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Scrabulous Is Dead, Hasbro's Version Brain-Dead

eldavojohn writes "Sometime this morning, Facebook shut down Scrabulous to American and Canadian users. Scrabulous, we hardly knew ye." This is sadly unsurprising, now that Hasbro's finally taken legal action against the developers, after quite a few months of letting it go unmolested. Seems like they waited until there was an official Scrabble client available (also on Facebook), while the snappy and fuller-featured Scrabulous kept people interested in a 60-year-old board game. The official client, which is at least labeled a beta, is a disappointment. This is not a Google-style beta release, note: it's slow to load, confusing, and doesn't even offer the SOWPODS word list as an option, only the Tournament Word List and a list based on the Merriam-Webster dictionary. (Too bad that SOWPODS is the word list used in most of the world's English-speaking countries.) It also took several minutes to open a game, rather than the few seconds (at most) that Scrabulous took — it's pretty impressive, but not in a good way, that the programmers could extract that sort of performance from the combination of Facebook's servers and my dual-core, 2GHz+ laptop. The new Scrabble client has doodads like 3D flipping-tile animations, too, but no clear way to actually initiate the sample game that jamie and I have attempted to start. I hope that once we get past that obvious hurdle, we'll find there's a chat interface and game notebook as in Scrabulous, but my hopes are low.

395 comments

  1. Why didn't they just buy scrablous? by 140Mandak262Jamuna · · Score: 4, Interesting

    The developers asked too much money? Hasbro was too stingy? Hope they realize their mistake now and offer a decent price to the brothers who developed scrablous.

    --
    sed -e 's/Chuck Norris/Rajnikant/g' joke > fact
    1. Re:Why didn't they just buy scrablous? by TheRealMindChild · · Score: 4, Insightful

      Not that I back Hasbro, but purchasing the alleged "illegal copy" of their game would have sent the message "Copy our game and do a better job than us, and we will pay you for it rather than prosecuting you"

      --

      "When life gives you lemons, don't make lemonade. Make life take the lemons back!" -- Cave Johnson
    2. Re:Why didn't they just buy scrablous? by Joe+the+Lesser · · Score: 3, Insightful

      They probably didn't want to reward the people who ripped off their game.

      --
      "I only speak the truth"
      Karma: null(Mostly affected by an unassigned variable)
    3. Re:Why didn't they just buy scrablous? by Anonymous Coward · · Score: 2, Insightful

      uhhh, yeah that isn't exactly a new business strategy.

    4. Re:Why didn't they just buy scrablous? by Reverend528 · · Score: 4, Funny

      "Copy our game and do a better job than us, and we will pay you for it rather than making asses of ourselves"

      Fixed that for you.

    5. Re:Why didn't they just buy scrablous? by PFI_Optix · · Score: 4, Insightful

      Why not? Isn't that how most small-time inventors get noticed by big companies...either developing a new product or improving an existing one?

      A couple of college student can't approach Hasbro and say "We've got a great idea for an online version of Scrabble...will you let us make it?" Hasbro will laugh them out the doors. But when they execute it well and have a massive fan base, why would Hasbro NOT want to cash in on what is already there and developed?

      --
      120 characters for a sig? That's bloody useless.
    6. Re:Why didn't they just buy scrablous? by jedidiah · · Score: 5, Interesting

      It's a crossword puzzle!

      It's older than your grandpa.

      There's nothing to "rip off".

      The only thing left that's not public domain is the name.

      This is why there are monopoly knockoffs. Their patent
      on a PD game invented by the Quakers expired a long
      time ago.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    7. Re:Why didn't they just buy scrablous? by LighterShadeOfBlack · · Score: 4, Interesting

      Not that I back Hasbro, but purchasing the alleged "illegal copy" of their game would have sent the message "Copy our game and do a better job than us, and we will pay you for it rather than prosecuting you"

      And if it ultimately makes Hasbro a shitload of money from the deal what's wrong with that? Another way of putting it would be "Make something profitable and enjoyable from our IP and we'll deal with you so that everybody wins". Hasbro's chosen course of action is either a poor business decision or plain spite.

      --
      Spelling mistakes, grammatical errors, and stupid comments are intentional.
    8. Re:Why didn't they just buy scrablous? by Qzukk · · Score: 1

      "Copy our game and do a better job than us, and we will let you pay us to use it rather than prosecuting you"

      Sounds so much better when you spin it the other way.

      --
      If I have been able to see further than others, it is because I bought a pair of binoculars.
    9. Re:Why didn't they just buy scrablous? by kithrup · · Score: 4, Informative

      The only thing left that's not public domain is the name.

      And the layout -- in particular, I suspect that the bonus spaces are the most copyrightable aspect. (There was something, a couple of months ago, that discussed the copyrightability, to make up a word, of game rules. But a quick search couldn't find it.)

      While I don't use Facebook, I did see the version of Scrabble up for the iPhone... and at ten dollars, I considered it too much money.

    10. Re:Why didn't they just buy scrablous? by lortho · · Score: 1

      Not that I back Hasbro, but purchasing the alleged "illegal copy" of their game would have sent the message "Copy our game and do a better job than us, and we will pay you for it rather than prosecuting you"

      And what's wrong with that, exactly?

    11. Re:Why didn't they just buy scrablous? by MrZaius · · Score: 1

      'Not that I back Hasbro, but purchasing the alleged "illegal copy" of their game would have sent the message "Copy our game and do a better job than us, and we will pay you for it rather than prosecuting you"'

      Not "abuse our trademark and we'll sue you for all you've got (ie, the product we want). We'll settle with you and allow you to retain 30% of your ad revenues in exchange for continued support"? There are ways to spin even the above.

    12. Re:Why didn't they just buy scrablous? by imrehg · · Score: 1

      And wouldn't it work?

      If the copy is lesser then sue and stop them. If the copy is better then make a deal, and you are back in business with far smaller investment, because someone already did the hard work...

      Just, you know, the people who run big companies do not necessary have common sense. And while the people using the technology might have a better feeling, where business is going on the Interweb, the CEOs in those corporate offices are just that - people in the office and not where the action happens.

      I'd like to say, let them ruin a great business opportunity for themselves, but in the same time it makes me sad, that this is normal to many companies - don't care about the customers, just follow ancient, broken business tactics.

    13. Re:Why didn't they just buy scrablous? by hansonc · · Score: 5, Informative

      From what I understand Hasbro did offer to buy scrabulous and the developers wanted "fuck you money" for it rather than taking what they were offered and thanking Hasbro for not suing them for an obvious trademark infringement.

    14. Re:Why didn't they just buy scrablous? by fumblebruschi · · Score: 4, Insightful

      Not that I back Hasbro, but purchasing the alleged "illegal copy" of their game would have sent the message "Copy our game and do a better job than us, and we will pay you for it rather than prosecuting you"

      Also known as "Do our R & D for us for free, and we'll give you money if you come up with something really good." That's I message I wouldn't just send, I'd broadcast it at top volume.

    15. Re:Why didn't they just buy scrablous? by z0idberg · · Score: 1

      Don't you mean, build on our idea and do it really well, getting us into markets that we couldn't even dream of and let's all share the profits!

    16. Re:Why didn't they just buy scrablous? by dangerz · · Score: 1

      Why is that bad? It's a win-win for both sides.

      --
      The greatest experience we can have is the mysterious.
      - Albert Einstein
    17. Re:Why didn't they just buy scrablous? by Tragedy4u · · Score: 1

      Why would you give someone money after they stole from you or took your copyrighted idea for their own profit? This isn't so much about what revenue Hasbro has "lost" it's about setting an example and legally bitchslapping someone who tried to take your rug from under your feet. Hasbro isn't the bad party here, they're just defending what they own.

    18. Re:Why didn't they just buy scrablous? by dgm3574 · · Score: 2, Informative

      "Sorry

      Scrabble is temporarily unavailable due to maintenance. Please check back later."

      Lame.

    19. Re:Why didn't they just buy scrablous? by Minwee · · Score: 2, Insightful

      They probably didn't want to reward the people who ripped off their game.

      So instead they chose to punish people who played their game. That's brilliant!

    20. Re:Why didn't they just buy scrablous? by jc42 · · Score: 4, Insightful

      [P]urchasing the alleged "illegal copy" of their game would have sent the message "Copy our game and do a better job than us, and we will pay you for it rather than prosecuting you"

      Well, consider that the US Constitution says that patent and copyright laws are to "promote the Progress of Science and useful Arts", and doing a better job than Hasbro would certainly satisfy the "promote the Progress" part, I'd think that's what the Constitution's authors intended.

      Of course, you could question the "useful" part when the issue is a game like Scrabble. But that would be petty, wouldn't it?

      Still, I'd think that if someone copies a commercial product and improves on it, the laws should support the people who did the improving. Maybe impose some sort of "mechanical license" between the two parties, as is done with with some performances of music, giving both parties a standard portion of the profits.

      We've had a problem from the very beginning of patent and copyright, that the owner can (and usually does) use the law to block further progress. If we really want that Progress that the Constitution promised us, we need laws that prevent things like what Hasbro has just done, and what many others have done before them.

      Of course, in this case it's primarily a trademark issue. So it'll be interesting to see how Hasbro reacts to a re-release of Scrabulous under another name that doesn't sound like a derivative of Scrabble.

      --
      Those who do study history are doomed to stand helplessly by while everyone else repeats it.
    21. Re:Why didn't they just buy scrablous? by pluther · · Score: 1

      Which seems like it would be a great business model.

      I don't think Hasbro could get a better deal then have somebody else do all the development work up front, and then they can make a decision to buy it or not based on the completed work, rather than pay someone up front for an uncertain product.

      The second way is what they decided to do, and from the review it looks like they ended up spending more money for an inferior product. Not to mention the bad publicity.

      --
      If the masses can keep you down, you're not the Ubermensch.
    22. Re:Why didn't they just buy scrablous? by Anonymous Coward · · Score: 1, Insightful

      "But when they execute it well and have a massive fan base, why would Hasbro NOT want to cash in on what is already there and developed?"

      Hubris.

    23. Re:Why didn't they just buy scrablous? by Pantero+Blanco · · Score: 1

      Actually, you're talking about two different things.

      You're talking about licensing the game to them in exchange for royalties (which I agree is a better idea). He was talking about Hasbro actually buying the clone. That's something else entirely, not putting a "spin" on the former.

    24. Re:Why didn't they just buy scrablous? by Anonymous Coward · · Score: 0

      And what's wrong with that? I'd personally rather live in a world where people felt free to build on other peoples' ideas (provided that the person with the original idea still benefits) than one where people with ideas sue the people who build on them and tear down what they've newly created. The first is a world where wealth is created; the second is one where wealth is seized and destroyed.

    25. Re:Why didn't they just buy scrablous? by Random+Guru+42 · · Score: 1

      Isn't that how it should be? It's the best of both worlds: the IP owner protects its properties, the developers don't get sued, and the customers get the best product.

      Oh wait, now I see what's wrong with it. Nobody gets screwed over.

      --
      Christopher S. 'coldacid' Charabaruk -- coldacid.net
    26. Re:Why didn't they just buy scrablous? by vtlimelight · · Score: 1

      "Copy our game and do a better job than us, and we will pay you for it rather than prosecuting you"

      Good point, but there does make legitimate business sense to simply acquire and re-brand a product that has already garnered a substantial client base. It's good PR from a consumer perspective, good marketing since everybody that uses it will suddenly see the Hasbro logo everywhere, and it's almost an axiom that a bigger company's version of the same product is always going to be more expensive to develop and more clumsy to use. How much money did they waste going through the entire software development life cycle rebuilding something whose core functionality already exists? People don't play scrabble to see 3D flipping-tile animations.

    27. Re:Why didn't they just buy scrablous? by arth1 · · Score: 1

      What's wrong here is if Hasbro can take people to court over something as old as Scrabble. Patents being "for a limited time" both ensures that inventors don't rest on their laurels, but have to continue inventing, and that the public gets some use out of the invention in exchange for the protection before it's completely outdated.
      The trademark, however, is a different story. That's consumer protection - if a consumer buys "Coke(tm)", he knows he won't get RC Cola. However, just by being vaguely similar to the name, I don't see how the trademark can be infringed. After all, Pepsi-Cola has a vaguely similar name to Coca-Cola, and steals market shares from Coke, but doesn't cause consumer confusion. Other examples include (but are not limited to) Hyundai/Honda and Sanyo/Sony. I'm sure that both Honda and Sony would want the vaguely-homonymous companies to just go away, but that won't happen.

    28. Re:Why didn't they just buy scrablous? by db32 · · Score: 1

      So? Sounds like a pretty workable business model really. Avoid all of the initial costs and R&D and then use your IP rights to absorb rather than crush. This is better for everyone involved. It allows the copyright holder to enforce their copyright and allows the infringing work to become noninfringing work and allow the creators of the infringing work to legally profit rather than being crushed. In fact, that very message you are worried about sending could easily cause more developers to bang on company doors with working implementations. You don't exactly have to worry about the unsuccessful ones, and absorbing the successful ones rather than crushing them saves you a ton of investment. It also has the added bonus of making you look good by stamping your brand onto the successful ones and thus keeping the fans happy rather than looking like an ass attacking the ones that your fans like.

      --
      The only change I can believe in is what I find in my couch cushions.
    29. Re:Why didn't they just buy scrablous? by LWATCDR · · Score: 1

      "Also known as "Do our R & D for us for free, and we'll give you money if you come up with something really good." That's I message I wouldn't just send, I'd broadcast it at top volume."

      What R & D? This is pretty much straight coding.
      Simple truth is they can pay some coders to write Scrabble and then collect 100% of the profit.
      It would only be of limited PR value to pay the developers to keep their code and it would encourage other people to make programs based off of Hasbro's games.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    30. Re:Why didn't they just buy scrablous? by Anonymous Coward · · Score: 0

      I hope you know that in fact, "indie" developers have made their mark in the game market using exactly the proposed protocol. For instance, Ms. Pac-Man started out as a bootlegged hack of Pac-Man. Midway bought it and rebranded it and marketed it, to thundering success.

    31. Re:Why didn't they just buy scrablous? by ivan256 · · Score: 1

      It wasn't spite.

      I'm 100% certain the logic went something like this:

      We can buy or license theirs and get some of the money, or we can shut them down and make our own and get all of the money.

      It didn't even occur to them for a second that people wouldn't play theirs 'cause it was crappier. I'm sure they think theirs is the "original and best".

    32. Re:Why didn't they just buy scrablous? by Paradise+Pete · · Score: 1

      Not that I back Hasbro, but purchasing the alleged "illegal copy" of their game would have sent the message "Copy our game and do a better job than us, and we will pay you for it rather than prosecuting you"

      Except that it would have worked out better for everybody, including Hasbro. And it's not like Hasbro already had one running. By buying this they would have, making it all the more obvious that they would now defend it.

    33. Re:Why didn't they just buy scrablous? by sponga · · Score: 1

      Actually to put it more into perspective, they recently had a celebrity scrabble tournament and Jimmy Kimmel whooped them all. Hasbro has taken notice to this and sponsorship is coming.
      Scrabble is sort of making a comeback in some niche way and talking to the toy store owner he said they have been getting more request for the game, they been selling like hotcakes.

      Having said that I think Hasbro's Scrabble Deluxe is a lot better and easier on the eye,Yahoo's is a little better but only played trial. Scrabulous was fun to play since you could do it on the webpage and it was free. Although it didn't seemed polished in some areas, the 'Shuffle' and 'Hint' with Scrabble Deluxe is a nice add on that Scrabulous could use, also finding multiplayers is a little slow at times.

      I think that would be dumb for Hasbro to buy these guys out when they could probably develope it themselves and most likely a little more polished. It would be like Warner Brothers asking some guy who downloaded a copy of their movie if they could buy it from him, I guess.

      Either way just make the 40% change required to void the patent and make the product stand alone by itself.

      A N T R U T R - I can only get 'rant' out of that, im stuck

    34. Re:Why didn't they just buy scrablous? by airos4 · · Score: 1

      :cough: Counter Strike :cough:

      --
      I wish there was a choice that said "Factually Wrong -1" when I mod.
    35. Re:Why didn't they just buy scrablous? by radish · · Score: 1

      I think it depends on the definition of "improve". If I took some piece of software that a company spent x millions of dollars developing, and then make a version which uses a different font - is that an improvement? Maybe to people who prefer that font, and they'll buy my version instead of the original. Should I really be entitled to any significant portion of the proceeds from that product? I don't think so.

      The thing about mechanical licensing with music is it very strictly only applies if you don't change it.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    36. Re:Why didn't they just buy scrablous? by Anonymous Coward · · Score: 2, Interesting

      They did offer to buy it, but the brothers asking price was outrageous so Hasbro made their own.

    37. Re:Why didn't they just buy scrablous? by Anonymous Coward · · Score: 0

      Does anyone have a good explanation of how IP law applies to a simple board game like Scrabble? Is it a trademark issue? Copyright on the board itself seems weak; it is more functional than creative.
      Rules are an abstract concept.

    38. Re:Why didn't they just buy scrablous? by Anonymous Coward · · Score: 1, Insightful

      A N T R U T R - I can only get 'rant' out of that, im stuck

      Try TRUANT?

    39. Re:Why didn't they just buy scrablous? by PhotoGuy · · Score: 1

      Believe it or not a lot of research and planning and testing went into the design of the original game, for good tile distributions, playability, etc.. It's not just "crosswords." Try designing one yourself with a board, tiles, points, and a dictionary from scratch, and see how playable it is.

      There is some magic to the combination they came up with, and I think they have every right to protect their rights to it. People have come up with variations that have different scoring positions, tile values, distributions, and so on, and guess what; they're not that popular.

