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Eight PS3 'Supercomputer' Ponders Gravity Waves

Jamie found a story about a inexpensive supercomputer being used by an astrophysicist to research gravity waves. The interesting bit is that the system is built using 8 PS3s. Since nobody is actually playing games on the system, it makes sense to use them for research projects like this, but I really wonder now what is defining 'Supercomputer'... I mean, a hundred PS3s sure, but 8? I think we are de-valuing the meaning of the word 'super' :)

293 comments

  1. Inexpensive, eh? by EveryNickIsTaken · · Score: 5, Funny

    I mean, a hundred PS3s sure, but 8? I think we are de-valuing the meaning of the word 'super' :) I think we are de-valuing the meaning of the word 'inexpensive' :)
    1. Re:Inexpensive, eh? by kiltyj · · Score: 1

      I think we are de-valuing the meaning of the word 'inexpensive' :) Would that really be "de-valuing," though?
    2. Re:Inexpensive, eh? by The13thSin · · Score: 5, Insightful

      For a supercomputer that's pretty cheap. Also I find the statement in the summary that there are no games to be played on the PS3 a bit childish. The PS3 has not been out for a year yet and there are multiple great games to get for it right now and even more coming very soon. I expected more from the Taco.

      --
      "This should be fun, and by fun, I mean a wholly depressing insight into the cognitive ability of some grown adults."
    3. Re:Inexpensive, eh? by Bandman · · Score: 2, Informative

      It's not just in the summary; read the article, it dishes out the abuse

    4. Re:Inexpensive, eh? by NeilTheStupidHead · · Score: 3, Insightful

      I think that the article imples that PS3s aren't flying off the shelves as fast as Sony might like and thus are sitting in a warehouse somewhere, otherwise going unused. Even the article claims that this was done mostly because of the open platform presented by Sony and the fact that this researcher was able to get the consoles free from Sony. This is great for Sony because a sold console is money in Sony's pocket regardless of who buys it and what they do with it. If they can convince researchers to buy PS3s then it's probably a better deal than selling them to gamers. Few gamers would buy the equivalent of 7 PS3s (about $2800) worth of games and accessories. Some will, but most won't; even when they do, it's spread over the life of the console. A researcher goes and gets 8 consoles, cash up front and there's $3200 for Sony (less taxes, mfg. costs, etc).

      Maybe it's jsut me, but that sounds like a pretty good deal from Sony

      --
      Lose: misplace or fail || Loose: not bound together
    5. Re:Inexpensive, eh? by smussman · · Score: 5, Interesting

      I think that the article imples that PS3s aren't flying off the shelves as fast as Sony might like and thus are sitting in a warehouse somewhere, otherwise going unused. Even the article claims that this was done mostly because of the open platform presented by Sony and the fact that this researcher was able to get the consoles free from Sony. This is great for Sony because a sold console is money in Sony's pocket regardless of who buys it and what they do with it. If they can convince researchers to buy PS3s then it's probably a better deal than selling them to gamers. Few gamers would buy the equivalent of 7 PS3s (about $2800) worth of games and accessories. Some will, but most won't; even when they do, it's spread over the life of the console. A researcher goes and gets 8 consoles, cash up front and there's $3200 for Sony (less taxes, mfg. costs, etc).

      Maybe it's jsut me, but that sounds like a pretty good deal from Sony IIRC, Sony sells consoles at a loss, and then gets that money back over the life of the console with license fees from games. So selling 8 consoles which will not generate money from game license fees, but still having to take the loss is not a good deal for Sony.
    6. Re:Inexpensive, eh? by kurzweilfreak · · Score: 1

      Well wait, did the researchers get the units for free or did they buy them?

      --

      kurzweil_freak

      5th Kyu Genbukan Ninpo/KJJR student

      Be the darkness that allows the light to shine.

    7. Re:Inexpensive, eh? by tb()ne · · Score: 1

      If they can convince researchers to buy PS3s then it's probably a better deal than selling them to gamers.

      Probably not. Sony has been selling PS3s at a loss (and probably still are). They make up the loss through games sales. Until unit production costs drop below sale price, selling units for pure research is not "a better deal" for Sony, since there are no associated game & peripheral sales to recoup their losses.

    8. Re:Inexpensive, eh? by smussman · · Score: 2, Informative

      Bullshit. Sony is a hardware manufacturer. They make the whole thing from end to end. They create the price and take all the profit. http://en.wikipedia.org/wiki/PS3#Sales_and_pricing
      Summary of relevant parts of article:
      Sony was losing at least $240 per console at launch.
      With new manufacturing techniques, etc, they're losing somewhere under $100 dollars.

      Either way, they're losing money.
    9. Re:Inexpensive, eh? by tb()ne · · Score: 2, Insightful

      Oh, OK. Then I guess they've just been cutting costs for fun. And Microsoft didn't lose billions of dollars on the original XBox.

    10. Re:Inexpensive, eh? by omeomi · · Score: 1

      Bullshit. Sony is a hardware manufacturer. They make the whole thing from end to end. They create the price and take all the profit

      Regardless, they are in fact selling the system at a loss...as the price of BlueRay comes down, I imagine they will start to make a profit on the hardware, but that's not currently where their money is coming from. The GP is correct, they make money off of licensing games to run on their system.

    11. Re:Inexpensive, eh? by Rogerborg · · Score: 4, Funny

      If you thought that was childish, then this should drive you into a perfect fit of apoplexy.

      --
      If you were blocking sigs, you wouldn't have to read this.
    12. Re:Inexpensive, eh? by zippthorne · · Score: 3, Insightful

      Yeah, but is that real money or is that subdivision expensing. In other words, does it lose $240 because Sony must use $800 of resources to produce a $600 product, or because sony-chipfab charges sony-board-assembly $60 for a part that cost $5 to produce?

      --
      Can you be Even More Awesome?!
    13. Re:Inexpensive, eh? by Anonymous Coward · · Score: 1, Insightful

      Seriously speaking: given that they are sold at a loss and the economies of scale are large, while expensive as a gaming platform, they are probably the cheapest way to get that sort of computing power.

    14. Re:Inexpensive, eh? by noidentity · · Score: 1, Funny

      Actually, I think he called it a super computer because it costed as much as one.

    15. Re:Inexpensive, eh? by smussman · · Score: 5, Informative

      Yeah, but is that real money or is that subdivision expensing. In other words, does it lose $240 because Sony must use $800 of resources to produce a $600 product, or because sony-chipfab charges sony-board-assembly $60 for a part that cost $5 to produce? I found the original analysis of the PS3 cost here. At least 50% of the components are made by other manufacturers.
    16. Re:Inexpensive, eh? by SailorSpork · · Score: 5, Informative

      How much something "costs" to produce isn't as simple as the cost of parts. It may cost $5 for just the parts, it may also cost and extra $1-5 for the direct labor to put the board together, and it may cost and extra $1 to ship it. Then there's the cost of maintaining a chip fab, indirect labor and mangement costs and bribes to the chinese government to keep their cheap wage factory certified, divided over the 2-300 PS3's produced per month to keep up with worldwide demand, not to mention the cost of worldwide marketing, the cost of years of system & Blu-Ray R&D spread over each unit... keep in mind that the cost of making your PS3, Wii or software title is more than just more than the sum of the cost of the individual parts.
       
      Sorry, that was my Cost Accounding class talking, I'll stop now.

    17. Re:Inexpensive, eh? by Hotawa+Hawk-eye · · Score: 2, Insightful

      Giving away 8 consoles that will not generate money from game license fees and getting an article in Wired that's linked to by Slashdot is a good deal for Sony marketing.

    18. Re:Inexpensive, eh? by The13thSin · · Score: 1

      Lol, I read penny arcade regularly. There's a big difference between having a funny webcomic about a stupid statement of a Sony exec and the old incorrect idea there are no good games to play on the PS3.

      --
      "This should be fun, and by fun, I mean a wholly depressing insight into the cognitive ability of some grown adults."
    19. Re:Inexpensive, eh? by XaXXon · · Score: 1

      We need to stop and think about money and how one loses money. When you spend $600 on parts to build something you intend to sell, you're out $600. It doesn't matter if you plan on selling it for $400 or $800. When it's sitting in a warehouse, you're still out $600. If no one ever buys it you're out $600. Whether they are selling them for a loss or not has nothing to do with what effect giving them away has.

    20. Re:Inexpensive, eh? by Knara · · Score: 1

      What a bizarrely low modded comment.

    21. Re:Inexpensive, eh? by corky842 · · Score: 0, Troll

      They must have gotten them for free. Nobody has one in stock.

    22. Re:Inexpensive, eh? by nilbud · · Score: 0

      Its more of a meh-computer than a super-computer they should've slapped one of these together: http://www.calvin.edu/~adams/research/microwulf/

      --
      never let a man put his dirty how-do-you-do into your bajingo
    23. Re:Inexpensive, eh? by beckerist · · Score: 1

      Nah, it's just "Super" is showing its age. 10 years ago, anything with the processing power of 8 PS3's WOULD have been freaking SUPER. Now, it's just...super... 100 PS3's would be MEGA, 1000 would be ULTRA MEGA and 10,000 is just overkill.

      Ask me again in 10 years


    24. Re:Inexpensive, eh? by Anonymous Coward · · Score: 0

      Seems more like it has to do with economies of scale...

      "Khanna says that his gravity grid has been up and running for a little over a month now and that, crudely speaking, his eight consoles are equal to about 200 of the supercomputing nodes he used to rely on."

      COMPRENDE ?

    25. Re:Inexpensive, eh? by mdigiac1 · · Score: 1

      Does that really surprise you? Sony is not really in the position to move into the processor world or video for that matter.

      --
      Windows on a mac is Windows under Supervision. - Frank Soltis(Chief Scientist/Designer of AS400)
    26. Re:Inexpensive, eh? by budgenator · · Score: 0, Offtopic

      Why because we love Sony so much for their membership in the RIAA, the MPAA and infamous rootkits around here?

      --
      Apocalypse Cancelled, Sorry, No Ticket Refunds
    27. Re:Inexpensive, eh? by budgenator · · Score: 2, Informative

      He had one, I'm guess one he bought for personal use and developed the software on it. Once he had the software running with good performance he asked Sony for some for free, because he figured that the grant from the National Science Foundation (NSF) would be a tough sell; of course now that he has a system and its proven grants from National Science Foundation for buying PS3. The 8 PS3's give him 64 processor cores to run in parallel

      --
      Apocalypse Cancelled, Sorry, No Ticket Refunds
    28. Re:Inexpensive, eh? by Nefarious+Wheel · · Score: 1
      Seriously speaking: given that they are sold at a loss and the economies of scale are large...

      Yep, we lose a litte on every sale, but we make up for it in volume.

      --
      Do not mock my vision of impractical footwear
    29. Re:Inexpensive, eh? by Tarlus · · Score: 1

      I expected more from the Taco. You really expect to take a guy named CmdrTaco seriously?
      --
      /* No Comment */
    30. Re:Inexpensive, eh? by KudyardRipling · · Score: 1

      The idea that anyone who has not sworn allegiance to the security thugs of the almighty $CURRENCY_SYMBOL can afford a machine that previously only those who swore allegiance to said party makes them shudder. We can't have Joe Slacker (or Mr. Swarthy Young Male Porkshunner) doing nuclear weapons calculations on his home Beowulf cluster, cracking NSA encryption or even worse, protecting his privacy via encrypting any file that can be forensically linked to said male.

      Mercury, Venus, Supermax, Mars...

      --
      Submission as evidence constitutes plaintiff and/or prosecutorial misconduct.
    31. Re:Inexpensive, eh? by zippthorne · · Score: 1

      Yes, and Hollywood movies rarely break even, let alone show a profit.

      Are you saying it's impossible for a division to inflate the costs of those items, or simply to charge other divisions the same price that they charge outside companies for the same items?

      --
      Can you be Even More Awesome?!
    32. Re:Inexpensive, eh? by pyramid874 · · Score: 1

      Come on, SONY needs this.

    33. Re:Inexpensive, eh? by Calinous · · Score: 1

      Getting 75% of the cost back now is better than selling it (maybe) next year with some games even later.
            If the production line can not be kept under a certain production level, every PS3 that is not sold is a sunken cost. Selling it at loss (compared to its cost) is better than letting it rot in a warehouse

    34. Re:Inexpensive, eh? by Anonymous Coward · · Score: 0

      The summary DID NOT say there are no good games to play.
      The summary said there aren't any people playing the games that are available.

      Go take a reading comprehension class.

    35. Re:Inexpensive, eh? by LKM · · Score: 1

      Yeah. Except last quarter, Sony publicly announced that they lost less money than expected because they sold less PS3s than expected.

    36. Re:Inexpensive, eh? by Anonymous Coward · · Score: 0

      misinterpretation 4tl

      What he said was that since no one [at the research facility] is playing games on them, it's a legitimate use of money for the research. He didn't make any comments about the PS3's lackluster sales performance, and sagging game sales, rather, what they do with the ps3's there.

      Are we a little touchy about our purchase?

      -AC

    37. Re:Inexpensive, eh? by The13thSin · · Score: 1

      Actually, I had a small misinterpretation, you made an even bigger one.

      He meant in general, becouse "at the facility" doesn't make any sense, since they specifically got the PS3's for building the "supercomputer". Misinterpretation 4TL indeed.

      And I have to ask, is Mr AC a little touchy about his/her identity? Afraid to loose your precious karma? Or did you realize you were a troll before pressing send?

      -The13thSin.

      --
      "This should be fun, and by fun, I mean a wholly depressing insight into the cognitive ability of some grown adults."
    38. Re:Inexpensive, eh? by TougaSempai · · Score: 1

      When it's sitting in a warehouse, you're still out $600.
      Plus the rent on the warehouse.
    39. Re:Inexpensive, eh? by RM6f9 · · Score: 1

      Don't knock it - that was Amazon.com's business model for years, and look at 'em now.

      --
      Take the 90-Day Challenge! http://rwmurker.bodybyvi.com/
    40. Re:Inexpensive, eh? by iamacat · · Score: 1

      "Sony sold PS/2 at a loss for a short period in it's history, after being forced by Microsoft to lower prices and before optimizing schematics and the manufacturing process".

