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EA's Profits Up, Workers Get Layoffs

Gamespot and GamesIndustry.biz has the news from yesterday's conference call where EA CEO Larry Probst reported higher earnings for his company in Q3, despite a small yearly decline. He also held forth on the future cost of next-gen games, which in his opinion will likely stay as high as $50 and could perhaps fetch more on retail shelves. Just before this story was to be published, Tim Butler wrote in with the news from 1Up.com that EA was laying off members of its LA studio. From the article: "According to sources close to the company, Electronic Arts is currently in the process of laying off between 50-70 team members from its minty-fresh new EA LA office. The teams affected worked on the poorly-recieved GoldenEye: Rogue Agent and the forthcoming Medal of Honor: Dogs of War FPS titles." Update: 01/27 06:34 GMT by Z : Update to the layoff article: "The first step is to rebalance the team. This has required us to let go 60 people -- from many different teams. There is no focus on any one team or any one class of individuals. It's a studio-wide thing to reset the business fundamentals and get the studio to the next level."

436 comments

  1. Team Balancing ACT 2005 by fembots · · Score: 5, Insightful

    If you had read the friendly article, you would have seen the update:

    After speaking to Neil Young, General Manager of the EA LA studio, it's now clear that the confirmed 60 layoffs are not heavily confined to one team or another, countering early rumors that the GoldenEye or Medal of Honor teams were specifically targerted -- countering the implication that the underperformance of certain games might have been the catalyst.

    Maybe EA is shaking its developers up for the foreseeable battle with TakeTwo?

    And it's undeniable that EA is in a good position to pull this kind of team-balancing stunt, because there are simply too many willing-to-work-25-hours-a-day multimedia graduates. If you come across an apple tree full of apples, you'll surely pick the best ones too.

    1. Re:Team Balancing ACT 2005 by Antonymous+Flower · · Score: 4, Funny

      there are simply too many willing-to-work-25-hours-a-day multimedia graduates

      So there really is life on Mars?

    2. Re:Team Balancing ACT 2005 by Anonymous Coward · · Score: 0

      Funny, I just saw a segment on the history of EA, on G4TV's icons yesterday.

      Perfect timing EA :)

    3. Re:Team Balancing ACT 2005 by dnoyeb · · Score: 2, Interesting

      well layoffs is a sure way to get profits up. For the next few quarters at least, then you gotta pay the pipper. Of course the CEO will probably have graduated onto bigger and better things...

      You can find anybody to work for any amount you wish to pay. The "best ones" != the ones that work the longest hours. Someone once said if you can't get it done in 35 hours a week you are not qualified for the job. Insane job description notwithstanding.

    4. Re:Team Balancing ACT 2005 by Anonymous Coward · · Score: 0

      Maybe EA is shaking its developers up for the foreseeable battle with TakeTwo?
      So they make them put in 60 hour work weeks then they "shake them up". I wonder how many programmers will be fleeing to TakeTwo? Maybe some of them really are sick of churning out the same crap each year.

    5. Re:Team Balancing ACT 2005 by cubicledrone · · Score: 3, Insightful

      If you come across an apple tree full of apples, you'll surely pick the best ones too.

      And then throw half of them in the trash? Oh, you mean they waited until after the game was done to realize these weren't the best candidates for the job? That's convenient. Why not just call it a temp job?

      --
      Business isn't willing to pay for products, innovation and careers, so we get brands, mortgage commercials and layoffs.
    6. Re:Team Balancing ACT 2005 by GlassHeart · · Score: 1
      If you come across an apple tree full of apples, you'll surely pick the best ones too.

      Yes, because we can always blame our unethical decisions on somebody else. I'm particularly fond of the "if I don't do it, they'll find somebody who will" excuse that goes all the way to the very top.

      Truth is, you are responsible for your choices, how ever many apples there are on the tree.

    7. Re:Team Balancing ACT 2005 by Doomstalk · · Score: 1

      Young was also quoted as saying "The first step is to rebalance the team. This has required us to let go 60 people -- from many different teams. There is no focus on any one team or any one class of individuals. It's a studio-wide thing to reset the business fundamentals and get the studio to the next level."

      I don't know about you, but to me this statement has more spin that a top. Instead of coming off as cynical attempt to maximize profits despite increased revenue, they make it sound like something that's better for everyone. They're not culling developers now that they're not needed anymore, they're "taking it to the next level!" Yeah, right.

    8. Re:Team Balancing ACT 2005 by ackthpt · · Score: 2, Interesting
      Maybe EA is shaking its developers up for the foreseeable battle with TakeTwo?

      shmaybe..

      And it's undeniable that EA is in a good position to pull this kind of team-balancing stunt, because there are simply too many willing-to-work-25-hours-a-day multimedia graduates. If you come across an apple tree full of apples, you'll surely pick the best ones too.

      Maybe they're getting ready to ship development overseas, too, it's not beyond possibility, as we've seen all too much of in IT and Engineering.

      Why pay coders chicken feed when they can pay someone off-shore a fraction of chicken feed.

      Makes you feel all warm and fuzzy about the company which brought us M.U.L.E. and Mail Order Monsters, back in the day.

      --

      A feeling of having made the same mistake before: Deja Foobar
    9. Re:Team Balancing ACT 2005 by jmcmunn · · Score: 1

      So there really is life on Mars?

      Are you saying the mars rovers have provided us with evidence that EA is laying people off? I thought it was the LA office, not the Mars office.

    10. Re:Team Balancing ACT 2005 by Catbeller · · Score: 1

      Mars has a 25 hour day.

    11. Re:Team Balancing ACT 2005 by jmcmunn · · Score: 1


      Yes, a quick google search taught me that much. I thought I'd try to make a joke...clearly I should have put an LOL after it so every one understood?

    12. Re:Team Balancing ACT 2005 by Anonymous Coward · · Score: 4, Insightful

      Making the joke funny would have been sufficient.

    13. Re:Team Balancing ACT 2005 by Anonymous Coward · · Score: 0

      Making the joke funny would have been sufficient.

      What he said.

    14. Re:Team Balancing ACT 2005 by He+Who+Has+No+Name · · Score: 0

      It's one thing to try and get the best people on your team, but considering EA's proven past history, I'd say they're still actively practicing their classic HR management.

      Step A: Work employee into the ground. Constantly tell them they are 'privledged' to work in such conditions. String employee along as far as possible.

      Step B: When employee catches on, finish raping employee mercilessly (retract any remaining compensation, benefits, payment, soul, etc), then lie through teeth to try and convince employee their new assholes are their own fault.

      Overturn of art teams at the end of a project is one thing. Overturn of art teams, programmers, testers, and designers due to horrendous overworking is in a completely different circle of Hell. People come and go from places like Blizzard, Valve, Bungie, and Rockstar all the time. The manner in which they come and go from EA and other companies like EA, however is vastly different.

    15. Re:Team Balancing ACT 2005 by Anonymous Coward · · Score: 0

      "The manner in which they come and go from EA and other companies like EA, however is vastly different."

      No it isn't. Sorry.

      Bungie and Valve are too small to even make a valid comparison in staff size and number of projects.

    16. Re:Team Balancing ACT 2005 by Anonymous Coward · · Score: 0

      It's alllllready happening. Anyone whos played Splinter Cell 2 or a couple other Ubisoft titles will notice upon beating the game most of the credits are attributed to the "Shanghai, China Offices"

    17. Re:Team Balancing ACT 2005 by JohnTheFisherman · · Score: 1

      They didn't "wait until after the game was done." The article had already been updated, and that information was clearly stated in the post you replied to.

      60 out of 380 is 'half?'

      Score:+5, and you didn't even RTFA.

    18. Re:Team Balancing ACT 2005 by cubicledrone · · Score: 1

      They didn't "wait until after the game was done."

      Oh, and that's better?

      60 out of 380 is 'half?'

      Oh, we should feel better they only screwed 60 people out of their jobs for no reason at all.

      --
      Business isn't willing to pay for products, innovation and careers, so we get brands, mortgage commercials and layoffs.
    19. Re:Team Balancing ACT 2005 by Anonymous Coward · · Score: 0

      Why not just call it a temp job?

      Because temp jobs demand higher pay due to the trade-off of having a job stability.

      By not calling them temp jobs, they can rape their salaries too.

    20. Re:Team Balancing ACT 2005 by aichpvee · · Score: 0

      Yeah, you and I might be. But that doesn't apply to corporations. They only get the sunny side of personhood.

      --
      The Farewell Tour II
    21. Re:Team Balancing ACT 2005 by JohnTheFisherman · · Score: 2, Interesting

      Oh, and that's better?
      Not necessarily....but it's accurate, unlike your statement.

      Oh, we should feel better they only screwed 60 people out of their jobs for no reason at all.
      Again, better or not, that's debatable....but your statement was again, inaccurate. Didn't you read the article or the post you replied to that pointed the information out?

      Can you substantiate your claim that 60 people got "screwed" out of their jobs for no reason at all? Or is this just more angry anti-corporate ranting that produced the previous inaccuracies?

    22. Re:Team Balancing ACT 2005 by He+Who+Has+No+Name · · Score: 0

      You know full well what I meant, AC. Nobody at studios such as those are being told that letting their employer rape them with the splintery end of the broomstick is a privledge, and none of them are leaving because they're being forced to work unhealthy hours due to incompetent management and the seven figure salaries of stockholder-kowtowing CEOs. I have nothing against making honest money. I have everything against systematically consuming people for your own bloated profit.

    23. Re:Team Balancing ACT 2005 by dubbreak · · Score: 2, Interesting

      Why not just call it a temp job? I have two friends that work in the gaming industry (one does sound the other does character). Both have been laid off multiple times. Why? The major project they were on was done with and there were no new projects on the table, so they were laid off. The first time for both (they worked together at first) it was a small company so that was understandable.. but from my limited knowledge this seems to be the norm.

      --
      "If you are going through hell, keep going." - Winston Churchill
    24. Re:Team Balancing ACT 2005 by NanoGator · · Score: 1

      "Making the joke funny would have been sufficient."

      It was funny.

      Face facts: Not everybody gets every joke, and sometimes the dudes with mod points jump the gun when they mod.

      --
      "Derp de derp."
    25. Re:Team Balancing ACT 2005 by Guppy06 · · Score: 1

      "Why not just call it a temp job?"

      Because those involve contracts. "Full-time" employees don't have any promises written on paper.

    26. Re:Team Balancing ACT 2005 by SenorChuck · · Score: 1

      Holy bold text tag, Batman! Yeah, that sounds like typical corporate antics. Drop the team as soon as the work is done. They'd probably get contractors if they didn't think hiring and laying off was cheaper.

      --
      A wise person makes his own decisions, a weak one obeys public opinion. -- Chinese proverb
    27. Re:Team Balancing ACT 2005 by mooniejohnson · · Score: 1

      After speaking to Neil Young, General Manager of the EA LA studio...

      I wondered why he hasn't be recording lately. What's next, David Crosby taking control of Bungie?

      --

      Elmo knows where you live!

    28. Re:Team Balancing ACT 2005 by Anonymous Coward · · Score: 0
      It was funny.

      No.

    29. Re:Team Balancing ACT 2005 by Anonymous Coward · · Score: 0

      Yes it was, especially considering all the Mars news lately.

    30. Re:Team Balancing ACT 2005 by Schemat1c · · Score: 1

      Yes, a quick google search taught me that much. I thought I'd try to make a joke...clearly I should have put an LOL after it so every one understood?

      Any humor your post may have caused is overshadowed by the irritation your ipod spam sig causes. Don't expect much laughs as long as you use slashdot to troll for suckers.

      --

      "Nobody knows the age of the human race, but everybody agrees that it is old enough to know better." - Unknown
    31. Re:Team Balancing ACT 2005 by Anonymous Coward · · Score: 0

      There are 150 layoffs, not 60.

      EA is firing people to save money, it's as simple as that. Their business model does not deal with "failures" such as failing to reach the top 5.

      But certain members of senior EA staff are blaming this on the CA labor lawsuits. Because there are not people willing to work 25 hours a day in California because that's illegal.

      If EA think that they're going to be hitting $60 or $70 on next-gen that's going to affect their bottom line even more.

      EA is on a deathmarch now. This press release is the proof.

    32. Re:Team Balancing ACT 2005 by Anonymous Coward · · Score: 0

      What Mars news? It's not like the front page is flowing with Mars news every other article. Also, hell no that wasn't funny. It was a pathetic attempt at trying to be funny. I only know that because anyone stupid enough to have made that statement seriously wouldn't have figure out how to turn on a computer, much less get on here and type up some crap.

    33. Re:Team Balancing ACT 2005 by Khazunga · · Score: 1
      It was funny.
      No it was not.

      ... but we can do this la-la-la-can't-hear-you stunt forever..

      --
      If at first you don't succeed, skydiving is not for you
    34. Re:Team Balancing ACT 2005 by DigiShaman · · Score: 1

      As a contractor..

      1. You don't get benifits.

      2. You have to pay your own taxes.

      3. Your disposable for termination at any moment.

      4. Your just hired labor, not an asset to the company.

      5. You can be sued directly as your effictively "self employeed" depending on what's in the terms and agreement of the said contract.

      --
      Life is not for the lazy.
    35. Re:Team Balancing ACT 2005 by Anonymous Coward · · Score: 0

      After speaking to Neil Young, General Manager of the EA LA studio

      How can he work for a company like EA after writing all those great songs?

    36. Re:Team Balancing ACT 2005 by Anonymous Coward · · Score: 0

      1. Yes

      2. So? You get at a higher rate that takes the tax and benefit difference into account, if your not clueless

      3. Wrong

      4. Whatever

      5. Only if you are clueless

    37. Re:Team Balancing ACT 2005 by mcdade · · Score: 1

      And it's undeniable that EA is in a good position to pull this kind of team-balancing stunt, because there are simply too many willing-to-work-25-hours-a-day multimedia graduates. If you come across an apple tree full of apples, you'll surely pick the best ones too.

      It's called trimming dead weight, they are firing people just as they are hiring new people, go check the website, they have lots of postions they want to fill, and on top of that they are sending a recruiter to our campus.

      Lots of companies layoff unproductive workers, if those people are good then they get another job, if not they still manage to fool someone into hiring them, only to be laid-off or fired again. I know lots of people that don't hold a job longer then a year or so, just cause they can't.

      There are lots of other places that should be trimming dead weight but never do.. doesn't make them a 'good company' to work for, it actually sort of demoralizes the good works cause they have to pick up the slack of their co-workers.

      -b

    38. Re:Team Balancing ACT 2005 by badasscat · · Score: 3, Insightful

      Why not just call it a temp job? I have two friends that work in the gaming industry (one does sound the other does character). Both have been laid off multiple times. Why? The major project they were on was done with and there were no new projects on the table, so they were laid off. The first time for both (they worked together at first) it was a small company so that was understandable.. but from my limited knowledge this seems to be the norm.

      Well, this seems to be what the industry is moving towards, and it's honestly not such a bad thing.

      The film industry and in fact most creative industries operate on a project-to-project basis. You're hired for a specific project, you work like mad for six months, you make a year's worth of money during that time and then you're done. You then shop yourself around to other producers and try to get yourself attached to another project. Or, you take six months off and recharge.

      This makes most creative industries pretty cut-throat, but it has a couple of positive effects. First, it keeps creative professionals from being too overworked, which as we all know is a huge problem in the games industry. Right now, the industry operates like a project-based industry but with permanent employees, so the workers don't ever get that break when projects end. Second, it hopefully causes the cream of the crop to rise to the top, because it's sort of a Darwinian system. The strong survive, the weak can't get themselves attached to new projects and eventually find other work. Of course, it doesn't always work out that way in any creative industry - the most creative minds are not always great at networking, for one thing. But it does ensure at least a basic level of competence in the industry, which right now is lacking (I think we can all agree that the technical quality of games these days is really all over the map).

      If there really is a transition within the industry to become more like the film or other similar industries, then once it's complete I think workers will actually be better off. There will still be permanent workers and plenty of them, but, like the film industry, they will mainly be in marketing and administrative positions, which are often (though not always) both lower stress and higher paying than development or production jobs are today. The pay per project of developers will actually go up, because there will be an actual incentive for developers to recruit top talent for top projects, and the number of total hours worked per year for developers will go down - unless someone's a real coding rock star who's in high demand and chooses to simply move straight on from one tough project to the next.

      Again, plenty of industries already work like this and it makes more sense than asking poorly-paid, often untalented full-time employees for 24/7 devotion to the company. Weed the untalented out of the industry, pay the talented better and give them some more time off. If they've got the talent and some basic interview skills, they'll have no problem finding more work in such a system.

    39. Re:Team Balancing ACT 2005 by chrish · · Score: 1

      They had a reason. The suits need to keep short-term profits up so they can get massive bonuses before moving on to do the same thing at the next company.

      I suspect planning for long-term results isn't part of MBA school, or whatever crazy "take the money and run!" programs VPs graduate from.

      --
      - chrish
    40. Re:Team Balancing ACT 2005 by LaCosaNostradamus · · Score: 2, Interesting

      That's one theory. It certainly has enough precedent.

      However, there's another historical theory that says newbies get less vacation time, vesting, and so on. So it may also be that senior employees are the actual "dead weight" by some straaaaange coincidence.

      --
      [You have a stable society when some nut guns down a schoolyard and the law doesn't change.]
    41. Re:Team Balancing ACT 2005 by drsquare · · Score: 1

      As a contractor..
      1. You don't get benifits.
      2. You have to pay your own taxes.
      3. You're disposable for termination at any moment.
      4. You're just hired labour, not an asset to the company.
      5. You can be sued directly as your effictively "self employeed" depending on what's in the terms and agreement of the said contract.


      As a standard permanent employee, you don't get benefits, you get screwed because your employer does your taxes (meaning you have to spend years chasing the inland revenue to get it back), you're disposable for termination at any moment, and you're hired labour rather than an asset to the company.

      Perhaps you're right on the last point though. Also as a contractor you're not tied to the company so you don't have to put up with as much shit.

    42. Re:Team Balancing ACT 2005 by Anonymous Coward · · Score: 0

      This shit happens all the time in the aerospace industry. Hire a bunch of aerospace engineers so you will be in a good position to get a contract (capacity is considered as well as design and project cost--if you can't deliver the volume required, maybe the contract will go to someone who can).

      If the contract is lost, or even if the contract is won, staff reductions are the norm to keep the company profitable.

      Many aerospace engineers (my brother, my cousin and my gf's brother included) just get jobs as mechanical engineers because of this bullshit.

    43. Re:Team Balancing ACT 2005 by Anonymous Coward · · Score: 0

      I don't knoiw if I'm more bothered by the fact that Mars has a rotational period of 24.2 hours not 25.... or the fact that I actually found this joke funny :)

    44. Re:Team Balancing ACT 2005 by Anonymous Coward · · Score: 0

      "What Mars news? It's not like the front page is flowing with Mars news every other article."

      You should pay more attention.

      "Also, hell no that wasn't funny."

      Yep, it was. Judging from your pathetically stupid comment that Mars hasn't been big news lately, I'd say that your real problem is that you didn't get the joke. Now you're blaming the joke for your defect. Loser.

    45. Re:Team Balancing ACT 2005 by Anonymous Coward · · Score: 0

      It was. More than one person thought so.

    46. Re:Team Balancing ACT 2005 by DigiShaman · · Score: 1

      I'm not sure what company you worked for. But when I worked for Dell as a Spherion contractor, everthing I've said before truely applies. As a contractor, your just a scab.

      --
      Life is not for the lazy.
  2. If the game was bad by Anonymous Coward · · Score: 3, Interesting

    shouldn't they be held responsible?

    Why should they be carried by better producing teams if they couldn't?

    1. Re:If the game was bad by Rude+Turnip · · Score: 2, Insightful

      Or, maybe the games were unique in a way that they only attracted a niche market. Therefore, there is a possibility that those same teams could develop a breakout hit.

    2. Re:If the game was bad by KarmaMB84 · · Score: 1

      and what if the decisions weren't being made by the team?

    3. Re:If the game was bad by fimbulvetr · · Score: 1

      I see your point, but trust me man:

      Golden Eye: Rouge agent was

      just. plain. friggen. terrible.

    4. Re:If the game was bad by BlowChunx · · Score: 2, Funny

      Golden Eye: Rouge agent

      I gotta believe that a cross dressing Bond would have attracted a larger audience...but that's just me. Or did you mean rogue agent?

    5. Re:If the game was bad by Anonymous Coward · · Score: 0

      lol, whoops!

    6. Re:If the game was bad by Anonymous Coward · · Score: 0

      Amazingly, that happens to be the office of the husband of easpouse, and, coincidently of course, easpouse's spouse was layed off. Also, coincidently, everyone else that supported easpouse was layed off.

    7. Re:If the game was bad by aussie_a · · Score: 1

      Then the one that made the decisions is probably high-up enough to have a say on who gets fired. EA isn't exactly well-known for looking after their employees. They realised that they could make an even greater profit by firing their employees, which would get the people in charge a nice small bonus.

    8. Re:If the game was bad by aeoo · · Score: 1

      If you are starving and I have some bread, why should I share?

    9. Re:If the game was bad by Anonymous Coward · · Score: 0

      If the game was bad shouldn't they be held responsible?

      Why? When the game is good, they might get a little pat on the back, but they don't get in on a cut of the success.

      If it's good, reward the higher-ups. If it's bad, punish the lowly workers. What a great philosophy.

  3. Oh no! by Anonymous Coward · · Score: 3, Insightful

    A business acting like a business! Boooooooo! Hissssssssss! Profits up and they fired people? Well, good god, only evil can be afoot. There's no other explination!

    1. Re:Oh no! by bladesjester · · Score: 3, Insightful

      Profits are up and they are firing people from teams that already work 70-80 hours a week, which will probably cause even more work for those that are still employed with them.

      I'd say that's pretty "evil"...

      --
      Everything I need to know I learned by killing smart people and eating their brains.
    2. Re:Oh no! by readpunk · · Score: 5, Insightful

      This is such childish logic.

      Of course EA is acting like a business. I am upset about people getting fired in all positions when their company is making profits not because this doesn't benefit the hierarchy within the corporation, this is logical for those at the top who value strength in the stock market as well as long term profits for themselves.

      What sickens me is that we live in a world with an economic system where the most logical thing to do when your profits are up is to fire workers.

      Just because something is logical for those doing it, does not inherently make it "normal" in the sense that human beings are naturally inclined to do it, nor does it make ethical.

      --

      ./revolution
    3. Re:Oh no! by jxyama · · Score: 3, Interesting
      there are many companies that are "businesses" but don't act the way EA has. goldman sachs comes as one example of a very profittable company that has also been commended for its fair and dignified treatment of the workforce.

      not all businesses are alike. pursuing profits isn't mutually exclusive with treating its employees with respect.

      the way EA is doing business is one way, and it's their way of doing things. personally, i'd never work for or buy products from company that seems to show absolutely no compassion in its business practice or for its employees. that's my way of doing things in response to such companies. and i doubt that i'm alone.

    4. Re:Oh no! by Lips · · Score: 1

      But remember, a business (in the US at least) is the same as a person. So surely as a person they have some sort of moral responsibility.

      If EA wants to act as an amoral business then thats fine, but then they should also give up the benefits and rights that being a person brings.

    5. Re:Oh no! by CAIMLAS · · Score: 3, Insightful

      It's not a business operating as a business. It's a corporation acting as a corporation. Businesses look out for their employees, as they're valueable assets. Corporations don't give a fuck. They're big enough that they're visible and able to bring in the brightest/best/most.

      --
      ~/ssh slashdot.org ssh: connect to host slashdot.org port 22: too many beers
    6. Re:Oh no! by __int64 · · Score: 1

      "that's my way of doing things in response to such companies. And I doubt that I'm alone."

      No you're not alone, but unfortunately you're still in the very small minority...small enough, practically speaking to probably cause a divide by zero error when taking the quotient of the majority by it.
      Hence EA writes off the spite of bad consumers like you as a cost of business, same as their programmers. There will always be stupid programmers willing to work for them...just as their will always be stupid consumers willing to by from them.

    7. Re:Oh no! by ScentCone · · Score: 2, Insightful

      What sickens me is that we live in a world with an economic system where the most logical thing to do when your profits are up is to fire workers.

      You're completely missing the point, and probably have a really wrong-headed view of what makes an economy work, or at least what keeps people putting investment money into companies in the first place. EA wouldn't exist at all without its original and ongoing investors.

      What you're not getting is that the only reason EA's profits grow is because they consistently (or often enough) make the hard descisions to drop (and add) people and resources wherever they think it will impact their bottom line in the right way. They're not right about every decision, but it's the overall approach that works. To assume a causal connection between their bump in profits (which shows up after months of activity and reporting thereon), and the more immediate tactical decision about their overhead and productivity in LA - that suggests a bit of myopia on your part about the scale of their operations, about business competition, about free markets in general, and about highly competitive frivalous industries (like video games) in particular.

