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Razer's New Mouse Optimized for MMO and RTS

An anonymous reader writes "XYZComputing has a review of Razer's new Krait mouse which is specifically designed for massively multiplayer online gaming as opposed to the usual design focus of first-person shooters. From the article: 'The criteria for an appropriate mouse for each style of gaming are different, or at least Razer would want you to think that this is the case. With the market starting to accept products like gaming mice and gaming keyboards, it was only a matter of time until someone introduced a mouse for a certain type of game. While it is easy to be skeptical of such an idea, Razer has a great reputation and may actually be onto something here.'"

218 comments

  1. looks like a mouse... by pimpimpim · · Score: 4, Informative
    Not much of a review, is it? Some pics, the scroll wheel is also a button (duh), and other useless statements. Not even good as a slashvertisement, as they give no real reason to buy the thing.

    As a left-hand mouse user it's nice to see that symmetric mice are still around, though.

    --
    molmod.com - computing tips from a molecular modeling
    1. Re:looks like a mouse... by packeteer · · Score: 2, Insightful

      I thought the article was worthless too. I think this "MMO mouse" is more marketing than anything. They are just trying to get a marketing edge. I play WoW and WC3(DotA) competativly and let me tell you the best mouse for RTS games IMO are mice with lots of programmable buttons.

      --
      unzip; strip; touch; finger; mount; fsck; more; yes; unmount; sleep
    2. Re:looks like a mouse... by SillyNickName4me · · Score: 2, Interesting

      Its worth trying if you can deal with a trackball.. not having to move it and no 'end of table/mouse mat' is quite helpfull for games where quick and accurate 'broad' movements are required (ie, FPS)

    3. Re:looks like a mouse... by devmage · · Score: 1

      Wow that's an understatement what a worthless article. As an avid MMO player since EQ1 this is NOT an MMO mouse. I went to manufacture site since the article had no information and read why it was an MMO mouse. Because it was high resolution and "always on". That sounds more FPS than MMO, the thing only has 3 freaking buttons! It's not even wireless! I will stick with my Logitech MX-1000 thank you...Best mouse I've ever owned.

      --
      devmage
    4. Re:looks like a mouse... by Dorothy+86 · · Score: 1
      Amen to that! I bought a trackball for my entrance into the FPS realm (Deus Ex) and I have not turned back since. I guess I bought my first trackball (which is still the same one I am using right now) in 98 or 99, I can't remember when it was exactly.

      Long live the trackball!

    5. Re:looks like a mouse... by Olix · · Score: 1

      Are, you get one an overly expensive mouse, like these ones, and wack the sensitivity up to max, so that a tiny movement of the wrist moves the mouse from one side of the screen to the other. It takes a while to get used to, But when you do get used to it, you can't go back to a less sensitive mouse.

    6. Re:looks like a mouse... by Olix · · Score: 1

      *sigh* . I should really get into the habbit of using the preview button...

      Or, you get an overly expensive mouse, like these ones, and wack the sensitivity up to max, so that a tiny movement of the wrist moves the mouse from one side of the screen to the other. It takes a while to get used to, But when you do get used to it, you can't go back to a less sensitive mouse.

    7. Re:looks like a mouse... by SillyNickName4me · · Score: 1

      When playing an fps, there is no 'end of screen' to match the end of whatever surface your mouse is on, you can always rotate some more. A trackball is just a much more logical match for that (but some people just don't like them)

    8. Re:looks like a mouse... by Olix · · Score: 1

      Ah yes, of course. I am a strategy gamer, and tend to forget about such things.

    9. Re:looks like a mouse... by pimpimpim · · Score: 1
      I recently bought a trackball as I was interested how it would work, it took a while to figure out how to use it, but I'm really comfortable with it now. It's very nice for 3D viewing of molecules, the molecule actually rotates the same way as you rotate the ball, and also you can do rotations that would require 2 separate mouse movements in one go, very nice. When I'll get really rich I'll buy the spacemouse 3D or whatever it is called :)

      Still I couldn't imagine using the trackball for gaming, though, it really requires a lot more practice to do fast, precise, movements than a normal mouse I'd guess (but then again I'm not a gamer anyway).

      --
      molmod.com - computing tips from a molecular modeling
    10. Re:looks like a mouse... by triffid_98 · · Score: 1
      I thought the article was worthless too. I think this "MMO mouse" is more marketing than anything. They are just trying to get a marketing edge. I play WoW and WC3(DotA) competativly


      Indeed sir, why buy this mouse if it won't help with gold farming/botting 3 or 4 other 'zombie' accounts around.

      Not that I'd know anything about that, but I'd recommend a nice trackball with programmable buttons. When one of your lame clerics can't bother to show up on time for the raid it can be a lifesaver, literally.
    11. Re:looks like a mouse... by SillyNickName4me · · Score: 1

      but I'm really comfortable with it now. It's very nice for 3D viewing of molecules, the molecule actually rotates the same way as you rotate the ball, and also you can do rotations that would require 2 separate mouse movements in one go, very nice. When I'll get really rich I'll buy the spacemouse 3D or whatever it is called :)

      It does require getting used to if you have been using a mouse forever (for me it is the other way around.. )

      Still I couldn't imagine using the trackball for gaming, though, it really requires a lot more practice to do fast, precise, movements than a normal mouse I'd guess

      It depends on the game of course, but the kind of 'advantage' you have with manipulating a 3d model is not unlike the kind of advantage you get manupulating a character or other object in a 3d world.

      On another note, I have seen trackballs on arcade cabinets since the early 80s at least but I've yet to find one with a mouse. Those were actually what made me curious about using a trackball for my computer some odd 15 years ago.

    12. Re:looks like a mouse... by pimpimpim · · Score: 1
      I have seen trackballs on arcade cabinets since the early 80s at least but I've yet to find one with a mouse.

      Before I bought my trackball, I tried to find info about trackballs on the internet and they explained the reason for trackballs in heavy-use applications (arcade, industry, military): Reason #1 is that they're less prone to damage because of collecting dirt. Now with optical mice this problem is more or less delt with. But still you keep the problem that you'll need a wire or batteries, where the wire can get stuck, in the way, or break. And the wireless option can have batteries go empty, or have the mouse stolen/lost. Another big advantage of trackballs is that the mouseball/surface contact is always known. I currently have the optical mouseball from logitech, and this never hops, try that with an optical mouse, I always get hops or strange effects depending on the surface where it's on.

      So in summary, can you imagine a sturdid arcade machine with a wired mouse, or some wireless device? It'll just break too often, getting a repair man is such an immense cost that it won't happen, even now.

      --
      molmod.com - computing tips from a molecular modeling
    13. Re:looks like a mouse... by SillyNickName4me · · Score: 1

      Another big advantage of trackballs is that the mouseball/surface contact is always known. I currently have the optical mouseball from logitech, and this never hops,

      I have an optical trackman from Logitech here, and came to the interesting (but pretty obvious) conclusion that optical trackballs are more sensitive to dirt then optical mice. It doesn't affect their sensor or such, but it does affect how 'smooth' the ball will move. That said, the known surface makes up for that (and its easy to clean usually)

  2. "this is a 4,000 dollar sofa... by FinestLittleSpace · · Score: 4, Funny

    ...upholstered in italian silk"

    "IT'S JUST A MOUSE!"

    1. Re:"this is a 4,000 dollar sofa... by zootm · · Score: 1

      It's the mouse I've always wanted, and now I have it. I rule!

    2. Re:"this is a 4,000 dollar sofa... by vmerc · · Score: 1

      ...that some people will use more than they use the rest of their house!

    3. Re:"this is a 4,000 dollar sofa... by DrXym · · Score: 1
      Every group has that fringe of nitwits who'll spend absurd money for something which gives them an "edge". Look at all the shit that modders, stereophiles, golfers, wine buffs, ricers etc. buy. It's actually a surprise it's taken so long for gamers to be targetted. Though I do recall another mouse before this that had removable weights(!) so you could finely adjust the performance for various FPS games.

      The moral of this tale. Idiots with money to burn are a rich market. For the same price as this corded mouse you could buy two other corded laser mice. Funnily enough I bet the surface you play on has far more effect on your mouse than the mouse itself.

    4. Re:"this is a 4,000 dollar sofa... by AzsxQuii · · Score: 0, Redundant

      http://f1store.formula1.com/catalog/index.php?cPat h=29_35 has the 400$ mouse pad to go with it

  3. RTS mouse? by Anonymous Coward · · Score: 0

    What exactly makes this a RTS / RPG mouse? It looks pretty normal to me..

    1. Re:RTS mouse? by kkiller · · Score: 2, Informative
      According to TFA, it is:
      specifically designed for RTS and MMOG gaming. According to Razer, these styles require a high amount of actions per minute, something which is Krait is tailored to do.
      but
      I don't really see how less buttons (the Copperhead has seven) could lead to more actions per minute. It seems more likely that it was time to revamp Razer's entry level optical mouse and they wanted to capitalize on the explosive growth of MMO games.
      The optical lazer doesn't switch off, and it has a boosted DPI, apparently.

      Still a damn mouse tho.

    2. Re:RTS mouse? by Azari · · Score: 4, Funny

      It is just a normal mouse, except that middle-click is bound to chatting "[Arcane Crystal][Arcane Crystal][Arcane Crystal]" by default.</wow bias>

      I don't know about anyone else, but as soon as I sell off a bit more gold, I'm getting one! ;P

    3. Re:RTS mouse? by McTaggart · · Score: 2, Interesting

      Surely those enhancements would give you more of a gain if you were playing an FPS rather than an mmo, something that requires speed and precision.

    4. Re:RTS mouse? by Anonymous Coward · · Score: 0

      Yeah... I don't know. I think a larger number of conveniently-placed buttons would be better than lightning-fast response times for these types of games. With all the lag in MMOs, especially, being able to get one's mouse cursor somewhere a fraction of a second faster doesn't seem super-handy.

    5. Re:RTS mouse? by JFitzsimmons · · Score: 1

      I take it you've never seen pros play an RTS. Precision mousing is required in RTS and FPS alike.

      --
      Beware he who would deny you access to information, for in his heart he dreams himself your master. -Anonymous
    6. Re:RTS mouse? by jbirdkerr · · Score: 1

      Razer's marketing budget makes it a RTS/RPG mouse.

    7. Re:RTS mouse? by GigG · · Score: 1

      TFA asks the smae question on the last page in the Pros/Cons.

      --
      Is buying a Harley Davidson as your first motorcycle since you were 16 at age 49 a midlife crisis issue?
  4. Silly Season by wlvdc · · Score: 1

    "The criteria for an appropriate mouse for each style of gaming are different..."

    --
    -- Neminem laede, immo omnes, quantum potes, iuva.
    1. Re:Silly Season by mlk · · Score: 3, Funny

      Yeap.
      Nethack - No Mouse
      Splatter-penguins-flash-game - A mouse button.
      Sol.exe - A mouse button AND the ability to move the mouse.

      See, lots of different mice!

      --
      Wow, I should not post when knackered.
  5. Optimized for MMO? by Big_Mamma · · Score: 5, Interesting

    With only 3 buttons, no way I'll be using this mouse in WoW. I ran out of buttons here on a Logitech G5: left and right for the usual select and action, thumb is an instant cast I use often so you can hold your hand on WSAD, tilt left is autorun, tilt right is the "oh shit" button, desperate prayer on my priest, ice block on my mage.

    It may seem an overkill at first, but it really is much easier to keep moving / casting with your left hand and not have to worry about the actions mapped on the mouse.

    1. Re:Optimized for MMO? by code-e255 · · Score: 1

      True that. I also use all the extra buttons on my mouse in WoW. With my rogue, I've got the bottom thumb button set to vanish, and the top thumb button set to sprint - very useful in PvP. With my hunter, I've set them to feign-death/drop-traps and shoot flare - again, useful in PvP, as being able to do that stuff quickly is critical.

      The Razer Krait is just a gimped Copperhead. There's nothing "optimised" about it for MMOs or RTS games if you ask me.

    2. Re:Optimized for MMO? by Anonymous Coward · · Score: 1, Insightful

      "Razer makes good mice, but there are a lot of companies who make good mice, i was just trying to clear up your confusion about this product :) it is a 7 button mouse."

      It is NOT a 7-button mouse. If it was, I doubt Razer would be advertising it as a 3-button mouse. I think I'm going to trust the guys who made the mouse...

      http://www.razerzone.com/store/index.php?main_page =product_info&cPath=2_1&products_id=30

    3. Re:Optimized for MMO? by kjart · · Score: 2, Insightful

      From the review: "Buttons - 3 physical buttons optimized for gaming response and independently programmable"

    4. Re:Optimized for MMO? by CastrTroy · · Score: 1

      I still don't understand why everyone uses WASD. Maybe because it's the default. Myself, I use the Keypad (Yes, with the left hand). You're much less likely to lose your spot, because the 5 key has a dot on it usually. Also, The fact that the buttons are actually in a grid configuration make it much easier to go from one button to the next. I also use + and for forward and back, and 8 and 2 for jump and duck. This is because it' makes it easier to switch from forward to back, which is much more useful than switching from jump to duck quickly. Also, if you are in need of extra keys, there's always hte insert/home area, which is also very easy to find, as well as the other set of arrows (which need not be used for movement). I just find that the right side of the keyboard is much easier to move your hand around without getting mixed up with your fingers on the wrong keys.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    5. Re:Optimized for MMO? by kalirion · · Score: 1

      I used to use the number pad in the beginning, when I'd first decided to see what all that "circlestrafing" business was about with Duke3d. However there just weren't enough buttons within easy access, especially when it comes to the real number keys. Currently my favorite is the ESDF configuration. Just like WASD, but, again, more buttons within easy reach.

    6. Re:Optimized for MMO? by SparafucileMan · · Score: 2, Interesting

      Right now in WOW PVP I use a Nostromo 52 gamepad in my left hand and my logitech in my right.

      Movement is done all with my left thumb which lets me do a whole hell of a lot quickly as I have 4 fingers free. Extra mouse buttons help with auto-run, jumping, and toggles.

      Easily the best setup I've ever used.

