. It's all about staying power and the games that will come out.

    Remember, the PS2 is already starting it's third generation of games, whereas both the X-Box and GC are starting to hit the second wave. Comparing first generation waves of both systems, I'd say the PS2 had NO killer apps (Grand Turismo is arguably the first real killer app for the PS2) whereas the Xbox came out of the door with one (Halo, which is arguably the best console game released to this day) and Nintendo had Rebel Assault.)

    The second XBox wave promises tons of games on my "to-buy list" including exclusives like Spiderman, World Series Baseball 2K2, Crazy Taxi 3, Morrowind (coming to the PC too), the Matrix, MGSX, and ToeJam & Earl.

    So the second xbox wave looks very good. The second GC wave also looks very good (a new mario, a new zelda, a new metroid and the resident evil remakes.)

    Finally, everyone expected the X-Box to bomb in Japan. It's the first time a non-japanese company is actually making a console, and the Japanese hvae a strong tendency to be loyal to products produced in their country by their mega-corps. Look at car penetration stats for the country and it'll prove my point right away.

    Besides, as ALWAYS has been the case (why don't analysts EVER remember?) it's not over till it's over. Remember how dominant the Genesis was even AFTER the SNES was out for a year? Remember who won that one?

    1. Re:Opening numbers are meaningless... by ZaMoose · · Score: 2

      SSX was a great game at launch time. Tekken Tag was pretty, as well. And anyone who tells you that Sky Odessy wasn't worth $50 (let alone the scant $15 it can be found at in places now) is smoking some serious industrial solvents.

      If, by "killer app", you mean "game that people will buy the console for, sight unseen", then yes, GT3 was probably the first of those (although Twisted Metal" Black could also qualify).

      MGSX is still a rumo(u)r. There's been no confirmation from anyone re: an XBox Metal Gear. Indications are that if there is one, Kojima won't play an active role in developing said game.

      As for Genesis vs. SNES, well, Genesis didn't have FF or Super Mario World, now did it?

      I think it speaks volumes about a game's quality when a handheld remake of a 10-year-old 16-bit game can garner innumerable praises.

      Now let's all hope that Super Mario Sunshine is a great game...

      --
      I wish I had a kryptonite cross, because then you could keep Dracula and Superman away.
    2. Re:Opening numbers are meaningless... by Keith+Russell · · Score: 2

      I hate it when people say this, but Mod Parent Up.

      I'm amazed by the number of /. readers, journalists*, and analysts (who are paid big bucks to understand this industry!) who have convienently forgotten that Sony had a head start of almost a year. I know MS bashing is the internet's National Pasttime, but at least pick on them for something they've actually done wrong.

      *: It's spelled "journalists", but it's pronounced "press-release-repeaters".

      --
      This sig intentionally left blank.
    3. Re:Opening numbers are meaningless... by stripes · · Score: 2
      Remember, the PS2 is already starting it's third generation of games, whereas both the X-Box and GC are starting to hit the second wave

      Wouldn't the X-Box being a game PC (with somewhat less RAM and disk space then normal) really be on like it's 37th generation of games? Halo which you quote as a 1st wave X-Box release was a PC game until late in it's life...

      Besides, as ALWAYS has been the case (why don't analysts EVER remember?) it's not over till it's over. Remember how dominant the Genesis was even AFTER the SNES was out for a year? Remember who won that one?

      Well that's true for sure.

    4. Re:Opening numbers are meaningless... by rseuhs · · Score: 2
      Sony had a head start of almost a year.

      True, but with Sony selling twice as many PS2s in US and 7 times as many in Japan, the gap widens.

      MS doesn't catch up, it falls behind.

    5. Re:Opening numbers are meaningless... by kubrick · · Score: 2

      It's the first time a non-japanese company is actually making a console

      Atari?

      --
      deus does not exist but if he does
  46. I understand that... by recursiv · · Score: 4, Funny

    my ex's box has been very popular recently.

    --
    I used to bulls-eye womp-rats in my pants
    1. Re:I understand that... by laserjet · · Score: 2

      couldn't you also refer to it as your eX-box?


      --
      Moon Macrosystems. Sun's biggest competitor.
    2. Re:I understand that... by recursiv · · Score: 2
      couldn't you also refer to it as your eX-box?

      Good point.

      --
      I used to bulls-eye womp-rats in my pants
  47. Re:cause your TV by ergo98 · · Score: 2, Interesting

    It's not even just that though : I've seen actual slowdowns in some of the demo games running at the local EBs (sidenote: Why is it that usually it's the garbage games that they have running as demos? Perhaps MS has an agreement where they'll give face time to the companies that made games, but these things are KILLING xbox sales. I have NEVER seen Halo, arguably the killer app current for the xbox, running on a demo station) in scenes that my home PC would wail through with ease at 1024x768 : Again I have to presume some gross programmer inefficiency because I know that technically the graphics subsystem is superior to mine, but it just isn't capitalized.

  48. Re:Correct me if I am wrong by WildBeast · · Score: 2

    yes, but if you buy two or more games with your XBox, then they've made a profit.

  49. Can I have some of that crack your smokin? by Frobozz0 · · Score: 2, Informative

    I agree that the launches of PS1 and PS2 were less than stellar, but they were decent. They weren't as bad as X-Box which has _no_ killer apps. None. Not a single one. Halo is getting there, but as usual Microsoft has no concept of branding... they have no lovable characters and no memorable ones. PS1/PS2 do.

    I dont' think the PS2's graphics are bad, either. I think they're amazing. I have a ton of games and have YET to be dissapointed. They're not flat at all. Don't know where you got that one. To be honest, it's really easy to push a lot of polygons to a measly 768 x 480 screen... it's what you do with those polys that counts. Game consoles, and computers, are sold primarily on the quality of the game which is a direct effect of the ability of the developers to use the hardware in an efficient and clever way. Don't count on Microsoft to be efficient and clever.

    You could always use the 800 pound gorilla arguement-- that Microsoft will eventually crush the competition. But allow me to retort. Microsoft has made several blunders lately and people are sick of them. They can see through it now and are considering other options. Additionally, Sony is a 900 pound gorilla and will monkey-stomp the competition into submission. Look at the memory stick. They STILL haven't given up on it.

    --
    "Politicians find new names for institutions which under old names have become odious to the people."
  50. Japan is anti-American by WildBeast · · Score: 2

    Obviously not many of you have been in Japan. The people in there don't like the US much and they'd prefer buying something made in Japan rather than in the US.

    Seems to me like console sales nowadays are pretty pathetic but I'm sure that a huge marketing campaign won't hurt any of the console makers.

    1. Re:Japan is anti-American by wass · · Score: 3, Insightful
      Obviously not many of you have been in Japan. The people in there don't like the US much and they'd prefer buying something made in Japan rather than in the US.

      I disagree ENTIRELY. Where were you in Japan? I spent several weeks there a few years ago, and was shown incredible hospitality by almost everyone I ran into. I stayed with a host family who was great, met many Japanese friends at the university I was studying at, and even met many friendly folks I ran into on the streets.

      The American group I was with also visited a junior high school, and the kids were all over us, many wanting autographs of their new American friends. Sometimes a few of us Americans would be standing on a street corner, and a bus of Japense schoolkids would drive by, and they'd all wave at us, almost like we were rockstars or something.

      It was a somewhat strange, but really cool experience, and I learned ALOT by watching the hospitality the Japense (both our hosts and strangers) showed us. So, anyway, my experience with Japan has been entirely contrary to yours, and I didn't see much anti-American sentiment at all.

      FYI, I was in Kitakyushu (the northernmost part of Kyushu, the southernmost island). When we went to Tokyo at the end of the trip, the hospitality seemed somewhat less warm, but it was definitely not anti-American.

      --

      make world, not war

    2. Re:Japan is anti-American by jgerman · · Score: 2

      Yeah, not to mention their media, styles, and trends are heavily american influenced. I doubt very much that they hate us. It's not France for christ's sake.

      --
      I'm the big fish in the big pond bitch.
    3. Re:Japan is anti-American by Dr.Dubious+DDQ · · Score: 2
      Look at how quickly they absorb american music, food, literature and movies.

      Not to mention LANGUAGE. Buy or rent some Anime' sometime with the original Japanese language track...and listen for how many English words and phrases pop up in the speech...

    4. Re:Japan is anti-American by WildBeast · · Score: 2

      Actually the XBox is a pretty good system. It's the most powerfull one as of yet.

      And it's not failing. Japan is only one market.

    5. Re:Japan is anti-American by Leto-II · · Score: 2, Insightful

      You missed the point entirely. It's not that they don't like US citizens, but that they don't like US companies if there is a Japanese company in the same market. Hell, my Japanese friends didn't even like Japanese companies who had too many of their products manufactured outside of Japan.

      The Japanese in general think much more highly of Japanese companies than foreign companies. If you didn't see this during your time in Japan you must be quite oblivious to your surroundings...

      --
      Do not anger the worm.
  51. XBox started out in the hole by Boone^ · · Score: 5, Interesting

    Let's see... PS2 came out in a virtual next-gen void. DC was winding down, publishers wanted to go with the known commodity, Playstation's follow-on. So, PS2 started selling with major problems, but the desire for a box was so great that they were the de facto "buy" recommendation.

    XBox started with PS2 having 1 year lead and another top console, the Gamecube, a week away from launch.

    Consoles are crowded now. It's been proven over and over that the XBox has superior visuals and audio (if only for the fact that it's 18 months newer than the PS2) but it's in a fight for growth with the Gamecube against the PS2. A huge head-start is never easy to compete with, but it isn't a reason to write off the underdog.

    If you were to replace "Playstation 2" with "Windows", and replace "XBox" with "Linux", this thread would have 1200 comments all stating how just because Windows sells more doesn't mean it's better. But, when MS is the underdog, /. tastes blood in the water and moves in for the kill. Let's be objective!

    (I like to think of myself as objective, but I do own an XBox and 6 games, so I may be biased)

    1. Re:XBox started out in the hole by Scrameustache · · Score: 2

      Let's see... PS2 came out in a virtual next-gen void. DC was winding down, publishers wanted to go with the known commodity, Playstation's follow-on. [...]
      XBox started with PS2 having 1 year lead and another top console, the Gamecube, a week away from launch.


      Ok, so, when the DreamCast was a year ahead of the PS2, it was "winding down", but when the same situation is described with the PS2 and the Xbox, its a PS2 adavantage?
      And when talking about the known commodity, the fact that the Xbox is basically a PC ina Box doesn't give it an advantage over the complicated "Emotion Engine + 2 other weird chips" of the Sony machine?

      A huge head-start is never easy to compete with, but it isn't a reason to write off the underdog
      Oh dear god! Did you just refer to Microsoft as the underdog?

      If you were to replace "Playstation 2" with "Windows", and replace "XBox" with "Linux"
      Yeah, because Linux and Windows sell to the same market and has the same pricetag...

      (I like to think of myself as objective, but I do own an XBox and 6 games, so I may be biased)
      :) At least you know you're biased.

      And about the superior visuals and audio:
      Visuals: Kinda, yeah, a tiny little bit. If you have both images next to each other and you take time to compare, a trained eye can see that the textures (especially "wet" reflective textures) are a tad better on the Xbox and that it gets less jagegd contour lines...but to my dad, there is NO difference whatsoever.
      Sound: Well, seing as about 99.99999% (wild estimate/wishfull gess) of people are hooking the sound with the RCA cables direct in the TV, the better 5.1 support ins't that impressive. Yeah, the Xbox has true 5.1 sound in-game and the PS2 only supports 5.1 for movies and cut-scenes, but like you said, Xbox had a whole year to work on it and "do better" than the damned competition.

      The thing is, to tech heads, the Xbox is a bit superior, to normal consumers (normal as in clueless), the Xbox is the same except that its bigger, heavier, uglier, and makes you pay extra $$$ for DVD playback.

      Ya know, people actually think about where they are gonna put that box when they get back home, the small PS2 fits snugly in most places (I swear they measured the average empty space in people's TV and audio-video furnniture before designing it, it just fits too nicely), the Xbox is actually bigger than most DVD players and VCR.
      Its the little things...
      And don't forget the freaking controller...man that Box's controller is a BEAST! Its freakin' huge! The PS2 controller is very ergonomic, very comfy.

