Sony Planning Serial Keys For PS3 Games?
Stoobalou writes "Rumor has it that Sony is looking to the PC games market to help solve its growing piracy problem on the PlayStation 3 — with the introduction of serial keys to its games. According to 'a very reliable source' quoted by PS3-Sense, Sony is attempting to address the recent revelation that it failed to properly secure the private signing key for its flagship console — leading to clever tinkerers producing third-party firmware that allows unofficial software and illegitimately downloaded games to run on unmodified hardware — by looking to the PC retail market for solutions. Unlike the PS3, the PC doesn't have a hardware DRM system built in to it — despite attempts by groups like the Trusted Computing Group, formerly the Trusted Computer Platform Alliance, to introduce such a thing — relying instead on software-based DRM and a surprisingly old-fashioned guarantee of a game's uniqueness: a serial key."
Printed on the product's packaging, the key is a unique identifier that promises that the game is the real deal - and usually verifies itself with an online server
So in order to play disc games you're going to require an internet connection?
...
And, just as speculation, wouldn't it be possible for someone to figure out what the server is sending the gaming console as an acknowledgment code and then setup a local area network that directs the PS3's requests to that IP address to connect to your own computer and send the same key acknowledgment notification? Sure, it's more work but history has shown that just means a little more time.
This just seems implausible and ineffective on so many levels
My work here is dung.
Lame.. what about game rentals or taking it over to a friends house to play for a few hours? NO way..
"Enter the 5th word from page 35 of the instruction manual." Or maybe like SimCity which had the list of codes that couldn't be photocopied.
I would assume this has the exact same problem as serial key DRMing schemes on the PC: it only works for multiplayer. For single player games, you'll just get a cracked version of the game that doesn't require serial key validation, like we've been doing on the PC for more than a decade.
So now were going to be using keygens on Playstation games, wonderful! It seems that consoles have become redundant, to be honest they should just push all the controllers to a home PC system and quit charging people for meager upgrades everytime they come out with a new console.
~Bchickens
When did rumors perpetuated by 4chan become news?? Someone posted this on 4chan a couple of days ago. Then it showed up on PS3-Sense and now it's on slashdot.
Lots of trolling going on....
I don't know anyone who regularly plugs a USB keyboard into their console for any reason. Likewise, "typing" out a long number of string of characters using a controller seems exceptionally cumbersome. Also, having a serial code remains yet another way Sony can tie a specific game license to a specific console. Really, I don't see any way this could be convenient nor benefit gamers.
if ($question !~ m/bb|[^b]{2}/i) { die(); }
Sounds like they're treating it sort of like how PC's are treated with respect to games.
So much for their hypervisor and kill-off of OtherOS.
Twitter supports and protects racists - by smearing their critics with the "Hate Speech" label.
I stopped buying their stuff after the rootkit thing. By buying their stuff, people are only supporting the abuse that Sony seems to feel entitled to heap on its loyal customers.
If the crazy guy yesterday is correct (Probably not but IF) then will any kind of DRM really work?
first kinect outsells the Move by 2 to 1 or more. now they have this plan to drive even more people to Microsoft. i have both and only game on my x-box. i was actually going to buy a PS3 game yesterday, but decided against it at the last minute. crazy systems like this will mean i'll just stick to my x-box
why would anyone put up with this?
so how do you exactly play Dance Central without Kinect? press the buttons on the controller to move? the fun is moving your body and trying to learn the moves.
same with the music games. few weeks ago i found a $15 drum set on sale and bought rock band, guitar hero and some track packs. total cost around $50. how would i play the music games without the instrument add ons? the whole fun factor is to replicate the air guitar/drums that people play when listening to music
This will have the exact same effect on copying as... well... as every scheme the industry has concocted to try to stop copying.
you should not have to put up with something like this.
This move will utterly kill the platform.
Well, that's one way to cut down on piracy.
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You're welcome!
How does one "suffer" by having to enter in a keycode? It takes all of 5 seconds.
If the game I bought uses a key that someone else created (via keygen) and I can't play it, I've suffered to the tune of about $60. Good luck returning disc, too.
The wired XBox 360 controller already is 100% compatible with Windows (imagine that!) and is probably the best gaming pad on the market for the PC.