      It could be improved though--main problem I've noticed is panning around to look while keeping moving. Doing so requires the mouse right-click and pan, but then when I need to select something I have to stop looking. What I'd really like is some sort of foot pedal/pad/ball for one of my feet that controls where my character is looking. That would be sweet and in some ways make WOW PvP more intense than a FPS/CounterStrike.

    7. Re:Optimized for MMO? by Avatar8 · · Score: 1
      I'm just the opposite,

      I use the Logitech MX510, but I don't use any extra buttons. I do the majority of my movement in combat using the mouse only (hold down both buttons and drive). Then I have my left hand to press whatever action, key combo or macro sequence I need. Mostly it's 1-8 for the major combat actions. Works marvelously for my rouge and especially for combat while swimming.

    8. Re:Optimized for MMO? by CastrTroy · · Score: 1

      I find that I have enoug buttons in easy access. It would be nice to have the "real number keys" in better reach, but once you start moving your hand over there, you often lose track of where you are. I also find that there isn't much difference in time between switching your weapons with next/previous weapon, and moving your hand over to find the right number key, and then selecting it, and then moving your hand back to where it's suppose to be.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    9. Re:Optimized for MMO? by default+luser · · Score: 1

      I actually use the ARROWS for this very reason.

      No, not the number pad, ARROWS.

      I know what you're thinking. Those arrows look a long way away from any other buttons.

      Sure, they are...but that's the beauty of it! You don't have any extra keys to stumble over. I think about it this way: %99 of the time I'm using movement keys, and most of the time using movement keys CORRECTLY is what saves my ass. An incorrect key mash can lead to death.

      To top it off, even though there's a gap between keys, they're not that far away. Ctrl, Shift, Enter, \, Del, End, PgDn (and Ins, Home, PgUp if I really need them), 4, 1, 0 are my typical keyset. Really, if you're playing a game that requires more buttons than these, the game is probably too complicated to be fun.

      But yeah, if I didn't have such a cool setup in the arrow keys, I'd use the number pad. At least the damn buttons are symmetrical.

      --

      Man is the animal that laughs.
      And occasionally whores for Karma.

    10. Re:Optimized for MMO? by kbranch · · Score: 1

      I think I'm somewhat unusual, but at least in WoW I much prefer WSAD because of the easy access to Shift, Ctrl, Alt, and 1-5. I've got spells bound to 1-5, Alt+1-5, Shift+1-5, Ctrl+1-5, Shift+Ctrl+1-5, Shift+Alt+1-5, Ctrl+Alt+1-5, and Ctrl+Alt+Shift+1-5. Most of the people I've talked to about hot keys find that too confusing, but I'd like to see you find another spot on the keyboard where you have access to 40 spells in addition to all your movement and targeting controls without having to move your hand.

      As for hitting the wrong key, I just don't do that. The only thing that messes me up on occasion is when one of the modifier keys doesn't quite get pressed all the way, and the wrong spell comes out.

    11. Re:Optimized for MMO? by Pope · · Score: 1

      When I was deep into my Deus Ex addiction, I was using the Apple Adjustable Keyboard: the numeric pad is a separate entity, and contains all the F function keys. Talk about convenient! Of course, configuring such a custom layout took a little bit of tweaking, but once set, it was amazing to use for any FPS.

      Have a gander: http://www.farclip.com/hardware/images/Apple_Adjus tableKeyboard-M1242.jpg

      --
      It doesn't mean much now, it's built for the future.
    12. Re:Optimized for MMO? by FurryFeet · · Score: 1


      It could be improved though--main problem I've noticed is panning around to look while keeping moving. Doing so requires the mouse right-click and pan, but then when I need to select something I have to stop looking. What I'd really like is some sort of foot pedal/pad/ball for one of my feet that controls where my character is looking.


      I was going to mod you Funny, but then I thought "hey, maybe he's serious", and I thought about modding you "Sad". Since I have no way of knowing whether you're serious or not, I cannot in good conscience mod you.

      Plus, I have no mod points right now.

    13. Re:Optimized for MMO? by Johnny00 · · Score: 0

      I've found this logitech mouse to address both my FPS and MMO needs. The ability to change the DPI on the fly is AWESOME. I'm playing Counter-Strike and this round I want to be a sniper. Ok, I increase the DPI to its max and I'm able to twitch from one side of the screen to the other in a split second. I switch to my shotgun in the next round and lower the DPI and I've got the control to take the corners and jump right at the perfect time everytime. I'm playing Eve: Online and I'm out in a giant space battle zoomed way out to see the whole battlefield. I turn down the DPI and have perfect percision for clicking on the targeting icons and activating my weapons. We loose the battle and start running away, then I turn up the DPI and can twitch around space to find my next destination. I dock and start managing my account and I'm not frustrated by the super high resolution of my mouse making me click the wrong thing as it zooms around the screen. And don't get me started on the ability to change the weight of my mouse. This mouse is perfect for any need because it doesn't assume it can fill them all at any given moment. Yay for user choice!

      --
      I live life on the edge ... of my desk.
    14. Re:Optimized for MMO? by Lord+Kestrel · · Score: 1

      I use the old Descent key layout. A/Z for forward/backward, Ctrl strafes left, Alt strafes right. I've been using that since Descent I came out, so it's really hard to ever try anything else. I've tried wasd, but it just doesn't feel right.

    15. Re:Optimized for MMO? by CastrTroy · · Score: 1

      I actually developed my key layout playing the original Descent. Once you figure out a control scheme that works for a game that actually has 6 degrees of freedom, it usually scales pretty well to other "3-D" games.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
  6. To summon the article by Aceticon · · Score: 4, Informative

    It's a $40 USB mouse which looks like a normal mouse but has a fancy side rubber grip strip thingie that shines in the dark.

    The mouse has more sensitivity and a wider data path and the manufacturer came up with an APM (Actions Per Minute) measurement to try and show that you can do a lot of "actions" per minute on the mouse so it's good for RTSs and MMORPGs.

    In practice this mouse is but another decent gamers mouse, just as good for FPSs as it is for RTSs and MMORPGS. The whole RTS/MMORPG specific thing is just a marketing gimmik of the manufacturer to try and distinguish it from the competition.

    By the way: FPTRTFA (First Post That Read The F... Article)

    1. Re:To summon the article by carpe_noctem · · Score: 3, Funny

      By the way: FPTRTFA (First Post That Read The F... Article)

      Wow, all two paragraphs of it? Perhaps we should give you an award of some sort...

      --
      "Quoting famous computer scientists out of context is the root of all evil (or at least most of it) in programming." - K
    2. Re:To summon the article by tm2b · · Score: 2, Funny
      Wow, all two paragraphs of it? Perhaps we should give you an award of some sort...
      Sadly, on Slashdot that's still rather impressive.
      --
      "It is our blasphemy which has made us great, and will sustain us, and which the gods secretly admire in us." - Zelazny
    3. Re:To summon the article by mlk · · Score: 1

      Did you miss the "page 1 or 4" bit at the bottom?
      It is 8 very short paragraphs.

      --
      Wow, I should not post when knackered.
    4. Re:To summon the article by kesuki · · Score: 1

      In practice this mouse is but another decent gamers mouse, just as good for FPSs as it is for RTSs and MMORPGS. The whole RTS/MMORPG specific thing is just a marketing gimmik of the manufacturer to try and distinguish it from the competition.

      Every razer I've used has been a top class gaming mouse. I don't think it's 'just' a marketing gimick, my razer diamondback feels aqward in my hand, after years of using a MS intellimouse. sure calling it a 'rts/mmo' is a gimick, but their different mice all have slightly different body shapes. if you have a preference of mouse body type, then this is a good thing :) and yeah it has a rubber strip below the 4-5,6-7 buttons because RTS/MMO gamers tend to pick up the mouse a LOT. for lasso selects, or for other features of the games they're playing :)

      In addition they could have their 'mouse drivers' pre optomized for various 'presets' that are better for experienced RTS/FPS players. while using my diamond back i found there were a lot of changes i had to make to the 'default' settings.

      true i'm capable of peaking at 1200 apm when i am using both hands, and all my fingers... but yeah, there is a certain amout on marketing hype abotu the product, but that just helps people who don't know the differences between products pick the right mouse.

    5. Re:To summon the article by Aceticon · · Score: 2, Insightful

      Having played all 3 genres (RTS/RPG/FPS) both online and offline including both online variants of MMOs (MMORPG and MMOFPS) and being reasonably proeficient at all of them, i came to the conclusing that the by far most demanding on the mouse genre is FPS, followed by the RTS and last by the RPGs (online or off).

      If your mouse works well in the hectic, fast paced situation which is playing a FPS (where both speed and precision are important), then it's quite likelly well suited for then somewhat less demanding RTSs and RPGs (RTSs can have somewhat more frequent "clicks", RPGs not so much since the skills/spells/actions usually either take some time to execute or have a cool-down timer).

      This is not a comment on the overal quality of the Razer, only on the validity of any "beter for RTS/MMO" claim by a mouse manufacturer - personally i read "beter for RTS/MMO" as "possibly not really good for FPS"

    6. Re:To summon the article by kjart · · Score: 1
      true i'm capable of peaking at 1200 apm when i am using both hands, and all my fingers

      You can come close to doing 20 things a second?

    7. Re:To summon the article by Frozen+Void · · Score: 1

      Most slashdotters just briefly check the main page.

    8. Re:To summon the article by Sirfrummel · · Score: 1

      Check the main page?!

      I just read the first word of the headings in the RSS feed.

    9. Re:To summon the article by ViperDC · · Score: 1

      If you had RTFA you'd see there were 4 pages.

    10. Re:To summon the article by RPI+Geek · · Score: 1

      Maybe you mean all 4 pages of it.

      Zing!

      --

      - "Nobody came out that night, not one was ever seen. But Old Man Stauf is waiting there, crazy sick and mean!"
  7. 1200 APM by masklinn · · Score: 3, Interesting

    Because every RTS out there is a frigging starcraft-like clickfest right?

    I can't even start to understand how the number of clics per minute you can perform with that thing may impact your RTS experience (you usually aren't limited by your clicking speed and most good RTS players use keyboard shortcuts a damn lot, making mouse much less important), and it's even worse for MMORPGs (which you can usually play pretty efficiently without even having a mouse if you know the keybindings).

    In a word, this mouse is stupid and this article is pure slashvertisement. And if I get a mouse specifically for RTS and/or mmorpg it'd better has at least half a dozen buttons so that I can bind all kinds of actions to them and not an ass-sucking 2 buttons + roller.

    --
    "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
    1. Re:1200 APM by Joebert · · Score: 5, Funny
      it'd better has at least half a dozen buttons

      *Looks at his new 6 button mouse*
      *Looks at his hand*
      Fuck !
      --
      Wanna fight ? Bend over, stick your head up your ass, and fight for air.
    2. Re:1200 APM by mlk · · Score: 1

      I'm on page 3 of the review, and I don't think you can call it a slashvertisement, more a warning not to buy this overpriced mouse.

      I think I'll stick with my £9 Asda SmartPrice (Labtec) mouse

      --
      Wow, I should not post when knackered.
    3. Re:1200 APM by ezzewezza · · Score: 5, Funny

      *Looks at his 104 key keyboard*
      *Looks at his hands*
      Fuck !

    4. Re:1200 APM by imsabbel · · Score: 1

      Funny or not, i have no problems using both thumb buttons on my mx500... one with the tip of the thumb, one with the base.

      And i hate logitech for removing this second button in their latter mice... what use is a "go back" botton while browsing without a "go forward" one to get back to the initial position?
      It saves so much time doing stuff in the explorer or while browsing...

      --
      HI O WISE PRINCE. WHT TOOK U SO DAM LONG?
    5. Re:1200 APM by KDR_11k · · Score: 1

      Personally I've bound the side buttons on my mx1000 to keys so I can use them in games, in Opera you can just hold the right mouse button and click the LMB for back or hold LMB, click RMB for forward. I like that, especially since I can input it with my tablet when the mouse is in the charger. Unfortunately it doesn't work in the explorer so if you use that a lot you are probably better off with leaving the default bindings.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    6. Re:1200 APM by AcidLacedPenguiN · · Score: 1

      so THAT's what it does. . . and here I was thinking it was made for the parachute in BF2. . .

      --
      disclaimer: I've been known to store numbers in my ass for which to dig out when quantities are required.
    7. Re:1200 APM by Anonymous Coward · · Score: 0

      "and it's even worse for MMORPGs (which you can usually play pretty efficiently without even having a mouse if you know the keybindings)."

      If you are fighting Player vs Monster in a game like WoW, sure, you might be able to get away with it.. But, if you are fighting people in Battlegrounds or something similar, you will get destroyed if you slack on your mouse usage.

      I use a 5 button mouse (mx510.) Left click, normal, right click, normal, scroll wheel, nothing, then two side buttons set to autorun and jump. If you have played rogue, you know that aside from spamming sinister strike like crazy, you always need to position yourself carefully and that just isn't remotely feasible without the use of a mouse. (or a good trackball)

    8. Re:1200 APM by ghostfacehallik · · Score: 1

      True. I really liked the concept of the strategic commander. When are the going to make a mouse like that?

    9. Re:1200 APM by Anonymous Coward · · Score: 0

      *Looks at his hands*
      Fuck!
      *Goes to the bathroom with a bunch of magazines*

    10. Re:1200 APM by FurryFeet · · Score: 1

      *Looks at his girlfriend's assortment of bodily orifices*
      *Looks at his penis*
      Fuck ! (oh, yeah)

    11. Re:1200 APM by imsabbel · · Score: 1

      Thats something i never understood (mapping mouse-buttons to keys).

      Every game since q2 lets you just assign all functions you want to mouse-1,2,3...6,7,8.
      So why should i map them to keys and bind those in the game, using a bloaty driver package (i never touched the install cd on my latest logitec), blocking the _real_ functions of those keys, for no gain at all?

      --
      HI O WISE PRINCE. WHT TOOK U SO DAM LONG?
  8. FPTRTFA (First Post That Read The F... Article) by FinestLittleSpace · · Score: 0

    No it's not. I read it too. It's utter marketing bullshit.