      --
      Love many, trust a few, do harm to none.
    40. Re:Why didn't they just buy scrablous? by MrMarket · · Score: 2, Insightful

      It would only be of limited PR value to pay the developers to keep their code and it would encourage other people to make programs based off of Hasbro's games.

      It's not about PR. It's about buying large, established user-bases.

      Why would they put all the time and effort into building facebook versions of their games without knowing which ones will take off, when developers can do it for them?

      They can just sit back and pick off the most successful ones for guaranteed profit.

    41. Re:Why didn't they just buy scrablous? by Anonymous Coward · · Score: 0

      That's right!

    42. Re:Why didn't they just buy scrablous? by LWATCDR · · Score: 1

      Or just sue them and then pick up their code for fire sale prices if you even want to.
      No need to share any revenue that way.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    43. Re:Why didn't they just buy scrablous? by Forbman · · Score: 1

      Except...Hasbro had nothing to do with the development of Scrabble. Neither did Selchow & Richter, who owned the assets before they were bought by Hasbro.

    44. Re:Why didn't they just buy scrablous? by PhotoGuy · · Score: 3, Insightful

      Except...Hasbro had nothing to do with the development of Scrabble. Neither did Selchow & Richter, who owned the assets before they were bought by Hasbro.

      That's irrelevant. I didn't build my house. Neither did the family I bought it from. Nor did the people they bought it from. But we transferred the rightful ownership of such through various transactions.

      Same with Scrabble. Capitalism would fall apart if all of a sudden we could say "ahhhh, you weren't the original owner/creator/inventor/builder of that, give up your ownership now!" Why would anyone bother to acquire rights of a property such as Scrabble, knowing they were worthless. They wouldn't. Those rights were bought for what both parties agreed was a fair price at the time, and there's no reason to invalidate that ongoing ownership today. Each of the companies involved speculated on the value of scrabble, up until Hasbro today, and is rightfully benefiting from it.

      --
      Love many, trust a few, do harm to none.
    45. Re:Why didn't they just buy scrablous? by BryanL · · Score: 1

      This case wasn't about patents anyway, it was about trademarks. As far as I can tell, if the makers of Scrabulous change the name and remove all trademark infringing IP like the game board, they can re-release the game.

    46. Re:Why didn't they just buy scrablous? by stubear · · Score: 1

      "promote the Progress of Science and useful Arts"...

      Once again someone conveniently drops the parts of the Constitution that impede their argument. What the section of Article I actually says is:

      To promote the progress of science and useful arts, by securing for limited times to authors and inventors the exclusive right to their respective writings and discoveries;

      I believe Scrabulous would fail the second part of the test utterly since Hasbro, et al has the exclusive rights to their "discover", Scrabble. Funny how the second part works huh? Next argument...

    47. Re:Why didn't they just buy scrablous? by Dan541 · · Score: 1

      This is why copyrights need to expire much sooner.

      Scrablous was very popular now everyone loses.

      --
      An SQL query goes to a bar, walks up to a table and asks, "Mind if I join you?"
    48. Re:Why didn't they just buy scrablous? by ConceptJunkie · · Score: 1

      Yeah, maybe they were ready to invest a million in Facebook Mr. Potato Head instead.

      --
      You are in a maze of twisty little passages, all alike.
    49. Re:Why didn't they just buy scrablous? by sn00ker · · Score: 1

      There was something, a couple of months ago, that discussed the copyrightability, to make up a word, of game rules. But a quick search couldn't find it.

      Since copyright cases frequently get cited cross-jurisdictionally in regards to what can and can't be copyrighted, there is case law from Commonwealth (UK and NZ) courts that says that both rules and layouts for games can be copyrighted.
      I don't have the lecture material handy, since I took the course last semester, but in an IP law paper the lecturer discussed cases on both. In one, it was held that the design of a coupon for playing football pools could be copyrighted (Sun Newspapers rings a bell, but I've encountered them so many times in the course of studying commercial law over the last three years that I wouldn't take it as gospel.) In another, a fantasy rugby game was ripped off. The court held that the combination of player selections, number of players, etc, was so utterly unique (and distinct from any form of rugby actually played) that it was inconceivable that the defendant came up with the exact same combination themselves, thus the defendant had copied directly and in an infringing manner. I can't recall the name of that case at all, and the law library databases aren't much help. I'll check the details when I get home tonight.

      The key thing with copyright is that a concept cannot be copyrighted. It is the representation of the idea, not the idea itself, that is protected. The layout of the Scrabble board is clearly copyrightable - premium square values and placements, 15x15 board, and so on. Likewise the rules, such as the 50-point bonus for a bingo (laying all seven tiles in one play) and the double-scoring opening word. Scrabulous hasn't got a leg to stand on for breaching copyright, because they've so clearly copied wholesale from Scrabble.

      --
      "God, root, what is difference?" - Pitr, userfriendly
    50. Re:Why didn't they just buy scrablous? by jc42 · · Score: 2, Interesting

      As far as I can tell, if the makers of Scrabulous change the name and remove all trademark infringing IP like the game board, they can re-release the game.

      Yeah; that was what I suggested. Actually, I think they should do something better: Make part of a game's parameters the board size, and maybe a few other variables like the number of double/triple letter/word squares, and the number of letters that you start with. That way, users could tailor a game for their personal interests. You could get a small board for a quick game, and a big board for a long game with many players.

      There is some precedent to this in traditional games. Thus, I've seen some "childrens'" go boards that are a lot smaller than the standard go board. Few 5-year-olds have the patience for a standard game of go, but a 7x7 or 9x9 board would work for them, and teach them strategy that will be useful when they graduate to the full-size board. I once taught a bunch of kids to play go on a checker board, using about 3 sets of checkers, and playing on the intersections as usual, giving a 9x9 board. They had a lot of fun with it.

      Also, I once had some Russian-speaking friends who combined a Russian Scrabble set with an English set. Their rules were that the letters could be used in both languages as the letters that they look like. Thus, the English H could be used as a Russian N in two intersecting words, because they look the same. But they only got the number of points printed on the tile. Letter glyphs that didn't exist in both language could be used only in that language's words. So for example you couldn't use a Russian sha or ya in an English word, and you couldn't use an English N or R in a Russian word (not even as an I or ya ;-). Their one complaint was that the combined set had too many letters for the board. They talked about making a board that was several cells wider, but I don't think they ever did it. They just ended the game when nobody could make any more words with their letters.

      I'd bet that they'd like a Scrabulous site that gave them the ability to play on a larger board than the standard Scrabble board.

      --
      Those who do study history are doomed to stand helplessly by while everyone else repeats it.
    51. Re:Why didn't they just buy scrablous? by MrMickS · · Score: 1

      How long is enough? The time limit on copyright was known by the developers. They chose to ignore it. Would it have been any different if the game had only been published 5 years ago with a 10 year copyright? The argument that its bad because it was popular is rubbish. Lots of people liked watching a good public hanging. Should we bring that back. [Yes that was a Strawman but it takes one to know one]

      --
      You may think me a tired, old, cynic. I'd have to disagree about the tired bit.
    52. Re:Why didn't they just buy scrablous? by Dan541 · · Score: 1

      Lots of people liked watching a good public hanging. Should we bring that back.

      Yes, executions should be public.

      A 10 year time limit on copyrights would be sufficient otherwise it ties up that idea for to long and stops the creation of other great games such as Scrabulous.

      --
      An SQL query goes to a bar, walks up to a table and asks, "Mind if I join you?"
    53. Re:Why didn't they just buy scrablous? by Anonymous Coward · · Score: 0

      The developers asked too much money?
      Hasbro was too stingy? Hope they realize their mistake now and offer a decent price to the brothers who developed scrablous.

      Does anyone know how much they offered?
      I guess somebody was greedy!!
      What do you guys think would have been a good price to pay?

    54. Re:Why didn't they just buy scrablous? by mgblst · · Score: 1

      Well they could but it, rather than spending money on developing there own, with the advantage of a quality product, and an already formed community.

      Win-Win.

      What you describe is Lose-Lose-Lose, which is not good.

    55. Re:Why didn't they just buy scrablous? by acheron12 · · Score: 1

      They could have reworked the concept, the way PopCap did with Bookworm Adventures.

      --
      there is no god but truth, and reality is its prophet
    56. Re:Why didn't they just buy scrablous? by Anonymous Coward · · Score: 0

      And of course there are always the companies (I won't mention any Hallmark Corp. names) who take an idea you suggested, turn you down on it, and then market it themselves.

  2. As much as I am against IP law by Jafafa+Hots · · Score: 5, Interesting
    if they had just changed the name and maybe the colors, problem solved - they would not have been shut down, and no users would have left.

    The Boggle clone changed its name, and its still up. There have been perfectly legal scrabble clone games published since the 1940s. I have some in my collection of antique toys and games. All you have to do is not use the trademarked name.

    --
    This space available.
    1. Re:As much as I am against IP law by Se7enLC · · Score: 0

      You mean all you have to do is not be popular and make a profit?

      Chances are the other clones weren't worth the hassle in trying to shut down (or weren't created in the US, and thus couldn't easily be shut down)

    2. Re:As much as I am against IP law by Stan+Vassilev · · Score: 1

      if they had just changed the name and maybe the colors, problem solved - they would not have been shut down, and no users would have left.

      I wonder if they still can't do that. Register a second company and have Scrabuous transfer all assets to it (including the registered users). Then re-release the game with a new name/board.

    3. Re:As much as I am against IP law by Jafafa+Hots · · Score: 2, Interesting
      The Boggle clone got a warning at the same time as the Scrabble clone did, but the boggle clone changed it's name. Problem solved.

      Both the scrabble clone and the boggle clone are based outside the US.

      --
      This space available.
    4. Re:As much as I am against IP law by steelfood · · Score: 4, Interesting

      Yes, this is a trademark issue. As it is, Hasbro does have to protect their "Scrabble" trademark if they want to keep it. There are better and worse ways of doing so through, and I'm pretty sure this isn't one of the better ways.

      The timing of the matter is a little suspicious if trademark was the focus of the suit. IANAL, but since Hasbro didn't have any competing product in Facebook until the lawsuit, I think the Scrabulous guys can get away with not paying much damages if they quickly changed their name to something entirely unrelated and re-released it. After all, it's not like they outright called their product "Scrabble."

      --
      "If a nation expects to be ignorant and free in a state of civilization, it expects what never was and never will be."
    5. Re:As much as I am against IP law by thePowerOfGrayskull · · Score: 1

      You mean all you have to do is not be popular and make a profit?

      As opposed to making a profit off of the hard work & money that another person/company put into establishing the name/reputation of their brand? That's what trademark is all about...

    6. Re:As much as I am against IP law by Anonymous Coward · · Score: 1, Interesting

      I have to respectfully disagree with what you've written - this case is both a trademark and a copyright issue. Unfortunately I can't seem to locate the original filings, perhaps someone can point me to a link?

      Hasbro certainly has a valid copyright in certain aspects of Scrabble, including the board and its arrangement of special scoring squares. However, they do not have any IP or copyright protection in the generic crossword type games. You said that there have been perfectly legal Scrabble clones since the 1940s - I suspect that's not correct. Please check whether they are actually clones in terms of the same distribution and scoring for the letters, and the same board and scoring there as well.

      In order not to infringe Hasbro's rights, they would have to do more than change the name - they would have to create their own crossword-type game, with their own board and scoring. But if they did that, would it be as popular?

      I should note that as an IP lawyer, I am in agreement that copyright terms are too long and that they should be shortened.

    7. Re:As much as I am against IP law by Anonymous Coward · · Score: 0

      If Hasbro has twisted the Trademark system into an infinite-duration patent on the IDEA of Scrabble, then something is wrong with the Trademark system. (Patents normally expire after a period of time.)

      P.S., here's the CAPTCHA I got for this comment!

      http://images.slashdot.org/hc/13/667055b7f604.jpg
      (The word was "sharable".)

    8. Re:As much as I am against IP law by fm6 · · Score: 1

      There's more to Scrabble than colors. There's a unique board layout and letter frequency. Safe to say that Mattel claims to own these things too. Change them, and you have a completely different game.

  3. Sixty Years Old?! by Bieeanda · · Score: 3, Funny

    My god! It must have been a heroic effort to somehow drum up interest in something that ancient! If they could do that for Scrabble, imagine what they could do for chess, or go, or even poker!

    1. Re:Sixty Years Old?! by neokushan · · Score: 2, Funny

      Chessulous? Pokulous?

      --
      +1 IDisagreeSoHeMustBeATrollOrAnAstroturferOrAShill
    2. Re:Sixty Years Old?! by Joe+the+Lesser · · Score: 2, Funny

      yea, cause like noone plays poker anymore.

      --
      "I only speak the truth"
      Karma: null(Mostly affected by an unassigned variable)
    3. Re:Sixty Years Old?! by SoCalChris · · Score: 3, Funny

      I was positive that your comment was headed towards a John McCain joke...

    4. Re:Sixty Years Old?! by Anonymous Coward · · Score: 0

      Pokurless - the game of marriage.

    5. Re:Sixty Years Old?! by Ninja+Master+Gara · · Score: 1

      They actually made an excellent version of Chess called Chess Pro. It has a very similar interface to Scrabulous. http://www.new.facebook.com/apps/application.php?id=7908576820

      --

      ---
      When I grow up, I want to be a kid again.
    6. Re:Sixty Years Old?! by Spy+der+Mann · · Score: 4, Funny

      Chessulous? Pokulous?

      Pikachulous! I choose you!!

    7. Re:Sixty Years Old?! by neokushan · · Score: 1

      lolulous!

      --
      +1 IDisagreeSoHeMustBeATrollOrAnAstroturferOrAShill
    8. Re:Sixty Years Old?! by Dieppe · · Score: 1

      No need. John McCain is actually older than Scrabble.

  4. If the Scrabulous people have any pride... by Lilith's+Heart-shape · · Score: 5, Insightful

    If the people behind Scrabulous have any pride, they'll tell Hasbro to go fuck themselves. They did a better Scrabble than Scrabble, and rather than compete, Hasbro turned to the law.

    1. Re:If the Scrabulous people have any pride... by PFI_Optix · · Score: 5, Insightful

      Hasbro would have done a lot better to do something like this:

      "We'll give you an endorsement and let you use the Scrabble logo and *not take legal action* if you will maintain certain standards and give us a cut of your advertising profits as a licensing fee."

      And then negotiate as fair a deal as both parties can agree upon.

      This is where modern copyright litigation really fails these companies: they're so quick to shut down anyone who might potentially be stepping into their IP, they're passing up really amazing opportunities at making use of their innovation. If these guys can do Scrabble so well, why not encourage them to do other Hasbro games in a way that makes Hasbro money?

      --
      120 characters for a sig? That's bloody useless.
    2. Re:If the Scrabulous people have any pride... by elrous0 · · Score: 4, Insightful

      Most of Hasbro's board is so old they probably have to have oxygen tents built into the boardroom. It's unlikely that the leadership there even knows how to turn on a computer, much less understands the significance of an argument about how web 2.0 apps are changing the business landscape. We're talking a company that still specializes in *board games*. You'd be about as lucky lecturing a buggy whip company on the potential of the horseless carriage.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    3. Re:If the Scrabulous people have any pride... by ianmh · · Score: 2, Interesting

      Bang on, I am still blown away that they have shut down such a popular site. Did they even try to buy it and if Scrabulous had never existed would Hasbro of even thought to create a Facebook app? Probably not.

      --
      www.ianhoar.com My blog about geeking out.
    4. Re:If the Scrabulous people have any pride... by Anonymous Coward · · Score: 5, Insightful

      This is where modern copyright litigation really fails these companies: they're so quick to shut down anyone who might potentially be stepping into their IP, they're passing up really amazing opportunities at making use of their innovation.

      This has nothing to do with litigation or the law. That's a business decision of shooting themselves in the foot.

      However, in a free country, a business is entitled to shoot themselves in the foot. They can even choose which foot.

    5. Re:If the Scrabulous people have any pride... by AP31R0N · · Score: 5, Insightful

      Isn't Scrabble still under copyright? If it isn't in the public domain, and Scrabulous is a clone of Scrabble (which it is AFAICT), they have every right in the world to sue. They even took advantage of Scrabble's popularity by giving it a name that was similar. This appears to be no different than selling Leevi Jeens with the classic rivets.

      --
      Utilizing the synergization of benchmark e-solutions to pre-workaround action items!
    6. Re:If the Scrabulous people have any pride... by philspear · · Score: 4, Funny

      Pride goeth before the fall. And that's what this is: hasboro saying "Mine! My game! Not yours! I do with it what I want! You dint ask purmissin!"

    7. Re:If the Scrabulous people have any pride... by LargeWu · · Score: 5, Interesting

      I do not have a reference for this other than hearsay, but from what I understand, Hasbro did indeed try to enter into some sort of licensing agreement with these guys, and they declined. Apparently the Scrabulous guys wanted millions, when in fact they should have been paying Hasbro. I know companies are *required* to defend their trademarks against infringement, otherwise they become generic terms and they lose them. Not sure if that works for copyrights as well. So basically, although I'm not happy about it, Hasbro had no other options left but to shut Scrabulous down. They certainly could have handled the situation better though - better transparency, having their own client be ready for prime time, etc.

    8. Re:If the Scrabulous people have any pride... by Angostura · · Score: 1

      Of course, you're assuming that Hasbro didn't try exactly that approach. We don't know, do we?

    9. Re:If the Scrabulous people have any pride... by The+FNP · · Score: 5, Funny

      No, the whip company is finding many new potential sources of revenue on the web.

