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Xbox Live Goes Online

abhikhurana writes " Internetnews is reporting that Microsoft has launched Xbox Live broadband gaming service. To access Microsoft's service, Xbox gamers have to buy a $49.99 starter kit, which includes 12 month's worth of access to the Xbox Live service and a headset kit for voice communications. Microsoft said that about 16 games with online play capabilities will be available by the end of the year. So has anyone already tried it? If so, what do you think about it?"

176 of 514 comments (clear)

  1. could this be the xbox "killer app"? by dirtmerchant · · Score: 2, Insightful

    Microsoft appears to have been keeping the Xbox afloat for some time now despite a less than stellar performance. Does anyone else think that Xbox Live is what they're betting the farm on?

    1. Re:could this be the xbox "killer app"? by Tull · · Score: 5, Interesting

      I think so. The Xboxer's I know have really been jumping up and down at this and from my own experience with a friends machine I can tell you it's very addictive: much more so than playing alone.

      One thing that I have considered is how good an internet telephony app this is - i've already heard of friends who would normally make long distance calls using the lobby of one of the games to chat in.

      I wonder whether Microsoft will develop a specific telephony app using the Live system as a backend... AFAICT the demand is there and this would be a really killer app.

    2. Re:could this be the xbox "killer app"? by Gary+Franczyk · · Score: 5, Insightful

      You could say the same thing about Microsoft's Internet Explorer. For some time, it was known as having less than stellar performance, and for being a copy-cat of Netscape Navigator, with a very similar UI and features.

      Since then, it has improved somewhat with its stability and performance, but since Netscape has gone to the wayside, almost no features have been introduced. In fact, most of the changes between version 3 and version 6 have been internal, such as additional automation calls and additional events for programmers to use.

    3. Re:could this be the xbox "killer app"? by jimmyCarter · · Score: 3, Insightful

      If you had a gaming platform, wouldn't you be expecting online play to take off like mad? A lot of us have had the pleasure to play PC games online, but a part of the console market never has.

      Think of it this way, it's usually more fun to play with/against a human than the game AI (for now, at least). Online games == there's always a friend around to play with.

      --

      -- jimmycarter
    4. Re:could this be the xbox "killer app"? by RichardX · · Score: 2, Interesting

      This is the 1.0 product, though. Microsoft doesn't even come close to getting it right until 4.0 or 5.0...

      Actually, this comment, depending on how it was intended may not be the flamebait it's been modded down as (-1, flamebait at time of writing)

      There is an old saying that Microsoft don't get things right until version 3, and to my knowledge it's one that many in Microsoft themselves hold true. This, of course, poses an interesting problem for the XBox, and, to a lesser degree, XBox live (which is more tweakable as time goes on), in that it's largely a one-shot deal.

      Of course, even if the X does totally flop, MS can go to v2 anyway, with XBox 2, but I think they'd really rather avoid that situation.

      Right now, the X is looking fairly ill, and like it could well head the way of the Jaguar/Dreamcast, if it weren't for the fact that MS can afford to keep it afloat through it's bad times, and the fact that there's some really promising looking stuff on the horizon (including Xbox Live) - possibly not enough to save it, but just maybe.

      Just so's to keep bias accusations out of this, I don't own any of the current gen of consoles (XBox, GC, PS2), however, I've been watching the "console war" with some interest

      That PS2 will be victorious, there is little doubt.. However, until recently I'd been fairly certain that GC would come out as #2, and the XBox would either disappear all together, or find some kind of niche following...

      Lately, I'm starting to think that's turning around - not yet, but quality GC software releases seem to be slowing a little, and as I already said, there's some interesting sounding stuff on the horizon for the XBox.

      --
      Curiosity was framed. Ignorance killed the cat.
    5. Re:could this be the xbox "killer app"? by monthos · · Score: 2, Informative

      what the hell do you think it does.... i have a linux router sharing my dsl line, and it connects to xbox live through it. no modems, the xbox doesnt have one, just a single ethernet jack which i plug into my hib, tell the xbox its ip on my local lan and the gateway/dns servers, since im too lazy to setup DHCP and off it goes. makes me wonder what the hell you thought xbox live was....

    6. Re:could this be the xbox "killer app"? by jez9999 · · Score: 2, Insightful

      OK, so the Xbox assumes that you have an Ethernet-based broadband service. Seems a little niche market to me.

      If you have a USB broadband connection, fuck off.
      If you have proprietory broadband software (AOL?), fuck off.
      If you have ISDN, fuck off.
      If you have dialup, fuck off.

      Which is basically what they say here. You gotta love Microsoft's attitude.

    7. Re:could this be the xbox "killer app"? by Hott+of+the+World · · Score: 3, Insightful

      "If you have a USB broadband connection, fuck off.
      If you have proprietory broadband software (AOL?), fuck off.
      If you have ISDN, fuck off.
      If you have dialup, fuck off."

      Considering the effect on gaming that those particular groups have, I would whole-heartedly agree.

      You may be a god at madden with your 56k on AOL, but on my side, its like waiting for christmas.

      Side Note: USB broadband connections are seldom USB only. Most modems have ethernet and USB, and USB is not the best of the two. if your gonna spend the cash on x-box live, go get a 5 dollar Ethernet CAT5 cable. If you're still sour, just think of most computers that dont have broadband USB connectors on the back. USB for broadband is the exception, not the rule.

      wow, so many words, so little meaning.
      PHEAR MY BAD SPEWLLING!

      --
      | - | - |
    8. Re:could this be the xbox "killer app"? by Betelgeuse · · Score: 2

      Crap! I thought you were overstating it with your comment. I can't believe that the official Xbox site says, "If you want to have a bad narrowband experience, go buy a PS2."

      I haven't had a chance to use my PS2 on a dial-up, but my experience on broadband has been excellent. I didn't even have to buy the adapter; I plugged in my USB Ethernet adapter to the USB port and it (to steal a phrase from Apple) "just worked." Now, I must admit, the idea of voice communication is excellent. Anyone know if there are any plans to bring this to PS2?

      --
      I couldn't tell if you were experimenting with poor-man's cryogenics or looking for the orange sherbet.
  2. I dunno... by VTg33k · · Score: 5, Funny

    I mean, being able to play Xbox games online is really neat... but the little Fritz chip they solder into the back of your head really itches...

  3. It's better with the X? by tezzery · · Score: 3, Funny

    let's just hope they don't pull an advertising stunt like the last on in NY.. we all know what happened with that one :)

    1. Re:It's better with the X? by KFury · · Score: 2

      They'll just plaster butterfly (artickerfly?) stickers all over their virtual worlds, instead.

  4. Good Idea by acehole · · Score: 5, Insightful

    As with all good ideas involving technology they hardly reach outside of the US, Japan or europe.

    In Australia the X-Box is doing okay, still lagging behind the PS2 though. Such a service may never reach our shores, it's a shame because there would be a market here for it.

    I guess it would depend if the market was big enough for Microsoft.

    --
    Be you Admins? nay, we are but lusers!
    1. Re:Good Idea by rufo · · Score: 5, Informative

      A quick search on Google turned up this article with the regional director of X-Box Australia. He seems to address exactly what you're asking about.

      --
      My English teacher once told me that two positives don't make a negative. Two words for her: Yeah, right.
  5. It is great! by gdeciantis · · Score: 5, Insightful

    I have been playing since the beta and I have found that the service is really good and fun. Moto Gp is a fun game on Live, but MechAssault is a whole different world of fun. XBL runs pretty nicely because of all the broadband users. A much better experience that some online gaming on the PC.

    1. Re:It is great! by Bilestoad · · Score: 2, Interesting

      Unreal Tournament is great. I bought the Xbox and Live just for Mechassault, but Unreal is the no. 1 game for me so far. A lot of people are talking about Ghost Recon too. And all this stuff would be just console games without real humans as opponents. Once the AI is eliminated and real intelligence (well, semi-) takes over the game gets a lot mroe interesting. The difference between the bots and the real players in Unreal is obvious, even if they havan't changed their player name from the default which the bots also use.

      I'm 33, and expected to have trouble putting up with a bunch of kids screaming "I 0wn j00! OMG LOL ur so lame!!11!!!11111" - but it's not. Most people sound about my age. The funniest thing about Live is that the headset will pick up people in the room with you. So you can hear someone's mum come into the room and tell him to stop playing now, and listen to him whine "just finish this game oh please oh please" and she won't let him. Or in some cases it's the wife saying "we have to go NOW!"

  6. not bad... by dotgod · · Score: 3, Insightful

    $49.99 fee -$5.00 estimated headset value =$44.99 or ~$3.75/month

    1. Re:not bad... by sasquatchoflove · · Score: 3, Interesting

      $49.99 which includes one year or service. How much after the year is up?? Sounds like ms trying to "trick" people again, like they did with the $300 rebate at retail stores if you sign up for 3 years of MSN... I guess here, instead of locking you into a contract, they get you hooked on the gaming and assume you'll pay full price after the first year... Anyone have any idea how much it will cost after the first year?

    2. Re:not bad... by BMonger · · Score: 2

      After the first year it is $49.99 a year.

    3. Re:not bad... by spongman · · Score: 2
      it doesn't really matter does it? if $50 is a price you're willing to pay for 1 year's worth of gaming then that's what you'll get. If after that you don't want to pay for the next year (for whatever reason) you don't have. It's not like they're going to come round to your house and take the box away from you: you'll still be able to play the games, just not online.

      I liken it to cigarettes. Say I buy a pack of cigarettes, and the next day the price doubles (for whatever reason). I can still smoke the cheaper pack I bought the day before (until I've finnished them) but I may refuse to buy any more packs after that due to the price hike. You could say that that's an evil thing to do since cigarettes are addictive, but I'd say that's my problem, not theirs.

      In reality I doubt the price will change much at the end of the year unless they believe that the market will accept it. Unless, of course they gain a monolopy advantage or enter into a price-fixing cartel with their competitors.

    4. Re:not bad... by Mr_Silver · · Score: 2
      $49.99 which includes one year or service. How much after the year is up?? Sounds like ms trying to "trick" people again, like they did with the $300 rebate at retail stores if you sign up for 3 years of MSN

      Oh boy, reality check time. Take a look around you at every other company in the market place. This is a standard marketing approach - give out a service at a reduced rate, get people to use it and find out that they really like it and then, when the time is up, ask them to pay a "proper" price for it.

      This is not some trick. The details are all there, you get the chance to try something for a reduced rate - you're not forced to continue after the year.

      Accept that you're getting it at a reduced rate, use it and if you like it then consider whether or not the asking price is worthwhile. If it is, pay it. If it isn't, don't.

      Even if you don't, you've had a years worth of online gaming on the cheap.

      --
      Avantslash - View Slashdot cleanly on your mobile phone.
  7. Dumping the price... by z80 · · Score: 3, Informative

    .. here in Sweden, Microsoft is more or less giving these machines away at about 2000SEK (about 180-190 USD) with two games, DVD remote control and a DVD movie. As I understand it, they aren't making any money of the actual Xbox unit but instead they are selling the games quite expensive.

    I bought one and am a happy user so far. I would prefer a PS2 but they where too expensive.

    --
    -- http://z80.org - all opinions, all the time --
    1. Re:Dumping the price... by WildBeast · · Score: 2

      PS2 too expensive? In here they both sell at $200 USD.