Have the PSN multiplayer code check for LV2 peek/poke syscall support, if it's found, they are using a JB dongle (or CFW modded for easier piracy) and backup manager to play (and are almost certainly pirates), so blacklist the PS3 from playing games multiplayer. This removes the people using a JB dongle.
Have the PSN multiplayer code check some hash value of the EBOOT and the FW, and compare to known values. If the FW hash doesn't match, the user is running a CFW such as geohot's that isn't specifically made to make piracy easy (backup managers won't run on these because LV2 syscalls aren't modified). I don't know if he genuinely needs to be punished outright (he might be one of those who is actually only interested in "legitimate" homebrew if the EBOOT checks out). If the EBOOT hash doesn't match up, however, then he's using a cracked and resigned game. Prevent access to multiplayer by the game (possibly ban that PS3 from multiplayer entirely, since he may be a pirate but it's slightly less likely since this is the "hard" way to do it compared to using a BM).
Either way, do not ban access to the PSN Store, since that's the most likely way you might still make money from a compromised console (DLC and the like).
Unless you like dragging your PS3 around with you, then you have to buy a new copy every time you want to play it on a PS3 that is not your own. And before people say that nobody does that, I got my brother a PS3 for his house knowing that I could bring my PS3 games and play them at his house.
Damn good points. Also, think of this; Sony is spending millions of dollars on securing their system, rather than improving the gaming experience on it. They are trying to build a wall around a garden that is old, uninteresting, and now outgrowing the gardener's tiny constraints. Fuck 'em. Freedom of hardware is for the consumer and Sony would only like to piss on that very freedom. You buy the hardware, but Sony/Apple tells you what you can and can't do with it? That's not consumer friendly, that's being a Software Nazi. I call shenanigans!!1!
This is the NSA, we're gonna geet U h@x0r5! Also, what is a h@x0r5?
How does one "suffer" by having to enter in a keycode? It takes all of 5 seconds.
Ha-ha-ha-ha-ha... I don't remember which it was, but one game took me the best part of two days to install because the stupid sods used both B and 8 in the key (and similar easily-confused characters) and in the font they used they were almost identical. I must have entered a hundred different variations on the key until I found a post on the Internet explaining exactly how to work out which characters were which.
So yes, one has "suffered" from having to enter a stupid CD key to play a game that I've paid for.
...serial keys work OH SO WELL on the PC, no one ever finds a way to crack them...OH WAIT.
What do I know, I'm just an idiot, right?
How does one "suffer" by having to enter in a keycode? It takes all of 5 seconds.
Right now console games are fairly portable. You can bring the disc over to a friend's house and play on their console. Or you can sell the game to somebody else. Or rent it somewhere. This is all possible because the DRM makes sure it's a legitimate disc - but not necessarily that it is unique.
If we're going to start doing keycodes on discs, they're going to become a hell of a lot less portable.
Once you've authenticated that keycode against your console, or your online account, or whatever you won't be able to haul the disc over to a friend's house, or sell it, or rent it.
"Work is the curse of the drinking classes." -Oscar Wilde
This happened to me with an EA game I bought cheap in a discount bin. Fortunately, EA was actually cool about it and after a few emails explaining the problem they gave me a replacement CD key. This surprised me a great deal because I have a low opinion of EA in general. Sometimes they will surprise you.
Scientists point out problems, engineers fix them
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PS3 hackers have already decrypted game executables and modified them with custom values. Its not gonna be much harder for them to find these "internet key check" calls and jump over them. Given Sony' previous record though, they will probably do something stupid like implement this internet serial key checking function as a syscall which the hackers will just patch over to always return "the key is valid" leaving legitimate game owners the only ones who will have to deal with this crap.
Pray you never want to buy a Myst game for your PS3... They'd probably do something really asinine like having to enter the keycode using the D'ni alphabet and numbers.
I don't believe they'd ever do it. They can keep pushing firmware updates, blocking PSN accounts, detecting new modifications - just settle into the pattern like Microsoft have done! But to have to enter a long code for every PS3 game I buy? Is that before the long installation, followed by mandatory download and patch? Or after? And is that a one-time code meaning the same game can't be installed on a second PS3; would that be stomping on the used market at the same time? The PS3 is already the most expensive & lease pleasant to use console, they *really* can't afford to make the experience any worse.