      --The FNP

    10. Re:If the Scrabulous people have any pride... by Anonymous Coward · · Score: 0

      You can't eat pride (well, RMS maybe)

    11. Re:If the Scrabulous people have any pride... by Junior+J.+Junior+III · · Score: 2, Interesting

      They can still reach such an agreement. However, if the Scrabulous developers did not wish to enter into such an arrangement, no one can compell them to do so.

      If they *are* guilty of infringement of IP or tradmark, then either shutting them down or seizing their infringing properties and handing it over to Hasbro is necessary as an option or else the infringers could simply say "No, thank you, we'd rather compete with you than work for you," and Hasbro would have no recourse.

      Certainly win-win business agreement is a possible outcome, but without force of law to protect Hasbro's IP, there's no reason that such an agreement would ever happen. Why would the infringers ever need Hasbro, when they've shown they can do it all by themselves?

      I think that a game's rules is not something that should be protectable as IP, but Habro's trademark for the game Scrabble should protect it... but that Scrabulous does not infringe upon that trademark. So if I were the judge I'd be siding with the alleged infringers.

      --
      You see? You see? Your stupid minds! Stupid! Stupid!
    12. Re:If the Scrabulous people have any pride... by Lilith's+Heart-shape · · Score: 1

      If you don't have any pride, life isn't worth living.

    13. Re:If the Scrabulous people have any pride... by Anonymous Coward · · Score: 0

      this deserves a higher score

    14. Re:If the Scrabulous people have any pride... by denis-The-menace · · Score: 1

      If Scrabble IS public domain, The Scrabulous people should sue Hasbro for copyright infringement for creating a similar online game.

      --
      Obama's legacy: (N)othing (S)ecure (A)nywhere and (T)error (S)imulation (A)dministration
    15. Re:If the Scrabulous people have any pride... by Anonymous Coward · · Score: 0

      You can't copyright a game. Why was this modded insightful?

    16. Re:If the Scrabulous people have any pride... by StatusWoe · · Score: 1

      I thought you couldn't patent a game?

      couldn't they just rename-it, change some of the images to remove the copyright issues, then release it again?

      I would expect that would put a bullet in this supposed POS Hasbro version.

      --
      "drink deeply the illusion of your safety"
    17. Re:If the Scrabulous people have any pride... by Keeper+Of+Keys · · Score: 2, Insightful

      Pretty sure the board is copyrighted (though, hell, the game is so old oughtn't that to have expired by now?)

    18. Re:If the Scrabulous people have any pride... by Keeper+Of+Keys · · Score: 2, Funny

      Especially if you're a lion.

    19. Re:If the Scrabulous people have any pride... by JoeDuncan · · Score: 1

      We don't need your logic here!

    20. Re:If the Scrabulous people have any pride... by sunburntkamel · · Score: 1

      Hasbro can own the rights to the name, the packaging, and the artwork, but they cannot copyright the rules of the game. The name is close enough that they may have a complaint there.

    21. Re:If the Scrabulous people have any pride... by dpilot · · Score: 1

      My mom has a little tweak to Scrabble...

      If a blank has already been played and is on the board, and you have the letter that the blank was used as, then you can pick up the blank and put your letter down. You get no score for the operation, but you do get the blank. (The overall game benefits because the blanks stay in-play more.)

      There! Not only can we change the name, maybe change a few images, but we can even tweak the rules to make it a *different* game.

      --
      The living have better things to do than to continue hating the dead.
    22. Re:If the Scrabulous people have any pride... by SupremoMan · · Score: 1

      Why take a cut when you think you can have it all? Corporate greed dictates they do "a)Shut them down" "b)Make their own product that doesn't have competition." Corporate ignorance dictates that "c)They fail to capture the spirit of the product they put out of business" will happen.

    23. Re:If the Scrabulous people have any pride... by KGIII · · Score: 1

      And the trademark which, IANAL, I believe they're required to defend or they lose the rights to it.

      --
      "So long and thanks for all the fish."
    24. Re:If the Scrabulous people have any pride... by Ngarrang · · Score: 1

      If the people behind Scrabulous have any pride, they'll tell Hasbro to go fuck themselves. They did a better Scrabble than Scrabble, and rather than compete, Hasbro turned to the law.

      It was an unlicensed release of their property. They had the right to legally challenge its presence on Facebook. What I find unethical is the waiting of many months, but to condemn Hasbro for defending its ownership of Scrabble?

      --
      Bearded Dragon
    25. Re:If the Scrabulous people have any pride... by pjt33 · · Score: 1

      I'm pretty sure that's an official variant mentioned by the rules which come with Hasbro's physical product.

    26. Re:If the Scrabulous people have any pride... by Relic+of+the+Future · · Score: 5, Interesting
      And what, pray tell, is wrong with board games? I like board games, I've spent a lot of money on board games. Before Japanese-styled cartoons caught on, it was considered that "cartoons are for kids"; and German-style board games are fighting the same "for kids" hurdles in the same way anime did for cartoons (by being AWESOME.) Seriously, at least try Settlers of Catan before you knock on board games (it's like the Ninja Scroll of board games; for some reason, it's often the first thing people try, and it gets them interested in trying more things.)

      ANYWAY, enough of that rant.

      Yes, Hasbro has made a lot of mistakes when it comes to computer entertainment (buying and selling Microprose and Atari; selling away and then buying back digital rights to most of their properties (including Scrabble and Dungons&Dragons)). Add this craptacular version of Scrabble to the pile (and a hefty amount of blame goes to EA too!)

      Point being, Hasbro hardly fits the mold of "buggy whip company". They keep trying new things, and yes, lots of them fail. But hey, they could have shut down Scrabulous before they had their replacement ready, so they could have shot themselves in the foot worse.

      I am opposed to the actions Hasbro has taken in this. Regretably, they are acting entirely within the law.

      --
      Those who fail to understand communication protocols, are doomed to repeat them over port 80.
    27. Re:If the Scrabulous people have any pride... by AP31R0N · · Score: 1

      Are you asking us if a game can be patented or telling us a game can't be patented?

      --
      Utilizing the synergization of benchmark e-solutions to pre-workaround action items!
    28. Re:If the Scrabulous people have any pride... by Richard+Steiner · · Score: 1

      Which property? What law was broken? What copyright was violated? Which patents? Any?

      Scrabulous didn't use the Scrabble logo and didn't use the same board. It was similar, but that in itself is not infringement of anything in the US. Hasbro is hassling a perfectly legal implementation of a game which is roughly similar to Scrabble, but there are no laws (at least in the US) against creating a game with rules similar to another game.
       

      --
      Mainframe/UNIX Bit Twiddler and long time Windows/Linux Hobbyist.
      The Theorem Theorem: If If, Then Then.
    29. Re:If the Scrabulous people have any pride... by Clovis42 · · Score: 1

      If it is not an "official variant", she may have gotten this from the game Rummikub. There are two blanks in it, and you can replace them with the matching tile. However, you are then required to immediately make a new play using the blank.

      To be on topic, you can't copywrite the rules of a game, but can copywrite the actual way they are explained. If it is possible to patent a game, then I don't understand what a patent is. You can definitely trademark the name "Scrabble" and various aspects of the look of the board. The makers of Scrabulous really should have picked a different name. A reasonable person could think that "Scrabulous" was the internet version of "Scrabble" created by Hasbro.

      --
      Clovis
      ^ Clovis, look! It's that guy you are!
    30. Re:If the Scrabulous people have any pride... by Hoi+Polloi · · Score: 1

      And then negotiate as fair a deal as both parties can agree upon.

      But what about the lawyers? Won't someone please think about the lawyers!

      --
      It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
    31. Re:If the Scrabulous people have any pride... by Cheeko · · Score: 1

      The issue at stake here is trademark, not copyright. They sued for trademark infringement on the name.

    32. Re:If the Scrabulous people have any pride... by Lilith's+Heart-shape · · Score: 2, Insightful

      However, in a free country, a business is entitled to shoot themselves in the foot. They can even choose which foot.

      And, in a free country, a business is allowed to decide whether it wants to use a dainty .22 pistol, a .45 semi-auto, or a M-79 40mm grenade launcher. of course, the US isn't exactly a free country any longer, but that's another topic.

    33. Re:If the Scrabulous people have any pride... by dagnabit · · Score: 1

      Yep, you are correct. That is mentioned in the actual Scrabble rule book.

      My kids and I play the reverse of that too - you can slap a blank down as a letter (typically something high value like Y) and play the actual letter to get points.

    34. Re:If the Scrabulous people have any pride... by AP31R0N · · Score: 1

      Someone hit this nail on the head a little further below in the thread. Hasbro owns the trademark "Scrabble (tm)". These guys are cashing in on brand recognition owned by someone else. That's illegal, AFAIK. If i opened a coffee shop and called it Starebuck's Coffee, i should expect a lawsuit, and rightfully so. If i called it Storangar's Java Emporium, i'd be in the clear as long as i didn't copy some other aspect.

      Question: If one cannot patent game rules, could you make a WoW clone with identical game mechanics? i don't mean copying the code that make the mechanics happen, but rather the rule set. If the skins, bones, flavor text and everything else was totally distinct... could someone get away with it?

      --
      Utilizing the synergization of benchmark e-solutions to pre-workaround action items!
    35. Re:If the Scrabulous people have any pride... by jayhawk88 · · Score: 1

      What exactly do you expect them to do? Scrabble may be 60 years old but Hasbro is still selling it; walk into any Wal Mart or Target and you'll probably find multiple versions of the game. Scrabble tournaments/groups are alive and well and occasionally make national news. You can probably find any number of official Scrabble computer games, for PC and different game consoles. This is far from the "buggy whip" analogy that everyone is throwing around: Scrabble is a viable, profit making product for Hasbro and they have to protect their interests in it.

    36. Re:If the Scrabulous people have any pride... by Faylone · · Score: 1

      Neglecting that you can't copyright game rules, even if you could...if it had passed into the public domain, anybody could create a derivative work from it.

    37. Re:If the Scrabulous people have any pride... by philspear · · Score: 1

      I would expect them to strike a deal to where they get advertising profits in exchange for not shutting down an already made, developed, and hugely successful application, pissing off the existing fans. If I enjoyed scrabulous, I might be so annoyed that they did this that I wouldn't buy any more hasboro games. I most definitely wouldn't play the official version even if the official version WEREN'T a much crappier version. Which it is.

      It's kind of like if your neighbor had a horse that you said was yours, and your neighbor had trained the horse well to where it was of a lot of value and was offering to share it with you. Only hasboro shot that horse and then bought a crappier horse that's never going to be worth anything.

    38. Re:If the Scrabulous people have any pride... by Daengbo · · Score: 1

      Should I read what I have copywritten in order to make sure it's right? Probably not. Best just to write it and leave it at that. ;)

    39. Re:If the Scrabulous people have any pride... by Rayban · · Score: 1

      Answer: Yes

      --
      æeee!
    40. Re:If the Scrabulous people have any pride... by Ngarrang · · Score: 0, Redundant

      Which property? What law was broken? What copyright was violated? Which patents? Any?

      Scrabulous didn't use the Scrabble logo and didn't use the same board. It was similar, but that in itself is not infringement of anything in the US. Hasbro is hassling a perfectly legal implementation of a game which is roughly similar to Scrabble, but there are no laws (at least in the US) against creating a game with rules similar to another game.

      Oh, please! It obviously meant to be Scrabble in everything but name. It even used the same word lists. Use some common sense here. You take a 2D board, put special value modifiers on some of the squares, then place lettered tiles to spell words, with each letter have a number value. Before Scrabble, this concept did not exist. I dare say that yes, anything that fits that general description is breaking copyright or trademark laws.

      --
      Bearded Dragon
    41. Re:If the Scrabulous people have any pride... by Dancindan84 · · Score: 1

      If these guys can do Scrabble so well, why not encourage them to do other Hasbro games in a way that makes Hasbro money?

      Exactly. What ever happened to hiring talented people who've shown the ability to produce and market your product? Look at how successful counter-strike was. I know that's slightly different as Half-life was built around the idea of being modded, but still the principle is the same. There's too many lawyers and not enough business people making decisions in big companies these days.

      --
      "Always forgive your enemies; nothing annoys them so much." - Oscar Wilde
    42. Re:If the Scrabulous people have any pride... by Dancindan84 · · Score: 4, Interesting
      I sent them an email through their customer service email form:

      Hello, Your online version of scrabble is horribly done. It takes as long as a couple minutes to load a game and doesn't have the features that Scrabulous did such as a notepad and even the SOWPODS word list. I can understand wanting to protect your intellectual property, but Scrabulous revived Scrabble in the hearts of many people (some of which I'm sure purchased the board game due solely to their efforts). Instead of working with them to create a truly great official online Scrabble, you've sued them off the net and tried to take their place with a shoddy 2nd rate alternative. That shows a greedy, broken business model that values lawyers over ingenuity. I will be boycotting Scrabble and Hasbro over this fiasco. I truly hope that Hasbro's image suffers because of this. Regards, Dan L

      It's available here.

      The boycott may not actually do anything, but I try to talk with my wallet in situations like this where I'm disappointed in a company. The lawyers over common sense theme seems to come up more and more often these days and I'm sick of it.

      --
      "Always forgive your enemies; nothing annoys them so much." - Oscar Wilde
    43. Re:If the Scrabulous people have any pride... by jslater25 · · Score: 1

      Its interesting that many of the board games can also be found as video games on various platforms. I know that Monopoly was available as a PlayStation game, a PC game, and several other formats. Monopoly has over 100 versions of the actual board game (http://www.boardgames.com/monopolygames1.html) not including the collegiate or city versions. Many sell for prices between $9.99 and $29.99. So please explain how is it considered that board games are dead? I agree with Relic_of_the_Future's comments. I have spent a gob of money on board games, much more on board games than I have on video games (computer and/or console). As for the Settlers of Catan, it is an excellent game.

    44. Re:If the Scrabulous people have any pride... by Anonymous Coward · · Score: 0

      Right. They shoot themselves in the foot and Scrabulous in the head. Sounds fair.

    45. Re:If the Scrabulous people have any pride... by MrMarket · · Score: 1
      Agreed. Some companies have figured out when stop and decide "if you can't beat 'em, join 'em." Look at the Postal Service.

      After facing unexpected backlash from hitting the band with a cease and desist, they came up with a mutually beneficial branding agreement: they gave the the band licensing rights to their name in exchange for the rights to sell the band's single on the USPS site and having the band play a concert at one of their conferences.

    46. Re:If the Scrabulous people have any pride... by Ossadagowah · · Score: 1

      The same thing happened with Chrono Trigger and Chrono Trigger Resurrection.

      --
      anata sekai o kakumei surush ga nai deshou? Anata no susumu michi wa yoi shite arimasu.
    47. Re:If the Scrabulous people have any pride... by darkonc · · Score: 1
      I don't think you can copyright most of the board....

      They may have gotten a design patent, but the design patent would have expired before I was born.

      Yeah, they have Trademark rights, but scabulous vs scrabble may be a bit of a difficult similarity to litigate over. I'm guessing that they're intending to succeed by outspending the scrabulous brothers. They've cut off their air-supply via facebook... now, all they have to do is litigate them into the ground.

      --
      Sometimes boldness is in fashion. Sometimes only the brave will be bold.
    48. Re:If the Scrabulous people have any pride... by bigfatdeal · · Score: 1

      They haven't been sued off the Net, just blocked from North America.

    49. Re:If the Scrabulous people have any pride... by Anonymous Coward · · Score: 0

      It's kind of like if your neighbor had a horse that you said was yours, and your neighbor had trained the horse well to where it was of a lot of value and was offering to share it with you. Only hasboro shot that horse and then bought a crappier horse that's never going to be worth anything.

      Did BadAnalogyGuy open a new account or something?

    50. Re:If the Scrabulous people have any pride... by geekoid · · Score: 1

      They did, but scrabulous would lower there standards to meet Hasbro's.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    51. Re:If the Scrabulous people have any pride... by geekoid · · Score: 1

      And when someone else makes a version of scrabble? Now you're screwed.

      No, serve them papers, make them take it down. Then hire them, put it back up .

      "I wouldn't buy any more hasbro games."
      Not very likely for most people.
      Seriously, Depriving children some of those great games is a mistake, especially scrabble.

      They also own WOTC and TSR.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    52. Re:If the Scrabulous people have any pride... by mattack2 · · Score: 1

      The official version is actually by Mattel (according to Wikipedia "developed by Gamehouse"), and is not playable in the US & Canada (because Hasbro owns the US trademark).

      So you can't really blame Hasbro for the badness of the official version.

    53. Re:If the Scrabulous people have any pride... by BlueCodeWarrior · · Score: 0

      There are quite a few board games made today that are just as complicated as any modern video game. See sites like http://www.boardgamegeek.com/ for examples.

      Also, need I point out that Hasboro owns Wizards of the Coast, who are doing such things as adding online aspects to the venerable Dungeons and Dragons? It's not as if everyone at Hasboro is really old...

      However, I still agree with you in principle. They should have just asked them to license it instead of litigating.

    54. Re:If the Scrabulous people have any pride... by philspear · · Score: 1

      It's not a bad analogy! It's a bad simile!

    55. Re:If the Scrabulous people have any pride... by toriver · · Score: 1

      Sure you can copyright a particular expression of a game, its rules, the board etc. You just cannot copyright the ideas behind it or the mechanics represented by the rules (so someone else can express the rules in a different way). The latter can be patented though.

    56. Re:If the Scrabulous people have any pride... by FilterMapReduce · · Score: 1

      What's really unfortunate is that many of the regular Scrabulous players will probably assume that Hasbro was within their legal rights. "Oh well, playing an illegal knock-off of Scrabble was fun while it lasted, but now that the 'real' Scrabble has asserted its rights to the game, we'll have to make do with that inferior client." I wonder what percentage of Scrabulous players understand (as many Slashdot posters have explained) that Hasbro did not, in fact, have any exclusive rights to the rules of the game, and that Scrabulous was shut down over a trademark issue.