  8. List Of Games Available Now by BRock97 · · Score: 5, Informative
    MechAssault
    Unreal Championship
    NFL 2K3
    NBA 2K3
    NFL Fever 2003
    Tom Clancy's Ghost Recon
    Whacked!

    To be quite honest, nothing earth shattering here. I guess I was hoping for something that would set their service on fire; but, like the rest of the games in their library, there isn't any one game that is fantastic except maybe MechAssault which Gamespot rated a 9.0. Personally, I was really hoping for a coop-able network Halo.

    As an aside, it is important to note that companies aren't required to go with Xbox Live as Electronic Arts chose to support their own servers and ditch Microsoft.

    --

    Bryan R.
    The price of freedom is eternal vigilance, or $12.50 as seen on eBay.....
    1. Re:List Of Games Available Now by The+J+Kid · · Score: 3, Insightful

      To be quite honest, nothing earth shattering here.

      You're right, and that's going to be an even bigger problem in Europe & Japan for them. Why?
      Let's have a look at the games:

      MechAssault
      Unreal Championship


      Yeah, they'll do allright.

      NFL 2K3
      NBA 2K3
      NFL Fever 2003


      Eh? wha? No chance of selling anywhere outside the US.

      Tom Clancy's Ghost Recon
      Whacked!


      GR will do nice , as most players will have played cs....Whacked, I have no idea about actually.

      --
      Moderation: +4. Modded 70% Funny and 30% Overrated. 100% Saturated.
    2. Re:List Of Games Available Now by MongooseCN · · Score: 3, Insightful

      Tom Clancy's Ghost Recon

      Awesome! Now I can buy an Xbox, then buy Ghost Recon, then pay monthly for Microsofts online service which is the only place I can play it with other people!

      Oh wait, I forgot. I already paid ONCE for this game which I can use on my computer with much faster hardware to play online with other people for FREE as much as I want.

    3. Re:List Of Games Available Now by WildBeast · · Score: 2

      MechAssault rocks and so does Unreal Championship and NHL 2K3 to.

      Whacked! is a crappy game though.

      EA Servers? Play NHL 2003 online or any other of there sports titles and then please come back to praise there servers :) $5.99/month for half-assed servers, pffff.

    4. Re:List Of Games Available Now by Hektor_Troy · · Score: 2
      Whacked, I have no idea about actually.
      This sounds like the XBox equivalent of cyber sex to me.
      --
      We do not live in the 21st century. We live in the 20 second century.
    5. Re:List Of Games Available Now by pixel_bc · · Score: 2

      > NFL 2K3
      > NBA 2K3
      > NFL Fever 2003

      I should probably point out that the NBA and NFL titles are not EA titles, as someone below suggested. It's NFL "Fever" (MS), NBA 2k3 (Sega), and NFL 2K3 (Sega).

      EA is not releasing any online titles for the XBox, as far as I've heard. Surely this is going to be a big problem for certian gamers...

    6. Re:List Of Games Available Now by bmajik · · Score: 2

      Ghost Recon is almost exactly what you described - multiplayer coop battles. it rules.

      Mech assault is also a lot of fun, and motoGP with 16 players is a blast as well

      --
      My opinions are my own, and do not necessarily represent those of my employer.
    7. Re:List Of Games Available Now by The+J+Kid · · Score: 2

      It isn't about EA or not, it's about how American Football & Basketball aren't popular enough to sell as a video game in Europe & Japan.

      --
      Moderation: +4. Modded 70% Funny and 30% Overrated. 100% Saturated.
  9. halo ? by stackdump · · Score: 3, Interesting

    Ok why in the world isn't halo one of the games included in the service, or is it? If you ask me the xbox website is rather cryptic: "look for these new games" ---feel free to correct me, im just talking here.

    1. Re:halo ? by jongus · · Score: 4, Informative
      According to this article, they are planning a multi-player sequel to Halo that will run on Live.

      They better get to it, since they seem to be lacking a strong title to sell the service.

    2. Re:halo ? by Veebs · · Score: 2, Insightful

      Patching isn't an option for Halo, purely because it doesn't have the hooks in the code to look for patches. So while they could easily write one, when you put the disc in the drive, it would not check the HDD for the patch and thus make the whole exercise useless.

      Some people say that they should allow patches in some situations. I don't agree. Morrowind (US version) is buggy beyond a joke, but if they let them patch that then where do they draw the line. Similar to letting Bungie patch Halo. Can all developers then release a game and later add the Live! feature whenever they like?

      c'mon guys, this is a console not a PC. We have been over this

      --
      --- The one with all my ramblings http://www.veebs.com
    3. Re:halo ? by Rew190 · · Score: 2

      Uhm... have you played Mechassault or Unreal Championship yet? They're both top notch.

    4. Re:halo ? by spongman · · Score: 2

      probably soon after they tell their OS department that they only have to design, develop and test their software on one box with no user serviceable parts, very limited addon capabilities, and the limitation that they only have to run one program at any one time.

    5. Re:halo ? by spongman · · Score: 2

      buying new versions of IE?

  10. Headset play? by autopr0n · · Score: 3, Interesting

    I've been wondering why there havn't been more options to use voice in online computer games... or has that changed in the past year or so?

    In any event, I think the option of voice communication will bring a whole new dimension to online gaming. It'll be intresting to see how it all plays out.

    It would also be pretty cool to see games like starcraft use voice recognition rather then complex keyboard commands do things.

    --
    autopr0n is like, down and stuff.
    1. Re:Headset play? by AndroidCat · · Score: 5, Funny
      It would also be pretty cool to see games like starcraft use voice recognition rather then complex keyboard commands do things.

      Maybe, if it's reliable and handles voices under stress. And if Microsoft doesn't give Clippy the job: "I see that you're trying to kill the Zerg..."

      --
      One line blog. I hear that they're called Twitters now.
    2. Re:Headset play? by WildBeast · · Score: 2

      Absolutely, many online computer games need to have voice comm enabled, it'll rock. I find myself playing Unreal Championship instead of UT2003, why? Because with voice comm its much more fun even though the controls aren't as perfect as the keyb/mouse combo.

    3. Re:Headset play? by twitter · · Score: 2
      In any event, I think the option of voice communication will bring a whole new dimension to online gaming. It'll be intresting to see how it all plays out.

      It might interfere with more important things ... While you are screaming, "I've got a MIG at zero, a MIG at zero!" Aviator will type, "Shut up and die," and MIG will silently frag you before you can lift your right arm. With cable modem operators continuing to crimp their lines down to DSL and below, do you really want to waste your bandwith like that?

      • The choice will be:
      • Listen to a bunch of pussies.
      • Frag a bunch of pussies.
      • Change federal law to bring real competition back to high speed ISPs

      It's hard to tell what X-Box players will do, but it's not going to be the third option.

      --

      Friends don't help friends install M$ junk.

    4. Re:Headset play? by WildBeast · · Score: 2

      I know but it's not included by default and therefore very few people use it. Also, it doesn't come close to the XBox Communicator.

      Nevertheless, if Roger Wilco was included by default in FPS games then I'll be happy.

    5. Re:Headset play? by mrpuffypants · · Score: 2

      in public games you see a lot less of coordinated, useful use of the headset but in the Quake 3 Weapons factory clan that I am inout guys use voice chat extensively

      defense and offense team on their own channels, all telling each other where the eneimes are and how to eliminate them. It's a lot faster than typing to say the least, and bandwidth is actually not very noticeable

    6. Re:Headset play? by The+Tyro · · Score: 2

      Make clippy like a tamogotchi (did I spell that right?).

      Anyone else remember those things? Little keyfob jobbies that you had to feed, play with, discipline (my favorite), until they grew up or died? Kind of like a SIMS on a keychain...

      Make one for clippy, including some great potential deaths (think "stick figure death theatre" or similar).

      I think I just gave MS their killer app!

      --
      Even if a man chops off your hand with a sword, you still have two nice, sharp bones to stick in his eyes.
    7. Re:Headset play? by Mac+Degger · · Score: 2

      Or try this: a totally GNU/GPL PC-to-PC voice program. Compression and cryptography (if&when needed), answering system, party-lines (multiple people on channel), photoID (if&when again):

      http://www.speakfreely.org/

      Looks neat, doesn't it :)

      --
      -- Waht? Tehr's a preveiw buottn?
    8. Re:Headset play? by The+Tyro · · Score: 2

      most interesting... thanks for the link!

      --
      Even if a man chops off your hand with a sword, you still have two nice, sharp bones to stick in his eyes.
  11. Will this work with any fast IP connection? by autopr0n · · Score: 3, Interesting

    Or do you need to get, say, a cable modem or whatever. The most annoying thing about getting consoles online is that you always needed to use a spesific ISP or whatever, even though I've always had an always on ethernet connection to the 'net (well, since I've been in the doorms, anyway)

    --
    autopr0n is like, down and stuff.
    1. Re:Will this work with any fast IP connection? by mtthws · · Score: 3, Informative

      It depends on how your isp is set up. I work at a university help desk, and we have had several people calling us trying to get their xboxs online. It does not work at my school becouse you have to regester any device on the network to be able to get off campus by going to a web page with that device and giving it some info. With xbox live, or the beta at least, you can only go to the MS site to regester for xbox live. So if you can browse the internet normally with your xbox you can use any isp it would seem, but if you have to use it to regester itself, you are SOL. The only other problem I could see is ISPs blocking the ports it uses. But otherwise all it needs is an internet connection it can use.

      --
      "Whenever you find that you are on the side of the majority, it is time to reform." -- Mark Twain
    2. Re:Will this work with any fast IP connection? by Tull · · Score: 3, Insightful

      It works fine here in the UK on a Univerity dorm connection. If you are able to get out of your Uni network on port 3074 you should be okay. I tested it for a friend before the service went live using a little perl script listening on that port running on an off-campus machine.

    3. Re:Will this work with any fast IP connection? by Zapman · · Score: 2

      It wouldn't supprise me if they had thought of this (mainly since so many DSL providers use the same practice: register your MAC address to use the internet)

      They almost have to be targeting people with a Lynksys router (or linux box with IPmasq), since I know that I wouldn't want to re-cable everything depending on if I was gaming, or surfing...

      --
      Zapman
    4. Re:Will this work with any fast IP connection? by AndroidCat · · Score: 3, Interesting
      Hmm... Couldn't you register with another device (spoofing the MAC) and go ahead and play?

      That could be a nice little campus business for for the people with the technical skills to do it.

      --
      One line blog. I hear that they're called Twitters now.
    5. Re:Will this work with any fast IP connection? by vanadium4761 · · Score: 2, Informative

      Xbox live has the functionality to spoof a MAC address. In the network config section you can supply the MAC address that the Xbox should use. Seems like it should be fairly easy to get on the net that way.

    6. Re:Will this work with any fast IP connection? by Babbster · · Score: 2
      For most people, "re-cable everything" is probably a bit of an overstatement. From what I've read (I've actually got a Linksys switch/router myself :]), people are simply unplugging the DSL router/cable modem from the PC and plugging it into the Xbox. Not TOO big a pain in the butt. Worst-case scenario, you would have to run a 20- to 50-foot cable from the PC area to the Xbox.

      Of course, this assumes you can play Live and nobody will want to use the PC to go online at the same time. Then, of course, a router/switch is probably a necessity.

    7. Re:Will this work with any fast IP connection? by Pfhor · · Score: 2

      I don't know about your university, but ours has a nice little "manual" registration page that will let you enter in the MAC address of any card you wish you have registered under your name. One can have up to four addresses per name, but only one connected at a time. Of course the other trick is to find someone who is living off campus and doesn't need to register on the network, and have them setup the xbox under their name, so you can have both machines online at once.