      Here, fixed it for you.

  2. MOD STORY AS FLAMEBAIT by Anonymous Coward · · Score: 0, Flamebait

    Ridiculous. Absolutely ridiculous. PS3 having "no games?" Thanks for posting that to get people riled up, CmdrTaco. Just because a console is ahead of its time doesn't mean that you should post such asinine summaries.

    1. Re:MOD STORY AS FLAMEBAIT by Pojut · · Score: 1

      Enlighten us. Name ten PS3 exclusives that you would consider worth paying 60 dollars for.

    2. Re:MOD STORY AS FLAMEBAIT by mikael · · Score: 1

      Oddly enough, I thought that read 'Name ten PS3 executives that you would consider worth paying 60 dollars for.'

      --
      Vintage computer adverts: http://www.vintageadbrowser.com/computers-and-software-ads
    3. Re:MOD STORY AS FLAMEBAIT by nschubach · · Score: 1

      Oh, so now you need ten games? Last month everyone was crying "Name three exclusives!" Some people are just looking for things to complain about.

      To be honest, the OP is flamebait: "Since nobody is actually playing games on the system."

      Making a generalized statement like that is asking for trouble. Meanwhile, I happen to be enjoying my PS3 as I don't plan on buying any Microsoft product for many years to come. I can tell you however that I do have 10 games (13 if you count the PSN downloads, and probably about 20 demos). Some are not exclusive, but as I stated earlier, you won't find me buying a console that has the potential to overheat and red-ring, has "peripheral money pit" written all over it and makes it's living on Halo.

      --
      Every time I start to have faith in humanity, I ruin it by driving to work between 7 and 8 am.
    4. Re:MOD STORY AS FLAMEBAIT by Pojut · · Score: 1

      That's a shame that you view the 360 that way...I own all three 7th-gen consoles and my 360 definately gets the most playtime out of all three. Don't get me wrong, I like my PS3 very much, but as far as exclusives go, I definately have far more for my 360 than I do for my PS3...

    5. Re:MOD STORY AS FLAMEBAIT by xtinct · · Score: 1

      i couldn't do that for *any* system currently sold... except the PS2.

    6. Re:MOD STORY AS FLAMEBAIT by Pojut · · Score: 1

      Easily done with a 360...

      Blue Dragon, DOA 4, Beautiful Katamari, Rockstar Table Tennis (coming out for the Wii, but not yet released), Dead Rising, Kameo, Over G Fighters, PGR 4, Far Cry Instincts Predator, Saints Row.

      Exclusives that I own for the PS3:

      Lair, Genji, Resistence, Ninja Gaiden Sigma.

    7. Re:MOD STORY AS FLAMEBAIT by xrobertcmx · · Score: 1

      What is funny is that I bought one, and I have yet to find a game I want to run on it. Right now it sits in my basement hooked to my tele and happily folding at home or playing the occasional blue ray. I've not found any game that I would consider worth $60.00 yet.

  3. Obligatory by theantipop · · Score: 1

    It would've been cheaper to just buy a Cray.

    *ducks*

    1. Re:Obligatory by threaded · · Score: 4, Interesting

      Not true. I know of at least one place where they have a Cray and can't afford the electric bill to switch it on. They cost a fortune just to sit and look pretty too: it's taking up room on campus that could be used for other things.

    2. Re:Obligatory by Maller · · Score: 3, Insightful

      Please enlighten me. Who is stupid enough to by a million+ dollar computer without factoring in facility costs?

    3. Re:Obligatory by adisakp · · Score: 5, Informative

      It would've been cheaper to just buy a Cray.

      If you read the article and followed the link to his PS3 Gravity Grid site, you'd know a couple things about the cost (FREE) for this computational power:

      #1) The total cost of purchasing an entire "PS3 Gravity Grid" supercomputer for yourself is less than the cost of a single simulation run on a BlueGene. In other words, you can buy the cow, the pasture, and a barn for the price of a gallon of milk.

      #2) Sony *DONATED* his 8-node cluster (albeit with 20GB PS3's which they were closing out at the time) so he actually got a "supercomputer" for nearly free.

      #3) The power of the 8-node PS3 cluster is roughly the same as a 200 node partition on a BlueGene SuperComputer (1 PS3 = 25 Blue Gene nodes). With 8 Cell CPUs, he has 56 SPU's running at ~3GHz to crank through his computations. This would mean a single CELL SPU is roughly 4X more powerful than a single BlueGene node which isn't unreasonable considering that it runs at a higher clockspeed (the supercomputer has to worry more about heat dissipation with hundreds or thousands of cores).

      #4) I believe that by the US Gov't's somewhat outdated standards, a PS2 qualifies as a supercomputer. The FPU power in a PS3 is on ther order of 200 times higher than that of the PS2 for single precision and considerably more for double precision (which is emulated in software on the PS2).

    4. Re:Obligatory by adisakp · · Score: 1

      Ooops minor correction on (#3). Since only 6 cores are available to the USER, he actually is running on 48 SPU's - not 56. 7 of the 8 SPU cores are functional on a PS3 Cell but one is reserved by Sony for it's OS/Hypervisor.

      Everything else in my post still holds true though.

    5. Re:Obligatory by Slashcrap · · Score: 1

      The FPU power in a PS3 is on ther order of 200 times higher than that of the PS2 for single precision and considerably more for double precision (which is emulated in software on the PS2).

      Double precision floating point is emulated in software on the PS3 as well.

      I believe that by the US Gov't's somewhat outdated standards, a PS2 qualifies as a supercomputer.

      Yeah, I heard that all Saddam Hussein wanted for Christmas was a supercomputing PS2 so that his missiles could render Toy Story in real-time. If you have any more Sony press releases you'd like to post, please don't hesitate. Oh wait, I just checked your post history and it seems you already have.

    6. Re:Obligatory by theantipop · · Score: 1

      I don't know if you thought I was serious or not, but I suppose it's all good since that seems like a nice summary of the article.

    7. Re:Obligatory by adisakp · · Score: 3, Informative

      Double precision floating point is emulated in software on the PS3 as well.

      As a professional programmer working in the games industry (on both XBOX 360 and PS3), I can tell you that's completely untrue. You can verify this easily with information available to the general public on the CELL microprocessor.

      The CELL supports Double Precision in hardware. However, the SPU vector instructions only run on Single Precision which allows for up to 8 SP ops (4 X Multiply+Add's) per cycle. Double Precision is scalar (non-vectored) and also not pipelined so the throughput is much slower since DP operations can cause stalls until they complete (there are rumors that IBM is working on a CELL that pipelines DP which will help immensely). Properly pipelined and vectorized Single Precision work can be 30-50 times faster than the scalar non-pipelined DP but the CELL still has true DP hardware which is much faster than emulation by orders of magnitude.

    8. Re:Obligatory by adisakp · · Score: 1

      If you have any more Sony press releases you'd like to post, please don't hesitate. Oh wait, I just checked your post history and it seems you already have.

      Dude take the stick out of your ass. I don't have a preference for PS3's. To be honest, I program both the XBOX 360 and the PS3 and the 360 is a lot more pleasant to work with in many cases.

      My posts on the PS3 are usually to correct other posts which are completely incorrect. As a PS3 (and 360) developer, I know quite a bit personally about these systems that your average slashdot poster doesn't know so I'm in a position to clarify some of the incorrect garbage that gets posted (such as your claim the PS3 uses emulation for Double Precision). Also, while much of my info comes from personal knowledge of actually programming these systems, I never post anything that isn't public knowledge or that would violate an NDA though so you can verify all the info through other reliable public sources.

    9. Re:Obligatory by Anonymous Coward · · Score: 0

      The US government is not mislead about supercomputers, the public is. The reason these things are called "supercomputers" is because they are faster than what used to be called "supercomputers". The terminology in the publics eye has never caught up.

      All your marketing crap aside, 8 PS3's is NOT a supercomputer in any way share or form. It is simply a cluster of cheap computers. A cluster is not necessarily a supercomputer. They can be, but not of this size.

      A supercomputer, in todays terms, is listed in the top500. A measly 8 PS3's is so pathetically slow compared to number 500, its not even funny.

      BTW a PS2 is not considered a supercomputer. It has no export restrictions. But you knew that because you are a sony shill.

    10. Re:Obligatory by PhoenixOne · · Score: 1

      I'm guessing they bought the Cray when they had the money to run it (and when Cray power meant something).

      But, being the geek I am, for the right price I would totally buy one just to have someplace the sit. :)

      --
      Spell cheek you've failed me four the last thyme!
    11. Re:Obligatory by G+Fab · · Score: 1

      Saddam did, in fact, try to get PS2s. Mainly because Saddam was an idiot. Sony made hay out of the story because Sony (then) was really smart about publicity.

      We let the USSR get computers for missile simulations in the 80s. For some reason, those computers actually sent Russian efforts backwards. Almost as though we were being tricksy. I wonder if the PS2 thing was a similar effort that went afoul.

      The parent didn't say anything controversial. The PS3 has a fast processor for limited applications. You check people's post history to see if they like Sony? Are you some kind of OSD loony? If so, I think that's that's cool. Crazies are like society's spices.

  4. 8 systems x 8 cores = by zifferent · · Score: 5, Insightful

    64 cpu's. That seems supercomputerish enough for me.

    --
    cat sig > /dev/null
    1. Re:8 systems x 8 cores = by andphi · · Score: 4, Funny

      Should be enough for anyone

    2. Re:8 systems x 8 cores = by purpledinoz · · Score: 2, Funny

      The PS3 is the most powerful blue-ray player in the world. 8 PS3's makes a blue-ray player that has the power of a supercomputer.

    3. Re:8 systems x 8 cores = by Waffle+Iron · · Score: 4, Funny

      64 cpu's. That seems supercomputerish enough for me.

      It depends. For those problems that fit within the PS3's cramped memory, this is a supercomputer. For those problems that don't, this is a set of 8 matching doorstops.

    4. Re:8 systems x 8 cores = by Kupek · · Score: 5, Informative

      It's only six cores available to Linux per Cell processor on a PS3. One is reserved for the Game OS, and one is disabled to achieve a higher yield on fabrication. (The Game OS is always running, since Linux actually runs on top of a hypervisor.)

    5. Re:8 systems x 8 cores = by flaming-opus · · Score: 3, Insightful

      64 cores does not make a supercomputer. There are database servers with more cores than this, and have been for years. Technical computer, sure. Maybe even high performance computer. Definately NOT supercomputer. 8 systems, that's what? 4GB of RAM? There are laptops that can hold that much memory.

      If you went to a technical conference like, for example, Supercomputing '07, you would get laughed off the floor calling that a supercomputer. Supercomputer is a changing definition, but I don't think I'd call anything a supercomputer that didn't have at least 1TF of peak double-precission performance, and at least 200GB of RAM.

    6. Re:8 systems x 8 cores = by Impy+the+Impiuos+Imp · · Score: 1, Informative

      It's really about pipelining massive amounts of data and calculations. While each calculation may take a noticeable finite amount of time, if each step of the calculation is lightning fast, then the average becomes lightning fast.

      This is like an assembly line where it may take 8 hours to build a car, but if the longest stage of the assembly line is 30 seconds, then a car is "made" every 30 seconds as one rolls off the end.

      Supercomputers try to use this many-stage pipelining for everything from reading in the data into gigantic local vector registers, then providing operands to operate on the gigantic vector of numbers as a whole, then read it back out pipelined.

      A game machine makes for a good supercomputer because the I/O is designed to be fast so it can load up bitmaps quickly, and it has massive parallelism to crunch billions of numbers, all in the same way. If you can write code to take advantage of this (especially if you can split it up amongst several such game machines) bingo!

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
    7. Re:8 systems x 8 cores = by PitaBred · · Score: 2, Insightful

      Completely OT, and in reference to your sig:

      It was decided that way because we discovered font kerning and non-monospace fonts. You don't need two spaces when the font display properly separates the words for reading. The two spaces was a holdover from monospaced typewriters.

    8. Re:8 systems x 8 cores = by Anonymous Coward · · Score: 1, Insightful

      Yeah, it's a good thing the article never calls it a supercomputer. It's just the usual lack of decent editing at Slashdot letting a poorly written blurb by again.

    9. Re:8 systems x 8 cores = by Anonymous Coward · · Score: 0

      And you still can't spell definitely. No "a" in that word. Learn it PLEASE.

    10. Re:8 systems x 8 cores = by Lally+Singh · · Score: 1

      Each Cell does a theoretical max of 256 GFLOPs. 8 of them = 2 TFLOPs. 1 TFLOP = supercomputer these days. Hell VT's only does 12.25, last time I checked.

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    11. Re:8 systems x 8 cores = by Ted+Stevens · · Score: 3, Funny

      5, Funny? Stop joking... You don't understand the gravity of the situation.

    12. Re:8 systems x 8 cores = by powerlord · · Score: 1

      Well ... since only 6 cores per Cell are available to the Linux OS (one reserved for the Hypervisor, and one disabled for yields), that leaves only (256/8*6=) 192 GFLOPs (estimated).

      8 of those gives you only ~1.536 TFLOPs

      Of course there is no way of knowing wether you can assume how accurate those numbers are .. so lets assume you can only do 2/3rds the theoretical maximum ... about 1 TFLOP.

      Still looks like a supercomputer to me.

      Not sure what all those whiners are complaining about.

      --
      This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
    13. Re:8 systems x 8 cores = by Anonymous Coward · · Score: 0

      As for the font thing, "two spaces" was added to give additional space between sentences than between words, to aid the eye.

      This need does not evaporate with proportional fonts. And proportional fonts use the same space after a period as they do between words, in every case I've seen. Hence this need is ignored in practice. Hence proportional fonts do not, in fact, properly separate sentences for reading.

    14. Re:8 systems x 8 cores = by this+great+guy · · Score: 2, Informative

      I code on a PS3 running Linux. There are 7 cores available to Linux. 1 PPU + 6 SPU cores.
      Ok the PPU is not as powerful as an SPU, it's a basic in-order dual-threaded PowerPC core with the AltiVec instruction set, but you shouldn't ignore it.

