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Why Special Effects No Longer Impress

brumgrunt writes "When an advert for toilet roll now has a CG dog in it, have we come to the point where special effects have no lasting impact whatsoever? As Den of Geek argues, 'Where we once sat through Terminator 2 and gasped when Robert Patrick turned into a slippery blob of mercury, we now watch, say, Inception and simply acknowledge that, yes, the folding city looks quite realistic.'"

532 comments

  1. Cars? by Anonymous Coward · · Score: 5, Insightful

    When was the last time you gasped at a car driving next to you? Yeah, people get used to technology.

    1. Re:Cars? by Anonymous Coward · · Score: 0

      This story is about a decade late.

    2. Re:Cars? by mikaelwbergene · · Score: 1

      I can't say I've experienced it personally, but I have heard friends of mine gasp at particular models of cars such as lamborghinis.

    3. Re:Cars? by FooAtWFU · · Score: 5, Insightful

      I posit that special effects are like other kinds of art, now. No one is really "amazed" that you can put together some oil paints and come up with a picture. However, Starry Night is still widely recognized as some mighty fine artwork. It's what you do with it.

      The folding city in Inception looked cool. No one was surprised that they could get it to look cool. For that you'll still need to look at things like Avatar et cetera. (Also very shiny, by the way. Total eye candy.)

      --
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    4. Re:Cars? by TrisexualPuppy · · Score: 1

      More than just that.

      Special effects no longer impressed viewers when they became effects.

      Special effects has been a misnomer since the early 90s and a COMPLETE misnomer since the mid-90s when all of this cutesy CGI garbage came into play. Interesting how CGI looked fake then and continues to look fake. You'd think that they would have had that nailed down by now!

    5. Re:Cars? by Beardo+the+Bearded · · Score: 4, Insightful

      Special effects aren't special when they're in every scene.

      --

      ---
      ECHELON is a government program to find words like bomb, jihad, plutonium, assassinate, and anarchy.
    6. Re:Cars? by RazorSharp · · Score: 1

      Yeah, in Inception what was more impressive was how they were able to make all these special effects believable. It wasn't a weak-sause plot that seemed to be an excuse for crazy special effects, it was just an amazing plot that wouldn't have been very manageable without them. Of course, now we can expect a bunch of weak-sause movies that will find any excuse to explore the dream world.

      --
      "From the depths of my skeptical and rationalist soul, I ask the Lord to protect me from California touchie-feeliedom."
    7. Re:Cars? by fritish · · Score: 1

      Nolan actually refused to use 3D in Inception because of the fact that it would potentially detract from the story. He was apparently pressured by the studio to do it in 3D, but wouldn't budge. He also argued that some of the scenes would have been too difficult to shoot on the cameras (hand-held style, for example). While I have to admit the some of those scenes would have been total eye candy goodness in 3D, I also have to admit that he was right; 3D would have been distracting.

      I'm glad he understood that special effects are cool, but you have to know when and how to use them to enhance a story, not just to use them because you can.

      --
      "Coffee is for closers."
    8. Re:Cars? by theIsovist · · Score: 5, Insightful

      I'd also argue that inception was impressive because several of the special effects rely on physical techniques. The spinning hallway really was spinning during filming, which might not seem that important, but it means that we have a real system in place for rules. Gravity is never lost during that shot, which often happens in pure CG special effects. everyone's movements happen as naturally as we'd expect them to in that situation. When you replace with CG, you're likely to forget to add small details that the audience will notice consciously or subconsciously, breaking the experience.

    9. Re:Cars? by sribe · · Score: 2

      When was the last time you gasped at a car driving next to you? Yeah, people get used to technology.

      Night before last actually. Of course it wasn't so much the car itself, as it was the car's position and trajectory ;-)

    10. Re:Cars? by syousef · · Score: 1

      When was the last time you gasped at a car driving next to you? Yeah, people get used to technology.

      Night before last. On the way home from late shift, I get the luxury of a cab to get home. One of the few perks of my job. That is until your cabby has a ,microsleep and nearly takes out the car next to you. I'm very proud of myself for retaining bladder control.

      --
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    11. Re:Cars? by kimvette · · Score: 1

      Good CGI continues to impress me, because I've been around computers since age 7, back when the original Trash 80 was bleeding edge and when the Amiga came out I lusted over it for years (but went with a complete C=128 system due to access to pirated software from a pirate BBS board a friend ran - and yet I still worked odd jobs to buy games and a few apps like geos and wordwriter pro for doing my homework). When CGI started to show up in movies,it was interesting but looked obviously fake but gradually grew better and better. When CGI became so good that visually one cannot discern the practical from CGI, it was awe-striking. It was astounding how quickly computer technology advanced!

      I still find well-done, well-integrated CGI to be impressive, where the special effects actually add to the story rather than being there "because they can," when you can't tell visually what is CGI and what is practical. There is still a lot done very poorly, and I chalk it up to producers using CGI like many would-be photographers use HDR; slap it on everything and it's bound to come out horrible looking. I guess it's not so much CGI that impresses me any more, but just how well some producers implement and integrate it to make it seamless with the live action footage.

      There have always been great special effects artists, and poor ones. Some films from the 30s with their practical special effects stand the test of time against modern CGI quite well (particularly The Wizard of Oz), whereas there are a lot of productions from the '80s and '90s that are downright painful to watch (see: the original V miniseries from the 80s) despite really good effects in other productions (Star Trek:TNG, the original Star Wars trilogy, and so forth) from the same time period.

      --
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    12. Re:Cars? by Daniel+Dvorkin · · Score: 1

      This.

      The point of special effects, whether done with models or CGI, is not to show off the effects-maker's art; it's to make things that aren't actually happening look as much as possible like they are happening. CGI is a powerful tool to help accomplish this goal, no more and no less. It's really silly to talk about it as though it's something separate from the rest of the tools in the film-making toolkit.

      --
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    13. Re:Cars? by Captain+Splendid · · Score: 1

      Yeah, but the reason they're gasping is that they can't believe anyone but midgets and dwarfs* could fit in one.

      *And Italians. Have you seen how small they are? You could pick them up and fit them in your handbag! Sooooo Cute!

      --
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    14. Re:Cars? by c6gunner · · Score: 1

      Special effects has been a misnomer since the early 90s and a COMPLETE misnomer since the mid-90s when all of this cutesy CGI garbage came into play. Interesting how CGI looked fake then and continues to look fake.

      Yeah, and my vinyl records sound FAR more realistic than your damn newfangled 320kbps M-P-Trees. Now get off my lawn!

    15. Re:Cars? by Nadaka · · Score: 2

      The most impressive special effects are the ones you never know are there. I have a cousin that has done VFX work on terminator 2 and a few other blockbusters. He also worked on a number of drama's and comedies that you can't imagine having had digital effects of any kind.

    16. Re:Cars? by gknoy · · Score: 4, Insightful

      More importantly, often the best special effects are the ones that are NOT visually glamorous. For example, in Forrest Gump, they did some awesome stuff to make Gary Sinise look like he'd had his leg(s?) amputated. It was amazing. It was nearly invisible in the movie. If I hadn't known that Gary Sinise had both his legs, I'd have thought they had hired an actor without legs.

    17. Re:Cars? by Anonymous Coward · · Score: 0

      Similarly in Letters from Iwo Jima. I was amazed at how much of that movie is computer generated. Only after I saw the extras did I realise how well they pulled it off.

    18. Re:Cars? by mug+funky · · Score: 1

      realism is proportional to budget more than it is to technology.

      a big budget movie of yesteryear still had very realistic effects because they simply didn't try to do things that were not possible - sure they'd push the envelope, but not to the point of killing suspension of disbelief.

      these days, movie makers want crazy big movie effects and they want them in EVERY SHOT. and they are not willing to pay for them.

      so even with the most advanced software and most talented artists, stuff is going to look fake unless the client is willing to pay for the time it takes to make it look real.

      tl;dr - bad effects mean miserly producers.

    19. Re:Cars? by PopeRatzo · · Score: 1

      Of course. CGI effects have become so good that they can fool most anyone who is not specifically expecting or looking for them.

      People who say "CGI looks fake" are just whistling past the graveyard. Sure, there are effects that are poorly done, but when they're done right, they're not detectable by the average viewer.

      --
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    20. Re:Cars? by Isaac-1 · · Score: 1

      Today, on my way to work when the idiot in the other lane almost ran into the back of an 18 wheeler whose rear bumper was sticking out into their lane from the turn lane.

    21. Re:Cars? by rainmouse · · Score: 1

      Of course. CGI effects have become so good that they can fool most anyone who is not specifically expecting or looking for them.

      Couldn't disagree more with this statement.

      I blame CGI over-stimulation and usually it looks just a little crap and cartoony like its become more of an imaginative crutch. Imagine Aliens done with CGI or compare the atmosphere of the Original Star wars trilogy with the three prequels.

      One of the few films that actually used CGI well was in my opinion, åt den Rätte Komma In (Let the Right One In). There were times, a subtle glint that implied cat-like low light eyesight or jumping a short distance and falling every so slightly too slow towards the ground, it was subtle and made the audience gasp because they weren't sure if it was special effects or not. Though of course the overdone CGI cats later in the film almost completely ruined the whole thing and looked only slightly more convincing than Tom and Jerry. These days the majority of effects are so obvious they become almost self defeating and blatantly fake.

    22. Re:Cars? by kalirion · · Score: 1

      The folding city in Inception looked cool. No one was surprised that they could get it to look cool. For that you'll still need to look at things like Avatar et cetera.

      Actually the only special effect I was impressed by in Avatar was the way they did the 3D holograms in 3D.

    23. Re:Cars? by PopeRatzo · · Score: 5, Insightful

      That you use a horror film in a discussion of CGI effects demonstrates just how thoroughly fooled most people are.

      CGI appears in far more than horror and sci-fi genres. It shows up in dramas, comedies and everything in between. It's used to take age lines off a thirty-something actress. It's used to brighten daylight and make rain look real. It's used to enhance the look of water and it's used in practically every shot that takes place inside a car. It's used to change scenery and to add or remove extras from a crowd scene.

      I still maintain that you miss most of the CGI effects that you see.

      --
      You are welcome on my lawn.
    24. Re:Cars? by Anonymous Coward · · Score: 0

      Meh, my friends and I pulled that off in a zero-budget short film we made back in high school. It's not as hard as you might think, you just have to be careful with the camera angles :)

    25. Re:Cars? by Anonymous Coward · · Score: 0

      I hear you, but that's a poor analogy. Vinyl is significantly LESS realistic than lossless digital audio, or even music compressed at a high bitrate. The thing is, the distortion it adds is actually quite pleasant to the ear.

    26. Re:Cars? by Steeltoe · · Score: 1

      Avatar was nice because there was a neat story to go with it, and on the big screen, you got the feel of being on that planet. At least the first time watching the movie. Even though it was all mostly CGI, they'd manage to humanise the natives, and make the planet look real, cool and different. Spiritual and universal values were integrated into the whole story in a way which speaks of life on Earth as much as this distant planet.

      Inception was just special effects crammed upon special effects. Halfway through, boredom set in, and I just couldn't see the point of the whole movie, except to over-hype and over-sell something which is really mediocre. There are really so many better ways this story could've been, but it was all virtually blown away.

      For me at least, when the story is so obviously modified to fit the effects, it reminds me more of games. Then I'd rather play it myself than watch some CGI.

    27. Re:Cars? by morari · · Score: 1

      Isn't that ultimately the problem with most CG? There's a lack of realism? I'd much rather see a well done stop-motion monster than some CG alien. Why? Because the stop-motion creature at least exists. It has a believable texture to it. It casts shadows and soaks up light as a real object would.

      --
      "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
    28. Re:Cars? by geekoid · · Score: 1

      I would argue the best ones are the ons that show you something impossible, but make it believable.

      --
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    29. Re:Cars? by Anonymous Coward · · Score: 0

      Thank the syphilis channel for their CGI masturbations.

    30. Re:Cars? by Anonymous Coward · · Score: 0

      You're totally right, best special effects are near invisible
      That what's make actual hit-movies with flashy effects and no plots even worse.

    31. Re:Cars? by JWSmythe · · Score: 1

      I still maintain that you miss most of the CGI effects that you see.

          You know, I was going to say something very similar. Good CGI or "special effects" are never seen. They are simply a tool to allow the film convey a story. Unfortunately, too many films are based on the CGI, and don't have a story to hold them together.

          A viewer should be watching the story in amazement, and believe the story. I'm impressed when a movie has me believing every second I saw, as if it all just happened. For the most part, we don't see the special effects, we just accept that they happened. Like you said, the sky is extra blue, the rain very clear. It could be other things too, like removing a telephone pole; removing a blemish on a starlets face; or clearing unwanted cars on a busy street, so you only see the stars vehicle in a deserted Manhattan. The only way we know any of these happens is if it's shown on the bonus tracks.

      --
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    32. Re:Cars? by fractoid · · Score: 1

      When was the last time you gasped at a car driving next to you? Yeah, people get used to technology.

      For some time now I've insisted that most of the cars on the road are photoshopped.

      --
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    33. Re:Cars? by Ihmhi · · Score: 1

      Even in modern movies I still catch a fair few - places where the rotoscoping fucked up, or the lighting/color between, say, a foreground character and the background are just a hair off - but I'm quite confident that I miss a lot of it.

    34. Re:Cars? by fractoid · · Score: 1

      And by the juxstaposition of your posts, I can infer that it was sribe's car you nearly crashed into. O.o

      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    35. Re:Cars? by Maxo-Texas · · Score: 1

      Absolutely.

      The hallway was real. Even knowing how they did it, I was still emotionally blow away on my third viewing.

      The elevator was real (they built an elevator on it's side and suspended him).

      (if you look closely you can see a couple tiny hanging in the direction of gravity.)

      The fortress was real... not a model. It showed. It FELT real.

      The bar was real. It really tilted. You could tell that was real water in a real glass that was tilting completely inexplicably.

      The mirror scene really did involve big square 12' mirrors.

      The exploding crap in the street cafe scene was partially real (tho "safe" band of brothers compressed air explosions).

      And so on.

      Then the CGI was integrated with the reality.

      Absolutely agree... amazing plot that the effects supported combined with reality based effects.

      --
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    36. Re:Cars? by nabsltd · · Score: 1

      Sure, there are effects that are poorly done, but when they're done right, they're not detectable by the average viewer.

      The problem is that a very large percentage of CGI effects are poorly done, precisely because they are so much easier to do "mostly right".

      For example, the TV show Bones films mostly in Los Angeles, but is set in the Washington, DC, area. There are often shots of the cast in front of various DC landmarks that are obviously green screen backgrounds. This is easily recognizable because the FX artists don't take the time to match the focus and depth of field between the live action and the background.

      I'm not specifically picking on this TV show, because this problem exists in the vast majority of such shots, even in multi-hundred million dollar productions (LotR trilogy, for example).

    37. Re:Cars? by Anonymous Coward · · Score: 0

      > Because the stop-motion creature at least exists. It has a believable texture to it

      My guess is if we discover alien life, it won't be made of plasticine. I also hope it isn't covered in slime (frequently used to cover up the rubbery look of the models).

      Ray Harryhausen would have cut off his nuts to have the kind of CG models we enjoy today. Even _photographers_ acknowledge the artifice of their craft.

    38. Re:Cars? by cyclomedia · · Score: 1

      The folding city in Inception may be FX, but it's not (strictly) CGI. They stuck a camera on a crane and panned it up and over, rotated it a bit. Then took the footage and pasted it all together. That's why it looks so good. Because those actually are streets, cars, buildings and people. Not renders

      --
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    39. Re:Cars? by cyclomedia · · Score: 1

      Plus the animators who are in charge of the CGI people (See: Matrix 2, Blade 2, etc) obviously have no grasp of physics. Even just adding a bit of inertia/momentum/acceleration would make a world of difference

      --
      If you don't risk failure you don't risk success.
    40. Re:Cars? by Anonymous Coward · · Score: 0

      I posit that special effects are like other kinds of art, now. No one is really "amazed" that you can put together some oil paints and come up with a picture. However, Starry Night is still widely recognized as some mighty fine artwork. It's what you do with it.

      I am. Tube colours are kind of unimpressive, but there is still lots of painters that mix their own oil colours and they can control the lustre and other visual phenomena’s within a picture with amazing precision. Of course, all this get lost in reproductions in print or on screen, which sadly seem to be the most common way to experience visual art nowadays and most commercially successful painters of today only strive to make pictures that look god in 2D media. I don't think people would judge a hologram or a sculpture from a photograph, yet most seem to not hesitate to judge paintings from photographs, paintings depending heavily on effects that aren't reproducible in 2D media is doomed to rejection.

      Starry Night (by v. Gogh) was painted with prefabricated tube-colours. It is an extraordinary painting, but it don't have any of the effects that is unique to oil colour and few effects that depend on the depth of the paint layer or optical peculiarities of pigments (these effects, of course, is lost in a two dimensional reproduction of the painting anyhow). It could have been painted with a lot of other kinds of paint. So, bad example.

    41. Re:Cars? by meyekul · · Score: 1

      However, Starry Night is still widely recognized as some mighty fine artwork

      Meh, a matter of opinion. Looks like finger painting to me. THERE. I SAID IT.

    42. Re:Cars? by mcvos · · Score: 1

      I was hoping you were going to say something insightful, but instead you're only proving GP's point. You only noticed that CGI because it had to be CGI; because you expected it. Look at all the tons of CGI in Forrest Gump or any other non-SF, non-horror film. You don't notice it, because you don't expect it to be CGI. And because it's well done. It's not the rub-it-in-their-faces CGI, which is what you usually get in SF and horror.

    43. Re:Cars? by ciderbrew · · Score: 1

      It's important to remember that CGI is still a very young tech. Your acceptance for what you seen on screen maybe a yew more years and software versions away; but they will get to a point where you'll not be able to tell the difference between the two.

      Also, when you watch stop motion, you see it as stop motion and accept it for what it is, not some CG fail.

      Recently Beowulf was on the TV. For a good part of it I covered up the top half of the screen to obscure the faces. It still all looked like cartoon CG to me.

      There is a long way to go.

    44. Re:Cars? by ciderbrew · · Score: 1

      You've just pointed out the one good bit of the whole film.

    45. Re:Cars? by scotch · · Score: 1

      Bones is a stupid show regardless of CGI and green screens.

      --
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    46. Re:Cars? by jellomizer · · Score: 1

      No more fake then non-CGI Special effects. Models, Miniatures, Pyrotechnics, double exposures, air brushing, adding cell animation, voice overs, cut editing, force perspective...

      There are a lot of special effects that look very real. And often those are for actions that are realistic and you know what it should look like. But for people and objects doing or existing when they really shouldn't be there will look fake.

      --
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    47. Re:Cars? by Coren22 · · Score: 1

      I wouldn't say special effects still look fake, the CGI in the FF7 movies look very real, especially the CGI in The spirits within. I saw this movie on TV once, and it took me a little while to nail down that they were CGI. It is just very hard to make CGI look real. It is getting better with every iteration, just look at any recent Pixar or Dreamworks movie, the characters are getting more real with every movie.

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    48. Re:Cars? by tehcyder · · Score: 1

      The Spirits Within was pure animation, if you didn't realise straight away they weren't human actors you must live in a very weird place.

      --
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    49. Re:Cars? by Colourspace · · Score: 1

      Agreed. Avatar was, as far as I am concerned, one of the most over rated pieces of shit ever released.

    50. Re:Cars? by Rakarra · · Score: 1

      Hey, I loved FF7 and thought the CG movies there were awesome, but there's no way they'd come close to "looking real." The characters are super-deformed, the animators at the time didn't have much idea how to portray movement, so the characters end up moving in a smooth, physically impossible way. The detail is low (partially because the bitrate of CD movies was so low) which in a way ended up helping the "realism" since everything was blocky anyway. Lighting was primitive (good at the time, though, for games work).

      Games of the era did not have good CG -- the animators were still doing hand-drawn animation or working on movies/TV. Even Blizzard's CG work wasn't all that great at the time; the animation in Diablo II's cut-scenes is horrible. But now? Final Fantasy and Blizzard animation is pretty top notch.

    51. Re:Cars? by Coren22 · · Score: 1

      Not game. Google "Final Fantasy 7, The Spirits Within" It is a movie done in full CGI, very good graphics.

      --
      APK likes to ask for responses to the same things over and over. Maybe he just likes the responses?
    52. Re:Cars? by Rakarra · · Score: 1

      Recently Beowulf was on the TV. For a good part of it I covered up the top half of the screen to obscure the faces. It still all looked like cartoon CG to me.

      Ugh. For me the faces were the worst part. No section of Zemeckis's motion capture movies breaks the illusion more than the lifeless, robotic faces.

    53. Re:Cars? by Rakarra · · Score: 1

      Final Fantasy: The Spirits Within was a good attempt with the latest effects technology, but it has no relation to "Final Fantasy 7." FF7, the Spirits Within is an incorrect title, and the only valid reference I can find to that is an obscure soundtrack from the Final Fantasy 7 game which was given the title "The Spirits Within" a few years before the Final Fantasy movie you describe came out. It's possible given the popularity of the FF7 game that the name was used in early marketing (I wouldn't put it past them!) but I can't find any references to that. I do find a couple sites that mislabeled the movie as Final Fantasy 7, the Spirits Within, even though the product itself doesn't have the words "Final Fantasy 7" anywhere on it.

      This is my super-nitpicky post of the day, sorry. >_>

    54. Re:Cars? by morari · · Score: 1

      Why would you even waste your time watching some abominable Beowulf cartoon when you could instead watch the much better, much more visually striking "Beowulf & Grendel"?

      --
      "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
    55. Re:Cars? by imakemusic · · Score: 1

      There were four parts of that movie that I liked.

      1) The holographic screens which you can drag something on to from a computer and walk away with it. This was shortly before the iPad was released and I remember thinking that that would be massively useful if Apple introduced that functionality.

      2) The scene where one of the aircraft crashes into another and for a split second you see it from inside the cockpit with the propellers still spinning. For me this was pretty much the only bit that was worth being in 3D because it was an experience that you would never have in real life - you'd close your eyes and cover your face to avoid the broken glass.

      3) The head army dude (can't remember his name) standing on the flight deck with a cup of coffee. I don't why but that tickled me.

      4) The end.

      --
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    56. Re:Cars? by Coren22 · · Score: 1

      My copy of the DVD has that name. Never understood it, just as you said, it has nothing to do with the storyline of the game. It has some of the concepts though, Gaia and such. Now Advent Children, that was based off the game.

      --
      APK likes to ask for responses to the same things over and over. Maybe he just likes the responses?
    57. Re:Cars? by Coren22 · · Score: 1

      Now I see what you are saying, it is Final fantasy, not Final Fantasy 7, yes, you are right. Must be a misfiring nuron.

      --
      APK likes to ask for responses to the same things over and over. Maybe he just likes the responses?
    58. Re:Cars? by Rakarra · · Score: 1

      My copy of the DVD has that name. Never understood it, just as you said, it has nothing to do with the storyline of the game. It has some of the concepts though, Gaia and such. Now Advent Children, that was based off the game.

      I have the sneaking suspicion that the Spirits Within may have started as an offshoot of the Final Fantasy 7 world -- maybe not a direct sequel, but set in the same future world. The end result has little to do with FF7 other than the art design and technology (and unrelated characters named Cid).

  2. Poor Michael Bay by dominion · · Score: 4, Insightful

    Does this mean that directors actually have to focus instead on character development, plot, and pacing?

    1. Re:Poor Michael Bay by maxwell+demon · · Score: 5, Insightful

      No, it means directors have to focus on 3D. That's still new enough.

      --
      The Tao of math: The numbers you can count are not the real numbers.
    2. Re:Poor Michael Bay by polar+red · · Score: 1

      That's still new enough.

      I think that will last no more than 6 months from now.

      --
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    3. Re:Poor Michael Bay by Megahard · · Score: 1

      No, blowing up shit will always work. Doesn't matter if it's real shit or CG shit or 3D shit.

      --
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    4. Re:Poor Michael Bay by davester666 · · Score: 1

      Yes, then they will need to switch to more advanced things, such as setting of actual explosions and gunfire in the theatre itself.

      --
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    5. Re:Poor Michael Bay by Tr3vin · · Score: 1

      They said that around 60 years ago.

    6. Re:Poor Michael Bay by smooth+wombat · · Score: 1

      No, blowing up shit will always work. Doesn't matter if it's real shit or CG shit or 3D shit.

      For an example of such shit, see Tron Legacy.

      For an example of why special effects no longer impress, see Tron Legacy.

      I'm harping on that movie because from what I've seen, it bases itself on lots of blue and orange colors intermixed with blowing shit up. The story is hackneyed, the little bit of acting I've seen is flat, and any similarity to the original Tron is based solely on the fluorescent colors and that it takes place in a computer.

      --
      We will bankrupt ourselves in the vain search for absolute security. -- Dwight D. Eisenhower
    7. Re:Poor Michael Bay by ThatMegathronDude · · Score: 1

      Actually sounds kinda fun. I won't be there, of course; I'll enjoy other people going deaf though. That is, if you didn't already get hearing damage from the cinema...

    8. Re:Poor Michael Bay by gstoddart · · Score: 2

      They said that around 60 years ago.

      And it falls out of favor after 6 months only to re-emerge as the new hotness after another 10 years. :-P

      It's never really lived up to what people claimed it would be -- it's always been a hokey gimmick with no real staying power.

      I for one will not deal with the eye-strain and headache of 3D that I've had the last two times I've tried to watch it.

      --
      Lost at C:>. Found at C.
    9. Re:Poor Michael Bay by Ol+Biscuitbarrel · · Score: 1

      Is there a marmot? Does Kevin Flynn do a J?

    10. Re:Poor Michael Bay by Kemanorel · · Score: 1

      So you're basing your opinion on trailers, commercials, and little else? The movie isn't out yet and you're already saying it's forgettable "shit"?

      You must be the next stage beyond those that the article talks about... The people that "oooo" and "ahhh" over something for a few weeks then forget about it... (Yes, I did RTFA) You seem to be over it before it has even occurred.

      How is it that you are able to discern so much from so little information? Can you see the future? Or are you just talking out of your ass?

      With regards to Tron Legacy, given that it is from Disney Pictures (as opposed to their more dramatic Touchstone label), it's not meant to be deep. How can you tell the story is hackneyed if you haven't seen the full story? How do you know it has no similarity (which can also be taken to mean connection) to the original Tron if you haven't seen it yet? Please point me at the reviews from which you have gleamed your pervasive insight?

      Yes, I am looking forward to Tron Legacy, both as a fan of the original and as a techie of many different foci. The CGI looks interesting, the fantasy of what might such a world be like is intriguing, and I am curious as to how they will bridge the two movies, outside of Jeff Bridges (and the tie-in graphic novel/comic). Besides, it should be 2 hours of fun that I'm more than willing to turn my brain off during.

      Seriously though, you might want to lay off the energy drinks and go get some exercise. You seem to have an undertone of anger there... Try to smooth it out a bit.

      --
      Mess not in the affairs of dragons, for you are crunchy and good with ketchup.
    11. Re:Poor Michael Bay by ottothecow · · Score: 1
      I was in a nearly empty theater last weekend (less bodies to absorb the sound maybe?) and it was the loudest in a string of increasing volume theatrical experiences.

      During the previews, my friend was making a comment to his neighbor in what sounded a lot more like a shouting voice than the whisper that is normally sufficient in a theater. Of course they are pushing it louder to cover for the jackasses who can't shut up for 90 minutes and to make up for the over-volumed ipod listeners who no longer have good hearing.

      If I owned a pair of those super expensive musicians earplugs (that have almost transparent spl reduction)...I would consider wearing them in a theater like that.

      --
      Bottles.
    12. Re:Poor Michael Bay by Tetsujin · · Score: 1

      Actually sounds kinda fun. I won't be there, of course; I'll enjoy other people going deaf though.

      WHAT?

      --
      Bow-ties are cool.
    13. Re:Poor Michael Bay by Locke2005 · · Score: 1

      As opposed to the original Tron, which when viewed today totally fails to impress? At the end of the day, it's the story that matters, not the effects. We don't still watch The Wizard of Oz for the great special effects; we watch it because it is a great story. Likewise, Singing In The Rain had some great effects for it's time, but the effects aren't the reason we still watch it. A few years from now Tron Legacy will be totally forgotten, but people will still be using Avatar to show off the capabilities of their 3D home entertainment systems.