    57. Re:If the Scrabulous people have any pride... by Richard+Steiner · · Score: 2, Insightful

      IANAL, but it's my layman's understanding that copyright violations only apply to verbatim copying. Sorry.

      The name "Scrabulous" may actually be actionable from a trademark standpoint, but changing the name will fix that problem.

      What else specifically is in violation?

      I'm very curious if the Scrabulous folks choose to fight this in court. I think they have a very good chance of winning. Maybe this case is something to ask sites like Groklaw about?

      --
      Mainframe/UNIX Bit Twiddler and long time Windows/Linux Hobbyist.
      The Theorem Theorem: If If, Then Then.
    58. Re:If the Scrabulous people have any pride... by BorgCopyeditor · · Score: 1
      hasboro shot that horse and then bought a crappier horse that's never going to be worth anything

      Since Hasbro is depicted as doing the shooting and buying, it's a metaphor. That said, introducing the whole thing with "It's kind of like if..." makes it sound like a simile.

      --
      Shop as usual. And avoid panic buying.
    59. Re:If the Scrabulous people have any pride... by philspear · · Score: 1

      Was I at least closer with "simile" than he was with "analogy?"

      Two more questions:
      1. Are you an actual copy editor?
      2. Are you actually borg?

    60. Re:If the Scrabulous people have any pride... by BorgCopyeditor · · Score: 1

      I was one of the things you ask about. As for which word is closer to what the example is, I don't know; I was trying to show how marks of both metaphor and simile as they're usually distinguished were present in the example. As for analogy, it would be defensible, but probably over-literal, to insist that the decisive mark of an analogy is something like the phrase "as A is to B, so is C to D." Since the likeness between the relations Hasbro-Scrabulous and neighbor-horses is what is being presented, "analogy" is probably applicable, too.

      So, anyway, sorry to seem to be offering a clarifying correction when in fact I was trying to muddy the waters. :)

      --
      Shop as usual. And avoid panic buying.
    61. Re:If the Scrabulous people have any pride... by mysidia · · Score: 1

      Clearly scrabulous should now pursue legal action against Hasbro for their blatant rip-off of scrabulous' online game applet.

      What.. the scrabulous authors didn't get a patent on their idea of an online multi-player word-game ?

    62. Re:If the Scrabulous people have any pride... by aeschenkarnos · · Score: 1

      The trouble is, they're shooting *us* in our feet *too*. These idiotic decisions don't only affect the company that makes them, they affect everyone involved.

    63. Re:If the Scrabulous people have any pride... by Actually,+I+do+RTFA · · Score: 1

      We're talking a company that still specializes in *board games*. You'd be about as lucky lecturing a buggy whip company on the potential of the horseless carriage.

      Acutally, we're not. For instance, Hasbro includes WOTC and TSR. So Hasbro also includes the most famous paper and pencil RPG company, and the most famous CCG company. WOTC has been fairly good about using the web, and TSR is trying.

      --
      Your ad here. Ask me how!
    64. Re:If the Scrabulous people have any pride... by Ninja+Master+Gara · · Score: 1

      The online play is an attempt to catch up to market demand and existing 3rd party products like http://www.fantasygrounds.com/ it's hardly an innovation on their part. As a company Hasbro seems to be very conservative, moving safely behind the market and then copying what works for others rather than leading the way with market trends. I guess the main difference with Scrabulous is they got caught in a licensing web.

      --

      ---
      When I grow up, I want to be a kid again.
    65. Re:If the Scrabulous people have any pride... by hedwards · · Score: 1

      I don't believe there's anything particularly wrong with boardgames. There's a huge spectrum in terms of challenge and intellectual stimulation out there.

      From Sorry and Trouble up to Monopoly to Risk up to your Chess and Go. That's a pretty astonishing range of difficulty and challenge there. Trying to suggest that board games are for kids or adults would have plenty of examples on both sides.

      Personally, I tend to prefer electronic versions of board games in most cases because a quality game comes with the ability to play online with friends and strangers from far away. That and you don't have to give up a table for however long the game goes on.

    66. Re:If the Scrabulous people have any pride... by zuperduperman · · Score: 1

      Yes, you obviously can copyright a game you make, but it's somewhat ridiculous to suggest that copyright violation is what happened in this case. I very much doubt the scrabulous folks shoved their Scrabble board onto the scanner to make their version.

    67. Re:If the Scrabulous people have any pride... by Lost+Engineer · · Score: 1

      I read the complaint. They're suing for trademark and copyright. I'm still unclear as to whether the copyright complaint was based on their hosting of the word list/dictionary only or something else.

    68. Re:If the Scrabulous people have any pride... by VGPowerlord · · Score: 1

      (I am not a lawyer)

      Hasbro would have done a lot better to do something like this:

      "We'll give you an endorsement and let you use the Scrabble logo and *not take legal action* if you will maintain certain standards and give us a cut of your advertising profits as a licensing fee."

      And then negotiate as fair a deal as both parties can agree upon.

      This is where modern copyright litigation really fails these companies: they're so quick to shut down anyone who might potentially be stepping into their IP, they're passing up really amazing opportunities at making use of their innovation. If these guys can do Scrabble so well, why not encourage them to do other Hasbro games in a way that makes Hasbro money?

      That really depends on how the contract between Hasbro and EA reads.

      EA may very well have exclusive rights to produce Hasbro games for computer systems, and thus not going after Scrabblous could result in EA suing Hasbro over breach of contract.

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    69. Re:If the Scrabulous people have any pride... by MacDork · · Score: 3, Funny

      No, the whip company is finding many new potential sources of revenue on the web.

      And it sounds like Hasbro picked up the buggy part...

    70. Re:If the Scrabulous people have any pride... by Anonymous Coward · · Score: 0

      Scrabulous can do whatever they want! They're not selling it! For f*ck sakes how many god damn times!! It's not illegal! Scrabulous has done nothing illegal! Hasbro are just being jerks and the Scrabulous developers are so embarassingly cooperative that it's pathetic.

    71. Re:If the Scrabulous people have any pride... by mpe · · Score: 1

      Most of Hasbro's board is so old they probably have to have oxygen tents built into the boardroom.

      On the other hand they might still be younger than the games they sell :)

    72. Re:If the Scrabulous people have any pride... by mgblst · · Score: 1

      That is because it is hard to tell the talented people from everyone else, especially if you are in management and have no technical experience. Interviews, tests and code samples are the current methods used, and they are not great.

    73. Re:If the Scrabulous people have any pride... by YourExperiment · · Score: 1

      I don't want to sound like I'm trying to out-geek anybody here, but I've never really understood huge appeal of Settlers. Try out some of the really good European board games like Princes of Florence, Puerto Rico, El Grande or Agricola. YMMV, but I find they have far more strategy and less luck involved, making them much more enjoyable.

    74. Re:If the Scrabulous people have any pride... by mdwh2 · · Score: 1

      The statement "Scrabble still under copyright" doesn't make sense - copyright covers particular things.

      Copyrights do not protect against "clones", because otherwise ID Software would be suing every games company that ever released a "Doom clone".

      They even took advantage of Scrabble's popularity by giving it a name that was similar.

      This is the issue. I don't know why they just didn't give it a different name.

    75. Re:If the Scrabulous people have any pride... by Lilith's+Heart-shape · · Score: 1

      Do you really expect the average Facebook luser to understand such legal niceties? That's asking a lot.

    76. Re:If the Scrabulous people have any pride... by Relic+of+the+Future · · Score: 1

      To be honest, me either. It's a fine game, but it's not as good as it's been made out to be; but like I said, for some reason, it seems to be the gateway-game for getting people in to modern German-style board games. I think it might be because it can be played very non-competitively, which makes new players not feel so intimidated. Playing that way also makes the game completly random, victory wise; but I consider it a fair price in order to get a new fan of the genre.

      --
      Those who fail to understand communication protocols, are doomed to repeat them over port 80.
    77. Re:If the Scrabulous people have any pride... by Anonymous Coward · · Score: 0

      We tried using the Hasbro version--constant problems--burned out my disc player & had to replace it--they spent too much $ and time creating the worthless bling on it. What a waste of money for us too! I tried so many times to write to them about the problems but they just didn't care. What a stupid move on their part not to listen to the people who USE the product!

    78. Re:If the Scrabulous people have any pride... by BlueCodeWarrior · · Score: 1

      I agree, it's nothing that hasn't been done before. My main point was that they aren't totally scared of this newfangled interwebs thingy... they surely know how to 'turn on a computer.' Even if they don't fully understand it.

      I hadn't heard of Fantasy Grounds before, thanks for showing that to me. It looks pretty cool...

  5. same old story by Neil+Watson · · Score: 3, Insightful

    Just another sad day when an entity demands and is granted the right to continue to profit exclusivly on an idea that is decades old.

    1. Re:same old story by zehaeva · · Score: 5, Insightful

      This is a Trademark issue, not a copying issue. GE profits on a name that is ancient, so does AT&T. Scrabulous is just too close to Scrabble as far as a brand name goes.

    2. Re:same old story by Anonymous Coward · · Score: 1, Funny

      I recommend a guerrilla trademark war: we simply need to decide what STD now gets the street name of "scrabble".

    3. Re:same old story by celle · · Score: 1

      Maybe that should be reformed too.

    4. Re:same old story by AP31R0N · · Score: 1

      i wish i could give you a 6th insightful point.

      i get the arguments against RIAA and the MPAA, but this is clearly a case of a company trying to steal brand recognition.

      --
      Utilizing the synergization of benchmark e-solutions to pre-workaround action items!
    5. Re:same old story by BronsCon · · Score: 5, Funny

      HIV. It's about as active as scrabble and gets just about as much attention from the general populace. A ton of people have it but nobody really talks about it anymore.

      --
      APK quotes people (including myself) without context and should not be trusted. Just thought you should know.
    6. Re:same old story by MrSteveSD · · Score: 1

      Could they have got away with "Crabble", with a clever word arranging crab on the splash screen?

    7. Re:same old story by Anonymous Coward · · Score: 0

      It has 'crab' right in the name. Should be obvious.

    8. Re:same old story by zehaeva · · Score: 1

      Maybe with just one b, ^_^. The whole Trademark issue is a subjective one. Its there to make sure the customer doesn't get easily mistaken thinking that they are buying a Craftsman Hammer with all the warranties that go with it and a Craftmans Hammer that was made in Bob's basement with Alice supervising.

      you only need to look at the Apple Computers vs Apple the Record Label to see how Trademarks work.

    9. Re:same old story by ivan256 · · Score: 1

      Something like boingboing using "underwear-perverts" instead of "super-hero" when Marvel told them they had to stop 'cause super-hero was a trademark?

    10. Re:same old story by BronsCon · · Score: 3, Insightful

      Should I fax it to you, or is a simple scan and email enough?

      I was actually going for insightful, rather than funny. A ton of people have HIV but nobody really talks about it. Just like Scrabble.

      --
      APK quotes people (including myself) without context and should not be trusted. Just thought you should know.
    11. Re:same old story by BronsCon · · Score: 1

      Oh and...

      P.S. -- Who's the moron now?

      --
      APK quotes people (including myself) without context and should not be trusted. Just thought you should know.
  6. Facebook is not the Internet by joabj · · Score: 5, Informative

    The Web-based version of Scrabulous seems to be working just fine.

    1. Re:Facebook is not the Internet by Anonymous Coward · · Score: 1, Informative

      As does the facebook version if you get at your US or Canadian facebook account via non-US or Canadian proxy.

    2. Re:Facebook is not the Internet by Dekortage · · Score: 4, Informative

      Give it time. It appears to be hosted in Texas at ThePlanet.com... we'll see how long they take to pull the server.

      --
      $nice = $webHosting + $domainNames + $sslCerts
    3. Re:Facebook is not the Internet by iminplaya · · Score: 1

      Exactly! who the hell needs Facebook? Jeeze! People act like that's the only site on the net.I hope they're hosted offshore, out of reach.

      --
      What?
    4. Re:Facebook is not the Internet by strelitsa · · Score: 1

      Don't hold your breath. A significant portion of my total spam load comes from ThePlanet.com servers. They're not exactly well-known for responding to complaints about their spamming customers, and their response time even when they get around to it is pretty much glacial.

      --
      No mod points, no meta-moderating/Firehose/all the other free work Slashdot wants me to do.
    5. Re:Facebook is not the Internet by Dekortage · · Score: 1

      Could be. ThePlanet.com might react faster if the complaint was delivered by expensive lawyers or by law enforcement officials.

      --
      $nice = $webHosting + $domainNames + $sslCerts
    6. Re:Facebook is not the Internet by Tony+Hoyle · · Score: 1

      Interesting.. so they've only shut it down in the US? Explains why it's working fine here (in fact their page still lists half a million daily active users).

    7. Re:Facebook is not the Internet by dpilot · · Score: 4, Insightful

      My daughter is in college and is an avid Facebook user.

      She also has been playing Scrabble, or is it Scrabulous, for months now. She typically has 2 or 3 games going at once with different friends. If she has an idle minute or two, she'll get online and check how her games are going, whether it's her turn yet, etc.

      Most of her Scrabble/Scrabulous activity is of the instant sort, the got-a-free-minute type. If the game doesn't come up in seconds, if it takes minutes to start, what's the point. She didn't have that much time right then, anyway.

      Sometimes speed really is of the essence, even in a non-FPS.

      --
      The living have better things to do than to continue hating the dead.
    8. Re:Facebook is not the Internet by Haeleth · · Score: 3, Informative

      They only can shut it down in North America. Hasbro does not own the rights to Scrabble elsewhere in the world.

    9. Re:Facebook is not the Internet by dpilot · · Score: 2, Insightful

      I talked with my daughter after she got home from work, today. She lost 2 in-progress games, one with her boyfriend and one with a friend from high school. She's more upset about losing her game statistics, though. Her boyfriend was over for dinner tonight, and he's tried the official Scrabble. It didn't get very far before it crashed. She's downstairs playing dead-tree Scrabble with my wife, now.

      Don't know what will fill the niche Scrabulous used to occupy.

      --
      The living have better things to do than to continue hating the dead.
    10. Re:Facebook is not the Internet by freedom_india · · Score: 1

      She also has been playing Scrabble, or is it Scrabulous, for months now

      That's all she been playing around in college????
      What is she? A Fat Monica Gellar?

      --
      "Doing what i can, with what i have." ~ Burt Gummer
  7. Older than me! by sm62704 · · Score: 5, Insightful

    We really REALLY need copyright reform. I'm 56 years old. Nothing ever created in my lifetime will reach the public domain while I still breathe, and no matter how young you are nothing created in your lifetime will reach the public domain either. And as this Scabble thing shows, it stifles creativity. When Newton said "if I see farther than other men, it is because I stand on the shoulders of giants" (and he wasn't the first to say that), the same could be said of art.

    Where would engineering be if patents were endless, like copyrights are? Endless copyrights stifle creativity. Where would Disney be without the Brothers Grimm? And how can we convince our governments that they are hindering artistic progress?

    --
    mcgrew's razor: Never attribute to stupidity that which can be explained by greedy self-interest
    1. Re:Older than me! by eln · · Score: 5, Funny

      When Newton said "if I see farther than other men, it is because I stand on the shoulders of giants" (and he wasn't the first to say that)

      I totally agree. Someone really should have sued Newton for copyright infringement for that quote.

    2. Re:Older than me! by Anonymous Coward · · Score: 5, Informative

      And yet this has absolutely NOTHING to do with copyright. This is all about TRADEMARK. And no, trademarks were never meant to expire, nor should they. If you want to go on a rant, you should at least have a basic grasp of what you're talking about.

    3. Re:Older than me! by Thelasko · · Score: 3, Informative

      We really REALLY need copyright reform.

      Scrabble is not under copyright, it's a trademark.

      --
      One of our competitors trademarked the term "hypothesis". From now on, we will call them "boneheaded ideas".
    4. Re:Older than me! by Anonymous Coward · · Score: 0

      And how can we convince our governments that they are hindering artistic progress?

      Write them a bigger campaign donation check than they got from the entrenched copyright interests. Duh. :-)

    5. Re:Older than me! by Anonymous Coward · · Score: 0

      And no, trademarks were never meant to expire, nor should they.

      I should add '...as long as you make a reasonable effort to protect your trademark. If you don't make an effort to protect it, you lose the right to it.'

    6. Re:Older than me! by Anonymous Coward · · Score: 1, Insightful

      When Newton said "if I see farther than other men, it is because I stand on the shoulders of giants" (and he wasn't the first to say that)

      People really shouldn't quote Newton on that. When he said that to his rival, Robert Hooke, he was being an ass, as Newton generally always was. Hooke had a short stature and had scoliosis, which caused him to stoop.

      And, like you said, Newton wasn't the first to use the phrase.

    7. Re:Older than me! by HTH+NE1 · · Score: 1

      Newton said "if I see farther than other men, it is because I stand on the shoulders of giants"

      Today, there's a single occupancy rule placed upon that.

      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    8. Re:Older than me! by Minwee · · Score: 5, Insightful

      And yet that darn pesky article seems to think otherwise.

      Hasbro also asked Facebook to remove the game for violating copyright law under the Digital Millennium Copyright Act.

      Which is it? If it is a trademark then the DMCA does not apply. The 'C' doesn't stand for 'Trademark'. And if they are claiming that this is a copyright violation then they are on pretty thin legal ice as there isn't a lot about the game which is copyrightable.

