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Lik-Sang Back Online, Minus Modchips

DrEldarion writes "Lik-Sang is back, and it turns out that it wasn't just Microsoft that filed the lawsuit - Sony and Nintendo both joined in. The end result is that the modchips are gone."

252 comments

  1. Yay for the "little" guy! by Anonymous Coward · · Score: 4, Interesting

    I'm glad these guys are back - They were a great source of legitimate goodies (LCD screens, etc) for my MP3Car project :)

    ~m

    1. Re:Yay for the "little" guy! by 5YN74X_3RR0R · · Score: 2, Informative

      An awesome site for those interested in setting up their own MP3Car system is the Forums on http://www.mp3car.com ~m

    2. Re:Yay for the "little" guy! by Anonymous Coward · · Score: 0

      Of course, a modification kit for a hardware device that you have purchased and own is also a legitimate goodie.

      It's too bad that Microsoft, Sony, and Nintendo are willing to use the depths of their pockets to add enough weight to the threat of a frivolous lawsuit to suppress the products of other companies, reduce consumer choices, and set technology development back.

    3. Re:Yay for the "little" guy! by mrseigen · · Score: 2, Insightful

      Not to mention the GP32 - a fine little handheld game console with independent developer support. I'm surprised it hasn't been mentioned more often on here.

  2. Gone for today... by name_already_in_use · · Score: 5, Insightful

    ...but back again tomorrow. When will these people learn that they will never be able to stop people inclined to play around with new technology playing around with new technology?

    learn to program the right way

    --


    Rake Free + Mac Poker: CardCrusade
    1. Re:Gone for today... by uncoveror · · Score: 2

      They can easily move their mod chip manufacturing out of Hong Kong, and market them through flea markets, swap meets, and street vendors rather than online or in conventional retail outlets. This would probably get under Microsoft, Sony and Nintendo's radar. Economics 101: anything demanded will be supplied.

      --
      The Uncoveror: It's the real news.
    2. Re:Gone for today... by Anonymous Coward · · Score: 3, Interesting

      This is not about playing with new technologies. MS, Sony or Nintento couldn't care less about a small percentage of users modifying their consoles -- it's the mod chips that enable playing pirated games their biggest, and may I say, legitimate conserns.

      There're lots of rich people in China who can't wait to shell out money for a console. However, depsite this potentially huge market, both MS and Sony have so far decided _not_ to release PS2 or X-box in China. Want to guess why?

    3. Re:Gone for today... by Anonymous Coward · · Score: 0

      Meanwhile, October 15 2002, it is still damn near impossible to read .DOC files on Linux.

      Can the hacker mythology. It's Just Not True.

    4. Re:Gone for today... by Dean+Sas · · Score: 2, Funny

      because its illegal as they're classified as super computers?

    5. Re:Gone for today... by Gooba42 · · Score: 2, Interesting

      As I recall, the modchips aren't 100% devoted to pirating. Some of them defeat region controls similar to DVD in order that people can play games from other regions i.e. that Japan-only release of Final Fantasy 5 that won't play on an unmodified US console. ( No, I don't know for a fact that FF5 in particular couldn't play on a US console, but off the top of my head it was the first game I thought of that wasn't released in the US.) Price fixing and captive audiences are not cool by me and I would definitely be less judgemental about the modchips because they aren't just a pirating tool.

      --
      I just found out there's no such thing as the real world. It's just a lie you've got to rise above. - John Mayer
    6. Re:Gone for today... by drasfr · · Score: 3, Insightful

      That and other things, I do have 2 PS2 at home, one US, and one Japanese, I own quite a few Japanese games, including Para Para, DDR that I love to play. I actually put an order for a modded PS2 just the day liksang closed, because I was tired of having to switch between my 2 PS2s for games !!

      I don't care about pirated games, I think it is normal to buy things you use. But I want to be able to play ANY games I want and own, but I PAID for, on ONE console, and not have a mess of 2, having to unplug the cables and everything depending on the game I want to play. So, I am sorry, my usage of the modchip is perfectly legit!

      and I do want also a modded Xbox, not to play games, but I am very interested in Linux on it, why is it illegal to use Linux on a Xbox ?

    7. Re:Gone for today... by NightWhistler · · Score: 1

      I normally hate feeding the trolls, but this one I can't let go for fear of people actually *believing* it... I have yet to encounter the first DOC that OpenOffice can't read, and people at my school send some pretty fucked up stuff my way...

      --
      PageTurner Reader: open-source e-reader for Android with cloudsync. http://pageturner-reader.org
    8. Re:Gone for today... by motardo · · Score: 2

      it's no match for the priceline.com supercomputer!

  3. Hmm.... by Mindcry · · Score: 4, Funny

    Time to set up a non-profit to pass out chips from foreign countries... or just relabel them as accessibility devices.

    Sucks.. someone fix it ;)

    1. Re:Hmm.... by Jucius+Maximus · · Score: 5, Interesting
      "Time to set up a non-profit to pass out chips from foreign countries... or just relabel them as accessibility devices."

      I think that the accessibility devices idea has merit. The same strategy is used to sell macrovision removal devices in the north american market without trouble from the mpaa.

    2. Re:Hmm.... by j3110 · · Score: 2

      Actually, call them "Backup disk players" because they allow you to play your one backup copy in case the first is broken. :) You should have a legal right to backup your software, and to use that backup copy should the first be destroyed. I think reverse engineering is even legal for interoperability, so probably no problem there.

      --
      Karma Clown
    3. Re:Hmm.... by b1t+r0t · · Score: 4, Interesting

      I think Open Source Modchips would be a much better idea. After all, aren't most of them just code running on generic microcontroller chips?

      --

      --
      "Open source is good." - Steve Jobs
      "Open source is evil." - Microsoft
    4. Re:Hmm.... by malfunct · · Score: 4, Insightful

      I think the reason that "modchips" finally got nailed is they often use parts of the original bios of the machine which is copyrighted. Thats trouble no matter what you call the machine.

      --

      "You can now flame me, I am full of love,"

    5. Re:Hmm.... by j3110 · · Score: 2

      Yeah, that may be true. I'm not clear on how far the rights go for people hacking for interoperability. Reverse engineering, AFAIK, is allowed for this particular purpose. It's not breaking copyright laws still if you are allowed the one backup copy. That should hold true for BIOS as well. If you have to alter your backup copy to make it work, then that seems like reverse engineering for interoperability to protect a right that shouldn't have been taken away to begin with. What they could do and get away with is have people send in thier old bios chips and they could destroy them/fix them and send them back a fixed bios. It would be like me taking a book, converting it to brail(or an ebook), and sending it back. It shouldn't be a big deal for me to just distribute the ebook itself to people that have the book if there was a way to ensure that they had the book. The law is iffy here. Who breaks the law, the guy who lies to get the software, or the guy who takes the other by his word and sends it to him. It seems to be the later, but logically, I think it should be the first. The person actually getting the benefit of the operation is the first, and only he has a motive.

      I hate law :) Eventually I'll have to go to law school and try to make a dent in the stupidity.

      --
      Karma Clown
    6. Re:Hmm.... by Anonymous Coward · · Score: 0

      Wrong, Only many of the XBox modchips used ripped BIOSes, but as they cracked the encryption and subsequently the authentication, they don't have to - there's at least one I know of under development which uses its own BIOS entirely.

      All of the others are based on either modifying signals in hardware to fake out the drive, injecting a signal on the bus at the right time, or patching program code using search-and-replace strings on its way across the bus.

      Modchip creators are _crackers_, and prefer the subtlety, handier, more compact and often more compatible solution of a well set-up search'n'replace crack over a complete ripped image, which, for example, would need greater localisation.

    7. Re:Hmm.... by aminorex · · Score: 2

      I think you know not where of you speak.

      There's no reason to copy part of the bios on a
      modchip, since that part of the bios is already
      on the original box.

      --
      -I like my women like I like my tea: green-
    8. Re:Hmm.... by shepd · · Score: 2

      >The same strategy is used to sell macrovision removal devices in the north american market without trouble from the mpaa.

      And here I was thinking it was because Macrovision is analog, and therefore not covered by the DMCA. Not to mention it was cracked a solid decade prior to introduction by the Time Base Corrector, whose primary purpose (as you can read on that document) isn't to allow you to copy Macrovision protected movies.

      --
      If you could be told what you can see or read, then it follows that you could be told what to say or think - BoC
    9. Re:Hmm.... by Anonymous Coward · · Score: 0

      >There's no reason to copy part of the bios on a
      >modchip, since that part of the bios is already
      >on the original box.

      Unless, of course, you want to replace the BIOS with a hacked version, which is what an X-Box modchip would be.

    10. Re:Hmm.... by malfunct · · Score: 1

      The newest set of xbox modchips were a complete bios replacement. The bios included in this replacement was often created by illegally using the xbox sdk from a debug bios. There was one "cleanroom" bios being implemented (still is) by the xbox linux group. This is released to be placed on homebrew mods or on blank commercial mods that come with flashers.

      --

      "You can now flame me, I am full of love,"

    11. Re:Hmm.... by arb · · Score: 2

      >The same strategy is used to sell macrovision removal devices in the north american market without trouble from the mpaa.

      And here I was thinking it was because Macrovision is analog, and therefore not covered by the DMCA. Not to mention it was cracked a solid decade prior to introduction by the Time Base Corrector, whose primary purpose (as you can read on that document) isn't to allow you to copy Macrovision protected movies.

      Who mentioned anything about the DMCA? The poster said MPAA. I would be very surprised if the MPAA hadn't checked all its options to try to stamp out these devices anyway.

  4. Hide them. by Trusty+Penfold · · Score: 2, Interesting


    I noticed that LikSang sells joypads for the consoles. They should put the modchips in them - ie. bypass the console's security through the USB port - that way Microsoft, Nintendo, et.al. won't realise. Also, you wouldn't have to void your warrenty by soldering the modchip to the processor.

    1. Re:Hide them. by Kenja · · Score: 5, Funny

      Even better, they should have the MOD chips be sixth dimensional constructs containing an infinite amount of three dimensional matter with a psychic link to the XBOX. Oh wait, that's just as unlikely as a USB only MOD.

      --

      "Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
    2. Re:Hide them. by moderators_are_w*nke · · Score: 0

      That doesn't sound all that technologically possible. I know controllers for the newer consoles are fairly sophisticated devices (even the N64 one was), but I doubt very much you could get access to the relevant internal systems of the console via the USB port. At I can't thing of any possible ligitimate (in the eyes of the console manufacturer) reason for doing so, so why would they allow this?

      --
      "XML is like violence. If it doesn't solve your problem, use more." - Anonymous Coward
    3. Re:Hide them. by Anonymous Coward · · Score: 2, Informative

      USB mod's exist for the PS2..

    4. Re:Hide them. by Kenja · · Score: 4, Informative
      "USB mod's exist for the PS2."

      Yes they do. However they STILL require soldering at least one connection in the PS2 itself. The only solderless MOD for hte PS2 is internal and bridged between some ribon cables.

      --

      "Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
    5. Re:Hide them. by NanoGator · · Score: 2, Interesting

      "They should put the modchips in them - ie. bypass the console's security through the USB port..."

      Though I have no doubt the XBOX could be exploited this way, I'm reasonbly sure that Sony and Nintendo couldn't be bypassed this way.

      Actually I didn't really have anything interesting to say, I just wanted to make the "MS security is so bad that it could be infiltrated via the USB port" comment and obligatorily get modded up as interesting.

      --
      "Derp de derp."
    6. Re:Hide them. by joshsisk · · Score: 1

      They should put the modchips in them - ie. bypass the console's security through the USB port - that way Microsoft, Nintendo, et.al. won't realise.

      Yes, I'm sure these companies (who probably have thousands of talented engineers working for them) would be completely baffled by someone hiding a modchip in a controller. Suuure.

  5. This could mean only one thing by Anonymous Coward · · Score: 0, Insightful

    Sony and Nintendo are the bastard children of Microsoft

  6. So now they by fred911 · · Score: 5, Interesting

    will sell cheap programers,instructions and blank bios chips and show ya how to find the code.

    --
    09 F9 11 02 9D 74 E3 5B - D8 41 56 C5 63 56 88 C0 45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
  7. the disclaimer by exhilaration · · Score: 5, Interesting
    However, Lik Sang is not committed on selling the questioned products in the future

    Are they waiting for a final ruling from the court? I guess the sentence above means that they'll wait to see which way the court leans before they bring the mod chips back.

    1. Re:the disclaimer by Bobulusman · · Score: 0, Offtopic

      Darn. You just beat me to the punch. I guess I'll get my first redundant post today...

      --
      Cogito ergo sum in Slashdot.
  8. So is this the end of X-box modding? by merchant_x · · Score: 4, Interesting

    Was Lik Sang the only supplier of X-Box mod chips that worked? Or does Microsoft now have to go and hunt down a dozen other distributors one at a time?

