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Gears of War Review

Reaching for perfection is a funny thing. By aiming for a high mark of quality, you ensure that your end product is as good as you can possibly make it. The reality is, of course, that perfection is unattainable. Every work of art, be it book, painting, movie, or videogame, is going to be flawed in some way; this is the reality of being human, after all. Gears of War, on that note, is far from perfect. The much-hyped and highly anticipated Xbox 360 shooter from Epic suffers from some truly terrible AI, a brief single-player campaign, and some unfortunately rough storytelling. Just the same, the flaws in this particular gem make the whole gleam that much brighter. Gears may just be the best game to be released on the 360 this year, and deserves the attention of anyone who enjoys holding a controller. Read on for my impressions of CliffyB's masterpiece, spots and all.
  • Title: Gears of War
  • Publisher: Microsoft Game Studios
  • Developer: Epic Systems
  • System: Xbox 360
You pretty much know what you're getting into just by looking at Gears of War's box art. Four tough-looking hombres stare back at you from the cover, wearing heavy armor and wielding badass weaponry. Series protagonist Marcus Fenix doesn't wield a gun-sword, like some other videogame heroes. No, his gun has a chainsaw right there on the end. That level of subtlety should convey something, and really says all you need to know about the world Marcus lives in. To a greater or lesser extent, that chainsaw gun is all the exposition you'll get in Gears, and that's a shame. The game's plot centers around Marcus and the three other members of delta squad, as they make their way across the blasted remains of the planet Sera. Sera was once a beautiful jewel of human civilization, a fact you can reflect on as you traverse its now hulled and ruined corpse. The aliens came from below, not from above, with armies of creatures bursting up from below to threaten humanity. In response our species leveled our own weapons against Sera's cities, denying the invaders an easy win.

When we pick up the story, Marcus is just being retrieved from rotting in a jail cell by his long time friend Dom. He was imprisoned for some unknown transgression (we're told nothing more than 'cowardice'), but what with the war on everyone has gotten a 'get out of jail free' card. Dom and Marcus flee the jailhouse, and hook back up with members of the tough-as-nails members of the 'Gears'. The squad Marcus hooks up with is on a mission: take the fight to the enemy. They do so, again and again, in some incredibly varied and rich locales. Act 1's broken city-scape turns deadly at night in Act 2, and is followed in Act 3 by a haunting factory and mining complex. The only real dissapointment is the somehow more brief Act 5, which takes place very quickly on a speeding train. The story that follows those acts raises far more questions than it does answers, with a sequel obviously in mind at the game's conclusion. What's surprising is that, even with this bare-bones story and somewhat stereotypical heroes on screen, Gears of War is actually a fairly grippy tale. A combination of looks, cinematography, and genuinely likable characters accomplishes what less technically advanced titles have failed to do; for once, shiny tech actually does somewhat compensate for weak storytelling.

The likable characters are probably the weightiest of those three elements. As much as George Lucas would like you to believe otherwise, a good camera angle won't make a boring character interesting. Aside from some swear-laiden and utterly predictable dialogue, they've almost always got some interesting commentary on a given situation. Strong vocal performances give you a clear sense of who these guys are. While we don't get to know any of them well, we are given at least some sense of what they did before the war. As much as your average nerd may dislike a ropy-armed ex-football player on principle, it's hard to feel that way for long when he jokingly refers to himself as 'The Cole Train' ... and then proceeds to pepper the next ten hours or so of gameplay with references to his nickname. It's all weirdly endearing, and Epic's ability to make you care about these guys is a big selling point for future chapters in the series.

What's not endearing is how profoundly and utterly stupid these likable fellows are during actual gameplay. It is almost impossible to get across how totally unhelpful your AI assistants are during most of the game. The game's unique and highly enjoyable 'cover' system makes for high survivability in firefights. This trait is almost entirely negated if you take cover on the side facing your assailants. By the same token, mindlessly mantling back and forth over a wall while people shoot at you is not helpful. Wandering aimlessly back the way you've come while skittering horrors assail the human player is not helpful. Running straight into the fire-line of a blazing mounted weapon so that you can engage in melee combat with a grunt ... well, it's a wonder you make it to the end of the game with any AI helpers at all.

Why this aspect of gameplay was so grossly overlooked is beyond me, but most others easily surpass it in terms of polish. The 'stop and pop' playstyle suggested by the cover system works wonderfully, for example. Touted as the main attraction for the game, it's effortless to move from one area of cover to the next. Pulling the left trigger raises you up out of concealment, allowing you to lay into your opponents and quickly disappear to safety. You can no-look fire from cover as well, affording you almost complete safety. Not only is it thematically appropriate for the war on Sera, but the system almost requires some degree of forethought. Questions like "Where do I go from here?" "How can I flank him?" reveals a level of tactical depth not usually seen in console FPS titles.

In fact, most other elements of the game allow a level of tactics that has been sorely missing from the genre. The reload mini-game was questioned as a waste of time by several people I've spoken to, but extended play shows the damage boost and time savings you get from playing accurately to make a huge difference. Essentially, when you hit the reload button a slider moves along a horizontal bar. If you hit the button again in a small window along the bar, you'll reload faster. Hit it in the exact right spot, and your reloaded bullets do extra damage. In tight situations, this extra damage can mean the difference between taking on several enemies at once (almost always a losing proposition in this game), and going one-on-one. It's a small element in the overall gameplay, but a good example of how the designers have managed to make the game more thought-intensive without being clumsy.

The game's multiplayer modes allow these strategic elements to come to the fore. I've had the most experience with co-op mode, which is available both in split-screen and via Xbox Live. As the enemy AI suffers none of the abject stupidity your squad mates are cursed with, pitting yourself and another human against the might of the Locust is an incredibly satisfying experience. Flanking enemy groups, planning out routes through a given map, and discussing which weapons to use in a given encounter makes the final piece of the puzzle fall into place. Co-op multiplayer over Xbox Live in hardcore mode may just be the finest experience the Xbox 360 has to offer. It's challenging, seamless, and deeply engaging. This is the best way to play Gears of War, and has to be tried at least once by everyone who owns the disc.

More combative multiplayer is something of a mixed bag. It's quite a bit of fun ... when you can get a good group together. The problem is that, unlike the extremely robust multiplayer system offered by Halo 2, Gears of War has an almost primitive matchmaking system. Consistent teams are not allowed by the current setup. There are also currently only three gameplay types, meaning that you're going to be playing a lot of team vs. team deathmatch and not much else. Given the game's overwhelming reception there are sure to be improvements and additions to the multiplayer component, and despite the lack of variety Gears' multiplayer is already very popular. Last week Gears finally dethroned Halo 2 as the most-played title via Xbox Live. Just the same, it's frustrating that what could have been another slam-dunk element of the game is so comparatively weak.

The game's biggest slam-dunk, of course, is its graphical presentation. The beauty Gears of War offers has been endlessly discussed, and can be seen in the screenshots included here. Suffice it to say that everything you've heard about the game's beauty is spot-on. Gears looks perfect. It's even more breathtaking to behold while in motion, and Epic very kindly allows you the opportunity to stop and smell the roses every once in a while. Pre-launch fears that the entire game would be a never-ending slog through greys and browns were unfounded. The game offers a differing palette of colors and effects from act to act, with the rain-soaked and subterranean portions of a factory in Act III probably getting my vote for most vivid locale. Even if you're not a console shooter fan, or hate Microsoft, or despise videogames, the visual feat that is Gears of War is just not possible to dismiss. This game is the first title I've seen to really deliver on the promise of 'next gen' graphics, and I can only hope more titles like it mark the rest of the 360's run.

So, again, we're back to the concept of perfection. The synthetic beauty on display in Gears of War is as close to perfect we've yet seen from this no-longer-next generation of consoles. With elements like innovative movement controls, subtle tactical elements, and an extraordinarily gripping co-op offering, it's hard to fault outlets that have given this game a 10 out of 10. Just the same, it's impossible to overlook the controller-tossing frustration of the AI or the lack of modernity in the game's multiplayer component. If you haven't bought the game yet, probably the best thing you can do is find out if you have a friend that already has it. If you do, you've got the recipe in place for co-op, which is the way this game really should be played. And, after all, there are sequels on the way. If nothing else, Gears of War makes you feel confident in owning a 360, and hopeful for the future of the system.

214 comments

  1. Re:Fuck Epic by chroot_james · · Score: 1, Redundant

    stop crying. this game rocks.

    --
    Reality is nothing but a collective hunch.
  2. Which XBox 360.... by __aaclcg7560 · · Score: 0, Troll

    I love it when a review doesn't bother to mention the system specs. Will this run on a basic Core System, do you need a hard drive or a high resolution screen?

    1. Re:Which XBox 360.... by cnotes999 · · Score: 1

      It will run on any XBOX and you only need the hard drive to save your progress

    2. Re:Which XBox 360.... by Broken+scope · · Score: 1

      360 games will never require a hard drive or an HDTV, though dead rising fucked up with the text on SDTV.

      --
      You mad
    3. Re:Which XBox 360.... by Anonymous Coward · · Score: 0

      Or a memory card.

    4. Re:Which XBox 360.... by realmolo · · Score: 3, Insightful

      Huh? What the fuck are you talking about?

      Xbox 360 games run on any Xbox 360. I mean, duh.

    5. Re:Which XBox 360.... by TrippTDF · · Score: 0

      I love it when a review doesn't bother to mention the system specs. Will this run on a basic Core System, do you need a hard drive or a high resolution screen?

      It's finally happened: Consoles have gotten to the point where they have requirements for games (beyond, say a special controller). I thought consoles were supposed to make playing games easy... seems like they are heading towards being as complicated as PC gaming...

      By 2050, you'll have to have a CS degree to play Pac-Man.

    6. Re:Which XBox 360.... by DCstewieG · · Score: 1

      All games run on the core system in standard def. Microsoft just gives you options with the 360, none of which are required: HDTV, camera, wireless, HD-DVD, hard drive, Live, etc.

    7. Re:Which XBox 360.... by zoomba · · Score: 1

      The only thing you lose for not having the hard drive is saving, but for that you just get a memory card. It will play on a standard TV like all 360 games, but of course looks best in high def.

      Listing "specs" for a console review is kind of pointless.

    8. Re:Which XBox 360.... by MyDixieWrecked · · Score: 4, Informative

      I love it when a review doesn't bother to mention the system specs. Will this run on a basic Core System, do you need a hard drive or a high resolution screen?

      all games will run on the core system. they're the same exact system except for the fact that the core system lacks the harddrive and wireless controller (and the rev. A packages came with a remote). The harddrive is really a convenience for unlimited save-game space instead of needing those stupid memory cards. Although the full experience of the 360 platform is really injured if you don't have a harddrive. you can't download demos and I'm not sure where anything else (themes, icon packs, etc) would get stored.

      but, aside from original Xbox games, I don't think any game requires a harddrive. at least, to my knowledge, none do.

      the high-res screen isn't really a *requirement*. it's really more of a convenience, but this game looks incredible even on a standard TV. There's not really much small type on the screen that really makes a HDTV a necessity.

      --



      ...spike
      Ewwwwww, coconut...
    9. Re:Which XBox 360.... by Anonymous Coward · · Score: 5, Funny

      You're right. What brand of TV will it work on? Does it need to be 110 or 220 volt? I only have a wired controller? Is that ok? I have a flaming hot rod faceplate. Will it go faster? My 360 and computer are in the same room, will they get along or should I separate them?

