Domain: vendetta-online.com
Stories and comments across the archive that link to vendetta-online.com.
Comments · 72
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Re:That reminds me...Vendetta Online.
It's space traders style, very complicated but very good, multi-platform (Linux, Mac, Win, Droid and even iOS), relatively small community but very dedicated which actually means that you get to know the developers and they really listen to you. The game is online since 2005 or earlier (constantly upgraded of course).
If you like stuff like EVE or Anarchy Online you will just get an orgasm with this one.
I don't play it since a lot of time ago, but I still have a subscription. The reason is that I just have no time between job and sport, pity because it's a real good game and awesome community.
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Rift IS cross-platform, VO will get there.
I'm not sure how this became confused, but as I wrote on our newspost page: the Oculus Rift itself does support Mac and Linux, we just haven't had a chance to roll out the support on those platforms yet. To elaborate, Windows was the initial testing target, internally, and we made a number of Rift-specific changes to our DirectX renderer during the process. It'll take us some time to back-port these changes over to our OpenGL renderer, along with some of the other auto-detection features and things we've implemented. Linux and Mac will be supported.
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Re:Will they support Linux now?
I assume you are talking about VO right? cause thats what this news story is about... http://www.vendetta-online.com/x/download?platform=linux
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Re:Grandfather but still got it (partially) wrong
You should try Vendetta Online. It's an indie space MMORPG where PvP and PK is central to gameplay. Death is cheap in most cases but if you're carrying around special equipment or cargo it can be quite a setback.
And yes, it runs linux
:-) [and windows, mac, android, and ipad](actually, its development pre-dated EVE but it is a very small shop so things move a lot slower. The player base is small but very involved, and you can find the lead dev responding on the forums, making it a nice environment)
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Re:Going to have a hard time topping modern remake
You should also mention Vendetta Online, which I think is a lot closer to the original Elite series than EVE. It features twitch-based combat and is strongly (player) skill based. Its main problem seems to be its user base, which is very low for an MMORPG, and its economy, which is geared towards PvP and cheap death and does not really reward trading and mining so much.
I've not played X3, but it sounds interesting.
Is anything known about linux support? I think this kind of games has a relatively large user base among linux users, from what I've seen on Vendetta quite a number of the players there are linux based...
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Re:Still a grind
As a casual gamer, I can confidently state that MMORPG's are not for casual players but only for hardcore gamers willing to spend large quantities of time and money. I have yet to encounter and MMORPG that doesn't feel like endless grinding within the first hour of play.
Actually, there is one. Vendetta Online does not require a lot of grinding. Being good is 75-90% skill, and only 10-25% gear. A veteran player can very easily kick ass of a newbie who has the best gear avaiable. In VO, it only takes 1-3 weeks of play to grind up to playable levels, so you can fight with the best. However Vendetta a big disadvantage comparing to WOW or other MMOs: it is boring, there isn't much happening there really.
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Re:Still a grind
As a casual gamer, I can confidently state that MMORPG's are not for casual players but only for hardcore gamers willing to spend large quantities of time and money. I have yet to encounter and MMORPG that doesn't feel like endless grinding within the first hour of play.
Actually, there is one.
Vendetta Online does not require a lot of grinding. Being good is 75-90% skill, and only 10-25% gear. A veteran player can very easily kick ass of a newbie who has the best gear avaiable.
However Vendetta has another disadvantage comparing to WOW or other MMOs: it is boring, there isn't much happening there really.
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Vendetta Online is good and w/ Linux client
http://www.vendetta-online.com/
I like the game world. There are surprising twists that are not obvious during the demo, including mission trees opened to you based on your in-game behavior. The game is developed by a four-person team who have made this their full-time gig. Cost is $10/month, after the free demo. -
Re:It's a challenging game
The only way to get into space in my lifetime is Vendetta Online..
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Re:broken lua iface
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Re:broken lua iface
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Re:Cell data
Not at present, they seem to be concentrating on android based smartbooks initially
http://www.vendetta-online.com/x/msgboard/1/23416?page=1 has some good info..
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Vendetta
Vendetta works under Linux. More of a space shooter with role playing elements than the traditional FPS which you seem to be looking for, but the guys at Guild Software have spent a good amount of time making sure it works well under a wide variety of hardware configurations.
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Re:Elite lives on...
Check out Vendetta Online
http://www.vendetta-online.com/
Elite is one of my all time favorite games and Vendetta had me hooked for a year or so with it's great twitch based combat.