      --
      I've abandoned my search for truth; now I'm just looking for some useful delusions.
    14. Re:Poor Michael Bay by Anonymous Coward · · Score: 0

      Movie screenings are quite common, especially in nyc. They're usually free also which beats watching the movie when it actually comes out, and they can be months early. It's possible he saw one for tron.

    15. Re:Poor Michael Bay by Anonymous Coward · · Score: 0

      How long has it been since you watched the original Tron.

    16. Re:Poor Michael Bay by Stele · · Score: 1

      How were you able to see the whole movie before it comes out on Friday? Did you get into an advance screening?

      </sarcasm>

    17. Re:Poor Michael Bay by Kemanorel · · Score: 1

      I agree with you there, humble AC. However, the "from what I've seen" does imply that Smooth Wombat has not seen any screenings. I tried to get into a screening of Tron Legacy last night and it reached capacity very quickly. I wish I had heard about it a few hours earlier...

      --
      Mess not in the affairs of dragons, for you are crunchy and good with ketchup.
    18. Re:Poor Michael Bay by Anonymous Coward · · Score: 0

      Well, I hoped to watch it last weekend on Netflix, but apparently it's tremendously difficult to find a copy for a price that's anywhere near sane. I'm still convincing myself that it would be bad and immoral to get a copy off of the internet.

    19. Re:Poor Michael Bay by SlashDotDotDot · · Score: 1

      I'm harping on that movie because from what I've seen, it bases itself on lots of blue and orange colors intermixed with blowing shit up. The story is hackneyed, the little bit of acting I've seen is flat, and any similarity to the original Tron is based solely on the fluorescent colors and that it takes place in a computer.

      When was the last time you saw the original? The similarities extend much further then the colors and the setting: the original story was also hackneyed and the original acting quite flat. At least this one has Daft Punk.

      --
      /...
    20. Re:Poor Michael Bay by karnal · · Score: 1

      These are awesome in protecting hearing but letting the full audio spectrum through - and a steal at 12.95:

      http://www.jr.com/etymotic-research/pe/ETY_ER20SMBC/

      I use these (they had some clear ones, but I guess baby blue will work) when I go to concerts. Personally, there's a Movie Tavern (food + beer right to your table) and they keep the volume at a reasonable level.

      --
      Karnal
    21. Re:Poor Michael Bay by ottothecow · · Score: 1
      Yeah, I have those and use them at concerts...They sound pretty neutral but I wouldn't want to wear them in a theater. Only annoying thing about them at concerts is that if you try to sing along, it all sounds messed up (but it is better than losing your hearing)

      I was talking to someone a few weeks ago who works at a company that was working on sort of an adjustable hearing aid (not called a hearing aid since that requires FDA aproval though). It was supposed to be something like a maximum isolation earplug with a microphone on the outside and a speaker on the inside. It was designed for military applications so you could set the computer to amplify all sounds (giving you better hearing) but cut off anything above a certain threshold (bombs, gunshots, etc). I would use them with a program that cut down all sounds and then streamed them back to me at a reasonable volume (but that would require me to spend a lot of money compared to earplugs...)

      --
      Bottles.
    22. Re:Poor Michael Bay by IAmGarethAdams · · Score: 1

      I've heard an early reviewer describe this as the best Daft Punk music video he's ever seen

    23. Re:Poor Michael Bay by TheRaven64 · · Score: 1

      One of the reasons I stopped bothering with the cinema was that they kept turning the volume up. Unfortunately, they didn't upgrade the speakers, so you end up with it sounding horrible. My setup at home wasn't hugely expensive, and sounds vastly better.

      --
      I am TheRaven on Soylent News
    24. Re:Poor Michael Bay by spinkham · · Score: 1

      From the reviews so far it sounds like they made an awesome music video for Daft Punk. The takeaway seems to be go see it at the imax, turn off your brain, and enjoy the music and light show.

      I'm down with that...

      --
      Blessed are the pessimists, for they have made backups.
    25. Re:Poor Michael Bay by geekoid · · Score: 1

      Just because you don't like it doesn't mean it's going away.
      I find gaming on 3d to be freaking amazing. And new systems are being developed that don't require glasses. Add to that th fact the most new TV's can display 3d as is, there is no economical reason for them to stop. and LCD doing 120Hz or better can do 3d,

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    26. Re:Poor Michael Bay by UnknowingFool · · Score: 1

      My impression is that Pixar has always focused on these things. They spend at least a year in a 4 year development cycle just on storyline. Pixar is always on the cutting edge of animation technology but they don't seem to flaunt it. For example, the jellyfish scenee in Finding Nemo was cutting edge at the time. In Toy Story 3, the incinerator scene probably had millions of discrete objects but most people were either crying or fighting back tears (I was) concerned about what would happen to the characters.

      --
      Well, there's spam egg sausage and spam, that's not got much spam in it.
    27. Re:Poor Michael Bay by zippthorne · · Score: 1

      Yeah, but 60 years ago, it was anaglyph. It was really gimmicky. There have been a lot of improvements since then, and several movies in the past couple years that used it to great effect, enhancing the setting without overpowering the story.

      --
      Can you be Even More Awesome?!
    28. Re:Poor Michael Bay by arb+phd+slp · · Score: 1

      I would gladly pay IMAX 3D prices to see a 2-hour Daft Punk video. I'm not even kidding, and I'm looking forward to TRON Legacy next week.

      --
      There's a perfect xkcd for my sig but I'm too lazy to look it up. sudo someone go find it.
    29. Re:Poor Michael Bay by Anonymous Coward · · Score: 0

      idiot.
      3d isn't the current fad because directors want to improve films. its for tv manufacturers and cinema chains to make more bucks. stereo sucks. we'll be back in 2d again soon enough (except for crappy kids films)

    30. Re:Poor Michael Bay by Anonymous Coward · · Score: 0

      keeping it simple: no

    31. Re:Poor Michael Bay by Coren22 · · Score: 1

      I cunt hear you, please spic up.

      --
      APK likes to ask for responses to the same things over and over. Maybe he just likes the responses?
    32. Re:Poor Michael Bay by gstoddart · · Score: 1

      Just because you don't like it doesn't mean it's going away.

      Well, yeah. That part is obvious.

      But, I just don't see nearly as many people buying a 3D capable TV as they hope. I've been holding off on buying anything HD because I don't care, and because the specs for HD have changed several times in the last decade. 3D is just another thing in this "moving target".

      I'm betting TVs will go through at least one more "new hotness" cycle in the next two years or so, which will leave everybody who jumped on this stuff standing out in the cold.

      They're far more interested in locking down the content and making you buy new TVs than making sure that the specification for TVs remains constant for anywhere near as long as NTSC did.

      --
      Lost at C:>. Found at C.
    33. Re:Poor Michael Bay by tehcyder · · Score: 1

      How can you tell the story is hackneyed if you haven't seen the full story?

      Read/watch/listen to a few reviews from people who know what they're talking about (i.e. not just Tron fanboys), and you'll find the consensus is that the story is indeed hackneyed.

      Of course, all the critics may be wrong, in much the same way that L Ron Hubbard may indeed be the greatest writer who ever lived.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
    34. Re:Poor Michael Bay by Anonymous Coward · · Score: 0

      Tron Guy loved it, so should you!

  3. Good by Sarten-X · · Score: 5, Funny

    Now filmmakers will focus on compelling stories, complex characters, and complete worlds, right? Right? Please?

    --
    You do not have a moral or legal right to do absolutely anything you want.
    1. Re:Good by MightyMartian · · Score: 1

      The bulk of movies made have never done that (face it, most of what makes it on theater screens is garbage), but it does mean that maybe a certain subset of directors who could be better if they didn't use CGI in an overbearing fashion may look to more realism and less to making what amounts to cartoons. Hopefully we'll see less trash like The Last Airbender or Transformers 2.

      --
      The world's burning. Moped Jesus spotted on I50. Details at 11.
    2. Re:Good by Anonymous Coward · · Score: 0

      Now filmmakers will focus on compelling stories, complex characters, and complete worlds, right? Right? Please?

      Only a temporary fix. Like special effects, compelling stories, complex characters, and complete worlds will get old eventually.

    3. Re:Good by lectos · · Score: 1

      Nope, sorry, "3D" came out.....again.

    4. Re:Good by devbox · · Score: 0

      What's wrong with "cartoons" like The Simpsons or Futurama?

    5. Re:Good by Kevin108 · · Score: 1

      They tried that in the second and third installments of the Matrix trilogy and it put us to sleep.

      --

      It's a perfect time for being wasted.
      A perfect time to watch the stars.
      - Burden Brothers, "Beautiful Night"
    6. Re:Good by mikael_j · · Score: 1

      Please, no more character development for the sake of character development.

      I don't mind it when it makes sense but when it seems like any and all characters who have speaking parts in a movie have to have some kind of character development (or be bad guys who die horribly) it gets kind of tiring. In general the problem with a lot of movies is that when one thing becomes old and tired the producers/directors just seem to exaggerate the formulaic parts even more.

      Then there's the genre butchering which I suspect won't end anytime soon, while it happens to all genres it seems it's more common with niche genres like sci-fi. When was the last time you saw a big budget sci-fi movie that couldn't more accurately be described as "Epic action/adventure crossover with some romance for the stereotypical female moviegoer and some comedic relief for the kids. In space/the future/whatever!" rather than "sci-fi"?

      --
      Greylisting is to SMTP as NAT is to IPv4
    7. Re:Good by camperdave · · Score: 5, Funny

      That's the thing with 3D. It keeps popping up.

      --
      When our name is on the back of your car, we're behind you all the way!
    8. Re:Good by Anonymous Coward · · Score: 0

      What's wrong with "cartoons" like The Simpsons or Futurama?

      Well, The Simpsons is what I would classify as the bottom of the barrel of good cartoons. There are many great ones, even those aimed at younger audiences. Not all can be The Boondocks, The Venture Bros., Invader Zim, Courage the Cowardly Dog, many foreign ones as well (the number per year does seem to be falling though), etc.

      By all rights, Avatar as pretty as it is, is just a fancier cartoon and I believe this is what the parent was referring too. A lot of pretty stuff without a strong story (any singular story from Aesop's Fables has about the same depth). I can't think of a strong cartoon story that runs an entire season outside of foreign animations aside Reboot and some in The Venture Bros. and The Justice League (Usually just mini-arcs, Teen Titans had better writing).

      Anyways, Avatar was just a trial run for developing tech for use in another movie based on Battle Angel Alita (can't say the animated versions have been great so far, but the original story is strong).

    9. Re:Good by mcgrew · · Score: 1

      face it, most of what makes it on theater screens is garbage

      It's been said that 90% of everything is crap. That includes MY crap too, unfortunately.

    10. Re:Good by spaceyhackerlady · · Score: 1

      My classic example of this was The Matrix. Everybody raved about the special effects. Nobody could ever tell me what it was about. I concluded it wasn't actually about anything.

      ...laura

    11. Re:Good by WastedMeat · · Score: 1

      Moon.

    12. Re:Good by mikael_j · · Score: 1

      True, Moon was definitely a lot more pure sci-fi than most "sci-fi" movies these days. I thought it was quite good as well, not great but definitely good.

      --
      Greylisting is to SMTP as NAT is to IPv4
    13. Re:Good by AJWM · · Score: 1

      I think you proved his point. Moon wasn't exactly big budget ($5M). Nor was District 9 ($30M), but it could obviously afford more explosions. Both beat hell out of Avatar, or anything else with a 9-figure budget, in terms of story.

      --
      -- Alastair
    14. Re:Good by ajrs · · Score: 1

      Avatar: The last air bender, a three season cartoon story produced in the United States, is quite good. Not to be confused with the big blue Avatar, or the live action movie that condensed the story from the first season.

    15. Re:Good by Locke2005 · · Score: 1

      That's the thing with 3D. It keeps popping up.

      Which is a good thing if you're making porn!

      --
      I've abandoned my search for truth; now I'm just looking for some useful delusions.
    16. Re:Good by Tetsujin · · Score: 1

      My classic example of this was The Matrix. Everybody
      raved about the special effects. Nobody could ever tell me what it was about. I concluded
      it wasn't actually about anything.

      Well, of course nobody could tell you what it was about... Nobody can tell you what the Matrix is!

      But I seem to remember some kind of blatant violation of the laws of thermodynamics played an important part in the story...

      --
      Bow-ties are cool.
    17. Re:Good by Nadaka · · Score: 1

      Summary: What if jesus was played by Keanu Reeves, knew kung fu and shot a lot of people inside a computer?

    18. Re:Good by Jeremi · · Score: 1

      It's been said that 90% of everything is crap.

      And it's true. That said, once the size of "everything" is at least 10 times larger than your appetite for movies, you can still go through life without ever seeing a crappy film. (Assuming you have a reliable process for selecting which movies to watch, of course).

      --


      I don't care if it's 90,000 hectares. That lake was not my doing.
    19. Re:Good by Chris+Burke · · Score: 1

      It's been said that 90% of everything is crap. That includes MY crap too, unfortunately.

      Only 90% of your crap is crap?

      Uh... yeah, that does sound unfortunate! I'd ask a doctor about that!

      --

      The enemies of Democracy are
    20. Re:Good by Anonymous Coward · · Score: 0

      Now filmmakers will focus on compelling stories, complex characters, and complete worlds, right? Right? Please?

      Who needs a story when you could have 3D?

    21. Re:Good by Actually,+I+do+RTFA · · Score: 1

      But I seem to remember some kind of blatant violation of the laws of thermodynamics played an important part in the story...

      Only in the movie, because movie-goers are stupid, just ask any writer. In he source material, it humans had their nervous system harvested. Which might actually make sense. Although I tend to think they could grow just the nervous system with a bit of genetic engineering.

      --
      Your ad here. Ask me how!
    22. Re:Good by MightyMartian · · Score: 1

      Well, the Simpsons has sucked for quite some time, but in the beginning, it was a very well written show. Futurama is in that category, as are a number of newer "adult cartoons" (Venture Bros being my current favorite).

      --
      The world's burning. Moped Jesus spotted on I50. Details at 11.
    23. Re:Good by icebraining · · Score: 1

      That's Sturgeon's Revelation - "Ninety percent of everything is crud"

    24. Re:Good by Tetsujin · · Score: 1

      But I seem to remember some kind of blatant violation of the laws of thermodynamics played an important part in the story...

      Only in the movie ... In the source material, it humans had their nervous system harvested. Which might actually make sense. Although I tend to think they could grow just the nervous system with a bit of genetic engineering.

      Huh. What source material? What did they do with the nervous systems? I am curious.

      --
      Bow-ties are cool.
    25. Re:Good by geekoid · · Score: 1

      Some do, some always have, most never have. Just like books.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    26. Re:Good by arb+phd+slp · · Score: 1

      The hardware on which the Matrix was running was the humans' brains networked together. (Imagine a Beowulf cluster...). The harvested energy part was a terrible case of executive meddling.

      I justify the "thermodynamics" argument as we only hear about the battery thing from Morpheus, who may have gotten bad information, and we never hear from the machines as to what the Matrix is actually for.

      --
      There's a perfect xkcd for my sig but I'm too lazy to look it up. sudo someone go find it.
    27. Re:Good by metrix007 · · Score: 1

      Simpsons still rocks. Changed != bad.

      --
      If you ignore ACs because they are anonymous - you're an idiot.
    28. Re:Good by metrix007 · · Score: 1

      If you really couldn't grasp the very basic story from that movie....you were doing it wrong.

      --
      If you ignore ACs because they are anonymous - you're an idiot.
    29. Re:Good by MightyMartian · · Score: 1

      Well, it's a pretty subjective call. Frankly, I think the Simpsons has sucked for the better part of a decade, it's a stale joke, but obviously I'm in the minority.

      --
      The world's burning. Moped Jesus spotted on I50. Details at 11.
    30. Re:Good by apoc.famine · · Score: 1

      What's the other 10%? LEGOs? AA batteries?

      You must have a damn exciting diet....

      --
      Velociraptor = Distiraptor / Timeraptor
    31. Re:Good by metrix007 · · Score: 1

      I've just never understood why people say that. Seasons 11 and 13 were a bit off, but some of the best eps were in season 12, 15 was awesome....16 and 17 were kin d of off....18, 19 and 20 were awesome. 21 was sodding terrible...one bad season imo...then the current season has been pretty strong, going back to its sentimental roots in a way. IMO.

      --
      If you ignore ACs because they are anonymous - you're an idiot.
    32. Re:Good by Tetsujin · · Score: 1

      The hardware on which the Matrix was running was the humans' brains networked together.

      So, wait... What do the machines get out of this, then? Are they just running the Matrix so they have a place to keep the humans? Or do they get some other benefit out of it?

      --
      Bow-ties are cool.
    33. Re:Good by Sarten-X · · Score: 1

      I didn't say development. I said complex.

      I want to see some unusual personality traits, a few quirks, and some out-of-place habits. Real people have those. I don't want a character telling me every twenty minutes how he lost his <body part> to the <current enemy>, implying that nothing happened before or after the current situation.

      Heck, it's even a good move for the various copyright lovers out there: By leaving a complex character unrevealed, you can push more sales of books/sequels/prequels that fill in more details of the world!

      An example off the top of my head is Jack Sparrow's "piece of eight" in Pirates Of The Caribbean: At World's End. Through two full movies, Jack's various personal decorations were simply decorations. In the end, there's a reason for some of them, which can be assumed (via suspension of disbelief) to have been the reason all along. It builds the character without distraction.

      --
      You do not have a moral or legal right to do absolutely anything you want.
    34. Re:Good by Actually,+I+do+RTFA · · Score: 1

      I think the machines run a lot of their software on the human hardware. Queue misinterpretations about using 10% of your brain here. But the idea that it would be better to run your software on a human nervous system instead of silicon hardware may be accurate.

      --
      Your ad here. Ask me how!
    35. Re:Good by Rakarra · · Score: 1

      Well, The Simpsons is what I would classify as the bottom of the barrel of good cartoons

      I think the older ones hold up pretty well.

      The Simpsons is a series which had a very strong first five seasons, a steady decline for another five, and has been generally awful for the last 10.

  4. News flash: old tricks do not impress people by Senes · · Score: 1

    Some people here weren't even alive when Terminator 2 came out. Those people have lived their entire lives seeing flashy special effects in movies, therefore it is nothing special to them.

    If you want to impress people, then stop churning out cookie cutter sequels and start using some fresh stories that will keep people interested.

    1. Re:News flash: old tricks do not impress people by MightyMartian · · Score: 1

      I'm sure the same applied to color film, to sound, and indeed, to films themselves. The technology of film advances, and each new innovation soon becomes a standard method of filmmaking. Lots of people were wowed by the "documentary" style of Hard Days Night, at the time it was a pretty new and unique kind of film, and so influential was it that now we don't really bat an eyelash, and someone watching it now would go "Meh, Christopher Guest does it better".

      The problem with special effects, and this has been true for decades, is that the beancounters quickly realize that there's money to be made in movies that are little more than special effects extravaganzas. Story, plot, characterization are not needed to fill a movie theater, Transformers 2 is evidence of that. One can protest it, but the phenomena didn't begin with CGI.

      The one thing I do have to say about T2 was that Cameron is a smart enough filmmaker to know not to abuse the special effects. He used it wisely, and didn't splash it across every scene like Michael Bay does.

      --
      The world's burning. Moped Jesus spotted on I50. Details at 11.
    2. Re:News flash: old tricks do not impress people by Scrameustache · · Score: 1

      Some people here weren't even alive when Terminator 2 came out. Those people have lived their entire lives seeing flashy special effects in movies, therefore it is nothing special to them.

      If you want to impress people, then stop churning out cookie cutter sequels and start using some fresh stories that will keep people interested.

      Some people weren't alive when blockbusters made money; The answer was obvious to hollywood: REMAKE EVERYTHING that made money.

      --

      You can't take the sky from me...

    3. Re:News flash: old tricks do not impress people by Tetsujin · · Score: 1

      Some people here weren't even alive when Terminator 2 came out. Those people have lived their entire lives seeing flashy special effects in movies, therefore it is nothing special to them.

      s/Terminator 2/Star Wars/;

      --
      Bow-ties are cool.
    4. Re:News flash: old tricks do not impress people by shadowrat · · Score: 1

      The one thing I do have to say about T2 was that Cameron is a smart enough filmmaker to know not to abuse the special effects. He used it wisely, and didn't splash it across every scene like Michael Bay does.

      Maybe you missed avatar.

    5. Re:News flash: old tricks do not impress people by fiannaFailMan · · Score: 1

      If you want to impress people, then stop churning out cookie cutter sequels and start using some fresh stories that will keep people interested.

      Amen, brother. And stop making remakes while you're at it, unless it is actually something worth remaking. Hitchcock's The Lady Vanishes is so dated that it was only fair to remake it as Flight Plan (pity about the big plot holes though). But some things should never be remade. I can't believe that people saw that piece of crap remake of The Italian Job before watching the original, and ended up thinking the remake was better. I get so fucking angry when I hear people say that.

      --
      Drill baby drill - on Mars
    6. Re:News flash: old tricks do not impress people by Anonymous Coward · · Score: 0

      That is the whole point, I think. People are being dumb with CGI. The scenes I remember from Jurassic Park, The Abyss, Terminator 2 and the like were not just because of the CGI, but because of the context they were in and the suspension of disbelief. I mean, seeing a dinosaur in real life, the pseudopod attempting rudimentary communication with humans, or the him going through the bars. Worked and still works because they were just enough to pull off what is needed in those scenes. All because the suspension of disbelief holds through. It is not the CGI we remember, but the scenes that they occurred in.

    7. Re:News flash: old tricks do not impress people by MightyMartian · · Score: 1

      To be honest, I was impressed with Avatar. It was extremely well done, from a visual perspective. The compositions were breathtaking, alien and yet comprehensible. Compare it to the visual vomit that was Speedracer or Transformers 2.

      Story wise, Avatar was an awkward version of Dances With Wolves (although people in the West have long been fascinated with stories of people who have "gone native"), but the story was only part of the effort, the other part was to produce a believable alien biosphere, with the underlying fantasy premise that you can transfer someone's consciousness into some other animated form.

      It's story line was no worse than the first Star Wars movies, and in all cases, yes, there is a heavy reliance on special effects, but you know, in both cases, I do end up caring about the characters, I do see them grow over the space of the film, so while they are certainly not strong stories, they're not visual diarrhea fests like a lot of the special effects extravaganzas we've seen over the last thirty years.

      --
      The world's burning. Moped Jesus spotted on I50. Details at 11.
    8. Re:News flash: old tricks do not impress people by TheRaven64 · · Score: 1

      Avatar was an awkward version of Dances With Wolves

      Very awkward. The message I got from Avatar was 'Blue people make good soldiers, when led by white officers'. It reminded me of old British colonial fiction.

      --
      I am TheRaven on Soylent News
  5. Cool story bro.. by Anonymous Coward · · Score: 0

    Now let met get back to TMZ.

  6. Actually, I'd say it's worse than that by 0123456 · · Score: 4, Interesting

    I don't just find CGI effects unimpressive, but fundamentally boring. They're good if they actually add to the story, but who cares if Keanu Reeves is fighting a raptor on top of a truck that's racing around the deck off a cruise liner that's going to explode if it goes below the speed of sound when it's all just created inside a computer? I could be impressed with effects in the pre-CG days when someone actually had to stand on top of a moving truck fighting a guy in a rubber dinoaur suit to achieve the same thing, but now, so what?

    1. Re:Actually, I'd say it's worse than that by TooMuchToDo · · Score: 5, Funny

      "but who cares if Keanu Reeves is fighting a raptor on top of a truck that's racing around the deck off a cruise liner that's going to explode if it goes below the speed of sound"

      Sir, I do think I'd pay to see that.

    2. Re:Actually, I'd say it's worse than that by shidarin'ou · · Score: 1

      Creating the VFX of Keanu fighting a raptor on top of a truck that's racing around the deck off a cruise liner that's going to explode if it goes below the speed of sound isn't just pressing a render button on a computer? Just because the tools of the trade have advanced to the point where we're finally creating very impressive but invisible effects, that doesn't make the job any easier.

      I guess if no one is in physical danger of death (unless you count working 12-16 hour days 7 days a week for 3-6 months in a row), it just doesn't impress anymore.

    3. Re:Actually, I'd say it's worse than that by MBCook · · Score: 5, Insightful

      I've been modding in this thread, but forget it. I want to post on this.

      This is my big problem. I recently saw Indiana Jones & The Crystal Skull. I knew it wasn't going to be very good, but I was still amazed at two parts of the movie.

      The first is when he was first being lead into the warehouse where all the artifacts are being stored. They have a show showing him walking in through the big doors, and in the background is a 20-30ft piles of boxes, made in CGI. Did you not have the budget in your $100m movie to buy boxes? Wait! You did. You piles of them 5 minutes later. I get you don't want to recreate the whole warehouse, but a single pile of boxes? It was pathetic.

      At the same time the 'crystal skull' in the movie not only does not look like the real crystal skull but in fact looks like someone balled up palstic wrap and then poured resin around it. You couldn't have a few pieces of high quality glass blown? You couldn't have used the CGI for the skulls?

      The CGI is applied in so many of the wrong places. The final scenes are very well done, as were the ants, but why keep spending the budget on making groundhogs look at Indy or troupes of monkeys playing Tarzan in a scene that TOTALLY breaks any suspension of disbelief.

      I'm used to CGI. It takes a ton to impress me. But a good motorcycle chase that isn't all CGI and blue-screen will go a lot farther because I can tell they actually did it.

      Heck, I suppose I'm lucky the quicksand in KotCS wasn't pure CGI. Stupid Lucas.

      --
      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    4. Re:Actually, I'd say it's worse than that by amanicdroid · · Score: 1

      When will this arrive in theaters?

    5. Re:Actually, I'd say it's worse than that by Anonymous Coward · · Score: 0

      I would pay triple price JUST to see that one scene.
      Yes, i am serious.

      But i do agree with you, older special effects with actual, physical existence, even if only mashed together with 2 separate recordings of the scene, are still many times better.

    6. Re:Actually, I'd say it's worse than that by Quiet_Desperation · · Score: 1

      The whole point is just to enjoy the movie. I don't care if it's CGI, matte painting or a guy in a suit. Worrying about that stuff is completely immersion breaking and way too mchanical for what is supposed to be an artistic endeavor (yes, even good action films can be considered artistic).

      The best CGI effects are supposed to be boring. In fact, they are supposed to be unnoticeable and blend in without you thinking about it.

    7. Re:Actually, I'd say it's worse than that by Anonymous Coward · · Score: 0

      I could be impressed with effects in the pre-CG days when someone actually had to stand on top of a moving truck fighting a guy in a rubber dinoaur suit to achieve the same thing

      In the 1920s a group of Bedouin visiting Paris were more impressed with telephones than radios, because the telephones had a rope attached to them; they kinda understood ropes.

      You're doing the same. Since also the 20s, cinematic special effects have been used as sleights of hand to look like more than they are. Harold Lloyd's classic Safety Last, etc.

    8. Re:Actually, I'd say it's worse than that by Anonymous Coward · · Score: 0

      There's also the amount of money thrown at it. I've been doing it 30+ years and back in the day effects crews were often 3 to 5 people. 25+ was a big crew and 50+ were massive and rare. These days the crew size for effects is commonly in the hundreds and can run up over a thousand or more. Budgets have actually gone up more than crew size. When people look down on stop motion and boast of CG they don't realize that Jurassic Park probably spent more on the dinosaur effects than all the stop motion film effects in history combined. Can stop motion do what CG does? No but if some one threw tens of millions at a film it would look drastically better. I still think a well done miniature shot looks better than most CG models. When done right CG can look stunning but it's too easy to cheap out.

    9. Re:Actually, I'd say it's worse than that by nyctopterus · · Score: 2

      This is interesting isn't it; modern CGI looks completely fake! In a couple of decades, we'll look back on this stuff and cringe. In a couple more decades, there will be people will watch it purely for the cheese factor.