  12. Too bad... by Psx29 · · Score: 5, Informative

    If you have a modchip you are banned permanently and it seems so called "legitimate" users are being banned as well in the midst of microsoft's "anti-cheating" efforts.

    1. Re:Too bad... by RedX · · Score: 2
      So what? Its their service. They could if they wanted ban all people with 'e's in their name.

      I'd agree with this statement, but only if Microsoft were refunding the $50 to people that they've banned. As it is, they're banning people without telling them (making people wonder if there's a network problem or a problem with their setup), and they're keeping the $50.

    2. Re:Too bad... by RedX · · Score: 2

      So having a hardware modchip installed in your XBox to run Linux or some other software makes you an ass who abuses the XBox Live service?

    3. Re:Too bad... by tomstdenis · · Score: 2, Insightful

      Difference there which I see the typical /. AC cannot notice.

      If you hack your X-Box you're knowingly [hopefully] trying to defy MSFT. Whether you should be allowed to [I think so] is not the issue here. The issue is whether MSFT should respect you as a user on the live service.

      What I was trying to originally establish is if you hack your box then MSFT has every right to ban you from their service because I'm rather certain the TOS has something todo with that.

      Why do you AC's think the world revolves around yourself? Sure you should be able to hack it, but no, the company shouldn't help you steal from them [because lets be honest the majority of people are not interested in putting Linux on a gaming station, you could for instance, but Linux on a normal desktop...]

      Tom

      --
      Someday, I'll have a real sig.
    4. Re:Too bad... by gvonk · · Score: 2

      No. I think that the market assumes that when you buy Product B, designed for Product A, you will be using an unmodified version of Product A, and if you have modified it beyond normal functionality (which I know is debatable with backups and imports, so don't kill me with modchip ethics lessons), you shouldn't expect it to work.

      --


      El Karma: excelente(principalmente la suma de moderación hecha a los comentarios de los usuarios)
  13. Lots of fun, might help MS out... by Anonymous Coward · · Score: 5, Informative

    I picked up my XBox live kit Thursday, and although I haven't been playing it constantly since then, I really enjoyed the experience. The only live capable game I have at the moment is Mech Assault, which is a great game, but I was hoping for a couple more play modes, including Co-Op.

    I think the idea behind the service is a great one. MS specifically defined the network performance to which the games must conform to make sure that lag was minimized (haven't had a single bit of lag yet) and that the voice worked without interfering with the game. The voice feature itself works as you'd expect. Voices are very clear, and the sounds of the other players only comes through on your headset, so the sounds for the game itself are not affected.

    One feature I did find interesting was the ability to have more than one user on the local XBox, and still use the Live. Using this, a friend can play with you (split-screen or what have you) against the other Live players.

    All in all, I thought the service was extremely well done. I hope this helps Microsoft come a little closer to breaking even with XBox. Not that they need money, but I enjoy my XBox, and I don't want to see it disappear.

  14. Whacked! the game is about.... by BRock97 · · Score: 3, Informative

    GR will do nice , as most players will have played cs....Whacked, I have no idea about actually.

    Whacked! is supposed to be a multiplayer gameshow that allows the online player to pick a persona (including a woman who runs around naked-but-censored the entire show) and then compete in various contests. If you are at all into Nintendo games, think Mario Party, but for adults. It scored poorly, though, with only a 5.6 from Gamespot (who, I believe, is a truly impartial reviewer).

    --

    Bryan R.
    The price of freedom is eternal vigilance, or $12.50 as seen on eBay.....
    1. Re:Whacked! the game is about.... by interiot · · Score: 2

      Let me tell you, the naked chick is awesome, in a good way too. However she moves, it's always in an outrageous way, she's flipping through the air, or her censor bars are jiggling (oo la la!), or something crazy.

  15. No, more like $300 per year by yerricde · · Score: 3, Insightful

    $44.99 or ~$3.75/month

    The median American family with Internet access has dial-up at $20/mo. Xbox Live requires cable or DSL at $40/mo. To that $4/mo month we must add the estimated $20/mo for an upgrade from dial-up to (e.g.) MSN broadband. So if the median American family with Internet access buys Xbox Live for the kids, it'll cost $24/mo or $288/year.

    I don't know about you, but the fact that Xbox Live doesn't work with dial-up prevents me from considering buying it.

    --
    Will I retire or break 10K?
    1. Re:No, more like $300 per year by wackybrit · · Score: 2

      I survived a whole 4 months on my 56k beating LPBs in Return to Castle Wolfenstein after it came out. This is mainly because RTCW is a game of knowledge and strategy, and not 'guns ablazing'.. and some people really suck at remembering the maps or coming up with strategies.

      After a few months, unfortunately, playing on 56k became extremely slow.. especially since many of the servers started getting into 32 and 64 player matches. So I had to quit.. but those were fun times. Fun times.

    2. Re:No, more like $300 per year by Have+Blue · · Score: 2

      Dialup is unusably slow for modern network gaming. I'm not being a bandwidth chauvanist, I know this because I'm using dialup right now :P

    3. Re:No, more like $300 per year by jez9999 · · Score: 2, Insightful

      Bungie recommends 256 Kbps of bandwidth per player for Halo.

      Ya know, with multiplayer games getting that bandwidth-hungry and everyone on campus starting to play them, pretty soon it won't be the p2p software which is the problem. Can you imagine all the uni students sitting in their dorms at night with their l33t Xboxes, munching 256k each?

    4. Re:No, more like $300 per year by Babbster · · Score: 2

      There are a few factors to consider when looking at the decision Microsoft made in going broadband only: 1. Service. Requiring broadband gives them the opportunity to offer more service per connection (the voice communication being the prime example) with nobody who HAS the service feeling left out. 2. Customer satisfaction. As has been stated many times by others, broadband users can get very touchy when a game they're in is being "ruined" by a bunch of people coming in on dial-up connections. I hate to admit it, but when I was playing PC FPSs online, I too would tend to quit out of a game if my teammates were all 300+ ping while I was sitting at 65. Like it or not, action games will tend to go to the lowest ping bastard out there, and team games are made tougher by big differences in latency. 3. Ease of development. I think this is the most important factor for the future success of XBL. By requiring broadband, they have given the game developers more space in which to optimize their games and add features that might not be available if they had to stick to narrowband limits. The more headroom a developer has in this area, the more comfortable they are going to be in developing their Live-enabled game and, of course, the fancier they can get with the games. As an example, the first-generation of multiplayer titles allows for 8 players (MechAssault) or 16 players (Unreal Championship). As time goes by, that number is probably going to go up (as they figure out how to optimize games for a broad-band-only service and, of course, provide dedicated servers) with an attendant increase in map sizes and game options. 4. Increasing penetration. The potential is there to expand the reach of broadband with people getting it for Xbox Live and people wanting - and asking for - it for Xbox Live. Applications are what we need to drive broadband adoption, something most of us want. Given the above, I'm glad MS chose broadband only for their service. I know that I've had fun with it (beta testing) so far, and I'm looking forward to picking up MechAssault tomorrow and start doing some real damage.

    5. Re:No, more like $300 per year by InnovATIONS · · Score: 2
      I think that what it boiled down to was to have voice chat or not. There was no way they could have fit both voice chat between all the players and sufficient bandwidth for the games that they wanted to do.

      Broadband already costs roughly the same as having a second phone line in your house, which most heavy internet users do anyway. So the problem is not so much cost as availability. If this pushes the availabiltiy of broadband to the places that do not have it yet then I am 100 percent for it.

  16. Why do you guys hate Xbox so much? by Anonymous Coward · · Score: 3, Insightful

    I mean... is it because it's Microsoft? Take a minute with me and let's imagine something.

    Imagine if a company called Penguin Soft created a console that is very similar to what Xbox is. The console is entirely based on Linux. Exact same specs like the Xbox but run Linux instead. Would you still hate it? I don't think so... you would be praising it as the best invention ever! A huge Linux success!

    Xbox is very cool... regardless of the fact that Microsoft made it. And I KNOW if it was a linux based console, you'd all love it in an instant.

    Very sad... if only people were fair and mature...

    1. Re:Why do you guys hate Xbox so much? by BRock97 · · Score: 3, Insightful

      Maybe this is a flame, and maybe it isn't, but I will bite and post a reply.

      Your statement about the Xbox being cool is partially right. The Xbox hardware is cool, and this is what upsets me the most. Microsoft has put out an extremely powerful console and the potential that it has is mind blowing. But, and this is a huge but, their games mostly blow!

      This is not meant as a flame either, but their games truly stink. Of course, I should have prefaced this with the fact I don't like sports games, but even those are available on all systems and not a one is an Xbox exclusive. Since Halo was release, I challenge you to show me a game that you would consider a must own game. PS2 has them in spades (GTA: Vice City, Final Fantasy, Jak and Daxter, Virtua Fighter 4, etc) and even Gamecube has a few (Super Mario Sunshine, Metroid, the Resident Evil series, etc).

      The main issue here is that I believe Microsoft sees the Xbox as a foot-in-the-door system to get them noticed. Their primary concern would be to build up momentum for their uber system in the Xbox 2 which will have all the TIVO stuff and central digital hub junk along with the game system. In that regard, they are pouring money into the advertising and the online aspect never considering the content. Hopefully, that will change since I have great hopes for the hardware in that box!

      --

      Bryan R.
      The price of freedom is eternal vigilance, or $12.50 as seen on eBay.....
    2. Re:Why do you guys hate Xbox so much? by IamTheRealMike · · Score: 2, Redundant
      Well, I for one am a bit scared of the possibility of Microsoft dominating yet another market which currently has healthy competition and quite a bit of innovation in it.

      History has shown time and time again that when Microsoft go for a market, they don't tend to be happy with just being a competitor, they try their hardest to own it, then to kill the competition, then if somehow some competition gets through to stop you, the customer, from using it.

      I'm not a big console user, but I kind of hope that Microsoft aren't too successful, because if they stranged another market, especially one as vibrant as the console market, it'd be a reall shame.

    3. Re:Why do you guys hate Xbox so much? by twocents · · Score: 3, Insightful

      I mean... is it because it's Microsoft? Take a minute with me and let's imagine something.

      Yes, it is because it is Microsoft. I don't see what's so complex about putting money into companies that one admires, and I have no admiration for Microsoft.

      I buy boxed Linux distros when I can, I purchase Linux journal, I promote operating systems other than Windows to my family and friends, I never ever use Office anymore, and thank god Mozilla is getting as good as it is otherwise I might have to still use Explorer.

      I don't just "not" buy some of their things, I go out of my way to stay away from all of their products, and I think that has landed me more enjoyable jobs and kept technology fun for me.

    4. Re:Why do you guys hate Xbox so much? by PotatoHead · · Score: 2

      My brother in law bought a game cube, then sold it for an X box. So I get some play time without having to buy one.

      The hardware is great. A little big, but well done. Personally, I think the controllers are a little goofy, but that is mostly because I am used to Sony style controllers. Once you get used to the differences, they work just fine.

      We have played a couple of games. The Buffy game is great, but has playability problems. (Save points are poorly placed) Halo is good fun in multiplayer. And we have a basketball game that is also good.

      So if you like the games, Xbox will give you a good experience.

      Why do I hate it?

      I don't enjoy all the games they promote.