    15. Re:8 systems x 8 cores = by Anonymous Coward · · Score: 0

      And if anyone else read the article, its processing power is equivalent to the 200 nodes on a supercomputer that he did have limited access to. I'd say it is a supercomputer. A supercomputer is not the equivalent of a bunch of general purpose machines, though a bunch of general purpose machines (or in this case, special purpose machines) can be used to create a supercomputer.

    16. Re:8 systems x 8 cores = by Anonymous Coward · · Score: 0
      An information:

      Byte - memory quantity unit
      FLOPS - floating point calculation performance unit

      don't mix apples and oranges eveni if YOU do not know the diference.

      8 systems, that's what? 4GB of RAM RAM does not contributes to the calculation speed, only good coding does.
      MOST lap-tops can't work more than 15 minutes at full load before thermal throttling kicks in.
    17. Re:8 systems x 8 cores = by Anonymous Coward · · Score: 0

      That sounds heavy....

    18. Re:8 systems x 8 cores = by Smallpond · · Score: 1

      The definition of a supercomputer hasn't changed: "Any computer which converts your compute-bound problem into an I/O-bound problem."

    19. Re:8 systems x 8 cores = by heinousjay · · Score: 1

      And yet reading single spaced sentences isn't a problem, or if it is, everybody on the web is dealing with it perfectly well.

      --
      Slashdot - where whining about luck is the new way to make the world you want.
    20. Re:8 systems x 8 cores = by iapetus · · Score: 1

      Surely that means you can make any machine a supercomputer by slowing down its I/O? :)

      --
      ++ Say to Elrond "Hello.".
      Elrond says "No.". Elrond gives you some lunch.
    21. Re:8 systems x 8 cores = by gpsxsirus · · Score: 1

      One core in a Cell processor is not the same as one core in say a Core Duo. They are more like mini-cores. There are more of them but they're also a lot less functional. So technically speaking yes there are 64 cores (only 48 you actually get to use in this case though) but if you had a multi-proc setup using the same number of Intel or AMD cores you would get A LOT more processing power.

    22. Re:8 systems x 8 cores = by flaming-opus · · Score: 1

      Cell only provides that throughput using single precision (32bit) floating point. Its double precision performance is almost an order of magnitude slower. IBM is introducing a revised version of cell, that greatly improves double precission, but not to the same level as the single precision speeds.

      Even if the computational rate qualifies, the usability is greatly hampered by the lack of memory.

  5. Not surprising... by grocer · · Score: 2, Insightful

    I believe that people were clustering PS2 for research shortly after the release of the linux kit...cheap processing power is cheap processing power.

    1. Re:Not surprising... by JamesRose · · Score: 2, Insightful

      I could be wrong, but isn't it actually quite expensive, because within those 8 PS3s, you're buying 8 very high end graphics (possibly integrated, but still there), which surely would bump up the price by quite a large amount, would it not have been easier to buy components?

    2. Re:Not surprising... by Anonymous Coward · · Score: 0

      I find that most of these PS3 projects are just corporate shills paid for lock, stock, and barrel by Sony. Find a professor somewhere, give him 8 PS3s and a couple interesting ideas to pursue and then promote the hell out of it to show the world how your game box is a (add echo reverb to voice) "SUPER COMPUTAH"

      who gives a flying fuck if the PS3 can crunch a physics problem

    3. Re:Not surprising... by Purity+Of+Essence · · Score: 1

      Yes and no. It is possible to use those GPUs for massively parallel computing through the use of programmable shaders. Still, I doubt they'll ever be exploited in 99% of these kinds of non-gaming applications.

      --
      +0 Meh
    4. Re:Not surprising... by Rayonic · · Score: 2, Informative

      Under PS3 linux, you're locked out of low-level access to the GPU. Which is a shame, since it's the GPU that does most of the heavy lifting for the Folding@Home app.

    5. Re:Not surprising... by Purity+Of+Essence · · Score: 1

      Right you are, I totally forgot about that. I don't understand that decision accept from the perspective of fear, on behalf of Sony, that homebrew games will outshine their commercial counterparts.

      --
      +0 Meh
    6. Re:Not surprising... by Hardness · · Score: 1
    7. Re:Not surprising... by Anonymous Coward · · Score: 0

      Presumably commercial games require a licence from Sony, which is where Sony will be making the real money from the PS3. If full access to the PS3 was available from Linux, then companies could bypass Sony's licensing and release games for PS3 Linux instead of PS3 native. I doubt they are really worried about non-commercial homebrew games, since they are very unlikely to match up to commercial games.

    8. Re:Not surprising... by Bat+Country · · Score: 1

      Depending on your application, you don't need low-level access to the GPU to utilize shaders for computation. Check out some of Nvidia's tech demos for their CUDA stuff - not saying that the PS3's GPUs support that kind of stuff, but if your software can read shader output, you can utilize basic shader functionality to perform certain kinds of transformations very quickly (cross/dot product, matrix multiplication, etc).

      A couple of the CUDA examples include a Mersenne twister implemented on the GPU and fluid dynamics simulations.

      CUDA aside, it's been possible for quite some time to do things like edge detection, producing histograms and frequency analysis on images using only programmable shaders. Additionally, the GPU is fairly well suited to preparing smooth surfaces from MRI images in realtime.

      --
      The land shall stone them with the bread of his son.
    9. Re:Not surprising... by blincoln · · Score: 1

      Thanks to economies of scale, unless you are mass-producing Cell-based clusters, it is almost certainly cheaper to buy a bunch of PS3s. You might be able to get individual Cell processors for less, but then you'd have to design and manufacture the rest of the hardware, build your own custom Linux package, etc.
      By using commodity game hardware, they've gotten Sony to take care of all of that for them.

      --
      "...always new atoms but always doing the same dance, remembering what the dance was yesterday." -Richard Feynman
    10. Re:Not surprising... by antek9 · · Score: 1

      Yeah right, who cares, and boy, you really showed us! It's just the same with all those stories about xbox clusters used for advanced number crunching, right?

      Erh, no, I'm confusing stories here. I meant those stories about clusters of 360s being used as cheapo heater replacements at your local zoo.

      --
      A World in a Grain of Sand / Heaven in a Wild Flower,
      Infinity in the Palm of your Hand / And Eternity in an Hour.
  6. Strange... by Anonymous Coward · · Score: 4, Funny

    Noone has wished for a Beowulf cluster of these yet. Has the world order changed and no notification issued?

    1. Re:Strange... by trongey · · Score: 1

      I think the real /. has been turned to stone by Natalie Portman's hot grits. This is just an imitation from Soviet Russia.

      --
      You never really know how close to the edge you can go until you fall off.
    2. Re:Strange... by mrjb · · Score: 1

      I think the real /. has been turned to stone by Natalie Portman's hot grits. This is just an imitation from Soviet Russia.
      What- does that mean.... Soviet Russia imitates YOU?

      --
      Visit http://ringbreak.dnd.utwente.nl/~mrjb/growingbettersoftware to download your free copy of the book
    3. Re:Strange... by JK_the_Slacker · · Score: 1

      Didn't you hear? The Slashdot wish-granting fairy was hospitalized last week after getting hit by a chair.

      --
      I'm waiting for a "-1 somepeoplejustshouldn'tgetmodprivileges" meta-moderation.
  7. Supercomputer is a term that changes by szyzyg · · Score: 4, Interesting

    Just over a decade ago the fastest computers in the world were barely breaking the teraflop mark, today in theory the XB0x and Ps3 with their multitude of cpu cores and finely tuned graphics cards can top that. So 8 Ps3's - if you believe sony's hype could clock in a >10teraflops if the hardware was well utilised.

    I had a freiend who wrote a book 'Nemesis' which was a spy thriller involving a killer asteroid - it was published in the UK 1998, and back then he was talking about 'the teraflop box' as being the fastest computer in the world, unfortunaly it took 8 years to get the book released in the US and by that time a lot of the computer jargon had dated significantly, and you could get a teraflop box in the form of a turbocharged graphics card or cutting edge games console.

    1. Re:Supercomputer is a term that changes by edmudama · · Score: 1

      Please mod the parent up.

      The PS3 is a pretty advanced processing platform, much like today's top-end video cards, especially when working with large sets of data doing floating point math. I'm not surprised at all that it can match the performance of 200 or so pentium-grade cores. (After all, joe blow researcher doesn't get time on one of those top-5 boxes when he signs his check for $5k.... he gets yesterday's tech)

      --
      More data, damnit!
    2. Re:Supercomputer is a term that changes by BestNicksRTaken · · Score: 1

      its funny, i was perfectly content reading a book the other day, it didn't seem dated - i didn't notice the publication date.

      then they mentionned 486's, and it all just went to hell. quick look inside the cover confirmed first published 1996 or something.

      --
      #include <sig.h>
    3. Re:Supercomputer is a term that changes by Stefanwulf · · Score: 4, Informative

      Sony's estimate of 1 teraflop per unit is more than a little bit optimistic, and also counts all the operations performed by the graphics system, which the average researcher won't have access to. For a slightly more realistic estimate of what 8 ps3's running linux can do, I'd point you towards http://www.terrasoftsolutions.com/store/index.php?submit=software&submitimg%5Bhardware%5D%5Bsolutions%5D=1, who sell turnkey ps3 clusters. They are claiming that 8 units together break the theoretical teraflop mark, which seems more realistic to me. While that isn't among the fastest computers in the world by any stretch, it's still solidly in the realm of what I'd call a supercomputer.

      The cell is a fantastic piece of equipment - Dr. Dobb's has what I think is an excellent analysis of the kinds of performance benefits that it offers at http://www.ddj.com/hpc-high-performance-computing/197801624. I'm currently running one at home in a PS3 (for neural networks that drive an AIBO - I love Sony's tendency to dump hugely expensive hardware at mass-market prices), and I have every intention of picking up more used ones over the coming months to cluster together as the networks continue to grow. Even all by it's lonesome with code that's far from optimized, the one I have is running about 10 times faster than my main desktop for roughly equivalent computations.

      (Note that your mileage may vary - I just happen to like playing with systems that parallelize really well)

    4. Re:Supercomputer is a term that changes by szyzyg · · Score: 1

      I think Sony's 'optimistic' estimate is closer to 2teraflops with the GPU, but all the computing clusters are locked out of the GPU by the hypervisor so they only have access to the Cell Processor.

      (Microsoft estimates that the combined theoretical perfomance of the 360 exceeds 1 teraflop - so sony had to top that in their PR and the only obvious number bigger than 1 is of course 2)

    5. Re:Supercomputer is a term that changes by donaldm · · Score: 1

      It is even worse when reading a Science Fiction book from the 1960's back and the author describes vacuum tube technology. The best SF Authors try not to go into any scientific detail that way their books hardly date, although their works normally get classified as Fantasy rather than Science Fiction.

      --
      There ain't no such thing as proprietary standards only proprietary formats. Standards are by definition open.
  8. Devalued super by Teese · · Score: 3, Insightful

    I think we are de-valuing the meaning of the word 'super'
    I'm pretty sure we devalued super when the PowerMac G4 was claimed as a supercomputer all by its lonesome.

    Super is a relative term, what was a super computer is now a computer that I hand-me-downed to my mom so she could check her email and browse the web.

    --
    "I'm a Genius!"*


    *Not an actual Genius
    1. Re:Devalued super by oliverthered · · Score: 1

      it's not a super computer but the UI looks ok.

      --
      thank God the internet isn't a human right.
    2. Re:Devalued super by MontyApollo · · Score: 1

      I think some people in the press referred to the Intel 286 processor as a supercomputer on the desktop, but I don't know if such terminology was ever used for marketing purposes.

    3. Re:Devalued super by TheRealBurKaZoiD · · Score: 1

      When I think of inexpensive hardware clustered together for massive computing power, I think of the XServe G5 supercomputer cluster at Texas A&M Qatar.

      Opens in a new window (hopefully)

      It's an old article. I was over there a couple-three years ago, and I think they had 90 nodes up and running. I believe at this point in time they have 180 nodes at the Qatar campus alone. All the other satellite campuses in Education City were purchasing time on the cluster, including Carnegie Mellon, Virginia Commonwealth, Carnegie Mellon, and Georgetown. I thought it was very impressive.

    4. Re:Devalued super by Pollardito · · Score: 1

      besides this new, laxer definition of "super" has some benefits. for instance tomorrow when they post this article again we can tag it "super-duper", would we rather it took 200 to 300 repostings to achieve that? that'd be at least a year from now

  9. Mystery solved by eaglesnax · · Score: 5, Funny

    Now we know who bought all the PS3s!

    1. Re:Mystery solved by TB · · Score: 1

      Europe it would seem, it is the #1 selling console there this week.

  10. devaluing super by mihalis · · Score: 3, Insightful

    Well the guy used to use a 200-node parallel supercomputer, but now he prefers to use 8 PS3s. That to me proves that 8 PS3s is like a supercomputer TO HIM.

    I'm sure there are faster setups available if had the money, but 100% of 8 PS3s indefinitely is preferable, from what he says, to the costly little slices of "real" supercomputers he tried to rent before.

    I wonder if Sony could offer a "HPC PSP3" which provided a stripped down processor board without the shiny case, graphics memory etc. It would be interesting if the Cell processor could get better economies of scale.

    1. Re:devaluing super by TargetBoy · · Score: 3, Insightful

      Wouldn't it rather be IBM that might offer this, since they actually make the cell?

    2. Re:devaluing super by akb · · Score: 1

      Even more impressive is the monetary savings he achieved. The 8 PS3's cost less than even one of the 200 nodes he was using. That's a 99.5 percent reduction in cost without even considering power, cooling and networking.

    3. Re:devaluing super by Ant+P. · · Score: 2, Informative

      You mean like this?

    4. Re:devaluing super by mihalis · · Score: 3, Informative

      Wouldn't it rather be IBM that might offer this, since they actually make the cell?

      Yes, actually I think you are correct. If I recall correctly it's Sony, IBM and Toshiba in the cell consortium, and the most ovious vendor of a "compute-node Cell module" would indeed be IBM, not Sony, good point.

