When I finally sat down to play the Microsoft MechWarrior game, my first thought was "this feels like a first-person shooter." I never got the feeling of a slow, clunky, multi-ton weapon of destruction that the older games had; it always felt to me like I was playing UT or Quake with a mecha skin.
Do you have any idea how much kinetic energy is required to type extra keystrokes, energy that could just be used doing left-clicks on other sites? I mean, really.
Yeah, sorry, normally I remember to put it inside an anchor tag and it looked fine on my screen when I previewed it (ie., no extra spaces). I am duly chastised and wish to surrender any karma I acquire.
The Jargon File wasn't originally his and many people consider what he did to it a corruption of the original. Here's an interesting site about ESR's contributions to it, Linux, etc.
This reminds me of an old British kids game, conkers, except that conkers is played with a cheap and readily available resource -- horse chestnuts. H2G2 has an entry on it here. Ah, but even a game like this can face significant legal pressures (you don't have to be GTA). Why, conkers have even been hit with performance enhancing scandal!
Even if this is true, it's still a derivative according to copyright law. You have to do a complete rewrite without referencing the old code in order to get a clear license.
This gets argued in the Legal forum of mudconnector.com all the time as each new poster says "I can just rewrite 100% of the code 1 function at a time, right?"
It's not just accusations. KaVir has plent of documentation to back it up.
The DIKU authors are not US citizens. It would be expensive for them to travel to the US to fight a legal case for something that brings them no money.
Codebase theft such as this has discouraged other engine authors from ever releasing their code. Codebase theft hurts the community.
Any DIKU-derivative with the stock area "Nirvana" also has a mob named Primus.
For some reason an episode of Doctor Who came to mind for me first.
I'm sorry that I have no mod points to give. Thank you for giving me a much needed laugh this afternoon.
You got to talk slow and into my good ear. No, my *other* good ear! Damn whippersnappers ... and stay off my lawn!
The email case took legal action from the dead soldier's family as well.
I wouldn't be surprised to find out the person who submitted it to /. was affiliated with the site.
When I finally sat down to play the Microsoft MechWarrior game, my first thought was "this feels like a first-person shooter." I never got the feeling of a slow, clunky, multi-ton weapon of destruction that the older games had; it always felt to me like I was playing UT or Quake with a mecha skin.
"Probably because I'm not a drooling, slavishly anti-Microsoft cretin..."
So what are you doing on Slashdot?
Dupe of URL, surely?
Ctrl-left click, most of the time, to open another new tab in Firefox. I just can't get used to clicking the mouse wheel.
Do you have any idea how much kinetic energy is required to type extra keystrokes, energy that could just be used doing left-clicks on other sites? I mean, really.
Yeah, sorry, normally I remember to put it inside an anchor tag and it looked fine on my screen when I previewed it (ie., no extra spaces). I am duly chastised and wish to surrender any karma I acquire.
Google's cache still has the page which is now mysteriously blank.
M J: www.ogaming.com/data/2115~VIPClub.php+thottbot+oga ming&hl=en
http://64.233.167.104/search?q=cache:s7q2fzgQje
From the specs at the end of the article, reformatted to pass a /. whitespace lameness filter:
Main Input/Output
-----------------
IEEE 802.11b (Wi-Fi)
USB 2.0 (mini-B)
Memory Stick Duo(TM)
IrDA
IR Remote
Looks like it has Wi-Fi.
I own it and I've played it. I found it more enjoyable then the video game it's based on. The Warcraft 3 board game is quite good as well.
Maybe he uses Duck Tape brand duct tape?
Usenet Oracle? That's so early 90's. We renamed to the *Internet* Oracle ages ago.
Too bad that one didn't come through my Priest queue -- it's almost funnier then the drek I see most days.
Glad to see someone mentioned Chaos, I was going to myself.
All, over at Thinkgeek you can find Rollerscape, which looks like a smaller version of Spacewarp with no ball return.
Robo Rally is, according to rumor, being reissued in Spring 2005 as an Avalon Hill game.
6 1
http://www.gamingreport.com/article.php?sid=142
It may need a warning label.
Thanks to your post, I read the next thread below this as "Nude requirements..."
The Jargon File wasn't originally his and many people consider what he did to it a corruption of the original. Here's an interesting site about ESR's contributions to it, Linux, etc.
http://esr.1accesshost.com/
This reminds me of an old British kids game, conkers, except that conkers is played with a cheap and readily available resource -- horse chestnuts. H2G2 has an entry on it here. Ah, but even a game like this can face significant legal pressures (you don't have to be GTA). Why, conkers have even been hit with performance enhancing scandal!
There /was/ an adaptation of StarCraft for TSR's Alternity setting.
Even if this is true, it's still a derivative according to copyright law. You have to do a complete rewrite without referencing the old code in order to get a clear license.
This gets argued in the Legal forum of mudconnector.com all the time as each new poster says "I can just rewrite 100% of the code 1 function at a time, right?"
It's not just accusations. KaVir has plent of documentation to back it up.
The DIKU authors are not US citizens. It would be expensive for them to travel to the US to fight a legal case for something that brings them no money.
Codebase theft such as this has discouraged other engine authors from ever releasing their code. Codebase theft hurts the community.