  9. Reversed Roles by oskard · · Score: 4, Interesting

    The major complaint about the Razer Copperhead that I hear is that the four side buttons are too easy to push. You would think a mouse marketed for First Person Shooters'ers would feature less buttons on the mouse, since fewer are required during intense gun battles (just aim, and click). An RTSer would benefit from the Copperhead's extra buttons because they could bind specific game events (select Group 1, Group 2, Attack, and Defend) to each button.

    I don't play RTS's competitively, but it seems like the Copperhead would suit RTSers better, and the Krait would be better for FPS's.

    --
    Sigs are for Terrorists.
    1. Re:Reversed Roles by code-e255 · · Score: 1

      I've got a Copperhead (had a IntelliEye Explorer which also has 2 side buttons before that), and I use the side buttons all the time in FPS games, but not in RTS games. I've set one of the side buttons to alternate-fire (right-button is always jump for me) which I use all the time, and the other to something game-specific. In Counter-Strike it's "switch to knife", in Quake 3 it's "gesture".

      In RTS games, mapping a few of the extra buttons on the mouse doesn't seem like a big benefit to me, because i) split-second actions aren't quite so critical in RTS games (whereas in FPS being a tiny bit too slow will get you fragged), and ii) RTSs have so many hotkeys, you'll have to rely on the keyboard anyway.

    2. Re:Reversed Roles by arkhan_jg · · Score: 1

      I have a copperhead, and don't find it a problem. That said, since I'm a leftie, I usually turn off the two lefthand side buttons (awkward to reach, since I use the conventional mappings for the main buttons), and use the two righthand side ones with my thumb.

      I disagree that you need less buttons for an FPS mouse, especially online-FPS as I generally use the following:
      1) fire
      2) alt-fire/scope
      3) adjust sensitivity (you need a side button for this on a razer, as you hold the button and scroll to change it on a 20 point scale)
      4) change fire-mode (full-auto to semi etc)
      5) comms/grenade

      Yes, all of these could be mapped to the keyboard, but I often need them while my right hand is occupied with moving around; changing firemode or throwing a grenade instantly while dodging around up close is very useful. Changing sensitivity is vital too; you spin it up when in a vehicle to get high turret speed, then spin it down when you jump out so you don't overturn when using infantry weapons. You spin it down even more when using a sniper rifle to get accuracy, then spin it back up when switching to pistol.

      I'd quite like to use the extra couple for specific weapon selection, but I get by with scrollwheeling.

      --
      Remember kids, it's all fun and games until someone commits wholesale galactic genocide.
    3. Re:Reversed Roles by Tainek · · Score: 1

      I Disagree Completely, for UT2004 having more buttons is a godsend, its not unusual to change weapons 4 or 5 times in 15 seconds in a dual

      The Best Mice for the situation is better determined by the "Game" not the genre, and more importantly, the better mouse is decided by the user

    4. Re:Reversed Roles by RPI+Geek · · Score: 1

      The major complaint about the Razer Copperhead that I hear is that the four side buttons are too easy to push. You would think a mouse marketed for First Person Shooters'ers would feature less buttons on the mouse, since fewer are required during intense gun battles (just aim, and click).

      I have had my Copperhead for about 2 months and I'm an FPS-er. The side buttons are easy to push, but not overly so. The buttons on the thumb side are much easier to reach than the opposite ones, but they're not in the way once you get used to the mouse. Yes, once you get used to it: if you're going to use a different mouse, you can't expect it to work like your old mouse right away, you may as well buy another of what you're used to. I gave it some time, and I'm glad I did.

      An RTSer would benefit from the Copperhead's extra buttons because they could bind specific game events (select Group 1, Group 2, Attack, and Defend) to each button.

      I would contend that more buttons are only a drawback for someone who's completely new to computers and would just get confused. For everyone else, you can just unbind the side buttons if you keep hitting them accidentally. I use all 7 buttons when I play BF2 and FarCry and 5 when I play CS:S and HL2, and if I did RTSs or RPGs I'm sure I'd find uses for all 7, too. Even when browsing the internet I love using the side buttons to scroll forward and backwards in my history, and when I'm playing around with photo editing I like being able to change the sensitivity on the fly for detail work.

      The Krait is just a regular 2-button-with-scroll-wheel mouse with better hardware to handle faster movements while the Copperhead just has more buttons and a faster sensor (1600dpi @ 40ips vs 2000dpi @ 45ips, where ips = inches/second), hence the price difference. I can't imagine how the Krait could be better suited for one type of game because it has less features; this branding that Razer is doing is just a gimmick.

      --

      - "Nobody came out that night, not one was ever seen. But Old Man Stauf is waiting there, crazy sick and mean!"
    5. Re:Reversed Roles by RESPAWN · · Score: 1

      I've always had an Intellimouse Explorer. Back when I was in college and actually had time to play FPS's, I was still wishing for more buttons. My buttons varied a little, but for TFC it was:
      Mouse1: Fire
      Mouse2: Jump
      Mouse3: Grenade1
      Mouse4: Grenade2

      Mouse5 varied based on the class I was playing.

      --

      If Murphy's Law can go wrong, it will.

  10. Did they bother with quality on *this* model? by StupidKatz · · Score: 5, Informative

    I paid $50 for a Razer Diamondback - cheap, chinsy buttons which literally squeaked and thumb buttons which neglected to click after a short duration. Can't believe I fell for the hype.

    Logitech's offerings are MUCH more durable and robust. It's like comparing a Microsoft joystick to a CH product... the difference in quality is vast.

    Don't waste your cash on Razer!

    1. Re:Did they bother with quality on *this* model? by Aladrin · · Score: 2, Informative

      I haven't tried a Razor, but Logitech's mice have sucked lately.

      I bought an mx1000. I used it almost a year and thought it was okay.

      So I bought my Dad one. He kill it in 3 months. I chose that as a sign to upgrade to a G7 and he got my mx1000. He killed it in 3 weeks. My G7 never DID work right. If I plug the dongle into the tower directly, it loses connection ever 5 seconds or so. if I plug it into the extension/charger they provide, I generally get the same thing. (It's closer, so it takes about 10 seconds to disconnect.) If I plug it into the logitech G15 keyboard I have, I get no disconnects and everything is fine... Right up until I reboot. If I reboot with the device in the port, as soon as windows comes up (don't hate me) then the mouse jumps to the top of the screen repeatedly while I'm moving it. If I unplug it and plug it back in, it works. If I leave it out while I boot, it does the jump up thing no matter what I do.

      Logitech's tech support sucks as well. I got the guy with the indian accent that disconnected me. The guy who was just hired, has a hick accent, and can't type. (And apparently can't enter information.) I gave up at this point. My dad got the know-nothing that DEMANDED he plug that he use the USB to PS2 converter because 'USB is only for laptops,' the smart aleck that screwed up the RMA again, and finally the manager that fixed the RMA and actually got the item shipped. Mouse 1 done, yay! When he killed the second mouse, more knowledgeable about the RMA process, he managed to RMA the second one he broke. They arrived about the same time.

      I've just thrown my G7 to the side and I'm using a 4-5 year old Graphire (not 4, not 2... just Graphire) from wacom and it's not the best gaming mouse, but at least the bloody thing works.

      I've given up on Logitech and I was hoping the Copperhead would be for me, but apparently they have issues as well. I think I'll stick with my Graphire until the industry figures out that I'm only willing to pay $80-120 for a GOOD mouse.

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    2. Re:Did they bother with quality on *this* model? by Tony+Eberly · · Score: 1

      There is little "luxury" money can by when it comes to mouses. Then again, if you REALLY want to live it up, we have luxury-class keyboards too. Slashdotters are forgetting to mention the people willingly forking over 100 bucks for one of these: http://www.daskeyboard.com/.

    3. Re:Did they bother with quality on *this* model? by Barny · · Score: 1
      Forked out for a copperhead here, and have loved it, best sensitivity i could find in a mouse, and lots of very bindable/macroable keys.

      While the Krait is a solid all-around mouse, it was specifically designed for RTS and MMOG gaming. According to Razer, these styles require a high amount of actions per minute, something which is Krait is tailored to do. Razer was not able to convince me that the Krait was any better at this than the Copperhead or the Viper, and I don't really see how less buttons (the Copperhead has seven) could lead to more actions per minute.


      I did have a bad button early on in mines life, but an email to razor and an rma form later and i got a shiney new one. Unlike a lot of peripheral companies they consider heavy wear and tear damage to be waranty covered.

      Looks like a nice cheap mouse, although the optical sensor is a bit of a downer, once you go laser, you can't go back :)
      --
      ...
      /me sighs
    4. Re:Did they bother with quality on *this* model? by Anonymous Coward · · Score: 0

      I've been using a Diamondback for maybe 8 months now - from time to time it needs unplugging and reconnecting, and once it refused to be seen as a razer mouse (thus the control software wouldn't work; I can't handle insane 1600dpi) but other than that it's been fine. Buttons don't squeak, always click when clicked, and it still moves like a bastard despite the pads being nearly worn through.

      There's no one-size-fits-all opinion on a product, through experience or just checking reviews.. I've recommended Diamondbacks before, a couple of people now get on really well with them. If you don't get on with them, that's on you. People feel the need to warn others about "bad products", heck, I tell a fair few people to avoid AOL, but a few people get on fine with them. All I can say is "suck it and see", heh..

    5. Re:Did they bother with quality on *this* model? by Lumpy · · Score: 1

      I also agree. I had one as well and settled on the Logitech MX LASER overall better built.

      The Logitech feels better, tracks better and faster and even wireless It feels like a wired mouse in FPS games. UT2004 I still 0wn my 21 year old son and 14 year old daughter.

      I have not been impressed with any of the Razer Mice compared to the equilivant in a Logitech or other better mouse maker.

      --
      Do not look at laser with remaining good eye.
    6. Re:Did they bother with quality on *this* model? by knarf · · Score: 1
      If I reboot with the device in the port, as soon as windows comes up (don't hate me) then the mouse jumps to the top of the screen repeatedly

      Reminds me of my aunt jumping on a chair when she sees a mouse. Clearly your poor mouse is scared of those Windows which come up (and go down) all the time. Try running something else, it might be less scary to your mouse.
      --
      --frank[at]unternet.org
    7. Re:Did they bother with quality on *this* model? by mikael_j · · Score: 1
      I've just thrown my G7 to the side and I'm using a 4-5 year old Graphire (not 4, not 2... just Graphire) from wacom and it's not the best gaming mouse, but at least the bloody thing works.

      Personally I've been using a Graphire 3 as my main mouse for quite a while, it works quite well for the kind of games I play (RTS and other non-FPS games) and I also like that if I move the mouse up on the tablet the pointer moves up no matter what direction the mouse is pointing, gets a bit annoying when you get back to work after a long weekend of using the Graphire and all of a sudden the damn pointer keeps going the wrong direction just because the mouse wasn't perfectly aligned..

      /Mikael

      --
      Greylisting is to SMTP as NAT is to IPv4
    8. Re:Did they bother with quality on *this* model? by flappinbooger · · Score: 1

      We've got 4 logitech MX518's here we use for Solid Edge CAD work, they're quiet and have held up perfectly so far. They came with our Dell XPS's. Personally if I'm going to buy a new mouse I'll set out to buy the cheapest optical microsoft intellimouse I can find. That being said, my wife requested a cheap black mouse and keyboard and I got this mouse for her from newegg: http://www.newegg.com/Product/Product.asp?Item=N82 E16826104164 and it's been fine, $12.

      I tend to shy away from wireless mice, they are too "heavy". I used one of those tilty wheel wireless "ultra mice" type wireless logitechs for autocad, hated it. I think it was over $50 from office depot. Killed my speed, the wheel wouldn't click right 90% of the time, traded it for a different one for someone who didn't use the wheel click for anything.

      --
      Flappinbooger isn't my real name
    9. Re:Did they bother with quality on *this* model? by dosquatch · · Score: 3, Funny
      So I bought my Dad one. He kill it in 3 months. I chose that as a sign to upgrade to a G7 and he got my mx1000. He killed it in 3 weeks.

      Do you think... maybe... it's your Dad?

      --
      "Hey, the third matrix movie would have been good except for the plot,story, and acting." --AC
    10. Re:Did they bother with quality on *this* model? by Aladrin · · Score: 1

      You know, if it weren't for the fact that he is totally computer illiterate, despite having been an industrial engineer his entire life, I'd agree with you. But he only plays Chainz 2 and Sudoku. Seriously. He's totally helpless with a web-browser, and if ANY error message comes up, he has to have me read it to him. I think he must TRY to not understand.

      So the question is... How does a person who only uses a computer for a couple hours a day, max, and only plays 2 games... How does he kill a mouse?

      The conclusion I came to was that the USB ports (front and back... we switched after the first mouse) must be slightly over or under-powered. Not enough to kill his keyboard or usb wireless adapter, but enough to kill a total piece of crap logitech mouse.

      Ridiculous.

      BTW, by 'kill' I mean it doesn't transmit properly. The first one stopped completely. I used my mx1000 on his receiver and it worked fine, but his mouse on my receiver didn't work. When he killed mine, it worked great when you first turn plug it in. Over 10 minutes, the range goes from 6 feet down to about 3 feet. It gets progressively worse the longer it's on until you have to be right up next to the receiver. The tech kept rebooting the computer and it'd be 'fixed' and he almost got off the phone the last time before I stepped in and said it was doing it again, while he was trying to get away from my dad.

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    11. Re:Did they bother with quality on *this* model? by Jaysyn · · Score: 1

      A friend of mine had the same problem with his mx1000. Eventually it stopped connecting with the base at all, even though he had it less than 10 inches away. Myself, I stay away from wireless mice because I have yet to find one that was as responsive as a wired mouse.

      Jaysyn

      --
      There is a war going on for your mind.
    12. Re:Did they bother with quality on *this* model? by dosquatch · · Score: 1
      Over 10 minutes, the range goes from 6 feet down to about 3 feet. It gets progressively worse the longer it's on until you have to be right up next to the receiver.