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In any market, it is always advisable to be aware of what your competition is doing so that you can make sure you are offering a superior, or at least non-inferior, experience. Allowing your competition to stay leaps and bounds ahead of you in any market is a sure fire way to flush your business down the toilet! So who is your competition? Microsoft, and PIRACY. Yes, that's right, Piracy is a competitor, and don't you ever think otherwise. It's a competing distribution method that is cheaper and in some ways more convenient. Hope you have some great plans up your sleeve to prove that buying games is the most hassle free way to go; That buying games gets you a BETTER product!
Let's take a look at what the you and your competition are up to shall we... oh, it looks like none of you require a constant Internet connection to play games, so you're all on the same page there. Wait, what? You WANT to introduce that? Won't that put you in a WORSE position than your competitors on the level of convenience offered by your product? What if people have flaky Internet, or god forbid, NO Internet! Fuck them you say? Oh, well, okay. I'm going to have to deduct you a few points for that one.
Let's see... no one has CD key's either, so that's nice... wait, WHAT again!? You actually WANT to introduce these!? What if people lose their keys, or want to rent video games before buying? Fuck them you say? Welllll okay, it's YOUR business Sony. Of course, I'm going to have to deduct more points yet again...
You know Sony, you're not really selling me on why I want to buy from you here. What? Fuck me you say? You know, I'll remember that.
Lucas Art's Sam and Max Hit the Road had you flip to a page and dress the on screen paper doll style characters up like they are dressed up on the manual page. The game has been replicated in Flash http://axigan.deviantart.com/art/Sam-and-Max-Dressup-game-77720716
Even if Sony has the better of possible intentions with this, they'll immediately be faced with publishers seeking to take control of the online authentication in order to lock specific games to specific consoles and hence kill the resale market. This is also likely to be more of a problem for even those who always buy new and never sell, since any activation limit is more likely to cause problems when they take their game round to play at their friend's house.
Publishers seem even more pissed at the resale market than piracy. There is some logic to it, since on the resale market gamers are actually handing over money and a sale being made, it's just that they're cut out the loop. Obviously reality is a bit more complicated than that, I'm not saying I agree with the point, but a second-hand sale does look a lot more like a lost sale to the publisher than with piracy where the vast majority of the time the pirate never had any intentions of paying anyone.
Why don't game makers just start using a dongle on the PS3? There is a USB port on the device right? Sounds cheap, easy, and pretty effective.
The ps3 platform lives in 1, 2, 3....
This move will NOT kill the platform but possible save it. I realize you probably don't own a PS3 or perhaps even game at all, but in case you haven't noticed, within the FIRST week of this hack being out, there has been all kinds of cheating now on COD. So much so that the developers of the game are now having to scramble to somehow fix it. The PSP is a platform that has a little over 50 million consoles out the door and yet can't sell a game for crap. Why? because of piracy. The PC (Windows), gaming is almost dead compared to what is was a few years ago. Granted there are still some large sellers, but they are far and few between. Why? Piracy.... Yes WoW sells well, but it is a game that is very difficult to pirate. At this point Sony needs to do WHATEVER it can to completely stop this, and I as a PS3 owner will happily take on some minor inconvenience to make sure that people I am playing with online are not cheating and more importantly, the game developers get paid for the games they produce, thus making sure that they make the next great game I want.
Yes there are some people that want to run Linux (fully) on the PS3, and they just want to hack it, BUT 99.99999999% of the people just want to steal the content and or cheat at the games. Those thieves and cheaters now effect the other games and thus they are scum. I don't know how long you have been around gaming, but this crap has been happening for a long time, and with the current cost of development, companies can't afford to have their crap stolen any more.
So is Sony overreacting? Seeing that sales of their games could be cut by a very large percentage in a few months? That their relatively new online service could be threatened completely in a few weeks? The real question will be when Sony decided to follow Microsofts' lead and start banning people/machines off of PSN for life. Also people better get use to the fact of buying a game and then being REQUIRED to go online to play/download/register part of it.
The more I learn about science, the more my faith in God increases.
Please tell me you're joking.
