New Space Quest Game Under Development?
Decaffeinated Jedi writes: "In a news item posted earlier today, GameSpot stated that they 'had learned from sources working on the project that Sierra is developing a new game in its classic Space Quest sci-fi adventure game series.' While GameSpot didn't give go into detail about the game, it looks like Roger Wilco is finally making a comeback! Check out Roger Wilco's Virtual Broomcloset for all the latest developments."
I remember it well...
I was stuck in a cantina and needed some cash. There was a slot machine there, but being a young wholesome lad, I knew better then to gamble. Then I realized that I could save games between pulls. How can it be gambling if you never lose? Soon I was rolling in buckazoids and have done nothing but sink deeper into depravity since...
If Space Quest taught you to cheat - being a Sierra game it most definitely taught people to Save Early, Save Often. Not for getting more out of a game of chance, but to be saved from having to play again much of the previous half hour because you had just died Yet Another Sierra Death.
An article in AdventureGamers confirms these rumors.
Back in the good ol' day, Sierra definitely had *something* about them; or at least their games did...
Whilst they kept to a strange format (the point and click on a static screen) for a long time after it was fashionable in adventure games, their games did at least have *soul*...The worlds were believable and exciting. Really, they were very similar in concept to the Final Fantasy games , perhaps even a forerunner to them?
Anyway, the point is that a new Space Quest game is probably something to get quite excited about...at least for us adventurers out there...
Those text-based games were fun. Specially Leisure Suit Larry... 'fuck' was a command.
Heh.
I hope its a first person shooter.
Kind of like the new Red alert game that is coming out. I think it could easily be played in the format, or 2nd person, kind of like Heretic 2.
Woohoo!! I've been waiting for this one for soo long. I remember spending hours and hours as a kid try so hard to find that exact phrase to "put rock in geyser". We all knew what to do but figuring out what to type ..... that was something else.
I also give credit to these kinds of games for getting me into programming. Sitting for hours in front of a computer figuring out the exact syntax to type is what I do for a living now, but then maybe I'm just a sad git ;0)
Why are people so unkind? - Kamahl
I want a game that I can play through my browser, requiring a minimal download to get started, which is pretty immersive, doesn't cost so much to play that I get hung up about not 'getting my moneys worth' this month, doesn't penalise me to hard if I stop playing for a couple of months because I pull and have shagging to do instead, looks cool, has voice, allows me to dick about with it to show off how 1337 I am without pissing too many people off, lets me drive cars, fly planes, go on the subway, DOESN'T make me talk to elves or carry swords or have a really stupid name, DOES let me buy cool stuff with real money, DOESN'T require that I spend long periods doing dull repetitive stuff to earn stuff (I'll race a car all day to earn points though - if the tracks are good) DOES have lots of stuff going on that I can ignore, I should be able to swear and watch TV.
Oh - and it should work on my Palm, PC, XBox whatever on the same licence.
I loved Sierra games as a kid. Now there are hardly any adventure games. All we got are Real Time Strategy and Action titles. No good adventure games. Its all about 3D first person shooters now. I hope its good. I think my favorite was Space Quest II: Vahauls Revenge. I liked the game box. The little salesmen in the transport tubes.
Doom 4 should be an adventure game.
l8r
what we really need is a sequel to the Leisure Suit Larry adventures!
Once I saw this headline, Larry immediately popped up on my brain. I guess I still consider those old and small adventures as the best.
Anyone remember the Dallas Quest (C64)?
no sig error.
I can remember playing Space Quest IV as if it was yesterday: The hillarious shopping-sequence with all the nifty details (I'll probably never forget SimSim and Boom and that Chicken-game) that made this a true classic. Although there are passages (especially in the beginning) that could get frustrated - there isn't any Sierra original without the chance of dying at every second.
I especially liked the atmosphere of Space Qust IV (which really was much more fun then Space Quest V [sorry to say so, but the scene where you will have to find your way through that gigantic space-ship in the end of SQ V really sucked]): The backgrounds were terrific at that time.
I'm definitely looking forward to take a look at SQ 7!
Hopefully they are developing a Kings Quest sequel too! Cheeses, did I love KQ1 and KQ2 back in the good old days! :) KQ2 was damn difficult though..
This is what I fear the most. I haven't seen Sierra release a true adventure game in years. As a matter of fact, I see Space Quest 6 as the last real quest Sierra has released, and that was in 1995...