      The system you decry is the very one that allows us to have an entire industry dedicated to entertaining geeky game players. If it weren't for that system, those jobs never would have existed in the first place. Now that, not the ongoing fine tuning of it, would be sickening.

      --
      Don't disappoint your bird dog. Go to the range.
    8. Re:Oh no! by suresk · · Score: 1

      Should businesses be allowed to act like this? You think it is acceptable to work people until they break, then let them go, all while a few guys rake in a bunch of cash? Why should this be acceptable business behavior? this is a sign of a sick, sick society that values its corporations and leaders of said corporations far more than any of its people. In the end, all the corporation and its owners care about are maximizing profits, so where does that leave us in the long run?

    9. Re:Oh no! by back_pages · · Score: 2, Interesting
      I'd say that's pretty "evil"...

      And I'm sure the people in charge at EA feel really bad about it as they deposit bag after bag of money into the bank.

      I'd be shocked if the US doesn't lose 50% of its programming/development jobs over the next 15 years. There's virtually no reason to keep the majority of them here in the states except quality.. and quality is proving to be no reason at all. Of course, some will still survive, but The History Channel still finds a modern day blacksmith and put him on TV once in awhile.

      I'm sure I'll be flamed and/or modded flame bait for saying such a thing, but 15 years from now people will claim they saw it coming in 2005, just like me. Such is life.

    10. Re:Oh no! by radish · · Score: 1

      well, with all the bad press going around, maybe we'll see EA having problems hiring. Maybe people will leave to find better jobs. If so, you're right, what they've done and are doing is bad for the company and themselves. Or maybe they'll still have people banging down the door to work there, despite knowing they will have poor pay and long hours. In that case, taken pragmatically, this would seem like a good thing for the company.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    11. Re:Oh no! by Anonymous Coward · · Score: 0

      Uh, yeah, whatever.

      Perhaps people will give a shit about your opinion some day when you have actually seen the inside of a real life game company.

    12. Re:Oh no! by back_pages · · Score: 1
      Says the AC
      Perhaps people will give a shit about your opinion some day when you have actually seen the inside of a real life game company.

      to which I reply:
      Perhaps people will give a shit about your opinion some day when you have actually seen the inside of a real life game company.

      There's this thing called "history". Look into it. None of Nintendo, Sega, or Sony got a start in the business by developing games with American developers.

      And hey, logging in is free - even an unemployed software developer can afford that. Have some dignity.

    13. Re:Oh no! by bladesjester · · Score: 1

      can't....resist....must....reply...

      I am a blacksmith *and* a developer, you insensitive clod. heh

      Seriously, though, I am an apprentice smith. It's a great stress reducing hobby. =]

      --
      Everything I need to know I learned by killing smart people and eating their brains.
    14. Re:Oh no! by Draveed · · Score: 2, Interesting
      It leaves us with a competitive economy, instead of an ossified socialist state. See if a business goes too far in treating its workers as a commodity, they won't be able to attract top talent and the company will suffer as a result. But if you go to the other extreme and companies hold on to their employees forever, the company's payroll eventually becomes bloated with workers that aren't needed anymore. Just because a company is profitable doesn't mean everything is 100% perfect. EA feels these 60 workers aren't needed. If they're wrong, they will pay for it later. End of story.

      This doesn't change society they way you describe it. These 60 people aren't broken and useless. They'll go and find new jobs. Maybe in the same industry or a different one. That's no tragedy. It's a good thing because then workers know they need to keep improving their skills. I don't expect to work in the same job from college to grave and neither should you.

      --
      Oh, Edmund, can it be true? that I hold here, in my mortal hand, a nugget of purest green?
    15. Re:Oh no! by BrookHarty · · Score: 3, Insightful

      After mergers you have to lay people off, thats the sad fact. The big problem is when EA just buys companies for the rights to a game.

      Thats why people hate EA, they are putting people out of work just for the rights to videogames.

      Take your company public, EA could buy it out from you, and own everything you work for.

    16. Re:Oh no! by suresk · · Score: 1

      I generally agree with the idea, but I think it has gone too far. It's not that I disagree with layoffs, per se. But, when you have people work excessive hours then lay them off as soon as possible to save a few bucks, I see something wrong with that. It has little to do with capitalism vs socialism. You can still have a healthy capitalist economy without treating workers like shit. You can still have healthy turnover without burning your employees out and firing them when you are done with them. My point was not to say that all companies should keep employees around indefinitely. I merely think that this habit of burning people out and then letting them go so frequently is bad in the long run - for employees and employers, and even the economy itself - especially when the company is making lots of money for the owners.

    17. Re:Oh no! by Anonymous Coward · · Score: 0

      The system you decry is the very one that allows us to have an entire industry dedicated to entertaining geeky game players. If it weren't for that system, those jobs never would have existed in the first place.

      Whoa, I've never cheered a post on slashdot before. You hit it right on the head.

      99% of the people that complain about layoffs never hired anyone in their life. Never "given" someone a job. Never had to meet payroll. There should be a "you must be this business saavy to complain about the economy" sign around here.

    18. Re:Oh no! by rsilvergun · · Score: 1
      EA wouldn't exist at all without its original and ongoing investors.
      Because EA, a software company, couldn't possibly have started without Gobs and Gobs of money. They couldn't possibly started out modestly, had a few successful products, and then used a portion of the profits to grow their business. Nope, that can't happen. You need INVESTORS. Lots and lots of money, going in and comming out at all hours of the day....

      And naturally, anything that puts more money in those investors pockets is A-OK. Firing people, destroying their livelyhood, monopolies, 90 hour work weeks, it's all OK. Because we've got investors, and you can't have an economy without investors.
      --
      Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
    19. Re:Oh no! by Coryoth · · Score: 4, Insightful

      The reality, however, is that while hard decisions like this might be very good for the investors in the short term (and hence help boost investment) because of the boost in quarterly profits, in the long term EA is aquiring quite the reputation as a slave driver with no loyalty to people it employs. If EA develops too much of a reputation for that they won't get anywhere near the same employee pool to pick and choose from - the smart people will be staying away. Long term it is potentially gutting the company if they push it too far.

      And that, right there, is the big problem that causes so many people to complain about big corporations: They have come to favour short term quarterly profits over long term sustainable profits. If you look at most complaints, from environmental, to labour, to political, when you pare it down it is occuring because companies are considering their short term future but not bothering to look at the long term results.

      Jedidiah.

    20. Re:Oh no! by badboy_tw2002 · · Score: 1

      Everquest doesn't count dude! j/k :) Its sad when I thought that first thing...

    21. Re:Oh no! by bladesjester · · Score: 0, Offtopic

      Believe it or not, I've never played evercrack. I tend to be more of a strategy game person (Age of Wonders, Shogun: Total War, etc) when I play games at all.

      But yeah, real, actual blacksmith with my own tools, some of which I made. Though I admit that, second only to my girlfriend, my hammer is baby (rather old cross pean with damned near perfect balance)heh

      --
      Everything I need to know I learned by killing smart people and eating their brains.
    22. Re:Oh no! by Anonymous Coward · · Score: 0

      If people were only allowed to comment on things they had a thorough knowledge of, this would be a very quiet place.

      And half the comments would STILL be: "You're an idiot."

    23. Re:Oh no! by ScentCone · · Score: 1

      and you can't have an economy without investors

      Actually, no, you can't. In a smaller company, the underpaid start-up-basement-guys are the investors (good old "sweat equity"). But those guys aren't going to see the fat paychecks that tech people want to see until business (usually through investment and mergers) gets big enough, and moves enough money around, for that to happen. Until it does, no insurance, no benefits, no decent paychecks. Until it does, you've got a hobby.

      --
      Don't disappoint your bird dog. Go to the range.
    24. Re:Oh no! by ScentCone · · Score: 1

      And that, right there, is the big problem that causes so many people to complain about big corporations.

      Except that the big corporations that retain people for a long time, pay well, and have their pick of employee prospects, don't hear those complaints (except from the people not good enough to work there). I'm hardly in a position to analyze EA's inner workings, but I was responding to the earlier post about how our "system" requires us to lay people off when we're profitable. That was a causal non sequiter that demanded some follow up.

      --
      Don't disappoint your bird dog. Go to the range.
    25. Re:Oh no! by Coryoth · · Score: 1

      Granted. Sorry to springboard from your post to make a different point.

      The "system" only requires such because "investors" (which is to say all the slashdot geeks busy making day trades) only care about short term quarterly profits rather than true long term earning potential. Thus getting profits yet cutting staff (boosting quarterly earnings, though potentially damaging earnings down the line, be it from having to rehire on to refill those positions more expensively later, or simply garnering ill will from prospective employees).

      The "system" being at fault is not so much the corporations, but the internet day trading weenies.

      Jedidiah.

    26. Re:Oh no! by servognome · · Score: 1

      The "system" only requires such because "investors" (which is to say all the slashdot geeks busy making day trades) only care about short term quarterly profits rather than true long term earning potential
      Actually it's the opposite way. Investors care more about the future than this quarter's profits. Look at all the companies that had record profits, yets the stock still goes down because of their future guidance. Laying people off this quarter will not help this quarter's numbers much. Typically when you lay people off, or close a branch, a company takes a one time charge that hurts the bottom lime that quarter.
      Layoffs are not a short-term decision. You lay people off because you look into the future and down see growth in your business, so the only way to grow profits is to cut cost. If you look into the future and see growth opportunity you start hiring to have capacity to grab that opportunity.

      --
      D6 63 0D 70 89 81 BB 8E 7B 7C 5F 5D 54 EA AB 73
    27. Re:Oh no! by Anonymous Coward · · Score: 0

      The profits would not exist without developers either.

    28. Re:Oh no! by Anonymous Coward · · Score: 0
      goldman sachs comes as one example
      ...of a business where some of its employees work 100 hour weeks.
    29. Re:Oh no! by ChristianBaekkelund · · Score: 1

      there are many companies that are "businesses" but don't act the way EA has.

      Many other game companies?

      personally, i'd never work for or buy products from company that seems to show absolutely no compassion in its business practice or for its employees.

      Give me 3 independent sources (I'll spot you EA_spouse) for this? Seriously?

      And give me any reputable sources saying that many -- if not most -- of the rest of the game industry does the same?

    30. Re:Oh no! by porksickle · · Score: 2, Informative
      I am upset about people getting fired in all positions when their company is making profits
      EA treats each studio as a profit center. The layoffs were local to EA Los Angeles, which suggests that this particular studio didn't turn a profit, or at least missed their forecast. This might have been a move by the studio management to get their act together in order to give EA HQ less incentive to close down their entire operation. EA is not shy about shutting things down if they don't go well.

      Another thing to consider is, that EA LA had the decency to lay off all 60 employees at once, thereby subjecting themselves to California's WARN provisions. This entitles everyone who was laid off to 60 days of continued salaries and benefits - on top of which they will most likely receive a severance package (as it is the case with most "without-cause" layoffs). EA could have easily weaseled out of this if they would have done smaller layoffs over a certain minimum period of time (they would have avoided bad press too!). Many companies actually do this and truly screw people over in the process.

      I get the impression that the majority here likes to believe that companies such as EA are monolithic organizations, run by "the man" or small group of evil individuals who have direct involvement into whatever the company does. This is rather naive.

      In most businesses (especially games), it usually it comes down to this: Individuals over commit, meaning they promise things they can't deliver (quality, profit, time). The higher these people happen to be the food chain, increasingly bigger parts of the organization will be affected by their bad judgment. In an attempt to compensate, this usually leads to all kinds of bad stuff, from crunching all the way to lay-offs. And if the individual happens to be the General Manager of a studio, the entire place might pay for it. And last time I checked, EA Los Angeles just got a new one.
    31. Re:Oh no! by randallpowell · · Score: 1

      Profits are up, employees are denied overtime, and they layoff workers for more profit. Sounds sleazy to me. If a corporation really wants to save money, limit CxO's income to $300,000/year. If they can't live on that, they shouldn't run a business.

    32. Re:Oh no! by randallpowell · · Score: 1

      Only corporations get that person status, not all businesses.

    33. Re:Oh no! by randallpowell · · Score: 1

      Ignorance. Henry Ford is a classic captialist. He paid $5/day to his workers when he started. That was a crap load of cash in those days. He did it so employees would feel appreciated (they were), be loyal (most were), and could afford to buy Ford cars (still do). Captialism vs socialism is old and stupid. Treating people like people isn't socialism, it's basic respect.

    34. Re:Oh no! by Anonymous Coward · · Score: 0

      They should instead take all their profits and divide them among the workers. Tell the workers all to forget those 75-80 hr weeks. Just work 20 hours a week. That'll make sure that EA makes the best games ever.

      If those people hated their jobs so much, maybe they should find another line of work. Last I checked it wasn't a gun at anybody's back.

    35. Re:Oh no! by kahei · · Score: 1

      The system you decry is the very one that allows us to have an entire industry dedicated to entertaining geeky game players.

      Right! Because it would be impossible to have a game software company where people trusted each other, co-operated, and saw themselves as having common interests. Ruthless battery-farming is the only way to create decent games.

      After all, EA does that and EA are successful -- so it must be the Only Way and a Good Thing. Also, we have always been at war with Eurasia, and boot production is up 15% in this sector.

      --
      Whence? Hence. Whither? Thither.
    36. Re:Oh no! by Anonymous Coward · · Score: 0

      Bullshit. I'm part of a company, we're planning on incorporating within the year. We have three people. Corporation does not innately equal big.

    37. Re:Oh no! by stutterbug · · Score: 1

      Whoa. That's a load of horse crap.

      EA has a market cap of, get this, nearly 20 billion dollars. I don't have the historical data, but like most dot-com companies and the healthy majority of most estabilished, publically traded companies, this cash was probably originally acquired through an IPO (or a series of IPOs). Some companies still generate debt the old fashioned way, by asking a small circle of prospective shareholders to front them some money in return for a cut of the profits and a say in how the company is run and these are the companies who should bend over backwards for the investors who ponied up the dough. I mean, it's pretty hard to say 'no' to a guy who wrote you a check for 200Gs, no?

      But with a volume of 14 MILLION shares traded today (Jan. 27), I'd be willing to bet most of the shareholders aren't original IPO holders. Most of the shares have been probably been held by dozens or hundreds of people, whose chief interest is not the long-term health of the company, but short term gain. They are gamblers, opportunists who benefit from companies gutting themselves at the first sign of trouble or, in this case, at the latest sign of massive profit.

      I honestly don't care whether EA directors believe these layoffs are beneficial for their company in the long run. Perhaps they are. Perhaps it will give them elbow room to do something amazing or risky or important. But don't tell me they 'owe' anything to a bunch of day traders or that those day traders do anything more than circulate debt. Each time those shares changes hands they become less important and more like plain, old fashion debt, like a loan at a bank.

      If you honestly think that the stock market drives the economy, good for you. I hope it keeps you warm at night each time a company lays off workers/consumers just so they can keep their P/E ratio in line with market expectations.

    38. Re:Oh no! by readpunk · · Score: 1

      This entire argument is based on the premise that capitalism is the only economic system capable of producing entertainment for people as well as the basics to survive.

      Just because every "communist" revolution led to state-run capitalism does not mean that any non-capitalist economic system will fail and more importantly capitalism currently is failing to produce and fairly distribute enough of the basics to keep the world well-fed, well-housed and well-clothed.

      So although these cut throat decisions create some jobs or retain some jobs or aid the creation of some jobs in the future how can this be anything worth merit when you have no idea the number of jobs a different economic system could produce under the same bloody circumstances?

      Just because an economic system does something, instead of nothing does not merit it's existence. It should regularly prove it provides the most freedom as well as the most equality for people in comparison to others and in this regard capitalism fails every single time.

      --

      ./revolution
    39. Re:Oh no! by Skye16 · · Score: 1

      Gun vs. Family Starving In Street

      I'm not so sure which is worse. Maybe that's just because I there are worse things than death.

    40. Re:Oh no! by Anonymous Coward · · Score: 0

      As a games industry veteran, I can tell you that it's exactly those "hard decisions" that will keep me away from EA at all costs. Game creation is all about the developers - without them no amount of investors and money will get anything accomplished.

      It's time EA realized what it's real assets are.

    41. Re:Oh no! by Anonymous Coward · · Score: 0

      Profits are up and they are firing people from teams that already work 70-80 hours a week

      That's OK, their time will come. Don't they realize that those people who worked 70-80 hours per week to fill their coffers represent a tangible resource, something they have now thrown away? Now, trained in game programming and seasoned by a "death march", they will now go work for EA's competitors or start their own business and give EA hell in the market.

      I'd say that's "karma"...

    42. Re:Oh no! by Dobeln · · Score: 1

      "I hope it keeps you warm at night each time a company lays off workers/consumers just so they can keep their P/E ratio in line with market expectations." Couple of points: 1.) It's kinda hard to "lay off consumers". (I've never tried, but...) 2.) This line of thinking that 'companies can only fire people when they are on the brink of bankruptcy' is... well, bad. Frankly, I don't know a thing about the part(s) of the company they are terminating, or their reasons for doing so. 3.) In general, companies get ahead by *hiring* people. This tends to get lost in the debate though, as firings get a hell of a lot more publicicity than hirings.

    43. Re:Oh no! by ScentCone · · Score: 1

      So let me get this straight:

      You're obviously aware that socialist/communist approaches have always failed (and here, we're just talking about the practical outcome, we're not even getting into socialism's inherently oppressive arrangement of making slaves out of the most productive people in the group), but despite stamping your feet about capitalism, you're not taking into account that it's the system that has, without question worked better than any other. "The most equality" isn't the objective. "The most opportunity" is the objective. Under socialism, you get a hamfisted attempt to give everything to everyone, while crushing every incentive for the best people to do their best. What those people do produce is then robbed from them to more "equally" give it to other people. Of course, that's just it at its most benign and best-of-a-bad-situation... what really happens when that sort of slavery is institutionalized is that you get the murderous tyranny and horrible standard of living that plays out every time it's tried. When capitalism manages to sneak in despite that oppression, you actually get some glimmer of incentive, some growth, some freedom, and a higher standard of living for everybody (even if it is on the backs of just a minority).

      --
      Don't disappoint your bird dog. Go to the range.
    44. Re:Oh no! by ScentCone · · Score: 1

      Right! Because it would be impossible to have a game software company where people trusted each other, co-operated, and saw themselves as having common interests. Ruthless battery-farming is the only way to create decent games

      Oh, please. Here's another aspect of the current system that you, even as you're whining, can pursue: don't buy EA games, and don't go looking to them for work. Go buy HL2, or apply at Valve. When an industry gets this big (mass entertainment, with billions of dollars at stake), you can't run it like a mom-and-pop shop any more. You can try, but you'll end up (unless you're the rare success, and then good for you!) getting stomped by better-backed competition. This, by the way, is just as true of 5-man companies getting clobbered by huge, oppressive, 20-man companies. More horsepower usually wins those races because most people, on average, are only OK or mediocre at doing anything. Rock stars come along, and small companies can sometimes thrive, and we all love those stories (and then bitch when those companies stay small, only produce one game every three years, and so on).

      EA's specific tactics are EA's tactics. Why not just encourage all of their employees to leave? Why not arrange boycotts of their products? They are a factory, producing mass-market products. It's no different than Hollywood cranking out thousands of hours of ho-hum pablum, even as the occasional Peter Jackson manages to make stellar piece of work with... oops, millions of invested outside dollars, for which he had to answer or fail.

      I'm always amazed at how ready people are to whine about a company or an industry. The less able they are, personally, to produce something better or arrange for enough cash to form a company with talent than can produce something better, the more they complain about the people who do and can. It's right up there with the parents of every kid in class, all of whom say their kids are above average, all of whom should have a Harvard scholarship.

      Why doesn't every 3D animator or texture artist have a job at that techno Valhalla called Pixar? Because only the best get to work there, enjoying the type of environment you seem to idolize. Guess what: they earned it through sheer raw talent and a practical dedication showing how they can make that company thrive. There are no doubt people at EA that also have that level of talent, and I'll bet you that EA will do what it takes to keep them around, too. That whining noise you're hearing is the pitch of humming factory averageness, with the usual harmonics of envy. Don't you think that if those people could go work for Weta or Pixar they'd already be there?

      --
      Don't disappoint your bird dog. Go to the range.
    45. Re:Oh no! by ScentCone · · Score: 1

      If you look into the future and see growth opportunity you start hiring to have capacity to grab that opportunity.

      Indeed. And the folks that have never run a company themselves generally can't imagine thinking that far ahead. It hurts your brain to crunch that many variables (in the business landscape), so most slashdotter types are only going to focus on the inherent merit in a technology or the inherent entertainingness of a game, and not whether the economy around those things is forcing a longer or at-first-glance counter-intuitive decision. It's almost like doing large-scale business in a complex economy is... hard!

      --
      Don't disappoint your bird dog. Go to the range.
    46. Re:Oh no! by ScentCone · · Score: 1

      The "system" being at fault is not so much the corporations, but the internet day trading weenies.

      I think that those day traders do have the ability (through narrow-minded tunnel vision) to momentarily distort the value of a stock, and the smaller the market cap, the bigger the distortion... but as a company gets big enough to really matter, that's just noise. Real valuations are set by institutional investors and big-buying brokers. Those 401k mutual funds are the big players, and they only succeed when they can point to long-term growth... and that's what they reward.

      --
      Don't disappoint your bird dog. Go to the range.
    47. Re:Oh no! by Anonymous Coward · · Score: 0

      Thank you for pointing this out. Most people assume corporation==big. One person can incorporate, if they want to. From what I understand, it's a way to protect personal assets from company problems (e.g. lawsuits).

    48. Re:Oh no! by Delphinios · · Score: 1

      Heh. Tell that to Google.

    49. Re:Oh no! by DrZombie · · Score: 1

      The biggest argument I see against other forms of economic systems is that "the best will have no incentive to do their best". Bull. Top researchers earn jack, yet produce some of the most important innovations, research, knowledge, etc. simply because they feel it is their calling to do it. They don't do it for the money. Maybe some want the fame, but you look at someone helping to cure cancer, I'm sure a large part of their motivation is the desire to help their fellow man. Arguments against socialist/communist systems invariably fall to "businessmen won't be encouraged to do their best", but I ask, who cares? The important stuff would still go on, because of those who would do it for the sake of doing it. Most of the crap in our lives is just fluff anyway. I'm not advocating a socialist/communist state, because human greed inherently ruins the conceptual notions that their founded upon, but get a new argument.

    50. Re:Oh no! by ScentCone · · Score: 1

      Heh. Tell that to Google.

      I'm not sure what your point is. I think Google is another example (like Pixar) of a place where serious investment intersects with serious talent. You sure don't hear people at Google whining about Being Oppressed By The Man, etc. People would give their eye teeth to work there.

      --
      Don't disappoint your bird dog. Go to the range.
    51. Re:Oh no! by Anonymous Coward · · Score: 0

      If EA buys it out from you after you've gone public, you've already sold everything you work for.

    52. Re:Oh no! by Shajenko42 · · Score: 1

      (Pure) Communism will always fail, because it assumes people behave in ways they do not behave in reality. Similarly with (pure) capitalism. Which is why few nations have anything that is even close to either extreme.

      What works best is a mixed economy, like nearly all Western countries have, including the US. A capitalist market structures combined with a good social safety net gives the best results for everyone.

      Pure capitalism is what we got after 12 years of CLC leadership, and it resulted in the Great Depression. The tide of unemployment was not stemmed until FDR came into office and pushed through a number of "socialist" policies.

      FDR was no man of the people - he was old money. He saw what was happening, the massive poverty caused by companies run amok, and he believed the only way to save capitalism (more of the same could very well have caused a communist revolution at that point), he would have to make a better brand of capitalism.

    53. Re:Oh no! by ScentCone · · Score: 1

      businessmen won't be encouraged to do their best

      But see, we're not talking about only "businessmen" here. Businessmen, which I'll take to mean those people that are in the business of running businesses, not being technical experts, drug designers, musicians, or newspaper columnists - their job (and passion) is to nuture an environment in which some other process or productivity takes place, and to make sure that the people that risk their time and money have a good reason to take that risk.

      someone helping to cure cancer, I'm sure a large part of their motivation is the desire to help their fellow man

      This may be true, but they also want to have a safe car to drive, a place to raise their families, and so on. These people are not monks. And more importantly, they have to have a place to do their research. A motivated, compassionate scientist may indeed be willing to work for middling wages (though the rock stars don't), but they also love to work in a place equipped with millions of dollars worth of equipment, the staff and reach to do extensive field testing, and lawyers to keep the loonies away while they do their work. Part of their "pay" is the ability to even make a living at all in an arena that couldn't exist without a much larger, heavily funded framework. Sometimes that's academic, sometimes it's governmental, and sometimes it's corporate. To the extent that it's corporate, "businessmen" allow it to exist. To the extent that those businessmen want to retain the services of high-minded, high-wattage researchers: they run their businesses in a way that the researches not only tolerate, but like.

