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Electronic Arts Purchases BioWare, Pandemic

Kotaku is reporting that EA has purchased BioWare and Pandemic Studios, having offered some $620 million in cash to the Elevation Partners group to buy up VG Holding Corp. From the press release: "'We are truly excited by John Riccitiello's new vision for EA,' said Ray Muzyka, Co-founder and CEO of BioWare Corp. 'This vision is consistent with BioWare's focus on crafting the highest quality story-driven games in the world. It will enable us to further the careers of the passionate, creative and hard working teams at BioWare Edmonton and BioWare Austin.'"

232 comments

  1. Let me be the first to say... by bigstrat2003 · · Score: 5, Insightful
    Shit. This ain't good.

    (Pardon me for being cynical, but I can't help but be afraid that a company like EA, known for mediocrity, is going to drag down Bioware, known for excellence)

    --
    "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    1. Re:Let me be the first to say... by moderatorrater · · Score: 1

      Let's hope that Bioware, like Maxis/Will Wright, can fight hard to get free reign. Pandemic, on the other hand, will just slowly fold in on itself as it become just another EA company.

    2. Re:Let me be the first to say... by the+dark+hero · · Score: 2, Interesting

      Yea, I'm not sure what all this is supposed to mean. Are we gonna get a ton of sequels (KotOR 3? Jade Empire2?) or is EA gonna leave them alone and just give them bags of munny hoping they can make great games they can bank off of? The Wikipedia page already shows Mass Effect 2 and 3 are in developement.

      --
      You constantly struggle for self improvement - and it shows.

      Hooray for bad Engrish on fortune cookies

    3. Re:Let me be the first to say... by cicatrix1 · · Score: 1

      It has been known that the intent of the designers was to have several Mass Effect titles. That's not new.

      --

      I know more than you drink.
    4. Re:Let me be the first to say... by Loadmaster · · Score: 2, Insightful

      Probably. Bioware can probably keep some distance from the EA crapmachine, but Pandemic is about to go the way of Digital Illusions (Battlefied 1942 developer).

    5. Re:Let me be the first to say... by ducomputergeek · · Score: 0, Offtopic

      I second that. I shuddered when hearing thousands of SW fanboys scream out in horror as their hopes for a KOTOR III suddenly fades into nothingness....

      --
      "The problem with socialism is eventually you run out of other people's money" - Thatcher.
    6. Re:Let me be the first to say... by rhombic · · Score: 2, Insightful

      Oh yeah, KotOR already moved away from bioware, KotOR2 was one of the most disappointing games I've ever played. But there will definitly be a Jade Empire sequel now, along with ME2 and ME3. Probably JE3, JE4, & JE2010. ME4,5,6,7,8. And they will all, individually & collectively suck. I remember from my teenage years how EA used to be a name you could rely on for a fun game. Now, they're a shambling zombie force that sucks the life out of anything they touch, and causes their newly assimilated zombie-children to spew foul darkness onto the marketplace.

      --
      1984 was supposed to be a warning, not an instruction manual.
    7. Re:Let me be the first to say... by CircusTent · · Score: 1

      I wonder if it is going to be another Westwood. Crap for a few years then a good product comes out finally.

      --
      Pew Pew
    8. Re:Let me be the first to say... by JonTurner · · Score: 4, Insightful

      Agreed, it may be a money-maker, but it's not good for those who love great games and look forward to more being created in the future. Can anyone here name just one company that got better in terms of product quality and service AFTER a merger? I certainly cannot, and am not aware of any.

      So, to summarize this business deal: EA= Big Daddies, Bioware = Little Sisters, and if history is any guide to how EA treats their people, bioware's programmers/artists = corpses being robbed of their mana. And where do the customers factor in? We're the fellow passengers on the airplane that crashed during the Bioshock opening scene -- literary filler which exists only because it can't be logically avoided.

    9. Re:Let me be the first to say... by Oliver+Wendell+Jones · · Score: 5, Insightful

      Now, they're a shambling zombie force that sucks the life out of anything they touch, and causes their newly assimilated zombie-children to spew foul darkness onto the marketplace.

      I tend to think of EA more like "The Borg" - they are out to assimilate every other game company, suck the individuality out of them and turn them into themselves - lifeless automatons.

      --
      A computer once beat me at chess, but it was no match for me at kick boxing -- Emo Phillips
    10. Re:Let me be the first to say... by Synonymous+Bosch · · Score: 1

      KOTOR II was so poorly developed this can only be a good thing. And this is coming from someone who thinks EA may be one of the worst things in the gaming industry right now (especially because they're becoming so indispensable). The only real risk here is the next star wars game will be an interior design simulator using The Sims engine, set in a Galaxy far, far away...

    11. Re:Let me be the first to say... by Anonymous Coward · · Score: 3, Informative

      BioWare didn't develop KOTOR II. Obsidian did.

    12. Re:Let me be the first to say... by bigstrat2003 · · Score: 3, Informative

      I liked KOTOR 2, but regardless, Obsidian developed KOTOR 2, not Bioware. Don't blame (or credit) Bioware for anything in KOTOR 2 except the engine.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    13. Re:Let me be the first to say... by Synonymous+Bosch · · Score: 1

      I stand justifiably corrected... The original KOTOR was a winner in my books.... but, I guess, what have they done for me lately? ;)

    14. Re:Let me be the first to say... by kv9 · · Score: 1

      I wonder if it is going to be another Westwood. Crap for a few years then a good product comes out finally. you mean, crap for a few years then getting closed down^W^Wassimilated. what are you referring too anyway? Nox?
    15. Re:Let me be the first to say... by ravenshrike · · Score: 1

      Not poorly developed, just rushed severely for time. Look to the publisher for the problems with KotORII. 6 more months and everything would have been fine with it.

    16. Re:Let me be the first to say... by ichigo+2.0 · · Score: 1

      Mass Effect and Dragon Age at the moment.

      It was fun while it lasted, for some reason all the good studios seem to get bought up or go bankrupt. The end result is usually the same in both cases.

    17. Re:Let me be the first to say... by Jiles · · Score: 4, Informative

      Bioware didn't develop KOTOR2. Knights of the Old Republic 2 was Obsidian's doing.

    18. Re:Let me be the first to say... by Anonymous+Brave+Guy · · Score: 1

      I remember from my teenage years how EA used to be a name you could rely on for a fun game. Now, they're a shambling zombie force that sucks the life out of anything they touch, and causes their newly assimilated zombie-children to spew foul darkness onto the marketplace.

      If you treat your staff like slaves, that's what you get.

      I haven't bought an EA game in years, but I've very much enjoyed several Bioware ones. I fear those days are over.

      --
      If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
    19. Re:Let me be the first to say... by SpaceballsTheUserNam · · Score: 0

      godamm i hate this company, I WANT WESTWOOD STUDIOS BACK!

      its not too late is it? Piccard escaped from them right?

      --
      \.
    20. Re:Let me be the first to say... by Synonymous+Bosch · · Score: 1

      Good thing Obsidian haven't been bought by EA then - 6 months is more than they could expect to develop a full game ;)

    21. Re:Let me be the first to say... by Jorophose · · Score: 0

      Well, Chaps (Or whatever it's called, men's clothing) remained good, maybe even "better", depending on your view.

      But Chaps is one in a million.

    22. Re:Let me be the first to say... by Scudsucker · · Score: 1

      KotOR2 was one of the most disappointing games I've ever played.

      Because it was rushed for a holiday release; whole planets and plotlines and (presumably) a non-lame ending were cut from the game.

    23. Re:Let me be the first to say... by Abattoir · · Score: 1

      While BioWare makes some truly excellent games (KOTOR, Baldur's Gate), they have a terrible time fixing longstanding bugs in others (NWN, NWN2).

      Of course, I don't care for EA much either, so I'll find someone else's games to buy. At least until EA swallows those companies up as well.

    24. Re:Let me be the first to say... by 7Prime · · Score: 2, Funny

      Wait... you mean it will soon create it's best game? ala Battlefield 2142?

      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    25. Re:Let me be the first to say... by hansamurai · · Score: 1

      Mass Effect is already a confirmed trilogy (first sentence) so it was planned to milked/fleshed out from the start (don't get me wrong, I'm frothing for Mass Effect). And I also enjoyed Jade Empire so I wouldn't mind another game or two set in feudal China or the area.

      I think this could be good if EA kept their hands out too much and instead was able to provide them with better tools and developers. Bioware hasn't released a game since Jade Empire in 2005 and honestly I think they produce great stuff, would like to see it a little more often though.

    26. Re:Let me be the first to say... by aichpvee · · Score: 1

      Don't forget My Jade Empire, the cutesy, super-deformed, waggle-controlled spin-off for Wii.

      --
      The Farewell Tour II
    27. Re:Let me be the first to say... by RickRussellTX · · Score: 1

      But the transition can be survived, and even result in eventual success. Consider Maxis, which went through a dark time after their EA acquisition in the 90s. It turned out OK when EA finally decided to let Will Wright develop that house architecture simulator he had been piddling with in his office.

      That game was The Sims.

      The jury is still out on the Microsoft/Bungie merger -- the Halos are successful, but it remains to be seen whether Bungie will get through the Halo franchise and come out the other side.

      Ultimately, it may not turn out so bad, as long as the individual companies keep to their own creative agendas. EA will push, it's up to Bioware to push back.

    28. Re:Let me be the first to say... by rentaslut · · Score: 0, Troll

      first off, kotor2 sucked balls compared to number 1.
      it should have been better, but it was chock full of
      bugs. obsidian sucked im comparison to how flawless
      the first game was. you can tell heart was put into
      number one.

      EA games suck.

      I forsee a bunch of shitty games now, and I can even
      hear the EA GAMES on the startup sound inside my head,
      and it's not pleasant. ughh, way to ruin the cool
      computer company in edmonton.

    29. Re:Let me be the first to say... by Kymri · · Score: 1

      I used to work for EA. They're the Microsoft of games. No shock there to anyone. However: They aren't as assimilation prone as they once were. Digital Illusions (DICE) did quite well when EA ate them. Maxis still did some decent things, still.

      Westwood not so much.

      On the other hand, it's entirely possible that with a group like BioWare, the scenario will be closer to what happened with Bungie: More money to spend on production, wider distribution (not that that's a real problem, honestly, for BioWare) and greater success for the IP they're working on (Halo for Bungie, Mass Effect for BioWare).

      Pandemic has had less spectacular successes than BioWare, but I have liked a lot of their work. While my gut reaction is 'Oh, fuck!', I still (perhaps quite naively) hold out a smidge of hope that things might not be as bad as I tend to think they will be.

      --
      Evolution ceases when stupidity can no longer be fatal.
    30. Re:Let me be the first to say... by Kazzahdrane · · Score: 1

      Whoever modded this troll is an idiot. The poster was just expressing his opinion that DICE did their best work after EA bought them up. I don't agree, felt 2142 was lacking compared to BF2, but I know people who really love 2142. Doesn't make them trolls....