That's why I'm afraid they'll ruin it, just like they turned the Police Quest series, which was a great series of adventure games, into SWAT...
It seems they don't think adventure games sell like they used to, and that's why everybody releases all these multiplayer/3D/FPS/whatever games.
I hope they will use Gary Owens as narrator for this one too. He made SQ6 extra cool.
"Careful, combining these two items might cause a rip in the space-time continuum, a tear in the very fabric of space itself! (or not)"
This is going to be so cool.....Maybe I should get out more...
I still remember getting all of the clue books for sierra games. They had the little red cellophane to descramble each of the hints..
How exactly would you turn a Space Quest game into FPS?
Freedom is the freedom to say 2+2=4, everything else follows...
I've been a big fan of Sierra games, and Space Quest games in particular, ever since I was a kid. And then we got a multimedia kit which included Space Quest 4 as a bundle-in. Man, I was in hog heaven. This wasn't a game with cheap multimedia features slapped on. It was a gem, with formerly textual dialog spoken by the characters (with real lip-sync and great voice acting). And a narrative (a staple for any Space Quest game) provided by none other than Gary Owens, the voice of Powdered Toast Man! Hearing him say that I've been a real pantload when I die makes me crack a smile.
N4st0r, trixx0r h0bb1tz0rz! Th3y st0l3 0ur pr3c10uzz!
This is one of the things I disliked about the LucasArts games. You're usually immortal. How is that possible?
As a matter of fact, the death-scenes in Sierra's games, especially in the Space Quest games, were usually really hillarious!
sierra would make an richard stallman adventure game like leisure suit larry. his final act of deriliction would be to fornicate with a gnu on the burning heaps of the microsoft compound...
Pathetic? Sure. Damn fun nonetheless.
Now I don't play them anymore. Arrogant as I was I considered being able to drag and drop and point and click cheating and stopped playing when this became the standard of all new Sierra games. This was very silly on my part, of course. But I would be lying if I said that I don't think of the good old days, when the real challenge in killing the dragon in the cave (King Quest I) was typing "throw knife at dragon" fast enough, with a smug feeling of superiority. Now that was real gaming!
Kids nowadays. Blah!
"If you think education is expensive, try ignorance" - Derek Bok
Didn't we have a N64 joypad there before? Did Nintendo raise their mighty booming voice or is an old school stick simply more appropriate and better looking?
I used to play these games all the time. It taught me to type, and type FAST (scene where you're in the cage in, ohh, SQ2? Although now that I play it again they gave you a long time, but at ten they couldn't've made it shorter.) Heck, I still play them when I can coax win98 to comply (wonder where my dos 6 disks are.) But what got to me was that sierra started catering these games to the younger crowd. Okay okay, so SQ6 wasn't that bad, and hey the cartoony look was perty good (a lot better than SQ1 for sure.) But in Kings Quest 7 I just went nuts. Sure sure, I still haven't beaten the game, but giving you only one pointer that LIGHTS UP when you're on top of something clickable is infuriating. I liked reading the whitty comments when you couldn't do something, or tried something very silly. \-: In a way I'd like the old type-your-action even more (don't ya hate it when you're only given a few seconds to hurl something from your invintory into something else...and you mouse suddenly decides it doesn't want to move that way?)
Ahhh sweet nostalgia. I know what I'll be doing tonight.
--Roy
This is for the folks who have the "Space Quest Collection" (Yes, I've bought the real thing in eBay)...
How do I get the VGA edition of the first game to start working? Every time I started the game in Win98, it will crash... Will this happen in WinXP?
We all are.
It's called The Matrix^H^H^H^H^H^H^H^H^H^HSlashdot!
--
(if you're still looking for the point, it was back there, in the post. </sig>)
always a janitor.
Marko No. 5
As long as we are talking about sequels to to classic games I can't _not_ mention Star Control 2.
www.classicgaming.com/starcontrol/
If only Accloade or whoever owns it now would get off its ass and let Paul Reiche and Fred Ford ( www.toysforbob.com ) make another Starcon game (SC3 doesnt count)
my associative arrays can kick your hash - TCL
There's no doubt whatsoever that a new Leisure Suit Larry needs to be made. I think it'd be beautiful to have a whole new generation of 14 year olds talking about it secretly during study hall promising 'naked girls' and 'boobies' but in the end getting stuck with 8-bit blocky humanoid-esque bigger blocks.
your jesus is another mans xebu. chew on that hypocrites.