      By the way, I had a typo, it would not be an "HPC PSP3" of course, the Cell is way too hot and power hungry! Although ... of course with sufficient shrinks and price reductions the current Cell might well one day be in a portable game console. Then we could have another round of speculation on personal clusters. I love the "wheel of reincarnation" in digital technology!

    5. Re:devaluing super by wilsonjd · · Score: 3, Informative

      They already do, but it is a bit more expensive than 8 PS3s: http://www-03.ibm.com/systems/bladecenter/cell-based.html

    6. Re:devaluing super by truthsolo · · Score: 2, Interesting

      Before the PS3 was released as a gaming console, the company my brother works for (aerospace, not a gaming company) received a few from Sony that were for development only and will not play games at all. They're gray in color and much larger, heavier and noisier than consumer PS3s.. but everyone on the dev team there was in awe of its speed.

      --
      MTSBWY
    7. Re:devaluing super by fishbowl · · Score: 2, Interesting

      >Well the guy used to use a 200-node parallel supercomputer, but now he prefers to use 8 PS3s. That to me proves that 8 PS3s is like a supercomputer TO HIM.

      In my shop you pretty much need to be an NSF-funded project in order to really use the teragrid; and the supercomputing center will bill for it.
      If you can do your own computing in your own lab with your own equipment, especially if it costs less, it may not be very important that your PS3 cluster (vector processors! yay!) is not as fast as the top-500 machine on the other side of campus. There's something similar going on right here in my lab. We get to use #102 from the top-500 list, but we do lots of rendering on a cluster of re-purposed desktops instead.

      A cluster in your lab that you don't have to negotiate for, play politics to use, or share, is usually going to be "better" when you look at total benefits instead of just overall horsepower.

      It's not just about money. You wouldn't believe the political shenanigans that goes on in university HPC. We have less of a problem since we do a lot of practical work for NOAA and the USGS, but someone doing purely academic work in physics or atmospheric science might have real difficulties.

      --
      -fb Everything not expressly forbidden is now mandatory.
    8. Re:devaluing super by mihalis · · Score: 2, Insightful

      You mean like this?

      Thought I replied to this, but can't see it.

      Anyway, yes, that's jus the ticket, except it's $19k!!

      All of a sudden racking up actual Sony PS3s with their curved shiny cases, graphics chip etc seems eminently sensible

    9. Re:devaluing super by VENONA · · Score: 1

      "...100% of 8 PS3s indefinitely is preferable, from what he says, to the costly little slices of "real" supercomputers he tried to rent before."

      Actually, it's preferable to me as well. He was getting $5k in NSF grant money for those runs. Which I helped pay for. I've no problem with that, but this is obviously a better deal from my tax-paying perspective.

      One of the things he's researching is whether or not gravity waves should actually be detectable. We've already spent large amounts of money searching for them, without success. Then there's LISA, http://lisa.jpl.nasa.gov/WHATIS/intro.html which should fly in 2015.

      If he should find that they are undetectable, or that their detection would require technologies we don't yet have, and his results are corroborated, *serious* savings would ensue. Achieving those savings from a corporate equipment donation valued at $3200, and a single researchers' time, would be sweet.

      --
      What you do with a computer does not constitute the whole of computing.
    10. Re:devaluing super by Anthony · · Score: 1

      The fact is that this setup purportedly meets the HPC needs of this researcher.

      Noone, however, could make the stretch and say this meets the requirements as a supercomputer facility like the ones he was using. This setup does not have the I/O bandwidth, processor interconnect bandwidth, large storage capacity, global file system, hierarchical storage nor rendering capacity that a modern HPC facility provides its users.

      --
      Slashdot: Where nerds gather to pool their ignorance
    11. Re:devaluing super by budgenator · · Score: 1

      I would hope so because the market for slices on Blue Gene just dropped out.

      --
      Apocalypse Cancelled, Sorry, No Ticket Refunds
    12. Re:devaluing super by Anonymous Coward · · Score: 0

      IBM BladeCenter QS22. Put 48 of those in a rack and you're talking super.

    13. Re:devaluing super by Jherek+Carnelian · · Score: 1

      If I recall correctly it's Sony, IBM and Toshiba in the cell consortium, and the most obvious vendor of a "compute-node Cell module" would indeed be IBM, not Sony, good point. And yet, it seems that Mercury Computer is the one to most capitalize on the idea of cell-based compute nodes:

      http://www.mc.com/products/productdetail.aspx?id=7374
  11. Sony's gonna love that statement. by Corporate+Troll · · Score: 1
    Since nobody is actually playing games on the system

    Ouch!

  12. Clearly by jayhawk88 · · Score: 1

    You haven't read the Sony press releases about how powerful the PS3 cell processor is.

    1. Re:Clearly by Corwn+of+Amber · · Score: 1

      Have you read the technical explanation of what the Cell processor was supposed to be at first? Their processing power has been cut in half several times so as not to gobble up IUBM's supercomputer market.

      There was an article here some day that reported, some researcher(s?) had connected a number of PS3s (or wsa it just Cells, can't remember) together to compare them with supercomputers, the Cells beat them by an order of magnitude on computing power per $.

      Now if they'd just activate the eighth core and make them hold ints of eight bytes, we could happily throw away every computer that doesn't have a Cell in it...

      --
      Making laws based on opinions that stem up from false informations leads to witch hunts.
  13. Re:MOD RESPONSE AS FLAMEBAIT by Anonymous Coward · · Score: 0

    Mod this response as flamebait. Beyond folding@home, this is a great use of the potential of these systems.

    The only problem is that the results will be on Sony Memory Stick and no one will be able to read them.

  14. Sony's marketing target by damaki · · Score: 1

    Let's add the supercomputer possibilities to those blurry and widely underused (or doomed to become underused) features such as DVR, blu ray, backward compatibility and computer likeness. Oh wait... grid computing was already done. Nevermind, they will surely find something else to add to the PS3 soup.

    --
    Stupidity is the root of all evil.
  15. Uhm? by gspawn · · Score: 1, Interesting

    Didn't Sony try to claim one single PS3 was a "supercomputer" in the run-up to launch?

    --
    ---Vote None of the Above---
    1. Re:Uhm? by Anonymous Coward · · Score: 0

      Yeah, but only for tax reasons. Consoles are subject to more import duty than computers in Europe, or something along those lines.

  16. Defining "super" by NeilTheStupidHead · · Score: 2, Interesting
    How do we define a 'super' computer?
    Is it simply FlOps? Then at some point, every computer will be a super computer unless you scale the amount of operations with the speed of computers
    Is it the 'classical' image of a huge room of boxes chugging away? Then as individual computers get faster and smaller, these rooms will be filled with more computing power as time goes on.
    What about parallel processors? The PS3 has some form of parallel processing capability as I understand, so linking eight together isn't just 8 parallel processes it's 8*(parallel processes in one PS3)

    Since some 'super' computers of ages past have less power than some modern desktops, I think that the first is more likely if you scale the threshold of a 'super' computer, e.g. the fastest 1-2% of computers out there. More generally, I think that most people conveice of a super computer being any computer system that can perform tasks that would take an unreasonable amount of time on a single, off-the-shelf machine.

    --
    Lose: misplace or fail || Loose: not bound together
    1. Re:Defining "super" by seriesrover · · Score: 1

      You're right, its not about absolute values in [Tera]FLOPS since the 'super computer' of yester-year is always overtaken by the desktop of yester-month. I personally wouldn't give it close to 1-2% - I think of it more towards the fastest 100 computers in existance, owned by government instituitions and a few select universities.

    2. Re:Defining "super" by calebt3 · · Score: 1

      "...people conceive of a super computer being any computer system that can perform tasks that would take an unreasonable amount of time on a single, off-the-shelf machine." Like booting Vista?

    3. Re:Defining "super" by Anonymous Coward · · Score: 0

      I think a good definition is:
      "A super computer is a computer that is fairly useless in general, expect for the few specialized tasks it was designed to do."

  17. Losing Money by Gay+for+Linux · · Score: 0

    Sony's taking a loss on the console and expects to make it up when someone buys software. For every researcher that buys a PS3, Sony loses a lot of money, since that person won't buy software to help Sony make up the difference.

    Research: helping to bankrupt SCE.

  18. Supacomputa by Anonymous Coward · · Score: 0

    It's a supacomputa!

  19. Works for me! by HartDev · · Score: 1, Interesting

    I think that having multiple game consoles hooked up in a way to do mass amounts of scientific computations is very super, think about, those consoles are designed to crank out so much mathematical data for graphics and game terrain simulation that all output to the gamer flawlessly! Heck I would cluster xbox's if the memory wasn't so small and other problems (talking of the first xbox not the 360), I wouldn't touch a PS3 if I wasn't gonna slap some Linux on it and run it as a computer.

    --
    To see a few of my Android apps goto: www.hartwired.com
  20. Eight of them in one spot? by filterban · · Score: 1
    If I play my PS3 for any length of time, the entertainment center becomes an oven hot enough to broil a steak. I'm having trouble comprehending what eight of them would do running intensive math calculations. *shudder*

    In a data center, the PS3 would be acceptable. I just can't imagine anyone making a rack mount enclosure for the PS3. :)

    --
    rm -rf /
    1. Re:Eight of them in one spot? by iceperson · · Score: 1

      "I just can't imagine anyone making a rack mount enclosure for the PS3." I can. http://blog.us.playstation.com/2007/08/08/behind-the-curtain-the-warhawk-servers/

  21. Nice by Anonymous Coward · · Score: 0

    But I bet it still does not run Vista.

  22. Research grant? by threaded · · Score: 3, Funny

    Maybe his research grant doesn't stretch as far as heating the office. Win-win situation in that case.

    1. Re:Research grant? by mweather · · Score: 1

      Good thing he isn't using Xboxes. He wouldn't be able to hear himself think.

  23. "We Report. We Decide." by Intellectual+Elitist · · Score: 3, Informative

    > Since nobody is actually playing games on the system

    You can always count on Slashdot for a fair and balanced presentation of information.

    Funny that I've bought 4 disc-based games and at least one downloadable game since the beginning of July, and have been using my PS3 almost exclusively for gaming since then. I'll be buying at least 4 more games before the end of the year, too.

    Sorry to burst your bubble, but the PS3 game drought has been over for a while now...

  24. Memory limitations by Kupek · · Score: 3, Interesting

    I'd like to know more details about his code, because a PS3 only has 256MB of RAM. That's a serious performance obstacle, since most high performance applications that do anything interesting need much more than that. I know it's a problem our group has had, and we've heard the same from others.

    1. Re:Memory limitations by Joce640k · · Score: 1

      That's main RAM. The individual cell processors only have 256kb each (IIRC) for holding their data.

      --
      No sig today...
    2. Re:Memory limitations by gspawn · · Score: 1

      For a lot of super-computing applications, I thought ram was *relatively* less of an issue- the PS3's supposed to have all of its muscle in the Cell, so you could theoretically rely on more processor-intensive but RAM-friendly means, like maybe compression? I just realized I don't know if I really know what I'm talking about though. And I'll admit it!

      --
      ---Vote None of the Above---
    3. Re:Memory limitations by Kupek · · Score: 1

      No, each SPE has 256kb of local storage. In general, a Cell processor has 8 of them, but in the PS3 only 6 are usable. But that has nothing to do with my main point; the 256k of local storage for each SPE is a problem, but you can code around it. (It's not trivial, but it can be done.) You can't code around having a small amount of RAM and still maintain high performance.

    4. Re:Memory limitations by chrysrobyn · · Score: 3, Insightful
      256k of local storage for each SPE is a problem, but you can code around it. (It's not trivial, but it can be done.) You can't code around having a small amount of RAM and still maintain high performance.

      Let me see if I get this straight, you can imagine a piece of code that doesn't mind churning on itself within 256KB, but you can't imagine having to keep 256MB of main memory fed from a network or disk? In my experience, any piece of code that can both benefit from extreme parallelism and fit both the code and enough data to be worth working on within 256KB can handle a few reads from a disk or the network once in a while. If it can't, then 256KB of memory isn't enough to keep the (sub)processor fed, and you need a machine with more on-die memory (many of which can be found).

      Cell is very good at integers and single precision floats for workloads that are parallelizable and fit within 256KB. If you stray from any of that, there are plenty of interesting competitors.

    5. Re:Memory limitations by Daniel_Staal · · Score: 1

      You can if you need to do to a lot of calculations involving a small amount of data. (So that it all fits in RAM, or at least you can batch large portions of it into RAM at a time for extended periods.)

      --
      'Sensible' is a curse word.
    6. Re:Memory limitations by jbeaupre · · Score: 1

      Looking at it you'll learn that he really only uses one processing unit on one PS3. But the only way to get enough memory was to network 8 PS3s.

      --
      The world is made by those who show up for the job.
    7. Re:Memory limitations by lena_10326 · · Score: 2, Insightful

      You can't code around having a small amount of RAM and still maintain high performance.
      I wouldn't agree with that. That's only true if the algorithm relies on access to the entire data set because it requires random access or multiple table scans. Lots of algorithms can operate on small independant chunks or can be rewritten to use sequential data access, which is chunk friendly. I think it's apparent his algorithm works on small chunks due to the relatively small amount of RAM, unless his entire data set fits within 256MB. Either way, the fact it's working for him implies the answer.

      Now, a lot of it is influenced on whether records are accessed once or multiple times. If it's once, the overhead is the same as loading it all up in memory and running computation on the entire data set, because there's 1 chunk read per access for N reads per N accesses. If the algorithm has to revisit chunks, then you've potentially got >N reads per N accesses (assuming a caching scheme is used), which kills performance if you're swapping chunks in and out or rescanning the data set from the beginning.

      So in summary, high performance is possible with "smallish" amounts of RAM if the following is true:
      1. Chunks are independant. Results are not passed as input for processing the next chunk.
      2. Algorithm is CPU bound, not IO bound.
      3. 1 time sequential access: optimized by prefetching.
      --
      Camping on quad since 1996.
    8. Re:Memory limitations by Kupek · · Score: 1

      The transfer time between the SPEs and main memory is many orders of magnitude smaller than between main memory and disk. Further, communication between SPEs and main memory can be overlapped with computation, completely covering the latency.

      Keep in mind that the SPE's local storage is basically a software managed cache. So your argument of "churning on itself within 256kb" would also apply to an L1 or L2 cache.