    10. Re:Actually, I'd say it's worse than that by Scrameustache · · Score: 1

      I don't just find CGI effects unimpressive, but fundamentally boring. They're good if they actually add to the story, but who cares if Keanu Reeves is fighting a raptor on top of a truck that's racing around the deck off a cruise liner that's going to explode if it goes below the speed of sound when it's all just created inside a computer?

      Who cares if Bambis' mom dies if It's just a drawing?
      Who cares what happens to Hamlet, if it's just people in dress-up, pretending?

      Who cares if the story is fiction?

      --

      You can't take the sky from me...

    11. Re:Actually, I'd say it's worse than that by Anonymous Coward · · Score: 1

      Ok, the movie has been out for a couple years so time to let you in on the secret. KotCS was a bet between Spielberg and Ford to see what they could get passed a production studio.

      The basic premise of the bet was that based on name recognition and a franchise the studio would green light anything, no matter how stupid, and more amazingly people would go to see it. Once they got the plot by the studio it was time to up the ante. I want to cast Ford as the lead? You're cool with that, he looks really old no one will believe he is that spry. How about they swing on vines? Really, your going to let that one by? Ok, now the main character survives a nuclear blast in a refrigerator. Seriously, seriously?

      On and on this went with totally stupid ideas being thrown up and a major studio saying that was a good idea. The movie got made but now the real test, would the public actually go watch it? How about once word got out of it's profound badness? Sadly, yes.

      All this to say that what you got upset with was all a deliberate plot to see what they could get away with when making a movie and it looks like they are keeping the bet going with Cowboys vs Aliens. I am willing to put down money that we get a scene with Ford in space swimming between two different ships or parachuting back to Earth using his shirt.

    12. Re:Actually, I'd say it's worse than that by Angst+Badger · · Score: 1, Insightful

      I'm used to CGI. It takes a ton to impress me. But a good motorcycle chase that isn't all CGI and blue-screen will go a lot farther because I can tell they actually did it.

      There are a couple of other posts that make essentially the same point. It's a variation on the theme of the cults of personality in the art world and the disdain that some people have for a work done in Painter versus a work done with oil paint. To me, that has always seemed like mistaking an art object for a performance.

      If I'm going to see a musician perform live, as opposed to just buying a recording, then it had better be one heck of a performance, especially with today's ticket prices. But if I'm going to look at a still image, I don't give a rat's ass how it was made because it simply doesn't matter. If I like it, I'd also like to know the name of the artist so I can search for more of his/her works, but other than that, the artist might as well be dead -- most of them are, anyway. My appreciation of van Gogh's "Starry Night" has next to nothing to do with van Gogh and everything to do with the way the experience of seeing the painting interacts with my nervous system. If it was revealed that "Starry Night" was a forgery or the output of a machine, it would make no difference to me.

      The same applies to movies. A play in a theater is a performance. A movie is not a performance; it is a finished art object like a painting or a sculpture. It is exactly the same every time you look at it. How it was made is entirely irrelevant, and arguably meaningless, since the past does not exist. What matters is the end result: do you like it or not?

      [...] why keep spending the budget on making groundhogs look at Indy or troupes of monkeys playing Tarzan in a scene that TOTALLY breaks any suspension of disbelief.

      In a series of films about an archaeologist who fights Nazis, Thuggee cultists, and Soviet psychics, and keeps unleashing vast supernatural powers stored in antiques, the monkeys are what struck you as implausible?

      --
      Proud member of the Weirdo-American community.
    13. Re:Actually, I'd say it's worse than that by soupforare · · Score: 2

      I just recently got the chance to watch T2 on bluray, I'm still amazed at the CGI in the film. I'm not certain if it's because it's comparatively "simple" effects or if it was just more tasteful use of the tool but it stands up a hell of a lot better than many more expensive/elaborate CG used in recent films. Some of the traditional FX appliances look like appliances but they did back then, too. OTOH, some are amazingly seamless, like the chest appliance for the bar scene.
      Is it waxing romantic or did they just put more effort into FX back when they had to, and now they just throw money at ILM?

      --
      --- Do you believe in the day?
    14. Re:Actually, I'd say it's worse than that by Captain+Hook · · Score: 1

      Perhaps the end credits should say "4 Animators were killed making this film, and 1 suffered really nasty RSI in his index finger."

      --
      These comments are my personal opinions and do not necessarily reflect the opinions of the other voices in my head.
    15. Re:Actually, I'd say it's worse than that by skine · · Score: 1

      This is why the car chase from Death Proof is probably the best one in recent years.

      The problem is that not many directors have the say-so or even the desire to direct a real car chase.

    16. Re:Actually, I'd say it's worse than that by Anonymous Coward · · Score: 0

      The most exciting thing that CGI can do isn't to create the extraordinary, but to replicate the ordinary. Say that, in 20 years time, we'll be able to create a photorealistic scene of two people sitting down in a cafe and talking over a cup of coffee. Wait another 10 years after that, and someone can do it on their home computer instead of a render-farm. And then, an aspiring director can create an entire film at home, on their own computer. Think about what this means for the movie industry - the explosion in creativity that we could see if the barrier to entry (a good camera; some friends with a lot of time to spare) could be reduced to a home computer and a few software skills.

    17. Re:Actually, I'd say it's worse than that by fiannaFailMan · · Score: 1

      I don't just find CGI effects unimpressive, but fundamentally boring. They're good if they actually add to the story, but who cares if Keanu Reeves is fighting a raptor on top of a truck that's racing around the deck off a cruise liner that's going to explode if it goes below the speed of sound when it's all just created inside a computer? I could be impressed with effects in the pre-CG days when someone actually had to stand on top of a moving truck fighting a guy in a rubber dinoaur suit to achieve the same thing, but now, so what?

      You know what drives me fucking insane? Blatantly bad movie physics. Like people falling 60 feet onto solid concrete and I think "oh shit, they're dead!" and then they promptly get up and keep on running. Grrrr!

      --
      Drill baby drill - on Mars
    18. Re:Actually, I'd say it's worse than that by Anonymous Coward · · Score: 0

      $50 to some university students and I suspect that part of the "trailer" will be ready next week for you. :)

      The movie itself will take a little longer (and a few more dollars).

    19. Re:Actually, I'd say it's worse than that by Anonymous Coward · · Score: 0

      Does not need to be physical danger of death, I'm also impressed with "long shot" scenes and watching people with what appears to be actual skills (Bond's Casino Royal opening chase in the construction site, or some asian martial arts fight scenes (last good one consisted of feet based fighting).

    20. Re:Actually, I'd say it's worse than that by MBCook · · Score: 1

      Yeah, I know about the suspension of disbelief thing. But there is a level that goes with it, just like watching science fiction stuff. The "it's a jeep chase from giant ants along a cliff" thing is not exactly believable, but in that world it's not that bad. But when, in the middle of that improbable series of events, they suddenly create Tarzan and a troupe of helper monkeys I go from "stretching it but I'll accept it" to "it snapped in my eye!"

      It's like Spider Man 2 or 3. You know the events of the movie are fake, but you can get past it. But when, in the middle of a chase, Spiderman stops and breaks the fourth wall by posing in front a flag, the movie isn't even trying.

      --
      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    21. Re:Actually, I'd say it's worse than that by MBCook · · Score: 1

      Oh, I was quite familiar with the plot of the movie and it's reviews before I saw it. I wasn't expecting much, just "basic and entertaining". But a few strategic cuts or changes could have made it so much better. Even without the fridge, just getting rid of any furry animal in the movie would have improved it quite a bit.

      --
      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    22. Re:Actually, I'd say it's worse than that by geekoid · · Score: 1

      The only time a movie breaks physics is when they violate there own internal consistency. They are fictional universes, after all.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    23. Re:Actually, I'd say it's worse than that by DoofusOfDeath · · Score: 1

      "but who cares if Keanu Reeves is fighting a raptor on top of a truck that's racing around the deck off a cruise liner that's going to explode if it goes below the speed of sound"

      Sir, I do think I'd pay to see that.

      I don't care if I see it or not, but I'd definitely pay to have Keanu put into that situation.

    24. Re:Actually, I'd say it's worse than that by zippthorne · · Score: 1

      In a series of films about an archaeologist who fights Nazis, Thuggee cultists, and Soviet psychics, and keeps unleashing vast supernatural powers stored in antiques, the monkeys are what struck you as implausible?

      Indeed. Because the monkeys were gratuitous and unnecessary. There was there to show, "Hey look, we can have Tarzan monkeys if we want to." It's as today's directors and screenwriters have never even heard of Anton Chekhov.

      The Indian Jones movies are supposed to be homages to the old adventure serials, but the Crystal Skull movie, for reasons above, was cartoony, instead. Heck, they even had a character straight out of "The Bullwinkle and Rocky Show"....

      --
      Can you be Even More Awesome?!
    25. Re:Actually, I'd say it's worse than that by fiannaFailMan · · Score: 1

      Wrong. I'm not talking about sci fi here, I'm talking about regular drama movies that are supposed to be set in this particular world. Sorry, but you can't fall 60 feet onto concrete and run away from it even if you're in a movie! Die! Die! Die!

      --
      Drill baby drill - on Mars
    26. Re:Actually, I'd say it's worse than that by Anonymous Coward · · Score: 0

      Surviving a nuke blast in a fridge did it for me ( I guess that is a plot problem not a CGI problem )

      Oh, and if I recall correctly, he was thrown some distance in the fridge to boot.

    27. Re:Actually, I'd say it's worse than that by Anonymous Coward · · Score: 0

      Dude, you're being obtuse comparing the disbelief of plot points against disbelief of noticeably intrusive CGI. Even to accept your argument, one's appreciation of a piece as art means that whatever methods were used to create it were done WELL. I think that's your parent's point. If a realistic motorcycle chase looked realistic and had him fooled into thinking it was done by real stuntmen, I don't think he or anyone would complain that it was CGI. In fact there are probably a number of well-done CGI sequences that we've all mistaken as real stunts. Plus, movie's for me blur the line between "art piece" and performance. How do you delineate between live music performance, and say, a live performance DVD? I would suggest that a movie is closer to a live music concert DVD than a studio album. You're witnessing performers who's whole jobs are to at least pretend they are the musicians in that concert, to suspend your disbelief. When CGI stumbles in and ruins that, it's not the methodology that's at issue, it's the quality of that art. One of the best CGI heavy movies in my opinion will always be Jurassic Park. Why? I"m sure their tech was crap back then, but that's precisely it, they were scared to use CGI all over the place, and did a wonderful job of disguising and tastefully integrating it where they could. Whereas today I fall asleep watching transformers throw each other around because it's carelessly done. That's not criticizing CGI, but the artistry of the very piece you're upholding.

    28. Re:Actually, I'd say it's worse than that by Angst+Badger · · Score: 1

      Plus, movie's for me blur the line between "art piece" and performance. How do you delineate between live music performance, and say, a live performance DVD?

      This is like asking what the difference is between the detonation of a nuclear bomb and a film of the detonation. One is an event, and the other is an object. You can legitimately argue that replaying a recording is itself a performance in the sense that the condition of the viewers, the playback devices, the environment in which the playback occurs, and so on, vary from one replay to another, but that's quite different from saying that listening to a recording of Woodstock is the same as being at Woodstock. There's a similarity, which is the entire point of representation, but the differences are vastly greater than the similarities.

      If we get to the point that we can produce VR that is indistinguishable from reality, then the line will blur at least from the point-of-view of the participants, but even then, there will still be an important difference between participating in the D-Day landings and participating in a 100% accurate and convincing simulation that one knows is only a simulation.

      --
      Proud member of the Weirdo-American community.
    29. Re:Actually, I'd say it's worse than that by Anonymous Coward · · Score: 0

      You're right on the money. I'd mod you up but I've gotten too lazy to log in.

      CGI is a wonderful tool, but like any tool, when it's used in the wrong places, it fails.

      I was reminded of this most poignantly when watching this video on the special effects in Blade Runner:

      http://douglastrumbull.com/key-fx-sequences-blade-runner-hades-landscape

      CGI isn't always better. Old-school special effects, when they can be pulled off, are usually better. CGI just allows you to add polish to that, and to pull off scenes that might otherwise be impossible.

      Maybe the special-effects industry will see some backlash sometime soon, much like's started to happen in the animation world (to some extent at least). I can only hope.

    30. Re:Actually, I'd say it's worse than that by Wain13001 · · Score: 1

      So what by your definition is it that actors do in film if they aren't performing?

    31. Re:Actually, I'd say it's worse than that by Wain13001 · · Score: 1

      The issue at hand in regards to the "how it was made" point isn't so much that things are being done in CGI, but that the CGI being used in the film is detrimental to the final product. If it is clear to a viewer that the room or world or environment is patently false due to not quite looking right, the ability to suspend disbelief suffers, which may or may not be a big problem depending on the specific film and how it is delivering its material.

      Much more importantly as we see in the Star Wars prequels, making an entirely CGI environment often results in extremely forced and wooden performances from actors, this is why the 'real' motorcycle chase will impress OP over a blue screen one...there is an inherent realistic quality that is not yet present in CGI...a realism that can make even instinctual impulsive reactions to the film and/or scene much stronger.

      The issue I think OP is really arguing, which is something I would be in agreement with is that CGI is fine for a great deal of things, but ultimately when filmmakers are "settling" for CGI instead of investing the time and money into something of a higher caliber and calling CGI 'good enough' many viewers are disappointed because it is clear when watching the film that what it might have been has so much more potential.

      To borrow your analogy regarding art pieces it's as though you are at a gallery of pieces where even as a layman you can tell the artist cut corners in order to get a piece completed rather than making choices that support the integrity of the work. You are effectively seeing a LOT of bad art while being told by the media that it's the next greatest thing and you should spend your money on it.

      or to put it in other words...someone is shitting in your mouth and calling it a sundae.

      In a series of films about an archaeologist who fights Nazis, Thuggee cultists, and Soviet psychics, and keeps unleashing vast supernatural powers stored in antiques, the monkeys are what struck you as implausible?

      Yes. All of the previous things (except the soviet psychic, but that goes along with the following point) you bring up are part of the canon that is presented and expected within this genre of dramatic events. The monkeys break with the expected and previously well-established rules of the storytelling environment presented by the previous three films as well as the entire 4th film leading up to this event.

      The monkeys are no less absurd than if in the middle of The Return of The King, Bilbo suddenly out of the blue descended from an Elven spaceship and saved everyone by pouring hot coffee on Sauron's head.

    32. Re:Actually, I'd say it's worse than that by bckrispi · · Score: 2

      Much more importantly as we see in the Star Wars prequels, making an entirely CGI environment often results in extremely forced and wooden performances from actors

      You've never acted, have you? One of the first things you learn in performance art is how to act without props, stage settings, or other actors It's just you, an empty stage, some lighting, and the audience. A CGI film is you, a green screen, sightlines, some lighting, and the film crew. They're practically analogous. Any "wooden" performance is not the fault of CGI. It's the fault of either the actor or (more likely) the director..

      --
      Xenon, where's my money? -Borno
    33. Re:Actually, I'd say it's worse than that by Rakarra · · Score: 1

      I just recently got the chance to watch T2 on bluray, I'm still amazed at the CGI in the film. I'm not certain if it's because it's comparatively "simple" effects or if it was just more tasteful use of the tool but it stands up a hell of a lot better than many more expensive/elaborate CG used in recent films. Some of the traditional FX appliances look like appliances but they did back then, too. OTOH, some are amazingly seamless, like the chest appliance for the bar scene.
      Is it waxing romantic or did they just put more effort into FX back when they had to, and now they just throw money at ILM?

      It's because they knew the limitations of the technology they were working with, and they knew just what they could make look good and what they couldn't. The same reason why Pixar's first movie (1995) was about plastic toys: their technology could make that look believable. T2's effects houses couldn't make a CG Robert Patrick look believable, but they didn't need to -- all they needed was to make shiny reflective liquid-metal T-1000 look great. The explosions were all real. When they portrayed a big rig truck falling into the drainage area when the terminator and the kid were fleeing on the motorcycle, they actually dropped a truck into there. Most of the best effects hold up because they were physical stunt-work, and the CG effects were specially crafted to hide the limitations of the craft.

    34. Re:Actually, I'd say it's worse than that by Rakarra · · Score: 1

      In a series of films about an archaeologist who fights Nazis, Thuggee cultists, and Soviet psychics, and keeps unleashing vast supernatural powers stored in antiques, the monkeys are what struck you as implausible?

      Amazingly enough, the monkeys (not to mention catching up to a speeding truck by swinging on vines) were what was most out of place and unbelievable. Indy swinging on a whip into the soviet car at the start of the movie? That looked good; but the big problem there was it broke suspension of disbelief again, since there was no way 68-year-old Harrison Ford could move like that. I'd say the biggest problem with Kingdom of the Crystal Skull is that it just came 20 years too late. Hell, in Raiders of the Lost Ark (26 years earlier) Indy was grumbling that he was getting too old for action, that aches and pains lasted longer, and that basically he'd been through more in the previous decade then most people did their entire lives, and we believed that. Raiders was when Indy was winding down his active life, Last Crusade was pretty much at the very end.

  7. I'm sure... by The+MAZZTer · · Score: 1

    that moving pictures in black and white with no sound were once considered impressive as well.

    1. Re:I'm sure... by Scrameustache · · Score: 1

      that moving pictures in black and white with no sound were once considered impressive as well.

      Buster Keaton still impresses me.

      --

      You can't take the sky from me...

    2. Re:I'm sure... by arb+phd+slp · · Score: 1

      that moving pictures in black and white with no sound were once considered impressive as well.

      Buster Keaton still impresses me.

      I've seen two Buster Keaton films (The Cameraman and Steamboat Bill Jr) in theaters with a good orchestra and they left me in awe. How the hell did they do that?

      --
      There's a perfect xkcd for my sig but I'm too lazy to look it up. sudo someone go find it.
    3. Re:I'm sure... by Rakarra · · Score: 1

      That Buster Keaton was not run over by a train or fell off a cliff or got impaled by a spike or cut apart by glass in just his first movie is a miracle. He was a lucky lucky man. Oh sure, he had an excellent sense of timing, knew exactly how long he had to get out of a dangerous situation, and what he had to do to do it, but that he never got his foot caught on a railway tie or something similar that would have held him up for the few seconds needed to kill him is amazing.

    4. Re:I'm sure... by Scrameustache · · Score: 1

      That Buster Keaton was not run over by a train or fell off a cliff or got impaled by a spike or cut apart by glass in just his first movie is a miracle.

      He broke his neck filming a train stunt (where he hangs on to the giant water spigot that supplied the old steamers, the water opened and slammed him to the ground)... took some time off to heal without even seeing a doctor, came back and did the stunt over. Dude was hardcore.

      --

      You can't take the sky from me...

    5. Re:I'm sure... by imakemusic · · Score: 1

      He only found out that his neck was actually broken years later.

      --
      Brain surgery - it's not rocket science!
    6. Re:I'm sure... by Scrameustache · · Score: 1

      He only found out that his neck was actually broken years later.

      Right, he broke his neck and DIDN'T NOTICE: Hardcore.

      --

      You can't take the sky from me...

  8. Technological Improvements Taken for Granted by eldavojohn · · Score: 5, Insightful

    "Where we once sat through Terminator 2 and gasped when Robert Patrick turned into a slippery blob of mercury, we now watch, say, Inception and simply acknowledge that, yes, the folding city looks quite realistic."

    Right and we also used to sit and stare in awe as a person used a phone from their car to make a phonecall. Now if a call is dropped we curse whatever carrier we have even though the sheer concept of what that signal is going through is borderline witchcraft. And so help me god if that signal drops to one bar. I act as if that communication capability is some inalienable right.

    Any technology developed for one generation can now be taken for granted almost instantly instead of taking several generations for gratitude to ebb. Seriously, you could build a machine that extends life indefinitely through five minutes of use each day and people will complain that one model tingles more than another. And if it stops working, they'll flock to the internet to complain that their life was shortened. And if their internet isn't working, some company just violated the Geneva Conventions.

    As computers (both general and special) become more powerful, you'll see this is in movies more and more. It's going to be like sound recording. Decent recording equipment is so cheap you can record a passable album in your basement. We expect decent CGI now that it's relatively cheap. Terminator 2 was the most expensive movie to make when it came out. Wouldn't be the same price today. I could sit here thinking of comparisons all day.

    I guess I would question the author with simply: "Where did you draw the line and why?" He talks about 30 years of special effects but, yeah, 30 years in any lucrative field or market would see some drastic progressive changes like this.

    --
    My work here is dung.
    1. Re:Technological Improvements Taken for Granted by Facegarden · · Score: 1

      Yeah. As Louis CK said, "Everything is amazing right now, and nobody's happy".
      http://www.youtube.com/watch?v=8r1CZTLk-Gk
      -Taylor

      --
      Worldwide Military budgets: $2100 billion. Worldwide Space Exploration budgets: $38 billion. Really, world? Really?
    2. Re:Technological Improvements Taken for Granted by DoofusOfDeath · · Score: 4, Funny

      Right and we also used to sit and stare in awe as a person used a phone from their car to make a phonecall.

      I still do! These days I expect to see drivers texting.

    3. Re:Technological Improvements Taken for Granted by maxwell+demon · · Score: 1

      Indeed, just think of what computers looked like 30 years ago. And what data rates you could get over your phone line.

      --
      The Tao of math: The numbers you can count are not the real numbers.
    4. Re:Technological Improvements Taken for Granted by DNS-and-BIND · · Score: 1

      "Where cultural progress is genuinely successful and ills are cured, this progress is seldom received with enthusiasm. Instead, they are taken for granted and attention focuses on those ills that remain."
      -- Odo Marquard, Philosopher

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
    5. Re:Technological Improvements Taken for Granted by damien_kane · · Score: 2

      "Everything is amazing right now, and nobody's happy"

      To that, as Denis Leary said; "Happiness comes in small doses folks. It's a cigarette butt, or a chocolate chip cookie or a five second orgasm. You come, you smoke the butt you eat the cookie you go to sleep wake up and go back to fucking work the next morning, THAT'S IT! End of fucking list!".

    6. Re:Technological Improvements Taken for Granted by arielCo · · Score: 1
      --
      This post contains no rudeness or derision of any kind. All arguments are friendly. Terms and exclusions may apply.
    7. Re:Technological Improvements Taken for Granted by mcgrew · · Score: 2

      Terminator 2 was the most expensive movie to make when it came out. Wouldn't be the same price today.

      before I saw it, I read that it cost $n and thought to myself, "how in the hell could a movie cost that much to make?" After I saw it, I wondered how they could have done it with ONLY that much cash -- it seemed to me that they almost destroyed so many cars (and the building they blew up; the explosion wasn't CGI) that the cars and building alone would have cost that much!

    8. Re:Technological Improvements Taken for Granted by pipingguy · · Score: 1

      Louis C.K.: Those were simpler times I think. I just feel like, we may be going back to that by the way, but ah, in a way good because when I read things like the foundations of capitalism are shattering I'm like maybe we need that. Maybe we need some time where we're walking around with a donkey with pots clanking on the sides, ya know.

      Conan O'Brien: You think that that would just bring us back to reality.

      Louis C.K.: Ya, because everything is amazing right now and nobody's happy. Like in my lifetime the changes in the world have been incredible. When I was a kid we had a rotary phone. We had a phone you had to stand next to and you had to dial it, (yes) you know. You know, you ever realize how primitive, you're making sparks in a phone and you actually would hate people with zeros in their numbers 'cause it was more (right) oh, this guy's got two zeros, screw that guy, why do I wanna, ugh... and then if, if they called and you weren't home the phone would just ring lonely by itself. And then when, if you wanted money you had to go in the bank for (yes) when it was open for like three hours. You had to stand in line, write yourself a check like an idiot, and then when you ran outta money you just go, well I can't do any more things now (yeah, right) I can't do any more things (that's it, yeah) that was it. And, and, and even if you had a credit card they, the guy'd go ugh and he'd bring out this whole shunk, shunk and he'd write and he'd have to call the president to see if you had any money.....

      Conan: It's all true kids. You had to call the president, yeah. It was rediculous. (yes) Do you feel that we now, in the 21st century, we take technology for granted.

      Louis C.K. Well, yeah, 'cause now we live in, in an amazing, amazing world and it's wasted on the, on the crappiest generation of just spoiled idiots that don't care because, this is what people are like now. They got their phone and they're like eeaagh, it won't, give it a second! Give it, it's going to space, would ya give it a second to get back from space, it's the speed of light, it's true, it's true. (yeah) I was on a, I was on an airplane and there was internet, high speed internet on the airplane (yes) that's the newest thing that I know exists. And I'm sitting on the plane and they go open up your laptop and you can go on the internet and it's fast and I'm watching YouTube clips it's amazing. I'm in an airplane and then it breaks down and they apologize the internet is not working and the guy next to me goes pua this is bull****. Like how quickly the world owes him something (yes) he knew existed only 10 seconds ago (right, right) and on planes .... Flying is the worst one because people come back from flights and they tell you their story and it's like a horror story. It's, they act like their flight was like a cattle car in the 40's in Germany. (yeah) That's how bad they make it sound (right). They're like it was the worst day of my life. First of all we didn't board for 20 minutes (right) and then we get on the plane and they made us sit there on the runway for 40 minutes. We had to sit there. Oh really, what happened next? Did you fly through the air incredibly like a bird? Did you partake in the miracle of human flight, you non-contributing zero? Wow, you're flying! It's amazing! Everybody on every plane should just constantly be going, oh my God, wow (yes) you're flying, you're, you're sitting in a chair in the sky (yes, yeah, yeah) but it doesn't go back a lot. And it smells really. You know, here's the thing. People like they say there's delays on flights (yeah) delays really New York to California in 5 hours. That used to take 30 years to do that and a bunch of you would die on the way there and have a baby. You'd be with a whole different group of people by the time you got there. Now you watch a movie you take a dump and you're home.

    9. Re:Technological Improvements Taken for Granted by Rakarra · · Score: 1

      Some of the best movie explosions have come because someone needs to demolish a building, a movie production company gets wind of it and thinks "whoa, we could use that," and they blow up an actual building. The Cyberdyne explosion in T2, the destruction of Gotham General in the Dark Knight, etc...

    10. Re:Technological Improvements Taken for Granted by juan2074 · · Score: 1

      Right and we also used to sit and stare in awe as a person used a phone from their car to make a phonecall.

      I watch out for those people. There have been too many near misses from inattentive drivers using phones while driving.

  9. Depends on what tools you had by fishbowl · · Score: 2

    I'm still really impressed by the special effects that filmmakers managed in the 1950s. To do the same with the tools they had available would still be very impressive today.

    --
    -fb Everything not expressly forbidden is now mandatory.
  10. The word advert by Anonymous Coward · · Score: 0

    Off-topic maybe, but why do people use the word "advert"? It's like they're too lazy to type the real word, but they don't want to use too short an abbreviation, "ad", so they go with "advert". It's like saying "automo" instead of either automobile or auto.

    1. Re:The word advert by Kevin108 · · Score: 1

      Thanks, Anony Cow!

      --

      It's a perfect time for being wasted.
      A perfect time to watch the stars.
      - Burden Brothers, "Beautiful Night"
    2. Re:The word advert by Tetsujin · · Score: 1

      Off-topic maybe, but why do people use the word "advert"? It's like they're too lazy to type the real word, but they don't want to use too short an abbreviation, "ad", so they go with "advert". It's like saying "automo" instead of either automobile or auto.

      It's a regional thing. Like "teevee" vs. "telly" for "television".

      --
      Bow-ties are cool.
    3. Re:The word advert by Anonymous Coward · · Score: 0

      "Ad" is a North American abbreviation. "Advert" is a British abbreviation.

    4. Re:The word advert by vgerclover · · Score: 0

      May be because the real word is advertisement? Of course that word has 600 years, while the abbreviation ad has merely 200 years, which makes it even sillier not to use it.

  11. All the time! STOP by Anonymous Coward · · Score: 5, Funny

    Hey, I'm from 1890, you insensitive clod! STOP

    FULL STOP

    1. Re:All the time! STOP by Anonymous Coward · · Score: 0

      Hey, I'm from 1890, you insensitive clod! STOP

      Youngin' -- I remember the first time my nomadic tribe saw fire. Oooblock was so enchanted he jumped right in.