Probably my favourite bit of Monkey Island was where you fell off the cliff and it brought up a 'Kings Quest' style game over sequence before revealing that it was, of course, just another gag.
Blaming GW Bush for the Iraq war is like blaming Ronald McDonald for the poor quality of food.
If companies are going to start reviving old games, give me starflight. The only other game that I probably ever enjoyed as much as that one would be civII.
...let the commands be typed in, like in the good old days.
The old Sierra games were how I first learned to use a computer. Back when I was somewhere between 8-10 I started with Hero's Quest (Quest for Glory to the uninitiated (and BTW try typing 'pick nose' a few times when playing as the thief)) and the first 3 Space Quests... Getting them to run on my Mom's old 286\8mhz\2meg taught me DOS and memory management, playing them taught me to type...
Those were the days...
You can check Sierra's page for the Spacequest series here, it gives a good over on each of the games and the cover art is nostaligia in itself.
I really hope they do release this, and its not just rumor. I think I would actually be compelled to purchase a game for the first time in years. Maybe I'm just old though, I hope people who never played the originals will check it out.
I think countries that dub all media, such as Spain, have a big problem with coping with a population with little knowledge of the "international" language. Japan, even worse.
El Diablo ? Okay I've lost ya 'all :-)
I grew up on these games, I often replay old ones just to remember the great times I has when I was younger. I really hope they continue on the story line of Space Quest 6 which left us with quite a cliff hanger. Now only if they would make another Leisure Suit Larry...
...two guys from Andromeda!
There are two scenes in the movie "Big" where the main character (once a a kid, once as Hanks) is playing some text-based adventure game with graphics. He apparently has to throw thermal seeds as an ice wizard before he freezes him. I've always wondered whether that was a real game and what it was.
The only thing that could possibly be better is an update to some of the classic LucasArts games.
Can you imagine an update to Day of the Tenticle, or dare I say it, Sam & Max? The latter game was quite possibly the most fun I have ever had on a PC.
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Looks as though some fans are also intending to release a version of Space Quest VII
http://www.sq7.org/about.php
It also gives a good bit of detail about why there haven't been any recent games in the series.
I have always found new games forgotten left of center. AI could help take away today and help tomorrow.
"The word 'laser' came to mind after each of the first six shots, but only after the seventh blast were you convinced."
"So *that's* what my spleen looks like."
and so forth...
The Sierra games were great. Until they threw away the text parser in favor of a dumbed down mouse interface. It's no fun just going around clicking on things all the time.
It is not clear at this point whether the rumored new Space Quest release will be a completely new game or a remake. Sierra has a long history of doing remakes, so I would not be quick to rule out the latter possibility.
Those who might be interested in remakes of classic Sierra adventures should definitely check out Tierra Entertainment. Tierra is basically a bunch of old Sierra game fanatics who are trying to revive the adventure game genre by remaking classic Sierra titles, as well as creating new ones.
So far, they have actually completed a remake of the original King's Quest [I], with VGA-like graphics and full speech. Technology- and interface-wise, the game looks and plays roughly like KQ5. They even managed to get the guy who voiced King Graham in KQ5 to voice him in their remake of KQ1!They have several other games currently under development, including:
I discovered them a few months ago, and was very impressed by what they had accomplished. I would highly recommend that any classic Sierra adventure game fans give them the support and encouragement they deserve.
They are using a game engine called Adventure Game Studio, which has been used by others to create other Sierra-like adventure games as well.
begin 644
I think it could easily be played in the format, or 2nd person, kind of like Heretic 2.
Second person? How would that work? You always see yourself from your enemy's point of view? I don't think this would lead to interesting gameplay.
Although I have never actually played Heretic 2, it probably uses a 3rd person perspective.
Leisure Suit Larry brought back to his undeformed form of Larry 1-3, and in SVGA (especially Larry 3)
For an interesting look at the founding and early history of Sierra I recommend the classic book Hackers by Steven Levy. http://www.amazon.com/exec/obidos/ASIN/0141000511/ qid=1013176234/sr=2-2/ref=sr_2_2/002-5989678-81544 46
Thanks for modding that down.