    1. Re:So is this the end of X-box modding? by FreakinAye · · Score: 5, Informative

      Lik Sang was the only supplier of the Open Xbox PCBioxx chips. They're a LPC modchip which is flash upgradable via a LPT port without removing the cover of the xbox. A useful feature. From my understanding, LikSang actually bought Open xbox, so they were the sole first-level distributer... there may be other retailers who purchased large quantities and are still selling them. Freakin

    2. Re:So is this the end of X-box modding? by aGeMo · · Score: 5, Interesting

      Nope the X-box modding scene is still alive and kicking. In fact the new no-solder mod (Matrix/Xodus) has been selling like crazy from easybuy2000.com. Since this chip comes with out any bios, i.e. free of any of Microsoft's copyrighted code, I believe they are free from Microsoft's wraith but that is yet to be seen.

    3. Re:So is this the end of X-box modding? by captainstupid · · Score: 1

      Nope.

      http://www.easybuy2000.com/store/xbox/matrix.sht ml

      --
      "Anyway, long story short... is a phrase whose origins are complicated and rambling...." - Abraham Simpson
    4. Re:So is this the end of X-box modding? by nekura · · Score: 1

      Ah yes, but the PC-BioXX that Lik-Sang sold also excluded a BIOS. Considering that Easybuy2000 also sells PS2 modchips and the like, I wouldn't be surprised if the three companies triple-teamed them as well.

      --

      "Programming is like sex - one mistake and you'll have to support it for the rest of your life."
    5. Re:So is this the end of X-box modding? by Frank+of+Earth · · Score: 2

      Hack the xbox because it's fun [and free] to get it to run linux [which is free], but then have 3rd party vendors soak you for 59.00 bucks for a mod chip.

      It doesn't seem to fit the overall theme of hacking the xbox, but hey, if you're stupid enough to spend 59.00 bucks, go for it.

  9. Ridiculous by unicron · · Score: 5, Funny

    If these mod chips become any more difficult to obtain, I might have to buy the games I want...alright, fuck that, how much does a plane ticket to Hong Kong cost? Can't be that much, right?

    --
    Finally, math books without any of that base 6 crap in them.
    1. Re:Ridiculous by Anonymous Coward · · Score: 0

      You really don't want to go to a warehouse somewhere instead of more exciting places in the city. ;)

      I was going to pay them a visit, but went out of time. The plane ticket isn't too much, but the flight time and dwell time was long.

    2. Re:Ridiculous by unicron · · Score: 2

      That all depends. From a gadgets standpoint, I be there are some pretty cool warehouses in Hong Kong, chocked full of toys.

      --
      Finally, math books without any of that base 6 crap in them.
    3. Re:Ridiculous by AndyS · · Score: 2

      YM "I might not be able to buy the games that I want"

      Try obtaining a PAL Playstation version of Chrono Trigger sometime. Or Chrono Cross. Or Legend of Mana.

    4. Re:Ridiculous by Anonymous Coward · · Score: 0

      Ah, Chrono Cross, the reason I got into modchips.

      Still no reply from Square Europe, but maybe if you try emailing them as well...

      Not to mention the fact that UK games are slower - 50Hz next to 60Hz, but it's not always that simple because often the conversion is heavily botched, the animations are either slowed down and out of sync, or badly resynced - sometimes the games even frame out suddenly, and I'm left with 12fps instead of 30, which is what happened with Resident Evil 2 - which was the reason I got my original PSX chipped, and I was very happy when the UK release sucked and my lovely USA import, which I got months earlier, didn't (play them next to each other, you'll see - the difference is electric).

      And yet again, as Armored Core 2: Another Age comes out in the UK, it can't load Armored Core 2 saves in this region, despite saying it can right there in the manual, and that the USA and Japanese versions can. That one got ripped, went back to the shop for a refund (not fit for intended purpose, Sale of Goods Act, no argument), a pirate USA copy downloaded and burnt; that's all it deserves (I support games companies, but not when they don't support me).

      I like to mod and custom code for things, so I like chips that can play homebrews, and in any case a total unlock is usually easier than an import unlock, but I'd be a _lot_ happier if there were no region restrictions, and probably wouldn't bother with chips.

      To be honest, I was always shocked Lik-Sang stayed in business, but it rocked. With these new bastard laws, though, they're starting to put the squeeze on - and they're not even in that country, just selling to it.

      Of course, driving the modchip market underground is a very bad idea, because it makes us more evil (to the companies that forced us underground) and devious - if we're going to be illegal and face all the disadvantages of being underground, might as well sod it, go all the way and enjoy the associated advantages such as not having to justify the sale of modchips with reasonable arguments like the kid-sister-with-jammy-fingers, and the evils of region lockouts.

      And there'll be a guy with a soldering iron in every pub in the world, if you know where to look, and occasional renegades throwing caution to the wind and doing it openly.

      This will, I predict, increase the rate of piracy, because underground modchip installers don't give a damn and often stock large, rather overpriced for pirate but still well under the RRP, selections of high quality, Asia-pressed professionally mass-produced silver counterfeits (the kind that they will only be able to stop with guns, not laws, and it's _still_ whack-a-mole).

      In essence: They fuck us over, we fuck them over harder.

  10. Whoah by Apreche · · Score: 5, Interesting

    I can understand Microsoft and Sony going against Modchips, but why Nintendo? A mod-chip isn't going to do anything to a gamecube. I haven't seen anyone be able to bootleg gamecube games yet. AFAIK they are mini-dvds that spin backwards. That's a tough one to copy.

    It's also interesting how they go after lik-sang, but http://www.modchips.com aka http://www.gamegizmo.com is still up, and selling the best chips around. We modded our PSOne with one, and it works great.

    It's just like the Napster thing. They go after Napster, but Kazaa, Morpheus, WinMX all get to live.

    If 10 companies are breaking the law can't you sue them all at once?

    --
    The GeekNights podcast is going strong. Listen!
    1. Re:Whoah by Lemmy+Caution · · Score: 1

      Because I suspect Nintendo will be selling content for the Playstation and Xbox. I expect it to do a "Sega" soon, staying in hardware only for the GameBoy line.

    2. Re:Whoah by name_already_in_use · · Score: 1

      You are so right. The fact is that though that by busting one of them perhaps they hope the others will take it as a warning and stop doing whatever it is they are doing. Yeah, right..

      --


      Rake Free + Mac Poker: CardCrusade
    3. Re:Whoah by Kenja · · Score: 5, Informative

      Nintendo has more products then the Game Cube. Lik-Sang also sold things like Game Boy Advance flash carts.

      --

      "Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
    4. Re:Whoah by Anonymous Coward · · Score: 1, Informative

      Also note that they DO NOT SPIN BACKWARDS. They are WRITTEN outside-in, but still spin clockwise.

    5. Re:Whoah by micahmicahmicah · · Score: 1

      I thought the spin-backwards thing was unlikely, since panasonic makes a gamecube that plays DVD's as well.

    6. Re:Whoah by dk.r*nger · · Score: 1

      AFAIK they are mini-dvds that spin backwards. That's a tough one to copy.

      Are we hackers or what? Mod it to spin the right way and fix the size of the dvd-r with a boxcutter :) .. and watch them come after Stanley .. uh-uh..

    7. Re:Whoah by MrZaius · · Score: 1

      Buddy, if you don't think Gamecube piracy happens, you're mad. You simply would not believe the amount and price of the games available in the Thai market, for instance.

    8. Re:Whoah by malfunct · · Score: 1

      The dvd spins the correct way and mini-dvd writables are available on the market today. The reason there aren't big hacks of the gamecube must have something to do with no hacker interest in the platform, probably because it was marketed to kids.

      --

      "You can now flame me, I am full of love,"

    9. Re:Whoah by nekura · · Score: 1

      Except the target age of a platform has nothing to do with whether or not it will be hacked. The Nintendo 64 was aimed at a younger group, and was there a way to backup games? Yep. Gameboy Advance? Yep. Gamecube? There will be eventually, there's no doubt about that.

      --

      "Programming is like sex - one mistake and you'll have to support it for the rest of your life."
    10. Re:Whoah by Kylow · · Score: 1

      Kazaa and Morpheus are in foreign countries. That complicates things. Not sure about WinMx.

    11. Re:Whoah by Anonymous Coward · · Score: 0

      Yeah, but the point of the inverse spiral, halfsize media is this: there are no Gamecube burns. Just pressed, mass-produced silvers. They've weirded all but the most hardcore pirates and homebrew crews out of the market.

      That said, I have a mastering burner here, and it's the love of my life. Probably makes me hardcore ;) but I'd love to see these puppies, and the media, or something derived from them, capable of real burning not just prefab marks on foil spirals, on sale - I mean, hey, Joe User can finally turn his camcorder footage of his cat into a real, CSS-encrypted Region 0 DVD Video disc that he can play on his neighbour's out-of-the-box, unmodded DVD player!

      It'd sell a hell of a lot of units, yeah, and at the end of the day as long as you only marketed it for entirely legal, no-grey-area uses such as the above, and are just a "premium" burner burning to "premium" discs, creating a higher quality, more compatible burn, if anyone tried to shut you down you could fight, happy in the knowledge that if you didn't win, you might have a good enough case to really get a DMCA law overturned. The ungodly raw reading mode would be merely completing the feature set, as it were. And the Blindwrite guys would love you forever. :)

      Go on. True CD and DVD WORM media. It's a killer of an idea.

    12. Re:Whoah by Skuld-Chan · · Score: 2

      You know whats funny is I actually saw a kid at the apartment here who had a hack for the gamecube hanging off the end.

      Appartently grandpa picked this thing up somewhere (liksang?) and loaded all kinds of software on to it periodically as a present.

    13. Re:Whoah by Cryptnotic · · Score: 2

      Was it just a switch so you could toggle between Japan and U.S. modes? Those are pretty useful (and totally legal, btw). Nintendo had the right idea with this, I think, i.e. Make it easy to play out-of-region games, but make it hard to pirate games. Sony, on the other hand, tied its region coding into the same part of the hardware as the copy restriction hardware. So if you modified a PSX to play out-of-region games, you got CD-R compatibility for free.

      --
      My other first post is car post.
  11. From the article: by Bobulusman · · Score: 2, Interesting
    Please note that Lik Sang International Limited has always sold the products in questions with the legitimate use in mind and the products haven't been considered as illegal. All the Court Orders have been issued before hearing a single word from the company. However, Lik Sang is not committed on selling the questioned products in the future.
    Of course, it doesn't say they are committed not to sell them. Hmm....
    --
    Cogito ergo sum in Slashdot.
  12. ahhh justice... by 10+Speed · · Score: 5, Insightful

    All the Court Orders have been issued before hearing a single word from the company

    remind me not to have legal problems in Hong Kong

    1. Re:ahhh justice... by CrystalFalcon · · Score: 1

      Or anywhere else in China for that matter.

    2. Re:ahhh justice... by Jeppe+Salvesen · · Score: 2, Troll

      Also, remind me not to look muslim and be critical of the US gov't while in the US of A.

      --

      Stop the brainwash

    3. Re:ahhh justice... by Duds · · Score: 1

      remind me not to have legal problems in Hong Kong

      Don't have a legal problem in Hong Kong ;)

  13. I'll take my crow now... by N3WBI3 · · Score: 1, Redundant

    I am suprised and dissapointed in sony et al for going after mod chips..

    --
  14. Nintendo too? by /ASCII · · Score: 2, Interesting
    I thought this lawsuit was about mod-chips for running pirated software. But the gamecube uses those funky ~3 inch discs, so all GC mod-chips do is let you run legit games from another region. What am I missing?

    --
    Try out fish, the friendly interactive shell.
    1. Re:Nintendo too? by the+way,+you+die · · Score: 1

      The gamecube isn't nintendo's only platform. I believe these guys were selling flash carts for the game boy advance as well.

    2. Re:Nintendo too? by Sloppy · · Score: 5, Informative

      None of this has anything to do with pirated games. It has to do with pirated BIOS. The chips contained derivative works of Microsoft's and Sony's, and Nintendo's BIOSes. The functionality of the modification (e.g. getting around region problems), is totally irrelevant. This isn't about vicarious or contributory infringement, it's about direct infringement.

      --
      As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
    3. Re:Nintendo too? by runderwo · · Score: 2, Informative

      This is not correct... PSX/PS2 modchips have never used Sony BIOS to accomplish protection defeating; they modify the protection data as it is transmitted across the system bus.

      The gamecube mod that exists is also a microcontroller mod.

      Xbox is only a copyright infringement case because they are using a cracked BIOS to defeat the copy protection. Not that anyone is selling the chips with the code on it, but because they are apparently marketing the blank flash devices for that purpose.

    4. Re:Nintendo too? by LittleStone · · Score: 1

      Are you sure their mod contains pirated BIOS? It is possible to sell just the mod chip without BIOS. The buyer put whatever they like in it through their computers.

      I guess you are speculating. That's fun. Let me speculate too:
      1. MS et al. got injunction to halt Lik-sang's business by telling the court that Lik-sang did something violating their copyrighted.
      2. Lik-sang closed door. Also couldn't say anything about the case because of the injunction.
      3. Lik-sang fighted back from the court, saying that it is something questionable, but not necessary doing harm to MS et al. Also, it is unfair to stop Lik-sang business altogether, when there are a lot of legitimate products.
      4. The court left the injunction. Lik-sang open door again. The previous orders can be shipped now.
      5. The court advice Lik-sang not to sell products that are still in question, to avoid complicating the case.
      6. They are still fighting in court, so all mod chips are gone from the web site.