    2. Re:All the time! STOP by fyoder · · Score: 1

      No horses! It moves, but there are no horses! I don't think I'll ever get used to that (note, if you think there might be small horses under the hood, open it up and prepare to be amazed.)

      --
      Loose lips lose spit.
    3. Re:All the time! STOP by M.+Baranczak · · Score: 3, Funny

      The invisible baby horses under the hood love sugar. You can feed them through that special tube on the side of the car, just behind the doors.

    4. Re:All the time! STOP by PopeRatzo · · Score: 1

      Oooblock was so enchanted he jumped right in.

      I banged Oooblock's grandmother. She was 18 and I was in my late 40's.

      --
      You are welcome on my lawn.
    5. Re:All the time! STOP by Anonymous Coward · · Score: 0

      Hey, you can't insensitive clod us for at least another 94 years, you stopping stoppingdale!

    6. Re:All the time! STOP by mfnickster · · Score: 1

      "Oog not know fire really stupid spacetime portal. Now Oog own grandfather!"

      --
      "Slow down, Cowboy! It has been 3 years, 7 months and 26 days since you last successfully posted a comment."
    7. Re:All the time! STOP by Mister_Stoopid · · Score: 1

      Nice try, Shel Silverstien!

  12. Yes they do Impress by DreadPiratePizz · · Score: 2

    Who remembers the Matrix? I recall gasps in the theatre as the camera rotated around trinity in midair. That shit was tight. What about Avatar? Tons of people were impressed with the world of pandora and the 3D effects. Special effects can definitely impress, but only if you keep them moving forward!

    1. Re:Yes they do Impress by Anonymous Coward · · Score: 0

      have you tried watching avatar in 2D?
      sure, the 3D probably was amazing... but if its the only good thing about your movie...

      that thing was shallow.

    2. Re:Yes they do Impress by liquiddark · · Score: 1

      Clearly those people hadn't watched Wing Commander, which did the rotating perspective thing earlier that year without getting lost up its own ass about it.

    3. Re:Yes they do Impress by TFAFalcon · · Score: 1

      Did anyone expect Avatar to have a deep story? It was meant as a tech demo for some sweet 3D effects, that's more or less it. And people liked it.

      So the effects certainly did their job. Now those same effects can be used in a movie that has a story.

      As for watching it in 2D, why did you? It's like going to see the 'first movie in color' and seeing it in B&W. You can do it but it's a bad choice.

    4. Re:Yes they do Impress by Locke2005 · · Score: 1

      And now they use bullet-time in television commercials. Ho hum. Need more bread and circus to keep us occupied, otherwise we might pause to think about how fucked up the world is right now!

      --
      I've abandoned my search for truth; now I'm just looking for some useful delusions.
    5. Re:Yes they do Impress by DragonWriter · · Score: 1

      Clearly those people hadn't watched Wing Commander, which did the rotating perspective thing earlier that year without getting lost up its own ass about it.

      The Matrix opened March 31, 1999 and grossed about two-and-a-half times as much in its opening weekend than Wing Commander, which opened only 19 days earlier, grossed in its entire run, so, yeah, its fair to say that most people who were impressed by the effects in the Matrix hadn't seen Wing Commander.

    6. Re:Yes they do Impress by Locke2005 · · Score: 5, Funny

      Avatar was a good story, a compelling story that drew you into it, even without the effects. That despite the fact that with the exception of the biologically evolved 'net, there really weren't and new ideas in the entire plot line. The ideas were unoriginal, but put together exceedingly well.

      --
      I've abandoned my search for truth; now I'm just looking for some useful delusions.
    7. Re:Yes they do Impress by liquiddark · · Score: 1

      I don't differentiate between shitty action movies with bad lead characters except chronologically.

    8. Re:Yes they do Impress by gknoy · · Score: 1

      I saw Avatar twice in 2D, and it was still breathtaking. I wasn't expecting a deep story, but rather a visual spectacle with Action. I wasn't disappointed. I still want to see it in 3D. Those bioluminescent plants were awesome.

    9. Re:Yes they do Impress by Anonymous Coward · · Score: 0

      BS! Avatar is Pocahontas wrapped in CG eyecandy.
      Natives vs foreigners. Anything ringing in your head? COPYCAT, that's what it is.
      I was so disappointed when I saw Avatar that I lost all enthusiasm in filmaking. Nowadays it's all recycled shit that only appeals to ignorant - illiterate - MacDonalds eating - useless wackos. TV and the whole vampire frenzy that went on some time ago is the same. Well, if anybody had cared to read Count Dracula then they might have realized that the plot was 300 years old. So much for creativity.
      People are dumb, and the movie business has understood that very, very well.
      They only need to wait a short time, enough for the average person's memory to be erased by irresponsible indolence and then feed them again the same bs over and again to cause them to awe as if it was all new.
      Man, you really get what you deserve !

    10. Re:Yes they do Impress by TaliesinWI · · Score: 1

      Wing Commander came out a whopping three weeks before The Matrix, and yes, virtually no one saw it, because it sucked. And I would bet that a majority of the paid admissions were there for the Star Wars Episode 1 trailer and nothing else.

      Lost In Space, released a full _year_ earlier, had a similar frozen object effect, but neither it nor Wing Commander took it to the level that The Matrix did - unlike the Matrix, which integrated the effect multiple times into a world that was built on physics that made the imagery possible, both the aforementioned movies used it once, briefly, as little more than a throwaway - and if I recall, it was a simple pan, not a full or partial orbit.

      Regardless, ask anyone what effect they remember from Lost In Space (assuming they saw it) and they're going to talk to you about the horrible monkey character. People remember the effects that leave an impression on them, good or bad.

    11. Re:Yes they do Impress by geekoid · · Score: 2

      so instead of understanding his port, you just post your tradition knee jerk rant.

      You should be ashamed of yourself.

      Ha said the story is unoriginal., but it was put together very well.

      All plots are old, you simpleton. quite frankly, I'm glad there is one less unthinking reactionary interested in film making. So good riddance.

      My son enjoyed the story, you know why? because he had never heard it. He hasn't seen Pocahontas, or Ferngully* It hasn't become cliche to him yet.

      There are many good movies, and many fun movies. Both aren't the same.
      RED wasn't a good movie, but it was fun as hell. Schindler's list isn't a fun movie, but it's good**

      *it was far closer to Ferngullly the Pocahontas. that is a really small nit to pick,

      **or so I've been told. I have no desire to see it so my appraisal is based on it's public acclaim and the fact that genocide is rarely funny.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    12. Re:Yes they do Impress by Anonymous Coward · · Score: 0

      Avatar was a better story, and a better, when Disney released it as Pocahontas.

    13. Re:Yes they do Impress by Anonymous Coward · · Score: 0

      Avatar was a good story, a compelling story that drew you into it, even without the effects. That despite the fact that with the exception of the biologically evolved 'net, there really weren't and new ideas in the entire plot line. The ideas were unoriginal, but put together exceedingly well.

      Yes, the makers of Avatar were brilliant to borrow the story from Dances with Wolves.

    14. Re:Yes they do Impress by arb+phd+slp · · Score: 1

      And now they use bullet-time in television commercials. Ho hum. Need more bread and circus to keep us occupied, otherwise we might pause to think about how fucked up the world is right now!

      Two issues with this:
      1. I'm pretty sure that the Gap commercial with the swing dancers used essentially the same effect as bullet time a year before The Matrix came out.
      2. My parents' parents' parents saw movies to distract them from how fucked up the world was then and, taken on the whole, things are better now than then so I'm confident that this is not the end of the world.

      --
      There's a perfect xkcd for my sig but I'm too lazy to look it up. sudo someone go find it.
    15. Re:Yes they do Impress by mr_gorkajuice · · Score: 1

      Wow, aren't you objectivity incarnate.

    16. Re:Yes they do Impress by liquiddark · · Score: 1

      Your cutting remark would be worth more if it weren't in connection with how I rate action movies.

    17. Re:Yes they do Impress by Rakarra · · Score: 1

      BS! Avatar is Pocahontas wrapped in CG eyecandy.

      EVERY movie sounds like shit and unoriginal when you simply it down to one sentence.

  13. yes, we do take special effects for granted now... by Anonymous Coward · · Score: 0

    Yes, we do take special effects for granted now since we see it all the time.
    Wonder if we'll ever get SO used to it that when we see a man shapeshift into a strange form (in real life), we'll just be like "Oh...cool..so what do you want for lunch?"

  14. Two words: Star Wars by xxxJonBoyxxx · · Score: 1

    Two words: Star Wars

    Seriously - Star Wars "Episode I" sucked so hard I never bothered to see the other two prequels - just looked up the story online later.

    1. Re:Two words: Star Wars by swanzilla · · Score: 1, Informative

      Three words: Han shot first

    2. Re:Two words: Star Wars by D+Ninja · · Score: 2

      I never bothered to see the other two prequels - just looked up the story online later.

      Your search - star wars prequal story line - did not match any documents.

      Suggestions:

              - Make sure all words are spelled correctly.
              - Try different keywords.
              - Try more general keywords.
              - Try fewer keywords.

    3. Re:Two words: Star Wars by bigstrat2003 · · Score: 0

      Four words: let it go already.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    4. Re:Two words: Star Wars by AndrewNeo · · Score: 1

      Did you mean: star wars prequel storyline

    5. Re:Two words: Star Wars by Ogive17 · · Score: 1

      Watched it on tv last week... still shake my head when I see the "editing" that makes it appear he tried to dodge the shot.

      --
      "Action without philosophy is a lethal weapon; philosophy without action is worthless."
    6. Re:Two words: Star Wars by camperdave · · Score: 1

      prequal: short for Pre Quality Assurance. Any item that has not been checked for defects and/or shortcomings. An unfinished product. A prototype, or beta version; not to be confused with the polished final version.

      --
      When our name is on the back of your car, we're behind you all the way!
    7. Re:Two words: Star Wars by yurtinus · · Score: 1

      Is there a point here or are we just counting words? (11 words!!!)

      --
      +1 Disagree
    8. Re:Two words: Star Wars by bigstrat2003 · · Score: 2

      Both. Besides counting words, I wish that a certain subset of Star Wars fans would STFU about a change which is completely ignorable if you choose to not watch the altered version of the movie, and doesn't even really change a thing anyway. It's been 13 years, they really need to fucking let it go.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    9. Re:Two words: Star Wars by Locke2005 · · Score: 1

      Two words: get a life!

      --
      I've abandoned my search for truth; now I'm just looking for some useful delusions.
    10. Re:Two words: Star Wars by Locke2005 · · Score: 1

      Prequal, short for prequalification for a loan, what any smart consumer does before they go house hunting. Pre-quality assurance it pre-QA.

      --
      I've abandoned my search for truth; now I'm just looking for some useful delusions.
    11. Re:Two words: Star Wars by jfengel · · Score: 1

      The third one was not absolutely awful. It's not great, but it's probably worth the three hours it would take for you to watch it, if you didn't have to pay for it.

      Not on its own merits, but just cuz it's the immediate prequel to A New Hope. It scratches the itch just a little bit.

      But there's no reason to see epsiode II. Better than Episode I, but not by much.

    12. Re:Two words: Star Wars by gknoy · · Score: 1

      Han shooting second doesn't ruin the movie for me, but it certainly changes our initial perception of him. He's now defending himself, rather than shooting a bounty hunter in cold blood. Rather than shooting to keep from being killed, he originally was portrayed as having intended to shoot Greedo all along (or, that's how I understood it).

      His initial portrayal was much more selfish and amoral. You can see it when he's saying things like, "I don't care about your rebellion, I'm just in this for the money", or how he doesn't want to rescue Leia until he hears she's rich. All along he's trying to pay back Jabba -- which is interesting, because I'd never noticed the dialogue about that in ANH and ESB until recently.

      Granted, his character changes/grows a lot over the movies, but the remade ANH has him starting at a much less rogue-like position than before.

    13. Re:Two words: Star Wars by fiannaFailMan · · Score: 1

      On the subject of Star Wars, there's still something impressive about the opening scene of Episode IV which was never replicated in any of the other movies. They tried to recreate the same sense of impressive scale and carnage at the start of one of the prequels (can't remember which one, they all blend together in my mind) when they started off with a space battle over Coruscant, but it suffered from the touch of George Lucas having more money than sense and hence was cluttered up with too many ships big and small. Not to mention the bad movie physics as well. However, I digress. The opening scene of Ep IV was all done with models, as was Star Trek TWOK, and to this day I still maintain that the model shots of ships in old sci fi were much more impressive than the CGI effects that started coming in with Babylon 5 and ST:TNG. I always thought that the Enterprise looked bigger and more graceful in the earlier movies, subsequent films didn't quite capture the scale of it.

      --
      Drill baby drill - on Mars
    14. Re:Two words: Star Wars by fiannaFailMan · · Score: 1

      What I want to know is:

      A - Why did Darth Vader switch from an American to an English accent?
      and
      B - Why am I the only person ever to have noticed?

      --
      Drill baby drill - on Mars
    15. Re:Two words: Star Wars by angus77 · · Score: 1

      I was going to force myself to watch all three prequels, but gave up after the second one. It was heartbreaking.

      Now I have students and coworkers who tell me the third prequel is the best of the six. How long til I break down?

    16. Re:Two words: Star Wars by angus77 · · Score: 1

      What I want to know is:

      A - Why did Darth Vader switch from an American to an English accent? and B - Why am I the only person ever to have noticed?

      You're not. I've always chalked it up to being an American thing---villains always have non-rhotic accents (Darth Vader, the Cobra Commander and his minions), and the "good guys" always have rhotic accents. Thus Annakin (who was a "good guy") had a rhotic, but switched accents when he went over to the Dark Side.

    17. Re:Two words: Star Wars by paedobear · · Score: 1

      TNG was pretty much entirely model based (not CGI) - Star Trek didn't really CGI up until mid-way through Deep Space Nine, ironically using the guys who did the CGI for the first few years of Babylon 5 (and Babylon 5 used CGI purely because their budget was so tiny, you really have to give them credit for puching way above their weight the way they did)

    18. Re:Two words: Star Wars by geekoid · · Score: 1

      watch the original. Han drew and shot after Greedo goes to shoot him.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    19. Re:Two words: Star Wars by fiannaFailMan · · Score: 1

      Not true. Even after he put the mask on I distinctly heard the 'R' at the end of 'master' instead of 'masta' as he would have said in the original films.

      --
      Drill baby drill - on Mars
    20. Re:Two words: Star Wars by KingAlanI · · Score: 1

      I'm surprised it took this long for a comment about the Star Wars special effects to come up. :P

      --
      I listen to both RIAA and non-RIAA stuff if I like the music, tangential business/politics nonwithstanding.
    21. Re:Two words: Star Wars by KingAlanI · · Score: 1

      Han shooting first seems like it would have been a quite legitimate pre-emptive strike.

      Also, it's as much the awkward way they edited as the fact that they edited.

      --
      I listen to both RIAA and non-RIAA stuff if I like the music, tangential business/politics nonwithstanding.
    22. Re:Two words: Star Wars by The+End+Of+Days · · Score: 1

      "Turn to the dark side!"

      "No."

      "Turn to the dark side!"

      "No."

      "Turn to the dark side!"

      "Ok. Should I kill all the kids now?"

      Compelling stuff, really.

    23. Re:Two words: Star Wars by Anonymous Coward · · Score: 0

      Whoosh!

    24. Re:Two words: Star Wars by Anonymous Coward · · Score: 0

      Are you trying to be comically obtuse, or did you actually manage to fuck that up?

      PREQUEL, jackass, PREQUEL.

      Star Wars Prequals. As if. Even a rumor of a prequal for Star Wars would have Mama's reclaiming basement space worldwide.

    25. Re:Two words: Star Wars by Anonymous Coward · · Score: 0

      It helps if you spell it right. Fucking slashbot...

    26. Re:Two words: Star Wars by angus77 · · Score: 1

      I do believe he's talking about the Darth Vader in the original films (at least I was).

    27. Re:Two words: Star Wars by Anonymous Coward · · Score: 0

      Look, I'm cool with people wanting to play fanboy and argue it, but at least do it right.

      There was no 'FIRST', there was ONLY. Han Solo fired the ONLY shot in that Cantina scene. There is no first or second, blew the Rodian away to save his own hide.

    28. Re:Two words: Star Wars by fiannaFailMan · · Score: 1

      No, he's talking about when Annakin switched to the dark side. That happened in the prequels and the American accent held right up to the Nooooooooo!.

      --
      Drill baby drill - on Mars
    29. Re:Two words: Star Wars by angus77 · · Score: 1

      I just realized the "He" I was talking about is actually you (I should chest who's posting before replying). Who's the "he" you're talking about?

      Now I'm confused. First you're claiming Annakin/Darth Vader switched accents, now you're claiming he didn't? It seems like you're arguing against yourself.

    30. Re:Two words: Star Wars by fiannaFailMan · · Score: 1

      You are very confused. This is not difficult.

      Annakin did not switch accents in the prequels. We could hear him talking after he switched to the dark side and right up to the end of the third prequel he was still speaking in a rhotic accent. When he next appears in Episode 4 he suddenly has a non-rhotic accent. Clear?

      --
      Drill baby drill - on Mars
    31. Re:Two words: Star Wars by angus77 · · Score: 1

      It is confusing when you refer to yourself as "he".

      Okay, I haven't seen Episode Three, so I don't know how long he retained his rhotic accent. I had gotten the impression he became Vader at the end, and the next time we see him he was voiced by James Earl Jones.

      It is conspicuous in American good guy/bad guy shows, though, that the villains often speak with a non-rhotic accent, something I've noticed since I was a kid.

  15. Better movies by ieatcookies · · Score: 1

    The problem for me is that I'm not impressed with movies that use special effects to try and sell a shitty movie. You take a good movie and add special effects to it and I'm impressed. Terminator 2 was a good movie and they added some cool effects to enhance that movie. The latest star wars films were mediocre and no amount special effects would wow me. Transformers surprised me with how it engaged me and I thought the special effects were pretty awesome !

  16. There is an alternative by Goffee71 · · Score: 1

    Go watch the Ong Bak trilogy where the stunts are all real. Or watch Alien where all the ships and systems looked like they could be from the future but were just parts of Vulcan bombers and other stuff lumped together. Human imagination is being made lazy by cheap fx.

    Hopefully we'll see a backlash against FX and see directors building some great sets and models again.

    If I recall Bill Hicks correctly, we'll soon be sending in the terminally ill as stuntmen to make death scenes more realistic. "Chuck Norris just kicked my grandma's head clean off!" - I'd pay to see that.

    --
    If he's the Walrus then can I be a penguin please?
    1. Re:There is an alternative by MightyMartian · · Score: 1

      I don't think human imagination is being made lazy so much as it is being detached from any notion of reality. Where you had plastic models that were expensive to make, there were, in a way, engineering constraints similar to what one might expect from a real ship. What you built, in either case, pretty much had to hold together. With the advent of CGI special effects no longer had to make any normal physical sense. Scenes could be constructed that were just crazy nearly incomprehensible constructs of form and color (think Speedracer or Transformers).

      You look at something like the Millennium Falcon, the models give a sort of gritty realism that you just don't find in CGI films. I don't think it's the fault of CGI. CGI films could be used to produce the ships and effects from movies like Star Wars or Alien, but the directors become unhinged. In a way, it's too much visual power. The imagination becomes unhinged, and in the process, special effects sequences become completely over the top.

      George Lucas is a terrible offender. In the original Star Wars trilogy, he was constrained by models and sets, by what wires and rigs could make both the models and cast do. Yes, in some cases, it left some undesirable visual artifacts and required some more primitive means of patching up sequences like rotoscoping, but still, everything seemed by and large to behave in a familiar way. Even all those keen Jedi powers like jumping ten or fifteen feet in the air, while obviously impossible, weren't all that impossible, and at least required less suspension of disbelief. Advance to the sequels, and you have characters, particularly the CGI-generated characters, doing absurd things. Lucas, when the constraints of old-styled set design were removed, just went apeshit.

      --
      The world's burning. Moped Jesus spotted on I50. Details at 11.
    2. Re:There is an alternative by xclr8r · · Score: 1

      Is the Protector the third part of the trilogy? I was only able to find Ong Bak one and two with a cursory search. Thanks.

      --
      Beware of those who profit off the docile and persecute the unbelievers.
  17. Biggest problem is photography and edits by gilesjuk · · Score: 4, Insightful

    My biggest problem is not the masses of CGI, it is the insistence of directors or photography directors that the camera has to fly around all over the place.

    I would much rather have nice composed shots, nice panning shots. I don't want millions of different angles and machine gun edits (lots of edits per second).

    So many films seem the same due to the above.

    1. Re:Biggest problem is photography and edits by andyr86 · · Score: 5, Insightful

      The only really impressive technique in film making these days is the 'long take' where a whole scene is shot from end to end without a tone of edits. Hard Boiled has a great long take right at the end. Personally i think photography has gone down hill in the last decade, no one seems to care about colour, light and shade anymore. Why bother when you are going to screw it all up in post anyway.

    2. Re:Biggest problem is photography and edits by camperdave · · Score: 1

      Sadly, there's more street cred for a comic-con "best film" award than for a "best cinematography" oscar.

      --
      When our name is on the back of your car, we're behind you all the way!
    3. Re:Biggest problem is photography and edits by Anonymous Coward · · Score: 0

      God... reminds me of The Expendables. Worst piece of horseshit I've seen in a long time. Gave me a headache.

      If your actors can't do fight scenes because they're all 90 years old, stop trying to make them do fight scenes. Maybe they're not meant to make one more big action movie all together.

      There was so many camera twists and change of camera angles in fight scenes I was getting nausious. Holy god, I just want to see someone LAND ONE PUNCH! Or take ONE SWING without the camera angle changing or switching. Yyyyeah, I never got my wish.

    4. Re:Biggest problem is photography and edits by braindrainbahrain · · Score: 1

      Good point. Long takes are not easy to do.
      For more long takes, see Children of Men, there are several of them in that film.

    5. Re:Biggest problem is photography and edits by Anonymous Coward · · Score: 0

      This post needs more teal and orange.

    6. Re:Biggest problem is photography and edits by shadowrat · · Score: 1

      agreed. ever notice that even with extensive CG, they still do a lot of quick jumps and cuts to edit together a scene? Theoretically CG should allow the camera to capture the fight in it's entirety but it never does. it's because the long take is one of the hardest things to do. The best choreography most can manage is: 2 guys stare menacingly at each other. fists, gunshots, breaking, spinning, first guy pulls out his gun in slow motion and shoots second guy. That and a whole generation of directors were raised to think in MTV style editing.

    7. Re:Biggest problem is photography and edits by Anonymous Coward · · Score: 0

      The only really impressive technique in film making these days is the 'long take' where a whole scene is shot from end to end without a tone of edits. Hard Boiled has a great long take right at the end. Personally i think photography has gone down hill in the last decade, no one seems to care about colour, light and shade anymore. Why bother when you are going to screw it all up in post anyway.

      Relevant

    8. Re:Biggest problem is photography and edits by Nemyst · · Score: 1

      Panning shots mean it's far easier to see your crappy make-up, faked punches and dodgy CGI. There's a reason why quick-fire editing is popular: want to make a sequence look action-y? Don't bother making a tense fight or anything, just make the camera shake like it's being flung around by an ape.

    9. Re:Biggest problem is photography and edits by Isaac-1 · · Score: 1

      I disagree, the biggest problem with CGI is the suspension of physical laws, actors making stunt jumps that would have ripped there arms off if they were able to catch themselves like that in the real world, or helicopters manouvering at speeds that make it look like the film was speeded up 10X. Somewhere in their minds people know that if someone that the result of someone jumping off a bridge and catching a steel cable 40 feet is not going to result in the hero climbing to safetey no matter how fit they are.

    10. Re:Biggest problem is photography and edits by ShavedOrangutan · · Score: 1

      I don't want millions of different angles and machine gun edits (lots of edits per second).

      After 5 minutes of Transformers 2, I had to turn it off. I've never had a seizure before, but a few more minutes of that would have given me one.

      --
      Godaddy is a scam and a ripoff.
    11. Re:Biggest problem is photography and edits by Karhgath · · Score: 1

      Exactly, look at the 2 long scenes in Children of Men (ok, one, the car sequence is spliced... although perfectly), that added so much to the movie even if you didn't realized it as you watched it. The tension was intense. You felt the scenes.

      As for composition of shots, textures, and general cinematography, etc... I still find that 99% of films still can't even start to touch STALKER by Tarkovsky. You can say what you want about the pace, story, etc.. but the photography in that film made you... feel.

    12. Re:Biggest problem is photography and edits by dbIII · · Score: 1

      The short edits and closeups in Hollywood action movies are why for instance most Hollywood based movies with Jackie Chan were crap (unless they let him direct). The marital arts stunts and physical comedy just don't work in that situation. It may as well all be happening off camera.

    13. Re:Biggest problem is photography and edits by Fnord666 · · Score: 1

      See also Alfred Hitchcock's Rope, Alexander Sokurov's Russian Ark, and Spiros Stathoulopoulos' PVC-1. The last two in particular are notable for being shot in one continuous take.

      --
      'The tyrant will always find pretext for his tyranny.' - Aesop's Fables
    14. Re:Biggest problem is photography and edits by dookiesan · · Score: 1

      I logged in just to post about Children of Men and then saw your comment. I agree -- those were amazing scenes. There's no need to make the actors suffer through repeated 10 minute takes, and faking them with CGI is a good use of technology I think.

    15. Re:Biggest problem is photography and edits by Richard_at_work · · Score: 1

      The West Wing had the long "walk and talk" scenes pretty much every episode, very impressive.

    16. Re:Biggest problem is photography and edits by Chowderbags · · Score: 1

      They do the machine gun edits to hide how bad most CGI really is. If you can see something for more than a few seconds you start to actually study it, and CGI today doesn't usually stand up to careful scrutiny. I blame the insistence on completely sterile looking CGI, like everything has had a fresh coat of dirt repelling wax put on it.

    17. Re:Biggest problem is photography and edits by Rakarra · · Score: 1

      It certainly depends on how the director can pull it off. I've seen long boring takes before. But the only reason the "fleeing from the city in the car" sequence in War of the Worlds maintained tension was because it was a long take.

      A few directors can do short takes pretty well -- I think the one and only time I've been wowed by a director's ability to make short cuts work was 2001's Moulin Rouge. Most other times I can't get a sense of what I'm looking at before the perspective changes.

  18. I'm pretty happy about that fact... by paniq · · Score: 1

    I'm pretty happy about that fact, because it means that now that we are beyond the gadgetry (still have to get used to 3D baloney, though!), we can focus on telling stories with these tools. It's not sufficient anymore to have something visually cool, it must have a reason to be exactly like it is. Which Terminator II did very well already, though.

    --
    Do not trust this signature.
  19. Oh, I Don't Know... by hondo77 · · Score: 1

    There have been plenty of movies since Jurassic Park that have used CGI in impressive ways. Sky Captain, The Matrix, Sin City, and 300 come immediately to mind. For most movies it just doesn't matter, of course, because it's not used in very imaginative ways but that's true of anything in filmmaking...or anything creative, really.

    --
    I live ze unknown. I love ze unknown. I am ze unknown.
  20. No different than anything else. by olsmeister · · Score: 1

    Why would this be any different from any other aspect of modern technology, or anything else for that matter? People become accustomed to things. It's like when you had a PS car when you were younger, didn't mind it. Then, you moved up to something brand new and loved it until you became used to it. Now, if you were to go back to that same old PS car you would not believe you ever were able to tolerate that jalopy. It's human nature.

  21. Does this guy speak for all of us? by mikaelwbergene · · Score: 2

    I saw the folding city in Inception and thought "Holy fuck, that is cool". I guess I must have been the only one then?

    There will always be room for movies focused around spectacles and eye candy because of visceral thrill... Perhaps the article writer has lost his ability to suspend his disbelief, but I was loving every second of the sfx (actors floating) and vfx (folding buildings) of Inception.

    1. Re:Does this guy speak for all of us? by The+Wild+Norseman · · Score: 2

      I saw the folding city in Inception and thought "Holy fuck, that is cool". I guess I must have been the only one then?