    10. Re:Which XBox 360.... by PygmySurfer · · Score: 1

      Far as I understand it, no Xbox 360 game requires either a hard drive or an HD display.

    11. Re:Which XBox 360.... by __aaclcg7560 · · Score: 1

      Thank you for enlightening an old man, young grasshopper! :P

    12. Re:Which XBox 360.... by Thraxen · · Score: 1

      Ummm... except there is nothing complicated about. The game will play on any 360 console. No, the real answer is the op is utterly confused for no reason. Likely a confused PC gamer who is used to looking for specs.

    13. Re:Which XBox 360.... by justkarl · · Score: 5, Funny

      Wrong. XBox360's that were smashed with a hammer will not run this game. Also, if you keep your 360 underwater, it will not run. The game will also certainly not run if the system's unplugged.

    14. Re:Which XBox 360.... by __aaclcg7560 · · Score: 0, Flamebait

      Actually, a Nintendo fanboi. (But we won't got there.)

    15. Re:Which XBox 360.... by Rik+Sweeney · · Score: 2, Funny

      I love it when a review doesn't bother to mention the system specs. Will this run on a basic Core System, do you need a hard drive or a high resolution screen?

      Funny now, but let's see what happens when Halo 3 comes out...

      P.S. It's 60Hz only in PAL territories

    16. Re:Which XBox 360.... by Guppy06 · · Score: 0, Offtopic

      "but, aside from original Xbox games, I don't think any game requires a harddrive. at least, to my knowledge, none do."

      Final Fantasy XI

    17. Re:Which XBox 360.... by LindseyJ · · Score: 5, Funny

      Which just goes to show you that Microsoft is out of touch with its crazy hammer-wielding, scuba-diving customer base.

    18. Re:Which XBox 360.... by CastrTroy · · Score: 2, Informative

      Using memory sticks is actually an advantage. My friend found this out when he sent in his original XBox for repairs. They sent back a unit with a different hard drive. So all his saved games were gone. Had the XBox used a memory stick, this wouldn't have been an issue. I'm not sure how much this affects the XBox 360, since I'm pretty sure the hard drive is user-removable, but I'm not sure if you're supposed to send in the hard drive when you want it repaired. The problem might actually be with the hard drive, so I imagine they would want you to return it.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    19. Re:Which XBox 360.... by chrismcdirty · · Score: 1

      To all of the above replies:

      *whoosh*

      --
      It's like sex, except I'm having it!
    20. Re:Which XBox 360.... by steveo777 · · Score: 1

      Unless there's some sarcasm I can't detect in your comment, I've just got to let you know that the game will run on any 360. The OP probably doesn't own a 360... or isn't paying attention. No game for the 360 can require a HDD for play.

      --
      This sig isn't original enough, it's time to come up with something witty...
    21. Re:Which XBox 360.... by tgd · · Score: 1

      No, they haven't.

      The GP is just a moron.

    22. Re:Which XBox 360.... by fistfullast33l · · Score: 1

      What about Xbox 360's that run linux? Or PS3's? Can I play this with my Wiimote? I thought I saw a thread on ign.com that said I could cut out the middle of the DVD and run it on my PSP...

    23. Re:Which XBox 360.... by snarlydwarf · · Score: 1

      And FFXI requires a HDD...

      And no doubt others will, too, certainly any mmorpgs will...

    24. Re:Which XBox 360.... by Firehed · · Score: 1

      I was about to point that out, but decided I wouldn't, seeing that it's for PS2, not Xbox/360. Although I will point out that the majority of games have had some sort of system requirement since the PS1 generation with the creation of the external memory card (I remember a few Genesis-gen games that had internal memory).

      --
      How are sites slashdotted when nobody reads TFAs?
    25. Re:Which XBox 360.... by MyDixieWrecked · · Score: 2, Informative

      FFXI is actually for 360, also.

      I'd assume it requires the HD, actually.

      I consider a USB keyboard to be a requirement on there, too, since it sucks communicating in that game without it.

      --



      ...spike
      Ewwwwww, coconut...
    26. Re:Which XBox 360.... by amliebsch · · Score: 1

      Xbox has always supported memory cards. Your friend should have bought one, stuck it in the top of the controller, and transferred his savegames from the HDD to the memory card using the dashboard.

      --
      If you don't know where you are going, you will wind up somewhere else.
    27. Re:Which XBox 360.... by Fred+Or+Alive · · Score: 2, Interesting

      There's already another, Football Manager 2006 requires it as well, although it's a bit more obscure as the Xbox 360 version is only available as a PAL version.

      On a randon tangent, I think the European Final Fantasy XI box only says it's 60Hz Only, not that the HDD is required, although it was the first game I noticed with a 60Hz only icon that matches the HDD required one.

      --
      10 PRINT "LOOK AROUND YOU ";
      20 GOTO 10
    28. Re:Which XBox 360.... by quantum+bit · · Score: 1

      Or connected a USB hard drive to the Xbox with a spliced up cable ;)

    29. Re:Which XBox 360.... by lantenon · · Score: 1

      You forgot Amish -- they refuse to use electricity!

    30. Re:Which XBox 360.... by dr.fishopolis · · Score: 1

      It hasn't actually happened. The parent poster just has no idea what he's talking about. No game requires either console... every 360 game will work on every 360... The reviewer didn't address it b/c it's a baseless and uninformed question, that no reviewer would ever think to address. "Oh, BTW, this 360 game works on the 360. It does not, however, work on a PS3 or your microwave oven".

    31. Re:Which XBox 360.... by lantenon · · Score: 1

      Speaking as someone who's had to send his 360 in for repairs, the techs were actually half-competent and probed for what the problem was. Once they narrowed it down, they asked that I not send in the hard drive with the console. I guess it just depends on if they can knock out the possibility that it's a drive issue over the phone.

    32. Re:Which XBox 360.... by randomaxe · · Score: 1

      but, aside from original Xbox games, I don't think any game requires a harddrive. at least, to my knowledge, none do.

      Football Manager 2006 for the Xbox 360 requires a hard drive.

      Since the Core system is, by definition, a Premium system minus the hard drive and wireless controller, and the hard drive is required for this game, this game will not run on the Core system.

      Since this game will not run on the Core system, the statement, "all games will run on the core system" is false.

    33. Re:Which XBox 360.... by JonTurner · · Score: 2, Funny

      I have a mallet and a snorkel, you inconsiderate clod.

    34. Re:Which XBox 360.... by Anonymous Coward · · Score: 0

      answers to your q's:
      only Windows compatible TVs.
      whatever your shaver takes.
      wireless only (and you have to be exactly 10 feet away)
      yes it will make it go fast (in your mind)
      depends... does your comptuer get along with other computers?

    35. Re:Which XBox 360.... by spwolfx · · Score: 0

      Yeah, it is all the stuff you have to pay extra for... HD, wireless, hard drive, online service, etc, etc...

    36. Re:Which XBox 360.... by otis+wildflower · · Score: 1

      BTW, I play this on my old 32" analog TV and everything looks OK and the ingame text is readable (if smaller than I'm used to).

      Why buy a 360 without a digital TV? For this game and to be able to play XBL with my fam. I can still take 'em in Halo 2 but I get pwned in Call of Duty 2, go fig.

    37. Re:Which XBox 360.... by jtriska · · Score: 1

      There is an advantage to getting a 360 with a Hard Drive besides downloadable content and unlimited saves.. game load times are much much quicker as the drive is used to cache data.

      Also, themes and icons/avatars can be saved to memory cards.

      Do you need an hard drive? No, certainly not. But its nice.

    38. Re:Which XBox 360.... by x-caiver · · Score: 1

      It is much better in 360-land. Unless there is a problem with the harddrive itself, you are specifically told not to include it when you return your 360.

    39. Re:Which XBox 360.... by Anonymous Coward · · Score: 0

      Actually, it's 50Hz in PAL territories.

    40. Re:Which XBox 360.... by robosmurf · · Score: 1

      As has been mentioned elsewhere, this isn't quite true: Final Fantasy XI needs the HDD. However, that is a special case (and was so on the PS2 as well).

      However, no normal games should require the HDD.

    41. Re:Which XBox 360.... by steveo777 · · Score: 1

      Thanks for the correction. But is it even out yet for the 360? I knew it was the one HDD exception for the PS2, but I didn't think that MS would allow it for the 360. Meh..

      --
      This sig isn't original enough, it's time to come up with something witty...
    42. Re:Which XBox 360.... by MrCopilot · · Score: 1
      By 2050, you'll have to have a CS degree to play Pac-Man.

      I can't wait, I'm sick of all these unqualified Pac-Man players always gobbling the power pellets first.

      --
      OSGGFG - Open Source Gamers Guide to Free Games
    43. Re:Which XBox 360.... by Jarlsberg · · Score: 1

      It's much better with the 360. One click, and the drive comes off, and it's similary easy to reattach it. When my first 360 had to be sent in for repairs, I removed the HD, bought a core model and attached the HD, and I could continue where I left off while my first 360 was gone (it took three weeks to get it back).

  3. Best game of the Year?! by __aagmrb7289 · · Score: 2, Insightful

    Didn't Oblivion come out this year?

    1. Re:Best game of the Year?! by Anonymous Coward · · Score: 1, Insightful

      Yeah, Oblivion is the only FPS I really like right now.

    2. Re:Best game of the Year?! by __aagmrb7289 · · Score: 1

      That'd make SOME sense if the reviewer had said "Best FPS of the year." RTFA, of course, reveals the reviewer said "Gears may just be the best game to be released on the 360 this year, and deserves the attention of anyone who enjoys holding a controller." No wonder you are an anonymous coward. :)

    3. Re:Best game of the Year?! by antek9 · · Score: 3, Insightful

      I'm not a Zonk hater or anything (though I don't exactly like his tendency towards anti-SONY marketing; but if he likes to look like a MS puppet, he is free to), buut this review abstract really reaches for some new low.

      So, the game is full of flaws, yet a masterpiece? Masterpiece, eh? He keeps using that word. I don't think it means what he thinks it means.

      --
      A World in a Grain of Sand / Heaven in a Wild Flower,
      Infinity in the Palm of your Hand / And Eternity in an Hour.
    4. Re:Best game of the Year?! by chrismcdirty · · Score: 2, Interesting

      Full of flaws, yet a masterpiece? He must be interviewing for a job at one of the big name game sites. They all said pretty much the same thing.

      I guess it's hard to let the hype die down.

      --
      It's like sex, except I'm having it!
    5. Re:Best game of the Year?! by cyberdanx · · Score: 0, Troll

      Either Zonk is deliberately talking bollocks to stir up a fight or he is just an idiot. I did not read past the abstract because it was completely stupid. The game is so bad it is good? Nay, a masterpiece? Such a game can become a classic everyone will remember because it sucks, but it will never be a masterpiece in a the sense it was amazing which is what he says. Daft edjit! This place has gone down hill even since I got here and most of it over the past while has been crap like this! Pisspot poor editing, article trolling and generally crap antics by Zonk.

    6. Re:Best game of the Year?! by Anonymous Coward · · Score: 0

      Yeah, but Oblivion sucked.

    7. Re:Best game of the Year?! by __aagmrb7289 · · Score: 1

      Bold to go alone out there, ain't ya coward? :P

    8. Re:Best game of the Year?! by darkrowan · · Score: 1

      It depends on your taste in games. Not every RPG is made of epic and win (and this is coming from an advid RPG player). Personally this will be my first purchase game-wise come Friday when I get a 360.

