Not a bad idea. But I feel Sony might be doing themselves a disservice by making the PSP an all purpose device. It has great potential to suffer from a serious identity crisis.
It plays games, movies, music, it slices, it dices, and can still easily cut through a tomato. But unless it excels in every feature, might be better to buy devices dedicated to one purpose. I personally don't want to use the PSP for music playback if it isn't going to be as good or better than my ipod. my $0.02
You've got a point. Just walk into Hot Topic. They have nintendo merchandise galore. Nin shirts, wallets, frisbees, etc... They've achieved pop icon status.
but I think cellphone based systems will ultimately prove more successful than the Gameboy
I disagree. For cellphone gaming to truly take off, the cellphone industry would need to adopt a standard cellphone gaming platform. Nokia alone could not do it. Sprint, Verizon, ATT and others would all have to be in agreement on this. Right now, not all cell service providers are compatible with all brands of phones.
And then to make things even more difficult, game phones still have to compete with a hundred other models of phones on the market.
The PS2 controller is my least favorite. It feels flimsy to me. Like a cheap plastic toy. The Xbox S-Controller is nice. But the black and white buttons on the bottom right are difficult for me to reach. I often confuse them with the four color buttons. The GC controller is my favorite. The different sized buttons make it extremely easy for my to feel my way to the right buttion. I also feel it is the most responsive out of the three. I wouldn't chage one thing about it.
I guess the moral of the story is: different people, different hands, different tastes in controllers.
I'd personally rather have LAN play for Metroid Prime 2. Games are much more fun when the people are sitting in the same room. I have XBox live. Don't like it.
The fact that the load screen isn't "Loading Please Wait" is irrelevant.
Metroid Prime felt seamless to me because of the way it handled loads. Can you imagine playing that game with the "Loading" screen popping up between each corridor? Would have ruined it the experience. And since I'm not the only whom feels this way, I'd say this is highly relevant. Can't please everyone, I guess.
The logic is simple. People will pay good money for nostalgia. The development costs for releasing these games are close to nothing. Whether they sell a million or a handful, it makes perfect economic sense for Nintendo to do this. And it's not like new titles aren't being released for the system.
I'm sure there are people out there who are happy to see some older games released. I'm personally considering picking up Ice Climbers and Super Mario Bros.
There is definitely some truth to what you're saying. Nintendo games generally sell a lot better than third party titles. Whether this is attributed to Nintendo producing better games or just plain fanboysim doesn't make much difference. The end result is that 3rd party developers really have a tough time competing with Nintendo the software company.
I think last year the top two software publishers were EA and Nintendo.
I usually don't like jumping into these converstations. But here I am, defending Nintendo like a typical fanboy. Anyways, here is my point...
Sony, Microsoft and Nintendo are international companies. To only take a slice of the global market is nothing short of framing your data to put a positive spin on your position. The world wide numbers are the numbers that count.
How are those huge PS2 DVDs going to fit into that tiny PSP?
there might be liscencing costs involved with using DVD's
There are. You know who makes money from those licensing fees? Sony. Why should Nintendo give money to Sony for everyone of their consoles sold. That's why the DVD functionality costs extra on the XBox.
NOT using standard sized disks is huge
What size are the PSP discs going to be, again?
Sony entered the console market because the other console makers were not being creative enough, they knew 3d was where it's at
Doesn't Sony also have a huge amount of money invested in the movie industry as well? I mean, they had that DVD technology to push, right? But maybe I'm getting off track here. Can you please share with us some of Sony's creative 1st party 3D games for the PS2? Thanks.
As an owner of an xbox and a gamecube, I can honestly say, without a doubt, the cube has better load times in general. There are some publishers that don't take advantage of this and don't optimize their load times for either system.
I think there might be a distinction between simplicity and challenging. Super Monkey Ball is as simple as it gets. You use the analog stick to make the monkey move (technically, you're changing the pitch of the platform, but that's besides the point.) But the game is anything but easy when you get into the more challenging levels. I spent many hours playing that game before I was able to beat all the levels. The game no longer as challenging as it once was. But I still pick it up an play it every once in awhile, because it's simple enough where I can just pick it up and play for 5 minutes if I want. Just like an old atari 2600 game.
