Warcraft III: The Single Player Experience
Disoriented writes "Cool interview about the Warcraft 3 single-player campaigns. Has me drooling for a June release." Hopefully Blizzard will drop their attack against Bnetd before the release.
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Blizzard has always been known for its multiplayer offerings, but ive always thought its games were better single player games than most as well
"The United States has no right, no desire, and no intention to impose our form of government on anyone else." - Bush 05
I wonder if I can choose to control a priest in the single player game?
I could go around clicking on people until they say "Why do you keep touching me?"
*Ducks the barrage of Troll moderations*
...who wants to tickle the orc single player?
I'm glad that Blizzard is still alive and kicking through all the problems that the tech field seems to be having. I guess that as long as they can keep putting out new games that people will play, they have nothing to worry about.
My other sig is an import.
We can always drop our own beliefs and buy the game anyway!
Hey, it happens all the time...
Hopefully Blizzard will drop their attack against Bnetd before the release.
Yeah, and that makes up for them launching it in the first place. Sorry, they'd have to do a lot more than simply "drop the attack" before they'll get me to respect them as a company again.
Mozilla's a nice operating system, but it needs a better browser.
I've never been this torn over a video game before. On one hand, Warcraft III is probably going to be an extremely fun game, but I am having a hard time getting over the whole bnetd issue.
I think it's going to definitely be a pirate-before-I-buy situation. I hate to say it that way, but we'll see...in 2 years when War3 finally comes out.
As was the case with starcraft, this should be a good game right out of the box first time. After that comes the expansion (aka the tweaking) were the characters are adjusted based on the playing styles of gamers and unintended exploits. That's if Blizzard lives up to it's reputation, of course :D
Warning: you suc
I would just like to point out that Warlords Battlecry II is a far better game than Warcraft III can ever hope to become.
Is this a sigs-optional kind of place? 'Cause I am totally down with that if you know what I mean.
Could somebody post a mirror or post the text of the article?
I'm at work and unfortunately the censorware has blocked gamespot.
Come on, Tinkler, Tink!!
Why does it seem like there's an awful lot of ignorant people online today?
My only question is: Will they actually release it? How long ago did they start working on it? Reworking on it? Altering it? Creating Worlds of Warcraft? The new one is going to have to be REALLY good to make up for the anticipation.
Who wants a storyline? I want gameplay. I skipped over the stupid cut sequences in WCII and got down to playing the actual game. Who wants tighter integration of cinematic sequences? I thought those sequences were just for screenshots for sales purposes. I don't want to have to watch them. Gameplay is what made WCII great! Not storyline, not cut sequences. Strategy and action!
-- SIGFPE
Even with the whole thing about Blizzard and Bnetd. They are still one of the only Video Game Publishers that distribute their games for both Mac & PC in the same cd pack!
As companies merge and take-over there will be more and more sections in them with conflicting (or passively disagreeing) ideals and methods. Just because one section does one action doesn't necessarily mean that the whole company is bad.
Actually, I'm planning on mailing a letter to Blizzard and Vivendi Universal's staff congratulating them on Blizzard's new release of Warcraft III.
I'm also planning on saying that I had been really looking forward to continuing as a customer of theirs but that their unreasonable lawsuit against the makers of bnetd made me want to seek out products from competing companies that worked with their users rather than against them.
I don't care how much "Ooooo shiny!" factor it has, Blizzard and Vivendi Universal have annoyed me enough that I'm not interested in their latest offerings.
Warcraft 3 is awesome. A guy in my office was a beta tester, who "shared his experience" with the rest of us.
The elf units are probably the most creative. Their "lifeforce" type magics are very inventive. And there's nothing quite like uprooting all of your tree buildings and attacking your enemies' base.
People are talking about sending in letters say, "I will not buy your products". That's nice, that's good even, but we all know Blizzard won't pay a huge amount of attention to a few of these. They would pay much more attention to Slashdot editors forwarding this post to them and saying they would have posted it, except that Blizzard is violating basic standards of conduct in the treatment of bnetd. Bad corporations don't deserve free advertising, and putting in a small note about bnetd does not make this any less of an advertisement.
Come on, if Blizzard is so bad for this lawsuit (and I agree that they are), then maybe slashdot shouldn't be posting free advertising for them.
I think the slashdot crowd seems very torn over this issue, but it is quite simple.
If you are against Blizzard for their bnetd actions, DONT PLAY THEIR GAMES!
Seriously though, of all those who complain about bnetd being attacked, how many of you paid for your game?
How much is your data worth? Back it up now.
And they're calling it *craft??? WTF?
Maybe it isn't free advertising. Commercial sites such as CNET's are very interested in the slashdot crowd ;-)
"I love my job, but I hate talking to people like you" (Freddie Mercury)
Slashdot is primarily a news site, which should try to be as unbiased as possible in that which it reports to the world, they shouldn't ignore something just because some people might not like it. That's censorship - which the news is supposed to oppose above all else.