      --
      AccountKiller
    9. Re:Best game of the Year?! by Darby · · Score: 3, Insightful

      Bold to go alone out there, ain't ya coward? :P

      Well, I'm not that AC, but I second that:

      Oblivion sucks.

      Obviously, your opinion might differ.

    10. Re:Best game of the Year?! by __aagmrb7289 · · Score: 1

      Obviously. And, while "majority rules" is a crappy rule, you are in, shall we say, rare company with that opinion.

    11. Re:Best game of the Year?! by Darby · · Score: 1

      Obviously. And, while "majority rules" is a crappy rule, you are in, shall we say, rare company with that opinion.

      I'd imagine that you do hold the majority opinion on this, but "rare company"? Nonsense.
      Check out some of the forums. There are a lot of people who thought this game was a disaster. A pretty disaster, but a disaster nonetheless.

    12. Re:Best game of the Year?! by twistedsymphony · · Score: 1
      So, the game is full of flaws, yet a masterpiece?
      I really don't care for shooters all that much I bought this game and it really is fantastic. as for the "full of flaws but a masterpiece" you'd have to imagine a Ferrari that's been keyed and had the upholstery ripped. The Experience is still the same but there are lots of nagging flaws that might bug you but don't really detract from it's greatness.
    13. Re:Best game of the Year?! by keithburgun · · Score: 2, Informative

      Oblivion sucks. Morrowind is better in every way, except for combat and (arguably) graphics.

    14. Re:Best game of the Year?! by antek9 · · Score: 1

      Valid point. But would you call that very car still a masterpiece if the upholstery were ripped out and you can't lock it by default? Just wondering, because that's what Zonk's sequitur is essentially saying.

      I've got a little exercise for Zonk: load up Wikipedia. Look up 'shiny'. Now load another instance of wikipedia in another tab and look up 'masterpiece'. Read. Compare. Now write down - in your own words - any striking differences between the two. And no, editing the articles beforehand doesn't count. Please share the results with us by rewriting your review.

      Disclaimer: This is of course completely unrelated to how awesome or not the actual game might be. Not that I care either. ;)

      --
      A World in a Grain of Sand / Heaven in a Wild Flower,
      Infinity in the Palm of your Hand / And Eternity in an Hour.
    15. Re:Best game of the Year?! by Brummund · · Score: 1

      Ok, you are debating the use of one word from a article you don't like since it is written by a person you do not think much about which is a review of a game you admit to not care much about, either.

      You would love USENET.

    16. Re:Best game of the Year?! by antek9 · · Score: 1

      You would love USENET.

      Why, I do.
      --
      A World in a Grain of Sand / Heaven in a Wild Flower,
      Infinity in the Palm of your Hand / And Eternity in an Hour.
    17. Re:Best game of the Year?! by antic · · Score: 1

      Better to imagine a Ferrari or Lamborghini that is a brilliant automobile, but isn't suited to city driving, or trying to park with poor rear visibility, etc.

      --
      'Thats they exact same thing a banana wrench monkey.'
    18. Re:Best game of the Year?! by Zentac · · Score: 0

      But do you know what a Masterpiece is? Apperenly the Mona Lisa is considered to be a Masterpiece however it is full of flaws, some argue these are intentional but there is no hard proof for that.

  4. So... it realy sucks, but its the best 360 game? by Kenja · · Score: 4, Insightful

    "The much-hyped and highly anticipated Xbox 360 shooter from Epic suffers from some truly terrible AI, a brief single-player campaign, and some unfortunately rough storytelling. Just the same, the flaws in this particular gem make the whole gleam that much brighter. Gears may just be the best game to be released on the 360 this year,"

    Sounds like a bad game (not saying it is) yet its the best game on he 360. Dosn't this just say that the platform has few good games?

    --

    "Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
  5. On being human by Anonymous Coward · · Score: 0
    Every work of art, be it book, painting, movie, or videogame, is going to be flawed in some way; this is the reality of being human, after all
    Did you just call books, paintings, movies and videogames human? Man, you so need to get out of your basement.

    :)
  6. Greys and Browns by corby · · Score: 2, Insightful

    Pre-launch fears that the entire game would be a never-ending slog through greys and browns were unfounded. The game offers a differing palette of colors and effects from act to act

    OK, I believe you, but the three screenshots you chose to attach to this review look like a bunch of greys and browns. I look forward to seeing the game myself.

    1. Re:Greys and Browns by Anonymous Coward · · Score: 0

      I played a few rounds of multiplayer and shades of grey were about all I saw too. And I'm not colorblind.

    2. Re:Greys and Browns by Osty · · Score: 1

      OK, I believe you, but the three screenshots you chose to attach to this review look like a bunch of greys and browns. I look forward to seeing the game myself.

      By default, the game has a very washed-out look even in places with actual color (the outdoor factory portions of Act 3, as Zonk mentioned). However, you can change that. There are several video options that you can choose beyond the default, like "soft" or "vibrant". I initially played through the game on my 50" DLP under the default setting. I'm playing through again on vibrant (and hardcore), and the visuals have an extra "pop" that wasn't there before. Try playing around with the video settings to see what works best on your TV.

  7. Huh? by tgd · · Score: 4, Insightful

    How does one play a game enough to give a review and not know that you're Delta squad FINDING Alpha squad in the game?

    Plus, I'd swear I read nearly the identical review somewhere else...

    1. Re:Huh? by Osty · · Score: 2, Insightful

      How does one play a game enough to give a review and not know that you're Delta squad FINDING Alpha squad in the game?

      The same way in which one writes a review without running it through a spell checker ("laiden"?), grammar checker (please make sure your nouns and verbs agree on plurality), or even understanding common turns of phrase ("grippy story"? I think you mean "gripping"). I gave up halfway through because it hurt too much to keep reading.

      Oh, yeah, after the first Act you end up finding Alpha squad and losing half of Delta. I guess that makes you Delpha squad for the rest of the game? Semantically, I would assume that the team is still Delta because the leader was from Delta.

    2. Re:Huh? by Pollardito · · Score: 2, Funny

      maybe he has Alpha Delta Delta

    3. Re:Huh? by sammy+baby · · Score: 1
      The same way in which one writes a review without running it through a spell checker ("laiden"?), grammar checker (please make sure your nouns and verbs agree on plurality), or even understanding common turns of phrase ("grippy story"? I think you mean "gripping").


      I think he's been watching too much of The Colbert Report.
    4. Re:Huh? by dj_krztoff · · Score: 1

      This is /. Undoubtedly he meant Lambda Lambda Lambda

    5. Re:Huh? by Pollardito · · Score: 1

      i meant ADD, the disorder that causes trouble paying attention to minute details in games

  8. If it is perfection you want... by mrjb · · Score: 3, Funny

    ... just wait until Duke Nukem Forever is released!

    --
    Visit http://ringbreak.dnd.utwente.nl/~mrjb/growingbettersoftware to download your free copy of the book
    1. Re:If it is perfection you want... by Crucial · · Score: 1

      ... just wait until Duke Nukem Forever is released!

      I heard rumor that the "Forever" in the name of this title stood for how long it's going to be in production. Is that true? :)

      --
      I truly believe the Earth is the insane asylum for the universe.
    2. Re:If it is perfection you want... by Anonymous+Brave+Guy · · Score: 1

      Well, the season of miracles is fast approaching...

      --
      If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
  9. Re:Fuck Epic by SeattleGameboy · · Score: 0, Troll

    How do you have good technology when you have a terrible developer?

  10. The AI really isn't that bad, Zonk. by cplusplus · · Score: 4, Informative


    Wow, spending most of the review focusing on supposedly crappy AI and crappy plot, only to barely mention graphics and the end and some multiplayer action as being great. Personally, I think Gears of War is awesome. The AI really isn't as bad as Zonk makes it seem. The folks on your side duck and cover and flank left or right, and the enemies do, too. On occasion they do pop up for too long, or run for different cover, and go down. If the AI were absolutely "perfect", you could simply hide the whole game and let the bots kill everything for you. Instead, you find yourself running to save them during a firefight. Multiplayer is a blast, too. Co-op is seemless, almost no lag, and deathmatch is the same. This game really shines.

    --
    "False hope is why we'll never run out of natural resources!" - Lewis Black
    1. Re:The AI really isn't that bad, Zonk. by Senobyzal · · Score: 1

      I think he should also mention that there is a button command (left shoulder) that allows you to order your AI helpers to be more conservative, more aggressive, or to drop everything and come join you. Although sometimes if they're really in trouble, they'll yell back that they can't make it to you.

    2. Re:The AI really isn't that bad, Zonk. by Bega · · Score: 1

      My experiences with GoW and my AI buddies has been something like this:

      "A missile! Must... jump... into... it!"

      --

      THIS IS THE INTERNET. PLEASE PICK UP YOUR SERIOUS BUSINESS SUIT AT THE FRONT COUNTER.
    3. Re:The AI really isn't that bad, Zonk. by Abcd1234 · · Score: 1

      Wow, spending most of the review focusing on supposedly crappy AI and crappy plot, only to barely mention graphics and the end and some multiplayer action as being great.

      Yeah, no kidding! How dare he focus on things like, you know, gameplay! I mean, graphics and the ending are *so* much more important than the AI and actual plot, as far as enjoyment of a game goes, right?

    4. Re:The AI really isn't that bad, Zonk. by SuiteSisterMary · · Score: 1

      Kudos for the Thumbnail Theater reference.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
    5. Re:The AI really isn't that bad, Zonk. by Anonymous Coward · · Score: 0

      i think what you are talking about is actually more map-design; i think their map design is pretty great, but the ai is close to tragic. if they sit still they fight okay -- whenever they start running around tho bad things seem to happen. my favorite so far is the locust who thought the best place to stand was on my guy's head: literally.

  11. Really? by fonix · · Score: 3, Interesting

    I thought that the AI in this game was more than terrible... I was impressed by the amount of interaction and co-operation by the AI. At one point, my buddy and I were being pinned down by four AI, and could not get out without being owned, because they were cross-firing and pinning us down. IMHO the AI was one of the strongest points of the game.

    1. Re:Really? by Control+Group · · Score: 1

      The enemy AI is, generally, pretty damn good.

      The AI running your squadmates, however, is significantly less than ideal (Dom, in particular, often does some crazy-ass shit that gets him killed and forces you to run out of cover to revive him).

      --

      Reality has a conservative bias: it conserves mass, energy, momentum...
    2. Re:Really? by Digital+Vomit · · Score: 0, Offtopic

      Or maybe you and your friend just suck?

      (I jest ;-)

      --
      Modern copyright is theft of culture from everyone and it retards the progress of the useful arts and sciences.
    3. Re:Really? by Spaceman40 · · Score: 1

      He was talking about the friendly AI, which definitely left something to be desired. I would have enjoyed a co-op mode with four players making up the entire team.

      *drools*

      Maybe it'll come out with that capability for the PC.

      --
      I [may] disapprove of what you say, but I will defend to the death your right to say it.
    4. Re:Really? by Fr33z0r · · Score: 1
      From the review:

      As the enemy AI suffers none of the abject stupidity your squad mates are cursed with, pitting yourself and another human against the might of the Locust is an incredibly satisfying experience.


      It's just your squad's AI that he's saying sucks - and it does, horribly. It's not that uncommon to be forced back by the enemy only to find yourself next to one of your squad-mates who's frantically firing at his own feet.
    5. Re:Really? by aweiland · · Score: 1

      The AI changes with the difficulty level. The higher the level the more the enemies work together against you. It's actually really cool (although it sucks being on the recieving end). Zonk needs a fact checker.

