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Legend of Zelda Celebrates 20 Years

The Legend of Zelda is one of the most beloved gaming franchises Nintendo has created. It is also celebrating two decades of life this week. 1up has a great feature on the anniversary, exploring the different games in the series with a list of 'stuff to love'. From the article: "Twenty years ago this week -- February 21, 1986 -- thousands of Japanese gamers played The Legend of Zelda for the first time, and their perspective on gaming was forever changed. Here was a huge world, a massive quest, an open-ended odyssey that demanded exploration. When we Americans first placed that golden cartridge in our Nintendo Entertainment Systems a few months later, we learned what our friends overseas had already discovered: Zelda was addictive. It was adventurous. It was ambitious. It was amazing." Four Colour Rebellion also has commentary on this auspicious occasion, with a Happy Birthday look back and some fond remembrances.

213 comments

  1. Wow... by JoeLinux · · Score: 3, Interesting

    It seems like only yesterday I got my 8 bit nintendo. One of the friends of the family who worked at Circuit City said, "You should stick to Super Mario Brothers. Zelda is just TOO hard!"

    I was sooo intimidated when I opened that golden cartridge on my birthday.

    But, I beat it in under two weeks after school. Dumb blonde was lying...

    And thus began my addiction...

    *sniff* memories....

    1. Re:Wow... by wickedj · · Score: 1

      It was really Ganon in disguise...

    2. Re:Wow... by hotgigs · · Score: 2, Funny

      I got busted for trying to steal Legend of Zelda from a Target store when I was 13. Stupid me... my parents wouldn't buy it for me so I tried to get it free. Got busted and had to do a one day seminar thing for kids who screw up. I learned my lesson... but bought it later on... It is a classic.

      --
      I'm not clever enough for a sig...
    3. Re:Wow... by qray · · Score: 1

      To dumb blondes or Zelda?

  2. The Legend of Zelda was awesome ... by nbvb · · Score: 3, Insightful

    Wow, 20 years ago.

    Man, I feel old.

    This was one of my favorite games many years ago. Who am I kidding? It still is!

    What a BLAST it was. Always something new to find, explore, or otherwise.

    I bet I could still remember which trees to burn so I could buy cheap shields; and which ones took your money. :)

    Fun times; I guess I'm getting old. The new games just don't do it for me anymore. Too complicated.

    I still somewhat regularly plug in my Intellivision and NES, but that's about where I stop. The newer games are all show, no go. There's just no gameplay compared to, say, Astrosmash. Or Super Mario Bros (1, 2 or 3, take your pick!) Or for sports games, try Super Sprint. Or of course, Intellivision Baseball (one of the best games ever written, anywhere, by anyone -- except for that annoying get-the-run-in-before-the-third-out-and-it-still-c ounts bug. :)

    Good stuff; I think the gaming industry today should be locked in a room with these old games to remind them how to make the games FUN!

    1. Re:The Legend of Zelda was awesome ... by DerCed · · Score: 1, Informative

      I have not experienced those ancient times, but still I can't seem to understand the sentimentalism around those old games - although I have played Zelda on my Gameboy.

      But if you want to have that Arcade feeling back, just go to http://www.addictinggames.com/arcadegames.html for example and spent some hours playing :)

      There probably are like a ZILLION Astrosmash clones out there.. You could even program one with a decent game "click & develop" - enginge in 30min!

    2. Re:The Legend of Zelda was awesome ... by spectre_240sx · · Score: 1, Insightful

      Sentiment and nostalgia may play a part, but the big thing about those old games is that they were acutally fun, where the games on the market now are just about graphics.

    3. Re:The Legend of Zelda was awesome ... by Just+Some+Guy · · Score: 3, Interesting
      Good stuff; I think the gaming industry today should be locked in a room with these old games to remind them how to make the games FUN!

      They already did that at Nintendo. I don't think you can honestly say you've tried "Advance Wars: Dual Strike", "Wario Ware, Inc.: Mega Microgame$", "Animal Crossing: Wild World", or even "Nintendogs" and didn't think they were any fun.

      I had totally forgotten that I liked video games until I got a DS for my birthday. About the worst I can say about Nintendo lately is that they really like using colons in their game titles.

      --
      Dewey, what part of this looks like authorities should be involved?
    4. Re:The Legend of Zelda was awesome ... by Gulthek · · Score: 4, Insightful

      Now that's just silly. Are Kirby: Rainbow Run, or Advance Wars: Dual Strike or Trauma Center all about the graphics? How about lumines? How about geometry wars?

      I think your case is hardest to argue when I mention games like the excellent "Spider and Web" or "Photopia."

      Nostalgia is great, but there have always been crap games and good games. Then and now. But you have to admit that in general the ratio of crap to good was much higher in the 80s. Or did you enjoy "endings" that were one sentence long? Or playing Tiger Heli? Or Yo! Noid?

    5. Re:The Legend of Zelda was awesome ... by Transmogrify_UK · · Score: 1

      Games like Doom, Quake, Far Cry etc. etc. ARE fun though. Just, they're all graphically advanced (for their retrospective years) but despite that, the games are brilliant fun. There were some awful games in the 8 bit years and there are some shocking games now but to say games on the market now are about graphics isn't true and that's something people into their old retro games seem to keep repeating. Not true as far as I'm concerned.

    6. Re:The Legend of Zelda was awesome ... by aichpvee · · Score: 1
      About the worst I can say about Nintendo lately is that they really like using colons in their game titles.

      That's because you don't own a Gamecube.

      --
      The Farewell Tour II
    7. Re:The Legend of Zelda was awesome ... by KDR_11k · · Score: 2, Interesting

      It is mostly nostalgia. Most genres have evolved conventions that make the games a LOT more fun. Compare e.g. Metroid and Super Metroid. SM does things M could have done just as well (e.g. a map, restarting from savepoints instead of the begining of the level at 30 health, diagonal aiming, ducking, including the ability to hit zoomers without using the morph ball) but didn't and that's just one example. Not to mention that increased computing power means increased options for gameplay. Bullet hell shmups weren't possible on the old systems.

      Modern games don't let the player get stuck without killing him unless they are buggy. Modern games don't force you to start with Wily1/Sigma1 again no matter how far you got before you powered down. Modern games don't reuse rooms as much as Zelda 1 did (except maybe for Halo), they don't force you to start again from a far off place each time you die (Zelda 2 anyone?), they don't require the manual to explain every room you come across and what those pixels are supposed to be, they don't require you to find things that are never even alluded to, they rarely expect you to figure out a boss's pattern by trying and dying, they don't have enemies with collision boxes twice as large as their appearance that can kill you with a simple touch, they don't have enemies that are programmed to try and throw you into a pit with your damage recoil, they never expect you to play through the game twice in one sitting to see the ending (Ghosts and Goblins anyone?), etc, etc.

      Nostalgia is blinding. While some of those old titles hold up today, others are just a pain to play and serve as little more than a reminder how far we've come.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    8. Re:The Legend of Zelda was awesome ... by sydres · · Score: 1

      as far as it went the Legend of Zelda on the nes was aboout the pinacle of graphics in those days after all the nes graphics are what made it win out over the atari and company. but I do agree a good game needs good game play more than good graphics or at the least the need to compliment one another.

    9. Re:The Legend of Zelda was awesome ... by bombadillo · · Score: 2, Insightful

      Or did you enjoy "endings" that were one sentence long? Or playing Tiger Heli?

      TIger Heli was pretty good in the arcade. Never played the home version...

    10. Re:The Legend of Zelda was awesome ... by BTWR · · Score: 1
      ***About the worst I can say about Nintendo lately is that they really like using colons in their game titles.*** That's because you don't own a Gamecube.

      With the double exclamation points and all... :)

    11. Re:The Legend of Zelda was awesome ... by Keebler71 · · Score: 1

      Remember Utopia??? Sea Battle??? B-17 Bomber?

      --
      "It takes considerable knowledge just to realize the extent of your own ignorance." - Thomas Sowell
    12. Re:The Legend of Zelda was awesome ... by nbvb · · Score: 1

      Well of course!

      How about Triple Action? Or AD&D? Or Shark! Shark! Or even Bowling?

      I don't know what was in the water at Mattel, but those guys turned out some incredible games!

    13. Re:The Legend of Zelda was awesome ... by Keebler71 · · Score: 1

      Well..since you asked ... thanks for mentioning those titles.. . I had them (except for Shark!Shark!) I also really liked Sub Hunt and one I can't remember that was about defusing a bomb... think it was an intellivoice game though..

      --
      "It takes considerable knowledge just to realize the extent of your own ignorance." - Thomas Sowell
  3. In Soviet Russa.... by XMilkProject · · Score: 0, Offtopic

    Zelda plays You!

    --
    Big ones, small ones, some as big as yer 'ead!
    Give 'em a twist, a flick o' the wrist...
  4. Short list 'o memories by voice_of_all_reason · · Score: 3, Interesting

    -"Let's play money making game" engrish
    -Farming the graveyeard ghosts for money
    -Checking the white/master sword caves after every dungeon to see if I was "ready"
    -Dying like a million times to those fly-things in Death Mountain
    -Fucking red clouds...
    -GRUMBLE GRUMBLE
    -The "slash-the-old-man-and-dodge-his-fireball-defense- turrets" minigame
    -Being really confused by the dodongo/digdogger name switch in level 5

    1. Re:Short list 'o memories by Nimey · · Score: 3, Informative

      Red clouds? I can't remember what you're talking about.

      Don't forget how tough those Blue Darknuts were. It was a tossup whether a pack of those or of Blue Wizzrobes were nastier.

      I still have my gold cartridge and the battery works (!), but I've taken to emulation because even with a new cartridge connector I still have to fellate my NES carts.

      --
      Hail Eris, full of mischief...