      --
      Don't disappoint your bird dog. Go to the range.
    54. Re:Oh no! by AnalogDiehard · · Score: 1
      Corporations don't give a fuck. They're big enough that they're visible and able to bring in the brightest/best/most.

      Corporations don't want the brightest/best/most people, they want the most malleable.

      Malleable as in fresh out of college, willing to work for slave labor wages, still young and impressionable, doesn't question the wisdom of management, doesn't question overtime without compensation (fresh out of long-hard-study-hours don't-have-a-life college so overtime doesn't appear abnormal), and green to the labor abuses of the industry (unless being real geeks they read /.).

      Big difference.

      --
      Eternity: will that be smoking, or non-smoking? I Corinthians 6:9-10
    55. Re:Oh no! by lgw · · Score: 1

      Readpunk makes a point that is too often overlooked on Slashdot. Capitalism works OK, but clearly there are still problems when companies are incented to lay off workers while successful. Communism looks good on paper, but can't survive corruption in the real world. So often, people point to the flaws in capitalism and say, "let's try some new form of socialism/communism, it's sure to work better than the last 100 tries", which is a bit silly.

      What about an alternative to capitalism that has nothing in common with communism? You know, a new idea? The common problem with capitalism is poor corporate governance: executives making decisions that have terrible long-term consequences but look great for a quarter or three. Executives are rewarded for this behavior if they can move on before they have to face the negative consequences. Investors often move on just as quickly, so aren't bothered too much by this.

      Expecting executives (or investors) to act other than in their self-interest is silly. What refinement to capitalism would cause investors to stop tolerating this behavior from executives? I suspect socially responsible businesses are far more successful in the long run - how can an economic system use that fact to everyone's advantage?

      --
      Socialism: a lie told by totalitarians and believed by fools.
    56. Re:Oh no! by Anonymous Coward · · Score: 0

      Ah, arrogance and ignorance in one convenient package, how efficient of you! The biggest problem with your line of reasoning is that you imply a false duality. That the only alternatives to being the most profitable possible is to be unprofitable, or that the only alternative to firing people when you've already made a profit is to not make a profit. This type of action appears to be a real shell game trick to make the company to appear like its made even more money then it has, since in all likelihood they will need to rehire some or all of this number of people to continue to get the work done. This is not based on any specific information of EA but from being involved with other companies that used this perma-temp trick to seem like they had better head count and profits/costs ratios then they actually had. Not to over stretch things but tricks like this to create additional value out of thin air have historically had dire repercussions... anyone remember a great depression happened around these parts... something like 70 years ago? Yes and junk bonds seemed like such a good way to make money out of nothing ...

    57. Re:Oh no! by ScentCone · · Score: 1

      Communism looks good on paper, but can't survive corruption in the real world

      It does? I hear that statement all the time, but it seems to presume that everyone will be equally skilled and equally ambitious to innovate and produce. You suggest that the only reason it doesn't work "in the real world" is that corruption kicks in. I say that it doesn't work in the real world because people are wired (and nurtured) to different levels of ability, motivation, and thus production and consumption. That genetically Really Big Person is going to eat the same amount of food as three genetically Diminutive People. The person living in Maine is going to need more energy for heating than the person living in North Carolina. The mother that gives birth to twins is going to need more diapers than the mother that has one baby. Communism blythely ignores little details like that. It only "looks good on paper" when it's describing impossible people living in impossible circumstances without any chance of acting like living beings in a dynamic universe.

      The common problem with capitalism is poor corporate governance: executives making decisions that have terrible long-term consequences but look great for a quarter or three

      Except, over time, that behavior is not rewarded, because people live longer than that. That CEO will still be trying to work five years from now, and if all he ever leaves is corporate wreckage behind him, he's going to be out of CEO work.

      Expecting executives (or investors) to act other than in their self-interest is silly.

      Darn tootin! And true self-interest is the most powerful motivation imagineable. People who really have it plan long careers, make long-term investment decisions, and only reward people who do the same.

      suspect socially responsible businesses are far more successful in the long run - how can an economic system use that fact to everyone's advantage?

      Our current system already uses that to everyone's advantage. Where it breaks is when people commit fraud (rather than just being lousy business people), or when people who choose to do business with, work for, buy from, or sell to stupid businesses do so out of ignorance or despite their better judgement. In a word: information. In another word: education. We're now seeing way more information at our fingertips than we've ever had before, and all we really need is a better commitment to educating our kids in truly critical thinking skills. As they develop a critically self-aware self interest, they'll pursue more rational, wiser long term investments, jobs, and even retailers. Capitalism run by self-destructive twits is bad. Captialism run by smarties with a rational self interest and a longer view (of history and of the future) is the tide that will lift all boats (as, despite some bad mistakes, it has been doing in this country for over 200 years).

      --
      Don't disappoint your bird dog. Go to the range.
    58. Re:Oh no! by ScentCone · · Score: 1

      I'm always particularly impressed by (ill-informed) rants, calling people ignorant or arrogant, by posters that hide behind anonymity.

      To quote you:

      This is not based on any specific information of EA

      even though, that's really what we're talking about here. Never the less, let's keep the discussion more macro, less micro. Why would you want to work for a company that doesn't lean towards long-term process, profit, and stability? If you're so sure that's throughout the entire industry, why would you want to work in that industry? If you're so sure you've got a better approach and the ability to act on it, why are you not already paying the wages of hundreds of like-minded employees, and making perfect business decisions that will never result in having to ever close up any aspect of your operation, ever?

      Incidentally, the Great Depression had just about nothing to do with companies having the ability to hire and fire at will. It had everything to do with lousy banking practices, and the ability for untested companies to borrow over their heads. The ramifications were dire because they were supposed to be: a house of cards is a house of cards. The whole point of a company unloading a business unit that isn't paying for itself is to prevent the company from turning into a house of cards in the first place.

      If my department in the company I work for doesn't actually pay for itself (and it usually does), why on earth would I expect the other people in the company to have to suffer with losing margin or bonuses or opportunities because they're propping up my dead-weight department? I've been in departments like that, and if they had to go, they went. But the company knows who its performers are, and those people tend to get offered other things to do, because losing those people is losing a real asset.

      --
      Don't disappoint your bird dog. Go to the range.
    59. Re:Oh no! by HeyLaughingBoy · · Score: 1
      The less able they are, personally, to produce something better or arrange for enough cash to form a company with talent than can produce something better, the more they complain about the people who do and can

      Man, you said a mouthful.

      Reminds me of when my ex girlfriend graduated from college (after taking 10 years to get her BS through night school) and immediately quit her $28k/year job as a glorified secretary to take a $44/hour programming job. Pretty much all her co-workers got all bitchy complaining how she had it handed to her.
      Of course, they all ignored the years of going to school after a full day of work, the huge risk in leaving a company she had worked at for 4 years and where she was well liked, to contract for one where her contract could be (and was) terminated the instant she wasn't needed. None of that mattered. She just had the easy life "handed to her on a silver platter."

      I really wish I understood how people can be such idiots.
  4. EA's profits up? by adlaiff6 · · Score: 0, Flamebait

    Maybe they're selling off workers as slaves in Cambodia (n.o. to any Cambodians). Otherwise, I don't see how.

  5. This is Not a Layoff by techsoldaten · · Score: 5, Interesting

    Don't look at this as a layoff.

    This is an invitation to enter the field of merchandising the games they built directly to consumers at the retail level. WalMart, Best Buy and Target are all hiring, and can use people knowledgable about the games themselves.

    Seriously, how much money does that company make from building these games? All the hard work, blood, sweat and tears that go into being an EA employee and this is all they have to give their developers. And you know their executives are going to receive higher bonuses this year for trimming the fat.

    I guess all we can say is thank you for the nedless hours of high-tech distraction your guys have provided us, at least the gaming community appreciates you.

    M

    1. Re:This is Not a Layoff by Anonymous Coward · · Score: 0

      Companies have to make profits. If they don't, then they won't be able to employ anyone.

      The "blood, sweat, and tears" that the employees gave were rewarded: With checks they voluntarily took while employed, and with severance packages now that they aren't. If they're talented, they'll find new employment.

      What's wrong with that?

    2. Re:This is Not a Layoff by cubicledrone · · Score: 3, Insightful

      Companies have to make profits. If they don't, then they won't be able to employ anyone.

      They are making profits.

      If they're talented, they'll find new employment.

      So they can get fired again. I gotta ask: when do we get real jobs? Not bullshit temp work, but a REAL FUCKING JOB?

      What's wrong with that?

      Nothing, until their car gets reposessed and the bank forecloses on the house.

      Nothing at all.

      --
      Business isn't willing to pay for products, innovation and careers, so we get brands, mortgage commercials and layoffs.
    3. Re:This is Not a Layoff by fimbulvetr · · Score: 2, Insightful

      I have empathy for these people, but man it sounds like you just have too much pity, maybe you're just jaded?

      Losing your job is a fact of (American) life. It happens to almost everyone, maybe it's because someone in their family is sick and they need to move back home. Maybe it's because their spouse got a good job, and they had to move. Perhaps it's because they did a terrible job. It could even be because the company couldn't afford them.

      If they are talented, they will get work again. If not, then maybe they don't belong in their current field?

      You might ask, "Well if only the really good people get employed, then what are we to do?". There are thousands of thousands of average companies that hire average employees to do average jobs.

      If their car got reposessed and their house foreclosed, whos fault is that? It behooves a person to ensure he/she can afford an item they own, be it a car, house, motorcycle or television. Some (most?) of us have learned that the hard way with credit card debt. Save up 6 months worth of the payments, then purchase the item. Live below your means, don't overbuy a house/car.

      Too many of my friends are house-rich, but can't afford gas for their SUVs. Do I feel empathy? Yes. Do I feel pity? Hell no. They made the dang choice.

    4. Re:This is Not a Layoff by Anonymous Coward · · Score: 0

      Telling it like it is.

    5. Re:This is Not a Layoff by suresk · · Score: 1

      These people just need to quit whining and go back to community college to get some skills.

      Oh wait...

    6. Re:This is Not a Layoff by cubicledrone · · Score: 4, Insightful

      Losing your job is a fact of (American) life.

      Fine. Then say so. Don't tell people "work hard, get an education and get a good job." Tell people the American dream is "they'll fire your ass."

      If not, then maybe they don't belong in their current field?

      And who makes that decision? Oh, the same people who just got through firing several dozen employees? Yeah. No problem there.

      There are thousands of thousands of average companies that hire average employees to do average jobs.

      But I thought they had to be talented?

      If their car got reposessed and their house foreclosed, whos fault is that?

      Hey, they showed up and did their job. They held up THEIR END OF THE BARGAIN.

      It behooves a person to ensure he/she can afford an item they own, be it a car, house, motorcycle or television.

      That's why they worked their ass off to get a good job.

      --
      Business isn't willing to pay for products, innovation and careers, so we get brands, mortgage commercials and layoffs.
    7. Re:This is Not a Layoff by fimbulvetr · · Score: 1

      I'm sorry, I don't want to get in a pissin match.
      Noone ever promised me that life would be fair, nor do I expect it to be.

    8. Re:This is Not a Layoff by Anonymous Coward · · Score: 1, Insightful

      Hey, they showed up and did their job. They held up THEIR END OF THE BARGAIN.

      And they were compensated for it. What, is it a crime not to pay $1M for someone to do some graphics work?

      If the employees were promised something that the company reneged on, then I would feel empathy. As such, they know employment in the game industry is risky. Next time maybe they'll get some severence clause in their contract.

    9. Re:This is Not a Layoff by Anonymous Coward · · Score: 1, Insightful

      Well, I follow that advice. That's why I, as a professional engineer who is at the moment essential and irreplacible to my company, live in a shithole trailer and hate every moment of it. I can't afford a house, I'm not even middle class. I'm so glad I went to college, so that I can live like a deadbeat. I'm saving a lot of money, but house prices are going up so fast that I'll still never be able to afford one.

      Does it seem to anyone else like being productive is a bad move in this country? If you learn a trade and work your ass off every day, you are just another laborer. If you learn advanced skills and create things that have never been done before, you are just a higher priced laborer to be dropped at the first bad quarter. On the other hand, if you can spout bullshit with a straight face, then you get paid to hire and fire the labor, and you get bonuses for it. Best of all, if you do nothing but move money back and forth, taking a cut each time but never contributing a dime to the GDP, you're going to retire filthy rich at the ripe old age of 40.

      The worst move I ever made was to decide to pull my own weight.

    10. Re:This is Not a Layoff by notque · · Score: 1

      Noone ever promised me that life would be fair, nor do I expect it to be.

      So that means we shouldn't fight so that it is?

      --
      http://use.perl.org
    11. Re:This is Not a Layoff by fluxrad · · Score: 2, Insightful

      If their car got reposessed and their house foreclosed, whos fault is that? It behooves a person to ensure he/she can afford an item they own, be it a car, house, motorcycle or television

      LOL. Sorry, I left that $200,000 I'd saved up in my other pants. Can you spot me?

      It's certainly easy to play armchair quarterback when you're not the one in trouble or don't know those who are. I knew plenty of extremely well qualified individuals who lost their job during the last bubble burst, and some of them still haven't found a reasonable paying job. The saturation of H1B's, outsourcing, and general lessening of the IT job pool has caused serious problems in a lot of communities - and a lot of people who were told to go to college, get a good degree, work 80 hours a week and they'd get ahead instead got the shaft.

      I'll just throw out this particular stat: In 1970 the top 100 CEO's made ~39x the pay of an average worker; Today, they make over 1,000x the pay.

      You blame "personal accountability" or "living within your means" if you like. I'll call it the plundering of middle-america so fatassed CEO's can light their cigars with hundred-dollar bills.

      --
      "It is seldom that liberty of any kind is lost all at once." -David Hume
    12. Re:This is Not a Layoff by ChristianBaekkelund · · Score: 1

      you know their executives are going to receive higher bonuses this year for trimming the fat.

      You do? How? I don't know that.

      And BTW, if it *is* fat, then shouldn't it *be* trimmed? Isn't that a good thing?

    13. Re:This is Not a Layoff by randallpowell · · Score: 1
      Should have prepared for the future. If you work in an industry with a high turnover rate, where contract labor is the norm, you are a fucking idiot if you don't have a fallback plan. This goes for everyone in that situation.

      Fields change over time. When I studied psych, I could have gotten a job at a lab. Now clinical is so common that I can't get anything due to a research background. I studied computers and when I was about to finish my associate's degree, I left the school. Why? Outsourcing, offhsoring, etc. The way it seems, only cooks and gas station clerks have a steady job. Appearing as wise is foolish. There are more factors to this than you know.

    14. Re:This is Not a Layoff by Canberra+Bob · · Score: 4, Insightful

      "And they were compensated for it."

      This comes down to whether they were on contract to do just that job or whether they were full time employees. Before you say "sure sure, thats just being pedantic" hear me out

      If they were contracted to do just that job, then they would have expected to be paid for a short term job ie. a higher pay than a permanent employee. If they were a full time employee, then part of the bargain of the employee accepting lower pay than the contractor is the implication made by the company that by accepting the lower pay there is greater job security.

      I guess what Im getting at is that if a company does not want employees on for long periods, then it should not offer permanency to staff. If it does offer permanency with the knowledge that it plans to downsize the employee in the forseeable future then it is being dishonest as it is promising permanency only with the view to reduce how much it has to pay.

      Dont want permanent employees - only hire contractors. That way both sides know what to expect from the arrangement.

    15. Re:This is Not a Layoff by Jace+of+Fuse! · · Score: 1

      I know a very talented programmer who went from a very nice income to nothing.

      He went nationwide looking for jobs, willing to locate, and finally setteled back here in this town making practically nothing by comparison.

      But at least he's a true geek still, since he moved back into his mother's basement.

      There's hope for him yet.

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    16. Re:This is Not a Layoff by plalonde2 · · Score: 1
      What you have just observed is that there is a limit to how much your own labour is worth.

      People who make the big bucks are brokering other people's labour, not their own. In the investment world it's called leverage, in business it's called managment.

    17. Re:This is Not a Layoff by Anonymous Coward · · Score: 0

      He obviously isn't very talented. Companies actually hire people so if he went across the country and got zip he has problems; skills, attitude, hygiene, something.

    18. Re:This is Not a Layoff by fimbulvetr · · Score: 1

      No man, it wasn't at all that a person should save up 200k to afford a house. It was moreso along the lines of saving up for the payments. When I buy a 30,000 car, I can't afford it, but at least I know I can make 6-9 months of $350 payments should something go wrong.
      The same with a house, I'm guestimating that a payment for a 200k house at 30 years will be somewhere around $900 a month. Just make sure you have 5k in the bank after you've purchased it. If you don't, you are gambling.
      If the gamble doesn't pay off, you can't _honestly_ lay the blame (or bad luck, if you want to use that term) on anyone but yourself.

      I've been _very_ close to the position of losing some stuff, but it was only because my savings were being depleted. I made it longer than I had planned for because I picked up a part time job that mitigated the losses.

      I'll call it the plundering of middle-america so fatassed CEO's can light their cigars with hundred-dollar bills.
      I'm not going to challenge this, I believe you, and feel your pain.

      As an aside: Although my political ideals currently align more libertarian, I abhor our current situation, and believe my ideals are due for a re-eval:)

    19. Re:This is Not a Layoff by scarolan · · Score: 1

      Unfortunately "Go to school, study hard, and get a good job" is no longer a viable formula for personal economic development, especially in this economy and more specifically in the computer / tech industry. If you want to work in IT, find an area that has high demand and low supply for a particular skill or service. Learn those skills and make yourself so invaluable to the company that you are nearly indispensable. And look for smaller companies (I'm talking 100 or less employees) rather than large ones like EA. They will appreciate you much more.

    20. Re:This is Not a Layoff by Kombat · · Score: 2, Insightful

      They are making profits.

      They are not a charity organization. If they identify employees who are not pulling their weight, they are not obligated to keep them, just because the company happens to be in the black. It is every employees' responsibility to continuously prove their worth, to generate value for the company.

      So they can get fired again. I gotta ask: when do we get real jobs?

      Why don't you start by taking responsibility for your own career? If you don't like being at the whim of those who employ you, then employ yourself. Go into business for yourself. Contract out your services. Quit complaining that these people owe you an ongoing free handout, just because you may have made them some money a few years ago.

      Nothing, until their car gets reposessed and the bank forecloses on the house.

      Boo-freakin-hoo. Maybe they shouldn't have overextended themselves, living beyond their means an on eggshell-bed of credit that will inevitably collapse. Sure, living beyond your means "is the American way," well that won't fly. You're supposed to be smarter than average, and should know better than to borrow so much money that missing a couple paychecks will send you into foreclosure.

      --
      Like woodworking? Build your own picture frames.
    21. Re:This is Not a Layoff by Kombat · · Score: 1
      Noone ever promised me that life would be fair, nor do I expect it to be.

      So that means we shouldn't fight so that it is?

      I think you need to read this:

      God grant me the serenity
      to accept the things I cannot change;
      courage to change the things I can;
      and wisdom to know the difference.


      Was it fair that >200,000 people were killed by a Tsunami the day after Christmas? Was it fair that 36 families had to learn that their loved ones were killed in Iraq yesterday? Was it fair that 11 LA commuters were killed by a quasi-suicidal nutcase who parked his SUV in front of a train?

      These are all tragedies. But short of moving everyone, everywhere inland 10 miles, disbanding the military, and eliminating all railway/traffic crossings everywhere, this stuff will happen. There's nothing we can do about it.

      Should we fight for fairness? Yes, of course. We should fight to ensure that minorities have an equal shot at jobs as everyone else. We should ensure that the disadvantaged have health care. Should we ensure that no one ever has to get fired because "it's not fair?" Of course not.

      Sometimes the economy sucks. Sometimes people are legitimately bad employees. And sometimes a company just wants to make more money. That's life. Suck it up. If you can't handle unfairness now, how are you going to react when an innocent family member gets terminal cancer? Life isn't always fair, nor can it be.
      --
      Like woodworking? Build your own picture frames.
    22. Re:This is Not a Layoff by Kombat · · Score: 1

      LOL. Sorry, I left that $200,000 I'd saved up in my other pants. Can you spot me?

      They made the choice to buy a house. Perhaps they should have chosen a loan arrangement with payments they could manage on a reduced income. Are they married? Can't their spouse pay the bills for a while? What about unemployment insurance? A severance package? Maybe renting out a bedroom in that house to a college kid for a few months? Biting the bullet, selling it, and moving into an apartment until they find another job? Yah, that sucks, but it beats declaring bankruptcy.

      I knew plenty of extremely well qualified individuals who lost their job during the last bubble burst, and some of them still haven't found a reasonable paying job.

      They're being too picky. Geez, the bubble burst 4 freakin' years ago. If the "individuals" you speak of really truly are "extremely well qualified," then there are other forces at work here. Maybe they have unreasonably high expectations. They are holding out for the perfect job, and refuse to interview for anything less. Maybe they refuse to move to an area with better opportunities. Maybe your definition of "reasonable paying" is a lot higher than mine. But to say that an extremely well qualified person, laid off 4 years ago, is still unable to find a reasonable paying job is just dishonest.

      --
      Like woodworking? Build your own picture frames.
    23. Re:This is Not a Layoff by Shajenko42 · · Score: 1
      Should we fight for fairness? Yes, of course. We should fight to ensure that minorities have an equal shot at jobs as everyone else. We should ensure that the disadvantaged have health care. Should we ensure that no one ever has to get fired because "it's not fair?" Of course not.

      Sometimes the economy sucks. Sometimes people are legitimately bad employees. And sometimes a company just wants to make more money. That's life. Suck it up.
      So we should fight for fairness... but only regarding things you approve of. We can't fight to enforce penalties against criminal corporations, or to try to make the economy a little smoother and a bit less harsh on large numbers of people. Got it.
    24. Re:This is Not a Layoff by Anonymous Coward · · Score: 0

      I see what you're saying, but I don't agree. A full-time employee does not have a contract that says they can't be fired for N months, so they need to plan for the possibility that they could be hired today and fired tomorrow. Hope for the best, but be prepared for the worst. Don't ever go by what the employer tells you, go by what's in the contract, because that's why we have them: So both parties know what to expect. We have contracts so that nothing needs to be 'implied'.

      In the end, it's better for everyone. For instance, my plan is to start a company someday. That means I'll be working towards that goal in my spare time, and eventually I'll go full-time with my company. When I decide to do that, I'll give my two weeks notice to my current employer. Now, do I tell my current employer any of this? No, it's none of their business. They need to be prepared for the fact that I could give my two weeks notice at any time, for any reason.

      In return, I need to live by the same rules I want my employer to live by. I need to plan for the possibility that I could be fired tomorrow. And maybe he's planning to fire me in the future, the same way I'm planning to quit someday and start my own company. So what? That's business. Want job security? Negotiate for it and write down your terms in the contract.

    25. Re:This is Not a Layoff by @madeus · · Score: 1

      I think you need to read this:

      Snip

      Yes yes, "You can't fight city hall!", "You can't change the world!", "Life is unfair!", I'll stop you -we've heard it.

      The unreasonable man knows that there are other options, like strong labour laws, social healthcare systems and welfare for the poor.

      We have really strong labour laws in Europe, and we still have lower unemployment and a stronger economy here in the UK than in the US, dispite this. We also have a strong support system (free healthcare, welfare for the unemployed) too.

      Sure the high taxation may mean those of us who earn more have less money to spend on Precious Things, but that's not much of a comparison when compared to to improving the quality of human life for all our citizens.

      These are all tragedies. But short of moving everyone, everywhere inland 10 miles, disbanding the military, and eliminating all railway/traffic crossings everywhere, this stuff will happen. There's nothing we can do about it

      Apart from the obvious:

      o) Build early warning systems and better infrastructure
      o) Don't approach going to war in the same manner the US forces did recently (or vote the induhvidual responsible in, twice).
      o) Build better traffic crossings.

      Those don't make the problems disappear, but it sure as hell beats doing nothing.

      If you can't handle unfairness now, how are you going to react when an innocent family member gets terminal cancer?

      Well here we get free health care, because we care enough to make it fair.

      My (American) stepfather died of cancer the year before last, unfortunately he'd already had it for years before they were aware of it as it had rapped itself round his spine and because of it's position and it's spread they were unable to operate. He was told he had one year at the most.