      So which is it? Copyright or trademark? Has Hasbro engaged in perjury by issuing a DMCA takedown notice over a trademark dispute, or are they pursuing an unwinnable copyright case?

    9. Re:Older than me! by drew · · Score: 1

      While I agree with you in general on copyright, in this case I'm on Hasbro's side. For one thing, there is the fact that this lawsuit is more about trademark than copyright. More importantly, there is a big difference between expanding on previous ideas (as Newton and Disney did) and blatant copying, as the Scrabulous developers appear to have done. And while I know it isn't actually addressed in Copyright law, I appreciate the fact that Hasbro is still actively selling Scrabble, as opposed to someone like Disney enforcing copyright on works that have been out of print for ages. It wouldn't have taken the Scrabulous developers much work to make their game sufficiently different from Scrabble to avoid legal trouble, but they didn't, probably because they felt that it would not get them as many users. That's squarely in the middle of the territory that Trademark is supposed to address.

      Given how easy it would have been for them to create a non-infringing version of their game, and that they are based in India, where there's not really any good way for a US court to land a judgment against them, I have to wonder if they knew this was coming from the start. Maybe their plan was just to cash in for as long as they could before they got sued, and then disappear quietly. If that's the case, they are probably thrilled that Hasbro waited so long... If they really thought they were in the right, it seems like they would have put up a bit more of a fight on this.

      --
      If I don't put anything here, will anyone recognize me anymore?
    10. Re:Older than me! by Pantero+Blanco · · Score: 3, Informative

      Scrabble is not under copyright, it's a trademark.

      Most articles that I have read about this say that the Scrabble rules and format are copyrighted. The name is certainly trademarked; that doesn't mean that other parts of the game can't be copyrighted.

      http://www.boston.com/business/articles/2008/07/25/hasbro_sues_over_scrabble_copyright_infringement/

      Now, with that said, this game is very old and I feel the lifespan of copyrights is too long.

    11. Re:Older than me! by GodKingAmit · · Score: 1

      From the FTA: "copyright and trademark lawsuit" They are claiming copyright on the board design or something.

    12. Re:Older than me! by Anonymous Coward · · Score: 0

      And yet this has absolutely NOTHING to do with copyright.

      Yet the article says,

      Hasbro on Thursday filed a copyright and trademark lawsuit in New York

      The lawyer goes on and on about copying the game and says nothing about copying the name. I agree they should have zero grounds under copyright law and a decent case under trademark law, but to say it has nothing to do with copyright is clearly false.

    13. Re:Older than me! by sm62704 · · Score: 1

      More importantly, there is a big difference between expanding on previous ideas (as Newton and Disney did) and blatant copying, as the Scrabulous developers appear to have done

      Yet I can blatantly copy Huckleberry Finn, and even sell copies of it. This is what the folks who wrote the US Constitution had in mind when they gave Congress the power to grant copyright. This is a point I was making, that copyright lasts way too long. Scrabble, Asimov's Foundation, "Steambpat Willie", all of Jimi Hendrix' works, these should not be owned by anyone. They should be in the public domain.

      --
      mcgrew's razor: Never attribute to stupidity that which can be explained by greedy self-interest
    14. Re:Older than me! by snappyjack · · Score: 1

      Where would Disney be without the Brothers Grimm? Don't you mean Shakespeare?

    15. Re:Older than me! by sm62704 · · Score: 1

      Then why do the Scrabulous people have to pull the game? If it was a trademark thing all they would have to do was take away the "s" and call it "Crabble", or add an "m" and call it "scramble". Change the typeface and colors and I doubt there's a jury in the country that would call in favor of Hasbro.

      --
      mcgrew's razor: Never attribute to stupidity that which can be explained by greedy self-interest
    16. Re:Older than me! by sm62704 · · Score: 1

      Actually the Brothers Grimm AND Shakespeare.

      --
      mcgrew's razor: Never attribute to stupidity that which can be explained by greedy self-interest
    17. Re:Older than me! by ny_lawstudent · · Score: 1

      The name 'scrabble' is a trademark. Hasbro is likely claiming that the board design is copyrighted. If Agarwalla and co had changed the colors and/or moved the bonus squares around then they wouldn't have run afoul of the copyright.

      I think their copyright case is actually pretty strong, but Facebook will likely not be found guilty of anything as long as they oblige the takedown notice.

    18. Re:Older than me! by Anonymous Coward · · Score: 0

      You must be new here.

    19. Re:Older than me! by raju1kabir · · Score: 1

      Given how easy it would have been for them to create a non-infringing version of their game, and that they are based in India, where there's not really any good way for a US court to land a judgment against them, I have to wonder if they knew this was coming from the start. Maybe their plan was just to cash in for as long as they could before they got sued, and then disappear quietly.

      If they were smart...

      They would have started with the blatant rip-off version that helped people feel familiar with the game and allowed them to build up a critical mass of players. But then, every week, they could make some subtle changes (slowly alter the colors for the special squares, change the fonts and placement of the letters and numbers on the tiles, etc.) which would get them farther from Hasbro's clutches without confusing their users.

      By now they would have had no copyright issues left, and all Hasbro could get them to do is change the name. Scrabulous would get so much press over the name change that it would be like a gift from Hasbro. And that would be that.

      --
      "Patriotism is your conviction that this country is superior to all other countries because you were born in it." -- GBS
    20. Re:Older than me! by cdrguru · · Score: 1

      Yes, but "public domain" should not be simply a means for someone to make a ton of money by republishing. What most people miss is that opening things up will simply result in the biggest, baddest mega-distributor winning. Because they can out-distribute, online and offline, anyone else.

      Think WalMart on steroids. Or Sony owning all the TV stations.

    21. Re:Older than me! by Anonymous Coward · · Score: 0

      Nothing ever created in my lifetime will reach the public domain while I still breathe

      There's a simple answer to that. You, sm62704, can create something of value and place it in the public domain. You are allowed to do that, you know.

      And yet you don't.

      Now, why is that? Is it that you're just too talentless? Or too lazy? Or both? Probably the last. And that goes for the overwhelming majority of the inhabitants of Slashdot, who go on, and on, and freaking on about how music and movies and video games should all be free, while never contributing anything of value themselves. What a bunch of whiny, nauseating, snivelling parasites.

    22. Re:Older than me! by sm62704 · · Score: 1

      If WalMart can sell Huckleberry Finn cheaper than anyone else, why should I care? It's not like they have a monopoly, but Disney DOES have a monopoly on Steamboat Willie.

      The present way is Sony owning all the TV stations. Limited time copyright is everybody in the world having their own TV station.

      You can still buy copies of Huckleberry Finn that are identical to copies sold under Clemon's copyright. You can't buy a copy of the Golden Book version of Little Black Sambo even though that book is half century old.

      --
      mcgrew's razor: Never attribute to stupidity that which can be explained by greedy self-interest
    23. Re:Older than me! by acheron12 · · Score: 1

      So there'd be no problem if they renamed it "Wordgameous"?

      --
      there is no god but truth, and reality is its prophet
  8. Re:let's see by Goaway · · Score: 1

    Facebook is a US site

    What is that even supposed to mean?

  9. A disappointing digital offering from Hasbro? by foo+fighter · · Score: 1

    No way!

    Ask any fans of Magic: the Gathering or Dungeons & Dragons about Hasbro's digital offerings for those two giant games. Failure after failure after failure.

    You really have to blame Google and Blizzard. They get the top online devs and everyone else gets table scraps.

    --
    obviously no deficiencies vs. no obvious deficiencies
    1. Re:A disappointing digital offering from Hasbro? by decipher_saint · · Score: 2, Interesting

      The parallel is even closer for M:tG fans as there used to be a quite nice piece of software floating around the 'net about 10 years ago called "Magic Suitcase".

      Instead of buying it and creating a licensed version that fans would appreciate and support they just killed it outright if memory serves.

      --
      crazy dynamite monkey
    2. Re:A disappointing digital offering from Hasbro? by rukcus · · Score: 2, Interesting

      The problem I saw with Hasbro/EA Scrabble on Facebook was more of a problem with EA's "add more features that don't add basic functionality" like they butcher every game they touch.

      Hasbro's other departments, and specifically Wizards of the Coast which owns the brands for D&D and MTG, have failed to bring a good product to market for the same reasons. Instead of focusing on the basics, they bloat with features that only make the software look and play nice, but cannot mimic the underlying mechanics. Even before Magic Suitcase, there was Apprentice. This was free, widely used, no thrills attached program maintained by fans on their own time so that players online could enjoy the game. It was not based on ad revenue, it was less than 2MB and included TCP socketing. So what did WotC do? Send a Cease & Desist notice to the developers claiming copyright infringement. Two years later they released a product with lots of thrills, over 100 times the size, and a click-intensive program.

      Why does it seem like games companies don't know how give their customers what they want?

    3. Re:A disappointing digital offering from Hasbro? by vux984 · · Score: 1

      Why does it seem like games companies don't know how give their customers what they want?

      Oh i dunno... the original microprose magic the gathering was amazing. It was flawed and buggy too, but it was a remarkable and amibitious bit of programming, especially given the resources it ran on.

      Magic the Gathering Online was an attempt to both legitimize and encourage online play while preserving the game's revenue stream. And it too was an ambitious bit of programming, since it to enforced the rules of the game.

      Why didn't they just release / rebrand magic suitcase or apprentice? Simple -- those games they viewed as cutting into their sales. Why buy the cards, if you can have them all for free? Sure, they might be wrong... maybe by exposing more people to the game via free online, more people would become interested in the physical paid product... but that's a gamble and I'm not convinced it would pan out.

      In my opinion, what they should have done for the online version was to sell the virtual cards as codes with the physical ones... so anything you bought at retail you had in the game too.

    4. Re:A disappointing digital offering from Hasbro? by digitrev · · Score: 1

      Because they're trying to expand their user base. By increasing so-called usability, they hope to grab people who aren't already MTG fans. So they add in things they think they've seen in well-selling games, and hope it works. They're blatantly ignoring their user base, knowing that they'll go on buying the staple products that keep them floating in the black.

      --
      Cynical Idealist
    5. Re:A disappointing digital offering from Hasbro? by geekoid · · Score: 1

      Yeah, there online management does not get it. they don't understand how to make money from it.
      It's like they're stuck in 1998 view of the internet.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  10. facebook app performance by Bill,+Shooter+of+Bul · · Score: 1

    I believe a facebook app must run on its own servers, not the facebook owned ones. So its likely they didn't do a very good job handling the sudden rise in demand with their hardware. Facebook apps sometimes need to scale very quickly as they become viral. Feel free to correct me, if you have any actual experience developing for facebook, I've just read a few accounts.

    --
    Well.. maybe. Or Maybe not. But Definitely not sort of.
    1. Re:facebook app performance by Constantine+XVI · · Score: 1

      Facebook blocked access to Scrabulous from Facebook within the USA and Canada. It still works elsewhere, and from scrabulous.com

      --
      "I think an etch-a-sketch with an ethernet port would beat IE7 in web standards compliance."
    2. Re:facebook app performance by Bill,+Shooter+of+Bul · · Score: 1

      Still, the load on facebook from the US & Canada isn't insignificant. Look at Plurk and Cuil, they both failed to scale instantaneously. It could happen to anyone.

      --
      Well.. maybe. Or Maybe not. But Definitely not sort of.
    3. Re:facebook app performance by Constantine+XVI · · Score: 1

      I think you failed to read the summary. Scrabulous was pulled from facebook, not because of technical problems, but because Hasbro sent them a C&D.

      --
      "I think an etch-a-sketch with an ethernet port would beat IE7 in web standards compliance."
    4. Re:facebook app performance by CowboyBob500 · · Score: 2, Informative

      Just to expand on this point, if you look at the official scrabble site you'll see that's because Hasbro only own the Scrabble trademark in the US and Canada. In the rest of the world it's owned by J.W.Spears and Sons - who don't seem to have a problem with the game. My guess is that the rest of the world will carry on playing Scrabulous.

      Bob

    5. Re:facebook app performance by clone53421 · · Score: 1

      That has nothing to do with why they shut it down, though. They shut it down because of threatened legal action, not because it didn't scale.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    6. Re:facebook app performance by Dragonslicer · · Score: 1

      I think you failed to catch what the original post was about (not that I'm saying it's your fault). I assume the original post is talking about the poor performance of the official app, not the removal of Scrabulous.

    7. Re:facebook app performance by Bill,+Shooter+of+Bul · · Score: 1

      Yes, obviously. I don't know how someone could make that mistake.

      --
      Well.. maybe. Or Maybe not. But Definitely not sort of.
    8. Re:facebook app performance by Bill,+Shooter+of+Bul · · Score: 1

      Again, no. I was referring to the crappy performance of the Official Hasbro version. Not the removed Scrabalicious. I don't know how two people came to the same wrong conclusion. I think this is how wars get started. I guess if you make the mistake of assuming people are stupid, you're response is going to reflect that (irony intentional).

      --
      Well.. maybe. Or Maybe not. But Definitely not sort of.
    9. Re:facebook app performance by Bill,+Shooter+of+Bul · · Score: 1

      Interesting. I'm glad something remotely informative came from this thread. Sort of renews my hope in the human species.

      --
      Well.. maybe. Or Maybe not. But Definitely not sort of.
    10. Re:facebook app performance by clone53421 · · Score: 1

      I don't know how two people came to the same wrong conclusion.

      Maybe because your comment wasn't clear which it was talking about, and because most of the other comments on this article have been about the Scrabulous app (not the Hasbro-endorsed version). Maybe also because you still didn't clarify after one replier came to that wrong conclusion.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    11. Re:facebook app performance by Bill,+Shooter+of+Bul · · Score: 1

      There was only one app mentioned in the summary that had performance problems. I thought that was clear enough, but instead of thinking that my comments about performance were about the app with performance problems, two commenters thought I was talking about the app that had no performance problems what so ever, and tried taking me to task for not reading the summary.

      --
      Well.. maybe. Or Maybe not. But Definitely not sort of.
    12. Re:facebook app performance by geekoid · · Score: 1

      So...how can I make facebook think I'm not in the US and Canada.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    13. Re:facebook app performance by clone53421 · · Score: 1

      There was only one app mentioned in the summary that had performance problems.

      One of the apps takes ages to load, the other doesn't load at all because it's been shut down... it's not a huge stretch to be confused as to which you meant.

      I'm not complaining, I'm just pointing out that you weren't particularly clear, and you didn't correct the first poster when he assumed you meant the Scrabulous app (in fact you replied to it as if that was what you originally meant). By that time I was understandably confused... I didn't necessarily accuse you of not reading the summary, I simply made a true statement which pointed out what seemed obvious (to me). It's not like you disagree with my statement... ok?

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    14. Re:facebook app performance by raju1kabir · · Score: 1

      For the record, I also thought Bill was talking about the Indian Scrabulous app and not the "official" Hasbro one.

      --
      "Patriotism is your conviction that this country is superior to all other countries because you were born in it." -- GBS
    15. Re:facebook app performance by Bill,+Shooter+of+Bul · · Score: 1

      Oh, it was too perfectly clear. In order to think otherwise, you'd have to assume I didn't read the article and have an IQ of 2.

      For this is the Internet where I am never wrong, but everyone else usually is! ;)

      --
      Well.. maybe. Or Maybe not. But Definitely not sort of.
    16. Re:facebook app performance by freedom_india · · Score: 1

      Hmmm.. two possible answers:
      1. Relocate to EU or Iraq (hey, US army will send you to Iraq free-:)).
      2. use TOR.

      --
      "Doing what i can, with what i have." ~ Burt Gummer
  11. So countersue! by Thelasko · · Score: 4, Interesting

    I doubt the creators of Scrabulous had the foresight to patent their invention of "method to play the board game Scrabble using information technology," but if they did, they would have an awesome countersuit. Would the courts rule in favor of trademark or patent?

    --
    One of our competitors trademarked the term "hypothesis". From now on, we will call them "boneheaded ideas".
    1. Re:So countersue! by dat+cwazy+wabbit · · Score: 2, Insightful

      There's a lot of prior art.

    2. Re:So countersue! by LargeWu · · Score: 1

      Aren't software patents on the way out now?

    3. Re:So countersue! by Anonymous Coward · · Score: 0

      If the brothers had a Scrabble-on-computer patent the courts wouln't really rule "in favor" of one or the other. Both parties could have their rights upheld.

      Hasbro would still have their trademark, Scrabble, and we'll suppose the brothers have a valid, granted patent (questionable whether they ever could). The brothers still couldn't use the trademark but they could make the game under a different name. The patent they theoretically have could be used to stop others making this word game on a computer. In this situation in order to have this word game on computer, and called Scrab* there would have to be some licencing done - of the patent to Hasbro, or the trademark to the brothers, or both to a third party.

  12. dumb idea. by apodyopsis · · Score: 3, Interesting

    For a start the game dates back to 1938! The guy who designed it died in 1993, he actually sold it in the 1940s and it was trademarked then. And they still try and extort money from it? For fucks sake.

    This can only backlash against HASBRO - they will make not a penny from the new Facebook version in any case and scrabulous was advertising the board game splendidly.

    Seems like a really, really dumb move guaranteed to annoy the end users.

    What do HASBRO think they will get from this? They will only get advertising revenue if they can persuade people to visit their new version, and annoying the customers is not a good method to do so.

    On the other hand Scrabulous was shut down by the developers themselves in response to the lawsuit, so either they are covering their asses or this is some attempt to make HASBRO reconsider in the face of user outrage.

    Typical. For me Scrabulous was one of the only reasons I used FB - I wonder if this will show up in the FB user numbers as a dip?