      E pluribus sanguinem
    2. Re:Short list 'o memories by fossa · · Score: 1

      I've always been able to get games to work by using Game Genie (and not entering any codes). Much better than blowing on it. I've heard others say they can get games to work by inserting them just enough to fit and no further. But I no longer have an NES to try that. Viva NesterDC!

    3. Re:Short list 'o memories by voice_of_all_reason · · Score: 4, Informative

      The white/multicolored sparkly clouds were in 1st quest. They took your sword away for a few seconds. 2nd quest had red clouds (took your sword away permenantly) and blue clouds (which restored it). Problem one, some dungeons had only red clouds, a real pain in the ass :(

    4. Re:Short list 'o memories by Dorceon · · Score: 1

      The money making game engrish can't compare to the credits, where they miscredit Shigeru Miyamoto as S. Miyahon. I wonder if they fixed that in the version that came with the GameCube for a while.

      --
      What sound do people on rollercoasters make? Hint: it's not Xbox 360.
    5. Re:Short list 'o memories by Dr.+Sp0ng · · Score: 1

      Red clouds? I can't remember what you're talking about.

      I always called 'em bubbles, but I guess they were ghosts of some sort. Those things that buzzed around in dungeons that would make you unable to use your sword... you know what I'm talking about. In the second quest there were red ones which, instead of taking away your sword for a little while, took it away permanently until you could find a blue bubble/ghost/cloud/whatever to touch you and give it back. GOD were those aggravating.

    6. Re:Short list 'o memories by Dr.+Sp0ng · · Score: 1

      Being really confused by the dodongo/digdogger name switch in level 5

      Name switch? Dodongo was the triceratops-looking thing, Digdogger was the big floating eyeball that shrunk or split when you blew the whistle.

    7. Re:Short list 'o memories by voice_of_all_reason · · Score: 1

      The old man in level 5 told me "dodogdo dislikes music". So like a trusting little lamb, I left the dungeon and went all the way back to level 2 :(

    8. Re:Short list 'o memories by Dr.+Sp0ng · · Score: 1

      The old man in level 5 told me "dodogdo dislikes music". So like a trusting little lamb, I left the dungeon and went all the way back to level 2 :(

      Really? Haha, I never noticed that.

    9. Re:Short list 'o memories by ShadeEagle · · Score: 1

      Digdogger hates a certain kind of sound.

    10. Re:Short list 'o memories by netsavior · · Score: 1

      potion and a faery pool, either one could restore your sword... the blue cloud wasn't the only way =)

    11. Re:Short list 'o memories by Dimensio · · Score: 1

      Drinking the Water of Life would restore your sword-weilding ability even in the abscence of blue bubbles.

      Also, I don't recall any labrynth without any blue bubbles at all. Some of them had the blues appearing very, very rarely, but IIRC there were blues in all dungeons.

      I've had Zelda since just after they re-released the gold cart with the warning to hold "Reset" while turning the power off at the savegame screen (the second release, apparently, as my cousin's version did not have such a warning), but I only completed the second quest a few years ago.

    12. Re:Short list 'o memories by Rabbit+Red+Mage · · Score: 1

      According to (an online writeup of) the manual, they are technically called Bubbles.

    13. Re:Short list 'o memories by Anarke_Incarnate · · Score: 1

      Guess nobody realized they could use their bow for a while until they found a fairy (even the ones that were released) or used a potion. That restored the sword

    14. Re:Short list 'o memories by WolfZombie · · Score: 1

      Grrr... GRUMBLE GRUMBLE. It must have taken me two weeks to figure out what the heck to do there!

    15. Re:Short list 'o memories by Chris+Burke · · Score: 1

      Yeah, those were evil. I do think there were always blue clouds available, if hard to find and a pain to get to.

      One of my favorite memories: Figuring out the that the Magic Wand was equal to the White Sword except it could shoot no matter how much health you had, and that you shouldn't get the craptacular Magic Book that made the wand shoot fire like the Candle because the wand wouldn't shoot its beam while the fire was still burning.

      Magic Wand was great when you got nailed by the red clouds. I think there were several enemies (darknuts?) that were immune to the wand though.

      --

      The enemies of Democracy are
    16. Re:Short list 'o memories by Chris+Burke · · Score: 1

      Don't forget how tough those Blue Darknuts were. It was a tossup whether a pack of those or of Blue Wizzrobes were nastier.

      Which is why, just to maximize your pain, there were several rooms in the second quest's last dungeon that featured both. *shudder*

      --

      The enemies of Democracy are
    17. Re:Short list 'o memories by edwdig · · Score: 1

      The Magic Book was definitely useful. You could still shoot while the fire was burning, but I think you had to wait a little longer between shots. The fire was great in Level 9. It killed the catepillar enemies very quickly, and was also great in the rooms with lots of Like Likes (the shield eaters).

    18. Re:Short list 'o memories by Chris+Burke · · Score: 1

      Like Likes are definitely not in my list of fond memories!

      I remember only being able to stab with my wand while the fire was burning. Whether it was that or just a delay, I used the wand as a sword replacement so the book was out.

      --

      The enemies of Democracy are
    19. Re:Short list 'o memories by Anonymous Coward · · Score: 0

      Real Men (TM) play Zelda without using the sword at all.

    20. Re:Short list 'o memories by geminidomino · · Score: 1

      You're mixing two messages (or it may have been a glitch, but my original cart didn't have that problem)

      "Dodongo dislikes Smoke"

      "Digdogger hates a certain kind of sound"

      Although I misread it the same way and did the same thing. XD

    21. Re:Short list 'o memories by voice_of_all_reason · · Score: 1

      Probably, I also goofed on the thread about Wolf3d's aarfwolf code :)

      Still, it's fun rehashing all this stuff, since I'm not playing right now, anyway. Can't wait for Flash to advance enough to support full-size emulation images. My work bans teh .exes, so no playtime :(

    22. Re:Short list 'o memories by meringuoid · · Score: 1
      Checking the white/master sword caves after every dungeon to see if I was "ready"

      IIRC, you could get the White Sword once you had two Triforce pieces, and the Magical Sword once you had six.

      I always used to skip the sixth dungeon and go straight to the seventh, get the better sword and then do the sixth. Too many Like Likes in that bloody place.

      --
      Real Daleks don't climb stairs - they level the building.
    23. Re:Short list 'o memories by Webapprentice · · Score: 1

      As far as I remember, every dungeon that had red bubbles also had blue bubbles. However, the locations of blue and red bubbles are far apart in some dungeons. That does get annoying.

  5. Batteries... by mrkitty · · Score: 1

    I still have a copy of the original nintendo/zelda game but the damn battery died. Lucky for me gamecube had a zelda edition with zelda1 and zelda2 which I promptly bought. Best $100 spent in awhile. I could have opened up the game and mucked around with the battery, but I'm lazy.

    --
    Believe me, if I started murdering people, there would be none of you left.
    1. Re:Batteries... by JerLasVegas · · Score: 1

      Of course you are lazy, you are not supposed to sniff the battery acid from the cartridge, no wonder it's dead.

    2. Re:Batteries... by eneville · · Score: 1

      Just take it apart and clean/replace the battery contacts. Maybe you can do this in your lunch hour and people will think you're a tech.

  6. A better sentence in the story by MikeDawg · · Score: 0, Troll
    When we Americans first placed that golden cartridge in our Nintendo Entertainment Systems a few months later, we learned what our friends overseas had already discovered: Zelda was addictive.
    When we Americans first placed that golden cartridge in our Nintendo Entertainment Systems a few months later, we learned that our friends overseas now have to blow like maniacs into their cartridge in order for the game to play. Soon Americans realized that they too have to now blow into the game until they are winded in order to play this game.
    --

    YOU'RE WINNER !
    Another lame blog

    1. Re:A better sentence in the story by Anonymous Coward · · Score: 2, Informative

      Blowing into an NES cartridge doesn't help it to work. If anything, it makes it worse over time. The source of the problem is the design of the connector inside the NES. Japanese Famicom users didn't have the same problems.

    2. Re:A better sentence in the story by poot_rootbeer · · Score: 1, Informative

      we learned that our friends overseas now have to blow like maniacs into their cartridge in order for the game to play.

      Our friends overseas had top-loading Famicoms with card-edge connectors, which were not susceptible to the same cartridge problems as the front-loading ZIF-connector US version.

    3. Re:A better sentence in the story by xtracto · · Score: 1

      I remember a friend of mine had (do not ask me how) the japanese version (in Mexico). And it was very cool, we all wanted to go to his home to play it, although it was the same as the american. The interesting thing is that I believe he needed an adapter to play the games (or was it the other way around, did we need an adapter to play japanese games??)

      --
      Ubuntu is an African word meaning 'I can't configure Debian'
    4. Re:A better sentence in the story by kajikodomo · · Score: 1

      Actually, regardless of the fact that the top-loading Famicom had the card-edge connectors, the game was published on the Famicom Disk System, so there was no cartridge to blow on.

    5. Re:A better sentence in the story by Mercano · · Score: 2, Informative

      Both, really. The NES had an extra lockout chip that the Famicon didn't. It was designed to keep third party developers from publishing games with out going through Nintendo. The chip on the console had to handshake with a chip on the cartridge before it would run. The extra chip also ment that a NES cartdige has a few more pins. To play a Famicon cartrige in a NES, you had to use an adapter which had a lockout chip in them. In some of the very early NES games (I think Kung Fu had this), inside the grey NES cart was a famicom board with a adapter fed through an adaptor. To play an NES cartidge in a famicon, you'd still need an adaptor, but it was just convert connectors.

      --
      #include <signature.h>
    6. Re:A better sentence in the story by kilodelta · · Score: 1

      Unless of course you were a true geek and re-plated those card edge contacts with gold.

      Friend of mine could do it for $20 per cart. The deck cost $40 to re-gold but it was well worth it.