  12. Re:So... it realy sucks, but its the best 360 game by SeattleGameboy · · Score: 1
    Why don't you play it and find out?

    It is by FAR the best game out this year.

  13. Gears of MOAR??? by decipher_saint · · Score: 2, Informative

    I don't have an XBox 360, but the people I know who do all bought this game they have all finished it (multiple times). I hear that there are some new maps for it coming soon, but the game seems kind of short, with little replay value.

    Anyone care to correct me on that?

    --
    crazy dynamite monkey
    1. Re:Gears of MOAR??? by SeattleGameboy · · Score: 1
      The enemy AI on GOW is excellent. They vary their strategies even if you play the same level over and over again. Insane level is, insane. It is almost impossible without a good human coop partner.

      Between the multiplayer and a pretty good single player game, I have spent about 70-80 hours since the game came out (stopped playing all other games) - so, yes, I would say it has GREAT replay value.

    2. Re:Gears of MOAR??? by Control+Group · · Score: 1

      The game is around ten hours (or so) on low difficulty, and there isn't much presented in the way of choices as you go through. The combat mechanics are interesting enough, though, that I'm very interested in going through it again on higher difficulty settings (something I seldom bother with).

      In one sense yes, it is short - but in another, it's simply matching what seems to be a pretty standard length for these titles on consoles. It certainly isn't outlandishly short compared to Prey, CoD2, or Halo 2.

      It certainly does leave you wishing it was longer, though, I'll admit that. But I also think that is, in large part, due to how polished and fun the game is.

      --

      Reality has a conservative bias: it conserves mass, energy, momentum...
    3. Re:Gears of MOAR??? by T.bias · · Score: 1

      This is one of the first games to come out for XBOX 360 that has a really engaging co-op. I always crave a game I can team up with a friend when they are over, and this one delivers.

      That alone provides great reply value in my book, but I think that the true replay value is based on online play. Sadly, my firewall won't let me get to Xbox Live so I can't completely vouch for this.

    4. Re:Gears of MOAR??? by Overly+Critical+Guy · · Score: 1
      In one sense yes, it is short - but in another, it's simply matching what seems to be a pretty standard length for these titles on consoles.

      Well, the new Zelda is 70 hours long. Development for these high-end consoles takes so much time and money that the game itself ends up falling short because so much effort is spent on stuff like graphics and marketing. Nintendo's got it right with the Wii (and Zelda still looks gorgeous).
      --
      "Sufferin' succotash."
    5. Re:Gears of MOAR??? by Control+Group · · Score: 1

      Sorry, I should have been clearer - when I said "these titles" I was referring specifically to FPSes. There are plenty of games outside that genre that are far longer than 10 hours. Zelda is certainly one example (and I can't wait until my Wii shows up).

      --

      Reality has a conservative bias: it conserves mass, energy, momentum...
    6. Re:Gears of MOAR??? by captain_cthulhu · · Score: 1

      the enemy AI is not always very good...
      too often, if part of them is exposed behind their cover, you can plug away on their shoulder or foot and they don't react to it until they die. piss poor.
      great game though and great review - very down to earth and honest!

      --
      certified elipsis abuser
    7. Re:Gears of MOAR??? by SeattleGameboy · · Score: 1
      I have logged WELL OVER thousands of hours on Halo MP (yes, it is sad) and will have spent well over 100 hours by this weekend on GOW.

      By that standard, games like Zelda where I RARELY every play over again (definitely not enough to reach 1000 hours) falls quite a bit short to FPS like Halo and GOW.

    8. Re:Gears of MOAR??? by Overly+Critical+Guy · · Score: 1
      By that standard, games like Zelda where I RARELY every play over again (definitely not enough to reach 1000 hours) falls quite a bit short to FPS like Halo and GOW.

      Not really. You're comparing to things like multiplayer. If you take into account all the sidequests in Zelda, including the fishing (which could sell as its own game), you could log up to hundreds if not thousands of hours in Twilight Princess. Since the Wii Messageboard records your game activity, it should be easy to see how many hours total you've spent in the game!
      --
      "Sufferin' succotash."
    9. Re:Gears of MOAR??? by nschubach · · Score: 1

      That solely relies on the fact that you are playing against other people online. Replay value for some people actually involves a story in the game to follow. Replay value in that situation comes from different paths and one-shot courses through the game.

      Let's say you have to cross the bridge. If you fail, you fall to the bottom and can't reach the point where the bridge takes you. You now have to (or want to) take another path to achieve your goal facing challenges that are different than the other run.

      Lets also mention character development common in most RPGs. Do you develop your character to play like a ranged combatant or skill him in plate mail and a two hander? Does each of their skills present then with a different storyline? With thieving skills, do you gain access to areas unreachable by the pure fighter or mage?

      Replay is not just competeing against your friends. I think this is the major difference between the story driven and PVP driven gamer. Thus the difference between an FPSer and an RPGer.

      --
      Every time I start to have faith in humanity, I ruin it by driving to work between 7 and 8 am.
    10. Re:Gears of MOAR??? by SeattleGameboy · · Score: 1
      Hmmm.... by your argument, chess (or poker or hearts or ...) is a game with very limited replay value.

      To me, and by definition, replay value means how likely you are to play that same game again. To argue that multiplayer replay does not count as "replay value" seems VERY short sighted.

      Online multiplayer has HUGE replay value PRECISELY because it involves situations with different paths and situations. Even in a simple game types like Capture the Flag, with human players involved, there are almost limitless ways to play the match out - THUS providing greater replay value than any single player game even if its "world" is immense.

      Let's talk about character development. My "character", over many hours of multiplayer games, is better at almost all aspects of the game from targeting to strategies. And due to that games play out much differently now than when I first began playing multiplayer games.

      Replay value is replay value. It is great that some single player RPG can hold your interest for a long time. But nothing replaces the human interaction - just go ask a WOW'er.

    11. Re:Gears of MOAR??? by nschubach · · Score: 1

      I don't remember saying that it "does not count as 'replay value'". Perhaps you can point out where I stated that?

      I simply stated that there are differences in the two games you mention. One is a story-driven game and the other is a pure competition based game. I never said one or the other did not have replay value, but they both have different types of replay value.

      --
      Every time I start to have faith in humanity, I ruin it by driving to work between 7 and 8 am.
    12. Re:Gears of MOAR??? by Blimey85 · · Score: 1

      There needs to be more co-op games. Halo and Halo 2 kicked ass in co-op. GOW is awesome in co-op. Much more fun then just playing with cg guys. Too many of the good games like Call of Duty lack co-op and it's a shame. They are still fun games but they don't live up to their potential. Not all of us want to play online.

      --
      How is it that one careless match can start a forest fire, but it takes a whole box to start a campfire?
    13. Re:Gears of MOAR??? by T.bias · · Score: 1

      Exactly. It isn't even an issue of wanting to play online or not. It is all about wanting to hang out with friends and play games with them. What ever happened to that? I love playing online, but I also really love hanging out with some friends playing some co-op and maybe throwing in some pizza'n'beer in there as well. Hard to get pizza and beer over the interweb. I think that developers have largely neglected non-networked multiplayer games. Even Ghost Recon had a split screen, but it just plain sucked. I hope GoW has started a trend.

    14. Re:Gears of MOAR??? by Anonymous Coward · · Score: 0

      Though qualified by "for some people"(which is accurate if there really are people who are completely unwilling to try multiplayer mode where there's an option for that), that would be with "Replay value [...] actually involves a story in the game to follow".

      Since there are generally no new story elements in competitive multiplayer modes, this sentence implies that such multiplayer does not count as 'replay value' for some people.

    15. Re:Gears of MOAR??? by Blimey85 · · Score: 1

      We have Halo 3 to look forward to. Other than that I haven't heard of any upcoming fps titles that will have co-op. Anyone know of some?

      --
      How is it that one careless match can start a forest fire, but it takes a whole box to start a campfire?
    16. Re:Gears of MOAR??? by toiletsalmon · · Score: 1

      I'm not big on rewatching movies. Even less so with replaying games, but this is probably one of the few games I want to replay with my buddies. Single player isn't quite as much fun in my opinion, but co-op is a BLAST.

    17. Re:Gears of MOAR??? by Babbster · · Score: 1
      ...the people I know who do all bought this game they have all finished it (multiple times). [emphasis mine]

      ...the game seems kind of short, with little replay value. [emphasis mine]

      A game can't have "little replay value" if you play it "multiple times." Frankly, I can't think of a higher recommendation for a game.

      I do have an Xbox 360 but don't have Gears of War (Viva Pinata came out about the same time - that and Marvel Ultimate Alliance have been occupying my time). In any case, I've read no review that would discourage me from buying the game. While every one of them includes some "nitpicks," every single one has indicated that the game is very fun. If a game is very fun, then the "replay value," to my mind at least, is self-evident.
  14. Re:So... it realy sucks, but its the best 360 game by cplusplus · · Score: 1

    Zonk's review sucks. This game really is awesome. I think he falls somewhere in the very very small category of people who won't be pleased no matter what you do. I have *never* seen better graphics in any other game, the AI isn't nearly as bad as he imagines, and the multiplayer is great. Your comment is true in a sense that most other games on the 360 look so "first gen" after playing Gears of War.

    --
    "False hope is why we'll never run out of natural resources!" - Lewis Black
  15. hmm by LeRaldo · · Score: 3, Interesting
    it's hard to fault outlets that have given this game a 10 out of 10.
    I disagree. The game can be finished in under 6 hours, and that's on your first time through. It's a very linear game as well, so it's not like you're just powering through, skipping a bunch of stuff. I'll admit that what's there, is amazing fun, but it's just WAY too short to get a 10 out of 10. As for the multiplayer, I believe having only those 3 modes or whatever works well just because in GoW it's so fun to kill people. That's what a lot of FPSs (or shooter games I guess, since GoW isn't a FPS) seem to be missing lately, is that there's nothing unique in the way you can murder your opponent. Gears of War manages to make it a ton of fun in the different ways you can obliterate the opposite team. All the while keeping it fair/balanced.
    1. Re:hmm by Anonymous Coward · · Score: 1, Interesting

      Meanwhile, Zelda on the Wii takes a whopping 70 hours to complete. While everyone else is ejaculating all their development into "hardcore" graphics and other crap, Nintendo is actually making the good games.

      Xbox 360 is nothing but FPS games. I'll wait for a PC port of Gears of War before I even bother.

    2. Re:hmm by Anonymous Coward · · Score: 0

      This game appeals to the post-hardcore, time strapped gamer in me. I definitely don't have time to complete a 50+ hour branching campaign (Oblivion) -- 3 months later, still level 2. I want to beat the game without dedicating a lot of time on it, and bask in the glow of accomplishment. $50 for a good two to three weeks of single player entertainment is great for me. (2 hours a week... yeah I'm a slow gamer).

    3. Re:hmm by Sysgen · · Score: 0

      70 hours? Too short. I spent over 200 hours with Oblivion.

    4. Re:hmm by Anonymous Coward · · Score: 0

      200 hours? Too short - I've spent at least 500 hours on Animal Crossing...

    5. Re:hmm by Serengeti · · Score: 1

      How far games have come... I only spent 15 minutes on Super Mario 3...

  16. Spot on review. by Control+Group · · Score: 2, Interesting

    The visuals are, indeed, stunning. The only things that don't look practically raytraced are splashing liquids - and, unfortunately, the contrast between the blood spray graphics and the rest of the game make the blood spray stand out as disappointing. That being said, I'm unaware of any other title that does such particle effects better. One other caveat, it has some of the "shininess" to it that is characteristic of the UT enginge (IMHO), and which will certainly be familiar to JRPG fans.

