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Body and Brains of Gamers Probed

ElvenMonkey writes "The BBC News is reporting about researchers at the University of Hull who are performing what they call the first scientific research into what actually happens when you play computer games, using a method called 'mood testing' (previously used on athletes.) Hardly surprisingly results so far show that we don't like losing, and that gaming puts you into an altered state. I can see it now.. computer games, the next designer drug."

223 comments

  1. Best Slashdot Story Tittle by Anonymous Coward · · Score: 3, Funny

    EVER!!

    1. Re:Best Slashdot Story Tittle by Anonymous Coward · · Score: 0

      zOMG ANAL PROBE ROFFLE LOLLLLL

      hahahaha ha hahaha h ahahahhaha

    2. Re:Best Slashdot Story Tittle by Anonymous Coward · · Score: 2, Funny

      Yuo misspeled 'EVAR'!!!!!1111

    3. Re:Best Slashdot Story Tittle by NoNine · · Score: 0

      Actually, you can tell that a true geek posted this story, because true geeks know little about probing.

      I give this story title a "BIG one thumbs up"!

    4. Re:Best Slashdot Story Tittle by wbtittle · · Score: 2, Informative

      HEY! I made a headline.

      Tittle: An insignificant speck as in the dot above an i.

      --
      God: "I don't leave footprints!"
  2. Probing? by Anonymous Coward · · Score: 3, Funny

    I'm not sure I'd want to probe the bodies of computer gamers. Some of those players aren't in the best shape or display the best higiene

  3. What?? by bucket74 · · Score: 4, Funny

    WTF? The article mentions nothing about bleeding eyes?!

    1. Re:What?? by Anonymous Coward · · Score: 0

      Altered state? I'd say the lack of gameing is what puts people into an altered state. -- Reality is merely a delusion brought on by the deficiency of the vitamin LSD.

    2. Re:What?? by Anonymous Coward · · Score: 0

      Did they use probes to look for erections in men, or "dampness" in women as they play video games?

      If not, the data is crap!

  4. gaming as a drug by Anonymous Coward · · Score: 2, Insightful

    Gaming, the next drug? Hardly.

    But doing drugs WHILE gaming? Thats never going to go out of style.

    1. Re:gaming as a drug by javaxman · · Score: 2, Funny

      It's not the *next* drug, it's the *current* drug.

    2. Re:gaming as a drug by Bricklets · · Score: 4, Interesting

      Dude, it's not a drug. In fact, it sounds an awful lot like an athlete getting into the "zone." Nothing new here. I've heard this before, except that study was done on some Virtua Fighter professional player. Something about an increase of alpha waves or the sort.

      --
      Little Bricklets
    3. Re:gaming as a drug by KDan · · Score: 4, Interesting

      Tell that to those people who come out of planet evercrack after having lost 2 years of their life to a complete fantasy. For those who have read Red Dwarf, the "Better Than Life" volume, doesn't it seem obvious that games - especially the graphical MUD (ok, call it MMORGP if you feel like twisting your tongue) type - are heading straight that way? Considering the social symptoms that these games are already having in Asia, I don't think it's far fetched at all to imagine that within the next decade certain types of games will start to be treated like controlled substances.

      Daniel

      --
      Carpe Diem
    4. Re:gaming as a drug by CanadianCrackPot · · Score: 1

      Hmmm I wonder if they cant tell if someone is Wired or not.

      If you don't get what I just said watch some anime...

      --
      Good programmers drink beer to relieve job stress.
      Great programmers drink hard liquor and work best hungover.
    5. Re:gaming as a drug by PacoTaco · · Score: 3, Funny
      Tell that to those people who come out of planet evercrack after having lost 2 years of their life to a complete fantasy.

      What losers. Think of all the great television programs they're missing.

    6. Re:gaming as a drug by swv3752 · · Score: 1

      You mean you have never hit the zone?

      I remember my perfect game of Street Fighter 2 in college. With Chun Li, I out fireballed guys playing Ken. I played for over 2 hours before I ran out of challengers and completed the game. I was so focused I didn't even notice when challengers changed. I could almost sense moves before they were made. I have never reached that level intensity sense though.

      --
      Just a Tuna in the Sea of Life
    7. Re:gaming as a drug by 0racle · · Score: 1

      Just because someone, or a lot of someone's can not control themselves while doing a perfectly normal activity does not mean that activity to blame. EQ users that retreat entirely into the game have no one but themselves to blame because its them who can not exercise any self control or common sense. Do you blame sports when someone ignores their schoolwork and their grades suffer when some high school player gets too involved in the game or is the the fault of the student? I want the right answer, not the knee-jerk 'Its everyone else's fault' answer.

      --
      "I use a Mac because I'm just better than you are."
    8. Re:gaming as a drug by gurkha711 · · Score: 4, Interesting
      This is what the psychologist Csikszentmihalyi (1993) refers to as "the state of flow"; when this happens, you find a number of clear characteristics of the experience:
      1. Clear goals: an objective is distinctly defined; immediate feedback: one knows instantly how well one is doing.
      2. The opportunities for acting decisively are relatively high, and they are matched by one's perceived ability to act. In other words, personal skills are well suited to given challenges.
      3. Action and awareness merge; one-pointedness of mind.
      4. Concentration on the task at hand; irrelevant stimuli disappear from consciousness, worries and concerns are temporarily suspended.
      5. A sense of potential control.
      6. Loss of self-consciousness, transcendence of ego boundaries, a sense of growth and of being part of some greater entity.
      7. Altered sense of time, which usually seems to pass faster.
      8. Experience becomes autotelic: If several of the previous conditions are present, what one does becomes autotelic, or worth doing for its own sake. (Csikszentmihalyi, 1993, p.178-9)

      The fact that you still retain many of the details in your memory marks this as a significant event, which validates both the article and Csikszentmihalyi's hypothesis.

      -------

      Csikszentmihalyi, M.(1993) The evolving self. New York: HarperCollins

      --
      Stephen R. Schaffter schaffter@schaffter.org http://www.schaffter.org
    9. Re:gaming as a drug by Anonymous Coward · · Score: 0

      somebody mod this up

    10. Re:gaming as a drug by accelleron · · Score: 1

      WILL start to be treated like controlled substances?

      SOE's been selling us doses of EverCrack for years.

      --
      Genius may have its limitations, but stupidity is not thus handicapped.
  5. Gamers probed.... by djfray · · Score: 3, Funny

    This time they don't have to pay that girl on the corner of fifth and broad in camden!

    --
    This sig is o Unfunny o Funny
  6. Mother's Opinion by enforcer999 · · Score: 4, Insightful

    Well, I am glad that they finally figured out what most of us mother's have known for a long time. Have you ever tried to talk to your kid when they are playing a game? Or, have you ever heard a group of boys ages 11-14 play Halo? Yikes!!

    1. Re:Mother's Opinion by Anonymous Coward · · Score: 0

      finally figured out what most of us mother's have known for a long time

      Including the answer to 'Who's the daddy?'

      *smiley*

    2. Re:Mother's Opinion by Chewie · · Score: 4, Funny

      Or, have you ever heard a group of boys ages 11-14 play Halo? Yikes!!

      My friends and I (all 26-28) routinely play Mario Kart Double Dash, and get *way* into it. So much so that a) little kids don't want to play with us because we "race too mean", and b) I've used a *lot* of language I wouldn't want my mother to hear me use. We are extremely competitive, and social pecking order is somewhat determined by video game prowess.

      We're such nerds.

      --
      49 20 68 61 76 65 20 74 6F 6F 20 6D 75 63 68 20 66 72 65 65 20 74 69 6D 65 2E
    3. Re:Mother's Opinion by marshmeli · · Score: 2, Funny

      nevermind a group of boys ages 11-14...

      all my friends at college would carry their big 21 inch TV 2 blocks away to another friends house and play 8 person halo... nevermind the times we tried to have a party while they where playing...

      any age of guys (and some girls) got into another state when playing...

    4. Re:Mother's Opinion by Moonshadow · · Score: 3, Insightful

      Heh. You think Double Dash is bad? Try four-player Legend of Zelda: Four Swords. That game can turn even the most kind-hearted friends into enemies out for your blood. The sorts of language I've observed in theoretically cooperative games would make a sailor blush.

    5. Re:Mother's Opinion by enforcer999 · · Score: 1
      My friends and I (all 26-28) routinely play Mario Kart Double Dash, and get *way* into it. So much so that a) little kids don't want to play with us because we "race too mean", and b) I've used a *lot* of language I wouldn't want my mother to hear me use. We are extremely competitive, and social pecking order is somewhat determined by video game prowess.

      I can believe that. I have an older son too. However, he is an everquack addict. ;-) As for bad language, my younger son and his friends use some awfully strong terms and call each other names the whole time they play. Why is that?

    6. Re:Mother's Opinion by Anonymous Coward · · Score: 0

      Why is that?

      Bad parenting?

    7. Re:Mother's Opinion by Anonymous Coward · · Score: 0
      Well, I am glad that they finally figured out what most of us mother's have known for a long time.