      Does it sound better?

      --
      A sig is redundant.
    5. Re:Nintendo too? by Anonymous Coward · · Score: 0

      You can mod the Gamecube by closing a jumper.

    6. Re:Nintendo too? by Anonymous Coward · · Score: 0

      The buyer put whatever they like in it through their computers.

      Geeze, I don't even know where to begin parsing that one..

      Lik-sang fighted back from the court

      it is unfair to stop Lik-sang business altogether

      The court advice Lik-sang not to sell products

      Does it sound better?


      Than what? "All your base"? Well, barely.

    7. Re:Nintendo too? by matlokheed · · Score: 1

      Actually, this has completely to do with the GBA flash dumpers which as far as I know has nothing to do with the bios. They just flash a cartridge that looks like a GBA cartridge. At the current time there are no Gamecube Mod chips. They don't need any, as region encoding is circumvented with just a quick soldering and installing a switch.

      --

      "If the good lord had intended us to walk, he wouldn't have invented roller skates." -Willy Wonka

  15. a lack of development products by absurdhero · · Score: 3, Interesting

    Unfortunately, they have been forced to not only stop selling mod chips, but they also had to stop selling console development tools. Such as the Gameboy Advance linkers. I guess I wont be buying a BGA to write software for.

    1. Re:a lack of development products by stratjakt · · Score: 2

      Odd thing is, the SNES backup devices are still there, yet Gameboy ones are gone. PSX 'mod-free' boot discs are still there, yet Sega Saturn modchips are gone. Weird stuff indeed.

      There are plenty of other places to find such things, or you can even learn how to build your own if you google for the schematics. It's easier than you'd think.

      --
      I don't need no instructions to know how to rock!!!!
    2. Re:a lack of development products by malfunct · · Score: 1

      I think the devices that remain on the shelf but are possibly contriversial are ones that don't use any copyrighted or otherwise protected software/hardware. This was an infrigement case so if the devices don't directly infringe they might be ok.

      --

      "You can now flame me, I am full of love,"

    3. Re:a lack of development products by Erasmus+Darwin · · Score: 2
      "This was an infrigement case so if the devices don't directly infringe they might be ok."

      Of course selling devices that indirectly infringe might cause further problems for Lik-Sang. Given that they did commit copyright infringement (of BIOS code), it's not in their best interest to sell other non-infringing products that still antagonize the companies with which they might try to settle the case.

  16. Oh boy.. by NanoGator · · Score: 2

    "...it turns out that it wasn't just Microsoft that filed the lawsuit - Sony and Nintendo both joined in. The end result is that the modchips are gone."

    That must be plenty embarrasing to all the people that cried "MS is enforcing law in China!!!" when this whole BS started.

    --
    "Derp de derp."
    1. Re:Oh boy.. by Anonymous Coward · · Score: 0

      Actually, hearing this, I'm pissed at Sony and Nintendo as well. They won't be seeing any of my money any time soon. The last fsckin thing we need is another **AA.

  17. Make that Extra Crispy. by RatBastard · · Score: 5, Interesting
    I don't know why anyone would be surprised. Sony is very much behind DRM technology and is a supporter of the DMCA. I guess people think that because Sony decided to sell a Linux kit for the PS2 that they aren't the Japanese Microsoft.

    --
    Boobies never hurt anyone. - Sherry Glaser.
    1. Re:Make that Extra Crispy. by sg_oneill · · Score: 3, Funny

      I even heard a rumor that Redhat and Suse are considering "SELLING" linux too. Imagine that. Arm the baracades comrades and raise the red flag! It's time for the Lunix revolution!!!!!

      --
      Excuse the Unicode crap in my posts. That's an apostrophe, and slashdot is busted.
    2. Re:Make that Extra Crispy. by Liquid(TJ) · · Score: 1

      Grr. Ratbastard wasn't saying that Sony is bad because they're selling Linux, he was saying they're bad DISPITE selling it.

  18. Lik Sang is back..... by BlameFate · · Score: 5, Funny

    ...... not for long, here comes /. :-)

    --

    --is not to be confused with user #672982 - Bame Flait

  19. Not just mod chips... by macrom · · Score: 2

    A quick search for the GBA/GBC ROM modules (like the Flash Linker) turned up nothing. The MultiBoot stuff is still there, but that's it. Unless these items were removed long ago, in which case I'll stand corrected.

  20. They still sell freeloaders. by anonymous+coword · · Score: 1
    1. Re:They still sell freeloaders. by mccalli · · Score: 5, Interesting
      Datel, the makers of Freeloader for the Gamecube, are currently having problems getting the disc produced.

      Their trouble is that Nintendo control the manufacturing process for the mini-DVDs, and Nintendo don't want Freeloader to exist. Consequently, they're blocking it.

      There have been ads for Freeload for a while, but the release date constantly 'slips'. My opinion is that we'll never see a release at all.

      Cheers,
      Ian

  21. Good to have 'em back. by stratjakt · · Score: 5, Interesting

    They're a great site for console game freaks like myself, I've ordered a ton of hard-to-come-by and import stuff from them over the years.

    I can understand why certain mods are illegal, but not all of them.

    Ie;
    The xtender mod for xbox should be illegal. It's a bios replacement that contains a hacked copy of MS's copyrighted BIOS.

    The openxbox/pc-bioxx 'mod' is a blank flashrom with a parallel header. It could not only be used on an xbox, but on any motherboard that uses 8mbit bioses and has an LPC bus. It has tons of uses aside from piracy or running linux on xbox. Ever want to try that crazy bios hack for your mobo that unlocks freakishly high FSB and vCore settings? Here you go.

    Why can't they use the "primary function" clause to their benefit in this case?

    Why not just say the primary function of the device is to replace/play with the bios on the mobo in your PC, and not mention xbox?

    This isn't some shady trick to keep selling them, but frankly the truth. It really is a poor mans flashrom writer.

    Anyhow, anyone who really wants his xbox modded (provided he has the early revision that can be) can do so himself quite simply, if he has a mobo around with a socketed bios that he can use to flash the xbox' chip with.

    I worry the next step will be MS, Sony and Nintendo getting an injunction to stop them from exporting Japanese software to American/European markets. That'll really suck eggs.

    --
    I don't need no instructions to know how to rock!!!!
    1. Re:Good to have 'em back. by Anonymous Coward · · Score: 0

      One of the problems that they alluded to was the Court issuing orders without hearing from them....so they never had a chance to declare the "primary function" of anything.

      It was just WHAM -- injunction.

    2. Re:Good to have 'em back. by plugger · · Score: 1

      I worry the next step will be MS, Sony and Nintendo getting an injunction to stop them from exporting Japanese software to American/European markets. That'll really suck eggs.

      Wouldn't they then fall foul of the almighty GATT agreements?

    3. Re:Good to have 'em back. by stratjakt · · Score: 2

      I meant from the get go. Why market it as an xbox mod chip in the first place?

      Let it begin life as a PC BIOS tool, and if the modding scene finds another use, good for them.

      I mean it's legal to buy a blank 29F020 flashrom chip, but it's illegal if you sell the exact same blank chip labelled as a "blank xbox mod".

      Odd stuff.

      --
      I don't need no instructions to know how to rock!!!!
    4. Re:Good to have 'em back. by dirk · · Score: 4, Interesting

      The openxbox/pc-bioxx 'mod' is a blank flashrom with a parallel header. It could not only be used on an xbox, but on any motherboard that uses 8mbit bioses and has an LPC bus. It has tons of uses aside from piracy or running linux on xbox. Ever want to try that crazy bios hack for your mobo that unlocks freakishly high FSB and vCore settings? Here you go.
      Why can't they use the "primary function" clause to their benefit in this case?
      Why not just say the primary function of the device is to replace/play with the bios on the mobo in your PC, and not mention xbox?


      If they were sold as "motherboard extenders" or something like that, then it would probably be legitimate. But it's hard to claim the main function is anything other than an XBox mod when they are sold as "XBox mod chips". If they marketted them as "motherboard extenders" they wouldn't sell many, because people wouldn't know that they worked with the XBox. It's a catch-22. If you don't market them as "XBox mod chips", people don't know what they are and won't buy them. If you market them as "XBox mod chips", you are admitting their primary function is to mod an XBox, and will be sued since it is illegal to market them.

      --

      "Information wants to be expensive" - Stewart Brand, the same guy who said "Information wants to be free"
    5. Re:Good to have 'em back. by drinkypoo · · Score: 2
      Why not just say the primary function of the device is to replace/play with the bios on the mobo in your PC, and not mention xbox?

      Because people who want to do that to their PC will have already bought the chip from a dramatically cheaper source and slapped them into their eprom burner. Console gamers typically will want to just buy a solution and have someone solder it in, and they won't be smart enough or well-informed enough to find the right part if it's not labeled clearly.

      Lik-Sang is a retail site, they sell (generally) finished products as their main business. They sell to average consumers, not just geeks.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    6. Re:Good to have 'em back. by CaseyB · · Score: 3, Funny
      It's a catch-22. If you don't market them as "XBox mod chips", people don't know what they are and won't buy them. If you market them as "XBox mod chips", you are admitting their primary function is to mod an XBox, and will be sued since it is illegal to market them.

      So advertise them as:

      Motherboard extender - WARNING: THIS PRODUCT IS NOT INTENDED FOR USE IN PLAYING BACKUP GAMES ON THE MICROSOFT XBOX(TM) GAME CONSOLE."

    7. Re:Good to have 'em back. by Chris+Burke · · Score: 2

      If you market them as "XBox mod chips", you are admitting their primary function is to mod an XBox, and will be sued since it is illegal to market them.

      Presuming you aren't using a copyrighted BIOS in your mod chip, please explain how it is illegal. Why is modifying the motherboard of a conventional PC fine, but doing the same thing to an XBOX not? There's nothing illegal about modifying something you own.

      Now if the goal was to market them as "XBOX copyright evasion devices", then you might have a point.

      --

      The enemies of Democracy are
    8. Re:Good to have 'em back. by dirk · · Score: 2

      It is illegal because you are bypassing the copy-protection on the XBox, which is illegal under the DMCA. We can argue all day that the DMCA is a bad law, but until it is changed/overturned, it is the law. Regular motherboards don't have any copy-protection, so changing them isn't illegal under the DMCA. But the XBox has coopy protection, so by bypassing it you are breaking the law (whether it should be a crime or not).

      --

      "Information wants to be expensive" - Stewart Brand, the same guy who said "Information wants to be free"
    9. Re:Good to have 'em back. by Chris+Burke · · Score: 2

      But the XBox has coopy protection, so by bypassing it you are breaking the law

      How am I breaking the law by running Linux on an XBOX? What copy-protection scheme am I breaking? I'm not circumventing a copy-protection scheme, I'm circumventing the mechanism to prevent software not licensed by MS from running. No copyright involved.

      The access control mechanism being circumvented is access to the -device-, not to copyrighted material. The DMCA only covers mechanisms controlling access to copyrighted material, not access mechanisms in general. It may be illegal to hack a DRM player to play DRM content without checking, but it isn't illegal to hack a DRM player to play non-DRM content.

      --

      The enemies of Democracy are
  22. Backup Devices gone too? by Mitchell+Mebane · · Score: 1

    At September 16th a lawsuit against Lik Sang International Limited and it's directors has been filed in the High Court of Hong Kong by the companies Sony, Nintendo and Microsoft on infringing on copyrighted material and selling Mod Chips or other development and backup devices for the Plaintiffs consoles.

    Hmm... sounds like they had to take all the cart flashers down too. And indeed, I can't find the Flash Linker Advance.

    This SUCKS.

    --

    The roots of education are bitter, but the fruit is sweet.
    --Aristotle
  23. So can they publish the code? by nurb432 · · Score: 1

    Can they merely publish the code for people that can burn them ?

    Or even sell *cheap* burners to go along with the code but not actually sell the 'mod chip'.

    I still say its my hardware to do with as i please.. ( and that includes any included software, unless i copy it and resell it )

    Somone with enough funding needs to just say no to being bullied, and get it to court. Perhaps then this sort of madness will stop.

    --
    ---- Booth was a patriot ----
    1. Re:So can they publish the code? by Anonymous Coward · · Score: 0

      The modchip code (actually a cracked BIOS) is out there. There are probably 100 different BIOSes out there, most doing the same thing.

      And you can flash your own. Hell, you can flash your own with your PC's motherboard. It's called a homebrew chip, or EvoX chip, and you will find information on how to make your own if you do a search.

    2. Re:So can they publish the code? by nurb432 · · Score: 1

      Thanks for the pointer.. For those of us new to the mod chip thing.

      Ive been thinking of getting a game box to play divx.. and i know a mod chip is essential..

      --
      ---- Booth was a patriot ----
    3. Re:So can they publish the code? by Anonymous Coward · · Score: 0

      no they cant, because the code is still copyrighted by microsoft.

      if they take MS's code and use it, no matter what it will be illegal

      if it was 100% their own code, this wouldnt have happened in the first place (maybe?)