And maybe, just maybe, if this one doesn't get as much pirated as the previous games (and doesn't suck), we will be able to see and play Space Quest X and Space Quest XII (remember SQ4: The Time Rippers"?), and Sim Sim, and kill that damn Energizer Bunny!
SQ3 was the best of course. =)
Txurlo
If you check out some of the older developments that concerned Space Quest 7, it doesn't look entirely rosy. They wanted to make it multiplayer, or 3-D, or one of many different things that kind of stole away from the charm of the first six games. If I remember correctly, number 6 even came with an AVI advertising the seventh game, which was in development at that time. So is this a new project, or just a revisitation of the old?
And more importantly, are either of the Two Guys from Andromeda involved?
Will Sierra pull another of their standard operating procedures of waiting until the game's development is pretty close to completetion, fan interst is high, and then suddenly cancel it for no good reason, like the Babylon 5 space combat sim, along with many other good projects, only to release yet another Half Life spin-off instead?
Not that I'm bitter or anything . . .
Now we only need Lucasarts to produce a new Day of the Tentacle game. That game is one of the funniest games I've ever played, beating every Larry and Monkey Island adventure game out there. That said, I wouldn't mind another Leisure Suit Larry game either...
The problem is though, that I don't believe these kind of adventure games can sell anymore. The last great adventure game was Monkey Island 4, and the adventure game genre died long time before that was released...
They need to innovate somehow. But how?
I never liked those old Sierra games. You could die because of very illogical things, like walking past the wrong side of a rock. Didn't make sense at all. I enjoyed the Gabriel Knight series immensely though. Anyone know if there will be a GK IV?
-- Cheers!
Hmmm....in just a few more Space Quest games, we'll hit number 10: The Latex Babes of Estros. Finally, a reason to buy the latest/greatest video card.
"I think you guys with quotes in your signatures should go have an original thought." -- Dan Miller
The genre as we know it effectively died a few years ago.
But don't you forget Grim Fandango, also by LucasArts, which had every single thing we loved about the adventures of old.
It was funny, it was inmersing, it had an excellent soundtrack, it was difficult as hell in some parts of it, but above all, it was FUN!
And don't forget those German guys which are producing a sequel to one of the greatest (then) LucasFilms games of all time, Zak McKracken & The Alien Mindbenders. It's a fan project, it looks very nice, it's GPL'd, and they need volunteers, by the way. =)
Txurlo
Sweet
"Get spacebucks"
"Yea I've got your GET right here"
85% of Americans think this signature sucks
Even new innovations may not save it.
The adventure series died. Look at the latest Kings Quest, or Quest for Glory V. No one bought them.
They need to make it have an incredible plot like a Resident Evil-type game, or a FPS.
Don't get me wrong, I was born and bred on adventure games, but I don't think they'll be able to sell enough if they "stick to their guns", and do it the way they always have...
Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
All we NEED is another FPS (or Not)......
Honestly, isn't the FPS getting pretty tired now? It's all about pushing polys through DirectX now and haveing all of these freaky features on a graphics card like vertex shaders and other bits most gamers care less about. Games I love now are Roller Coaster Tycoon (all of it's expansions too), The SIMS which pulled off a highly detailed 3-d world WITHOUT needing a 3D card! Oh sure, it does not look exactly like a real person, but who cares! Games should be fun and while I agree there is some sort of stress relief that comes from blowing people away in Q3A or hitting people in GTA, it's just not that fun or addicting like games like SQIII and SQIV were. I remember telling my roomies ok just one more puzzle and I'll turn it off...heh heh. Also, if you notice the latest trend in games, it isn't FPS. Look at the top ten:
The Sims: Hot Date - Electronic Arts
Harry Potter and the Sorcerer's Stone - Electronic Arts
The Sims - Electronic Arts
RollerCoaster Tycoon - Infogrames
Zoo Tycoon - Microsoft
Return to Castle Wolfenstein - Activision
The Sims: Livin' Large - Electronic Arts
Empire Earth - Vivendi Universal
Backyard Basketball - Infogrames
Civilization III - Infogrames
How many of these stress or need a good 3d card? Um only one I can think of (Wolfenstein).