    At the same time, the allied AI is mind-bogglingly bad. Perhaps this can be offset by issuing squad commands; that's a game mechanic I haven't really exploited at all. But watching Dom race from off screen behind you into your rifle fire to go hand-to-hand with a Grub is a singularly frustrating experience, right up there with following Isabela in Dead Rising.

    The story itself isn't real thoroughly developed (it falls short of Halo, and certainly of HL), but the exposition of the setting is fantastic. You really get the grittiness of the world, the futility of the war, and the deep-seated cynicism of the soldiers who have managed to survive this long. It does the best job I've seen since FreeSpace 1 of putting you on the losing side of a war.

    Unfortunately, it does suffer from what all console FPSes that I've played suffer from: pretty much complete linearity. It's not that I look to the FPS genre for massive environments to free-form explore, but it doesn't even bother having significant alternate and/or dead-end paths. You miss out on the worry of deciding which way to go, trying to figure out which way is the way into the level, and which way is the way to the powerup. Again, though, that's hardly unique to this game (or even limited entirely to consoles - it's just that the only FPSes I've seen that don't have you on rails are on the PC).

    Collecting the COG tags seems a tacked-on afterthought; the game isn't exploration-oriented enough for me to find it entertaining to try to track them all down.

    It's worth noting that this is also the only FPS I actually wouldn't rather play with a KB+M setup - but then, I'm not one of the KB+M jihadists that are running around, either. Rather than trying to replicate the KB+M interface on the console as so many shooters do (and always lose in the translation), the game is designed from the ground up with the controller in mind.

    But the game does what it does very, very well - in my opinion, this is, without a doubt, the high-water mark for campaign-mode FPS titles on the console, and rivals some of the best campaign-mode FPS titles on the PC (with the caveat that I haven't played Resistance: Fall of Man). If you have any interest at all in single player/co-op FPSes on a console, you're doing yourself a grave disservice if you don't play this game. By the same token, of course, if you have no interest whatsoever in that style of game (if you only play FPSes for multiplayer, for example, or if you don't like the FPS genre at all), then there's nothing here to interest you.

    --

    Reality has a conservative bias: it conserves mass, energy, momentum...
    1. Re:Spot on review. by Thraxen · · Score: 1

      Just one comment... people always seem to pick on the linearity of FPS games. Which is a valid point. But for some reason people seem to think that primarily applies to console FPS games. Since when? Being both a PC and console gamer I honestly can't say that I find PC FPS any less linear. I don't think I've ever been 'lost' in any FPS. Some require back tracking to gets keys and crap (ala Doom), but they are all quite linear. Some games, like maybe a Ghost Recon or something, might give you multiple streets/approaches so a single objective, but that's about the extent of non-linearity. But the most highly praised games, like HL2, always seem to be as linear as any other FPS.

    2. Re:Spot on review. by Control+Group · · Score: 1

      It depends on the presentation, in my mind. I expect all FPSes to be, essentially, linear: that is, there's a set of levels, and each level has basically one path through it. Still, the game can make you feel like it's not linear in various ways.

      Many of the levels in Half Life, for example, were very evocative of realistic building layout. Sure, there was a specific sequence of rooms that you had to go through to beat the level, but there were also plenty of extraneous rooms and hallways. Console FPSes that I've played, on the other hand, rarely seem to have any significant areas of the level that aren't directly involved in the correct path.

      Using Doom as an example, it wasn't just that you had to backtrack, it's that there were often a couple ways to go. One of them would result in progress through the level, the other would dump you out by a powerup. That's the sort of thing that's missing in console FPSes, in my experience.

      With the exception, now that I think about it, of Goldeneye on the N64. That did a good job of having extra rooms and hallways that played no real role in the game aside from giving you a better feel of being in the real world.

      Much of it is, admittedly, presentation. When there are essentially arbitrary barrier you can't get past (e.g., why can I jump over this wall, but not over those crates?), it makes it feel like you're being herded. When the barriers are more natural (the hallways in HL, for example) seeming, you can suspend disbelief and imagine that there's stuff on the other side of the walls that you could get to.

      Perhaps "linear" isn't the right word. It's more a matter of perceived constraints, rather than a matter of actual gameplay forcing. The latter is pretty much inherent to the FPS genre (though I don't know why that has to be true), the former varies fairly widely from one game to the next.

      --

      Reality has a conservative bias: it conserves mass, energy, momentum...
    3. Re:Spot on review. by Mr.+Samuel · · Score: 1
      unfortunately, the contrast between the blood spray graphics and the rest of the game make the blood spray stand out as disappointing

      Wow, wait until Bill O'Reilly or Jack Thompson gets a hold of that one. Thanks a lot.

    4. Re:Spot on review. by Borland · · Score: 1

      KB+M jihadists that are running around, either

      Infidel, you have signed your death warrant with your disrespect of our proud interface traditions. You gamepad people are all alike in your arrogance and shameful teabagging Halo ways. You brag of superiority while auto-aim decadence erodes your skills. Your heathen controls corrupt our young and lead them away from the instruments of our forefathers.

      Keyboard and Mouse are forever, peace be upon them.

    5. Re:Spot on review. by HellPhish · · Score: 1

      I'm wondering which FPS you are talking about here. There are no First-person segments of the game Gears of War. It is a 3rd person shooter.

    6. Re:Spot on review. by Control+Group · · Score: 1

      While strictly true, the camera control is such that it plays/feels like a first person shooter rather than a 3rd-person game. The aiming mechanic is particularly indicative of this, since the "down the gunsight" view (even though including a view of the side of your head in GoW) is typical of FPSes rather than 3rd-person games.

      I won't argue, however, that you are correct, insofar as you are never actually inside the main character.

      --

      Reality has a conservative bias: it conserves mass, energy, momentum...
    7. Re:Spot on review. by Bender+Unit+22 · · Score: 1

      You are right, could not explain it better myself.

  17. Re:Fuck Epic by Tainek · · Score: 1

    Speak for yourself, i found UT99, Unreal 1, and Ut2004 to be some of the best multiplayer FPS of all time

    UT99 is still played more on the LAN at every college in the area than any other game

  18. Perfection by cdrgonzo · · Score: 0

    {The reality is, of course, that perfection is unattainable.}

    I just took a dump that is perfect in every conceivable way.

    1 foot long, 4 inches circumference,

    2 wipes

    and a scream from the next person that wandered upon my present.

    On a more serious note, let's stop waxing intellectual about art. I think everybody over 10 can intuit that nothing is perfect. Except me.

    1. Re:Perfection by Kupek · · Score: 1

      I think that the concept of perfection has no meaning in the context of something subjective like how good a videogame is, or quality of art.

    2. Re:Perfection by trongey · · Score: 1
      ...Take a look at http://www.jwwaterhouse.com/ [jwwaterhouse.com] and tell me that at least one of these canvases are not perfect...

      OK. At least one of them isn't perfect. They're all good if you're a fan of simulating the aged and dirty look of unrestored classics, but even with limited formal training in art critique I can spot problems - especially regarding proportions and positioning of limbs or extremeties. He also has occasional issues with perspective.
      --
      You never really know how close to the edge you can go until you fall off.
  19. Multiplayer Weakness by mkajbaf · · Score: 2, Interesting

    The multiplayer is seriously flawed. It gives constant "connection to host lost" errors, and you can't have 2 people on the same xbox on live without 2 live accounts (who the hell does that). The games are very short as well, and there aren't a lot of game modes! I really hope they release something on the marketplace that will give more multiplayer options, it must be doable and for once it would be worth it. Having said that, the game is amazing and the maps are incredible. Lets just tone down the damned chainsaw and make the shotgun a little more effective and we'd be rocking!

    1. Re:Multiplayer Weakness by Anonymous Coward · · Score: 0

      To be fair, there is a way to log in a guest without a full-on gold XBox live account. It isn't very intuitive, but it is possible. You have to go to versus mode, select player match, and then from that screen you are able to sign in a 'guest' that will be able to use your account. Of course you can't play ranked matches like this, but it will get you both online.

      --Brian

    2. Re:Multiplayer Weakness by Stormcrow309 · · Score: 1

      Really, I guess all of those gamertag and gamertag1 parings are my imagination. I do get a lot of connection to host lost errors when the host is losing, but not a consistent problem. Oh, you have to aim with the shotgun.

      The storyline is pushed lightly in this title. I think that was a choice in how much Marcus would truly know. I have to admit, the solution via his father to mapping the tunnels seemed a little too much of a plot hole. Even so, I find myself attempting to play this game on insane. The description of Insane is spot on, the game is very difficult. Dieing to a lucky burst of a troika sucks. The allied AI suffers, but is better with squad commands, when they become available. I love the achievements for playing Dom in Co-op. I can't quit you Dom. The switches in game-play are nice, in the way they breakup the game into a smooth experience. I wish the matchmaking from Halo2 could be incorporated, but I understand why. Besides that, multiplayer has been seamless on split-screen or xbox live. The d-pad functionality just makes sense. Left for left shoulder, right for right shoulder, up go the grenades, and fall back to the pistol. Genius. The game really pushes the destroyed beauty motif, in a very elegant way. I really enjoyed this game.

      I would recommend Gears of War as a first buy for the 360, followed by Oblivion, Saints Row, and Dead Rising. Gears of War really shines in HD, but can be played on a core system with a standard tv and a memory card. 399.97 + tax for a memory card, core system, and Gears of War isn't bad. I would spend the extra 100 bucks + tax though to get the Pro box with the harddrive, wireless controller, and xbox live year gold subscription.

      Don't mind me, I am cranky.

      --

      In God we trust, all others require data.

    3. Re:Multiplayer Weakness by Fr33z0r · · Score: 1

      There's a workaround for the "connection to host lost" bug - look for custom matches instead of quick matches, and when it pops up the "searching for matches" window hit X a few times. It'll show a list of available servers, just pick one that doesn't have a lot of people on it and you should be fine.

    4. Re:Multiplayer Weakness by Anonymous Coward · · Score: 0

      Thank you for explaining that... I think people would stop griping a lot if this information was easier to find... is this in the manual or did you just figure out how to finagle it? either way, gracias.

  20. My Dislikes of the Game by aplusjimages · · Score: 2, Interesting

    There aren't many dislikes to this game. The big one is that this game is too short. Also the enemies shotgun range seems to be longer than when I use the shotgun. There are scenerios that don't playout well or aren't as exciting as they could be.

    First example is when Marcus and Dom need to retrieve a vehicle. Well I never thought that once we got the car that we would drive it. To my surprise you do drive it. The vehile looks tight and drives pretty well, but the game play just blows and feels out of place. It does break up the game play a bit, but when you play it the 2nd, 3rd, or 4th time, it becomes a hurdle to get back to gunning.

    The 2nd example is when you go underground and have to find the carts to get to another section. Well the cart scenerio could have been exciting and fun, but it was boring and you rarely have to get up from your cart to do anything. This should have involved high speed chases and shooting Locust who chase you in other carts. Co-op could have been great on this scene, but like I said it was boring.

    Other than that I rate this game great. I'm currently playing through on INSANE using DOM on Co-Op to unlock my achievements. I would recommend getting it or going over to a friends house who has it.

    --
    Can I bum a sig?
  21. Re:So... it realy sucks, but its the best 360 game by TobyWong · · Score: 1

    http://xbox360.ign.com/index/reviews.html

    Doesn't look that way to me. An awful lot of 8+ scores in the recent releases. Could have been more clearly worded I suppose.