  24. Argh! by Twintop · · Score: 5, Funny

    Now the X-Box is going to suck again!

    1. Re:Argh! by Anonymous Coward · · Score: 0

      Again? Where are you from, bub? From what I've seen, it's sucked continuously since inception.

    2. Re:Argh! by bogie · · Score: 2

      Here ya go. test

      --
      If you wanna get rich, you know that payback is a bitch
  25. out on the street by khuber · · Score: 5, Funny
    You know these kids are just going to buy their chips on the street now. Who knows what those are cut with? Very likely inferior conductors.

    We will see a lot of kids getting hopped up on modchips and most likely addicted, only to suffer painful side effects like electrocution and intestine blockage due to the poor production standards of street fabs.

    -Kevin

  26. on a tangent by carpe_noctem · · Score: 2

    I'm also noticing that mod-chips for dreamcasts are gone, which is rather interesting, because I sincerly doubt that Sega would try to sue Lik-Sang in their current state. Looks like they're just gonna play it safe for awhile.

    --
    "Quoting famous computer scientists out of context is the root of all evil (or at least most of it) in programming." - K
    1. Re:on a tangent by stratjakt · · Score: 2

      Even odder is that a dreamcast mod doesn't enable pirated software.. That's already possible in it's unmodded state.

      All a dreamcast mod does is allow imported originals (read legitimate) to play.

      --
      I don't need no instructions to know how to rock!!!!
    2. Re:on a tangent by carpe_noctem · · Score: 2

      Slight correction -- the dreamcast modchips and import adapters are still listed on the site, but are said to be "out of stock". hrmmmm.

      --
      "Quoting famous computer scientists out of context is the root of all evil (or at least most of it) in programming." - K
    3. Re:on a tangent by Anonymous Coward · · Score: 0

      hmmm...

      Almost like they are sold out?

      hmmm, I spell a conspiracy..

  27. Ways arround? by YellowSubRoutine · · Score: 1

    Can't they just produce 'flashable' sets, and make the actual problem, the copyrighted code they use in them, float the free part of the internet?

    Or even better yet, make it automatically copy the required codeparts from the bios itself?

    Something like that Keep the modchips themselves clean.

    Btw, wasn't there some kind of non-soldering flash-only mod? I'd consider that a killer app for xbox modding...

    1. Re:Ways arround? by gimpboy · · Score: 1

      Can't they just produce 'flashable' sets, and make the actual problem, the copyrighted code they use in them, float the free part of the internet?

      wouldnt this require the end user to have access to an eprom burner? i realize some people have access to these, but i dont think enought people would to make it profitable for the company.

      --
      -- john
  28. ModChips by SniffleBear · · Score: 5, Funny

    ModChips allow consumers to use the hardware in a way it wasn't intended to, or to add enhancement or new features to the hardware.

    But then I see no difference with that and cutting up my PS2 and using the shell as a crap pot and using the circuits to make a mouse trap electrocuter.

    1. Re:ModChips by arazor · · Score: 1
      >But then I see no difference with that and cutting up my PS2 and using the shell as a crap pot and using the circuits to make a mouse trap electrocuter.



      Why one would want to electrocute mouse traps is beyond me.

    2. Re:ModChips by Anonymous Coward · · Score: 0

      Why one would want to electrocute mouse traps is beyond me.

      Me too. But I hope we all have the -right- to mod a device we -own-, regardless of whether anyone understands why.

  29. Correction..... by Anonymous Coward · · Score: 0

    Lik-Sang Wuz backm till /. posted there link.

  30. Why Console Companies Use Copy Protection by peterb · · Score: 5, Insightful


    Hint: It's not because they care if you play pirated games.

    Frankly, it's not as though mod chips are a very good deal for the consumer. They're expensive, they're a pain in the ass to install, and whatever you "save" in money (which, given the expense and risk that you ruin your console in installing them is already marginal) you easily outspend in time wasted copying lousy games. Frankly, the biggest problem facing today's gamer is not "games are too expensive" but "there are too many lousy games out there, how do I determine which ones to play?" A few well-chosen rentals are a more effective way of saving money than spinning your wheels doing surgery or CD burning.

    No. Very few consumers -- other than those addicted to piracy on general principles, or who get a kick out of feeling like they're getting away with something -- will ever install or use mod chips. The copy protection isn't there to prevent you from playing pirated games. The real target of copy protection in consoles is -- other game companies.

    For every PS2 game made, Sony gets a cut. For every Gamecube game made, Nintendo gets a cut. For every Xbox game made, Microsoft gets a cut. The copy protection on these consoles is the console manufacturer's way of making sure that they are not squeezed out of the transactions between the game developers and the consumer, the way Atari was with 3rd-party 2600 games.

    --peterb

    1. Re:Why Console Companies Use Copy Protection by rovingeyes · · Score: 2, Interesting
      For every Xbox game made, Microsoft gets a cut.

      What I don't understand is why is Microsoft more concerned in making a petty cut, when it is not able to sell the XBOX in the first place. I believe that the prospect of mod-chips and linux on XBOX fuelled the interest in XBOX and might have actually helped its sales. Well for a moment I was considering buying it. But now it remains doubtful.

      Seriously, if were Microsoft, I wouldn't bother spending a huge amount of money on some petty lawsuits, that too away from america in some foreign country. I'd actually use that money to secretly fund these kind of guys to make more research for these kind of mod-chips. In return I'll try to understand their techniques and make my product more secure in future (But I personally want Microsoft to fail always!). In the process fuel interest in the product and sell it more.

    2. Re:Why Console Companies Use Copy Protection by drinkypoo · · Score: 2
      They're expensive, they're a pain in the ass to install, and whatever you "save" in money (which, given the expense and risk that you ruin your console in installing them is already marginal) you easily outspend in time wasted copying lousy games.

      Many of us find soldering to be a relaxing activity which can be performed in our spare time. We think nothing of soldering 20 leads to legs of surface mount components because we have a temperature-controlled iron with a chisel tip and we aren't afraid to use it.

      How much do you charge yourself for leisure time anyway? "Well, me, it took you four hours to fix our car, that'll be $375." WTF? It's your time, you wouldn't be working in the fifteen minutes it takes to gut your PS2 and install a modchip anyway. You'd be sitting on your ass, playing GT3:A-Spec (I dunno what the hot PS2 game is now, I sold mine to pay rent) and not making a dime. Unless you're a playtester or game reviewer, in which case, write a review of the modchip.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    3. Re:Why Console Companies Use Copy Protection by BilldaCat · · Score: 1

      playing the hot new PS2 game, or playing hockey, taking a walk in the park, or whatever I'm doing for those 4 hours is worth $375 (or whatever amount I feel like making up there) to me. I know what -my- time is worth. Hell, it's 3:15 -- I'd pay $ to skip this last hour of work and go spend that time doing other stuff -- so my time is obviously worth -something-. How you can argue someone's time is worth $0 is beyond me.

      --
      BilldaCat
    4. Re:Why Console Companies Use Copy Protection by peterb · · Score: 5, Funny

      Many of us find soldering to be a relaxing activity which can be performed in our spare time. We think nothing of soldering 20 leads to legs of surface mount components because we have a temperature-controlled iron with a chisel tip and we aren't afraid to use it.


      Ok, Ok, I admit it. Your penis is absolutely huge. I bow before your mighty staff, o hacker of hackers.

      As for me -- I actually charge quite a bit for leisure time. It's the most precious time I have. If you find soldering to be as rewarding an activity as playing videogames, then you're right -- installing modchips is a valuable use of your time. Those of us who find it an annoying, menial activity that is a complete waste of our gigantic brains, however, have a different decision-making process.
    5. Re:Why Console Companies Use Copy Protection by Anonymous Coward · · Score: 1, Informative

      Yup, that's true...

      Except that other companies have access to fabrication plants too.

      For example, Blaze and Datel make discs which play on unchipped PlayStation 2's (Blaze's boot every time, Datel's can be finicky) such as their Xploder 2 and Action Replay 2 discs. Both are unlicensed by Sony, and both are completely legal.

      And Sony hates both of them, but can do nothing about it because they take great care to stay completely legal. They'll still be legal even after EUCD (inevitably, sadly) passes (well, except for the DVD deregioning and degreenscreen, but they might fight that in court - someone has to).

      Yes, the Xbox is a much harder prospect for that thanks to the stronger signature on binaries - that's why the bounty for running unlicensed (_not_ pirate, unlicensed - correctly pressed pirate discs would be duplicates of valid ones and therefore their signature would verify, and indeed I have silvers - well, okay, beiges - that work on unchipped Xboxes) software on an Xbox without in any way modifying the hardware is still out there.

      But hey, it's Microsoft. There'll be a bug somewhere, and there's a huge bounty for exploiting it.... besides which, the bounty would pay for a well funded operation to physically swipe the master signing keys, which could masquerade as a subtle cryptographic attack - or hey, even a random brute force attempt which 'got lucky', which couldn't really be refuted.

    6. Re:Why Console Companies Use Copy Protection by InnovATIONS · · Score: 3, Interesting
      There is another angle to this. Not only to Sony, Microsoft, and Nintendo get a royalty from every game sold, but they are also in competition with each other for game titles.

      So lets suppose you are a game developer. You can release on one, two, or all three of the platforms, but each platform is a costly port.

      Two of the platforms make a big point of making it hard for pirated copies of your game to run and the third does not. Would that make a difference in which of the three platforms you release on?

      After all a pirated copy of a game costs the console maker a royalty payment but it costs the sofware developer a whole sale.

    7. Re:Why Console Companies Use Copy Protection by Chanc_Gorkon · · Score: 2

      When you don't make anything on the hardware....you got to make it somewhere. I agree with the folks about having chipped Xboxs. Most who do chip them ain't chipping them to run Linux on it. They are chipping them to run copied games.

      --

      Gorkman

    8. Re:Why Console Companies Use Copy Protection by Anonymous Coward · · Score: 0

      Frankly, it's not as though mod chips are a very good deal for the consumer.

      Not really. A fairly untrained monkey can easily pick up enough soldering skills to install most mod chips and some consoles have mods that don't even require you to crack open the case.

      Of course once you've modded your console then it's a simple matter of how you want to go about it. It's easy enough to read reviews and rent the games that look interesting then copy them if they're any good. At $40-$60 for a new game the money you spent on the chip is quickly made up.

      Alternately you could be a collector (like a friend of mine is -- I haven't owned a console since I sold my Atari 2600) and make it your sworn duty as a video game connoisseur to own a copy of every title released on every system by hook or by crook. My friend buys the games he finds particularly worthy, but much of his library is either downloaded (from the usenet service that comes with the cable modem service he would be paying for even if he couldn't pirate games) or copied from rentals.

    9. Re:Why Console Companies Use Copy Protection by Anonymous Coward · · Score: 0

      Your brain is absolutely tiny, just like your penis seeing as you think his is large. Soldering must be right up your alley.

    10. Re:Why Console Companies Use Copy Protection by dswan69 · · Score: 1

      Hint: It's not because they care if you play pirated games.

      No, it's about protecting scummy local distributors - we have a single distributor here that controls the console market and together with another controls the DVD market. They overcharge for the consoles and games plus they never pass on price reductions on the hardware. Similarly for DVD. To keep this racket going they need hardware that prevents use of non-sanctioned software. They also employ a gang of thugs who intimidate small retailers who provide modifications and parallel imported hardware and software - these thugs currently have numerous cases pending against them including assault, theft of property and impersonating police officers. They have recently started using these same criminals to harass the larger retailers where their threats of cutting off 'legitimate' supply have started to become ineffective.

    11. Re:Why Console Companies Use Copy Protection by Neillparatzo · · Score: 1

      You assert that there's no point to modchips, but there are some cases where it's a real no-brainer. Compare the cost of a Saturn mod chip (around $30) with the insane collector prices of the more notable games. You do the math.

      And you only have to solder one wire in this case. A chimp could almost do it.

      DISCLAIMER: I do not support or condone the above actions which make perfect economic sense.

  31. So what? by SexyKellyOsbourne · · Score: 4, Insightful

    There are about a billion other websites that pop up in your face if you want modchips whenever you go to a good ol' http warez site. Just close down enough porno banners and eventually you'll find a modchip site -- it's a lot easier to find than the actual warez on the site itself.

    My brother installed a PS1 modchip when he was 11 years old, and it's not that hard at all to DIY.

    Lik Sang does sell tons of other cool stuff; modchips aren't their only resource.

    1. Re:So what? by SkankhodBeeblebrox · · Score: 1

      A friend of mine bought a modchip for his PS/2 (I'm not sure about all the flavours of modchips, but his was an advanced one [at the time anyway], worked on PSOne/PS2 DVD/CD releases, just needed to boot off of a legit disc)

      Anyway, he's about ready to graduate from Electrical Engineering, and couldn't do the soldering himself due to the small size of the pins/traces inside the PS2... Ended up getting some EE grads who do lab tutoring to do it for him... I agree that everyone and their dog could mod an original Playstation... not everyone can mod a PS2

    2. Re:So what? by Anonymous Coward · · Score: 0
      A friend of mine bought a modchip for his PS/2

      Does PS/2 port have DRM already?