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Re:Aion will Flop
If you liked Elite which was amazing for it's size, (I was just a little binary file on an apple II floppy) you will enjoy Vedetta Online:
http://vendetta-online.com/ I didn't enjoy Eve either, economy trading type strategy doesn't turn my crank. Vendetta you can trade but you have to elude, fight or pay off the pirates. Vendetta is pvp centric and runs on all platforms that matter. -
Re:Wing Commander
And in the mean time, there's always http://vendetta-online.com/
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Re:Wing Commander
If this is what you're looking for, check out Vendetta Online (http://www.vendetta-online.com/). It's an MMO space fighter simulator with a focus on the dogfighting element. It has a small but dedicated userbase, user-contributed content, and 4 developers who are responsive and active in the community (if you're around at the right times, usually around the weekly updates, you can even shoot at some of them!). They recently introduced dynamic warfare, where factions fight for control of various sectors in an on-going war, and are working towards player-owned stations and capitol ships. If a space fighter simulator is what you're looking for, check VO out. Just be warned that it can be very, very addictive.
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MMO Space Sim
Since Wing Commander and X-Fighter has already been mentioned...
There's a nice MMO called 'Vendetta Online' (see http://www.vendetta-online.com/). If you ever wanted to play a Wing Commander style game, you should give it a try.
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Deja Vu?
When I read the plot for Jumpgate Evolution, I get an incredible sense of deja vu. There's a very simple reason for this: their plot is pretty much identical to to that of the existing space-based MMO Vendetta Online, http://www.vendetta-online.com/
Again, we have humans isolated in space away from Earth, with several different races and some credible aliens (run-away mining robots in VO, which have turned nasty). Again we have twitch-based player versus player combat, licences for ships, role-playing and so on.
So, I'd say skip JGE and have a look at Vendetta Online; exactly the same plot, exactly the same capabilities but VO exists and is playable right now.
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Re:Will I like this game?
You might also like Vendetta Online, which is an MMOFPS/RPG, in space, which runs on Mac and Linux, as well as Windows.
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Re:You HAVE to change the formula
I think the main problem is that everyone seems to set out to "beat WoW". Why? Why do you need to beat it? An MMO can be successful, profitable without being the MOST popular or the MOST profitable. Look at LOTRO or EVE for example - they're not eating into WoW's playerbase, but they're (presumably) still doing well.
I'm sure there are probably more examples of MMOs which may not be on everybody's lips, but still manage to turn a profit. Does anybody have data on small-time MMO projects like Vendetta or A Tale in the Desert? I've played Vendetta briefly though I have no real handle on their subscriber base.
That said however, both Vendetta and A Tale in the Desert "break the formula" so to speak, I'd imagine if they were small time WoW clones they would simply have sank without trace. In summary then: Break the mould, don't worry about "beating wow", just worry about making your own game a success (and that doesn't mean loads of money necessarily).
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Re:So much for pirate ethics
These days it seems if it's a big games publisher that the magazine wants to cozy up to the game automatically gets 90%+. I don't run pirate games so these days for me no demo = no sale. Vendetta Online has the right idea. You can download the client freely on any platform, set up an account for free and play for a few hours, and if you are happy then subscribe for $10/month. Very fair imho.
Phillip.
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Re:Makes you wonder...
Try Vendetta Online. It's got a native Linux client and it doesn't take six weeks to learn to control the ship.
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Re:I went back to Elite
Havn't played this yet, but looks good to an old elite player like myself...
http://www.vendetta-online.com/ -
Re:Finally
Vendetta Online is a twitchy fps/mmorpg set in space.
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Re:Vendetta?
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Re:Linux and Mac support.
Woops, I missed the rest of his post
:).
And no, we have no plans for an Amiga port, heheh (although, odd fact, there was actually a native BeOS client at one point, back in the R4/4.5 era. It was also built on Irix at a few points in the late 90s). We currently maintain about as many ports as we can sanely manage.
http://www.vendetta-online.com -
Re:Linux and Mac support.
As an FYI to the person who said we'll draw the ire of Linux and Mac fanboys.. the game is available for Windows, MacOS Universal, Linux/32 and Linux/64. See our site's front page. We were also multi-platform since launch, as our 2004 retail box art shows.
I actually included the supported platform list as the final sentence in my slashdot post, for this specific reason, but it seems to have been edited out. Oh well, hopefully people will gather that from the "multi-platform" mention at the beginning. -
Re:Linux and Mac support.