      In the end he had 5 years of top notch treatment with hundreds of USD worth of drugs every day, which there is no way they would been able to afford in the US. My mother would have had to remortgage (and eventually sell) the house if they'd had to pay for it themselves, even with good insurance.

      In the rest of the western world you'll find really strong labour laws - it helps ensure a stable economy. There is a reason why the leading economies in the world (bar the US) have the best labour laws, it really is good for employers and employees (though I'm sure certain global corporations feel otherwise, they are not all entirely good for business themselves).

      Life is not unfair as life is neither capeable of being fair or unfair - it's just something that happens to all living things.

      People, however, can be unfair, and the practices of people can be unfair - and people and practices are definately subject to change and influence.

    26. Re:This is Not a Layoff by Anonymous Coward · · Score: 0

      This is all because the capitalist fat cats own the means of production.

    27. Re:This is Not a Layoff by VendingMenace · · Score: 1

      Companies have to maximize profits --their shareholder (bosses) demand it.

      When do you get a real job?! That all depends on what you mean by a real job. You appear to mean one with job stability. Ok. Then i would suggest looking into feilds that offer that. If your current feild is not known for job stability, then look into another feild. It is that simple. The janitor that works in our building has been here for his entire working life.
      If you don't want to change fields, then that is ok, just don't bitch about it. It is YOUR choice. No one is forcing you to be in the game industry.

      You should prolly be paying a bit more attention to your finances if you are having problems with getting your car reposessed and your house taken. Perhaps actually opening your eyes and dealing with life -- instead of closing that beating the floor screaming "its not fair!" -- would be a better option. If you don't have enough money to pay your house payements -- sell you house. That is not complicated is it?

      I know this must seem cold-hearted to you. I am sorry. But these are the facts. You can try to change them and that is good and admirable, but for now this is the way things are. Sticking your head in the sand is not the way to deal with things. Niether is screaming and complaining that your deserve a real job, a stabil job, and claiming that the world OWES you a house. That simply is not true.

      What you need to do is wake up and realize that you just need to deal with life. Sucky things will happen. Good things will happen. Enjoy the good -- accept that bad has happend and deal with it.

      In short GROW UP!

    28. Re:This is Not a Layoff by Grishnakh · · Score: 1

      Sometimes the economy sucks. Sometimes people are legitimately bad employees. And sometimes a company just wants to make more money. That's life. Suck it up. If you can't handle unfairness now, how are you going to react when an innocent family member gets terminal cancer? Life isn't always fair, nor can it be.

      Jeesh, if people looked at life the way you do, there'd be no laws to protect labor, and no one would bother doing any research to try to find the cure for cancer. We'd all be sitting around in caves telling each other, "yep, it sure sucks that Oog starved to death because we don't know how to grow our own food. Oh well, gotta suck it up."

    29. Re:This is Not a Layoff by dunkelfalke · · Score: 1

      thank you for my new signature

      --
      Conservatism: The fear that somewhere, somehow, someone you think is your inferior is being treated as your equal.
    30. Re:This is Not a Layoff by HeyLaughingBoy · · Score: 1
      this is all they have to give their developers. And you know their executives are going to receive higher bonuses

      So what's the problem? The developers got paid the salary they negotiated.
      The message I see here is "if you want a big bonus, be an executive, not a developer."

    31. Re:This is Not a Layoff by Anonymous Coward · · Score: 0

      They are holding out for the perfect job

      For four fucking years?? BullSHIT

      Maybe your definition of "reasonable paying" is a lot higher than mine. But to say that an extremely well qualified person, laid off 4 years ago, is still unable to find a reasonable paying job is just dishonest.

      I know a guy who has sent out almost 10,000 resumes in the last three years. Masters of Science from CalTech. Five interviews. No offers.

      He works the floor in a gardening department. $9.50 an hour.

    32. Re:This is Not a Layoff by cubicledrone · · Score: 1

      If they identify employees who are not pulling their weight

      Who somehow managed to get hired after three interviews. When they were hired, they were the greatest candidates available. Now suddenly they "aren't pulling their weight?" Hmm. Management incompetence? Of course not. It must be the employee.

      Quit complaining that these people owe you an ongoing free handout

      Now a job is a free handout. lol

      Maybe they shouldn't have overextended themselves

      Yeah, maybe they should have lived in a refrigerator box and walked to work indefinitely because they will never EVER be able to depend on their job to support a mortgage.

      living beyond their means an on eggshell-bed of credit that will inevitably collapse

      Let's see, the average price for a home around here is about $475K So, pay cash for the house? With what income? The one they can't keep for more than two months?

      You're supposed to be smarter than average, and should know better than to borrow so much money that missing a couple paychecks will send you into foreclosure.

      It's called a mortgage. About 60% of people have one.

      --
      Business isn't willing to pay for products, innovation and careers, so we get brands, mortgage commercials and layoffs.
    33. Re:This is Not a Layoff by cubicledrone · · Score: 1

      You should prolly be paying a bit more attention to your finances if you are having problems with getting your car reposessed and your house taken.

      Yes, I'm sure people who lost their jobs for no reason at all are ignoring their finances.

      --
      Business isn't willing to pay for products, innovation and careers, so we get brands, mortgage commercials and layoffs.
    34. Re:This is Not a Layoff by Anonymous Coward · · Score: 0

      Every few months, I get sick to death of the morons on slashdot. The really smart (and experienced) people who used to frequently post have gone, leaving beind the halfwits, and those smart people who occasionally post.

      These morons drive me nuts, and then I come across a gem like yours. Posts like yours make Slashdot worth reading. Keep on posting, dude.

    35. Re:This is Not a Layoff by Kombat · · Score: 1

      Who somehow managed to get hired after three interviews. When they were hired, they were the greatest candidates available. Now suddenly they "aren't pulling their weight?" Hmm.

      Yes, that's right. You apparently haven't noticed, but people change. That 22-year old hotshot who was enthusiastic and excited about working 10-hour days might now be 28 and married, expecting his first kid, with drastically different priorities than when he was hired. Maybe he's just "phoning it in" at work now, and doesn't really care about his job.

      Yeah, maybe they should have lived in a refrigerator box and walked to work indefinitely because they will never EVER be able to depend on their job to support a mortgage.

      *shrug* If I lost my job, we could still pay the mortgage for at least a year, using my savings. If we refinanced and extended the amortization, that could be turned into 3 years. And that's not even taking into account the fact that I'm married, and my wife works too. After that, if I still hadn't been able to find a job after 3 years, we'd sell the house. The equity we'd get from the sale would pay apartment rent for at least another 5 years at $1000/month. If after 8 years, I still hadn't found a job, then I'd be effectively back at $0, with no savings left. However, I would still have a line of credit, which would be good for another year and a half of apartment rent.

      Do you see what I'm getting at? That's about a decade of survival with no job, just by being smart about how we manage our money. Sure, we'd be draining our savings, but it's not "living in a refrigerator box," like you suggested.

      Let's see, the average price for a home around here is about $475K

      Then move. Don't want to? Of course you don't. But it's a choice. Stop constructing these strawman arguments about how impossible it is to exist without a job because you refuse to make compromises. You have options. You may not like them, but they're there. You're constructing a false dichotomy. "Buy a $475K house or live in a refrigerator box" is not a rational argument.

      It's called a mortgage. About 60% of people have one.

      Yup, I have one. And as I just showed, I could manage for several years before I'd have to sell, just by using my savings, refinancing to a longer amortization, and possibly moving to a smaller/cheaper house, perhaps in a cheaper area.

      This is the part where you say, "but if I move to ButtF**kNowhere, Iowa, where the land is cheap, there are no jobs." You don't have to move there. Move somewhere where high-tech is alive, but not absurd. Leave the Bay area. Try Raleigh, North Carolina. Or Dallas. Chicaco. Sure, those are expensive too, so you live outside the city, where the land is cheaper. A one-hour drive is too long, you say? Bullcrap. You'll only be driving into the city for interviews, so you can handle the travel time/gas once very couple of weeks until you land a job, then can afford to move into the city.

      Stop blaming others and realize that sometimes, you have to make tough choices and sacrifices.

      --
      Like woodworking? Build your own picture frames.
    36. Re:This is Not a Layoff by VendingMenace · · Score: 1

      as with almost every one of your replies on this thread you miss the point entirely.

      I am not saying that it does not suck that the people were fired. All i am saying is that it is a part of life. SO deal with it.

      If you get fired you NEED to pay close attention to your finances. You NEED to understand when you can no longer afford to make the payments on your house and you NEED to do something about that. It may include selling it. It sux, yes, but again, that is LIFE.

      Typically, people who have the bank forclose on their houses were not paying attention to what was going on. Or if they were they were to busy screaming about how unfair it is instead of acting mature and rational and doing something about it.

      I will clue you in. You (and most people walking the earth) are alive. As such, you will have to deal with life. That is the way it is. Sometimes bad things will happen. Learn to deal with them. The more you are able to identify problems that are occuring to you and take actions to handle them, the less it will seem like everyone is out to get you.

      Seriously, as i said before, it is mainly the need to grow up.

    37. Re:This is Not a Layoff by cubicledrone · · Score: 1

      That 22-year old hotshot who was enthusiastic and excited about working 10-hour days might now be 28 and married, expecting his first kid, with drastically different priorities than when he was hired.

      And therefore he is no longer qualified for his job, right? Is that even remotely ethical?

      The equity we'd get from the sale would pay apartment rent for at least another 5 years at $1000/month.

      The reason you have that luxury is because you apparently have a stable job. Other people would like to have that luxury too and have worked their asses off to get it, only to have it stolen because some management committee decided they weren't making enough profit.

      That's about a decade of survival with no job, just by being smart about how we manage our money.

      You have money because you have a job.

      Then move.

      I'm not buying a house. I can't afford a house. I can't qualify for a mortgage without a job, because the bank believes I can't make the payments.

      A one-hour drive is too long, you say?

      A one-hour drive? lol I drive an hour to the grocery store.

      Stop blaming others and realize that sometimes, you have to make tough choices and sacrifices.

      Would that middle management had to follow the same advice.

      --
      Business isn't willing to pay for products, innovation and careers, so we get brands, mortgage commercials and layoffs.
    38. Re:This is Not a Layoff by cubicledrone · · Score: 1

      I am not saying that it does not suck that the people were fired. All i am saying is that it is a part of life. SO deal with it.

      No. It's not a part of life. It's wrong. It's unfair. It's unethical.

      Businesses suck because management sucks. They haven't learned anything about leadership, even though they go out of their way to construct eloquent titles for themselves.

      The first thing a real manager learns about leadership is that you take care of your people. You don't abandon them in the name of avarice.

      But when things go wrong, like when profits drop 1%, its the employees who get fired, even though the managers probably fucked everything up. And no, they shouldn't be expected to just "deal with it" either, because it's wrong.

      --
      Business isn't willing to pay for products, innovation and careers, so we get brands, mortgage commercials and layoffs.
  6. Perhaps if they tried innovating by Anonymous Coward · · Score: 0


    "The teams affected worked on the poorly-recieved GoldenEye: Rogue Agent and the forthcoming Medal of Honor: Dogs of War FPS titles."

    what did they expect ? if they keep re-hashing the same old games instead of innovating then thats the obvious outcome, perhaps if they didnt take the public for idiots then things might be different

    i guess innovation is dead in the games industry as well as hollywood, oh well it was good while it lasted (at least it is for the CEO's who don't have to worry about retirement funds while sunning themselves on their sunseekers)

  7. What's With the Obsession Over EA???!! by Anonymous Coward · · Score: 1, Insightful
    Zonk and the other editors seemed to have embarked on a jihad against EA for some odd reason. Did you get turned down for a job there or something?

    I gotta say, this is definitely not front page news, and its certainly not stuff that matters to most people here. Please disengage this childish and silly crusade.

    1. Re:What's With the Obsession Over EA???!! by rahard · · Score: 1

      I second your opinion. It's not "stuff that matters."

    2. Re:What's With the Obsession Over EA???!! by Blutarsky · · Score: 1

      Matters to me, sure as hell won't be buying anything from EA anymore.

    3. Re:What's With the Obsession Over EA???!! by nuclear305 · · Score: 1

      Agreed.

      I don't really care to know that EA made a profit! Oh noes, a game company made a profit! Layoffs? That's a part of life...and no offense to those 60 or so people but this is hardly news.

      Frankly, I don't even see anything newsworthy in the whole summary...but apparently that's just my opinion and one not shared with at least one person.

    4. Re:What's With the Obsession Over EA???!! by SharpFang · · Score: 1

      I'm not going top buy any EA game from now either.

      (doesn't mean I'm not going to play them though. Long live warez sites :)

      --
      45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
    5. Re:What's With the Obsession Over EA???!! by Anonymous Coward · · Score: 0

      Sincerely,

      Yves Guillemot.

      P.S. - Back to work, you lazy posters, or you're next!

    6. Re:What's With the Obsession Over EA???!! by gmajor · · Score: 1

      Exactly my sentiments.

    7. Re:What's With the Obsession Over EA???!! by JonLatane · · Score: 5, Insightful
      The reason that everyone is opposing EA lately is because of the slave-like conditions that their employees are forced to work under. That, and their ridiculously unfair business practices with the NFL, forcing Sega (which, in my honest opinion, has much better sports games and has been the only company to take a multiplatform stance) to shut down their sports division.

      As far as your comment that this is "certainly not stuff that matters to most people here," this is, in fact, important to a lot of people here. This is news that actually affects people. It's certainly much more significant than "Oregon's Governor Backs Open Source Development" or "Running Windows Viruses Under Linux" as I'm sure the number of people who live in Oregon or the number of people who want to run Windows viruses under Linux is much lower than the number of gamers in the world.

      It was all I could manage not to mod you down, as I seriously don't think something so uninformed should be modded +5. However, I really don't like to mod people down, so I'm saving my points to mod up more worthwhile comments.

    8. Re:What's With the Obsession Over EA???!! by GoofyBoy · · Score: 2, Insightful

      You are not going to buy from a company because they laid off 60 people?

      So exactly what company in America do you buy from that has never laid off people?

      --
      The surprise isn't how often we make bad choices; the surprise is how seldom they defeat us.
    9. Re:What's With the Obsession Over EA???!! by Anonymous Coward · · Score: 0

      So you're just a fucking Dreamcast/Xbox fanboy?

      Just say that and save everyone the trouble of bothering to read your infantile rant.

    10. Re:What's With the Obsession Over EA???!! by Anonymous Coward · · Score: 0

      "slave-like conditions"

      I find it amusing that everyone assumes that, based on a couple weblogs, every engineer at EA is worked 80 hours a week all year long. I work for EA, and I sure don't see it - hell, if they tried to do that to most of us, we'd leave. And before you start saying 'well they'd just hire more willing slaves!', stop and think about the amount of time it takes to train someone new. SEs aren't plug and play - experience counts for a hell of a lot.

    11. Re:What's With the Obsession Over EA???!! by SunFan · · Score: 1


      He obviously lives in a fallen-wood-built hut in the woods and lives off of foraging for berries. Occasionally, he'll strike it rich and find a squirrel that died of natural causes. But he has to eat it raw, because a fire pollutes the atmosphere. I'd tell him that breathing pollutes, too, but that would just be too mean. Watching him scurry around the woods is kinda fun, anyway (yeah, look up in the big maple tree...see the camera...hello, there...ha ha).

      --
      -- Microsoft is the most expensive commodity operating system and office suite vendor in the marketplace.
    12. Re:What's With the Obsession Over EA???!! by Anonymous Coward · · Score: 0
      The reason that everyone is opposing EA lately is because of the slave-like conditions that their employees are forced to work under.

      Hello, McFly???? These people can always hand in their resignation! If these people are worth their salt, then they should be able to get a job elsewhere.

      I was recruited by EA about a year ago. I turned them down immediately because I've heard how crappy the large game publishers are, long before /. got their vendetta against EA.

    13. Re:What's With the Obsession Over EA???!! by NanoGator · · Score: 1

      "Zonk and the other editors seemed to have embarked on a jihad against EA for some odd reason. Did you get turned down for a job there or something?"

      Didja stop and think to ask why EA's such a big deal before being so critical about Slashdot's feelings towards EA?

      I suggest you have a peek at this article here. The basic gist of the story is that EA's been seriously overworking their employees. Since a lot of them are artists, tehy are exempt from getting overtime or any real compensation.

      Certainly not stuff that matters to most people here? Show of hands: Who all here either has a salaried position or is on their way to one? Not only do quite a few of us reading Slashdot find this sort of treatement disgusting, but it's also an awful thought that a lot of us could be treated bad if the idea catches on at other corps.

      You may not care. Fine. Ignore the stories. But there really is a reason people are passionate about them. Heck, Slashdot's not the only place I get to hear about it. A bunch of fellow artists over CGTalk are just as pissed and it's a hot topic over there, too.

      Slashdot's 'obsession' with it reflects the feelings of a significant portion of the population. (as opposed to the actions of a handful of people like you implied.) It may be childish or whatever, but it's not like somebody read their horoscope today and randomly determined they were going to attack EA.

      --
      "Derp de derp."
    14. Re:What's With the Obsession Over EA???!! by ChristianBaekkelund · · Score: 1

      Didja stop and think to ask why EA's such a big deal before being so critical about Slashdot's feelings towards EA?

      The problem, however, is that EA is just an easy target and a quick one to read off the top of a list. Many, if not most, other sizeable game developers have nearly identical practices, but you don't hear their names mentioned. It's easy to pick one target, and pound on it, but when the problem is systemic, the larger picture is entirely missed.

    15. Re:What's With the Obsession Over EA???!! by NanoGator · · Score: 1

      " Many, if not most, other sizeable game developers have nearly identical practices, but you don't hear their names mentioned. It's easy to pick one target, and pound on it, but when the problem is systemic, the larger picture is entirely missed."

      Eh this is partially true. Sometimes workers at game companies (and FX/3D art studios) work unpaid overtime. This is called crunch time. The reason why EA is on everybody's radar is because they require ridiculous work weeks all the time. They're the worst offender, at least as far as public awareness goes.

      As for the larger picture being entirely missed... come on.. this is Slashdot. Sensationalism is the game. Frankly, I sympathize with your view here. Though I'm one of the pitchfork shakers at EA, the same stupid thing happens with Microsoft here. Sometimes, it drives me nuts. I don't care much for Microsoft, but so much misinformation and sensationalism flies around that I get annoyed with just how petty and childish some people can be. But, with all this, all I can say is that everybody has their passions. It's easy to critcize, but we're all probably guilty of it. For example: Is it really doing all that much good for Slashdot to post stories hinting at Enterprise's demise? Yeesh, it's on UPN, like anybody who didn't want to see it couldn't avoid it.

      In short: I don't think the original post should have been modded up. The dude spouted off about it without understanding why people are anti-EA to begin with. I also feel that the anti-EA sentiment has special merit. (If the AC were aware of that, he wouldn't have posted.) What I agree with you on is that people could be more rational and Slashdot could be more responsible. On some topics, Slashdot is more of a tabloid than any form of journalistic resource. Slashdot's slogan should be "Opinions of Nerds, Ready Pitchforks."

      --
      "Derp de derp."
    16. Re:What's With the Obsession Over EA???!! by randallpowell · · Score: 1

      Same here. Except used. Fuck EA. Captialism is the best system but not all corporations use it properly. Hell, if these corporations were really captialist, why aren't prices changing to market changes rather than a set price like communists do?

    17. Re:What's With the Obsession Over EA???!! by randallpowell · · Score: 1
      stop and think about the amount of time it takes to train someone new

      Never stopped Dell. They train new people every month then lay off a bunch of temps once they hit the floor. If training is so expensive, why is Dell saving money doing that? Oh captialism.

    18. Re:What's With the Obsession Over EA???!! by ChristianBaekkelund · · Score: 1

      Well said. The problem really is the "public awareness" you pointed out.

    19. Re:What's With the Obsession Over EA???!! by Anonymous Coward · · Score: 0

      Yep it's called crunch time, but I've worked on a game that effectively had 2 years of crunch time. At the end of every month the threat was hung over us that if we didn't keep working then the game would be canned. (ok thats slightly overdramatic , but its pretty close to the truth). This wasn't EA, just a fairly typical small games company. This is a very common situation in the industry.

    20. Re:What's With the Obsession Over EA???!! by Anonymous Coward · · Score: 0

      has been the only company to take a multiplatform stance

      PS is a platform. PC is a platform. XBox is a platform. These might not be your platform, but EA does write games for at least these three, and probably more. That is, unless you discount XBox because it's a Microsoft product, and the PC because they don't have a minority-OS-of-the-day port available.

      Also, many companies have slave-like conditions. This is usually what happens when employees allow employers to ask them to work late on a consistent basis, to the point of making long hours regular. They encourage one type of action until it becomes the norm. For example, my boss complains if I work less than 10 hours each day. Things like this have gone on as long as people have been employed. It doesn't mean it's right, but it's what tends to happen.

      As for business practices, companies sign deals all the time. If UPS said they'd only transport EA products, it's their choice to only have that one customer. You wouldn't be upset with UPS for only carrying that one customer, would you? The NFL chose a similar scenario because they believe it was in their best interests. Now, like it or not, the NFL had the right to license the rights to use NFL trademarks. They exercised these righte quite legally.

      Let's try some more logical arguments next time, shall we?

    21. Re:What's With the Obsession Over EA???!! by hchaput · · Score: 1
      The reason that everyone is opposing EA lately is because of the slave-like conditions that their employees are forced to work under. That, and their ridiculously unfair business practices with the NFL, forcing Sega (which, in my honest opinion, has much better sports games and has been the only company to take a multiplatform stance) to shut down their sports division.
      The point of the parent was that EA is not behaving any different from other game companies. Take-Two just got a "ridiculously unfair" exclusive license with the MLB PA. And working conditions are bad throughout the gaming industry, and in other computer industries as well. You still haven't answered the question: What's with the obsession over EA?

      And I'd seriously like to know, because I work at EA, and I'm supposed to be working on MVP Baseball. (And, no, I don't work like a slave. I'm treated very well, and I'm really proud of the game we produced this year.)

    22. Re:What's With the Obsession Over EA???!! by Anonymous Coward · · Score: 0

      If it takes less than a month to train them, then your comparison is pretty weak.

    23. Re:What's With the Obsession Over EA???!! by Anonymous Coward · · Score: 0

      400 comments. 1 EA apologist. At least Windows topics have a FEW people who will back MS. You're not doing so hot.

  8. Goldeneye: Rogue Agent by KnowledgeFreak · · Score: 4, Insightful

    I didn't hear that Rogue Agent did badly. I bought the thing and loved it.. yeah, it had some aspects that were obviously a knock off of halo, but some of it was innovative for an FPS, and parts of it were a hell of a lot of fun.

    1. Re:Goldeneye: Rogue Agent by aixou · · Score: 1

      I can't stand what EA did with Goldeneye: Rogue Agent. They're whoring the name of a great game for no reason other than to make money.

      It's almost as bad as what happened with Napster (taking a famous name and rebranding it on something else for $$)

  9. the person who should be fired for goldeneye.. by glenkim · · Score: 5, Interesting
    I talked to a friend who was actually one of the game designers for the new Goldeneye game. When I found out he had worked on it, I told him that the game looked pretty crappy and he told me the reason. Apparently, the producer of the game wasn't happy with the initial draft of the game's script... so he went home and rewrote it. by himself.



    BOFHs writing games? Yeah right, I hope his ass was canned.

    1. Re:the person who should be fired for goldeneye.. by 0racle · · Score: 1

      Because if it was his fault he would have told you.

      --
      "I use a Mac because I'm just better than you are."
    2. Re:the person who should be fired for goldeneye.. by Anonymous Coward · · Score: 0

      He was probably promoted.

    3. Re:the person who should be fired for goldeneye.. by HisMother · · Score: 3, Informative

      "BOFHs?" Don't you mean "PHBs"? BOFH is "Bastard Operator From Hell". PHB is "Pointy Haired Boss".

      --
      Cantankerous old coot since 1957.
    4. Re:the person who should be fired for goldeneye.. by glenkim · · Score: 1

      You are right. I don't know how the acronym slipped past me.

    5. Re:the person who should be fired for goldeneye.. by glenkim · · Score: 1

      Obviously, if he didn't feel that it was the boss's fault for ruining the game, he would have been proud of it and disagreed with my assertion.

    6. Re:the person who should be fired for goldeneye.. by shawn(at)fsu · · Score: 1

      For whats it's worth tell your friend I liked it. I rented it when I went home to see my familly for thge holidays. Shooting people in the game was the only thing that kept me sane ;)

      --
      500 dollar reward for tip(s) leading to the arrest of the person(s) who stole my sig.
    7. Re:the person who should be fired for goldeneye.. by Tim+Browse · · Score: 1

      Er, the reviews I saw of GE: Rogue Agent didn't give it a hard time because the script was bad. It was usually because the game sucked.