    3. Re:So what? by Anonymous Coward · · Score: 0

      Curiously enough, you can even find one at modchip.com, as well as the more obvious deviations from that theme... modchips.com, etc.

  32. Mr. Justice when I'm supposed to speak ? by AlCoHoLiC · · Score: 5, Insightful

    Lik Sang and it's employees couldn't even speak about the case due to an injunction of the High Court

    and

    All the Court Orders have been issued before hearing a single word from the company.

    I can't talk about the case and the injuction is issued before can I say anything? Honk Kong really looks like a nice place to live...

    1. Re:Mr. Justice when I'm supposed to speak ? by zero0w · · Score: 1

      This is over-simplification of the whole issue.

      The way the big three joined forces on this is putting a whole lot of pressure on the company. Eventually, cutting or banning supplies of any products or components to the company will be pending even Lik Sang could win the case in the court. Not to mention the trial fees can bring down Lik Sang by facing three companies with strong financial motives and background (remember Connectix vs Sony on VGS).

      In addition, Hong Kong is such a small city that if your company is being exposed to the media for being boycotted by the BIG manufacturer, everybody knows what to do to stay out of trouble (which is actually bad, considering at times there are issues worthy of standing up even against the power players - for the sake of reason, democracy or defending the legal system). Of course the piracy situation is too bad over there to make a convincing case of any "fair use" of modchip...

      One more thing, the legal process in Hong Kong is conducted in English whereas over 95% of people over there are native Cantonese and Chinese, meaning going to court could pose great challenge even for the average mortals unless they have decent language education background. In other words, people are afraid to go to court for they are inherently disadvantaged in communication (eg. offering testimony, there are translators but it cost, and not to mention translation might not be 100% accurate...) and hence psychologically disadvantaged as well. The common law system is really British legacy rather than willingly embraced by the locals over there.

      In final analysis, why would Lik Sang care what their customers use the modchips for? Their position has nothing to do with their business practice and performance after all.

    2. Re:Mr. Justice when I'm supposed to speak ? by josh+crawley · · Score: 1

      Try reading "We the Living" by Ayn Rand. Her perspective puts China in the same light.

    3. Re:Mr. Justice when I'm supposed to speak ? by Anonymous Coward · · Score: 0

      Welcome to China. Home of the Blave, Rand of the Flee.

    4. Re:Mr. Justice when I'm supposed to speak ? by zero0w · · Score: 1

      China does not practice common law.

      Also the official language in the legal process is Chinese, not English. And Chinese intellectual property law is still in infancy...

    5. Re:Mr. Justice when I'm supposed to speak ? by aminorex · · Score: 2

      Well, Hong Kong is now P.R.China, and frankly,
      the rule of law has been eviscerated and replaced
      with cronyism. You can do business until you
      become successful, and then you have to have
      guanxi to survive. The more money you make, the
      bigger your guanxi has to be -- that means enormous
      kick-backs to the party cadres. China would be
      *the* global economic powerhouse by now, if
      Dengism had really stuck, and the markets were
      really open, but as it is, there are going to be
      1.1 billion dirt poor people suffering and dying
      in grinding poverty, and 100 million adjunction
      functionaries in the cloud surrounding about
      100,000 filthy rich princelings for the forseeable
      future. The old HK money is gradually bleeding
      away, and the HK economy is going down the tubes
      as it happens.

      --
      -I like my women like I like my tea: green-
  33. Other places to get GBA flash carts by yerricde · · Score: 3, Informative

    If you're a homebrew GBA developer, you can still get flash carts from various sources listed in the replies to this message. Don't pirate software.

    --
    Will I retire or break 10K?
  34. Let's hear some apologies! by Zamfir · · Score: 1

    How may posts were there in the previous Lik-Sang threads that talked about MS being unfair, and that nintendo and sony would NEVER stoop to this level, blah blah blah?

    Where are these people now?

  35. I'm selling this chip I found "laying around" by qurob · · Score: 1


    Rumor is if you solder this and this it'll do the same thing as a mod chip...

    What are the rules for 'obscuring' products like this?

  36. When Mods Are Embraced, Good Things Happen by free_the_code · · Score: 1

    I'm reading so much these days about Microsoft shutting down Lik Sang for creating XBox mods. So, I was very happy to find this story on Valve, who have supported the total conversion of Half-Life into Counter-Strike -- and made some good money in the process. I hope this open source movement will continue. It's really a win-win situation for everyone.

    1. Re:When Mods Are Embraced, Good Things Happen by Anonymous Coward · · Score: 0

      Yo! Dork! Hardware != Software. Big difference. To play CS you need to own Half-Life, therefore Sierra and VALVe make money. If you have a modded X-Box, then you can play copied/homebrew games. Microsoft makes $0 off of these types of games. See the difference yet!

  37. Where to get Flash Advance by yerricde · · Score: 1

    And indeed, I can't find the Flash Linker Advance.

    I can. See my other comment.

    --
    Will I retire or break 10K?
  38. Orders and Injunctions by LittleStone · · Score: 1

    So is the final ruling come yet? What I remembered the Court in HK may grant injunctions if there's one side evidence that harm is done. I wouldn't surprised if M$ etc. can show the court Lik Sang's business hurts them in a day, but it doesn't mean the case has it's own merit.

    Hope things work out for Lik Sang. I still want my dreamcast data cable.

    --
    A sig is redundant.
    1. Re:Orders and Injunctions by Raven42rac · · Score: 2

      well then go here

      --
      I hate sigs.
  39. OH WELL.... by cybercomm · · Score: 1

    For all yer modchip needs, there is still the good o'l www.easybuy2000.com/ or my name ain't Fair Deal Fred =)
    . /me runs away as M$ lawers descend on easybuy

    --
    Live for the present, learn from the past, and dream of the future!
  40. ziggy played guitar by Anonymous Coward · · Score: 0

    my computer has a javascript virus. i blame slashdot.

  41. Huh? by Rogerborg · · Score: 5, Interesting
    • At September 16th a lawsuit against Lik Sang International Limited and it's directors has been filed in the High Court of Hong Kong by the companies Sony, Nintendo and Microsoft on infringing on copyrighted material and selling Mod Chips or other development and backup devices for the Plaintiffs consoles.

    Why would Sony, Nintendo and Microsoft buy mod chips for their own consoles?

    Oh, wait, I see what they mean. They mean "consoles made by the Plaintiffs, but then sold to purchasers with EULA's prohibiting modification in 2 point italic WinDings font on page 32 of the manual."

    I see where the confusion is coming from. Well, now that we've cleared that up, perhaps Lik-Sang could just explain Sony, Nintendo and Microsoft's mistake, and we could get back to doing whatever the hell we like with the piles of plastic and copper that the Plaintiffs chose to sell to us, and which we now own.

    --
    If you were blocking sigs, you wouldn't have to read this.
    1. Re:Huh? by Anonymous Coward · · Score: 0

      Bzzt, sorry but you don't own the IP that is the BIOS. The BIOS that is shipped on these pulled modchips is a derivative of copyrighted work, redistributed without permission of the original copyright holder.

      As much as it sucks, they have IP law on their side.

      However.. Suppose they distribute a kit that rips the BIOS for you and lets you apply a binary diff.. Is a binary diff a derivative work? I am unaware of legal precendents in this case, especially in Hong Kong.

    2. Re:Huh? by scot4875 · · Score: 1

      You still have the right *and* the ability to mod your console, if you choose. Having Lik Sang shut down doesn't change that.

      You're standing on the "I'm a hobbyist, I like to mod stuff!" soapbox with everyone else. If that's really the case, grab a screwdriver, crack open your case, and mod that pile of plastic and copper to your heart's content. Submit a story to Slashdot when you find something.

      I think you (and most others on the soapbox with you) are confusing your "right to mod" with your "right to buy instructions/equipment to allow you to do a mod, because you won't/can't do the mod on your own."

      --Jeremy

      --
      Jesus was a liberal
  42. hacked copy of MS's copyrighted BIOS by oliverthered · · Score: 1

    Which you own a license for, this is like Spectrum emulators, there ok to use on a PC (copyright BIOS etc...) so long as you used to own(but it's up in the lost) a spectrum.

    No problem there....

    So how the hell can there be a problem with those mod chips are people using them in something other that an X-Box?

    --
    thank God the internet isn't a human right.
  43. Argh. by XyouthX · · Score: 1

    They've also removed the GBA (etc) flashcarts.
    I really can't see how those could've been considered illegal. It's completely empty media (flashram).

    1. Re:Argh. by codexus · · Score: 1

      Unfortunately too many people were using those for pirating and they are probably not taking risks now. They still sell the MBV2 cable so it's still possible to buy a GBA development solution from them. But the cable doesn't really replace the flashram :(

      --
      True warriors use the Klingon Google
  44. How about... by f97tosc · · Score: 2

    just selling an empty chip, and a small device that connects to a computer to program the thing?

    Then they can make the code available over the internet. Considering the customer base they probably don't even need to do this from their web site but rather they can spread it on file swapping services.

    Tor

    1. Re:How about... by Anonymous Coward · · Score: 0
      you don't use sentances that cross from subject to body. It's not as cool as you think.

      Then they can make the code available over the internet.

      Not legally. That's the problem here. The code is copyrighted.

    2. Re:How about... by DrEldarion · · Score: 2

      Like this?

      -- Dr. Eldarion, amazed that his submission got posted --

    3. Re:How about... by f97tosc · · Score: 1

      Thanks.

      I don't know if I should feel stupid because I speculate about something that is already available or smart because I figured it out myself.

      Tor

    4. Re:How about... by Kredal · · Score: 1

      you let him use any cross topic/body things he wants to and leave him alone?

      Sorry, couldn't resist. (:

      --
      Whoever stated that signature sizes should be limited to one hundred and twenty characters can just go ahead and kiss my
  45. Modded consoles still for sale by Anonymous Coward · · Score: 0

    Lik-sang still has pre-modded (Region-free) Gamecube consoles for sale. Did Nintendo give them permission to sell those?

  46. Burner by Andy+Dodd · · Score: 5, Informative

    Many of the modchip kits out (e.g. the Matrix Xbox modchip) have included "burner" (or more appropriately "flasher") hardware.

    Stick burner on your parport, fire up software, flash on some BIOS, you're done. This is how Easybuy2000 is still selling modchips.

    --
    retrorocket.o not found, launch anyway?
    1. Re:Burner by malfunct · · Score: 1

      Lik-Sang's only xbox mod (last I checked, I might be wrong) was a blank flashrom with associated hardware to flash it and connect it to the xbox bus.

      --

      "You can now flame me, I am full of love,"

  47. No they shouldn't by FreeUser · · Score: 5, Insightful

    "...it turns out that it wasn't just Microsoft that filed the lawsuit - Sony and Nintendo both joined in. The end result is that the modchips are gone."

    That must be plenty embarrasing to all the people that cried "MS is enforcing law in China!!!" when this whole BS started.


    By "MS is enforcing law in China" I assume you are either (a) disingenuously putting words in people's mouths no amount of perusing the old comments can corroborate, or (b) you were characterizing (for whatever reason) comments accusing MS of defining the law in China, export US law to China, etc.

    All of which may be true, to one degree or another. No one should feel at all emberrassed to have made such accusations, which appear on may fronts to be demonstrably true. Now, if someone said "Microsoft is the only company defining law in China/exporting US law to China" then they should be quite emberrassed. After all, it is clear, at the very least, that the member corporations of the Recording Industry Association of America (RIAA) and the Motion Picture Association of America (MPAA) have been doing likewise, and others may well be engaged in similiar behavior. Yes, even other software companies *cough* Adobe *cough* or, in this case, a trust of gaming companies.

    The fact the Microsoft has been shown to be part of a trust, a consortium, or if you prefer, a cabal of corporations engaging in the same ill-mannered and obscene behavior shouldn't make anyone feel emberrassed for having pointed out the fact ... indeed it merely confirms their behavior. The fact that others behave equally despicably doesn't make Microsoft any less despicable.

    --
    The Future of Human Evolution: Autonomy
    1. Re:No they shouldn't by NanoGator · · Score: 2

      "No one should feel at all emberrassed to have made such accusations, which appear on may fronts to be demonstrably true. "

      Actually, nobody was running on any good info. As this article points out, it turns out that MS wasn't the only one involved. The news article that originally ran did not:

      a.) Say what law was broken
      b.) How the Chinese Gov't was invovled
      c.) Provide a point of view other than MS shut a company down.

      Lots of people went off half-cocked about what was going on and flung accusations left and right. And yes, they should be embarrased about it. You should never reach such extreme conclusions without at least doing a little research first. Whether their suspicions are right or wrong is not the issue, the issue is that they arrived at that conclusion ill-informed.

      Check out this +5 post:
      http://slashdot.org/comments.pl?sid=41966&c id=4422 793

      "Another proof, if any more was needed, that US laws don't apply to US citizens only..."

