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Intellivision Operating System Revealed

Thanks to an anonymous reader for pointing to the IntyOS site, which has released Version 0.2 Alpha of a "multitasked operating system for the Intellivision console." According to the site, IntyOS "..includes a powerful GUI which handles a mouse pointer, windows, menus, icons, etc", and was "..written from scratch in CP-1600 assembly language in order to fit exactly to the hardware specificities of the Intellivision. Its main goal is now to see how far it's possible to go with today's technologies on such a limited system from the early 80's" There's also a site mirror available, and the demo ROM is viewable in a Java applet.

309 comments

  1. Bye Bye. by OS24Ever · · Score: 3, Funny

    Bye Bye IntOS. Slashdotted in 0.33 seconds.

    --

    As a rock-in-roll Physicist once said, No matter where you go, there you are.

    1. Re:Bye Bye. by TopShelf · · Score: 3, Funny

      That's what they get for running the site on an Intellivision as well...

      --
      Stop by my site where I write about ERP systems & more
    2. Re:Bye Bye. by armyofone · · Score: 1

      "Laugh while you can, Monkey Boy"

      Will anyone get that reference or am I just wasting karma?

      Ah well, what the hell...

      --
      "A revolution without dancing is... a revolution not worth having"
    3. Re:Bye Bye. by tolan-b · · Score: 1

      That was probably a joke, but I should point out that the site is fine :)

    4. Re:Bye Bye. by ShadowBlasko · · Score: 1

      Kissing my Karma goodbye ...

      "You can check your anatomy all you want, and even though there may be normal variation, when it comes right down to it, this far inside the head it all looks the same. No, no, no, don't tug on that. You never know what it might be attached to."

      Perfect Tommy: Emilio Lizardo. Wasn't he on TV once?
      Buckaroo Banzai: You're thinking of Mr. Wizard.
      Reno: Emilio Lizardo is a top scientist, dumbkopf.
      Perfect Tommy: So was Mr. Wizard.

      Seriously though, this is cool. I still have two functioning Intellevision consoles. I wonder if they can port the Intellivoice module.

      "Nice .. shot ... you .. missed .. "

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order- Ed Howdershelt Via Tass
    5. Re:Bye Bye. by Colonel+Blimp · · Score: 1

      John Smallberries here, "Where are we going? Planet ten, When are we going? Real Soon!"

    6. Re:Bye Bye. by Paradise+Pete · · Score: 1
      "In an infinite universe, the highly unlikely becomes inevitable"

      True, but it's still no more likely that'd you'd actually see it happen.

    7. Re:Bye Bye. by akpcep · · Score: 0

      I've been trying to find Buckaroo Banzai to download for months, with no joy. Anyone any ideas?

      --
      Hmmm.
  2. Games by blackmonday · · Score: 1, Funny

    But will it still play Burgertime?

    1. Re:Games by Surak · · Score: 2, Funny

      Burgertime! Yeah! That was COOL game. Until I got a job in fast food anyway. :)

      Was that released on Intellivision? I remember playing it on ColecoVision, but I suppose since they were contemporaries it could have been released on Intellivision. :)

    2. Re:Games by Anonymous Coward · · Score: 0

      Interesting that you link anchor the 'punk' and not 'band'...

    3. Re:Games by Anonymous Coward · · Score: 0

      Predictable, actually. Punk no longer means what it used to...now it's just a label kiddies use to try to be different. The whole punk culture now is exactly the society punk used to rebel against.

      You're all sheep. BAAAAHHHH

    4. Re:Games by Tarrek · · Score: 2, Informative
      It sure was released on the INTV! A great version too.

      Curious about more this system has to offer? He's a Top 25 thread from Digitpress.com, one of the greatest retrogaming sites out there: Some other great INTV Games.

    5. Re:Games by Slack3r78 · · Score: 1

      Many, many hours of my childhood were wasted away with Burgertime on a TI 99 4/A :)

    6. Re:Games by Anonymous Coward · · Score: 0

      both types of punks would still beat the crap out of your cynical ass though

    7. Re:Games by Anonymous Coward · · Score: 0

      That's why I never say that I am punk. What the fuck is the point of labelling yourself, anyway? Don't people always bitch when other people label them? Why make it easier by labelling yourself?

      Just believe what you want to believe in, listen to what you want to listen to, do what you want to do, and keep an open mind. Oh yeah, almost forgot... don't forget to have fun.

      -os

    8. Re:Games by Anonymous Coward · · Score: 0

      If I ever meet you in teh reel wurld: 1 WILL!!! Kick yuor ASS!!!

    9. Re:Games by hesiod · · Score: 1

      > The whole punk culture now is exactly the society punk used to rebel against

      You are almost correct, but I want to point out that it's not all of them. There are some true punks left, I happen to know a few. But, of course, I know about 50x as many who call themselves "punks" and really are just "poseurs with a bad haircut."