    31. Re:Let me be the first to say... by somersault · · Score: 1

      I dunno, individually the games can be okay, I like Need For Speed Carbon (and I have one of the older ones too, and borrowed another off my brother). Endless versions of sports games don't interest me though..

      --
      which is totally what she said
    32. Re:Let me be the first to say... by superpulpsicle · · Score: 1

      EA plan to release a Neverwinter Nights sequel with ASCII graphics. How about Mercenaries: Destruction of Video Game industry. Can't wait. This is all a shame. I'll never play either one of those again.

    33. Re:Let me be the first to say... by shinma · · Score: 1

      I liked it with CGA graphics, back on Prodigy.

      --
      Shinma
    34. Re:Let me be the first to say... by Nar+Matteru · · Score: 1
    35. Re:Let me be the first to say... by KnuthKonrad · · Score: 1

      I tend to think of EA more like "The Borg"

      You're doing the Borg wrong. After *they* assimilate a foreign species, all of the species' wisdom and knowledge is kept and used, making the Borg that technical superiour race that they are. EA reminds me more of zombies. Infecting game studios with a virus that lets them sooner or later end up (brain) dead.

    36. Re:Let me be the first to say... by chrish · · Score: 1

      This is true, but Obsidian basically did the same thing with Neverwinter Nights 2. I pre-ordered because it seemed like a slam-dunk (and hey, it'd be better than KoToR2 because they would've learned their lessons, and didn't have Lucasarts rushing the thing out), but no.

      Horrible performance, loads of bugs, Plot Driven Doors, pointless quests, etc. Which is a shame, because the start of KoToR2 was absolutely awesome, they've got some writing talent in there somewhere.

      Not buying Mask of the Betrayer, I think I've given up on PC gaming completely except for my City of Heroes addiction.

      --
      - chrish
    37. Re:Let me be the first to say... by JohnBailey · · Score: 1

      Same here. Pre ordered, played through once, uninstalled. NWN1 on the other hand had and still has tons of modules, low system requirements, and it works on Linux too.

      --
      It is difficult to get a man to understand something when his job depends on not understanding it.
    38. Re:Let me be the first to say... by markitect · · Score: 1

      Lets not forget about EA's tendency to buy up and destroy some the best game studios in the world. At least _I_ haven't seen any new origin games lately, and the list goes on.

    39. Re:Let me be the first to say... by Anonymous Coward · · Score: 0

      That was exactly the GP's point. Obsidian has done a pretty craptacular job with both of the sequels they did from Bioware (NWN2, KOTOR2).

  2. Thanks for the Game Property by ackthpt · · Score: 2, Insightful

    It will enable us to further the careers of the passionate, creative and hard working teams at BioWare Edmonton and BioWare Austin.'"

    Yes. When they consolidate there will be several people passionate about eating and paying their bills who will be looking afield to continue their careers.

    --

    A feeling of having made the same mistake before: Deja Foobar
  3. Anybody at Bioware-Austin by the_skywise · · Score: 4, Funny

    Still have your Resistance is Futile shirt? :D

    1. Re:Anybody at Bioware-Austin by zzqzzq_zzq · · Score: 1

      No, never had one, but I remember you making those comments when they bought out Origin. D*** this bites.

    2. Re:Anybody at Bioware-Austin by Anonymous Coward · · Score: 0

      What the fuck does D*** mean?

  4. Subject Field. by TriezGamer · · Score: 0

    I think this is likely to be a disaster, unless EA learns to keep their fingers out of the pie.

    1. Re:Subject Field. by provigilman · · Score: 1

      Well, they seem to be shaking things up a bit over there and getting away from the "Mega-conglomerate" mode of thinking, and letting smaller teams work on their own. Hopefully they'll continue down that road and do the smart thing. That being, "leave Bioshock the fuck alone to do their, only now with more money!"

      --
      "Life's short and hard, like a body building elf." -- The Bloodhound Gang
    2. Re:Subject Field. by moderatorrater · · Score: 1

      Hopefully Will Wright and the Sims will have taught EA that, sometimes, you just need to STFU and let groups with an awesome track record continue what they're doing. If Bioware gets gimped because of EA, slashdot should start a boycott of EA products. Seriously, if the Slashdot crowd led the way, others might follow and put just enough pressure on EA to get them to stick to their sports games while real companies innovate and expand the gaming market.

    3. Re:Subject Field. by DJCouchyCouch · · Score: 3, Funny

      I think you meant Bioshock.

      I mean Bioware.

    4. Re:Subject Field. by DDLKermit007 · · Score: 0

      Ummm... BioWare (KOTOR) didn't do Bioshock. 2K Games did.

    5. Re:Subject Field. by darthfracas · · Score: 1

      Seriously, if the Slashdot crowd led the way, others might follow and put just enough pressure on EA to get them to stick to their sports games while real companies innovate and expand the gaming market. i'm probably the only one who's been boycotting since ea got the exclusive license to make nfl games when sega's nfl 2k5 was the best game that year. in regards to "innovate and expand", how many new, original IP's has EA come up with in the last few years? i can think of SSX and Black. that's about it.
    6. Re:Subject Field. by provigilman · · Score: 1
      Well, that's what I get for typing fast while on the phone I guess. ;)

      Yes, I meant to say Bioware.

      --
      "Life's short and hard, like a body building elf." -- The Bloodhound Gang
    7. Re:Subject Field. by jollyreaper · · Score: 1, Funny

      I think this is likely to be a disaster, unless EA learns to keep their fingers out of the pie. About as likely as Michael Jackson keeping his fingers out of little boys.
      --
      Kwisatz Haderach
      Sell the spice to CHOAM
      This Mahdi took Shaddam's Throne
    8. Re:Subject Field. by Doug-W · · Score: 2, Informative

      Depends on what you mean by the last few years. Going from 2000, the year that SSX came out, the original IP that has been published by EA has been:
      Alice, Kessen, Nox, X Squad, Black & White, Cel Damage, Undying, Majestic, Motor City Online, Sub Command, Earth and Beyond, Freedom Force, Freekstyle, Pirates: The Legend of Black Kat, Ghosthunter, Loaded, Armies of Exigo, The Urbz, and Knights of Honor. That doesn't count licensed IP that was unique for the same time period. (Harry Potter, Batman, Battle for Middle Earth etc...)

    9. Re:Subject Field. by Rasit · · Score: 1

      Hopefully Will Wright and the Sims will have taught EA that, sometimes, you just need to STFU and let groups with an awesome track record continue what they're doing.

      Ehh, Maxis is the only company that surpasses EA when I comes to milking franchises.

      How many Sims are we up to now? about 14 expansions for the first and about 6 for nr 2

      EA probably bought Maxis so they could learn from the true master of shameless money milking.

    10. Re:Subject Field. by moderatorrater · · Score: 2, Informative

      The Sims came out after the buyout by EA and the expansion packs were all done by other teams inside of Maxis courtesy of EA (sorry, no reference). If you think about it, the base games show the same style as earlier maxis games while the expansions stink of EA's sequel/expansion-style franchise milking.

    11. Re:Subject Field. by Alzheimers · · Score: 1

      Technically, Irrational Games made Bioshock. They just got bought at the last minute and became 2K Games when Bioshock was published.

      Even they're not immune to getting bought. Pretty soon it'll just be 2k, Ubisoft, and EA.

  5. NOT pleased at all by unity100 · · Score: 1

    swger, kotor player, bioware admirer. im not pleased. and im feeling less positive towards ea as of now.

    1. Re:NOT pleased at all by Anonymous Coward · · Score: 0

      I mostly just think of this as: If Bioware wasn't already pretty linux unfriendly (having only done NWN Linux because they'd promised it up until release of the actual game, something which many people purchased opening week expecting a linux client to be just around the corner), this just cements that.

    2. Re:NOT pleased at all by shinma · · Score: 1

      If you play SWG, you're already used to paying to play mediocre crap rushed out the door to maximize profits and capture whatever the current trend is, so this should be business as usual for you. ;P

      --
      Shinma
  6. Why? by UbuntuniX · · Score: 1

    Can't EA stop destroying good games and companies?

    1. Re:Why? by j00r0m4nc3r · · Score: 3, Insightful

      Good games make their bad games look worse.

    2. Re:Why? by cstdenis · · Score: 1

      No.

      --
      1984 was not supposed to be an instruction manual.
    3. Re:Why? by servognome · · Score: 3, Insightful

      Can't EA stop destroying good games and companies?
      Can good game companies stop selling out?
      It's just like asking musicians to stop selling out to the RIAA, at the end of the day most of us will go for the money.
      --
      D6 63 0D 70 89 81 BB 8E 7B 7C 5F 5D 54 EA AB 73
  7. No. No No No No No. by Pojut · · Score: 1, Insightful

    Please tell me this is some kind of joke. Maybe way back when EA actually produced quality games and wasn't busy drinking douch sauce, but now?

    This news hurts my soul.

  8. Yeah, like that will happen by Anonymous Coward · · Score: 0

    Yeah, like that will happen

  9. EA Games... by Anonymous Coward · · Score: 5, Funny



    Purchase Everything

    </whisper>

    1. Re:EA Games... by belgar · · Score: 1

      With no mod points, I can only say, L.M.F.A.O. Seriously.

      --
      What does it mean to wake out of a dream
      and be wearing someone else's shorts?
      BNL, Born on a Pirate Ship (1998)
  10. At least Mass Effect is pretty much finished by rhombic · · Score: 1

    My prediction: it'll be kinda like "Brainwashed"-- George Harrison's posthumously released album, great work, sad knowing that nothing more will be forthcoming. Farewell Jade Empire & Mass Effect sequels, you're going the way of NFL Gameday or Mythic. Ah well.

    --
    1984 was supposed to be a warning, not an instruction manual.
    1. Re:At least Mass Effect is pretty much finished by absoluteflatness · · Score: 1

      Farewell Jade Empire & Mass Effect sequels, you're going the way of NFL Gameday or Mythic. Ah well.

      I wouldn't say that's true. If anything, EA loves a sequel. With all the crap they churn out, EA probably wasn't looking to acquire BioWare's programming and game design talents, but their brand names and IP. I would say that some sequels are in the cards. As to whether they'll be any good, who knows? Even EA scores some hits every once in a while.

    2. Re:At least Mass Effect is pretty much finished by Anonymous Coward · · Score: 1, Informative

      I think Mass Effect was designed as a trilogy and was to be published my Microsoft. I guess MS owns the rights to the sequels so someone other than Bioware will make the sequels - if they happen at all.

    3. Re:At least Mass Effect is pretty much finished by Lemmy+Caution · · Score: 1

      They will produce the sequels. You will buy them, compulsively, because you remembered the original title so fondly. It will be similar to the original, and you will ask yourself, "why aren't they making innovative games?" Game companies that make innovative games will go out of business, or get gobbled up by EA. Who will produce the sequels...