    1. Re:dumb idea. by Angostura · · Score: 5, Insightful

      And they still try and extort money from it? For fucks sake.

      Yes, well that's because the Trademark still has value. Why should the Scrabulous guys leech off the marketing millions that Hasbro pumped in over the years. If Scrabulous was good enough on its own terms to succeed without trademark leeching, they should have just called it something else: they would have succeeded irrespective.

    2. Re:dumb idea. by poot_rootbeer · · Score: 1

      If Scrabulous was good enough on its own terms to succeed without trademark leeching, they should have just called it something else: they would have succeeded irrespective.

      Do you think that a Facebook game with a generic name like "Crossword Tiles" would have become the phenomenon that Scrabulous was? Because I don't.

    3. Re:dumb idea. by DerekLyons · · Score: 1

      That's the point most Slashdotters are trying very hard to not think about - screaming about corporate conspiracies is much simpler on the mind.
       
      Hasbro isn't trying to extort money, they are making money. You can still buy Scrabble in the stores, virtual or brick and mortar, and you can damn sure bet it wouldn't be on the shelves if it weren't still selling. This isn't some old movie only seen on obscure cable channels at 2AM or some knockoff band that nobody has ever heard of - this is a product currently in production.

    4. Re:dumb idea. by Forbman · · Score: 1

      Yes, and there was some story in the Main Stream Media a few months or so ago about how Scrabulous was *driving* Scrabble boardgame sales around the world after a long period of decline... But, now that will probably drop off.

      ObDisclosure: Have I played Scrabulous? Nope (have never really logged into Facebook). I did play a bit the Official PC version a few years ago. Yes, it automated some things, like clearing the tiles off the board and shuffling them. But, other than that, it was lots of stupid eye candy, kind of like any number of computer chess games over the years, that ended up stinking up the essense of the game. From what it sounds like, Hasbrow more or less ported the PC version of Scrabble to Flash or something. Feh. Well, I'm not interested. I'll quietly set up my own version to play with friends if I'm motivated enough to do so. If I want a Scrabble boardgame set, I'll patiently wait and buy one on eBay, garage sale, etc.

      Hasbrow: cutting off its face to spite its nose. But, I suppose it's their right to do so.

      [Hasbrow misspelling intentional]

    5. Re:dumb idea. by DerekLyons · · Score: 1

      [Hasbrow misspelling intentional]

      [Evidence of ignorance, abundant.]
          [Contents of post being replied to, valueless.]

  13. yahoo literati by circletimessquare · · Score: 4, Informative

    http://games.yahoo.com/lt

    (you need a yahoo login)

    totally free. huge regular user base in all skill levels. you get to keep track of your score/ rank over many thousands of games. there are different servers for different skill levels

    its a java app. i've had problems with it freezing on ie (so you lose a match and it hurts your overall standing), but it works fine in firefox. you can play time limit games, challenge spelling games, etc.

    there are some quirks and minor complaints, griping about the dictionary of course being the biggest, as usual, but by and large i'm very satisfied by the player population and the overall challenge and the easy in/ easy out/ waste 20 minutes nature of play

    you frequently encounter players with thousands of games under their belt, and you can check if their win/ loss ratio is suspect or their abandoned games count is suspect (meaning: they jettisoned games in the first few seconds before it hurt their score if they don't like their initial tiles, which is really lame). as for the players with the weird win/loss ratios: i don't understand why someone would cheat at such a frivolous nonmonetary past time, but you encounter such players way more than you would think. i don't get it. is someone designing bots for a CS class? is someone so interested in winning over enjoying themselves? i don't understand it

    of course, it's not 100% scrabble, but how it departs from scrabble, such as pseudorandom letter tiles (chosen at the beginning of the game and fixed but from a much larger pool of tiles) is interesting. so some games are brutal because of a bunch of Cs, Is, and Us, and the next game might be surprising because of a surfeit of Js and Zs

    i'm very happy with literati for wasting 20 minutes here and there

    --
    intellectual property law is philosophically incoherent. it is your moral duty to ignore it or sabotage it
    1. Re:yahoo literati by pla · · Score: 2, Informative

      is someone designing bots for a CS class?

      Put simply - Yes.

    2. Re:yahoo literati by DNS-and-BIND · · Score: 1

      My old girlfriend used to play that. She'd have a scrabble dictionary applet thing, and she'd input the tiles she had and it would make the highest scoring word. She'd get stuff like CATHORD which would actually be some weird word. Confused her opponents. I asked her why she was cheating against strangers on the internet, and she just looked at me and grinned.

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
    3. Re:yahoo literati by merchant_x · · Score: 1

      I played this a few years back. I found the best way to win was to put a short time limit on the game. Most people didn't notice and used up all their time trying to put high value words on the board. I would always end up winning using words like cat and dog because they would run out of time.

  14. "If it ain't broke don't fix it..." by lazycam · · Score: 1

    If Hasbro is smart they will sue Scrabulous, take the company, cut a deal with their developers/management and paste the Scrable name to their application. To be fair, I'm sure this was Hasbro managment's plan all along, but a few individuals over at Scrabulous must have dug in their heel. Just a prediction...

    --
    my mom posts on slashdot.
  15. Re:let's see by CRCulver · · Score: 2, Interesting

    Facebook is a US site.

    Facebook is already translated into many languages and there are networks for most countries. While Facebook the corporation may be chartered in the US, it's obvious the leadership thinks of it as a global site.

  16. THINK ABOUT YOUR BREATHING by Anonymous Coward · · Score: 0

    ON Top of that mod me up...................

  17. I am Sad by zip6 · · Score: 1

    But I will undoubtedly get much more productive during the day... End6!

  18. How does this not matter? by Von+Helmet · · Score: 3, Insightful

    There are still plenty of us who care about myspace / facebook. Most people on the Internet are on one (or both) of those. I see why this article justifies front-page status.

    Or how about I bitch about all the articles about C and Ruby and a whole load of other programming languages I don't know? Or websites that I personally don't care about? Should the front-page only have articles that we all care about? I'm guessing that would be quite a short list.

    1. Re:How does this not matter? by Von+Helmet · · Score: 1

      Wikipedia says facebook has about 124 million users, so I'll retract my statement that most Internet users use it, as that's clearly a drop in the ocean. However, I'd hazard that a large proportion of Slashdot users use Facebook, so I'd still say that it's relevant.

      Has there ever been a poll about which social networking sites people on Slashdot use?

    2. Re:How does this not matter? by Anonymous Coward · · Score: 1, Funny

      Real Slashdot nerds don't social network, we just use Cowboy Neal.

    3. Re:How does this not matter? by Cro+Magnon · · Score: 1

      Really? I'd think the percentage of /.ers who use MyFace or SpaceBook would be smaller than normal.

      --
      Slow down, cowboy! It has been 4 hours since you last posted. You must wait another few hours.
    4. Re:How does this not matter? by MMC+Monster · · Score: 3, Funny

      Has there ever been a poll about which social networking sites people on Slashdot use?

      /. is my social networking site. :-)

      --
      Help! I'm a slashdot refugee.
    5. Re:How does this not matter? by bigstrat2003 · · Score: 4, Insightful

      I haven't seen slashdot.org load as "Slashdot: social networking site reviews for nerds", which is what this article would be better classified as.

      That's bull. This has exactly zero to do with Facebook, if you pay attention. This is about a cool game getting shut down by an overzealous trademark holder... in other words, exactly sort of thing /. likes to discuss.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    6. Re:How does this not matter? by Relic+of+the+Future · · Score: 1
      Wait, they LET people who don't know C use this site?

      Man, there should be, like, a test before they let you have a userid...

      --
      Those who fail to understand communication protocols, are doomed to repeat them over port 80.
    7. Re:How does this not matter? by fsmunoz · · Score: 1

      2 years ago, sure. Nowadays, I don't think so, quite a shift in demographics IMO, or perhaps a change in concerns (probably both).

      I have the feeling that the amount of stories about privacy, Apple, politics and "social sites"/"blogs"/other similar stuff has increased a lot.

  19. Re:let's see by mikael_j · · Score: 3, Insightful

    It means he thinks that there aren't millions of non-US facebook users because he hasn't bothered to look.

    /Mikael

    --
    Greylisting is to SMTP as NAT is to IPv4
  20. india has thumbed its nose at western ip before by circletimessquare · · Score: 1, Interesting

    in the mid-1990s the antiretrovirals that revolutionized survival rates with HIV were invented/ discovered in the west. but india came along and simply said "look, we're going to make these antiretrovirals in india and pay the discoverers in the west nothing, as we are treating poor people with them". and their decision has pretty much stood the test of time internationally (and stood the test of ethics of course)

    however, the lack of moral equivalency of HIV drugs versus board games might not be so instructive as to establishing precedence i suppose

    --
    intellectual property law is philosophically incoherent. it is your moral duty to ignore it or sabotage it
    1. Re:india has thumbed its nose at western ip before by kellyb9 · · Score: 1

      I don't think this is really relevent since the article has to do with trademark instead of copyright. Since I doubt they use the same names for these drugs as the manufacteurer, and.. well as far as I know aren't under US copyright law, it doesn't really matter all that much.

    2. Re:india has thumbed its nose at western ip before by Anonymous Coward · · Score: 0, Insightful

      Centuries ago games like Chess and Snakes & Ladders were invented/ discovered in india. but the west came along and simply said "look, we're going to copy these games"

    3. Re:india has thumbed its nose at western ip before by Anonymous Coward · · Score: 1, Insightful

      Making drugs for people who can't afford to pay is much better than patenting rice and traditional medicine!

    4. Re:india has thumbed its nose at western ip before by bloobloo · · Score: 1

      It's also got the money that Union Carbide paid after Bhopal, yet hasn't spent it on those affected by the tragedy.

  21. Re:How does this matter? by raju1kabir · · Score: 4, Insightful

    There are still plenty of us who don't really care about myspace / facebook. Not every person on the internet is on one (or both) of those. I don't see why this article justifies front-page status.

    I don't see a single article on the front page that affects everyone.

    Your post strikes me as a lame excuse for trumpeting your awesome coolness for not using Facebook or Myspace. Consider your awesome coolness recognized, now leave us alone to talk about things that affect many thousands of people.

    --
    "Patriotism is your conviction that this country is superior to all other countries because you were born in it." -- GBS
  22. Other Hasbro games by mhalstead0 · · Score: 1

    I'd like to see a bunch of people putting some other Hasbro-like games up on Facebook - a Battleship clone or something like that. With different names, of course....but there is money to be made from entertaining fans of other Hasbro games...

  23. You're doing it wrong. by Lilith's+Heart-shape · · Score: 5, Funny

    If these guys can do Scrabble so well, why not encourage them to do other Hasbro games in a way that makes Hasbro money?

    Stop making sense.

    1. Re:You're doing it wrong. by digitrev · · Score: 4, Funny

      David Byrne, is that you?

      --
      Cynical Idealist
    2. Re:You're doing it wrong. by Wicko · · Score: 1

      Qu'est que c'est?

    3. Re:You're doing it wrong. by Anonymous Coward · · Score: 5, Funny

      David Byrne, is that you?

      I ran in to David Byrne just the other day. He's same as he ever was ... same as he ever was ...

    4. Re:You're doing it wrong. by timelorde · · Score: 0, Offtopic

      cluck cluck cluuck, cluck cluck cluck cluck cluuuck cluck

      - psycho chicken

    5. Re:You're doing it wrong. by Des+Herriott · · Score: 1

      Could he tell you where he's been?

  24. well, at least I won't lose my last game ... by Quirkz · · Score: 3, Funny

    My mom was kicking my butt, 306 to 278, with just a few tiles to go. I guess I should consider this a reprieve. If you can't win, hope for a tie due to complete system shutdown, right?

    1. Re:well, at least I won't lose my last game ... by raju1kabir · · Score: 1

      What's your mom's email address? I'll send her some non-US proxy servers she can use to go in there and finish you off.

      --
      "Patriotism is your conviction that this country is superior to all other countries because you were born in it." -- GBS
    2. Re:well, at least I won't lose my last game ... by geekoid · · Score: 1

      Why not just post them?

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  25. Re:How does this matter? by matazar · · Score: 1

    There are plenty of people who don't care for a lot of things.
    Skip the article and read something else.

    Just because it doesn't apply to you, doesn't mean it doesn't deserve front page status. Not to mention this isn't just about facebook. It's about IP laws, etc.
    So if you don't like it, then don't read it and shut up.

  26. It's like Niggle on the Palm by argent · · Score: 3, Interesting

    Niggle is a freeware Scrabble on the Palm that is fairly vanilla looking but is a far superior implementation of Scrabble to the official Hasbro version, but when they came out with official Scrabble on the Palm the authors of Niggle, of course, pulled it.

  27. Explain what's trademarked, merci? by argent · · Score: 1, Insightful

    If it was simply a matter of Trademark then Scrabulous and Niggle would have no more problem than MAD Magazine.

    1. Re:Explain what's trademarked, merci? by digitrev · · Score: 2, Insightful

      Those are parodies. Scrabulous is a product with similar gameplay and name to Scrabble.

      --
      Cynical Idealist
    2. Re:Explain what's trademarked, merci? by argent · · Score: 1

      So if they called it "X-Words" they'd have been OK?

    3. Re:Explain what's trademarked, merci? by Anonymous Coward · · Score: 0

      As long as nobody else has a trademarked game called X-Words, then yes, they would probably be okay. Or at the very least, it would seriously weaken Hasbro's case, likely to the point that Hasbro wouldn't even be trying to take them to court.

  28. Scrabulous should patent its game. by tjstork · · Score: 3, Interesting

    The feature list provided, the integrated chat, the quick loads, and word list, all describe a sort of a tile based game that is essentially different from scrabble the board game. Really, by Hasbro making an online tile thing, they are infringing on scrabulous's intellectual property. Scrabulous should patent everything about their work, and sue Hasbro for infringement on their invention.

    --
    This is my sig.
  29. Re:How does this matter? by damn_registrars · · Score: 0, Troll

    Your post strikes me as a lame excuse for trumpeting your awesome coolness for not using Facebook or Myspace.

    Congratulations on not reading what was written. I didn't say I don't use either of those. I said that they don't have that significant of a role to justify front-page status for a news site titled "News for Nerds: stuff that matters".

    Consider your awesome coolness recognized, now leave us alone to talk about things that affect many thousands of people.

    I would like to see Slashdot return to actually discussing important technical news, rather than piddly things like applications on social networking sites.

    --
    Damn_registrars has no butt-hole. Damn_registrars has no use for a butt-hole.
  30. What was the basis of the lawsuit? by MoonBuggy · · Score: 1

    The bit I haven't yet deciphered (I have RTFA, but it didn't really help) is what exactly the lawsuit claims. It says that it's filed under the DMCA, but not what exactly Hasbro are claiming copyright on. Is a game concept copyrightable? If not, can Scrabulous just remove whatever little bit it is that they are claiming on?

    1. Re:What was the basis of the lawsuit? by gnick · · Score: 4, Informative

      The bit I haven't yet deciphered (I have RTFA, but it didn't really help) is what exactly the lawsuit claims. It says that it's filed under the DMCA, but not what exactly Hasbro are claiming copyright on. Is a game concept copyrightable? If not, can Scrabulous just remove whatever little bit it is that they are claiming on?

      They're not claiming copyright on anything if I understand correctly.

      They're claiming trademark infringement. It's likely that if Scrabulous changed its name and perhaps trivially tweaked the gameplay, Hasbro would just bugger off. There are plenty of knock-offs of popular games, they're just renamed and re-themed.

      --
      He's getting rather old, but he's a good mouse.
    2. Re:What was the basis of the lawsuit? by Faylone · · Score: 2, Informative

      That it's trademark is also important because they MUST defend it, or they lose it, unlike copyrights.

    3. Re:What was the basis of the lawsuit? by Haeleth · · Score: 1

      They're not claiming copyright on anything if I understand correctly.

      They're claiming both copyright and trademark infringement. The copyright part appears to include a claim that the layout of the game board is protected, though I must admit I don't quite follow that part.

    4. Re:What was the basis of the lawsuit? by FLEB · · Score: 1

      That's a bit much-- they'd only lose it if the term became so widely used as to be a common descriptor-- like "Band-aid", "Xerox", or "Kleenex". Scrabble has few enough direct competitors, along with (I would assume) the copyright/patents on the unique elements of its game, so there's very little chance of getting the wide competition necessary to genericize the "Scrabble" name.

      OTOH, they certainly have the right to defend it on trademark terms, although I would imagine there's more leverage with design patent or copyright over the actual game (although, again, I'm not sure what the extent or duration of Hasbro's Scrabble intellectual claims are).

      --
      Information wants to be free.
      Entertainment wants to be paid.
      You just want to be cheap.
    5. Re:What was the basis of the lawsuit? by belmolis · · Score: 2, Interesting

      The functional aspects of the game layout are not protected but the non-functional, artistic aspects are. Scrabulous should have been okay if they used a board with the same dimensions and locations for the double word scores and so forth but different colors, fonts, and other details.

    6. Re:What was the basis of the lawsuit? by thanners · · Score: 1
  31. Just like Tetris by Tet · · Score: 2, Interesting

    Deja vu. There used to be a pretty reasonable Tetris on Facebook called Block Star. It was shut down, and replaced with an officially licensed version called Tetris Friends. But no one plays that because it's crap in comparison (and it doesn't work on Macs or under Linux). Sigh.

    --
    "The invisible and the non-existent look very much alike." -- Delos B. McKown
  32. Hasbro:MS :: Scrabble:DR-DOS by Timex · · Score: 1

    Sadly, it reminds me of the way Microsoft destroyed DR-DOS... It (Microsoft) promised a more robust DOS that would incorporate everything that people were turning to DR-DOS for, but never delivered (in MS-DOS)... Of course, by the time people realized they were duped, the damage was done.