The Xbox 360 controller is garbage for anything other than first/third-person shooters and certain other games. The d-pad might as well not exist, since it's so imprecise and useless for anything requiring digital directional input input. All the time, I hit "right" and end up going up/right, or down/right. It's useless for fighting games, it's useless for 2D platformers, and it's useless for emulating 8 and 16-bit consoles.
I do use my 360 controller on my PC and every time I do, I think to myself, "I need to go buy a better controller--this thing is garbage". I heard they've made an new version with a usable d-pad, but I'm not going to spend $50 on another controller for a console that's got a layer of dust from disuese when there are better PC controllers out there.
Explain that to your 14 year old that wants gran turismo or Madden 2011 for xmas.
I agree with you philosophically, but I tend to put my family first. You go around not letting them listen to music or play the games that everyone else is, for no other reason than "It's morally wrong to have DRM on your system" and you'll have a mutiny on your hands, quite possibly a divorce because your spouse will have to listen to the griefing. If your marriage is marginal (which may or may not be your fault) it could push your family over the edge to misery. As well, the kids will definitely go with the parent who provides some entertainment, as opposed to the anti-entertainment stiff, so that'd screw you in a divorce.
I do take it as far as I can. I buy all of my music (sony or otherwise) through Amazon as high bitrate mp3s. They don't have DRM and you can plug them into iTunes and load them up on your iPod(s), as many times as you want :-) Of course it's a good idea to strip the serial numbers out of the mp3 info, in case your kid decides to let someone copy the music, who later shares it with 20000 people or so. You really don't want that letter showing up in your mailbox.
However a complete entertainment blackout is out of the question. Sony puts out a lot of good movies and a true sony boycott includes all blu ray releases since sony gets paid a royalty on the format.
Don't kid yourself. It's the size of the regexp AND how you use it that counts.
I game.
The PSP fails because most of the games SUCK. I own a PSP it sits idle. I know others that also own PSP's they sit idle as well.
The DS on the other hand get's played, heck my wife plays it a lot. yet the PSP1000 and the psp3000 I got for a deal both sit there unused because we cant find any games that I want to buy. THAT is why the PSP is dead, Sony releases only crap games.
AS for the PS3, they started the war, but the ps3 still was a distant 3rd in the consoles. I know more people that own a Xbox360 and a Wii than I know own a ps3. Why? the PS3 simply does not have the games to entice people to play it. PS3 motion controls suck compared to Microsoft version and this is from most gaming reviewers, I personally think it's nothing but a Mee-Too catchup to the Wii..
You think people will buy a PS3 when it get;s known that you will never be able to loan your games or sell them used? HALF of gamestop's business is used games.
Do not look at laser with remaining good eye.
Isn't that like looking for a virgin in a whorehouse?
Sure, there are a few solutions around but none of it is completely pirate-proof. Pirates will always pirate.
We have the precedent of the PC in place for comparison.
Some gems exist in the open source or free world, but overwhelmingly they are outnumbered by professional efforts.
XML is like violence. If it doesn't solve the problem, use more.
I had a hell of a time installing SpellForce because it was very difficult to tell the 0's and O's apart in the key. They only differed by a couple pixels on the corners so you had to squint at 'em to figure out which was which. Finally figured the damn thing out and put slashes through all the zeroes. Really, though, I wonder how no one catches shit like this before it gets out the door. Or maybe they just don't care. "We've already got their money, who cares if they can't read our poorly-printed serial numbers?"
Check out my world simulator thingy.
Heh, at least we're balancing things out from my previous list: http://games.slashdot.org/comments.pl?sid=1738550&cid=33092228
It would be cheaper to have unique press of disc per client with embedded serial in data than a hardware dongle. Hardware dongles are orders of magnitude more expensive than a disc. Even uniquely 'burned' discs are far too expensive for their tastes and they'd rather burden the user and keep mass-production pressing process in place.
XML is like violence. If it doesn't solve the problem, use more.
I agree. It's alarming the trend of DLC (*cough* addons, mods?) and microtransactions. Slightly off topic but it's even coming to the web. Look at the services for @font-face renderers and services that resize photos (for a fee of course) so they display on any platform.
Smashing Magazine has plugs for these services.
The plus side is some rocking titles have come out from indy developers. Minecraft and Angry Birds come to mind.
Man blir trött av att gå och göra ingenting.