      There will always be room for movies focused around spectacles and eye candy because of visceral thrill... Perhaps the article writer has lost his ability to suspend his disbelief, but I was loving every second of the sfx (actors floating) and vfx (folding buildings) of Inception.

      Oh, hell no, you aren't the only one. I felt the exact same way. I felt the sfx were absolutely amazing -- hell, I mentioned this to a friend just two nights ago now; I said that the sfx in Inception were even more awesome because they weren't "flashy" and in your face. But most importantly, the story was engaging and, IMO, unique. I spent most of my time going, "wow, what a mind fuck. Which level are they on again? Oh, yeah! And how will they figure out to do the kick with no gravity?"

      I clearly remember T2. Even then, I said, "oh. Special effects, they're pretty cool. But the story kinda sucked."

      YMMV and all that.

      --
      "A government is a body of people usually -- notably -- ungoverned." -Shepherd Book
    2. Re:Does this guy speak for all of us? by Thud457 · · Score: 1

      no, I thought, gee, that's what Freeside could look like. I wish they'd get their shit together and do a decent adaptation of Neuromancer.

      --

      the preceding comment is my own and in no way reflects the opinion of the Joint Chiefs of Staff

    3. Re:Does this guy speak for all of us? by jollyreaper · · Score: 1

      I saw the folding city in Inception and thought "Holy fuck, that is cool". I guess I must have been the only one then?

      There will always be room for movies focused around spectacles and eye candy because of visceral thrill... Perhaps the article writer has lost his ability to suspend his disbelief, but I was loving every second of the sfx (actors floating) and vfx (folding buildings) of Inception.

      I also would have been so much more impressed if the first time I saw that WAS IN THE FUCKING THEATER. I don't even watch television and I've seen that shot a thousand times while in the gym. I have my audiobook in and yep, folding city, tagline Inception. So I don't even know what the movie's about and have had what looks to be an impressive SFX shot completely ruined for me. Great move, assholes.

      My rule of thumb: movie trailers in the theater should be mini-movies that tease the audience while revealing as little as possible. TV spots should be limited to clips taken from that teaser. Under no circumstances should ANYTHING later than the first act be revealed and this goes ESPECIALLY for the big SFX money shots. Don't spoil it! I didn't have any TV around the time of the first LOTR so I don't know if they actually showed the Balrog on-screen. I hadn't read the book at the time so I only knew from people on the net saying that there was a creature in the mine called a Balrog and it was great. So when that flame and shadow Balrog came on I about lost my shit. That didn't look like an effect, that looked like they found a Balrog and had him come in as a day player! Would have been ruined for me if I saw his entrance a thousand times in the trailers.

      --
      Kwisatz Haderach
      Sell the spice to CHOAM
      This Mahdi took Shaddam's Throne
    4. Re:Does this guy speak for all of us? by Rakarra · · Score: 1

      I also would have been so much more impressed if the first time I saw that WAS IN THE FUCKING THEATER. I don't even watch television and I've seen that shot a thousand times while in the gym. I have my audiobook in and yep, folding city, tagline Inception. So I don't even know what the movie's about and have had what looks to be an impressive SFX shot completely ruined for me. Great move, assholes.

      Absolutely agree. I saw that effects shot many times in trailers shown on TV, then I saw it in the theater and thought "Ooooooh, so -that's- what I was looking at. That was really cool." But it'd lost its impact.

      I think the Matrix movies had excellent trailers -- they showed bullet time and a few fight scenes, but nothing of the future world, sentinels, ships, etc, so when the revelations appeared in the movie I was blown away because it was not only cool, but unexpected.

  22. I remember the first time I saw Wolfenstein 3D by Anonymous Coward · · Score: 0

    I almost crapped my pants. I wish I could feel that way about a game today.

    1. Re:I remember the first time I saw Wolfenstein 3D by GodfatherofSoul · · Score: 1, Offtopic

      Load up on greasy tacos about an hour before firing up WoW.

      --
      I swear to God...I swear to God! That is NOT how you treat your human!
    2. Re:I remember the first time I saw Wolfenstein 3D by Kevin108 · · Score: 1

      The best part was it was a great game designed to run on baseline systems. Now all games that come out are made for the hardware that won't be affordable for another year or two. Anybody can look at the Steam hardware results and see what kind of machines the average gamer is running. Pushing the envelope is fine but by the time I can afford the Nvidia card that will finally give me 30+ fps on my 32" LCD, I've forgotten about the game I wanted to play back when I had a 6800 and a 19" CRT.

      --

      It's a perfect time for being wasted.
      A perfect time to watch the stars.
      - Burden Brothers, "Beautiful Night"
    3. Re:I remember the first time I saw Wolfenstein 3D by gknoy · · Score: 1

      A more honest answer might be to play F.E.A.R. (as it has many Jumpy portions) in the dark, or without quicksaves. I had a few moments like that in Borderlands, too, inronically: despite having a respawn capability, something about having giant 20-foot spiders leaping out of the ground all around me would startle the hell out of me.

      I agree, though. Wolfenstein unnerved me in a way which few shooters have since. In a way I think it's because they are MORE realistic portrayals. The enemies behave like humans, I can have some semblance of stealth, etc. I can use tactics, rather than playing zombie-survival-mode.

  23. Bound to happen by fructose · · Score: 1

    With the proflieration of computers into everyday life, and the never ending advancement of realism in computer animation, it was bound to happen that special effects are taken for granted. The other night, my wife had asked me if I thought the cliff they were driving next to in the last Indiana Jones movie was real or removed by computer. You almost couldn't tell. We are at the point where we expect special effects to give us the movie we want. We expect them to be so seamless that you aren't sure they are computer effects or not.

    20 years ago, we clamored for the special effect that 'looked so real' in Terminator 2, but now if we saw a movie with those effects we would be unimpressed because so many people think someone with a camcorder and a computer could whip that up at home. While it may or may not be possible is another matter, but the perception is there and that drives expectations. I think the special effects in Inception were top notch exactly becasue I didn't notice any 'edge' of where the effect starts and where it stops. If I see a movie where I can spot the special effect, I refer to it as 'second rate.' But that's because I know they can do better.

  24. That's intentional by Anonymous Coward · · Score: 0

    "Dreams feel real while we're in them. It's only when we wake up that we realize something was actually strange." — Inception

  25. Plots thinning by Anonymous Coward · · Score: 0

    It is because the plots are as thin as the paper they are printed on.

  26. Why every headline has to begin with "Why" by Anonymous Coward · · Score: 1

    Why?

  27. Ubiquity by eepok · · Score: 5, Insightful

    It's called ubiquity. Once something, ANYTHING, is ubiquitous, it is then assumed to be normal, common, and easy.

    1. Re:Ubiquity by Asmor · · Score: 0

      Also known as the "your mom" effect

    2. Re:Ubiquity by netsavior · · Score: 2

      Exactly,
      When 14 year olds are making realistic ligthsabre fights using a 50 dollar camcorder it just isn't that impressive when George Lucas does it. Even if he did it first.

    3. Re:Ubiquity by Anonymous Coward · · Score: 0

      > It's called ubiquity. Once something, ANYTHING, is ubiquitous, it is then assumed to be normal, common, and easy.

      It has already reached the point of inflation. 3D will reach that point even faster.

      What will come after the Blu-Ray disc? Something better won't make sense before we have TV's made of wallpaper and measure resolutions in pixel sizes only.

    4. Re:Ubiquity by Anonymous Coward · · Score: 0

      30 years ago.

    5. Re:Ubiquity by syousef · · Score: 1

      It's called ubiquity. Once something, ANYTHING, is ubiquitous, it is then assumed to be normal, common, and easy.

      Sounds like a great film title. "Ubiquity" is much better than "Mundane" or "Boring".

      --
      These posts express my own personal views, not those of my employer
    6. Re:Ubiquity by DriedClexler · · Score: 1

      Except that he'll edit all the records to make it look like the kids shot first ... oh, the irony.

      --
      Information theory is life. The rest is just the KL divergence.
    7. Re:Ubiquity by Locke2005 · · Score: 1

      It's called ubiquity. Once something, ANYTHING, is ubiquitous, it is then assumed to be normal, common, and easy.

      So Paris Hilton is ubiquitous now?

      --
      I've abandoned my search for truth; now I'm just looking for some useful delusions.
    8. Re:Ubiquity by pclminion · · Score: 1

      Uh, aren't "normal" and "common" part of the DEFINITION of ubiquity?

    9. Re:Ubiquity by eepok · · Score: 1

      Ubiquity deals with high frequency.
      Normalcy deals with expectations.
      Something common, in my usage, refers to being trite or overexposed.

    10. Re:Ubiquity by Anonymous Coward · · Score: 0

      It's called ubiquity. Once something, ANYTHING, is ubiquitous, it is then assumed to be normal, common, and easy.

      So Paris Hilton is ubiquitous now?

      Not quite.

  28. too much CGI for a movie by mgabrys · · Score: 0

    I usually think "this is a great video game" when a movie can't shoot anything physical.

  29. It Not Mercury, It Magic! by jareth780 · · Score: 1

    It's not mercury that he turns into, it's a mimetic polyalloy, and I still pee myself whenever I see that. Didn't you know that's what it was??! It's liquid metal, liquid magic!

    1. Re:It Not Mercury, It Magic! by John+Hasler · · Score: 1

      > Didn't you know that's what it was?

      It isn't a "mimetic polyalloy". It's balonium.

      --
      Warning: this article may contain humor, sarcasm, parody, and perhaps even irony. Read at your own risk.
    2. Re:It Not Mercury, It Magic! by Locke2005 · · Score: 1

      It's not mercury that he turns into, it's a mimetic polyalloy, and I still pee myself whenever I see that

      Have you tried Depends?

      --
      I've abandoned my search for truth; now I'm just looking for some useful delusions.
  30. Real Steel by liquiddark · · Score: 1

    The trailer for Real Steel makes me think many explodey thoughts. Admittedly it's because the trailer looks seamless and intimate and doesn't at all look like it's using trickery (as opposed to, say, Transformers, which used a lot of moving bits to hide some flim flammery).

    1. Re:Real Steel by gknoy · · Score: 1

      And yet, I have a hard time wanting to watch it, because it's basically watching him play rock-em-sock-em robots with a controller on the side of the stage. I read a short story whose name I can't remember that would have been jaw-droppingly better, I suspect. (In it, the former-boxer was able to inhabit robot bodies for fighting, and then had that ability taken away. It was a good read, I wish I could link it. Or even name it, or the author.)

    2. Re:Real Steel by liquiddark · · Score: 1

      Yeah, there have been a ton of better SF concepts for boxing, but the effects for this one are definitely on the jaw dropping side.

  31. Now effective Suspension of Disbelief by Anonymous Coward · · Score: 0

    Suspension of Disbelief is critical to enjoying a movie. Now, CG no longer stands out and I can suspend disbelief far more effectively than ever before. Sounds like a good thing to me.

  32. They Still Impress--Enormously by MarkvW · · Score: 1

    Everybody in the movie industry worships the big score. Big capital is banked on the hope of a big hit. Big expensive special effects are seen as a means to that end.

    But modern effects technology also enables the production of quality-made inexpensive films. And things are only going to get cheaper . . .

    I, for one, welcome the arrival of our new independent movie production overlords!

  33. tomorrow's tech is magic, yesterday's is banal by fantomas · · Score: 1

    If Arthur C Clarke was right in saying that sufficiently advanced technology is indistinguishable from magic, then commonplace technology is banal and not worth mentioning. When the first films came out, directors would put in gratuitous shots of autos and trains rushing towards the audience as they knew it would get gasps and screams. These days I don't think you'd find a director hoping to have audiences faint in the aisles if they included a shot of a train rushing towards the viewer.

    Hopefully as another poster has written, the focus will shift to well written scripts and plots. But there's probably another shiny thing round the corner....

    1. Re:tomorrow's tech is magic, yesterday's is banal by shidarin'ou · · Score: 1

      I don't believe you're quoting him correctly- it's sufficiently advanced technology is indistinguishable from magic to people back then. He meant that if you traveled to 1810 with a flying car, it'd just be magic to the natives of the time. They don't even grasp automobiles and you're showing them something so many steps removed from a horse and carriage that they can't make the jump.

      It's not supposed to be applied to people of today with technology of today.

    2. Re:tomorrow's tech is magic, yesterday's is banal by gknoy · · Score: 1

      It applies universally to people of any time. The perspective is just different.

      If someone came up to me and said, "hey, I can cure that bleeding contusion where you hit your head on the branch", and then healed it by touching it, or were to seamlessly step through a wall (or out of thin air), or became invisible, I'd think it was magic. That is, I'd want to believe it was technology (as then I could do it too), would look for the gimmick, but would be as unable to understand what was happening as I would be if it were magic. In fact, I couldn't tell the difference between someone using some Tesla-riffic teleportation device and magic.

      Once I understand the science and technology (or understand thoroughly that it IS technology), it's not magic anymore. Lightsaber: not magic. Transporter room: not magic. Mind reading? Teleportation? Personal flight? Magic until I see otherwise. (I say a lightsaber or transporter aren't magic, because they're portrayed as being technological tools -- even if we'd need nigh-magic to get it to happen today.)

    3. Re:tomorrow's tech is magic, yesterday's is banal by shidarin'ou · · Score: 1

      I phrased it poorly, what I meant is what you're saying- that there needs to be a gap of time between the people you are showing it to, and the year of the technology. You could do people of the year 2000 with 2100 tech, but not 2100 people with 2100 tech.

      Bah, I can't phrase this right at all. Thank you for stating it better.

  34. CGI getting better by Rothron+the+Wise · · Score: 1

    But kinetics are still off when motion capture isn't being used. We need tools that limit the animator to work within the acceleration limitations of what's being animated. Too fast acceleration is usually what gives a CGI shot away. It robs objects of their weight.

    --
    A witty .sig proves nothing
    1. Re:CGI getting better by shidarin'ou · · Score: 1

      Sorry, mocap is bullshit. Directors and behind the scenes DVDs and video games love to go on and on about it because it sounds great, but the actual data generated by mocap is almost never used. What happens if that mocap data is generated. The director sees it and says it looks fake, than points to the reference footage shot during mocap and says: Make it look like that!

      The animators than use the 380x260 reference footage to animate the entire thing from scratch. The bad animation you are talking about is bad animation. The good animation you are attributing to mocap is just good animation.

    2. Re:CGI getting better by zippthorne · · Score: 1

      So what you're saying is, you still need to take the reference footage, even if you do the "mocap" manually.

      --
      Can you be Even More Awesome?!
    3. Re:CGI getting better by shidarin'ou · · Score: 1

      Of course. Does a painter not often sit in front of the scene they are painting?

  35. Office Space remake by DarthVain · · Score: 1

    I am just waiting for the Office Space CGI remake...

    1. Re:Office Space remake by QuantumPion · · Score: 1

      I am just waiting for the Office Space CGI remake...

      Screw CGI, I want a remake of Office Space in Legos.

  36. Because I'm getting older, that's why! by elrous0 · · Score: 1

    When I was young, I liked the explosions and cool FX too. These days I'm much more impressed by a strong script, and original idea, good acting, etc. Those are MUCH more rare (and special) than CGI or cool stuntwork. Anyone can throw a bunch of money at something and make it LOOK cool. It takes a lot more to find that truly clever screenplay.

    Chris Nolan impressed me about a hundred times more with "Memento" than he every will with any lame-ass Batman movie.

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
    1. Re:Because I'm getting older, that's why! by Tetsujin · · Score: 1

      Chris Nolan impressed me about a hundred times more with "Memento" than he every will with any lame-ass Batman movie.

      Meh, "Memento" was basically a one-shot gimmick, kind of like "The Sixth Sense" but harder to understand. I enjoyed watching "Memento" and trying to make sense of the story, but the novelty wears off, you know?

      --
      Bow-ties are cool.
  37. Comparison by Anonymous Coward · · Score: 0

    Movie special effects are like nasa and the moon, nobody gives a damn any more. How about a nice game with a decent compressed code that doesnt need an intel x23094 cores and 5 gigs of vram. Make a decent game for regular non space age computers and that will be as impressive as starwars in 1970s, in 3d, HD and with a naked princess Leia

    1. Re:Comparison by gknoy · · Score: 1

      I think many of us would like to subscribe to your alternate-universe Netflix.

  38. point of diminishing returns by jollyreaper · · Score: 1

    Overexposure to anything will cause people to become less impressed. The very first cinemas didn't even try to show movies with stories, it was just everyday stuff filmed in motion. People freaked out at the sight of a locomotive coming at the camera. Who could blame them? Their whole frame of reference was still trying to come to terms with moving pictures projected against a giant screen. The illusion was entirely too convincing.

    Just think back to things that impressed you as a kid. I can think of many movies I loved then that don't hold up today. Some things don't hold up as much because you had a fonder memory as a child that cannot be replicated as an adult and some things you just had to experience at the time to see them as revolutionary. I get this a lot with movies that are considered classics. Something like Easy Rider I consider to be a very dull movie, unfocused to the point of being pointless. Fans say that you have to see that movie in the context of the time to fully appreciate it, to see how it broke from what had been done before.

    Good storytelling has been the only constant for quality across the years. Tell a good story with good characters and you'll keep people interested. Most SFX movies continue to bore me to tears because they suck but a character like Gollum keeps blowing me away. I've yet to see another CGI character with that kind of presence and it was truly as much of an acting job as a piece of technical artistry.

    I think another part of all this is that practical effects involve a degree of effort that makes the viewer shake his head in wonder, breaking the suspension of disbelief in the story itself to consider how hard it was to pull off in real life and thus commanding even more respect. I see CGI spiderman flipping about and I say "Meh, nice render." I see Jackie Chan doing something stupid and insanely dangerous and I think "Wait a minute, he could get hurt here! This is real!" And then you watch the credits and see just how badly he got hurt. You look at the Blues Brothers movie and consider all the cop cars they wrecked, consider that they didn't just CGI in a car for the Illinois Nazi drop but actually rented a helicopter to drop a real car over the city... Some people might not think about it in those terms but that's the way it strikes me. The sheer freakin' effort is worthy of respect.

    --
    Kwisatz Haderach
    Sell the spice to CHOAM
    This Mahdi took Shaddam's Throne
  39. You complain when 3D is intrusive... by John+Hasler · · Score: 1

    ...so why do you want CGI to continue to be intrusive?

    --
    Warning: this article may contain humor, sarcasm, parody, and perhaps even irony. Read at your own risk.
  40. Computers vs actually blowing stuff up by areusche · · Score: 1

    Lets compare Independence Day to say Avatar. In Independence Day they actually blew up a small scale replica of a city with mini explosions. In Avatar you had them all behind keyed behind a stunning computer generated background.

    I think the combination of high def and computer generated graphics took the luster of explosions away. Watching Independence Day, Star Wars, Terminator 1 and 2, etc are still really cool to watch simply because they couldn't over rely on computers to do the graphics. They had to physically make the explosions.

    1. Re:Computers vs actually blowing stuff up by winwar · · Score: 1

      "Lets compare Independence Day to say Avatar. In Independence Day they actually blew up a small scale replica of a city with mini explosions."

      Let's not. The effects in ID4 were horrid. They also used computer effects in addition to miniatures. They bragged about the quantity of effects they got for the money. It showed in the quality.

    2. Re:Computers vs actually blowing stuff up by cherokee158 · · Score: 1

      This is the sort of statement that makes me feel old. While ID4 is an undeniably silly movie, it is still eye-popping popcorn fare, if you are willing to turn your brain off for two hours. And isn't that the whole point of movies? I feel saddened that today's audiences have become so spoiled by the sophistication of modern FX that it is nearly impossible to wow them at all. I think, perhaps, effects have become TOO good....the audience is no longer participating in the requisite suspension of disbelief, expecting the filmmaker to do all the work for them. I think many vintage films still look amazing, and I am more than happy to overlook the Zipper of the Black Lagoon or Godzilla's rubber suit, or the strings holding the Moonbase Alpha Eagles aloft because I WANT to be amazed and I'm willing to go along with whatever visual conceit is thrown at me to achieve that goal. At some point, I think, you simply have to turn off your filter and say,' OK, giant spider, I'll buy that', and see where it takes you.

      Otherwise, you simply become that jaded amateur movie critic who no one enjoys watching movies with. Worse, you deny yourself the enjoyment of decades of films with less than perfect visual effects.

       

    3. Re:Computers vs actually blowing stuff up by Rakarra · · Score: 1

      The city explosion effects in ID4 were even bad at the time, and are horrible by today's standards. Even seeing it the first time I cringed at the bad Mandelbrot-based CG explosion, and how it looked nothing like a real explosion. I think it's rather telling that I've never seen that technique used in a movie explosion ever again. Most "explosions" are detonations of real gas and explosives that either exist as-is in a scene or are comped in. Though fire effects simulation packages have gotten better and better...

      Granted, many of the effects in the movie WERE good, especially the giant model ships, and the movie really sold the vast scale of the ships and the action in the way that few other action movies have been able to. That's one of the few things I like about Roland Emmerich's movies -- somehow when he guides an effects team, they're able to make big things look big. That sounds obvious and simple, but a lot of effects get that wrong somehow, probably because large objects do not move in the same way that small objects do, just scaled up/slowed down.

  41. Defense Mechanism by Alanbly · · Score: 1

    What we describe as "interesting" is really our brains reacting to a discongruity in the environment just something we don't expect to be there or can't immediately categorize. The issue is that the Human brain can't take a lot of "interesting" before it breaks down. As a result our brains found the means to just "accept" most things it considers normal even if they are amazing. The interesting thing about all this is that the more detailed a given person's analysis of a particular subject, the less this will affect them. People who do computer graphics are more likely to be taken by the very small variations in two CG approaches, where a layperson just sees two examples of CGI without much discernible difference. The same is true of any subject, at first the layperson is amazed, if they dig deeper they lose the initial interest and can lock the whole subject away as a nebulous "accepted thing", but if they become an expert they start seeing the variations themselves and have to accept each bit to lose their fascination.

    --
    -- Adam McCormick
  42. I was impressed by the rolling city. by amanicdroid · · Score: 1

    Perhaps it's because I only watch movies periodically and savor them. Eat steak every day and it gets boring.

  43. Re: Mod parent up by shidarin'ou · · Score: 2

    This times 1000. We have the tools now, but very little worth putting them to use on.

    I wish people would stop saying that the VFX are ruining moves. We're a tool used by the director (or, more often, by the studio) if that Director (or again, the studio) fail to utilize us within the story properly, how is it the VFX that are ruining movies?

  44. Whoever started this thread is stupid by Latinhypercube · · Score: 0

    Whoever started this thread is stupid. It's not the simple matter of using VISUAL (not special that is explosions) effects. It's the IDEA behind it that is important. As with all art.

  45. A means to an end, not an end in themselves! by 91degrees · · Score: 1

    Lots of films without special effects are pretty awe inspiring.

    The three decent Indiana Jones movies and just abut every James Bond movie generally have a lot of exciting action scenes without heavy use of special effect - just some old school stunt work. I've not seen it on the big screen, but I hear Ben Hur's chariot race is pretty impressive too.

    Special effects are a tool. Unless a film is literally a special effects showcase, movie makers should rely on traditional cinematography and simply use the special effects to get those shots that can't be done with a camera.

  46. OBLIGATORY by Anonymous Coward · · Score: 0

    Whoah!!

  47. What? by Ultra64 · · Score: 1

    You mean that dog is a computer?!?

  48. And science fiction got there first. by sehlat · · Score: 5, Insightful

    Robert A. Heinlein, in his 1950 essay "Where to?" mentioned as a law of nature that a nine-day wonder is taken as a matter of course on the tenth day, and Frederic Brown, in his 1954 story "Preposterous" told of a man who lives in a future so advanced even we haven't gotten there, and that man took for granted things like the "Fourth Martian War" and the "Immortality Center" who ridiculed science fiction and at the end of the story, "he quirtled."

    Consider this: I was born in 1949, the year the transistor was invented. A few years ago, I realized I had on my person 1. a cell phone. 2. A PalmPilot and 3: a 60Gigabyte iPod. I suddenly realized that all of that represented more transistors, more raw digital storage, and more raw computer processing power put together than existed on all Earth the year I was born, and probably for several years after that.

    What surprised me wasn't that I took these items for granted, but that, essentially, I was wearing them as part of my clothing.

    1. Re:And science fiction got there first. by Anonymous Coward · · Score: 1

      A cell phone, palm pilot, and ipod?

      Wow, you're old. Don't you know that all three of those things are supposed to be in one device?!!?

    2. Re:And science fiction got there first. by sehlat · · Score: 1

      And if ONE of them breaks, ALL of them are broken.

      There's a saying, youngster, that dates from long before either of us was born. Something about eggs and baskets.

      At the very least, if my Palm breaks, I can phone my wife and ask her to bring me my backup unit.

      If the phone breaks, I've got my wife's numbers in my Palm and can borrow somebody's phone for a quick call.

      And I gave up on the iPod because the hard drive kept dying.

    3. Re:And science fiction got there first. by Locke2005 · · Score: 1

      Yes, it's called a Joymaker, and we're not quite there yet -- the iPhone hasn't replaced currency yet.

      --
      I've abandoned my search for truth; now I'm just looking for some useful delusions.
    4. Re:And science fiction got there first. by Anonymous Coward · · Score: 0

      What surprises _me_ is the persistent nerd-meme that the exponential tech. growth in semiconductors is some kind of meta-trend and predictor of universal growth and progress.

      Guess what: The amount of cars in the US also ballooned at some point in the 20th century, but that doesn't mean that a) people in Elbonia all have cars, or b) that cars now go 1000 mph and never crash, two obvious semiconductor-style extrapolations that could have been made in 1930, say.

    5. Re:And science fiction got there first. by jpapon · · Score: 1
      You're saying hardware can break?

      dont you have a warranty and a cloud for that?

      --
      -- Let us endeavor so to live that when we pass even the undertaker shall be sorry. -- M. Twain
    6. Re:And science fiction got there first. by kollivier · · Score: 1

      In Japan, you can actually use cell phones to make purchases. Just swipe your phone over a surface, similar to how you swipe a credit card, and you've paid. Of course, people tend not to 'load' tons of money into the phone, in case it gets stolen, but it's used for many common purchases, like at convenience stores and such. Apple is probably already working on this, considering that it's one of the only things iPhone can't do that many other phones in Japan can. It's also a hardware feature, meaning it's something to get people to upgrade their phones rather than just their OS. I wouldn't be surprised if it showed up in iPhone 5. I kind of remember actually reading some rumors to that effect.

      In fact, aside from the "psychological reaction analyzer" component, I don't think we're very far from implementing the 'missing' features of the Joymaker at all.

    7. Re:And science fiction got there first. by jaapkroe · · Score: 1

      Robert A. Heinlein, in his 1950 essay "Where to?" mentioned as a law of nature that a nine-day wonder is taken as a matter of course on the tenth day, and Frederic Brown, in his 1954 story "Preposterous" told of a man who lives in a future so advanced even we haven't gotten there, and that man took for granted things like the "Fourth Martian War" and the "Immortality Center" who ridiculed science fiction and at the end of the story, "he quirtled."

      He did what? Sorry, English isn't my native language but "quirtled" only gets 9 google hits. If that's a real word you've a googlewhack as quirtled immortalitx! (y=x, not to destroy it prematurely)

    8. Re:And science fiction got there first. by sehlat · · Score: 1

      You're saying hardware can break?

      dont you have a warranty and a cloud for that?

      You are clearly inexperienced, young Jedi. You have yet to know the joys of your (under warranty) computer breaking down on Christmas, or your network connection going dead because some idiot dug up the network cable, or...

      Remember, the Demon Murphy never sleeps.

    9. Re:And science fiction got there first. by sehlat · · Score: 1

      I'm pretty sure Brown made up the word "quirtled" to describe some activity that would have been incomprehensible to readers in 1954 but taken for granted in the future.

      Two memorable modern examples: "slashdotted," and one of the episodes in season seven of "Buffy the Vampire Slayer" where Willow announces "I've googled and googled, until I can't google no more."

      Willow's line (Google was officially founded the same year the series started) simply could not have been comprehended by a general audience in the first season, and was taken for granted by all as funny and informative by the seventh.