      I don't want Microsoft in charge of my gaming experience. Already I have to deal with them for too much. They want my computer, ISP, Game system and operating system. That in itself is not bad because a lot of people want one stop shopping. For them, Microsoft is doing the right thing and doing it well.

      I don't like how they make operating systems and perform internet services either. A PC is not always the best piece of hardware either.

      If Microsoft is true to form, they will try and own the gaming market. If they do this with products that stand on their own merits, then great! Problem is they won't do this.

      Microsoft does not capture a market with products that are simply better than all the others, they do it with questionable business practices.

      Microsoft succeeds by destroying the notion of choice. In this industry you only get 90 percent market share when your products are simply brilliant, or when there are no other choices.

      Gaining marketshare with brilliant products is hard work --even harder to sustain.

      To succeed by eliminating choice really only takes cash and the ability to sleep at night no matter what you have done.

      Guess which path Microsoft takes?

      I have always hated that and always will.

      So, Xbox is guilty by association. Too bad really, I like the machine...

    5. Re:Why do you guys hate Xbox so much? by Shelled · · Score: 2

      In the posts I've read prior to yours, I haven't read one that qualifies as outright hating the Xbox. The real debate has centered on its value vs. a PC or other consoles for gaming. In fact I would say the opposite is true, there have been far more one-sided Xbox cheerleader posts than naysayers and it's that attitude which is being slagged.

    6. Re:Why do you guys hate Xbox so much? by Mr_Silver · · Score: 2
      Imagine if a company called Penguin Soft created a console that is very similar to what Xbox is. The console is entirely based on Linux. Exact same specs like the Xbox but run Linux instead. Would you still hate it? I don't think so... you would be praising it as the best invention ever! A huge Linux success!

      Actually there was such a console called the Indrema. It ran Linux, the geeks loved it.

      However the games were practically non-existant and this wasn't significantly offset by the fact it ran Linux.

      Yes, shocking as it might be to some readers, the average console player doesn't give a toss about the OS under the hood. They didn't give a toss about the Indrema either and it sank into the depths of console obscurity.

      --
      Avantslash - View Slashdot cleanly on your mobile phone.
    7. Re:Why do you guys hate Xbox so much? by spectecjr · · Score: 2

      Quantum Redshift? I have Wipeout Fusion (PS2)

      Which Quantum Redshift craps all over from a great height. QR is what Wipeout Fusion should have been. Which is why I traded WF a day after I got it. It looks like a PS1 game on my HDTV.

      Blinx? I'd rather play me some Mario

      So?

      The Thing? It's on PS2 too

      So what?

      Rallisport ? I have WRC

      Good for you. Rallisport is much better.

      Burnout? I was playing Burnout 2 all last weekend

      So what?

      DOA3 - I have Tekken 4

      And DOA3 still kicks Tekken's ass mightily.

      Shenmue 2? I finished it on my Dreamcast a full year ago

      Congratulations.

      Spiderman? The PS2 has that too

      But it doesn't have the extra levels.

      You're left with Buffy, and to be honest, if we're talking must-own games, which we were; I'd rather have GTA: Vice City, Final Fantasy and Tomb Raider.

      No, WE weren't talking about anything. BRock97 was the person who asked which must-own games were available for the xbox .

      Simon

      --
      Coming soon - pyrogyra
  17. Yeah I tried it once... by twoslice · · Score: 2, Funny

    But every time I played it, I heard this eerie almost inperceptible voice...

    "Buy Microsoft -- .Net is Good -- Linux is Bad"

    The voice just repeats itself over and over! Very strange huh? I think it was Bill himself.

    -20-

    --

    From excellent karma to terible karma with a single +5 funny post...
  18. Re:Seriously... by Anonymous+Cowtard · · Score: 2

    The GUI is really just a kid's system, as well as a system for those who are not computer literate. GUI functionality on a desktop system is just a cheap hack, not a viable basis for an industry.

  19. Actually pretty darn good by Sergeant+Beavis · · Score: 5, Informative

    I got an XBox back in December as a gift. I was very happy with games like Halo and Max Payne but little else for XBox was very good. Friday however, I bought XBox live with Ghost Recon and Mech Assault. I am happy now that I didn't sell my XBox like I was tempted to last summer. Ghost Recon was an outstanding game to begin with on PC but now that I have a video card that can do it justice it look INCREDIBLE. I liked the logical layout of controls too. Mech Assault was more of the same. The controls are over simplified compaired to PC Mech games but that doesn't detract from the game. In fact I found that it made it even better. Mech Assault is by far the best of all the XBox Live games. The only negative things I can say about XBox Live is the setup. I find it stupid that they only support a few different gateway routers. Mine is not supported. I was lucky that the XBox website had a good workaround for my particular router (Netgear RT314). It's also stupid that XBox live doesn't support Visa or MasterCard DEBIT cards. I mean, WTF, it's a goddamn credit/debit card and you can't support it. That was very short sighted. Lastly, I didn't see a function to boot players from a game. That is needed IMO because in Ghost Recon, when beginning an XBox Live mission, everyone has to show themselves as READY before the game can begin. One person not showing as ready will keep the game from starting. So if he's AFK or just being a dick, we are all SOL. They need to fix that.

    --
    There is nothing inherently safe about liberty. That's why so many people died protecting it.
    1. Re:Actually pretty darn good by Tull · · Score: 2, Informative

      The Xbox Live service supports auto-configuration of Universal PnP routers. You can manually configure other routers, though.

    2. Re:Actually pretty darn good by BMonger · · Score: 2

      It's also stupid that XBox live doesn't support Visa or MasterCard DEBIT cards.

      My debit card worked just fine. It's a Visa debit card.

      Lastly, I didn't see a function to boot players from a game.

      While I feel the same as you do on this point, I just want to note for all the people that have not used XBox Live that this is the fault of the actual game and not of the XBox. Some games do support kicking people out and others don't.

    3. Re:Actually pretty darn good by rixster · · Score: 3, Funny

      Can you reply with your credit card numbers please so I can test them from my router ? Maybe it will work then.

      --
      Two wrongs may not make a right, but three ....
  20. Broadband gaming vs. dialup gaming by roachmotel3 · · Score: 5, Insightful

    Frankly, I'm somewhat glad that MS has forced broadband in this product. There's nothing worse than paying the $40 a month for broadband, mostly for gaming, just to get on some awesome CS server where within minutes a bunch of losers with dialup come on and ruin the game for everyone.

    By at least setting the bar to broadband they have excluded some gamers, but they will have improved performance for everyone left.

    1. Re:Broadband gaming vs. dialup gaming by roachmotel3 · · Score: 2

      I think that dialup users have every right to play online games, just as many as broadband users. The problem is that us broadband users pay extra money to have a great connection. The fact is that on occasion when dialup users connect the whole server begins to suffer. I guess you've never been playing before when someone connects, everyone starts complaining about lag. When they finally kick the one guy with 400ms of latency everyone suddenly is able to play better. It's an interesting problem, but it's incredibly annoying to those of us who pay the extra money JUST TO HAVE HIGH SPEED.

  21. It's eh. by Cyph · · Score: 2

    It was really good during the beta phase, playing Moto GP online = great. Unfortunately, when it launched, it started having some problems. Some of the lag was pretty tough.

    Still, my major gripe with XBox Live is that there is no option to use a keyboard for the conversations, you're stuck with the headset.

  22. What about next year... by GweeDo · · Score: 5, Interesting

    The real issue with this service is that they haven't set the yearly rate yet. Next year this service could be 20 dollars a month if MS so desired...we don't know. The other sad point is that they aren't stopping 3rd parties from charging over and above the normal Live fee for their games. Example: Sega has announced they will charge for PSO on Live...so this could get really pricy!

    1. Re:What about next year... by Glonk · · Score: 2
      The real issue with this service is that they haven't set the yearly rate yet. Next year this service could be 20 dollars a month if MS so desired...we don't know. The other sad point is that they aren't stopping 3rd parties from charging over and above the normal Live fee for their games. Example: Sega has announced they will charge for PSO on Live...so this could get really pricy!


      And what's stopping people from just buying a new Starters Pack for $49.99/year, including a new headset?

      It won't ever be more than $49.99/year, otherwise people would just buy a new starter's pack and sign up again...
    2. Re:What about next year... by GweeDo · · Score: 2

      I was also under the impression that every Xbox had a unique ID associated with it. If this is the case (and please correct me if I am wrong) MS would have no problem at all telling if you were trying to re-register on your Xbox again and say "Stop you money theif!"

  23. Have some experience with the PS2 online by StarTux · · Score: 3, Interesting

    Been beta testing EverQuest Online Adventures, its been fun thus far. Don't have an Xbox, I'd be interested in its online setup. Do you have to use MSN? Doubt that will happen, at least for the time being...

    For comparison though, it was $39.99 for the PS2's Network adapter and a card for a free game to play on-line. Included is the usual demo's, but the big thing is no need to pay any yearly fee's, although that will probably come with some games (or some form of monthly access...).

    With the Xbox, will this happen? Or is that a one time yearly fee with content from various games free online? Maybe you will have to pay individual companies a monthly fee seperately from MSFT's tax? Will it only work with Xbox live? If you decide you want to head out alone will you be able to? they have sunk so much money into the Xbox and intend to do more, but they will at one time or another actually want to make as big a profit as possible.

    StarTux

  24. Re:Seriously... by Syphn · · Score: 5, Interesting

    I would pay to play online for this. I know it is hard to put away the anti-microsoft bias for just a few minutes, but really - think about what your getting here. Games free of cheating and any sufficent lag - if it works as well in effect as it does on paper.
    1) an Action Sports game would not lag awfully bad. Everyone on this network must have a broadband connection. No 56kers lagging down the server .
    2) Too low of a resolution? Have you ever heard of HDTV? I know that is a bit of an investiment, but for those who have it, i cant imagine it would be too grainy to play an RTS.
    3) Have you tryed Halo? How about Time Splitters 2? I was skeptical weather or not I could stand to play a FPS on a console, but the controller works. For me, it just seemed natural, even after playing on a key/mouse combination for quite some time.

    500 Dollars? Thats a little more then you would spend on a Xbox. 200 for the box, 50 for the service and 50 for a game. Whats that..300? Might make a more reasonable Xmas present for a high school student then a Computer.

    Maybe the Xbox is a kids system, though I dont see where you get that impression from. Just because it is a console? And it is hardly a system for the computer illiterate - I have my computers for when i want to play on them, but I have my Xbox for gaming. When i want to go out, buy a game, and pop it in the Xbox and play online I can. No need to worry about drivers, compatibilty, or anything else of the sort.

    I never liked consoles much, and I know that computers have there advantages, but im beggining to like my Xbox more and more as I play it.

  25. Re:Seriously... by WildBeast · · Score: 2

    Lag so badly? I have yet to experience any lag.

    Yes for $500 you can put together a PC that plays online games but the problem is that very few online PC games have voice chat enabled by default. It makes a big difference.

  26. Keep to the question please. by Anonymous Coward · · Score: 5, Informative

    Amazing how many people posted and god modded up without even replying to the post at all, but just M$ bashing.

    Well, after playing MechAssault for about 10 hours, I can say it ROCKS. I've been a gamer a LONG time (1984 or so), and I've played online since qtest, but I have to say MechAssault is over the top fun. The graphics toast my GeForce 4 Ti 4200, the talking to the other players feature is amazing (finally some REAL socializing in a game), and I have yet to see any lag whatsoever.

