GTA - San Andreas Looks to be Next
Rayonic writes "US publisher Take-Two Interactive went on a pre-Christmas trademark registration spree, the products of which point us tantalisingly towards the likely name of the next installment of the massive Grand Theft Auto series." Of course it won't actually be out for many many many moons, but expect much speculation on this one. I s'pose great game sequels deserve it.
I wonder if there is going to be some post earthquake looting in the game. That would be a nice feature.
the cosmos in 20 words or less: thumbuki.com
Next thing you know, people are going to file lawsuits against the creators of GTA because their car got damaged in an earthquake...
It is not enough to have a good mind. The main thing is to use it well. - Rene Descartes (1637)
http://ps2.ign.com/articles/449/449151p1.html
I always thought GTA: Baghdad would be an interesting concept.
Other ideas game companies have ignored include Pilotwings 911, Dale Earnhardt's Championship Racing and Columbine Online.
"GTA: San Andreas" - It's our fault.
Webmaster Wanted - Entropic Reactions
I'll still be looking forward to it either way.
Hm. Which ethnic minority (sans powerful community presence/voice) can Rockstar exploit in this title?
THIS SPACE INTENTIONALLY LEFT BLANK.
... to see what they do with all the "surplus" trademarks once they do pick the name they will use...
Don't blame me, I voted for Kodos
Make flying easier on the PC version. I prefer the mouse/keyboard combo and I don't feel like buying a PC gamepad with analog sticks.
The GTA series isn't that large. Maybe a handful of games at best. Final Fantasy dwarfs it.
Or is this "massive" being used as an adjective in a way I don't understand...
What do you guys want to see in a new GTA game? They need something big cut of all the imitators out there now.
I can just see the articles about GTA being too violent and "too destructive to out future generation" rolling in. At least now the democrats have to use trademark symbols.
Does anyone know what the patent numbers are? I cannot find them anywhere on the USPTO office nor the article posted.
Anyway, best of luck to the development and publishing team -- I hope the highly biased threats stop about how the nature of the game acts upon the youth.
What are you really learning from all this?
Is there more significants to these possible names than I'm seeing?
What about "Vice City" would have told you what it was going to be about?
Clif
clifgriffin > blog
GTA really rocks!
:) Go see the course site!
:)
The best part is that its got such a cool narrative and storyboard, and the way it takes you through it is awesome.
You wouldn't believe it, but an Interactive Fiction & Media class that I'm taking this semester taught by this guy actually requires us to play GTA3 and analyze the gameplay!
And its kinda fun seeing why it really succeded - the whole story sometimes follows what seems to a post-modernist approach to storytelling, and its a great mix of both narrative and game-theory approach with a non-singular series of puzzles. And believe it or not, its success has really changed the way acadmic people look at gaming and at simulation and storytelling.
I can't wait to see whats coming up next!
...GTA8: Camden, NJ
I think it would be great if you could steal a kid's bike or skateboard to get away from the cops.
Police motorcycles would be nifty, too.
--
the strongest word is still the word "free"
Ummm yeah.....
http://columbinepaintball.com/
Population of San Andreas = 2115 Copies of GTA sold since October = 8.5 million Number of pedestrians killed per gamer = ~250 Assuming the same number of people buy the sequel, that computes to each San Andreas citizen being blown up, decapitated, and mutilated roughly 10047281.32 times. Imagine the anti-violence propaganda... :)
~Tirinal
Anyone who hasn't played GTA3 is missing something in their life, as far as I'm concerned.
I mean, working for the mob, bashing pimps with baseball bats and escorting hookers around just never gets old.
Lets face it - the roads in Vice City were just too damn flat, Hopefully they'll be taking some cues from San Francisco and providing us with lots of nice hills to let us relive the chases from Bullit.
Plus it'd be particularly satisfying for me to take out some aggro on those 3 wheeled DPT parking patrol vehicles.
You mean to tell me you can write a kernel from scratch, but you can't fix a few bugs in a game?
GTA-SA.com
but just in case I was wrong, I got gta-sc.com too ;)
Interesting to note: Just a few days ago, Amazon began pre-selling "GTA4: Sin City", but later changed the name to "GTA: The next episode"
Forum Topic
Amazon Link
Cheers
VikingBrad
Entry: vice
Function: noun
Definition: bad habit
Synonyms: carnality, corruption, debasement, debauchery, decay, degeneracy, depravity, evil, evildoing, ill, immorality, indecency, iniquity, lechery, lewdness, libidinousness, licentiousness, looseness, lubricity, lust, maleficence, malignance, offense, perversion, profligacy, rot, sensuality, **********sin**********, squalor, transgression, trespass, venality, wickedness, wrong
Concept: immorality
Source: Roget's Interactive Thesaurus, First Edition (v 1.0.0)
Copyright (C) 2004 by Lexico Publishing Group, LLC. All rights reserved.