    10. Re:Games by hesiod · · Score: 1

      > Why make it easier by labelling yourself?

      I label myself a geek. That doesn't mean I consider myself the same as anyone else here who calls themself the same thing. Believe me, I am NOTHING like most of them.

  3. But... by Gibble · · Score: 2, Insightful

    Can I still use my old intellivision games with this?

    --
    Gibble: Descriptive of an emotional state in which one's mind is scrabbling for some purchase on reality
    1. Re:But... by fobbman · · Score: 1

      Well, looks like the market for this OS just doubled. Well on their way to that "Profit!" step, I'd say.

  4. Sounds like fun by Cryect · · Score: 2, Funny

    Sounds like it was fun to develop. Hehe now some people need to code lots of apps for it like P2P ;) And so how long before someone ask can the OS be used for a beowolf cluster?

    1. Re:Sounds like fun by Omicron32 · · Score: 1

      Wow! Imagine a Beowolf cluster of th...

      Oh...

    2. Re:Sounds like fun by Rosonowski · · Score: 1

      Twenty-two minutes.

      --
      01101001 01100001 01101101 01101110 01101111 01110100 01100001 01101100 01100001 01110111 01111001 01100101 01110010
  5. The true test of an OS... by Savatte · · Score: 5, Funny

    can Doom run on it yet?

    1. Re:The true test of an OS... by Hadlock · · Score: 5, Informative
      --
      moox. for a new generation.
    2. Re:The true test of an OS... by CaptSisko · · Score: 1

      Doom? How about a Media Player for watching pixelpr0n :-)

      --
      -- Linux: Stays crunchy even in milk! --
    3. Re:The true test of an OS... by Virtex · · Score: 2, Funny

      Of course! All you have to do is post an article about it on Slashdot and you'll be facing doom in no time.

      --
      For every post, there is an equal and opposite re-post.
    4. Re:The true test of an OS... by drinkypoo · · Score: 1

      This is currently a link to the full version of this comment, which has a screenshot image in it. The HTML body follows.

      The below screen shot of DOOM for Intellivision is accompanied by some funky digital noise which I have no idea how to capture and put here from one of these emulators without installing additional software. I've installed three versions of it already. One of the emulators has an AVI capture mode on it, maybe I should try doing that. The PNG is here also so you can make a comparison, size or otherwise, in the wake of the recent discussions about GIF and PNG. I generated the screen shot below with Nostalgia, a neat Intellivision emulator. I'm sorry about the dodgy quality, but I hit alt-printscreen a little too late, and I'd already spent too much time on this. It's not like it's really playable at these speeds.

      To hear the music and see the sights yourself, download doom.rom, doom.cfg or doom.bin for the various emulators you might download. (Get them from here, original source, )

      I apologize for the blocky formatting of the HTML, but I am too lazy to remove it.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    5. Re:The true test of an OS... by mirko · · Score: 1

      I somehow liked their copyright notice :

      License: you may make unlimited copies of this webpage for noncommercial purposes. You may not charge a fucking thing for distribution of this document but you can show people as many ads as you want, assholes. Hey, this looks pretty fucking good on a Viewsonic PF790 at 1600x1200. Commercial redistribution rights reserved.

      --
      Trolling using another account since 2005.
    6. Re:The true test of an OS... by ruhk · · Score: 1

      Perhaps you should reload that page and scroll all the way to the bottom and read the fine print. ;)

      --



      404 Error: .sig not found.
  6. A mountain called Intellivision by rdewald · · Score: 5, Funny

    Why do this? Because it's there? I have a Tandy 102 without a working "P" on the keyboard someone could have. Maybe it would be neat to write a OS without using any P's.

    --
    The best way to do is to be.
    1. Re:A mountain called Intellivision by tarquin_fim_bim · · Score: 5, Funny

      It could just work, when my right mouse button stopped working I invented the Mac.

    2. Re:A mountain called Intellivision by billimad · · Score: 1

      Why do this? Because it's there? I have a Tandy 102 without a working "P" on the keyboard someone could have. Maybe it would be neat to write a OS without using any P's.

      sounds like a certain antivirus company beat you to it.

    3. Re:A mountain called Intellivision by mkelley · · Score: 2, Funny

      I'd name it P.O.S.

      --

      m.kelley
      life is like a freeway, if you don't look you could miss it.
    4. Re:A mountain called Intellivision by mechugena · · Score: 2, Funny

      Now, why would you want P on your computer? Doesn't that short out the electronics and make it smell bad?

    5. Re:A mountain called Intellivision by kguilber · · Score: 5, Funny

      My other keyboard only has working Ctrl, Alt, and Del buttons. I use it for windows.

    6. Re:A mountain called Intellivision by Anonymous Coward · · Score: 0

      Damn Germans. They're all a bunch of perverts!