      Ok...I'm done ranting now...I just disagreed :)
      (Oh, and I'm biased too: I have a PS2 and 2 games)

      --

      You can't take the sky from me...

    2. Re:XBox started out in the hole by cheekymonkey_68 · · Score: 2

      You're right that /.'s are knocking the XBOX because its Microsoft and they want to see it fail.

      But there is a genuinely good chance it will fail.

      Sony won't fail, and historically there has only been room for two console competitors.

      So who would you bet you're money against Nintento or Microsoft ?

      Microsoft have too many things against them, for starters:

      . The failure of MSX Microsofts last serious attempt at a home entertainment system

      . Public worry over the reliability of the XBOX (Problems in Japan with faulty drives, and reported crashes haven't helped)

      . Microsoft are heavily relying on marketing to push the XBOX and both Nintendo and Sony have huge cash reserves

      . Little 3rd party support (Halo seems to be the only really decent game, and that got that through buying Bungie)

      . The XBOX is seriously lacking good games, games sell consoles, not technical superiority

      . The XBOX is way overpriced

      . Microsoft is politically unpopular outside the US (Notice how sales are only really holding up in America)

      Don't forget Microsoft failed before the XBOX with the MSX home computer.

      They had the backing of major Japanese companies and still failed miserably.

      Worse he was beaten by Sir Clive Sinclair, who although an electronics genius was lousy at marketing.

      CS's rival Timex/Sinclair Spectrums were even made out of McDonnel Douglas cast off chips!

    3. Re:XBox started out in the hole by erasmus_ · · Score: 3, Interesting

      Xbox is the same except that its bigger, heavier, uglier, and makes you pay extra $$$ for DVD playback.

      People just love repeating the statement about Xbox costing extra. Just once more, let's go over this.

      What's the primary purpose of a game console? To play games.

      What's the usual thing to do when one plays a game? Save your progress.

      Which system comes built-in with next to unlimited storage for saved games (hard drive)? Xbox

      Which system requires you to buy a memory card (bringing it to the same price as Xbox with DVD playback)? PS2

      So, did MS make the right choice in including storage instead of DVD playback with the system? I guess that depends if you see the primary function of your game console as a DVD unit or a game station. I think you can tell by this post where I stand.

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    4. Re:XBox started out in the hole by Boone^ · · Score: 2

      Xbox is the same price as the PS2, and comes with ethernet and a hard drive. I'd say you get more for your money.

      Halo's good, so is DoA3, as is Rallisport Challenge, a couple of NASCAR games, and EA's entire sports lineup. There's plenty of good games. I think you mean good "proprietary" games like the ones Sony pays developers to only make for the PS2.

      Reported Crashes? Those were isolated demo boxes in small, cramped spaces. Have any crashed since? If you can't back up your statements, you're just spreading FUD.

      Microsoft has $38 Billion dollars sitting in the bank. How's that for reserves? Nintendo is probably the only "little guy" in this fight. Sony is the largest consumer electronics company in the world, and Microsoft is a dominant player in the software industry.

      Why won't Sony fail? If you can succeed, you can fail. Enron was flying high a year ago. So was Andersen. They went down for other reasons, but it illustrates that a company that's on top stays there.

    5. Re:XBox started out in the hole by Boone^ · · Score: 2
      Sony had their PS2 marketing machine firing on all 8 cylinders for at least 8-12 months for their successful release (wasn't it mired with product shortages and hardware failures?). That's why the DC sales were winding down, everyone was expecting the world from the makers of the Playstation 1.

      the fact that the Xbox is basically a PC ina Box
      Again, what makes the XBox a PC? Can you word process on it? Can you install an IRC client? Can you crack RC5 keys? How is the XBox a general purpose PC?

      Did you just refer to Microsoft as the underdog?
      Considering PS2 has a huge console market presence with past success and a 12 months under their belt, and the XBox is barely 6 months old... yes, the XBox is an underdog in the Console Industry.

      Sound/Visuals: I happen to use the SVideo AV Pack, with the optical cable running to a DD/DTS receiver. Guess I'm in a small minority.

      Size/Weight: Yes, it's big. Yes it's heavy. But my entertainment center hasn't bitched at me yet. Good thing there's 10 foot cords on the controllers so I don't have to move the box out whenever I wish to enjoy a game.

      DVD: Don't most people own real DVD players anyway? From what I've read on newsgroups, you get what you pay for when playing DD movies on the PS2 considering it cuts out a few times a movie (Saving Private Ryan is one example I can remember). Also, how enjoyable is it using a corded gamepad to control video playback? I thought that kind of a thing went out in the early 1970's when IR and RF was invented *cough*. XBox made me pony up $30 for the DVD playback. I'm guessing you $bought$ a DVD remote for your PS2, unless they were free.

      Little things: Yes, the controller is bigger than a PS2's controller. It's actually nice to use. It fits my hand well, much like Microsoft's Explorer mouse lets me rest my entire hand on it. PS2's controller is smaller, but don't confuse small with ergonomic. My hands would always hurt after a marathon PS1 session with the dual shock controller. The shoulder buttons weren't at a nice angle.

    6. Re:XBox started out in the hole by Boone^ · · Score: 2

      I wasn't referring to cost, I was referring to popularity. Don't get me wrong, I have a Linux partition at home and do all of my hardware simulations on Linux boxen at work, so I do use Linux. It has its good/bad points.

      But hey, if you'd like to talk cost... Linux is Free, Windows isn't. Why is Windows still more popular by such a *huge* margin? Your argument doesn't work.

    7. Re:XBox started out in the hole by cheekymonkey_68 · · Score: 2

      Ah I've only seen the price in Europe, perhaps you get a better deal. Here in the UK the XBOX is nearly double the price of the PS2.

      As far as consoles go I'm personally biased towards Nintendo, as I like Nintendo's own brand games and RARE games (used to be UPTG)

      Yeah you're right a lot of Sony games are proprietary thats just normal business in the console market, they have a huge catalogue of good PS1 games and PS2 games. Oh wait you expected me to say something like Ps2's not open source ?

      Before I go on, I was not spouting Anti Microsoft FUD, I've used Macs, Windows, Dos, Amiga, Solaris,HP-UX's enough to compare systems.

      Ok I hate Microsoft as much as the next guy, the reason being is that I have had to use crappy Microsoft software at various emplyers since the 80's so I have had 'the Microsoft experience' first hand.

      On the desktop Microsoft allways favours feature bloat before fixing existing problems (If you've used Word since its inception you'd know what I mean), they're marketing guys may say their focusing on security and stability now but I'll only believe it when I see it.

      Microsoft is dominant in the Pc market.
      But in earlier history Microsoft tried entering the home entertainment market when they backed 2 MSX launches and they died a horrible death.

      First Microsoft 'MSX', then 'MSX2' then the XBOX, history could repeat itself. I've seen MSX's before and they were crappy and unreliable.

      In defense of Microsoft they have PUBLISHED some decent software but its almost inevitably software they have bought either directly or by buying the company concerned (HALO by Bungie, Dos,Excel, Visio etc)

      Ok the PS2 has dropped in price because of the XBOX and Gamecube lauch but its still selling massively.

      As for the rest of the comments...

      I wouldn't write Nintendo off, as they have huge cash reserves and were even posting profits still on the N64 last year when it was supposedly dying.

      Nintendo could survive off Pokemon and Mario alone, without all their 3rd party support for the gamecube I don't think Microsoft is really worrying them.

      Sony won't fail as they're bigger than Microsoft and have the all import support of the major software developers. Sure they could fail but its very unlikely....maybe for PS3 as historically there is no stable console market leader for long.

      Its funny you mention Enron, they were posting huge profits through creative accounting...kinda similar to Microsoft really ,where they count share issues to employees as income!

      As soon as the city starts loosing faith in Microsoft, and their share price plummets they will have a mass exodus of staff as most of their developers rely on share options for their income.

      Remember when evryone bought big blue and the business world thought IBM was invincible, you don't see many IBM Pc's being bought now.

      IBM was the PC, then Microsoft took over the direction of the Pc market, don't think they are invulnerable just because they're Microsoft.

      The real question should be why can't Microsoft fail ?

      They mainly suceed now soley because of inertia and they're huge cash reserves, but they seem to be falling into the trap of trying to extend into too many markets and lack confidence about their core products (remember when office was supposed to move to subscription only)

    8. Re:XBox started out in the hole by Scrameustache · · Score: 2

      the fact that the Xbox is basically a PC ina Box
      Again, what makes the XBox a PC? Can you word process on it? Can you install an IRC client? Can you crack RC5 keys? How is the XBox a general purpose PC?


      Its not a "general purpose" PC, but according to game developers I've spoken to, its a breeze to program for Xbox because you devellop on a PC and the Xbox's hardware is almost the same. I'm talking about the difference between the Xbox's PC-like hardware and the PS2's special, unique hardware.


      Size/Weight: Yes, it's big. Yes it's heavy. But my entertainment center hasn't bitched at me yet. Good thing there's 10 foot cords on the controllers so I don't have to move the box out whenever I wish to enjoy a game.


      I like to take my console to play at friend's house...


      DVD: Don't most people own real DVD players anyway?


      Nope.

      From what I've read on newsgroups, you get what you pay for when playing DD movies on the PS2 considering it cuts out a few times a movie (Saving Private Ryan is one example I can remember).

      Well, IGN had started a list about that... I don't think they're very serious about it though...anyway, I personally have only had trouble with one movie, and even "real" DVD players have their bad moments.
      And it also applies to the Xbox, so shaddup.

      Also, how enjoyable is it using a corded gamepad to control video playback? I thought that kind of a thing went out in the early 1970's when IR and RF was invented *cough*. XBox made me pony up $30 for the DVD playback. I'm guessing you $bought$ a DVD remote for your PS2, unless they were free.

      Its very enjoyable, thank you very much.
      You're guessing wrong. I already have the controller on my couch full-time, duh! Why would I want to buy a battery-eating remote. Maybe you need your phallic remote in your hand when you watch a movie, but personally, after I've pressed play, I'm set. Anything else I need to do I can do with the controller. If I wanted a remote, I could have one, and I'm not limited to the Sony controller, I got cheaper 2nd-3rd party choices. I cannot believe that people could possibly say that being FORCED to buy a remote is better than being given the choice. What kind of brainwashing did they put you through? Sheesh

      My hands would always hurt after a marathon PS1 session with the dual shock controller

      Well, how shocking! You used the controller for a marathon, and your hands hurt? Wow!

      --

      You can't take the sky from me...

    9. Re:XBox started out in the hole by erasmus_ · · Score: 2

      I don't know how you came around to characterizing my original post as "hysterical", but whatever. I wasn't originally planning on buying a memory card, but ended up doing so eventually, but it wasn't required. As for DVD playback, I ended up investing in that the same day as the console, in order to have another DVD player. All my post was saying is that given the base $300 cost, both Sony and MS made certain choices as to what include and not include in the system. MS included features that make games easier to save, while PS2 included movie playback, which led to many people in Japan buying the console for the sole purpose of playing movies (if anyone remembers the PS2 launch), and none of those people made a dime for Sony. I'll stand by my statement.

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    10. Re:XBox started out in the hole by perky · · Score: 2
      who likes to take their memory card over to their friends' houses with the game to show them what's up?


      who wants to remove their X-Box hard drive to take it up the road?

      --
      "The new wave is not value-added; it's garbage-subtracted" - Esther Dyson, Dec 1994
    11. Re:XBox started out in the hole by Boone^ · · Score: 2

      Try and buy the GPU that nvidia put in the xbox. I'm betting you can't, since it's a 80% geforce3 and 20% geforce4.

      Does that qualify as "special" and "unique"? The chipset isn't the same as the PC's nforce either. Doesn't that make it special?

  52. Re:Correct me if I am wrong by HiredMan · · Score: 2
    yes, but if you buy two or more games with your XBox, then they've made a profit.

    How does that work? Most estimates put M$s loss at about $100 a box.
    Even assuming that the games you buy are released by M$ directly they still have other costs associated with that money and they have pay-outs to the game's creators. (I doubt Bungie did Halo for a flat fee.)

