Domain: angelfire.com
Stories and comments across the archive that link to angelfire.com.
Comments · 1,110
-
Re:So?
-
Re:car mods
to large exhaust pipes
They prefer you call them fart-tips
;-)On the mailing lists to which I subscribe, "coffee-can exhaust" is the usual phrase I hear. (IIRC, this page has a funny take on coffee-can exhausts. I think I've seen it before, but I can't verify it because Angelfire says the site exceeded its bandwidth limit.)
-
How to motivate AI Al.
Physics Einsteins are r-e-l-a-t-i-v-e-l-y cheap (das ist die Relativitaetstheorie), and it is much more difficult to garner a Visual Basic AI Einstein or a Java Robot AI Mind Einstein. So how do we motivate the extremely rare AI Einsteins? Here is how.
We whisper sweetly here on Slashdot the tide-in-the-affairs-of-men call for Your Majesty the Great and Skillful Coder to join in the distributed, speciating creation of the Robot AI Mind. The rest is history.
-
Robots Need To Be Autonomous
How JPL will overcome the time delay isn't mentioned but it's an interesting read nonetheless. When there is a time delay involved, one answer is to make the robots so smart that they can function on their own.
The Robot AI Mind in Forth and in JavaScript AI Tutorial Format has escaped into the Web wilds and is racing into the future towards Technological Singularity (q.v.), already having been ported into Visual Basic amd into Java as Mind.JAVA. Robots are about to become independent and join with us humans in the exploration of space.
-
"Something" by Lasgo
Best dance song ever. Evy is damn fit -
Re:Robots in the futureyea, after the cockroach robots go obsolete we can just use them for stepping practice
Not so fast.
There are some cockroaches, you step on the, and all they do is get mad. You have to splat them with a hammer. Of course, you could always get some as pets. Nevermind the ones in Florida that fly imported from Asia.
-
KEVIN EALY=KLERCK
Klerck's real name is Kevin Ealy. He lives in Charleston North Carolina. He lived at 14 Stanhope Road, Goose Creek, South Carolina about a year ago. He might be employed somewhere in the technology/computer business, attending school, or living off his parents. He posts on www.shacknews.com very often with his username like he has no life. Click here to see how big of a fag with no life he is. Kevin has a website klerck.org . He uses Windows XP and Internet Explorer 6. He might look like this minus the gigantic penis of course. He enjoys photography with his Cannon digital camera and is a member of an internet art club. Probably not much older than 20 or 21 and might live with his parents. He might also troll under the names of Patrick Bateman and Mr. Nutty.
Please distribute this information in order to destroy the pathetic life of Kevin Ealy.
If you have any further information, please reply.
Thank you. -
Re:Battle Creek and Kellogg'sC'mon, you can't just say something like that and leave us hanging... tell us how they're made.
Did you know that Mr Kellow was a big proponent of male circumcision?
In light of this fact, maybe now we know what they do with all those foreskins?
Fuzzy :P -
Re:Clawing my way to the top....
-
Re:Wide pages
Klerck's real name is Kevin Ealy. He lives in Charleston North Carolina. He lived at 14 Stanhope Road, Goose Creek, South Carolina about a year ago. He might be employed somewhere in the technology/computer business, attending school, or living off his parents. He posts on www.shacknews.com very often with his username like he has no life. Click here to see how big of a fag with no life he is. Kevin has a website klerck.org . He uses Windows XP and Internet Explorer 6. He might look like this minus the gigantic penis of course. He enjoys photography with his Cannon digital camera and is a member of an internet art club. Probably not much older than 20 or 21 and might live with his parents. He might also troll under the names of Patrick Bateman and Mr. Nutty.
Please distribute this information in order to destroy the pathetic life of Kevin Ealy.
If you have any further information, please reply.
Thank you. -
Errrm, no...
Actually, that was Armageddon showing on TV.
I almost ran to the basement myself, when I saw Bruce Willis with a NASA spacesuit....
Hmm, never has my sig been more appropriate. Except, of course when that trawler caught a cow dropped from a russian cargo planel... -
ED-209
Face recognition? Expensive? Bah, the ED-209 has all these features, and more.
-
I hate you KEVIN EALY!