      Niether article says which law was used. In other words: Who says it's American Law? How do we know that Lik Sang didn't break Chinese law? The answer is: We don't. It is very clear that the injunction against them prevents them from discussing the case. So, because of this lack of info, lots of peeps make wild assumptions that MS did some Dr. Evil-esque superplot.

      I'm not saying MS was right or wrong. I'm saying that I've seen a bunch of silly extremist crap flying around with no base in reality, and a bunch more people saying "yeah!! he's right!". With some people, the less they know, the more right they think they are.

      --
      "Derp de derp."
  48. The ability to make homebrew apps adds value. by Maul · · Score: 4, Interesting

    I knew that Sony and Nintendo were against modchips from the start, so it doesn't really surprise me to find out that they were part of this as well. Microsoft was still the big stick in this case, it seems. It is pretty strange that this happeend soon after people got Linux working on the X-Box.

    Apparently the tools that you need to develop homebrew GBA apps are also gone, however. I don't think that Nintendo needed to do that. The ability to create homebrew apps ADDS VALUE to systems.

    Not only is there a good selection of GBA games out there that I would be happy to go to the store and purchace, the fact that people have made tools that allow you to tinker with development make it an even cooler thing to have.

    I'd wager that the majority of people who make homebrew GBA apps also buy GBA games and are longtime Nintendo fans.

    At the very least, Sony provided a Linux kit to those who wanted to tinker with their Playstation 2 consoles. It might not be what everyone really wants, but it is still cool that Sony is at least meeting people half-way on the idea.

    Nintendo and Microsoft could benefit by following Sony's lead. By providing development kits for their systems, they could make some money by selling the kits, and increase interest in their system by featuring "fan made" games online that could be played and offering the added value of homebrew app development.

    --

    "You spoony bard!" -Tellah

    1. Re:The ability to make homebrew apps adds value. by xswl0931 · · Score: 1

      If you think the majority of people who bought GBA backup systems also wrote homebrew games, you must also think that most Linux users have contributed to Open Source.

    2. Re:The ability to make homebrew apps adds value. by joshsisk · · Score: 1

      If you think the majority of people who bought GBA backup systems also wrote homebrew games, you must also think that most Linux users have contributed to Open Source.

      He didn't say that.

      He said that the majority of people who make homebrew apps buy games.

    3. Re:The ability to make homebrew apps adds value. by Maul · · Score: 2

      Right. I know that the GBA backup systems are used to make copies of games (or at least from what I understand). Not everyone who buys a GBA backup system is going to make a homebrew game. That's obvious.

      What I'm saying is that _I believe_ that those who make homebrew GBA apps are probably people who LIKE the GBA a lot, and also buy GBA games in stores.

      I might be wrong about that. I'm extrapolating my thought from the fact that the people I know who develop games for platform systems also buy a lot of platform games for the systems they develop for (and other systems).

      They simply like games a lot, and are happy to pay money for a good game.

      I'm also saying that Nintendo might do well by accomidating the people who make homebrew apps. If Nintendo released their own development kits (like Sony did for PS1 and PS2) for commercial use, then homebrew app developers could tinker with the system they love without having to worry about the tools they need getting shut off from them due to claims that these tools are only of use to "pirates."

      --

      "You spoony bard!" -Tellah

    4. Re:The ability to make homebrew apps adds value. by nizcolas · · Score: 0

      "The ability to make homebrew apps adds value" Not only homebrew apps but emulation too. I wouldn't be surprised if the xbox were the first console that was able to emulate [at full speed] the current mame set. Look at what homebrew and emulation did for the dreamcast. There are still TONS of people kicking around dc's just because they can run NES games on them.

      --
      If you get an error, type "OVERRIDE" or "SECURITY OVERRIDE" and then try the optimize command again.
    5. Re:The ability to make homebrew apps adds value. by Tsuzuki · · Score: 3, Insightful

      I'd wager that the majority of people who make homebrew GBA apps also buy GBA games and are longtime Nintendo fans.

      And I'd wager that the majority of people who buy flash kits from Lik-Sang did so to download roms and have bought few, if any, games since.

      I modchip my consoles, but I do buy domestic release games. And all units like modchips and flash kits have their honourable uses. Unfortunately, it's the pirating majority that these companies are worried about. Weird how the PS2 copy protection was easier to crack than the region protection...

    6. Re:The ability to make homebrew apps adds value. by Kredal · · Score: 2

      I bought my flash kit to play NES games on my GBA. I have yet to add any .GBA roms to the flash cart, and I am not about to start now. I will pay for any GBA games I want to play (or I'll rent them from Hastings, whatever)

      Now that they've made it possible to play NES games legally with the E-card reader and Animal Crossing for the Game Cube, I'll support that, as soon as they release third party games on the cards.. or even their better first person games (come on, Tennis and Excitebike don't count).

      Beating the original Legend of Zelda on an 8 hour plane ride was easily worth the cost of the flash cart and writer I bought from Lik-Sang a few months ago.

      --
      Whoever stated that signature sizes should be limited to one hundred and twenty characters can just go ahead and kiss my
  49. An understanding of the X-Box modchip... by r_naked · · Score: 2, Insightful

    It appears that most people on here don't understand what it is that is "wrong" with the MS X-Box modchip.

    A -- It contains MS Proprietary code that is copyright protected.
    B -- It was compiled using the Microsoft SDK (which in order to have you must sign an NDA and a HUGE EULA)

    So _PLEASE_ all the "It is my box I can do with it what I want" comments STOP! Sure it is -- if you wanna hack open your X-Box / VCR / DVD player / Microwave oven and "mod" it by all means do so. But oh -- wait -- you don't have the MS SDK? Or you don't know how to program ... well too bad. If someone comes out with a modchip that contains NO Microsoft code AND doesn't need the MS SDK to compile then MS wouldn't have a leg to stand on. But until then (and that will be a while). It is no different than them going after people pirating XP. I am sorry RMS -- I am not a mechanic ... I am not a dishwasher ... I am not a tollbooth clerk ... I wanna get PAID for my programming ability.

    --
    -- http://anonet.org -- The internet the way it was meant to be. Check it out, you may be surprised.
    1. Re:An understanding of the X-Box modchip... by Anonymous Coward · · Score: 1, Informative

      You're almost correct about what's "wrong" with the MS X-Box modchips.

      "A" (it contains proprietary/copyrighted MS code) is correct.

      "B" doesn't apply to modchip BIOS's - all modchip BIOS's are just 'patched' versions of the MS BIOS. They weren't compiled/linked using the XDK (although some info on APIs may have been learned via the XDK).

      Non-game applications (X-Mame, for example) are built using an illegal XDK, which is why those binaries are illegal.

      - ozpaulb

    2. Re:An understanding of the X-Box modchip... by r_naked · · Score: 1

      Interesting -- First I shouldn't have said "compiled" ... I *HIGHLY* doubt anyone has the source to the BIOS -- you are right I should have said "patched". Anyway from what I have read due to some of the security measures in the X-Box the bios was patched using the XDK.

      Sorry for the confusion.

      --
      -- http://anonet.org -- The internet the way it was meant to be. Check it out, you may be surprised.
    3. Re:An understanding of the X-Box modchip... by oz_paulb · · Score: 3, Informative
      Anyway from what I have read due to some of the security measures in the X-Box the bios was patched using the XDK
      There's no need to own/use the XDK in order to patch the Xbox's BIOS. Just use my (plug) 'xbflash' utility to unpack the KERNEL from the BIOS image, 'poke' bytes into the kernel, then re-pack with xbflash again. - ozpaulb
  50. Your behavior doesn't suprise me... by bnet41 · · Score: 2, Insightful

    I remember when this news came out a week or 2 ago and all of you just bashed Microsoft left and right. Now it comes out Sony and Nintendo were involved I don't see any of you out bashing. Thats the problem with many of you on sites like this, you are so hateful of MS it blinds you. I think mod-chips should be stopped. They are being used to pirate games, and in turn thats going to hurt us in the long run since these companies make their money on game sales, not hardware. As for being able to play Japanese games, first there aren't really anything like that for x-box, second I do think we should be allowed to play them. I think there should be some kind of add-on sold by sony and Nintendo that allows people to legally play Japense games. I don't know about all this. I just wish some of you would open your eyes on issues like this.

    1. Re:Your behavior doesn't suprise me... by ronfar · · Score: 4, Insightful
      Hi. Ok, this statement:
      I think there should be some kind of add-on sold by sony and Nintendo that allows people to legally play Japense games.
      shows a severe lack of understanding of the import issue. Sony and Nintendo have spent a great deal of money on research to make it difficult to play games in regions which they weren't produced for. The original "mod chips" were simple things like cartridge slot extenders. In early Playstations, all that was needed was to boot an American game, and then swap it during the boot process with a Japanese game. As the protection got more complex, the modchips also got more complex.

      The way you've written it, it sounds like you think that there is some need for Japanese games to be different than American games and Sony and Nintendo should just create a licensed adaptor. Why would they want to solve a problem which only exists because they've created it?

      As a customer, I don't think that Sony or Nintendo are any more worthy of my money than Microsoft. I think that the current business model of the console market should end. I mean the whole protection racket which the console manufacturers have with the game publishers, "Give us a kickback or we won't let your games run on our machines." It would be better for gaming if console makers made their money from manufacturing consoles and selling them for a profit and game publishers made money from publishing games without having to give kickbacks to the console companies.

      The trouble is, allowing the model to change would shift the power from the console companies to the game publishers. I think that would be a better model. I'd love to see some of the great Japanese game publisher slip the leashes that have been put on them by the console makers and operate more like PC game companies. I'd like to see what they would do with that freedom.

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    2. Re:Your behavior doesn't suprise me... by Anonymous Coward · · Score: 0

      Ha. You're clueless. "Make the console industry abide by the same lawless standard of excellence that rules the PC games industry."

      You go on to suggest that a Japanese company following in Tengen's footsteps would rock the earth. Whelp, not gonna happen, son. This business is run by people smarter than you, and thankfully so.

      And as a customer, face it, you'd be paying $50 for that game whether or not $10 of that $50 goes back to Sony.

      (* Nintendo's European arm is a totally different story, especially with the SNES and Gamecube. As always, the Europeans have their brains in backwards.)

    3. Re:Your behavior doesn't suprise me... by scot4875 · · Score: 1

      I'd love to see some of the great Japanese game publisher slip the leashes that have been put on them by the console makers and operate more like PC game companies. I'd like to see what they would do with that freedom.

      Yes -- I'd love to see console games go through the same bug testing and quality assurance as PC games. Then it'd be much better, like in the PC world, where everything mostly works by at least the 2nd or 3rd patch. Err... wait.

      (Just playing devil's advocate -- I play both console an PC games. I have no preference.)

      --Jeremy

      --
      Jesus was a liberal
  51. The problem with "downloadable" bios's.... by Anonymous Coward · · Score: 0

    i can imagine researching/breaking console protection (region/copy/whatever) takes a HELL of a lot of time from a lot of people. Sometimes it seems quite hard, as in, the Messiah is still the only normal modchip available for ps2 (magic2 chip etc are just messiahs really). They are being sold by people who probably invested a lot of time and money in cracking the protection, and want to make money/getr their research costs back by selling modchips. If you sell an empty flasher and offer your BIOS downloadable later, this means anyone can make their own flasher, download your BIOS and dont give you a penny. Whereas with modchips, you can just lock the rom chip and make it uncopyable, and sell them for $$$.
    In other words, flashable modchips dont make sense really unless developed by fanatic hobby-hackers

  52. Re:Why Copy Protection (which is it?) by gosand · · Score: 2
    No. Very few consumers -- other than those addicted to piracy on general principles, or who get a kick out of feeling like they're getting away with something -- will ever install or use mod chips. The copy protection isn't there to prevent you from playing pirated games. The real target of copy protection in consoles is -- other game companies.

    For every PS2 game made, Sony gets a cut. For every Gamecube game made, Nintendo gets a cut. For every Xbox game made, Microsoft gets a cut. The copy protection on these consoles is the console manufacturer's way of making sure that they are not squeezed out of the transactions between the game developers and the consumer, the way Atari was with 3rd-party 2600 games.

    Now wait - you say that modding the game console is a niche market (which it is) and that not a whole lot of people do it. I agree with this. So how are the game companies protecting their investments against 3rd party games? Niche markets don't drive game development. So any 3rd party game that was made would only be able to be played on a modded system. No game company is going to go to that trouble.

    I don't really see big deal about mod chips. Now that there are legitimate uses (FAIR uses) for them, hopefully someone will market them as such. As long as it is marketed and sold as a legitimate use device (such as the GNU/Linux Xbox Chip) could MS go after the sellers? It isn't like you are installing another game system, it is a totally different environment. So it wouldn't even be about stifling the competition. Maybe that is what Microsoft doesn't understand. :-)

    --

    My beliefs do not require that you agree with them.

  53. BOIS didn't MS steal that from IBM? by linuxislandsucks · · Score: 1

    It has been shown through the courts that reverse engineering BIOS code is legal..thus on some gorunds MOD chips are certainly legal ..