    That, and the fact that there are only two decent games for the XBox put them a long way from turning a profit on a per box basis... Maybe if you bought a console, a remote, a second controller, a service plan, and 2 games, but not until then.

    =tkk

  53. Re:ps2 has the advantage... by jgerman · · Score: 2

    I'd say it's established. I was pissed when I found out the put the next one on the X-Box rather than PS2 like they originally planned. Quirky or not, it's definitely one of the greatest games ever. Of course, comparing anything to FF is pointless. As far as MGS, personally I'd rather play Oddworld, but I'll have to wait for a PC port I guess.

    --
    I'm the big fish in the big pond bitch.
  54. Lies, damn lies, and statistics by Matey-O · · Score: 2

    For every Xbox is failing news item I've seen, I've seen one that says expectations are being met or exceeded. While it's great fun to chat about it at the watercooler, I guess we won't really know until Xbox DVD's start showing up for $.50 at garage sales. At which point I'll buy every game I can find.

    (yeah, I bought an Xbox, I'm biased. :P )

    How much of the sales dropping off is related to the time of year? I've notice a TON of game development still continuing: www.activexbox.com

    --
    "Draco dormiens nunquam titillandus."
  55. Re:XBox is clever, not powerfull by WildBeast · · Score: 2

    You probably have some kind of visual deficiency. Have you played DOA3, PGR, Halo, Wreckless?

  56. Re:Correct me if I am wrong by WildBeast · · Score: 2

    I don't know but that's what I remember them saying. They hoped that on average, people will buy 2.5 games so they can make a profit.

  57. Re:What about Game cube? by barawn · · Score: 2

    Not at all. It's just that Microsoft isn't competing with Nintendo.

    How can that be, you ask? They're in the same market!

    Yes, but the market is all about games, right? Whoever makes the games, gets the market. Nintendo makes games MUCH better than Microsoft, and so it can carry the GC on its own. In addition, though, GC grabbed up a couple of exclusive franchises which will also keep it floating: Resident Evil, for instance.

    The main reason that X-Box and PS2 are competing is they basically have all the same games. PS2 games get ported for other systems, in general (save Sony's games, and Microsoft's games) so if you look at the reason for buying each system, you have to ignore the "common" games: doing so basically leaves you with the exclusive games, and in this category, Nintendo's fine, so it doesn't really have to worry about X-Box or PS2 (and the numbers support this - the GCN is doing really well in Japan, much better than the X-Box, and it's doing well in the US, though a little slower than the X-Box, though that'll probably pick up later in the year after E3 when the high-profile GCN games start kicking it hard) - Sony's fine, as people have more faith in the PS2 than a newcomer. That's really the kicker - Microsoft wanted to compete with Nintendo - it can't. It has to compete with Sony first, as it's catering to Sony's market, not Nintendo's - and it's not doing a good job fighting Sony.

  58. What does Japan have to like about XBox? by LionKimbro · · Score: 2

    A bunch of U.S. games? The Japanese aren't into that. They like cute games and manga comic styles. I remember reading the creator of OddWorld saying something like, "We can't sell this game in Japan; No matter how you market it, you can't get around the fact that he's a green slime lizard with his mouth sewn shut! We put billboards everywhere- not a sale."

    As far as I can tell, the Japanese don't really like our style of games (big big big monster trucks and skateboarders). And they've already infiltrated our culture with their games and style, which is, basically, Anime. Final Fantasy & Mario.

    Who wants an X-Box, an oversized machine with gigantic controllers that basically runs trash US games? Maybe some 133t sk4ter d00dz or quake fanatics, but not the Japanese.

    (This post generalizes. There are of course exceptions. But for the most part, I believe that this explanations holds true. =^_^=)

  59. Xbox needs good games.... by wdavies · · Score: 2

    I'm so jealous I can't play those gorgeous PS2 games my friends have.

    As someone else said, its pretty much just HALO thats the gotcha game. I'm invited to a HALO developer party tonight, so maybe I'll see something new :-)

    I've played (rented) Onimusha, and that sucked,

    DoA3 wasn't that compelling,

    Gotham was ok, but something isn't right about it,

    JSRF - fun for 2 levels, but then it got boring,

    The Legend of Black Kat -- hmm, now this one's childish, but kind of fun - seems like a N64 type of game. Hack/Slash, Yo-ho-ho and a bottle of rum.

    Maybe I should crack open Munch's Odyssey.

    Winton

  60. What about the PS2 Launch? by MediaBoy77 · · Score: 2, Insightful

    Don't forget, the PS2 had a pretty meager launch itself. Massive unit shortages, which was probably fine, because there weren't any great games to go with it.

    Of this list of launch titles, how many are you still playing?

    In comparison, Halo is a much stronger game than any of those, and will have a much longer shelf life.

    More Xbox games are in the pipe, and they will get better. (If you haven't checked out JSRF and RalliSport Challenge, go do it now. Both blew my mind away, not to mention blowing away anything I've seen on the PS2.)

    1. Re:What about the PS2 Launch? by erasmus_ · · Score: 2

      Well put, but of course everyone does forget this. Now that it's much much later, and a few killer games have come out for PS2, every PS2 owner forgot the initial problems, which is of course natural. The Xbox had a great launch line-up, and will continue to get better games. Meanwhile, as you point out, most of those PS2 launch titles are now in obscurity (well with the possible exception of Ridge Racer). I'm a fan, but I was honestly getting a little worried reading all these doom predictions, so I was glad to come across your optimism. I have meant to buy Rallisport Challenge, and definitely will when I beat JSRF, which is an absolutely incredible game.

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  61. Captain Obvious to the rescue! by DohDamit · · Score: 2
    Rather than talk out my ass about developer kits and return on investment expectations, I'll just go with what I actually know: what are the ways people get consoles, and who gets the advantage with each approach.
    • Mom buys it for you for Christmas, and you are under thirteen years of age.
      She goes to Walmart or Target, and looks at the game demo's. The X-box looks like a computer game, complete with its killer application being an ultra-violent FPS. Mom keeps going. The PS2 has a crapload of *board games, with people falling on concrete. Pass. The Gamecube has a cartoon. Mom picks up a Gamecube.
    • Mom buys it for you for Christmas, and you are over thirteen years of age.
      Mom buys you what you ask for. You probably already have a PS1. Thus, you probably ask for a PS2.
    • You are poor, but want a new console.
      You don't care about internet connectivity, because 50 bucks a month is beer money for the same period. You are either going to pick up a gamecube because it's nintendo and you're a fanboy, or you'll go with the PS2 because its sony and you're a fanboy. Poor people don't take chances on new consoles.
    • You have every goddamn console before and you want the new ones. Everyone wins, you buy all three.
    • You are a PC gamer. You have a HDTV and a kickass stereo setup. You hear that the X-Box is the only one that doesn't look like shit on your set up. You buy the X-Box. You buy PS2 when you hear your friends talk about GT3.
    • You aren't rich, but you like consoles. You don't want to pay extra for the priviledge of playing DVD's. You buy a PS2 to serve as new console and a DVD player.
    Is it any surprise that all the computer gamers have already bought their X-box? Come on now.
  62. What's so great about Halo? by scenic · · Score: 4, Informative
    My girlfriend just bought an XBox (and already owned a PS2, as do I). We just started playing Halo together on it, and plan on taking our game online as soon as we get decent at the game. I was curious, though, to ask people what the big fuss is over Halo.

    Before you take this as a reflexive anti-XBox rant from a PS2 owner, it's not. I really like the XBox controller, because it's designed for adult hands (like mine). It's comfortable, and difficult to mis-hit buttons. I also like Halo and am looking forward to playing it online.

    That being said, I'm not sure I understand the big to do about Halo. I'm still early in Halo, to be honest. Having played Tribes 2, Halo looks like a scaled back version of that game. The central concepts are the same, i.e. teamwork, first-person shooter (FPS), good graphics, variety of weaponry, vehicles. The differences, IMHO, definitely lean in favor of Tribes.

    For one thing, it looks like you have to fight to score. In Tribes 2 (T2) you can fight and capture the flag (or whatever the objective is), but you can also have non-combatant roles, like repairing turrets/defenses, repairing teamates (medic), set up defensive structures, etc. You get points for repairing bases that people destroy. Vehicles have non-combatant positions (this is similar in Halo).

    I really enjoyed T2 when I played regularly (I'm on a counterstrike kick right now), and it still ranks as one of the best games out there in my mind. The teamplay possibilities were incredible. Also, the map sizes, some of which were large enough to give you elbow room with 40 people playing, were incredible.

    I like Halo, but not enough to give it very high ratings. The graphics are nicer than most, it's got very nice controls (unique, too), and it's definitely got a good pace to it. But it's basically Unreal + some neat teamwork feature. What am I missing?

    Anyway, I would love to hear opinions from others that have played both, especially those that have played Halo more than I have (I'm only partway through the cooperative missions).

    Sujal

    --

    politics, food, music, life: FatMixx

    1. Re:What's so great about Halo? by btellier · · Score: 2

      I think it gets high points for being the first FPS for a console that didn't suck. I bought Q3 and it was _terrible_, just as DOOM was when I bought it for the n64. Tribes2 is a computer game, and benefits from having a mouse and keyboard for controls, not to mention $1000 worth of hardware behind it. Sure, it's not as good as CounterStrike or Tribes2, but if you want a FPS on your console it's the clear leader of the pack.

    2. Re:What's so great about Halo? by Guitarzan · · Score: 2, Insightful

      Actually Goldeneye (N64) was easily the first console FPS that didn't suck.

    3. Re:What's so great about Halo? by scenic · · Score: 2
      I'd be curious to know what percentage of XBox owners are in (or not in) the PC Gaming market...

      I thought of your point when writing this (and in discussing this with my office mates). It's a compelling point, but makes me wonder if the games do cross over to the PC. I mean, one of the selling points for the XBox is DX8 being the same, more or less, on both platforms.

      Does the licensing agreement that Microsoft signs with game developers specifically stipulate that you can't develop for the PC also in the general case? or just for specific titles (such as Halo)?.

      If this is true (And others have brought up these points, too), Microsoft may be it's own biggest competitor.

      I do agree, however, that Halo is the best FPS i've seen for a console, so that could explain it.

      Sujal

      --

      politics, food, music, life: FatMixx

    4. Re:What's so great about Halo? by Sid+Meier's+username · · Score: 2, Insightful

      Exactly. And Perfect Dark was the second (and still the best).

    5. Re:What's so great about Halo? by ivan256 · · Score: 2

      Sorry, but the first FPS for a console that didn't suck was Goldeneye for N64.

    6. Re:What's so great about Halo? by Traa · · Score: 2, Insightful

      I mostly agree with your view of Halo. Interesting that you are the first I see to compare Halo to Tribes2 (very good comparison too).

      Here are some of the things I thought of Halo after completing the game:
      - The 3D graphics ARE actually a notch up from anything out there. This said, you have to be a bit of an expert in the field of real time 3D computer graphics to notice some of the details. Besides it's original textures most surfaces are bumpmapped, glossmapped and have detail-textures. There are a lot of environment mapped surfaces. Most or all of the texturing is Trilinear (not sure, maybee even anisotropic filtered). The graphical models are very detailed, curved surfaces (quite a lot) are actually curved enought to not notice the individual polygons. The level of detail models are done really well, I could not see any popping (landscape popping is the one thing that still annoys me in Tribes2).
      None of this is new, but Halo is the first game that truely implements all these techniques to create a visually very pleasing environment.
      - The physics engine is pretty sweet, check out the movie "Warthog Jump"
      - Biggest frustration with the game: the controler. Not the size of it, I actually like it quite a bit. It's just that, as an avid PC-FPS player I neeeed a mouse. About 3/4 into halo I finaly felt fully comfortable with the controler. NOTE: If you have to play with a controler (and you do) then the X-Box controler and the way it was set up is probably the best you can do.
      - Minor frustration with the game: I suspect that the level designers where pushed to finish the game and had to revert to cut-and-paste to get some of the levels done. Like so many other gamers I would have probably preferred the game being shorter over the repetetiveness of a few areas (not that many really).

      So what is the big deal about Halo? Simple, it is a great FPS with very good graphics and very reasonable game play...on a console! Thats a first.