    Likewise, Hasbro is doing this in a probable attempt at protecting the "Scrabble" concept, taking down any/all similar projects, while providing a solution that is "beta" at best.

    It should be interesting to see how this all pans out.

    --
    When politicians are involved, everyone loses.
    1. Re:Hasbro:MS :: Scrabble:DR-DOS by freedom_india · · Score: 1

      Fast Fwd a few decades later and we were duped once again by the lure of Vista being a better XP...
      Well goes onto prove that we are suckers.
      Fool me once and shame on you. Fool me twice and shame on me. We are fools to have fallen for Vista and by the time we realized, XP was long gone.

      --
      "Doing what i can, with what i have." ~ Burt Gummer
    2. Re:Hasbro:MS :: Scrabble:DR-DOS by Timex · · Score: 1

      We are fools to have fallen for Vista and by the time we realized, XP was long gone.

      Well, as MS is prone to remind us in the EULA, the operating system still belongs to them, and they can do whatever they please with it.

      If we don't like the alternatives being offered out of Redmond, there are alternatives... :D

      (Yes, I'm a Linux fan.)

      --
      When politicians are involved, everyone loses.
  33. This has NOTHING to do with trademark by Anonymous Coward · · Score: 2, Insightful

    Legallly, this claim has nothing to do with trademark. Please, stop spreading FUD.

    This game was pulled under the DMCA. The DMCA only protects against copyright infringement, it has NO PROVISIONS AT ALL for trademark infringement.

    If this game had (in Scrabble's opinion) simply violated trademark, they could NOT have leveraged the DMCA.

    Now, if Scrabble has, in fact, perjured itself (DMCAing without cause *is* perjury), scrabulous must file a DMCA counter-claim. They will win, and should win big, if, in fact, Scrabble has perjured itself.

    I expect Scrabble actually has committed perjury, because I highly doubt any code or instructions (the copyrighted parts of Scrabble, the board/name are TRADEMARKS, totally different) in Scrabulous are non-original.

    Go Rajat and Jaynat, go!

    1. Re:This has NOTHING to do with trademark by Jafafa+Hots · · Score: 1

      I agree that there's no copyright protection. The only possible claim Hasbro can have is trademark, and if they are using the DMCA improperly, that's a different issue.

      --
      This space available.
  34. lexiconzone.com shut down also by Anonymous Coward · · Score: 1, Interesting

    The theories of changing the name or the colors are out. The best online scrabble games I ever played was at www.lexiconzone.com, and they've been shut down also.

  35. Devil's Work and Stuff by AnonymousRobin · · Score: 1

    I don't see why everyone's against HASBRO. Yes, Scrabulous was much better. But if I created a cure for cancer called CanCure and didn't have issues with other people creating similar cures, I think I'd be on good ground being a little upset when someone comes up with CanCures which could obviously be confused with my original cure. The quality of their cure is irrelevant. They stole my trademarked name.

    1. Re:Devil's Work and Stuff by Keeper+Of+Keys · · Score: 1

      You are so right. It is important to maintain the charade of intellectual property, especially if lives are at stake.

    2. Re:Devil's Work and Stuff by AnonymousRobin · · Score: 1

      Ah, that answers my question why everyone's against HASBRO. They can't tell the difference between them being upset something is called something the same (trademark), and them trying to kill all Scrabble clones (IP). Thanks for clearing that up.

      Here's the difference. In my example, our imaginary Cancer Cure Company A doesn't seem to mind if other people make similar cures for cancer - hence, IP is not really the issue. They're just asking that nobody calls it something that can be easily confused with the original product because if the new cure happens to kill people, they don't want it to affect their reputation (this is a trademark issue - big difference).

      So then Company B comes in, makes something similar (which is OK) and then calls it something similar to the original product (not OK). Company A gets upset because they called it something similar. In my view, Company A has the perfect right to go "WTF, mate?" and do something about it. It's not about saving lives. It's just about someone apparently being unable to call their new cancer cure something sufficiently different than the original.

    3. Re:Devil's Work and Stuff by Keeper+Of+Keys · · Score: 1

      *Is* this a trademark dispute? If it was just about the name, Scrabulous could probably change it without losing too many users (would "Frabulous" do?). It seems Hasbro want to kill Scrabulous at any cost.

    4. Re:Devil's Work and Stuff by thedistrict · · Score: 1

      I think some of the problem is simply because of Scrabulous' popularity. Although it's pretty much the same game with a similar name. That's the definition of a trademark dispute.

  36. Re:let's see by anotherone · · Score: 1

    It means that Facebook is owned by a US company and hosted in the US, and therefore falls under US jurisdiction.

    --
    Username taken, please choose another one.
  37. Re:let's see by hal9000(jr) · · Score: 1

    It means that as a company located and doing business in the US, it has to follow the local laws. It does not matter that the website is translated into multiple languages.

  38. Re:How does this matter? by 93+Escort+Wagon · · Score: 2, Interesting

    Your post strikes me as a lame excuse for trumpeting your awesome coolness for not using Facebook or Myspace. Consider your awesome coolness recognized, now leave us alone to talk about things that affect many thousands of people.

    It's funny how, as far as I've seen, people don't complain when there's a Slashdot story about Perl - yet that is relevant to orders of magnitude fewer people than MySpace or Facebook do.

    It's also funny how "cool" means one thing on Slashdot, and quite another in the world at large. Somehow I don't think the two sets overlap much.

    --
    #DeleteChrome
  39. I am Scrabulous! by Anonymous Coward · · Score: 1, Funny

    new meme.

    FYI, my lawyer friend says you can't patent/copyright/trademark game mechanics. So, just rename it to "Scandalous" and let's get playing again!

  40. Re:let's see by Goaway · · Score: 3, Funny

    And why would that in any way affect their choice of dictionaries? Are some dictionaries illegal in the US?

  41. I love a good boycott. by Anonymous Coward · · Score: 0

    I haven't bought anything from Hasbro for maybe 24 years, now at last I have a reason!
    Boycott Year 25, here we go!

  42. And is that INNOVATIVE? by Anonymous Coward · · Score: 0

    Shit, what about using "Heart" pictures as card faces rather than "Apple" pictures. Is THAT innovative?

    For fucks sake, it's copied not because it is innovation but because people know how it works! Just like cars don't use joysticks they use wheels for steering.

    1. Re:And is that INNOVATIVE? by 26199 · · Score: 3, Insightful

      Copyright does not require innovation, just originality.

    2. Re:And is that INNOVATIVE? by aeschenkarnos · · Score: 1

      Or quality, either. This is why much, much better implementations of things languish because the original idea, thought up by semicompetents, is *copyright*.

  43. Scorned user bitter - film at eleven by CXI · · Score: 1

    Of course ex-users of Scrabulous are going to tank the official version. This is news?

  44. Re:How does this matter? by HTH+NE1 · · Score: 3, Insightful

    I would like to see Slashdot return to actually discussing important technical news

    Then find some and submit it.

    --
    Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
  45. Re:How does this matter? by damn_registrars · · Score: 1

    people don't complain when there's a Slashdot story about Perl - yet that is relevant to orders of magnitude fewer people than MySpace or Facebook do.

    Actually, Perl affects at least as many (if not more) slashdot users than myspace or facebook. After all, slashdot does run on Perl. You even had to make use of a Perl script just to post your reply where you claimed that the social networking sites were somehow more relevant than the scripting language that you used to post said reply.

    --
    Damn_registrars has no butt-hole. Damn_registrars has no use for a butt-hole.
  46. Hasbro's trademrk is SCRABBLE by Anonymous Coward · · Score: 0

    My GOD! You use the name. Scrabble (tm) Hasbro(tm). NOT FUCKING SCRABULOUS!!!!

  47. Which social networking sites people on Slashdot u by pluther · · Score: 1

    I'd bet that close to 100% of them use Slashdot.

    --
    If the masses can keep you down, you're not the Ubermensch.
  48. Hasbro games by Anonymous Coward · · Score: 0

    Hasbro has a HORRIBLE reputation of going after the "little" guys that produce fantastic electronic interpretations of their board games then releasing an "authentic" piece of garbage (Dogs of War vs. Axis and Allies is one of the first to my recollection). Instead they've bought up a bunch of smaller (better) game companies, and did a hack job on the original content.

    Maybe I'm not that smart of a businessman, but if someone else did all the work it saves me a boatload of cash to seek out a licensing agreement. If they put in the effort, they're likely fans of my original product and may be willing to work out a deal. I then release it as the "official" version, brand name/product stamp and all drawing a bigger crowd than the smaller developer ever could. All benefit for me at minimal cost.

    Oops, there I go making no sense again...

  49. Re:Older than me! Maybe Has-been... umm by davidsyes · · Score: 1

    Hasbro should SCRAPPLE Scrabble online?

    --
    Previously: "Linux... Toward the Sunrise..." Now: "Linux... Toward the-- No, now, part of Every Sunrise"
  50. Shameless plug for Facebook Group by vivin · · Score: 1

    I've created a "Boycott Hasbro's Scrabble Facebook App" group:

    http://www.facebook.com/group.php?gid=28435882177

    --
    Vivin Suresh Paliath
    http://vivin.net

    I like
  51. It happened to me, too by Raconteur · · Score: 2, Interesting

    In the early 1980's I made a nifty implementation of MasterMind, a game invented (sort of) by Mordecai Meirowitz in 1970, sold to Invicta Plastics, who eventually licensed it to Hasbro. The original board game was based on a pen and paper game, and it has been copied dozens of times in web games and other programs. Wikipedia link: http://en.wikipedia.org/wiki/Mastermind_(board_game) I built the game as a developer's teaching aid for drawing into an off-screen device context and some other techniques, but it became quite popular as a diversion. Queries both Invicta and Hasbro about permission to use the look and feel were never answered. I've never asked for nor received any compensation for the game. I've credited all concerned parties prominently in the game. A thorough search of Invicta and Hasbro web sites and catalogs have no mention of the game, it has all but evaporated. When I posted the code on a popular code sharing site (as a teaching aid) I got a very nasty threatening letter from Hasbro. I had to take it out of public distribution, though I still distribute it privately because the code techniques are very useful. Hasbro is (technically) within their rights, though I could make a case by pointing out the other clones and the obsoleteness of the license. The main reason for this post is the tone of the letter -- not professional at all, it was personal, emotional and irrational. Reading it, you would think I had taken a toy from under some tot's Christmas tree. Hasbro sucks.

  52. Hey!! by Bearpaw · · Score: 1

    I was positive that your comment was headed towards a John McCain joke...

    Hey!! Get off his damn lawn!

  53. Milking their cash ponies by Jabbrwokk · · Score: 5, Insightful

    Most of Hasbro's board is so old they probably have to have oxygen tents built into the boardroom.

    That made me laugh out loud.

    And it's so true. Hasbro is living in the 1980s, still trying to make money off GIJoe and My Little Pony.

    They don't have enough tiles to make the word "innovate."

    1. Re:Milking their cash ponies by easyTree · · Score: 1

      Mmmmnn, ponies

    2. Re:Milking their cash ponies by coolsnowmen · · Score: 2, Funny
  54. overzealous mods can go to hell by damn_registrars · · Score: 1
    The slashdot definition of "troll" is as follows:

    Troll -- A Troll is similar to Flamebait, but slightly more refined. This is a prank comment intended to provoke indignant (or just confused) responses. A Troll might mix up vital facts or otherwise distort reality, to make other readers react with helpful "corrections." Trolling is the online equivalent of intentionally dialing wrong numbers just to waste other people's time.

    So lets review these points against my previous comments:
    Prank comment intended to provoke indignant (or just confused) responses - no
    mix up vital facts or otherwise distort reality, to make other readers react with helpful "corrections" - no
    Online equivalent of intentionally dialing wrong numbers just to waste other people's time - no

    So then the comment deserved troll why? Apparently just stating something that a new moderator disagrees with is now the same as trolling, eh?

    --
    Damn_registrars has no butt-hole. Damn_registrars has no use for a butt-hole.
    1. Re:overzealous mods can go to hell by Fox_1 · · Score: 1

      Wow, you are awful gumpy for a person who isn't trolling.
      Just wandering into a room and loudly proclaiming that everybody is talking about something unimportant isn't trolling. I mean, certainly it's harder than just staying out of the room and keeping your mouth shut. But I'm sure it's not trolling, just look at the definition you've provided. Seriously, everybody engaged in this conversation really needs to understand that you don't care, and weren't trolling.
      And to think it only took 3, or is it 4 posts for you to demonstrate this. But not in a trolling way, of course.
      Who cares what response you get, because it's certainly undeserved, eh?

      --
      The rock, the vulture, and the chain
  55. I'm not David Byrne. I'm just a long-haired metalhead who grew up listening to his father's Talking Heads records.

  56. Let Hasbro know how you feel by Anonymous Coward · · Score: 0

    http://hasbro.custhelp.com/cgi-bin/hasbro.cfg/php/enduser/std_alp.php

    There's nothing wrong with contacting customer support and voicing your opinion on the matter.

    In my case, I consider suing the Scrabulous team to be ineffective and wish that they would either offer a license or buy them out and keep an already working and popular product alive.

  57. Everyone is missing the obvious by morgan_greywolf · · Score: 4, Interesting

    The Scrabble IP isn't owned by Hasbro -- they use it under license from a Mattel subsidiary that owns it. They are probably contractually obligated to 'zealously defend' that IP.

  58. Re-Read TFA! by Keeper+Of+Keys · · Score: 3, Informative

    It's been updated. Apparently the decision to block US and Canada from Scrabulous was the Scrabulous developers' own decision, presumably a pre-emptive move to prevent themselves being sued under US law (or Canadian law, for some reason). Curious that it has occurred at the same time as Hasbro launch their own version - maybe a deal was struck after all..?

    1. Re:Re-Read TFA! by psy · · Score: 1

      The issue is that Hasbro only have the rights for scrabble in the US. Everywhere else in the world the rights are owned by Matel, who dont appear to be as interested in suing.

  59. Bad will by greetings+programs · · Score: 1

    What an idiotic way to win the bad will of million of users. Way to go, Hasbro.

    --
    Greetings, programs!
  60. Re:Which social networking sites people on Slashdo by Cro+Magnon · · Score: 2, Funny

    Wouldn't that be more of an anti-social networking site?

    --
    Slow down, cowboy! It has been 4 hours since you last posted. You must wait another few hours.
  61. Slashdot filters need revision! by GameboyRMH · · Score: 2, Interesting

    the significance of an argument about how web 2.0 apps are changing the business landscape.

    He have caps filters and characters-per-line filters but no MBA-speak filters?

    I kid, I kid :P

    I agree with your post though. I always have wondered how Hasbro, Mattel and some of the other toy companies are staying afloat. It's always amusing when I see an ad for a Wii game or something followed by an ad for...a board game. I guess they make money on families who can't afford video game systems, or have some sort of moral problem with them (there are a lot of parents who think video games "rot their children's minds," turn them into serial killers, etc.).

    --
    "When information is power, privacy is freedom" - Jah-Wren Ryel
    1. Re:Slashdot filters need revision! by CastrTroy · · Score: 5, Insightful

      We have quite a few board games in our house. We also have video games. They are both fun in their own respects. The nice thing about board games is so little development costs. They created over 60 years ago, and are still selling it for $15 for the basic, and $45 for the deluxe version (prices from Amazon). It is risky starting out, but once you have something popular it's easy to put out the same product year after year and rake in the money.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    2. Re:Slashdot filters need revision! by twistedsymphony · · Score: 5, Interesting

      board games are still quite relevant.

      Every Friday I get together with a half dozen or so friends and we play card games board games or whatever. If you're playing with more than one other person the fun level of video games drops dramatically since a majority of the players become spectators. Most video games these days don't even offer very good multiplayer modes unless you're playing online, which is useless for local play. There are obvious exceptions but rock band and wii sports don't offer very high levels of intellect, where many board games do.

      The most common game played on "Game night" is Killer Bunnies, not a "board game" exactly, but the same spirit.

    3. Re:Slashdot filters need revision! by Flossymike · · Score: 2, Informative

      A very little research gives us details on the Directors of Hasbro.

      http://markets.ft.com/tearsheets/businessProfile.asp?s=us%3AHAS

      The mean ages, which missing out one of them, Bennett Schneir, is 53 years old.

      So yeah, perhaps they just would have never considered it.

      But just to make another point, consoles and PC games are a different beast than board\card games. It's quite possible to enjoy both.

      For your interest here are a few of my current favourites, Zombie Flux, Cthulhu 500, Bang! and Give me the Brain. Check them out, you might enjoy them :-)

    4. Re:Slashdot filters need revision! by ottothecow · · Score: 4, Insightful
      What interests me in this development is that Hasbro barely even seems to think that board games are relevant. Scrabulous seems to have proven that the board game itself could be exciting--it was a simple no-nonsense application. It had the board, some rules checking, some player interaction and a few handy features to make online play more fluid (like a notepad since it could often be days between moves and you might forget some ideas you had).

      Hasbro seems to be rejecting the idea that anyone would want to just play the damn game. Clearly people would rather see 3d tiles float around than be able to place them quickly and easily in order to enjoy the game itself.

      --
      Bottles.
    5. Re:Slashdot filters need revision! by adamofgreyskull · · Score: 1

      I guess they make money on families who can't afford video game systems, or have some sort of moral problem with them (there are a lot of parents who think video games "rot their children's minds," turn them into serial killers, etc.).

      Interestingly, more blood-letting occurred in our house over cwms and puls than WWF Wrestlemania or Repton. Perhaps I'm stating the obvious, but Scrabble is dangerous.