Emphasis mine.
Maybe there will be a kill frenzy to kill members of alqueda driving taxis and you can run them over with a tank
MonkeysKickAss
I'm guessing the producers are setting this game somewhere in a Los Angeles type setting. Like Vice City they won't use the real name.
According to the official site, it is good.
... for rejuvinating interest in this series and securing a sequel.
"Derp de derp."
It would be nice to ba able to upgrade the cars, in case extra grunt is needed for a mission
I could've sworn I saw Trenton in GTA3, but I just got it and haven't been able to find my way back there yet.
How about Asbury Park?
The revolution will NOT be televised.
When all else fails, introduce lovable childlike characters to gain a younger audience.
i mean San Andreas is the third city from the original GTA. which started you off in Liberty City, moved you on to San Andreas finishing you off in Vice City. It makes perfect sense for them to re-create San Andreas. why this move is a surprise to anyone who considers themselves a "GTA Fan" I don't know. I suppose it has to do with a lot of "GTA Fans" not realizing there were two complete (and excelent imo) games before GTA 3.
OMFG have you seen the GTA4 trailer it's like slow and it's telling you all the stuff you did in the first three then the music kicks in and and tommy comes out and gets a gun the earf is quaking and tommy is like fuck this im outie and HE STEELS A RIDE FROM TEH POLICEMAN with mickael jackson singing on teh radio and he pulls over in a alley and that annoying hooker lady is like GO GET EM TIGER! RAY LIOTA IS ON TEH SPOKE!!!~`1 and theres less polys but rawkin bumb mappings you can view this on a special SONY playstation disk that comes with EB games store.
It's called "Steal it from the Feds."
FBI Rancher and FBI Washington are still my favourite Rampage machines. Save the tank I've got for emergencies. And Patriots are nice for severe beef. My default location for getting loaded up pre-cop-assault is Phil Cassidy's.
Karma: Non-Heinous
GT-eh?
These fixes will be difficult if not impossible to implement because, regrettably, the games are still being developed for consoles. If developed for the PC, then of course the PC has the power to implement all of these alterations.
Unfortunately, although GTA is a great game, it's going to be more of the same. They should just call it a map pack and be done with it.
Sounds like you're thinking about Postal 2. On the gang wars tip, it would be nice if gang members didn't identify you instantly. You're in a different car, just cruising along, how do they know it's you when they couldn't possibly have seen your face? That annoyed the piss out of me. It got to the point where I couldn't drive anywhere in anything without it getting shot to shit.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
But I could honestly see them do stuff like that.
Props to the developers for this series. Honest. It's fucking attention to detail is amazing, and I can only hope for more in future installments.
Karma: Non-Heinous
Okay, I think just about everybody here is a GTA fan. So why don't we take a survey?
Have you, since playing any of the GTA games, been convicted of a violent crime?
"Derp de derp."
Go ahead, blame Saint Andreas. Its all his fault!
(I've had that one stored up for years, waiting to use on Slashdot.)
Bah. The only problem gang in GTA3 is the Mafia in St. Marks in Portland. The other ones might be a problem if you're on foot, but in a vehicle, no sweat. The Mafia's shotguns will shred your vehicle in nothing flat, but that's why you've got the Bulletproof Patriot from "Marked Man", right? RIGHT?
(GTA:VC is super-easy gang-wise and hardly merits mention.)
Every once in a while I like to masturbate a new word into my vocabulary, even if I don't know what it means.
If anyone remembers the original GTA, or maybe it was GTA 2, the three cities were IIRC Liberty City, Vice City and San Andreas. Sin City didn't fit in, as Vegas is a bit too inland for the game (no boats, not that they were that great), but casino missions would be cool. Attention Rockstar Games, GTA 6 should be in Vegas, a casino enforcer type on the strip.
"Sic Semper Tyrannosaurus Rex."
Can someone please explain why this is not modded into the ground yet?
I for one welcome our new American overlords.
(sorry)
If I can't smoke and swear I'm fucked.
They should get Kevin Smith to write it. :p
"Sic Semper Tyrannosaurus Rex."