Klerck's real name is Kevin Ealy. He lives in Charleston North Carolina. He lived at 14 Stanhope Road, Goose Creek, South Carolina about a year ago. He might be employed somewhere in the technology/computer business, attending school, or living off his parents. He posts on www.shacknews.com very often with his username like he has no life. Kevin has a website klerck.org . He uses Windows XP and Internet Explorer 6. He might look like this minus the gigantic penis of course. He enjoys photography with his Kodak(?) digital camera and is a member of an internet art club. Probably not much older than 20 or 21 and might live with his parents. He might also troll under the names of Patrick Bateman and Mr. Nutty.
Please distribute this information in order to destroy the pathetic life of Kevin Ealy.
If you have any further information, please reply.
Thank you. -
info on klerck
his real name is Kevin Ealy. he lives in Charleston North Carolina. his previous address of about one year ago is 14 Stanhope Road, Goose Creek, South Carolina. he is probably employed somewhere in the technology/computer business or is attending school. he very often posts on www.shacknews.com with his username like he has no life and has a website klerck.org. he has thick eyebrows and could look like this minus the gigantic penis of course. he enjoys photography with his kodak(?) digital camera and is a member of a internet art club. he is not much older than 21/22 and might live with his parents. he might also troll under the name of Patrick Bateman.
-
Re:you're not a real troll
his real name is Kevin Ealy. he lives in Charleston North Carolina. his previous address of about one year ago is 14 Stanhope Road, Goose Creek, South Carolina. he is probably employed somewhere in the technology/computer business or is attending school. he very often posts on www.shacknews.com with his username like he has no life and has a website klerck.org. he has thick eyebrows and could look like this minus the gigantic penis of course. he enjoys photography with his kodak(?) digital camera and is a member of a internet art club. he is not much older than 21/22 and might live with his parents.
-
Re:Wide pages are still here!
his real name is Kevin Ealy. he lives in Charleston North Carolina. his previous address of about one year ago is 14 Stanhope Road, Goose Creek, South Carolina. he is probably employed somewhere in the technology/computer business or is attending school. he very often posts on www.shacknews.com with his username like he has no life and has a website klerck.org. he has thick eyebrows and could look like this minus the gigantic penis of course. he enjoys photography with his kodak(?) digital camera and is a member of a internet art club. he is not much older than 21/22 and might live with his parents.
-
info on klerck
his real name is Kevin Ealy. he lives in Charleston North Carolina. his previous address of about one year ago is 14 Stanhope Road, Goose Creek, South Carolina. he is probably employed somewhere in the technology/computer business or is attending school. he very often posts on www.shacknews.com with his username like he has no life and has a website klerck.org. he has thick eyebrows and could look like this minus the gigantic penis of course. he enjoys photography with his kodak(?) digital camera and is a member of a internet art club. he is not much older than 21/22 and might live with his parents.
-
Please don't link directly to angelfire videos
Try going here instead, then you can download the video, as sites like angelfire want to pay for their their bandwidth by showing ads.
-
Marshmallows: poor man's plasmaFor an even quicker thrill, try putting marshmallows in the microwave.
For those too lazy to actually get up, find marshmallows and find microwave, use this applet to cook them virtually, or check out this time lapse video.
For those craving more of an intellectual thrill, find the speed of light with marshmallows using a microwave.
-
Re:The reasons is ...
-
Re:Dumb security question
How feasible would it be for someone to take a computer and have it do nothing but pattern-matching through all the source code in a typical Linux distribution, looking specifically for problem areas like these?
Short answer: That's not so easy.For longer answer, read this:
- Secure Programming: Buffer Overflow by David Wheeler
- Smashing The Stack For Fun And Profit by Aleph One
- Buffer Overruns, whats the real story? by Lefty
- Finding and exploiting programs with buffer overflows by Prym
- Stack Smashing Security Vulnerabilities by Nathan Smith
- Buffer Overflows by The FreeBSD Documentation Project
- Linux/ix86 buffer overflows by Willy Tarreau
- SunOS 4.1/Sparc buffer overflows by Willy Tarreau
- The Tao of Windows Buffer Overflow
- Buffer Overflows: Why, How and Prevention by Nicole LaRock Decker
-
The history!This comes up every now and then, and it is amazing that more people really don't know what happened.