      I fondly recall my TRS-80 of old - the cable between the CPU and EI had those dull solder card edge connectors. A pink eraser usually solved any problems with that.

    7. Re:A better sentence in the story by poot_rootbeer · · Score: 2, Insightful

      The American NES also had extra pins on the cartridge connector to give the cart direct access to the expansion slot on the bottom of the console, which was never used for anything.

    8. Re:A better sentence in the story by SharpFang · · Score: 1

      Can you play (whistle) "The legend of Wind Fish" by blowing at the cartridge?

      --
      45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
    9. Re:A better sentence in the story by MBGMorden · · Score: 1

      Blowing might not have helped, but my trick (which I'm sure a lot of other people did) was to shove another cartridge in the deck over the one that was already inserted. This usually pressed the contacts tight enough that the game would pick up and work.

      The problems went completely away with SNES and N64 (guess it was the top-loading design), but man the NES was a headache to get working sometimes.

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
  7. Props. They haven't lost it, either. by ianscot · · Score: 3, Insightful
    My two twelve-year-olds are currently eagerly anticipating "Twilight Princess." They've had it on their lists at Amazon for months. They delay in its release gave the two of them fits.

    Maybe Windwaker wasn't to everyone's taste -- it was mine -- but Zelda has to be up there with the best of the best. What other series has lasted nearly as long, producing a mid-arc title (in Ocarina of Time) that's regarded as one of the best games of all time?

    Aside from the various EA sports titles, you don't have anything else with near as much longevity, and Madden and company partly just sell you updated rosters every year.

    --
    "Fundamentalism" isn't about divine morality. It's about human authority.
    1. Re:Props. They haven't lost it, either. by Anonymous Coward · · Score: 0
      The delay in its release gave the two of them fits

      They should consider themselves lucky that they are not:

      • 35 years old and still anxiously awaiting the new Zelda
      • Living in the UK where it isn't released until November 24th

      </sadbastard>

    2. Re:Props. They haven't lost it, either. by Nivoset · · Score: 1

      i liked windwaker.... except things like. the grapple animation, wich had to be played fully, every time. that got on my nerves allot.

      --
      Movies made by a crazy person

      http://www.youtube.com/marginalpro
    3. Re:Props. They haven't lost it, either. by Beetjebrak · · Score: 2, Interesting

      Try the Ultima series for longevity. That started somewhere around 1977 with Akkalabeth but the single player games ended with Ultima 9: Ascension in 1998 I believe it was. These games defined their genre and excelled in it for over two decades. You won't see much action though, and forget playing the first incarnations on any console. These are PC-type computer games (starting on Apple II, going to IBM PC and others along the way). I still have a 486 around here to play Ultima VII, the best of the series IMHO.

      --
      Learn from the mistakes of others. There isn't enough time to make them all yourself.
    4. Re:Props. They haven't lost it, either. by Relic+of+the+Future · · Score: 2, Insightful
      "you don't have anything else with near as much longevity,"

      ::cough::Metroid::cough

      --
      Those who fail to understand communication protocols, are doomed to repeat them over port 80.
    5. Re:Props. They haven't lost it, either. by MBGMorden · · Score: 1

      I too liked Windwaker, but it certainly wasn't because of the "new direction" they took. As a matter of fact, I hated the whole cell shaded style the whole time I played it. I like to think the game was just good in spite of that.

      Also, the "comical" parts in there just drug the amosphere down too much into the kiddie realm. The back story was really deep and interesting at it's core (which is what I loved), but they seemed to have small parts that would just make you wince.

      I'm really hoping that Twilight Princess maintains a more serious theme (not an "adult" them per se, but just leave out the over the top goofy stuff).

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
  8. You were supposed to call Nintendo when you won... by xxxJonBoyxxx · · Score: 2, Interesting

    I remember there was a Nintendo or Nintendo Power phone number you were supposed to call when you won if you were one of the first. (I wasn't, but I tried anyway.)

    I consoled myself by attacking the "second quest" anyway.

  9. Ahh by pHatidic · · Score: 2, Insightful

    Zelda was good, one of the best even. But it still doesn't hold a candle to NetHack.

    1. Re:Ahh by Overly+Critical+Guy · · Score: 1

      You've GOT to be kidding. I know it goes against the geek hivemind to say it, but Nethack sucks. I've never played a more boring game.

      --
      "Sufferin' succotash."
    2. Re:Ahh by Hoi+Polloi · · Score: 1

      I played Nethack on a laptop on a business flight once. A guy walked by, did a double take, and gave me a knowing smile. A fellow member of the nerd society!

      --
      It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
  10. My First Love: Legend of Zelda by Avacar · · Score: 2, Insightful

    I won't lie, I love the Legend of Zelda. With each new game that comes out, there always seems to be this 2-4 year waiting period, by the end of which I'm ready to explode with anticipation. Will the next game live up to expectations? Will I find it challenging?

    the answer, again and again, has been 'Yes'. I have yet to play a Legend of Zelda game I don't like. Sure, there have been some games which I liked less than others, but I'd still rather play any Legend of Zelda game over Generic FPS #284. From that point of view, though, each Zelda game has similar themes, weapons and play styles, yet in the twenty years I've been playing it, it has yet to get old.

    Being an '80's child, I feel like I grew up with The Legend of Zelda. As I got older, the games matured too, changing in play style, or gaining new features. While I'm incredibly frustrated at the constant delays of the upcomming Twilight's Princess I will still be lined up the day it comes out, and inevitebly lose a week of productivity as I play through it.

    To all other Zelda fans out there, I hope your memories are as fond. Happy Birthday.

    1. Re:My First Love: Legend of Zelda by saboola · · Score: 1

      I know it does not count, officially, but lets not forget about the Zelda CDi games. If the Zelda series was a family, this would be the weird creepy uncle that nobody associates with.

    2. Re:My First Love: Legend of Zelda by xtracto · · Score: 1

      Thanks for directing to the wikipedia article.

      From the /. article:
      And many of us know too the story behind the game: creator Shigeru Miyamoto loved to explore in the hills behind his home, found some caves, made a videogame about it

      I for one did not know that story, and it is not in the wikipedia, can someone here please explain a bit deeper (and if feeling good, add it to the wiki [if it is stil possible ot add to the wikipedia])

      --
      Ubuntu is an African word meaning 'I can't configure Debian'
    3. Re:My First Love: Legend of Zelda by CastrTroy · · Score: 1

      The only one I found that I didn't like was Zelda 2 for NES. I found the controls to be terrible and the side-view hard to control

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    4. Re:My First Love: Legend of Zelda by databyss · · Score: 1

      Agreed. It didn't seem like a Zelda game at all...

      --
      Hmmm witty sig or funny sig? Maybe elitest techy sig!
    5. Re:My First Love: Legend of Zelda by Anonymous Coward · · Score: 0

      Zelda II is great, definitely my favourite after Zelda:OoT

  11. The SAVE feature by steveo777 · · Score: 4, Informative
    What a God-send saving your game was. This was the first savable game we owned. Sure, you had to die, but you could start where you left off. No more overly complex code system. So what if you only had three hearts and was back at the beginning. I've got my sword and blue boomerang, just go up three, over one up three and somewhere around there is a nice fairy who will shower you with love and affection. Beyond any other game, this is what made me love Zelda (in the begining). I was only 6 when it came out and I had a hard time adopting to the controller or learning the map.

    When my parents kicked me off the Nintendo to make me play outside (which was frequent) they understood that they weren't ruining my last 20 minutes of gaming. Heck, my mom or dad would often sit co-pilot with the map helping me find where to go, but I wasn't allowd to play unless weather didn't permit me to go outside. I grew up in Minnesota, so we get a lot of extremes.

    Ah.. memories.

    --
    This sig isn't original enough, it's time to come up with something witty...
    1. Re:The SAVE feature by MeanderingMind · · Score: 2, Informative

      Actually, you didn't have to die to save! If you pressed start on your first controller, you could do something with the second controller to bring up the save menu. I think it was pressing Up and A at the same time.

      --
      Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    2. Re:The SAVE feature by Nimey · · Score: 1

      You didn't have to die to save. There's a button combination on the second controller that you push to access the Continue Save Retry menu. Google is your friend.

      I didn't know that when I was a kid, though. I had one savegame that listed me as dying 255 times. :-)

      --
      Hail Eris, full of mischief...

      E pluribus sanguinem
    3. Re:The SAVE feature by SatanicPuppy · · Score: 1

      Ha! I forgot about the death counter! I played it over and over trying to get through it without dying, just for bragging rights.

      --
      ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
    4. Re:The SAVE feature by cornjones · · Score: 2, Funny

      as sad as it is, i did eventually get to the point where I could beat it straight through w/out dying. Just quest one though, I never did do it for quest 2.

      Another fun zelda story is that it was the first game that got my father addicted. We would wake up in the morning during that time and he would be asleep on the couch w/ the contine/save/retry screen. The sad thing was that the first time he made it to level nine, I beat the game while he wasn't there. Second time, he worked his way up there, he lost the save game. Third time, my cousin beat it. It took him four times to get to the end until he was finally able to beat it.

  12. Phillips CD-i by RyoShin · · Score: 5, Informative

    Can't read it from work, but I hope the article mentions the miserable Phillips CD-i games in there somewhere.

    If not, here's a brief history:

    Originally, Nintendo worked with Sony to create a CD add-on to its then-successful SNES. Things were going along merrily, but, for some reason, Nintendo cut ties with Sony and changed to working with Phillips- and Sony didn't find out until Nintendo made a public announcement. As part of the agreement for developing a CD attachment for Nintendo, Phillips got to use some of Nintendo's properties for its own ill-fated CD-i game system.