    10. Re:And science fiction got there first. by gknoy · · Score: 1

      With your contacts on the web, and your e-mail stored online, or your friends stored via the IM service (or Facebook), it doesn't matter if your phone gets dropped/flushed/broken: Get a new one, log into the services, and viola! All your stuff is accessible.

      If my smartphone (if I had one) broke, I could still contact my wife for my backup (if I had one): I know her phone number, and could e-mail her too. Short of making emergency calls on the highway (for which there's often a call box nearby), I can wait until I get home to replace my phone or PDA (if I had one). It's possible this is because I don't use them as extensively as you do, though, so I can tolerate being without more easily.

    11. Re:And science fiction got there first. by Anonymous Coward · · Score: 0

      When I was born in the mid-1960s, the telex was the primary mode of world-wide communication.

      I remember my mom calling the over-seas operator to wait for an available telephone line to Europe and it sounded like talking on a short-wave radio with hiss and static.

      And TV sets were black & white that needed five to ten minutes to warm-up before watching.

    12. Re:And science fiction got there first. by zippthorne · · Score: 1

      A few years ago... they weren't....

      --
      Can you be Even More Awesome?!
    13. Re:And science fiction got there first. by kdlGeek · · Score: 1

      The transistor was invented in Dec. 1947 (the year I was born). Also the sound barrier was broken in October and Arnold reported the first flying saucers in June.

    14. Re:And science fiction got there first. by The+End+Of+Days · · Score: 1

      So a semi-permanent inconvenience to hedge against a possible temporary inconvenience is an acceptable trade-off?

      Yeah, you're definitely part of the generation that ruined the world.

    15. Re:And science fiction got there first. by junglee_iitk · · Score: 1

      Hi! Could you explain the meaning of 'quirtled'. Googling doesn't seem to help.

      Non-native speaker here.

    16. Re:And science fiction got there first. by Anonymous Coward · · Score: 0

      probably means chortled

    17. Re:And science fiction got there first. by Geminii · · Score: 1

      Stick around another twenty years and that stuff will _be_ your clothing.

    18. Re:And science fiction got there first. by sehlat · · Score: 1

      Again, science fiction got there first: Vernor Vinge's "Rainbow's End" was published in 2006:

      Wearable computers, what a concept. IBM PC meets Epiphany-brand high-fashion. In fact, Robert might have mistaken his new wardrobe for ordinary clothes. True, the shirts and pants were not a style he favored. There were embroidered patterns both inside and out. But the embroidery was more noticeable to the touch than the eye; Juan Orozco had to show him special views to reveal the net of microprocessors and lasers. The main problem was the damn contact lenses. He had to put them on every morning and then wear them all day. There were constant twinkles and flashes in his eyes. But with practice, he got control of that. He felt a moment of pure joy the first time he managed to type a query on a phantom keyboard and view the Google response floating in the air before him. . . . There was a feeling of power in being able to draw answers out of thin air.

    19. Re:And science fiction got there first. by sehlat · · Score: 2

      Inconvenient? I can read information on my Palm while I'm talking to my wife at the same time. Where's your iPhone the noo?

    20. Re:And science fiction got there first. by sehlat · · Score: 1

      Thank you. I've always thought the transistor was invented in 49. Still, there weren't too many of them even in 1949. Early manufacturing techniques were a bitch to implement.

    21. Re:And science fiction got there first. by jonaskoelker · · Score: 1

      Yes, it's called a Joymaker

      That is much more work-safe than it sounds like :-(

  49. I want a club sandwich and a cold Mexian beer! by Thud457 · · Score: 1

    only if the velociraptor wins...

    --

    the preceding comment is my own and in no way reflects the opinion of the Joint Chiefs of Staff

    1. Re:I want a club sandwich and a cold Mexian beer! by Ol+Biscuitbarrel · · Score: 1

      In the story on George Lucas posted here recently Connie Willis's novella "Remake" was recommended to me, and it's a solid read - full of implausible casting mashups like the above, assuming we're talking about, what, slamming together Jurassic Park raptors with Kenau from Speed on the set of, I'm guessing, something from a Die Hard? Connie mostly pictures a world still fixated on Hollywood's Golden Age - everywhere you turn there's a duplicate of Marilyn Monroe, and the screens are full of Astaire and Rogers.

    2. Re:I want a club sandwich and a cold Mexian beer! by Tony · · Score: 1

      And all of the handguns are replaced with walkie-talkies.

      I mean, all the alcoholic drinks are replaced with kleenexes, or phones, or pens.

      I, for one, resist our pablum-spewing Hollywood overlords.

      --
      Microsoft is to software what Budweiser is to beer.
    3. Re:I want a club sandwich and a cold Mexian beer! by Anonymous Coward · · Score: 0

      only if the velociraptor wins...

      Whoa....

  50. They have to push boundaries by eamonman · · Score: 1

    Who remembers the Matrix? I recall gasps in the theatre as the camera rotated around trinity in midair. That shit was tight. What about Avatar? Tons of people were impressed with the world of pandora and the 3D effects. Special effects can definitely impress, but only if you keep them moving forward!

    That's the main truth; really, people are only interested in effects if it's pushing boundaries of some kind. Avatar was pushing the realistic 3D boundary (I still haven't seen any other non-animated 3D movie where the 3D is continuous like Avatar (they usually just create multiple planes on which they map different 2D onto them), Matrix pushed that bullet time rotoscoping, etc.

    On a link off the end of the OP's story (http://www.denofgeek.com/movies/265869/have_modern_visual_effects_robbed_us_of_reality.html) the author mentioned things like the Bullit car chases and Butch Cassidy crashes were impressive because you knew someone was sticking their neck out to do those things. In a sense, it was their way of pushing boundaries, physical ones.

       

    --
    0- Eamonman Proud member of DNRC
  51. Re:Real Life by TaoPhoenix · · Score: 1

    Actually, you found something...

    Anything goes on screen, but the fashions in real life haven't really changed in 50 years if you skip over the 60's.

    That's a little depressing.

    --
    My first Journal Entry ever, in 8 years! http://slashdot.org/journal/365947/aphelion-scifi-fantasy-horror-poetry-webzine
  52. crapy movies by cuby · · Score: 4, Insightful

    Lately, movies seem like an excuse to show special effects with no regard for plot.

    --
    Math is beautiful... e^(pi*i)+1=0
    1. Re:crapy movies by pkinetics · · Score: 1

      And this is new? How far back it goes I don't know. But the original Godzilla comes to mind...

    2. Re:crapy movies by Anonymous Coward · · Score: 0

      Lately, movies seem like an excuse to show special effects with no regard for plot.

      There's nothing "lately" about it. People have been saying this for decades.

    3. Re:crapy movies by jpapon · · Score: 2

      Oh get over yourself. Movies have always been an excuse for visual effects. If all that mattered was plot, storylines would be the end-all of story-telling. That has never, nor will it ever, be the case. Humans have sensory input. We like to use them.

      --
      -- Let us endeavor so to live that when we pass even the undertaker shall be sorry. -- M. Twain
    4. Re:crapy movies by Rakarra · · Score: 1

      Oh get over yourself. Movies have always been an excuse for visual effects. If all that mattered was plot, storylines would be the end-all of story-telling. That has never, nor will it ever, be the case. Humans have sensory input. We like to use them.

      We tend to forget the bad 40-year movies and only remember the good ones.

      In 40 years, no one will remember Van Helsing, but we'll still be watching the good movies of the decade. :)

  53. The kids these days! by Jedimstr397 · · Score: 2

    Moreover, the youth of this generation is completely desensitized to it, likened to a forensic investigator at a gory crime scene. Star Wars is saved due to it's 'cool' factor, but Toy Story 1 is shrugged off. Story and originality are very important, and it's great to see films that aren't remakes or sequels. But I will be at the Tron premiere tomorrow night, and that's because I connected with the original. The fact that it's in 3D is meaningless. The film makers of today are being forced to lure audiences in. It's a bit sad because who knows what's next? Holographic projection? It all boils down to the elusive "block-buster", and content is the unfortunate victim.

    --
    This signature has The Force
  54. No respect for good stunt actors any more. by Animats · · Score: 2

    There's no respect any more when it's done for real.

    There's a minor movie in which the female hero runs down the side of a 40-story building with a rope reeling out behind her for support. As she nears the ground, she flips to land feet-first, and starts shooting. That was real. The run down the side of the building was done by a stuntwoman, and the landing and shooting was done by the star of the film. Most viewers assume it was faked. It wasn't.

    Overdoing it can make things worse. "Kick-Ass" has Hit Girl in three fights. The first two were plausible, which made Hit Girl credible - she had the right weapons and tactics to benefit from her small size and speed. The final one was overdone, with flying on wires, an impossible reloading sequence, and dumb tactics.

    1. Re:No respect for good stunt actors any more. by rbarreira · · Score: 1

      There's a minor movie in which the female hero runs down the side of a 40-story building with a rope reeling out behind her for support. As she nears the ground, she flips to land feet-first, and starts shooting. That was real.

      What movie was that?

      --

      The AACS key is NOT 0xF606EEFD628B1CA427BEA93A9CA9773F
    2. Re:No respect for good stunt actors any more. by penguinchris · · Score: 1

      It's such a minor movie the title isn't worth mentioning? Yes, there *are* other people (lots of them actually) who appreciate doing things for real and might be interested!

    3. Re:No respect for good stunt actors any more. by Anonymous Coward · · Score: 0

      My best guess is Resident Evil 2, towards the end.

  55. Terminator didn't work because of effects by Pecisk · · Score: 1

    I clearly didn't watch Terminator and Terminator 2 for effects. Yeah, they were nice and same time disturbing (nuclear explosion in a city, burning alive and blowing children into pieces, thank you), but story what was enough compeling. While being pure action, it has so many levels... Cameron knows how to tell the story.

    Did I watch LOTR or Harry Potter only for efects? No. Did I enjoyed not so succesful Constantin? I did, and it was because of story.

    --
    user@ubuntubox:~$ stfu This server is going down for shutdown NOW!
  56. Firefly quote by Anonymous Coward · · Score: 0

    Hoban 'Wash' Washburne: This sounds like something from Science Fiction.
    Zoë Washburne: Honey, we live in a space ship.
    Hoban 'Wash' Washburne: So?

  57. Imagination by Shemmie · · Score: 1

    Now that was can create anything that can imagined, our directors and writers just need to up the score on their imaginations. Oh, look, a blue alien thing that looks a bit like a cat.

  58. Tools by Quiet_Desperation · · Score: 1

    It's not a new tool anymore. Now the trick is to use the tool in an artistic manner.

    Computer art used to be someone looping random calls to shape routines. Now you really have to create something compelling.

  59. Re: Mod parent up by vlm · · Score: 4, Insightful

    how is it the VFX that are ruining movies?

    Allocating all the funds towards "yet another explosion" instead of ... well virtually all other expenses.

    --
    "Science flies us to the moon. Religion flies us into buildings." - Victor Stenger
  60. That's a *GOOD* thing. by Anonymous+Freak · · Score: 2

    A movie shouldn't make you go "WOW!! THOSE SPECIAL EFFECTS ARE AWESOME!!!"

    It should make you go "WOW!! THAT MOVIE WAS GREAT!!" REGARDLESS of the special effects. If the special effects add to the sense of wow, great. If the special effects make you notice them AS special effects, they're not doing their job.

    Heck, a scene in Avatar distracted me because of the special effects. The "tree of life" or whatever it was called. I saw the "tentacles" hanging down, and my first thought was "wow, for such a high-budget movie, you'd think they'd do something other than clear plastic tubing with strand of glow-wire inside." Then I realized that the entire scene was CGI, and was impressed by the CGI so realistic, I thought it was a bad physical prop. I completely ignored the actual plot of the movie for a good minute while thinking about the special effects. That is a BAD thing for a movie maker. (Well, except Lucas, who uses special effects to hide the lack-of-plot...)

    --
    Another non-functioning site was "uncertainty.microsoft.com."
    The purpose of that site was not known.
    1. Re:That's a *GOOD* thing. by pkinetics · · Score: 1

      So the medium is the message...

    2. Re:That's a *GOOD* thing. by 0123456 · · Score: 1

      I completely ignored the actual plot of the movie for a good minute while thinking about the special effects. That is a BAD thing for a movie maker. (Well, except Lucas, who uses special effects to hide the lack-of-plot...)

      Considering how stupid Avatar's plot was, ignoring it was probably a good move.

    3. Re:That's a *GOOD* thing. by owlstead · · Score: 1

      I just went to it twice, once to look at the movie and one time to have another view of it in an IMAX theater (which did not differ too much with the standard 3D version).

      Oh, and then there are people that watch it the first time in 2D. It is probably still sub-par, but by gods, why?

    4. Re:That's a *GOOD* thing. by owlstead · · Score: 1

      I personally think that fuming about the plot has become fashionable. I didn't think it was *that* bad actually. It was totally unsurprising, but that goes for a good many movies. Just try and not plot ahead while watching the movie. Not listening to people parroting about the bad plot (even before they have seen it in some cases) also makes it a lot less bad.

    5. Re:That's a *GOOD* thing. by SleazyRidr · · Score: 1

      It's a plot that has been used many times before. You know why it's been used so many times in the past? Because it's a good plot!

    6. Re:That's a *GOOD* thing. by Anonymous Coward · · Score: 0

      (Well, except Lucas, who uses special effects to hide the lack-of-plot...)

      Dishonest point. Lucas did have a plot. The problem is that tons of puppets were part of his plot. But you have the entire history arch of Anakin rise-and-fall-and-redeemed-by-his-son. It's a good plot. The way this plot was told was really bad, thought. As someone pointed above, Lucas only did not ruined his story before because there were no technology to do so at that time.

    7. Re:That's a *GOOD* thing. by Anonymous Coward · · Score: 0

      You realize, of course, that the entire film was done in CGI, right?

      If it distracted you to realize that a scene was CGI, when the entire movie was computer generated, I think that's a problem with you and not the movie maker.

    8. Re:That's a *GOOD* thing. by neminem · · Score: 1

      Or, expressed more simply: http://tvtropes.org/pmwiki/pmwiki.php/Main/TropesAreNotbad

      And I agree - it was a simple plot that had been recognizably done in its exact form at least a dozen times before, but it was still a fun movie, not just for the special effects. Heck, perhaps I shouldn't admit this, but I even cared about the characters. I'd rewatch Avatar a dozen times in a row before I rewatched Revenge of the Sith even once.

    9. Re:That's a *GOOD* thing. by Anonymous+Freak · · Score: 1

      Hey, if making fun of Avatar's plot is fashionable, making fun of the Star Wars Prequels' plots can be equally allowed, right?

      I agree, the underlying plot of the Star Wars saga is a good plot. The actual storytelling left something to be desired, though. (I love listening to the soundtrack; the "Luke vs. Vader/Emperor" in Return of the Jedi and "Obi Wan vs. Anakin" in Revenge of the Sith are absolutely incredible, listening to just the music, thinking about the plot without the distraction of Lucas' questionable dialogue.)

      --
      Another non-functioning site was "uncertainty.microsoft.com."
      The purpose of that site was not known.
  61. They still do by Anonymous Coward · · Score: 0

    in those older movies, like Terminator 2. There is something special to them that is not so pronounced in current day CGI.
    I think that it has to do with early CGI having more visual artefacts which IMHO increased sublimeness.
    In other words, today it looks too realistic, while our brains is always more alert with object that have out of place lightning or aliased ("pixelized") shape.

    Other cause could be that movies were better 20 years ago. More originality in scripts, more time involved in planning, shooting, preparing actors, and better CGI planning because it was very expensive to start rendering something and then figure out you want to change something. These days movies have to be shot in a short time frame, so everything is rushed with lots of clichees because it takes time to invent something new.

    1. Re:They still do by mr_bigmouth_502 · · Score: 1

      I second this.

  62. Similar to the DTP boom in the late 80s.. by Anonymous Coward · · Score: 0

    Once the technology was affordable and ubiquitous, one could really see the deep, deep cheese the human race was capable of producing. Newsletters with 15 fonts, bad vector clip art, etc.

    If only the animators had thought ahead, gotten their stories straight, and said "Oh, no, it still costs a bazillion dollars a second for that kind of stuff.. but we can do it if you really want it."

    Avatar would look like Battlestar Galactica.

    1. Re:Similar to the DTP boom in the late 80s.. by srmalloy · · Score: 1

      So the badly-reprocessed 3D and ever-more-outrageous explosions/stunts/etc. are the early 21st century's equivalent of "font in mouth disease"?

  63. Re: Mod parent up by hierophanta · · Score: 2

    take that up with management not the worker bees

  64. Anonymous Coward by Anonymous Coward · · Score: 0

    The real problem is they dont use them sparingly anymore. They use CG in fucking EVERYTHING, so no one thinks they are cool anymore.

    Back in the day of CG effects they cost so much to use that they were only used in limited amounts to enchance a movie like say in terminator 2. But now they use them for fucking everything, even for blood instead of using practicaly effects. So no one gives a shit anymore because we are utterly drowned in computer effects.

    Not to mention when you use computer effects in large amounts its not amazing anymore because we can all tell whats CG effects and your mind is removed from any false reality of the movie by them because you can tell their fake and thus makes them look less impressive. Wether they are bad CG effects or the very best CG effects you still know its fake on a concsious level and that removes your ability to suspend disbelief and get into the movie and when that happens your not impressed.

    The fine art of practical effects went down the toilet thanks to the big budget special effects summer blockbuster movies and george lucas put the final bullet in its head.

  65. Realistic vs pretty by Dan+East · · Score: 3, Interesting

    There are two levels to visual effects. One is what you see. The detail, the quality, the lighting, texturing, etc. In other words, how realistic it merely looks, which is more art than anything. The second is the physics and mechanics of whatever is being portrayed. That is where most movies screw it all up.

    Everyone keeps mentioning Avatar, but it's not just how pretty it looks, but the physics and mechanics are all at least superficially realistic. Machines are bulky and slow moving, animals are organic and subtle, etc.

    I'll name a few movies that totally screw up the special effects. Oh, they look nice, but the physics are so over the top that it destroys the movie.
    One is Van Helsing. Tons of potential in that movie, but they screwed up the mechanics of the effects horribly. One scene shows the heroine being carried up in the air by a winged vampire and dropped. She flops around like a rag doll in such a ridiculous way that it literally insulted the parts of my brain hardwired to process physics.
    Another is The League of Extraordinary Gentlemen. Again, wonderful visuals and attention to detail, but the part where buildings in Venice fell like dominoes, and the method they used to stop it was to fire a guided missile (in the year 1899) to knock down even more buildings? Jumped the shark right then and there.
    Transformers was yet another. Somehow the robot's mass and bulk would quadruple when converting from a vehicle into a robot. Just didn't feel right, although it was intricate and detailed.

    So I think that's why special effects typically don't impress, because they lack the engineering (in a literal sense!) required to underpin effects to at least a token level of realism.

    --
    Better known as 318230.
    1. Re:Realistic vs pretty by Lilith's+Heart-shape · · Score: 2

      One is Van Helsing. Tons of potential in that movie, but they screwed up the mechanics of the effects horribly.

      I think you're being generous. If Hugh Jackman's character had been using a whip, then this movie would be indistinguishable from an adaptation of Castlevania by Uwe Boll.

    2. Re:Realistic vs pretty by martin-boundary · · Score: 1
      It's not just the physics that CG heavy movies get wrong. It's also the acting. There's simply no way for an actor to interact believably with thin air in front of a blue or green screen. No matter how they try, it just looks wrong. Maybe it's the way the actor's hair moves, or maybe his eyes are pointing just ever so slightly in the wrong direction, etc.

      There's always something that just looks unrealistic.

    3. Re:Realistic vs pretty by Shadow+of+Eternity · · Score: 2

      That's ridiculous. There wasn't enough walking back and forth to be a Castlevania game.

      --
      A bullet may have your name on it but splash damage is addressed "To whom it may concern."
    4. Re:Realistic vs pretty by AmiMoJo · · Score: 1

      I didn't think that the blue people in Avatar (forgot the name) looked all that realistic to be honest. Their faces somehow looked artificial, like Toy Story or something. Obviously CG. They seemed to lack muscle tone too... Then again maybe all that is because they are alien and I am expecting them to have similar bodies and faces to humans. You would think that giving them more human features would help the viewer empathise with them though.

      We are still not quite there with CG yet IMHO.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    5. Re:Realistic vs pretty by Z00L00K · · Score: 1

      Special effects can be in two categories.

      1. Effects that are applied to make things more realistic, like making a scene look like it's filmed outdoors while it's in reality filmed in a studio. These have been around since the stone age in different forms - like back-projections. And they aren't really messing up the film, so if you have a lot of them nobody will really notice or care and they don't damage the story.

      2. Effects that are supernatural - which means that they are presenting something to the viewer that isn't possible in reality. Like the Star Trek transporters, Superman Flying or Bond making love in Moonraker. Modern films have computer generated effects to a larger extent, which means that they are tricky to use because the human eye may see the special effect way too easy.

      However - even when doing supernatural special effects the use of them as a background or transition is usually not something that disturbs the story. The Star Trek transporters are there as a transition part of the story, and not a key ingredient in most cases. The story could have worked without them, but they are an awesome feature. But when the story depends on a special effect care has to be taken to make the effect consistent and plausible to avoid ruining the story.

      And then - the special effects department do exaggerations way too often. How many times aren't a car in an accident in a film burning? In real life that is a rare event. And when someone is shot he is thrown back instead of just sagging to the ground.

      --
      If builders built buildings the way programmers wrote programs, then the first woodpecker would destroy civilization.
    6. Re:Realistic vs pretty by Lilith's+Heart-shape · · Score: 1

      Nor did Dracula do the whole "What is a man? A miserable little pile of secrets!" bit.

    7. Re:Realistic vs pretty by jacob1984 · · Score: 1

      Not so. Who Framed Roger Rabbit? worked very well, because the directors made sure to include eye contact, etc.

    8. Re:Realistic vs pretty by Anonymous Coward · · Score: 0

      Actually in Transformers there was a part in the movie where they clearly showed the All-Spark cube compress itself from a huge mass & volume to something that the teenager was able to carry in his hands. So in THAT movie the story does allow for transformers to increase or decrease in mass and volume, even though they don't bother to explain how.

    9. Re:Realistic vs pretty by Anonymous Coward · · Score: 0

      Agreed - mechanics is the thing that usually makes VFX suck. One of my pet peeves is when they don't account for gravity and weight. A scene can look absolutely stunning visually, yet it's hard to put you finger on why, exactly, it sucks. It can be anything from limbs not moving naturally because VFX rarely accounts for their weight (like when someone hanging on a ledge swinging about), or someone running but seems to be light as a feather because there's no weight in their footsteps. They can make it look perfect, but as you point out - unless they also account for physics (momentum, gravity, weight, mass etc.) there's always going to be something "off" about it.

      Back in the old days visual effects were often shot in front of green/blue screens with real objects and individuals subject to the laws of physics so sometimes they really nailed it. Even if the results weren't as fancy as Avatar is today it still didn't bother you all that much.

  66. Spelling Nazi says: by Locke2005 · · Score: 1

    It's "sauce", dammit, "sauce"!!!

    --
    I've abandoned my search for truth; now I'm just looking for some useful delusions.
    1. Re:Spelling Nazi says: by Anonymous Coward · · Score: 0

      Not if you're one of 4 billion ESL speakers who have different ideas about letter-phoneme mappings. In 2200 all sauses will be spelled sause.

    2. Re:Spelling Nazi says: by tehcyder · · Score: 1

      Not if you're one of 4 billion ESL speakers who have different ideas about letter-phoneme mappings. In 2200 all sauses will be spelled sause.

      You'll have to pry my sauce from between my cold dead fingers.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
  67. Tron Bonne by Tetsujin · · Score: 1

    So you're basing your opinion on trailers, commercials, and little else? The movie isn't out yet and you're already saying it's forgettable "shit"?

    You make a good point here. But on the other hand - those trailers, commercials, etc. are produced by people who are paid fairly large amounts of money to make people want to go see the movie. If this material, which ought to be the best representative material of the film, fails to impress people, then there actually is a fair chance the movie itself isn't worth seeing.

    --
    Bow-ties are cool.
    1. Re:Tron Bonne by Kemanorel · · Score: 1

      You make a good point here. But on the other hand - those trailers, commercials, etc. are produced by people who are paid fairly large amounts of money to make people want to go see the movie. If this material, which ought to be the best representative material of the film, fails to impress people, then there actually is a fair chance the movie itself isn't worth seeing.

      You also have a good point. Sometimes, the people putting together the promotional material are totally and utterly clueless and either put such obtuse and disjointed clips that it's not representative of the whole or they put all the best moments of the whole movie in the 2-minute trailer. In the later case, word of mouth will kill a movie right quick the moment there are any screenings or critic previews. An even more telling indication is when there are no critic screenings. I am fairly certain there have been early reviews, but I don't have time to look them up right now, unfortunately.

      What I have seen of the movie has impressed me enough to make me excited about it coming out this weekend. Am I ready to say it will be the best movie ever? Not even close. I'm interested, but reserving judgement until I actually do see it.

      --
      Mess not in the affairs of dragons, for you are crunchy and good with ketchup.
    2. Re:Tron Bonne by Tetsujin · · Score: 1

      You make a good point here. But on the other hand - those trailers, commercials, etc. are produced by people who are paid fairly large amounts of money to make people want to go see the movie. If this material, which ought to be the best representative material of the film, fails to impress people, then there actually is a fair chance the movie itself isn't worth seeing.

      You also have a good point. Sometimes, the people putting together the promotional material are totally and utterly clueless and either put such obtuse and disjointed clips that it's not representative of the whole or they put all the best moments of the whole movie in the 2-minute trailer.

      Well, I think when the promo people are idiots, then I don't necessarily need to give their movie a fair chance. :)

      What I have seen of the movie has impressed me enough to make me excited about it coming out this weekend.

      Yeah, I'm looking forward to it, myself. Don't know when I'll be able to actually see it, though.

      --
      Bow-ties are cool.
  68. They Still Impress by Anonymous Coward · · Score: 0

    What if I told you that in "The Curious Case of Benjamin Button" that Brad Pitt was entirely computer generated for the first third of the film. That's right. Brad isn't even in the first third of the movie. It's entirely CGI. Impressed? Yes. Effects still impress. They just often SO good that you don't know that you're impressed.

    1. Re:They Still Impress by MightyMartian · · Score: 1

      Too bad the movie was so abominably underwhelming. It and the Star Wars prequels are case studies in how fantastic special effects can still lead to a surprisingly bad film.

      --
      The world's burning. Moped Jesus spotted on I50. Details at 11.
  69. Tv too, only the effects suck by kc8jhs · · Score: 1

    I'm quite partial to original series that you find on USA: Burn Notice, White Collar, Psych, Covert Affairs, etc. It not the best writing and production, but I'd rather watch any of those over pointless sitcoms any day (I also prefer the longer format). Several of these shows have been using CGI or cheesy digital effects in places that really surprised me. In Covert Affairs all the external aerial shots of the CIA headquarters are rather cheesy 3D, and don't add much to the show and ultimately take me out of the story and annoy me each time they are shown.

    Also in one of the seasons of White Collar for 4 or 5 episodes every time Peter meets his wife, they are obviously in a studio with a green screen and the New York background is being inserted digitally. I later found out this was because the actress playing his wife was pregnant and couldn't travel to New York where they shoot on location most of the time. I still don't understand why they had to be outdoor settings in every scene though, and the overall effect was so bad that I wanted to puke and ended up fast-forwarding through those scenes rather than be distracted by how bad the effects are.

    I suspect that overall the technology has gotten alot cheaper and more than ever the 'fix it in post' attitude is taking over when studios and networks are trying to tighten up on costs, and increase profit margins. This is in turn leading to cheaper and cheaper digital effects that end up really distracting from the end product rather than making it better.

  70. The Matrix 2: Rise of the Hessians by Tetsujin · · Score: 1

    They tried that in the second and third installments of the Matrix trilogy and it put us to sleep.

    Wait, there were sequels to the Matrix? I don't remember any sequels to the Matrix...