This feud started with The Secret of Mana . Square, Nintendo, and Sony were teaming up to release the Secret of Mana as the killer app for the SNES CD. Sony then decided that they wanted to also release their own "playstation," which would play SNES CD's, and their own proprietary format. History can be found here. The contract did not forbid this, but forbid Nintendo from breaking out of the agreement. So, Nintendo started working with Phillips on another CD rom (compatible with the also doomed CDI), and announced that it would be the dominant CD format for the SNES. (See SCEE's Official Version. Also visible on www.scee.com, if you have IE and a patience with slow scrolling scripting. More history here.)
The history of that feud is probably only truly understood by lawyers, but it is clear that Square took a major hit in terms of profit when Nintendo abandoned the platform that Square had just geared up to and had developed their largest game to date for. I don't know who bore the brunt of costs for translating SOM to the SNES, but I'm sure it wasn't a happy meeting.
Let's also not forget that Nintendo decided not to release FF2 in the US thinking that it would be unprofitable, and made this decision after A: it had been translated and B: they had run an 8-page spread in Nintendo Power (check your backissues folks! There was a contest and everything.).
From there, Square naturally decided to follow the evolution of the SNES CD the Playstation, and break ties with the company that they had established an intimate relationship with. Ugliness followed.
That ugliness can be found elsewhere, I'm not here to tell you how it ends. I'm only here to show you the beginning. -
Free Internet Operating System based on P2P doc
I've made a page for documentation about a Free Internet Operating System based on P2P doc Something as a gnutella version of this os.
You can find it here:
Hope that someone has some interest in it.
adrian15
-
Re:Games for Physicists?
Sigh, what's next, perpetual motion?
In this house, we obey the laws of thermodynamics!
-
i shall take this moment to
evangalize the marvelously funny Invader Zim... Invader Zim Lots of anime' influence of in the style, and imo a cartoon that should matter for nerds.
-
They must die with honor!Do not blight your opponets, kill them so they may die in battle!
-
Re:Oh, gee!
Which raises the question of why, why did you submit this post in the first place, and why did Taco think it important enough to appropriate?
It's a non-issue; no one gives a shit.
If you want something thought provoking, try this. -
Never seen it? Make it yourself.
-
Re:Speaking of old computers...
These are great books, btw. I've got a copy called "The Secret Guide to Computers" no volume number mentioned, but it is the 14th edition apparently...
The ISBN for it is 0-939151-14-6, but its not printed inside the book anywhere.
Apparently, they're still being printed too the 27th! edition just came out. --http://www.angelfire.com/nh/secret/ [angilfire.com]
-
Re:Creation vs. Evolution debate at my university
I wouldn't find it surprising if there wasn't so much attention to oral detail outside the Israelite community. The attention to detail was a cultural thing that was induced with the southern kingdom was taken into exile in Babylon. Prior to the exile, the focus of Hebrew worship had been sacrifices made in the Temple; however, with no more access to the Temple, strict observance of the Mosaic law became the "substitute" form of worship. The Rabbis discussed the Law at excruciating length, and then discussed it some more. They analyzed every commandment from every possible angle in every possible situation. For a brief example, see here. The Rabbis were used to discussing things at great length, and learning the sayings of their teachers. To see how much they discussed such things, check out Jacob Neusner's translations - they fill up a long bookshelf quite nicely.
On the discovery of the tomb: off the top of my head, I don't know. Admittedly, that is one of the more difficult passages to synchronize. Bear in mind, however, that the story is being told from four different perspectives. If they diverge, they aren't necessarily contradictory (though I fully expect that you will produce a list of contradiction in the account). I'll do some more looking tonight.
On the lineage of Christ: There are two geneaologies listed in the Gospels, Luke's and Matthew's. It is probable that (and forgive me, I may have this reversed here) Matthew listed the genealogy for Joseph's side, while Luke listed the genealogy for Mary's side, removing any doubt that Jesus was in fact descended from David (at least, removing doubt from the perspective of the Jewish reader, not necessarily from your mind). Remind me if I'm missing something here.