    There were three games in all (Wand of Gamelon or something is the only title I can remember.) One had a cartoon opening scene (dubbed "Gay Link", and you'll know why if you ever see the video), another had live-action scenes (I think it was something like Myst), and another had you messily controlling Zelda on her way to save Link (hey, it had to happen sometime.)

    In the end, Nintendo did away with the whole CD thing anyway. So, out of this entire thing, we got:
    -One (1) ill-fated gaming console by Phillips
    -Three (3) horrible Zelda games which should only be referenced to prove that a good series can go bad
    -No (0) CD add-on for the SNES

    And, as you may have already guessed, Sony didn't stop production after Nintendo cut its ties- the project they were working on? You know it now as the Playstation.

    That's right- Nintendo help create the very gaming console that now overshadows them. This was the first of many stupid decisions that lead up to the Gamecube (where they corrected many of the problems.)

    As an aside, some of the other stupid decisions were: forcing N64 developers to work on the Virtual Boy (we all know how that faired), the Virtual Boy itself, using cartridges over CDs for the N64 (due to, as I understand it, mainly piracy concerns- you can't copy something if you lack the media), and losing Final Fantasy to Sony.

    1. Re:Phillips CD-i by Lifewolf · · Score: 2, Informative
      One had a cartoon opening scene (dubbed "Gay Link", and you'll know why if you ever see the video)...

      One of the screenshots on this page gives an idea of the horror of which you speak.

      --
      "Be Happy or Die." -- AoN
    2. Re:Phillips CD-i by Dorceon · · Score: 1

      Cartridges had (and still have) the advantage over optical media of trivial load times. This is another reason the DS is doing so much better than the PSP (in addition to better software, lower software price, lower console price, and better battery life): you can start playing right away, instead of waiting a minute or two for stuff to load. Ultimately it turned out that people who are about to play a console game don't mind a bit of load time, since they're usually sitting down for the long haul.

      --
      What sound do people on rollercoasters make? Hint: it's not Xbox 360.
    3. Re:Phillips CD-i by Anonymous Coward · · Score: 0

      (heh I'll create an account later....)

      Oh man I recall this! I worked at Sears back when the CDi think flopped and we used them for some training... and this Zelda title was one of the CD's we had our hands on... never got a chance to really play it, but I recall Link had a California Surfer dude acent... Made me shiver...

    4. Re:Phillips CD-i by Taboam · · Score: 1

      "Originally, Nintendo worked with Sony to create a CD add-on to its then-successful SNES. Things were going along merrily, but, for some reason, Nintendo cut ties with Sony and changed to working with Phillips" Nintendo stopped work on the CD add-on because of how terrible the sega CD turned out "And, as you may have already guessed, Sony didn't stop production after Nintendo cut its ties- the project they were working on? You know it now as the Playstation." They used what nintendo paid to develop for a 2D system and used the rest of the money in marketing which is why the playstation had poor graphics (they couldent even make a smooth sphere).

    5. Re:Phillips CD-i by Anonymous Coward · · Score: 0

      and losing Final Fantasy to Sony.

      Have you played the Final Fantasy games since they went to Sony? Nintendo didn't really lose anything there.

      Well, actually, they did. They lost the legions of idiots who'll play anything with a chocobo in it, which doubtlessly cost Nintendo N64 sales.

      Nintendo got all the good Final Fantasy games. Sony got crap.

    6. Re:Phillips CD-i by Mullinator · · Score: 1

      It is no where near as simple as Nintendo abandoning Sony and going with Phillips: http://www.consoledatabase.com/consoleinfo/snescdr om/ From what I understand going with Sony meant Nintendo was going to lose rights to any CD-based games or software released on the system. Nintendo did not want this and left. However that was not the end of it. Eventually Phillips, Nintendo, and Sony all worked together trying to create a new CD drive for the SNES, however due to technical limitations and legal wrangling Nintendo realized it would be faster and cheaper if they just went ahead and developed a totally new console instead of adding stuff to the SNES. We now know this as the N64.

    7. Re:Phillips CD-i by Schnapple · · Score: 2, Informative
      Things were going along merrily, but, for some reason, Nintendo cut ties with Sony and changed to working with Phillips- and Sony didn't find out until Nintendo made a public announcement.
      Wikipedia's PlayStation page has more info but one version of events I've heard went like this: Nintendo wanted the device to be a SNES CD-ROM drive addon, and Sony wanted it to be a from-the-ground-up 32-bit console with a cartridge slot that also allowed SNES games to be played on it - figuring that reverse compatibility with SNES games would be help get it into homes. Sony figures they'll just bully Nintendo into doing the SNES cartridge slot thing, Nintendo says hell no and does the bit with Phillips.
    8. Re:Phillips CD-i by poot_rootbeer · · Score: 1

      Cartridges had (and still have) the advantage over optical media of trivial load times.

      But in order to stay competetive with CD-based games, N64 developers often had to compress their data to fit it on the cart, which led to wait states as the CPU unpacked the data into RAMy. Granted, the wait wasn't as bad as transfering dozens of megs of data off a 2x-speed CD-ROM, but it was still a concern.

    9. Re:Phillips CD-i by KugelKurt · · Score: 1

      I also prefer the FF games for SNES, but to be fair: Sony got ports from the old FF games and FF9 was quite good (IMHO).

    10. Re:Phillips CD-i by skryche · · Score: 1
      One had a cartoon opening scene (dubbed "Gay Link", and you'll know why if you ever see the video)

      youtube link: http://youtube.com/watch?v=8mya7nD03ug&search=zeld a%20cdi

    11. Re:Phillips CD-i by SharpFang · · Score: 2, Informative

      Cartridges were something more than just piracy counter-measure - just note you can pack the cartridge with more than just read-only memory. (NES Doom cartridge was practically a whole computer with RAM, CPU and so on.)

      --
      45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
    12. Re:Phillips CD-i by great+om · · Score: 1

      if i recall correctly, nintendo also wouldn't get any royalties (like they do from all their console developers) from games made to run on the sony/nintendo SNES+32 bit CD system, only from the cartridge games.

      I would've backed out of it too

      --
      ------- Oh damn.... the Sigfile escaped... -Great OM
    13. Re:Phillips CD-i by Apathetic1 · · Score: 1

      I remember reading an interview with the CEO of Nintendo about why they made the N64 a cartridge based system - I'm sure it had to do with preventing piracy, yes, but the primary reason he gave was load times. Cartridges are fast, especially compared to the 300KB/s you could get from the double speed drive in the original Playstation.

      Even now that they've gone to optical media, Nintendo's games will never show a blank screen with "Loading" on it. Even if there's background loading going on, there's always something happening on the screen, like the elevator sequences in Metroid Prime.

      --

      My username does not make me Apathetic. It's irony, get it?

  13. Re:You were supposed to call Nintendo when you won by voice_of_all_reason · · Score: 1

    Sure you're not thinking of Wolfenstein3d?

    In the secret mission for episode 6, there was one really short level that was actually an entire grid full of secret pushwalls. If you moved them around right and didn't block off any paths, you saw a secret sprite that said "CALL APOGEE, SAY AARDVARK." It was a contest of sorts, but was cancelled before release because there were already map editors out from the shareware version.

  14. I shouldn't post this but... by Anonymous Coward · · Score: 5, Funny
    In trouble with the wife for this one, and probably only funny to people that have played it, but...

    Years ago we were flying from London to San Francisco on Virgin, Premium Economy class. In that class you got a SNES built-in to the back of the seat in front of you, and I spent a happy while revisting my Blanka-dominated StreetFighter II past.

    My then-girlfriend-now-wife however, not a gamer normally though certainly not averse to them, picked up Zelda: A Link To The Past. She said she really enjoyed it, but found it incredibly hard to dodge everything and couldn't get the hang of fighting.

    Years go by, and when the Gameboy Advance SP came out I bought her one along with Zelda: Link To The Past. Again, she loved it. But again she complained she just couldn't get the hang of fighting anyone. So I took a look.

    Right at the beginning of the game, you get a lamp. Except my wife didn't think this was a lamp, she thought it was a flamethrower. For several years she'd been going up to guards in the game and just flashing that lamp in their faces, expecting them to die, whilst totally ignoring the perfectly good sword she had as well.

    It's just stuck in my mind since - imagine you really are a guard in that world. Some madman comes up to you, shouts "ha ha varmint, have at you" and quickly flashes a small torch at you, Then looks puzzled and disappears. Then re-appears and does it again. FOR THREE YEARS.

    Well, I think it's funny anyway.

    1. Re:I shouldn't post this but... by Anonymous Coward · · Score: 2, Funny

      Just tried it out with the cop down the street, using a flashlight.

      I plan to keep doing it for the next 3 years, curious to see what happens...

    2. Re:I shouldn't post this but... by Nimey · · Score: 1

      ROTFL. I need to share that with my non-gaming-but-likes-Zelda wife.

      --
      Hail Eris, full of mischief...

      E pluribus sanguinem
    3. Re:I shouldn't post this but... by Burning1 · · Score: 1

      You're telling me you didn't have a peek when it was right next to you on a plane?

    4. Re:I shouldn't post this but... by Anonymous Coward · · Score: 0

      I don't completely buy that story. To use the lamp you need magic power. If you don't have any magic power and try to use the lamp a dialog box will tell you that you need magic. Magic is very limited, especially at the beginning of the game, so she wouldn't be able to use the lamp for long without being blatently told that you're doing something wrong.

    5. Re:I shouldn't post this but... by SharpFang · · Score: 1

      Look, if the judge sees this thread, they will sentence you for attempted murder and won't care you used a lamp instead of a sword, it's the intent that matters!

      --
      45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
    6. Re:I shouldn't post this but... by raju1kabir · · Score: 1
      Years ago we were flying from London to San Francisco on Virgin, Premium Economy class. In that class you got a SNES built-in to the back of the seat in front of you

      Actually Zelda is the only video game I've played in the past 15 years or so, just because it happens to be installed on so many planes (I have another 8 hours of Zelda coming up tonight). In normal life I couldn't see myself playing a game, but with 16 hours in a long metal tube, suddenly it becomes very appealing to pretend I'm in a faraway kingdom.