      You shouldn't expect initial results to be very interesting. They're applying a fairly new technique to a new group. They have to test some simple hypotheses to verify their experiment structure works. (And, on the off chance that our common sense could be way off the mark.) Later, they'll say more interesting things.

    8. Re:Mother's Opinion by Paleomacus · · Score: 2, Interesting

      Why is that?

      I would guess that it's the same reason people talk dirty during sex.

      I will let the reader reconstruct the train of thought that brought me to that conclusion.

    9. Re:Mother's Opinion by rowanxmas · · Score: 3, Funny

      yeah, I am the undispputed master of warcraft3, Halo and Kart in my peer group... strangely it does not help my standing on the social pecking order.

    10. Re:Mother's Opinion by Buzz_Litebeer · · Score: 1

      At my workplace I win any FPS game except for halo that we play, so we tend to play halo a lot now.

      --
      If you don't vote, you don't matter, so don't waste your time telling me your opinion
    11. Re:Mother's Opinion by filtur · · Score: 1

      Yeah, my friend has Mario Kart and a projector. The losers are forced to play on the small tv (32 inch), and we also get way into it, yelling at that damn spikey blue shell. I hate that thing. I'm 24 and act like a 10 year old (with beer :) when it comes to mario kart.

    12. Re:Mother's Opinion by outsider007 · · Score: 1

      I would guess that it's the same reason people talk dirty during sex.

      Uh, maybe you're talking about forcible prison sex, but otherwise these should be 2 very different things.
      squeal like a pig, beotch!

      --
      If you mod me down the terrorists will have won
    13. Re:Mother's Opinion by KDR_11k · · Score: 1

      That's not limited to games. People playing games are observed more often because many observersdon't understand or dont care about the game on the screen, but someone watching TV looks just as zombie-like (well, a gamer will occassionally yell out insults, a TV watcher won't). Another thing is that if you're busy with a game or watching TV everything runs on, if you're interrupted the game runs on while you're talking, which often means falure and depending on the save system up to an hour of progress lost. Not every game can be paused everywhere and even if, breaking the concentration can result in failure.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    14. Re:Mother's Opinion by jamesh · · Score: 1

      You don't want to be around me in a network game of ms-hearts!!!

    15. Re:Mother's Opinion by Paleomacus · · Score: 1

      Uh, maybe you're talking about forcible prison sex, but otherwise these should be 2 very different things.

      I agree with you that they are very different things situationally. I would suppose that they are fairly similar with respect to biological or psychological cause.

      I was thinking something along the lines of mental, physical and emotional arousal as a cause for strongly worded social interaction.

      Or perhaps that in fantasy situations coupled with intense emotional/physical arousal; verbal communication is used to reinforce the altered state,fantasy, what have you.
      (I like this better)

      Admittedly I have no clue. You could probably ask a Psychologist for a good answer.

    16. Re:Mother's Opinion by arose · · Score: 1
      (well, a gamer will occassionally yell out insults, a TV watcher won't)
      So I don't exist, right?
      --
      Analogies don't equal equalities, they are merely somewhat analogous.
  7. Altered State by Anonymous Coward · · Score: 0

    ...gaming puts you into an altered state

    Bah, anyone who's ever owned a Sega should know this already.

  8. Splash screens by Zorilla · · Score: 4, Funny

    I'd like to see the brain readings when a console game gets started up. Nothing like seven unskippable splash screens in a row to really affect the enjoyment of a game.

    --

    It would be cool if it didn't suck.
    1. Re:Splash screens by LoudMusic · · Score: 3, Insightful

      I'd like to see the brain readings when a console game gets started up. Nothing like seven unskippable splash screens in a row to really affect the enjoyment of a game.

      No doubt. I bet scientifically that is the most unenjoyable part of the gaming experience. I'd rather lose a game that have to sit through the splash screen sequence of most games.

      --
      No sig for you. YOU GET NO SIG!
    2. Re:Splash screens by zapp · · Score: 1

      I have the opposite reaction to splash screens. To me, they are like the wrapping on a Christmas present. Atleast, for the first bootup of a game. Of course by the 50th time you start it, it does get a little old. But those first fiew times always build the anticipation :)

      --
      no comment
    3. Re:Splash screens by Zorilla · · Score: 1

      Damn, I left out load screens that fly by really fast then get stuck at 100% saying, "Initializing" for about 45 seconds. It's always the perfectionist games where you have to load a quicksave every 5 seconds too. Far Cry, I'm looking in your direction...

      --

      It would be cool if it didn't suck.
    4. Re:Splash screens by satoshi1 · · Score: 1

      Now, I only have the demo, but the quicksaves load fairly quickly after having loaded the level already. Same with Max Payne (both of them), once the level has been loaded, the quicksaves go by pretty quickly.

    5. Re:Splash screens by jspectre · · Score: 1

      hello? that's the best time to get stocked up on your favorite beverage and snack food. i turn on my ps2 & tv, let it get all set up at the start screen, while i raid the kitchen and come back and get comfortable.

      if we had no start-up screens then i would sit and game and go hungry and thirsty. :-(

      --

      abcdefghijklmnopqrstuvwxyz

  9. Drugs are bad, mmkay? by ActionJesus · · Score: 5, Funny

    >>computer games, the next designer drug

    Just as well computer games arent addictive.
    *cough evercrack cough*

    1. Re:Drugs are bad, mmkay? by LilMikey · · Score: 1

      "Just as well computer games arent addictive"

      My ass they aren't! Have you seen some of those EverCrack players. Hundreds, even thousands of hours logged. Horror stories about losing job and wife to the game. Characters trading on EBay for 100s of dollars. Just because it's not a chemical dependency doesn't mean it's not a dependency.

      --
      LilMikey.com... I'll stop doing it when you sto
    2. Re:Drugs are bad, mmkay? by DJCF · · Score: 1

      Happyness, addraneline, noradrenaline, these are all chemicals. So actually it **IS** a chemical dependancy.

    3. Re:Drugs are bad, mmkay? by dhakbar · · Score: 0

      You misspelled so many words in that post that my brain has begun seeping out of my left ear. Thanks, fucktard.

  10. I can hear it now... by Anonymous Coward · · Score: 0

    Death to eXistenz! Death to the demoness Allegra Geller!!!11!

  11. In summary: by Anonymous Coward · · Score: 5, Funny

    Body: fatter
    Brain cells: fewer
    Skin tone: paler
    Wallet: less money
    English skills: worse

    1. Re:In summary: by Anonymous Coward · · Score: 0

      uhh, that's "English skills: worser", just making sure I clear that up y0y0! :)

    2. Re:In summary: by StevenHenderson · · Score: 1

      English skills: worse

      Don't yoo meen worser dumazz

    3. Re:In summary: by SlowMovingTarget · · Score: 2, Funny

      What? You lost me after "cells." Oh, look... shiny ad banner...

    4. Re:In summary: by pat_trick · · Score: 1

      You've discounted those gamers who play MMORPGs for profit. Therefore:

      if(Gamer.Playertype != MMORPG)
      Wallet.cash--;
      else if(Gamer.Playertype.method == forprofit)
      Walled.cash++;

    5. Re:In summary: by Anonymous Coward · · Score: 0

      Body: fatter

      Mainly the bottom part.
      Which makes that probing part of the story even more disturbing.

    6. Re:In summary: by PacoTaco · · Score: 1

      error C2065: 'Walled' : undeclared identifier

    7. Re:In summary: by Terminal+Saint · · Score: 1

      "Body: fatter" Not always true. I weigh a whopping 125 lbs. in large part because I can't be bothered to take the time to eat.

      --
      It's sad when choosing an installation directory on your own qualifies you as an "advanced user."
    8. Re:In summary: by KDR_11k · · Score: 1

      So MMORPGs are free even if you don't play them for profit?

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  12. So this research proves... by ahsile · · Score: 5, Insightful

    Based on this, the researchers have hypothesised so far that the psycho-physiological impacts are similar to physical sports.

    That if we have more games like Dance Dance Revolution, or VR games where we move... we'll be healthier on the whole?

    1. Re:So this research proves... by Jakhel · · Score: 1, Informative

      Maybe, have you ever played that VR boxing game where you stand in a pseudocage in front of a huge arcade screen? You have to punch with these simulated gloves gloves as well as bob and weave to dodge punches by your opponent? I believe it uses motion sensors to track your movement.

      There is a little calorie counter in the upper right hand corner of the actual screen that shows how many calories you have burned while playing the game. Believe it or not, it is actually a pretty good work out. My friends and I have played this game and we get winded by the 4th opponent (and we work out a minimum 4 times per week!!!). If you're not in shape, or have slow reactions, you'll be exhausted by the 2nd opponent.

    2. Re:So this research proves... by ResidntGeek · · Score: 1

      I was exhausted on the 2nd opponent, you insensitive clod! Three times!

      --
      ResidntGeek
  13. computer games, the next designer drug... by Anonymous Coward · · Score: 5, Interesting

    "computer games, the next designer drug"

    not that far fetched considering they let burn victims play video games because it helps distract them from the pain.