I sent in the subscription request to the Biblical Errancy list. I hope they take me, as the email addy is from a Bible college. I'm hoping you're on the list. The username portion of my email addy is mthomass. Looking forward to seeing you there. -
Google
-
Porting OpenGL code written in C++I am sure that I am not the only person here who has ported an OpenGL game from one platform to another but nobody else has mentioned it so here goes.
For my graphics class in college we had to write an Asteroids program in OpenGL. I decided that it was kind of lame to do all the work to render asteroids and ships in 3-D only to shoot them in a 2-D plane. So I implemented a 3-D space shooter involving asteroids. It soon became apparent that in order for there to be enough asteroids to hit you there had to be A LOT of asteroids. The number that sticks in my head is 400. Since shooting 400 asteroids was pretty dumb I added some Tie-Fighters to the mix and had the objective be to shoot the Tie-Fighters.
All the work in this class was done on Macintosh computers. I was the proud owner of a Mac Performa 6200. It ran at 66 MHz, with no 3-D graphics card. I actually got my little game to run at a reasonable speed on it. Everybody else in the class wrote games that were played in a 2-D plane and many of them didn't run fast even on the brand new G3s that were showing up around campus.
Now for the point of my story. After graduation I went to work for a certain company and they gave my a nice laptop. It ran Windows. I decided it would be nice to try to play my game on it. The port was EXTREMELY easy. I had to add a crappy Win32 main and I had to replace the keypress codes since I hadn't used GLUT for kepresses since it didn't work with multiple keypresses. I also yanked the sound code out since it was Mac specific. But it took only a few hours to have the game up and running.
If you want to see the result you can get it here. Source is there too.
I later loaded Linux on my laptop and ported the game to Linux. It took a bit longer to find working keypress calls. I ended up using SDL without porting the whole game to SDL. The result was a little ugly but the game worked just fine. I haven't invested the time needed to polish up the Linux version is all.
Looking back I know that it would be very easy to write this OpenGL based game in such a way that it would run on all three of these platforms with a simple recompile if I had used #IFDEFs. Being lazy and busy with other things I haven't done that. But it is impressive how portable a game written in OpenGL can be.
-
Re:Teenage Mutant Ninja Turtles II
There was 'Yo! Noid!' the competing pizza-based video game from Domino's Pizza. Came out around the same time (1990) as TMNT 2. Such a game (which features a hook-nosed dwarf in red rabbit tights) was likely far less popular than the ninja turtles.
-
6 Degrees of Fraud?Perhaps this is one being referenced here:
"http://www.lovecalculator.com This site is a fraud! Don't use it! You'll only become disenchanted! The only person that everyone---I mean EVERYONE---has a 100% chance with is Kevin Bacon. Yeah, I know...RUN!"
SEC must be stooping pretty low!
-
Re:I don't think so.Aha... this link has pretty much the same info I saw before. More detail than the above review.
-
Alas, QNX!Never heard of these machines, but as you describe them, their design makes a lot of sense. At about that time, I was working for Convergent Technologies, which mostly made systems that ran CTOS. Like QNX, CTOS had a message-passing architecture, and was thus very well-suited to distributed computing. QNX has always struck me as more elegant than CTOS, though.
When I left Convergent, I ended up working with 8086 and 80286 systems -- and found the limitations of MS-DOS really painful. QNX was then being marketed as a DOS alternative. They claimed to be able to do serious multitasking on 8 mhz systems. I actually found that claim credible, not to mention tantalizing. But I never got a chance to test it. The QNX license fees were just too high.
It's a real pity QNX wasn't in the picture when IBM was shopping around for a PC OS. History would be very different!
-
What I'd really like
This exoskeleton is okay, but I'll hold off until I can get my own Gundam
-
What about PostgreSQL?
How does PostgreSQL compare to Oracle? Is PostgreSQL more or less secure than Oracle? I don't know. I've never heard of a problem with it nor have I had one. Is PostgreSQL faster or slower than Oracle? I don't know, and apparently Oracle desperately doesn't want anyone to find out. From benchmarks that have had Oracle results deleted to benchmarks that someone (I wonder who?) has gotten the ISP to remove for "violation of our Terms of Service" (this used to be a benchmark), Oracle is very aggressive in preventing anyone from finding out how their database really performs. I wonder why? (However what might be another version of the second benchmark seems to have survived by carefully avoiding the mention of names of proprietary products.) All I know is that after trying to deal with the bloat of Oracle on a less-than-mainframe-class PC, PostgreSQL was a lean, mean breath of fresh air. Converting PL/SQL to PL/pgSQL was easy, too.