As an FYI to the person who said we'll draw the ire of Linux and Mac fanboys.. the game is available for Windows, MacOS Universal, Linux/32 and Linux/64. See our site's front page. We were also multi-platform since launch, as our 2004 retail box art shows.
I actually included the supported platform list as the final sentence in my slashdot post, for this specific reason, but it seems to have been edited out. Oh well, hopefully people will gather that from the "multi-platform" mention at the beginning. -
Re:Finally
But posting news about a game on Slashdot will only draw the ire of the Linux and Mac fanboys because they can't run it. Oh wait... they can natively. Just wait until the Amiga fanatics get wind of this. All five of them.
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It's Vendetta-online all over
Reading their Features page, this game seems just a clone of vendetta online. Twitch-based combat ? Three nations to pick from ? Bots-shooting grind ? Pirate minor factions ? Epic battles with capital ships ? Player-driven economy where you deliver needed goods to space stations ? The only feature missing is the asteroid mining.
"there's like fighting types of ships, mining types of ships, cargo haulers and within that there's sort of sub-classes. So like, there's light fighters, medium fighters, heavy fighters, bombers. There's haulers that carry a lot of stuff, but move kind of slowly and there's haulers that carry lost stuff, short little courier shuttles that move really quickly"
Ah, yes, kinda like the Centurion, Behemoth, Raptor, etc...
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Re:GO GO...
This is negated somewhat by the poor audience targeting.
I think most people on /. would rather play something like this http://www.vendetta-online.com/ -
Re:Already is a FireFly MMO
You mean like Vendetta?
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Re:Linux users are used to free software
orly?
I dont claim you are wrong but you don't agree with you either - just from my personal experience.
Eversince i've been a linux user (and i've been one for quite a long time, around when first versions of slackware came out) i've paid for 3 types of software:
1) distro cd's (mainly slackware - because downloading wasn't a viable option)
2) Vendetta Online - http://www.vendetta-online.com/
3) Eschalon Book 1. - http://www.basiliskgames.com/
I've been a subscribe for vendetta approx a 8 months now and bought eschalon because demo version ran fine on my box and seemed to be really nice rpg game.
Ok, having bought 3 items in past 10 years aint much but 66% of those have been games. I'd like to mention that i'd be willing to buy more games too but been put off by quality. X2 didn't work on my machine and old loki games doesnt really interest me. I've been thinking of subscribing to Eve Online but emotions get on the way of running something on top of wine. Besides those, there just ain't good games available for linux or they arent marketed at all. Infact i was actually really suprised that i found Eschalon review on local gaming magazine and not off the internet on typical linux gaming websites..
rambling off. -
No
No, this is the place to mention that, and then your peers will vote for it here.
Also, while it's nice to see widespread support, Vendetta Online has been doing this for quite a while, and you can find a comprehensive list of Linux-supporting MMO's here. Submitting that as a story would have born that out, no doubt. -
Re:OpenGL is not 'for games'
No wonder you're anonymous - you wouldn't want your name associated with a posting where you claim an industry standard like OpenGL isn't.
http://www.vendetta-online.com/ - MMO Elite using OpenGL. -
Where's the post on Vendetta Online?
Where's the Article on Vendetta Online? Their employees don't cheat, and they've had a Linux (even a seperate one for AMD 64 bit) and Mac client from the very beginning. And they are a small independant gaming company that actually deserve some attention for their very neat Space MMORPG.
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Re:Bad PR move: Never whine
Give http://www.vendetta-online.com/ a look. There's an 8 hour trial.
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Re:Hmm..
Actually Dell has gone back to offering XP because of the continual problems Vista show cases for it's user base.
I am quite happy with my Ubuntu / Beryl... Including the many games linux has... games like http://www.vendetta-online.com/ and if I have to do a Windows game.. I jump over to my XP partition.
That's all the XP partition is used for. -
Other games too
The vendetta-online space MMORPG also uses Lua at it's core.
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Re:Damnit.
Vendetta Online. I like it. Plus, we're approaching a big new release. Some features (new station UI, new ship class) are already in; more are about to appear. Cool stuff, man. (This Post Is Not An April Fool's Day Post)
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Re:The key is "if they could"
As it is now, Linux/BSD and Macs lag behind on games
Yes, it would be VERY nice to see more multi-platform games. It IS possible to do with out THAT much hassel. I am friends with the devs of the game Vendetta-Online and they developed there game for Windows, Linux, and Mac! I've had discussions with them about the coding process and they said it really wasn't THAT difficult to make it work on all three platforms!