    Video games are a terific distraction from a lot of things.

    1. Re:computer games, the next designer drug... by RTPMatt · · Score: 1

      "computer games, the next designer drug" ...uh, what about those of us who already play our games while doing our designer drug?

    2. Re:computer games, the next designer drug... by flmngbrd · · Score: 0

      Video games are a terific distraction from a lot of things

      like work, politics, world events, bodily functions, life in general. why is it that most games are more fun than just normal life? it goes to prove that graphics aren't everything.
      ______________________
      Watch Shitty Kung Fu Movies and Play Shitty Kung Fu Games

    3. Re:computer games, the next designer drug... by kerika · · Score: 1

      "Let?"

      I think the word you should be searching for there is "encourage."

    4. Re:computer games, the next designer drug... by kEnder242 · · Score: 1

      Yea, I read that article too (Scientific American, last month or so).

      but Video games were the control, it was Virtual Reality (3d gogles, wind, and gloves to interact) that was foud to me much more effective than nintendo wich did very little to relieve the pain.

      Perception of pain is very narrow, like a spotlight, if there is a distraction the brain does not actually feel the pain.

      --
      my associative arrays can kick your hash - TCL
  14. Losing sucks by pilybaby · · Score: 1

    I and a couple of friends occasionally have LAN parties over the weekend, along with a few beers and a good ole laugh. But I am really really bad at games (partly because this is the only time I ever play them), and I always get my ass whooped. Then the day after I am always depressed about being a loser. We can play constantly for 3 days and I wont win a single game - not even Hearts! So it doesn't really surprise me that losing is an emotional downer and winning is an emotional high. It's just like playing sports the only difference being the game played. They could have just studdied chess players or tennis players to get the same results.

    1. Re:Losing sucks by Anonymous Coward · · Score: 0

      Look on the bright side: You will get three free meals a day after you are sentenced to life in prison for killing a bunch of people.

    2. Re:Losing sucks by jellybear · · Score: 1

      I was going to mod you down for your lame post, but then I sorta felt sorry for you.

    3. Re:Losing sucks by sheetsda · · Score: 1

      I do the same thing on many weekends (however I'd describe myself and most of the people who I LAN with as more as retired hardcore gamers). Have you tried playing games where you all cooperate against the AI? Serious Sam 2 is a blast to play coop if you don't have anything against mindless kill-a-thons, the one-liners keep people laughing and having a good time with the occasional "OH MY GOD!" as someone rushes into an area and is greeted by fifty enemies. If like your FPSs flavored more realistically you might try Rainbow Six 3: Ravenshield or Operation Flashpoint, both of which also have coop options. MMORPGs are also fun to LAN (last weekend we tried out Asheron's Call 2, which has a free download w/ a 15 day free trial) with provided everyone has characters of roughly the same strength to play with so no one is too powerful or too weak (City of Heroes even partially solves that with its sidekick system). Rise of Nations is popular RTS with a couple of my friends, and it offers a rare mix of AI difficulties from the very easy to the very difficult and allows the humans to team up against the AI.

  15. Interesting, but nothing really new by Second_Infinity · · Score: 5, Interesting

    How many of you have been immersed in a game of [whateverFPSyouPlay] and someone walks by and says something to you. You respond 2 minutes later, not realizing that much time had passed. Obviously an altered state of mind (or reality at that point). Show us something REALLY interesting, like how much fat is burned during an intense 5 hours of counterstrike. Show us if we have to worry about high bloodpressure from the games (disregarding inactivity and weight problems in the study).

    1. Re:Interesting, but nothing really new by Chi+Hsuan+Men · · Score: 5, Interesting

      I think the altered state of mind would be the most interesting part of the entire study. After all, I don't play video games to burn fat and calories.

      Getting into "the zone" is something atheletes and researches have been curious for decades. Easter cultures have been interested in it for much, much longer. The Japanese call it "mushin" or "no mind", that is, the body and mind acting in perfect harmony together, so no error can be committed. Michael Jordan has often spoken about being in the zone. Tiger Woods has been there often. Perhaps the most recent athlete I have seen the zone? Carlos Arroyo on the Cuban Olympic team against the U.S. in Athens. He couldn't miss.

      The only problem is, no one really knows how to get there. Meditation is one way to do it, and is the preferred was of practicing to get there. Sitting very still and not thinking of anything is a very difficult chore, hence why katas were developed (the element of exercise combined with moving meditation).

      I think studying gamers' brain activity while they play is one way to figure out how to get into "the zone". After all, there is minimal motion involved and most of the effort is exerted by the mind.

      --
      Respect It.
    2. Re:Interesting, but nothing really new by Anonymous Coward · · Score: 0

      I have this happen when I code. I hate it. Makes me feel non-human.

      A friend came over and struck up a conversation, and I remember looking up and saying something, and then I looked back at my screen remembering something I needed to add (and desperately not wanting to forget it).

      I looked back up about 10 minutes later and he was gone.

    3. Re:Interesting, but nothing really new by aardwolf204 · · Score: 3, Interesting

      "The Zone" is a wonderful place to be, and you can find yourself there doing anything from reading, to running, to coding, or gaming. However, once you realize your in the zone you are more connected to reality and the zone may suffer, IMO. Its interesting to draw analogies to lucid dreaming, when you realize your dreaming and can do anything you wait in your dream (except read a book, but who wants to do that in a dream?). But its not the case for being in the zone.

      When I find myself in the zone I try to quickly forget it and focus on the task at hand, whether it be gaming or coding. There is nothing more upsetting then playing a game and being in the zone only to have someone interupt you, and if you lash out they have no idea what your talking about because to them you were just sitting there playing a game. very annoying. I also find that if I *try* to get into the zone I'm unsuccessful. Its something that must naturally happen.

      Moral of the story: Try not to realize you are in the zone when you are, but thats like trying not to picture a penguin drinking lemonaid. (Gotchya!)

      --
      Im dreaming ofa big bndwdth, That can resist the /.crowd.May ur days b merry & bright & may al
    4. Re:Interesting, but nothing really new by Anonymous Coward · · Score: 0

      Ehh, I respond immediately, but it's generally something along the lines of, "Go away! I'm busy!"

    5. Re:Interesting, but nothing really new by Zwets · · Score: 1
      Try not to realize you are in the zone when you are, but thats like trying not to picture a penguin drinking lemonaid
      ..or like trying to throw yourself at the ground and miss. :-)
      --
      One of the lessons of history is that nothing is often a good thing to do and always a clever thing to say. - Will Duran
    6. Re:Interesting, but nothing really new by Anonymous Coward · · Score: 0

      Getting into "the zone" is something atheletes and researches have been curious for decades. Easter cultures have been interested in it for much, much longer.

      I would guess that 'Easter Cultures' are interested in this to determine the best ways to increase painted egg production.

  16. Games? by Pan+T.+Hose · · Score: 2, Funny

    Frankly, I don't really care what actually happens when I play computer games, since games are mostly for children. Real, adult men, especially those of high IQ, seem to be addicted to Wikipedia much more often than to games. What I would really like to know is what actually happens when I keep clicking Special:Randompage all day. Sorry, gotta go now!

    --
    Sincerely,
    Pan Tarhei Hosé, PhD.
    "Homo sum et cogito ergo odi profanum vulgus et libido."
    1. Re:Games? by John+Courtland · · Score: 1

      I thought I was the only one! I'll get stuck on Wikipedia, Mathworld and Everything2 for hours on end, using Google as a sidebar for non-linked terms. By the time I'm done, I'll have like 20-25 different browser tabs open, detailing my trek from A to B.

      --
      Slashdot is proof that Sturgeon's Law applies to mankind.
  17. What will those wacky scientists discover next? by deacon · · Score: 4, Funny
    Next week, "scientists" discover that:

    Sex feels good! (Readers here will have to take my word for it)

    What is after that?

    Chocolate is addictive?

    Feh.

    1. Re:What will those wacky scientists discover next? by Anonymous Coward · · Score: 0

      Sex feels good! (Readers here will have to take my word for it) ahh, comeon how cud you possibly know that

    2. Re:What will those wacky scientists discover next? by out_of_ideas · · Score: 2

      comeon how cud you possibly know that


      TV, of course.
    3. Re:What will those wacky scientists discover next? by DarthVain · · Score: 1

      I quote my favorite TV show "This hour has 22 Minutes" a Canadian satire comedy show that usually targets politics. In recent news it was reported that new evidence supports the theory that cigerttes cause cancer. "In a related story: Sissors Sharp! Fire Hot!"

    4. Re:What will those wacky scientists discover next? by Anonymous Coward · · Score: 0

      > Sex feels good!