      Zelda is definitely a fixture on Singapore Airlines and Malaysia Airlines, any others have it?

      And the version of the game on the plane seems a bit different to any of the ones described in TFA and associated links. Is it a special portable edition or something?

      --
      "Patriotism is your conviction that this country is superior to all other countries because you were born in it." -- GBS
  15. Re:You were supposed to call Nintendo when you won by iamhassi · · Score: 1
    I remember subscribing to Nintendo Power back in the late 80s/early 90s and they had a section where it listed the most popular nintendo games. It was in the top 5 games for hundreds of weeks.

    ahhh... good times

    --
    my karma will be here long after I'm gone
  16. Re:You were supposed to call Nintendo when you won by Dwedit · · Score: 1

    Aardwolf, not aardvark.

  17. Amazing by mangloid · · Score: 2, Interesting

    I am still amazing at zelda.

    a few days ago, i bought a DS, a few games, and Zelda, the minish cap for GBA.

    Ive played the DS games only a few hours, where as im playing the minish cap non stop.

    1. Re:Amazing by Queer+Boy · · Score: 1

      All the Nintendo portable Zeldas were made by Capcom. Minish cap is probably the best.

      --
      Not since Marie-Antoinette played milkmaid has looking simple and honest been so fake and complicated.
  18. Do you remember when Nintendo Power went color? by xxxJonBoyxxx · · Score: 1

    Do you remember when Nintendo Power started to print color? (With the clay statue of Mario on the cover.) However, the top game lists were a carry-over from the pink-and-blank newsletters, I think.

    1. Re:Do you remember when Nintendo Power went color? by Anonymous Coward · · Score: 1, Insightful

      That was when Nintendo Power became Nintendo Power. Before that, it was Nintendo Fun Club.

      Anyone who had purchased a game around that time could send in a card and get a free copy of Issue #1. Oddly enough, my card came from The Legend of Zelda. (It was the first game I bought.)

      Ahh... good times...

    2. Re:Do you remember when Nintendo Power went color? by poot_rootbeer · · Score: 1

      Do you remember when Nintendo Power started to print color? (With the clay statue of Mario on the cover.)

      You mean "Nintendo Power, Volume 1, Issue 1"?

      The Nintendo Fan Club newsletters that preceded that issue did not use the name Nintendo Power.

      (Why do I remember this stuff?)

    3. Re:Do you remember when Nintendo Power went color? by Venner · · Score: 1

      >>You mean "Nintendo Power, Volume 1, Issue 1"?
      >>
      >>The Nintendo Fan Club newsletters that preceded that issue did not use the name >>Nintendo Power.

      Yeah. I just found three of my old Nintendo Fan Club newsletters this past fall, but they were in color. What was the GParent thinking of, that was in black and white?

      --
      A preposition is a terrible thing to end a sentence with.
  19. For those who'd like to give it another go by hairyfeet · · Score: 4, Informative
    http://www.zeldaclassic.com/ it is the complete original game plus gives you the ability to download add-on quests made by the fans.Dozens of quests to feed your zelda addiction!

    And does anyone remember those freaky comercials that came out for it with the guy popping his head up going "zelda?zelda?" I can't believe after all these years I still remember the damn commercial.Got to give credit to Nintendo.They really saved console gaming after the crash of '83.

    --
    ACs don't waste your time replying, your posts are never seen by me.
    1. Re:For those who'd like to give it another go by Cerberus7 · · Score: 1

      I don't know that one, but I still remember that stupid Zelda Rap commercial. I even know all the words... *sigh*

      --
      I don't know about you, but my servers run on the power of cotton candy and happy thoughts. -Anonymous Coward
    2. Re:For those who'd like to give it another go by hairyfeet · · Score: 1
      Here is a working download link-http://downloads.gamezone.com/demos/d456.htm I guess the game is so popular they ran out of bandwidth.I'm downloading it from the above link right now and will run it for a happy 20th flashback to my high school days.Still a great game after all these years.

      Makes you wonder why Nintendo doesn't release one of those "multi games in a controller" with it and some of the other sweet games from the NES days.You know it would sell like hotcakes to all of us that remember the good old days.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    3. Re:For those who'd like to give it another go by Dr.+Sp0ng · · Score: 1

      Makes you wonder why Nintendo doesn't release one of those "multi games in a controller" with it and some of the other sweet games from the NES days.You know it would sell like hotcakes to all of us that remember the good old days.

      Because the Revolution is going to be able to download/play the old games, and because of that, IT will sell like hotcakes to those of us that remember the good old days (hell, I'm certainly gonna buy one, for that reason alone).

    4. Re:For those who'd like to give it another go by Ark42 · · Score: 1

      There is a Gamecube disc with the first two zeldas on it as well as the two N64 zeldas. It can be found at most used game shops since the only way to buy it new was with some special promo.

    5. Re:For those who'd like to give it another go by noidentity · · Score: 1

      Don't be fooled by imitations. The only real original Zelda is the game cartridge in a NES console.

    6. Re:For those who'd like to give it another go by stateofmind · · Score: 2, Informative

      Was it this one? Zelda Rap Commercial

    7. Re:For those who'd like to give it another go by Anonymous Coward · · Score: 0

      better link: http://www.allegro.cc/depot/ZeldaClassic/

      The parent's link makes me wait 11 minutes :\

    8. Re:For those who'd like to give it another go by TexasDex · · Score: 1
      I was a beta tester for that game for several years, and it was an amazing thing even then. It now supports many features that you can use for custom quests such as the Hammer and magic that the original Zelda never had. It also supports 256-color graphics, many more enemies, and much larger custom quests. There is an OSX version available, and a Linux version in the works.

      My favorite quests are Mario's Insane Rampage (not safe for kids) and the Revenge series by PrinceMSC. I even made a few of my own quests, which you can find at my website. The editor has a bit of a learning curve, but is really powerful, and it feels amazing to be able to make your own world, and do almost anything you can imagine with the graphics, enemies, and puzzles.

      --
      The Cheese Stands Alone.
    9. Re:For those who'd like to give it another go by AnyoneEB · · Score: 1

      Ummm... the disc that came with the Wind Waker pre-order special offer, you mean? I have that and it has OoT and a special harder version of OoT that was planned as a 64DD game. I do not remember seeing the NES Zeldas on it.

      --
      Centralization breaks the internet.
    10. Re:For those who'd like to give it another go by Mursk · · Score: 1

      Nope, that's a different game. There is one that contains the two NES Zeldas, OoT, and Majora's Mask.

      --
      "This thing does science so hard, you say, 'I've never seen that much science.'" -Sam
    11. Re:For those who'd like to give it another go by Ark42 · · Score: 1

      Yeah, that disc does not have the special "2nd quest" to Manjora's Mask either. I think the only way to get it new was to get it bundled with a new Gamecube system sometime before Windwaker came out, because this disc has a playable demo of Windwaker and a big "Zelda retrospective" video thing on it too.

  20. 20 Years... by Onuma · · Score: 1

    Happy Birthday Zelda, and Link, and all of those characters that kick so much butt.

    Now how about releasing a definitive date for the sale of Twilight Princess, eh Nintendo? :D

    --
    What else can happen when an unstoppable force collides with an immovable object?
  21. Eurocentric Adventure from Japan by Sebastopol · · Score: 1


    I recall a debate that adventure games were stagnantly based on Eurocentric Medieval world views. While many, many RPGs of the time were exactly that, I enjoyed Zelda because it was Japan's take odd take on this theme. Here's a guy dressed like Robin Hood with a sword, traipsing through dungeons and forests doing some of the things a questing hobbit might do, but that's where the similarities end. Zelda, like Pac Man, was an early indication of the fountainhead of cyber-culutre that would issue from Japan over the next two decades.

    --
    https://www.accountkiller.com/removal-requested
  22. Wolfenstein? Wrong decade... by xxxJonBoyxxx · · Score: 1

    Wolfenstein? Wrong decade...

  23. Today I Turn 29.... by DavidD_CA · · Score: 2, Insightful

    ... and I learn that Zelda turns 20. As if I didn't feel old already!

    On a related note, I was thinking that someone should make a movie based on the Zelda series, in the same light as LoTR.

    And then I watched Doom and thought, "Oh god no. Please don't ruin Zelda by turning it into a movie."

    --
    -David
    1. Re:Today I Turn 29.... by LegendLength · · Score: 1

      Doom certainly was a shocker. Avoid at all costs.

    2. Re:Today I Turn 29.... by sorak · · Score: 1
      And then I watched Doom and thought, "Oh god no. Please don't ruin Zelda by turning it into a movie."

      The eighties taught me one thing; Video games based on movies suck.

      The early nineties taught me one thing; Movies based based on video games suck.

      The Mortal Kombat series taught me one thing; even if the video games has a decent plot, the plot to the movie will suck.

    3. Re:Today I Turn 29.... by sorak · · Score: 1
      The Mortal Kombat series taught me one thing; even if the video games has a decent plot, the plot to the movie will suck.

      And, oh yeah. Final Fantasy reinforced that lesson.

    4. Re:Today I Turn 29.... by Anonymous Coward · · Score: 0

      And then I watched Doom and thought, "Oh god no. Please don't ruin Zelda by turning it into a movie."

      I think they ruined DOOM by turning it into a -new- game (meh! until DOOM3, I actually -liked- DOOM quite a bit).

    5. Re:Today I Turn 29.... by engagebot · · Score: 1

      See, i'm not so sure Mortal Kombat had a decent plot. As far as other-worldy invasions go, i'd go with DooM's plot before MK. When i think 'games with a decent plot', things like Metal Gear Solid come to mind.