  10. Worst companies to work for, Top 500 by halfelven · · Score: 1

    And the winner is... :-(

  11. I think we all know how they'll manage without em. by Dunarie · · Score: 1, Funny

    Guess this means everyone left is going to have to be pulling 100 hour work weeks!

  12. I'll say it right now by bonch · · Score: 5, Insightful

    EA is evil. EA represents the suit-and-tie, corporate-owned, mainstream conversion of the gaming industry. They represent cheesy CEOs coming over from other failed companies who are only getting into the game industry because they see massive annual revenues from this thing, not because they're into games. Merely ten years ago, we had a sort of Silver Age of gaming, from Doom to Descent to Command & Conquer to Myst to Simcity 2000 to...well, you were there. It all spanned multiple genres. Where is it now? The good games are far and few between. Now, it's the yearly update of the new Tony Hawk game, complete with skateboard fat clowns that spray graffiti, and the "underground racing" games where morons who think neon lights are a good investment tell each other how "sick" their "tricked out" cars are as obnoxious, over-compressed, repetitive rap music blasts while you race down wet, nighttime city streets. Because that's "underground!" Meanwhile, the PC industry purposely speeds itself up faster and faster to increase the yearly bullshit upgrade cycle. If you don't have a video card with two fans taking up two slots in your translucent, neon-lit PC case, your penis just isn't big enough to play the latest id Software game made up of approximately 90% pitch black darkness on-screen. Innovation? Fuck it, let's fuck up Deus Ex so we can get on the console in time while we destroy Fallout 3. After that, we'll suck the teat of the latest Microsoft DirectX release, focus-group tested with a new name ("DirectNext! Because it's the NEXT one!") guaranteed to generate 87% profit margins on new graphics card updates. And that blazing fast PC you custom-built last year? Fuck it, better ditch that because your goddamn RAM chips aren't operating at a fast enough speed to melt the paint off the wall and generate enough electromagnetic fields to shrivel the balls off your legs as you read the latest paid-for review in a dying game magazine.

    I'm bitter about today's PC gaming.

    1. Re:I'll say it right now by Capt'n+Hector · · Score: 4, Funny
      I'm bitter about today's PC gaming.

      Really? You sure do a nice job covering that up; It's hardly noticable.

      --
      Quid festinatio swallonis est aetherfuga inonusti?
      Africus aut Europaeus?
    2. Re:I'll say it right now by dakara · · Score: 1

      You know your biggest problem is you bottle everything up! Just let it out man, Just say it how it is.

    3. Re:I'll say it right now by Anonymous Coward · · Score: 0


      In the words of Hudson:

      "Fuckin' A!"

    4. Re:I'll say it right now by That's+Unpossible! · · Score: 1

      You sound like my parents complaining about "that damn rock music!"

      Why, in my day we had good video games, not like today's kids, what with their tricked out cars, etc.

      There are good games out there and bad games. If you like a game, play it. If you don't, don't play it, don't buy it, don't buy any more games from that company.

      --
      Ironically, the word ironically is often used incorrectly.
    5. Re:I'll say it right now by Anonymous Coward · · Score: 0
      Damn, dude, take a fucking chill pill. It's only a game.

      Wouldn't you perfer a nice game of chess?

    6. Re:I'll say it right now by CrackedButter · · Score: 2, Funny

      Er... ummm... so you still wanna come round mine and LAN right?

    7. Re:I'll say it right now by BarryNorton · · Score: 4, Insightful
      You sound like my parents complaining about "that damn rock music!"
      The analogy's not even fair - unless those Rock musicians you listened to brought out the same album year after year, just reworked enough that you needed a whole new stereo to play it on!

      I'm all in favour of a good rant now and then, and I think he did it well...

    8. Re:I'll say it right now by DavidD_CA · · Score: 1

      Tell us how you *really* feel.

      --
      -David
    9. Re:I'll say it right now by stephenisu · · Score: 1

      Bravo... BEST RANT EVAR!!

      my appologies for running out of mod points.

      --
      Sigs? We don't need no stinking sigs!
    10. Re:I'll say it right now by CrackedButter · · Score: 1

      NO! Thats the same old shit tired game as well. Damn game developers, how do they get away with this shit! I had hopes for the upcoming expansion set but all it offers is a B&W board with the same squares and the same 2 colours. It still comes in a big cardboard box for christs sake, everyone knows by now that DVD cases are better and they save shelf space!

    11. Re:I'll say it right now by Richard+Frost · · Score: 2, Funny

      Don't worry; Duke Nukem Forever will change all of that! Mostly because of the heat death of the universe, but, hey, you gotta take what you can get.

    12. Re:I'll say it right now by ripbruger · · Score: 1

      I totally agree with this guy. I'm not seeing lots of really innovative games and systems (the closest we've got so far is the DS, and I haven't seen too many innovations there either). I think we have to realize that gameplay does win over power in a system or console. Look at Katamari Damacy, that game was amazing, and it only came in at $30 (CDN). I know this is mainly to the PC side of things, but it's the same with the console market as well. The real question is now, how do you let people know that better gameplay breeds better games?

      --
      I can't spell ripburger
    13. Re:I'll say it right now by Anonymous Coward · · Score: 0

      Hey, sounds like AC/DC!

    14. Re:I'll say it right now by AceCaseOR · · Score: 1
      Translation... "Back in my day games weren't popular so studios didn't have to worry about making games that would sell to lots and lots of people, and games weren't cutting cutting edge."

      As one of my favorite radio show hosts would put it. Booooooooooooooooogus! Nowadays, Duke Nukem 3D, Quake 1 & 2, Doom (the original) aren't cutting edge. However, back then, guess what, they were! Sure you didn't need to keep upgrading your computer's graphics card, but that's because, generally, there wasn't one, at least not one you could upgrade.

      The times have changed now. You don't like that companies can make better graphics cards and gaming companies are taking advantage of the new technology? Tough.

      You don't like bad games, then read reviews. Ther are enough review sites out there that you should be able to get enough information to make a decision.

      Don't like how gaming's growing mainstream? Well, then grow up. It was going to happen anyway and all your whining won't change it. While I do deplore how monotonious the gaming industry is getting (how many Vietnam-based shooters did we have the last couple years again?), your whining makes you sound like some jaded rock band saying "All my favorite bands sell out" because one of his bands got radio play.

      --
      Zagreus sits inside your head, Zagreus lives among the dead, Zagreus sees you in your bed and eats you in your sleep.
    15. Re:I'll say it right now by AceCaseOR · · Score: 1

      Err, typo I missed. That should be "Jaded rock fan".

      --
      Zagreus sits inside your head, Zagreus lives among the dead, Zagreus sees you in your bed and eats you in your sleep.
    16. Re:I'll say it right now by Dasein · · Score: 2, Funny

      ...generate enough electromagnetic fields to shrivel the balls off your legs ...

      Um. If your balls are attached to your legs instead of your crotch, you need to see a doctor.

      --
      You are not a beautiful or unique snowflake -- but you could be if you got off your ass.
    17. Re:I'll say it right now by WhatAmIDoingHere · · Score: 4, Insightful

      Ever heard of a "Greatest Hits" album, a "Live Concert" album, the "Remastered" album, the "Double Live Reunion" album..

      --
      Not a Twitter sockpuppet... but I wish I was.
    18. Re:I'll say it right now by Anonymous Coward · · Score: 0
      Ever heard of a "Greatest Hits" album, a "Live Concert" album, the "Remastered" album, the "Double Live Reunion" album..

      None of your examples require new equipment. In addition, if you don't understand the appeal of the Live versions, you need to get out and socialize some more.
    19. Re:I'll say it right now by Anonymous Coward · · Score: 0


      I'm bitter about today's PC gaming.


      Don't just sit there, complaining about being canned from yet another software maker ... start your own gaming concern.

      Oh, its not that easy?

    20. Re:I'll say it right now by WhatAmIDoingHere · · Score: 1

      So the same songs you own on three CDs already but with people screaming over the tracks and lower quality sounding music? Sign me right the fuck up.

      --
      Not a Twitter sockpuppet... but I wish I was.
    21. Re:I'll say it right now by lew3004 · · Score: 1

      Now THAT was a nice rant. Thanks and don't let the others drag you down!

      --
      I still can't get the screen shots of Castle Wolfenstein for the Apple IIe out of my head.
    22. Re:I'll say it right now by ViperG · · Score: 1

      I agree nice rant. Ignore the negatives.

      --
      Black Sky
      2D Elite Inspired Game
    23. Re:I'll say it right now by LadyLucky · · Score: 1

      Dude, calm down. Do what the rest of us do.... Don't play them anymore. You'll find it much more relaxing that way.

      --
      dominionrd.blogspot.com - Restaurants on
    24. Re:I'll say it right now by AtariEric · · Score: 1

      ...Well, they were attached to his crotch, but now...

      --
      Don't trust any concentration of power.
    25. Re:I'll say it right now by randallpowell · · Score: 1
      I'm bitter about today's PC gaming

      No, relaly?

      I do agree that games are nothing but updates of the previous game. No true innovation. Mario was da pimp back in da day but he is old and tired now. GTA still innovates but for how long? KOTOR 2 was an upgrade to KOTOR 2 and even the story lines were similiar. Gaming companies lack balls and won't take risks with games anymore. I blame the consumer since they keep buying this stuff.

    26. Re:I'll say it right now by randallpowell · · Score: 1
      you sound like some jaded rock band saying "All my favorite bands sell out" because one of his bands got radio play

      I thought bands wanted radio play so they could sell CDs. Weird, I thought America was captialist and not a communist, baby-killing, immoral, sequal-buying, society with too many libertarians.

      Er...wait...

    27. Re:I'll say it right now by zouhairy · · Score: 1

      EA is not much evil than the majority of poeple, because the poeple that with that kind of companies are always ready to be at work more than with their families and if fired those who are'nt don't say a thing.

    28. Re:I'll say it right now by urbaer · · Score: 1

      The analogy's not even fair - unless those Rock musicians you listened to brought out the same album year after year, just reworked enough that you needed a whole new stereo to play it on!
      I don't know... seems to me that techno manages to rework the same music you had before and sell better than original (and hardcore) music.

      The do one better though, as they don't even have the upgrading platform excuse...

      Or I'm just getting old...

    29. Re:I'll say it right now by GregWebb · · Score: 1

      Depends on the band.

      If the band aren't that great (live) then yes, you'll have another version of the song you've already got but with more background noise and worse production.

      I've got Deep Purple's Made in Japan in the next room. The original versions of the songs are great, but live they're on another level - more punch, more impact, more dramatic playing. And last November I heard Placebo play Wembley Arena - again, performance that just went so far above the stuido ambience.

      I've got Depeche Mode's Songs Of Faith And Devotion, and the live version. Which gets listened to more? Live, because it's more energetic, has more presence and just generally sounds better.

      Cheap pop bands put together by Simon Cowell often sound rubbish live, and with good reason. Real bands who've built themselves up over time very often sound a lot better live.

      --

      Greg

      (Inside a nuclear plant)
      Aaaarrrggh! Run! The canary has mutated!

    30. Re:I'll say it right now by AceCaseOR · · Score: 1
      I typoed. Grandparent should read "jaded rock fan ".

      I accidentially hit the wrong button. But to answer your thought. Bands do want radio play. Their "Early Adopter" fans don't want them to get radio play, because that is one of the definations of "Selling Out."

      --
      Zagreus sits inside your head, Zagreus lives among the dead, Zagreus sees you in your bed and eats you in your sleep.
  13. Obviously by pHatidic · · Score: 1

    They don't call them the Evil Alliance for nothing.

  14. My company by HungWeiLo · · Score: 1

    Team size: ~100
    2004 profit (not revenue): $200m
    Hours worked per week: 60-70
    Bonus: $600 (in gift certificates, not cash)

    --
    There are a huge number of yeast infections in this county. Probably because we're downriver from the bread factory.
    1. Re:My company by Anonymous Coward · · Score: 0

      Wow, and what exactly do you get for working nearly two full-time jobs at this sweat^H^H^H^H^Hcompany? Your execs must be rolling around in dough with this earnings/employee ratio and you're getting ripped off, unless you all are making $1m each.

      Something tells me with $600 gift certificates, they're probably towards the company store, so y'all are getting royally screwed!

    2. Re:My company by Anonymous Coward · · Score: 0

      At least be glad you didn't get a pay cut.. this past year was the first year that (because of our screwed up bonus plan, which takes up a good 40% of our actual salary) I was given a paycut of about 20%, even though the company's bottom line increased by 40% over last year.. Because we didn't "grow" as fast as we did last year..

    3. Re:My company by Maul · · Score: 1

      Well, it can't be EA. Then he'd be working 120 hours a week.

      --

      "You spoony bard!" -Tellah

    4. Re:My company by northcat · · Score: 1

      Lately I've begun to see My-Job-Worse comments on slashdot where posters just make up bad stuff about their jobs to blend in with their peers. I saw a comment on how the posters company was even worse in abusing marketing buzzwords in response to a story about marketing jargon. The comment was promptly ripped off from a page on the GNAA website.

    5. Re:My company by The_Other_Kelly · · Score: 1

      So why not Anonymous post its name ???

      Like, they care if you exist or not ?

      So why not? (Anonymously).

      Stop doing them favours, any favours at all.

      --
      (R)ule in Hell or (S)erve in Heaven [R]?
    6. Re:My company by SenorChuck · · Score: 1

      When I read this, it just occurred to me exactly what type of people PHBs are. Well, aside from being PHBs. They're like the kids who buy performance computer parts, destroy them by not knowing how to install them properly, and send them back for exchange or refund. Think of yourself in this example as the performance parts. Your PHB overclocks the hell out of you until you die in a poof of smoke, and he incurs no penalty for doing so. In fact, he is often rewarded for bleeding so much life out of you.

      --
      A wise person makes his own decisions, a weak one obeys public opinion. -- Chinese proverb
  15. Sweatshop 2005 by j1bb3rj4bb3r · · Score: 5, Funny

    New from EA Games... Sweatshop 2005 where you start a 15 year career as a team manager putting out world class video games. You must keep your team happy-ish, while driving them to the brinks of insanity. New features include 'personal day approval' where you must decide whether letting your multimedia developer go to their mother's funeral is worth the slip in schedule. Transfer team members to other lower performing teams in order to maximize your cost/benefit ratio. Upgrade your staff with 'efficiency experts' for that extra paranoid boost of productivity. Move up the ranks of the corporate ladder while crushing those who stand in your way. Collect praise and bonuses for the slave labor of your subordinates.

    I'd play it.

    --
    *yawn*
    1. Re:Sweatshop 2005 by Anonymous Coward · · Score: 0

      I'd play it.

      I'd pirate it.

    2. Re:Sweatshop 2005 by Anonymous Coward · · Score: 0

      The sad thing is that actually sounds like it would be a fun game.

    3. Re:Sweatshop 2005 by CrackedButter · · Score: 1

      In could do this as an expansion pack for the SIMS, import your favourite families and watch how they react to all the cool features you just mentioned. But they are affected by the detrimental challenges at work for the slaves family. You could watch how the house and car get reposessed and see the wife slashing her wrists in a mountain of bills.

    4. Re:Sweatshop 2005 by QueenOfSwords · · Score: 1

      " In could do this as an expansion pack for the SIMS,"
      Appropriately enough....

      --
      -- INTX Grouch. http://www.midnightblue.net
    5. Re:Sweatshop 2005 by ViperG · · Score: 1

      Seriously, I predict a game like that will be in peoduction within a month of this post. Not from EA, but from an indie or someone else.

      --
      Black Sky
      2D Elite Inspired Game
    6. Re:Sweatshop 2005 by ChristianBaekkelund · · Score: 1

      Don't forget the clones:

      - [TakeTwo's] Grand Sweat Shop and SweatShop 2k6
      - [VU's] A Bard's SweatShop and Dark Age of Sweat Shops
      - [Nintendo's] Super Mario Sweat Shop and PokeSweatShop
      - [Konami's] Sweat Sweat Extreme
      - [Atari's] Unreal Sweat Shop
      - [UbiSoft's] Sweat Myst
      - [Sega's] Super Monkey Sweat

      and so on and son on.

      Point being, it's not a problem with a single company, it's a problem with an industry.

    7. Re:Sweatshop 2005 by randallpowell · · Score: 1

      It's called The Sims.

    8. Re:Sweatshop 2005 by Anonymous Coward · · Score: 0

      Actually, it's called Game Company Tycoon and it's coming soon to a store near you!

    9. Re:Sweatshop 2005 by Anonymous Coward · · Score: 0

      How about titles like:

      Martha Stewart's Inside Trader..
      George Bush's Middle East Crusade..

  16. Not a good sign. by sedition · · Score: 1

    You gotta worry about the quality of the game if they got laid off even before it was released... heh.

  17. You know by cubicledrone · · Score: 5, Insightful

    The cynical answer to this would be "no comment." So obvious is business' contempt for education and an honest day's work now that it becomes pointless to even discuss it.

    But each time anyone attempts to emphasize the fact that business has turned its back on just about everything except its quarterly earnings, we get "nobody owes you a living so get over it."

    The fact is, it is wrong to fire people like this. It is absolutely wrong. These companies are damaging, and in a lot of cases destroying the careers of people who work for a living. It isn't fair and it isn't right.

    EA has no problem investing millions and tens of millions to build colossal glittering corporate edifices where they can hold meetings about whom to fire this week. But on payday they claim costs are too high.

    W-4 employment is obsolete.

    --
    Business isn't willing to pay for products, innovation and careers, so we get brands, mortgage commercials and layoffs.
    1. Re:You know by nagora · · Score: 1, Insightful
      It isn't fair and it isn't right.

      No, but it is capitalism. The problem is that the people capitalism works for are the people that can afford to buy the laws that they want, which make sure that capitalism works for them and not ordinary people who can't afford to do the same thing because capitalism doesn't wrok for them, so they don't have the money blah blah blah.

      As you pointed out, anyone that complains gets the old mantra of "nobody owes you a living", which ignores the fact that that is exactly the principle that the people at the top of the pile work under: they think we all owe them a living. Look at Gates: literally born a millionaire, he spends his life telling elected governments what to do. Why? What do they owe him and his aristocratic friends? "Bugger all" is the truth, but tell that to Bill and he'd have a hissy fit and fill his nappy.

      I think we should take a leaf from the Israelis and just do random executions to keep the bastards in line.

      TWW

      --
      "Encyclopedia" is to "Wikipedia" what "Library" is to "Some people at a bus stop"
    2. Re:You know by Anonymous Coward · · Score: 0

      Please stop, sniff, you're breaking my liddle heart.

    3. Re:You know by davew2040 · · Score: 1

      It seems to be all the rage these days to reply with something like "I BET YOU'RE UNEMPLOYED RIGHT? IDIOT!!"

    4. Re:You know by Mof-Tan · · Score: 1

      Well, obviously they are damaging the careers and lifes of these developers. But they are also damaging themeselves.

      Screwing your workers for a quick buck will come back to bite you in the end.

      In the long run companies that take care of their workers - and don't do the hire-layoff-cycle several times per economic cycle - will outperform companies like EA that treat their employees like shit.

      Let's say you have company A, with employees that feel threatened and intimidated, and company B, where the emplyees feel empowered and trust the upper management. Where do you think the best games will be developed?

      I don't think it is a coincidence that great stuff is produced at id (by Carmack & pals) for instance.

      EA may be the big bully on the block which enables them to get the lucrative partnership contracts with movie production companies etc., but they are not invulnarable. The gaming industry is fiercely competitive and extremely dependent on the developer's skills. If they continue like this it is just a matter of a few quarters until their competitors start to kick their butts.

      --
      Die dulci fruere. Have a nice day.
    5. Re:You know by Kombat · · Score: 1

      But each time anyone attempts to emphasize the fact that business has turned its back on just about everything except its quarterly earnings,

      It's a business! WTF do you expect? A business exists for ONE PURPOSE: to make money for its shareholders. That's it, that's all. There are no altruistic subtexts or charitable agendas. They exist to make money. If you can help it make money, congratulations, welcome aboard. They'll give you all kinds of benefits and perks, as long as your net cost is less than your net benefit to the company (and thus, the shareholders). How the hell did you THINK it worked??? Why would/should it work any other way? This is capitalism! If you don't like it, there are plenty of other places you can go to that will guarantee you a lifetime of repetitive, unfulfilling, but secure low-paying work under a professedly-benevolent communist regime.

      If you stay here, you are welcome to start your own company. Perhaps you didn't get the memo, but the "American dream" is not a birthright to be given, but rather a reward to be taken. Go out, take some risks, put your back into it, and EARN IT.

      Damn whiney Gen-Y crybabies. Geez.

      --
      Like woodworking? Build your own picture frames.
    6. Re:You know by Anonymous Coward · · Score: 0

      You know how to fix it?

      Put your money where your mouth is and start your own organization that will uphold the agreement between employer and employee.

      To be honest, I was where you are only 5 months ago. I've been laid off by every company I've ever worked for and I'm very fucking tired of looking for work every 2 years or so.

      If I had not interviewed at the company I work for now, I was ready to strike out on my own and make a go of the free market without the burgeoning intellectual factories help.

      Perhaps it was a mistake to take yet another job, but I have to admit that starting a business is not a small task when done right.

      Ultimately, the only recourse I have against these organizations is to refuse them my services.

      Believe me, I'll never again work for a large publicly traded company. Its just not worth the damage to my self-esteem to see myself thrown away again by management who don't give a fuck how talented or untalented I am.

    7. Re:You know by LaCosaNostradamus · · Score: 1

      A business exists for ONE PURPOSE: to make money for its shareholders.

      Funny you would mention "one purpose" and then "shareholders" in the same sentence. Shares generally indicate a corporation, and a corporation indicates a corporate charter ... the terms of which the public very much has a say in. Granted, regulators, courts and the people in general don't reach out their hands nowadays and assert such authority, but that doesn't deny that the authority exists.

      The hell we are currently enjoying is an overdrive of profit motive. It is so strong that it obviously prompts people like you to spout falsehoods like the "one purpose" myth. But it's just an overdrive, and like all such things, a correction will eventually be applied after the crash. Once enough people are terribly abused by the corporations they failed to oversee, and failed to enforce some social responsibility upon, then said people will lurch into the direction of corporate restrictions.

      I'm perfectly accepting of the concept of corporate restrictions. After all, rights must be linked to responsibilities, and another word for "responsibility" is "restriction" (or "regulation"). We don't owe corporations a living, but they do have a right to work for one ... just as we do.

      --
      [You have a stable society when some nut guns down a schoolyard and the law doesn't change.]
    8. Re:You know by LaCosaNostradamus · · Score: 1

      nobody owes you a living so get over it

      After being assaulted by this knee-jerk Neo-Con response for many years, I hit upon the base assumptions of it. Those who use it assume that one is bringing no value to the equation of work. And that's as invalid an assumption as any.

      To properly respond to such an assault, I do dearly love to say: "I'm not owed a living, but I AM owed the opportunity to work for it." That usually shuts 'em up in hurry (I think that it's because my response runs on assumptions that use all the Neo-Con concepts and buzzwords: work, opportunity, enterprise, etc.).

      There's one thing that the Hypercapitalists can't wish away: In order to make profit on a business, you must pay people to run the business. You must pay for the electricity your business uses, the supplies it consumes, and so on. Business costs. You must spend money in order to make more. And once you hook the "don't owe you a living" twits on that barb, they are caught and can only twist in the wind. (Of course, they are free to repudiate the idea of paying vendors and employees for items and labor consumed, but that contrariness hasn't gained many converts ... yet.)

      --
      [You have a stable society when some nut guns down a schoolyard and the law doesn't change.]
  18. as the bumper sticker says... by Anonymous Coward · · Score: 0

    Working at EA sucks, then they lay you off.

  19. heh by Anonymous Coward · · Score: 0

    This VGCats comic from this monday seems to be particularly timely.

  20. Not the first company you can think of! by CrackedButter · · Score: 4, Funny


    Replying with Microsoft, gets me modded as Funny or Flamebait.
    Replying with SCO, gets me modded as either Troll or Insightful.
    Replying with IBM gets me modded as Overrated.
    So that leaves HP doesn't it? I can't keep up with who is our friend this week on slashdot.

    1. Re:Not the first company you can think of! by zoobaby · · Score: 1

      It's pretty obvious that EA is on the shit list this week.

    2. Re:Not the first company you can think of! by CrackedButter · · Score: 1

      Only if you want to be indoctrinated this week into thinking so. Honestly, I thought it was MS.

    3. Re:Not the first company you can think of! by Poseidon88 · · Score: 2

      We have always been at war with EA.

    4. Re:Not the first company you can think of! by rinkjustice · · Score: 1

      If you could somehow integrate a favorable remark regarding either Amiga, Firefox or Debian in this or any story, you'll have moderators doing your odd jobs.