      That's already old news. The studies are in, the results are conclusive!

      http://www.nationalenquirer.com/stories/feature. cf m?instanceid=62235
      http://washingtontimes.com/upi -breaking/20040607-1 11204-8493r.htm
      http://entertainment.tv.yahoo.com /entnews/ne/20040 824/109335960003.html

    5. Re:What will those wacky scientists discover next? by Anonymous Coward · · Score: 0

      Juan Valdez has a goat

  18. My Wife often complains by david_reese · · Score: 1

    ... that talking to me while I'm playing is like talking to a robot, or a zombie. And depending on how well I did, I'm either in a good or horrible mood afterwards. It seemed a bit funny to me, but now I think I understand how she must feel.

    1. Re:My Wife often complains by garcia · · Score: 2, Insightful

      that talking to me while I'm playing is like talking to a robot, or a zombie.

      It's called concentration. When I am playing a game seriously I am lost in it. It's the same as a serious athletic event (or even practice). I would be completely blacked out from concentration. If I did happen to be able to discern what was going on around me I had lost concentration to the point of losing my edge in the competition.

      Just because video games don't carry the same social weight as athletics doesn't mean your mind/body don't treat them the same way.

    2. Re:My Wife often complains by Ryan+Huddleston · · Score: 1

      I find this feeling is most pronounced in long, drawn-out RTS games like Warcraft II/III or Starcraft.

      I am SUPER pissed and in a really shitty mood after I lose a few games in a row, and winning a few games in a row could make my day.

    3. Re:My Wife often complains by Zorilla · · Score: 1

      The whole robot and zombie effect can't be entirely attributed to video games either. I'm pretty much the same way while driving a car on a busy street.

      --

      It would be cool if it didn't suck.
    4. Re:My Wife often complains by SlowMovingTarget · · Score: 2, Funny
      I am SUPER pissed...

      Make sure you've got a clean Frisbee handy

    5. Re:My Wife often complains by SlowMovingTarget · · Score: 1

      Corrected link Sorry I blew the joke...

  19. yikes! by Guano_Jim · · Score: 4, Funny

    method called 'mood testing'

    After the title incuding the word "probe" I read this as "wood testing" and was very disturbed.

    1. Re:yikes! by TopShelf · · Score: 2, Funny

      Hey, for most gamers, that's probably the best offer they've had in years!

      not that I was ever a gamer at all, no, not at all...

      --
      Stop by my site where I write about ERP systems & more
  20. ummm by dotslasher_sri · · Score: 3, Funny

    umm really boss..playing doom 3 helps me do my job better ..no really..ohh about the explosions in the office i can explain that.

    1. Re:ummm by Dr+Caleb · · Score: 1
      I hate Doom 3. Once again, I always enter a room by opening the door and jumping out of the way and firing a couple nerf rounds in. My co-workers (non gamers) think I've lost it.

      --
      "History doesn't repeat itself, but it does rhyme." Mark Twain
  21. Violent games by Lextar · · Score: 1

    Maybe this kind of research could also shed some light on things like that: http://news.bbc.co.uk/1/hi/england/leicestershire/ 3934277.stm i.e. "How do violent video games affect the gamer?"

  22. Addictive, too by zoeblade · · Score: 1

    I can see it now.. computer games, the next designer drug.

    Well, they are addictive and fun.

    "Next to Puyo Puyo, Heroine is just moreish"

    - some web site I can't find right now. Damn.

    1. Re:Addictive, too by javaxman · · Score: 1

      They call it Ever*CRACK* for a reason, you know...

    2. Re:Addictive, too by Zorilla · · Score: 1

      How else can you justify working for $-12 per month?

      --

      It would be cool if it didn't suck.
  23. Yes by Anonymous Coward · · Score: 5, Funny

    Video games already are the best contraceptive on the market.

    1. Re:Yes by BosstonesOwn · · Score: 1

      Contraceptive ? How do you figure all they do is make us fat lazy and dumber then when we started... Ohh yeah now I get it. Errr wait I mean now I don't get it....

      See my point :) I mean your point.. Ahh screw it back to Doom 3.

      --
      This package Does Not Contain a Winner
  24. Correlation vs. Causation by webword · · Score: 5, Interesting

    "Scientific testing of physiological and psychological responses, or "mood profiling", could help developers robustly plan which games will be hits."

    While I believe this is very interesting I have a hard time understanding how they are going to map mood to design. Some people might be in the zone and very angry at the same time. Is that a good thing or a bad thing? Furthermore, this smacks of correlation only, not causation. Determining mood is like checking your horoscope: you might get correlation but is there really causation? Put another way, can you really reverse engineer a mood to figure out what characteristics of a game will be useful for other future games, and in turn, expect success? The causal chain is weak, if you ask me...

    1. Re:Correlation vs. Causation by mikael · · Score: 1

      While I believe this is very interesting I have a hard time understanding how they are going to map mood to design. Some people might be in the zone and very angry at the same time. Is that a good thing or a bad thing?


      Try playing 'bzflag' some time. Because this game is multiplayer, there are many servers each with different size maps and maximum numbers of player. Large maps with a small number of players require more strategy and calm thinking in order to achieve the goal of getting another tank into range, without being shot yourself. Small levels with a large number of players are intense, especially when you've got a good superflag and you want to get into a good location to make full use of it.

      The capture-the-flag variations also require careful thought. While the basic goals may be the same (shoot other tanks), the presence of a team flag creates other duties (guarding the home base/flag, raiding the other teams home base, escorting the tank who has captured the opponents team flag. And you have to be careful to make sure a stray shot doesn't bounce off the walls and hit a team-mate.

      I find playing the first and latter games helps me slow down and move into a more cognitive state, after a days work. Other puzzle games such as KSokoban and Klickety also have the same effect.

      --
      Vintage computer adverts: http://www.vintageadbrowser.com/computers-and-software-ads
  25. Goes beyond that by Ra5pu7in · · Score: 5, Interesting

    The altered state can last beyond the time playing the game. There have been times when I have played a game like Tetris (wonderfully addictive) for long hours on end. After turning it off and going about other activities, I find myself trying to fit thoughts into place - turning them this way and that. It's the "Gaming Zone" in which things are done almost without conscious thought.

    One thing that makes this more obvious is to take someone who is used to playing alone and talk to them as they try to accomplish the same task in a game. Chatter can bring a gamer out of that altered state and frustrate the living daylights out of them. Unbelievable how hard it is to jump from platform to platform if someone is demanding some of your attention.

    --
    I was taking one day at a time, but then several days got together and ambushed me. (from a Rhymes with Orange comic)
    1. Re:Goes beyond that by JonKatzIsAnIdiot · · Score: 1

      There have been times when I have played a game like Tetris (wonderfully addictive) for long hours on end. After turning it off and going about other activities, I find myself trying to fit thoughts into place - turning them this way and that.

      I can relate. There have been times when, after playing Hitman, I find myself walking into a building and looking around for clothes to steal.

    2. Re:Goes beyond that by mmusson · · Score: 1

      I have experienced that too. One thing that is odd is that I have no problem chatting with a person ingame, but if someone walks by and talks to me ouside the game its difficult for me to figure out what they even said.

      I also experience this while programming and also on long drives.

      --
      SYS 49152
    3. Re:Goes beyond that by B5_geek · · Score: 4, Funny

      I have another more distrubing situation happen to me.

      I have been a Tribes fan since it first came out, and when I was in school after a long night of intensive gaming, my comments and speach were restricted to things like: vgh
      (which in Tribes these 3 keys activate a voice command: (V)oice (G)lobal (H)i!

      Another simplar situation occurs after long periods of time on IRC. I would goto speak with someone in real-life, and my fingers would move to the imaginary keyboard, and in my minds eye the keys would be in front of me.

      I found that both amusing and scary at the same time.

      --
      "The price good men pay for indifference to public affairs is to be ruled by evil men." ~Plato (427-347 BC)
    4. Re:Goes beyond that by aardwolf204 · · Score: 1

      I was playing Need for Speed Underground fairly intensly for a couple hours when I realized that I was supposed to pick up my brother from hockey practice. I was heading down the highway when I realized I was going 85 in a 55. I'm really glad I caught myself before the county troopers did. (OT: Also glad I dont have a black box on my ODBII port for Geico)

      I agree playing tetris gets me thinking more logically. I usually want to clean or re-organize the furniture after playing tetris for too long.

      The best has to be playing consoles with my little brother. He gets the best Nentendo Eyes (TM) look on his face, even leaves his mouth hanging half open, not sure if he's remembering to blink or breathe.

      --
      Im dreaming ofa big bndwdth, That can resist the /.crowd.May ur days b merry & bright & may al
    5. Re:Goes beyond that by Anonymous Coward · · Score: 0

      I'm always somewhat shocked when I'm about to do something a little risky (whatever it may be) and I realize that thinking "Ctrl-S" is not going to have any effect...

    6. Re:Goes beyond that by Anonymous Coward · · Score: 0

      That is about the same affect as reading 10000 pages of Robert jordan books. It completely altered my vocabulary. I found myslef thinking with archaic language.

    7. Re:Goes beyond that by Anonymous Coward · · Score: 0

      The only time I ever pick up chicks at bars is after I have taken a session of Leisure suit Larry 1. Then I'm in the Zone and for some reason irresistable.