      I bought a cordless mouse for my Mom that did something quite similar, also Logitech. The range would just suck, assuming it ever established a connection at all. She had tucked the "ugly little wonky part" (the receiver) behind her phone, between a fluorescent desk lamp & the PC (pizza box, the corner with the PS). Somewhere in there the RF was just stomping the signal. Moving the "ugly little wonky part" out into the open brought it back to life.

      Mom: "But now I have to look at it!"

      Me: "No, now your mouse works. Looking at the receiver is optional, and probably not very exciting."

      --
      "Hey, the third matrix movie would have been good except for the plot,story, and acting." --AC
    13. Re:Did they bother with quality on *this* model? by StupidKatz · · Score: 1

      For the record, I've used 1st-2nd generation MS optical mice (great, except the tracking was less than stellar for fast-paced FPS games), wired Logitech mice from their first optical line on up, and the Razer.

      Logitech's offerings could be problematic when it came to the driver, but that was usually sorted in short order with an update. However, using the driver wasn't required.

      The Dual Mouseman was my favorite - I used mine so much the cord developed a short/open, and by that time, they'd stopped making them. Their offerings then sucked until the release of the wired MX line of mice, and I've settled on a wired G5 I like very much, with the exception of the tilt-wheel (just TRY to middle-click!) and the missing second thumb button. Since the tilt-wheel is software programmable, I've changed middle-click to be tilt-wheel-left, and life is good again.

    14. Re:Did they bother with quality on *this* model? by Zantetsuken · · Score: 1

      it seems you've found out it was the transmitter/receiver, but another question about the mouse - actually more about how your dad uses the mouse - is he one of those guys that thinks he has to hold the thing in a damned death grip and wonders why his hand gets sweaty and the plastic body of the mouse is cracked in half cuz of all the pressure he puts on it just holding it?

    15. Re:Did they bother with quality on *this* model? by KDR_11k · · Score: 1

      Wait, FEET? When I move my mx1000 more than 20cm away from the base I get signal errors like noone's business. Granted, that may be the metal surface it's on but the protocol used is much less fault-tolerant than the one my previous wireless mouse (cheap noname mouse) used. The old mouse sometimes didn't transmit clicks or had the pointer shaking when the signal got bad but the expensive Logitech mouse completely freaks out and moves the pointer into a screen corner or reports all buttons as pressed. The corner moving is especially annoying since in an FPS it'll completely disorient you and in an RTS or when I'm scrolling with the middle mouse button in Opera it scrolls me completely away.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    16. Re:Did they bother with quality on *this* model? by Aladrin · · Score: 1

      Unfortunately, that's not the case here. I unplugged his wireless adapter and we ran a line through the wall, thinking it might be that. The receiver was the closest electronic thing to the mouse and eventually we brought it along the floor, over by the table he had the mousepad on... it just kept getting worse.

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    17. Re:Did they bother with quality on *this* model? by KDR_11k · · Score: 1

      even wireless It feels like a wired mouse in FPS games.

      I can't confirm that. There's always a slight lag to the mouse and I'm considering getting a cheaper wired mouse for gaming.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    18. Re:Did they bother with quality on *this* model? by Suddenly_Dead · · Score: 1

      I never got why the Daskeyboard was so "popular". One could pay slightly less for a proper IBM Model M buckling spring keyboard (or a clone of one), like they sell here or here.

    19. Re:Did they bother with quality on *this* model? by geekoid · · Score: 1

      "The conclusion I came to was that the USB ports (front and back... we switched after the first mouse) must be slightly over or under-powered. Not enough to kill his keyboard or usb wireless adapter, but enough to kill a total piece of crap logitech mouse."

      Dude, that's the computer thats a piece of crap, not the mouse.

      Think about it, you used a mouse for a year, gave it to your dad and it stopped working. Not the mouse.

      Sheesh, are you just makibng this up, or were you just loking to vent about something no matter how much sense it doesn't make?

      Gah.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    20. Re:Did they bother with quality on *this* model? by Aladrin · · Score: 1

      Somehow it's the -computer- that's a piece of crap, and yet every other USB device is FINE. This is a wired, a keyboard, a usb hub, a usb wireless adapter and probably other things I've forgotten. They all still work fine. So either my $4 mouse is amazingly good, or my $100 mouse is total piece of crap. Hmm, I know which one it is.

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    21. Re:Did they bother with quality on *this* model? by HeliumHigh · · Score: 0

      How in the hell do you kill a mx1000? I've got one right here, and I use it more than most anyone. I'm seriously on the computer thirteen plus hours a day, and I have had this mouse for nearly a year and a half. Sure, I have worn the little logitech logo off, and have replaced the mouse skates, but its still running like new, and performs extremely well. In my little circle of friends, there are about five or six mx1000s, and they are all still running extremely well. I seriously can't see how anyone could trash this mouse in three weeks.

  11. Non-product alert by rxmd · · Score: 5, Insightful
    From the article:

    During gaming the Razer did very well though there was no major difference between it and the Viper or even the Diamondback (aside the Diamondback's extra buttons)...


    or

    In summary, I liked the Viper and I like the Krait. It is tough to tell them apart...


    or

    According to Razer, these styles require a high amount of actions per minute, something which is Krait is tailored to do. Razer was not able to convince me that the Krait was any better at this than the Copperhead or the Viper, and I don't really see how less buttons (the Copperhead has seven) could lead to more actions per minute. It seems more likely that it was time to revamp Razer's entry level optical mouse and they wanted to capitalize on the explosive growth of MMO games.


    According to the article, the mouse is not really distinguishable from previous mice by the same manufacturer, and probably not from $1 mice by $TAIWANESE_SWEATSHOP either, even though the review doesn't mention this.

    Looks like a non-product: an expensive mouse, with a small form factor and nondescript design, with a 300 gram paperweight to prevent drag on the cable, where you could just have used a book instead, and from a manufacturer making a nonsensical argument about how this mouse was specifically suited to a specific style of computer game.
    --
    As a state gets corrupt, its laws multiply; the most corrupt states have the most numerous laws. (Tacitus, Annales 3:27)
    1. Re:Non-product alert by Strolls · · Score: 1
      the mouse is not really distinguishable from previous mice by the same manufacturer, and probably not from $1 mice by $TAIWANESE_SWEATSHOP either
      Oh, I don't know - it doesn't seem to have that 360-degree scrolling capability that some of the $TAIWANESE_SWEATSHOP mice have!

      Stroller.

    2. Re:Non-product alert by swv3752 · · Score: 1

      Razers are much more sensitive than regular mice. Too much so I find, but YOMV. It is most definately going to be different from most any other cheap mouse.

      --
      Just a Tuna in the Sea of Life
    3. Re:Non-product alert by MaWeiTao · · Score: 1

      According to the article, the mouse is not really distinguishable from previous mice by the same manufacturer, and probably not from $1 mice by $TAIWANESE_SWEATSHOP either, even though the review doesn't mention this.

      Taiwan doesn't have sweatshops and they haven't had them for a few decades now. China and southeast Asia does. Get your facts straight.

      Having lived there a few years makes me sensitive to these stupid comments. I don't know why people still have this impression of Taiwan. I don't see anyone referring to Korean sweatshops. Taiwan is at least as well off if not better off economically than Korea, and in terms of social responsibility they're ahead of most of Asia.

      Just trying to set things straight.

    4. Re:Non-product alert by magores · · Score: 1

      Taiwan doesn't have sweatshops and they haven't had them for a few decades now. China and southeast Asia does. Get your facts straight.

      Taiwan is China.
      -Part of the Mainland, or
      -Legitimate rulers of the Mainland

  12. Ok, how does this scream "MMORPG"? by Opportunist · · Score: 3, Interesting

    It is a ... mouse. It has all that it should have to make it a mouse. But ... in what way is it different to the other mice that offer essentially the same things?

    To be honest, I don't even know what I'd want in a "MMORPG mouse". How is a mouse supposed to make a difference when playing MMORPGs? You neither need ultra-high precision, nor perfect click timing, nor anything else I could think of.

    So what makes a MMORPG mouse MMORPG?

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    1. Re:Ok, how does this scream "MMORPG"? by zwei2stein · · Score: 1

      > So what makes a MMORPG mouse MMORPG?

      several million subscribers make 'MMORPG' label for any product good bet. Thats it, plain marketing lie designed to catch attention.

      --
      -- Technology for the sake of technology is as pathetic as eschewing technology because it's technology.
    2. Re:Ok, how does this scream "MMORPG"? by Opportunist · · Score: 1

      Ok. Worked. It has attention, even though it's just a plain, standard mouse.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    3. Re:Ok, how does this scream "MMORPG"? by Minwee · · Score: 1

      "So what makes a MMORPG mouse MMORPG?"

      A lot of extra buttons, conveniently placed, and a good set of drivers that lets you map them to useful actions.

      Exactly what I don't see in this review. This is not a mouse that will get you banned from WoW.

    4. Re:Ok, how does this scream "MMORPG"? by linkdead · · Score: 1

      Some MMOs and RTSs are outright clickfests.

      Go look at EVE online....that game requires both precision and speed at times to target whay you are trying to attack. And most of the time in cobat, you are targeting new targets, switching between current queued targets to distribute firepower as needed, moving (click based, this game has minimal keyboard useage), and manipulating things nearby, all at the same time. It's literally as bad as the clickfest^10 known as Total Annihilation.

      Then you have various RTSs....while precision does not matter to the casual gamer...to the competitive gamers (ladder matches, etc) it does matter.

      On the downside, the lack of buttons on this mouse makes me sad in the pants. My MX518 has those buttons.

      As far as I'm concerned the MX518 is the ultimate gamer mouse. Yes it's corded, but a simple hook I put on the side of my TFT display fixes and cord snagging issues. It has on the fly DPI changing (400/800/1600 DPI), even in the middle of the game, and has plenty of buttons to play around with.

    5. Re:Ok, how does this scream "MMORPG"? by Opportunist · · Score: 1

      I'm playing EVE, I know the clickfest. It's doable for a skilled player, but I can see where "scripted mousing" can be handy.

      Though, that's exactly what the mouse in question does NOT offer.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    6. Re:Ok, how does this scream "MMORPG"? by Anonymous Coward · · Score: 0

      TA isn't a clickfest. The units all handle their own targeting, firing, navigating, enemy chasing, patroling, resource gathering. You can queue unit builds with a x5 multiplier so even producing 40 units (typical max is 250) is 8 clicks. You hardly need to micromanage anything to play a decent game of TA. You need maybe 20 clicks a minute.

    7. Re:Ok, how does this scream "MMORPG"? by Anonymous Coward · · Score: 0

      Fully costumizeable push-of-a-button macro replay.
      Macro recorder bundled with drivers. Heh heh.

    8. Re:Ok, how does this scream "MMORPG"? by -noefordeg- · · Score: 1

      I can think of ONE feature an mmorpg mouse should have. The ability to compensate for the infamous lag which always come with mmorpgs.
      If the mouse has the ability to sense my next movement/click 500-5000ms into the future, I'll buy it right now!

    9. Re:Ok, how does this scream "MMORPG"? by 88NoSoup4U88 · · Score: 1

      So what makes a MMORPG mouse MMORPG?

      Marketing. :D

  13. Makes sense by rm999 · · Score: 3, Funny

    It targets MMRPG players - people with too much money. Its main feature is it costs more than a 15 dollar MSFT mouse.

    1. Re:Makes sense by boaworm · · Score: 1

      Do you really see MMORPG players as people with too much money ? Ok sure they are not living in povety, but my experience after years of MMORPG is that it is a very cheap hobby. If i would divide the hours I spent playing WoW last year with the costs it broght me, the hourly cost is fractional. If I would include my 3000 computer I still pay less than 2/hour, and not including the computer (which I would have had anyway, the cost is down to 0.1 /hour. That my friend, is a _very cheap_ hobby. Try go bowling for 10 cents an hour and see where you end up :-)

      But most of all, a lot of people are just lousy players that tries to find out easy ways to improve their effors in whatever instance they are just fighting. Take the WoW keyboard as an example, it had some "useful" features, you could create keyboard macros, pressing a programmable key would generate multible keyboard interrupts. The downside was that blizzard decided that this was considered cheating/botting and i guess sales went down.

      If Blizzard desides to ban a peripherial that actually improves your gaming capabilities, well how can you blame the sales persons for trying it this way ? :-)

      --
      Probable impossibilities are to be preferred to improbable possibilities.
      Aristotele
    2. Re:Makes sense by Anonymous Coward · · Score: 0

      If i would divide the hours I spent playing WoW last year with the costs it broght me, the hourly cost is fractional. If I would include my 3000 computer I still pay less than 2/hour, and not including the computer (which I would have had anyway, the cost is down to 0.1 /hour. That my friend, is a _very cheap_ hobby. Try go bowling for 10 cents an hour and see where you end up :-)

      Problem is, most MMORPGs are closer to work than a hobby - see last weeks article about repetitive games. And *paying* to work is definitely an indicator of having too much money. I wouldn't pay to go to work, I wouldn't even do it for free. I (like most people out of high school) actually get *paid* to work, not the other way around. And still, even though my work is boring, it's still more fun than the repetitive grind of MMORPGs.

  14. 20 Actions per minute? by damburger · · Score: 2, Insightful

    I suppose if you were that fast, then you could afford to throw away £40 on this thing with all the money you were winning from Starcraft tournaments.

    *Yes, I know its in $, but from my experience computer gear costs the same in £ as it does in $ despite £ being worth more. Sometimes it sucks being English.

    --
    If we can put a man on the moon, why can't we shoot people for Apollo-related non-sequiturs?
  15. "Razer has a great reputation" by dannixon · · Score: 2, Funny

    Riiiiight....

    Phoronix still has yet to hear back from Razer Inc on whether they plan to port their drivers to Linux, release specifications, or do anything else to help the Linux community. http://phoronix.com/?page=news_item&px=MTQ1Nw==

  16. I`ll get excited when by Nicodemus101 · · Score: 2, Insightful

    they invent a mouse (pc) that my cat doesn't chase while i'm moving it, or chew the wires of. I just can't get excited about a smaller more sensitive mouse that glows orange instead of red.