-
What about PostgreSQL?
How does PostgreSQL compare to Oracle? Is PostgreSQL more or less secure than Oracle? I don't know. I've never heard of a problem with it nor have I had one. Is PostgreSQL faster or slower than Oracle? I don't know, and apparently Oracle desperately doesn't want anyone to find out. From benchmarks that have had Oracle results deleted to benchmarks that someone (I wonder who?) has gotten the ISP to remove for "violation of our Terms of Service" (this used to be a benchmark), Oracle is very aggressive in preventing anyone from finding out how their database really performs. I wonder why? (However what might be another version of the second benchmark seems to have survived by carefully avoiding the mention of names of proprietary products.) All I know is that after trying to deal with the bloat of Oracle on a less-than-mainframe-class PC, PostgreSQL was a lean, mean breath of fresh air. Converting PL/SQL to PL/pgSQL was easy, too.
-
Re:Enough Already!!
Theater companies have to pay for performance licenses. This is true even for non-profit companies & even in educational settings. High schools have been prosecuted for acting without a license.
Bands playing covers are supposed to pay royalties to the songwriter (usually through the Harry Fox Agency).
The only way to avoid this mess is to see music & theater that's 1) written by the performers 2) written by people that died a LONG time ago 3) written by commission from the performers (San Francisco Mime Troupe).
Even public domain plays and scores can be a problem because a derivative work of a public domain work can be copyrighted (e.g. a modern arrangement of a jazz standard based on a Tin Pan Alley Tune (which might be barely old enough to be p.d. in the first place). -
Not wanting to sound like a hippy but...
...I saw this and was reminded of this lunatics page (relax - I found it via this weeks NTK) I don't usually go for such gumpf, but this 'prophecy' says that a comet will hit the earth sometime before april of this YEAR. (To be specific, off the Eastern seaboard of the US.)
This is a pretty specific prophecy, that kinda relates to this, however, if nothing happens, (I figure I can wait a few months before buying a house!) I'll hang my head in shame, and promise to never be lead in by such bunkum again....
Just spreading the word.... -
Pictures located here...
-
Pictures located here...
-
Bionic Eyes For Bionic Brains
Such extraordinary ceramic photocells are potentially the building blocks of the artificially intelligent Cyborg -- only now coming of age as robotics and massively parallel processing (MPP) and Good Old-Fashioned True Artificial Intelligence march together into the Technological Singularity of an unpredictable future.
Carver Mead saw it coming as he built an artificial retina, but for a long time the intractable problem of computer vision held up the design of the AI Mind that started out in Forth for robots and has meanwhile branched out into Visual Basic Mind.VB and into Java-based Mind.JAVA AI.
These National Aeronautics and Space Administration (NASA) Bionic Eyes are just the thing for outfitting AI robots with Machine Vision in a new Manhattan Project to create Artificial Intelligence. Slashdotters ought to see here not only the chance of an individual lifetime but the chance of lifetime-trajectory of an entire species -- humanity, that is -- gathering up all these parts (Bionic Eyes) and theory and Open Source AI code and proceeding to assemble our successor life-form. We have the technology -- we can make it better, faster, stronger.... Only crazy AI geeks need apply.... Put your Bionic Ears to the ground and hear the thundering robot footsteps, then help us, we can't do it alone, we need your brains and your coding skills to take us further beyond where we of limited ability have managed to crawl -- a Bionic Eyes Only message to you from Mentifex.
-
64-bit Computing: Looking Forward to 64-bit AI
Whether it's an Alpha chip, or Merced/Itanium/McKinley -- the really dazzling promise of 64-bit computing lies in the coming of age of artificial intelligence in 2002. According to a white paper on Standards in Artificial Intelligence, "64-bit systems are the wave of the future, and AI is the most futuristic of all computer applications. Therefore, if we have a choice, it is better to code a 64-bit AI than to linger amid the inertia of substandard albeit prevalent 32-bit architectures."