    8. Re:Goes beyond that by Anonymous Coward · · Score: 0

      Yeah, that happened to me too, after playing a lot of tribes. I never really got it from quake or UT, but I started remembering voice commands again when I got into America's Army (v09 is hooah, v1 is move out, v4 is enemy spotted,v3 is cover me, etc.). Seems that team games make you use voice commands a lot more.

      Just a rant.

  26. Next(?!!?) Designer Drug? by i_r_sensitive · · Score: 2, Funny
    Where has the poster been for the last 25 years or so...

    Hell I started with the gateway drug, Space Invaders, and I've never looked back since!

    --
    "Talk minus action equals nothing" - Joey Shithead, D.O.A.
    "Talk minus action equals /." -
  27. But is this useful for game development? by CFresquet · · Score: 5, Interesting

    I don't see anywhere in the article where they claim that their results are any better than simply asking the player "Was this game fun to play?"

    Said question is already asked of focus groups extensively during development of games.

    The methodology the article provides isn't going to provide any better feedback to the developers than the way we already do it -- it just lets them put nice graphs and numbers up that tell us what we already know.

    Yes, it is interesting to know that the psychological reactions to playing computer games are similar to the psychological reactions from playing real-world sports, but that doesn't give us a better process for making computer games than we have now.

    Add to that the fact that often 75-90% of the game development has to be finished before you really have something playable that could be used for this testing. It is only after the majority of the game is done that user feedback actually becomes useful -- before that what you have is a pile of compiling code that only superficially resembles what the final product will be. Come up with a system that we can use on a game design document BEFORE we spend a year programming to the alpha stage of the game and you will have something useful.

    Basically, I get the impression that the people behind the study don't really understand how computer games are actually made.

    1. Re:But is this useful for game development? by Fallen+Andy · · Score: 1

      Good question (the parent), but it's a little like trying to capture the essence of that "one" moment
      which is pure magic. No scientific study can do that and in Psych terms anecdotal evidence is notoriously unreliable. Hence the studies using
      brain scans (which doesn't necessarily prove as
      much as naive wetware folks think) are still
      interesting.

      Still - my gut instinct tells me that "altered state" or "zone" as a previous poster put it
      is pretty much the *same* thing as the feeling of anyone who solves "why that friggin M$ box won't install that bleep driver".

      It's called the hunting instinct.

      Those of us who have been afflicted with that "disease" called science are even worse victims...

      Elmer, pass the shotgun...

      I've never been aware of "how" I solved X problem.
      It just *felt* right. When it feels that way you
      couldn't explain *how* you solved it, but you
      *knew* way ahead of time which direction to go.

      Hmm. Odd for someone who likes the universe to feel coherent.

      If you look deep you can see why this is inspiring
      the US military to "play" (hey it's a lot less money than most defence projects) with 3D gaming
      engines.

      For you the current poster - No, you don't have to have a finished game. It's not like you write things the way JC had to back in the early 90's is it? Chances are that you already have most of the
      core components (but someone had a crisis in the arts division...) so it's more about play balance than the idea. and $$$ - lots of them. I can close
      my eyes and remember when the games developers of
      the moment were 14 year old kids (allegedly).

      if you're afflicted with the NIH disease then I
      feel sad for you. Perhaps prototyping with someone
      else's engine is feasible? (proof of concept, storyboarding etc.etc.). If your idea is worth
      stealing then at least 100 other people have already done something similar (there are a heck a lot of similarly equipped monkeys on this world you know )

      I don't write games for a living, but then again oftentimes today I don't write programmes (!!) either.

      You are living in a fantasy world a la Erewhon or
      Baron Munchhausen if you think that there can ever
      be such a thing as a design document for a game.

      Fluidity is the rule.

      Hey, neat. Let's all ask terry gilliam to make an
      Open source Munchhausen game ....

      (stranger things have happened)

  28. Clarification by Pan+T.+Hose · · Score: 1

    Personally, I stopped playing and reading about games quite some time ago, when my eyes started to hurt. However, I am still not sure if my eyes are just getting older or this is just the reaction to the Slashdot theme. So for those who don't already know--it has not been posted on the Slashdot frontpage as far as I know--you can still read the games articles using the classic theme. (Yes, I know that the URL seems strange, but I have found it in some AC comment and it appears to work just fine.)

    --
    Sincerely,
    Pan Tarhei Hosé, PhD.
    "Homo sum et cogito ergo odi profanum vulgus et libido."
    1. Re:Clarification by ChoGGi · · Score: 1

      you dont need to put goatsex just change games.slashdot to sjhhgfbgfbyth.slashdot

    2. Re:Clarification by eugene+ts+wong · · Score: 1

      You don't even need that. You could just use slashdot.org plus the other details. For example, http://slashdot.org/article.pl?sid=04/09/03/155123 5 should take you to the same article with the standard green as http://games.slashdot.org/article.pl?sid=04/09/03/ 1551235. This goes the same for it.slashdot.org or whatever colour scheme you don't like.

  29. The Game by dledeaux · · Score: 1

    This reminds me of the Star Trek the Next Generation episode of The Game. http://www.startrek.com/startrek/view/series/TNG/e pisode/68518.html In this episode the entire crew of the Enterprise gets addicted to a mind altering game.

    One thing leads to another and I could see game developers reaching this level one day.

    1. Re:The Game by flmngbrd · · Score: 0

      You ever watch red dwarf when the got the game "better than life"? now that was one addictive game.
      Red Dwarf: Season 2, Episode 2
      ___________________
      Watch Shitty Kung Fu Movies and Play Shitty Kung Fu Games

  30. Researchers announce! by Anonymous Coward · · Score: 0

    Science has reached the limits of what anal probing can tell us of gamers. But as long as they keep letting us...

  31. sex, drugs, and video games. by sxtxixtxcxh · · Score: 5, Insightful

    if you go by the definition of "drug" as anything that alters your body chemistry nearly everything IS a drug.

    it's those with dependency problems that blow things way out of proportion AND attract the most attention. it'd be a sad day if video games start getting regulated like any other drug.

    sex is addictive as heroin. yet it's not regulated (yet). the difference being that most normal people (/.ers excluded ;)) participate in it thereby rounding out the bell curve of addiction, where as heroin use is nowhere near as pervasive as sex. it attracts a certain personality and usually someone predisposed to addiction.

    it's nearly the same w/video games. they're not the problem, they're the symptom of something larger.

    --
    for a minute there, i lost myself...
    1. Re:sex, drugs, and video games. by JFMulder · · Score: 1

      sex is addictive as heroin?

      Not having sex for a few days won't get you sick and trembling as if your body physically needs it. Frankly, I think you have too high opinion of sex. Either that or you're a nympho.

    2. Re:sex, drugs, and video games. by sxtxixtxcxh · · Score: 1

      withdrawal symptons does not necessarily equal addiction.

      psychologically, not phsyiologically.

      secondly, this kinda illustrates my point. not everyone is addicted to sex.

      i mean, perhaps i should have said" sex *can be* as addicting..." i dont know. i didn't just come up with that on my own, there are researchers saying the same thing.

      --
      for a minute there, i lost myself...
    3. Re:sex, drugs, and video games. by JFMulder · · Score: 1

      I meant Physically anyway.
      Problem with heroin over other drugs is that your body physically needs it when you don't have some for a while, while other drugs have a psychological pull on you. That's what I read a long time ago. Anyway, Craving for sex is probably psychological, not physical.

    4. Re:sex, drugs, and video games. by shpoffo · · Score: 1

      Quite - so from my perspective, if drugs are regulated then so should video games; and if video games are not regulated then neither should drugs.

      (Addiction is a disease you can pass on to your kids)

      .
      -shpoffo

  32. Need to by cpt_rhetoric · · Score: 1

    Open up a new ward at the Betty Ford clinic.

  33. Altered State... by Universal+Nerd · · Score: 4, Interesting

    You know, I have a secret.

    I've never had the need to take any drugs, other than booze, because I'm a hardcore gamer. I get such a rush playing that I find myself totally walled off from reality while I'm fragging.

    The rush I have is sort of like the one Alex has in "The Clockwork Orange" (the book is a lot deeper into the pleasure he's having but the movie version captures the soul of it, especially the scenes in the hospital bed in the end). I should add that I don't go around beating people up for fun, but I found that Anthony Burgess (and Stanley Kubrick) depicted the rush of pleasure in a way that almost mirrors my own.

    Booze only hightens this effect and I don't even need more than a couple beers to sharpen my senses.

    Mind you, I'm not a very good gamer and when I'm drunk I suck even more but the rush, OH, THE RUSH!

    I confess, FPS games are my drug.