      Add all three and you'll be on top of 10 Hot Comments with a bullet!

    5. Re:Not the first company you can think of! by Anonymous Coward · · Score: 0

      How many fingers am I holding up?

  21. Anyone else say "screw em"? by EZmagz · · Score: 4, Insightful
    Here's my take (given that I haven't RTFA, it ain't worth much)...to hell with EA. Seriously. I'm not a huge gamer or console freak, so I don't spend a lot of money on games. Maybe 2 or 3 a year max, so it's not like my money matters in that much in the grand scheme of things.

    That being said, after reading all of the crap that EA has been putting their employees through, I refuse to buy a game from them anymore. The last sports game I bought was Tiger Woods Golf 2004 for my PS2, and that WILL be the last game I'll buy from EA. Period. I refuse to give my money to a company that gets away with the slave labor antics and rediculous headcutting that EA has graced us with. While all those 100-hour-a-week programmers get sent to unemployment, EA's CEO still gets his 7-figure salary and a fat bonus. And YES, I realize that my Old Navy jeans are made in China and my polo shirt was made in some third-world country. Exploitation goes on worldwide, and I've come to terms with it. This is just one battle that I choose to let affect my purchasing decisions.

    So basically EA, fuck you. I'll take my $100 a year that I would have spent on your products and go to one of the two or three remaining competitors left in console gaming. Or maybe I'll go buy some basement-made games like Uplink instead. Or maybe I'll just say screw you all and go buy used NES games, which still entertain me way more than your 'Sports Title $YEAR' titles ever will. Either way EA, you can kiss my money goodbye.

    --

    "Hell hath no fury like a woman scorned for SEGA. ..."

    1. Re:Anyone else say "screw em"? by j1bb3rj4bb3r · · Score: 1

      But FIFA 2005 is sooooooo gooooooood.

      --
      *yawn*
    2. Re:Anyone else say "screw em"? by Anonymous Coward · · Score: 0
      So your answer to the fact that they laid people off is to not buy from them in hopes that they will shut down and everyone gets laid off?

      The part no one here mentions is this - we don't know the circumstances of why these people were laid off. The company upstairs from me is owned by AOL. They have like 15 people working for them. When that recent layoff hit they lost one guy. Guess who? The worthless piece of shit employee. This was someone who needed to be fired but - get this - AOL was nice enough to roll him into a mass layoff so he doesn't have to go to his next job and say he was fired. He even got like a month's severance.

      Ritual laid off a bunch of their Elite Force 2 developers after they finished the game. But the reason was simple - they didn't have any more money to pay them with. The advances had run out, they couldn't bank on having profits from the game (sad reality of the industry), and their game ideas had been shot down by Activision, so no revenue from advances on them either.

      We always see someone getting laid off as bad, and it is - but it's not neccessarily as inheriently evil as it's made out to be.

    3. Re:Anyone else say "screw em"? by Anonymous Coward · · Score: 0

      Good riddance. We don't want pricks for customers like you anyways.

      -EA

    4. Re:Anyone else say "screw em"? by the-build-chicken · · Score: 1

      I'm not a huge gamer or console freak, so I don't spend a lot of money on games.

      Dear EZmagz,

      Your threat to stop buying something from us that you currently don't buy at all provided us with a fantastic laugh at the friday afternoon executive meeting. Keep up the good work.

      Sincerely,

      EA Executive

      p.s. Thank you for not having the conviction to instruct your 401k/superannuation fund/whatever the equivalent is in your part of the world, to not invest your money in our company. Your $100 won't be missed, but your $30 000 may have.

    5. Re:Anyone else say "screw em"? by trawg · · Score: 2, Insightful
      I refuse to give my money to a company that gets away with the slave labor antics and rediculous headcutting that EA has graced us with.


      I'd rather see people stop buying EA PC games because frankly, the overall quality of them just sucks. It took Battlefield 1942 around a years worth of patches before it hit what I would have called "release quality". Battlefield Vietnam, built on basically the same engine, was released on an EARLIER VERSION of the engine, missing many of the key features that BF1942 had - and these didn't get added in until subsequent patches several months later.

      Medal of Honor: Pacific Assault was practically unplayable for many people online - I think this was fixed in a recent patch, but this game was dead online from day one and shows no signs of resurfacing - a shame as MOH:AA was quite popular online and still has a fairly avid following.
    6. Re:Anyone else say "screw em"? by Fulcrum+of+Evil · · Score: 1

      Your threat to stop buying something from us that you currently don't buy at all provided us with a fantastic laugh at the friday afternoon executive meeting.

      Dear EA Executive,

      We each spend well in excess of $400/yr on games, none of which will be going to you.

      Choke on a dick,

      25,000 guys just like EZmagz

      --
      "We returned the General to El Salvador, or maybe Guatemala, it's difficult to tell from 10,000 feet"
    7. Re:Anyone else say "screw em"? by ChristianBaekkelund · · Score: 1

      I refuse to give my money to a company that gets away with the slave labor antics and rediculous headcutting that EA has graced us with.

      1) What source do you have for those opinions? Give me 3 (I'll even throw you EA_spouse as a freebie, so just 2 more). I'm truly interested in where public perception comes from...

      2) And almost all the other game companies don't do the exact same slave labor antics and rediculous headcutting?

      So basically EA, fuck you. I'll take my $100 a year that I would have spent on your products and go to one of the two or three remaining competitors left in console gaming.

      Go to one of the two or three remaining competitors that are having the exact same problems that EA is?...

    8. Re:Anyone else say "screw em"? by Anonymous Coward · · Score: 0

      You should have read the other responses before posting.

    9. Re:Anyone else say "screw em"? by hyphz · · Score: 1

      > So basically EA, fuck you. I'll take my $100 a
      > year that I would have spent on your products
      > and go to one of the two or three remaining
      > competitors left in console gaming. Or maybe
      > I'll go buy some basement-made games like
      > Uplink instead.

      While you're still allowed to.

      With Xbox 2 claimed to replace PCs, TCPA, the ballooning console market and the rising cost of games-capable PCs, it won't be long before it's impossible for any small studio to compete.

      The cycle for new consoles is already around three years, which is too fast for many smaller firms to produce a game and have it available in time for the console to be current!

    10. Re:Anyone else say "screw em"? by Kombat · · Score: 1

      I refuse to give my money to a company that gets away with the slave labor antics

      Oh yeah? I bet you're wearing Nike shoes.

      --
      Like woodworking? Build your own picture frames.
  22. revolt against executives? by halfelven · · Score: 2, Insightful

    Well, long time ago, people felt threatened by machines that were replacing manual labor, so they simply smashed and broke the machines.
    They probably weren't right. But...

    But it seems to me that perhaps a random lynching or two of scrooge-ish CEOs by angry ex-employees might deliver a potent message to any prospective pursuants of this squeeze-then-kill strategy. You know, make them think twice or somesuch... ;-)

    1. Re:revolt against executives? by RealAlaskan · · Score: 2, Interesting
      But it seems to me that perhaps a random lynching or two of scrooge-ish CEOs by angry ex-employees might deliver a potent message ...

      I'm sure it would. Unfortunately, that message would almost surely be: ``Hire in India, so they can't reach you when you lay them off.''

      You think offshoring is popular _now_? Just wait.

    2. Re:revolt against executives? by Anonymous+Luddite · · Score: 1

      >> Well, long time ago, people felt threatened by machines that were replacing manual labor, so they simply smashed and broke the machines.

      I'd love to smash the machines, but then the company would quit paying me. I'll settle for doing a half-assed job of programming the machines.

    3. Re:revolt against executives? by Anonymous Coward · · Score: 0

      Finally, the true reason why all software sucks.

    4. Re:revolt against executives? by randallpowell · · Score: 1

      Maybe he works at Microsoft.

    5. Re:revolt against executives? by ErikZ · · Score: 1


      (blink)

      They probably weren't right? You're not sure?

      You should look into that issue, don't ya think?

      --
      Democrats or Republicans. They are both taking us to the same place and they are not afraid of us anymore.
  23. gaming market is $10 billion by peter303 · · Score: 1

    Hardware and software. More than feature movies.

    1. Re:gaming market is $10 billion by Kombat · · Score: 1

      Hardware and software. More than feature movies.

      This has already been debunked. You want to count everything to do with gaming ("Hardware and software," your own words") against a small slice of the movie industry ("feature movies"), in order to bolster a claim that gaming is bigger than movies. To be fair, if you are including hardware and software for gaming, then surely you should include DVD players, concessions sales, rentals, and merchandising in your "movie" number, in which case you see the reality that the gaming industry is still overwhelmingly dwarfed by the movie industry.

      What you're doing is like claiming that "hardware and sales" of gaming generates more revenue than tire sales, so gaming is bigger than the automotive industry. Good luck with that.

      --
      Like woodworking? Build your own picture frames.
  24. One can only take so many by Bender+Unit+22 · · Score: 1

    Medal of Honor, Call of Duty(activision) addons and expansions.
    Please DON'T make any more WW2 games until you got some truly new amazing technology to show. It has been done to death.
    If there only had been made one tenth of that in the Halflife universe, I'd be happy.
    Nothing wrong with making a game series, a interactive story, but I am sick and tired of WW2 weapons and storylines.

    Having all those expantions with little new gameplay does not help building a solid server base on the internet for multiplayer action.

    1. Re:One can only take so many by Anonymous Coward · · Score: 0

      Here's a hint:

      (You don't have to buy them!)

      Then they may try to find what you do want to buy.

      Anony mous

    2. Re:One can only take so many by Evil+Pete · · Score: 2, Interesting

      Exactly. BF42 ... a great game. But when I look on the shelves and see what to me look like just clones everywhere I think "why bother ... I've had that experience already". Not fair on the developers of those other games but its just human nature. It seems to me, from my limited view, that EA makes just variants of a small set of game types, yeah they're well made and all but if I'm going to plonk down hard plastic for a game I don't want something like I already have. Do I intend to buy more EA? Well maybe, but not likely.

      --
      Bitter and proud of it.
    3. Re:One can only take so many by BlainTheTrain · · Score: 1

      If you want a new type of game-play for WWII game, you should check out www.brothersinarmsgame.com - The game play allows for commanding of teams and attack strategies where you direct where/how your squad attacks. On the website is a cool intro movie to explain/demonstrate how you command your team as well perform single player operations. Overall, its not that much different than COD or MOH, but its cool enough of a change for me to promote this game on /.

  25. EA is the Microsoft of the gaming industry. by TheLittleJetson · · Score: 1

    Innovation is not dead, it's just not part of their business model. It's easier to let smaller studios do the innovation, and then either buy them out or pummel them into mediocrity with a ripoff competitor that they market strongly.

    To look at this and say innovation is dead within the industry is silly.

    1. Re:EA is the Microsoft of the gaming industry. by Antonymous+Flower · · Score: 1

      It's easier to let smaller studios do the innovation
      I'm not so sure this is accurate. The two biggest franchises around are Grand Theft Auto and The Sims. EA owns one, Take-Two (the newsworthy competitor to EA) owns the other. Had they come from smaller studios, there would be new competition. Think Id Software.

      EA has published some risky games. American McGee's Alice was almost entirely an 'out-there' concept. It is an artsy novelty game. The Sims was a new concept when it was released aswell. I wouldn't rule a corporation like EA as completely business-formula driven. Perhaps it is the developers who are lacking. I have given attention to some game developer conferences and they don't impress me(a gamer) much..

    2. Re:EA is the Microsoft of the gaming industry. by werelord · · Score: 3, Informative

      The two biggest franchises around are Grand Theft Auto and The Sims. EA owns one, Take-Two (the newsworthy competitor to EA) owns the other

      EA's The Sims is a Maxis creation. While EA did buy Maxis, The Sims was originally a Will Wright creation, and was not a "star product" like others were. GTA is a Rockstar game also; published by Take-Two (perhaps in the same position as Maxis and EA)..

      Don't confuse publisher with developer. While the publisher will often fund the developer's projects (and and own the IP), they are still the creations of the smaller developer.. rarely will you see a blockbuster be developed in-house by the publisher..

    3. Re:EA is the Microsoft of the gaming industry. by He+Who+Has+No+Name · · Score: 0

      werelord is correct--the game industry is similar to the printing industry. Authors (dev studios / production houses) create games; publishers (Microsoft, EA, Ubisoft, Infogrames) print games onto CD, provide funding, provide marketing, and handle distribution. EA is an anomoly in that they try to do both. They're a publisher that also has in-house development teams. Mebbe that's why they fuck up everything they do so bad and can't bring themselves to even TRY something new. Let's look at EA's 'hit' list and see which ones they actually made themselves... Sims: Will Wright's work. Maxis, not EA. Medal of Honor: 2015 and other studios. Not EA. Battlefield 1942: not sure of the developer, but I know for a fact it wasn't done by EA in-house. Now... the shit EA makes themselves... Goldeneye: Rogue Agent. Just put a bomb in the game's box and get it over with. EA NFL, Hockey, NBA, MLB games, FIFA Soccer... New year, same shit game James Bond: Nightfire. The ass that was pre-Rogue Agent. You just can't suck as bad as Rogue Agent did without some practice first.

    4. Re:EA is the Microsoft of the gaming industry. by ChristianBaekkelund · · Score: 1

      EA is comprised of many smaller studios. They are a publisher as well as a developer.

      For example, at one time they owned:
      - Bullfrog
      - Maxis
      - Westwood
      - Origin
      - Tiburon
      - etc. etc.

      So where does the innovation come from?

      Also, on a totally different tangent, out of curiousity, do you believe in capitalism?

    5. Re:EA is the Microsoft of the gaming industry. by ChristianBaekkelund · · Score: 1

      I have given attention to some game developer conferences and they don't impress me(a gamer) much.

      By definition, they are not designed to.

  26. I'm trying to resist by Xerp · · Score: 0
    ... I can't... hold... back....

    Something... making me... write... it....

    1.) Lay off top-notch staff
    2.) ???
    3.) Profit!!

    Gaaahhh... nooooooooo!

  27. Prices by Ra5pu7in · · Score: 4, Interesting

    future cost of next-gen games, which in his opinion will likely stay as high as $50 and could perhaps fetch more on retail shelves.

    I can already tell you that if every next-gen EA game comes out on the shelves at a $50+ price point, I'll simply turn to other games (or, more slyly, wait until the games appear used - in which case EA gets no profit out of the resale). They may hold certain niches, but they don't own the market ... no matter what they have convinced themselves of or how many developers they buy out.

    --
    I was taking one day at a time, but then several days got together and ambushed me. (from a Rhymes with Orange comic)
    1. Re:Prices by alphaseven · · Score: 3, Interesting
      Midway is experimenting with lower prices, they lowered the upcoming game NARC from $50 to $20 recently, they're predicting they'll make it up on volume. Lower prices doesn't mean less profit, the success of ESPN recently and Katamari Damacy may be evidence of this.

      I remember reading there was similar debate in the industry about DVD pricing, some studios (Disney? Fox?) thought DVDs should be cost far more than the current $20 because movies budgets were increasing. Instead the low price for DVDs turned out to be a real boon for the industry.

    2. Re:Prices by Anonymous Coward · · Score: 0

      Katamari sold because it rocked. It took something new and creative, and wasn't afraid to run with it. It was trippy enough to get good laughs while avoiding the path of pure surrealism that games like Rez got lost on.

      The $20 price point probably helped too, but everyone I've shown it too went out and bought it, and probably would have even if it wasn't $20.

    3. Re:Prices by Lumpy · · Score: 1

      or, more slyly, wait until the games appear used - in which case EA gets no profit out of the resale

      sorry, but that scene is getting bad. Used games are only 3-5 bucks cheaper than the new game? espically when they gave the guy turning in that new "blockbuster" game less than 1/3rd the retail price they paid.

      The use game market, espically the asshats at gamespot and EB is crammed with insane levels of greed.

      sorry, a used game disc without the case and visible scratches, even if it's 5 day old new release is not worth more than $9.00 jet these clowns are trying to get almost full retail out of it.

      The same crap is going on in used audio CD's.

      Paying $12.00 for a used audio CD is nuts, espically when the asshat running the store only gives you $2.00 for a perfect CD when you sell it to them.

      I buy my games when they hit the bargian bin. I'll pay up to $20.00 for a video game, not the insane prices they think they can get out of the new releases.

      and yes, I am waiting for doom3 to get down in price. Maybe by then most people can afford the video card it needs.

      --
      Do not look at laser with remaining good eye.
    4. Re:Prices by Anonymous Coward · · Score: 0

      That's good since NARC came from Midway about 10-15 years ago. I have a Gamecube CD with a ton of old Midway games I paid $20. NARC was fun in the arcade, but isnt that great on console..

    5. Re:Prices by tomhudson · · Score: 1

      So wait until it's discounted. This way, you save money twice - you don't have to pay the original release price for the game, and any hardware upgrade you might need is going to be cheaper as well.

  28. Yeah, right by Spy+der+Mann · · Score: 5, Informative

    Please disengage this childish and silly crusade.

    Hey, what's this? Anonymous Coward? Let's see who's hiding behind that mask!
    (removes mask from Anonymous Coward)
    *GASP* It's some guy hired by EA!
    "Yes, and if you hadn't unmasked me, i'd probably had been successful at shutting up those meddling kids!"

    Another case solved!

    1. Re:Yeah, right by Anonymous Coward · · Score: 0

      You're a fucking genius, Sherlock.

      As if EA really cares what some two-bit, third-rate website says about them.

    2. Re:Yeah, right by Anonymous Coward · · Score: 0

      Moderators, this is Funny, not informative. Information is something that isn't just made up off the top of your head.

  29. Share prices matter the most by Anonymous Coward · · Score: 0

    Profits dont matter as much to the investors in a company. What they care about is the increase of the stock price (in some cases dividends factored in of course).

    That's the standpoint you have to look at it from.

    No was for a company's stock price not going up even if their profits grow (cause sometimes the analysts only care about profit growth rate increasing) .. well that you can blame analysts, the economy, and/or the investing public.

  30. its very simple... by twoes00 · · Score: 1

    EA Sucks... They may have the most money, but the quality of games is terrible. The only good EA labels in my opinion are Maxis and Westwood, the rest just suck...

    1. Re:its very simple... by Crash24 · · Score: 1

      The only good EA labels in my opinion are Maxis and Westwood, the rest just suck.

      It's worse than that. Maxis is now little more then a Sims factory, and Westwood was liquidated for the Command & Conquer label. This "Generals" garbage isn't true C&C in my book.
  31. Hey we should thank EA for this one. by Spy+der+Mann · · Score: 2, Funny

    Let me rephrase TFA:

    "As a good-will gesture, EA has cooperated with our demands and released two groups of hostages, who obviously seemed overexhausted to deliver inferior products. The hostages are currently under rehabilitation (read as: Finding a better job). Due to the fact that this good-will gesture resulted in profits for the company, EA decided that it will release more groups of hostages in the course of the year. Maybe they're not so bad after all.

    And here's Mike with the weather."

  32. I live about a mile from the offices by gphinch · · Score: 3, Insightful

    Maybe they shouldn't have spent all their money on an all glass building 1/2 mile from the beach, compelete with full soccer field. Perks are nice, but nothing beats a reliable paycheck.

    --
    in bed.
    1. Re:I live about a mile from the offices by Anonymous Coward · · Score: 0

      Also, the building is in what use to be a nice marsh land, kinda like their building up north along the bay. I'm not a green freak, but it suprised me that a company as large as theirs would make such a non enviromentally aware move.

    2. Re:I live about a mile from the offices by Anonymous Coward · · Score: 0

      Not it isn't. There was no marsh where the EA LA build is located. There may have been marsh there long before EA moved there, however.

    3. Re:I live about a mile from the offices by Anonymous Coward · · Score: 0

      Hopefully it sinks into the marsh.

    4. Re:I live about a mile from the offices by He+Who+Has+No+Name · · Score: 0

      Knowing EA, they'll probably rebuild it after it sinks into the marsh 3 times, even when the 4 time, it sinks and catches fire. The fifth one, though, should be done just in time for them to throw somebody out the window.

    5. Re:I live about a mile from the offices by Anonymous Coward · · Score: 0

      Knowing the EA location, the building will be just fine for many decades and they will continue ship games that millions of consumers will buy and EA will continue to make tens to hundreds of millions of dollars from.

      Sorry, you lose.

    6. Re:I live about a mile from the offices by SenorChuck · · Score: 4, Insightful

      I'd like to make an addition to your statement.

      Nothing beats a reliable paycheck unless it's a reliable paycheck in a healthy work environment. A good boss is one that lets you get out after you've put in your honest day's work, and also treats you well. The overlords make all the difference.

      --
      A wise person makes his own decisions, a weak one obeys public opinion. -- Chinese proverb
    7. Re:I live about a mile from the offices by Idarubicin · · Score: 1
      Perks are nice, but nothing beats a reliable paycheck.

      Perhaps, but I bet the people who are left all have really big cubicles now.

      --
      ~Idarubicin
    8. Re:I live about a mile from the offices by Anonymous Coward · · Score: 0

      In all fairness,

      a) I dont' remember ANYONE going to the beach that's supposedly a half mile away. I didn't even know one was nearby. Besides, a beach on the bay? Blech. Pass.

      b) That building was paid for by selling a hunk of land next to the older EA buildings. EA apparently snapped up a good bit of the old Marine World land (much in the way Oracle did, I guess) and hung onto it for ten years, then sold it. The proceeds more than paid for that new building, is what the rumor was. And some new space was needed. We were running out of space in the other two buildings three years ago. For a while there we were two to a cubicle.

  33. Of course by fireman+sam · · Score: 2, Insightful

    You do not need to produce quality when you have created yourself a monopoly. The future for EA will be crappy sports titles for the small price of $99.99

    --
    it is only after a long journey that you know the strength of the horse.
    1. Re:Of course by Edgewize · · Score: 1, Troll

      Uninformed people piss me off to no end.

      EA did not solicit an exclusive contract!

      The NFL announced that it was going to SELL an exclusive contract, and only one company could win it. So of course EA had to bid, or they were sunk.

      Don't blame EA (whatever other evils they have performed) for the NFL's crap.

    2. Re:Of course by notque · · Score: 1

      EA did not solicit an exclusive contract!

      Unlike the rest of their licenses for sports, like Nascar?

      The NFL announced that it was going to SELL an exclusive contract, and only one company could win it. So of course EA had to bid, or they were sunk.

      If EA seriously doesn't want this to happen, they can easily sell rights to TakeTwo. There's nothing against that whatsoever.

      Don't blame EA (whatever other evils they have performed) for the NFL's crap.

      For both of their crap.

      --
      http://use.perl.org
    3. Re:Of course by Anonymous Coward · · Score: 0

      How is the parent a troll? I hope metamod comes up and bites someone on the ass.

  34. OT - sig (sort of...) by rbird76 · · Score: 1

    With those hours and bonuses, how do you manage to 1) stay awake to patrol your home and 2) keep yourself in shotgun shells?

    At that rate, unless you hire out, all the thieves have to do is wait until you pass out and then begin to pillage.

  35. Sorry - EA is a FANTASTIC place to work by Anonymous Coward · · Score: 1, Interesting

    If you are someone who actually makes games, ie. the engineers, EA is an absolutely fabulous place to work. Although there are many studios all over the place, working conditions are wonderful. You're not going to be working on anything ground braking most likely, but that is the tradeoff.

    However, if you are just another interchangeable cog, ie. artists and low to mid level producers, you will of course be worked to death and discarded when no longer needed. Shit like that happens when you have skills with very low marketplace value.

    1. Re:Sorry - EA is a FANTASTIC place to work by mad.frog · · Score: 1

      Get a clue. I was a lead engineer at EA, and it sucked. Worst job I ever had. I find it extraordinarily hard to believe that you could possibly have an engineering job there.

    2. Re:Sorry - EA is a FANTASTIC place to work by Anonymous Coward · · Score: 0

      Over a decade as a senior engineer at EA - enough stock options and bonuses to retire on now. A work environment that caters to my every need.

      Sorry, either you just suck or you work for some piddly satellite office for EA.

      If you are kickass, EA will take care of you like a prince...

    3. Re:Sorry - EA is a FANTASTIC place to work by Anonymous Coward · · Score: 0

      This comment was brought to you by a guy who's gonna get fired after his current project.

    4. Re:Sorry - EA is a FANTASTIC place to work by Frequanaut · · Score: 1

      Why do I think you actually work in HR?

    5. Re:Sorry - EA is a FANTASTIC place to work by Anonymous Coward · · Score: 0

      Amen to that... it's about time somebody who doesn't have a chip on their shoulder spoke out. None of my coworkers have any problems with working here...

    6. Re:Sorry - EA is a FANTASTIC place to work by Anonymous Coward · · Score: 0

      Why would I give a shit what you think.