In all fairness, the hardware being locked down is not just to thwart Joe Gamer from doing what he wants with his hardware. It's also to keep game companies from bypassing Sony and distributing their software without paying licensing fees. Sony doesn't make a lot of money off of each PS3 sale (and initially they lost money), so those fees for licenses and dev kits are an essential component of the console business model.
Console manufacturers don't get into that business to make money from console sales, they do it to make money off of each game sale, which is a far bigger revenue stream. Consoles themselves are often loss leaders.
Check out my world simulator thingy.
If you don't think MS and Nintendo won't find a way to capitalize on the "We don't do this stupid shit," you are kidding yourself.
I had stopped before that due to a slew of poor quality purchases. There needs to be more of us around.
Minecraft is interesting but still hasn't managed to be a game any more than a set of legos or a sandbox is a game. Not that there's anything wrong with that. I've tooled around with MC a lot, building forts, farms, tunnels, and railways but there's not much about it that's "gamey". The potential is there but from what I read on the forums, seems like mod authors are ahead. I am interested in where Notch wants to take the game though.
Ok, time for a bad car analogy. Do car manufacturers require gas companies to pay license fees in order for their gas to be used in the manufacturer's car? I don't think so. Let's try car parts. Does FRAM need a license for their air filters to be used in Fords or Chevies or specific models of either? Don't think so.
I say the business model is logically flawed.
We'll make great pets
The PC (Windows), gaming is almost dead compared to what is was a few years ago.
Funny how a market can be "almost dead" and yet have some record-breaking sales figures. This is just like Hollywood complaining that no one is going to the movies anymore (piracy, right?) even when box office records are broken every weekend.
Seven puppies were harmed during the making of this post.
You're comparing vehicles, which are basically an essential part of every day life, to a video game console--which is, to put it bluntly, nothing more than a luxury item.
Sony (and any console maker) can do this for as long as it's practical and enforceable. The console model has worked this way pretty much since it's inception. If people want an open gaming platform, that's what PCs are. Pick up some commodity hardware, load up a free OS and some open source game libraries, and have at it.
That said, I don't think Sony has any right to prevent people from running their own software on a console they paid for. They have a much better case for preventing commercial distribution of "unapproved" software, though. It is a legal case rather than a technological one.
Check out my world simulator thingy.
What a lousy comparison. The peripherals are "required" for some games because the game was designed to be experienced with the proper hardware and a standard controller is inadequate. This is not at all like requiring a serial key, which adds no value or enhanced experience to the player.
Check out my world simulator thingy.
So the DS and Wii are also dead, right? The DS in particular, since there've been flashcarts for it almost as long as it's been out, although the Wii had a software hack based on one of the launch titles less than a year after release.
I foresee the next generation Xbox/PS having no optical drive, just a HDD and requiring an Xbox Live subscription. All game purchases will be made either by pre-paid card sold at stores or directly from their market place and downloaded to the device. Then if you get a new console, just download again using the same XBL account.
"The problem with socialism is eventually you run out of other people's money" - Thatcher.
the sooner we ditch physical media, the better. Digital Distribution is the Now and should remain so. Console Gamers will have to adjust to present. Does anyone believe for a second that some massive boycott will ensue if discs can't be traded? As the internet becomes a part of everything under the sun, consoles need to adjust to the modern age and the manufacturers can make a name for themselves by doing their Duty to bring everyone else on board. Other than selling or trading discs, which doesn't have to disappear, why would anyone want to continue using discs? Look at Steam...perfect example of a system that Works. You get a game serial attached to your account and it works just fine. Want to trade in your game? Make it possible to resell your account key...problem solved. That in itself can open up a whole new line of revenue, which I LOATHE to even bring up, but think about all the ads the services can place on a Game Serial Exchange board, a small service fee they can charge, things like that. It removes any trust issues for selling a physical product, damaged discs, the hassle of shipping. I'm sure the shipping companies/post office might be a bit miffed on losing out on those revenues, but it's not like they're going out of a business as a result.
I see no signs that pirating is "rampant" on the PS3, or that it will have any meaningful impact on Sony's busniess. In fact, the 360 has been modded FOREVER, as have the Wii.
Anyone can pirate any games they want on these platforms, and I don't see that fact hurting the bottom line of the Xbox division or Nintendo.