Liberty City
Vice City
San Andreas
Well gee, if GTA3 was Liberty City, and GTA:VC was Vice City, I wonder what comes next.... hmmmmm..... such a difficult pattern to crack...
- The rampages need to be much more varied. ;) ;) ;)
- Lose the stupid car paint shops. They make missions far too easy (as do helicopters - but keep them).
- For the PC you could make the shooting much more true FPS style.
- Make the buildings solid ALL the way to the top.
- Let you talk to the citizens of the city and pick up things to do. Kind of Sim City style
- Have some much better street racing.
- More inside the buildings to explore
- A submarine to use
- Let the guy learn how to swim
- Radio that can be listened to ALL the time. The main character went and got an iPod
In other words throw in much more detail and pretty the graphics up for the PC version too.
As a side note: allow those of us in the world who drive on the left to have the traffic drive on the left!!
in case no one gets the referance, check out this article: href
how do they know it's you when they couldn't possibly have seen your face?
This is annoying, especially when the cops forget about you after a few minutes- I think there should be some more balance between the two- a close encounter with the cops or enemy gangs would allow them to id you, but not the second you're in range.
EA would have sued.
in case no one gets the referance, check out this article: http://www.cnn.com/US/9708/16/torture.protest/inde x.html
A good empty canal for chases would be cool as- and also trucks with trailers that can jackknife.
There comes a point in time when, after you finish the game, driving around killing cops for 3 hours becomes a little boring. I think the next iteration of Grand Theft Auto could really make use of some sort of random mission generator. The missions could be assassination missions, delivery missions, gang war related missions, etc, but randomizing vehicles, locations, times, gangs, etc. :)
Also, more variety of vehicles (both drivable and non-drivable) would be cool. Some I'd like to see: air boat, jet ski, regular air plane, jumbo jet, cruise ship, horse!, hot air balloon
Of course there are some features that a lot of people want that I would like as well: more indoor areas, the ability to swim, more cars, weapons, more everything. What I'd really like, though, is a more immersive environment. How about news choppers following high speed chases and live news reports on the radio. Deeper storylines with more action among the NPCs.
My biggest complaint is that the game is quite boring after you actually finish it. It's as if all of a sudden the world just shuts down. Maybe for a random mission generator, you could go to your friends (the ones that are still alive, of course) at the restaraunt, club, bar, whatever and do small jobs for them. Anything to keep the action going.
That being said, even if it's just more of the same (i.e. new map, new missions, a few new vehicles and weapons) it will still be very fun for a few days.
Rockstar Games needs to release on online version of GTA. A multiplayer world in which you can carjack other online players, etc.. Maybe have different crime bosses and gangs, etc. What an interesting concept. Maybe there are other games of this sort available now....
Oh well, Ill play more doom for now.
Multiplayer Version
It would be nice to ransack and rape people with my best friend. I couldn't think of any other person i'd rather spend time in prison with. Or in front of the PS2 same thing.
Trolls dont like to be Flamebait, because they burn so well. Protect our Troll heritage!
Jesus Christ, Einstein, embedding a URL in a comment isn't that difficult. And your original comment was so dumb as to not be worth your stupid followups, trying to explain it with pathetic attempts at providing a URL to an article explaining it. (We all got it the first time around.)
:Gimmie My Car Back! ?
...and more killing of Haitians! Damn those goddamn Haitians!
Really, though, I never thought about them before they sued rockstar but now my roommate and I make as many haitian jokes as we can. Damn them!
Why not GTA... ...and other exotic places? There's no excitement in America anymore.
Tokyo
Kuala Lumpur
Rome
Brazil (During Festivale)
Tienamen Square
Hong Kong (starring Jackie Chan)
Those are cool ideas. I think what would amuse me most is a "no-rules" mode where cops just didn't get called. I realize there's codes to reduce the number of stars, but it's a pain to enter every time you do something. A favorite pastime of my friends on I on slow nights (opening myself up to some obvious jokes here...) is to have some drinks and just fuck around in GTA, staying alive as long as possible. It's fairly amusing, in a stupid, juvenile way.
Rock over London, Rock on Chicago. Wheaties: Breakfast of Champions.
I posted a comment on an earlier story and I was wondering if they were finally going to use my idea of killing civil rights leaders that caused the stink in Florida because of GTA3's "Anti-Haitian" views. KILL EM ALL!
Don't misunderstand me : Both GTA3 and Vice City we're great sequels in a allready good serie (i loved GTA 1, over network).