  17. If it's called a Krait... by david.given · · Score: 4, Funny

    ...surely that means it's optimised for playing Elite?

    1. Re:If it's called a Krait... by jbirdkerr · · Score: 1

      You misspelled "l33t" in your post above. Just thought I'd let you know.

    2. Re:If it's called a Krait... by SillyNickName4me · · Score: 1

      I think it would need an analog scroll stick or something like that...

    3. Re:If it's called a Krait... by Anonymous Coward · · Score: 0

      No no... Elite, not l33t.

    4. Re:If it's called a Krait... by jbirdkerr · · Score: 1

      My mistake. That's what I get for attempting to make a joke that early.

  18. you sure? by myspys · · Score: 3, Insightful

    ...specifically designed for massively multiplayer online gaming as opposed to the usual design focus of first-person shooters.

    i'd say as opposed to the usual design focus on productivity, the office, windows etc

  19. Strange choice of information by PontifexPrimus · · Score: 5, Interesting
    I wonder how they select which info to give out? What is a normal, non-heavy-duty gamer to gain from these stats? Let's go through some of them one by one:
    • Frame rate over 6400 frames per second (5.8 megapixels per second)
      That is... good? Better than 4 megapixels per second, I presume? If I use a 2 megapixel digicam, how do I have to set the shutter speed to equal the performance of this mouse?
    • High speed motion detection, up to 40ips and 15g
      Ok, 15 g acceleration, works out to 15*9.81m/s^2, that's about 438 feet/sec^2. If I have that kind of acceleration on my mouse I'm clearly doing something wrong.
    • Zero acoustic Teflon feet for smooth motion over any surface
      Unlike all those noise mice we all know and hate. I keep waking up at night and hammering on the wall to keep my neighbour from driving my insane with the decibels created by his mouse. I only hope they do something about those deafening clicks next.
    • Gold plated USB connector for maximum conductivity
      We're talking binary signals, right? The ones that are either "on" or "off"? That don't need a perfect connection as much as, say analog signals?
    • 7 foot, lightweight, non-tangle cord
      Ok, what's a non-tangle cord? One that magically uncoils itself? I see no rotating connection on either the mouse or the plug, so I assume that's just marketspeak for "a reasonably straight length of standard cable". Oh, it's "lightweight", so make that "a reasonably straight length of cheap standard cable"
    On the other hand I completely missed such information as whether the scroll wheel has detents (making it click if you turn it). I for one can't stand those gliding wheels that offer no tactile feedback and which are a real pain if you try to select a weapon in a FPS game; not ahving this feature would be a dealbreaker for me, and much more important than the fact that it's got "non-slip side rails" (yeah, cause I can't remember how often my mouse went flying across the room... but maybe it's necessary for those 438 feet/sec people).
    --
    -- Language is a virus from outer space.
    1. Re:Strange choice of information by Anonymous Coward · · Score: 1, Funny

      If I take the non-tangle cord, and, say, use it to tie the most complicated knot known to man, will the Krait untangle itself??

    2. Re:Strange choice of information by NeilTheStupidHead · · Score: 1

      You're right of course: a "non-tangle" cord is no such thing. However, cables so-labelled are usually sheathed in some kind of semi-rigid plastic instead of a soft flexable rubber or plastic. As a result, it is *slightly* less likely to tangle than normal but more importantly, the cable slides against itself far easier than a softer surfaced material. Try tying a plastic zip tie and a comperably sized rubber band in knots and try to untie each and you'll see what i mean. And BTW the whole thing is pointless unless you unplug your mouse and coil it up in a cardboard box with the x-mas lights after each use.

      --
      Lose: misplace or fail || Loose: not bound together
    3. Re:Strange choice of information by Vo0k · · Score: 4, Interesting

      - 1200 actions per minute Optimized for Real-Time Strategy (RTS) / Massively Multiplayer Online Gaming (MMOG).

      20 actions per second. Hummm... Lemme imagine pulling this kind of stunt. Most vigorious masturbation is less than 10 actions per second.

      - Infrared engine powered by Razer Precision

      Doesn't ring a bell.

      - 1600 DPI, twice that of conventional high performance sensors

      How many pixels (of pointer travel on screen) per point of movement? I mean, if I have a screen of 1600x1200, moving the mouse an inch would send the pointer across the whole screen width with 1:1 mapping. Pretty much unplayable, aim at a 16x16px icon with that, you need 0.01 inch hand movement precision. Of course the points get downsampled, and as result the extra resolution - wasted. Useless.

      - Ultra large non-slip mouse buttons, tactile response design

      Didn't happen to me to slip on a mouse button or any problems with finding it. But clicking accidentially by resting my palm on the mouse - yes. The bigger the buttons the better the chance for unwanted click.

      - Award winning Razer drivers featuring On-the-Fly sensitivity adjustment

      Drivers could support on-the-fly sensitivity adjustment. For any mouse.

      - Frame rate over 6400 frames per second (5.8 megapixels per second)

      That means about 100 frames per screen display frame. Your character can turn 3 times around before the screen updates to show it, thanks to this mouse. More frames per second than the screen can show is useless.

      - 16 bit data path, as compared to 8 bit and 12 bit data paths
      used by other conventional mice

      transferring data of what? Usually mouse sends relative movement distances. At 6400 frames per second, relative distance between two frames can't be more than 3-4 bits long number.

      - Always-On(TM) Mode - the optical sensor never powers down -
      provides instantaneous response at all times during gameplay

      I didn't know "Always-On" was a trademark. Anyway, seems like removal of a feature...

      - High speed motion detection, up to 40ips and 15g

      I'd like to see your hand after having it accelerated by 15g. All bones powdered. Meantime, 4.6km/hour isn't all that much, normal walk speed is 6km/h.

      - Buttons - 3 physical buttons optimized for gaming response and independently programmable

      I see 2 buttons and clickable wheel. Wanna bet how often clicking the wheel results in "rotate wheel" event?

      - Non-slip side rails and new ergonomic ambidextrous design

      Sounds so '80s

      - Zero acoustic Teflon feet for smooth motion over any surface

      Means lower friction = always getting too far, need extra force to stop.

      - Gold plated USB connector for maximum conductivity

      For maximum $$$ conductivity that is.

      - Size: 5.04" length x 2.5" width x 1.54" height

      Pretty unwieldy. If you use a mousepad, more often than not it will stick off one side of it.

      - 7 foot, lightweight, non-tangle cord

      I get that with a $3 mouse. Cheap and easy to break.

      --
      Anagram("United States of America") == "Dine out, taste a Mac, fries"
    4. Re:Strange choice of information by AnimeDTA · · Score: 1
      I for one can't stand those gliding wheels that offer no tactile feedback...

      I believe you're refering to mouse detents. Their original intent is to prevent wheels from rotating back to a previous position. I find it better as a measurement of how far I've rotated the wheel.

    5. Re:Strange choice of information by HawkingMattress · · Score: 1

      Gold plated USB connector for maximum conductivity

      I love this one, I've seen music stores sell golden usb adapters so you can plug your soundcard in it (lots of home studio soundcards are external usb racks) to have a better sound. Of course they were sold for something like $35.
      To buy this shit you have to not only not understand a damn thing about what a digital signal is (which the target market should at least have a clue about), but also not understand that it's an *adapter*, so even if golden connectors made a better signal, you'd still be plugged into those with regular connectors.

      Maybe it's just a sucker detector for the salesman, if someone come and buy this they know they can probably sell them all the other useless crap they have in store :)

      --
      I like the new design, but <p> should not have the same behaviour as <br/>, damnit !

    6. Re:Strange choice of information by asuffield · · Score: 2, Interesting

      Ok, what's a non-tangle cord? One that magically uncoils itself?

      Actually, yes, pretty much. The sheathing of a non-tangle cord is vaguely elastic, like rubber - in the absence of other constraints, it will straighten itself out. It doesn't actually prevent tangling, per se. If you just coil it up and put it down, it'll uncoil right away - if you constrain it (with a tie or a bag) it'll push itself into a something reasonably like a good coil, so it doesn't get tangled as easily.

      Great for headphones. I can't imagine why you would want one on a mouse.

    7. Re:Strange choice of information by Shano · · Score: 1

      Gold is a good choice for connectors for two reasons. The first is that it doesn't oxidise, and the second is that it's soft, so the area of the connection is larger. You'll get a better contact even if just one side is a gold connector, and this "adapter" should improve the overall connection (unless everything was already gold plated).

      Of course, none of this changes the fact that it's a digital signal, and there's no need to improve the connection quality anyway. No doubt it has a few sterling reviews from audiophile magazines about how they could feel the difference (someday someone's going to do a study and find that the acoustics in a room improve when there's less money in it).

      Oh, and as for the mouse, it just looks like a regular mouse to me.

    8. Re:Strange choice of information by Lord_Dweomer · · Score: 1
      For the love of god thank you! ATTENTION PEOPLE: Razer is nothing more than a company that makes decent mice and has a lot of marketing people who do their best to invent new marketing metrics that they claim sets this mouse apart from the rest.

      Their mice are over-priced, customer support is shite, but the mice are almost worth it.

      I HIGHLY suggest you try and see if a friend has one you can demo before you buy it though.

      --
      Buy Steampunk Clothing Online!
    9. Re:Strange choice of information by swv3752 · · Score: 1

      Always on is a nice feature. Most mice power down the LED when not actively in use and usualy power down after only a second of inactivity. In games this can mean a bit of lag just when you need to move fast.

      Gold connecters mean littly cost to ensure no corrosion. Teflon feet are good as it means the mouse glides better.

      --
      Just a Tuna in the Sea of Life
    10. Re:Strange choice of information by MotorMachineMercenar · · Score: 1

      "1600 DPI, twice that of conventional high performance sensors

      How many pixels (of pointer travel on screen) per point of movement? I mean, if I have a screen of 1600x1200, moving the mouse an inch would send the pointer across the whole screen width with 1:1 mapping. Pretty much unplayable, aim at a 16x16px icon with that, you need 0.01 inch hand movement precision. Of course the points get downsampled, and as result the extra resolution - wasted. Useless."

      I have Logitech® MX(TM)518 Gaming-Grade(TM) Optical Mouse and it also has 1600 dpi resolution. I always use it at top res and it indeed moves my mouse pointer across my 1600x1200 screen with about an inch of movement. My friends are always shocked how sensitive my mouse is, but I love it. It makes for faster reaction in any game and reduces movement while doing Photoshop work, ie. less RSI. Sure, it does take a few hours to get used to, but now I hate mice which require me to move my whole arm to get to to the menu bar.

      So, while most of the Razer mouse talk is pure dreck and marketing hype, I can vouch for the usefulness of 1600 dpi. In fact, I think I'd like a mouse with even more dpi now that I'm used to this.

      --
      "We have an A-Bomb...what more do you want, mermaids?" --I.I. Rabi, speaking in defense of Robert Oppenheimer
    11. Re:Strange choice of information by Anonymous Coward · · Score: 0
      Frame rate over 6400 frames per second (5.8 megapixels per second)
      What is the point? It is an USB device. USB is entirely master-driven. Higher sampling rate => more events queue up until the PC gets around to reading them.
    12. Re:Strange choice of information by JetFox · · Score: 1

      7 foot, lightweight, non-tangle cord
      Ok, what's a non-tangle cord?

      I think i remember this from Lord of the Rings, old technology. Remember when Sam pulls on the rope and the knot just comes undone? I read about this kind of stuff years ago...

    13. Re:Strange choice of information by milimetric · · Score: 1

      well, there's a lot of things that you're overlooking in your post, but here's one of them. 1337 Starcraft players AVERAGE 350 or so actions per minute over a 40 minute game. That's pretty constant, but the peaks are significant enough to justify a mouse that can handle 1200 apm.

      That being said, I love lots of buttons on my SC mouse because I can program space, ctrl, double click, and a couple of control groups like 1 and 2. The wired MX500 (That's right, 500, not 510 or 518) still seems to me to be a better choice because of its sufficient 800 dpi and Brilliantly placed buttons.

  20. Oops, all Euro signs went away... by boaworm · · Score: 1

    That's why my original post lacks any currency indicator. Someone still using ISO-8859-1 ?

    --
    Probable impossibilities are to be preferred to improbable possibilities.
    Aristotele
  21. This is silly... by Red+Samurai · · Score: 0, Redundant

    I can see no defining qualities that set this apart from any other standard mouse. It's just a marketing ploy, all they did was add some flashy lights and now are expecting people to pay more for less.

  22. ohhhh by scumbaguk · · Score: 1

    What a cheap attempt to advertise xycomputing, a rubish several paragraph review of an awful sounding mouse made by one of the most overhyped underperforming mice manufactures.

  23. Stagnation in Razer's product line by d.3.l.t.r.3.3 · · Score: 1

    They are just reselling an old mouse with different performance metrics. They are gone too far with the performance of their products that they have problems creating new merchandise to sell to hardcore gamers (that almost always is like saying dull fanboy). Sure, many people will buy for more DPI or more APM, but just today their sensitivity is just way up the scale of a normal human or a pro gamer. At least they are not (yet) reached the state where they will ship fragile merchandise just to continue to move the stocks.

    --

    Matteo Anelli

    .brain - http://www.dot-brain.com

  24. What I want in a good MMORG mouse by basotl · · Score: 5, Insightful

    Ultra Precision - nope Ultra Clickable - nope (only needed when I play Diablo II) Overpriced Aesthetics - I'm a geek, if I want aesthetics I'll mod it somehow. More buttons than a mouse can possibly hold - Definitely needed for lot's of key binds. This mouse meets none of my criterion. I think it would do just as well as any other mouse. It would probabily be less usable than the five button Intellimouse I got four years ago. My review: Stick with what you have.

    --
    HTC EVO 4G LTE w/ CM 10.2 | NookColor w/ CM 10.2 | Samsung Epic 4G w/ CM 10.1
    1. Re:What I want in a good MMORG mouse by Thyamine · · Score: 1

      Overpriced Aesthetics

      I'm a geek, but a lazy one. I'm happy to pay for some aesthetics.