    9. Re:Memory limitations by Dalrain · · Score: 1

      If you're looking to have more memory, but use the cell processor, IBM makes blade servers with up to 2GB of RAM. You could actually make a -real- supercomputer out of these!

      http://www-03.ibm.com/systems/bladecenter/cell-based.html

    10. Re:Memory limitations by adisakp · · Score: 1

      I'd like to know more details about his code, because a PS3 only has 256MB of RAM. That's a serious performance obstacle, since most high performance applications that do anything interesting need much more than that.

      Almost all problems that are processed on supercomputers have been segmented to fit into smaller amounts of memory. Divide and conquer is the key to performance in the parallel processing world.

      Even on a PC-based multicore single computer most high-performance algorithms will be tuned to fit the working dataset into L1 cache if possibly which is usually 64-512K (on the same order of the 256K for SPU local memory). With multi-GB data sets stored on HD, prioritizing algorithms to properly access volatile storage (by data-chunk size) in the order of first to L1, then L2, then RAM, then HD or network can make orders of magnitude difference in the final performance numbers. An algorithm that segments datasets into chunks that fit into L1 may run 5 to 10 times faster than the same algorithm working on L2 sized chunks.

      256MB should not be the primary limitation for most supercomputing problems. No matter how much RAM you have right now, you can probably find a dataset orders of magnitude larger than RAM. Indeed, the primary limitation in a lot of supercomputing applications is properly segmenting your problem domain to the available processors/memory (nodes) and intercommunication between nodes.

    11. Re:Memory limitations by chrysrobyn · · Score: 1
      The transfer time between the SPEs and main memory is many orders of magnitude smaller than between main memory and disk. Further, communication between SPEs and main memory can be overlapped with computation, completely covering the latency.

      Of course. My contention is that if your algorithm can hide the latency of main memory, it can also do a decent job of hiding hard drive latency -- most of the time. If you can prefetch from main memory, you can usually prefetch from the hard drive or the network.

      Keep in mind that the SPE's local storage is basically a software managed cache. So your argument of "churning on itself within 256kb" would also apply to an L1 or L2 cache.

      Agreed. As such, I was intending to suggest that if you couldn't fit within 256KB, there are other processors with 512KB of L2, or even into the megabyte range, up to 12MB for consumer-ish parts. If it's that important to you, Power6 has 32MB of L3, if I recall correctly. If the workload doesn't fit within 256KB of cache and essentially has to run out of main memory (like SETI, to call upon a common workload that a lot of us are tangentially familiar with), you will likely do better finding a processor without the SPEs (or SPUs or SPCs, depending on who you are, or even APUs if you swing that way). One high performance general purpose Intel chip can gobble up a workload that fits in its cache far better than Cell can slog through a workload that must reside in main memory.

      Let me reiterate. I believe Cell is an incredibly high performance implementation for workloads that are easily parallelizable, fit within 256KB, and are exclusively integer and single precision floats. Straying from any of those is where it gets competition.

      I just hope we see the enhanced double precision floating point version of Cell.

  25. NVIDIA's next graphics card will do a teraflop... by Joce640k · · Score: 1

    The teraflop won't be usable for general computing (not even close) but if you add up all the little floating point units on the chip you'll get a teraflop.

    --
    No sig today...
  26. This one goes to 11... by tgd · · Score: 1

    I can't think of anything clever to say other than the subject, though...

  27. Knocking off Knock-off Nigel by Anonymous Coward · · Score: 0

    He's the sort of man who is always on the take
    Sells for nearly a score, what cost pennies to make
    He'll invite you to his home, and then charge you for tea
    Then charge you for the toilet when you have to go pee
    He's a Rip-off Robert, he's a Rip-off Robert
    Rip-off Robert, sells over-priced DVDs!

  28. Why not? by Bullfish · · Score: 1

    My old xbox is now a media centre, so why not use a set of consoles for data crunching. It's all just math and these things are optimized for it.

  29. umm by Anonymous Coward · · Score: 0

    You people DO realize that when they say "nobody is going to be playing games on the system", they DON'T mean all PS3's in general, but are referring to the fact that these PARTICULAR systems are going to be used for science. Look at the context: it's saying that the government is reluctant to give out grants for "game" systems, regardless of the potential uses.

    How about we all stop flying off the handle at what we suspect may possibly be a cheap shot, and actually READ the article for once (oh, right, this is Slashdot, never mind).

    Captcha: overdone (how appropriate...)

  30. Apple's G4 Campaign by LoudMusic · · Score: 1, Redundant

    I think we are de-valuing the meaning of the word 'super' :) I believe it was originally Apple who brought on the devaluing of the word "super" with their "The PowerMac G4 is more powerful than a Super Computer" campaign. Sure it is - your 1999 desktop computer is more powerful than ... a super computer from 1983. Congratulations! You're only 16 years late.
    --
    No sig for you. YOU GET NO SIG!
  31. Devalue? by Facetious · · Score: 0, Offtopic

    I think we are de-valuing the meaning of the word 'super' Bah. We devalued that term long ago with the invention of the "super model." Seriously, when was the last time you saw some skinny chick flying around saving people from burning buildings?
    --
    Let us not become the evil that we deplore.
  32. Re:MOD RESPONSE AS FLAMEBAIT by Anonymous Coward · · Score: 0

    GP was FUNNY, not flamebait.

  33. G4 was a supercomputer ... at the time. by oneiros27 · · Score: 3, Informative

    It met the government's definition of super computer at the time. (1.5Gflops ... well, technically, 1500MTOPS).

    The designation is part of the "Dual-Use" restrictions on exports (basically, things which could be used for both military and non-military applications).

    The 1Gflop threshold was set as the necessary processing power to calculate balistic trajectories for missile systems.

    I can't find the documentation, but my understanding is that the current threshold is 190Gflop (since Jan 2002).

    --
    Build it, and they will come^Hplain.
    1. Re:G4 was a supercomputer ... at the time. by budgenator · · Score: 1

      The 1Gflop threshold was set as the necessary processing power to calculate balistic trajectories for missile systems. I can't find the documentation, but my understanding is that the current threshold is 190Gflop (since Jan 2002).
      What did they do move Israel so we can sell more powerful computers?

      --
      Apocalypse Cancelled, Sorry, No Ticket Refunds
  34. Only 256 Megs of RAM by hweimer · · Score: 1, Informative

    The CPU power of the PS3 is indeed very impressive, however, for most real-world supercomputing tasks the 256 MB RAM per node are way too low. One Gig per core should be the minimum, meaning you would have to increase the amount of RAM in the PS3 by a factor of 24.

    --
    OS Reviews: Free and Open Source Software
    1. Re:Only 256 Megs of RAM by ucblockhead · · Score: 1

      It is a shame IBM and/or Sony haven't released a box that is essentially a PS3 without the pretty case, blue-ray, the graphics chip, PS2 emulation chip, game DRM, the game OS and with lots of RAM.

      --
      The cake is a pie
    2. Re:Only 256 Megs of RAM by ECMIM · · Score: 1

      Like this?: http://news.zdnet.co.uk/hardware/0,1000000091,39256676,00.htm (a bit old but it's the first thing I found.) Or do you mean like a desktop PC?

    3. Re:Only 256 Megs of RAM by Stefanwulf · · Score: 1

      The main issue with IBM's cell blades is relative price - The one mentioned at http://www.eweek.com/article2/0,1759,2177357,00.asp/ starts at $9,995, which is far more than all 8 PS3s and a ton of extra networked memory are going to cost you.

  35. Re:"We Report. We Decide." by BestNicksRTaken · · Score: 1

    i think he means nobody is playing games on this particular system (of 8 ps3's) not that nobody plays games on the ps3 in general.

    how can so many people have misinterpreted that?

    --
    #include <sig.h>
  36. Personal Supercompter? by niko9 · · Score: 1

    When do i get the cell on a standard ATX form factor with an open BIOS for personla Linux home use?

    Any plans for that?

    1. Re:Personal Supercompter? by for_usenet · · Score: 2, Informative

      Check out Mercury systems. These aren't exactly for home use, but they are shipping Cell + Linux computer systems. However, given the economics, it might just be better to go with a PS3, if you can live with the memory limitations. There may be other companies, but checking at TerraSoft (one vendor for PowerPC Linux software and hardware) takes you right back to IBM and Mercury hardware.

    2. Re:Personal Supercompter? by und0 · · Score: 1

      If you can cough near $10000 per box, IBM will happily sell you one (IIRC there is only a dual Cell configuration).

  37. Re:sigh by kiltyj · · Score: 0, Offtopic

    Are you saying he's an xbot or a wiitard?

  38. I hate troll article summaries. by QuantumFTL · · Score: 2, Insightful

    Disclaimer: I hate the PS3 (though I love the cell, but not for gaming, because that's too complicated for most game programmers to handle). I love my XBox 360 and Wii (as long as they both continue to function and don't break).

    Since nobody is actually playing games on the system, it makes sense to use them for research projects like this

    Yes, because ~4 million people count as "nobody". But seriously, am I the only one that's tired of troll article summaries around here? It's either a flippant comment like that, or some asinine, leading question at the end, like "Could [people who are professionals and therefore have a clue unlike submitter who only skimmed the article in question] finally be getting it right?"

    Slashdot is where i go for excellent commentary - I've tried reading comments on sites like digg or reddit, and neither can compete with whatever strange and wonderful force it is that guarantees at least some highly-moderated comments on this site are really worth reading (often moreso than the article, which is probably why no one reads it anyways). But now that we have firehose, etc, I say we should start punishing stories early for this kind of trolling, tag them as such, and maybe even put up some prepublication commentary on it. I've only submitted a few articles, but I know that, despite popular belief, the editors *do* edit what is written, and maybe, just maybe, we can reduce this annoyance.

    Of course I know there are many more important problems in the world than the submitter being an ass, but this is one I can do something about - and so can you.

    1. Re:I hate troll article summaries. by trongey · · Score: 1

      ...Slashdot is where i go for excellent commentary ...

      Wow. I can't imagine the level of frustration you must feel.
      --
      You never really know how close to the edge you can go until you fall off.
    2. Re:I hate troll article summaries. by the_humeister · · Score: 1

      Slashdot is where i go for excellent commentary

      You sure you're not new here?
    3. Re:I hate troll article summaries. by QuantumFTL · · Score: 1

      You sure you're not new here?

      I've been here since 1999, I've posted ~100 +4/+5 comments in that time, and many other comments not worth reading... Sure most comments on here are not worth reading, even the highly moderated ones, but sometimes I find comments that, in and of themselves, could be a compelling article. I find them, I share them with friends, I respond to them, and I consider them to be worth wading through all the crap. However article summaries are different, they are oestensibly edited, so I hold them to a higher SNR standard. Perhaps a little foolish, but I do pay for slashdot (most of the time).

  39. Why Sony failed... by Spy+der+Mann · · Score: 0, Offtopic

    I think Sony's failure, among other things, was due to dropping PS2 compatibility. I mean, why buy a PS2 slim when you can buy a PS3 for twice the price? No, thrice... wait... four times - no, make that five...

    OK. Make that backwards compatibility, AND the price... AND the wiimote.

  40. Dude, back in my grandad's day.... by Zorbane · · Score: 1

    the ability to leap over tall buildings in a single bound is what it took.... ...now that's super, man Also, I am curious, is there some boundary that delimits super vs not? I mean, the term super is always relative to what is common, but where does on place such an arbitrary boundary.

  41. Re:"We Report. We Decide." by Anonymous Coward · · Score: 0

    Hmmm, perhaps because it is NOT clearly stated. Hell, your "interpretation" could just as easily be wrong.

  42. SuperComputer Z by Anonymous Coward · · Score: 0

    If 8 PS3s is a Super Computer, then 64 PS3s is a Super Computer II and 4,096 PS3s is a Super Computer III?

    (PS - the latest /. interface update really SuperSucks IV)

  43. Re:"We Report. We Decide." by Jarjarthejedi · · Score: 2, Insightful

    Yeah, but in this case it's not /. doing the PS3 bashing, it's the actual article from Wired instead, just look at the first sentence

    "Suffering from its exorbitant price point and a dearth of titles, Sony's PlayStation 3 isn't exactly the most popular gaming platform on the block."

    Looks like /. isn't the only PS3 hating news source out there eh :P

    --
    There are two kinds of fool One says 'This is old therefore good' Another says 'This is new therefore better'- Dean Ing
  44. Definition of a Super Computer? by Midnight+Thunder · · Score: 2, Informative

    Looking at this page:

        http://www.answers.com/topic/supercomputer?cat=biz-fin

    they define a 'supercomputer' as being "A mainframe computer that is among the largest, fastest, or most powerful of those available at a given time". This is suitably vague, since the point of reference changes all the time. On the other hand there is no point of reference in the definition. For example, does it have to be in the top 100 or 100x more powerful than the current top of the line PC? Without a suitable reference point anyone could call their cluster amongst, the "largest, fastest or most powerful".

    --
    Jumpstart the tartan drive.
    1. Re:Definition of a Super Computer? by jvkjvk · · Score: 1

      Well, that definition isn't going to work very well unless we get to redefine mainframe computer , is it? Clusters are definitely out then, so what does that leave use as far as 'supercomputers'?

      Other than that, the defn' seems pretty good. I don't get this need to quantify so precisely. "Among" seems a perfectly good term.

      For example, let's say you have a bona fide super computer, - one of the top 100. A guy down the street has #193 but it doesn't make much sense to say that his isn't a supercomputer unless you want to get into a pissing match.

      On the other hand, no one claims in seriousness that a cluster of 8 PS3's is "among" the largest, fastest or most powerful available. Thus it is not a supercomputer.

  45. supercomputer: highest magnitude of speed by peter303 · · Score: 1

    That is 50 to 500 teraflops in 2007. Everything else is a "last generation" supercomputer and marketing noise. My cell phone is as fast and has as much memory as a 1970s Cray supercomputer (60 MFlops).

    1. Re:supercomputer: highest magnitude of speed by heinousjay · · Score: 1

      My cell phone is as fast and has as much memory as a 1970s Cray supercomputer (60 MFlops).