    --
    Ash nazg durbatuluk, ash nazg gimbatul Ash nazg thrakatuluk agh burzum-ishi krimpatul
    1. Re:Altered State... by Ignignot · · Score: 1

      I've never read the book, but I think I'm an adrenaline addict from all the sports and games I've played. Always a competitive sport - in swimming it wasn't uncommon for me or other swimmers to shake before the start of a race because of the excitement. In FPS's, especially clan games, the tension is so powerful that I play on an entirely different level. When I drive my car to work, my favorite part is the most dangerous traffic, driving a little too fast for the situation (never been in or caused an accident). At theme parks I go on roller coasters again and again, always the fastest and tallest one. Maybe someday I'll cross the line and someone will get hurt, but right now it is the possibility of loss (my own pain or losing to someone else) that gives the rush. I think the rush during beatings in a clockwork orange were more about power than about danger. Mine are all about focus and coming up to the very edge.

      Anyone want to take me skydiving?

      --
      I submitted this story last night, and it didn't get posted.
    2. Re:Altered State... by xsupergr0verx · · Score: 1

      You know you are *in* if you begin cold sweats out of tenseness.

      --

      Click here for a free picture of an iPod!
    3. Re:Altered State... by snuf23 · · Score: 2, Interesting

      Oddly enough I've found a couple of drinks improves my game. I know, I know go ahead and call bullshit if you like - but virtually every time I've hit top position in quake 3 or battlefield I've been at least a bit drunk.
      I attribute this not to it improving my motor skills in anyway but in that it loosens me up and lets me get absorbed in the game. I find it easier to focus in and kick ass.
      I also tend not to get frustrated as easily - I tend to get revenge.

      --
      Sometimes my arms bend back.
    4. Re:Altered State... by Anonymous Coward · · Score: 0
      I find myself totally walled off from reality

      You've never taken any drugs other than beer, have you? "Real" ego/reality loss achieved through psychoactive drugs can be incredibly intense.

  34. This is your brain by Jhan · · Score: 1

    This is your brain+body normally:

    Hiya master! Want to go for a stroll! Look at the shiny things! Feel the spring in your legs!

    This is your brain+body on games:

    Ehrm... Mmm... Wha... Coffee... Brains... Brains... Drool...

    Personal experience after three weeks of heavy gaming.

    --

    I choose to remain celibate, like my father and his father before him.

  35. The moody game pad... by francismacomber · · Score: 1

    All they have to do is pawn the probes off as a new type of input device, and they would have an army of paying test-subjects.

    Imagine games that reacted to your moods.

  36. Interesting quote by Pan+T.+Hose · · Score: 1

    "Playing a game puts you into an altered state. It's like a runner's high, where sports athletes are aware they are doing well. They not sure what they are doing, but they know they are functioning at their peak." This seems to be a similar state to that of having sex, or so I've read. Could anyone confirm that?

    --
    Sincerely,
    Pan Tarhei Hosé, PhD.
    "Homo sum et cogito ergo odi profanum vulgus et libido."
    1. Re:Interesting quote by Zorilla · · Score: 5, Funny

      This seems to be a similar state to that of having sex, or so I've read. Could anyone confirm that?

      No, I believe none of us can confirm that for you. Sorry.

      --

      It would be cool if it didn't suck.
  37. I can attest to this by Laebshade · · Score: 1

    When I used to play EverQuest, my wife said I was different when I played it. Edgy, aggrivated, and just plain mean, though I really saw it as any other thing: I was focused and she bothered/interrupted me frequently.

  38. Body conditions by blackholepcs · · Score: 0, Flamebait

    I'm glad I wasn't part of this. I don't think that I would have been believed as a gamer: decent tan, 210lbs (muscular, but not cut), eyes not sunken, perfect english skills, no twitches, and a bit of bling on the neck, wrists, and fingers. Not to say I am the only healthy and blinging gamer, but c'mon. I don't personally know any other gamers (read: people who play video games at least 4 hours a day every day) who go to the pool all the time or work out. Or go to the clubs dressed in last years income.

    --
    Halitosis - (n.) Halle Berry's Camel Toe.
    1. Re:Body conditions by QuijiboIsAWord · · Score: 1, Funny

      Next you'll be claiming you have a "Girlfriend". We don't believe your lies!

      --
      -Hmm...I got a G+ invite, better remember to remove the request from my sig...-
    2. Re:Body conditions by dgagley · · Score: 1

      210lbs - How tall 5'4 ?

      Im 5'10" 180lbs ride every weekend Ski in the winter, Soccer in the Summer but my wife still calls me a geek. I play games quite often after everyone goes to bed.

      --
      I can't use my sig - my computer can't read my handwriting.
    3. Re:Body conditions by Anonymous Coward · · Score: 0

      You are a friggin geek

    4. Re:Body conditions by blackholepcs · · Score: 0

      I shouldn't even have posted this. I now have bad karma for making what I thought was a funny post. That pisses me off. Fuck everyone who modded me down, but didn't bother to mod down other posts that were completely off topic.

      --
      Halitosis - (n.) Halle Berry's Camel Toe.
  39. Predict game sales by DarkAdonis · · Score: 1

    One thing this study would like to accomplish is predicting how well a game will sell before development begins in order to minimize economic risk for the developer. I'd be surprised if any conclusive formula for a great game ever results from this study. Movies have been around for a while and I see no indication of someone having found a magic forumla to determine a movie's success either.

    1. Re:Predict game sales by Anonymous Coward · · Score: 0

      THe problem with that of course is that a game has to be near completetion in order for people to play it... at which point you've already invested enough time and effort and money that it wouldn't make sense to not publish.

  40. It is true really by Skiron · · Score: 1

    Every Sunday I fire up my Quake2 Xatrix server to play with friends that live local.

    Afterwards we all meet in a local boozer ( The boozer (be warned - real shitty web site design)

    WELL! The discussions of the game get really heated "Camper" "No I wasn't, I had no health" "Yes you did, bloody camper" "No I didn't" "My mouse was playing up" "LAGGG" and are quite serious.

    Great fun :D

  41. study sponsor by dfn5 · · Score: 2, Funny
    The sponsor of this study was the same group that determined that in general people do not like being stabbed in the eye.

    --
    -- Thou hast strayed far from the path of the Avatar.
  42. Maybe, but... by SimoM · · Score: 5, Insightful

    English skills: worse

    The effect can also be the opposite for those who are not native speakers of English.

    1. Re:Maybe, but... by Zorilla · · Score: 1

      Great, now the new international standard for learning the language is the "Cam Clarke Teaches Intermediate English" series of computer programs. Volumes consist of Far Cry, Doom 3, Grandia II, Curse of Monkey Island, and more. Pick yours up today!

      --

      It would be cool if it didn't suck.
    2. Re:Maybe, but... by Espectr0 · · Score: 2, Interesting

      The effect can also be the opposite for those who are not native speakers of English.

      True. I am venezuelan, and i learned english at a local academy, but there you don't get taught slang, l33t, or other colloquial stuff.

      Who said GTA can't teach you anything? I learn from those haitians everyday

    3. Re:Maybe, but... by goodhell · · Score: 1

      Yes, we'll have a whole lotta foreigners saying

      "All your base..."

    4. Re:Maybe, but... by freakmn · · Score: 1

      And they will all gather at slashdot...

      --
      warning: This post is likely to contain gobs of dripping sarcasm. Consume at your own risk.
    5. Re:Maybe, but... by Anonymous Coward · · Score: 1, Funny

      One of my first english words I learned from Maniac Mansion

      Chainsaw!

      Of course no upbringing is complete without being a player in Leisure suit Larry 1 at the age of 9.

      Open Door
      Take Rose
      Look at wall
      Knock
      Ken sent me
      etc etc

    6. Re:Maybe, but... by DerWulf · · Score: 1

      it just struck me as odd how completely devoid of meaning the word 'foreigner' is on the internet. Usually, the term doesn't apply to oneself, it must been the first time I heard it when it applied to me (from your perspective). Just 2 cents, isn't meant to be an attack :)

      --

      ___
      No power in the 'verse can stop me
  43. Tetris! by NetNinja · · Score: 2, Funny

    Tetris altered my mind!

    When I look at mass produced cookie cutter houses all I want to do is destroy them with my mind!

    1. Re:Tetris! by xsupergr0verx · · Score: 1

      Tetris experience sure helps in packing a moving van. Well, that is, a van for moving, not a van in motion.

      --

      Click here for a free picture of an iPod!
  44. Good to see some science by Gyorg_Lavode · · Score: 1

    It's good to see more research into this to validate what every gamer knows. Every one has felt that FPS, (mine being AA:Ops), or other game where you just get some games where your on. (You movement in the game is extemely quick and accurate, your descision making the same, but you feel calm and relaxed). The more research that goes into this the better we will get at making games that serve a purpose, (and less at making games for things like supporting politics or teaching how to use food stamps). Hopefully as we learn the science behind the phychological effects of games we will learn where they can be applied to better ourselves.

    --
    I do security
    1. Re:Good to see some science by Anonymous Coward · · Score: 1, Informative

      Yeah, there have been studies that show that you can get in the zone through gaming. http://news.bbc.co.uk/2/hi/technology/2154092.stm "What have a Buddhist Monk, a sports person exhibiting peak performance, and a computer gamer got in common? Despite the fact that it sounds like the lead-up to a bad joke, the answer is actually alpha brainwave activity." I always knew that Tetris was a religious experience! :D

  45. BTL Research? by pondelik · · Score: 1

    Is this the research that will lead to Better Then Life video games.