As for graphics... I'm sure every gamer can think of at least one game that had great graphics, but played like ass.
Microsoft and Sony duke it out over the next 5 years for the number one home media center. One becomes the clear dominate. Nintendo continues development of video gaming techologies, ignoring the home media center race. Nintendo takes number one spot in dedicated game console race.
My first reaction to GTA3 was, "Hey! This is a lot like The Terminator for the PC."
Terminator is an old old 16 color EGA game. The graphics looked very much like a flight simulator for the time period. But it still played a lot like GTA3. You walked around a virtual 3D city. You stole cars. You robbed the gun store. There was a hospital. And you can shoot citizens. Police would even come after you. GTA3 was just a serious upgrade, but wasn't as original as people claim it is. Still fun, though.
What I want is an excellent multiplayer experience that I can share with three other people in the room.
I agree. I really enjoy the social aspect of gaming. It doesn't happen very often, but I do sometimes manage to get a group of people over to our place to play videogames. I personally dislike playing Mario Party, but I love to watch 4 non-gamers play that game. They yell and laugh and the top of their lungs. That's a million times more fun than playing against strangers online. I have Xbox live. But I find the experience to be flat at best.
I'm looking forward to New Years Eve when we'll have 4 gamecubes setup for our party. Two of them will be used for 8 player Mario Kart. One for Pacman Vs. And anything goes for the last.
I'll personally be surprised if the PSP doesn't get a downgrade by the time its released. Is the PSP a handheld or a full blown home entertainment system?
Not a bad idea. But I feel Sony might be doing themselves a disservice by making the PSP an all purpose device. It has great potential to suffer from a serious identity crisis.
It plays games, movies, music, it slices, it dices, and can still easily cut through a tomato. But unless it excels in every feature, might be better to buy devices dedicated to one purpose. I personally don't want to use the PSP for music playback if it isn't going to be as good or better than my ipod. my $0.02
You've got a point. Just walk into Hot Topic. They have nintendo merchandise galore. Nin shirts, wallets, frisbees, etc... They've achieved pop icon status.
I played mine on the subway all the time. I saw other adults play theirs, too. I'm too old to care how strangers label me. I have more fun this way.
but I think cellphone based systems will ultimately prove more successful than the Gameboy
I disagree. For cellphone gaming to truly take off, the cellphone industry would need to adopt a standard cellphone gaming platform. Nokia alone could not do it. Sprint, Verizon, ATT and others would all have to be in agreement on this. Right now, not all cell service providers are compatible with all brands of phones.
And then to make things even more difficult, game phones still have to compete with a hundred other models of phones on the market.
Microsoft has cornered the market of First Person Shooters. Good for them. Personally, I can only stand to play one or two FPS games a year.
Might as well chime in with my opinion...
The PS2 controller is my least favorite. It feels flimsy to me. Like a cheap plastic toy. The Xbox S-Controller is nice. But the black and white buttons on the bottom right are difficult for me to reach. I often confuse them with the four color buttons. The GC controller is my favorite. The different sized buttons make it extremely easy for my to feel my way to the right buttion. I also feel it is the most responsive out of the three. I wouldn't chage one thing about it.
I guess the moral of the story is: different people, different hands, different tastes in controllers.
I'd personally rather have LAN play for Metroid Prime 2. Games are much more fun when the people are sitting in the same room. I have XBox live. Don't like it.
Death Knell for the 'Cube coming There have been so many death knells for the cube, I'm thinking the knell of death has lost all meaning.
The fact that the load screen isn't "Loading Please Wait" is irrelevant.
Metroid Prime felt seamless to me because of the way it handled loads. Can you imagine playing that game with the "Loading" screen popping up between each corridor? Would have ruined it the experience. And since I'm not the only whom feels this way, I'd say this is highly relevant. Can't please everyone, I guess.
As much as I love the mario games, I'm not really sure that the deserve to be mentioned.
I consider Super Mario Bros. to be the definitive 2D side scroller. Great then. Great now.
And it begins...