      That gave me a chill.

      --
      Slashdot - where whining about luck is the new way to make the world you want.
  46. Beats an Intel 64-bit Processor by cusco · · Score: 1

    I remember being annoyed by the big hoopla surrounding the (year and a half late) release of Intel's 64-bit processor. After all, DEC had a 64-bit Alpha processor for years (until Compaq shut down production), and the Nintendo 64 had been out for something like two years. Game consoles were using multiple cores running multiple threads each in a 64-bit environment for years before Intel or even AMD got around doing it, and they're still doing it better than either one.

    --
    "Think about how stupid the average person is. Now, realise that half of them are dumber than that." - George Carlin
    1. Re:Beats an Intel 64-bit Processor by ECMIM · · Score: 1

      So IBM is doing it better than Intel/AMD?

  47. Re:"We Report. We Decide." by suv4x4 · · Score: 1

    Question: why do you read Slashdot.

  48. 1.2 TFlops by rockmuelle · · Score: 4, Informative

    8 PS3s gives you 1.2 teraflops of single-precision performance or a similar number if you stick to integer operations (6 SPUs/PS3 gives ~150 GFlops). 1.2 teraflops is a supercomputer in my book.

    Using Jack Dongerra's single-precision algorithms that do half the work in single and the other half in double precision, you can maintain a high level of performance and precision. And, the unique architecture of the Cell opens up some interesting algorithmic research issues, allowing scientists to publish twice for the same work: once for the science results, once for the computer science results. :)

    On the flip side, the Gigabit ethernet on the PS3s isn't really 1GB - the PPU can barely keep up. So, extra care must be taken around communication points. And, a similar Intel/AMD-based rack would run about $20k and is much easier to develop for, so if your labor is expensive (i.e., you're not in academia), PS3 clusters may not make much sense.

    -Chris

    1. Re:1.2 TFlops by UnidentifiedCoward · · Score: 1

      The simple solution is to use the "real" thing from IBM. All the power and performance of the 2 Cell processors instead of Sony's 1 on the PS3 and 2GB of RAM (1GB per core) in a high density blade format. Subsequently you are not wasting a core on the PS3's OS running underneath and you get a real NIC.

    2. Re:1.2 TFlops by xero314 · · Score: 1

      8 PS3s gives you 1.2 teraflops of single-precision performance or a similar number if you stick to integer operations (6 SPUs/PS3 gives ~150 GFlops). First of all you are ignoring the operations of the PPC cores (or so it appears), which brings the flops per node closer to 200 GFlops. Second you make the assumption that the team that has created this cluster has not been able to utilize the GPU, which I know is restricted by the hypervisor but that will be by passed at some point in the PS3s life cycle. Assuming the Team is smart enough, they should be able to get a little less than 2 TFlops out of each not or over 10 times your estimate.
    3. Re:1.2 TFlops by pontifier · · Score: 1

      at ~$10k each for a dual cell bladeserver, the 8 PS3s are a much better deal (for less than half the price).

      --
      -John Fenley
    4. Re:1.2 TFlops by rockmuelle · · Score: 1

      I did purposely ignore the PPUs. Unfortunately the PPU doesn't help that much for performance. The OS and network stack keep it pretty busy. Also, touching memory from the PPU that an SPU may use later significantly decreases performance (touching memory on the PPU brings it into cache, triggering a very expensive dirty update operation if the SPU reads the same memory later). The general rule for Cell programming is to pretend the PPU doesn't exist and code everything for the SPUs.

      As for the GPU, no one has figured out how to use it yet (on the PS3) and even so, GP-GPU programs aren't nearly as useful as we've been led to believe. They work great for streaming graphics operations, but as another poster pointed out (in a strangely hostile response to my original post), special processors significantly limit the types of applications the chip is good for. While the Cell is proving to be useful for a number of applications (though not all - any pointer chasing algorithm (e.g. graph theoretic) is not going to perform well on the Cell), it's not perfect for everything. Adding the GPU to the mix further narrows the scope.

      If you're curious about the overall usefulness of GP-GPU algorithms, go back through the literature and pay close attention to how they constrained each application to work on the GPU. In most cases, it won't scale out to real world uses. Incidentally, the same is true for most Cell applications at this point (even the ones I've written :) ).

      -Chris

    5. Re:1.2 TFlops by xero314 · · Score: 1

      First no one is talking General Purpose algorithms since this is for very specific scientific computing which can be optimized for a GPU since it's normal matrix processing. This changes the context of the use of the PPUs/SPEs and GPU considerable. The general rules you mention for Cell programing is why very little of importance is being done on them at this time and why it takes an researcher to attempt to put advanced algorithms into practice.

      Second, access to the GPU has been accomplished, or at least there is claim of accomplishment, It just has not been used for graphics generation. It would very well be possible that hypervisor avoids setting up graphics context objects for the GPU yet it is remain possible to gain direct access to the GPU. This sort of access is perfect for High throughput vector processing while the SPEs handle highly repetitive tasks.

      I'm certainly not an expert but getting much greater than 150 GFlops out of a single PS3 is most likely achieveable, and numbers as high as a single TFlop is not impossible.

      Lastly it's important to note that these units where provided directly by sony and may allow access to the the 7th SPE (or even 8th) and the GPU, but the article does not say anything about that.

  49. Re:NVIDIA's next graphics card will do a teraflop. by gumbi+west · · Score: 1

    And that's why flop performance is usually reported for a very specific matrix opperation. The other one is called the theoretical speed and nobody cares about it.

  50. Re:"We Report. We Decide." by Shaterri · · Score: 1

    There may be games out on the system -- and I'm a huge fan of PSN, easily the most appealing feature of the system right now, with a much more interesting selection than XBLA -- but it seems fair to say that nobody's playing it. There are all of two PS3 games in the top 20 on this week's estimated games sales charts (yes, US only), and they're 16th and 20th. Last week there were also only two games in the top 20, both ports of NBA titles that did less than half what the 360 versions did. Weekly hardware sales at this point are still running behind the PS2, nevermind the other next-gen consoles. There may still be hope on the horizon, but saying that people aren't buying PS3s or PS3 games in any real volume is still a matter of fact more than it is an opinion.

  51. Supercomputer ... by gstoddart · · Score: 1

    but I really wonder now what is defining 'Supercomputer'... I mean, a hundred PS3s sure, but 8? I think we are de-valuing the meaning of the word 'super' :)

    Well, I don't know what qualifies as a supercomputer nowadays ...

    But, to some of us, any computer made in the last decade at one point would have qualified as a supercomputer. I seem to recall any machine which had > 1GHz of CPU speed used to be classified as munitions grade equipment and illegal for export. Something to do with being able to design the Trident missile or some such.

    I remember machines being in the low-two digit MHz machines were considered to be big honking machines. I remember PC magazine in the very early 90's saying that nobody but the most power hungry corporate servers would ever require the (then new) 486-DX266 machines which screamed along at 66MHz. Heck, I remember machines in the single-digit MHz range being all the rage (4.77 MHz without turbo, which came later). The machine I first coded on had 16K of RAM -- that KILO bytes. :-P

    Sigh. It never ceases to amaze me that computers have gotten 3-4 orders of magnitude bigger in all respects in just around 20 years. Boy, do I feel old now. :-P

    Young whipper-snappers -- get off my lawn!

    Cheers
    --
    Lost at C:>. Found at C.
    1. Re:Supercomputer ... by tqft · · Score: 1

      100 MFlops

      The benchmark I worked to was that anything that did 100MFlops or more was a supercomputer - I didn't buy a PC for myself until i could get a supercomputer - a PII 400Mhz (2nd hand and it cost cash more than the machine I bought piecewise and assembled last year)

      --
      The Singularity is closer than you think
      Quant
  52. Ob. Simpsons quote by Farmer+Tim · · Score: 1

    I'm having trouble comprehending what eight of them would do running intensive math calculations.

    Moe: This thing can flash fry a buffalo in 30 seconds.

    --
    Blank until /. makes another boneheaded UI decision.
  53. Re:"We Report. We Decide." by Fross · · Score: 2, Insightful

    8 games? Yikes, either you play *everything* or you've got some real crud in there. Care to elaborate? (I hope one of them isn't Lair ;) )

    To give an idea, the top 8 games on PS3 get metacritic scores of 85 or more ( http://www.metacritic.com/games/ps3/scores/ ). Only one of those is over 90.

    To compare, the 360 has *27* games at 85 or more ( http://www.metacritic.com/games/xbox360/scores/ ) 9 of which rate 90 or more.

    For me, of those 8 games I'd be interested in 4, 2 of which are also available on PC.

    I'm glad you're enjoying your PS3 for gaming (hell, competition is what keeps things improving) but the general sentiment is the PS3 needs a killer app (like a halo, gears of war, or some other really good exclusive title) to make it worth getting.

  54. how many ps3s would it take to... by steak · · Score: 1

    how many ps3s would it take to make it onto the top500 list?

    1. Re:how many ps3s would it take to... by malevolentjelly · · Score: 1

      Approximately 36, I believe. Maybe more.

      That's a really basic approximation based on 150 GFlops per PS3. I mean, this machine would have to be running in perfect harmony.

    2. Re:how many ps3s would it take to... by Anonymous Coward · · Score: 0

      You can't reach Top500 with PS3s because the Cell does only single-precision FP. Top500 however uses double-precision Linpack as benchmark.

  55. US gov export restrictions by pokerdad · · Score: 1

    I wonder if the US governments' restrictions on exporting super computers covers game consoles as well. If it does the Xbox 360 is most certainly restricted.

    (not that it is really a super computer, but if you have ever had to deal with said restrictions you know that 10 year old desktops are considered supercomputers by the US gov)

  56. Slashdot bribed by Microsoft... by gamer4Life · · Score: 2, Interesting

    Since nobody is actually playing games on the system..


    I do work web site administration for a non-profit organization and it's amazing how much we'll bend backwards to accommodate the views of our sponsors. If a sponsor gives us money, we'll be sure to remove a reference to another organization, just to appease them.

    Since Microsoft buys lots of ad space across many Internet sites, including this one, it's no surprise that many of these sites will put an anti-Sony spin on their "news".

    These sites will call the 40GB PS3 "gimped", while calling the 360 Arcade "a deal", as well as other hypocritical bs.

    When your income depends on advertising money, you'll do whatever it takes to appease your sponsors.
    1. Re:Slashdot bribed by Microsoft... by minerat · · Score: 1

      Yes, because Slashdot is if nothing, a bastion of Microsoft fellatio.

      --
      ...and you've eaten your pen. simply stunning.
    2. Re:Slashdot bribed by Microsoft... by brewstate · · Score: 1

      You mean Nintendo. Xbox 360 is not the #1 seller overall. Wii is. Yeah there are guys (read fanatics) who will buy a Halo 3 machine in the upcoming months but the Wii in my area has been sold out since they were released. You can get one if you are on a list but you definitely can't just walk up an buy it. The games for the Wii aren't hard-core but they are very fun. Also just to put it on topic Dr. Dobbs ran an article on the PS3 Cell processor and on certain algorithms it is actually faster than some catagorized super computers. Stop thinking in terms of the X86 processor. It is in no way the best hardware just the easiest and most available system since it has been the standard for so long. For certain processing your GPU is better than your CPU as well. Specialization is the key.

    3. Re:Slashdot bribed by Microsoft... by Anonymous Coward · · Score: 0

      Microsoft doesn't care much about anyone badmouthing their Windows OS. It's a monopoly, it's very hard to break it up.

      On the other hand, Microsoft is very intent on promoting it's new brands and ventures - the XBox 360 and Zune are two examples.

      If you see a gaming site that has Microsoft advertisement, be suspicious of any bias.

      Ever wonder why Halo 3 got perfect scores despite having a less-than-perfect single player campaign?

      How about when whole web sites dedicate a section to the Halo 3 launch?

  57. Not IBM: by ILongForDarkness · · Score: 1
    http://www.networkcomputing.com/channels/storageandservers/showArticle.jhtml?articleID=171203990/

    2005 article, a company called Mercury created 7U dual cell servers. 2.8TFLOP, they claim a 6ft rack will pack over 16TFLOP of processing power.

  58. super....not by Interested+Bystander · · Score: 1

    When you can commonly buy dual or quad core 4 proc machines and can scale a couple of those together. No, 8 gamey boxes "scaled" are not a super computer, unless you are comparing that to a C64!

    --
    If I was deep this is would be profound, if smart then wise, if a poet then verse. Here it is, you judge!
  59. Back to Basics... by Shadow+Wrought · · Score: 2, Funny
    Is it faster than a speeding bullet?

    Nope. It is far too unaerodynamic to reach such speeds without a prohibitive amount of initial energy. Certainly not unassisted.

    Is it more powerful than a locomotive?

    While it concumes about the same amount of raw fuel, it produces far too little in the way of mechanical enregy to pull even a single model RR caboose. Amtrak found this out to their chagrin.

    Is it able to leap tall buildings with a single bound?

    While it does acheive a much heralded TeraFLOP, it turns out that that word does not actually mean "hitting the Earth" as a casual guess at its derivation might assume. So, in a nutshell, no jumping, buildings or otherwise, without significant assistance.

    Finally, does it fight for Truth, Justice, and the American Way?

    The ultimate in guileless parroting, it will simply display whatever it is told, and will never consider the veracity of the content before micrying it. Justice is a bit trickier in that there is little about Justice that is agreed upon. Once GTA IV comes out however, there will no longer be any support for the notion of it supporting even justice with a little "j." As for the American Way... Well it does favor style over substance with an arrogant belief taht it will be Bought because it is Made. Which is about as close to the American Way these days as anything else. call it one out of three.

    So, no, I would have to say that it would not qualify, in any quantity, as a "Super-Computer."

    --
    If brevity is the soul of wit, then how does one explain Twitter?
    1. Re:Back to Basics... by Akaihiryuu · · Score: 1

      That's the best description of the PS3 I've heard yet!

    2. Re:Back to Basics... by mgblst · · Score: 1

      Good stuff. Extra point for trying to bring back into fashion the word chagrin...one I haven't heard in quite a while.