      --
      I will shred my adversaries. Pull their eyes out just enough to turn them towards their mewing, mutilated faces. Illyria
    2. Re:What I want in a good MMORG mouse by sesshomaru · · Score: 1

      Two cheers for the lazy geek. (I am also lazy, hence only two cheers...)

      --
      "MIT betrayed all of its basic principles."
  25. Ban Monster Inc! Ready ur weapons! by rasjani · · Score: 2, Interesting

    if its optimized for mmo's, lets see how soon we can see people complaining about bans "becuz teh admiz zaid im b0tting!!11"

    --
    yush
  26. Boxer lockdown by Shohat · · Score: 1

    With all due respect , clicks matter . Simultaionsly locking down 6 battle cruisers requires insane clicking speed and mouse precision .

    1. Re:Boxer lockdown by masklinn · · Score: 1

      No it doesn't, well-built RTS have something called keyboard shortcuts, such as alt+Clicking to select all the units of the same type on the screen (or the whole map) or something, or filters, or such stuff. Hell, in TA Spring double-clicking a unit selects all the units of the same type on the screen, or the group to which the unit belongs.

      If you need to click 6 times to select 6 units of the same time on the same screen, then you're obviously doing something wrong

      --
      "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
    2. Re:Boxer lockdown by JonathanBoyd · · Score: 1

      Why are you botthering to comment when you clearly haven't played Starcraft, or at least understood what the poster was talking about?

      Locking down battlecruisers refers, not to selcting them, but to freezing them with a special weapon fired by a ghost. This requires individually selecting a ghost (so you don't get them all firing at one cruiser, wastefully), slecting the special weapon, then individually targetting a battlecruiser and repeating until all 6 are locked down.

      In this case, you could use keyobard shortcuts for everything except the targetting, but having enough ghosts indiviually mapped as groups could be wasteful and you still have to click with the mouse to target, just like any other RTS.

    3. Re:Boxer lockdown by KDR_11k · · Score: 1

      As has been said before, each of the six units gets a different order so TASpring currently wouldn't do that better (though I'd expect Supreme Commander to allow stuff like that, they seem to be intent on improving the controls beyond TA including having attack orders mean "attack the units near this point" and units spreading their shots out so each target only gets as much damage as necessary to kill it, no overkilling a single target). The situation could be improved by making the lockdown command apply to only one unit so you wouldn't need to change selections for locking down multiple targets.

      Starcraft's UI deficiencies surface in other areas like attempting to control large numbers of units because of the 12 unit selection limit. Blizzard seems to love it since they kept it from the original Warcraft and merely increased the number of selectable units slightly (4 to 12).

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  27. Optimised for RTS and MMO??? by PhotoBoy · · Score: 2, Informative

    Just look at the mouse, it looks just like any normal Razer Viper with a new sticker. This has to be the most blatant case of bullshitting the consumer I've ever seen. I was expecting something with extra buttons that can be given programmable macros or something. Instead it's a mouse with a wheel that has quite a precise sensor. Given that MMOs and RTSs don't require lightning quick precision mousing I fail to see why this mouse is worth buying over a decent cordless Logitech one.

  28. Just a mouse? by doktorstop · · Score: 0, Redundant

    Isnt that clever, you take a normal mouse, you relabel it to something trendy ("WoW mouse, anyone?) and then you send it for review to people who will get excited about specs, like 2 buttons and a scroll weel, acting as a third button (WOW again)...
    Major changes from older models... the color of the LED

    Its got to be a really slow day to get all excited about this kind of technological breakthroughs!

    --
    http://www.automatiq.se
    1. Re:Just a mouse? by Anonymous Coward · · Score: 0

      Yes!!! And it's also using this revolutionnary interface called USB, ensuring delivery of mouse motion event at high speeds to the computer!!! Buy it!!! Now!!!!

  29. Wow! by rev_karol · · Score: 2, Funny

    Check out the go faster stripes down the side! This is the kind of mouse Vin Diesel would use if he was a nerd.

    1. Re:Wow! by lucifig · · Score: 1

      Totally off-topic I know, but I saw in a Conan interview that he played D&D.

    2. Re:Wow! by tehcyder · · Score: 1

      I thought he was quite an enthusiastic games player, which is why the game of The Chronicles of Riddick was so much better than the film.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
    3. Re:Wow! by Emetophobe · · Score: 1
      Check out the go faster stripes down the side
      Their previous mice (Diamondback and Copperhead) are pretty much identical to their new "RTS/RPG" mouse. They all have the racing stripes.
  30. I made the mistake of buying a razer once... by Hackeron · · Score: 2, Informative

    Back then they made a whole fuss about not switching to optical because a wheel mouse was more responsive and had a better feel - now they are making a fuss not switching to laser because optical is more responsive and has a better feel. I owned one of their mouses and all I can see is never again, it was an absolutely horrible experience:

    1) The cable was stiff and sticky and was constantly dragging the mouse not letting me play.
    2) The mouse wheel was very still and loud, and clicking it was a real mission.
    3) The mouse was extremely flat and huge so was hard to move yet extremely uncomfortable and felt like I'm just resting my hand on the table it was so flat.
    4) The rubber buttons didn't help with grip and just felt strange, the buttons were also far too sensitive - since you can't pick up the mouse because of it's flatness, you constantly press the buttons by mistake.

    And that was for a $50 mouse - I bought a cheap microsoft optical and my FPS accuracy improved instantly. Just say no!

  31. My new goal... by mkw87 · · Score: 0, Redundant
    in life is to create a tech product and make a web article about it to get it posted on slashdot so you guys will all promptly tear it to shreds with your reviews!

    Not that I don't agree, but stuff like this shows us what retarded marketing is used, and you ask yourself "why do they use it?" Because that is what sells products, stupid gimmicks to stupid buyers.

    I personally have an mx700 with matching keyboard, I've had it for over a year and a half now, and love it. They are both wireless, response time is great, mouse has the charging station, still on original batteries, and the keyboard uses a pair of AA's like once every 9++ months (I've changed them twice I think). The mouse, even after long hours of abuse playing all kinds of games and doing everything else I do is still just as responsive and the batteries still have a great life due to the fact the charger only charges it when necessary.

    As for Razer, I have never owned one of their mice b/c they have always seemed like one of those companies that try to capitalize on the stupidity of consumers. Kind of like telling me there is a difference between the can of soup with a pretty label and the can that has a white label that says "chicken noodle".

    --
    Arguing with an engineer is like wrestling a pig in mud. Soon, you realize the pig is dirty, and he likes it.
  32. What makes a MMORPG mouse? by mwvdlee · · Score: 3, Insightful

    So it's pretty clear that they've just made a mouse which is just like all their other models and without any clear benefits marking it specifically for MMORPG. Personally I expect any gear designed for a specific case would end up being less usefull in generic cases, which might be a good indication of how much thinking actually went into this generic mouse. But what features WOULD make a mouse specifically suited for MMORPG's?

    Here's some of my ideas which may or may not be ridiculous, but feel free to add your own.

    I'd like the ability to disable the clicking of the mousewheel. Or atleast make it's resistance configurable. It's all too easy to click it in hectic gaming situations.

    How about "multifire" buttons? Imagine the left mouse button being split horizontally, the bottom part acting like a normal mouse button, the top part firing off a click every half second or so (configurable ofcourse). Usefull to automatically attack some monster without having to click continuously.

    A mouse that detect rotation (around an axis perpendicular to the desk), might be usefull to rotate the camera axis.

    Mousebuttons with surface grip (similar for the wheel), against sweaty fingers ;)

    --
    Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
  33. Thanks for the ... help? by Draconnery · · Score: 1
    Perhaps that is why your parent post said, and I quote,

    On the other hand I completely missed such information as whether the scroll wheel has detents (making it click if you turn it).
  34. Slayers' Boxer lockdown by Shohat · · Score: 1

    You clearly don't know or understand what I am talking about .

    1. Re:Slayers' Boxer lockdown by SillyNickName4me · · Score: 1

      I think you are right that he didn't know the details of the situation, on the other hand, what you describe does sound like rather bad game design to me if that is a valid gaming situation and what you describe is the only way to accomplish it.

    2. Re:Slayers' Boxer lockdown by masklinn · · Score: 1

      No I didn't notice that you were talking about Starcraft. Now I do on the other hand notice that you didn't read my post in the first place.

      Look, i'll even quote myself on it:

      Because every RTS out there is a frigging starcraft-like clickfest right?

      Oooh, shiny, i'm aware that stacraft is a retarded clickfest, thanks for pointing it out once more.

      --
      "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
    3. Re:Slayers' Boxer lockdown by Shohat · · Score: 1

      Don't get sensitive please . Not knowing/understanding what I meant was stated as an observation , not an insult ...

    4. Re:Slayers' Boxer lockdown by masklinn · · Score: 1

      I'm not getting sensitive, merely pointing out that starcraft was excluded expressly from my post and it's point.

      --
      "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
  35. MUDs? by Durinthal · · Score: 3, Funny

    I hope it works equally well for MUDs, considering that they're the precursor to the MMORPG.

  36. Online-roleplaying? by 10Ghz · · Score: 1
    "XYZComputing has a review of Razer's new Krait mouse which is specifically designed for massively multiplayer online gaming


    So, is it covered with rich Corinthian leather?
    --
    Lesbian Nazi Hookers Abducted by UFOs and Forced Into Weight Loss Programs - -all next week on Town Talk.
  37. Thank god I bought a Razor mouse! by AbRASiON · · Score: 4, Informative

    So glad I bought one of these things, because now, I can say with authority and experience that they are the most uncomfortable peices of shit I've ever had the mis-fortune of owning.

    I picked up their top of the line copperhead because it's a "small" mouse designed for finger gamers.
    What I got however was an extremely long yet thin mouse which is very difficult to control without jamming it into your palm all night long, the rubber decorative edging was sharp and uncomfortable, the LED distracting etc.

    The mouse buttons felt great, perhaps it was just the marketing convincing me but they felt quality, the smoothness of the teflon pads was unmatched - yet it was dreadfully uncomfortable, so so disapointed as NO ONE makes a 6 or 7 button optical SMALL mouse which is good for finger mousers (not palm mousers)

    In conclusion,... meh.

    1. Re:Thank god I bought a Razor mouse! by ewhac · · Score: 1
      ...it was dreadfully uncomfortable, so so disapointed as NO ONE makes a 6 or 7 button optical SMALL mouse which is good for finger mousers (not palm mousers)

      Could you explain in a bit more detail what you mean by, "finger mouser?" Apart from the lewd connotations, I mean...

      Schwab

    2. Re:Thank god I bought a Razor mouse! by RPI+Geek · · Score: 1

      I picked up their top of the line copperhead because it's a "small" mouse designed for finger gamers. What I got however was an extremely long yet thin mouse which is very difficult to control without jamming it into your palm all night long, the rubber decorative edging was sharp and uncomfortable, the LED distracting etc.

      Personally, I like my Copperhead more than my dad's Logitech MX518. Each has 7 buttons and fast response time, the major difference between them is ergonomics. I used to use a MS Intellimouse, 2 actually, but they kept breaking on me; they just would stop responding after 2 years or so. My dad also had one, and his last one died in January. He picked up the aforementioned MX518 as a replacement. When my beloved Intellimouse broke in early April, I tried his out for a week or so... I couldn't stand how tall it is. I got so used to resting my wrist on the desk while using the MS mouse that I had to bend my wrist uncomfortably to use his. I looked at a bunch of reviews and decided to blow some money on the Copperhead. At first I had the same complaints as you about it, but by the end of the first week, I had changed my mind.

      The fact that it's thin means that I can move it while resting my wrist on my desk. The fact that it's short means that I can keep my wrist very nearly straight. The LED is covered by my hand so I don't see it... you must have unusually transparent hands. The edging took me the longest to get used to, but now I rest my thumb and ring figer on top of it instead of gripping the sides, and I use those fingers to move it around more than I use my palm to do so. It's more grippy in my hand than either the Intellimouse or the MX518 and the pads are smoother, and the sensitivity-adjustment buttons are easier to reach than on the MX518. It has nice detents on the scroll wheel, and the buttons click VERY nicely (as you ponted out).

      I guess it's really a subjective matter on whether or not Razer makes good products. The real test in my mind is if it lasts longer than the 2-year average lifespan I've seen for the Intellimouse.

      --

      - "Nobody came out that night, not one was ever seen. But Old Man Stauf is waiting there, crazy sick and mean!"
    3. Re:Thank god I bought a Razor mouse! by AbRASiON · · Score: 1

      I can actually,..

      Direct copy and paste of my post at shacknews about this, below.
      http://www.shacknews.com/ja.zz?id=12175369

      Ok so here's what a finger mouser looks like vs a palm mouser, for the few of you who are curious.

      Video one, finger mousing.
      http://abrasion.shackspace.com/mousing/finger-mous er1.avi
      http://abrasion.shackspace.com/mousing/finger-mous er2.avi
      my palm basically doesn't ever come off the surface of the desk or at least the base of my wrist doesn't - ever.
      I am moving the mouse up and down with my fingers only, in and out of my hand erotically

      Video two, palm mousing.
      http://abrasion.shackspace.com/mousing/palm-mouser .avi
      I don't even know HOW to do it, I had to re-align my hand to try and figure it out.
      It may not hurt you but I find it incredibly bad for my elbow / shoulder as your whole arm seems to be used just to control a mouse.

      Video three and 4.
      Self explanatory.
      http://abrasion.shackspace.com/mousing/HL2mp-tight %20map.avi
      http://abrasion.shackspace.com/mousing/sin2-single player.avi

      Video five, fucking around in Q/World.
      http://abrasion.shackspace.com/mousing/quakeworld. avi

      This is where my HUGE (or rather tiny) problem comes in. (FFWD to about 50 seconds in)
      I do _NOT_ use airplane controls.
      Now that's me doing a rocket jump.
      Pull the mouse into me, fire rocket, hit jump (mouse 2) push mouse away - all VERY fast.

      Problem is I absoloutely MUST be able to pull that mouse in ALL THE WAY so I'm looking at the ground, this is IMPERATIVE.