But the current multiplayer-mod available, just does not cut the grass (too buggy, yet great fun)
For those who got the game, and never heard of this MP mod, go check it out at http://www.mtavc.com/
As long as I can still get some hooker lovin and kill all the haitians and cubans its all good.
Please mod me down.. I know it was a bad joke.
Have you ever been to a turkish prison?
_IF_ there was to be Multiplayer, why not make it cross-compatible with consoles and PC's ?
This game is greatly playable , even against 'leet' pc-mousing, versus consoles.
"We're remodeling Bill's kitchen, we need you go to Home Depot and buy some panelling."
"Those heterosexuals have been a pain in our asses for far too long. Kill all the breeders!"
How about AI cars not vanishing once they're a block from you, or if you turn your head for a second? At some point they need to be recycled, but it's laughably short now.
what a karma whore
look at the name...
then look at the redirect link in this persons sig
Some things I would like to see (in addition to what's already been said):
- This isn't a gameplay item, but I would love more stations and longer music loops. The music loops would be dependent on what point in the game you were, so when you were 80% of the way through the game you'd still hear more new music.
- Some side missions (like the Love Fist missions) that are humorous.
- Multiple endings based on divergent points in the game - the choice you make affects the ending you get.
- It seems to me that when you're on a rampage sometimes the spawning goes down the tube. For some rampages I just sat there as the clock ticked down and nothing spawned for me to shoot at.
- If set in modern times, I wouldn't mind something making fun of rice-boys and SUV's.
- get rid of that annoying "use a weapon on a rampage and lose it afterwards" thing
bun-fhuinneog agam!
Hey, how about something every other game uses as a "standard": once you complete a mission (or the game) you get to play whichever mission you want.
I remember finishing (or my roommate finishing) a really fun mission only to be prevented from replaying the mission, unless I go through the whole game all over.
I mean, I don't think it'd be too tough, and it would do a lot to making me want to pop it back into the PlayStation.
I've thought that a great sequel to GTA would be where you play from the cops' perspective. You could start as a rookie out of the academy, and they'd stick you with a partner and you'd have a beat.
At first it'd be just simple stuff like traffic violations, and work up to more serious stuff like robberies, gang fights, murders, etc. Maybe your partner could be just a tinge on the bad cop side, and you'd get to choose whether to play it by the book or bend the rules.
It would be sort of like the way "Knights of the Old Republic" does it with Light/Dark Points. If you accept a bribe to let a speeder off, you'd get a "bad cop" point for instance.
There could be several paths for your character. The good cop path might lead to you becoming police commisioner, and the bad cop one might lead to being a drug lord or mafioso type.
So many possibilities. Wish I was a video game designer... 8-)
I'd like something to do after completing the game 100% and getting 200 health, 200 armor, infinite ammo, and double damage on the cars.
Then, of course, you wouldn't be at 100% completion. Maybe have the game start over from day 1 with all your new goodies?
want a multi-player GTA, here it is. http://www.multitheftauto.com
Enjoy!
You like your new Mac more than you like me, don't you, Dave? Dave? I asked...She said Yes.
See how long you can survive while the cops chase you.
Its quite fun when you're on a motorcyle and the feds are chasing you in Suvs.
The better you are at the game, the more challenging you can make it for you.
That being said, my disc no longer loads because I played it too much. Its not worth buying a new game.
I'm working on a 3d toolset, so my own 3d game will be out within a decade.
God spoke to me
Don't you know, convicted felons can't vote ;-)
"It is seldom that liberty of any kind is lost all at once." -David Hume
Better yet, don't.
you just made my day
Rather an elaborate tubgirl link, dontcha think?
Linux: Free if your time is worthless.
They don't ask you to kill a bunch of white people in this game! You might see a surly mob of angry white people from the boonies suing Rockstar Games like those Haitians did!
Lets see, what sort of stuff would a gangsta find in ol San An'..., 10 curches, 2 bars, one of which is the VFW post (no. 2600, nice number though), 4 small banks, high school, elementry, defunct cement plant, historic courthouse/jail (former jail of the goldrush stage robber Black Bart), um government center, hospital, DMV, CHP (hmm maybe has some possibilities), Forestry, sherrif (unincorporated city), government center, one 24 hour mini mart, the other four are only open till about 9 or so. Lots of back streets, though not the cow-path roads like Jackson and Angels Camp...also a good place for a side trip to jump frogs
Oh, it is in "Calaveras County" (Calaveras, spanish for skull, rumoured to be named after the discovery of a riverbed with skulls from some ancient native skirmish). And a former spanish mining camp (that's how San Andreas got it's name from Saint Andrew).