This is a plea to Sierra...if you need to make SQVII 3d, don't get crazy with it. Make it work on the LCD(lowest common denominator, not Liquid Crystal Display) system. If you do that, it will sell. Not everyone can afford a 399 Geforce 4ti 4600. Alot of people have Geforce 2's, TNT's and Geforce 3's....not so many have the Geforce 4. Pushing the envelope is cool, but when all the hard work is done in hardware it kind of takes something away from it, in my personal opinion.
Gorkman
Oh my God he wasn't lying.
Sam & Max Sequel Confirmed!
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I mean, what can be more irritating than playing through much of the game only to have your innards burst open at the end because of a silly fling you had earlier in the game?
A good lesson in long-term consequences.
You must remember the original intent of these games. Which was to take you on an adventure. In this adventure you would fight battles, solve puzzles and be the hero.
This genre of game is far from dead. The reason we don't see the text interface for controlling characters any more is that there are better ways of doing it. Check out the Resident evil series, Final Fantasy series, this is the evolution.
People don't want to use the old style because it simply isn't real enough anymore. I hope the new space quest will be much more realistic and use modern technology. Can you imagine a space quest like resident evil? (Instead of being creepy, and scary it could be funny as hell and weird)
I enjoyed Space Quest, but what I would really like to see is a new wing commander game. All the wing commander games were so ahead of their time. The last few titles tended to focus on cinema tics more than gameplay. My favorites were Wing Commander 3 and Privateer. Wing commander 3 was so cool for its time, especially with all the cinematic sequences plus it had Mark Hamill ;) With the exception of Quake 1, I have never been blown away by a game as much as I was by the WC series.
Need to calm down a little bit. Your getting a little too excited. But I'm with you I hope it sticks true to what it originally was and doesn't try to be a 3-d polygon machine. This game is such a classic it would be ashame to release something that would make you think of it as something less. I still remember the bar in the first one and how many times I used the F word trying to race that cruiser thing through the desert. And the most amazing thing is how long I was able to play a game that if I recall right fit on a single 5 1/4 disk. I do though look forward to seeing what they come up with.
If your not cheating your not trying. If your not trying your not winning and if your not winning why play?
Get key from above closet
"I don't know what you are talking about."
Get key
"I don't know what you are talking about."
Get the fscking key!!!
"Do you talk to your mother with that mouth?"
Look above closet
"You find a key above the closet."
-prator
No one mentioned the game's original slogan...
In space, no one can hear you clean.
Which was a take on the slogan for a certain Ridley Scott film...:)
Which, by coincidence looks that it might be in for the 5th installment of the franchise.
I never got past that stupid spider. What the heck were you supposed to do?
Dallas Quest was one of the hardest games I've ever played...
Is it ridiculous to hope that this will put some pressure on those grassfuckers at Lucasarts to revive Sam 'n Max?
Space Quest is among the greatest comedy games ever made, but Sam and Max: Hit the Road is without a doubt the best of all time.
A Transmission From PlanetJIM.[end trans]
"Yep, you're dead again. Oh well, better get to restoring."
"Thanks for playing Space Quest. As usual, you've been a real pantload."
"Only a dumb moron would fall for that tourist trap! Suddenly, you feel like a dumb moron."
"Sudden decompression sucks!"
"That was a looooong step."
"Now this is a pain that will linger. All the Ben Gay in Florida won't relieve that stiffness."
"Don't you know smoking is bad for your health?"
"These are the credits. We call them credits because we can't really afford to pay anybody until more people buy the game."
LOL, it goes on and on.
>I also give credit to these kinds of games for >getting me into programming. Sitting for hours in >front of a computer figuring out the exact syntax >to type is what I do for a living now, but then >maybe I'm just a sad git ;0)
as sad as it may sound... the main reason i am studying computer science and electronic art (dual major) is because of those games. they're my whole childhood. boy i wish sierra was the way it used to be, being an old skool sierra programmer was my childhood career ambition.
on a similar note has anyone seen Al Lowe's website, http://www.allowe.com ? he was involved in a few of the space quest games and is the creator of the leisure suit larry games. poor guy, they really screwed him over. anyway, he's got a really cool site... he has some of the old skool games he worked on for download (i.e. the black cauldron) and he has leisure suit larry mp3s and hints and how to break the copy protection tricks and stuff.