      My conclusion: FPS and console don't mix to well...but since I couldn't get Halo for the PC yet I was happy to play it on my X-Box.

      Traa-[CE]

    7. Re:What's so great about Halo? by Skuld-Chan · · Score: 2

      I noticed halo visually got better and better as it went on. There were some scenes for instance that I audibly said "wow".

      The game also drags on a bit - I mean after a while you are literally running through levels just to get through them.

  63. Here's one for ya. by Timmeh · · Score: 2, Interesting
    Jet Set Radio Future is THE REASON to own an X-Box. I've owned a PS2 for about 6 months and I've played and finished what I think to be the 6 or 7 best games on the PS2. I have to say that quality games are seriously lacking on X-Box. My brother bought Halo and Munch's Odessey first thing. Halo was boring in my opinion and Munch was ok, if not a little formulaic.

    But like, three weeks ago me and my bro each went halfway on Jet Set Radio Future and we can't get enough of it. Great gameplay, beautiful graphics, and tons to play. We've averaged about 26-27 hours of playtime, well worth the $50 price tag. It's absolutely gorgeous and there is only occasional slow down.

    It may be slow going but X-Box will catch up as soon as it has more A+ titles like JSRF.

  64. Games Are For Kids? by citizenc · · Score: 2

    Oh, my friend, how wrong you are. Let me explain.

    I'm a gamer, and a professional one at that. I love games. I play them every single day, be it a PC title, or PS2, or Xbox, or whatever. In fact, I run a website devoted to the stuff, and get paid EXCELLENT money to do it.

    I conducted a survey a while back on said site and the average age of the visitor was between 18 and 27 years of age -- college students. I don't know any 13 year olds who are going for a BSC at Harvard. =)

    1. Re:Games Are For Kids? by kubrick · · Score: 2

      I conducted a survey a while back on said site and the average age of the visitor was between 18 and 27 years of age -- college students. I don't know any 13 year olds who are going for a BSC at Harvard. =)

      Yeah, but I know a lot of 13-year olds who are prepared to lie in online surveys :)

      --
      deus does not exist but if he does
  65. Re:Xbox Price Cut by hattig · · Score: 2
    If Microsoft cut the price of the XBox to $199, then their loss per box would double, assuming it is already $100 at $299.

    If Microsoft get $10 per game sold, then that would mean an XBox owner needing to buy 20 games over 3 years just to make back the loss.

    I doubt that most XBox owners will buy more than 5 games a year to be honest - sure you will get the few game-a-month people, but they will not make up for the majority who will only buy the mostest bestest games available.

    Microsoft cannot afford to cut the price of the XBox any further until product costs drop as well. Expect to see the XBox selling for $249 this Christmas, against $199 PS2's and $149 Gamecubes. Except the latter two will be at the break-even price or less from the start, so all game sales will be profit, whereas the XBox will still be being sold at a loss.

    Sure, when the XBox II comes out with XBox compatibility then things will get interesting. That is 3 years away though - consumers will not like a console being upgraded every 2 years!

  66. Dont you think this whole post is skewed? by HanzoSan · · Score: 2

    Xbox hasnt even been out a year yet.
    Gamecube isnt even listed

    How are we going to have a winner right now? Lets ask this question in a couple of years, I predict gamecube will come out on top.

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    If you use Linux, please help development of Autopac
  67. No Gamecubee?! by HanzoSan · · Score: 3

    I expect Gamecube to actually have victory,
    so far it has the best games, the cheapest price, and the best graphics

    its not even listed?!

    Zelda, Pokemon, Mario, all of these games will be huge, and then theres the adult games too
    Gamecube is a very good system, sold equally well to Xbox and PS2, and sold well in Japan

    I think this is premature, but next year we should ask this question again.

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    1. Re:No Gamecubee?! by Melantha_Bacchae · · Score: 4, Informative

      HanzoSan wrote:

      > I expect Gamecube to actually have victory,
      > so far it has the best games, the cheapest
      > price, and the best graphics
      >
      > its not even listed?!

      Don't worry, help is on the way! Godzilla and Mothra noted that the little Gamecube was going up against nasty old Microsoft and convinced a dozen of their friends and enemies to lend a hand. The help will come this fall (November?) in the form of "Godzilla Destroy All Monsters Melee". Unlike most Godzilla games, this one is made by a US company (working with Toho to get it right), and will have a global release. Gamespot and others have screenshots.

      This game alone will cause me to buy a Gamecube. :)

      What happens when you embrace and extend Godzilla? Nuclear heartburn!
      See "Godzilla 2000" (released in Japan as "Godzilla 2000 Millenium") for details.

  68. XBox isn't dead yet... by rseuhs · · Score: 2
    ... but it won't take very long.

    A 2 year old design (Playstation 2) is selling more than 7 times as many hardware as XBox in Japan, more than twice as much in USA and sales figures are so bad in Europe that Microsoft doesn't even release numbers. (Retailers slashed the price for an XBox by 80 Euros in the first 2 days! And they still didn't sell. Now a lot of stores don't even bother to display the XBox anymore, it's already dead in Europe.)

    I always said that XBox has no chance but the "Microsoft is so great and strong" pro-MS folk were so busy praising it and the "Microsoft is so evil and strong" anti-MS folk were so busy whining about Microsoft "monopolizing the next market" (LOL), that nobody listened.

    I also submitted several stories to slashdot, but slashdot refuses stories that question the invincibility of Microsoft.

  69. The key to X-Box sales... by BigJimSlade · · Score: 2

    ...is obviously Slashdot. And somebody hacking it. How many units do you think they'll ship when somebody figures out how to put linux on the damn thing?

    Don't forget, it's already networked (insert Beowulf cluster joke here)

  70. X-Box thoughts... by LunchingFriar · · Score: 2, Insightful
    Well, here's the thing...

    The X-Box hasn't been around very long. The games just aren't there for it (yet). I haven't bought one primarily for that reason. The PS2, on the other hand, has been out over a year. It does have several games out (although none have compelled me to purchase one as of yet; I'm not a big fan of Japanese-style console games). The main reasons the PS2 sold so many units were brand recognition and compatibility with the PS1. If you'll recall, when the PS2 first came out (and probably the first six months or so afterwards), there were hardly and PS2-native games that people wanted--people mostly played PS1 titles on their new PS2s. The X-Box doesn't have the luxury of being compatible with an older console system, and the games aren't there yet.

    I *want* to buy an X-Box, but I'm not going to part with $300+ if there aren't any games available for it that I can't live without. I think the X-Box hardware is vastly superior to any of the other consoles currently available, and I think that it has the potential to bring a new level of depth and complexity to console games that previously existed only on PC games. (Whether it will ever fulfill that potential is another matter.)

    Bottom line: people buy consoles for the games. When the games are there for the X-Box, people will buy the consoles.

  71. Because by DapperDan · · Score: 4, Interesting

    Some of us wait for the games to come out before we buy the system.

  72. Re:Correct me if I am wrong by rseuhs · · Score: 2
    The funny thing is that they are losing money on XBox-games, too.

    For example Halo has been delayed for over a year and it would have been a 100% hit on the PC-gaming market.

    Now you can estimate how much it costs to keep a developer team on it for one year (unnecessarily) and how much money they miss because it's released so late on PC.

    No way they are going to get that back with XBox software sales. No way.

  73. Oh I feel your pain... by clump · · Score: 4, Funny

    My ex-girlfriend hooked up with more girls than I did after we split. Kinda cuts the self-esteem in half.

    1. Re:Oh I feel your pain... by ethereal · · Score: 2, Funny

      Lou Diamond Phillips, is that you?

      --

      Your right to not believe: Americans United for Separation of Church and

    2. Re:Oh I feel your pain... by aminorex · · Score: 2

      Since girl-girl is so sweet, you should feel
      honored to have been considered worthy of a
      daliance in the first place.

      --
      -I like my women like I like my tea: green-
  74. Re:Correct me if I am wrong by rseuhs · · Score: 2
    Contrary to common belief, once you get into millions of units, it doesn't get any cheaper.

    The fact that AMD makes cheaper and better chips than Intel is the proof.

    The PS2 chip (Emotion Engine) was sold about 25 million times, Celerons maybe 100 million times. But actually, XBox is using a hybrid Pentium/Celeron, so PS2 is actually moving more chips.

  75. Jet Set Radio future. by autopr0n · · Score: 3, Insightful

    Personaly, I like to think of it like buying a $400 dedicated jet-set radio future machine :). I really didn't want an Xbox, and I still don't. The thing is just ugly (and they were not kidding about the controller).

    If you ask me, I think microsoft totaly missed their target market. Rather then going after adults, they targeted 14 year old boys who want to think that they are adults. Everything about the system is gaudy. From the adds to the controler (wtf is up with the giant X logo on the controler?)

    Anyway I have a test to study for.

    --
    autopr0n is like, down and stuff.
  76. Good point - The PS2 has pretty dull hardware by @madeus · · Score: 2, Interesting

    PS2 games certainly look rusty compared to the X box. I have held off buying a PS2 because in reality they weren't all that much better than Dreamcasts (which came out 2 years ealier and was great).

    The PS One was great and ahead of the game, but the PS 2 wasa meger upgrade put next to the Dreamcast, and in part only had such a 'wow' factor because the Dreamcast was so poorly marketed that not many people saw it (and partly because they went off Sega after the Mega CD & 32x fiasco and the whipping the Saturn got at the hands of the PS One - which was because Sega made a primarily 2D console where as Sony looked ahead and focused on 3D performance).

    If you've seen Dead or Alive 2 on the Dreamcast and on the PS 2 - and noticed how much better is on the Dreamcast (really!), you'll know what I mean about the Dreamcast's great peformance.

    That doesn't mean the PS2 is consistantly always performs worse than the Dreamcast, just that it's not really much better (and as it's 2 years older, it *should* be). It's better on paper, but not to the extent that it can render games noticeably better than a Dreamcast as far as most people can tell it's not - which is the point.

    The X Box however looks really fantastically better HW wise, the only thing that puts me off is that it's Microsoft. They have obvious things like bump mapping (the PS2 really should have this IMO) and nicer looking filtering on textures (IMO) and certainly seem to be able to shift significantly more heavily textured polygons. The games, like Dead Or Alive 3, look really great to me.

    I would love to see GTA3 on the X Box, I think it would really trounce the PS version. This is true because, yes the X-Box is newer and so natrally should have the upper hand a little, but also because the PS2 is not all it should have been (bearning in mind how long it took to come out).

  77. Re:well... by rseuhs · · Score: 2
    This is exactly the kind of attitude that gives Microsoft an advantage in software. ("Let's buy it, it will be the standard", "don't assume it's a flop, give it another chance", "the next version will be better")

    No other company has this great kind of grass-roots marketing.

    And it's also ironic that most anti-MS folks don't realize how much they help Microsoft when they whine about monopolies.

    LET'S FACE IT:

    XBox is dead. It had it chance and blew it. And it won't come back because no gamer is going to make the same mistake again and shell out big bucks for a gaming console that might have no games a few months later. Game producers will not make the same mistake again and program games for a gaming console that might not have any new customers a few months down the road.

    Game over for Microsoft.

  78. Are you an idiot, or just a fucking retard? by Wakko+Warner · · Score: 2

    I'm so tired of anti-M$ cronies whining about how Xbox is an inferior system based on their mostly unfounded hatred of Microsoft. I don't think the PS2 is an entirely bad system, but for that same $300, you can get one hell of a better machine if you buy an Xbox instead.

    Yes, and people base their purchase on how many pixels a machine can push. Ask the average consumer what a pixel is, and they'll stare at you like a confused golden retriever.

    People buy consoles for the games, dimwit. People buy more PS2s than XBoxes because the PS2 has more and better games.

    Also, you don't need to spend $30 for what is essentially a glorified dongle to enable the thing to play DVDs.

    - A.P.

    --
    "Remember when the U.S. had a drug problem, and then we declared a War On Drugs, and now you can't buy drugs anymore?"
  79. Apples to oranges... by Ezrem · · Score: 3, Insightful

    You can't compare Halo sales to FFX sales, and you really shouldn't compare PS2 sales to XBox sales. I keep thinking this should be common sense but here are just a few reasons:

    First, to refute your example, the Final Fantasy games are a best selling series that have been around for 15+ years. Halo is a single game with nowhere near that amount of history behind it. Lots of hype, and quite a few more TV spots than I've seen for any Final Fantasy game, but that doesn't go anywhere near as far, IMO.