Did the trolls screw them up, or is it a bug in the code? It's a very interesting sort of hack.
If tits were wings it'd be flying around.
A trend that I've noticed is that everything is multiplayer now. Great games are the ones that everything is designed and scripted out, random attacks, plots, and sucky players don't make a game great, they offer diversity and may make it interesting but a true game is one that plays like a book, unfolding a plot in front of you. I haven't seen any good multiplayer games do this yet.
You'll be blown away. Just from playing on battle.net, you can already tell this a very in-depth game, gameplay wise and player wise. In some cases, it will not give you a mental break, period. You always have something to be mindful of in multiplayer, and not just your opponents / teammates. This is what happens when you roll of Blizzards popular titles, and the features most admired by fans, into one game.
So I agree with Disoriented on this, I am also drooling profusely for the full release to play this game in full. Btw, If there are those of you waiting as well, Blizzard recently updated it's projected system req's, and you can find them here (may have to scroll down the page a bit). Enjoy!
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Talk sense to a fool and he calls you foolish. - Euripides
Frankly, I never really understood why everyone cares so much about Blizz leaving bnetd alone. I mean, I understand that bnet is a free service for the most part, and that people who use bnetd still have to buy the game so Blizz isn't losing money. But bnet is one of their trademarks and legal precedence is absolutely replete with people being nailed for marketting products with names and qualities too close to some other make. Consider also that the upcoming World of Warcraft will not be free bnet, so of course Blizz wants to cap non-Blizz bnet services now. Yes yes it would be nice if Blizz made *nix game offerings but hey, if you are smart enough to set up and run a dedicated *nix box, you are smart enough to be able to set up and use dual boot to Win32 for gaming purposes only. I fully confess that I have not read up a lot on the whole bnetd issue, but frankly I am a bit tired of little comments like the one about bnetd in above article featured on this site. Cheers, jacquio
Just a reminder to those of you who are boycotting Blizzard, but still want your fantasy gaming fix.
Neverwinter Nights will be coming out this summer, and while it is an RPG (rather than RTS), it should do a good job of filling the void left.
Though, personally, I was more excited about NWN than WC3 even before the lawsuit.
"You spoony bard!" -Tellah
Hopefully Blizzard will drop their attack against Bnetd before the release
And if they choose not to drop it, I hope the community speaks out by choosing not to support them by buying it. It is really easy to bitch about companies and their policies but how many of us actually do something about it?
I for one will not be buying it and will send them a letter explaining why I have passed up Warcraft III, and possibly future titles by Blizard.
How many though will say they were wrong to shut down bnetd as they hand them $50?
'Same speed C but faster'
I wouldn't be so sure, A few guys where I work did their undergrad work with a guy that ended up getting a job at Blizzard when he graduated, it just so happens that he was kind enough to bless them with a beta of the game. It was REALLY buggy, I guess the inside word is that it has been a nightmare making it and they have been debugging it for almost a year and they still have a long ways to go. I'll be sticking to WCII myself.
It's not the OS it's the user that sucks. If it's user friendly, you get stupider people. - clinko
- Linux advocacy, with a corollary to open source
- The Underdog, regardless if it results in board inconsistencies in the apparent Slashdot "platform" (and the instant it's no longer the underdog, it's on the chopping block)
- Science and gadgetry, regardless of lack of substantiation or extreme buzzword content.
This story didn't fall directly under any of these biases, explaining why the original comment poster felt it was non-topical to Slashdot. Harr.I posted earlier on this topic, and checked back just now. Good gravy what a bunch of self-righteous ZEALOTS live here! It's like if it isn't freeware a company doesn't have a right to make it! And how about those insults; someone here called the author of the article a "scum-sucking pig" just because said author sounds like he/she will purchase Wc3 even if Blizz doesn't leave bnetd alone. If you don't like something fine don't get/use it but then you'd better not be developing the crack for it and you'd better not slam other people for adopting the path the rest of us affectionately call the middle ground. Yeah I hate Microsoft for their marketting and all those other companies who take intellectual property to extremes but fanatics in anything (that includes open source and freeware) just plain SUCK. out.
Most of the companies providing games that I can play (without the hazzle of Wine(X)) supports only a few OSs on the PC, but their generic PC support might be awsome, got to install AtheOS one day and try it.. ;)
if vivendi does not drop the lawsuit, one could always get the game then play it on all the existing warforge-bnetd servers... that would teach them ;)
Until Blizzard drops the BNETD action I am not going to even look at their products again. Their blatant abuse of copyrights is sickening.
I really wish Slashdot would grow a backbone about this as well, and stop posting these stories.
-- We live in a world where lemonade is artificial and soap has real lemon.
From my experience as a (very lucky) beta tester, I feel the game will be awesome. After trying the multiplayer, I'm actually looking forward to the single player campaign, something I haven't done since Dune II. As for the bnetd issue, I feel that misplaced or misguided is a much better description then 'evil' of Blizzard's/Vivendi's actions. From Blizzard's point of view a week into the public beta, there were already more PIRATED versions of a BETA of its product then most companies get with a final. So acting to protect their investments, they attacked the first target they thought was responsible, none of this 'they are evil anti open source' bullshit.