      It is _impossible_ with a mouse with a fat ass or a long body - period, hence I need a small mouse - designed for finger people.
      IE: NOT any of the Logi MX500/700/1000 or G series and none of the MS Explorer ones either.
      Hand size, relative to a DVD :( and against a ruler.
      http://abrasion.shackspace.com/mousing/handsize-re lative%20to%20dvd.jpg
      http://abrasion.shackspace.com/mousing/midgetboy.j pg :( :(

      NOTE: over 95% of the time the body of the mouse is _NEVER_ touching the inside of my palm - ever, fingertips only!

    4. Re:Thank god I bought a Razor mouse! by Wordplay · · Score: 1

      Careful; resting your wrist on the desk may come back and haunt you in a few years. :/

      I use an MX518, and use one of those oval gel wrist pads with it. the butt of my palm rests on the pad (not my wrist!) and I mouse mostly with my fingers, with some side-to-side on my wrist for big movements. With the 1600DPI resolution, this is completely viable, and I love it. My wrists usually don't hurt anymore, which is a big change from the past.

  38. So we have a FPS mouse and a MMO mouse... by caudron · · Score: 5, Funny

    ...when do we get our Pr0n optimized mouse?

    I want something with a zooming wheel, snap-to-naughty-bits software, and maybe a navigation straw so I can use it hands-free!

    Hot grits, I'm a genius! Why don't these people hire me?

    This has been another embarrassing post by,
          Tom Caudron
          http://tom.digitalelite.com/

    --
    -Tom
    1. Re:So we have a FPS mouse and a MMO mouse... by FurryFeet · · Score: 1

      What's embarassing is that you got modded Interesting. It looks like there's a market out there for your product, man.

  39. 15g may not be as silly as it sounds by p3d0 · · Score: 1
    Ok, 15 g acceleration, works out to 15*9.81m/s^2, that's about 438 feet/sec^2. If I have that kind of acceleration on my mouse I'm clearly doing something wrong.
    Suppose you want to move the mouse, say, 6cm as quickly as possible. If it accelerates and then decelerates smoothly at 15 g, I get 1/50 sec. In practice, people can probably do it in 1/5 sec, so I guess it has a 10x engineering tolerance. That's a lot, but it's not absurd.
    --
    Patrick Doyle
    I mod down every jackass who puts his moderation policy in his sig. Oh, wait a sec....
  40. SOLD! by eko33 · · Score: 1
    Razer says this mouse is rated for 1200 actions per minutes (APM), so it will be ideal for RTS and MMOPG. While this sounds pretty impressive, and Razer repeats the number whenever they have a chance, it does not explain very much to people who are not big time RTS gamers. Very few mice use an APM rating and while Razer does not explain how they did the testing, it suffices to say that 1200 APM is a lot

    The manufacturer says it's good.. so I'm getting one!

    Seriously though, this is the only secion of TFA that mentions anything about RTS/MMOPG capabilities. Weak sauce.

  41. Somebody please make me a Warcraft mouse by corporatemutantninja · · Score: 1
    Combine a numeric keypad with a mouse and I'm there.

    kthnxbai.

    --
    Actually, I was trying to be Insightful, not Funny.
  42. the MONSTER CABLE(tm) of gaming mice, Au and all! by argStyopa · · Score: 1

    Relevant quotes from the review:

    "Aside from cosmetic differences there does not appear to be much that sets the two mice apart from one another."

    "Very few mice use an APM rating and while Razer does not explain how they did the testing, it suffices to say that 1200 APM is a lot." I wonder if you can turn it up to 11?

    "During gaming the Razer did very well though there was no major difference between it and the Viper or even the Diamondback "

    Translation: I got this free mouse I have to review, so, um, it's REALLY COOL. OK?

    Funny stuff aside, want to build a "MMOG mouse"? (assuming cost is no object)
    - adjustable body size, mouse location: like the Saitek joystics, have adjustment dials that could actually move the body components of the mouse to compensate for larger or smaller hands. Let you raise the restpad of the body of the mouse, laterally move the button locations forward/back or side/side.
    - adjustable weight; I hate light mice, some people hate heavy ones
    - I like their 'rubber rails', that's a good idea, although likely to get skanky after a few hundred hours of sweaty-handed gaming.
    - additional programmable buttons, programmable 'chords' with keyboard keys
    - a perforated body and a small internal fan that blows air on up through the mouse to cool your hand for long-duration gaming.
    - force-feedback. I thought this was incredibly stupid on a mouse until I tried it for a long time, now I kind of like the subtle tactile cue.

    --
    -Styopa
  43. Optimized for ??? by CaptainNerdCave · · Score: 1

    i've been using the number pad for somewhere in the 1-2 year mark (when i first started playing new fps games), but then again, i use the mouse with my left hand. i've found the number pad is way better just because everything is regularly spaced. the downside... only so many buttons within easy reach. personally, i think this mouse would be a lot cooler if it had more buttons that are recognized and can be designated for functions... perhaps 8-15 buttons?

  44. Re:Beta Tagging... by nb+caffeine · · Score: 1

    Have you ever been to digg? Even just viewing their "front page" feed, most of the articles there are pretty much garbage. Oh boy, another article on apple/ajax/web2.0/ubuntu howto/etc. I visit digg because they post MORE news, but more isn't always better.

    --

    "Something's wrong with you...and I hope we never do meet again." - Deftones When Girls Telephone Boys
  45. monthly costs... by Anonymous Coward · · Score: 0

    Speaking of which, the main feature of an mmorpg optimized mouse just has to be monthly costs... ;)

  46. MACRO-able BUTTONS, sheesh. by Deathbane27 · · Score: 1

    I'm wondering if these guys have ever even played a MMO or RTS, because I just don't see how they could have missed the -ONLY- feature that's going to matter.

    We want macro-able buttons. Lots of them. So many and so useful that WoW's Guardian program would think about banning us if it detects this thing is plugged in.

    An 8-way hat/pov-switch/d-pad under the thumb wouldn't hurt either. I've yet to see a proper optical mouse with this.

    The more I can do with one hand, the less I have to worry about when I'm trying to type.

    --
    If it ain't broke, it needs more features!
  47. Carbon Fiber MouseMat by Anonymous Coward · · Score: 1, Interesting

    Nobody every takes the time to make a high tech mouse pad, to compliment the hard core mouse...Till now...See http://f1store.formula1.com/catalog/index.php?cPat h=29_35

    1. Re:Carbon Fiber MouseMat by AugstWest · · Score: 1

      Wow.

      Hand-made in England exclusively for Formula 1(TM) by specialist composite technicians who make Formula One monocoques, this carbon mouse mat was designed using state of the art automotive 3D modelling software.

      3D Modelling software! It must rock!

      Imagine how much CAD could help you in designing a flat surface!

  48. Re:Beta Tagging... by rAiNsT0rm · · Score: 1

    I'm not sure how long you've been around Slashdot, but if you recoil in fear of the word Goatse then you should remember when Slashdot was filled to the brim to informative articles covering science, games, technology, real hardware hacks and Uni. projects, as well as real news.

    When 9 out of ten stories is tagged Stupid in a day, that is a problem. Sure Digg isn't the answer, but it manages to get a better ratio of signal to noise, and something like their system needs to be implemented here on /. to end this crap.

    --
    http://teasphere.wordpress.com - A little spot of tea
  49. Re: generic labels (off-topic) by Sinister+Stairs · · Score: 1

    Kind of like telling me there is a difference between the can of soup with a pretty label and the can that has a white label that says "chicken noodle".

    Actually, there are differences: In my experience, comparable generics tend to be "worse" in terms of calories, fat, sodium, etc. Sometimes the differences are negligible (e.g. 100 calories v. 110 calories), but I've seen generics with up to twice the amount of fat as their branded counterpart.

    The real point of your post stands, of course — I'm just bringing this up for anyone concerned about nutrition. (Which admittedly means I'm posting on the wrong website...)

  50. Boxer's punch over 50g! by Zalminen · · Score: 1

    Bones powdered in 15g? Oh give me a break.

    I did some quick googling and came across this: http://www.physioroom.com/research/reviews/200410_ review_soccer_heading.php It mentions a previous research where a professional boxer's punch was measured to have an acceleration of 53g!
    Likewise 15g is not that much when it comes to quick movements of your mouse. Do the math yourself if you don't believe it.

    1. Re:Boxer's punch over 50g! by Vo0k · · Score: 1

      Whole body acceleration sustained for seconds is lethal above 8g.
      But this thing reaches top speed in 0.1s with maximum allowed acceleration, meaning the whole acceleration rating is moot. It just means about as much that the mouse will survive a fall from the table. Since it's an optical mouse, there's no mechanical elements that could impact registering of acceleration, it registers just separate static images and compares them.

      My keyboard registers keypresses of keys accelerated by 15g too.

      --
      Anagram("United States of America") == "Dine out, taste a Mac, fries"
    2. Re:Boxer's punch over 50g! by GTMoogle · · Score: 1

      Ya know, if the mouse is moving fast enough that those subsequent frames are more than a few pixels shifted, it probably uses the previous known velocity to figure out where to start looking for the next match. Thus, acceleration is a valid statistic. It's actually probably VERY valuable information for the mouse to have whenever the mouse is very quickly changing directions.

      It might make a slight difference in 1% of the situations the player encounters, which is really exactly what this mouse is for - that 1% difference that means you might survive someone's zerg rush or actually kill that instance boss. My GF's guild has, on several occasions, wiped while the boss had less then a percent of health left. What if someone had gotten off a heal a frame earlier and saved the main tank? That's probably worth $30 of mouse to some people.

  51. Meh. by WhiteWolf666 · · Score: 1

    What the hell is an MMO/RTS mouse?

    I looked at this thing when I was buying a mouse yesterday. I eventually decided to get a Kensington Optical Pilot mouse instead.

    DPI is useless for non-FPS non-twitch gaming

    Notwithstanding the excellent price ($19.99), I actually preferred the mouse I was getting to all the other ones on the shelf. Why?

    1. Comfortable shape, rubber grip.
    2. Teflon feet.

    The Razor has teflon feet, but a crappy grip. All of the other mice are similar; most without teflon feet. And the difference to me, between 600 DPI, and 1000 DPI? 1600 DPI? 2000 DPI? Laser? Optical?

    Meh.

    A decent wireless mouse with a decent optical sensor is indistinguishable from other "high-end" mice for non-twitch gaming. At least to me; maybe its because I'm getting old.

    I feel like I notice a slight accuracy increase in things like CounterStrike. That maybe a psychosomatic effect; who knows.

    --
    WhiteWolf666 an exBush supporter. All you new-school,compassionate,save the children Republicans can rot in hell
  52. i lub the razer by jaimz22 · · Score: 2, Funny

    i have an original boomslang 2000, that i'm using RIGHT NOW!

    i wonder when thier going to make a slashdotting mouse. it should have a special button to automaticly submit a witty comment!

  53. Where's the Frostshock button? by CharAznable · · Score: 2, Funny

    I thought it was going to be a mouse with a single button that's permanently bound to Frostshock or the pally bubble. Then it would be a true MMO mouse.

    --
    The perfect sig is a lot like silence, only louder
  54. the importance of resolution and sample-rate by Rozzin · · Score: 1

    - 1600 DPI, twice that of conventional high performance sensors

    How many pixels (of pointer travel on screen) per point of movement? I mean, if I have a screen of 1600x1200, moving the mouse an inch would send the pointer across the whole screen width with 1:1 mapping. Pretty much unplayable, aim at a 16x16px icon with that, you need 0.01 inch hand movement precision. Of course the points get downsampled, and as result the extra resolution - wasted. Useless.
    [...]
    - Frame rate over 6400 frames per second (5.8 megapixels per second)

    That means about 100 frames per screen display frame. Your character can turn 3 times around before the screen updates to show it, thanks to this mouse. More frames per second than the screen can show is useless.


    But the mouse needs to be able to tell how far, and in which direction, it's moved between screen-updates. It tracks motion (delta-position), not position (except for the Wacom-style mice, I guess--they're different).

    Imagine watching video of pans across the mid-section of a large carpet, or parking lot, or anything without distinguishable `landmarks'. If you have to report how the camera has moved at 1-minute intervals, what kind of frame-rate do you need to see in order to perform your task? At one frame per minute, you might be able to tell that the camera has moved, but you won't be able to tell where to or how.
    What if the camera moves to the left and back to the right within a single sample-period? Would you even be able to tell that it had moved, let alone how?

    The `resolution' issue is presumably similar. And the sensor in the mouse is presumably not an inch square and not able to capture all of those pixels simultaneously. At a bare minimum, I imagine that you need at least a 2x2 array of pixels to see motion, and that resolution-requirement goes up as the sample-rate goes down. The more of the image you can see of your panning carpet (or whatever), and the more detail you can see, the easier it is to see where you're going.

    Try navigating through a dense, unfamiliar forest, with a set of blur-inducing eye-glasses. And open your eyes only briefly, once per minute. And then try to escape the Blair Witch ;)
    --
    -rozzin.
  55. Re:Beta Tagging... by Anonymous Coward · · Score: 0

    And because Kevin Roes isn't cuter than Taco..(and that's a compliment :) ) Taco's just a guy who helps run a site that's popular.

  56. This is just a rebranded Razer Pro 1.6 by Anonymous Coward · · Score: 0

    They're identical except for the colour.

  57. To distinguish a MMORPG Mouse form all others... by CYDVicious · · Score: 1

    It must have the following: -Be cheap to begin with -Have a monthly fee to use -Gradually improve through regular upgrades -Require an upgraded PC to support add-on expansions j/k, take with a grain of salt, as this is coming from a gamer that does not share the time with any current mmorpgs... ~CYD

    --
    //Nothing to see here, please move along.
  58. Price Point Play by Riturno · · Score: 1
    This marketing ploy is such garbage. They are resurrecting a product at a price point because only so many mice will sell at ~$69. This is especially true since Logitech and MS are bringing out good products.

    When they first sent me an email months ago, I just had to laugh. While they were bringing out their next-gen mice like the Diamondback / Copperhead, they were pricing the Viper at $39. They then discontinued that mouse.