    Second, to be honest it's pointless from either perspective to compare current PS2 and XBox sales. If they'd had anywhere near the same launch date it would be an entirely different story, but the fact is they didn't. The PS2 has been on the market for well over a year longer than the XBox. How many XBoxes have been produced and purchased by consumers versus PS2's? When you probably have at least 5-6 times as many consoles in use as the competition, wouldn't it stand to reason that you'd sell about that many more copies of a (popular, well-hyped) new game?

    I definitely don't disagree with your argument that the XBox needs more than just Halo. (Rallisport Challenge ROCKS but that's beside the point.) Yes, there are a lot more "Must-have" titles for the PS2 right now. But how many of them were available within 5 months of launch? The absolute first I can remember for the PS2 was Gran Turismo 3, and that was nearly a year after launch.

    Bottom line, if the world were perfect and people wanted to compare PS2 to XBox, they'd need to compare PS2's library and sales figures from last year to XBox's from this year. Unfortunately the economy and consumer preferences (along with everything else on this planet) are in a constant state of flux.

    So let's make love, not war, and let Sony sell PS2's and Microsoft sell XBoxes. :-)

    1. Re:Apples to oranges... by zerocool^ · · Score: 2

      The absolute first I can remember for the PS2 was Gran Turismo 3, and that was nearly a year after launch.


      Tekken Tag was available the first day of the PS2 launch, and i still play it at least 5 hours a week. I know guys that have passed up sex for Tekken Tag. One guy i know has played over a thousand hours per character, in practice mode. (hi Jarrod).

      ~z

      --
      sig?
  80. Don't underestimate the Beast of Redmond by Infonaut · · Score: 2
    Based on replies I'm seeing in this discussion, a lot of people figure the X-Box is doomed to failure, just like UltimateTV, Bob, and Chrome. That's exactly the sort of attitude Microsoft wants its competitors to have.

    "Ha ha! Microsoft is screwing up! The big bad Beast of Redmond got into a market it knows nothing about!"

    This is different though. Microsoft regards this as a strategic endeavor. The X-Box is not just a game console, it's their point of attack in a war to secure dominance of your living room eyeballs. They already have your office eyeballs and your home office eyeballs (well, maybe not those of Slashdot readers, but most everyone else's). Now they want to make sure that when you turn on your TV or set-top box, it's to use Microsoft products.

    They're willing to spend money for a long time in order to make this happen.

    This is more than a game console. It's an economic battleground, and Microsoft donsn't give up easily.

    --
    Read the EFF's Fair Use FAQ
  81. Re:ports + gamecube by zerOnIne · · Score: 2

    have you *played* Super Smash Bros. Melee?? i'd definitely consider that a killer app for the cube, since that's what convinced me (and helped me convince my fiance) into buying one ... seriously, for our christmas presents to each other we split the cost of the cube, 2 controllers, a memory card, and melee ... excellent purchase, i might add... so, go find 3 friends and beat the living snott out of each other as lovable nintendo characters! :)

    --
    09
  82. Re:short and long of it by SuiteSisterMary · · Score: 2

    MGS and GTA3 are both headed for the Xbox, and I think virtua fighter 4 will wind up there eventually.

    --
    Vintage computer games and RPG books available. Email me if you're interested.
  83. Discountin by Martin+S. · · Score: 2

    ... since X-Box is slumping in Europe as well

    The biggest clue that I noted that the X-Box would fail was that it was being discounted even before launch, suggesting the pre-orders where nothing like expected.

    Whereas about 9months passed before the PS2 was discounted in UK stores.

  84. XBox has higher geek factor. by NetJunkie · · Score: 2

    Out of all the current consoles the XBox has the best features. Widescreen support, every game with Dolby digital, high definition support, Ethernet, and a hard drive. The PS2 has limited widescreen support and it can only do DD in cut scenes. The Cube has no DD support and no high definition.

    The PS2 has been out longer so the 2nd and 3rd gen games are out for it. Just wait for the later XBox games. The DD already makes a huge difference in some games. You haven't played Halo until you've done it on a big screen with a good sound system.

  85. Re:Correct me if I am wrong by MsGeek · · Score: 2

    It is exceedingly easy to port a game from Windows XP to XBox. Basically it's just another variation on the PC gaming platform...and one which has consistent hardware.

    The Linux kit for PS2 will NOT allow people to develop world-class games for the PS2. The Sony Linux layer is in a virtual machine, abstracted away from the real hardware. You'd be lucky to get XBill to run on Sony Linux, much less Tux Racer, much less anything that would compete with professionally written PS2 proggies. For that, you need Sony's pro dev kit.

    The XBox is getting the same treatment from Sony that the Dreamcast is. In short, its days are numbered. You cannot have success with a console out that doesn't sell in Japan. Also Euro sales of the XBox is even more anemic than the reception of the machine in Japan.

    Fearless prediction: November, 2002, MS lowers the price of the XBox to $150 or less. Spring, 2003, Microsoft announces the end of production of the XBox. November, 2003, the remaining XBoxen are blown out at $50.

    Too bad, it was the best architecture of the three "next gen" game consoles.

    --
    Knowledge is power. Knowledge shared is power multiplied.
  86. Is this 2002 by SomeOtherGuy · · Score: 2

    The market was left wide open when none of them left the gate with online support (modem and/or (preferablly AND) nic). Can you imagine how the gap would have been increased if PS2 would have at least came out of the gate with the online savvy of the Dreamcast? (** For you kids: the Dreamcast was an older generation system from Sega that ruled the earth before the PS2/Xbox/GC wars of 2002.)

    Or on the other hand -- what if the Xbox would of came out of the gate with online support -- it would have had a better chance closing the gap between the PS2. To me the competitive advantage in the crowded marketplace with the big money players is not only how many quality games do we have --- but what makes game a, genre a --- on system A better on which platforms....It's all about options and implementations, a much smarter (and more finicky) crowd than when us old farts were trying to decide between Atari/Coleco/TI,etc....

    --
    (+1 Funny) only if I laugh out loud.
  87. Re:ps2 has the advantage... by cqnn · · Score: 2


    Microsoft can hang in the game a lot longer than Sega had the resources to.

    You are right Sony is bigger, but you are wrong to imply that the only
    front Sony has is in consumer electronics, and that MS cannot
    consolidate many of its marketing efforts in much the same way that Sony
    does.

    It can be argued that it was in MS interest to encourage the design of
    games that could then be ported to the PC as well (and vice-versa); but
    they do seem slow on delivering on that front.

    No second chance for a console? The Dreamcast had several second chances
    during its distribution, but Sega suffered from "IBM syndrome" in
    thinking that marketing meant doing everything except actually showing
    the product. That's not to say that Microsoft might still fail with
    the Xbox, but its a bit too premature to call.

  88. I'll translate for you. by rseuhs · · Score: 2
    hold your horses ;-), i'd love to see the xbox fail. i'm just saying that it's too early to tell yet. never ever am i going to buy the thing, and i think that's what really counts, right?

    OK, now I'll illustrate you how you Microsoft-whiners are the greatest marketing asset Microsoft has:

    "XBox will monopolize the console market" (I don't know how often I've heard that)

    Translation: Buy an XBox, soon you won't find any games for anything else.

    (After the devastating sales figures show up) "It's too early to tell yet."

    Translation: Buy an XBox, that sales figures doesn't matter, don't be worried.

    microsoft does not hold a monopoly on the game-console market. yet.

    (rolling eyes) And they never will have a monopoly on the game-console market. Never. They blew their only chance. People like you might cause the XBox to die a few months later than it would if it were produced by another company, but it will die and there won't be a second one.

    XBox is dead, why is everybody so eager to revive it?

    1. Re:I'll translate for you. by rseuhs · · Score: 2
      i did not say that xbox will monopolise the game console market.

      You said: "microsoft does not hold a monopoly on the game-console market. yet. "

      How should I interpret the "yet"?

      Looks like "Microsoft monopolization is inevitable. Resistance is futile, don't buy non-MS products unless you like being without support" for me.

      please don't try to demonise people who have "morally wrong" standpoints in your opinion, and read my post carefully as i read yours carefully before reacting.

      It's just plain wrong. XBox is such a pathetic failure that it's no longer funny and talking about "not holding a monopoly yet" is trashtalk without any objective base.

      If company xy releases a product everybody takes a "wait&see" aproach, but as soon as MS releases *anything*, no matter how worthless and uninnovative, everybody starts screaming "monopoly" and creates a huge hype around the product.

      What do you tell the poor buyers of an XBox who have bought it because they thought it would become the standard and will be stuck without any new games? Why should they give just another chance, and another chance and another while they should immediately dump ?

      Sometimes I think that the whole Microsoft case is actually helping Microsoft. It has turned the once self-confident OpenSource community into a bunch of whiners.

  89. But look at Windows CE by ink · · Score: 4, Insightful
    But you CAN'T do that with consoles. If you make a loser, you can't ditch it and go on. If you do that, developers don't trust you, even if you are Microsoft - at least, probably. They didn't trust Sega, and for God's sake, Sega is a massive player in the arcade market, and is pretty financially solvent.

    Look at Windows CE: The first version was atrocious, the second version wasn't much better. Neither of them sold any copies of any significance, but with unlimited resources, competition didn't work and so a third version was made along the lines of dead third-party developers. This version isn't spectacular, but is starting to sell a bit more mostly because of Microsoft's first-party software like Office, Outlook and IE.

    Now, take a look at what Microsoft's been doing with games; they've been ramping up first-party titles for quite a while now. Their lineup is getting impressive -- stuff like Halo, which used to be slated for a PC version now appears to be X-Box only. Look at the number of software houses out there, and look again at the unlimited resources Microsoft has. They can own this market if they want to; even if they have to buy EA and Square to get it. You can't compete against Microsoft if they are determined to crush you.

    Sony can play dirty tricks like this as well, so this should at least be entertaining to watch as two mega-corps go at it. Somehow, though, I think we'll all be left with something that sucks as the end result (witness Windows). Nintendo is going to die off first, as a console maker anyway; they'll still make games for other consoles like Sega does, and their handheld line will continue until Microsoft puts out the X-Palm or whatever.

    --
    The wheel is turning, but the hamster is dead.
    1. Re:But look at Windows CE by barawn · · Score: 5, Insightful

      Wow, the defeatist "Microsoft will win, they are amazing!" attitude is really rampant around here for a while.

      OK, first off, the numbers don't support what you're saying - they support what I'm saying. Even in the US, the GameCube is selling better than the XBox (just barely 32K/week as opposed to 28K/week). In Japan, where the GC brought Nintendo back with a vengeance, the PS2 is selling 85K/week to GC's 34K/week (and keep in mind that the GC has been out LONGER, with a weak library of games), and the XBox is churning a measly 5K/week, only barely outselling the WonderSwan Color and the ORIGINAL Game Boy, and losing to the PS1 (7K/week). Hype for the Xbox is losing ground dramatically, and Microsoft doesn't seem to be turning it around. I mean, honestly - the article was about how the X-Box is dying! The GameCube doesn't have articles like that out for it (because, um, Nintendo's doing fine?)!

      Second off, Microsoft's first party titles aren't that strong. They're okay. But they still have the stigma of "they'll go to PC". Even if Halo never goes to PC, they probably cost themselves several hundred thousand sales in both Halo and XBoxen just by suggesting it might. This is dangerous. Really dangerous.

      And if you think they can buy EA and Square, not likely. They're rich, but not THAT rich. I dunno, I could be wrong - a better financial analyst could step in here - but EA and Square (which have a joint venture, recall) are pretty hefty companies, especially Square in Japan. I don't think they'd be that easy to buy.

      Nintendo doesn't have anything to worry about at all. They're making really huge amounts of money, the GameCube is doing extremely well in Japan, in the US, and is generating a lot of hype in Europe (spaced releases are a good thing - they maintain Internet hype). The GBA is a phenomenal success, and Nintendo is even more of a behemoth in the handheld market than Microsoft is in the OS market.