      --
      Han shot first.
    6. Re:Today I Turn 29.... by Neko-kun · · Score: 1

      But it's when the movie gives closure to the events in a game that it's pretty damn good.

      Like in Final Fantasy VII : Advent Children

    7. Re:Today I Turn 29.... by SharpFang · · Score: 1

      Come on, the only plus of FF7AC was great gfx and cool combat sequences. The plot was pathetic.

      --
      45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
    8. Re:Today I Turn 29.... by sorak · · Score: 1
      Come on, the only plus of FF7AC was great gfx and cool combat sequences. The plot was pathetic.

      I'm not too familiar with FF7AC, but, as a whole, the Final Fantasy series has come up with some excellent settings, and epic plots. I would have expected a final fantasy movie to have been more epic, like a Lord of The Rings movie, but instead, "the Spirits Within" was more on par with an MTV Films release.

    9. Re:Today I Turn 29.... by Neko-kun · · Score: 1

      So what if the plot was pathetic? The point of the movie wasn't to have this kickass end-all-be-all plot. It was to bring the Cloud branch of the FFVII story to a close, which it did in a somewhat satisfactory manner.

      And you do have to agree that even plotwise, Advent Children was a hell of alot better than Spirits Within at explaining the concept of the LifeStream. Sure it was only a slight narrative at the begining but the fact you're watching the movie means you already know the story of the game. And that is what whoever wrote the story for Advent Children was able to draw from and expand on. Unlike Spirits Within which didn't explain the concept all that well (IMO) and didn't have such a large backstory to draw from.

    10. Re:Today I Turn 29.... by Anonymous Coward · · Score: 0

      and ff7ac was about as bad plot-wise. a HUGE disappointment to ff7 fans, because of depth of contrast. ff7 had one of best plots you find in computer games, and despite mostly linear gameplay, there was enough side quests and variety to make the plot really rich. In the other hand, if ff7ac was made into a game, you'd be bored to death. 2 bike battles, some 4 1-on-1 battles, about 3 group battles and 'glue' to connect them in somewhat logical manner. No hidden motives, no betrayal, no sidequests, lots of deus ex, characters appearing from nowhere without reason... no. Just say no.

    11. Re:Today I Turn 29.... by Anonymous Coward · · Score: 0

      They made a video game out of Metal Gear Solid? :)

  24. wow! by schnikies79 · · Score: 1

    I was a bit young when it came out.. 5.. but I remember getting it when I was 9 or 10.. I'm feeling old!

    --
    Gone!
  25. Innovation by Epyn · · Score: 2, Informative

    At the time I really wasn't a huge fan of the game, being a little bit on the youngin' side of things, but in retrospect it was so nice to play a Nintendo game that wasn't a direct arcade port. Games like Contra where you were supposed to die a bunch and could put in another quarter to get some more lives, didn't work too well when your NES lacked a coin slot.

    As for Zelda, the king and start of a long line or battery backed up save systems, kudos cause they got it right the first time, I could probably go pull my old cartridge and it would still have my save states from a decade ago.

    1. Re:Innovation by bombadillo · · Score: 1

      Games like Contra where you were supposed to die a bunch and could put in another quarter to get some more lives, didn't work too well when your NES lacked a coin slot.

      That is why they placed a cheat in the game....

      up , up , down , down , left ,right , left , right , B, A, start

    2. Re:Innovation by Epyn · · Score: 1

      Yeah, there is of course the world's neatest code of all time.
      Contra is of course a bad example because there are hordes of titles with the same scenario, but no master 99 livesish codes (e.g. Ninja Gaiden).

    3. Re:Innovation by kevin.fowler · · Score: 1

      I bought mine 2 years after it came out, and my battery still works fine.

      --
      Bury me in mashed potatoes.
    4. Re:Innovation by bombadillo · · Score: 1

      Damn, only plus 2 for a cheat code that almost every kid with an NES new? I once busted that code out in a party at college. Granted it was around CS and Engeenering students...

  26. Word by Dashcolon · · Score: 0

    Link to the Past is still among my all time favourite games. The music kicked so much ass

    --
    Trout's epitaph: Life is no way to treat an animal.
  27. 20 Years Later.. by Anonymous Coward · · Score: 0
    ..and the floppy disks on which Zelda was distributed in Japan still retain players' savegame data with no special maintenance.

    And what of the savegames entrusted to the battery-backed RAM in the later cartridge release?.. Ha!

    1. Re:20 Years Later.. by Dwedit · · Score: 1

      And the batteries on their Famicom Disk System have run out by now...

    2. Re:20 Years Later.. by CoffeeJedi · · Score: 1

      ::shrug::
      my saved games are still there, and still work after all these years. I dont think i have a cartridge from the first wave though, i think i got LoZ about a year later iirc. did they improve the battery?

      --
      May you be touched by His Noodly Appendage. RAmen.
    3. Re:20 Years Later.. by netsavior · · Score: 1

      I have 3 gold carts with working save games, I actually bought the second 2 because I wanted more save games... god bless funcoland "back in the day".

    4. Re:20 Years Later.. by MickoZ · · Score: 1

      Now you could just buy a device that will allow you to have as much saved games as you want (I believe there exist some for NES too, probably something called Game Saver, but I might be wrong on the name).

  28. Well crap... by WATYF · · Score: 1

    ...why did they have to go and remind me of how freaking old I am. :op I remember beating Zelda within weeks of its release. I couldn't do anything but play it. I think it was my first experience with obsession. Other NES games were good, and you wanted to play them... but after a while, you'd get bored or distracted and wanna go play baseball or whatever... but with Zelda... it was like you got sucked into that little 8-bit world and couldn't get out. And holy hell, that gold cartridge was cool as sh*t. :o) WATYF

  29. Zelda...the GOLD cartridge by fak3r · · Score: 1

    Wow, that takes me back, and makes me feel all of my 37 years of age. I'll always remember the GOLD cartridge, and didn't it have a battery in there to save games? I miss the top down play of that (and other) games of yore, now they're too focused on making a virtual 3d world and forget about the puzzles and fun.

    There are flash versions out there online, here's a fun one
    http://www.t45ol.com/play_us/1887/legend-of-zelda. html

    1. Re:Zelda...the GOLD cartridge by meringuoid · · Score: 1
      I miss the top down play of that (and other) games of yore, now they're too focused on making a virtual 3d world and forget about the puzzles and fun.

      Two words: Game Boy.

      Oracle of Seasons. Oracle of Ages. Minish Cap. Play them. Play them now.

      --
      Real Daleks don't climb stairs - they level the building.
  30. The fortune by Eccles · · Score: 2, Funny

    At the moment, it's: divorce, n: A change of wife.

    Wouldn't "A wife-changing experience" have more zing?

    --
    Ooh, a sarcasm detector. Oh, that's a real useful invention.
  31. Time to burn some karma... by Perseid · · Score: 2, Funny

    20 years? Isn't that how long Twilight Princess has been delayed now?

    1. Re:Time to burn some karma... by Voltageaav · · Score: 1

      Almsot as long as Duke Nukem Whenever.

      --
      Someone save me from this sanity.
  32. Almost stopped my marriage... by GweeDo · · Score: 4, Funny

    Zelda almost stopped me from getting married. I own a lovely first edition Gold Cart of Ocarina of Time (you know, the one with blood and Muslim chants). In college my now wife (then barely a friend) kidnapped it because my room mate (their good friend) was playing it too much. I thought someone had stole it. Once I found out it was them I was pissed. They had my baby. So...my (now wifes) first real impression of me was that I was some video game luvin' jerk.

    Why she married me I will never know :)

    I still have that cart...and she knows not to touch it...

  33. Fitting my clothes by RFX007 · · Score: 1

    And I just happened to choose to wear my Zelda t-shirt today. Whoo! Now if only I had my N64 at my dorm with me to play some Ocarina of Time...

  34. Not so groundbreaking... by bonknasty · · Score: 1

    "...and their perspective on gaming was forever changed. Here was a huge world, a massive quest, an open-ended odyssey that demanded exploration..." Let's not hype Zelda too much. By 1986 I was already playing Ultima IV on my Apple IIc. Maybe it was the first console game like this, but big deal.

    --
    www.arkhambrewingcompany.com For all your Lovecraftian T-Shirt needs
  35. People really wanted Ocarina of Time by destruct85 · · Score: 1

    I remember when Ocarina of Time first launched, I had it preordered. I only really preordered as I wanted to be "cool" and have the special gold cartridge. The day it came out, I was at school, but my dad offered to go pick it up for me at the local Toys R' Us. According to him it was just pure chaos. There were people everywhere, huge lines outside, with people pushing and shoving to get to the front of the non-preorder line. This was a big Toys R' Us, but apparently they weren't getting many copies of the game in. On his way out, my dad was being offered cash left, right, and center. Someone actually offered him $250 to sell the game to him then and there. Short of the Xbox 360, you don't really see this much anymore. Perhaps there was a shortage with the Ocarina of Time cartridges as well, but ether way, people definitely wanted that game...and rightfully so after playing it.