    The only minor problem is joining games, it takes a few tries to get in (if your doing it manually), but that's fine as it's assuring you actually have the right connection speeds to the server in question.

    There's also the great feature where you scores are permanately on the scoreboard (kills/deaths in each gametype) so you can compare with friends.

    Two thumbs up for the Xbox Live! team!!!

    1. Re:Keep to the question please. by Q2Serpent · · Score: 5, Funny


      the talking to the other players feature is amazing (finally some REAL socializing in a game)

      Dude, go outside :)

    2. Re:Keep to the question please. by symbolic · · Score: 2

      The graphics toast my GeForce 4 Ti 4200, the talking to the other players feature is amazing (finally some REAL socializing in a game), and I have yet to see any lag whatsoever.

      Socializing? If it's the same kind of chatter I see on America's Army (only voice),
      I'd say it's more anti socializing.

    3. Re:Keep to the question please. by Shelled · · Score: 2
      The graphics toast my GeForce 4 Ti 4200...

      Uh-huh. Seeing as DVD is well less than 800x600, please post back and tell us what your using as a monitor for the Xbox. Or is your computer still on 12" amber?

  27. xbox already live by Cylix · · Score: 3, Informative

    I've been playing online with the xbox for a while now.

    My only complaint are games have not been optimized for online play... This will change with the advant of Xbox live, I just hope someone gets a reverse engineered public service going soon. I wouldn't doubt MS has added some provisions to delay this kind of activity.

    In any event, its just been neat to play with, but I've seen nothing stellar on Xbox that really would keep me coming back to the system. (Note, I do not own one, simply play around with a friends).

    --
    "You should always go to other people's funerals; otherwise, they won't come to yours." -- Yogi Berra
  28. The future by Veebs · · Score: 2, Interesting

    I for one think Xbox live is great. MotoGP and Whacked are both shit games to be fair, but XBL makes them great. You'll flame me I know, but it is just like MS says, the voice makes all the difference. Still no lag, no troubles, no glitches. Just pure gaming. Now We just need to wait till the good games are released this friday. Give it a chance, my flat mate has been converted to the dark side.

    --
    --- The one with all my ramblings http://www.veebs.com
  29. Smooth by kirn_malinus · · Score: 3, Informative

    My friend got a chance to play on it, and he said it's pretty nice. He's about the most hard core gamer I know, so I'll take his word for it.

    --
    All circuits busy.
  30. Can't get xbox live. by r_arr · · Score: 5, Interesting

    Here in NYC I went to 4 different stores to see if they had xbox live. Each store I went to said they were sold it. Looks like MS is doing something correct with xbox live.

    1. Re:Can't get xbox live. by Phil+Wilkins · · Score: 2

      Yeah, like not making enough of the kit to fulfill initial orders, then proclaiming it a sell out.

      *cough*PS2*cough*networkadapter*cough*

  31. Best Buy Is Really Pushing XBL by Servo5678 · · Score: 2
    I was at Best Buy on Friday and the Microsoft guys were there in full force with a playable kiosk and trying to sign up people. Nobody was interested and the guys were getting desperate, offering premiums and free goodies to anyone who would just take a test drive.

    I don't know how the reaction was everywhere else, but here at least it doesn't seem to be a smash hit.

    As for me, I preordered Metroid Prime.

  32. It's not fait to kids by los+furtive · · Score: 5, Informative

    They offer the 12 month deal at the local store for $80 Canadian Pesos, but what they don't tell you, is that even though you've paid for a whole year, you still need to give a credit card number before you can use it. How many 14 year-olds have a credit card? How many parents trust giving their credit card to their children? Heck, how many people are still paranoid about giving their credit card over the net? I can understand after 12 months asking for a card, but why do they need to do it up front when the person has already payed for the service?

    --

    I'm a writer, a poet, a genius, I know it. I don't buy software, I grow it.

    1. Re:It's not fait to kids by Mark+Garrett · · Score: 2, Insightful
      I can understand after 12 months asking for a card, but why do they need to do it up front when the person has already payed for the service?

      Um, identity verification so they can properly ban you should you start causing trouble?

      Feel free to also throw around whatever privacy/conspiracy issues you may have... but really I imagine it's about being able to keep track of who their users are in some way. God knows they have enough experience with useless identity verification from Hotmail.

    2. Re:It's not fait to kids by Alsee · · Score: 2

      why do they need to do it up front when the person has already payed for the service?

      So that they can silently start billing you when the year is up. They don't want to to have to make an effort to continue and pay them, they *DO* want you to have to make an effort to cancel in order to not pay them. It's pretty cheezy, but standard practice in a number of markets.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    3. Re:It's not fait to kids by Namarrgon · · Score: 3, Informative

      The service has parental lockout, so you can give your credit card and not worry about your kids racking up huge bills for premium content.

      --
      Why would anyone engrave "Elbereth"?
    4. Re:It's not fait to kids by Shelled · · Score: 2

      You ban IP's, MAC addresses, game ID's, not credit card numbers. Trust me, I've been banned beofre.

    5. Re:It's not fait to kids by Da+VinMan · · Score: 2

      Very true.. "game IDs" would be the situation here, wouldn't it? If they've decided they don't like you and your account is banned, then you would have to go buy a whole new one to get back in, no?

      Then, if they want to be really devious, they could ban the credit card too. So, not only would you have to purchase a new subscription, but you would have to do it with a different card. *Then*, if they really want to be bastards, they could double-check all new subscriptions against the banned list. That banned list would contain the game ID and credit card information right? They could also have held on to the address information from that banned credit card. So, if you purchase another subscription with a different card, but you're still at the same address... Well, that could suck.

      Oh, and in case you object that "well, they can't do all that screening at the till in the store", you would be right. But they wouldn't have to do it there. They could wait until you tried to login, then deny you access and give you instructions on how to get your money back and "please alllow 8 - 12 business weeks to process your refund".

      Just be glad I didn't program it. ;+) I doubt that they were that thorough.

      --
      Please mod this post only if you think others should/n't read this. I have enough ego^H^H^Hkarma. Thanks!
  33. games? by Tom · · Score: 2

    So, are there any games that are worth playing online on the billybox? Halo is certainly responsible for half the billybox sales so far (i.e. that half of the Halo fans they didn't piss off when they scraped the PC, Mac and Linux versions), but what title will pull the live system?

    Remember: Consoles are nothing without the games. Contrary to general purpose computers, there isn't really anything else you could use it for, so if the box has no games, it has no sales.

    So far, I haven't seen anything that is not either available on other platforms, or well below average. Where's the exclusive killer title?

    --
    Assorted stuff I do sometimes: Lemuria.org
  34. It's not a ban. by NetJunkie · · Score: 5, Informative

    It's a bug. Some devices are getting a bad response from the Kerberos authentication server. I also thought at the beginning it was a ban (I have a mod'd XBox), but it doesn't appear to be. A lot of people with "legit" boxes are getting the same response while some people with modified XBoxes are working fine.

    Note, they do seem to be bloking mod chips, not BANNING them. If you go on with a mod chip you can't connect to Live. If you disable it you can get on fine. This is a seperate issue than the connectivity issue many beta users are now having, including me.

    1. Re:It's not a ban. by bryan1945 · · Score: 2

      Just wondering- is this Kerberos server running the regular Kerberos or the MS version of Kerberos? I ask because maybe if they are using the MS version maybe it has a bug/flaw?

      --
      Vote monkeys into Congress. They are cheaper and more trustworthy.
    2. Re:It's not a ban. by startled · · Score: 2

      People have been panicking, but the final scoop seems to be that they're not banning it permanently. XBox-scene says they're having no trouble getting previously detected modded boxes online after disabling the chip.

      What is MS gonna want to do-- make a modder go back to the store and buy another XBox they can lose money on? It looks like they're just blocking chips online, which is great, because the last thing I want is to have to worry about punks using auto-aim hacks in my online console games. As long as they let me hack on it all I want while I'm offline, it's fine.

  35. PS2 online versus XBox online by truffle · · Score: 3, Interesting

    The PS2 service is free, and games companies provide and manage their own servers.

    The XBox service is (probably ) $10/month after your free year runs out. Microsoft runs and maintains all the servers.

    All XBox titles need to confirm to Microsoft's standards, including support for Instant Message, and voice headset. This increases the amount of development effort required to launch an XBox Live game versus a PS2 online game.

    The PS2 supports a USB keyboard for online chat. The XBox does not support a keyboard, counting on their required headset support to be enough.

    Which is the better service? I am putting my money on Microsoft as providing an overall better service.

    With the PS2 there are no guarantees of what your experience will be from game to game. Different games will have different interfaces and capabilities. They'll have different hosting infrustructures, with different levels of server reliability.

    With the XBox you will get consistency. You'll get a gaming ID that your online friends can use to find you regardless of what game you're playing. You'll get about the same level of reliability accross servers and similar ping times. Having access to online features that work consistently accross all games (instant message, voice headset) will help people feel a sense of consistency that will let them focus on the game and not on the interface.

    Keep in mind as geeks we aren't as sensitive to interface consistency as muggles..er non geeks. Most non geeks don't like figuring out how to do something with each new title.

    I'm not convinced that XBox is going to become the market leader, in fact if Sony has brains they will crush the XBox with the PS3 and include all the best features of XBox Live in the PS3's network play. However, unless Sony makes changes to how they run things, for now the XBox live service looks like a better service (and the better service doesn't always win).

    --

    ---
    I support spreading santorum
    1. Re:PS2 online versus XBox online by Rura+Penthe · · Score: 2

      Mod the parent up. I disagree with his conclusion but his comparison of MS's and Sony's angles on net gaming is very good.

      That said, the (extremely likely) monthly fee after the first year is a deal breaker for me. I have not had any real problems with net games on my PS2 (although TM:Black Online is obviously a quickly slapped together free game), but I am not willing to pay another monthly fee on top of my net access. I think as people realize this Xbox Live is going to be looked upon with less favor than it is now. The headset requirements bother me too, I'm afraid I would have to squelch 10 people every time I got on a game...

      Then again, there are precisely zero titles that compel me to pay for Xbox Live or even fork over the dough for an Xbox of my own so if/when a killer title comes out I'll continue to play on the one Xbox a foolish friend purchased. ;)

  36. Some Problems... by NetJunkie · · Score: 2

    When Live works it's great. I'm VERY happy with it. The voice communication works very well and some of the games are lots of fun.

    But, there seems to be an issue at launch. Most people thought they banned mod chip users, but that doesn't seem to be the case. This problem is affecting many mod users and some legit users. It appears to be a problem if you were a beta user, like me. Some XBoxes are not getting authenticated by the Kerberos server when you try and connect to Live.

    Some people with mod chips that weren't beta testers are working fine, IF they disable the mod. With the mod enabled they can't connect, but if they disable it they can get on fine. The people with the problem can't connect at all, however. So far MS hasn't admitted the problem but from some testing it seems obvious.

  37. A question of bandwidth by skroz · · Score: 2

    It's that simple. Even if MS produced some kind of patch that was stored on the local X-Box hard drive, the vast majority of users would still be unable to play halo online because they wouldn't be able to meet the bandwidth requirements. Each player generates something like 100K/s of traffic keeping track of all manner of detail. Even with the gateway that was developed outside of MS, gameplay is terrible.

    So with three or more players in a single game of halo, most cable modems or DSL lines would choke and die.