  60. Re:"We Report. We Decide." by BotnetZombie · · Score: 1

    Well I know I'm not supposed to RTFA (damn noob), but it states that the ps3 machines were given to the guy after he asked Sony for them. So the GP seems perfectly spot on - the "nobody plays games on the ps3 in general" part is only in the Slashdot presentation, and there's some similar bashing in the article's intro...

  61. Yeah... by andreyw · · Score: 1

    If they just built a box with say, four NV G80 based computational engines (128 stream processors per card with thousands of threads per procesor) and used CUDA, even that would have been more impressive.

  62. Cell Processor by Ghost+lee · · Score: 1

    The cell processor dose not have 6 cores. However, it does have 6 SPE, that are capable of self-multitasking. It was originally designed to bridge the gap between conventional desktop processors and some of the elements of specialized high-performance processors such as GPU. The architect allows it to handle multimedia and mathematical calculation without having any problems. It was never intended to be a gaming CPU until Sony came around and decided to use it for their Playstation 3. Yet, the Cell gaming performance when compare to a math calculation yields completely different results from what I hear often...

  63. Ask by kurtis25 · · Score: 1

    I think we should ask Super Nintendo Chalmers for a ruling on the over use of the word super.

  64. FOX News by Square+Snow+Man · · Score: 1

    Slashdot: FOX news for nerds, stuff that matters.

  65. Re:"We Report. We Decide." by aztektum · · Score: 1

    If you want Fair and Balanced, you shouldn't be reading /.

    I hear Fox News is the place for that.

    Only one of those statements is intended as sarcasm, but I'll let the reader decide which :)

    --
    :: aztek ::
    No sig for you!!
  66. hint to authors by chihowa · · Score: 1

    Really. Don't be too specific when discussing technology in your writing. Nothing is more boring than a dated speculative technology novel.

    --
    If you want a vision of the future, imagine a youtube comments section scrolling - forever.
    1. Re:hint to authors by antek9 · · Score: 1

      Now, come on! You're saying, no more inverting the sub-space power matrix of the deflector shields? WE'RE DOOMED!

      --
      A World in a Grain of Sand / Heaven in a Wild Flower,
      Infinity in the Palm of your Hand / And Eternity in an Hour.
  67. Re:"We Report. We Decide." by Intellectual+Elitist · · Score: 1

    > Question: why do you read Slashdot.

    For the linked articles and the comments from the few people who actually have some insight into the issues at hand.

  68. Re:"We Report. We Decide." by Bobfrankly1 · · Score: 1

    Funny that I've bought 4 disc-based games and at least one downloadable game since the beginning of July, and have been using my PS3 almost exclusively for gaming since then. I'll be buying at least 4 more games before the end of the year, too. No, whats funny is that the downloadable game was probably a better game then the 4 disc-based games you purchased. Thats funny, unless you own a PS3. Then it's just sad. The "game drought" may be over, but the "quality game drought" lives on. Hey, at least you can recoup some of your money reselling your PS3 to ./ers looking to make a beowulf cluster.
    -
    Bobfrankly, Post-PS3 Purchase Trauma Therapist
  69. It probably *is*super in a retro sense... by JustNiz · · Score: 1

    Wild guess here but it probably really is computationally faster than the what was the fastest computer in the world of say 20 years ago.
    Rather than a sense of the word 'supercomputer' being devalued, maybe its definition just needs to keep up with the times.

  70. Good call by styryx · · Score: 2, Insightful

    I had a look at using multiple PS3s for simulations a while ago. Purely based on the ass-rocking-ness of the CELL chip.

    There are servers that use the CELL chip, from IBM, see the Blade server. But the Blade server is quite a bit expensive; that is 8 PS3's at the UK price was cheaper the last time I looked. On top of all that is the 'pooling' that the CELL chip does, while this won't be that good for simulation (with current, popular implementations, e.g. MPI2), it will be awesome for games: succinctly, any process that requires extra 'power' can request another node from the 'pool' and release it back when it is under less strain. The transport latency (often the biggest latency in Parallel, even with fibre optic switches, unless its a purely Monte Carlo sim...) is much reduced by having all processors on a single die. The architecture is a mix with vector based operations as well.

    Prima facie it would be perfect to use multiple PS3s. After speaking to some HPC chaps, at Edinburgh Uni,they informed me that the memory on the PS3's is pretty low (512MB split between video and the conventional) which can be a pain if you want to perform REALLY big simulations (which, when scaling is accounted for, is pretty much the point of using supercomputers... not _necessarily_ speed, lets not make this the point of debate, it is simulation dependent.). I will also add that the memory, though small, is bloody fast. If you can code to keep bloat completely removed, you won't need many BG processes; and split memory requirements between each of the PS3s then it is a really, really nice system. Takes a bit of effort and a learning curve, but there are many resources online, native Linux support is an Uber Bonus for Sony (though I am considering NOT buying a PS3, or many, due to their Media departments behavior!).

  71. 9 cores? by oblivion95 · · Score: 5, Funny
    They should have used 9 cores on the Cell. Then, they'd be using Seven of Nine.

    It's only six cores available to Linux per Cell processor on a PS3. One is reserved for the Game OS, and one is disabled to achieve a higher yield on fabrication.
    1. Re:9 cores? by Wolfrider · · Score: 1

      You win the thread. ~;-)

      --
      .
      == WolfriderV6 == I'm willing to admit that *I just might* be wrong... Are you??
    2. Re:9 cores? by Anonymous Coward · · Score: 0

      I wouldn't mind using Seven of Nine

    3. Re:9 cores? by hptux06 · · Score: 1

      Actually, if you count the PPC64 core that runs most of the OS, there *are* nine cores in total.

    4. Re:9 cores? by adisakp · · Score: 2, Informative

      If he's using the PPU core (hyperthreaded-not multicore) and 6 SPU cores, he is using 7 of 9 (1 disabled and 1 reserved of the 8 SPU's + 1 PPU) :-)

  72. Devalues the meaning of "super"? by Tim+C · · Score: 1

    It also devalues the meaning of "inexpensive" if you ask me...

  73. Re:"We Report. We Decide." by ucblockhead · · Score: 1

    You guys are saying two different things. That the PS3 isn't the most popular gaming platform is demonstratebly true. This is not at all the same as saying that the people who have them aren't using them. I know I'm certainly using mine all the time.

    --
    The cake is a pie
  74. In that case by Sycraft-fu · · Score: 1

    You need to take your book off the shelf, blow the dust off, too it in the bin, and get a new book. Sorry, but 1TFlop of FP performance on specialized tasks isn't impressive anymore. It's above a normal desktop, but not much. You toss in two nVidia Teslas and you are there. Sorry, but if you can do it in a single workstation case, calling it a supercomputer is to make the term meaningless.

    Also you have to remember a few other aspects you are missing from a real supercomputer:

    1) General performance. The PS3 can achieve those numbers only on certain problems. It doesn't have that much general purpose CPU power, it has it in special units (much like the Tesla). As such it is really fast on the right kind of problem, but not on everything.

    2) Memory. Part of what makes real supercomputer super is the amount of memory they have access to. It's not just about lots of CPU, it's lots of memory. Otherwise, a cluster is better and cheaper.

    3) Memory access. In a real supercomputer you have high speed memory access. Meaning that you don't have huge inter-node communication penalties. You've got that with a PS3 since the links are Ethernet.

    What they've built here is a cluster, and not even a particularly fast one. That's fine, but it isn't a supercomputer. You chain together 100 high end desktops with Ethernet, again you've got a cluster. Those are fine for problems where the problem is small enough that the entire thing can fit in the memory of each node, and where there's not a lot of need for inter-node communication. Rendering would be an excellent example. Each node works on a different frame, they only need to communicate to a central server to give back the frames, and it's not time critical.

    However there are plenty of problems not like that, problems where you need a massive amount of memory, problems where you have to have the nodes communicating all the time. That's what you need a real supercomputer for, and that's what places like the Department of Energy still buy them, rather than just chaining a bunch of cheaper computers together.

  75. Re:"We Report. We Decide." by Anonymous Coward · · Score: 0

    'The system' refers to the 8x PS3 setup, you dickwad.

  76. If you can lift it, it's not a supercomputer by SystemFault · · Score: 1

    A supercomputer requires at least 100 m^2 floor space, exclusive of cooling equipment. And it takes at least one large tractor trailer for transport to the site.

  77. Super Computer compared to Nintendo by Kuvter · · Score: 2, Funny

    I mean, a hundred PS3s sure, but 8? I think we are de-valuing the meaning of the word 'super' :) If super is under rated we should start using Ultra.

    The first Nintendo started out with the NES or a normal computer, then the Super Nintendo. The N64 came next and was going potentially being called the Ultra64. The Game Cube to be called the Dolphin. So following the naming scheme super = teraflop, ultra = petaflop (or 10 or 100 teraflops, however you want to gauge it), dolphin = exaflop.

    Obligatory: An Ultra Computer should be good enough for everyone.
    --
    "To be is to do." --Socrates
    "To do is to be." -- Aristotle
    "Do-Be-Do-Be-Do..." --Sinatra
  78. Re:"We Report. We Decide." by Intellectual+Elitist · · Score: 4, Insightful

    > 8 games? Yikes, either you play *everything* or you've got some real crud in there. Care to elaborate?

    The four games I was referring to were Ninja Gaiden Sigma (88), Skate (85), Stuntman: Ignition (75), and Warhawk (84). The downloadable game was Super Stardust HD (84). None of those games are even remotely close to "crud".

    The four games I referred to having an interest in purchasing before the end of the year are Ratchet & Clank Future: Tools Of Destruction, Uncharted: Drake's Fortune, Rock Band, and the collector's edition of Stranglehold. I might also consider Army Of Two, Assassin's Creed, and Call Of Duty 4, depending on the reviews.

    > To give an idea, the top 8 games on PS3 get metacritic scores of 85 or more [...] Only one of those is over 90. To compare, the 360 has *27* games at 85 or more [...] 9 of which rate 90 or more.

    The original post had nothing to do with the 360 -- it was about the insinuation that no one uses the PS3 for gaming, which is ridiculous.

    You're also making an apples to oranges comparison, because the 360 has been out longer and has a much larger base of titles. But if you want to compare, as of October 13th Metacritic's aggregated ratings for the 360, PS3, and Wii show that the 360 has 264 rated games, the PS3 has 82, and the Wii has 87. Since the PS3 and Wii came out later than the 360 and around the same time as each other, this makes sense.

    If you look at the percentage of each console's library that has a metascore of 75 (out of 100) or higher, the PS3 leads with 54%, followed by the 360 at 44%, then the Wii with only 16%. If you go with a metascore of 80+, the PS3 has 34%, the 360 has 27%, and the Wii has only 8% above that level. At 90+ the Wii has 3%, the 360 has 3%, and the PS3 trails with only 1% of its library at that level.

    Going by percentages, the PS3 and 360 libraries are of roughly equivalent quality, while the Wii's lags far behind.

    > the general sentiment is the PS3 needs a killer app (like a halo, gears of war, or some other really good exclusive title) to make it worth getting.

    The general sentiment is also that Iraq was involved in 9/11 and that Britney Spears's personal life is somehow newsworthy. I'll think for myself, thanks.

    That said, every console gets a "killer app" eventually. I'm sure the inevitable God Of War III will fill that void if nothing else does beforehand.

  79. Gravitational, not gravity... by Anonymous Coward · · Score: 1, Informative

    Gravity waves are the atmospheric phenomena, gravitational waves are the astrophysical ones.

    1. Re:Gravitational, not gravity... by raddan · · Score: 1

      Or would that be grabbitational? I remember repeating the word 'grabbity' in front of my father (a physicist) when I was a kid and watching him get irrationally angry. Ha ha. Grabbity.

  80. Hasn't even been released yet by Nazmun · · Score: 1

    The ps3 $399 has barely been released in the world (maybe Europe got it recently) but it's not out here and in japan. How can the ps3's lack of success be to something that has yet to occur in most of the world?

    I'll give you pricey but thats about it. Most people have the ps2 anyway so it's not too bad for those wanting the cheap unit. I'm still waiting for games.

    --
    Hmmm... Pie...
  81. Less RAM as well? by nobodyman · · Score: 1

    Good post. In addition, I believe that PS3 Linux still prohibits access tothe RSX processor (not sure if this is still the case with the latest firmware - please correct me if I'm wrong). So unfortunately a lot of the cool math tricks that you can do with the GPU are unavailable, and also effectively cuts the amount of RAM down to 256MB, since the other 256 is reserved for the graphics processor.

    1. Re:Less RAM as well? by Kupek · · Score: 1

      Yes, the GPU is off limits. Which makes sense from Sony's perspective - if Linux gave you full access to the machine, then people could makes PS3 games that didn't require a Sony license. But the hypervisor also prevents access to the Cell's performance counters, including the thermal sensors. I understand why they did it, but the limitations make the PS3 harder to use for research.

  82. Super? by Anonymous Coward · · Score: 0

    "And when everyone's super, no one will be."

    Evil Mwaahhaahaha

  83. The new BLS-100 (Blue Light Special) supercomputer by Anonymous Coward · · Score: 0

    If you can buy all the components at Wal-Mart, it's not a supercomputer. Sorry.

  84. Obligatory motel and/or film joke by unitron · · Score: 1

    I mean, a hundred PS3s sure, but 8? I think we are de-valuing the meaning of the word 'super' :)

    What, you never heard of "Super 8" ?

    --

    I see even classic Slashdot is now pretty much unusable on dial up anymore.

  85. Number Crunching without parallelization? by HerbertMarx · · Score: 1

    Is it possible to use a PS3 for number crunching by simply running 6 instances of the program, each solving a different problem? This cell-specific programming seems to require some good amount of man-hours.

  86. super = 10% or more of record speed by peter303 · · Score: 1

    I think the record is around 400 teraflops, soon to reach a petaflop. So 40-50 teraflops is a super.

  87. Definition of 'Supercomputer' by LordByronStyrofoam · · Score: 1

    I was told by a staff scientist at Caltech that a common and useful definition is:

      'Any computer that performs within an order of magnitude of the current fastest computer is a supercomputer'.