No stop lights... many streets with no sidewalks! ..and bunches of old gold mine shafts and tunnels all over the place,
Though San Andreas does have it's share of nationaly recognized crime sprees!
"Enjoy what you're doing! If it becomes drudgery, you're doing it wrong!" - Jim Butterfield
Nice list. I agree with pretty much all of those. I wrote up my wish list on my web site. My biggest gripe about the gameplay has to be stuff spawning in your view, or disappearing if you away and then quickly look back.
"Luck is the residue of design" -- Branch Rickey
Honestly, do people even know where San Andreas is? Yawn..
Problem I had with GTA 3 was that it followed too religiously some pointers from San Fran... flat intersection between downhill spurts of street.
This may come as a shock to you, but San Francisco isn't the only major urban city built on hills.
GTA 3 was modelled on New York, not San Francisco. When you first begin the game, the area you are in resembles the Bronx. The terrain there is quite elevated. There are MANY buildings where the front entrence could be on the sixth floor, and the rear entrence on the first floor for instance.
A big hint should have been the sprawling elevated trains. Do they have those in SF???
In any event, the Bronx was entirely laid out in the days when urban planning meant something, so intersections are flat.
I don't read or respond to AC posts
I dunno, but I sure want to know where Vice City is.
I've always thought Stockholm would make an excellent layout. Tunnels, bridges, interesting geography, multi-level streets... It has everything you could wish for in GTA, aside from an airport.
I don't think I've ever seen an intersection that is significantly tilted. That generally doesn't work out too well for the cross street, since most people wouldn't enjoy driving on a tilted road...
If you consider that Final Fantasy has been around since the early NES days this shouldn't be surprising. GTA hasn't been around nearly as long
...ditto with the above, but kill them to appease the older audience.
Just 'casue I didn't see anyone else point this out, and if they did I apologize... Vice and Liberty Cities were based on Miami and Detroit... Isn't it be conceivable that GTA's version of "San Andreas" would actually be Los Angeles, San Francisco or a combination of both?
I can't tell you how annoying it is to pass that hard-to-find car you need for a garage mission only to look in the rear-view mirror to see that it poofed! From looking at the game memory, they don't even store the car's momentum or direction, or even have an in-game character controlling it until you hit it or steal it. Try editing the "handling.cfg" to make a certain car really slow or really fast. It always drives the same speed on the road unless something hits it or you steal it.
BTW, check out my ViceCheat program to do some cool things, make whatever car you're driving damage-proof, repair the tires, warp around the world, etc.
See above
...do you think it probably has something to do with the 8MB RAM and no HD in a PS2?
I'd say that they did a remarkable job with the PS2 on GTA, viewed in the light of the hardware's storage limitations.
No, that was the problem with GTA2 - it was to far from reality (the surroundings that is). The cars weren't recognizable, etc.
zWhat would an EWOULDBLOCK block, if an EWOULDBLOCK could block would? -- me
Gangs of players, with lower level players being sent on missions by higher level players. Players as cops, SWAT, soldiers, even undercover cops posing as gang members, trying to keep law and order. Individual players happy to set up a gun store and avoid paying protection to the many gangs in town. Massive gang wars, with the cops calling in the National Guard. Riots with buildings burning and collapsing. One gang taking over an entire city and declaring war on another city. Thousands of helpless AI citizens cowering in doorways and running from gun battles. Even AI armed citizens attempting to protect their homes. Destroyable buildings that slowly get rebuilt and re-destroyed by AI construction workers.
Limit the available weapons to pistols, Uzis, shotguns, the occasional M-16/AK-47. Very high level gang members can get rocket launchers, but using one will bring down the law HARD. Low level cops get pistols, shotguns and patrol cars. Higher level cops can either go SWAT or join the Army and get APCs and Tanks.
Gang Members get points/money/skills for completing missions, causing chaos, generally doing criminal things (mugging people, pimping AI prostitutes, running protection rackets). Cops get points/money/skills for upholding the peace, protecting the lives of innocent citizens, stopping/eliminating gang members, busting up gangs, etc (but probably more points for equivalent jobs than criminals because in order to encourage players to be good guys).
This is my dream game.