    --
    - Toby
  22. Re:So... it realy sucks, but its the best 360 game by Control+Group · · Score: 1

    You can certainly read his review that way, but that's not an accurate conclusion. The game is excellent, among the best FPSes I've ever played, and certainly the best on a console.

    --

    Reality has a conservative bias: it conserves mass, energy, momentum...
  23. Misread by panaceaa · · Score: 3, Funny
    Wow, reading the third word incorrectly really changes the entire context of the article:

    Reaching for protection is a funny thing. By aiming for a high mark of quality, you ensure that your end product is as good as you can possibly make it. The reality is, of course, that perfection is unattainable. Every work of art, be it book, painting, movie, or videogame, is going to be flawed in some way; this is the reality of being human, after all.


    I've always respected Slashdot's uncanny ability to overanalyze, but about putting on a condom?? Oh, and too funny that it's on a gaming article.
  24. Re:So... it realy sucks, but its the best 360 game by funk_master_db · · Score: 1

    Interesting choice of wording. He basically says the the games has several problems, but the problems make the game better? Huh? How does that work? I think he may have meant that even though it has issues, it's a good game in spite of them, not because of them...
    whatever..

    I'm a fan of Epic and all, but never played an Xbox anything game in my life...so if [one of] the best games for the Xbox has that many down sides, then it does indeed highlight the lack of excellent games out there for it.

  25. Re:So... it realy sucks, but its the best 360 game by Overly+Critical+Guy · · Score: 1

    Ha! That honor goes to Twilight Princess, my friend.

    Gears of War is YAS (Yet Another Shooter) for the XBox 360.

    --
    "Sufferin' succotash."
  26. Question... by Anonymous Coward · · Score: 0

    Are the mods accepting bribes from gaming companies of late? Gotta pay for site bandwidth somehow...

  27. Re:This is a great review by Erwos · · Score: 2, Informative

    I have no idea what Zonk's problem is. I own the game. I'm not a fanboy - I had always thought GoW was going to suck. I was _immensely_ surprised when the excellent reviews came in.

    The friendly AI isn't that bad. It's not great, mind you, but calling it "some of the worst ever seen" is just _not true_. Your team mates get killed a little too often, but they do a reasonably good job of killing the enemy, too.

    The humor isn't stale. There are many funny lines in the game. The story isn't as bad as Zonk makes it out to be - apparently he's easily-distracted and illiterate. I mean, it's not an RPG, but it keeps you going.

    The reloading mechanism (calling it a mini-game sounds wrong) adds _tremendously_ to the title. It creates a tense, spur-of-the-moment decision on whether the risk of blowing the reload is worth the reward. And, trust me, you'll blow it sometimes. The fact that it's "not realistic" is totally irrelevant - I mean, is that any worse than the friggin' Locust Horde emerging from underground?

    This game is fantastic. Best ever? Maybe not. But it'll stand pretty nicely in the top 20 console games of all time right now. If you own a 360 and like third-person shooters at all, it's a must-buy.

    --
    Plausible conjecture should not be misrepresented as proof positive.
  28. So console gamers are knuckle-draggers, huh? by xxxJonBoyxxx · · Score: 0, Troll
    The much-hyped and highly anticipated Xbox 360 shooter from Epic suffers from some truly terrible AI... and deserves the attention of anyone who enjoys holding a controller.
    So, you're saying console gamers are too stupid or too slow to notice when a crappy AI is charge, right?
    1. Re:So console gamers are knuckle-draggers, huh? by Anonymous Coward · · Score: 0

      In many human written languages including English, a small dot known as a period is used to mark the end of a sentence. A sentence generally carries meaning independently; concatenating the beginning of one sentence to the end of another is likely to change the meaning. Several consecutive sentences may describe different concepts, or shed light on the same concept from several different angles. In the English language specifically, the word but is sometimes used to signify such a change of point of view within a sentence.

  29. Re:So... it realy sucks, but its the best 360 game by Harlockjds · · Score: 4, Funny

    and Twilight Princess is YAZ (yet another Zelda).

    oops there goes my karma

  30. Re:This is a great review by Gulthek · · Score: 1

    No. Reading the review has only told you that Zonk thinks that the story is weak, humor stale, AI == Bad, etc. Unless you are the same person, wouldn't you agree that it's best to try things out yourself?

    The only thing you can do while reloading your weapon to do more damage is to chamber a more powerful (or explosive...) round.

    That's because you don't have a gun from this funky future post-apocalyptic game. Magic? Scifi? Whatever, it works and it's fun.

  31. Re:So... it realy sucks, but its the best 360 game by SeattleGameboy · · Score: 4, Funny

    You gotta give him props to admit that his favorite game is a "princess" game... ;)

  32. Re:This is a great review by drinkypoo · · Score: 1

    I normally don't touch an FPS without a keyboard and mouse, so it has to be one of the best games ever for me to be at all interested. No FPS will ever likely be on my top 20 games for consoles list, no matter what the rest of the world says. At least, not unless it supports KB+Mouse...

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  33. Re:Fuck Epic by robi2106 · · Score: 1

    Mostly because it can play on almost anything. Heck, I played it at LAN parties probably 5 years after it came out.

    jason

  34. My review by the+dark+hero · · Score: 0, Flamebait

    If you have an Xbox 360 and do not own/intend on owning this game. shoot yourself. The few flaws are passable because of the gripping gameplay. you'll have a blast with this game. if you somehow do not enjoy this game then go back to playing with your barbies.

    --
    You constantly struggle for self improvement - and it shows.

    Hooray for bad Engrish on fortune cookies

  35. Re:So... it realy sucks, but its the best 360 game by C0rinthian · · Score: 1

    I think the intention is to say that the game is flawed, but despite those flaws the overall product is excellent.

    I'd be inclined to agree. I've been playing the campaign in co-op for a couple days, and it's the most fun I've ever had with a 360.

  36. For me to poop on by porkThreeWays · · Score: 1

    Sorry, the subject just fit with yours

    --
    If an officer ever threatens to taze you, say you have a pacemaker.
  37. nice abuse of moderation! by drinkypoo · · Score: 0, Offtopic

    A troll is when you say something you don't believe in order to elicit a desired response. Offtopic is when something is, you know, off topic. Which this is not. It's a response to the interview.

    At least no one has yet used overrated, which as we all know is simply what cowards do to avoid metamoderation.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  38. Re:This is a great review by CerebusUS · · Score: 1

    The friendly AI isn't that bad. It's not great, mind you, but calling it "some of the worst ever seen" is just _not true_.

    You're right. That honor is reserved for Daikatana. :-)

  39. Re:So... it realy sucks, but its the best 360 game by Overly+Critical+Guy · · Score: 1

    But there's one and only Zelda. There are tons of crappy XBox shooters, and none of them last 70+ hours.

    --
    "Sufferin' succotash."
  40. If you think this is objective... by Kyokugenryu · · Score: 0, Flamebait

    ...then you're not a smart guy. Zonk always just shits on any platform not made by Nintendo, and it's sad to see him posting his biased, month-old reviews to try and sway people. Gears of War is the best game of the year, simply because it IS a masterpiece, and anyone else that has played it agrees. Zonk is always finding ways to top himself on how low he can go.

  41. Great commercial/trailer, so-so game by patiwat · · Score: 0

    The commercial was what really got me interested in the game. It had a cinematic feel to it, full of grittiness and sadness, and superb graphics. "Mad World" really added to the atmosphere.

    The game is a letdown compared to the commercial. Not enough backstory, and the gameplay is mediocre. The stupidity of the chain-saw bayonet is beyond words.

  42. Gears Of War by ObiWanStevobi · · Score: 1

    Some of this criticism is overblown. As far as the AI goes, it's about right. The point isn't to sit back and let the computer beat itself for you. The AI characters are like refs. They outcome of the game should not depend on them. Could use a little more help on insane difficulty, but thats what co-op and friends are for. This is the best shooter I've ever played. So much so that I was actually dissapointed when I went back to Halo, GRAW, and Battlefield after a week or so of GOW. I go back to other games and I find myself looking for cover and actually trying to preserve my digital life in a deathmatch. There is a waist high obstacle that I stand behind only to find myself being pelted in the face becase I can't use cover. The seamless use of cover in Gears of War has ruined other shooters for me. They nailed it. As far as the characters/story are concerned, they are a bit underdeveloped. They give you enough to know these guys are bad ass. Too much more story and they'll want to make a crappy movie out of it anyway. The game is a bit short, but intense. I saw someone mentioned 6 hours... not at any average gamer skill level, and not without a strategy guide handy, IMO. Co-op on Hardcore took about 11 hours. Act 4 accounted for most of that. I'd say 9.5/10 Points off for not allowing guests on Live without two accounts on one machine, and restricted Live play. Although the modes are good, only 8 players and they could have thrown in the classic death match as an unranked option.

    1. Re:Gears Of War by ObiWanStevobi · · Score: 1

      Sorry,
      My first post (noob), didn't realize paragraph breaks weren't auto formatted.

  43. Re:So... it realy sucks, but its the best 360 game by Anonymous Coward · · Score: 0

    I think it's a question of gameplay point of view.
    If you're a console user, you will find it good or very good.
    If you're a PC FPS user, well, I'm an UT2004 and UT fan and watched 3 kids play it, and I was basically thinking just what this article says aka shinny graphics but disappointing dull gameplay. But I thought "hey! Maybe it's just me!" when one of the kids just said:
    "they should release it on PC, it wouldnt be that slow and boring."
    So yes, maybe in coop mode, it's not that lame.

  44. Re:This is a great review by Anonymous Coward · · Score: 0

    I thikn the "mini-game" is really quite a brilliant idea. It can really add to the tension in multiplayer, because you CAN actually reload faster than your enemy if your timing is good. (Which isn't easy when you're in a firefight)

    It also makes for great fun when you and an enemy are blindfiring at eachother and you hear him yell "Damn!" because he jammed up his gun trying to reload it. That's your cue to bust around the corner and pistol-whip, or shotgun, or chainsaw, or sticky grenade, or ... well whatever gets the job done :)

  45. Re:This is a great review by Kardall · · Score: 1

    You should be into the review writing business for these company's. Your reply has given me more information about the actual gameplay, how things work (mini-game-esque even) and how the game compares to the FPS Genre on consoles. Not being a fan of non-mouse/keyboard FPS' games, I may have to give this one a shot. Zonk, as much as he writes reviews and I usually find them to have some factual merit, your response seems to add more depth to his findings, explaining more where he could have gone into more detail about the actual functionality of certain aspects of the games interaction with the user. Knowing that the game has many features of the gameplay, as Zonk described them, helps. And I don't believe your response has negated anything he said. Rather, I feel it has added a lot. I'm replying because a mod point just wouldn't do the same job. Needs more explanation :D

  46. Re:So... it realy sucks, but its the best 360 game by Jahz · · Score: 2, Insightful
    . I think he falls somewhere in the very very small category of people who won't be pleased no matter what you do.

    I believe that is a required trait of a reviewer... mentioning what is good and picking on what is not.
    --
    There are 10 types of people in the world. Those who understand binary and those who do not.
  47. Re:This is a great review by Erwos · · Score: 1

    It's not an FPS. It's a third-person shooter. This game would not work nearly as well as an FPS - the behind-the-back view gives a much better view of the action than a first-person perspective.

    --
    Plausible conjecture should not be misrepresented as proof positive.
  48. Re:This is a great review by CerebusUS · · Score: 1

    The is one the first shooter titles that I can't imagine playing with a keyboard and mouse, and I never got used to playing Halo because of the controls. Part of it is because Gears is largely NOT a "first person" shooter...