  11. EA : King Midas :: Shit : Gold by holmedog · · Score: 0

    EA is to king midas as shit is to...

  12. Game over! by decipher_saint · · Score: 5, Funny

    Game over man, GAME OVER!

    --
    crazy dynamite monkey
  13. It's not the first of april by eddy · · Score: 5, Insightful

    And this joke isn't funny even if it were.

    --
    Belief is the currency of delusion.
    1. Re:It's not the first of april by BlueBadger · · Score: 1

      I seriously didn't believe it at first, this is bad news indeed!

      --
      BlueBadger
  14. Another one bites the dust... by 0p7imu5_P2im3 · · Score: 1

    And another one's gone. And another one's gone. Another one bites the dust. So much for KOTOR. Bioware/Pandemic, jumping on board the sinking Titanic when all the Sports Games have already taken the life rafts, and are circling while laughing and pointing fingers, is not too smart.
    --
    Resistance is futile. Your technological distinctiveness will be added to our own. You will become one with the morgue
    1. Re:Another one bites the dust... by Conception · · Score: 3, Funny

      I'm sure they are feeling none too smart... them and their HALF A BILLION DOLLARS.

    2. Re:Another one bites the dust... by 0p7imu5_P2im3 · · Score: 1

      Hmmm... your comment points to an odd epiphany at which I just arrived...

      that of "Duh!" ;)

      --
      Resistance is futile. Your technological distinctiveness will be added to our own. You will become one with the morgue
  15. This sums things up nicely: by Anonymous Coward · · Score: 5, Funny

    Fuck

    1. Re:This sums things up nicely: by Irish_Samurai · · Score: 2, Funny

      NO shit. Actually, the first thing I said when I read the headline was:

      "Fuck, Fuck, FUCK! NOOOOO! God damn it! First the NFL license then this shit."

    2. Re:This sums things up nicely: by dave1791 · · Score: 1

      Cheer up!

      Now you can have the Madden MMO designed by Damian Schubert!

  16. Awesome! by Anonymous Coward · · Score: 0

    I can't wait for Neverwinter Nights '08! Then '09! Then '10....

    1. Re:Awesome! by Anonymous Coward · · Score: 0

      And Mass Effect for Ps3, Ps2, Wii, GC, Xbox, Xbox 360, PC, Mobile, Atari...

  17. Carry The Torch? by Reapy · · Score: 2, Interesting

    Who is going to pick up carrying the torch for delivering high quality RPG games?

    RIP Bioware...

    Reapy

    1. Re:Carry The Torch? by Cheapy · · Score: 2, Insightful

      Bethesda has been carrying it for quite a while now.

      --
      Would you kindly mod me +1 insightful?
    2. Re:Carry The Torch? by ObiWanStevobi · · Score: 4, Funny

      Shut up you fool! EA is listening.

    3. Re:Carry The Torch? by Kalriath · · Score: 1

      Hey, Bethesda can afford to hire Patrick Stewart for voiceovers. I don't think they'll be caving to EA anytime soon.

      --
      For a site about things like basic rights, Slashdot users sure do like to censor "dissent".
    4. Re:Carry The Torch? by Blakey+Rat · · Score: 1

      No offense to Patrick Stewart, I love the guy, but he is willing to lend his voice to almost anything. He's in American Dad, for example. He did the new Teenage Mutant Ninja Turtles. He did Bambi II. He did Demon Stone, which was actually pretty good now that I think about it...

    5. Re:Carry The Torch? by Stormwatch · · Score: 2

      Who is going to pick up carrying the torch for delivering high quality RPG games?
      How about... Mistwalker? Square Enix? Namco Bandai? Sega? Nintendo?
    6. Re:Carry The Torch? by Anonymous Coward · · Score: 2, Funny

      What part of "high quality" do you not understand?

    7. Re:Carry The Torch? by FishWithAHammer · · Score: 1, Insightful

      Bethesda sucks. Morrowind was boring, Oblivion was unplayably dull and lifeless, and Fallout 3 shows all the hallmarks of Not Being A God Damn Fallout Game.

      --
      "You can either have software quality or you can have pointer arithmetic, but you cannot have both at the same time."
    8. Re:Carry The Torch? by 0111+1110 · · Score: 1

      Bethesda hasn't made a real RPG since Daggerfall. Oblivion is about as
      exciting as an Nvidia tech demo. Bethesda makes Action RPGs, or more specifically, offline, single player MMORPGs. To be fair, their game philosophy hasn't really changed since Arena (their best game BTW). They had the idea of open ended sand box games way before MMORPGs came around. Although there were MUDs back then I guess. They do lie a lot however pre-release. They have about as much credibility as Lionhead.

      --
      Quite an experience to live in fear, isn't it? That's what it is to be a slave.
    9. Re:Carry The Torch? by Anonymous Coward · · Score: 0

      ..aaand cue the smug, mincing, little pricks who look down their noses at the amazing RPG that Oblivion is because they think it makes them "leet" to rag on something that's popular with the masses.

      It's a good thing the game publishers and devs don't listen to these clowns, or they'd be broke and we'd have games that appeal to about 10 people.

    10. Re:Carry The Torch? by Mex · · Score: 1

      All Japanese-RPGs. Way different than traditional, PC-style RPGs.(Yes, I know OBlivion was released on consoles, but you get my drift)

    11. Re:Carry The Torch? by Cheapy · · Score: 1

      I found Oblivion to be great. I personally have a hard time thinking of linear RPGs as true RPGs, since while you *are* playing a role, it's the role that the developers wanted you to play. I also wouldn't agree that Bethesda makes Action RPGs. An Action RPG is like Diablo or Dungeon Siege: pure combat, very little (if any!) non-combat interaction. You really can't say that the Elderscrolls series falls into that group. The Lore is huge, there's a definite focus on NPC interaction, and they don't railroad you around. If you don't want to complete the main quest, well fine! Don't.

      Unfortunately, I haven't been able to get far in Arena. I haven't been able to get dosbox to work well with the Arena release, so I haven't gotten past the first few rooms.

      I'm also having trouble recalling things that they've lied about other than the "set dogs on fire".

      All that said, I agree with you about Lionhead. They don't have any credibility left. Fable was promised to be the Second Coming of Jesus in Video Game Form, but it definitely fell far from my expectations.

      --
      Would you kindly mod me +1 insightful?
    12. Re:Carry The Torch? by LarsWestergren · · Score: 1

      Bethesda has been carrying it for quite a while now.

      Meh....they are ok I guess, but they are seem to be going more action/console centric with every game released and every interview I read. My vote goes to Obsidian.

      --

      Being bitter is drinking poison and hoping someone else will die

    13. Re:Carry The Torch? by geminidomino · · Score: 1

      Has Sega done any non-tactical (Shining Force) RPGs besides "Skies of Arcadia?" That game made my top 5 the minute I played it.

    14. Re:Carry The Torch? by Alzheimers · · Score: 1

      Not for a while, but the old Phantasy Star games still deliver.

      (PSO and PSU play more like Diablo, but then again some people call *that* an RPG too)

    15. Re:Carry The Torch? by steveo777 · · Score: 1
      Patrick Stuart is one of the world's greatest actors bar none. Even in voice. I don't care how long he was type-cast as Picard (which was an excellent role) he's always going to be top notch. The only real problem is that he'll never be a teen idol, so he'll not be able to bank on super-popularity. But your Tom Cruises, Matt Damons, and even Chuck Norris have no acting ability next to Stuart.

      Anything that Patrick Stuart lends a hand or voice to, is always going to be that much better on his account.

      --
      This sig isn't original enough, it's time to come up with something witty...
    16. Re:Carry The Torch? by juhaz · · Score: 1

      An Action RPG is like Diablo or Dungeon Siege: pure combat, very little (if any!) non-combat interaction. You really can't say that the Elderscrolls series falls into that group. The Lore is huge, there's a definite focus on NPC interaction, and they don't railroad you around. If you don't want to complete the main quest, well fine! Don't. They may not be pure combat, but they sure as hell don't have any interaction either. There are lots of NP"C"'s to talk to, yes, but they all say the same things and what you say to them doesn't matter at all. The lore is huge, but it's just background, they always lack a good story that draws you IN to that background.

      So if I don't want to play the crappy main quest, pray tell what do I do instead? Playing a role in pure sandbox without any plot elements is about as exciting as playing D&D without a DM. That's what Bethesda games are.
    17. Re:Carry The Torch? by Stormwatch · · Score: 1

      Has Sega done any non-tactical (Shining Force) RPGs besides "Skies of Arcadia?"
      Phantasy Star series, Shining in the Darkness, Sword of Vermilion, Panzer Dragoon Saga.
    18. Re:Carry The Torch? by Cheapy · · Score: 1

      As opposed to what? KotOR? You could barely even talk to random people. Neverwinter Nights? They just complained about their home and yelled now and then. Yea, sure, the NPCs in Oblivion did say the same thing a lot, but you really can't blame Bethesda for that. Giving all the NPCs unique dialog would be a monumental task. At least they changed based on location, and a good chunk of the NPCs had unique things to say now and then. And so what if talking to people won't radically change the world. The world isn't changed by talk anyways. I could say "I will protect you", but that doesn't mean anything if I don't protect you.

      As to what you can do without the main quest:
      Thieves Guild
      Mages Guild
      Fighters Guild
      Chapel of the Nine quests
      Explore the game.
      Give yourself things to do.
      Go Giant Potato hunting and other side quests
      Collect all the Ayleid statues
      Do the Daedric quests
      read the books
      Find hidden treasures
      etc.

      And that's just Oblivion.
      For morrowind:
      Imperial Shrine quests, Imperial Legion Quests, Telvanni Quests, Hlaalu Quests, Redoran quests, Mages Guild, Fighters Guild, Thieves Guild, Morag Tone, free slaves for the Twin Lamps, Temple quests, Daedric quests, go hunting for an old warrior's entombed longboat and other side quests, raid the vaults of Vivec, read the huge amount of books, collect the Sanguine items, get all the Indexes for the Propylyn Chambers, etc.

      You really shouldn't be lacking for things to do in either.

      And seriously, if you really think that the story doesn't draw you into the background at all, then I have my doubts that you've even played the games.

      --
      Would you kindly mod me +1 insightful?
    19. Re:Carry The Torch? by ichigo+2.0 · · Score: 1

      The Lore is huge, there's a definite focus on NPC interaction, and they don't railroad you around. If you don't want to complete the main quest, well fine! Don't.
      Instead of getting railroaded around on the main quest I can get railroaded around on smaller quests. Yay.
    20. Re:Carry The Torch? by geminidomino · · Score: 1

      Sorry, bad wording on my part... I meant *since* Skies.

      I love the original PS series, but PSU doesn't cut it for me. I really should replay Sword of Vermilion.