  46. video games, the next designer drug by squeakygeek · · Score: 0

    it's true: http://www.sciam.com/article.cfm?articleID=000CDC3 4-D80E-10FA-89FB83414B7F0000

  47. A few points by Anonymous Coward · · Score: 0

    I've never had the need to take any drugs, other than booze

    The artificial drug-alcohol duality is tired, especially coming from druggies like you and me. Booze is a drug. End of sentence.

    I don't even need more than a couple beers to sharpen my senses.

    'Sharpen your senses' and 'booze' do not belong in the same sentence. In fact, short of seconal, I know of no better way to unsharpen my senses.

  48. Mom's an enforcer? by MachDelta · · Score: 4, Funny

    Anyone else find it odd that a self-proclaimed mother would use the name "enforcer999" online?

    Jeez, maybe that little "M0rpH3uS69" punk I fragged the other day was actually the nice old lady down the street!

    1. Re:Mom's an enforcer? by CrimsonAvenger · · Score: 1

      Not really. If you had to take care of the kids all day, you'd start to think that "enforcer" is just part of the job description.

      --

      "I do not agree with what you say, but I will defend to the death your right to say it"
    2. Re:Mom's an enforcer? by enforcer999 · · Score: 1

      That is pretty funny. :-) What can I say? Uhh... I was having a bad day when I came up with that name? Yep, that is it.

    3. Re:Mom's an enforcer? by hchaos · · Score: 1

      No odder than a self-proclaimed mother posting to /. in the first place.

    4. Re:Mom's an enforcer? by JThundley · · Score: 1

      YOU are AWESOME.
      I just wanted you to know that in case you didn't. :)

    5. Re:Mom's an enforcer? by Dick+Faze · · Score: 2, Funny

      I think Shaft is all-time greatest self-proclaimed mother.

    6. Re:Mom's an enforcer? by enforcer999 · · Score: 1

      Thanks. Sometimes I do not feel appreciated. :-)

    7. Re:Mom's an enforcer? by kwoff · · Score: 1

      Yes, I did find that odd.

  49. Funding by Wind_Walker · · Score: 3, Funny
    How in the hell do people get funding for this crap?

    I mean seriously, how do you get funding? I could use some cash right about now.

  50. But seriously... by Dodger73 · · Score: 1

    I think this kind of research could prove valuable not just for the better planning of successful titles, as the article stated. Maybe this kind of research can also finally show that playing Doom/CS/UT/[Insert favorite FPS here] does not simply turn you into a shotgun-swinging psycho who runs around blowing people's heads off for fun. Maybe this can help put an end to using video games as a scapegoat for the results of a lack of parenting and tutoring.

  51. bar room brawls by SuperBanana · · Score: 2, Funny
    Every Sunday I fire up my Quake2 Xatrix server to play with friends that live local. Afterwards we all meet in a local boozer. WELL! The discussions of the game get really heated

    ...and then someone slams their pint on the table and yells, "ALRIGHT! That's it. You and me, on the net, right now!"

  52. Drinking and Gaming by drpentode · · Score: 2, Interesting

    I'd love to see someone do a study on drinking and gaming. I've noticed I'm much better and first person shooters when I've had a few. I suck at racing games after drinking, though.

  53. Sjhhgfbgfbyth? by Pan+T.+Hose · · Score: 1

    you dont need to put goatsex just change games.slashdot to sjhhgfbgfbyth.slashdot

    Sjhhgfbgfbyth? What does it mean? Anyway, I think goatsex is easier to remember.

    --
    Sincerely,
    Pan Tarhei Hosé, PhD.
    "Homo sum et cogito ergo odi profanum vulgus et libido."
  54. Video Game Pain Relief by jeffs72 · · Score: 1

    This came out a while back in yahoo and somewhere else. LINK) Washington.edu. Basically they used VR to treat burn victims, who suffer a great deal of pain from their injuries. They seemed to think (this is from the news article I can't find) that normal off the shelf video games that immerse people (particularly mmorpgs I assume) have the same affect. Pretty cool stuff, trick your brain into not feeling pain.

    --
    This article has recently been linked from Slashdot. Please keep an eye on the page history for errors or vandalism.
  55. Excerpt from Counter-Strike match by shigelojoe · · Score: 5, Funny

    xXx-juggalo-xXx: fuk!!1 enforcer999 iz a sniper bitch!

    enforcer999: Don't swear, Jason! And don't call your mother a bitch!

    xXx-juggalo-xXx: wtf mom! you play cf?

    enforcer999: That's right, kiddo! And *you* are up past your bed time! Turn off that computer right now!

    xXx-juggalo-xXx: fuk!!

    enforcer999: pwn3d!

    1. Re:Excerpt from Counter-Strike match by Anonymous Coward · · Score: 0

      damn...if only i had some mod points. hilarious! last line was the best, imagining a mother saying "pwn3d."

    2. Re:Excerpt from Counter-Strike match by Anonymous Coward · · Score: 0

      it's only funny when an observer says "pwn3d"

  56. next designer drug by Anonymous Coward · · Score: 0

    My own personal jesus christ.

  57. Commentary by Anonymous Coward · · Score: 0

    Some of those pictures were pretty good. Specifically the ones without Ceren in them.

  58. Well... by Anonymous Coward · · Score: 0

    If you thought Counter-Strike was good, try mushrooms.

  59. No that original.. by IBitOBear · · Score: 1

    "I can see it now, games as the next designer drug" (paraphrased)

    That was an episode of Star Trek: The Next Generation....

    --
    Innocent people shouldn't be forced to pay for inferior software development.
    --"Code Complete" Microsoft Press
  60. MarioWorld, The Anti-Drug by Mulletproof · · Score: 3, Insightful

    "Hardly surprisingly results so far show that we don't like losing, and that gaming puts you into an altered state. I can see it now.. computer games, the next designer drug."

    What does that say about regular sports then? As much as the media and certain senators harp on about videogame violence, altered states and behaviorial programming, real life sports causes more property damage and more lives lost than any video game ever has on a year to year basis, yet the most you'll see on THAT is a 30 second segment on the news or a Real TV clip. Football riots, eggball (football), Hockey... The home team wins or a bad call is made and boom! You instantly have a million in property damage, 15 dead, and 45 injured... And that's just one of several incidents per year. These are people losing and winning.

    Why there even needs to be a study is beyond me... Videogames are pretty sedate compared to that.

    --
    You need a FREE iPod Nano
    1. Re:MarioWorld, The Anti-Drug by rd_syringe · · Score: 1

      Not to mention that most of those vandalizing sports fans are drunk. Yet alcohol is legal while marijuana is not. As Bill Hicks said--two people are loud, obnoxious, and fighting at a football game. Are they drunk, or are they high? You know the answer.

      Yet, alcohol, which is the cause of so much pain and misery in so many families' lives, is legal while marijuana, a much more peaceful drug with no real documented evidence of negative side effects, is banned. If people can stay home drinking beer all day, why can't people stay home smoking pot all day?

      Sorry, off-topic tangent there. But it kind of relates to the way people blame one thing while allowing another for no logical reason.

    2. Re:MarioWorld, The Anti-Drug by kingfinny · · Score: 1

      "Hardly surprisingly results so far show that we don't like losing, and that gaming puts you into an altered state. I can see it now.. computer games, the next designer drug." You can extend this sort of train of thought to anything that people enjoy to do, or at least enjoy doing without putting chemicals in yuor body. They're called endorphins, and whether you get the endorphin rush from fragging or mario kart or playing soccer it's the same thing. Endorphins, the original designer drug.

  61. Mistake... by vwjeff · · Score: 1

    Video games already are the best contraceptive on the market.

    There is a mistake in your argument. A contraceptive is used during sex. It should read as follows:

    Video games are the best way to not get laid.

  62. Reports that test involve use of an anal probe by cobray · · Score: 1

    hahahah

  63. the insider by mmmmmhotpants · · Score: 1

    Its only a matter of time until we start seeing class action law-suits against video game companies about how they designed their games to make you feel high and get addicted.

    --

    can't sleep. clowns will eat me.
  64. Re:Mother's Opinion doesnt matter by Anonymous Coward · · Score: 0

    Your obviously not a mother....

  65. Already happened. by supabeast! · · Score: 1

    "...computer games, the next designer drug."

    Endorfun was a psychedelic puzzle game designed to stimulate endorphin production in humans. I don't know if it actually worked, but at least they tried.

  66. Re:Mother's Opinion doesnt matter by memco · · Score: 2, Insightful

    So now the observation of the individual is useless? It doesn't matter how valid an observation is, only who made it, when, and with what goals in mind? Geez, people have a right to an observation, regardless of status or authority don't they?

    --
    Get me a meat pie floater!
  67. heres my advice by mewsenews · · Score: 1

    to understand the mind of a gamer, go to the failmath archives, scroll past the top article with the camgirl (or try to :/ ) and read the article "player or playa?".