The logic is simple. People will pay good money for nostalgia. The development costs for releasing these games are close to nothing. Whether they sell a million or a handful, it makes perfect economic sense for Nintendo to do this. And it's not like new titles aren't being released for the system.
I'm sure there are people out there who are happy to see some older games released. I'm personally considering picking up Ice Climbers and Super Mario Bros.
There is definitely some truth to what you're saying. Nintendo games generally sell a lot better than third party titles. Whether this is attributed to Nintendo producing better games or just plain fanboysim doesn't make much difference. The end result is that 3rd party developers really have a tough time competing with Nintendo the software company.
I think last year the top two software publishers were EA and Nintendo.
I usually don't like jumping into these converstations. But here I am, defending Nintendo like a typical fanboy. Anyways, here is my point...
Sony, Microsoft and Nintendo are international companies. To only take a slice of the global market is nothing short of framing your data to put a positive spin on your position. The world wide numbers are the numbers that count.
I don't dream in Zelda. I quite often dream I'm in a Resident Evil game. Those are my favorite dreams.
the psp is going to have PS2 games
How are those huge PS2 DVDs going to fit into that tiny PSP?
there might be liscencing costs involved with using DVD's
There are. You know who makes money from those licensing fees? Sony. Why should Nintendo give money to Sony for everyone of their consoles sold. That's why the DVD functionality costs extra on the XBox.
NOT using standard sized disks is huge
What size are the PSP discs going to be, again?
Sony entered the console market because the other console makers were not being creative enough, they knew 3d was where it's at
Doesn't Sony also have a huge amount of money invested in the movie industry as well? I mean, they had that DVD technology to push, right? But maybe I'm getting off track here. Can you please share with us some of Sony's creative 1st party 3D games for the PS2? Thanks.
I think this site wants Eisner out, and Steve jobs in: Draft Steve Jobs for Disney
As an owner of an xbox and a gamecube, I can honestly say, without a doubt, the cube has better load times in general. There are some publishers that don't take advantage of this and don't optimize their load times for either system.
I think there might be a distinction between simplicity and challenging. Super Monkey Ball is as simple as it gets. You use the analog stick to make the monkey move (technically, you're changing the pitch of the platform, but that's besides the point.) But the game is anything but easy when you get into the more challenging levels. I spent many hours playing that game before I was able to beat all the levels. The game no longer as challenging as it once was. But I still pick it up an play it every once in awhile, because it's simple enough where I can just pick it up and play for 5 minutes if I want. Just like an old atari 2600 game.
As for graphics... I'm sure every gamer can think of at least one game that had great graphics, but played like ass.
Microsoft and Sony duke it out over the next 5 years for the number one home media center. One becomes the clear dominate. Nintendo continues development of video gaming techologies, ignoring the home media center race. Nintendo takes number one spot in dedicated game console race.
I wonder if there is going to be some post earthquake looting in the game. That would be a nice feature.
My first reaction to GTA3 was, "Hey! This is a lot like The Terminator for the PC." Terminator is an old old 16 color EGA game. The graphics looked very much like a flight simulator for the time period. But it still played a lot like GTA3. You walked around a virtual 3D city. You stole cars. You robbed the gun store. There was a hospital. And you can shoot citizens. Police would even come after you. GTA3 was just a serious upgrade, but wasn't as original as people claim it is. Still fun, though.
What I want is an excellent multiplayer experience that I can share with three other people in the room.
I agree. I really enjoy the social aspect of gaming. It doesn't happen very often, but I do sometimes manage to get a group of people over to our place to play videogames. I personally dislike playing Mario Party, but I love to watch 4 non-gamers play that game. They yell and laugh and the top of their lungs. That's a million times more fun than playing against strangers online. I have Xbox live. But I find the experience to be flat at best.
I'm looking forward to New Years Eve when we'll have 4 gamecubes setup for our party. Two of them will be used for 8 player Mario Kart. One for Pacman Vs. And anything goes for the last.
Why do you consider game consoles to be too limiting? I used to prefer PC over the console, but that was 10 years ago.
I'll personally be surprised if the PSP doesn't get a downgrade by the time its released. Is the PSP a handheld or a full blown home entertainment system?