  18. No by Xest · · Score: 2, Interesting

    Because whilst there are good games companies out there, there are games companies producing better games than EA can.

    If EA can destroy everything better than it, then the standard is lower and EA games become the most attractive thing out there.

    1. Re:No by springbox · · Score: 1

      So, they have the same strategy as Microsoft?

  19. Terrible news... by vorpal22 · · Score: 4, Insightful

    I, for one, have never seen anything *good* come of an EA acquisition. Anyone remember the Ultima games? EA bought Origin Systems, and the series promptly went from the brilliance of Ultimas III through VII Part 2 to the flops and incredible series ending disappointments that were Ultima VIII and IX. Both were buggy, lacking in plot, and virtually unplayable. It was terrible to have such a wonderful, complex continuing story terminate with a muffled whimper.

    1. Re:Terrible news... by nutshell42 · · Score: 1
      Ultima? Hell, anybody remember all of Origin?

      They gave us Ultima, Wing Commander, Crusader and System Shock. Then came Ultima Online and EA canned anything that wasn't a MMO game, then they started a Privateer Online canned that, and simply let UO fizzle out.

      RIP Origin, Bioware you're next. =/

      --
      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage
    2. Re:Terrible news... by dr00g911 · · Score: 1

      Hate to be pedantic, but I must say that I thought C&C III, which came about after EA's dismantling of Westwood, was a fantastic game, and the closest thing to a hardcore RTS I've seen in years. In addition, that was the catalyst to finally get the C&C franchise back on the Mac. Maybe it's nostalgia from seeing Kane, or all the genre actors hamming it up, but I thought it played brilliantly and nailed the tone of the originals.

      That said, I thought Generals was crap... but my take is that it was more akin to a tech demo for the engine, like Doom 3.

      I can't believe I just defended EA, so I'll have to write more to atone:

      EA is in the business of establishing franchises and milking them until their udders dry up. Annually.

      It just so happens that the last 10 years, they've put so much focus on pretty-fying games, dumbing them down for the console 'tards, then porting them with the gamepad-required mentality to the PC (no offense meant to any console folks in the audience), and shortening the average playtime to completion to right about 10 hours. As a result, other developers have been following suit (I'm looking at you, Ubi, for starters... Lionhead too).

      Anyhow, I've long felt that EA has moved into the business of making games that are meant to be looked at, and not played, then tossed back into the used bin while they still fetch top-ish resale price. Here's hoping that Bioware makes it out of this with their personality and standards intact.

      I'll withhold judgement until I see the fruits of this unholy alliance.

      I'm now wondering what happens to Obsidian, who generally produces all of Bio's sequels?

    3. Re:Terrible news... by servognome · · Score: 1

      Hate to be pedantic, but I must say that I thought C&C III, which came about after EA's dismantling of Westwood, was a fantastic game, and the closest thing to a hardcore RTS I've seen in years
      A broken clock is right twice a day.

      I'm now wondering what happens to Obsidian, who generally produces all of Bio's sequels?
      I'm wondering the same thing... though I'm not a huge fan of Obsidian who generally produce an inferior product to the original
      --
      D6 63 0D 70 89 81 BB 8E 7B 7C 5F 5D 54 EA AB 73
    4. Re:Terrible news... by 0111+1110 · · Score: 1

      though I'm not a huge fan of Obsidian who generally produce an inferior product to the original
      Actually the devs at Obsidian are the remains of Black Isle Studios, the RPG subdivision of Interplay that was responsible for Planescape:Torment, Fallout 1/2, Icewind Dale and assisted with Bioware's Baldurs Gate 1/2. KOTOR2 is not at all representative of their best work. It was their first project as a small startup company. They had to take whatever they could get. Unfortunately it looks like they are still in that position. Obsidian definitely has some of the most talented RPG devs of any game developer. Chris Avellone and some others from the PS:T dev team are over there. They have the talent to produce great, art-quality, story-driven RPGs. But whether they have the will and the funding is another matter. The problem is that publishers have learned that bad, cheaply made games that pander to the lowest common denominator with good marketing make money. Great games that are too complicated or difficult for the masses make much less money, are lucky to make any profit at all in fact and are anything but a good ROI. I don't think we will be seeing any more artistic game titles. In fact any kind of complicated games are doomed. Consoles will be king. Any game not designed to appeal to a gamer in the 8-14 age group will eventually stop being made.
      --
      Quite an experience to live in fear, isn't it? That's what it is to be a slave.
    5. Re:Terrible news... by servognome · · Score: 1

      It might be the same people, but the ultimate output of Obsidian isn't up to the same standards as Black Isle - KOTOR 2 & NWN 2 were released as buggy messes.

      --
      D6 63 0D 70 89 81 BB 8E 7B 7C 5F 5D 54 EA AB 73
    6. Re:Terrible news... by Chris+Mattern · · Score: 1

      C&C III wasn't that bad. It was certainly better than Generals (not that that's hard). But you look at the really good modern RTSes (Dawn of War/Company of Heroes, or, heck, Supreme Commander, for all that it was a Total Annihilation retread) and it just doesn't measure up. On the other hand, it's true that even back in the glory days of Westwood, C&C didn't measure up to Total Annihilation or Warcraft II/Starcraft.

      Chris Mattern

  20. There's hope for Bioware by nuzak · · Score: 3, Interesting

    EA gives Maxis quite a bit of free rein, and they're loath to kill off that golden goose. I should hope Bioware gets the same treatment.

    Pandemic on the other hand is basically borg-fodder.

    --
    Done with slashdot, done with nerds, getting a life.
    1. Re:There's hope for Bioware by crossmr · · Score: 3, Informative

      EA is doing everything they can to kill of The Sims. They've absorbed Maxis entirely at this point, you won't find the Maxis name on anything anymore. They recently just changed from Safedisc to securom on the series which has caused uncountable problems, and to sweeten it they've got a moderator on a rampage banning and screaming at anyone who dares defile the securom name, or even claim they're having a problem because of it. That despite the fact that they set up a forum specifically to talk about securom.

    2. Re:There's hope for Bioware by vonPoonBurGer · · Score: 3, Insightful

      No, EA gives *Will Wright* a lot of free reign, because he's Will fscking Wright, and you can bet he'd be able to jump ship and land on his feet somewhere else if EA ever held him back. As for the rest of Maxis, they've been swallowed up by the EA hive collective, and are now drones in charge of cranking ever more irrelevant sequels, ports and expansion packs to The Sims.

    3. Re:There's hope for Bioware by RichPowers · · Score: 2, Insightful

      Maxis no longer exists. The studio was folded into EA years ago. Look no further than SimCity Societies to see how far the SimCity series has fallen. The Sims, revolutionary way back when, is a pathetic cash cow at this point.

    4. Re:There's hope for Bioware by Jaqenn · · Score: 1

      ...you won't find the Maxis name on anything anymore. Does Spore count?
      --
      You are awash in a sea of fiercely stated opinions. Obvious exits are: 'File->Quit', 'Reply', and 'Page Down'.
    5. Re:There's hope for Bioware by crossmr · · Score: 1

      its a mystery why the logo is still on that site when its been sanitized from everything The Sims (maybe that has something to do with it). EA is possibly hoping to cash in on the name one last time. You can bet if Spore doesn't turn in to the instant geek orgasm they're expecting, you'll never see the name again.

    6. Re:There's hope for Bioware by MMaestro · · Score: 1

      Does the name Will Wright mean anything to you?

    7. Re:There's hope for Bioware by Lehk228 · · Score: 1

      so it's pathetic because it makes shitloads of money and sells well enough to get a yard of shelf space for one series?

      --
      Snowden and Manning are heroes.
    8. Re:There's hope for Bioware by CodyRazor · · Score: 0

      I'm pretty sure the reason EA gives Maxis free reign is because the sims is the highest selling game of all time. Bioware is known for quality not sales and profits and its clear EA doesnt care about quality.

      --
      So Skulldilocks threw acid on the schoolchildrens' faces, cause somebody from the bible told her to do it!
    9. Re:There's hope for Bioware by ricree · · Score: 1

      Sim City Societies is being developed by Tilted Mill Entertainment, not Maxis. What is going on with that game really has nothing to do with the future of Maxis.

    10. Re:There's hope for Bioware by Anonymous Coward · · Score: 0

      Isn't SecuROM made by Sony? It's their weapon against Microsoft, to prevent Windows games from ever getting a reputation of working.

    11. Re:There's hope for Bioware by usrusr · · Score: 1

      Does Spore count? That's seems to be rising higher on the "Lionhead scale" every day. Might well end up being to civilization style games what fable was to action RPGs.
      --
      [i have an opinion and i am not afraid to use it]
    12. Re:There's hope for Bioware by Dark_MadMax666 · · Score: 1

      hmm fable was a feeble blimp :)

      Never been fan of Wills games (SimCity, Sims), though

  21. EA: We Ruin Games by RichPowers · · Score: 5, Insightful

    Some of EA's finer moments:

    Imagine SimCity, only take out the simulation elements, dumb it down, give it a lame 3d engine, and hire the mediocre studio behind the failure that is Caesar IV to design it. That's exactly what EA is doing with SimCity Societies. One of the most venerable PC game series of all time is reduced to the uninspired, inoffensive, mildly-likable crap that EA specializes in. If Maxis were still around, I doubt we'd be seeing this.

    Then there's the Westwood. EA dissolved the studio and released C&C: Generals. It had no live action cut scenes, no creative and silly weapons, and no enigmatic bald men bent on world domination. It was a generic RTS featuring the USA, China, and some Arab quasi-nationstate fighting across desert landscapes dotted with mosques - the same setting used by every Clancy knockoff.

    (Just because you build a city doesn't make it SimCity. Likewise, just because you command a modern army doesn't make it C&C.)

    And let's not forget the Battlefield series. DICE revolutionized online FPS gaming with BF1942. To this day, it's still one of my favorite games. Battlefield 2, however, is a system hog that could teach Vista a thing or two. Post-release support is abysmal and the game is still riddled with bugs. BF2142 is for all purposes a half-assed futuristic mod based on the same crummy BF2 engine...and it features in-game ads.

    I could go on and on, but you get the picture. I've been playing PC games ever since SimCity 2000 in 1993 and have witnessed EA steadily bastardize so many PC games I know and love. They make boatloads of cash from their exploitation games (Madden, The Sims) and then buy out respectable studios. Am I cynical for thinking that BioWare and Pandemic will go to shit? Based on my experience with EA, it's only a matter of time.