    --
    Bow-ties are cool.
    1. Re:The Matrix 2: Rise of the Hessians by Lilith's+Heart-shape · · Score: 1

      I don't remember any sequels to The Matrix either, but I'm a longtime Apple customer who had his reality distortion field generator personally autographed by Steve Jobs.

    2. Re:The Matrix 2: Rise of the Hessians by Stormwatch · · Score: 1

      Well, there was The Animatrix, it was pretty good.

  71. The last great movie... by Anonymous Coward · · Score: 0

    that included great special effects was Kubrick's "2001". Oh, wait... those effects were mostly NOT CGI!

    1. Re:The last great movie... by u17 · · Score: 1

      Except that they weren't really that great. In the first scene with the space ship you can see that it's a flat image translated over a background. The original Star Wars had much better space ships, also without any computer graphics. In the scenes with apes, they look much too obviously like humans in costumes. And the LSD hallucination scene after Dave flies into the monolith is an unimpressive distraction and ultimately pointless.

  72. CG is best when it's not noticable. by caseih · · Score: 1

    I always thought the point of CG was to make a scene that didn't look like CG. I think some movie directors would argue that if you notice the CG then the CG was done wrong. Some of the most spectacular scenes in LOTR had CG in them but it was a subtle blending of CG (massive amounts in battle scenes) with natural new zealand scenery, sets, models, and actors.

  73. CGI in cartoons by ZERO1ZERO · · Score: 1

    I've noticed a trend in recent years for cartoons to be rendered in 3d, with 3 modelling etc used for the characters. Sometimes this is done quite well, e.g. handy manny looks quite nice, has a good style, but others fail miserably. You get the feeling any old person is just manipulating some already made models. In fact I'm sure a lot of the time, a computer is just manipulating models. I really miss the 'glory days' of the 80's with real cartons, hand drawn by real artists.

  74. TFA doesn't mention video games. by Lilith's+Heart-shape · · Score: 1

    I'm surprised that TFA doesn't mention video games as a reason special effects aren't really impressive any longer. I first saw a folded city in the 2003 PS2 Atlus RPG Shin Megami Tensei: Nocturne. However, the warped Tokyo of Nocturne wasn't photorealistic, but bleak and minimalistic. Why should I be impressed by special effects in movies when I've grown up playing ever-more-advanced video games?

  75. Effects are a poor substitute for good quality by petes_PoV · · Score: 1

    Unfortunately, it's the only substitute we have. So since most writers are unable to come up with worthwhile plots, characters we can connect with and layers of complexity, we're just gonna have to put up with yet more

    --
    politicians are like babies' nappies: they should both be changed regularly and for the same reasons
  76. It is a good thing too by Sycraft-fu · · Score: 1

    Ideally special effects shouldn't be special as in to call attention to themselves. They should just be used whenever something can't be shot easily in reality (or can't be shot at all). They should be like any other tool in movie making where you just use them to tell a story.

    A simple example would be something like crowd creation/replication. You have a scene like a big football game. Well actually hiring 100,000+ extras would be really problematic. So instead use CGI to deal with it. Been done a number of times and works real well.

    Basically you go to computer effects when you need to, when it is cheaper or easier or whatever. You shouldn't be doing it just to try and make people say "Wow that is a neat effect." Ideally things should be so seamless that people can't tell what is live action, what is a model, what is computer generated and so on. That the whole thing just looks perfectly believable.

  77. Still crap by DaveGod · · Score: 1

    The CGI puppy in the mentioned Andrex advert looks awful. Good effects shouldn't lift your suspension of disbelief if you're at least trying to go with it. A problem I have with CGI is it often tries to be completely realistic and so in doing so fails utterly. Toy Story animation is awesome partly because you can slip into the animated world, everything is consistent. But move the setting into the real world and anything wrong stands out and is jarring. That CGI puppy looks awful in a way that a very basic cartoon puppy wouldn't.

    Given it follows Nolan's brilliant "how did we get here" Cafe scene in inception where he plays the audience's familiarity with movie editing, and Ariadne's lines, I'm tempted to assume (though not convinced) that he had similar intentions with the folding city a little later. The effects are very well done yet the imperfection is jarring and starts pulling you out of the movie in much the same way as the dreamer starts rejecting the reality.

    So CGI has become cheap. Unfortunately I think this has left us with cheap CGI. The computing may be impressive but they're missing the talented professionals who know how to make it work. The old films with once-groundbreaking effects still look better than many today, despite all the developments, because it still takes talent to use it.

    1. Re:Still crap by Dwedit · · Score: 1

      I think that dog in the commercial looks like it's right out of Nintendogs, so that's not the uncanny valley for me.

  78. Few remember the rest of the quote... by HybridST · · Score: 1

    So the medium is the message...

    "... and the viewer is the content." I found this with some help from Google. There used to be a CBC mock-up where an actor portraying Marshall McLuhan gave the entire quote but only few-even amongst the geeks and nerds seem to recall that.

    --
    Ever notice that Cobra Commander sounds an awful lot like Star scream?
  79. This is why I like Jackie Chan movies... by tompaulco · · Score: 3, Insightful

    I am much more impressed watching Jackie Chan do nearly superhuman stunts than watching other actors on wires doing actual superhuman stunts. I cannot stand watching martial artists flying hundreds of feet into the air while kicking the crap out of each other or swordfighting. I'd much rather watch Jackie Chan scale a 12 foot fence using only his own power.

    --
    If you are not allowed to question your government then the government has answered your question.
    1. Re:This is why I like Jackie Chan movies... by Anonymous Coward · · Score: 0

      I am much more impressed watching Jackie Chan do nearly superhuman stunts than watching other actors on wires doing actual superhuman stunts. I cannot stand watching martial artists flying hundreds of feet into the air while kicking the crap out of each other or swordfighting. I'd much rather watch Jackie Chan scale a 12 foot fence using only his own power.

      I like Jackie a lot... so much, that I'd prefer he retired from the really dangerous stunts. He's hurt himself too much, and he's not growing any younger. But your point is taken... Jackie Chan rulez.

    2. Re:This is why I like Jackie Chan movies... by penguinchris · · Score: 1

      I completely agree, but thought I'd note that even Jackie Chan is using wires and CGI these days as he's getting older. Not just for the more outrageous stuff, either, like some of the ancient warrior stuff in The Myth. There's a kids movie where he plays a spy that came out this year, forgot what it's called (I saw it in Thailand, dubbed in Thai with no subtitles), but in the bloopers during the credits you see him dealing with wires - for one of his archetypal stunts where he uses a prop (in this case a chair) as an elaborate weapon. In the film, I assumed he was actually doing it, like he would have in the past. When I saw the bloopers, I felt really cheated. It's almost worse than if it was obvious in the film.

      His 80's and early 90's films, though - wow! And, I mean, I still think he's great - still excellent physical stuff, and very funny.

      There's a major trend in Asia toward returning to real, physically possible stunts in martial arts films. A lot of the wire-work films from the 90's, though, were meant to be great stories first, and martial arts second. Unfortunately the wire-work crept its way into pure martial arts films, which ruined everything for a while.

  80. Gumby...Dammit.. by Beefslaya · · Score: 1

    Quite frankly, I would be more impressed with a good Claymation movie than Inception.

    There is no work involved in SFX anymore.

  81. CG: Hollywood's "hammer" by ryan.onsrc · · Score: 2

    Notice how the article is addresses "special effects" and just about every comment is a gripe about CGI? This is the fundamental problem. As suggested by the cliche "to a hammer, everything is a nail": CG would be Hollywood's hammer. This is truly sad since there are numerous instances where CG is the *inferior* choice. Take a look at a Space scene in a Star Trek TNG episode or even Star Wars, and you will see what I mean. There is something organic and substantial about real models that just can't be replicated by CGI. Granted, they have come a long ways, but everything just *feels* smaller and much less grandiose when you take physical models out of the picture. And whenever I see a film where Liam Neelson is doing his own stunts, this jumps out at me and pulls me into the story. Replace this Liam Neelson bad guy busting scene with a CGId up screen shake-fest and I start falling asleep.

  82. Forrest Gump by Stele · · Score: 4, Informative

    As others have pointed out, good stories seem much harder to come by these days.

    I think back fondly to Forrest Gump - a movie CHOCK FULL of "special effects", none of them "visible". Every one added something to the story or visual style of the movie in a totally realistic way.

    I think Transformers 2 finally confirmed for me that stuff blowing up wasn't enough. Why someone bothered to make The Expendables I have no idea.

    1. Re:Forrest Gump by Anonymous Coward · · Score: 1

      The point of the Expendables was quite obviously the cast, and epitomizing (sometimes to the point of satire) the action movies popularized by that cast.

    2. Re:Forrest Gump by BigSes · · Score: 1

      You hit the nail on the head with this one, 100%. In Gump, they used the special effects, seamlessly, to forward the story. None of this overdone Avatar or Transformers type bullshit. I've been waiting to say this, after 3 viewings, Avatar is nothing more than a bubblegum Dreamworks-style special effects romp aimed at tweens, adults and "Greens" that lacks in most of the things *I* look for in a movie. I hate to break it to people, but 3D is nothing more than a gimmick. It puts asses in seats, and at home, its a way for a father to kiss more ass on his kids by overpaying for a joke television. Swinging that ePeen pretty hard by blowing money on a shitty tv to watch Alice in Wonderland with sunglasses on. Back to Avatar, I don't want to be preached at during my CGI slow-jerk, I'd rather just enjoy what I'm seeing without a Michael Moore level of a lesson.

      I know people will see this as flamebait and mod me down. Do what you will. Here is another good example, take shit like Avatar and compare it to something as special effects laden...anything nowadays, but lets say Despicable Me, for example. All CGI, and I'm sure the Avatar purists out there will argue that its not 100% CGI, its only 94.673434% CGI. At least you aren't being preached at, and constantly taken out of the "box" by overdone and hokey special effects. Its just a comedy movie, as its supposed to be, not trying to "change a life" like Passion of the Christ in CGI with characters that barely break the Final Fantasy: Advent Children level of quality. Avatar is very overrated, I can't be the only one who thinks this way. Looks good, but as a movie, it blows. Box office gross does not a good movie make, and anyone here who loves movies would agree in a heartbeat.

      In closing, CGI can be made to do awesome and seamless things. Remember the 2-shot turnpike escape in War of the Worlds? Done amazingly. Not to mention Gump, as the OP had brought up. Make it look like excellent direction to forward, and keep me engrossed in, the story. Not a money trap for dumb yokels to throw $15 a pop at, just to have "seen the latest and greatest movie" as Avatar was. I agree with the OP on Transformers 2 as well, holy shit, it doesn't all have to be special effects. Sit the hell down and watch Apocalypse Now if you want to know what well done special effects can do to FORWARD a story, not be the whole focal point. Half of you Slashdotters might be disappointed though, no blue screen or CGI.

    3. Re:Forrest Gump by Anonymous Coward · · Score: 0

      Not sure why you'd see Avatar 3x if it's as bad as you claim, but in a similar "visual effects done right" vein, the 3-D in How To Train Your Dragon was actually done well. Mainly because it wasn't a "Hey, look! the dragon's breathing fire right at you!" kinda thing, but actually used to show the depth of shots that you just can't do in 2-D.

    4. Re:Forrest Gump by dookiesan · · Score: 1

      Actually, I don't think the effects in Transformers were good enough in some ways. The morphing was always a blur and never looked plausible. The effects were excellent by most standards, but since the subject is so unbelievable, they must get better in order to suspend my disbelief.

    5. Re:Forrest Gump by Anonymous Coward · · Score: 0

      I think back fondly to Forrest Gump ... totally realistic

      InigoMontoya.jpg

    6. Re:Forrest Gump by wcrowe · · Score: 1

      Well, my interpretation of The Expendables is that it is a post-modern satire. I think they are actually poking fun at those kinds of movies.

      --
      Proverbs 21:19
  83. Re: Mod parent up by shidarin'ou · · Score: 2

    Actually, production companies mostly allocate money to themselves. VFX companies have been dropping like bees lately from bankruptcy as clients demand more, better work faster and for less money.

  84. Gimme back good ol' opticals by ebinrock · · Score: 0

    I'm a Gen-X'er. As much as I like computer graphics technology, for the most part it all looks fake. Bring back the good ol' photographic/optical means of visual effects (NOT special effects, those are what they use on set, such as pyrotechnics, fog, etc.). Anyway, I'd still put up any of the visual effects from the late 70's-early 80's films - the original Star Wars, Star Trek, Superman, etc. - against anything that's out today. Sure, computers can help you achieve a much, much larger scope of things in a shot, but for real realism nothing beats the old photographic techniques. The one exception I would say to that is stop-motion animation - one of the fakest things I've ever seen.

  85. Re:Four words: Two words: Star Wars by Tetsujin · · Score: 1

    I wish that a certain subset of Star Wars fans would STFU about a change which is completely ignorable if you choose to not watch the altered version of the movie, and doesn't even really change a thing anyway.

    There was a period in which that wasn't much of a viable option, unless you wanted to watch on VHS or laserdisc. Even now, the DVDs you can buy with the original versions of the film are needlessly downgraded in quality (for instance, letterboxed as opposed to anamorphic widescreen). I can understand that producing another digital master of the film based on another source isn't a trivial thing, but I'm not about to waste money on inferior product either, you know?

    I can see your point about STFU and all, but I think there are very good reasons to hate the change to the Greedo scene. It's almost incomprehensible that Greedo could miss from that range. Their edit to make it look like Solo dodged was laughable. And what was gained? Someone, somewhere feels a little better about accepting Han Solo as a hero, just on the basis that he didn't shoot someone who already had a gun pointed at him, until after they'd shot first? It's a change for the worse applied to a film I like.

    Of course, there's lots wrong with the special editions... How about that highly redundant Jabba scene they added back in? The scene was known to fans already, and from that perspective it was interesting to see it completed and reinserted (with the original Harry Mudd Jabba replaced with the giant slug Jabba, of course... Who knew the big guy even could slump around a hangar bay?) but it basically just told us all the information we'd just heard in the Greedo scene. Some of the other changes they made were quite a bit worse IMO than the Greedo scene. And they didn't fix some little things that they probably should have...

    Sometimes revisions of old movies works out nicely (i.e. "Star Trek: The Motion Picture") and sometimes it doesn't ("Wrath of Khan: Director's Cut")... When it doesn't,. the results can be pretty awful. :)

    --
    Bow-ties are cool.
  86. Re: Mod parent up by Chris+Burke · · Score: 5, Interesting

    I wish people would stop saying that the VFX are ruining moves. We're a tool used by the director (or, more often, by the studio) if that Director (or again, the studio) fail to utilize us within the story properly, how is it the VFX that are ruining movies?

    In the same way vodka ruins Bob's personality. Of course it's actually Bob's problem, and vodka is just a neutral tool that can be used for bad or for awesome, but it would still miss part of the point to ignore the vodka's role in enabling Bob to start sucking. Before vodka came along, Bob was okay most of the time. Well, some of the time.

    Just to be clear, when we (or I) say "VFX are ruining movies", we are blaming it on the lack of creativity of Hollywood. It's just unfortunate yet true that the existence of affordable and good VFX allows that lack of creativity to flourish.

    There's a lot to be said for limitations and how it can make movies better.

    Look at Jaws, Spielberg's breakout movie. Think of how horrifying the opening scene is, when you never even see the shark as the woman is (you presume, under the water) being torn apart. How often that movie is positively compared to Hitchcock, the master of suspense. Yet that's not the movie Spielberg set out to make! Originally, it was going to be a crappy monster movie in the ocean with Jaws front and center the whole time literally chewing up the scenery. But because they couldn't get their giant hydraulic-powered animatronic shark to work in salt water (the ocean's just a big wavy lake, right?), he had to make adjustments and go for a much subtler, and ultimately more effective, style.

    Or the biggest example of something "ruined by VFX": Star Wars. Lucas luurved his effects even back then and Star Wars had the best around. But nevertheless, they couldn't afford to do endless lightsaber effects so we only had a few instances of them being used heavily in dramatically important moments, and so they were more awesome. He couldn't have a million jedi and robots and lasers to make them all stupid and boring. He had to have real locations and sets that looked real and that actors could interact with. He had to have character moments because he couldn't fill the entire movie with action sequences to make you forget that you didn't care about anyone on screen. Hell, maybe the only reason we didn't have a bouncing spinning light saber Yoda in Empire was because there was no way for him to do that on the end of Jim Henson's hand. Well, that and Lucas had little to do with that movie...

    Anyway.

    I know it's not the VFX studio's fault that so much VFX is used in place of actual good ideas and story and character. It would be completely ridiculous to blame you for doing your work better, faster, cheaper. But uh, that's exactly what enabled a lot of this crap. It would be completely ridiculous to say VFX companies shouldn't accept checks from the producers of crappy movies, but uh, that's exactly what you'll have to start doing if you don't want to hear "VFX are ruining movies" anymore.

    Hey, actually, I never thought to ask that... Do effects companies ever turn down work? Good actors will turn down work, because they don't want their name associated with some piece of crap. Maybe if only the directors with talent or just good ideas got to work with the best VFX, maybe something positive would happen. *shrug* I don't know.

    --

    The enemies of Democracy are
  87. Old Science Fiction by pipingguy · · Score: 1

    I prefer the original Twilight Zone and Outer Limits.

  88. Re: Mod parent up by infolation · · Score: 1

    It's the problem of the tail wagging the dog. The VFX department is so large, and builds such a momentum, only the strongest-willed directors have the force to keep them in check.

    And often it's the technically minded directors (like David Fincher, an ex-VFX cameraman) understanding what they're asking people to do, who get the best out of these sorts of crews.

    Much of the VFX is sorted out in advance of the shoot, with storyboard, animatics, previz, and sometimes working up whole sequences. After principal photography's finished, when things don't work in the edit or don't tell the story, the sheer amount of time and money invested in these sequences can be hard to throw away.

    You need a powerful creative brain at the helm to make a good case that overturns the logical arguments of VFX supervisors and the other members of what is largely a technical team.

  89. Special effects... by blahplusplus · · Score: 1

    ... are only finally beginning to catch up with our imagination, special effects is a huge field unto itself and so far most special effects go for a pseudo-realistic style, but there are many other styles explored in other areas of storytelling and entertainment.

  90. Re: Mod parent up by mug+funky · · Score: 1

    I wish people would stop saying that the VFX are ruining moves. We're a tool used by the director (or, more often, by the studio) if that Director (or again, the studio) fail to utilize us within the story properly, how is it the VFX that are ruining movies?

    exactly. VFX only ruin a movie if a fucking moron like Baz Luhrmann reads a magazine and gets excited about the amazing things that can be done... but you could (rightly) say that the movie was ruined before it got anywhere near a post house.

  91. Re: Mod parent up by mug+funky · · Score: 1

    the explosions are usually done in camera btw... and the compositing required to stick the actors in front of it are not at all difficult or expensive - the work experience guy can roto that in less than an hour.

  92. Stop-motion that looks real - Dragonslayer by KatchooNJ · · Score: 1

    If you want stop-motion animation that looks realistic, check out Dragonslayer. They used a technique called "go motion" that really made stop-motion look fantastic. The technique was used in other movies... like Empire Strikes Back (for the Imperial Walkers, for instance), but Dragonslayer did it better, if you ask me. Dragonslayer was even up for a visual effects Oscar because of it. Raiders of the Lost Ark beat them out that year. ;-)

    --
    "Never give up, for that is just the time and place when the tide will change." -Harriet Beecher Stowe ^_^
  93. I must be confused by fyngyrz · · Score: 3, Insightful

    I don't watch movies to "be impressed by special effects." I watch them to enjoy the story. The better the effects get, and the more they can use them whenever they need them, the more latitude they'll have in telling stories. I've seen the insides of huge spaceships (starship troopers, various treks, star wars), ancient cities (various movies have shown Egypt as she might have been), whole planets (avatar)... dragons, aliens, and who knows what I've seen that I didn't even know were CGI... geez, what's not to like? If I never see another TV-show class "alien" with an obviously glued on nose and caked-on makup, that'll be just fine with me. And when the time comes, as I hope it will, to put Niven's Ringworld on the big screen -- or even just a General Products spacecraft hull (or a Puppeteer!) -- I'll be expecting some faaaaabulous CGI. Likewise the next time someone seriously does a WWII naval or air battle, or a martian landscape, or magic, or... Why *would* you use real stuff these days, even presuming "real stuff" applies to the story at hand?

    If people are watching movies to be impressed, I guess they must have some motivation really different than mine. Not to say that sometimes I'm not actually impressed - but that's not what I lay money down for, that's for certain. Tell me a story. Do it well. Convince my eyes; convince my ears; do it so well that I don't have to suspend my disbelief, just go around it and immerse me in what, as best I can tell, is some kind of reality, Please sir, may I have another?

    Bitching because CGI is too good, or widespread? Incomprehensible to me.

    --
    I've fallen off your lawn, and I can't get up.
    1. Re:I must be confused by Culture20 · · Score: 1

      Why *would* you use real stuff these days, even presuming "real stuff" applies to the story at hand?

      Because every time someone says "wow, that looks so real I didn't notice", five years down the road, all of the imperfections show. Jar Jar once was a miracle of CGI, now he looks like bad computer game animation. I remember thinking the original Toy Story was amazing, but if you compare Toy Story 3 with its predecessor, the original Toy Story looks like it was "Made in China".

    2. Re:I must be confused by fyngyrz · · Score: 1

      So... your argument against the use of CGI that looks good enough now... is that CGI will be better, later? Did I get that right?

      --
      I've fallen off your lawn, and I can't get up.
    3. Re:I must be confused by Rakarra · · Score: 1

      I think the argument is that the effects of movies which used physical models instead of CG (movies that used them well, anyway) have held up better over time then CGI with a lot of flash. Return of the Jedi is a good example -- the physical effects actually look a hell of a lot better and believable than the CGI dancers and other characters that were added in 15 years later.

  94. Re: Mod parent up by mug+funky · · Score: 1

    yep, just left one.

    it left a bitter taste in my mouth.

    clients can be such dickheads sometimes.

    the good ones are great, but the mediocre ones are horrid. they never know what they want and expect you to show them, then change their mind and expect it re-done for free (failing to realise that slightly changing the camera move is not a small quick change, but one that requires the entire scene to be re-rendered).

  95. Re: Mod parent up by shidarin'ou · · Score: 1

    It's the problem of the tail wagging the dog. The VFX department is so large, and builds such a momentum, only the strongest-willed directors have the force to keep them in check.

    You are insane. VFX companies are entirely at the will of the director/studio heads. Please cite an example of it being the other way around.

  96. Re: Mod parent up by shidarin'ou · · Score: 2

    This is an excellent comment with excellent points, thank you. With those well stated points I would have to agree, it works as an enabler.

  97. Re: Mod parent up by shidarin'ou · · Score: 1

    Are you an Aslyum refugee or another of the recent closures? del Toro just opened up a new shop in Marina Del Rey, might be worth checking out if you're looking for work- called Miranda.

    Also, this is my favorite comment in this thread:
    http://slashdot.org/comments.pl?sid=1910342&cid=34553970

  98. TV? by CohibaVancouver · · Score: 1

    I know this thread is mostly about movies, but I'm going to chime in on television. For me, this is where some of the biggest improvements have happened. The visuals we've been enjoying in BSG, Caprica, V, Enterprise - None of them hold a candle to the FX in the originals. Heck even animated dinosaurs on the Discovery Channel are very impressive to look at. Of course I realize that if we got an episode of DS9 full of space dogfighting we knew that that next week's episode was going to occur entirely in Quark's or on a baseball field - But nevertheless it was impressive.

  99. It's not real by Maxo-Texas · · Score: 1

    To be impressed, they need to really do something that you know is really difficult.

    Who cares if you blue screen a car jumping 60' over a truck (gone in 60 seconds 2000 edition).

    But the original is still impressive today.. The car really did the jump.

    A real person on a real ledge 60 stories up is tense.
    A real person on a fake ledge 60 stories up is a yawn.
    A fake person on a fake ledge is only there to tell the story-- not to be impressive.

    That's okay if you have a good story and at some point the person needs to walk on a ledge over the street.

    It's not okay if the entire point of the scene is how dangerous walking 60 stories up is (or how close the CGI rendered blade came (Last Avatar) or how far the car jumped over a truck (gone in 60 seconds), etc.

    There are things with Martin in Lewis in the Colgate comedy hour which are so impressive, I don't think people do them any more. They are swinging and tossing around this 5' dancing lady-- at one point Lewis falls backwards, bending at the knees, to his frikkin shoulders-- JUST as her feet swing through/over him, and he literally bounces right back up off his shoulders to a standing position. This was on LIVE TV. They really did it. If they were even slightly wrong he would have been kicked hard and things would have collapsed. There was real risk.

    It was really cool.

    --
    She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
  100. Does this mean... by Beelzebud · · Score: 1

    Does this mean they'll start focusing on story and character development, instead of special effects now? Wait this is hollywood, prepare for more remakes of movies made 15 years ago, "reboots" of movies made 5 years ago, and plenty of sequels.

  101. Re: Mod parent up by dbIII · · Score: 1

    When "Avatar" came out the local radio movie review show also reviewed "Bright Star" in the same show. The contrast showed how little effort had gone into script, dialogue, plotline, pretty well anything apart from special effects in "Avatar". It looked like if you gave Cameron's special effects guys and money to Campion (or any of dozens of others, she just happened to have something that came out at the same time) they could have turned out something better than Fern Gully with Smurfs.

  102. Re: Mod parent up by infolation · · Score: 2

    Well, from Hydraulx's Skyline downwards, really. But most VFX-heavy Hollywood blockbuster movies are put together in this way - and suffer from this problem. On paper, yes, the director determines the creative direction of the VFX shots. And the post house will revise shots, again and again if necessary, at the director's will.

    But this is on a shot-by-shot level. VFX houses bid for jobs based on shot counts. Some VFX houses, e.g. (I work in London) Framestore, Mill FIlm, Molinare, bid on films on the basis that they put up investment funds based on winning the VFX work. These houses have their eye on pitching for future work, based on the current shots they're doing.

    So you end up with companies producing work based on the in-house resources and proprietary techniques/technology they've developed. When hair/fur shaders finally became viable to render, furry creature movies popping up everywhere, Realflow/fluid sims = poseidon and a bunch of other fluid related films, massive/crowd-sims = the one meeelion zombies/marauding armies category of VFX shot.

    This has always happened throughout film-making - films being realised because of what's technically possible. But the VFX process is so expensive, so labour intensive, so time consuming, that moving things around, at a creative level, is like turning a supertanker around on a sixpence.

    In the end, producers and financiers play safe, pre-viz first, go for the tried and tested, the post-house's recommendation. Then reassure the director by giving him/her the illusion of control over these shots. They're such a significant portion of the budget, the director has no more true control over them than they do casting.

  103. Re: Mod parent up by im_thatoneguy · · Score: 2

    Allocating all the funds towards "yet another explosion" instead of ... well virtually all other expenses.

    It doesn't cost any more to write a good screenplay.

    Actors are still a significant portion of the budget, more so than VFX in most features. And long gone are the days where directors have to shoot a film with a VFX supervisor sitting over their shoulder saying "Yeah that shot will be really hard, don't you want to do a lock off?" If anything the exact opposite is happening, directors are more and more just shooting regardless of everything being perfect and assume that the VFX will fix everything amiss. If anything that should make the films better if it means the director isn't being slowed down waiting for the art department to finish moving around background details.

    If there weren't VFX in films the budgets would definitely shrink. But they wouldn't re-allocate those funds to the writing or directing it would just disappear from the budget.

    Lastly I disagree with the premise that things are getting worse let alone that VFX are to blame. There was tons of garbage produced in the 50s, 60s, 70s,80s and 90s. For every Transformers there is a Steven Seagal movie or Santa Clause vs the Martians.

    Crappy movies aren't a new phenomenon nor are they becoming more prevalent--it just seems that way because we forget all the shit we blocked out over a 10 year period and remember the 1 maybe 2 movies a year that were good.

    Look back over the last 10 years:
    LOTR
    Gladiator
    Letters from Iwo Jima (A movie only made thanks to CG)
    The Assasination of Jessie James
    Sweeney Todd etc etc...