      Sony doesn't have anything to worry about as well. The mindshare is still theirs - XBox can't win with a few unique titles and ports - they need almost ALL unique titles (No PC! PCs are a competitor here!), and the ports need to be far and away better than the competition, which won't happen unless Microsoft does the ports themselves (companies try to do the least amount they can to port a game).

      Nintendo's fine because their first party publishers are a helluva lot more prolific and successful than Microsoft, which is hit and miss (ooh, they've produced some crap). Nintendo also has a fair library of second party publishers, which Microsoft needs badly. Third party publishers only push a console from "secondary" to "primary" status. They just do good things for the industry in general, not consoles in general.

      Huge megacorporations can't just intrude on other industries this easily. It takes time, and it's highly unlikely they will dominate the industry - after all, they'd need to do something far and away BETTER than the competition, which they AREN'T doing. They're doing things arguably worse, arguably equal. And in that sort of a situation, the incumbents (Sony & Nintendo) win.

    2. Re:But look at Windows CE by juuri · · Score: 2

      Marketable securities are a dead horse. If MSoft really tried to cash even 1/3 of that they would be flooding the market and the price would tank. So who knows what the real value of that portion is.

      Nintendo would fight to the death before being taken over by anyone. They are old, what 1889 or something? Nintendo is a really strong company, at the end of 2001 their stock was worth $165 US dollars a share. They also ended the year with about 6.3BN in the bank.

      I have no idea about the other companies, but I would imagine EA's position to be pretty weak.

      --
      --- I do not moderate.
    3. Re:But look at Windows CE by barawn · · Score: 3, Insightful

      I definitely agree with you that Nintendo would growl very loudly and chop Microsoft into small bits if they tried some sort of a takeover (one would also note that dozens of little kids would storm Redmond screaming 'leave my gameboy alone!')

      EA is doing pretty well, actually. They've bought several smaller companies and have strategic alliances (subsidiary companies) all over the place. I don't think buying them out would work - you might get the company, but the company's strength is in its alliances, and those might not carry over. Wouldn't patent holders have a right to revoke a patent license agreement if a company's bought out, too?

      Square is an odd horse. They're hurting for money pretty bad, but I don't think that they can be bought out all that easily - their main value is talent, and you can't buy talent with just money. If Microsoft tried to buy Square, and half of the talent jumped ship, they would've wasted quite a bit of money indeed. :)

      That being said, many people do leave Square quite often - I dunno. It might not be the most wonderful place to work.

      Buying companies isn't the best way to gain market share - it backfires quite often.

    4. Re:But look at Windows CE by barawn · · Score: 3, Insightful

      Wow. That second to last paragraph was totally unreadable, because of one word. Let me fix it myself...

      It should've been "Third party publishers only push a console from "secondary" to "primary" status. They just do good things for the industry in general, not consoles in specific."

      Grr.

    5. Re:But look at Windows CE by mr3038 · · Score: 2
      What nobody seems to ever mention in these threads is that Sony has $68-$80BN (depending on who you ask). They could by two Microsofts.

      I think it was: MS has $38B in cash. The numbers mentioned for Square, Nintendo and EA were total company market values if I understood it correctly. The point was that MS could buy all those in cash. Read this for some idea how much money Billg makes from Microsoft alone.

      Consider that he made this money in the 25 years or so since Microsoft was founded in 1975. If you presume that he has worked 14 hours a day on every business day of the year since then, that means he's been making money at a staggering million dollars per hour, around $300 per second.

      It's not likely Sony (market value $46B) could buy Microsoft (market value $297B).

      --
      _________________________
      Spelling and grammar mistakes left as an exercise for the reader.
    6. Re:But look at Windows CE by barawn · · Score: 2

      Check out the Japanese numbers at www.planetxbox.com. The US numbers I can't find right now, but they're correct. I've seen sources listed in other posts on this topic.

    7. Re:But look at Windows CE by mr3038 · · Score: 2
      Why the fuck do people think that market value mean anything? [...] I think tomorrow I will IPO my dog tickling business at 10 trillion shares at $1 each.

      But the difference is that MS has already sold all those shares - not for the price they're today, though. If you start selling your Dog Tickling(R) shares you'll quickly realize that it's not you who decides the share price.

      Market value is far from real value, but it gives you a ballpark figure about how much you have to pay for the whole thing. You know, if you want to buy MS, you have to get majority of its shares and when you go and start buying all those shares the price will start climbing. It's not like you'll get discount if you buy more. You're not going to have the whole company for today's market price. On the other hand, if you have a really big pile of those shares you can't get today's market price in cash if you sell them immediatly.

      --
      _________________________
      Spelling and grammar mistakes left as an exercise for the reader.
    8. Re:But look at Windows CE by barawn · · Score: 2

      The remainder of these posts are "Microsoft will win, there's nothing we can do to stop them, in 10 years they will own us all" which is definitely defeatist. Most people would like to see competition and innovation in the console games market, which means we don't want to see a Microsoft monopoly in the console market as well.

      I probably should've said the defeatist "Microsoft will win, they are amazing, and all your console games will belong to them" attitude, but that's kinda long. :)

  90. Dreamcast crash...only title so far... by MsGeek · · Score: 2

    ...WWF Attitude. And you can't blame WinCE for that...you have to blame Acclaim and the fact that the title is a crufty port from PS One.

    I have had no other Dreamcast title crash, including a couple which run under WinCE. The DC is a work of art. Too bad Sega didn't stick with it...

    --
    Knowledge is power. Knowledge shared is power multiplied.
  91. TIME OF YEAR PEOPLE... TIME OF YEAR by spectecjr · · Score: 2

    ...is a lack of high-quality games. I can count on one hand the number of X-box games that are worth the price. We always go back to Halo...the other games just can't measure up. When I buy a game system, I expect to have a decent game selection. X-box, when compared to PS2, just doesn't have that.

    Is everyone just ignoring the fact that IT ISN'T CHRISTMAS OR THE RUN UP TO IT RIGHT NOW ????

    Anywhere outside of Q4, and you're looking at nearly zero sales of toys. Certainly an order of magnitude difference.

    XBox released way too late in Europe. It was stupid - why release mid year? Everyone knows that the BIG money is made at the end of the year.

    Simon

    --
    Coming soon - pyrogyra
  92. Re:ps2 has the advantage... by boglebud · · Score: 2, Informative

    Just for your information: Sony is several times bigger than Microsoft

    Say what?

    By Assets? Sony = $63bn / Microsoft = $60bn;
    By Market Capitalisation? Sony = $47.5bn / Microsoft = $301bn;

    As these are the 2 main criteria with which to judge corporate "size", I would say that there is not much between the two from an "assets" point of view. But typically, Market Capitalisation is the common statistic for "size"...which would weigh heavily on the side of MS, if anything (doubly so, given the dubious nature of asset-valuation methods utilised in Japan).

    And, BTW, the last Financial Times Global 500 survey of companies placed Microsoft 5th and Sony 69th.. Furthermore notable tech companies such as Texas Instruments, Hewlett Packard, Sun Microsystems and IBM placed higher than Sony.

    And Sony can concentrate on consumer electronics, while MS is busy competing in 100 different markets.

    Ermm....in which market exactly does Sony enjoy the same domination as MS does in the software industry? And - in fact - you will find that Sony's activities are much more diverse than MS's.

  93. Re:ps2 has the advantage... by rseuhs · · Score: 2
    Microsoft can hang in the game a lot longer than Sega had the resources to.

    I think you are a bit misinformed. Microsoft couldn't even pay their employees without getting more and more money out of the stock market. (which allow also nice tax-tricks) They would endanger the whole company if they start to make losses because of XBox.

    And then, Sony doesn't even feel much pain from Microsoft. Ironically, Playstation2 sales were 30% HIGHER in the XBox launch-week than one week before.

    Seems like the Microsoft marketing huss about game consoles have sold more PS2 than XBoxes!!

    How is Microsoft supposed to win this if their own marketing seems to work against them?

    But you are right, Microsoft has the resources to hang around very long. They may "hang around" for 10 years, but they will never capture any significant marketshare and they won't ever see a profit from XBox.

  94. Re:Correct me if I am wrong by bbum · · Score: 2

    You're wrong. :-)

    The Linux kit is documented by Sony as including a set of proprietary libraries [binary only] that give access to the emotion engine and the rest of the PS2 hardware.

    In other words, it does have full access but it is proprietary.

  95. I don't think Unca Billy is complaining about BOB by MsGeek · · Score: 2
    Believe it or not, there are Microsoft products that fail -- remember Microsoft BOB? (If you blinked after it was released, you probably don't.)

    Well, considering that the project manager for MS BOB became Bill's wife, I don't think he considers it a total loss. Considering that she's got a third chip in the fab, (somehow "bun in the oven" isn't quite right for them) they must be enjoying each other's company, at least...;-)

    --
    Knowledge is power. Knowledge shared is power multiplied.
  96. PS2 will "win" this battle by MassD · · Score: 2, Insightful

    The PS2 will come out on top. The reasons are quite simple and straightforward really. 1)For one thing, Sony had a massive install base. While the initial launch of titles was weak, a PS2 still could play PSOne games... People wouldn't worry about their PS2 gathering dust while they wait for more native titles (like the N64). 2) Name recognition. The Playstation was the king of consoles. Every platform gamer pretty much had one. Most all the developers already had partnerships with Sony for the PSOne, partnerships that made a ton of cash for both sides. Even Nintendo has an advantage over Microsoft. And another thing rarely mentioned... Sony's reputation in the market is not of some predatory evil juggernaut out to kill all competition. I don't remember all the contempt and distrust thrown at the PS2 when it was announced. The main knock against Sony is that their stuff costs too much, but the products are still really good. How much anti-Sony feelings are kicking around? Compare that to the "MS is EVIL!" crowd. This makes more of an impact that most people think. 3) They got to market before Microsoft. Self-explanitory. This actually surprised me. The X-Box is basically a bunch of existing, outsourced PC hardware thrown together. The only thing Microsoft did was design a cheesy case and stank controller (I actually like the DualShock2), and stuff it with a M$ OS. The PS2 seems like it required far more time in R&D. Yet, for some reason, M$ didn't get what is essentially a stripped down PC out to the consumer closer to the PS2. My guess is that they would have released a console with NO GAMES. Overall, I don't see the X-Box putting a real dent into the PS2's sales. Sure, the X-Box is a superior hardware platform... but they have no games. Sony has been doing the console thing for a long time, they didn't just jump into the industry because they wanted to make a quick buck like MS has.

  97. Re:Halo's Replay Value by pabs · · Score: 2, Funny

    Halo marathon.

    Pun intended? :)

    --

    Odds of being killed by lightning and winning the lottery in the same day: 1 in 2^55

  98. Die, baby! by aminorex · · Score: 2

    I can hardly wait until the X-box dies so that I
    can pick them up by the crateful for pennies on
    the dollar. Oh the projects I can do! Real-time
    video encoding, home automation, voice recognition,
    the possibilities are endless.

    --
    -I like my women like I like my tea: green-
  99. Re:the issue has never been which is 'better' by Boone^ · · Score: 2

    What makes my XBox a TV-PC? My PC has a processor, dynamic storage, a graphics processor, and static storage. Last I checked the PS2 was only missing the static storage, but that was being worked on as well.

    I'm seriously looking for an answer here. What makes an XBox a PC while a PS2 is a console?

  100. MSFT and money by WinPimp2K · · Score: 2, Informative

    Microsoft is sitting on about 40 billion dollars in cold hard CASH. That is close to the market capitalization of SONY (in translation MSFT could just about buy every available share of SONY stock on the market and pay cash - if they wanted to).

    But yes MSFT did game the tax system very nicely with their stock options - it has allowed them to have negligible taxable income.

    If MSFT really wants into the console gaming market, they will persevere. (In which case XBOX 3 will probably be a true ass-kicker of a console).