Remember the old days in computing? Ok so not that old since I'm only 24. But I stated computers by playing games on the TRS-80, then CoCo. Remeber their Basic programming? And then I got my first PC. QBasic and DEBUG.exe to hack stuff. That was the time when Sierra owned me. I learned how to type playing KQ, SQ, Hero's Quest, then to be QFG. My Tandy 1000-SX was great with the sound and the Tandy/EGA graphics. I went to other "hackers" houses with my Dad, as he was looking for Amiga, PC, EPROM burners, and other stuff to play with. Well nostalgia isn't everything but there was something magical about the old Adventure style of games. Yes, I didn't get alot of the Space Quest jokes, because I wasn't old enough to see the movies, but as time went on and I saw these movies, I laughed so hard.
I am joining the crowd that doesn't want SQ7 to be a FPS, it would ruin the whole magic that Sierra once stood for. If this happens, well I'll be buying my son and myself this game. Time to pass on the torch.
it looks like she got a nosejob
check out the pic on kq1 and then the later games like phantasmagoria
weee
Maybe I'm just being stoopid, but ...
...look at Nintendo's Zelda series.
With a new game in the works, it must still be quite popular. To me at least, each Zelda was reason enough to buy the next console.
I'm sick, I know. Aside from the Cube (which I'll be purchasing once the new Zelda is released), I own every Nintendo console and every version of Zelda.
Surely I'm not the only one?
I love Space Quest, about any other adventure game in general, Science Fiction, reading and comedy. Space Quest combined the above elements (with just enough Space Quest) to balance out into one of the most brilliant series of all time.
In fact, die-hard adventurers will agree that Space Quest has to continue, otherwise the Universe's physics is fundementally flawed. Reference: Space Quest IV.
Fact is though, the future of today's youth (and let's face it, today's money) lies with cheap thrills. Shoot-em-ups, no-brainers, multiplayer reflex-only multi-hyphen games.
The nicest games (like quests) will forevermore belong to the realm of geeks. Unfortunately, like every average slashdotter knows: geeks are NOT the majority of the population.
Sorry for ranting, but it's been a while since I've got karma nuked.
does anyone know any links to the sites where people are working on these games independently and sites that also provide tools to create your own games? I had some links before, but after the format... i always forget to save the favs :/
thanks,
sorry for going a bit off-Topic.
Heh in SQ4 you could travel back into SQ1. There were a couple of dudes there that were in Monochrome. "Well if it isn't Mr. 'Look at Me in Vee Gee Ay...." Hehe that cracked me up. If I remember correctly, in SQ1 there was a circuit you could pull in a starship that would disable VGA, so the game was in EGA then.
I love little gags like that.
"Derp de derp."
Anyone who thinks this will be a first person shooter of some sort? Maybe not as "shooty" as Return to Castle Wolfenstein or Medal Of Honor: Allied Assault, but with some more puzzles and adventure bits put in?
Maybe it's time to calm down the first person games a little bit? Neither RtCW or MOHAA were specially difficult to finish if you forget about the "try to stay alive" factor. How about a first person game with the tense adventure Sierra had to offer in the 80's and 90's?
Just my 5 cents...
I find it interesting that Sierra Studios still continues to use the name Sierra even though their company is now in Washington State. At one point Sierra Studios was called Sierra On-Line. Likewise, Sierra On-line was changed from On-Line Systems when their small company decided to resettle in the foothills community of Oakhurst, California, near the Sierra Mountains. Even Sierra's logo is Yosemite's Half Dome.
The On-line portion of their name came about when Sierra offered a dialup gaming service called The Sierra Network. This proprietary service featured Sierra's top-rated games like Red Baron, Golf, card games, and others. Eventually AT&T became cosponsors of the service. I not sure what cause the service's downfall because I didn't stay with the service long enough. I did remember when they introduced LarryLand. This was an adult themed game park based on the Leisure Suit Larry universe. Games included Poker, Slots, etc. Chatting was not moderated here and people could say whatever they wanted.
grep >= ! == $your
Off the topic here, I don't remember, but wasn't "The Black Cauldron" part of the story from "The Book Of Three"?
Come on Sierra.. if you are going to make a new Space Quest, you really should make a new Leisure Suit Larry.. maybe one with real actresses and actors? Or at least some of those cool graphics we worship modern video cards for.
(SPOILER WARNING)
I managed to play the game through to the end. Spoiler ahead.