    --
    Don't Tread on OpenSource
    1. Re:BOIS didn't MS steal that from IBM? by djoir · · Score: 1

      but this current issue is takeing place in Honk Kong, not the US correct? Does a US legal precident carry over to Hong Kong, somehow I doubt it.

      --
      [insert rotating .sig file here]
    2. Re:BOIS didn't MS steal that from IBM? by Sloppy · · Score: 2, Insightful
      But is that what's really happening? Consider which seems more likely:
      1. These guys modified a copy of Microsoft's BIOS.
      2. These guys reverse-engineered Microsoft's BIOS and then created a new, compatable implementation.
      --
      As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
    3. Re:BOIS didn't MS steal that from IBM? by cqnn · · Score: 2

      No, Microsoft stole no BIOS from any company.
      They were supplying the DOS that worked with
      IBM's BIOS implementation.

      You are thinking of Compaq? (or Phoenix Technologies), who was able to successfully reverse engineer IBMs BIOS because it was designed to work with standard (at the time)
      components which IBM had no proprietary
      controls on.

    4. Re:BOIS didn't MS steal that from IBM? by shepd · · Score: 1

      >It has been shown through the courts that reverse engineering BIOS code is legal..

      Lets see...

      First off, it was Compaq.

      Second off, they didn't reverse engineer it at all. They did it from a black box approach with programmers that had no PC experience whatsoever (to ensure they were 'clean'). They basically threw all the IBM manuals on how to use the BIOS (sans any actual BIOS code) at the programmers and said "Make something that reacts the same way as described in the manuals". And they did. Minus the useless BASICA, whose routines were replaced with a command to print out "No ROM BASIC found" instead.

      Anyways, not a slight at you, just trying to clear it up a little.

      An X-Box modchip would be legal if developed in the identical way. The problem is Microsoft isn't like IBM: They aren't fastidious over their manuals, and I doubt even 10% of that BIOS is fully documented. Therefore, "pirates" had to copy the code, and break the law, to break the protection.

      --
      If you could be told what you can see or read, then it follows that you could be told what to say or think - BoC
  54. Yes they should! by Anonymous Coward · · Score: 1, Insightful

    All of which may be true, to one degree or another. No one should feel at all emberrassed to have made such accusations, which appear on may fronts to be demonstrably true. Now, if someone said "Microsoft is the only company defining law in China/exporting US law to China" then they should be quite emberrassed.

    Everyone was blaming Microsoft and said that Sony and Nintendo never do anything about it and didn't care.

    I would be VERY embarassed since it was a 600+ threaded M$ flame. But one would expect this from /. Biased emotions lowers everyone's IQ.

  55. Re:Why Copy Protection (which is it?) by gblues · · Score: 2

    The idea is that a console without protection is a console that any idiot with a compiler and a CD burner can make games for. If your console gets flooded with a shitload of crappy indy games on the store shelves, your console dies (ref: Atari 2600).

    Nathan

  56. wow, I can't believe this. by thenovacrisis · · Score: 1

    "All the Court Orders have been issued before hearing a single word from the company."

    --Well, it looks like all the videogame companies joined the Tyranny that is Entertainment companies.

    --

    -----.----.-------
    I'll .sig you!
  57. Game Boy Advance tools gone also by dstone · · Score: 5, Informative

    The parallel port & USB flash ROM tools also appear to be gone. This has nothing to do with BIOS, by the way. These are tools that allow you to upload binaries (either copied or original code compiled with GCC and other tools) to a flash ROM and run it on any GBA. These products are likely offensive to Nintendo because:
    1) consumers could pirate games with them
    2) smalltime and wannabe developers could create demos and games with them without forking out big money for the official GBA dev hardware

    I'm sure #1 is the main concern for Nintendo. But they've really done a disservice to the GBA demo scene and developers & students that want to get their feet wet with a really great platform.

    If you're unfamiliar with #2 (developing your own demos/games/apps for GBA), please take a look at some GBA developer scene links:
    GBADEV
    GBAEMU
    Yahoo GBADEV Group
    GBA Dev'rs

    1. Re:Game Boy Advance tools gone also by Anonymous Coward · · Score: 0

      3) bigtime and professional developers could games with them without forking out big royalties to Nintendo

    2. Re:Game Boy Advance tools gone also by Anonymous Coward · · Score: 0

      Nope. Lik Sang sells development tools. They do not help with manufacturing or distribution. Royalties are not paid by a developer to develop a game. Royalties come out of the sale of a game. The cost of a GBA development system is an up-front cost that happens before development begins. No royalties are ever paid to develop a game. Once you've got your game built (with or without official tools) and you want Nintendo's seal of approval on the box (including their rigorous QA, standards, etc.) then you talk to Nintendo (though not directly; this will almost always happen thru a publisher who will also negotiate distribution and royalty terms -- royalties to both themself and to Nintendo).

      If you developed a game with unofficial tools and somehow managed to get the game manufactured, you'd still be out of luck trying to get any large retailer to stock it. Nintendo's arrangements with retailers will make sure of that.

    3. Re:Game Boy Advance tools gone also by Puk · · Score: 2

      And man, does that suck for me. I was set for a near-term purchase of a flash advance linker so I could try my hand at developing for the GBA (I'm a long-time developer, but have no console development experience other than a half-working NES emulator I wrote, which doesn't count as console dev :).

      I see that there are still at least 1 or 2 companies selling them (in the US, to boot!), so I think I may have to go buy one now before they get hunted down, too.

      -Puk

    4. Re:Game Boy Advance tools gone also by hyphz · · Score: 2

      > 2) smalltime and wannabe developers could
      > create demos and games with them without
      > forking out big money for the official GBA dev
      > hardware

      Actually, that ISN'T the problem they face. The problem is that Nintendo won't sell the GBA development hardware to smalltime or wannabe developers - at *any* price.

      This is a universal problem that almost all entrants to all new industries face: the controllers of things of which there is a limited supply won't take the risk of selling to them. They don't need to (they are making money anyway) and they see it as a major risk.

      If you want to write for a handheld, write for Palm or GP32. Lik-Sang still sell GP32's I assume?

  58. Depends... by Rareul · · Score: 2, Funny

    You want to be crammed into economy for 24+ hours:

    $737.26

    9:25 PM Depart New York (JFK)
    Arrive Hong Kong (HKG) 9:35 AM +2 days Tue 5-Nov
    24hr 10mn China Airlines 11 / 601
    Connect in Taipei (TPE)
    Total stops: 2

    2:25 PM Depart Hong Kong (HKG)
    Arrive New York (JFK) 7:25 PM Thu 7-Nov
    17hr 0mn China Airlines 608 / 12
    Connect in Taipei (TPE)

    Or, you want one-stop lux:

    $12,315.26

    9:45 AM Depart Newark (EWR)
    Arrive Hong Kong (HKG) 6:15 PM +1 day Tue 5-Nov
    20hr 30mn United Airlines 895
    1 stop


    11:45 AM Depart Hong Kong (HKG)
    Arrive Newark (EWR) 5:09 PM Thu 7-Nov
    17hr 24mn United Airlines 896
    1 stop

    ?sp

    1. Re:Depends... by unicron · · Score: 2

      I must be missing something. Why is it quicker getting there than coming back? And no, it doesn't have shit to do with the date line, overall flight time is overall flight time.

      --
      Finally, math books without any of that base 6 crap in them.
    2. Re:Depends... by Anonymous Coward · · Score: 0

      perhaps it has something to do with the fact that the earth rotates and therefore, coming back assuming they travel in the opposite direction from which they arrived, the plane will need to overcome the rotation of the planet below. but that is just a logical guess

    3. Re:Depends... by unicron · · Score: 2

      Rotation of the planet below? You are aware planes fly, right? And whatever gravitational forces are at work on that plane should be equal on the plane at all times. Distance is distance, my only conclusion is that for some reason the plane doesn't fly as fast on the way back, but I have no idea why.

      --
      Finally, math books without any of that base 6 crap in them.
    4. Re:Depends... by tb3 · · Score: 2

      I think the jetstream is the answer. Flights from the UK/Europe are an hour or so shorter than the other way, for the same reason.

      --

      www.lucernesys.comHorizon: Calendar-based personal finance

    5. Re:Depends... by Anonymous Coward · · Score: 0


      Rotation of the planet below?

      Uh.. no. The air is turning with the earth and everything else. When you toss a tennis ball in the air while driving on the highway it doesn't fly through the back window at 100 km/h.

    6. Re:Depends... by Herkum01 · · Score: 1

      It is quicker to Get to the US from China, than the other way around. From what I understand it is the mainly refers to the Jet Stream and whether you are heading into it jet stream or fighting against it.

    7. Re:Depends... by Anonymous Coward · · Score: 0

      Rotation of the planet? I hope you're joking. The rotational speed of the earth is of the order of 100s of miles an hour. Those birdies in the sky would be going very fast if they we affected by the earth's rotation. The atmosphere spins with the earth. If the planes went into orbit then the rotation of the planet would have an effect, but if not....

  59. That means consoles made by the plaintiff, dumbass by Smack · · Score: 2

    Ranting about a misreading of a sentence and getting modded to +5 is just lame.

  60. Interesting by The+Bungi · · Score: 3, Insightful
    It's really interesting to see that this story doesn't have 700+ comments bashing the Evil Empire. Now that Nintendo and Sony are involved, it's still bad, but not that bad, eh?

    You gotta love Slashdot. And yes, the truth hurts.

    1. Re:Interesting by handsomepete · · Score: 1

      I see it like this: I hate them all equally and should the opportunity arise, I'd tell them all where they can go. I still buy their products because they entertain me. That said, when it was just "Microsoft vs. Company-That-Provides-Us-With-Wonderful-Modchips," it was the big baddie mailciously taking something we love. Now that the others are involved, there's no point in singling out Microsoft, because it's now "The Videogame Industry (who mean business when they unite) vs. Company-That-blah-blah." It seems more fair now because they all took action.

      A lot of /. loves to bash Microsoft. So do a lot of people who don't visit here but have to deal with Microsoft's licensing schemes. It's fun, and usually not totally unfounded. I don't see anyone denying it. Big fucking deal. Thanks for pointing out the blaring 'truth' that we all apparently missed, though. That is really interesting.

    2. Re:Interesting by The+Bungi · · Score: 0, Flamebait
      Thanks for pointing out the blaring 'truth' that we all apparently missed, though. That is really interesting.

      No, thank you for sharing your fucked up view of life with me.

  61. Actually, it's more than that... by Viewsonic · · Score: 1
    First off, Nintendo got involved because of the GameBoy Advance flash carts they were selling.

    Second...

    To release software for any of these systems, you must be a licensed developer. Which costs money. Lots of money. This doesn't become much of a problem except everything you release must ALSO be offcially licensed through the parent company, which is where in lies the rub. When people mod their XBoxs (or any platform) this allows them to play and use virtually any UNLICENSED software people come up with: MAME, Pirated Games, Home-made games, Linux ports, you name it. Meaning - MicroSoft will NOT recieve a fat check for each of those titles you install, which they DEPEND on to make their system profitable (Currently, MicroSoft needs EACH XBox owner to buy 10 full price XBox games before they break even because they are selling the hardware at a $150 loss per machine (Source: TechTV Interview with director of marketing @ MicroSoft on XBox losses.). If everyone is just buying an XBox to run Linux and play MAME emulation, then this literally destroys the platform, and will eventually run it into the ground. Nintendo has learned a lot over the past years, and this time around they made sure they were making a profit on their GameCube and GameBoy Advance hardware so that any pirating or mod chipping will not damage their profit margin as much. Unfortunately, MicroSoft will learn the hard way, and even though they have 10 odd billion in reserves, they seriously do not want to spend it because everyone thought it would be "cool" to mod their XBox to play MAME or run Linux. This is why SONY, NINTENDO *an* MICROSOFT are all facing this together, it hurts them all. If you want to see the console industry to stick around, DONT mod your console and BUY lots an lots of games.

    1. Re:Actually, it's more than that... by Nakoruru · · Score: 1

      It has been said a million times, but something is not illegal simply because it does not fit into a companies business plan. I am not obligated to buy any number of games after I buy a console. It is not illegal to write and sell software for these consoles without paying the maker of the console. It is not illegal for someone to modify their property in order to play the game I sold them.

      It is illegal for them to modify it in order to violate copyright laws.

    2. Re:Actually, it's more than that... by z0red · · Score: 1

      And what about the hard core import gamerz? Yeah, I know that many of the mod chips are used by conscienceless teenagers to play burned games. My point, however, is that an immense number of truly great games are produced in Japan but never released in North America because the U.S. gaming public wouldn't have the good taste to buy them. This wouldn't be a problem, except for regional lockouts, and mod chips address this problem handily.

      Would someone remind me why console makers even use regional lockouts?

    3. Re:Actually, it's more than that... by BlackGriffen · · Score: 2

      One piece of good news is that the difference between the Japanese and American Gamecubes is a 0 Ohm resistor soldered on to the board. IIRC, it's not too difficult to wire a switch across it, and it's easier to mod the Japanese systems because its the one with no resistor added.. I don't know about PAL systems, though.
      BlackGriffen

    4. Re:Actually, it's more than that... by Anonymous Coward · · Score: 0

      If you want to see the console industry to stick around, DONT mod your console and BUY lots an lots of games--

      How about we mod our consoles AND buy lots of games at the same time? or the other option, don't buy any consoles or anygames and play the tons of games you already have and never finished.