    A lot depends on how well the Korporate Kopyright Kartel is able to impose their will upon the Congress. If computers are reduced to little more than consoles, then you can bet MSFT will be there - they can't afford not to be. If the CBPTPA and its ilk is properly defeated. That is if the sponsors of the bill defeated by 99-1 margins in their re-election campaigns (or dragged out of their offices and hung from the Capitol flagpole), and the KKK properly chastised by having every copyright affecting law since 1860 declared unconstitutional, and every lawyer who works for the KKK thrown in jail for violating the civil rights of American citizens and resident aliens, well then MSFT may consider giving up on the console gaming market.

    In any other circumstances I wouldn't care to try and predict MSFTs actions.

    --

    You either believe in rational thought or you don't
  101. Cost, games, focus by Nelson · · Score: 4, Insightful
    Cost is huge. All joe consumer sees is higher price tag and wants to know what he get's for it. Technical details aside, the answer is "not much."


    Games have always been huge, Nintendo is in business still because they get games made that people end up buying the box for. The Zeldas and the Marios and what have you. PS2 has some killer games, GTA3, VF4, SOE, MGS2, Ico, GT3, Jak and Daxter, FFX, and more. MS is operating with a deficit in this department. One or two good games just doesn't do it at this point for them.


    Focus is also key. Nintendo and Sony are focused on games. MS sees the Xbox as their gateway to your living room. They see IE on you TV, PVR on Xbox. They've been meeting with satellite and cable vendors to get integrated with them. They want windows and office on your tv. The games are secondary.


    We've known from the start that they'd take a hit on it, it's just a matter of how big of one they are willing to tolerate before they can it. What's it worth to them? $1billion? $1.5billion? We might find out. Even they can't take a loss forever and they won't. I've long thought that they would have to hit a home run to really matter because unless they clearly hit it out of the park they've got everything working against them, Sony and Nintendo beat them on cost, catalog, they've got history and reputation, they're Japanese and can expect to sell a few copies in Japan based on that alone. MS has made a good product but it's clearly not an unstopable killer. Sony still has the FUD card to play, just now when they can seriously cost reduce the Ps2 (they have a single chip solution..) they can also start talking about the PS3 that will be out in 18 months..

  102. What's wrong with derivative games? by lowe0 · · Score: 2

    I'm looking at my PS2 collection, and I see sequels.

    Gran Turismo 3 A-Spec
    Grand Theft Auto III
    Final Fantasy X
    Metal Gear Solid 2
    Twisted Metal:Black

    Sequels are great, sure, but there's nothing new. Originality is a nice thing, but it's not the end-all be-all of game design. Sometimes another boring FPS is exactly what I want to play.

    If you want an inventive twist on an existing genre on XBox, play Project Gotham. Granted, it's the same game as Metropolis Street Racer, but it's done right this time, and no one really noticed MSR when it came out on Dreamcast last year (most of you are probably going, "What the hell game was that?") On top of that, it's the same team, so it's not really a ripoff. The style idea really changes the way the racing game is played.

    1. Re:What's wrong with derivative games? by OneFix · · Score: 2

      Grand Theft Auto III
      Final Fantasy X


      You say that these 2 are sequels, and while I would agree that the rest of them are sequels, these 2 do not belong in the sequel category.

      For one thing, GTA3 has went into a whole new direction...GTA2 was top-down 2D. and GTA3 is fully 3D...and I won't go into the rest of the new features added to GTA3... So, needless to say, if GTA3 is a sequel to GTA2 then Mario 64 was a sequel to the origonal Mario Bros...

      And anyone who knows anything about the Final Fantasy series knows, that just doesn't belong. In the Final Fantasy series there are no re-occuring characters or plot lines and the story line definately leaves the characters changed at the end of the story (almost every one of them has at least one major character that dies)... Anyhow, FFX just doesn't belong here.

      Lets see...as for the rest, while I would agree that these are indeed sequels, these could really just be called ports...

      And I own MSR for the DC, and yes, it was a very good game the first time around :)

      The truth is, that at one point everyone did an FPS...they still seem to dominate a large part of the PeeCee market...and I think gamers just want to see something new...

    2. Re:What's wrong with derivative games? by OneFix · · Score: 2

      But you are comparing games that rely on plot versus games that have virtually no plot.

      It happens all of the time (and to better concepts)...how many clones of breakout have been made...and who hasn't heard something to the extent of "it's just breakout"...

      I have also seen a great many games for the XBox that are simply ports of games for other platforms...as a matter of fact you mentioned it yourself that Project Gotham is just MSR...

      Not that porting a game to another system is a bad thing (it's not), but when a system relys on nothing but ports from other systems and games from companies that have been bought out, there's not much to be said...if you like the ports, buy the system they origonate on, and not even M$ can keep buying out any company with an origonal idea for a game.

      I mean, if the XBox had a real developer that came out with a truly origional concept, then it might start gaining speed...but that kind of development only seems to be happening on the PS2 and somewhat for the GameCube.

      Personally, I have seen way too many First Person Shooters that have nothing but a thin plot line and a novelty feature to define it from the rest of the crowd. And I think this is what leaves so many ppl wanting more than just another FPS.

  103. Playstation 2 wasn't all that great in year one... by Skuld-Chan · · Score: 2

    either - I was one of those guys who waited outside all night - which wasn't so bad - its like going on a camping trip in the middle of the city.

    Anyhoo a year later and it still only had like 30 titles - many of them were disapointing or boring. I told most of my friends that I regretting buying into it. I felt while talking to some people who were also camping out for playstations that they were really getting it not because they had done any research, but because well the playstation was such a hit the playstation 2 has got to be an even bigger hit. Initially the playstation 2 rode the sales wave of fandom - now it rides the waves of having more titles combined then any other console.

    Don't get me wrong - I like it today - I have several good titles for it now (like gt3, gta3, and mgs2) - but before I think you can announce something as being dead against a console that took a year to really get going as well.

  104. Retailer opinion by Animats · · Score: 2

    In the Xbox launch, Microsoft put heavy pressure on retailers to devote vast amounts of shelf space to XBox products. Then they squeezed retailers on the margins. Then, they tied up the product in "bundles" that raised the price upwards of $600. After all that, sales were disappointing. No wonder retailers don't like the thing.

  105. "X-Box isn't dead yet - not by a long shot." by flacco · · Score: 2

    Hey, don't kill it! Keep it alive in a footlocker in the basement so we can take it out and torture it every now and then!

    --
    pr0n - keeping monitor glass spotless since 1981.
  106. Re:well... by kesuki · · Score: 2

    Yes See Microsoft Bob, See Bob in Office and Windows XP where they put the annoying animated character concept that Was Microsoft bob.
    There is a way to salvage the X-box. I'm thinking last years game of the year the Sims, released on a DVD with all 5 expansion packs for $50. Let's consider this for a minute. Sims doesn't play on linux under wine yet, so there is a segment of the PC market that might like to have the sims on X-box. Also, the X-box is the only console that can hold an 8 gig mp3 library natively that you can listen to while playing any game. The sims is great because it relies on mp3s for the in game music. This makes the X-box the only real choice for a full port of the PC sims game. While X-box could handle the graphics, it just wouldn't be the same without the mp3.
    Anyways, I think X-box is pretty much doomed, there really isn't room for three consoles in the marketplace. There is room for one portable, and two home consoles. Microsoft has the money to stick it out in third place, and there are some pretty cool features in the X-box. They could also use the X-box experience to find out what works and come back with an X-box 2 console that could really take the market. Of course if the X-box did fail I wouldn't mind picking one up dirt cheap, since it's a pretty decent system, and would make a great personal webserver.

  107. Xbox may not be dead yet... by seebs · · Score: 2

    But we can hope!

    It amazes me that the slashdot community is, on the whole, totally uninterested in sticking by the widely-asserted claim that MS's monopoly status is bad for us. Well, if MS is bad for us, *STOP BUYING THEIR PRODUCTS*. Including the Xbox, and WinCE, and PocketPC... Buy alternatives, and tell vendors that you went with an alternative because you're not comfortable with a dependancy on Microsoft.

    --
    My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/
  108. Define your terms. by juuri · · Score: 2

    The GC does Dolby Surround 2. This does allow sound positioning. Most home consumers don't even have a speaker setup that can take advantage of this.

    What do you mean by high definition? The GC supports widescreen progressive scan mode.

    --
    --- I do not moderate.
    1. Re:Define your terms. by NetJunkie · · Score: 2

      Blah. Dolby Surround. DD is getting very popular with DVDs and "Home Theatre in a Box" setups.

      The XBox does 720p and 1080i, just no games do it yet.

  109. They say MS has a lot of money... by Amon+CMB · · Score: 2

    ... but who controls that money? Robbie Bach gonna plunk down 38 billion to save the dying Xbox? I think the shareholders will be very unimpressed by the Xbox's performance.

    --


    Men believe what they want. - Caesar
  110. Microsoft is NOT invinciple by alexhmit01 · · Score: 2

    Microsoft beat Netscape because they were able to bankrupt them before Netscape's cash streams (servers) got offline. They also capitalized on SEVERAL boneheaded moves by Netscape.

    Microsoft beat Wordperfect by bringing out an entire office suite and charging about the same as Wordperfect. Then Wordperfect got itself acquired by multiple people and went down the drain. The real difference WAS Microsoft's ability to leverage Windows 95 and have Office 95 (pretty much a straight port of Office to Win32) out... Office was a bit player until Office 95. They leveraged Windows.

    Visual Studio beat Borland when Borland stopped innovating, though scummy business tactics (like offering $1m/yr offers to top people, knowing Borland can't match it everywhere and you just need 1-2 to jump) helped.

    Microsoft is GOOD at keeping a market, but their winning of markets isn't inevitable.

    MS Money vs. Intuit Quicken - Intuit OWNS this space
    MS Box - nuff said
    MSN Messenger vs. AOL AIM
    MSN vs. AOL
    UltimateTV vs. Tivo

    Microsoft has bean beaten, and I think that the game console busienss will likely stay elusive.

    Microsoft is really only at their best leveraging Windows, they had some good luck 20 years ago, and they build an empire leveraging that good luck into a giant business. However, Sony learned and understood the market before hopping in, Microsoft didn't. Sony saw how shady Nintendo the monopolist was (and Sega aspired to be), read Game Over if you want details, a good business read. The third parties were mad, and Sony gave them an opportunity to jump ship.

    Microsoft can't make a profitable play to own the Console world, and lack of interesting games for children will hurt. Better to get yourself into families and then sell your adult titles to parents and family titles for the kids then to just be able to market to 20-something computer geeks.

    Alex

  111. Close by alexhmit01 · · Score: 2

    During the multimedia hype days, Nintendo wanted to get on board, so they were working with Sony to develop a Multimedia system. The system would play Multimedia titles licensed by Sony on CD format, and SNES games licensed by Nintendo on cartridge format.

    Nintendo realized that this deal would leave Sony holding all the cards, as the SNES titles would sell the system, then new games would be Nintendo Play Station games, licensed by Sony.

    So Nintendo cut a deal with Phillips and left Sony holding the bag. Sony then renegotiated with Nintendo, and Nintendo would license all games, Sony could only license non-games. In fact, Nintendo would have the final decision on if something was a game. However, Nintendo stuck with Phillips, and allowed their franchises (Mario and Zelda) to go on the CD-i.

    Sony decided to limit their losses, and sell the Playstation. They didn't have a marketing budget, but they had plowed money into R&D (up until the Playstation, consoles used off-the shelf processors from electronics companies), and they cut deals with the third parties that were getting squeezed by Nintendo. Nintendo's policies were designed to keep the third parties weak, and while some bolted to Genesis, Nintendo was always too big to alienate. When the PSX started selling, Sony manuevered to push the product line.

    The N64 being cartridge based is rumored to be a result of the Sony deal. They probably had a 5 or 6 year commitment to only support the Play Station CD-ROM system, keeping them off the discs. However, there is a lot of evidence to support that their in house developers hated load times and wanted the system to be kid friendly. Personally, I liked the cartridges, including the memory on the cartridge. I don't like needing to be careful with the discs so I don't scratch them, and FMV bored me.

    Alex

  112. Re:Halo's Replay Value by dswensen · · Score: 2

    A good point. I'm sure that's very impressive (I am more than a little jealous). However, only one among my circle of friends has an X-Box, or is in the economic position to own one. So, having a multi-X-Box party sounds great, but it sounds great the same way having a Battletech VR rig in my living room sounds great. "Oh, if only we were rich, Marge, rich as astronauts!"