  68. MSRC?!? by freakmn · · Score: 1

    Wait, this study is by MSRC? But I thought that when Microsoft "funded" research, it always favored Microsoft products. So, is this going to say that games on windows and xbox are the best, and that ps2 games have a TCO of $1billion? Or perhaps they are brainwashing the gamers of the world, as these "probes" are really bi-directional...

    /sarcasm

    --
    warning: This post is likely to contain gobs of dripping sarcasm. Consume at your own risk.
  69. I'm up for a little probing... by ObjectiveGiant · · Score: 1

    Namely, the Fragdolls. So hawt!
    http://fragdolls.blogspot.com/

    Mod +3 for "Groping"

    --
    ::signature space for rent::
  70. They could be fatal too... by Chemisor · · Score: 1

    Have you heard of that new drug called "Snow Crash"?

    1. Re:They could be fatal too... by Anonymous Coward · · Score: 0

      Have you heard of that new drug called "Snow Crash"?

      Are you selling?

  71. ph33r my m1nd! by Anonymous Coward · · Score: 0

    ph33r the new doom playing initiated way of transhumanism!!!
    Or where those Computergames invented by jews to enslave us all?

  72. Gaming not bad depending on your demeanor/genetics by blahplusplus · · Score: 1

    I think gaming is good, a tremendous stress reliever if you dont take it too seriously. Some people are not good losers and unforunately thats their problem they must have to deal with. I never get moody or mad when I play FPS online. I may get frustrated by idiots buts it not like you dont have tonnes of servers to find a better group of people or check out IRC for people that love equal teams and friendly competition.

    I used to play competitively on the ladders in Quake3 we were one of the #1 teams. And it was always refreshing have to try to hold #1 while it switched places back and forth. It can be stressful only if you allow winning and losing to be the goal of the game instead of playing, trying your best and having fun. Winning is not everything especially in a game where you know many of the best opponents spend huge quantities of their time honing their skills so it's not like you need to worry about it. People do what they will and to take anything too seriously is bad for ones health.

  73. There are 2 possible outcomes to this by TyrranzzX · · Score: 1

    1: The good outcome. Gaming companies get an idea as to the reason why their games suck through overly expensive studies that could've easily been avoided by talking to people. Frankly, I don't quite understand why they give projects to people who don't play games because these people have no vision for creating games.

    2: Much like how advertisers use certain kinds of mind control to get people to buy their products by programming people into fulfilling their needs with a companies products, companies will learn to use games to addict players further in some of the same, yet different, ways. Doom3 had a lot of scary stuff in it and if you really wanted to pick it apart, you could find they were using 3 or 4 different techniques (lighting, heartbeats, low hz backround noise, ect) throughout the game. Say they were to, in the same way, made a game that could use the same kinds of techniques to creat an extremly addictive environment. Say everquest 10x as addictive?

    Hopefully, they'll go for number 1. Games can be fun and not addictive, or addictive and not fun.

  74. Altered States by RichM · · Score: 1
    gaming puts you into an altered state...
    Sure, it's called Quad Damage. It's the only way to frag.
  75. Games? Drugs? by SiW · · Score: 1

    If you want to talk about a game that puts you into an altered state while playing, I have 3 letters for you:

    Rez

  76. Why I hate chicken soup? And HALO ? by dindi · · Score: 1

    I think that kind of search is ultimately fault. There is no universal high for everyone ...
    (sure there are real drugs, but even that is different for each)

    But returning to games

    I know why I love Ghost Recon, Chr of Riddick or Rainbow Six, and I know why I put down Halo or Unreal....
    they are all top rated shooters

    I know why I like GTA and why not True crime
    they are just the same genre

    I also clearly know why NFSUG (or HP) or Toca gives me the rush and why Burnout2 or Project Gotham Racing 2 leaves me bored after 5 minutes ....
    I could continue forever with Silent Hill vs Suffering or could cite any other game from my shelves ...

    I think it is just taste which is also constantly changing ...
    Sure there is best seller recipe like Coke ... but I think with games it is a bit more complicated ...

    Also: why not any comparison ? Why don't they write why my wife gets high on DDR MAX and me on GTA ....
    Why do I fall asleep on KOTOR and played Invisible war almost nonstop ....

    anyway, people are just animals, they go after the dominant leader... I am sure there is a high percentage of gamers who finish a game just to impress and prove and not for the real high they feel during the play ....
    the high you get during the racing games, that I never intend to finish/beat ... just a rush of jumping that tripple with the quad ....

    I know while I play games I get a certain high ..

  77. Father's Opinion by Anonymous Coward · · Score: 0

    Stop nagging our kids god damnit!

  78. obligatory jokes by Anonymous Coward · · Score: 0

    In Soviet Russia, gamers probe you!
    If only I had beowulf cluster of gamers.
    I'm a probed gamer, you insensitive clod!

  79. Re:Load bars by Anonymous Coward · · Score: 0

    I thought several solutions where developed to fix the progress-bar-frozen-at-100% problems. I've seen load bars that go fast, then, as they approach the end, start decelerating. I've also seen progress bars that get around the problem of virtual progress bar freezing by showing many progress bar traversals.

  80. Heh by TheBot · · Score: 1

    Addicted Gamer: *psst* Hey man, you got any HL2 or D3? Dealer: Yeah man, $20 a pop, you in? AG: Totally man! Whoever said this stuff wasn't addictive was outta their gourd! D: Alright, have a good fraggin' night man, don't get gibbed too much or it'll be a bad trip.

  81. Been there, done that. by bigbigbison · · Score: 1

    Mihaly Csikszentmihalyi has been writing about this since the seventies.

    The thing that unfortunatly happens when this research is applied to videogames, it is seen as either unique to gaming or a negative when it is neither. When I was a kid, I would get so wrapped up in books that my parents would talk to me and I wouldn't hear them. Them damn books! Those kids with blank stares on thier faces as they read these "stories" with their "words" and encouraging kids to "think." Where's Jack Thompson when we REALLY need him???

    --
    http://www.popularculturegaming.com -- my blog about the culture of videogame players
  82. eXistenZ by LordHomer · · Score: 1

    Jennifer Jason Leigh! Anywho, this movie is several years old and deals with video games in a similiar fashion to the topic at hand...well worth watching.

  83. I always said... by DarkMantle · · Score: 1

    ...TV rots your brain, while doing things on the computer, even games, stimulates and causes emotions and reactions... now no one can bitch since they spend more time infront of the TV then I do playin games. (Alot of time learning to map tho)

    --
    DarkMantle I been bored, so I started a blog.
  84. Re:The best body... by Anonymous Coward · · Score: 0

    is there a -2 mod?

  85. Re:Load bars by Zorilla · · Score: 1

    Oh, god, yes. Just what's better than one status bar stuck at 100%? How about approximately 20 of them in a row. Thank you, MS Office setup, for completely throwing the purpose of progress bars out the window!

    --

    It would be cool if it didn't suck.
  86. This is a sad reflection on society. by xtal · · Score: 1

    Something most people aren't aware of, is that for most of human history - drugs, hard drugs, were all legal and available. It wasn't until they were made illegal that refined versions were created. Immediately after prohibiting a substance, the suppliers will attempt to maximize profit and minimize risk. This gives you crack, heroin, hell, even moonshine. From what I can tell, society was no worse off then, although some religious people might have had higher blood pressure.

    If VIDEO GAMES are ever regulated because people lack the responsibility, disipline, and self control to participate in society, we are in very bad times. It is YOUR life. Not the states. You are supposed to be FREE. With freedom comes RESPONSIBILITY.

    Social symptoms my ass. Prohibition is about control, nothing more, nothing less. Well, at least we don't have a drug problem anymore!

    Thankfully, unlike the marijuana and poppy growers of old, the entertainment industry is a powerful lobby - there's not much to worry about when a game franchise like GTA has revenues in the hundreds of millions (billions?). Just look at booze and cigarettes; but remember, drug dealers are evil.

    --
    ..don't panic
    1. Re:This is a sad reflection on society. by KDan · · Score: 1

      I didn't say I thought it was right for them to be treated like that. I just think they will, because it's the natural knee-jerk reaction of governments when some well-to-do kid(s) end up dying of exhaustion while playing the latest graphical muds.

      Daniel

      --
      Carpe Diem
  87. I admire you by Anonymous Coward · · Score: 0

    This, Sir, is what I call a pure genius. Your brilliant satire gets ignored and stays on the level of Score:1 but a guy posting an obvious reply in the form of your quote followed by his answer "no" instantly gets moderated as Score:5, Funny. I admire you, Sir. I wish there were more people on Slashdot on such a high intellectual level as yourself. Thank you for making this place so much more enjoyable even when your hilarious work keeps getting ignored by the vulgar rabble we call Slashdotters.

  88. better than valium by Anonymous Coward · · Score: 0

    As someone who has to deal withj anxiety problems, games are the perfect relaxation. They take my mind off all of my anxious thoughts and let it only focus on the demands of the game.