    --
    -- Minds are like parachutes... they work best when open.
    1. Re:A question of bandwidth by citizenc · · Score: 2

      Yes, this is true -- but guess what? Halo wasn't meant to be played online. It was meant to be played over a local network. Halo 2, like the other games designed with online play in mind, have MUCH lower bandwidth usage. Remember how bad Quake's netcode was? Same idea. :)

  38. Speak, beta tester, speak! by Mulletproof · · Score: 2

    Wow, it only took three days for this story to reach the frontpage and Live was launched the 15th?
    Anyway, it has been an overall good experience so far and definitley has the potential to do to console gaming what broadband did to PC gaming. Games are smooth and it's they're fairly easy to connect to.

    That said, they need to work on their Live to Game interface a bit more. Right now, the game developer can do anything that want with it and that's a bad thing, because games like Mech Assault don't get it right. Administration features (such as finding friends, kicking players) are sporatic at best, leaving one to play "Hunt the option" from game to came. Conformity is their friend here, not vise-versa.

    On the whole though, it's fun. If they can nail down the few bugs, it should make for an excellent gaming experience (and they will, you should see their forums light up with complaints ;). It's already done a decent job when the developers get things right (MotoGp an excellent example) and I see no reason why it simply won't get better.

    --
    You need a FREE iPod Nano
    1. Re:Speak, beta tester, speak! by BTWR · · Score: 2
      Wow, it only took three days for this story to reach the frontpage and Live was launched the 15th?

      For the record, the title of this article states why it's posted today (the 17th) and not the 15th. This is supposed to be a board of people stating their initial reviews after the first weekend. There have been so many stories about XB Live that few didn't know it'd be launched the 15th.

  39. Same ol' same ol' by Mulletproof · · Score: 3, Interesting

    And you should also know that Microsoft isn't marketing towards kids. The Xbox was, from the day of it's inception, targeted at more mature gamers who have cash to spend. Most mature gamers HAVE a credit card. Here's a clue for you:
    Goto a bank. Open an account up. Have them issue you a debit card. Use card for XBox Live. If you're underage, have your freakin parents do it for you, but if you can't accomplish these very simple steps without bitching and moaning, maybe you shouldn't be online.

    And why should they set up for a mail in payment system? I know for a fact from my time at Amazon.com that accounts receivable is a pain in the a55. Checks bounce. Information on Money orders can easily be forged. My favorite was "John Smith" ordering 15 books on how to cultivate and grow weed. People are actually stupid enough to send cash through the mail. Not just cash, foreign currency. Are you seriously going to want to wait for you check, MO to arrive and clear before you play online? Did you bitch because Everquest does the same d*mn thing, as does every MMORPG? You expect them to take mail-in payments as well?

    --
    You need a FREE iPod Nano
    1. Re:Same ol' same ol' by Warin · · Score: 2

      Actually, most MMORPG's are now taking payment via 'gamecards' that you can buy at the software stores. So if you need an Everquest fix but your Credit Card got chopped up by Mr Collection Agency, you can still buy your time with good old cash. I think MS is making a big mistake by not making this an option, because there ARE some folks that can afford their system that dont have a credit card.

  40. Played Yesterday by vjmurphy · · Score: 2

    I got Mech Assault and played the early part of the weekend: it's a good game, but it really just made me want to play the superior MechWarrior4 or 3 version.

    MechAssault seems less like giant robots running around than I would have hoped for: it plays too fast, and there really isn't a strategic method of playing (well, except "shoot everything that moves").

    Had a fun game where a 11 year old cursed up a storm (and he sucked, too): everyone ganged up on him the moment he respawned. It was a good game, where we actually used some strategy: the "kill the annoying kid so he'll shut up" strategy.

    Overall, though, the games for the Xbox in general are underwhelming, with the online versions having the same problem: there's one or two good ones, and a lot of eh ones.

    Microsoft needs some good breakout games that aren't just rehashes of superior PC games. But as they can spend millions creating/subsudizing such games, I don't doubt that MS will eventually come up with some.

    --
    Vincent J. Murphy
    Spandex Justice
  41. I entered the professional gamer's league... by nounderscores · · Score: 2

    And got OWNED by some twelve year old who enabled Clippy and clicked the button "Show Me How..."

  42. Yes and No by bstadil · · Score: 3, Insightful
    this would be a really killer app

    Absolutely this would be a real useful feature and could quickly gain strength. The problem for MS is that PS2 is much better positioned to take advantage of this if/ when it takes off.

    It's the Network effect at play.

    There are 30mu+ PS2's out there vs for 3.5Mu+- Xbox. Sony have sold more than 1Mu adapters for the PS2 in the last few month, and if they wanted they could team up with a company like IDT and be offering a "Longdistance telephony game" in a few months.

    --
    Help fight continental drift.
  43. Madden Online by asv108 · · Score: 2
    Is fantastic with the PS2 network adaptor, plus the ps2 network adaptor is only $40 and for most games online play will remain free, Sony has decided rightly to let each game developer decide if they want to charge, right now all the games on the ps2 that have online play are free, but I'm sure they will be charging for games like Everquest when it is done.

    The other advantage Sony has is the PS2 network adaptor also has a modem, since not that many people have broadband. Its a shame that MS didn't look at the history of online gaming services, because from what I hear they are depending heavily on Xbox live for the games unit. I guess they never heard of the Imagination network, the Total Entertainment Network, Mplayer, and others that are out of business too. I guess they also didn't realize that Sony is kicking their ass in the console market and making the xBox online play cost more than the ps2, is not going to help their chances of gaining market share.

    1. Re:Madden Online by Babbster · · Score: 2
      The fundamental difference between XBL and the gaming services you mentioned is twofold:

      1. You *have* to have the service to play games on your Xbox (not true on a PC).

      2. At least two of those services (TEN and Mplayer) I can recall having user IDs on and playing games (I think Warlords III was one of them) for free. All they did was provide matchmaking services, and they were, at least in part, counting on ad revenue to pay for them - which has killed many Internet sites, and not just game sites.

      Finally, as regards the comparison with Sony, what it is going to come down to is how people perceive the value-added features of going with Xbox Live. If people don't want to use voice communication (except Socom), don't want userIDs ("Gamertags" in XBL parlance) consistent across all their games and/or don't have broadband, then they aren't going to be interested in XBL. If, however, they perceive these features as desirable (I do, and thus I have Xbox Live - in addition to a PS2 NA because my friends have PS2s) then they will go for it.

  44. Not a party game... by Mulletproof · · Score: 2

    Granted, Whacked tries to be a party game, but there is only one primary objective in the game-- Beat the other player down to accomplish different goals. Sorry, but that's closer to a FPS (third person shooter?) than andy mario party game I've ever played... And that's it's ultimate failing... Like it tries to be a FPS and a party game, but in doing so desends in mediorcity. Not saying it can't be fun, but it's not worth anywhere near $50.

    --
    You need a FREE iPod Nano
  45. Separate but equal by yerricde · · Score: 2, Funny

    Get rid of you lame 300+ ping losers

    I find "separate but equal" more fair than completely shutting out dial-up users. Just give 'em their own set of servers to play on.

    --
    Will I retire or break 10K?
  46. Not True. by NetJunkie · · Score: 2

    They've already patched NFL2K3 via Live. It had some Live annoyances and bugs that had to be fixed to make the game really playable.

    I just hope we don't end up in patch hell like PC games.

    1. Re:Not True. by Babbster · · Score: 2

      The reason they had to patch NFL 2k3 for it's Live bugs was that there was no Live around to test it on when they released it, and they HAD to release it when they did or just not try to compete with Madden 2003 at all. You'll probably find a lot fewer Live problems as time goes by simply because the fundamental things (Xbox, broadband connection, headset, Live service) aren't going to change that much, allowing each game to utilize the package better as developers have more experience.

  47. New dimension? by sterno · · Score: 2

    This dimension has been around for quite a while. Most FPS and RTS games include some form of voice communication these days.

    I've found that if you have a good crew of players on a server it can really add to the community feel of the game. On the other hand, it makes it really easy for one person to be an annoying pain. Nothing more fun annoying than logging on for a little saturday night mayhem to realize that there's a couple stone/drunk people on the server making a racket.

    The one thing I've been dissapointed with when it comes to voice chat systems is that they never seem to get used to their potential. Especially in the more realistic FPS games (counterstrike, tom clancy games, etc), it could be really cool to be doing coordinated tactics with the voice communications. Unfortunately it seems that only a few people really take it to that level.

    What will be interesting to see with Xbox live though is how the groups are managed on their servers. With a PC game, the host is usually just another PC owner, or some group run server. Good server operators will keep cheaters and other irritants off the server. I'm curious to see how this will play out with XBox live since, AFAIK, Microsoft is doing all the hosting.

    --
    This sig has been temporarily disconnected or is no longer in service
    1. Re:New dimension? by Babbster · · Score: 2

      Fortunately, with XBL you can mute someone and they won't become unmuted until you say so, even if you both go into another game together (unless they're playing anon, in which case you can mute them during your current game and then re-mute them if you end up in another game with them).

  48. Sounds Ok by Mulletproof · · Score: 2

    Now a game card I could stomache, I just don't see any reason for them to set up an entire accounts recieveable department.

    --
    You need a FREE iPod Nano
  49. Re:Seriously... by Alsee · · Score: 2

    Yes for $500 you can put together a PC that plays online games but the problem is that very few online PC games have voice chat enabled by default. It makes a big difference.

    On a PC all you have to do is run another program in the background. Battlecom, RogerWilco, TeamSound, probably others. Take your pick.

    On a game console you can't just download a free program and run it in the background. On a PC you can.

    -

    --
    - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
  50. Why PC's are better for this... by sterno · · Score: 4, Insightful

    In reading your comment, something occurred to me.


    The only live capable game I have at the moment is Mech Assault, which is a great game, but I was hoping for a couple more play modes, including Co-Op.


    One of the most popular FPS shooters is still Half Life because of the Counterstrike mod. Gamers took a basic game and changed it completely to become the kind of game that they wanted. With an XBox, this isn't going to happen because Microsoft has to keep tight control over the game licensing. If they don't they can't make back all the money they lose on selling the boxes. Furthermore, to even begin writing games you have to buy their SDK which is very expensive for an amateur developer.

    This was one of the promises of the Indrema game console that was making me really look forward to its release which will now never happen.

    --
    This sig has been temporarily disconnected or is no longer in service
    1. Re:Why PC's are better for this... by Babbster · · Score: 3, Informative

      It might be worth noting at this point that Counterstrike is slated to come to Xbox Live.

  51. Re:Seriously... by WildBeast · · Score: 2

    And exactly how many people use Battlecom, RogerWilco, TeamSound, etc.? And how many servers support them? From my experience, not many. That's the problem.

  52. Opinions, this soon? by Winterblink · · Score: 3, Insightful
    How can people have an opinion on a service that's only days old? Just my opinion of course, but I think there's no way to adequately gauge how good the service is until more games are out for it and more players are on it. Once the community starts to take shape, then you'll be able to say whether the service is good, or just another online thing that's filled with retards.

    I think it's great the PS2 and XBox now have their online gaming abilities. Each has their own advantages and disadvantages, and I think there's definitely room for both.

    --
    "I'm a leaf on the wind. Watch how I soar."
    -Hoban Washburn
    1. Re:Opinions, this soon? by MikeBabcock · · Score: 2

      It'll be like watching Ultima Online; it may work out for them, or they may get overloaded and not have been ready for it afterall ...