    7. Re:Sorry - EA is a FANTASTIC place to work by mousse-man · · Score: 1

      Do they really have engineering over there or just copy-and-paste?

    8. Re:Sorry - EA is a FANTASTIC place to work by He+Who+Has+No+Name · · Score: 0

      "If you are someone who actually makes games, ie. the engineers"

      I'm glad to see you think so highly of your art team.

      Let's see you do the modeling, texturing, rigging, animation, backgrounds, design layout, storyboards, music, and sound for your next project.

      I'm sorry to burst your bubble, but the last big gamev that was made exclusively by programmers was probably Pac Man. At good art schools like the Art Institutes, Cogswell, VanArts, and Sahvanna College of Art and Design, there's a name for game art done by programmers and coding techs.

      It's "shit".

    9. Re:Sorry - EA is a FANTASTIC place to work by Anonymous Coward · · Score: 0

      Sorry clown, game art is cheap. There are thousands and thousands of art monkeys out there begging to slap together models for a couple hundred bucks to pay the rent.

      Artists are only slightly more valuable than producers...

    10. Re:Sorry - EA is a FANTASTIC place to work by Anonymous Coward · · Score: 0

      Senior engineer, so is that what lazy managers are calling themselves at EA?

      Pop quiz hot shot, explain complexity in regards to an algorithm.

    11. Re:Sorry - EA is a FANTASTIC place to work by Anonymous Coward · · Score: 0

      At EA, they call code monkey's engineers. Judging by this turds ego, he probably took computer engineering, and is now a manager.

      The means he knows shit all about computer science, shit all about *real* engineering disciplines, and probably weaseled his way up the corporate ladder by licking his bosses anuses clean.

    12. Re:Sorry - EA is a FANTASTIC place to work by Anonymous Coward · · Score: 0

      Cheap game art is cheap. Quality game art costs money. You can hire a shitty artist just like you can hire a shitty programmer, but that doesn't mean artists are worthless in general.
      Anyway EA treats artists and programmers both as expendable resources to be used and discarded. So your own employer refutes your argument.

    13. Re:Sorry - EA is a FANTASTIC place to work by Anonymous Coward · · Score: 0

      "Quality game art costs money"

      Bzzt!

      I can get a vast amount of production quality art for free depending on how ruthless I am feeling. There are so many desperate and 'quality' artists out there who are willing to do modeling or texture work or anything for free just to make a good impression on me with the hope that they will get a call for a real contract job. Of course you gotta toss them some pennies to give your conscience a bit of peace...

      An EA VP given the task of laying off a team consisting of ten engineers and ten artists, guess who gets the axe?

      Artists == commodity item.

    14. Re:Sorry - EA is a FANTASTIC place to work by randallpowell · · Score: 1

      You keep responding.

    15. Re:Sorry - EA is a FANTASTIC place to work by He+Who+Has+No+Name · · Score: 0

      "Quality game art costs money"

      Bzzt!

      Artists == commodity item.


      And this is why you make shit games.

      You obviously have no idea what actual quality game art is.

      This is why an 80 person team at Valve managed to jack up the bar with Half-Life 2, and you had to choke out the competition with a licensing deal because your football game sucked ass and looked like it.

      When the programmers are in charge, you get nifty Multi-Pipe Rendering with Multi-Pattern Anisotropic Filtering and Inverse Kinematics with Havok Physics, and Normal Mapping with Light Gathering and Diffusion or Bump and Specular Passes with PixelShader 3.0.

      And when they're done, the game might be a coding achievement, but it LOOKS LIKE SHIT and PLAYS LIKE SHIT. Think about how Doom3 would have looked if John "PC games are like porn flicks and don't need stories, we'll just add more shader passes" Carmack had been in charge of modeling and rigging the models, or animating them, or painting textures.

      All the coders care about are their fancy tech features and the newest, shiniest DirectX extension. THOSE DON'T MAKE GAMES. They might make engines, but only two people and a dev studio so far have gotten away with building just engines, and EA ain't John Carmack, Tim Sweeny, or Monolith.

      What you see ON THE SCREEN is what makes games. High quality models, skins, environment construction, and art design. Nobody except 3dMark-masturbating super tweakers or other code monkeys give a flying fuck if your engine can to more IK operations per second, or better node handling and occlusion, or deal with more characters or classes in the environment. They just care if it looks and plays good.

      So I challenge you again, Mr. Anonymous Coward, if you think artists are so fucking expendable, why don't YOU try to do all the modeling, rigging, animation, texturing, art design, backgrounds, GUI art, storyboards, script, box / manual art, concept art, soundscaping, and music once you're done building your latest OpenGL penis-compensator.

      Or do you want me to just wait until your ass gets canned in the next round of layoffs, and offer to put you on the waiting list for a support programming spot on my next project?

    16. Re:Sorry - EA is a FANTASTIC place to work by Anonymous Coward · · Score: 0

      So artists are interchangable cogs and engineers aren't?

    17. Re:Sorry - EA is a FANTASTIC place to work by Anonymous Coward · · Score: 0

      Yep.

      Replace all the artists on a game and you'll have a minor time blip while they learn the projects tools.

      Replace all the engineers and the project is dead.

    18. Re:Sorry - EA is a FANTASTIC place to work by Anonymous Coward · · Score: 0

      His boss has more than one anus? Damn.

    19. Re:Sorry - EA is a FANTASTIC place to work by the+grace+of+R'hllor · · Score: 1
      However, if you are just another interchangeable cog, ie. artists and low to mid level producers, you will of course be worked to death and discarded when no longer needed. Shit like that happens when you have skills with very low marketplace value.


      Now see, that is where EA sucks. Artists (including writers, concept artists, graphics artists) are what makes games great. Engineers build machines, where artists build worlds.<P>

      With EA mechanically producing game after game, one more ho-hum than the next, your statement makes a lot of sense.
    20. Re:Sorry - EA is a FANTASTIC place to work by mad.frog · · Score: 1

      Perhaps if you weren't Anonymous Coward I might take you seriously. As it is... foo.

      Yeah, I worked (past tense) for a "piddly satellite office" (EA Pacific, before they got absorbed into EA LA). I wonder: does "satellite" status imply that it's okay to screw the employees?

  36. Anti-EA Sentiment From Where? Xbox Dorks... by Anonymous Coward · · Score: 0

    Ever since EA put Microsoft in their place over their silly attempt to force xbox live on them the xbox fanboys have been 'decrying the evil EA' every chance they can. If there is anything an EA exec likes more than stock options it's putting an industry pretender in their place...

  37. Yes. And that's the point. by rbird76 · · Score: 2, Insightful

    The theory goes that when you do well, you get paid well because of it. At least, that's the theory, although it doesn't quite jive with the explanation I get for why CEOs make twenty times what I do and get raises whether or not the company does well.

    If companies have the rights of people, why shouldn't I expect them to behave as I am expected to? Perhaps that's the point - companies and their investors get the benefits of an entity with the rights of a person and which is exempt from the responsibilities that that person would have. You can't eat the seed corn and expect there to be a harvest next fall, but hey that corn tastes good, doesn't it?

    This sense of fairness is amplified by the nearness many people here might have towards the employees. The people getting fired could be them, after all - people who like their work but don't feel like getting squeezed when times are good and screwed when times are bad. And all along, those that made the good/bad decisions for which they paid walk away with their pockets full.

    This is just business as usual. I guess it's too much to hope for that the usual wouldn't suck so badly.

    1. Re:Yes. And that's the point. by mutterc · · Score: 1
      The real problem is that the economic system that forces corporations to behave this way will destroy society.

      Just apply "tragedy of the commons" and "prisoner's dilemma" to current corporate behavior. Since at least one company will squeeze out all social responsibility in the pursuit of ever-increasing profit growth rates, all must do so to remain competitive. The "commons" they are plundering consists of their customers and employees.

      This inexorably (as far as I can tell) leads to everyone's standard of living being Third World-level (if a community starts to demand higher wages, all of the jobs will leave for places with lower labor cost), and remaining so forever, except for people that started out wealthy enough to make a living by investing.

      Sure, the corporations are signing their own death warrants, as their profits won't be able to increase too much after the economy collapses. But even if they do see this coming, care (some execs have ethics, some don't, and those that don't wouldn't care if the economy collapses as long as they'll personally be OK), and believe it (many have drank the Republican Kool-Aid, and believe that the free market will magically prevent this catastrophe), the necessity of remaining competitive prevents them from doing anything about it.

  38. It's a video game company for christ's sake. by glrotate · · Score: 1, Insightful

    Get a grip already.

  39. ouch... by Moustache+N+Tits · · Score: 1

    I have to say it's quite enlightening to see how low people will stoop when it's their business on the line. Bring on The 80's Guy!

  40. If you're tired of these companies...... by Anonymous Coward · · Score: 0

    constantly "taking" money from others, then start your own own business. If you can't then stop your fucking whining on slashdot and work for someone. But if you're the type that can't run a business and you're layed off and can't find a job, well that's just natural selection at work and means you just need to be taken out of the gene pool.

  41. Tool of the media by siskbc · · Score: 3, Insightful
    That being said, after reading all of the crap that EA has been putting their employees through

    I don't want to have to defend EA here, but do we really know if they're worse than the rest of the industry? I'd never work for a company like that, but let's remember that this whole thing started from the blog of a wife of an EA programmer. Now we have slashdot posting everything they do. I'm not saying they *aren't* the antichrist, but let's actually consider first whether there's some manipulation or just plain shoddy reporting at fault too.

    --

    -Looking for a job as a materials chemist or multivariat

    1. Re:Tool of the media by ZorbaTHut · · Score: 1

      I've worked at precisely one game company so far. The hours were flexible, the co-workers were dedicated and brilliant, and I worked approximately 40 hours a week every week.

      I realize this isn't much of a sample. However, at least part of the industry is much better than EA.

      (I left to go back to college, btw, which turned out to be a mistake. Right now I'm working at Google, and soon I'll be working towards founding my own game studio.)

      --
      Breaking Into the Industry - A development log about starting a game studio.
    2. Re:Tool of the media by Anonymous Coward · · Score: 0

      I don't want to have to defend EA here, but do we really know if they're worse than the rest of the industry?

      Yes, they are. I used to work for EA, and I have since worked for many companies, both large and small. EA is run by a bunch of unethical bastards. Some of the things I've seen go on there, threats of being fired, no tact during layoffs, discrimation, managers firing employees so they can have a bigger bonus, sleep in their office, and chat with other managers in the break room while other employees are working 12-14 hour days, denial of bathroom breaks, the list goes on and on.

    3. Re:Tool of the media by Anonymous Coward · · Score: 0

      I worked for EA until August. You can find my name listed in the credits for Madden, NCAA Football, NASCAR, and Burnout 3. I've read the blogs, I've read the summaries of working conditions. They're just as true at EA Tiburon. It's not fluff.

      I have no idea whether other game companies are as bad, because I didn't work at other game companies. But the EA stories are true.

    4. Re:Tool of the media by Froggy · · Score: 1

      I don't want to have to defend EA here, but do we really know if they're worse than the rest of the industry? I'd never work for a company like that, but let's remember that this whole thing started from the blog of a wife of an EA programmer.

      My husband works for Atari (Melbourne House), and we have no complaints at all. Sure, he works long hours during crunch time, but crunch time isn't all that long and they let him leave early or take long lunches when there's not much doing to make up for it.

      --
      It is a woman's prerogative to change other people's minds.
    5. Re:Tool of the media by DeadScreenSky · · Score: 2

      I don't want to have to defend EA here, but do we really know if they're worse than the rest of the industry?

      Yes, they are.

      Sure, sometimes a small studio might fall into similar work habits and patterns, especially if they are spiraling into debt or massively behind schedule. But it's not some kind of mistake that EA is evil towards its lowly developers - it is completely intentional and institutionalized, and it is done on a truly massive scale that very few other companies could match. EA is hugely profitable, and they force this developmental death march not to make up for lost time (they apparently start it right when the game begins development!), but because they think it make's the games get done faster (it might, but the quality obviously suffers, and the developers suffer horribly for it). They don't pay that well either, so there isn't any reasonable monetary compensation for having your health destroyed.

      Evidence is all over the place. It wasn't just the wife's blog - there are a lot of people (many of them giving their actual names) corroborating that the information was correct.

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    6. Re:Tool of the media by Anonymous Coward · · Score: 0

      This story is everywhere. 150 layoffs is significant even if you think the sun shines out of EA's arse.

  42. monopoly? by Kanasta · · Score: 1

    don't you have a law preventing mergers that may reduce market competition? EA is getting WAY too big, and yet it's still eating up companies.

  43. Those aren't layoffs... by mek2600 · · Score: 1

    ... here at EA we call those "lunch breaks"

  44. Don't be silly by Anonymous Coward · · Score: 0

    Down load it off a torrent, nntp, or some other P2P tech.

    If you like it, then buy it afterwards.

    If its EA, fuck'em.

  45. EA hiring by BagMan2 · · Score: 2, Funny

    Nothing gets the slashdot geeks fired up quite as much as a good firing. I'll tell you a little secret -- most every large company does this. They hire people like crazy, then every couple years they fire all the ones that didn't work out as a group and call it a layoff.

    Doing it this way prevents all sorts of legal issues where people sue for getting fired without cause. If they are part of a group layoff, the company can simply call it scaling back the workforce and largely indemnify themselves.

    Most of those fired would likely have been fired months ago when it was determined that they were incompetent, but doing it that way is too messy. Having been through many of these 'cycles' at the company I work for, I always find it interesting that within one month of the firing, the company is once again hiring again, only those fired are inelligable for re-employment for a minimum of one-year (company policy -- sneaky sneaky).

    This whole thing is likely little more than a company getting rid of the bad apples without having to worry about the lawyers.

    1. Re:EA hiring by cubicledrone · · Score: 1

      I'll tell you a little secret -- most every large company does this.

      Yes. We know. We read the news.

      Most of those fired would likely have been fired months ago when it was determined that they were incompetent

      Isn't is amazing, truly spectacularly amazing that these exhaustively qualified people who had such sparkling resumes and fantastic employment histories only months ago when they were hired suddenly turn out to be incompetent around layoff time?

      Absolutely incredible.

      --
      Business isn't willing to pay for products, innovation and careers, so we get brands, mortgage commercials and layoffs.
    2. Re:EA hiring by BagMan2 · · Score: 2, Funny

      "Isn't is amazing, truly spectacularly amazing that these exhaustively qualified people who had such sparkling resumes and fantastic employment histories only months ago when they were hired suddenly turn out to be incompetent around layoff time?"

      Happens all the time. I've hired people who look great on paper, but then end up not working out for various reasons. Sometimes it's not competence per se, sometimes it's their work-habits, sometimes they are simply difficult for the other team members to work with.

      Whatever the reason, the company is perfectly within their rights to get rid of the person and try to find someone better. Often times employers hire more people than they need, then prune off the ones they like the least. Repeating this process over and over is an effective way for the company to raise the employee quality over time.

      Sometimes the layoff process is really what it is claimed to be, an arbitrary scaling back due to changing or unforseen business needs.

      I know people like to think they deserve to keep a job once they get it for however long they are meeting the job description, but thinking that way is best left to the communists.

    3. Re:EA hiring by Anonymous Coward · · Score: 0

      I've seen a lot of good people layed off in layoffs too. I agree the deadweight is usually first to go, but it's too much and too often for me to beleive that's the reason.

      Fundamentally corporations do not really want employees. They want a few executives who "are" the company, and then to rent work out who will make them money. In other words, to pay only for what they use. It's an ideal, and it removes any need for planning.

      I guess I understand the /. adversarial nature to corporations and I understand the mentality behind socialism. It takes more than money to make a success. Watching corporations treat labor like toilet tissue, especially intelligent labor that largely creates ideas for them, makes me a bit mad too.

      It's true that I have no god given right to a job, but neither do executives or investors have a god given right to make or even keep their money. We have a trade type of situation, us po'folk provide work, they provide money. Work together well, and we produce more money than we use. I personally am very much willing to help the company I work for make a profit, but not ever at my expense.

      So yeah, companies can be heavy handed and deprive people of jobs for any reason at all, that's the "free market". But historically when angry labor gets mad enough, they are known to deprive wealthy people of their money forcefully, and sometimes their lives too. Places like /., which 5 years ago was not nearly so angry, are where such hostile people meet and brood.

    4. Re:EA hiring by randallpowell · · Score: 1
      I know people like to think they deserve to keep a job once they get it for however long they are meeting the job description, but thinking that way is best left to the communists.

      Why doesn't that apply to CxOs? Oh yeah they want communism for themselves. Airlines went into bankrupcy and acked the Senate to pay their debt a couple times. If that isn't communism, I need to reread Marx' book. We get mad when CxOs want communism for themselves and feudalism for us.

  46. The Steps by halcyon1234 · · Score: 1

    Step 1: Have workers make lots of units Step 2: Sell lots of units Step 3: Fire workers so you don't have to spend the money you just made on their salaries Step 4: Profit Whaddya know? No missing step!

  47. Gabe and Tycho said it best... by rhennigan · · Score: 1

    http://penny-arcade.com/view.php3?date=2005-01-26& res=l

  48. Re:L-O-S-E-R by Anonymous Coward · · Score: 0

    I've got the big house. I've got the BMWs (note plural), I've got the swimming pool, the land, horses. The whole bit.

    Because I after my team breaks their backs, working 80 hours a week minimum on that software project for my company, I lay them off so I can afford the big house, the BMWs, the swimming pool, the land, the horses, etc.

    I can tell you'll never make it.

    Because I lay people like you off before they have the chance to be promoted.

  49. Nothing to see here, move along... by ppp · · Score: 1

    Gee, profits are up, they're going to lay off workers, and the games are going to get more expensive. Happy days all around!

    Seriously though, all of this downsizing is nice and dandy for short term profits, and high CEO salaries, but how are these companies going to function in the long term when there are no more consumers left to buy their wares?

  50. Reminds me... by isecore · · Score: 1

    ... of another similar thing.

    Ericsson (you know, the people who makes cell-phones and other related items, before they merged with Sony) a few years back was doing really badly and losing tons of money. So they fired a whole bunch of people (5000+ emplyees got the axe) and suspended any christmas perks for the employees because they were losing millions on a daily basis. No corporate christmas dinners, no corporate gifts.

    This of course didn't apply to the people in charge. They gave themselves a fat bonus for being so awesome! I guess some people are created more equal than others.

    --
    I enjoy large posteriors and I cannot prevaricate.
  51. Gee by OldManAndTheC++ · · Score: 1
    So we have:

    1. Company profits up

    2. Workers laid off

    3. Higher retail prices for consumers

    Yep, looks like a win-win-win!

    --
    Soylent Green is peoplicious!
  52. Thought experiment. by Duhavid · · Score: 2, Insightful

    You can have one of two companies:

    One has 100% "original and ongoing investors" and no workers.

    The other has 100% workers and no "original and ongoing investors".

    Which has a chance of succeeding?

    I ask this question to point out that the workers are very important to a company's operations. Moreso than the investors. ( note, investment is good, yada yada, etc, etc. but put it in perspective, workers *and* investors make the economy work ). EA also would not exist without it's workers.

    --
    emt 377 emt 4
    1. Re:Thought experiment. by ScentCone · · Score: 1

      workers are very important to a company's operations

      Well, sure. But most workers won't work for free, and most companies can't start up (operations or payroll) without investment.

      --
      Don't disappoint your bird dog. Go to the range.
    2. Re:Thought experiment. by Duhavid · · Score: 1

      *Well, sure. But most workers won't work for free, and most companies can't start up (operations or payroll) without investment.*

      The investors are not investing for free either. They own a portion of the company in return. With an expectation of dividends or the ability to sell the stock for a gain at some point.

      Also, most companies cant start up without workers, either.

      --
      emt 377 emt 4
    3. Re:Thought experiment. by randallpowell · · Score: 1

      Investors give a company money by buying parts of it so the company can make products which require workers. Without workers, nothing gets done. Without investors, no money to get things done. Both are needed. Dumping one for another is silly.

    4. Re:Thought experiment. by Khazunga · · Score: 1

      You'll have to ask yourself: Which is easier to find? Money or workforce? Given enough money, you're guaranteed to amass a workforce. The reverse isn't true. In fact, find yourself with 100% work force and no cash, and the 100% will reach 0 in a couple of days.

      --
      If at first you don't succeed, skydiving is not for you
    5. Re:Thought experiment. by Duhavid · · Score: 1


      The cash can ( and should ) work itself out in revenues. Investors ought not be your path to profit, I think.... :-) And I have seen employees taking voluntary pay breaks to help a company thru a bad spot ( with the expectation that they would be paid later ).

      I think you have a good point, the above withstanding, but does that make it OK to treat ( presumably ) loyal employees poorly? I personally dont think it should. I think it has become too easy for the management of a company to lay people off ( not regulatory, but in terms of how easily they can justify the action to themselves ).

      --
      emt 377 emt 4
    6. Re:Thought experiment. by Duhavid · · Score: 1

      *It also wouldn't survive without investors. *

      I believe I made that point.

      "workers *and* investors make the economy work ). EA also would not exist without it's workers".

      Note the "*and* investors" part?

      *I'm sorry to have to break this to your, but the Real World(TM) doesn't work in terms of 'us' and 'them'*

      Note the title. "Thought experiment". It was a semi-rhetorical way of pointing out that the workers in a company ( wouldnt it be great if the company were to lose the management/worker split ( us/them ) ) were important, and may well have deserved better than they got.

      --
      emt 377 emt 4
  53. EA = M$ of video game developers by MMaestro · · Score: 1
    This is serious stuff because its a serious company. When the largest company in a certain area starts laying people off despite higher profits for the quarter, you have to start questioning them.

    Either A) why didn't you fire them sooner if they're bad at their job(s)? (Most logical answer : Bad management, which means there needs to be shakedowns), B) why fire them when you can afford to keep them on payroll? (Most logical answer : They weren't satisfied by sales, corporate greed is at hand here) or C) why not just shuffle them around if they don't/didn't get along? (Most logical answer : It was a bad idea/design from the start and they needed a scapegoat(s).)

    Anyway you look at it, layoffs during a good quarter ALWAYS means something is wrong with the company. Its simple corporate business logic. If these layoffs occured during a BAD quarter, they could justify it with trying to save money or something, but a GOOD quarter? Uh uh.

    1. Re:EA = M$ of video game developers by Babbster · · Score: 1
      What you're saying just isn't true. It's not at all unreasonable for a good company (note that I'm not necessarily saying EA is a "good" company) to lay people off during a good quarter. For example, let's say that I hire people to produce game A I want to release next June. They then finish that game by next May and it's "gone gold" but I don't have any other games where the people who designed game A can be put to use. Why would I keep them on the payroll if I didn't have anyplace I wanted to put them? Hell, what if the people I'm letting go just weren't that good (someone can be competent but not up to my standards)? It's not like I have an obligation (barring contractual obligations) to keep employees on the payroll in perpetuity.

      In this particularly case with EA, combined with the reports of very harrowing work conditions (ridiculous amounts of forced overtime), the layoffs are probably a bad thing. By themselves, though, layoffs aren't unreasonable no matter what the recent profit results have been.

  54. Just think... by elmegil · · Score: 4, Funny

    if they laid off ALL their employees, their liabilities would be zero and their profits infinite!

    --
    7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    1. Re:Just think... by BagMan2 · · Score: 1

      Modded funny, but it makes a VERY good point. If firing people is the way to make money as so many posts here claim is the motivation, then why don't they just fire everybody and make a fortune?

      The truth is that to impress investors, companies need to expand and increase total revenue. Total revenue matters far more than profitability. If you can show 30% growth year over year, you will be very attractive to investors, even if you are only breaking even or even losing money.

      To this end, companies tend to hire people, start up additional products, do all sorts of things to expand. When they actually fire people, it's usually because they either absolutely have to, or they are just trimming the bad (less desirable) apples as I mentioned in another post.

    2. Re:Just think... by LaCosaNostradamus · · Score: 1

      Don't even joke about that. I knew a guy who worked for ConRail, and it was his oft-said half-joke that if the railroad's accountants weren't restrained, they'd fire everyone else just to show an enormous profit that quarter. Getting rid of productive assets just to show a transient profit is a mental virus that can infect anyone at any time. If we give in to it, we'll eventually see people selling their arms and legs, one by one, just to get some fat cash.

      --
      [You have a stable society when some nut guns down a schoolyard and the law doesn't change.]
  55. Wha?!? Neil Young is now in IT? by Anonymous Coward · · Score: 0

    When did he stop performing? Man, Cinnamon Girl is one of the best songs of all time! Damn you, computers, for snuffing the talent of one of rock's greatest artists!