So, if a handful of kick ass coders from Milwaukee can do it, why can't EA Games and Rock Star and the rest get off their asses and do this???
and Linux on desktop speed.
What you talk'n bout Willis?
Linux on the desktop blows away Windows and Mac in speed! Don't know where you go that idea from...
Both have some form of compatibility problems, and Macs are expensive. As it is, Windows is the only choice a lot of people have.
The "compatibility problems" are mostly self inflicted by users. People keep convincing them selves that they HAVE to be .doc and .xls compatible. Sure there are also some actual hardware compatibility issues, but those are becoming less and less common with both Linux and Max. Really your average person could switch right now if they would just drop the perception that they NEED to be able to use Word and Excel files. I mean come on, it's easy to batch convert these to other formats!
There is NO REASON NOT TO SWITCH ANY MORE!!! Except the ones people keep imposing on them selves... -
Re:First Contact!
Forget that... I want the cap.
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First Contact!
I can't wait to fly my big ass freighter ship from Vendetta-Online into the World of Warcraft. Maybe I'll knock down a couple of those nasty spidery things with my afterburners.
;-) I'd probably crash though as I doubt the Linux client would work anymore in that world. -
Indeed!
As an indie game developer myself, working on what we (and most of our players) believe to be a *very* innovative MMOFPS/RPG, I was seriously annoyed to read the blurb (no I didn't RTFA), and quite pleased to see the post I'm replying to was at the top.
Vendetta Online is our game, and it is already an excellent twitch-combat space-sim. It's also already a decent RPG (solo and group missions of various sorts, character-building, etc). Unlike most game's, though, VO will not reach its intended feature-set and then either stagnate or require expansion-packs. For us, the game of our dreams will always be a hard six months of coding away:) Player ownable capital-class ships and stations are coming, as well as a crafting system, and revamped economy/reputation systems. Eventually we want the ability to walk around in stations and then on procedurally generated worlds. Without investors or publishers to answer to, the sky isn't even a limit:)
Michael Warnock Guild Software Inc., -
That's how it's going to work in Vendetta Online
The MMO that I play is Vendetta Online, and it is currently in the process of some significant overhauling. The biggest focus right now is on rewriting the client, but the devs are also working on improving the AI of the NPCs, so that they'll live their lives much the same way the player characters live theirs. But rather than "this workout wouldn't actually happen in any way visible to players logged on", the actions of the NPCs in Vendetta Online are very much going to be visible to players. If there's a trade mission being offered, and a player doesn't take the mission before an NPC shows up where the misison is being offered, the NPC will take the mission. And when a trade mission is taken, either by a player or an NPC, a Pirate mission might be made available from a competitor, which can also be taken by either players or NPCs.
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Re:Time for a great space shooter
http://www.vendetta-online.com/
There's no plot yet, but playing in Physics Mode is very similar to space combat in BSG. -
Re:Delusions of grandieur
"Star Wars never has been lowest common denominator, and neither should SWG be."
"Me'sa Jar Jar Binks" ring a bell? I think he also qualifies for that "cartoony graphics" clause you threw out there.
You sir, are a fucking idiot. Star Wars has always appealed to the lowest common denominator, the overgrown child willing to shell out money for geeked up toys. And since you are willing to pay out continually for FOUR accounts of the same shit, you are squarly in that bracket.
Eve Online has about 1/6th of the number of players that SWG has, and it doesn't even have that big "Star Wars" brand to support it. Eve is to fun what sandpaper is to a hemoroid (2 year vet, pleasantly retired), yet it is still growing without anything but its own glowing reviews and word of mouth. (And you get to fly ships wihout having to buy an expansion pack. What a funny notion for a space based game!)
WoW has 15 times the number of players of SWG. Good luck to them trying to beat out the LotR geeks playing WoW with the very limited appeal of SWG.
Of course, if you really want to see the game that's goign to take over the game industry, look at http://www.vendetta-online.com/. (Shameless plug, runs on Mac and Linux too...) -
Vendetta Online
These guys have been doing this next big thing for a while now.
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Re:Not all Star Wars games suck
The OSS Project I've been watching is Vegastrike which is designed primarily as a single player engine, but which plans to incorporate multi-play at some point. Although there are a few commercial offerings (such as Vendetta Online (which has a linux client!)) I'm not aware of any projects that currently look to fill the void that XvT once filled, which does seem odd now that you mention it.