      --
      - Michael T. Babcock (Yes, I blog)
  53. unreal chamionship is the killer app by xmldude · · Score: 2, Interesting

    I have been playing unreal chamionship since it was released yesterday. The game is every bit as fun as the pc version (unreal tournament 2003) and include some cool xbox only features:
    - ability to either talk smack or cordinate an attack via voice
    - widescreen mode for those with big tvs
    - 480p mode (HDTV)

    As a side note, there are currently (as of 9am PST) ~21000 distinct people who have played at least one match of unreal championship. That works out (so far this weekend) to between 7 and 8 people per minutes purchasing, signing into xbox live and playing unreal championship.

    PS. If you think you can take me on, look for 'bunny of death'. WOOT!

  54. Metroid: Prime by Junior+J.+Junior+III · · Score: 2

    XBox still doesn't stand a chance if this is what we can expect from Nintendo. I saw a commercial for Metroid: Prime yesterday, and it actually made me want to do something I haven't done since the SNES came out -- buy a console.

    --
    You see? You see? Your stupid minds! Stupid! Stupid!
  55. Re:Seriously... by Rew190 · · Score: 2

    I have the service, and I'm also a PC gamer.

    1. I have noticed NO lag yet, and I've played it at peak internet traffic hours. This service was built with only broadband in mind and has been optimized for it. If you get the chance to try this out, after about an hour of jumping on different servers etc you'll realize this is a non-issue.

    2. Consoles aren't for RTS games. If that's what you're going after, then obviously you stick with a computer. I don't know too many gamers that just play nothing but RTS', though. The resolution is also a bit of a non-issue. Even though I know my games are only playing at 6 by 4, it still looks great. Again, it's just one of those things where you have to play with it yourself to realize how little it really matters.

    3. True, I have a LOT more precision with a mouse and keyboard, but the two-analog-stick system works fairly well. Trust me, it doesn't take any of the fun out of Halo or Unreal Champhionship.

    An XBox costs $200. The Live setup costs $50. If you wanted to get Mechassault AND UC it'd be another $100. Toss in another $25 for an extra controller. 375 bucks.

    What you get for that is (so far) a lag-free playing environment, the ability to bring over a couple of friends and form teams for CTF or Mechassault or whatever and play with all of them in the same room using one live account against another team of whoever somewhere else in the world. This is a BLAST.

    Which XBox games have you played on Live that brought you to the conclusion that it sucks?

    XBox live isn't like playing multiplayer games over the internet. It's a hell of a lot easier and faster. The headset works MUCH better than I thought it would, and it does bring in a new dimension to the whole experience.

    I very much doubt that you've ever tried out this system.

  56. Oh great. by timdorr · · Score: 2

    Now we just have to wait for someone to port Klez or ILOVEYOU. Then the fun begins :)

    --
    Tim Dorr
    Owner/Manger
    A Small Orange
  57. I've been playing Unreal 2K3 by sullrich · · Score: 2, Interesting

    OMG.

    It's pretty damn incredible, all...

    I started playing at 12 AM last night and stopped to take a restroom break and realised that it was 6AM!!!!

    Needless to say, its incredible.

    1. Re:I've been playing Unreal 2K3 by Shelled · · Score: 2

      If it wasn't for that 2 digit user number I'd think MS marketting shill. Were you a regular UT PC gamer and how does the Xbox compare/improve on the experience? I'm really interested.

  58. Xbox Live! is incredible... by Fulg0re- · · Score: 3, Interesting

    For the past two days, I've probably played my Xbox more than I have since I bought it this past May. The Xbox Live! setup is simply incredible. I haven't had so much fun playing console games in years. It's funny, I play PC games online all the time, yet I don't think I've ever heard the voice of any people whom I've played against.

    Amazingly, there seems to be no apparent lag with the service thus far! I have my Xbox connected through my Linksys BEFW11S4 v.2. wireless router, and so far, so good. One odd thing though, in Whacked, I only seem to be getting 2-3 bars for my connection (and that's when all the computers are off). Now, even with all the computers on, it doesn't seem to change. Perhaps this is due to either poor service on the part of Rogers Hi-Speed, or perhaps it's a matter of distance, as a lot of people whom I've played with are in the United States.

    In addition, there's this whole concern with Microsoft detecting and banning Xbox's with modchips installed. Apparently, you can disable your modchip (with a switch) and still be able to play, but if you went online with the modchip enabled, they ban your Xbox (likely its unique serial number). I agree that Microsoft has a 'right' to protect its service, but a more strongly-worded warning would have been nice.

    1. Re:Xbox Live! is incredible... by vanza · · Score: 2

      I play PC games online all the time, yet I don't think I've ever heard the voice of any people whom I've played against.

      Well, maybe you should try Half-Life or any of its mods, since they've had voice comm for quite some time now. Don't know about other games, though.
      --
      Marcelo Vanzin
  59. Monthly rate will be $12.99/Month ... by Viewsonic · · Score: 2

    BYEBYE XBox ... Its funny that they dont tell people this when they sell the product. Wonder if they could get sued for something like that. Those fee's do not cover monthly fees that a lot of games will be charging also.. Gamers should expect to be paying upwards of $50 a month to play just 2-3 games on the XBox live. Have fun!

  60. Games will have a seperate monthly fee also. by Viewsonic · · Score: 2

    This is IN ADDITION to the XBox Live fee. Games like Phantasy Star Online will cost an ADDITIONAL $10/month .. When XBox live goes to a monthly fee, it will also be around $13 .. So you can expect to be paying around $50/ Month just to play 2-3 games.. Microsoft is totally doomed. Hell, who the hell would want to pay a monthly fee NOW after paying even just $50 for XBox Live? I sure wouldnt! Microsoft is so screwed.

  61. Same here.... by Viewsonic · · Score: 2

    Nintendo does have quite a bit more floorspace now tho.. And over at EB they have almost totally coverted to a Nintendo store.. No matter how good your tech is, the games are what counts in the end. Like you, I preordered Metroid Prime and Metroid Fusion. Tues can't come quick enough.

  62. Why? It's on the friggen PC. Why play ports? Lame. by Viewsonic · · Score: 2

    And that my friend, is why the PortBox is doomed.

  63. PSO will be $10/mo on live.. SWO wont be on XBox. by Viewsonic · · Score: 2

    SWO is a SONY product, you'll be seeing it on the PS2 most likely, right new to EQO for the PS2. But Phantasy Star and other like games WILL be a seperate fee. Like the GC version, the XBox version will cost $10/month.

  64. For the cost of an XBox your desktop PC be greater by Viewsonic · · Score: 2

    Your system is slower than a 800mhz celeron?? Please. If you're into games, your PC is def over 1 Ghz, and for a few hundred bucks, you can get a 2.5Ghz processor now.. Nice try bucko.

  65. HALO 2. by wdavies · · Score: 2

    I think Microsoft has messed this up. HALO 2 should have been the lead game for XBox Live , just as HALO was the lead for the box.

    I hear rumours of having to wait till next November... well I guess that'll be when I get Xbox live as well then....

    Sorry Bill. None of the other games I've played have ever appealed to me. I've played MechAssault in demos and it just doesn't appeal. Ghost Recon, no thanks.

    Winton

  66. ObPenny-Arcade by still_sick · · Score: 3, Funny

    This pretty much sums up what's wrong with online play.

    Solve it, and yes, you've got a Killer App.

    --
    ...Also, I didn't know Buggalo could fly.
    1. Re:ObPenny-Arcade by binary+tr011 · · Score: 2, Insightful

      his(or her) point wasn't that the thing sounded like walkie talkies. The point was that why would you want to interact with people who tell you:
      u suxxors n00b.
      or Ur mom sucks my c0ck and so on.
      Now imagine actually speaking to these people.

  67. Re:No! No! No! by BiOFH · · Score: 3, Insightful

    I don't MEAN to be a bitch here... but if the shoe fits...

    Anyway... exactly who made you arbiter of "what console gaming is supposed to be about"?

    I'm not a supporter of M$ or the Xbox (although I have to honestly admit it is a nice console and some of the games are pretty damned good, but that's beside the point), but your statement is a bit presumptuous on your part. As with most activities, console gaming is what console gamers want or make it to be. There is no 'Big Book of Console Gaming' with a set of rules for what is and is not console gaming.

    Having said that, FWIW I'm a Mac user and I prefer Gamecube. I say that in anticipation of some paranoid troll saying I'm some M$ stooge.

    --
    - I am made of meat.
  68. XBox Live! by fahrvergnugen · · Score: 3, Informative

    Mini-review:

    THE SERVICE:

    Signup: The first time you put a live DVD in your system, it installs some new OS-level software to allow you to connect to the service. Then comes the tedious process of entering name, address, credit card #, and other vitals through an onscreen keyboard. Surfing around the buttons grows tedious quickly, and this process can take as long as 10 minutes. While others have reported issues with gateway routers and debit cards, I had no problem connecting through my Watchguard SOHO/tc NAT box, or using my visa check card.

    Downloadable Content: All the online games I've played so far have been able to check for downloadable content. Microsoft has the option of charging for the download, which could lead to some serious imbalances in play (either pay $10 for the super ultra rocket launcher, or get your ass handed to you in deathmatch from now on) later. According to the buzz on the street, the first year or so of downloadable content should be free, but after that Microsoft plans to start introducing fees for certain downloads.

    Mod-chip lockout: Users of modchips are indeed locked out of using the live service, and for that, I'm very grateful, although this sentiment will probably get me modded down. Mod chips let people run tweaked, unsigned code. This opens the door for cheaters. If anyone remembers dreamcast PSO, you'll know how bad cheaters can ruin a game. The closed system MS has precludes any cheating except for exploits that may already be in the game, and I'm just fine with that.

    Hardware: The package ships with a CD of game demos and a headset. The headset is obviously designed without those who wear glasses in mind, and is a behind-the-head band on which a microphone mono speaker can be hung for either ear. This plugs into a module that plugs in turn into the top memory card slot on the controller. The module has a volume slider and a mute button. Fortunately, the jack on the headset is compatible with standard cell-phone handsfree kits, and I was able to plug one in as a replacement for the headset without any trouble. Voices are crisp and clear, and others seem to hear the smack I talk just fine.

    Games: The pack-in demos are Whacked and MotoGP. I'm confused by Microsoft's blind insistence on ignoring their killer app. Halo for this release. Are they worried about being flooded by their own success?

    Whatever the reason, the demos are a mixed bag. MotoGP is unquestionably the best motorcycle racing game ever made, with seperate analog controls for acceleration, steering, and seperate analog front & rear brake controls. It's visually stunning and the game runs 16-player races without lag, letting you verbally communicate with the 3 players closest to your position.

    It's also motorcycle racing, which is as interesting to me as watching paint dry. YMMV. Those who enjoy the game and also own the full version can unlock all the tracks and custom riders for online play.

    Whacked is garbage. Silly "sick and twisted" cartoon characters with big cheap weapons collect stars and smash each other. You can talk smack with the whole arena, but it doesn't hold my interest in the slightest.

    Better are the release games for the service. Unreal Championship is a faithful and beautiful reproduction of much of UT2k3's features, tweaked out for the system. Multiple voice channels for each team (there are also neutral channels for fraternizing with the enemy) let you form squads while you're playing, and bombing run, ctf, double-dom, deathmatch, and team dm are all present and accounted for. The resolution is low but the anti-aliasing is high, and the game runs at a constant speed. An interesting note is the ability to run your xbox with UC as a dedicated server should you so desire.