    I think the 00s were one of the best decades for film. And a large number of the films leaned on CG to help tell their stories. Imagine Gladiator without Rome and the Coliseum.

  104. Re: Mod parent up by TheRaven64 · · Score: 1

    Do effects companies ever turn down work? Good actors will turn down work, because they don't want their name associated with some piece of crap

    If a movie has good effects, but is still crap, you say 'that film was crap but the effects were good'. If a movie has crappy dialog, you say 'those actors sucked'. Star Wars Episode III is a perfect example of this. The actors in that are all competent, but their performances were horribly wooden because they had nothing to work with. The effects looked good though, so those guys aren't going to be short on work. My somewhat rambling point is that it's much easier to judge the effects independently of the rest of the film. It's much harder to judge an actor independently of other factors in the film.

    This is part of the reason why it's so tempting to spend money on effects. It's much easier to judge that you've got value for money from good effects than it is from good script writing or from good acting. You give the effects guys money, and they come back with more explosions. You spend more money on actors, and what do you get? Maybe a more cohesive final work, but you probably won't really know until the critics tell you.

    --
    I am TheRaven on Soylent News
  105. Gladiator vs Transformers 2 by Anonymous Coward · · Score: 0

    Context, story, character. (and a great sound track nails it)

  106. One reason: full length features and series in CG. by Kaz+Kylheku · · Score: 1

    For years now we have had full length films and animated series done with rendering, so of course some 30 second special effect scene doesn't impress anyone.

    A special effect is superficial; it is shallow in both the intellectual and emotional sense.

    It isn't drama, it isn't comedy, it isn't suspense, it isn't mystery.

    It doesn't advance any character development. It may be part of the plot, but a poor special effect will substitute for a great one without damaging the plot.

  107. Typesetting. . . by Fantastic+Lad · · Score: 1

    I'm sure the first typeset stories were pretty impressive. People probably wanted to see them and go, "Ooh. Ahhh!" simply for the production techniques.

    While that was probably a fun period, it's also fun being able to live in a world awash with books where the quality of story-telling is the important thing, not the typesetting.

    -FL

  108. Re: Mod parent up by m50d · · Score: 1

    Like big-name actors?

    --
    I am trolling
  109. Likewise with Gump... by KingAlanI · · Score: 1

    All the work editing Forrest into various bits of historical footage; that too.

    --
    I listen to both RIAA and non-RIAA stuff if I like the music, tangential business/politics nonwithstanding.
    1. Re:Likewise with Gump... by tehcyder · · Score: 1

      Who gives a shit about the CGI in Forrest Gump? It was a fucking awful film anyway, like 95% all Oscar winners.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
    2. Re:Likewise with Gump... by Rakarra · · Score: 1

      Who gives a shit about the CGI in Forrest Gump? It was a fucking awful film anyway

      Sure, but so are Michael Bay's movies, which have their moments of awe and beauty (ah, there can be beauty in a well-done explosion). In fact, special effects can often be the one redeeming feature of a bad movie.

    3. Re:Likewise with Gump... by KingAlanI · · Score: 1

      Likewise, mediocre musicians can salvage themselves with high energy/attitude/stagecraft/etc. (ah, but the fun really comes when really good music has those same qualities; that's a major reason why I like Zeppelin and Skynyrd so much. :P)

      I actually liked Gump, though.

      Yes, the Oscars (and other critical opinion) can lean towards more-artistic but less-entertaining works. This is the annoying flipside of "less-artistic but more entertaining"; I tend to actually prefer the latter if I had to choose, though it's more of a dual continuum instead of a simple 2x2 matrix.

      As in my above music example, the very best stuff has both (for example, that's one reason why I was so impressed with my introduction to Kurosawa)

      --
      I listen to both RIAA and non-RIAA stuff if I like the music, tangential business/politics nonwithstanding.
  110. Special vs. Visual by dr00g911 · · Score: 1

    Obligatory pedantry:

    Special Effects are practical: makeup, pyro, animatronics.

    Visual Effects are what we think of as "CGI" which can include all sorts of 3D, 2 1/2 D and 2D imagery.

    Ok, now that that's settled: I work in the industry. I have a rather VFX heavy film I spent the last year of my life on opening this weekend, in fact.

    I miss practical sets. I miss DP's that can light worth a shit. I miss having somewhat original scripts (hell, I'll take a script that *wasn't* cobbled together from marketing research for a franchise/reboot) to work on. Most everyone in the biz are huge fans of Guillermo del Toro who has been championing a hybrid approach: CG augmentation of as much real stuff as possible.

    That said... the best effects are invisible, or you're so engrossed in the story that you don't notice them. With the exception of films that are supposed to be stylized/fantastical/unreal, if you notice that you're watching an effect, I haven't done my job properly.

    I'm tolerant of bad CG as long as there's a decent story. If you don't have a decent story or a somewhat original idea, you're wasting my time as a filmgoer.

  111. I have to say by Anonymous Coward · · Score: 0

    I saw T2 the first week it came out. No one 'gasped'. It was very impressive and a milestone (and still a great watch) but it wasn't THAT mind blowing. If one had seen The Abyss this wasn't much of a shocker from a special effects point of view. Special effects technology has been a gradual a progression, and some movies have "firsts", but it isn't necessarily unexpected or unbelievable (even to typical moviegoers) at the time. I'd easily put Avatar as more of a 'leap' over its contemporaries than T2 was over its contemporaries, and that was a recent movie, so I think there is still significant room for improvement.

  112. I compare this to demos by Oasiz · · Score: 1

    I have this same idea in my head as with demos in demoscene. You can make a old system do a lot with animation but that is just animation.
    The real impressive thing is when someone actually finds a way to rotate a filled cube smoothly on a old system Instead of showing just some precalc frames.

    In old movies you had real miniature explosions/models and all kinds of stuff, you needed to think outside the box to get these kinds of effects look good. They even looked realistic (altough you could sometimes see trough those).
    You kinda wanted to see what they could pull off.
    These days I almost just see the pre-rendered background doing stuff, it's nowhere near as impressive as they can make it do anything. There are no limits really.
    It's kinda same as watching an animation player on a demo that does awesome complex 3d. It might look freaking brilliant but again, you could just replace the animation frames to be anything else.

    This is why I still think that many older movies have better effects than modern movies where you can just make that explosion 4x bigger with little to no effort at all.

  113. Other stuff too by KingAlanI · · Score: 1

    special effects as well as camera angles, plot devices, and other cinematic techniques - looking at those old films, such aspects of the film seem mundane now, but were pioneering when they came out. Hmm, I'd suppose that if done well they'd blend seamlessly with the rest of the movie anyway.

    In your 50s range, thinking of Kurosawa's "Seven Samurai", which was a simply amazing film anyways. (I suppose any 'special effects' there would have mainly been choreography of the chaos of the final battle scene)

    To go further back, D.W. Griffith, "Birth Of A Nation" - even though it glorified the KKK, it was a landmark of cinematic technique for the time.

    --
    I listen to both RIAA and non-RIAA stuff if I like the music, tangential business/politics nonwithstanding.
  114. Maturity of CGI by Pentomino · · Score: 1

    I look at it more in terms of maturity, where the technology proves itself through subtlety rather than through going over the top. Less is more.

    And my moment of CGI maturity was in the movie Amélie. I didn't realize how often the director used it until I watched it with director's commentary. They used CGI for really the most frivolous things, although it was the frivolous things that made the movie awesome.

    The article touched on how CGI gets cheaper and accessible to small filmmakers, but I think the real beauty of CGI happens when it allows people to get something they wouldn't ordinarily be able to get without studio backing or lots of union workers. Virtual sets and virtual actors have already been done, but they're still time-intensive and space-intensive, even if the hardware is getting cheaper. I want to do a shot-for-shot remake of Citizen Kane with my iPod Nano's camcorder, and I want to play all the parts.

  115. to have both visuals and story is the holy grail:) by KingAlanI · · Score: 1

    The intersection of great story and great effects is a holy grail of sorts. Each side by itself misses something
    An analogous observation in music: Musicianship itself, and/or the attitude/energy/showmanship of the musicians themselves

    More of a dual continuum than a 2x2 matrix

    --
    I listen to both RIAA and non-RIAA stuff if I like the music, tangential business/politics nonwithstanding.
  116. Special effects are approaching the limit by Stuntmonkey · · Score: 1

    The human visual and auditory systems only have a certain degree of acuity, as defined by our physiology. The optic nerve for example can only carry so much information into the brain each second. The point is, the technical advancement vs. coolness curve must saturate at some point. With music for example, a well-mastered CD produces effectively perfect sound for the typical listener.

    Visual effects are beginning to reach a similar point. The pixel resolution and color fidelity are nearly there, and with pixel-perfect control it's only a matter of time before any effect we can dream of becomes possible to create at reasonable cost.

    We aren't there yet though. The first filmmaker who produces a simulated human that truly fools me into thinking it's real, will completely blow my mind. I think that will be the end of the line.

  117. Good Stories are Easier by Oxford_Comma_Lover · · Score: 1

    > good stories seem much harder to come by these days.

    Good stories are relatively easy to come by, it just takes some work. There are thousands and thousands of new manuscripts a year, and more books now than there have been at any other time in recorded history. Most of them are bad, but it's still easy to find a good one if you have an ear for it.

    But that's where the problems *Begin*, not where they end. You still need to get people with money to agree that it's good, and you need to show it has marketing potential, and you need to find someone with tens of millions of dollars that it has potential. You need big names to agree to it, you need to find excellent cinematographers, and you need some screenwriters to buff it up who can write and who can write for your target audience. (Certainly there are excellent screenwriters, but despite the higher barriers to entry, there are also a LOT of horrible screenwriters.)

    Basically, you need people with a sense of cadence, you need people with good technical skills, and you need people who are cute and really good at playing pretend. You also need someone to manage those people. And a few tens of millions of dollars.

    --
    -- IANAL, this isn't legal advice, and definitely isn't legal advice for you. Also, Squee!
    1. Re:Good Stories are Easier by khallow · · Score: 1

      That's nice. The thing is all these other issues are solved problems, often for less than tens of millions of dollars. Hollywood still has trouble with the "good story".

  118. The real thing prevails... by Anonymous Coward · · Score: 0

    Return of the Jedi.. the original. Luke stands above the Sarlacc and you see the skid he's on. It has marks on it, its obviously being used quite heavily. It looks dirty, dented, cheap.

    AND that was realism.

    Now... We have stuff looking soo good and slick that its simply easily to spot its fake WITHOUT wearing glasses (like I do).

    The first example is something people still speak/chat about. The second.. Something you might get a laugh from.

    GEE, I WONDER WHY!

    Must be my glasses ;-)

  119. Re: Mod parent up by Restil · · Score: 1

    Do effects companies ever turn down work? Good actors will turn down work, because they don't want their name associated with some piece of crap.

    It's not QUITE the same thing. A "good actor" who clears 20+ million a year can afford to turn down a crappy movie, because they don't HAVE to do it, and there are 10+ good movies about to be produced, the directors of which are eagerly trying to sign the actor for less than half the projected budget of the movie. However, for every good actor that turns down a crappy movie role, there are 100 up and coming stars who are knocking each other over in sheer desperation hoping to get it.

    A effect company, however, probably doesn't really care if the movie itself sucks, as long as the effects turn out well. Nobody's first bad impression of the new Star Wars movies is that the effects suck. The effects are great. It's just the story, actors, direction, dialog, marketing, etc... that suck. ILM isn't losing any sleep over Lucas's failure to produce movies that are as epic as he hyped them to be. The criteria for an effects company would most likely be "how much are you going to pay us?" and "will your check clear?"

    --
    Play with my webcams and lights here
  120. Re: Mod parent up by Anonymous Coward · · Score: 0

    Hell, maybe the only reason we didn't have a bouncing spinning light saber Yoda in Empire was because there was no way for him to do that on the end of Jim Henson's hand. Well, that and Lucas had little to do with that movie...

    Point of nerd order; Henson was not Yoda's puppeteer. Frank Oz was Yoda's puppeteer, as well as his voice.

  121. War of the Worlds by Digital+Vomit · · Score: 1

    I still admire the effects used in the original (and, IMO, only good version of) War of the Worlds. Particularly the shields around the martian war machines and the little sizzling burn marks their electromagnetic "legs" made on the ground as they moved along.

    --
    Modern copyright is theft of culture from everyone and it retards the progress of the useful arts and sciences.
    1. Re:War of the Worlds by Rakarra · · Score: 1

      I liked most of the new War of the Worlds -- it certainly has an excellent alien ship unveiling. I could certainly have done without the relationships of Cruise's family, but then again, the old Byron Haskin movie has that useless screecher, Sylvia Van Buren. But boy, the 1953 movie practically invented the disaster movie genre. The ships were incredibly well-designed, the sound effects were well ahead of its time. It's iconic.

  122. Re: Mod parent up by mug+funky · · Score: 1

    nah, i'm in Australia. it's been bad here for a long time.

    no union worth a crap either. we work because we want to live the dream. then we are worked until we hate it, for money that can barely keep the car running.

    then they go under, and you go back to your old job and fuckin' love it :)

  123. "Special Effects" aren't "Visual Effects" by Anonymous Coward · · Score: 0

    I wish you guys would talk specifically about "visual effects", which is what you mean, as opposed to "special effects".

    Generally speaking, "Special" = on-set, physical and "Visual" = stuff created or mostly completed in Post.

    Get it right. Your opinions are hard to take seriously when you can't even get that part right.

  124. Re: Mod parent up by Chris+Burke · · Score: 1

    Duh, shoulda remembered that.

    --

    The enemies of Democracy are
  125. Re: Mod parent up by Anonymous Coward · · Score: 0

    Frank Oz, not Jim Henson.

  126. Re: Mod parent up by winwar · · Score: 1

    "There's a lot to be said for limitations and how it can make movies better."

    But those movies you list EXIST because of special effects. And they are impressive because of them. Star Wars without aliens, light sabers, star ships and alien worlds would be a western. Jaws without the shark would be what exactly?

    FX enables directors, producers and writers to ruin movies about as much as sound and color and 3D. In any case, it's older than all of those. Saying FX ruins movies provides an excuse for crappy movies and the people who make and like them. Nothing wrong with making and liking them but at least admit that they suck.

  127. Visual Effects != Special Effects by Anonymous Coward · · Score: 0

    Generally speaking special effects refer to in-camera or on set effects work, while visual effects are computer generated post-production effects.

  128. wire removal Re:Cars? by Anonymous Coward · · Score: 0

    CG removal of wires in flying gags..
    No more do you try to use vibrating piano wire. String that sucker up there with1/2" steel cables. Leap tall buildings, jump off cliffs..
    CGI makes it much less exciting to be a human sandbag.

  129. Do movies rewire our brains? by UBfusion · · Score: 1

    This is the question I'd like TFA to address and I hoped that some of the comments here would provide me some pointers for further reading.

    I'd really like to know whether there's any fMRI research going on or scheduled addressing my working hypothesis that Hollywood movies and CGI effects in particular rewire our brain and alter our perception of what is real and what is unreal. I mean, if education, both informal (preschool) and formal (school) actually manages to do the same (because by definition education is rewiring), movies and TV can and do effect our ability to discriminate between "objective truth" and, say, "conspiracy theories". It's the notion of a reality distortion field.

    The TFA describes a gradual threshold rise to both what is perceived as novelty and what is able to trigger and maintain our attention span. The term "numbing" should not be interpreted as habituation and accommodation, where senses are getting increasingly insensitive to repeated stimuli. This is going to develop into a vicious circle and a dead end: sometime in the future moviegoers will rush to the theaters to experience the ultimate CGI effects, the ones experienced by death itself.

    I am glad that we are still rather easily triggered by instances of the uncanny valley and reject (either consciously or unconsciously) some percepts as "unnatural". This means that our deeply rooted wardwired human instincts are resistant to tampering and that there's still hope we'll be able to judge what's real and what's an artifact when this decision becomes life critical, say in a battlefield.

    I know all this is no real science breakthrough, but still it is good to remember that in fact it's not us watching the movies, it's the movies watching us.

  130. Special effects are fun for kids. I want a plot. by Anonymous Coward · · Score: 0

    I could watch the crudest animation or story telling as long as there is a real story with no plot holes. I don't watch many modern movies- they are all special effects and no story. Why care about explosions when I don't care about the characters?

    I'd rather watch South Park than Mission Impossible 3.

  131. Digital Met Film - And Won - For the Moment by dynamator · · Score: 1

    As someone who was fortunate enough participate in cinematic CG as it evolved to dominate film making, I've given this a LOT of thought and have come to a few conclusions:

    1.LESS IS MORE: Absolutely true, not having enough money seems to always lead to tighter, more exciting, more engaged film making.

    2. MIX IT UP: In the pre-computer era, you would always mix models, matte paintings, optical composites , and full size sets so that the audience's eye-brain wouldn't catch on to the weaknesses of any single technique.

    3. TRUE MAGIC: My grandfather who worked on the original 'Fantastic Voyage' told me that for some shots the blood cells were Cheerios. Look carefully at Thunderbirds, Capt. Scarlet, etc and you'll recognize all kinds of household items which masquerade as ships and structures of that imagined future. Doug Trumbull recently revived paint mixing techniques from 2001 to create a swirling cosmos for a modern astronomy digital HD film. There is true alchemy in taking ordinary things and painting, cropping, and perhaps filming in reverse or up-side down to turn them into something else entirely. Cloud tanks are WAY more fun than running fluid simulations. Al Whitlock and some degree Peter Ellenshaw were masters at in-camera effects for perfect composites. See Coppola's "Dracula" - done entirely with in-camera effects. You have to PLAN these shots carefully to make them work.

    4.TOO REAL: It struck me watching 'Voyage of the Dawn Treader' that everything is too real. This has been the holy grail of film making and particularly computer VFX. But this was a kid's fantasy (with deeper meaning) Everything about the ships, the swords, the locations, the costumes, the monsters, the spirits, was so fully material, that I was getting antsy about all of the make believe story stuff. How did we have battles without blood and nasty casualties? How did we get from point A to point B with no sensible navigation? Where the hell do people go to the bathroom? If you're going to give me absolutely real - I start wanting ABSOLUTELY REAL. Referring again to traditional matte painting - the best are very rough, just enough to trick you.

    5. DIGITAL MET FILM - AND WON When we were struggling to render a few frames of a shiny box, a few people had the vision to see that digital imaging could make whole movies. I don't think that we quite envisioned that they could truly create alternate realities. Most people have no idea that most of what their watching is synthesized from nothing. No set, no model, no camera.

    The true leverage is that now an unlimited number people distributed in time and space can contribute to the creation of an image. In the past, only so many people could build, photograph, an act in a film frame. Now, if need be, a thousand hands around the world can do their part, all pre-planned, orchestrated, and combined into an assembly line of dream-forging. If it doesn't feel real, it's because at some level it isn't.

    The tactile, textural, visible film image is surrendering to the cool controlled perfection of the digital image. We have won the battle for reality. The next battle is to reclaim our humanity.

  132. One effect still impresses me by Anonymous Coward · · Score: 0

    Boobs

  133. Re: Mod parent up by mseidl · · Score: 1

    What does Alice know of Bob's drinking problem? Would she be so quick to exchange keys?

  134. Re: Mod parent up by Anonymous Coward · · Score: 0

    Painting two moons on the sky over Tatooine gives the movie more a magic touch than any CGI later onwards. Lucas killed the illusion, he gave to every boy, that it might somehow at least eventually possible to build a space ship from old electronics of a pile of garbage, when he did everything digital.

  135. Physics by Anonymous Coward · · Score: 0

    It's the not the use of special effects that no longer impress. It's the complete lack of attention paid to physics. Special effects people think that because they can draw it or generate it then it should be in the movie. It has always been that way, but even more so lately they could care less about the physics. Cars accelerating through the air AFTER the initial force has been completely applied. HELLO! This is still Earth! Tornadoes throwing things around haphazardly. Then, then, for example the cow just stops in mid-air so you can get a good look at it. Then takes off again like it has a warp drive. The all the shit in the air magically lands on the road in front of the pickup, left, right, left, right, left.(Twister). On and on the BS physics continues. It doesn't matter which movie.

    Once they find a way to "impress" us with their lack of physics or other cheap stunts they have to put it in every movie. They can't do it and then think of something better. e.g. get rid of the "RAAAAAAAAAAAHHHHHHHHH" in every frickin' movie. Every movie has an CG actor that says it(the Hulk, the Mummy, Transformers, Pirates of the C., on and on and on...you can think back to almost every movie and hear it, think about it.) Enough. Now that you've read this you will get pissed every time you hear the "RAAAAAAAAAHHHHHHHHHHH" in a movie. I know my f'ing speakers work, they have surround sound, that's why I bought them, you don't have to test them with this overused tripe.

  136. Re: Mod parent up by mcvos · · Score: 1

    That's what people generally do. They blame the director for focusing on effects rather than story and acting.

    In any case, the best special effects are the ones you don't notice because they're so natural.

  137. Re: Mod parent up by Kreigaffe · · Score: 2

    FX does ruin movies.

    You like the original Star Wars movies, right? FX did not ruin them. Right.
    Now jump forward in time. Lucas has thrown dewbacks and new aliens and fucking Greedo shoots first. The movies are much shittier now than they used to be. all thanks to FX (and George Lucas's never-ending desire to shit on my childhood and make bank while doing so)

    --
    ... still waiting for this free-as-in-beer free beer I keep hearing about. :|
  138. The proper term is visual effects by brucmack · · Score: 1

    While the term "special effects" may technically include CGI, the proper term for this is "visual effects".

    Special effects cover "real" effects done in front of the camera, while visual effects are everything added afterwards.

  139. Preposterous! by Anonymous Coward · · Score: 0

    This is the best Daft Punk music video ever.

  140. A little late by wcrowe · · Score: 1

    It's a little late to be just figuring out that movies that rely too much on CG are a huge yawn. "The Matrix" was interesting, because it had an interesting story, but subsequent movies were just characters jumping from one fast-moving object to another fast-moving object.

    In a similar category are all the martial arts films where characters defy the laws of physics with every move. (-_-)zzzZZZ.

    --
    Proverbs 21:19
  141. Re:Yes they do Impress - Mod parent up by Anonymous Coward · · Score: 0

    Avatar broke all kinds of records. To me, the story was a complete re-hash, dull and predictable. But, even if you liked the story, you have to admit, the effects had a lot to do with the movie's success.

    BTW: I do not buy the Hollywood cliche that all stories have already been told, and that all you can do is put a spin on old stories.

  142. Re: Mod parent up by tehcyder · · Score: 1

    Fern Gully with Smurfs

    To be fair, Avatar was more like Fern Gully with Smurfs and violence.

    --
    To have a right to do a thing is not at all the same as to be right in doing it
  143. Re: Mod parent up by tehcyder · · Score: 1

    Good actors will turn down work, because they don't want their name associated with some piece of crap.

    I'm not sure about that, you know. I've seen an awful lot of crappy films with proper actors in. Either most actors have incredibly poor taste, or they're just really not fussy about what they appear in.

    --
    To have a right to do a thing is not at all the same as to be right in doing it
  144. Re: Mod parent up by tehcyder · · Score: 1

    Jaws without the shark would be what exactly?

    A better film. The bits at the end where you actually see the shark are rubbish compared to the rest of the film.

    --
    To have a right to do a thing is not at all the same as to be right in doing it
  145. Re: Mod parent up by Chris+Burke · · Score: 1

    Yeah, you're completely right, nobody cares, and if any of them did start turning down money, it'd probably just be the first step of them going out of business. It was, like I said, ridiculous. :)

    --

    The enemies of Democracy are
  146. Re: Mod parent up by bckrispi · · Score: 1

    OH NOES!!! George Lucas added a couple Dewbacks to Star Wars! DEWBACKS!!! Seriously. The special editions came out 14 years ago. There are guys who are raped in prison who get over the trauma faster. Stop acting all butt-hurt and move on already.

    --
    Xenon, where's my money? -Borno
  147. Re: Mod parent up by Rakarra · · Score: 1

    Fern Gully with Smurfs

    To be fair, Avatar was more like Fern Gully with Smurfs and violence.

    So, more like this Smurfs Unicef spot?

  148. Re: Mod parent up by Rakarra · · Score: 1

    Oh, and translated, the tagline reads "Don't let war affect the lives of children."

    The spot was created in collaboration with the family of Smurf's creator Peyo.

  149. Re: Mod parent up by RJFerret · · Score: 2

    I did 3D years ago now, back when it was emerging, in a small shop.

    Yes, just like any other business, companies don't want their name associated with shoddy products that hurt their image and chance for future work. Or their principles disallow them to produce work for clients that promote products they deem harmful to their core business, such as children.

    However, as someone else points out below, you have to have the luxury of cash flow, and not be desperate to keep the doors open.

    Then there's also a sensitive issue, if the quality of your animation or effects far surpasses the quality of the set, then the set designer/company looks bad. If the quality of your animation lighting makes the DP's lighting look shoddy, then the DP will be upset with you. If the quality of your 3D performer is better then the actor... If the... Etcetera...

    Most frequently however, you haven't the slightest idea what the quality of the final product will be. I always laugh when interviewers ask actors in a blockbuster movie if they knew it was going to be great when they signed on. Of course they say yes to promote the movie. But all they had at the time was a script treatment! Not even a script. They had NO idea whatsoever, all the decisions that would be made in the intervening months.

    Well guess what? Effects houses know even less when they sign on.

  150. Re: Mod parent up by Rakarra · · Score: 1

    As an addendum to the above: cheap, quality effects give the production and the director a great degree of freedom, but freedom is not automatically better. Many people work better under limitations, it forces them to be more creative to get around obstacles. If there are few obstacles to get around besides "shot X will cost $100k, shot Y and Z will cost $100k together, which do you want?" then that creativity might never get developed or expressed.

  151. Re: Mod parent up by jarlsberg71 · · Score: 1

    I wouldn't go near Miranda. Just sayin'. Not even for a whole box of Fruity Oaty Bars.

    --
    E8B8B
  152. Re: Mod parent up by imakemusic · · Score: 1

    Or it's hard to judge how good a film will turn out to be when all you have to go on is a script meaning that actors will sign up to films that they will later regret.

    --
    Brain surgery - it's not rocket science!
  153. Reminds me of Hoth by jonaskoelker · · Score: 1

    [Look at Jaws. Think of the opening scene, when you never even see the shark as the woman is being torn apart. How often that movie is positively compared to Hitchcock. Yet that's not the movie Spielberg set out to make! Jaws front and center the whole time literally chewing up the scenery.]

    That reminds me of polar space bears and a certain cave on Hoth :(

    ("Oh noes, my ice planet is melting; curse you, galactical warming!")

  154. metrix007 got PLAYED - he played himself. by Anonymous Coward · · Score: 0

    metrix007 is pissed about this http://yro.slashdot.org/comments.pl?sid=1888084&cid=34462614 where he blundered on hosts files. metrix007 got played. He played himself badly due to his skimming.

  155. metrix007 did it wrong - he PLAYED HIMSELF by Anonymous Coward · · Score: 0

    metrix007 is pissed about this http://yro.slashdot.org/comments.pl?sid=1888084&cid=34462614 where he blundered on hosts files. metrix007 got played. He played himself, badly, due to his skimming.

  156. metrix007 got PLAYED - he played himself by Anonymous Coward · · Score: 0

    metrix007 is pissed about this http://yro.slashdot.org/comments.pl?sid=1888084&cid=34462614 where he blundered on hosts files. metrix007 got played. He played himself, and badly, due to his skimming.

  157. Re: Mod parent up by Chris+Burke · · Score: 1

    I thought my point was clearly not a binary statement of cheap-n-easy special effects vs no special effects at all, yet also not that subtle either. I guess I was wrong.

    --

    The enemies of Democracy are
  158. Re: Mod parent up by Chris+Burke · · Score: 1

    Thanks, I'm glad you got my point and that it made some sense without ending up still sounding like unwarranted blaming of professionals. :)

    But really, is there anything that can be done except for the movie-going public to spontaneously and for no apparent reason stop going to see movies that are little more than vehicles for special effects?

    Is it even possible when I have to admit that I'll sometimes enjoy a movie that is utter garbage except for beautiful special effects? Are there alternatives that aren't worse?

    --

    The enemies of Democracy are