    The standard camera view is more over the shoulder.

    Other stuff that works really well about the controls:
    Cover-to-cover moves by pushing the stick in the direction you want followed by a button press.
    walk vs run based on how far you push the stick. They've put enemies in that can hear you, so you'll occasionally need to sneak around.
    Dodging
    Popping out of cover
    zooming in with any weapon

    It's possible all these these could be done with a mouse and keyboard, but you'd need a TON of keys assigned in a very tight cluster to do it.

    Istill think Kb+M is the best control setup for an FPS, but I really like the control system in GoW.

  49. Perfection has been reached! by null+etc. · · Score: 3, Funny
    Reaching for perfection is a funny thing. By aiming for a high mark of quality, you ensure that your end product is as good as you can possibly make it. The reality is, of course, that perfection is unattainable. Every work of art, be it book, painting, movie, or videogame, is going to be flawed in some way; this is the reality of being human, after all.


    Except, of course, for this perfect exposition into the nature of reality and perfection! I copied and pasted your text right into my Master's Thesis, and I got an A++!

  50. I liked it. by Bender+Unit+22 · · Score: 1

    I finished the game just about an hour ago, and I liked it. It is true that the AI is stupid at times. But it only bothered me a few times. One time was when a lot of enemies were rushing into the room and the AI guy was just standing there taking hits.

    But the only thing that bothered me is that I think the game was too short, and I made a effort not to rush through it. The games are so expensive that I feel that I should have gotten more out of it, also because the multi player can be fun, but think that it will be boring after a while.

    A good thing is that it does not have wait for the game to load, unless you die and have to restart. By the sound of the drive I figure it must be some sort of dynamic loading?

    Of course you have to be able to stand the noise of the DVD drive which drowns out the fans completely. Imagine the sound of the cheapest DVD drive you can find, running at full speed all the time you are playing. But this is not the games fault.

  51. This is a rental. by Viewsonic · · Score: 4, Interesting
    I bought the game, and thought it was awesome. But the length of the game was just far too short for the $60. They cheered how this game only cost $1 million to make instead of 10 million. Now you know why, because they didn't bother putting any content into the game. I would have rather they had spent $10 million and given us 20 hours of solid game play and a functioning multiplayer.

    Dont get me wrong, the game was awesome. But in the end it seemed like a $60 tech demo, rather than a game. The multiplayer Versus is just too buggy and limited to even bother with. If they ever add in Capture The Flag and up it to 40 or so players, then I might pick it up. But 4 vs 4 straight DM is just lame. The Co-Op should have also allowed up to 4 players as well. It was hard to play this game with all your friends wanting you to join in. Only two at a time stunk.

    Basically, I played through the campaign twice over the weekend it came out and haven't touched it since. It should have been a rental.

  52. Sketch is the style by SuperKendall · · Score: 2, Interesting

    They did the whole sketch-lloking graphics on purpose though - the atmosphere and story in the game seem pretty good, though I've read that GOW graphics are better looking overall than R:FOM.

    I also like in R:FOM how you can target breathing tubes and the like on enemies, about time all those complicated looking protrusions aliens are fond of wearing on suits were malleable.

    And of course 40 player online support with clans and such supported is not too shabby...

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Sketch is the style by Ender+Ryan · · Score: 0

      The only negative opinions of R:FOM I've read are from people who haven't played it. I don't think I should have to point out that Insomniac has a fucking good track record of making great games. Apparently, /. isn't much on honest, real game discussion.

      The bottom line is, all 3 consoles have some excellent titles, here now and coming soon. I just know I'm going to want all 3. No need for all the FUD and blatant lies. Put it to rest and let them live on their own merits. OR, at least be fucking honest.

      Bullshit for dorks. Dipshits that know shit about gaming.

      --
      Sticking feathers up your butt does not make you a chicken - Tyler Durden
  53. Resident Evil 4 is better than Gears og War IMO by siDDis · · Score: 1

    I had great fun with Gears of War. But I felt Resident Evil 4 was much better. Resident Evil 4 didn't even let you relax @ cutscenes. Resident Evil 4 had more challenging boss figts and at least a complete story(which sucked, but didnt leave you with annoying questions). If I compare those two games I would say RE4 is a bit better and more fun.

  54. Sorry, I meant 10 Million instead of 20-30m. Etc,. by Viewsonic · · Score: 1

    Sorry, it cost 10 million to make instead of 20-30 million. In any case, it's a moot point. They should have spent that extra 10-20 million on hiring more level designers to make the game longer.

  55. Re:Fuck Epic by quantum+bit · · Score: 3, Insightful

    UT99 is still played more on the LAN at every college in the area than any other game

    I assume by UT99 you mean the original Unreal Tournament? I can see why it's still played, that game was fun.

    In UT, the characters you control are fast, agile, and reasonably tough. And man oh man you could jump. By contrast, the controls of UT2003/04 (and even Q3A to a lesser extent) may be more realistic, but seem slow and boggy.

    Combine with wide, varying maps and creative weapon design, and you've got a hit. I used to run a UT server for some friends back in the day. It was always fun to play with the Relics mod, and we had a few custom mods (Last Team Standing gametype was so much fun).

  56. Perfection by Mdentari · · Score: 0

    Perfection is attainable but very rare. It's what people who create strive for. Take a look at http://www.jwwaterhouse.com/ and tell me that at least one of these canvases are not perfect. Artist like Waterhouse redefine out notions of what is achievable. Also try http://www.michaelwhelan.com/. I've found in life that their is a direct correlation to a persons level of cynicism and how much they think is possible by other human beings and themselves. If we relate this to game design then how can you say Pacman isn't perfect. For the time and the limitations of technology that game was perfect, the game designers achieved exactly what they set out to achieve. If your applying photorealism as a criteria then your missing the point or personal preference for that matter. What's flawed and in-perfect to you might not be for others no matter what you think of them.

    --
    Morality, filters both ways.
  57. Re:So... it realy sucks, but its the best 360 game by Blimey85 · · Score: 1

    Have you gotten past the beserker? I figured we'd just kick it into god mode, get past that part, and then go back to normal play... no such luck. I can't find any cheat codes at all.

    --
    How is it that one careless match can start a forest fire, but it takes a whole box to start a campfire?
  58. Re:So... it realy sucks, but its the best 360 game by C0rinthian · · Score: 1

    The berserker wasn't that hard once you figured her out. She charges you, and doesn't exactly turn on a dime once she gets going. Use that to your advantage.

    Ole!

  59. Can we rename these "zonk's bitch sessions"? by kinglink · · Score: 2, Interesting

    Seriously everyone seems to love it, but Zonk has problems with it... ok. But he's faulting stuff that people love. I find it odd when this is one of the first games to beat Halo 2 in popularity and he doesn't like the multiplayer? Well apparently people do like it? Faulting the AI and all and then giving one paragraph to the fact that this has Co-op, and not just a tacked on one but one of the finest co-op sessions yet?

    Personally I found the characters to be lacking, and the story to be abysmal but that's because me and my bud were laughing our asses off making fun of them because we where hanging out together online. We were saying stuff like "He said What? what a loser". The simple fact this is the perfect game not because of the sum of the parts but because of the sum to each player. I don't know many people who like any type of shooter who doesn't enjoy this one. It might not have brilliant AI for partners, but the enemies are so intellegent you're in trouble on hard core, and the co-op gameplay give an experience over live not found in many places. If you two are hard core gamers, insane will challenge you, if you're good gamers you'll enjoy casual and struggle through hard core. But the challenges the game presents will keep you riveted.

    But then again Zonk is the editor so his opinions are what matters here I guess, lets keep fileting this game even if he's one of the few people who find faults with it.

  60. Re:So... it realy sucks, but its the best 360 game by DarkJC · · Score: 1

    Stop calling it an FPS people! Gears is not an FPS! It's a third person shooter.

  61. I for one by alexhard · · Score: 1

    I for one welcome our new crazy hammer-wielding, scuba-diving overlords!

    --
    Infinite time means everything that can happen, will. You being you is absolutely incidental. You do not exist.
  62. Re:Sorry, I meant 10 Million instead of 20-30m. Et by trongey · · Score: 1

    So would they have charged $120 - $180 for the fully fleshed-out version, or are they ripping off customers by charging full price for a game that's one third of what it could have been?

    --
    You never really know how close to the edge you can go until you fall off.
  63. When I read this by VP · · Score: 1
    Series protagonist Marcus Fenix doesn't wield a gun-sword, like some other videogame heroes. No, his gun has a chainsaw right there on the end. That level of subtlety should convey something, and really says all you need to know about the world Marcus lives in.(emphasis mine)

    the first thing that came to mind was William Shatner on Saturday Night Live: "GET A LIFE, will you people?"
    1. Re:When I read this by DaveCBio · · Score: 1

      Says the person posting in the comments on an internet site.

  64. Re:So... it realy sucks, but its the best 360 game by Control+Group · · Score: 1

    As I mentioned in a different thread, you are, strictly speaking, correct. However, the camera control is such that it plays/feels like a FPS. Particularly indicative of this is the "down the gunsight" view while aiming, which is typical of FPSes (although without the side of your face in frame, admittedly) rather than 3rd-person games.

    So yes, it is a 3rd-person game, insofar as you're never inside the main character. However, its feel is very much that of a FPS, and as such, that's (in my mind) the appropriate genre for it.

    --

    Reality has a conservative bias: it conserves mass, energy, momentum...
  65. Re:Sorry, I meant 10 Million instead of 20-30m. Et by Viewsonic · · Score: 1

    I would have been fine with paying for this at $30 to be perfectly honest. Thats about what I feel I got out of the game, content wise.

  66. cliff b. is my hero by ronnybrendel · · Score: 1

    because of his contributions to ut99 ut2k3 ut2k4 and now his very own masterpiece gears of war(hes leader designer of gears of war)

  67. Hah! by Anonymous Coward · · Score: 0

    You must be new here. Zonk sucks. Bad.

  68. Is everybody hankering to exist in such a world..? by Fantastic+Lad · · Score: 2, Interesting
    Seriously?

    What are we programming ourselves for with this kind of media?

    If your focus determines your reality, then it pays to take care in where you point your eyes, heart and mind.

    --Which is not to say that all lessons aren't valuable, but chainsaws on guns? Sheesh. Sounds like a nasty time to me. At least you wouldn't have to spend much time alive in such a world.


    -FL

  69. What are you looking for out of a game? by jchenx · · Score: 1

    The whole, "This game has some flaws, but it's still an incredible game" may seem rather unintuitive, but those who have played the game (including myself), will understand. And it's a common theme across many reviews of the game because it's very much to the point.

    It goes down to what you're looking for in a game. Yeah, there are all the little bits and pieces you expect out of a great game: storytelling, plot, AI, gameplay, sound, maybe graphics, etc. But that's just being technical. At the end of the day, what you want is to be able to play the game and have fun.

    That's an argument that Wii owners will probably find familiar. Yeah, so Twilight Princess may not look as great as some PS3 or 360 games, and it include some tired Zelda-cliches, have some weird clunkiness with the Wii-mote, etc., but at the end of the day, it's just a fun game. It's the same way with Gears of War. Sure, if you examine all of the details and the nuts and bolts, you will find faults. But the fact that you still play the game with a huge grin on your face, means that everything else is meaningless.