Bnetd won't matter when Warcraft3 comes out because then people can buy it to play instead, of pirating the beta--which is like 99% of the interesting in bnetd at the moment.
Don't buy WC3! Blizard doesn't won't you as a customer as their maliciouse atack on BNETD has demonstrated!
Realities just a bunch of bits.
IGN ran a similiar interview with bill roper about the same subject.
I can only blame the legislatures who passed the DMCA and the people who voted for them. Look at it this way: Blizzard is a for profit corporation with multiple shareholders, if shutting down Bnetd earned them just that little bit of profit they HAD to go after it. If not they would get a nice minority shareholder lawsuit for giving up profits based on moral(and not based on legal) grounds.
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WHO ATE MY BREAKFAST PANTS?
hope y'all enjoy version number 16 or is it 18...
cookie cutter video game design....
errr....umm...*whooosh* *whoosh* Is this thing on ?
I more than just approve of this, I'm almost proud and certainly respectful. I almost wish I had whatever it takes to perform such an action.
I even almost wish it could have some effect. The sad truth is, you're probably doing it to make yourself feel better, because it isn't going to have any effect whatsoever on them.
Well, the lawyers/orcs will only metaphorically fuck the bnetd authors. So I'm not sure this is a valid question.
That AC just said it all.
--RMT
Hopefully Blizzard will drop their attack against Bnetd before the release.
They won't, but let's face it: it doesn't matter. Has the MPAA stopped shoving css & other protection down our throats? Nope. Is everybody still buying DVDs and going to see movies? Yep. Has RIAA stopped acting like complete strongarm jerks? Nope. Is everybody still buying music? Yep. Is Microsoft still bullying the crap out of small corps & OEMs? Yep. Is everybody still booting to Windows to play games? (I'm looking at you Taco) Yep.
We all get angry around here whenever some article is posted about evil corporation X, destroying small guy Y and screwing over populace Z. We're all up in arms about how we are boycotting them, and everyone should do the same. But we don't. We're just talk. Most of us anyway.
So don't hold any pretentions. We're all buying Warcraft 3 when it comes out, bnetd or no bnetd. We're gonna buy it, play it on our windows partition while listening a cd and playing a dvd in the background.
I'm getting modded down to flamebait aren't I? Crap.
I am BelDion's
They'll use sales figures for their argument either way. If sales are good, it's because the scum-sucking fascist pigs DMCAd the bnetd project. If sales are bad, it's because bnetd facilitated piracy.
Call (206) 338-5780 COLLECT for information about a genuine BA, BS, MA, MS, MBA, or Ph.D.
Warcraft I and II were downright boring in single-player mode. Every scenario, you'd build up some guys, dealing with the occasional visitor as you did so, and then wander out to an enemy infestation.
Create a formation. Send a fast unit forward to draw them out. Fall back. Swat them as they charge haphazardly into your formation.
The only time the game really got interesting was on the second-to-last scenario of each campaign, where both sides had a lot of stuff, the game was biased against you, and you actually had to struggle to stay on top. The final scenario usually had some game imbalancer that could be exploited, like the summon spell that let you destroy whole bases easily without risking "real" units.
Games like the original Command & Conquer and Total Annihiliation worked, I think, for a couple of reasons. One, the base defenses were formidable, and those were usually pre-set by the game designer rather than the AI. Either you came ready to rock & roll or the static defenses would tear you apart. Two, when the computer came to get you, it didn't come for a polite social visit. The computer would build up a large collection of units and then send 75% of them right down your throat. Without solid defenses backed by the right mix of units you were going to get destroyed, or at least crippled to the point where an immediate counterattack was out of the question.
Remember the dreaded Mission 7 in TA? You have a skinny piece of beach and about 10 minutes to prepare for an onslaught of enemy warships? That's good stuff.
Warcraft I and II had static defenses that you could ignore until it was convenient. Slow firing, low damage, especially compared to the NOD energy tower or TA heavy laser. The enemy units sort of wandered at you, one at a time, when they got bored.
Age of Kings did a pretty fair job, with the computer coming after you in force. My only complaint with AOE2:AOK is personal preference: I'm a "builder", and the bonuses they gave to the computer made it difficult to win a single-player scenario if you built up your forces instead of attacking quickly.
In many ways the original C&C got it right and many of its successors got it wrong. I've played every single-player scenario in WC1 and WC2, and because of that experience I never bothered with StarCraft. Maybe they'll fix it this time?
Jack is the environment in a fictional series of books that showed up in Fight Club, that was written from the POV of a part of Jack's (or Jane's) anatomy. "I am Jack's kneecap." "I am Jane's nipple."
:)
It's from Fight Club--but you allready knew that.