    6. Re:Slashdot filters need revision! by PhotoGuy · · Score: 2, Interesting

      They created over 60 years ago, and are still selling it for $15 for the basic,

      It's still a deal at $15. The board is better quality than most new cheesy games, and the pieces are still wooden and engraved with the letters.

      I've bought a couple of them; one for the house, one for the cottage, and find they're an incredible deal.

      I also bought the versions for Palm and Pocket PC. My only beef with the PPC version is that it doesn't show your score as you build a word (and rearranging the tiles can be awkward). But overall, I love them all, and play them all.

      I personally found Scrabulous kind of awkward, and the new Scrabble looks and plays better, IMHO. Chat, dictionary, history, and they're adding keyboard input and ability to turn off animations. (Scrabble turns take a minute or two anyway, what's the outrage with a 3 second animation at the end, sheeesh.)

      --
      Love many, trust a few, do harm to none.
    7. Re:Slashdot filters need revision! by The+FNP · · Score: 1

      Give Me The Brain (I forgot what lettuce is) and its sequel, The Great Brain Robbery are two of my all time favorite games. And they are incredibly easy to introduce new players to and for new inductees to have _FUN_ with.

      --The FNP

    8. Re:Slashdot filters need revision! by treeves · · Score: 1

      I agree. Some people enjoy games that do not depend solely on reaction time and hand-eye coordination, thank you very much.

      --
      ...the future crusty old bastards are already drinking the Kool-Aid.
    9. Re:Slashdot filters need revision! by Flossymike · · Score: 1

      Look! A monkey! ;-)

    10. Re:Slashdot filters need revision! by mea37 · · Score: 1

      High levels of intellect?

      I guess you play Killer Bunnies differently than the folks I hang out with...

    11. Re:Slashdot filters need revision! by AmberBlackCat · · Score: 2, Funny

      ...$45 for the deluxe version (prices from Amazon). It is risky starting out, but once you have something popular it's easy to put out the same product year after year and rake in the money.

      I'm sorry are you talking about the board games or the computer games?

    12. Re:Slashdot filters need revision! by mlk · · Score: 1

      New stuff rarely kills old stuff, or books would be gone. And radio.

      All have a place in the world. Esp. "real world" tools.

      --
      Wow, I should not post when knackered.
    13. Re:Slashdot filters need revision! by Samizdata · · Score: 1

      I am pretty sure I help them stay in business, just by the size of my Nerf arsenal.

      --
      It's not the years, honey, it's the mileage. - Colonel Henry Walton Jones, Jr., Ph.D.
    14. Re:Slashdot filters need revision! by twistedsymphony · · Score: 1

      s/high/higher

      I agree that Killer Bunnies isn't the most mentally challenging game in the world but it certainly requires a whole lot more than throwing your Wii-mote at the TV.

    15. Re:Slashdot filters need revision! by tonsofpcs · · Score: 1

      You clearly haven't tried playing with all of the expansions.

    16. Re:Slashdot filters need revision! by rootooftheworld · · Score: 1

      Wanted: FOSS game dev. platform with good SSMP support. Must be able to run on Win., Mac and *nix.

      --
      I know full well that tobacco is bad for you, so I smoke weed with crack
  62. It's about the PEOPLE! by jakesteramma · · Score: 1

    Hasbro's BIGGEST mistake in all this is completely and totally alienating the people who play the game.

  63. Web 8.0 - The Ocho by Pincus · · Score: 0

    In 30 years, when I'm bouncing my grandkids on my knee, I'm going to tell them that when they grow up to be ocular implant software developers, they should dust off this forgotten old game that nobody has played in 30 years called Scrabble. And I'll tell them that the most important thing is to NOT name it Scrabble.

  64. Re:House-Hold Name? by sti2ne · · Score: 1

    I thaught the power of a trademark was diminished once it became so common that the average person used it to referance anything similar to it. I think scrabble ranks up there with xerox,kleenex and aspirin.

  65. Re:let's see by pjt33 · · Score: 2, Interesting

    It would be more accurate to say that Facebook is already sort-of mainly translated into many languages. I use it in Spanish, and at times the mistakes are painful.

    To pre-empt those who want to point out that it's Web 2.0 and I should get involved, I have. I've installed the translation module, translated a couple of phrases, and voted on a lot more. But it's not infrequent that when I find a mistranslated phrase the translation module claims not to know anything about it.

  66. Boycott Scrabble in all its forms by thegrendel · · Score: 0

    The only logical way to answer Hasbro is to hurt them financially. Don't buy Scrabble products. Don't
    participate in officially sanctioned Scrabble activities. If you are a member of the NSA (the National Scrabble Association, not the spooks), resign in protest.

    There are all sorts of interesting alternative anagramming word games out there -- Perquackey is a good example. And, for that matter, why not invent a superior anagramming board game, one with more scope for strategy. A game with more of that ineffable quality of "beauty" that Scrabble so sorely lacks.

    1. Re:Boycott Scrabble in all its forms by Maverynthia · · Score: 1

      Also maybe make a facebook group "Boycott Scrabble support Scrabulous" or some such. Make people aware that they are supporting such crap when they play the facebook game.

  67. You can't copyright games by ubuwalker31 · · Score: 2, Informative

    Game rules are not copyrightable. The idea for a game is not protected by copyright. The same is true of the name or title given to the game and of the method or methods for playing it....Copyright protection does not extend to any idea, system, method, device, or trademark material involved in the development, merchandising, or playing of a game. See http://www.copyright.gov/fls/fl108.html

    1. Re:You can't copyright games by Anonymous Coward · · Score: 0

      The same is true of the name or title given to the game

      True. Especially for things like chess or checkers. However, trademarks are viable on some game names that were created. Scrabble is one of those (TM) names. Why they don't just change the name to "Wordulous" or something, I don't know.

  68. Re:let's see by anotherone · · Score: 1

    Poor choice of words on my part... I meant that the Hasbro Facebook app is mainly concerned with the US audience. It is kind of stupid that they wouldn't let you change the dictionary.

    --
    Username taken, please choose another one.
  69. Simple System by Anonymous Coward · · Score: 0

    It costs ($0.01)*2^[years] to register a copyright for a term of [years].

    So, you want to retain copyright on your new work for 10 years? Pay $10.24.

    Made a lot of money? Want to keep it going another 10 years? Pay $10,475.52 ($10485.76 - $10.24)

    You're Disney, and you want to keep a copyright for 75 years? Okay, that'll be $377,789,318,629,571,617,095.68

    Very simple; artists who need protection are easily able to afford it. But, 2^x grows exponentially (literally), so nobody can retain an abusive copyright indefinitely.

    Write your representatives about this plan.

  70. How about the positions of the bonus fields? by Anonymous Coward · · Score: 0

    I don't know much about copyright law, but couldn't Hasbro argue that the positions of the bonus fields was somehow part of the artwork?

  71. Just Change the name by Anonymous Coward · · Score: 1, Insightful

    Scrabulous as a name is dangerously close to the trademarked name Scrabble. Yahoo has Literati which is Scrabble with a different name, and Hasbro leaves them alone. There are a hundred other scrabble clones as well, all with the sense to not use the trademarked name.

  72. No wonder businesses have so many problems by A+nonymous+Coward · · Score: 2, Funny

    They are finding it difficult to toe the line.

  73. Get a proper license by Anonymous Coward · · Score: 0

    You can't use licensed material without the license. Duh. Do you think the guy who wrote "LightSaber" for the iPhone is going to keep any of that money? Of course not! And shame on Apple for putting it up without the license in place - thye might also get sued.

    That being said, Scrabble owners should have just embraced at this point (e.g. bought the competition), rather than alienating so many customers.

  74. US + Canada != World by oxygen_deprived · · Score: 0, Offtopic

    Big deal.So Hasbro files suit in New York.Can a US court try an Indian citizen for developing a product in India probably without violating any Indian laws ? In that case, Indian Jet airways should sue US Jet Airlines [ http://www.usajetairlines.com/ ] in an Indian court, and claim a trillion in damages, and a perpetual injunction. Finally, even if the US jury awards trillion dollars in damages, unfortunately, US courts do not have jurisdiction over Indian territory.

  75. Am I the only one that likes the new version? by PhotoGuy · · Score: 2, Interesting

    It looks better. Some people have complained about the animations; they don't take that much time, and Hasbro has announced they're going to implement a switch to turn them off, as well as keyboard (based upon user feedback). Hasbro owns the rights to the game, implemented their own version, and are enforcing the rights.

    I don't know why everyone has so much hate on for the new version. It looks better, they're fixing up the couple of things people have complained about.

    Most importantly, with Scrabulous you had to refresh your page manually, or set up a 2-minute auto refresh. Not great for games with any interactivity. The official Scrabble doesn't need this refresh, it tells you when someone has moved, instantly, which really is a make-or-break feature in my book.

    Yes, some games are one-turn-per-day, and each works fine for that. But when you want a play-the-game-now interactively with someone, Scrabulous was a joke.

    I don't see it as a big loss, in my opinion. The new one works fine, and should be even better when it's out of beta.

    --
    Love many, trust a few, do harm to none.
    1. Re:Am I the only one that likes the new version? by raju1kabir · · Score: 2, Informative

      Hasbro owns the rights to the game

      False. They own the rights to the name, to the specific wording of the rules, and to those aspects of the board's appearance which are not necessary for its function - that is, they own the rights to the particular color that they use for double-word score, but they don't own the right to a 15x15 grid.

      And they only own those rights in North America.

      In no way do they own the rights to the "game". The concept of the game itself is in the public domain.

      --
      "Patriotism is your conviction that this country is superior to all other countries because you were born in it." -- GBS
  76. Speaking of brain dead... by WormholeFiend · · Score: 1

    I wish there was a Facebook game app based on the zombie survival game, Last Night on Earth

  77. Re:House-Hold Name? by Haeleth · · Score: 4, Insightful

    I thaught the power of a trademark was diminished once it became so common that the average person used it to referance anything similar to it.

    It is.

    I think scrabble ranks up there with xerox,kleenex and aspirin.

    Xerox? Generic name for any photocopier. Kleenex? Generic name for any paper handkerchief. Aspirin? Generic name for any painkiller with acetylsalicylic acid as its active ingredient.

    Scrabble? Um, highly specific name for a single board game made exclusively by two companies. The average person wouldn't refer to any other board game as "a scrabble", even if it involved making words with tiles.

  78. Settlers of Catan by The+Queen · · Score: 1

    THANK YOU - I have been trying for years to remember the name of that game. Everyone I describe it to gives me a blank stare. Now I can find it and buy it!

    As for Hasbro - someone here mentioned Monopoly rip-offs - let me tell you, they are still very much in control of that franchise. One of my clients wanted to use it as a theme for an event and I had to jump through hoops and recreate all the imagery to keep them off our back. So this is not a surprising development.

    --

    The House Between - Original Sci-Fi Series
    1. Re:Settlers of Catan by ahankinson · · Score: 2, Funny

      That's awesome! I've often thought that there would be this thing, I don't know, like a website. Where you could search for stuff and then FIND it. Kinda like a library card catalogue but for the ENTIRE internet. Wouldn't that be great? Then we wouldn't have to wait years to find stuff out - we could just do a quick search and have the information we wanted. Oh well, maybe sometime in the future.

    2. Re:Settlers of Catan by isorox · · Score: 1
  79. Re:House-Hold Name? by sti2ne · · Score: 1

    It started off as a highly specific name for a single board game, but now, is and has been, used to describe a countless number of similar games. (board and software clones) I've been playing scrabble clones for over 20 years, everyone that ever played just assumed they were differant versions of scrabble.

  80. SOWPODS by schrom · · Score: 1

    Gee, according to wikipedia SOWPODS contains 5,454 four-letter words. That's nasty.

  81. hasbro s.o.p by Anonymous Coward · · Score: 0

    typical hasbro, where you need a multigigahertz cpu, 2gb+ ram and a broadband connection for a turn-based card game where cards may turn left or right by exactly ninety degrees.
    http://forums.gleemax.com/showthread.php?t=1015059
    http://forums.gleemax.com/showthread.php?t=1022627

  82. Who cares if Facebook blocks it? by trboyden · · Score: 1

    You can just play it at their website http://www.scrabulous.com/

    Big deal...

  83. What Scrabulous did makes no sense by belmolis · · Score: 4, Interesting

    I don't understand why the Scrabulous folks took an approach that virtually guaranteed that they would be shut down. The rules of the game are not subject to copyright or any other restriction, so anybody can make a Scrabble-like game. The name itself is trade-marked, and the board artwork is copyrighted. That means that all you have to do to be free of IP restrictions is use a clearly distinct name and different artwork. It would not have been difficult to avoid legal problems. Why they didn't is beyond me.

  84. Why we obviously need 64-bit browsers by fishtorte · · Score: 1

    it's pretty impressive, but not in a good way, that the programmers could extract that sort of performance from the combination of Facebook's servers and my dual-core, 2GHz+ laptop

  85. FoxyProxy to the rescue by KAFinVan · · Score: 2, Interesting

    I just installed Foxyproxy and told it to reroute "http://apps.facebook.com/scrabulous" through a free proxy outside of the effected area. http://foxyproxy.mozdev.org/

    If Hasbro asks, I'm in Brazil.

  86. Scrabulous.com by Anonymous Coward · · Score: 1, Insightful

    Scrabulous is not dead.
    It is merely shut down on Facebook.
    It still works perfectly well on Scrabulous.com, so everyone can just stop freaking out, and go play the game on their own website.

    Also, while I personally think Hasbro is completely within their rights here (nobody stopped the Scrabulous guys from rearranging the bonus tile layout, and calling it "the amazing Indian word-making tile game"), they'd have a hard time stopping scrabulous.co.in or just for kicks, scrabulous.ru

  87. Have you tried the international version? by spoco2 · · Score: 1

    Because, I just fired it up after reading this, and it's better than scrabulous by far.

    Better interface, ability to play words in while the others are doing their moves (just to see), better chat window.

    I like it.

    I don't know how much different it is to the 'beta' one, but this one is good.

  88. Pity! by kencf0618 · · Score: 1

    Scrabulous was my only on-line game...

  89. Hasbro by westlake · · Score: 1
    Most of Hasbro's board is so old they probably have to have oxygen tents built into the boardroom. You'd be about as lucky lecturing a buggy whip company on the potential of the horseless carriage.
    .

    The toy business is about kids, their parents and grandparents.
    Changes come slowly and changes are subtle - never so much as to destroy a toy's essential appeal and recognition across three generations. Beloved Characters as Reimagined for the 21st Century

    Hasbro is one of the largest toy makers in the U.S., second only to Mattel.

    Hasbro is the largest producer of board games in the world:
    Clue, Dungeons & Dragons, {as Wizards of the Coast], Monopoly, Trivial Pursuit.Hasbro
    Board games are social and tactile. Colonel Mustard in the Library with the Knife. They bring out the elemental relationships within a family. That is why they endure.

    RJ: [Lays down some Monopoly play pieces to signify what they will do] Okay, this is us.
    Hammy: Can I be the car?
    Bucky: I wanna be the car!
    Spike: I'm the car. You be the shoe.
    Bucky: The shoe is lame.
    Lou: Why don't you be that snazzy-looking iron there?
    RJ: Hey! It's not important. Besides, I'm the car. I'm *always* the car. Over The Hedge (2006)

  90. My boring opinion by partowel · · Score: 0

    Everyone has said what I wanted to.

    I'll just be brief.

    Scrabulous is better than scrabble.

    Scrabble got pissed off and killed the better game.

    Now we have a crap game to play, if you play it.

    OLD story.

    Might makes right. NO IT DOESN'T.

    My recommendation : NO ONE play scrabble online.

    Tell them to stick it where the sun don't shine.

    No lawyers, No court fees. Just STOP.

    Its so simple, so easy.

  91. from the graviator-12644774 by graviator · · Score: 1

    They should have done the right paper work now it is back to scapple i mean scabble ahh forget it.

  92. You know.. for kids. by sickrobot · · Score: 1

    Hudsucker Proxy.. anyone?

  93. www.scrabulous.com - facebook not required by Tomahawk · · Score: 2, Interesting

    You don't need facebook. You can play at http://www.scrabulous.com/ - there's even an email version, which will email you when your opponent has played his/her move.

    Scrabulous was the reason I originally joined Facebook. When I found that I could play without having a Facebook account, I had my account deleted (mailed them and told them to delete everything!) and I play exclusively using the email version of the game.

    T.

  94. Hasbro has the reverse Midas touch by docwatson223 · · Score: 1

    This is the same greedy company that killed the entire D&D franchise, so to see them do this as well should be no surprise.Everything they touch turns to S#17.

  95. I, for one, won't be playing it by ToriaUru · · Score: 1

    As a simple protest measure against Hasbro I won't play their "official" version. Let me choose thank you very much which version I'd like to play. If you don't give me that, bite me, and stuff it. I ain't playing it.

    --
    Toria
  96. Stuck in your Ways by Anonymous Coward · · Score: 1, Interesting

    I hadn't played Scrabulous or Scrabble on Facebook until I read about this lawsuit. I decided to add both applications and check them out. I actually thought the Scrabble app was a lot easier to use, so maybe it's all in what you're used to.

  97. Where are the facts? by Anonymous Coward · · Score: 0

    The official Scrabble client on Facebook is being developed under the auspices of Mattel, which holds copyright outside the US and Canada. It has nothing to do with Hasbro. Officially, it's not even open to residents of the US and Canada. It offers ONLY the Sowpods dictionary at the moment, not TWL which is what US and Canada use.

    Get some basic facts right and we might consider your opinion.

    PS. And it loads a lot faster than this preview pane.