  62. Re:Why Copy Protection (which is it?) by Anonymous Coward · · Score: 1, Insightful

    "Now wait - you say that modding the game console is a niche market (which it is) and that not a whole lot of people do it. I agree with this. So how are the game companies protecting their investments against 3rd party games? Niche markets don't drive game development. So any 3rd party game that was made would only be able to be played on a modded system. No game company is going to go to that trouble."

    They worry about 3rd party companies circumventing their lockouts by other means then pointing to these methods and saying he who sees and does nothing gives consent. Or better yet "They are acting in an anticompetitive manner trying to quash a little third party developer." See the whole Sega versus Code Masters UK (I think) where any valid genesis game would generate a screen saying licensed by or produced by SEGA. They are all bullies about it.

  63. thats nifty. by gimpboy · · Score: 1

    i had no idea they inculded the stuff needed to flash them. that's really cool thanks for pointing it out.

    --
    -- john
  64. Correct, which is why Linux on XBox = BAD. by Viewsonic · · Score: 0, Redundant

    Because MicroSoft is depending on the consumer to buy certain amount of software titles before it becomes profitable for them. If someone buys an XBox and mods it, and installs Linux and thats all they do, they are not paying in to buying actual licensed software for the XBox which MicroSoft wants a cut of.(Which is where they will eventualy make a profit on the HARDWARE you bought.) This is one of the main reasons the DreamCast died...

  65. Re:That means consoles made by the plaintiff, dumb by Anonymous Coward · · Score: 0

    Not as much as failing to read the entire comment before showing your ass.

  66. Re:That means consoles made by the plaintiff, dumb by Anonymous Coward · · Score: 0


    He was being sarcastic. Read more closely.

  67. Re:Why Copy Protection (which is it?) by Dean+Sas · · Score: 1

    niche market? I don't know everyone single person i know that had PSX or Dreamcast had it chipped/had boot discs etc. Maybe I live in a hotbed of piracy. Though tbh the ps2 and xboxen don't seem to be being chipped as much, though i don't know as much people witht them

  68. (OT) Re:An understanding of the X-Box modchip... by r_naked · · Score: 1

    This is certainly OT -- But that is very cool. And just wanted to say so.

    --
    -- http://anonet.org -- The internet the way it was meant to be. Check it out, you may be surprised.
  69. Incorrect... by Viewsonic · · Score: 2, Interesting

    It *is* illegal to write software to run on these platforms. In order for it to run, you need the right key for the encrypted bios to allow the CD with your software to boot. To do this, you need to license it through the console owner. Bypassing this is illegal, and violates a few laws. Tengen did this with their TETRIS game in the mid 80s and Nintendo legally shut them down because they did not license their boot chip for the CART on the NES. Instead they made their own and broke quite a few laws. You can find more information about this on the web.

    1. Re:Incorrect... by Anonymous Coward · · Score: 0
      Bypassing this is illegal, and violates a few laws.

      Such as?

    2. Re:Incorrect... by /ASCII · · Score: 1

      How is using a reverse engineered BIOS on the X-Box different than using a reverse engineered BIOS on a PC?

      --
      Try out fish, the friendly interactive shell.
    3. Re:Incorrect... by edwdig · · Score: 2

      It's not a reverse engineered BIOS. They took the original BIOS and modified it slightly.

  70. Dreamcast Mod Chips by docstrange · · Score: 2, Interesting

    I noticed that Lik-Sang is still selling dreamcast Mod-Chips. (well they're still listed anyways but out of stock)

    http://www.lik-sang.com/info.php?category=42&pro du cts_id=68&

    I understand that the dreamcast has reached the end of it's life. I also understand that most dreamcast consoles can run "backups" with no modchip whatsoever; however so have other consoles that had equipment designed for them removed from the site. Maybe sega just doesn't care, or maybe they overlooked it. Either way it's bold to leave anything out there when you're under the microscope like I'm sure these guys are right now.

    --
    Remember that you are unique, just like everybody else.
  71. All Your Base Effect by Kylow · · Score: 1

    This is the "All Your Base are Belong to Us" effect. As anyone can see, the translation is a little buggy. I think what they meant was that they're not PLANNING on selling the questionable products in the future.

  72. Nice balanced comments by PhreakinPenguin · · Score: 1

    So where are the Nintendo fanboys now that they found out Nintendo also filed suit? I remember one poster who claimed he was buying a Gamecube instead of an XBox because Nintendo "cared" about their customers. Does this mean they don't care anymore?

    --


    My sig of choice is Marlboro
  73. Interesting choice on emphasis. by tshak · · Score: 2

    The last mention of this not only painted MS as the big bully that shut these guys down, but was also filled with posts about MS's crappy business plan that required strong anti-piracy|theft tactics. When we do our homework and realize that Nintendo and Sony were also involved, we easily ignore the fact that we spent 100's of posts bashing MS for "strong-armed" tactics. Why aren't we bashing the other two companies left and right?

    --

    There is no longer anything that can be done with computers that is nontrivial and clearly legal. -- Paul Phillips
  74. Coriolis Effect by Anonymous Coward · · Score: 0

    You just described the Coriolis Effect, which does not affect planes (they move relative to wherever they are), as it would not affect a baseball hit to center field. The Jet Stream is the reason for the time difference.

  75. Toss my GBA in a box and return to sender by billcopc · · Score: 1

    Well, now that I won't be receiving my Flash Advance Linker thanks to Numbtendo, I think I'll throw it back into the box with the 3-4 games I had bought, and ship it back to N.O.A. demanding a refund. I was looking forward to cobbling together my own games for the little bugger, but now I would be forced to order from some shady asian weeners who lack Lik-Sang's reputation and track record, and who might just take my money and not send anything back.

    It's not like my mother was going to buy one of these to copy games off the net.. it was more of a hacking tool than anything else. Once again the big corporate entity makes an ass of itself and alienates the people with the most disposable income : nerds!

    --
    -Billco, Fnarg.com
  76. interesting there is so little sony backlash by zeoslap · · Score: 1
    It's interesting how little backlash there is against Sony and Nintendo. When Lik-Sang disappeared MS was completely demonized by the Slashdot community but now all the facts are out it's eerily quiet around here...

    Lik-Sang unlike a number of other outlets not only sold modchips but also manufactured them and in doing so was infringing on the valid copyrights of the companies concerned. By being such a high profile player they were clearly just cresting the wave for as long as they could. MS & Co, didn't even force these guys out of business, all they did was prevent them selling the chips, seems pretty fair all in all.


    There are no good guys, there are no bad guys, all there is, is business.

  77. no it's not by Anonymous Coward · · Score: 0

    .) This is one of the main reasons the DreamCast died...

    Yes, DC has a big hobbyist community(in relation to others anyway) but the # of hobbyists is miniscule... so tiny that it doesn't show up on radar in the states anyway. And I'd bet that Dreamcast probably has the highest game to console sell rate for any system ever. Why? Because a major portion of DC owners are very fanatical... NCSX just had a editorioal about how the DC community was and still is the most supportive console devotess. I myself have about 50 legal and purschased games.

  78. consumers are sheep? by modrobert · · Score: 1

    I'm sad to hear lik-sang lost in HK court. In a way it proves big companies like M$, Sony and Nintendo regards consumers as "idiots" to be dealt with as sheep. Why can't they see the potential of consumers actually using their brain to make something good out of the products they are selling? We just started a community site for modchips and hope you will join/register... http://www.eurasia.nu ...there are Slashdot headlines (newsfeed) availabe, so you don't have to be nervous of missing out... :)

  79. Letter Writing Campaign??? by betanerd · · Score: 0


    One Microsoft Way
    Redmond WA 98052
    Phone: (425) 882-8080
    Fax: (425) 936-7329

    If enough of us collectively speak maybe someone at that place will actually listen.

    --
    Insert sig here (slashdot) Insert cig here (Lewinsky)
  80. The Rest - Tell them how lame this is by betanerd · · Score: 0


    Sony Computer Entertainment America
    PO Box 5888
    San Mateo, CA 94402-0888
    800-345-7669 (800-345-SONY)
    M-F 8:00 a.m. - 6:00 p.m. PST

    Nintendo of America Inc.
    PO Box 957
    Redmond, WA 98052

    One Microsoft Way
    Redmond WA 98052
    Phone: (425) 882-8080
    Fax: (425) 936-7329

    --
    Insert sig here (slashdot) Insert cig here (Lewinsky)
  81. You must be joking by freeweed · · Score: 2

    Please tell me you're kidding, trolling, or just horribly misinformed.

    whatever you "save" in money (which, given the expense and risk that you ruin your console in installing them is already marginal) you easily outspend in time wasted copying lousy games

    A PSX modchip costs less than the price of one game, installed by one of many 'professionals'. Other systems are similar. In my city of 600,000 people, I know of at least 20 people who do this enough to declare it on their income tax return. Time spent to download and burn a game: maybe an hour tops. OK, say it's 4 hours - that's still well over $10usd an hour, far more than a good majority of console owners earn at their regular jobs. Fact is, modding and burning games saves a LOT of money if you know what you're doing (hell, even if you don't).

    Very few consumers -- other than those addicted to piracy on general principles, or who get a kick out of feeling like they're getting away with something -- will ever install or use mod chips.

    Sony sold something like 40 million Playstations. Estimates on the number of PSX modchips sold run well into the millions. Personally, I know very few people who haven't had their PSX modded, and this includes people without internet connections (some kid down the street is happy to burn you a copy of the game for $5), people who don't pirate anything else, and people who COULD afford the games, but figure hey, I can get it for free, so why not.

    I don't know just what information you're drawing your conclusions from, but the fact is, modding a Playstation is cheap, easy, and pretty failsafe. Tack on the difference between $5 and full retail on a game, multiply that by the average number of games a person buys... there's a reason so many have modded their systems.

    --
    Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
    1. Re:You must be joking by Cryptnotic · · Score: 2

      A CD-R copy of a game is not worth the same price as a legitimate copy you buy at the store, so you can't say you are earning money by copying games. First of all, a CD-R copy will only play on a modified PSX. Second, you can't take a bunch of CD-R copies down to a local used game shop and trade them for cash or store credit.

      Some publishers (mostly Japanese) have figured out that they need to include special items with the games, limited edition boxes, special editions, passcodes to get into special websites, etc. When a game comes with extra stuff like that, it's easier to justify spending $50 on it.

      The fact is that if a game is just a disc with some bits recorded on it and the publisher expects you to pay $50-60 for it, then they are disrespecting the consumer.

      --
      My other first post is car post.
  82. That's because Sega embrace community by Duds · · Score: 1

    Sega have generally been easy on this.

    They never persued Bleemcast for instance.

    They went so far as to hire Steve Snake (author of the 2 best genesis emulators) to write the emulation layer for both the Sega Smash pack and Sonic Jam.

    They've never persued mod chips, action replays or game genies.

    The DC would quite happily play CDRs out of the box.

    Some would maybe say : And look what happened to them.

  83. Re:Why Copy Protection (which is it?) by gosand · · Score: 2
    The idea is that a console without protection is a console that any idiot with a compiler and a CD burner can make games for. If your console gets flooded with a shitload of crappy indy games on the store shelves, your console dies (ref: Atari 2600).

    Right. But the protection is there. You still have to get around it with a chip. Since the majority of Xboxes aren't chipped, I don't think any 3rd party game companies would bother creating games for it. I don't think that it should be totally open, but to continue to try and foil the hackers that want to hack on the box is stupid. Besides, even if it were open, and anyone could make a crappy game for it, it shouldn't be ILLEGAL to do so. I understand wanting to protect their investement, but don't make modding illegal.

    --

    My beliefs do not require that you agree with them.

  84. Just the Facts by goldcd · · Score: 1

    1) MS release the XBox
    2) Mod chips are sold to allow users to run unsigned code.
    3) Lik-Sang become sole producer of upgradable mod chip that could overcome possible MS anti-mod detection.
    4) MS Introduce mod detection code on games.
    5) MS change XBox mobo so old mod chips cannot be installed.
    6) MS shut down Lik-Sang.

    Seems quite a comphrehensive and well planned strategy. If you buy an Xbox from a store today you can't chip it. If you have an old XBox you now can't buy the upgradable chip and the non-upgradable ones are illegal in most places due to them containing MS code.
    I've absolutely no idea what the legal basis for the action against lik-sang. GBA flasher/PS chips contain no code copyrighted by the console producer and the XBox chips were being supplied unflashed for the last few months. Only justification would be their stocking of enigmah and such or preprogramming their pre-modded XBoxes.

  85. Last Post! by alpg · · Score: 1

    Mental power tended to corrupt, and absolute intelligence tended to
    corrupt absolutely, until the victim eschewed violence entirely in
    favor of smart solutions to stupid problems.
    -- Piers Anthony

    - this post brought to you by the Automated Last Post Generator...