    1. Re:EA: We Ruin Games by jollyreaper · · Score: 3, Insightful

      I could go on and on, but you get the picture. I've been playing PC games ever since SimCity 2000 in 1993 and have witnessed EA steadily bastardize so many PC games I know and love. They make boatloads of cash from their exploitation games (Madden, The Sims) and then buy out respectable studios. Am I cynical for thinking that BioWare and Pandemic will go to shit? Based on my experience with EA, it's only a matter of time. I think that their success in part parallels the rise of the non-geek gamer. I have NEVER owned a football game for any system I've owned. I think the last one I even rented was for the Sega Master System since I was trying to find a game my stepdad might be interested in. I'm sure a lot of geek gamers feel the same way. Well, it doesn't matter: sports games are huge sellers. Someone is buying them. When geeks were all about Doom, Myst was by far the top-seller of all time. Some geeks like it and many disliked it. The important part was that a whole lot of non-geeks really liked it. Barbie and Monopoly games sell more than traditional geek games.

      With gaming going so mainstream, there are a lot of people now who accessorize with games rather than geek out over them. Consider the breakdown between music geeks and mainstream -- music geeks will get all into their favorite band, go obsessive over it, and geek out -- non-geeks who don't really care will just buy what their friends listen to so they can fit in. As far as the industry is concerned, a happy geek pays just as much for a CD as a mallrat so they're pleased.

      The point I'm getting at, there are people who buy the latest football games because that's what their friends play. There are also people who just get whatever the flavor of the month game is popular and only play it superficially. Then they sell it back to the store and move on. Also, don't discount the parent factor. Here's a Harry Potter game, I'm getting it for the kid. Do I care what the reviews say about it? It's Harry fucking Potter, maybe this will shut the brat up.

      Back in the day, it was marginally harder to push out a crappy game because the market was smaller and a lot geekier and thus harder to satisfy. With gaming going more mainstream, the acceptable quality threshold is lower. The same thing goes for movies. I tend to be picky as hell and bag on most of them. Most people I see them with tend to be happy so long as the film doesn't break. "There were lots of lights and fast, shiny objects. I enjoyed myself." My dissatisfied ticket made the studio just as much money as the other guy's genially uninformed ticket. Studio 1, Me 0.

      My only hope is that the talent within the company accepted the buy-out offer with the intent of jumping ship to form a new development studio and continue to make good games. Cuz God knows, Bioware is already history.
      --
      Kwisatz Haderach
      Sell the spice to CHOAM
      This Mahdi took Shaddam's Throne
    2. Re:EA: We Ruin Games by francium+de+neobie · · Score: 1

      As much as I hate EA, C&C3 is actually not so bad, and Kane is back!

      But among the newer games (i.e. not counting classics like Fallout and Planescape: Torment), the game I love the most is Neverwinter Nights 2. And I feel EA is going to ruin the Neverwinter Nights series.

    3. Re:EA: We Ruin Games by crabpeople · · Score: 1

      I wish I could play the new CnC but unfortunately it doesnt work out of the box on win2k. Westwood wouldn't try so hard to offend people by pulling shit like that. I can only assume its like generals was and steer VERY far clear of it.

      --
      I'll just use my special getting high powers one more time...
    4. Re:EA: We Ruin Games by Itchyeyes · · Score: 1

      "If Maxis were still around, I doubt we'd be seeing this." Uh Maxis is still around. They're making that hugely hyped and anticipated game know as Spore, remember. "Then there's the Westwood." Funny how you don't mention C&C3, which Gamespot called "Command & Conquer at its best" and that IGN said "This time around it's more polished and presented in its most beautiful package to date." It's easy to bash a game company when you only focus on the bad games it makes. Look I can do it too: Remember Bungie? They made that mediocre Oni game and had that massive bug in Myth 2. Or what about that Blizzard developer? God Blackthorn was the biggest Prince of Persia rip-off ever. And Capcom? Jesus how long are they going to milk MegaMan before they just give up and die already. See how easy that is?

    5. Re:EA: We Ruin Games by Brownstar · · Score: 1

      SimEarth, SimAnt, SimLife, SimTower, SimHealth, SimIsle, SimFarm, SimGolf, SimCopter, SimTown, SimPark, SimSafari, SimTunes, SimRefinery, Theme Park Inc, Theme Park World.

      Yep, EA definately made Maxis push out mediocre sim based games.... Oh, wait all of these were released, or at least started pre EA purchase.

    6. Re:EA: We Ruin Games by jmac1492 · · Score: 1

      I'm a long time C&C fan. (By which I mean, I hated Generals too.) But C&C 3 is a real C&C game. If you liked the real C&C games, you'll like C&C 3. And as far as Windows 2000, well, it came out seven years ago. C&C 3 supports XP and Vista. How often does a game come out for a 7 year old console? How about for a 7 year old version of Linux?

      --
      Jenny's got a new number! 09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
    7. Re:EA: We Ruin Games by GregPK · · Score: 1

      I bought most of those games back then and enjoyed them all throughly. Lately though, I picked up a sim game tried it out in the store and bleh was my utter response to it. I'm going to go out on a Alloy Steel, carbon fiber, military strength beam and agree with everyone here. EA ruins games. I've worked with a ton of people who used to work for the companies that EA bought. All of them basically took the cash and ran like the wind. When EA did something screwy like buying the owning company of renderware and firing the development team. Many of those guys just called up the users and said what happened. Look what happened? No more RenderWare..... EA has no idea of how to treat thier people. Or, do they have any concept of how to make a long term game better than anyone else's other than buying everyone else's. The vision I get of EA is that they have a very good sales/marketing VP who knows how to pretty much dominate the market. The best company out there to get bought by is probably Microsoft. At least there if you have a successful games you pretty much get whatever you want. I find it sad that lately Microsof hasn't put as much emphasis and enthusiasm into games as they once did. The creativity they inspired with thier parties and gatherings practically built the gaming industry as we know it today. If EA were smart they'd create mostly self managed groups of people, let them choose a game from the past within EA parts bin to recreate or rebuild so to speak. Set them a due date that they actually have a chance at and let them build it.

    8. Re:EA: We Ruin Games by RichPowers · · Score: 1

      Maybe you didn't read the part about how I was only discussing SimCity? And even if you think those games are crap, they at least ran smoothly on my systems. When EA makes a game, it needs 2GB of RAM and 30 seconds of splash videos too.

    9. Re:EA: We Ruin Games by karnal · · Score: 1

      And how old is XP again? ;)

      --
      Karnal
    10. Re:EA: We Ruin Games by Anonymous Coward · · Score: 0

      Remember Bungie? They made that mediocre Oni game and had that massive bug in Myth 2. Or what about that Blizzard developer? God Blackthorn was the biggest Prince of Persia rip-off ever. And Capcom? Jesus how long are they going to milk MegaMan before they just give up and die already. See how easy that is?

      Yeah, easy. Now, try it again, only this time don't be lazy and come up with some real insights or examples instead of whatever burbles out of your mouth.

    11. Re:EA: We Ruin Games by Anonymous Coward · · Score: 0

      That's why my children will only play the family-friendly games produced by Valve Software.

    12. Re:EA: We Ruin Games by nacturation · · Score: 1

      I think that their success in part parallels the rise of the non-geek gamer. Pretty much my thoughts exactly. EA has made their fortunes by delivering to the market exactly what it wants in a highly-profitable way.
      --
      Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
    13. Re:EA: We Ruin Games by Anonymous Coward · · Score: 0

      There is no good reason that anyhitng that will run on XP will not run on 2K.

  22. This is GREAT news! by Huntr · · Score: 5, Funny

    Baldur's Gate would have been a much better game if it had more basketball and football in it.

    1. Re:This is GREAT news! by Anonymous+Brave+Guy · · Score: 2, Funny

      Unfortunately, while their plans for Baldur's Gate IV: You Are Not A God include using edgy 3D character models instead of carefully animated sprites, replacing all the NPC interactions with shrugs and "huh" noises (and some bad chat-up lines between Minsc and Aerie if you know how to find the easter egg), cutting out the spell effects with complex graphics and having a guy just pull out a gun and shoot the bad guy first instead, scrapping the D&D-based game mechanics in favour of "highest level always wins", and allowing Elminster to join your party, there are no plans at the present time to include football in the courtyard of the De'Arnise Hold. Sorry.

      --
      If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
    2. Re:This is GREAT news! by graviplana · · Score: 1

      Heh, nice one.

      --
      "Time is nothing; timing is everything."
    3. Re:This is GREAT news! by Doctor_Jest · · Score: 1

      EA's RPG "Big" line is going to revolutionize the genre. Their first title will be "Kazaam v. the Bald Gate: Super 1 on 1", featuring Shaq and his holiness the Pope... digitized for the first time using "inquisi-vision" Fight along side the Pope and Shaq as they do basketball battle with the forces of the Bald Gate and their legion of undead Laker fans.

      We have SO much to look forward to. :)

      God, I hate EA. They used to be fine... then they started eating companies and killing innovation.

      --
      It's the Stay-Puft Marshmallow Man.
    4. Re:This is GREAT news! by azenpunk · · Score: 1

      Ballers Gate. sorry, that's: Ballaz' Gate, yo!

  23. Comment removed by account_deleted · · Score: 4, Insightful

    Comment removed based on user account deletion

  24. Obligatory SW Reference by Anonymous Coward · · Score: 0

    Obi Wan: "I feel a great disturbance in the force. As if millions of gamers suddenly cried out in terror, and were suddenly silenced. I fear something terrible has happened."

    Of course, there is always the other side:

    Vader: "This will be a day long remembered. It has seen the end of Bioware, and soon it will see the end of gaming."

    Honestly though, there is only two words needed: This Sucks.

    1. Re:Obligatory SW Reference by Pearson · · Score: 3, Funny

      I had a Star Wars reference too:

      As the truth begins to emerge...
      Bioware: "That wasn't part of the deal! You said you would leave us alone!"

      EA: "I am altering the terms of our agreement. Pray I don't alter them any further!"

      --
      I...I'm attacking the darkness!
    2. Re:Obligatory SW Reference by replication · · Score: 1

      Gold.

    3. Re:Obligatory SW Reference by Alzheimers · · Score: 1

      So, Bioware's going to be doing the equivalent of pitching Colt 45 from now on?

  25. You think? by Mongoose+Disciple · · Score: 1

    I mean, they're cranking out The Sims expansions like clockwork.

    1. Re:You think? by crossmr · · Score: 1

      Yes, but that doesn't mean they're doing a good job of managing it. The bugs have been ridiculous, the community is a mess, and they make one boneheaded decision after another with them.

  26. Re:No. No No No No No. by moosesocks · · Score: 1

    When was this?

    I honestly don't remember such a time.

    Westwood made good games.
    Maxis made good games.

    EA never made good games. They purchased companies that did, and the quality improved for a year or two until their creativity burned out too....

    --
    -- If you try to fail and succeed, which have you done? - Uli's moose
  27. Re:No. No No No No No. by great+throwdini · · Score: 5, Informative

    EA never made good games. They purchased companies that did, and the quality improved for a year or two until their creativity burned out too.

    Back in 80s, EA attracted a number of top game developers and was (to many) synonymous with interesting, solid gameplay. MULE and Archon are two clear standouts published by EA, but a complete list of hits both big and small from "back in the days" is pretty lengthy (Bard's Tale, Mail Order Monsters, the various Construction Set games, Starflight, Seven Cities of Gold, etc.)