    This new mouse physically appears to be the same thing as the Viper. It may have a higher resolution sensor, but beyond that it appears the same.

    I like and use the Viper, but their marketing is crass and disingenuous. I listened to one of the marketing people on Chatterbox and was totally unimpressed. My BS-ometer spiked listening to him.

    This was only released because they wanted to hit a lower price point. The MMO thing is just a steaming pile to try to justify this as a gaming mouse. Plus they tend to ignore any OS but Windows. Not surprising since they focus their marketing on gaming.

    While I would replace my Viper with this mouse, I certain wouldn't get any warm fuzzies doing it. I like the mouse and dislike the company.

  59. Razer Mouse Experience by Mir322 · · Score: 1

    A bit under a year ago, i picked up a Razer Diamonback. I wanted something with many buttons and high resolution. I was tired of trackballs and using el-cheap-o 5$ mice that had trouble with precision or always needed to have their moving underside-ball cleaned. It also had to be comfortable. The mouse wound up coming with a LAN pouch that i've actually used regularly given that i use this mouse with a Powerbook and take it everywhere when i travel. I don't know about non-tangle cables. On average I treat my cables respectfully and almost obsessively make it a point to neatly tie them up when transporting devices so as to avoid tangles and other sorts of negative wear & tear.

    I think the colors of their mice as well as the glowing is a bit annoying, particularly when watching a movie on screen with the lights out. But i understand it keeps the gamers happy, or perhaps the marketing folks? Either way at worst i just put a cloth over it and watch my movie in peace.

    On resolution and number of buttons:
    I think this one's pretty straightforward: 7 buttons are nice. 3 Up top including a scroll wheel that does have notches that will hold. None of this smooth wheel scroll without deviation that are a pain in FPS games when selecting items. The 7 buttons are nice as they work well with Expose when configured in preferences. I doubt i'm the kind of person that can tell the difference between 2000 dpi and 1600 dpi versus 800 dpi in a mouse. However i can say that this mouse is a world of positive difference from an MS trackball and cheap 3 button no-scroll wheel no-name types i've used in the past on other computers.

    The size of the buttons, location of the buttons, and over all size of the mouse are the sorts of things that are very user specific. It fits my hand which i like to think is neither too large, nor too petite. There was a brief period of a few hours where i did have to get used to the buttons located on the sides of the mouse. I've also noted the same with others who try to use my mouse. At first there's a bit of disorientation after accidentally setting off Expose or using the side buttons inadvertently.

    I like the mouse for use with photoshop and apps like Aperture that regularly span multiple screens. In the occasional games i do play i've also found it to be a pleasurable mousing experience. Precise, quick and comfortable. Razer does make an awful lot of fuss over the numerical specifications detailing out how 1337 it's mice are and the one thing that sticks out in my mind is: The thing about high resolution and fast travel time is not that you need it all the time, but over brief periods of time to traverse from one high res monitor to another on spanned screen real-estate, or want to be able to reliably click on specific pixels in a scene or displayed image the 1st time and not the second without having to zoom in, or in cases where the interface is a bit fiddly and it's just easier to have a high res mouse do the job.

    As for this review? It looks like Razer's released just another bottom of their product line mouse with partially trimmed down features and attempted to orient this new mouse to mmo/rts gamers. The review wasn't all that inspiring and is laced to the brim with advertisements. Navigation of the site is a pain and i had to stare at the first page for about a minute to realize there were 4 or so more pages of review content with NEXT and page number links to click on near the end of the 2nd paragraph.

    In closing i don't particularly understand a lot of the negative feedback on this article in regards to cheap quality of Razer mice. As far as i'm concerned, they're a bit expensive, but of good quality if they fit your hand and personal sense of preferred ergonomics. I've never had my mouse break / cease working.. or act negatively unless you count the glowing.

    --
    "There is always some madness in love. But there is also always some reason in madness."- Friedrich Nietzsche
  60. Never once have I thought... by just_forget_it · · Score: 1

    "DARN!! This stupid mouse made me die in Guild Wars! Man, I really need higher DPI and a more responsive sensor!"
    I doubt anyone else has thought that either.

  61. Poor drivers ruin a decent mouse by Anonymous Coward · · Score: 0

    Don't waste your time with Razer - stick with Logitech. Logitech drivers let you program your buttons to do almost anything you might imagine. Logitech drivers work better with more applications, too. The Razer drivers are extremely limited in comparison and don't work at all with some applications. The position of the side buttons on the right side (for a right-hander) makes the effort required to press them almost the same as taking your hand off the mouse entirely and using the keyboard.

  62. I own this mouse, or something very similar by pen · · Score: 1

    This mouse was a huge disappointment.

    First of all: The 1600dpi sampling is very nice. It is not a waste, as some have claimed. I used to use the previous mouse at the highest cursor tracking speed, and the cursor was always jumping over pixels. I set this one to about 75% tracking speed and the cursor still moves faster than the previous mouse, but no more pixel jumping.

    The insanely fast cursor tracking speed takes about a week to get used to. During this week, you are flying past buttons that you're trying to click, and it's mildly annoying. However, it results in a huge reduction in wrist strain, because not only are you moving the mouse much shorter distances, you no longer have to lift it up.

    The low-friction feet are not a lie -- this mouse glides with almost no effort, which also cuts down on wrist strain. This is countered somewhat by the high-friction cord, described below.

    Aside from the sampling, this mouse sucks. It is not ergonomic, not comfortable to hold, and the extra buttons are impossible to reach without shifting your hand (a common problem with extra-button mice.) The switches for the main buttons seem to be of low quality, because the left-click button has developed a problem where it makes two clicking sounds for every time I press it -- a lot more annoying than it may seem. The scroll wheel placement seems to have been made with lesbian pornstars in mind, or someone with equally long fingers. Finally, the cord is made of a high-friction rubbery material, requiring me to suspend it from the wall to prevent friction on my desk.

  63. What criteria were used to get this posted? by ChronosWS · · Score: 1

    I'm curious, dear moderators: What criteria did you use to determine that this post was worthy of our time? Since every time you post one of these you get essentially flamed for it, perhaps sharing your algorithm with us would allow us to help you tune it so that these incidents can be avoided in the future.

  64. Pointless by l33tfr33k · · Score: 1

    This is kind of retarded. It's a cool-looking mouse, there's no doubt about that, but just because it looks cool is no reason to buy it. This looks like just another way to take money from geeks with too much time to play WoW and other such things. It's overpriced, and it's sales pitch doesn't make sense at all. However, it will probably appeal to people who will pay for epic mounts and ships and weapons for MMORPG's.

    --
    I AM MAN!!!
    1. Re:Pointless by Emetophobe · · Score: 1
      This is kind of retarded. It's a cool-looking mouse, there's no doubt about that, but just because it looks cool is no reason to buy it. This looks like just another way to take money from geeks with too much time to play WoW and other such things. It's overpriced, and it's sales pitch doesn't make sense at all. However, it will probably appeal to people who will pay for epic mounts and ships and weapons for MMORPG's.

      The mouse doesn't look that special. It looks almost identical to the old Razer Diamondback. I actually purchased the Diamondback 6 to 8 months ago for $50 Canadian. It's probably the best mouse I've ever owned, very comfortable and the my accuracy in FPS games is amazing.
  65. Parent means "20 Actions per second?" by MidoriKid · · Score: 1

    Must have been a typo.

  66. Re:Beta Tagging... by geekoid · · Score: 1

    More Digg Astroturfing.
    Great.

    NEWS FLASH:
    Slashdot hasn't change much in the last 8 years.
    Thats nice that you like Digg, but I like Slashdot.
    See, that's why they are different, different customers.

    now go away.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  67. Such Vitriol by ewhac · · Score: 1
    Wow. I had no idea Razer engendered such vitriol in the game community. For myself, I've owned and used Razer mice since their first optomechanical Boomslang offering (I even still have the original "cookie tin" it came in). I've also owned a Viper (using it now at work), and have a Diamondback at home, which is rather nice. I'm disinclined to get the Copperhead, however, as it seems to fall into the "diminishing returns" category.

    But what I find almost as puzzling is how swiftly people jump to recommend Logitech. Granted, this was a while ago, but I've used Logitech mice in the past, and all of them seemed to suffer from a problem I called, "the reverse blip." This is a circumstance where, if you're moving the mouse very finely (such as when trying to line up items on the screen, or point at a particular pixel), the pointer occasionally jumps one pixel in the wrong direction before heading in the direction you've actually been pushing. This only happens during direction changes. I could never quite get it to happen at will, but it happened often enough that it drove me nuts. And it was only Logitech mice that did this.

    Additionally, Logitech's "drivers" were becoming more a study in graphic design and bundleware rather than an efficient, usable user interface. I was always worrying, "What the hell else are they installing in my machine? Why is it taking six megs of disk space to install a mouse driver?"

    So I've kinda gone off Logitech, and Razer so far hasn't done anything to piss me off.

    Schwab

  68. Re:Beta Tagging... by rAiNsT0rm · · Score: 1

    I've been around Slashdot since its inception, so please spare me. Natalie Portman, Hot Grits, huzzah, w00t, goatse, bathtub, etc.

    If you honestly believe that /. has not changed much then you are delusional. Dupes, sure, always had 'em... old news, fake stories, yep all have been around... but not in this quantity. Take a gander sometime at the tagging of each story and keep track of the numbers, then tell me how off-base I am.

    I am no Digg proponent, nor do I have any ties to the site. I am simply stating that such a system needs to be implemented here so that my frontpage "news" isn't filled up with junk stories and slashvertisements. What is stopping them? have it be an option, then people like you that _enjoy_ reading dupes, old news, "stupid/lame" tagged stories, and slashvertisements can be left to revel in their crapulence. And it would also ensure that no other Zonk "review" would make the frontpage again.

    Digg was an example, not astroturfing. Piss off and may you develop a rare incurable disease.

    --
    http://teasphere.wordpress.com - A little spot of tea
  69. Mod Parent Up: Re: Finger vs. Palm Mousing by ewhac · · Score: 1
    Thank you for the cross-post. That was very edifying.

    I guess I'm a finger mouser. However, I have relatively long hands (I can strike ten keys apart on a piano keyboard), and I also use airplane controls (inverted Y) on all my FPS games. So the issues of the mouse's body jamming into my palm don't really come up. (I'm guessing the original Razer Boomslang drove you crazy.)

    Schwab

    1. Re:Mod Parent Up: Re: Finger vs. Palm Mousing by AbRASiON · · Score: 1

      Precisely as you say, the Razor is simply too long for a non airplane player, specially in Quake 1 for rocket jumps.

      The mouse does really hit the palm at ANY time though, be it looking fully up or fully down it's simply too long, which is an absoloute bugger.

      Creative make a gaming mouse with weights, with a lot of "bling bling" from fatality (fuck the 1) however it's low on buttons (in my opinion) and I'm not so sure it's comfortable for casual browsing. (I won't deny the big fat logitech MX500/700 GX series of mice are good for browsing but for my sized hands and with their weight - useless for gaming, in my opinion)

      I dream for the day Logitech wake up and take the wingman gaming mouse and add a laser, 2 thumb buttons and a scroll wheel.

      http://images.google.com/images?q=wingman%20gaming %20mouse&hl=en

    2. Re:Mod Parent Up: Re: Finger vs. Palm Mousing by ewhac · · Score: 1
      I dream for the day Logitech wake up and take the wingman gaming mouse and add a laser, 2 thumb buttons and a scroll wheel.

      Oh, man, I still have one of those plugged in to my KVM. It suffers from the "reverse blip" problem, which drove me nuts with all of Logitech's mice. But damn that thing has been solid and reliable.

      Schwab

  70. Try bi-handed, 11-button Kensington TurboMousePro. by lpq · · Score: 1

    Ya want buttons - the 5 normal mice buttons (with the scroll wheel doubling as a button) and an additional six programmable buttons across the top. It's also symetric for left or two handed mouse users (I use one on each side of the keyboard -- very handy).

    -l

  71. Ermm.. How is this new? by Scooter · · Score: 1

    I have an older Razer Viper and it looks identical.

    The Viper was sold as an FPS mouse - but while it has the aforementioned high-res optics, it falls down as an FPS mouse on some very basic stuff:-

    You cannot turn off the acceleration completely! This is a must for old-skool FPS gamers like me - I need a linear relationship between mouse and game movement - it's no good if it speeds up unexpectedly - how'm I supposed to do my snap-rails now?? It's just about usable if you ditch the drivers and use the standard XP ones.

    It has a wheel!! Arrgh. These are no bloomin use at all in fast-paced FPS's. Much too easy to move the wheel either not enough or too many times, or click it by accident while moving it. Probably OK in more recent slow FPS games or RTS though I should imagine. I'd rather have a proper 3rd button myself. No self respecting Q2/3 player selects weapons by using a scroll wheel to cycle through them - you need to go straight to the weapon you need at the time.

    It does random things on almost all mouse mats. The only surface I have that it doesn't throw a wobbly on every couple of minutes is my desk - and it's wearing thin...

    It's shape is pretty good for gaming, but the old Logitech Wingman or 3 button cheapo Pilot has it beat (even if you did have to buy 3 Pilots to make one good one). It's not a bad mouse by any means, but it isn't worth the asking price, especially, as you can now get cheap mice with the same high-res opticals.

  72. Ok, I read the adve... I mean article... by mmalove · · Score: 1

    Even the reviewer at the end asks - how the hell is this an RTS/MMORPG mouse? This is clearly the opinion of a PR guy that couldn't even spell out what those acronyms mean. Actions per minute and DPI may be important in first person shooters, but in RTS and MMORPGs any veteran will tell you it's about being able to issue a wide variety of commands through simple inputs - IE - more buttons without convoluting the whole design.

    I'll stick with my 20 dollar GE mouse, with 5 buttons, and omgosh, a perfectly clickable mouse wheel. And I'll still get owned by Koreans, and I promise you, it has nothing to do with the mouse.

    --
    You can get 15 minutes of fame, but you can go down in history for infamy.