  56. More unemployed programmers in LA... by Anonymous Coward · · Score: 0

    That's just GREAT - more unemployed programmers walking the streets of LA.... It's too bad that India don't open up and let us Yanks work over there.

  57. Re:L-O-S-E-R by Anonymous Coward · · Score: 0

    I own my own business. My income is rolling in while I'm out playing golf with your bosses during time you're in your office dreaming of that day you'll get to drive that BMW anywhere else but the 5:00 traffic jam on the way home from work.

  58. Somehow I feel happy for the EA employees. by Tobias.Davis · · Score: 1

    They finally get a vacation, and hopefully unemployment. Unemployment for 99hrs/week = Working 0 hrs/week and drawing 10x better salary. I'd be happy.

  59. The Big One by CastrTroy · · Score: 3, Funny

    Anybody who's seen Michael Moore's The Big One would know that this is the standard way that companies operate. Lay off everyone just when you're starting to go good. Sad to see a Canadian company doing it though.

    --

    Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    1. Re:The Big One by Anonymous Coward · · Score: 0

      Redwood City is not in Canada.

  60. balls shrivelling... by Anonymous Coward · · Score: 0

    Damn, it's the EMI from the RAM that's doing that? All this time I thought it was the Red Bull and Viagra. Whew!!!

  61. Not really by Anonymous Coward · · Score: 0

    Look at Starcraft, came out after warcraft II, but took the same specs Warcraft II required. Not all good games that were cutting edge reuired the latest and greatest gaming equipment.

    1. Re:Not really by ChristianBaekkelund · · Score: 1

      Was Starcraft the norm, or an exception?

  62. EA: Software Tycoon or Software Keeper? by evillamer · · Score: 1

    A mix between this two:
    Transport Tycoon
    Dungeon Keeper

    Features:
    - Secure your empire by taking over other smaller game developers
    - Secure gaming rights over major sporting events
    - Harvest massive amounts of stock market interest by generating hype over version 2 of your boughtover game
    - Hire armies of fresh 3D programmers and Graphics programmers from universities around the world
    - Start massive projects with humanely impossible deadlines
    - Torture your employees by making them work long hours without breaks to complete your projects.
    - Publish games before the holiday seasons to milk the most profits
    - Manage your economy by closing down studios and sacking employees once your project is complete
    - Destory all who oppose your empire!

    System Requirements:
    Lotsa of money
    Links with the media
    Alots of misguided geeks and nerds
    Ever-growing Computer Hardware industry

  63. Special Editions by Anonymous Coward · · Score: 0

    EA has commented that they are considering increases of prices, but I don't think the American consumer will buy it. What the consumer WILL buy, however, is special edition games that give a small advantage.

    Perhaps they will allow you to play on exclusive servers online, or they will include manuals and maps that should have been included in the 'standard' edition. They'll also probably only release games on DVD if you're willing to pay an extra $20 for them (for the computer), and people will pay, because they don't want to mess around with installing 15 cd's. Once a game company is doing this, they should be able to increase the price of the normal edition, which will cause consumers to spend the extra $10 or whatever for the special edition, then raise the special edition price, then repeat.

  64. Typical by dr.banes · · Score: 2, Insightful

    Typical corporation shit..Profits are up by huge percentages but "hey lets lay people off....". Its not the games as EA usually puts out shallow crap just the usual corporate greed.

  65. Sooo... by hyfe · · Score: 1
    What's up with all the bitterness about how companies which exists to earn money earn money? EA makes games that sell, on low cost (low cost labour is available, aren't they morally obliged to their shareholders to use it?) and market them well. This is capitalism 101 right?

    Whenever sweatshopping/Nike/Asia comes up, there are millions of drones claiming its just capitalism and if they took the jobs, the workers clearly wanted them and are thus better off anyways. This doesn't apply when it's happening to you?

    --
    "" How about taking the safety labels off everything, and let the stupidity-problem solve itself? """
    1. Re:Sooo... by randallpowell · · Score: 1

      What's up with all the bitterness about how companies which exists to earn money earn money? Nothing. Making money is what a business does. EA makes games that sell True on low cost (low cost labour is available, aren't they morally obliged to their shareholders to use it?) Low cost labor may mean low quality or just cheap as in India. Shareholders like it but why should a corporation be anti-American and pro-terroist by undermining American economy? market them well Drones buy the new editions just for the year change This is capitalism 101 right? Yes but includes the cool, anti-American libertarian view of it as well.

    2. Re:Sooo... by Anonymous Coward · · Score: 0

      In this case it's not a commodity product being produced.

      Games(at retail at least) require hefty up-front investment. You can't bootstrap to success on credit cards anymore, unless you're in Eastern Europe or India.

      Guess who controls most of the investment money? Publishers like EA. So effectively they own the whole system and can strangle riskier, more ambitious ventures in favor of "smooth" profit.

      That's the problem here. People wouldn't get so worked up about t-shirts or semiconductors, because the product ends up being about the same.

    3. Re:Sooo... by hyfe · · Score: 1
      [...] a but why should a corporation be anti-American and pro-terroist by undermining American economy? [...]

      anti-American? Free trade? Free competition..those are good right? Isn't it the premise of capitalism, the end-all optimal society that you're pushing on everybody? Or is it only good when the WTO forces developing countries to privatize essential infrastructure as water and power? Or is it only good as long as it's American companies with cash to spare buying up foreign companies and funneling the profits from the back home?

      So the answer to; why a corporation should be anti-American and do what profits them most? Because it's what corporations are supposed to do! You created your society, now live in it!

      Pro-terrorist? Are you honestly implying that out-sourcing to india is pro-terrorist? Are you trolling? If not; Get a grip!

      [...]Yes but includes the cool, anti-American libertarian view of it as well.

      Failing to include protectionism to your own industry is hardly anti-American. Its the bloody premise of your whole ideology!

      --
      "" How about taking the safety labels off everything, and let the stupidity-problem solve itself? """
  66. This is Standard Operating EA Procedure by tyrione · · Score: 1

    Pay attention to the past 5 years.

    This company hires or through purchases works developers until they deliver on game code base first, then releases many and maintain those that can help other developers on other projects ramp up and cross develop.

    Such a strategy is what keeps them dominant in the broad gaming market.

    More developers should wake up take a cue from Id.

  67. Just coz the others are bad doesnt mean u can too by Benaiah · · Score: 1

    From what I hear most gaming companies are pricks. This is due to the large amount of grads available. Extremely high staff turnover of the entire industry. I say all game developers should band together on a hobby project and make the ultimate game and then divide the profits. Then when you have a 100+ team with $200M profits hey guess what? That 2Mil each. Wouldnt it be nice if the fuckers who were doing all the work got all the money. I hate project / Company managers. They all think the same way. "Hmmm we made $200 million of this game. Damn we are good. Every Senior executive gets a 2mil bonus. Hmmm we dont have enough projects to keep them working 70hr weeks. Fire enough people so every1 needs to work 70 hours. Thatll keep the efficiency up." I heard a good idea that was completely scoffed upon by corporate lobbies in australia. No company employee may be paid 20x more than the lowest paid employee or 10x more than the average wage. Whatever is higher. Doesnt that seem fair? Does a manager work harder than 20 staff? If they think so i would like to see them tell that to their faces. Fucking bullshit is all i can say. (Excuse my french)

  68. Re:Just coz the others are bad doesnt mean u can t by Anonymous Coward · · Score: 0
    Then when you have a 100+ team with $200M profits hey guess what? That 2Mil each.
    • How many companies have you run?
    • How much risk have you taken on?
    • Where did you get the 100 person figure?
    • The $200M profit figure?
    • If there's so much money, why aren't there more companies in the business, thus increasing wages?
  69. Re:Just coz the others are bad doesnt mean u can t by BagMan2 · · Score: 1

    It's supply and demand really. It's not that the guy making 10 times as much money works 10 times harder. It's that the guy has certain skills that the company thinks are vital. He is that highly paid because people with this particular skill are sufficiently rare.

    Now, you can certainly debate whether the person in question actually does have the skill, or whether that skill is really that valueable to the company, but you can't really argue the principle involved. Companies aren't in the business of paying more for something than they think they have to.

    Last I looked, Derek Jeter didn't have a 10 times better batting average than the typical MLB player...

  70. Back it up... by ChristianBaekkelund · · Score: 1

    EA is evil.

    It is? Why and how? I'd like to hear you back up your opinion...

    EA represents the suit-and-tie, corporate-owned, mainstream conversion of the gaming industry

    What gives you this impression? Where does this thinking come from? Personal working there? Visiting there?

    They represent cheesy CEOs coming over from other failed companies who are only getting into the game industry because they see massive annual revenues from this thing, not because they're into games

    Which CEOs exactly would that be? Here's the current list: http://www.info.ea.com/company/company_bios.php

    It all spanned multiple genres

    Huh?...all the games you mentioned basically "defined" genres, not "crossed" them.

    Because that's "underground!"

    Just because you don't like a certain type of games does not make them bad.

    And as for all the rest of your ranting, I personally somewhat agree, just not in the way you wrote it. However, now you are getting into the business plan of some hardware manufacturers in a paragraph you started off with "EA is evil". Leaped way off track...

  71. Become a consultant, for fuck's sake! by jlseagull · · Score: 2, Funny

    Stop whining if you lost your job. Become a damn consultant! I was making $4500 a month working at a fulltime job as a grad fresh out of college with an M.S. I got laid off with their entire R&D department. So instead of looking around for another corporate butt to kiss, "please massuh, give me a job...", I started my own consulting company at the age of 25.

    Six months later, I'm raking in $8100 a month and surprisingly no one questions my age. I have two patents in the works, and I'm on the verge of renting an office down the street so I can walk to work. I and only I am responsible for my own success or failure.

    Life rocks!

    --
    'Be always mindful, even when ditch-digging.' --D. T. Suzuki
    1. Re:Become a consultant, for fuck's sake! by Adam9 · · Score: 2, Funny

      Which toll-free number do I call to learn all of your powerful secrets for only $49.99? ;)

    2. Re:Become a consultant, for fuck's sake! by jlseagull · · Score: 1

      You'd never make it on your own anyway, sorry.

      Go back to your box in a building that looks like a box making products that come in boxes. Then get in your nondescript box of a car to go home to your box of a home near a whole bunch of other boxes just like yours. Then sit down in front of the computer box and realize how futile it is for you to make fun of someone who chooses to live outside the box. :)

      --
      'Be always mindful, even when ditch-digging.' --D. T. Suzuki
  72. labor by Anonymous Coward · · Score: 1, Insightful

    The US has totally forgotten about labor and companies are getting reputations at the speed of the Internet. EA is one such company and there are a lot of others. The software industry is UNIQUE in that it requires relatively few resources to create product for sale. As more and more skilled programmers turn away from the corporate blackhole to creating their own wares, companies like EA will die off. Labor is what makes companies solid and as long as folks clamor for these jobs the company will always be in charge. It's not easy doing it yourself but in no other industry is it more possible. Go solo.

  73. Seeing as how it's largely a scripted game.... by rsilvergun · · Score: 1

    changing the script on the programmers/designers would kinda fuck up all their plans. Did you stop to think that maybe the programers wrote the original script around what they where able to do given the time/money they had? Or the limitations of the engine? Maybe if things hadn't gotten shuffled aournd on them, they good have produced a much more solid game.

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
  74. Nothing New by Mr.Oreo · · Score: 1

    I find it funny how their Vancouver studio has hired 5 times as many people over the last 6 months as were fired from the LA studio, and there was no mention of it.

    Perhaps this is EA waking up? Rogue Agent was a very uninspired game, maybe they were cutting the genuine fat from that studio. I have no idea, but someone has to offer a different perspective on this issue. To be realistic, I very much doubt that the blame for Rogue Agents lukewarm success can be evenly distributed across 60 heads.

    I'm not supprised by this. This is a horrible day that will scar those 60 in LA for many months to come, possibly causing breakups, bankruptcy, and depression, but in the corporate world, it's Wednesday.

    --
    - Mr.Oreo
  75. Ironic by retro128 · · Score: 2, Informative

    I have in front of me the sleeve of Bill Budge's Pinball Construction Set, circa 1984. On the back is says the following:

    ABOUT OUR COMPANY: We're an association of electronic artists who share a common goal. We want to fulfill the potential of personal computing. That's a tall order. But with enough imagination and enthusiasm we thing there's a good chance for success. Our products, like this progra, are evidence of our intent. If you'd like to get involved, please write us at:

    Electronic Arts
    2755 Campus Drive
    San Mateo, CA 94403

    It sucks what happens when the f'ing suits take over. Oh how I long for the golden days...

    --
    -R
  76. Idiot. by Anonymous Coward · · Score: 0

    Have you paid attention at all? The layoff story? The working conditions? The using layoffs to temporarily increase profits so that the bigshots can make more money?

    Fuck you, and fuck your dead mother.

  77. Cry Havoc and Reset The Business Fundamentals! by vilms · · Score: 0

    That bit of lazy rooking has me in a pit of depression this morning. Thanks.

  78. 3...2...1... by RenHoek · · Score: 1

    And have EA blame the layoffs (despite of higher earnings) on piracy in 3..2..1...

  79. Best ... rant ... EVER! by mangu · · Score: 1

    Too bad people now will start making upgrades to this rant, instead on concentrating in creating new, original, even better, rants...

    1. Re:Best ... rant ... EVER! by Anonymous Coward · · Score: 0

      Will I need a $900 video card to participate?

  80. god bless self-denial by essreenim · · Score: 1
    Update to the layoff article: "The first step is to rebalance the team. This has required us to let go 60 people -- from many different teams. There is no focus on any one team or any one class of individuals. It's a studio-wide thing to reset the business fundamentals and get the studio to the next level."

    Talk about wiping your ass with silk toilet roll.

  81. Mod this fucker up! by readpunk · · Score: 1

    Sigh, one-step logic seems to prevail as usual on slashdot. If capitalism can create games, no other economic system can! Huzzah!

    --

    ./revolution
  82. What? by mwvdlee · · Score: 2, Insightful
    "The first step is to rebalance the team. This has required us to let go 60 people -- from many different teams. There is no focus on any one team or any one class of individuals. It's a studio-wide thing to reset the business fundamentals and get the studio to the next level."

    Rebalance the team, reset the business fundamentals, next level... what is this guy actually saying? This roughly translates to "firing 60 random scapegoats to safe managements' ass for leading the studio in the wrong direction".
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    1. Re:What? by Anonymous Coward · · Score: 0

      No moron.

      EA LA is a brand new studio. A lot of crap got hired along with the good in the initial buildup of the studio. That crap is now being disposed of.

  83. pure class warfare by SubtleNuance · · Score: 1

    You're completely missing the point, and probably have a really wrong-headed view of what makes an economy work, or at least what keeps people putting investment money into companies in the first place. EA wouldn't exist at all without its original and ongoing investors.

    Your completely missing the point, and probably have a really wrong-headed view of what makes a Community work, or at least what keeps people putting money into companies to exploit other's work in the first place. EA wouldnt exist at all without capital-owners able to construct an economic system where they reap rewards from other people's labour, and are permitted (encouraged) to destory other people's lives.

    Have you ever heard that workers create the wealth? We workers Capital-owners (the corporate bosses) cannot be permitted to *USE* our peers as simple tools. We must be given more respect, greater long-term concern.


    Re:Oh no! (Score:4, Insightful)
    by ScentCone (795499) on Wednesday January 26, @07:44PM (#11486983)
    What sickens me is that we live in a world with an economic system where the most logical thing to do when your profits are up is to fire workers.

    You're completely missing the point, and probably have a really wrong-headed view of what makes an economy work, or at least what keeps people putting investment money into companies in the first place. EA wouldn't exist at all without its original and ongoing investors.

    What you're not getting is that the only reason EA's profits grow is because they consistently (or often enough) make the hard descisions to drop (and add) people and resources wherever they think it will impact their bottom line in the right way. They're not right about every decision, but it's the overall approach that works. To assume a causal connection between their bump in profits (which shows up after months of activity and reporting thereon), and the more immediate tactical decision about their overhead and productivity in LA - that suggests a bit of myopia on your part about the scale of their operations, about business competition, about free markets in general, and about highly competitive frivalous industries (like video games) in particular.

    The system you decry is the very one that allows us to have an entire industry dedicated to entertaining geeky game players.

    Programmers would create games in different economic models. An economy which is ethically bound to support social welfare (like, say, Canada, France, Germany for instance).

    If it weren't for that system, those jobs never would have existed in the first place.

    Yes. And music wouldnt exist without the RIAA. Film without MPAA. Cheese wouldnt exist without Kraft. No author would find work or publish without HarperCollins.

    Not only do the capital owners have no real input in the final product. Their sole purpose is to scheme, fight and elbow other producers (in the ways that make them MORE MONEY, not make BETTER XZYWidgets).

    The goals of the Owner class is to make more money. The goals of the worker class is to make the products you covet, and thereby exchange their labour for money.

    -

    Now, in your mind your racing on about competition breeding innovation. How economies are only efficient with competition and "Freedom". Inspite of the USofAmerican economic dogma you (surely) hold so dear, 'make as much money as you can' goal counter productive.

    It builds instability. It creates consumerist behaviour. USofAmericans have been reduced to mindless consume/slave hydra.

    The Community you are creating is worthless. Not only is it devoid of spirtuality, emotion, ethics and social-welfare of any-kind; it is unsustainable. If the abject stupidity doesnt collapse in on itself in an orgy of greed then the physical bounds of the planet will show you that aquiring your Nth pair of RunningShoes is a worthless goal.

    You must reconsider that your alligience to Unf

  84. No, it's NOT capitalism by dpilot · · Score: 1

    It's oligarchy.

    If it were capitalism, the executives would be subject to the same market forces as the employees, and wouldn't be able to get away with abuses like this. The difference:
    When an executive screws up, they get forced out, but it's called something else, like "spending more time with the family" or "finding new challenges" and it's accompanied with a big bonus. Take a look at the guy from Fanny Mae, for instance. He got almost $1e7 in bonus, and a higher retirement pay than I get for working salary. And he left for screwing up.
    As a contrast, employees may be doing a perfectly fine job, and be declared "surplus," and have to scramble for a new job, because they don't get golden parachutes. I know some, and they were neither deadwood nor excess fat.

    --
    The living have better things to do than to continue hating the dead.
    1. Re:No, it's NOT capitalism by nagora · · Score: 1
      If it were capitalism, the executives would be subject to the same market forces as the employees, and wouldn't be able to get away with abuses like this.

      If the market cared. It doesn't, so they can get away with it. If people boycotted movies the MPAA would be brought to its knees, if people didn't buy CDs the RIAA might have to bring in a fair system of royalties and prices. If shareholders cared about the Fanny Mae example, the share price would collapse as investors sold their shares. But the market doesn't by and large care about these things.

      Capitalism is inherently unstable. It is based on the ability of greed to motivate. That greed is only answered by differential wealth (ie, being richer than your neighbour, not simply richer than you were yourself). Therefore all capitalist systems become a method of concentrating wealth into fewer and fewer hands. Coupled with this, the power of capital is the key to capitalism itself ("Money makes money"), so the concentration effect feeds back into itself: the rich are the very people that find it easier to become richer.

      All this works by removing money from the people at the bottom of the pile, which is what we see at EA. It is pure capitalism and there is nothing surprising about it; capitalism tends automatically towards slavery, at which point the absolute maximum wealth has been extracted from the bottom layer of society. That's one of the reasons we need the government to regulate markets and even the market needs it since the ultimate end point of one huge company that owns everything is not actually good for capitalism either as it becomes stagnant.

      TWW

      --
      "Encyclopedia" is to "Wikipedia" what "Library" is to "Some people at a bus stop"
    2. Re:No, it's NOT capitalism by dpilot · · Score: 1

      I guess I never have claimed to be a "pure capitalist." In fact, check my postings, and you'll see that I insist that the free market requires outside assistance in order to remain healthy.

      One of the things that kind of torques me is the, "Greed is good!" mentality that came to the fore in the 80's. While it's useless and stupid to deny greed, as the prime tenet of communism does, "From each according to his ability, to each according to his need," that's a far cry from declaring it to be good. IMHO, greed exists, can't be denied, and can motivate people, but it isn't good. In fact, it tends to motivate people to do bad things. But to deny greed is folly, so it's a good idea to figure out how to work with it, and keep it within sane limits. (unlike the current U.S.)

      --
      The living have better things to do than to continue hating the dead.
  85. Rogue Agent by rabbot · · Score: 1

    I do not feel bad at all for the guys that were involved in making Rogue Agent. That was one of the worst FPS's i've ever played. A complete insult to the original game.

  86. This story IS NOT about *games* by Anonymous Coward · · Score: 0

    This has nothing directly to do with any specific game, released or forthcoming; the best possible link to gaming that can be conjured is indirect. (And by that standard, almost any story on slashdot could be classified as having an indirect relation to gaming.)

    I find it offensive that this would be thrust into the "Games" section, completely slanted to generate outrage against EA, when there is quite obviously more than one side to the story here. This story is purely "Politics" - and not everyone shares the politics of Labor, guys. You tend to get much better discussions when the article and summary aren't slanted to produce a narrow-band response.

  87. Does this mean we don't get our bonus? by ziploclogic · · Score: 1

    A friend works in one of the California studios and makes, well - a lot more than I do. I find it interesting that whenever they get ahead of schedule or finish early, they get extra vacations or sabbaticals. It's not unusual for his to go on a company sponsored cruise or vacation 2 times a year and then get a paid 2 month sabbatical. I'm starting to think this is [actually] more about a bad game than corporate cutting the fat.

  88. No. by solomonrex · · Score: 1

    This is just silly. Everyone says that the EA employees shouldn't be 'worked to death' in their air conditioned, personalized, comfy cubicles, but everybody also b1tches when a game has an error in it, or is just the same thing year after year.

    There _may be_ some room for EA to relax and still cut prices, or take it easier on EA employees, but they're not in this game to lose. They just can't play like that. If they're doing something wrong, then make it illegal. But most of these guys get burned out and quit- which they're all free to do any time. And that's the way some industries are. It beats the hell out of farming- and the money's good, too.

    1. Re:No. by PeteABastard · · Score: 1

      Or maybe the managers and execs are just no good at their jobs, or just dont care. Most of the rest of the proffesional programming industry would see one death march as a mistake. A whole string of them is either bad management or a callous choice to treat the proggrammers as expendable.

      The rest of the industry until recently didnt have a ready supply of programmers to replace the burn outs. They developed ways to avoid exploiting their workers. Of course now that outsourcing to India is fashionable that may all change too.

  89. EA up, Big N down by NaCl · · Score: 1

    Meanwhile, Nintendo has reported a drop in profits and cut its full-year profit forecast. Nintendo's third-quarter profit plunged 43% to 21.31bn yen ($205m; £110m), against 37.43bn yen a year earlier.

    A strong yen and weak GameCube console sales prompted it to cut its full-year forecast by 20bn yen to 70bn yen.

    Competition is intense in the market for games software, with US companies Electronic Arts - the company behind The Sims, Take-Two Interactive Software and Activision - all vying for market share.

    Full article here

    --
    I shot the sheriff
  90. Poser by ziploclogic · · Score: 1

    A month ago you said, "I was punted from one job as a contractor after 3 months because the manufacturing moved to China. I was punted from another job after 6 months because the firmware and manufacturer moved to China and India. So I joined up with a small company as a consultant, and I'm working a job for both of my previous employers, making 1.5x what I was before!"

    </bullshit>

    Your situation get's better with every post. How can be down? See the above in context here:

    http://slashdot.org/comments.pl?sid=133066&cid=111 12006

    1. Re:Poser by jlseagull · · Score: 1

      A. I've incorporated since then.
      B. I'm on retainer as a 1099 to one company as myself.
      C. I'm on a larger project as my LLC.

      Think before you post, and realize that not everyone is as bitter as you. :p

      --
      'Be always mindful, even when ditch-digging.' --D. T. Suzuki
  91. EA Profits NOT UP by hchaput · · Score: 1
    EA profits are DOWN for the year-ago quarter. Yes the profits are up for Christmas, but they always are. That's not the measure of the success of sales. You don't compare Christmas sales to Labor Day sales. You compare Christmas sales to Christmas sales. EA profits are DOWN. EA stock did go up, but that's because they beat predicted earnings.

    More pathetic anti-EA propaganda.

  92. EA? meh. by obzidian · · Score: 1

    From what I've read about EA's slavedriver anti-employee work policies, this is likely a blessing in disguise. Hopefully the employees can find work elsewhere.

    --
    Our lives begin to end the day we become silent about things that matter. - Martin Luther King, Jr.
  93. When analysing Political and Economic systems, by itsNothing · · Score: 1

    metaphors are suspect.

    I could easily sling a hundred images that would support the parent's question (ever hear the parable of the Grasshopper and the Ant?)

    The devil is "in the details".