  36. A Sad Day... by Jester6641 · · Score: 1

    Last week my Nintendo officially bit it. I gave it the mid-eighties electronics equivalent of mouth to mouth for about an hour. I tried other cartridges to see if maybe they would work (repeating the blowing for each and every one). When I was out of games, I sat for ten minutes trying to figure out what to do next. I had 5 other systems in my living room, but all I wanted to play was Zelda. My NES is still sitting where it last fell, like the last little chunk of my childhood I can't bring myself to get rid of. Sure, I could go and find another system, but I wouldn't be mine. Wouldn't have those familiar scratches across the front. Woudn't still have the residue from my sister's stupid My Little Pony stickers on it. Wouldn't be right. However, it would be about time for me to get one of those redone thingies with the wireless controllers from http://www.playmessiah.com/

    --
    Jester

    Warning: This sig may be legally binding in England.
    1. Re:A Sad Day... by vranash · · Score: 1

      Phase 1: Use a screwdriver to open the case.
      Phase 2: Warm up your soldering iron (should you lack one or appropriate skills, go buy one, and find some broken eletronic devices to practice on... or get some cheap ones, break them, then fix them.)
      Phase 3: Figure out what's wrong, solder it if you can, source parts if you can't.
      Phase 4: Get back aplayin :)

    2. Re:A Sad Day... by CoffeeJedi · · Score: 1

      a used xbox can be had for about $100, mod it to use Xbox Media Center and you get about 40 various emulators, dvd player, mp3 player, DivX player, etc... all with network support

      sure, you're playing emulated Zelda, but at least its on a tv with a game controller, as it should be

      --
      May you be touched by His Noodly Appendage. RAmen.
    3. Re:A Sad Day... by Anonymous Coward · · Score: 0

      It's funny how some things just look so weird after you snip out a few words. . .

      I gave it mid-eighties mouth to mouth for about an hour. I tried repeating the blowing. I sat for ten minutes trying to figure out what to do next. I had 5 others in my living room, but all I wanted to [do was] play like the last little chunk I can't bring myself to get rid of. Sure, I could go and find another , but I [wanted to] have the residue from my sister's stupid My Little Pony on it. Wouldn't be right.

      Disturbed and humbled,
      -r

    4. Re:A Sad Day... by Jester6641 · · Score: 1

      And I thought my post was a sad, depressing indicator that I needed to get out more...

      --
      Jester

      Warning: This sig may be legally binding in England.
    5. Re:A Sad Day... by slothman32 · · Score: 1

      Phase 3: Figure out what's wrong,

      That's like the ???.
      If you could make it easy to find the problem, you could make millions.

      --
      Why don't you guys have friends or journals?
  37. Wow, makes me wanna... by Zantetsuken · · Score: 1

    pull out the old Atari 2600 and play some Combat or Freeway - or go even farther back and bug my uncle to dig out his Intellivision with the numb-thumb, stick the graphic key-card in the numbered controller and play Dungeons & Dragons - I'd have to remember to not shoot into the dark or my arrow might hit a wall and come back

    1. Re:Wow, makes me wanna... by Jerf · · Score: 1

      The Intellivision came after the Atari 2600.

    2. Re:Wow, makes me wanna... by Zantetsuken · · Score: 1

      hmm damn uncle tryin to pull his stuff off as better just cuz I was a little kid lol...

    3. Re:Wow, makes me wanna... by nbvb · · Score: 1

      He wasn't BSing, the Intellivision is SO MUCH way better than Atari ever way.

      George Plimpton told me so.

  38. Oh, memories by vga_init · · Score: 2, Interesting
    I was born in 1986, so I didn't really get into console gaming until a few years after Zelda was popular, but I enjoyed lots of fun RPGs at the time. A friend of mine once brought over Link to the Past, and we sat there all day and beat the game in one sitting together.

    Around when 3D gaming was taking off, there was the N64. Admittedly, the console wasn't that great, but there was a lot of hype behind it and there were a few great titles (mostly overshadowed by the sheer volume of crap). I was foolish in those days and didn't realize that Squaresoft had left me for Sony, but even by the time I found out, I didn't care; Final Fantasy games were going to be released for the PC in the future, and I decided to take my ill-gotten cash (I was too young to work, so it was all bounty from the holidays) and purchase a shiny new N64. The driving force behind my purchasing decision? Ocarina of Time.

    Okay, so I did spend several good hours playing Mario Kart 64 and Star Fox 64, but the vast majority of the time I spent just playing Zelda 64. It's one of the few games I've ever owned that I've played all the way though, and I did it several times. I don't think I've ever enjoyed a game so much since Final Fantasy III/VI back in the day.

    Was it worth it to buy a console just so I could play one game? Absolutely. Will I do it again? Twilight Princess is approaching release, and I've been tempted to drop the cash just to buy a Gamecube. I've never been interested in owning one before, but all it takes is one killer app.

    1. Re:Oh, memories by svip · · Score: 1

      Sounds like my story all over. Ocarina of Time pulled some amazing things out of that fairly weak console.

      --
      This is a sig. There are many others like it, but this one is mine.
    2. Re:Oh, memories by engagebot · · Score: 1

      "Was it worth it to buy a console just so I could play one game? Absolutely. Will I do it again? Twilight Princess is approaching release, and I've been tempted to drop the cash just to buy a Gamecube. I've never been interested in owning one before, but all it takes is one killer app."

      Replace 'gamecube' with 'xbox 360', and then have somebody from microsoft read that one more time...

      --
      Han shot first.
    3. Re:Oh, memories by Anonymous Coward · · Score: 0

      That very thing happened to me when Final Fantasy first came out in the US for Playstation. I saw the commercial on the sci-fi channel. Thought, damn, I want that, went to Toys-R-Us bought the console, memory card and the game plopping over 300 bucks on my credit card, then going home and convincing the wife that it was a good investment.

      That's the ONLY time advertising ever "worked" on me

    4. Re:Oh, memories by meringuoid · · Score: 1
      Twilight Princess is approaching release, and I've been tempted to drop the cash just to buy a Gamecube. I've never been interested in owning one before, but all it takes is one killer app.

      Eh. Might be OK if you can get a GC really cheap, but I'm thinking that Twilight Princess is going to come out not long before the Revolution - which will be backward compatible. Revolution looks damn tempting in itself... and I'll be able to get myself one and then clean up on those 'pre-owned' GC games. Yay.

      --
      Real Daleks don't climb stairs - they level the building.
  39. Erased gold carts by Enderwiggin13 · · Score: 1

    My mom erased not one, but two gold Zelda NES carts when I was a child. I would play the game continuously just working through the main quest and then the master quest over and over. I would leave it running, of course, while I was forced to do my homework or 'go play outside' and my frustrated mother would pull the plug on the "intendo" because she "hated the damn thing so much". And she would refuse to buy games for me so I had to save up for months to be able to buy the game the first time, but after she erased a second cart, I guilt tripped her into buying me the third one and calmly explained how not to erase NES carts. (calmly for a 6 year old)

    --
    This sig is in another castle.
  40. And who could forget... by Mr.Spaz · · Score: 1

    ...that theme song. That's right, you can't! It's burned forever into our memories, down there with how to walk and how to breathe. :)

    20 years, holy cow. 20 years and I can still remember that damn song.

    1. Re:And who could forget... by prozac79 · · Score: 1

      The opening theme song said so much about the game. Who else remembers putting in the cartridge, hitting the power button, and having that glowing waterfall appear with that deep, bassy music? It was so different from that loud, cartoony music that you would often hear at the start of most games. I don't know, it just made Zelda seem more epic and not just some throw away game.

      --
      "Oh dear, she's stuck in an infinite loop and he's an idiot" -Prof. Farnsworth (Futurama)
  41. Context by tukkayoot · · Score: 2, Interesting
    Preceding your provided quote were the words "thousands of Japanese gamers". which you cut out. I'm not sure when Japan was introduced to the Ultima series, but I'm pretty sure that CRPGs weren't as popular or common over there as they were in the US. Once Ultima was ported to the NES, it gained a strong following there, as I understand it (after the release of Zelda, I believe).

    It's all about context. Nobody is claiming that Zelda was the first game that featured open-ended exploration, but it was pretty new to the Japanese at the time, and Zelda was one of the first titles to bring such gameplay to the masses (which probably owes as much to the simple pick-up-and-play fun factor of the game as much as it does the fact that it was released on a console instead of a computer).

  42. Re:frost pist by schnikies79 · · Score: 0, Offtopic

    i mean it when i say you're awsome.....

    :-/

    --
    Gone!
  43. a shared experience by kevlarsoul · · Score: 1

    It gives me a very special feeling to be able to share a birthday with something as great as Zelda. Awesome, just awesome.

  44. Zelda 1 2 and 3 rule by CrazyJim1 · · Score: 2, Informative

    I beat Zelda 1 without using the sword until the Gannon Level. I prefer 2d Zelda to 3d Zelda

  45. Zelda movie & LOTR by ereshiere · · Score: 1
    Wow, thanks for reminding me--I had forgotten how blown away I was by the first LOTR movie's similarities to Zelda 3.

    Elijah Wood looked exactly like I imagined Link to look IRL, and the ring's dark world/light world power was incredibly similar to the magic mirror's power in the third game.

  46. Screenwarping Hack by tecker · · Score: 1

    And lets not forget the hours of fun after some of us more adventureous Links started warping around our screens. Man i wish they would bring that back in one of the game cube versions as some wierd trick (how they would do that i dont have a clue). Hey it kept some of us glued to our GameBoys for more then when we should.

    --
    Procrastinating life a way at a rapid rate of speed.
    1. Re:Screenwarping Hack by SharpFang · · Score: 1

      I think the equivalent was seam walking. You could walk pretty high above the Hyrule Field walking a 1px wide invisible rope leading diagonally up from somewhere near the Hyrule Town gate.

      --
      45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
  47. Better than CD's by phorm · · Score: 1

    Of course, the alternative is to have CD's or DVD's which scratch nicely over time (particularly if you have kids), rendering them rather useless. Personally I'd rather have the cartridge in this aspect, as no amount of blowing will revive a dead DVD.

  48. Re:Wolfenstein? Wrong decade... by Anonymous Coward · · Score: 0

    Er? No, the reference is correct... It was a secret level in Ep6. http://www.3drealms.com/wolf3d/

    Ahhh, the days when "3D" was a selling point and not an assumption.