If you'll remember, a good chunk of the game was spent looking for a crystalline substance called Endurium, which was necessary to fuel your ship. Nobody really knew what it was, except that the Ancients sure seemed to leave a lot of it lying around their ruins.
Eventually, it was possible to locate the Ancient's homeworld, which had Endurium all over the place. Eventually, you find out the reason there seems to be so much of it: the Ancients never really disappeared. They were still there - in fact, they were Endurium. The whole time they were blowing up star systems across the galaxy, because people like you kept snatching them up and burning them for fuel.
Starflight was a fun game, but I will remember it most for the utter mindfuck of that ending. Yowza.
argh, i always had trouble in all the space quests, expecially 4 where those robots would zap me at the start, man i sucked :)
Crap man! You should have warned people about that, you're such a troll. **WORSE** then the goat sex people!
I did EXACTLY as the previous poster stated, stuck a big magnet to the slot machine, and then my monitor started changing colors. I took the magnet away (and stuck it back onto my fridge) and now I have a GIANT PURPLE SPOT on my screen. I reboot the computer, and nothing happens.
/humor
"Can of worms? The can is open... the worms are everywhere."
Its obvious the moderators have never played the games in the series...
Finally ive found a guy who says SQ3 is the best of them all (err 2 guys...).
I remember playing for hours, for me was even more complicated because i didnt know no english (i come from a spanish spoken country) and it was kinda frustrating reaching out for the dictionary every once in a while. But hey, cant complain, those games made me learn english faster than hell.
I also remember playing, and at a scene (i think its after the cantina in the middle of the space), the game would hang because of one of the goddamn 3 1/2 disks. I couldnt believe it!
I tried over and over, without sound, using scandisk (chkdisk hehe), etc.
Finally after my 50th retry at the infamous message 'Disk error, retry cancel' (yes i swear, i was so frustrated that what i did was press retry), the game went through!
...
I finished the game soon after.
I dont recall a more joyous moment in my life...
Regards
Yes, well, I know the book of three was by the same author, I believe it was a sequel to the Black Cauldron. The game Al Lowe did was based on the Disney movie The Black Cauldron though. (it was made at Disney's absolute bottom period in the mid 80's.... it didn't do so good since it was marketed towards small children but scared the shit out of them :-) Disney failed to acknowledge this movie's existence in their catalogs and wouldn't release it to video for years, but I think they finally did release it last year or maybe the year before. I actually really like it, but I've heard there's maybe 10 or 15 minutes cut out of it because those parts were seen as "too scary" for kids. But boy, have I digressed. Anyway, if you enjoy the book of three you might get a kick out of this not very well known Disney flick. :-)
shut up, andy.
Ever played Neuromancer? it was ported to C64, PC, and amiga.
That game was a bit linear in some aspects, but for a C64 adventure game, it was way ahead of it's time, BBS, hacking, AI, Action (cyberspace), etc.. that game simply made me drool. Even now and then sometimes I pop my DOS laptop and complete it, I'd wish so much for a NeuroMancer II based on today's technologies, it would be a major MAJOR piece of game if it would be done well. Back then all these buzzwords weren't even common, heck, "multimedia" wasn't even a buzzword.
I don't understand why Sierra shoved all these King quest, hero quest, space quest, larry tries to get laid quest, etc.. when better games like monkey islant, maniac mansion, zak mc kraken or neuromancer beatting them down (not graphically but story-wise and adventure-wise) didn't get pushed as much. I guess it's a matter of taste.
--- Metamoderating abusive downgraders since my 300th post.
silas!
I grew up on Space Quest - they helped make me the geek I am today - and I really hope this sequel happens. Hopefully it will be done properly... while I enjoyed Kings Quest's foray into the 3D world (Mask of Eternity), it was so different from the classic games that it lost a lot of the magic.
Something else I'd love to see is some sort of graphical sequel to the Planetfall games. I loved Floyd and I always wanted to SEE him. Sure, there was the cancelled Activision sequel but something far better could be done these days... Alright, enough dreaming...
I think the Monkey Island games are a good example of a series that has managed to retain its charm throughout all its visual and audio updates. It's unfortunate that a lot of other games have fared much worse. I wasn't even particularly fond of Space Quest 6, myself... Hopefully they will look to Space Quest 4 for much of their inspiration while they figure out where to go with the new game.