    --
    -- jchenx
  70. Bad concept by Anonymous Coward · · Score: 0

    You can't play FPS's with a gamepad. It's ridiculous. It's like playing tennis with a bat. Sure, you can hit the ball but...

  71. Re:Is everybody hankering to exist in such a world by @madeus · · Score: 1

    Demand is high for this sort of title because playing a game where you get to kill things with a chainsaw that's mounted on your gun is more fun than say, playing game where you save the rainforest (and that's even though the melee option in GoW isn't very well executed). That's true no matter how much fun you make saving the rainforest. Unless maybe, where you get to kill loggers with an axe. That has a chainsaw on it. And I'm so much of a tree hugging hippy, I don't even eat meat.

    I much prefer the co-operative aspects of FPS games though - from Doom (and mods like Aliens:TC) to BF2/BF2142. I love a game I can get lost and wonder round in (i.e. Morrowind, and to some extent Oblivion, but I am not a huge fan of the non sensical leveling system in Oblivion so I gave up early on - I'll have to try again with some of the mods to 'correct' that installed).

    Morrowind and Oblivion are the only games that have come particularly close to being 'holodeck' style experiences - worlds you can almost immediately explore a huge world at your will and get completely immersed in. Though RPG's like KoToR are well done, they are much more 'on the rails' affairs, and MMO's are all basically treadmills rather than sandboxes (by virtue of the subscription model).

    I would much rather pay more per game to be able to play and explore in a larger world (maybe co-operatively with one or two friends at the same time, at most - but without having to compromise the immersiveness and overall experience by having to interact with random stangers as in an MMO). I can quite happily spend hours exploring areas, reading books and solving problems without any skeleton bashing (as fun as that is).

  72. Yeah, it's pretty bad. by Serengeti · · Score: 1

    I have to agree with Bega above me, here... The AI of your teammates is pretty lacking. On several occasions, Dom (your squad partner) will run out in what seems to me to be a completely random direction. That might seem harmless enough in many cases, but when you need to follow Dom with a spot light only a couple metres wide, you'd hope he'd choose a straight and predictable route. Like towards the objective, for instance.

    But, for what it's worth, I love the game.

  73. Beserkers by Anonymous Coward · · Score: 0

    Of the two I've met I gleaned some tips.
    A) MOVE SLOWLY
    B) They charge in a pretty straight line so use your roll if you have to.
    C) With the second one there's only one of two places to nail it with the hammer of dawn so to move them there stand itn eh spot and shoot. The sound attracts them.

    My opinion of the game. Wicked graphics, great co-op game play (haven't tried online yet), and smart oppositing AI. (although they sem to know when you aim at them. Just as you get your sights on them the suddenly duck under cover or open up thier Troika on you.)

    The biggest annoyances of the game. LACK OF WEAPONS! Seriously I ended up using the Chainsaw gun and the shotty almost all the time. and like TFA says your dumbshit team mates. I swear if one of them walks infront me when I've got a perfect shot I'll kill 'em.

    Over all. I like it. The banter and comments by the grunts is amusing and helpful and the action is fast and furious. Best two days I've wasted in along time.

  74. Re:So... it realy sucks, but its the best 360 game by Blakey+Rat · · Score: 1

    Nice attempt to twist a single bad review into some kind of confirmation that Microsoft sucks. How Slashdot-ish of you.

    To answer your question, no it doesn't mean Xbox 360 has few good games, it means Zonk is a terrible reviewer. You'll see a lot more evidence of that once he begins reviewing Nintendo Wiiiiii games, since this site is approximately 90% Nintendo fans.

  75. Re:So... it realy sucks, but its the best 360 game by antic · · Score: 0, Troll

    He's reviewing a title made exclusively for a Microsoft console - anything less than picky and he'd get ripped in the comments. I think it's a reasonable review, matches what I've read elsewhere, and I am now thinking about getting a 360 sooner than planned (I get a lot of value out of my current Xbox!).

    --
    'Thats they exact same thing a banana wrench monkey.'
  76. The real question by DoktorSeven · · Score: 1

    Thr real question is: if Gears of War didn't have such pretty graphics -- i.e. it looked like, say, Quake 3 -- would **anyone** be gushing over this game? Would anyone care?

    I dare say no. It's really not that special except for the graphics. I dare say that is why a lot of games are getting such high marks -- because it's a semi-decent game wrapped up in shiny graphics, and people see it being a lot better than it really is.

    It's not that GoW isn't *bad*, exactly, it's just not all that people say it is.

    --
    This is a sig. Deal with it.
  77. Re:Fuck Epic by gripen40k · · Score: 1

    HAHA, 'Fuck Epic', when I read this I thought of a porno based off of LoTR. >8|... I need to get out more...

    --
    Har?
  78. Explain to me please by Anonymous Coward · · Score: 0

    Why in the world, the heavily armored soldiers have the most vulnurable part of the body, the head, exposed? Why??
      Why does he has lights on the back of his armor? So he can shot in the back easier?

      ~ yes, please sniper rifle should have this big flashing scope!

      Please explain that to me, because I just do not understand the future anymore.~

  79. Re:So... it realy sucks, but its the best 360 game by justin12345 · · Score: 1

    No, I'm sorry to disagree, but GoW really is a third person shooter. It in no way performs like a FPS, especially when you consider that the 'down the gun' aiming severely limits your movement. Your argument would also classify Metal Gear Solid 2 and 3 as FPS, as they also have 'down the gun' aiming, yet many (most?) would consider them prototypical examples of the 3rd person shooter genre.

    I think the reason some people say that GoW is similar to a FPS has less to do with the actual game-play, and more to due with the controller layout. The control scheme is not unlike that of many FPSs (namely Halo, though I think the 'twin stick' control scheme actually originated with Turok if you are only counting default controller configurations... 007 had the option), but GoW is certainly not the first TPS to employ a 'Halo-like' control scheme. Its a fairly common control style within the TPS genre.

    --
    Cool art gallery, if you're into that sort of thing.
  80. Re:So... it realy sucks, but its the best 360 game by justin12345 · · Score: 1

    "To answer your question, no it doesn't mean Xbox 360 has few good games..."

    Well in all fairness, 360 does have very few good games, as at this point it has very few games period. Still... XBox 360 is the first game system I've purchased (unless you count the NES, which my parents purchased, but made me cut the grass for an entire summer first) and I can't say I regret the investment. Between GoW, Oblivion, Fight Night 3, and Geometry Wars I've been pretty well entertained. GoW is probably the best shooter fun I've had since Goldeneye, its an amazing party game. The rate at which games are released will pick up as more development houses finish their 'next-gen' projects.

    "Nice attempt to twist a single bad review into some kind of confirmation that Microsoft sucks. How Slashdot-ish of you."

    Yeah it really sucks to have to choose between Sony and M$ (getting a Wii is a given). I hate them both. Given the way that both companies are hemorrhaging money on their consoles, its probably best to just buy the system spawned from the company you hate the most, then buy all your games second hand so as to deny them the royalties.

    --
    Cool art gallery, if you're into that sort of thing.
  81. Re:Fuck Epic by RoboJ1M · · Score: 1

    Unreal 2: XMP

    Finest multi player game ever made.

    One of these days I must get around to playing UT:XMP (U2:XMP is, sadly, dead, remade for Unreal Tourney though)

    J1M

  82. Re:So... it realy sucks, but its the best 360 game by Anonymous Coward · · Score: 0

    Gears of War is an amazing game! Don't let these fools tell you otherwise.

  83. Got it last week by pvera · · Score: 1

    I got that game last week, it is simply fantastic. The graphics make Oblivion look mundane by comparison. The fighting is much different, you can't just charge ahead guns ablaze, that will get you killed in seconds. You are basically hiding behind a chunk of concrete, pop up, draw fire to see where the hell they are shooting from, then hope you can pop up and shoot the guy before he shoots you. Or just shoot blind. You are always keeping an eye on your ammo, since you don't know when you are going to run into an ammo point. There's no health bar, if you can see the logo of the game in red it means you are dead.

    The only thing I don't like is that there is no easy level. I am from the wuss demographic
    (really crappy eye to hand coordination plus over use of caffeine is not a good combo for gaming), as a norm "easy" mode is usually hard enough to challenge me. GoW starts with two levels: hard as hell, and pretty much impossible. If you beat it in pretty much impossible, you unlock a third one that is even harder and I can't even visualize.

    Some of the reviews accuse it of being too linear, but let's be honest: there's so much going on that most people won't even notice that. Plus that's my main complaint about the Halo 2 single user campaign, most of the time I don't know where the hell I am expected to go to.

    Another thing I don't like is I am spoiled by Oblivion to carry around a ton of crap. In GoW I am limited to two kinds of rifle, one handgun and 4 grenades tops. This is for a character that looks like a frickin football player. This forces you actually think, instead of blindly swapping out weapons because the one you found is cooler.

    So far I am getting a lot of bang for my buck, I am close to finishing the game for the first time, and I am tempted to try it again in "pretty much impossible" just to see how far I can go. And I have not even tried it online, that should be a blast.

    --
    Pedro
    ----
    The Insomniac Coder
  84. Most Annoying Bug by cornface · · Score: 1

    Is the voicechat bug in versus. If you join a game in progress you will often experience some combination of not being able to hear your team, them not being able to hear you, or only being able to hear people between games.

    Hopefully they patch this soon, it's really aggravating.

  85. This guy does not understand what happens... by fearofweapons · · Score: 1

    So I really do not think the author has fully understood what happens at the end of the 30 day grace period. And as usual the majority of the anti-ms types of slashdot have blindly agreed with any anti-MS sentiments voiced. At the end of the grace activation period (30 days) Windows Vista goes into 'reduced' functionality mode. Microsoft do not encrypt data, they do not delete data, they do not prevent you from getting to that data to off load it. What happens is that Windows Vista runs the default browser (yes even if its Firefox it runs it) that will allow you to connect to the activation site via the web, or any other web site if it comes to that, or present instructions on how to activate via the telephone. After one hour the logged on user is logged off. The user can immediately log back on. Users are presented with reminders about activation as the grace period expires, with increasing frequency until, they activate or elect to not. The purpose of Activation is not to be able to deny you access to data but to deny people who pirate closed source software a revenue stream. Have a look at the following two URLs for more detail. http://www.microsoft.com/technet/windowsvista/plan /faq.mspx#EYPAC http://www.computerworld.com/action/article.do?com mand=viewArticleBasic&articleId=9004970

    1. Re:This guy does not understand what happens... by MrCopilot · · Score: 1
      I'm sure this has something to do with Gears of War, just not what that something is.

      Now I gotta go search the MS Vista thread to get his opinion of GOW.

      Little note to author: Blue = Games Section, even in reply

      --
      OSGGFG - Open Source Gamers Guide to Free Games
    2. Re:This guy does not understand what happens... by fearofweapons · · Score: 1

      sorry right post wrong subject. :-(

  86. Re:Fuck Epic by NotWorkSafe · · Score: 1

    No, I believe you're thinking of this.

    --
    There is no theory of evolution. Just a list of animals Chuck Norris allows to live.
  87. Re:Fuck Epic by Johnno74 · · Score: 1

    Best multiplayer game I ever played was Tribes (the first one) but maybe that was because I played with a bunch of regulars, and we actually did the whole teamplay thing, rather than all being lone wolves.

  88. Re:So... it realy sucks, but its the best 360 game by Raenex · · Score: 1
    I think the reason some people say that GoW is similar to a FPS has less to do with the actual game-play, and more to due with the controller layout.

    I think it's more that shooters in general have become synonymous with the FPS acronym. People don't even think twice about what the acronym means.