  49. Re:You were supposed to call Nintendo when you won by RichDiesal · · Score: 1

    Actually, it was Episode 2, Level 8, and the sign was for "aardwolf". This is the original sign. In the 1997 re-release of the game, they replaced the sign with a pile of crap on the floor. Here's what Apogee's Joe Siegler originally said about it (stolen from here):

    "Call Apogee and say Aardwolf." It's a sign that to this day is something that I get asked about a lot. This is a sign that appears on a wall in a particularly nasty maze in Episode 2 Level 8 of Wolfenstein 3D. The sign was to be the goal in a contest Apogee was going to have, but almost immediately after the game's release, a large amount of cheat and mapping programs were released. With these programs running around, we felt that it would have been unfair to have the contest and award a prize. The sign was still left in the game, but in hindsight, probably should have been taken out. To this day, Apogee gets letters and phone calls and asking what Aardwolf is, frequently with the question, "Has anyone seen this yet?"

    Also, in a somewhat related issue, letters were shown after the highest score in the score table in some revisions of the game. These letters were to be part of another contest that got scrapped before it got started, where we were going to have people call in with their scores and tell us the code; we'd then be able to verify their score. However, with the cheat programs out there this got scrapped too.

    Basically, "Aardwolf" and the letters mean nothing now. Also note that if you found the Aardwolf sign in the game (without cheating), there's a VERY strong chance that you're stuck in there. The only way out may be to restart, or load a saved game from before you went into that maze.

  50. 3 words by xzqx · · Score: 1

    Dodongo dislikes smoke.

  51. happy b'day link by bobbyhc · · Score: 0

    i remember my older brother getting the NES for his birthday. when we put legend of zelda in for the first time it already had a saved game (apparently my dad was a bit anxious to play and didn't think we'd figure it out).

  52. Graphics are how they compete with open source by tepples · · Score: 2, Interesting

    Are Kirby: Rainbow Run, or Advance Wars: Dual Strike or Trauma Center all about the graphics? How about lumines?

    Lumines®, published by Bandai, is all about graphics. If it weren't, we'd have more people just downloading open-source Lumines clones or other puzzle games in the spirit of Columns and playing them on a PC or GBA.

    1. Re:Graphics are how they compete with open source by patio11 · · Score: 1

      Ever notice that the open-source is always the clone rather than the commercial game being the clone of the open source? That might have something to do with the competition, too. I know 98% of commercial games are derivative crud, but open source games are pretty much 100% derivative crud, with worse production values. And I say this as a part-time developer on one (which, I do not hesitate to admit, would not exist but for the core rules being a popular commercially-produced board game).

    2. Re:Graphics are how they compete with open source by tepples · · Score: 1

      Ever notice that the open-source is always the clone rather than the commercial game being the clone of the open source?

      Always? I seem to recall that Spacewar for PDP-1 was a free or at least semi-free program developed at MIT, and the first commercial video game Computer Space was a clone of Spacewar.

      That might have something to do with the competition, too.

      Yes, it is competition. As the rules of casual video games are still seldom patented (even if patentable in a given jurisdiction), the threat of Free or otherwise cheap knockoffs forces the commercial game developers to up their production values. The free market ensures that players are free to choose between games with Freedom and games with production values, at least on lockout-free platforms such as Windows XP, Windows Mobile, Mac OS X, X11/Linux, X11/BSD, Palm OS, GP2X, and GBA Movie Player.

      with worse production values.

      Not always. Do you think Tetanus On Drugs for GBA has worse production values than THQ's Tetris Worlds, the "official" tetromino game for GBA? And if so, how?

  53. How to Clean an NES Game Pak by tepples · · Score: 1

    I still have to fellate my NES carts.

    Actually, a cotton swab with one end soaked in rubbing alcohol works a lot better than your saliva-filled emulation of a compressed air can. Rub the moist end several times across both sides of the edge connector, and then repeat with the dry end.

  54. 19 and 3/4 heart containers by jameseyjamesey · · Score: 1

    It still annoys me to this day that I could only find 19 and 3/4 heart containers on Link to the Past. I can't wait for the Nintendo Revolution comes out so I can play the Zelda series again. I'd really like to see a massive overhead 2D game released.

  55. Curious thing... by SharpFang · · Score: 1

    just yesterday I finished Majora's Mask. It was waiting the whole time till I get a PC beefy enough to run Project64 at reasonable speed. I finished OOT with the old 700MHZ CPU but at 5FPS it wasn't it.
    And now I seriously ponder buying a used N64...

    --
    45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
    1. Re:Curious thing... by kevin.fowler · · Score: 1

      both games are on bonus discs that came with different products, Majora is on a slick 3 pack with the Legend of Zelda and Link's Adventure. OOT is on the disk that came with a pre-order of Wind Waker. Hell, I reserved Wind Waker with NO intention of buying it just to get OOT again for $5 (freakin' college buddies borrowed my N64 OOT and sold it for pot).

      --
      Bury me in mashed potatoes.
    2. Re:Curious thing... by Mursk · · Score: 1

      Actually, one of the disks you speak of contains the two NES Zelda games, OoT, AND Majora's Mask. The other disk contains OoT and OoT: Master's Quest, or something like that, but the first disk actually does contain all four games.

      --
      "This thing does science so hard, you say, 'I've never seen that much science.'" -Sam
  56. Zeldavania by tepples · · Score: 1

    The only one I found that I didn't like was Zelda 2 for NES.

    You mean Zeldavania: The Adventure of Link Belmont?

  57. Smash Bros. 3: Capcom vs. Nintendo? by tepples · · Score: 1

    All the Nintendo portable Zeldas were made by Capcom.

    The Oracle games (GBC) and Four Swords (GBA) may have been, but last time I checked, Link's Awakening (for GB, re-released for GBC) wasn't a Capcom production. Still, I'd love to see Capcom vs. Nintendo in the spirit of the Marvel and SNK series.

  58. Who else... by Anonymous Coward · · Score: 0

    Who else finds Epona damn sexy too?

  59. Re:The Legend of Zelda IS awesome ... by Chris+Burke · · Score: 4, Interesting

    Once every couple of years, I pull my NES out of the closet and load up The Legend of Zelda. Yes, I get all nostalgic when I hear the intro music, and when I walk into that first cave to get my little wooden sword which Link is so proud to hold above his head. But after playing halfway through the first quest (or using the name ZELDA to skip directly to the second) the nostalgia wears off and I realize... the game is still actually fun. Lots of fun. Decades of playing has made the exploration part not quite so exciting... but navigating the dungeons, beating the bosses, collecting the items... Fantastic. This is truly a game that stands the test of time.

    --

    The enemies of Democracy are
  60. Better cleaning by mortonda · · Score: 1

    I used some 99% isopropyl alcohol and qtips, and wiped down all the contactors, and many games took on a whole new life.

  61. Murphy's law applied. by SharpFang · · Score: 4, Funny

    Zelda: Ocarina of Time. A friend shoulder-looking. Just after racing with the undertaker's ghost. I drop into a tiny room deep under ground surface, a small enclosed cube with no exit in any direction, somewhere at the end of an obscure tomb in the cemetery. Badly hurt, no fairies, no potions, generally screwed up.
    "I don't think it can get any worse" - I say.
    "Maybe try playing some song, the song of time or something" - says the friend.
    So I whip out the ocarina and try playing the song of time, from memory.
    And I play the wrong song. Song of storms.
    It starts raining.

    --
    45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
  62. Umm... by JoeLinux · · Score: 1

    I was 12. She was 25, and married...happily...to the biggest jock you have ever seen in your life...even had the 80s "big hair" thing going on...both of them.

    Nerd cred is all I wanted outta that.

  63. Deadlines slipping...? by grikdog · · Score: 1

    I see Twilight Princess isn't due out until June, now. Gotta hype something, I guess, when deadlines slip... Sure, though -- Link to the Past and Ocarina are on my "worth replaying" list, assuming I ever finish Star Ocean 3 (lost in the Firewall...)

    --
    ``Tension, apprehension & dissension have begun!'' - Duffy Wyg&, in Alfred Bester's _The Demolished Man_
  64. An in other news... by gh5046 · · Score: 0

    Princess Zelda will be the featured spread in the next Maxim.

    1. Re:An in other news... by SharpFang · · Score: 1

      Well, Princess Ruto beat her to it on Fchan.
      NSFW.
      (Remember the rule: On the Internet you can find porn of EVERYTHING)

      --
      45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
  65. Got Legend Of Zelda with the NES for Christmas by theurge14 · · Score: 1

    My parents were (are?) more hip than I was. Getting that shiny gold cartridge for Christmas was the first I ever seen or heard of Zelda, and it was like getting a Wonka golden ticket.

    I remember taping pieces of notebook paper together and drawing the overhead map across several sheets with my colored map pencils. I also remember my parents using it to beat the game. It was like the only video game they played besides all the games for the Atari 2600 my grandparents had.

  66. Ah, Memories... by Secret+Agent+Man · · Score: 1

    I remember first watching my older brother playing the original Legend of Zelda. Then I got into it. Man, that game was (is) a blast. Now for a word from our sponsor. It's the Legend of Zelda, it's really rad. Those creatures from Ganon are pretty bad. Ocktorocks, Tek-Teks, and leevers, too. And with your help, our hero pulls through. Yeah, go Link." *Disclaimer: From memory, so it may be a bit off. ... I'm such a geek.

  67. Yo! Noid by juanescalante · · Score: 1

    Hey, I liked Yo! Noid.

    1. Re:Yo! Noid by Gulthek · · Score: 1

      That's ok. I liked "E.T. Phone Home" for the Atari.

  68. Zelda luv Dobie! by Anonymous Coward · · Score: 0

    but Dobie no luv Zelda :-(

  69. Based on heart containers by Nimey · · Score: 1

    It was actually dependent on how many heart containers you had. It's possible to get the white sword without ever venturing inside a dungeon.

    --
    Hail Eris, full of mischief...

    E pluribus sanguinem