The game media seems to be making a mountain out of a molehill here. I doubt Sony cares about this as much as the media thinks they do.
This will lead to a PS3 warez scene not unlike PC warez scene: cracked executables already included in downloadable iso-images.
Hilarious. So everyone complained about the rampant piracy in PC gaming as the excuse for moving to console exclusivity. So here we are, them FINALLY realizing that they are no safer on a console, and Sony is looking to the PC INDUSTRY for help/ideas on preventing piracy. WTFIRONY
"The PSP fails because most of the games SUCK"
And let's not forget the break from traditional controller config from sony - only two shoulder buttons, ONE analog stick?
Come on, when you say I can control PS3 games with my PSP, and I look at the broken-ass controls on the PSP versus the PS3 controller, I have to shake my head. I tried it ONCE, and it was pretty much impossible because I was missing half the controls.
Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
This is the biggest indicator ever that the ps3 system is completely doomed. This is a last ditch desperate effort to reap some more profit from the system. I have serious doubts customers will put up with this much. How far does the corporate d*ck have to be shoved up Sony's customers' asses before they stop buying from them?
looks like the final nail in the coffin. of course, if you take away my rights to loan, resell, and make back-ups, it is fair that i make sure you don't profit from said commodities. little side note here. if amazon gives away an album for free in mp3 format, where can i sell those (deleting the originals, of course)? flash drive on ebay? i only ask because maybe a year or so ago, they offered up all of mojo nixon's catalog for free. i mean, if people can equate copyright infringement with theft, then surely, i can resell those like i would if they had given away physical cds...right?
...
Please tell me you're joking.
Hey, be nice. That the 360 gamepad is quite good is a commonly-held position.
What I love the most is the fact that no matter where you hear this story it always starts with "Rumor has it" and yet idiots galore flock to speak regarding said travesty. As if it's already happened. It's a rumor people. You know, let me help those who are having a hard time... http://www.google.com/search?sourceid=chrome&ie=UTF-8&q=define:+rumor Enjoy!
I tolerate the RIAA's behavior because *some* (IMHO) good stuff comes from their control, and it doesn't make sense to eschew that in the name of a crusade against their bad stuff. Though the music I buy isn't DRMed, this seems analogous to the issue you face; you simply propose a different response.
I listen to both RIAA and non-RIAA stuff if I like the music, tangential business/politics nonwithstanding.
Sony, for its part, hasn't confirmed or denied the rumours - but it will certainly have to do something to get the genie back in the bottle.
Like maybe release a new PS4 console. They have been milking the PS3 for five years now. Let it die.
The PSP fails because most of the games SUCK...I know others that also own PSP's they sit idle as well....Sony releases only crap games...AS for the PS3, they started the war, but the ps3 still was a distant 3rd in the consoles. I know more people that own a Xbox360 and a Wii than I know own a ps3. Why? the PS3 simply does not have the games to entice people to play it. PS3 motion controls suck compared to Microsoft...I personally think it's nothing but a Mee-Too catchup to the Wii.
Ah. I see. A 360 fanboy.
Do many 14-year-olds you know really play Gran Turismo? It's quite difficult and boring to most people (I personally quite enjoy it, but don't really see it as a "game"). I'd think 14-year-olds would be more interested in the latest Need For Speed, or whatever's cool these days :)
It bad enough on a PC with a keyboard typing in a 30 character alphanumeric sequence. I am going to love seeing 13 year old playstation users trying to get it right with a controller.
Lame.
Sony's keys will never be able to compete in a Microsoft-dominated market.
FCKGW-RHQQ2-YXRKT-8TG6W-2B7Q8 was an instant classic, there's a reason I can still remember parts of it so many years from its release.
Everyone keeps talking about how they should do something similar to steam, so why not just use steam? I know Sony aren't the type to let anyone else hold any keys, but they are in an awkward position. I still don't exactly understand what the Steamworks that will accompany Portal 2 entails, but considering Sony and Valve already have something of a relationship...
Right now circumvention of any DRM for video games and systems isn't permitted by the DMCA, though come the next cycle in three years it may be permitted if the library of congress deems the DRM to be intrusive, the exceptions have already been made with music and video DVD's that circumvention of protection on discs that contain DRM that is intrusive...
Love,
Guy who hates typing in shit with a controller.
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