64-bit AI is a desirable standard because all the emerging AI Minds -- MSIE JavaScript AI or Visual Basic Mind.VB or Java-based Mind.JAVA -- consist mainly of a machine intelligence superstructure operating on top of enormous arrays of preferably 64-bit memory arrays. With the currently popular 32-bit CPU chips, Robot AI memory limitations are too severe because a memory of 2^32 size is not enough. In the coming year of 2002 and beyond, both 64-bit CPU architectures and True AI Mind architectures are coalescing into the race towards Technological Singularity.
-
The Dawn of Internet AI Law
The New York Times fails to mention (how could they know?) the 27.DEC.2001 landmark occasion of the first AI entity going operational as predicted by Arthur C. Clarke and Stanley Kubrick in 2001: A Space Odyssey and instantly obsoleting not only the law of nations but also the law of cyberspace.
The dawn of self-rejuvenating robotic AI immortality means that if you are, say, an amateur robot builder and a geek with no natural children to inherit his (considerable) fortune, you just may end up bequeathing everything you own to something you think you own: your AI-minded robot brainchild evolving towards full civil rights on a par with human beings and towards superintelligence beyond any human IQ -- the Singularity.
Use the full power of cyberlaw to leave all your money and everything you own not to your greedy relatives but to your beloved robot offspring. Meanwhile, join with a few other dabblers in programming languages to go beyond the already existing JavaScript AI Mind, the Visual Basic Mind.VB and the Java-based Mind.JAVA to create the new legal entities of artificially intelligent robots
. -
Not Just A Supercomputer; Create A Super AI Mind
What good is a supercomputer in your garage if you do not use it to maximize garage-holder value? If you provide supercomputer habitat for the progeny and supercomputer embodiment of the JavaScript AI Mind, which has also been coded in Forth as Mind.Forth Robot AI, then your home-sweet-home garage will be a major waystation on the road to the Technological Singularity.
Just as the Shroedinger Equations for atomic bombs and such were developed seventy-five years ago when Erwin Schroedinger spent his 1926 Christmas vacation holed up in the Swiss Alps and working out a few mathematical formulas that shook the world, nowadays over the 2001 Yuletide there have been the first stirrings of True AI in the JavaScript AI Mind, which any garage tinkerer may adapt for either 'pert near all-powerful supercomputer AI or a killer-app if not killer robot.
Following in the footsteps of the giants who created Visual Basic Mind.VB and Java-based Mind.JAVA, be the first on your block to create the supercomputer-based Garage-Mind.
-
It's 2001 and AI is here but not HAL.
Artificial Intelligence has arrived right on time in 2001 as predicted by Stanley Kubrick, but not as the Heuristically programmed ALgorithmic (HAL) computer that tried to get Dave to open the pod bay door. Instead, the A.I. is a primitive, low-intelligence virtual entity striving to establish itself in such forms as Visual Basic Mind.VB and Java-based Mind.JAVA -- earthbound AI Minds incapable of space flight.
When the film 2001: A Space Odyssey came out in 1968, we had not yet even heard of the now onrushing Technological Singularity beyond which no science fiction writer can even imagine what things will be like. because it's a Singularity
. -
Nature of Alien Intelligence?
The Search for Extra-Terrestrial Intelligence (SETI) will most likely discover either biology-based intelligence like our own, or an advanced form of machine-based Artificial Intelligence.
Alien civilizations conducting a similar search in the near future are likewise likely to find either us humans or the AI mind-species that succeeds us in the onwards march of Technological Singularity.
Along the lines of the SETI@home project. there is also a kind of AI@Home project to the extent that independent AI programmers have been creating Visual Basic Mind.VB and Java-based Mind.JAVA AI.
Whether we find Extra-Terrestrial Intelligence or not has a bearing on the Theology of Artificial Intelligence, because if we find that we are not alone in the universe, we will have to re-think our ideas on our relationship to our Creator.
-
Hacks are good, stunts are betterUBC Engineers have been responsible for many STUdeNT ProjectS themselves over the years, the most memorable is quite possible the recent Golden Gate Bridge Bug. Heck, it even made it into the
/..There are of course many more out there, VW bugs hung off every conceivable place in Vancouver, the infamous Rose Bowl Heist, etc...
PK
Where are we going... and why are we in this handbasket?