    Whereas GTA III's replay value pays off right here and now. No slam against Halo (again, I really enjoyed it), but you see what I'm getting at.

  113. First 4-port, Atari 5200 by alexhmit01 · · Score: 2

    The original generation Atari 5200 had 4 ports, N-64 was second. :)

    Granted only Super Breakout supported it, and the second round of Atari 5200s only had two ports (had to replace my machine when it died, played a nice backup machine to the NES, different types of games).

    Alex

  114. Sooo... by Da+VinMan · · Score: 2

    ...which one do you like better? :+) (I don't have either so I'm curious).

    --
    Please mod this post only if you think others should/n't read this. I have enough ego^H^H^Hkarma. Thanks!
  115. PS2 trouncing Xbox by KITT_KATT!* · · Score: 2, Informative
    When Xbox launched in the US, it sold 1.5 million consoles in the first two months. Nintendo GameCube sold roughly twice that, albeit at half the price. But the truly amazing thing is that the PlayStation 2 - a console that was a year old and hadn't moved in price to combat the Xbox - sold 2.5 million in the same period of time.


    The Christmas trading season probably skewed the US figures somewhat, but Japan, Europe and Australia tell a similar story. The Xbox was launched in Australia on March 14 for $A649, more than $A100 more than the PS2. It sold 9000 in the first week (after MS said they would sell 20,000-30,000) and about 3000 a week since then. The PS2 has been outselling the Xbox two to one, with average monthly sales of 6000 a week. Part of this is to do with the fact that PS2 has a special entertainment pack (with DVDs etc) on offer at the moment, but it's still extraordinary.


    And yes, the retailers' attitude makes a huge difference. One of the biggest retail chains in Australia, Harvey Norman, has actually refused to stock the Xbox because they weren't going to make any margin.


    There is a collection of here that tells the story.

  116. Re:Halo's Replay Value by Datafage · · Score: 2

    No headphones, lots of speakers and yelling at each other. Makes it feel a lot more real with battle noise from all around.

    --

    Nicotine free Amish .sig.

  117. Why I bought an X-Box by bmajik · · Score: 2

    The first console system I bought was a 8bit NES.

    The next console I got was a dreamcast. I won it. I like it a bunch. The controllers are "right". The built-in online story is cool, but it never materialized. The graphics are good. The game quality was unsurpassed.

    The vast majority of games for the PS1, IMO, are crap. Jaggies, no quality control, low resolution, etc etc. I liked FF7, because i liked FF1 on the NES. Look at something like GT or GT2, compare it to Sega GT. I'd pick Sega GT everytime. Look at Ferarri F355 challenge - it is the KING of driving simulations.

    So when I was contemplating a new console purchase, I was excited about PS/2 because it looked cool. But on launch day, there wasn't a single title I wanted. Not a single one. Where was the launch-title racing game ? Non-existant.

    No, I had to wait until GT3 came out before there was even one PS2 title that interested me.
    Luckily a friend bought one and i played GT3 a whole bunch, and while its fun, well, its pretty easy. I still prefer Sega GT on the dreamcast to it, playwise.

    So the next game I cared about on PS2 was MGS2. Luckily, another friend had that, and we beat it one weekend. Boy am I glad i didn't pay for _that_ bullshit. I love the tanker level. By the end of the game i was ready to fucking kill that stupid bitch. There is no place for Kojima's political and social consequences bullshit in a game I want to play. And how plausible is it that your girlfriend is your weird military communicator person. If i wanted a fucking bitch that always bugged me every second with stupid emotional crap, well then i'd get a real life high-maintenance girlfriend.

    Finally, there's GTA3. Now here is a game thats actually pretty damn fun. This was almost a system seller for me.

    Luckily though, I had been paying close attention to XBox. In so many ways, it is like the dreamcast. The controllers are done right (it is such a farce that the "analog buttons" on the PS2 are analog buttons. How do you properly modulate the throttle and brakes with the butttons on the PS2 controller ? Compared to the dreamcast---and XBox-- analog triggers, racing games on the ps2 controller are a joke)

    The built-in netowrk connection is _there_ on xbox. From day one, its ethernet baby. I only wished that more games had supported the dreamcast ethernet adaptor. I already have a home lan, i just dropped a ethernet jack to my a/v room in the house, and now i've got a networked xbox.

    Look at the titles on XBOX today. Obviously, there's Halo, and everyone likes it. Theres DOA3 - the best looking fighter on any platform IMO (and the best playing.. but, i was a DOA2 lover on DC so theres my DC bias :)
    Next, theres Fusion Frenzy, which has to be about one of hte most accessible and fun party games there is (its one of hte only games i've seen un-interested non-gamer chicks play). Theres project gotham, which is one of the most frustrating and rewarding arcade racers ever (and a dreamcast holdover made right).

    And finally, theres the king. Rallisport Challenge. All other rally games can go home. Now.

    What about JSRF ? What about wreckless ? Gunvalkyrie ?

    So when i look at xbox, the hardware is there, the gaming experience is there, and the games are there - today. When I consider the games coming around the corner (Sega GT 2002), and the imminent online story (that will actually _work_, because ethernet is in every xbox, from day one), and the wonderul experience of gaming with a hard drive...

    xbox was an easy choice.

    Hopefully, it will work out better than dreamcast. But even if it doesn't, if xbox went away tomorrow, i'd stil have a bunch of games that i love playing and that look better, sound better, and play better than anything else on any other platform.

    --
    My opinions are my own, and do not necessarily represent those of my employer.
  118. Re:well let's see by Boone^ · · Score: 2

    I feel I'm qualified to comment on this, and I find it rather funny that you have to attack me on this one. System architecture has always interested me since it helps me in my day job as well.

    XBox: P3 with 1/2 the normal cache, laptop BGA package. GPU is a base Geforce 3 with some GF4 features mainly the extra shaders. Custom DirectX API to support the hardware since ATI/NVIDIA/MSFT are still fighting about what the 'standard' should be. The GPU's texture buffer shares system memory through the northbridge chipset designed by NVidia. NV also designed the I/O (MCP) ASIC which contains the real-time DD encoding, sound, and ethernet portions. 64MB DDR DRAM. 8 or 6 GB Hard drive from Maxtor or Western Digital used for saved games, custom audio, and swap space. 2-5x CAV DVD drive.

    Playstation 2: 128-bit RISC-like CPU apparently designed by Sony running at almost 300 MHz. 32 MB RDRAM. Math coprocessor with vector units capable of 6.2 GFLOPS. Graphics are a custom synthesizer running at almost 150 MHz, with 4MB of Embedded DRAM for textures. Sound is also seperate, having 2 MB. The IOP is the PS1 processor running at 37 MHz, 2MB of embedded memory. It controls the IEEE 1394 and USB ports, as well the controllers and Memory Cards. Disc is a 24x CD-ROM/4x DVD-ROM.

    Commentary: If the PS1 CPU can run the I/O, it must be a generic CPU! *gasp*

    Also, you use the term "Architecture" pretty freely. At the highest level, both consoles have a main CPU, a GPU, Memory/cache, and I/O. Just because the XBox uses technology that mostly already exists (much like PS2's IOP) doesn't make it a PC. The PS2 isn't unique, it's just wired differently. Please don't confuse yourself.

  119. *Everyone* should own an X-Box by Sivar · · Score: 2

    That's right, every single person, at least everyone reading this, should own an X-box.
    Why?
    Microsoft supporters can buy one and enjoy the rather excellent games available for it, and

    Microsoft... Um, non-supporters can buy one knowing that Microsoft loses over one hundred U.S. Dollars with each purchase, not buy any games for it, and install Linux to serve a website that makes fun of the hourly IIS 'sploits.

    --
    Computer Science is no more about computers than astronomy is about telescopes. --E. W. Dijkstra
  120. Re:oi vey by Boone^ · · Score: 2
    while the PS2's architecture is totally different.

    My bad, you didn't say "unique" but to me it was inferred.

    the fact that you don't already know this says to me that you are unqualified to argue about this

    I quoted the specs back to you because you seemed to claim that I wasn't familiar with the internals of the XBox and the PS2. I am. All I wanted to "retort" was the fact that the XBox and PS2 are both computers. They both have generic CPU's that instruct dedicated hardware, much like the box under my desk. The line behind embedded system and PC vanished many years ago.

    I have taken much humor in the fact that that the sole argument for your Xbox==TV-PC claim is that Intel and NVidia are major players in the XBox as well as the Dell/Compaq market. That, sir, is an argument without merit, but I have appreciated the distraction.

  121. M$ be shot down if depending on flashy rendering by mattr · · Score: 2

    "Game sales are crucial because they are highly profitable, unlike the Xbox hardware, which Microsoft sells below cost in order to keep consumer prices down."

    I would enjoy the irony running Linux on one of these, at least until I got tired of its lack of power/ethernet/etc. I think I'll wait till they drop in price a couple hundred bucks.

    What do you want to bet Sony's going to let M$ throw a lot of money down the tube for a while and then destroy them for Christmas with their next-generation machine.

    I played the street fighter type game for X-Box in Japan in a demo on the street and the graphics were spectacular. But um, I saw same or better (I think much better) rendering of the same game in a demo on HDTV, playing on an Akihabara which is the biggest electronics downtown street in Tokyo. This was 1-2 YEARS ago. (Just get enough rendering time on the Onyx..) Of course it was totally stunning but we'll all have that in a couple years. Please tell me how Microsoft is going to win a war by dumping tons of cash to stay just ahead of the polygon crunching stats war? Hint: They're pretty soon going to need a fuckload and buy everyone better TVs if that's their claim to fame.

    Oh, I forgot, they also make windows. Guess what Sony's next target will be..

  122. Re:You can not rent it yet in ireland. by shren · · Score: 2

    I had a hell of a time getting one as well - I succeeded out of pure stubornness. Only one blockbuster in town had an XBox for rent, and only one had Halo for rent - and the two were *not* close together, not remotely close together. The average consumer would have given up long before, but we were stubborn and determined.

    --
    Maybe the state's highest function is to grind out insoluble problems. (Zelazny, Hall of Mirrors)
  123. ergo by Scrameustache · · Score: 2

    Does it look ergonmic at ALL?

    Have you ever seen an ergonomic fencing handle?

    --

    You can't take the sky from me...

  124. Consumer wins! by supabeast! · · Score: 2

    The real winner here is the consumer, who has the choice of XBox, Gamecube, PS2, and even the dirt-cheap leftover Dreamcasts.

  125. Re:US$38 billion in the bank by barawn · · Score: 2

    See the other posts. As was pointed out (not even by me, as I'm not a financial expert) - that's not cash. That's marketable securities, so while they have 'book value' of $38B, they don't actually have $38B cash in hand.

    That said, you can't buy certain companies. You can buy the company, but the talent may or may not come with it, especially if it's an unwanted buyout. With game developers, you're MUCH better off saying you'll give them lots and lots of money "if they don't develop for other systems" - but the developers can still CHOOSE, and if X-Box is dead in the water, they probably won't take any amount of money, because they want to see their game succeed, not flounder.

    MS is not going to win this with money. The only way they can win this is with 1) good games, and 2) exclusive games (lots of games doesn't help: if the PS2 has the games already, the PS2's got the mindshare, and people will buy the PS2) and 3) a LOT of hype. They don't have 1, they don't have 2, and they're losing 3. Game over, Microsoft. You lost this round. Stick in the game, learn the rules, and maybe you'll play better in the second round.

  126. Negative correlation? by freeBill · · Score: 2

    I've been wondering lately if there is an inverse correlation between the economy as a whole and videogame sales.

    During the '30s the movie industry was churning out bad movies at an incredible rate and raking in the dough (that's what they called money back then). This has sometimes been attributed to the the fact that it was an interesting way to burn a lot of time which didn't cost a lot but took people's minds off their own problems.

    It was also the mode-o'-the-day entertainment technology.

    All of which pretty much describes a really addictive computer or video game. Perhaps a good recession is just what the gaming industry (hey, games were big in the Depression as well) needs.

    Or perhaps I'm just trying to rationalize my probably-irrational desire to start a game-design company.

    --
    Eternal vigilance only works if you look in every direction.