    MechAssault is a fun, but unbalanced, deathmatch game. Giant stompy robots blowing each other up is what you get, exactly as promised. The battletech faithful will be put off by the lack of location-specific damage (no more blowing off legs and quick headshot victories), but the resulting action game is fun and the battles can get hectic, with exploding players chain-reacting others into a giant fireball o' doom.

    Community: The community features are, overall, wonderful. Buddylisting a player is as easy as hitting pause and selecting his name from a menu. It's possible to send a game request to a player who's not even playing the same title you are. A popup appears on the screen, and if the player accepts, then all he has to do is put in the appropriate game disc, and he'll be joined to your game automatically.

    Also interesting are the systemwide rankings for each game. Stats are tracked for all players on all games, and you can see your rank against the systemwide leaderboard from the main menu of most games any time you'd like.

    MotoGP is the best at community, with pre- and post-game lobbies, and a dropdown on the HUD that appears to tell you who's currently talking. MechAssault, on the other hand, really drops the ball, with no post-game lobby, making starting a new game with the same players as the last difficult, if not impossible. Instead, players are dumped back to the main multiplayer menu, and have to rejoin a new server. Hopefully all future releases will follow MotoGP's lead, and the kinks in the launch games will be patched over by downloads.

    Misc: It's interesting to note MS is already patching titles. There was a bug in Sega's NFL2k3 that allowed someone who was losing the game to pause it indefinitely, and then wait out their would-be victor, since quitting is counted on the ranking boards as a loss. The game has since been patched to include a 90-second pause timeout, at which point the pausing player is automatically dumped from the game and takes the loss on HIS record.

    Overall: Not without its flaws, but the overall concepts and workflow are marvelous, and the game play is fast and lag-free. I'm very happy with the service, and will gladly pay $50 a year for it when it comes time to pay up again. I'm a little wary of for-pay downloadable content, and the online features need to be standardized across games. There's a lot of A-list titles in the lineup, but none that break away from the pack and appear as a killer app. Halo 2 will probably sell a lot of kits, but as it stands it'll probably only appeal to the hardcore, and current X-Box owners.

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    Even Jesus hates listening to Creed.
  69. Re:What is the -service-? by martissimo · · Score: 2

    All games are hosted at someone's XBox...just like Q3 or BF1942. I host all the games that I play to reduce lag.

    just curious here, but have you actually done any bandwidth monitoring to test this theory? my understanding is that while you can "host" a game all you are really doing is being the caretaker so to speak of the room and the actual hosting really is done by the MS server.

    I'm on 128 kb capped cable and haven't heard any complaints at all about 16 player games of MotoGP I have hosted that i know for a fact i dont have the upload capacity to support

  70. Re:Seriously... by mcc · · Score: 2

    I know it is hard to put away the anti-microsoft bias for just a few minutes, but really - think about what your getting here.

    I don't have to put away my anti-microsoft bias at all.

    Online adapters for the gamecube and playstation are already available.

    Moreover, as it is, the playstation adapter has one game available that makes me drool violently (Tribes Arial Assault.. especially since, as a mac user who loves Tribes, i spent two years waiting for the mac port of Tribes 2 and never actually got it) and one game available that i would consider buying (Frequency), and i haven't looked at all the PS2 games currently available. The gamecube adapter, i'm not really certain if any games are available for it yet (are they?) but the one game that is at the least *coming* (Phantasy Star Online) makes me drool violently.
    The x-box adapter, meanwhile, has one game that i would consider buying (Ghost recon) and i've looked at everything available. So i can see where yeah, the x-box adapter would be a really good deal if you are the kind of person who likes Mechwarrior and Sports games.. but this does not apply to me.

    I don't have to put away my anti-microsoft bias to get this. I can get about this exact same thing from non-microsoft sources, and i like what the non-microsoft sources are offering better, (although i do consider the telephony feature of the x-box extremely extremely neat and the only real microsoft innovation i can think of in recent memory.. i'd rather type to communicate).

    Anyway, i'm getting a gamecube for christmas, and perhaps i can convince my brother to buy the internet adapter and Tribes for his PS2 when i visit my parents over christmas.. i can't think of anything in the x-box world that i'm missing that's worth having. i'm happy :)

  71. Re:Seriously... by Alsee · · Score: 2

    And how many servers support them?

    Huh? You run any of the chat programs and connect to each other. What does it have to do with servers?

    And exactly how many people use Battlecom, RogerWilco, TeamSound, etc.?

    I dunno, but my friends have it, and I occationally mention it to people I play with.

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    - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
  72. Re:Isn't broadband expensive in AU? by CityZen · · Score: 2, Insightful

    You've heard of TCP/IP, I hope?

  73. Re:Seriously... by Shelled · · Score: 2
    I know it is hard to put away the anti-microsoft bias for just a few minutes

    The original post didn't use the word Microsoft anywhere, it compared consoles to PCs as gaming platforms.

    Cost: For high resolutions a PC is still much cheaper than an Xbox+HDTV for gaming, with no additional monthly charges for being online. The PC also has a lot more uses including multimedia.
    Resolution: PCs and PC game resolutions are increasing monthly and HDTV won't for a long time. Even old games are being upgraded, the last HalfLife patch or two bumped its max to 1600x1200. Correct me if I'm wrong, but isn't this midrange PC resolution still well beyond the range of current hi def TVs (or at least any that don't cost like a small car)?
    Lag: It's not uncommon for game servers to have a minimum ping requirement and some will automically boot laggers. In any case, as regular gamers know, broadband can have as high or higher ping than modem players. It all depends on network latencies and distance to the server. Kicking out the modem users is no guarantee that some players won't lag the server.
    Cheats: Granted, at least not yet. I don't expect it will take too long.

    No need to worry about drivers, compatibilty, or anything else of the sort.

    In years of gaming I have never had to upgrade a driver to make a new game work. Ever.

  74. Re:Seriously... by Shelled · · Score: 2
    It makes a big difference.

    It certainly does. It fills arenas with pre-pubescent dorks singing, playing the radio, hurling racial slurs and generally ruining the game. HalfLife rolled this in a while ago. I disabled it two days later.

  75. Keyboard will be an option by grapeape · · Score: 2, Informative

    Sega has stated that a keyboard adaptor will ship with Phantasy Star Online for the XBox.

  76. Re:not exactly... but close... by madprof · · Score: 2

    Nintendo are aiming at a different market to Microsoft. They've generally courted younger players whereas Microsoft are quite deliberately going for older players here.

  77. Missed One by Christopher+Bibbs · · Score: 2

    MotoGP. Definately not a US centric game. Added bonus: it is actually fun and works well online. What a concept!

  78. Re:according to ms, they don't want you... by Hott+of+the+World · · Score: 2

    Has anyone with a PS2 playing with a 56k modem or ISDN had a good experience playing online? Cause it just doesnt seem like they would, seeing as how it causes ping times between 350 - 500 ms and thats just not acceptable for any kind of action game. perhaps a card game? or a sports game, ala Madden or Tony Hawk

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  79. This wont work... by heideggier · · Score: 2, Insightful
    For a start things like these were already tried with PC's, being closed server charged by the month, and proved to be failure, mainly due to competition with the open system (which MS has in standard PC games). The only ones of these left today are the MS gaming zone (have so much money they couldn't care less) and Battlenet (control the software so you don't have a choice and people are starting to work their way around that). What I surmise is that - in any system of online gaming you have to provide a means for people to run their own servers in order to create a culture, of clans lans what-have-you.

    However, this ignorance of online culture is not the main reasion Live is going to fail. Live will fail because Microsoft have also chosen to ignore console culture. Ask any twelve year old what multiplay gaming on a console means to them and they will say having your mates around for a quick bash of tekken 4. People are not going to spend god awful amounts of money to get owned by poeple they have never met. People who play consoles are not the type of people who will go online to play video games, PERIOD (sega proved this with the dreamcast). At best you are looking at someone porting evercrack for the masses and Sony are already well ahead in that game. The fundamental mistake Microsoft have always made with the XBOX has been considering it to be just another computer. Someone need to tell them that they are as different as a skateboard is from a Automobile. Console people != PC People. PC culture (which they have chosen to ignore anyway) != Console Culture.

    The final nail in the coffin of Live is the prior need of a broadband connection pretty much insuring you are marketing to people who have a computer already, why wont they simply play counterstrike.

    XBOX LIVE is just a half arsed gimmick that aint going to safe the XBOX. What MS need to do is provide some innovation in games, not attempt to throw money at it or go around telling everyone that it represents a new paradigm shift for console services, but I guess, considering it cames from Microsoft, it was doomed from day one then. IMHO.

    btw is it just me but aren't there too many XBOX stories on slashdot, I mean this horse looks to be pretty dead to me.

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    Pianist : Some jerk whos taught themselves how to type in rhythm
  80. Re:Isn't broadband expensive in AU? by XO · · Score: 2, Informative

    Apparently the Xbox has a standard Cat 5 ethernet jack on it, and by default it simply requests a DHCP lease, though there are configuration options for other systems. At least, that's what I've been told, since I deal in high speed internet services, and have already had several customers who are getting said internet access solely for their Xbox's.. most of them don't even HAVE PC's.

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    "Champagne for my real friends - and real pain for my sham friends!" http://ericblade.postalboard.com/
  81. Re:Seriously... by hyoo · · Score: 2

    Im sorry to burst your bubble, but a $200 console can't play any of the xbox games at a frame locked 60 fps. Top end ($400+) video cards finally match the bandwidth that the XBox has for video memory. Remember that the XBox uses video memory for everything.

    It's a kids systems that does stuff better than dads computer.

  82. As a member of the tech support team by mrcutrer · · Score: 3, Interesting

    I work for the xbox Live! support team, if someone has a problem connecting to the service, they call me. So far I have not recieved a call from a customer wanting to cancel their account for the service sucking.

    Looks to be doing good from the inside so far.

    --
    "When I look back, my life is not a foreign country, it's more like a library book returned long ago." - ????
  83. Re:could this be the xbox "killer app"? - Ask Sony by Proudrooster · · Score: 3, Interesting

    The real killer app is called "Ever Crack", I mean "Ever Quest", too bad it's owned by Sony :)

    Seriously, if EverQuest could be ported to XBOX or PS2, people would flock in droves since the game might actually have a chance of being stable, fast, and hacker resistant.

    This would be the killer app... It might even revive the tech economy.

  84. Xbox allows for game updates as well. by cybrthng · · Score: 2

    Xbox live has events for updates as well. I know you will be able to download new maps, skins, levels, mods and addons for MA and UC.. i would imagine it works with any game live compatible.

    xboxlive is dope!

  85. Re:Isn't broadband expensive in AU? by Simon+Garlick · · Score: 2

    There's this thing called TCP/IP. Maybe you've heard of it?

  86. Re:Isn't broadband expensive in AU? by spongman · · Score: 2

    the XBox doesn't contain a modem, it just has a regular twisted-pair ethernet interface which connects directly to your broadband modem via a cat5 cable. the XBox just talks IP which is bridged/routed by your modem.

  87. Re:Live CD (or lack thereof) by Kizzle · · Score: 2

    Fuck joo and your M$ sup0rting buddys!!!!1 whhy dot you jusT giv3 all you fukin money to bIll gats. yOu ComuniSt? o h and joo suckit YEAH HAHA.