    --
    Slashdot's name? When my compiler sees /. it generates a warning about a badly formed comment.
  88. The articles speaks about "Cluster" by DrYak · · Score: 1

    I mean, a hundred PS3s sure, but 8? I think we are de-valuing the meaning of the word 'super' :)


    I know that nobody RTFA around here on /., but the PS3 were simply called a cluster, the supercomputer was what they initially had before replacing it with the PS3-cluster.

    "Astrophysicist Replaces Supercomputer with Eight PlayStation 3s"

    But as you said the price is still high even when comparing to the original super computer. Thankfully the guy found a way around :

    Eight 60 GB PS3s would cost just $3,200, by contrast, but Khanna figured he would have a hard time convincing the NSF to give him a grant to buy game consoles, even if the overall price tag was lower. So after tweaking his code this past summer so that it could take advantage of the Cell's unique architecture, Khanna set about petitioning Sony for some help in the form of free PS3s.


    Waaaaah ! I wan't a free PS3 two ! And a Pony !

    --
    "Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
  89. READ TFA by gbulmash · · Score: 1

    He wasn't paying $5000 for a 200-node supercomputer run. He was paying "as much as $5,000" for runs using "up to 500" processors. So, basically, he was paying ~$10 per processor, per run.

    The 8-PS3 "supercomputer" is returning speeds equal to about a 200 node run. So his $3200 computer is costing the same as a $2,000 run. But the $3200 doesn't include the rack, the electricity, cooling, and other expenses to put the multi-PS3 unit together or to run it.

    Still, with Amazon elastic cloud computing, you can get a 200 "computing unit" run for just short of a week 24/7 for $3200.

  90. It can easily be fixed by . . . by corifornia2 · · Score: 0

    hitting that big SOB with a bomb

  91. Pampers by FrizzleFrylok · · Score: 1

    We could borrow the bulk quantity diaper package names from Pampers et al, including such greats as Mega, Ultra, Ultra Mega, and Jumbo. All super computers will be reclassified as Ultra Mega Super Computers.

  92. Re:"We Report. We Decide." by DeepHurtn! · · Score: 1
    C'mon, if you can't realize that lolsony is a self-perpetuating Internet meme by now (for entirely justifiable reasons given their hubris and product so far) it's entirely *your* problem, just like it is if you actually feel threatened by people poking fun at your $600 toy.

    In other words: it's funny, laugh.

  93. Re:"We Report. We Decide." by Anonymous Coward · · Score: 0

    >the PS3 game drought has been over for a while now...

    Oh, good - then there are now plenty of games gathering dust on the shelves to keep the PS3s which are gathering dust on the shelves company.

  94. Re:"We Report. We Decide." by Intellectual+Elitist · · Score: 1

    > saying that people aren't buying PS3s or PS3 games in any real volume is still a matter of fact more than it is an opinion.

    That fact hasn't been disputed, but it also has absolutely nothing to do with the contention that no one uses the PS3 for gaming.

  95. Let's get serious by Anonymous Coward · · Score: 0

    I have 4 Coleco Vision to spare.

    Can you build me a super computer, please?

  96. Re:"We Report. We Decide." by Intellectual+Elitist · · Score: 1

    > i think he means nobody is playing games on this particular system (of 8 ps3's) not that nobody plays games on the ps3 in general. how can so many people have misinterpreted that?

    The quote is "since nobody is actually playing games on the system, it makes sense to use them for research projects like this". Your interpretation would only make sense if these particular PS3s were already lying around, ready to use for any purpose, and someone chose to use them for research instead of gaming. As the article states, Gaurav Khanna's interest in the PS3 was specifically for research computation, and that's why Sony gave him 8 of them for free.

    If there was any misinterpretation here, it wouldn't seem to be on my end.

  97. Not even close by jefreyisnotzen · · Score: 2, Insightful

    The term supercomputer is relative to what is in the top tier of all computation intensive platforms, relative to current standards. It is a supercomputer by yesterday's standards, but not todays. It's important not to discredit yesterday's standards, but it shouldn't be done at the expense of todays by leaving out one sentence that could have avoided this thread line. That sentence would haven't just been one that included, by yesterday's standards. But of course, there wouldn't be as many hits on the site if it were kept in perspective like that. One's and zeros have no bias. The fastest, is still, the fastest. And that will always be relative. You can't blame Steve Jobs for this breach. We all do this. We are all biased. One's and zeros don't have emotions, or reality distortion fields. Every RDF, is the responsibility of the person who let it out, no matter who did it first. If I believe in something that is false, that's my responsibility. If I put it out there further, after it came from someone else, that's my responsibility as well, not the responsibility of the person before me, even if I was duped or didn't have all the facts. I guess the only remaining question would be, or questions, are: How long ago is yesterday? When are standards considered current? Future shock is not considered by computers, but we have to consider it, considering how fast things compound with regard to technological evolution, in order to keep our definitions abreast with that evolution.

  98. Re:"We Report. We Decide." by Intellectual+Elitist · · Score: 1

    > No, whats funny is that the downloadable game was probably a better game then the 4 disc-based games you purchased.

    No, it wasn't, although Super Stardust HD is still a great game.

    > The "game drought" may be over, but the "quality game drought" lives on.

    It depends on your definition of "quality". The PS3 is currently lagging in extremely high-rated games (90+), but it's doing better than the other current-gen consoles when you look at the percentage of games that rate 75+ or 80+ out of 100. Let me refer you to my other post which goes into more detail.

  99. Re:NVIDIA's next graphics card will do a teraflop. by NotZed · · Score: 1

    He's not running excel on the fucking things. That's general computing.

    --
    _ // `Thinking is an exercise to which all too few brains
    \\/ are accustomed' - First Lensman
  100. Derivative of title count with respect to time by tepples · · Score: 2, Interesting

    Oh, so now you need ten games? Last month everyone was crying "Name three exclusives!" What we have here is what your calculus teacher would call a derivative. From a video gaming platform's launch until its end of life, there is supposed to be a rate of release of exclusive games. If they were saying three last quarter and ten this quarter, that means that in the xth quarter after a console is first sold in a region, there need be about seven worthy games. The analysis also needs to take into account that exclusives can become no longer exclusive. Other than games developed by a studio controlled by a console manufacturer, a lot of so-called exclusive games are in fact only timed exclusives; they ultimately wind up on the competing console or on Windows OS after six or twelve months.
  101. Re:"We Report. We Decide." by Anonymous Coward · · Score: 0

    Beautiful! Truly uplifting to see someone live up to his nick. Which is what I'm doing with this totally inane and fanboyish comment (me feeling deep loving sensations for people who think before they type must be fanboism).

  102. fuck you by ch0ad · · Score: 0, Offtopic

    you fucking troll fuck.

    this isn't news, this is an excuse to push someones personal agenda

  103. America's Next Top Model by Doc+Ruby · · Score: 1

    8 PS3s offer at least 1.6TFLOPS. The 2007.6 TOP500 supercomputers bottom out at just over 4TFLOPS. Two years ago, this PS3 cluster might even have made it to the TOP500 list proper; nine years ago it might have topped the list.

    It might not be in the top 500, but it does seem to be a supercomputer.

    --

    --
    make install -not war

  104. Lay off the crackpipe. by Anonymous Coward · · Score: 0

    I wouldn't pay $10 for any of the games you listed for either system.

    1. Re:Lay off the crackpipe. by Pojut · · Score: 1

      I understand...welfare checks are getting pretty tiny these days...you have better things to spend your money on.

  105. Re:"We Report. We Decide." by tb()ne · · Score: 1

    There may still be hope on the horizon, but saying that people aren't buying PS3s or PS3 games in any real volume is still a matter of fact more than it is an opinion.

    Only if you misinterpret the statistics. Why are PS3 game sales lower than the others on the chart you linked? Because the PS3 has a smaller install base. Why does it have a smaller install base? WRT the 360, it's because the PS3 was released a year later. If you go back to vgchartz and look at weekly sales, you'll see that the PS3 currently is selling about 30% fewer units that the other consoles (and this is shortly after Orange Box and Halo 3 were released for the 360). So if you're still claiming that no one is buying PS3s "in any real volume", then I guess you're really saying that none of the current gen consoles are selling.

  106. "I whine. I bitch." by Scudsucker · · Score: 1

    "I have no sense of humor and and overly defensive by five or six orders of magnitude."

  107. The meaning of the word super by Daniel+Phillips · · Score: 1

    I think we are de-valuing the meaning of the word It may be possible that you are not aware of the combined magnitude of the bandwidth of 1) the GPU, 2) 7 autonomous vector processors and 3) a dual core PPC at 3 Ghz. Take that silly number (I didn't add it up myself just now, but I will) and multiple by 8, using a standard Linux cluster interconnect, and yup, it's a supercomputer. On the 500 list? Maybe not quite, but probably on the 5,000 list if there was one.

    And if you think eight is the biggest PS3 cluster anybody is going to build, I've got a 640 KB PC to sell you.
    --
    Have you got your LWN subscription yet?
  108. hahaha by motank · · Score: 1

    HAHAHA
    ps3 sux0rs. sony is shit hahahaha ps3 is a failure hahahaha
    hilarious. and it's mostly true. it WOULD be true

    except....

    people don't know about..

    ratchet and clank. it will rule the world.. or at least it'll make the few people that don't buy into popular hype and opinion (or anti-hype in this case), and actually try things out themselves instead of yelling at a machine they've never used, very happy

    1. Re:hahaha by heinousjay · · Score: 1

      I play games in the present. The future is uncertain, especially when it's Sony making the promises.

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  109. Re:"We Report. We Decide." by Anonymous Coward · · Score: 0

    Wow, eight whole games?

  110. Re:Inexpensive Advertising by DumbSwede · · Score: 1

    I'd say getting a whole discussion thread about PS3s being ganged together to make an inexpensive supercomputer for scientific use makes this an ADVERTISING bargain for Sony despite the derogatory tone of the person submitting the story.

  111. Obligatory by Anonymous Coward · · Score: 0

    Imagine a Beowulf cluster of thos--- oh wait.

  112. Not a long way off by Anonymous Coward · · Score: 0

    Its a long way away from the average computer at home! The PS3 has a cell processor. It has 8 compute nodes directed by an IBM Power processor (I think its a Power 440). IBM's Power processor line is a lot (A LOT) faster than offerings by Intel or AMD. The 8 processing units really are like the Arnold Schwarzenegger of Arithmetic Logic Units. The Power has excellent branch prediction and Turing complete instruction set. The sub processing units give it single-clock-cycle high precision math. In short, for what this guy is doing, a single PS3 is already about 150 times as fast as an Intel processor clocked at the same speed. He has 8. 150*8=1200. This 'contraption' is 1200 times as fast as your 'typical' home computer. Supercomputer? Ok, just barely, but yep. Oh, and by the way, IBM is taking 10,000 cell processors (each linked to an AMD Opteron), and is building their next, fastest-in-the-world supercomputer, code named RoadRunner as I type this.

  113. Re:"We Report. We Decide." by Anonymous Coward · · Score: 0

    If you want Fair and Balanced, you shouldn't be reading /.

    I hear Faux News is the place for that.

    Only one of those statements is intended as sarcasm, but I'll let the reader decide which :) There. Fixed it for you.
  114. Minor (and all too frequent) correction. by heinousjay · · Score: 1

    Eight cores and 56 SPEs.

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  115. Can we hear more about the gravity waves, please? by Anonymous Coward · · Score: 0

    Screw the so-called supercomputer, what about these gravity waves? They sound like something we might be able to harness for interplanetary/ interstellar travel.

  116. Dear Mr. Reading Comprehension..... by whoda · · Score: 1

    The summary does not say there are no games to be played on a PS3. The summary says there are no people actually playing games on the thing.

  117. PS3 indeed does not have enough games by LKM · · Score: 1

    First of all, yes, I do own a PS3.

    Yes, the PS3 does not have enough games. It has a few good, exclusive games: Motorstorm, Resistance, Heavenly Sword, Warhawk. It has a few ports which play worse on the PS3 than on the Xbox (Tony Hawk's, skate, Ridge Racer, ...). And it has a bunch of crap.

    I own four Bluray games and about 6 online games for the PS3. For my Wii I, I own about 15 DVD games and the internal memory is filled with VC games. Of course, both consoles can't compete with the 360.

  118. Re:"We Report. We Decide." by Night+Goat · · Score: 1

    That was a great Slashdot beatdown. Bravo. I also own a PS3 and got it for two reasons. One: Metal Gear Solid 4. Two: Grand Theft Auto 4. I can't play those on any other systems (well, I can't play them on ANYTHING right now, but that's besides the point) so I got a PS3. The number of good games means nothing to me, so when people say there are no good games I don't really care. I've got Skate, Ninja Gaiden, and Virtua Tennis. There's three good games right there. I've only got so much money. I'm not going to be buying eighty games so I don't care.

  119. I know he got the setup for free and all.. by shplorb · · Score: 1

    Despite this fella getting his rig for free from SCE, if you're looking to do serious computation on Cell processors you're best off talking to IBM about getting some of their Cell Blades. They pack dual processors on them and you get the full eight SPU's plus more RAM and very fast comms. And yes, they run Linux. I haven't used these blades, but IBM gave me a sneak peek a few years ago.

    A lot of people (still) discount the performance that the Cell is capable of. If you know the basics of how to work it then you can achieve incredible performance gains over bog-standard scalar code with next-to trivial effort. (Although I can't really say what it's like for developing to run on Linux)

  120. Tetr[omino tenn]is by tepples · · Score: 1

    I doubt they are really worried about non-commercial homebrew games, since they are very unlikely to match up to commercial games. Define "match up". Do you mean graphically, or otherwise? A lot of people are sick and tired of Tetris Holding changing the rules of Tetris to allow things like infinite spin, spin triples, and a randomizer with a nearly foolproof method to play forever. That's why they play fan-made tetromino games capable of implementing old and new rules, such as Lockjaw and Heboris, just like people still play court tennis the way it was before it became lawn tennis.
  121. Some definitions need flexibility by thoughtlover · · Score: 1

    I don't think it's about devaluing a title, but to redefine what criteria be present to make said title applicable. What about quantum computers? Should quantum computers be the new supercomputers, hence redefining what a supercomputer is and de-listing current supercomputers?

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