    EA itself may not have "made" these games, but its distribution strategy and relationship with developers back then did a lot to get good games in the hands of eager players.

  28. There's still hope.. by darkdreamr · · Score: 2, Interesting

    Consider that Bungie (another innovative studio popular among gamers) was absorbed by Microsoft back before Halo 1, but just recently (Oct 1) took back its independence. And despite producing 3 of M$'s biggest cash cows, they still seem to have their humor and character intact. Here's hoping BioWare can do the same.

    1. Re:There's still hope.. by MMaestro · · Score: 1

      Bungie and the Microsoft Games Division story is the exception rather than the rule. Bungie essentially "earned" its own freedom with the runaway success of Halo 1, 2 and 3. Love it or hate it, the Halo series MADE the Xbox/Xbox 360 and Microsoft never forgot that. Throw in the fact that the Microsoft Games Division is practically independent thanks to its overall successes and profits (the Microsoft Flight Simulation games, the Age of games, Rise of games, etc) and Microsoft is pretty much content to let them make this judgment call. Finally, theres the fact that Bungie is (for all intents and purposes) a second-party developer for Microsoft so if Microsoft REALLY wants them back in the fold (which, won't happen cause of the Halo success) they can just yank them back in (though that'll hurt relations).

    2. Re:There's still hope.. by frieko · · Score: 1

      Apples and oranges. Microsoft pampers their game studios because they have a grand evil scheme (whatever it is) and they need good games to make it come true, more than they need to squeeze the lifeblood out of game studios. EA on the other hand, squeezing the life out of things is their bread and butter.

  29. What a perfectly flawed premise by crabpeople · · Score: 1

    "Bethesda can afford to hire Patrick Stewart for voiceovers. I don't think they'll be caving to EA"

    NOT a good example. Westwood studios made lands of lore where patrick stewart did voice work as king richard. Guess who bought and killed westwood?

    --
    I'll just use my special getting high powers one more time...
    1. Re:What a perfectly flawed premise by Kalriath · · Score: 1

      Bah. I thought hiring him would be expensive enough that having the money to bring him in would mean that EA hasn't a hope in hell.

      Still, Bethesda seems to be large enough to stand up to EA. Hell, Bethesda once sued EA.

      --
      For a site about things like basic rights, Slashdot users sure do like to censor "dissent".
    2. Re:What a perfectly flawed premise by Anonymous Coward · · Score: 0

      Bethesda is owned by VU aren't they?

      Regardless I know they're owned by another big media conglomerate, so if they think the short term profitability of selling Bethesda outweighs the longterm profits, they'd do it in an instant.

      I wish all you guys would stop thinking of your favorite developers as independent companies, because unless they're Indie brands they almost down to a man aren't. The only big company examples I can think of off the top of my head are id and Epic, and both of them are more due to engine/storyline licensing capabilities than actual games. I guess Valve too, although I thought they were under someone else's umbrella.

    3. Re:What a perfectly flawed premise by Cecil · · Score: 2, Informative

      Bioware was a lot bigger than Bethesda, and they just got bought. In fact I would consider Bioware to be probably the biggest 'independent' developer around. So I don't think Bethesda is immune. To quote Futurama, "Maybe you don't understand just how rich he is. In fact, I think I'd better put on a monocle."

    4. Re:What a perfectly flawed premise by Kattspya · · Score: 1

      I'm not sure what you mean by large? But Valve jumps to mind as a big independent developer. As does ID software unless I've missed something.

  30. Noooo! by Kamineko · · Score: 1

    My Mercenaries! My beloved Mercenaries! NOOOOOO!

    1. Re:Noooo! by badboy_tw2002 · · Score: 2, Informative

      EA was already the publisher for Mercs 2 even before the aquisition. You think Lucas is a better publisher? Don't get me started...

  31. I for one welcome our Wii-enhanced Bioware by WillAffleckUW · · Score: 1

    I for one welcome our Wii-enhance Bioware shock troops and look forward to them appearing in an upcoming EA preview of Spore.

    --
    -- Tigger warning: This post may contain tiggers! --
  32. NOOO by unablepostAC · · Score: 1
    NOOOOOOO

    The horror, the worst news of the year.

    I love Bioware games, and now thats over

    1. Re:NOOO by Shados · · Score: 2, Interesting

      I'm not amazingly informed on the matter, but Electronic Art is also a publisher, is it not? In that case, Bioware would be rid of Atari from this point and on (not counting their older, Atari-exclusive franchises). That can only mean good things. As bad as EA is, Atari was worse.

  33. Mass Effect by sqrt(2) · · Score: 1

    Mass Effect renamed to EA Presents John Madden's Mass Effect: 2008

    Seriously this new sucks, every time EA buys something out to grab some IP they screw it up. I remember when they bought Westwood, the creators of the Command and Conquer series. What did we get out of that; RA2, Renegade...Generals (ok CNC3 is pretty good). I was looking forward to Mass Effect, but I've been boycotting EA for years now, and I don't think I'll be picking it up because of this. Mass Effect was the reason I was going to finally buy a new console and HDTV. Maybe I'll just be building a new PC instead, and I've been interested in the Wii too, which is looking like a better purchase because of the excellent price and my lack of an HD setup.

    --
    If you build it, nerds will come. Soylentnews.org
    1. Re:Mass Effect by mjwx · · Score: 1

      (ok CNC3 is pretty good)

      Are you kidding?

      CNC3 was a flying piece of crap. It was basically generals with twice the system requirements and using the original CNC cannon. It was not a RTS, it was a tank rushing game with grossly overpowered super weapons, pretty much the crap same as generals.
      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
    2. Re:Mass Effect by sqrt(2) · · Score: 1

      Might have been Jennifer Morrison swaying my opinion :P

      But really, system reqs were a little high for what the game offered graphically. I basically only played it for the storyline, so I never had to deal with the unbalanced multiplayer. All around though it's an improvement over previous offerings from EA. I do think that the game would have been better under the old Westwood's control, but there's nothing anyone can do about that.

      --
      If you build it, nerds will come. Soylentnews.org
  34. Balance in all things... by MrMadnutz · · Score: 1

    Yep, Bungie gains it's independence (Oni was the last independent release, right?) and BioWare gets absorbed. BW will get out when Bioshock 8 comes out and they have a sweet diorama to go with it.

    1. Re:Balance in all things... by Anonymous Coward · · Score: 0

      Bioshock has nothing to do with Bioware. Bioshock was developed by Irrational Games (now 2k Boston/Australia) and published by 2k Games a subsidiary of Take-Two.

  35. What does HK-47 say? by Anonymous Coward · · Score: 3, Funny

    Statement: Master, would you like to make a trip to EA headquarters? Clarification: For research purposes of course. Unrelated Query: Have you seen my blaster rifle?

  36. Just what I wanted.... by BulletMagnet · · Score: 1

    Is John Madden popping up and telling me "throw a Hail Mary to your Mage in the end zone" I owned both NWN 1 & 2 and now with EA at the reigns....3 will be a pass, if it even ever comes to fruition.

    1. Re:Just what I wanted.... by servognome · · Score: 1

      I owned both NWN 1 & 2 and now with EA at the reigns....3 will be a pass, if it even ever comes to fruition.
      For what it's worth Bioware didn't make NWN 2, so perhaps NWN 3 would still be out of EA's reach
      --
      D6 63 0D 70 89 81 BB 8E 7B 7C 5F 5D 54 EA AB 73
  37. Seems to be confusion by hinki · · Score: 1

    Bioware did not make Bioshock.

    EA does not have any rights to D&D related stuff, so Neverwinter Nights cannot be made or published through EA.
    Unfortunately Atari have that privelige (I wish Atari would hurry up and die).

    But overall, this has a sense of foreboding.

    I hope Bioware does not get stuffed around.

    --
    As science struggles on to try to explain.
    Oxytoxins flowing ever in to my brain.
  38. Yeah, this sucks by adona1 · · Score: 2, Insightful

    I really liked playing Star Wars: Battlefront I & II and Destroy All Humans! I & II, and this news is like a poke in the eye. I can't recall an EA game that I enjoyed playing since...oh...Nightfire, which was released 5 years ago now. In fact, I thought that all EA released now was Sims expansion packs and sport games. I also dislike the way they're reputed to treat their employees.

    At the end of the day, it's the way of business....the small ones either grow or get consumed by a larger company. With the cost of developing games getting so high, there's not too much that can happen with that. Unfortunately, that means that game studios start resembling movie studios - with huge $$ being invested, they're less likely to go with something original and more likely to develop sequels or copies. The smaller companies may release interesting games, but they're not as likely to be a success. A shame.

    --
    Between the falling angel and the rising ape
  39. A look back at Garriott by mecenday · · Score: 1

    I loved Ultima too... And though I have no love for EA, you can't put all of the blame on them for the series' awful ending.

    Garriott was a wonderful designer for his time, but he didn't seem to be able to evolve with it. Though most of the blame for Ultima 9 probably falls with EA and its pushing for a premature release... with U8 EA had just acquired Origin, and it was released as a mostly-matured product. Garriott himself came up with the cornball world, the action aspects, and the mock-jrpg style story.

    I don't know if he just lost his inspiration, or if he didn't want to produce good games for the corporation he sold his company to. Either way it seems like he's the one who crashed and burned Origin. I'm left wondering if maybe he was just never able to scale with the amount of production it takes to produce a modern game, i.e.: When he started he was able to write, design, and produce whole games independently... maybe he never gained a knack for working with a large production team?

    I mean... look at Tabula Rasa. How long had it been in development? First it was gonna be some sort of PhantasyStar looking silliness, then it's an FPS-Massive? WTH? And then it's finally released and though I haven't played it, most reviews seem to say it falls flat.

    --
    Tautologies, they are what they are.
    1. Re:A look back at Garriott by Anonymous Coward · · Score: 0

      you know that games are made by more than one person right?
      A good game company is best at hiring good talent and then trusting them.

      most of the best decisions on those games were made when he was MIA for months.

  40. Mod parent funny. by ichigo+2.0 · · Score: 1

    As he is obviously joking.

  41. I wonder if Bioware will stay as its own Studio. by LordZardoz · · Score: 3, Insightful

    If Bioware stays as its own studio, and EA just acts as their backer, that may not be such a bad thing. Relic is owned by THQ, but as far as I know, they are still an independant entity. This could then just mean that Bioware ends up getting more reliable funding, and ends up churning out games in a more regular fashion. In addition, Bioware is not exactly known for extravagant salaries, so this may end up getting a bunch of them better pay. On top of that the Austin studio will get much better backing for the MMO.