No boom today. Boom tomorrow. There's always a boom tomorrow. - Cmdr. Susan Ivanova
Considering the recent ice storm in Portland, I think steep hills and icy roads would really add to the GTA experience. Would also pretty much beg the introduction of bicycles and skateboards to the game.
Help us build a better map!
I had my best runs ever in Need for Speed after a few shots of tequila. I drove so much better than when I was sober -- I wiped out less and I cruised along insanely fast... I don't own a license. I'm not sure I should.
I want some cutting edge games. For example, how about a game where your goal is to kill JFK? You could have different vantage points, the Book Depository, the Grassy Knoll, the Triple Overpass and you could use a special code to give you the much vaunted "magic bullet cheat".
And what about porno games? I want a game where the object is to fuck and suck as many women as I can, with extremely detailed graphics. I'm tired of killin' and maimin', I want to do some fuckin' and suckin'. I mean GTA does allow you to pick up hookers, but I want some graphic scenes where I'm drilling one in the ass while she squeals. Oh yeah.
cheap labor conservatives - they want to keep you hungry enough to be thankful for minimum wage.
$5 / month hosted VPS on linux = awesome!
Grand Theft Auto III, the game that changed the face of gaming forever.
Who left the cap off the nitrous tank, again...
Well, PS2s have 32mb ram (plus 4mb dedicated graphics and 2mb dedicated sound), but that isn't that much. What I'm saying is that when they port it to the PC with probably 256mb+ ram and a much faster (1.8ghz vs. 300mhz) processor, they could do a little more... It totally takes you out of the game when cars and people just disappear when you look away for a second...
you'll find that Take Two also owns the rights to GTA: Tokyo, GTA: Bogota (????), and GTA: Sin City...
you're not really "anonymous" on the net, you know.
How about GTA: Real-Frickin-Car-Dealerships ?
I just think it would be cool to have realistic cars, not just pop mocks with crummy names.
I, for one, want to steal honda civics and smash them till they explode. Tee hee!
-Billco, Fnarg.com
Yeah - drive around in armor blowing the shit out of everything that moves. Five stars gets you an airstrike.
Or you get an FBI car a new paint job. Instant bulletproof car.
Qualitas edurus commercium, nullus penitus net rimor, nullus deus beneficium
"Holocaust survivors" would be the Jews that didn't happen to end up dead during the holocaust. Hence, they survived the holocaust.
And saying that their parents, grandparents or "some other direct blood relative" died during it doesn't make it a lie. If your parents or grandparents died right now, would that mean you cease to exist? Didn't think so.
They've never (as far as I know) claimed that those direct relatives died -before they were born-, only that they died.
So, a hearty "DUH!" to you.
DL
I passed Messin' with the Man easily once I ripped the tank from the air base and drove it to the motorcycle bar. It's amazing what the tank does to lots of things...of course, getting home alive and clearing warrants with six of them is less trivial.
Some friends and I were discussing this a while back and thought it would be cool if there was an online multiplayer game where you choose to be either a criminal or a cop. As a criminal, you commit crimes against other people and as a cop you respond to them.
Criminals would get points for the number of and severity of the crimes they commit without getting arrested. Cops could get points for the work they do. And the roles could be interchangeable so you could have good cops turning criminal, and vice versa with criminals becoming vigilantes.
The selection of cars is fine, but the vehicles should conform better to laws of physics. If you hit someone head on, it should at least permanently disable one or both cars forcing you to jump to another one. When chasing a car down, I'll usually try to use the PIT manuever, but almost never works. Don't tell me VC drivers are that good! When jumping the ramp near the bridge and hitting the opposite side of the bridge wall, it should do more than just bounce the car back. I'd like to see more damaged car details and maybe even have it impair the car's ability as well, such as if you sideswiped or got wrecked on the left side, it would turn or pull to that direction or maybe even have the engine blow up so it coasts to a stop rather than having it explode. Fun game though anyway.
-- After all is said and done, more is said than done.
So just because someone chooses a lame login name you completely discount anything he could possibly have to say? You mods are dicks. I didn't even read the login name and I thought that, while the post was pretty redundant, the resulting conversation it sparked was certainly interesting. You should mod based on the CONTENT of posts.
It's not the "Contra code", it's the "Konami code". It works in Life Force and Gradius, too.
It is very interesting how the subject of this war is taught in the three countries. Canadians seem to think 'they' defeated the US, in the US it's referred to as a draw but notable for Britain's recognition of its nationhood, and in Great Britain if it's mentioned at all it's a brief footnote on the far more important Napoleonic wars.