    If EA intends to get heavily involved in Bioware's day to day operations, than Bioware as an independant studio may not exist for too much longer. EA already has studio's in Vancouver and Montreal, and do not really need extra floor space. If that happens, I expect that alot of Bioware's core employees will just quit and form a new studio. Many of them have lived in Edmonton a long time and probably have some pretty deep roots in the community. Plenty may want to leave for milder weather in Vancouver though.

    What will be really interesting is to see what Ray Muzyka and Dr. Greg Zeschuk end up doing. If they stay with their Studio in Edmonton and stay in control of day to day operations, things should be fine. If they take their money and run, well they earned it.

    END COMMUNICATION

  42. Death to EA! by dr_strang · · Score: 1

    Anyone else remember Air Warrior?

    --
    This is a sig. It is like every other sig in the world, except that it is mine, and it is different.
    1. Re:Death to EA! by Maserati · · Score: 1

      Forget Air Warrior, what about MultiPlayer BattleTech; 3025 ? Microsoft had ahand in that too, but that's the EA cancellation that kills me.

      --
      Veteran, Bermuda Triangle Expeditionary Force, 1992-1951
    2. Re:Death to EA! by Cloud+K · · Score: 1

      Fondly *sigh*

      Aces High just isn't the same...

  43. Don't forget Goldeneye by pQueue · · Score: 1

    RARE made one of the best and most influential console FPS of all time: Goldeneye. It wasn't innovative compared to the PC games out at the time, but it was really fun to play alone or with 4 people. EA got the rights to make future Bond games and they have all been much less fun. They play more like movies and less like interesting games. Fortunately RARE came out with Perfect Dark, which was the sequel to Goldeneye without the 007 branding.

  44. Maybe it's not the doom we fear by Anonymous Coward · · Score: 0

    I, too, am scared that Bioware will be destroyed by the evil monster that is EA games. There is one thought though that gives me hope.

    Bioware announced that they were working on an MMORPG a while back right? What if EA has decided they want to back some competition for WOW? You now have a game created by a well established studio (Bioware) with an EA sized wallet. If that's the plan, then it could turn out to be a really good thing for those of us who like MMORPGs.

    1. Re:Maybe it's not the doom we fear by Targon · · Score: 1

      The thing about Bioware is that they know(knew?) how to make GOOD games with a good story that are not just clones of existing titles. Even if you didn't like Neverwinter Nights, you should at least admit that it wasn't just some clone of other games out there.

      Now, when it comes to MMOs, the big titles(EverQuest and World of Warcraft) share the same basic gameplay design that has made so many of us keep jumping from game to game looking for something DIFFERENT that will also be good and hold our attention. Bioware, of all the developers out there, was the developer that had the best chance to come up with something DIFFERENT, a true MMORPG which might evolve decently over time. Now that EA is going to be in charge, that hope has pretty much died. EA is NOT about supporting innovation and new ideas, but is more about playing it safe and using a formula design to generate money.

      Bioware was the company I hoped would come out with games that would bring artistic storylines back to the mainsteam instead of the garbage we see(which centers around violence without any ways to avoid combat). Now....I see myself going back to old games until they no longer run due to changes to Windows.

    2. Re:Maybe it's not the doom we fear by servognome · · Score: 1

      Even if you didn't like Neverwinter Nights, you should at least admit that it wasn't just some clone of other games out there.
      I loved Neverwinter Nights (well the expansions, the original game was kinda lacking), but I would have to admit it is just a really well done D&D game clone.
      Bioware is a lot like Blizzard; neither creates something groundbreaking, they are popular because they learn from the mistakes of others and create high quality games.
      --
      D6 63 0D 70 89 81 BB 8E 7B 7C 5F 5D 54 EA AB 73
    3. Re:Maybe it's not the doom we fear by Targon · · Score: 1

      Baldur's Gate was pretty groundbreaking at the time, and the sequel was also groundbreaking(the amount of content, and the NPCs who felt more alive than NPCs from other games). Knights of the Old Republic was also a good game, as was Jade Empire, both games that were far from being just a clone of other games(it makes sense that Bioware would use a game engine they developed for a previous game and then expand on it).

      Blizzard USED to make some great original games back in the days of Warcraft 2 and the original Diablo and Starcraft. Blizzard has fallen from those golden days since their new games don't feel all that new. It's one thing to use an existing game engine in a sequel, it is quite another thing to make the sequel feel like it doesn't add anything new over the previous games. Diablo 2 for example really needed an improved graphics rendering engine, yet it looked and felt too much like the original to make it really groundbreaking. Maybe Starcraft 2 will be more than just the original Starcraft with new units and buildings, but we will have to see.

      What really upsets me is that Dragon Age will probably end up being dummied down so it could be easily ported to the Xbox 360.

  45. Re:Madden Football by ggwood · · Score: 1

    I had Madden Football one and two for the apple ][. Compared to contemporary games, they were great. Recently I was given, as gifts, modern versions (I think 1998 and 2004) and they had less functionality. Twenty years of development, and now I have virtually no control over my offensive line. I can't roll the pocket. I can't design my own trap or counter play. And my recollection is that I can design one custom pass route per play.

    Further, I can't get updated player rosters - except from EA, and except for the year at hand. I don't understand why I can't copy EA's official San Diego Chargers team to my fake one and mess around with the stats or add or remove players.

    Maybe I was unaware of all the features, but I lost interest pretty quickly.

    --
    a war on terrorism? How can we end a war on a method?
  46. Sad day for gaming by koutkeu · · Score: 1

    Another great gaming company destroyed

  47. Appropriate to quote it again.... by graviplana · · Score: 2, Interesting

    "I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror and were suddenly silenced. I fear something terrible has happened." I really hope that they don't destroy the NWN and D & D games, but they probably will. :[

    --
    "Time is nothing; timing is everything."
  48. What the... by anduz · · Score: 1

    This is horrible news.

  49. Re:I wonder if Bioware will stay as its own Studio by Targon · · Score: 1

    THQ isn't known as a company that buys and then destroys the companies that make great products, EA is. Everything that EA touches turns to shit over time.

    We see less and less inspiration from the remains of Maxis(is The Sims 2 really showing anything even close to inspiration, or is it an improved The Sims with natural updates?). Spore may be good, but it remains to be seen if it will be, or if EA will force it to be released with tons of bugs because of delays.

    So, I mourn the slow death of Bioware. I hope it survives to release some great RPGs, but it may disolve before the next great RPG after Mass Effect.

  50. The sound of doom in the distance... by Cervantes · · Score: 1

    I don't live that far from Bioware Edmonton, and I was wondering why I faintly heard screaming and sobbing today.
    Seriously, Bioware prides itself on being a tight, self-sufficient, family office that makes great games. There was enough worry during the Pandemic merger that such qualities might be lost... they seemed to have come through fairly unscathed... and no the behemoth that is EA is going to come play in the sandbox?
    The bad news is that I sense a lot of soon-to-be-unhappy people at Bioware.
    The good news is that if they move on, maybe I can live the dream and work there :)

    Hey, I figure ya gotta look at the bright side with everything :)

    --
    If I knew the wedgies I gave you back in 6th grade would have resulted in this . . . I might have taken a moments pause.
  51. Interview with the Vampire by Weaselmancer · · Score: 1

    Because. That's how huge soulless companies feed.

    Acquisitions.

    --
    Weaselmancer
    rediculous.
  52. i wouldn't keep my hope high... by chienyul · · Score: 1

    Bioware has lost their soul long before they sold it to the devil. They disappointed hard-core RPG fans when they gave away Neverwinter Nights 2 to Obsidian. They betrayed their loyal RPG fans again when they decided to delay the release of the much anticipated PC-oriented D&D RPG game, Dragon Age. The reason? they want to rush the release of blockbuster action game Mass Effect, which is more console-oriented, so it can hit your big screen LCD TV in this holiday season. This project is so important that they have their hands full and unable to fix the ridiculous bug of Neverwinter Night that plagued users since GeForce 8000 series is out.

  53. D&D games by Rhone · · Score: 2, Informative

    A few people have mentioned D&D games... Bioware is not making D&D games anymore. NWN 2 (like KOTOR 2) was designed by Obsidian, not Bioware. Bioware seems to have gotten frustrated with the limitations of using others' IP, which is why they are using their own IP for the games they are working on now, like Mass Effect and Dragon Age. Dragon Age--not some future D&D game--is their spiritual successor to Baldur's Gate and NWN.

    1. Re:D&D games by anduz · · Score: 1

      Didn't you hear? They've changed the design of Dragon Age to a pod-racing type game with dragons.

    2. Re:D&D games by neminem · · Score: 1

      The sad thing: that actually sounds like it could be a really cool game. Of course, if it were a game produced by EA, it'd suck big time. But in the hands of competent people, it could be cool.

  54. Re:No. No No No No No. by PhantomHarlock · · Score: 1

    Agreed. EA was legendary back in the day, when the market was much, much smaller and games much, much simpler. It took a company that could aggregate the small studios to keep them all afloat and present them to a national audience. (seems that part hasn't changed much..) There were hardly any franchise or movie tie-ins, those were mostly reserved for pinball games. (well, there was the Goonies for the C64...)

    I remember sometime in the late 90s when EA's reputation really started to slide. Remember the slashdot coverage of the dismal work conditions and morale at EA? The employees were suffering and it showed in the games. Typical crisis of corporate culture.

    Hopefully EA will tread lightly over BioWare, and more importantly, BioWare will watch out for itself. If BioWare gets into a situation that kills their creativity or changes their culture to the point that they can't produce the same quality games, then it's their own fault for selling out on bad terms.

    --M

  55. Obsidian by Anonymous Coward · · Score: 0

    You are our only hope....

    1. Re:Obsidian by someone1234 · · Score: 1

      nyah, they won't create a new engine even when their life depends on it

      --
      Patents Drive Free Software as Hurricanes Drive Construction Industry
  56. EA -- Buy out quality studio, create shovelware :( by Aereus · · Score: 1

    As was mentioned in another post here: It really saddens me that EA uses the truckloads of cash from the mainstream mindless sheep that buy Madden and Sims to buy creative quality game studios. They then take their properties known for quality and brilliant design, and pigeon-hole them into sequel factories that do nothing but churn out shovelware for the masses. And of course they force them into unrealistic release schedules with little post-release support. What was the last company EA bought that produced anything original or good afterwards?

  57. New franchise by zaguar · · Score: 1

    I, for one, welcome the new EA/Bioware game - "Ballers Gate".

    --
    "Sure there's porn and piracy on the Web but there's probably a downside too."
    1. Re:New franchise by An+ominous+Cow+art · · Score: 1

      Better than "Ballmer's Gate" if another company were doing the buying...

  58. Mass Effects new cover by Doolwind · · Score: 2, Funny

    Lets just hope they don't touch Mass Effect, or else the cover will look like this: New cover for Mass Effect

  59. Goodbye Bioware by Anonymous Coward · · Score: 0

    Great now PC gaming really is truly dead.

  60. Unskippable by Lurks · · Score: 4, Insightful

    Now I think we can look forward to the next Bioware games having unskippable corporate spinning logos for 5 minutes before the game starts up. Yay.

    1. Re:Unskippable by Anonymous Coward · · Score: 0

      They forgot the "i" between the R and P in the ESRB box.

  61. In the future? by Teisei · · Score: 2, Funny

    EA - It's In The (every fucking) Game.

  62. April 1st already? by Taulin · · Score: 1

    Man, time flies. Didn't realize it was April already! Hahaha. Thanks for the laugh. I still remember when EA bought out Bullfrog and Origin. Man, they 'really helped' out those two great companies.

  63. Re:I wonder if Bioware will stay as its own Studio by optimus2861 · · Score: 1

    If Bioware stays as its own studio, and EA just acts as their backer, that may not be such a bad thing. This could then just mean that Bioware ends up getting more reliable funding, and ends up churning out games in a more regular fashion. In addition, Bioware is not exactly known for extravagant salaries, so this may end up getting a bunch of them better pay.

    Let's time-warp back to 1992 and play word-substitution:

    If Origin stays as its own studio, and EA just acts as their backer, that may not be such a bad thing. This could then just mean that Origin ends up getting more reliable funding, and ends up churning out games in a more regular fashion. In addition, Origin is not exactly known for extravagant salaries, so this may end up getting a bunch of them better pay.

    We all know how that turned out, don't we?

    RIP, Bioware. It was great knowing you.

  64. ha haaa by unity100 · · Score: 1

    of course not. quit it around late 2004. account still stays though, with the hope that lucas might fire soe and hire some other dev house.

  65. noooot likely by quest(answer)ion · · Score: 1

    yeah, but how would another dev house undo the murder already done on the gameplay by SOE? there's a huge amount of inertia behind the direction an MMO takes, and it'll take a complete redesign or, more optimistically, a new game to fix that.

    disclaimer: not responsible for rumors and false hope.

    --
    /. is what happens when geeks talk. get used to it.
    1. Re:noooot likely by unity100 · · Score: 1

      well, its possible that with balance fixes and introduction of content and gameplay styles they can get the game going.

    2. Re:noooot likely by quest(answer)ion · · Score: 1

      yeah, but think about how they changed the game in the first place: they completely ripped out this incredibly deep and complex character development system, and replaced it with a cartoony, glorified hack and slash approach.

      my point isn't that repairing an MMO is impossible, just that in this case that fixing it is gonna require undoing the first major overhaul, not just tweaking/balancing it. and that's some major undoing.

      --
      /. is what happens when geeks talk. get used to it.
    3. Re:noooot likely by unity100 · · Score: 1

      first, the inital thing that screwed the Star wars atmosphere in game was that character development system. because every profession was allowed to take boxes from others by xp, unimaginable templates were possible. remember the stacking ? people stacked dodge with fencer templates and as a result axeman, pikeman, fencer and such were more powerful than those wielding blasters. many people quit in that era - because it totally looked like medieval wars than star wars.

      they tried to balance it, but it was impossible. whenever they put some bonus in some tree and took away something from another, people invented other templates. hilarity ensued. so they turned to a level system.

      level system is not the problem of the game. attidude of soe is.

      they are trashing sw lore for cash. first, they tried to bring people from other ad&d games, and put AXEMAN, PIKEMAN, SWORDSMAN in STAR WARS and made them on par with those wielding blasters. then, they tried to put JAPANESE armor into the game, naming it RIS armor. then they have started a charade of game content that said "empire is not evil in fact, empire is just order blah blah" MANY people quit during that time. when lucas intervened and soe was forced to put "empire is evil" anectodes and missions all over the game 6-8 months later, it was too late. then they just closed down the japanese servers without warning because they were not making cash on them.

      sony is a corporation which can sell their own mother for cash. i mean it. they screwed the game because of that, and nothing else. the ONLY non-screwed part of the game was the space, and it was done by a dev team which was kept totally separate from normal soe devs, and it was done with close interaction with sim community.

  66. I wish EA would buy Microsoft by jalefkowit · · Score: 1

    It would be awesome to not be able to use Spell Check in MS Word until you "unlock" it by typing 1,000,000 characters.

  67. Re:I wonder if Bioware will stay as its own Studio by MemoryDragon · · Score: 1

    Give up the hopes, EA usually leaves the bought studios relative freedom in their current projects after that the corporate hammer comes down and slowly over time the studios fizzle away. Maxis as is would be dead if Will Wright wouldnt have fought against the management to get the Sims released (EA was in oppossition to the Sims Wright fought it through) EA is dead, Westwood is dead and so are many other studios EA has bought over time. The worst loss probably was Origin, so far.

  68. EA by kenp2002 · · Score: 1

    I never have and never will purchase an EA game. Ever. Why? One Word:

    Origin

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    -=[ Who Is John Galt? ]=-
    1. Re:EA by Morpeth · · Score: 1
      Yeah, no sh*t. the Wing Commander series remains one of my all time favorites. What EA did to/with Origin will make me hate them forever...

      Well, and whoever made that horrific WC movie, I hate them too...

      --

      'The unexamined life is not worth living' - Socrates
    2. Re:EA by Taulin · · Score: 1

      I still remember when EA bought Origin, and Garriot was saying how they won't control the games. A couple of years later, Garriot was complaining how U9 sucked becaused EA pulled all the resources off u9 and UO2 for UO1, then left Origin all together. NOW! I am not saying it was EA's fault. Just look at what Garriot is doing now. It seems to me, EA knows when to buy a company, and that is when their IP is at the top, and they know how to drag it out without spending any money on further development. Origin, Bullfrog, etc, all went this route. The original people left, but never became the monuments they once were with their original IP. The moral of the lesson is, if you have great IP, and are willing to sell it, also be willing to retire because that great IP you have may have been a one off thing.

  69. Ultima IX: Killed by Ultima Online by Anonymous Coward · · Score: 0

    Ultima IX had a PREMATURE RELEASE? You're joking right? The original Ultima IX was started back in 1994-1995. The overall development time on this game ran a LONG TIME and involved the development teams completely turning over several times. The garbage that got released (aka Ultima Ascension) was basically the leftover scraps of a game hastily pasted together and branded "Ultima."

    What killed Ultima IX is simple: Ultima fucking Online. Thanks to Starr Long, Garriott got it in his head that MMO is the only way to go, and together these two fools destroyed probably the longest running and most revered video game series at that time. Ultima Online development is what killed the original Ultima IX team...they got "reassigned" to work on UO while the original U:IX got thrown into some corner where it rotted and languished, periodically being turned over or having more crap shovelled on top of it by the cleaning staff.

    I hate EA, but the fault for the mess that was Ultima Ascention falls squarely on Richard Garriott's shoulders. Sadly, he still hasn't learned his lesson about what made his games great and his MMO efforts crap. You want a glimpse of what COULD have been? Google around for Bob White's (one of the ORIGINAL U:IX team members) summary of what the plot for Ultima IX was originally going to be. Instead we got Ultima Ascension, featuring a Blackthorn doing his best Anthony Ainley "Master" impersonation, a stupid love sub-plot, MASSIVE contradictions with what came before (and no explanations at all as to how everyone got back to Britannia), and absolutely stupid (and totally contradictory with the rest of the series) resolution where the Guardian turns out to be the fucking Avatar's evil shadow (Hmm...I seem to recall Infocom's Spellbreaker having the exact same plot). GIVE me a BREAK.

    As an aside you can see scraps from the original Ultima IX pre-renders appearing throughout the horrible iterations of Ultima Online. The crap at the beginning of the "Minax" release was actually from the original Ultima IX cutscene featuring a prematurely aged Lord British being tormented by his Guardian-sent visions of the Avatar.

    "Damn you British....Damnnnnn yoouuuuu!"

  70. Re:No. No No No No No. by geeknado · · Score: 1
    I'm glad somebody else remembers this-- there was definitely a time when the EA logo was associated with quality, not endless sports titles. I used to actually actively look for that flat box packaging they used to have, because I was reasonably sure I'd find something interesting within.

    Tangent: Mail Order Monsters...There was a fun, odd game. I can't think of any other game that satisfies my urge to pit giant squid against giant wasps in epic desert(weird for squid) deathmatches.

  71. you, your publisher or your ip == zombies by acidrain · · Score: 1

    In separate cases I have now had my publisher, my parent company and my franchise licence bought by them. And this is why I'm thinking zombies instead of Borg. The Borg travels in a pack and pulls people in, whereas zombies (like EA) spread in all kinds of unexpected ways... I'm starting to think the real way to make money in games is to start a studio by hiring people fleeing from EA and then sell it back to EA for a 100 million.

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    -- http://thegirlorthecar.com funny dating game for guys
  72. Overheard At The Bioware Office... by Atomm · · Score: 1

    Go for the eyes Boo, GO FOR THE EYES!! RrraaaAAGHGHH!!!

  73. In other news... by Anonymous Coward · · Score: 0

    "In other news, newly freed Bungie announces that it has been acquired by EA...

    'It was fun while it lasted, but after shelling out all the cash to buy back our stock, we didn't have any money left for our weekly Red Bull and Domino's bills. And now that EA owns BioWare too, they can finally announce the secret Halo RPG they've been working on...oops, I wasn't supposed to say that?' - BungiEA spokesborg FrankiEA

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    AoD

  74. to be honest.... by vuffi_raa · · Score: 1

    I kind of like this idea- mostly because I know people that work in EA and one thing that EA is devoted to that pandemic (who sucks anyways) and bioware aren't is supporting the PC platform that oh-so many companies have abandoned- and even mores from what I have heard they are firmly against dx10 only releases and keeping xp users in the loop

  75. Re:I wonder if Bioware will stay as its own Studio by Avatar8 · · Score: 1
    EA is too efficient to allow freedom and independent thought.

    They're so careful with they're money, I would wager that this press release was printed at the same time as the notifications to Bioware developers stating "Join us in Redwood, CA... or else."

    That's exactly what happened to Origin in Austin. Whatever talent Bioware has and EA hopes to assimilate and abuse will depart for greener, freer pastures once the corporate shredder turns to Bioware's studios.

    Let's consider the real winners here: the stockholders. They're rich off of Bioware's efforts and production. Now they get a huge lump sum of money for doing NOTHING. In a few days/weeks/months, they'll turn some of those millions back towards an independent studio who will come out with the next great must-have game, make more money and sell out again to make even more money.

    Can someone loan me a million dollars so I can start my own build-up/sell-out cycle and replace my heart with a stock ticker? I'll pay you back 5x times the amount after two sellouts.

  76. Re:Ultima IX: Killed by Ultima Online by mecenday · · Score: 1

    True that. I kindof forgot about that whole bit looking back. It gets fuzzy for me because I used to be a Garriott mark... and it's still hard to separate his excuses (and his fanboy's excuses) from fact. lol.

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    Tautologies, they are what they are.