    7. Re:A mountain called Intellivision by morcheeba · · Score: 1

      I'd love to have that computer!

      Here's a trick - most keyboard are organized in a square matrix. Sometime pressing 3 keys that are form a square will generate a phantom 4th keypress - if you do it right, you'll get a "P" (and have to erase 3 other chars you used to get that "P"). The keyboard electrical matrix may not always look like the actual keyboard layout, so it may take some experimenting.

    8. Re:A mountain called Intellivision by DrStrangeLoop · · Score: 1
      #define RINTK printk


    9. Re:A mountain called Intellivision by Anonymous Coward · · Score: 0


      How the fuck would you name it P.O.S. without the fucking P key, you fucking moron?

      LOLOLOLOLORRRZZZ!!!! Yeah you FUCKING MORON!!

    10. Re:A mountain called Intellivision by craw · · Score: 1

      When asked in an interview why he wanted to climb Mount Everest, George Leigh Mallory replied, "Because it's there." These are the true words of those that reach out to do the impossible. These are words that are truly inspiring to the human spirit.

      Okay enough with that crap. Mallory died the following year trying to climb Everest.

    11. Re:A mountain called Intellivision by mkelley · · Score: 1

      Because it's a fucking joke! P.O.S....get it? Piece Of Shit? Name the OS after the one letter unavailable on the system. Jesus, watch Jackass for your doctorate, ok?

      --

      m.kelley
      life is like a freeway, if you don't look you could miss it.
    12. Re:A mountain called Intellivision by wideBlueSkies · · Score: 1

      Yeah great. Piss, shit. What other foul body ejections can we talk about...

      How about projectile vomit? If I think of SCO one more time.... ugh..... blaaahhhhhh............

      --
      Huh?
    13. Re:A mountain called Intellivision by sootman · · Score: 1

      I think you'd hit your first roadblock trying to make 'printf' work.

      --
      Dear Slashdot: next time you want to mess with the site, add a rich-text editor for comments.
    14. Re:A mountain called Intellivision by ergo98 · · Score: 2, Funny

      What, is that so you can logon? Or are your jokes circa 1995?

    15. Re:A mountain called Intellivision by GreyPoopon · · Score: 1
      What, is that so you can logon?

      What's really funny is that they decided to choose the same key combination originally used for rebooting. It's almost like they were just trying to save the user some time....

      --

      GreyPoopon
      --
      Why is it I can write insightful comments but can't come up with a clever signature?

    16. Re:A mountain called Intellivision by Kris_J · · Score: 1

      It's an interrupt thing. The theory is that you disable/pause such things as key-loggers by using this (hardware?) system interrupt.

    17. Re:A mountain called Intellivision by Kris_J · · Score: 1

      There's a joke somewhere around here about an ool and there being no "p" in it, but buggered if I can make it work.

    18. Re:A mountain called Intellivision by Zigg · · Score: 1

      Actually, the idea was supposed to be that you couldn't create a software hack that fooled the user into giving up his logon information, based on the idea that you were supposed to train users only to logon after hitting Ctrl-Alt.Del.

      It was a good idea, except for the massive overestimation of the intelligence of the Windows user base.

    19. Re:A mountain called Intellivision by Anonymous Coward · · Score: 0

      You are welcome to swim in our 'ool.' You will notice that there is no 'P' in it. Please keep it this way.

    20. Re:A mountain called Intellivision by Anonymous Coward · · Score: 0

      oh comon, lets not pretend even xp is stable - ive got a building w/ 200 xp boxes, and they spontaniously reboot themselves far too often... apps crash on all Windows... as apps cra on lignux.

    21. Re:A mountain called Intellivision by smithmc · · Score: 1

      I have a Tandy 102 without a working "P" on the keyboard someone could have. Maybe it would be neat to write a OS without using any P's.

      If you're not friends with P, then you're not friends with me. Friends of P, friends of P...

      --
      Downmodding is the refuge of the weak. Don't downmod, make a better argument!
  7. Mirror by jdavidb · · Score: 5, Informative
    1. Re:Mirror by Anonymous Coward · · Score: 0

      hey whatever happened to the old spatula city site, anyway?

    2. Re:Mirror by HiThere · · Score: 1

      So they left out the comma...

      News for nerds AND stuff that matters. You get both. (OTOH, that's English, not Boolean.)

      --

      I think we've pushed this "anyone can grow up to be president" thing too far.
    3. Re:Mirror by shaitand · · Score: 1

      News for nerds IS the stuff that matters ;) Nothing else does... if your not a geek you just wouldn't understand.

    4. Re:Mirror by jdavidb · · Score: 1

      Yeah, it's a joke. I'm quite the geek. Or so I'm told. I like all the anime and SCO posts here everyone else seems to complain about; does that qualify me?

  8. amazing by Anonymous Coward · · Score: 4, Funny

    whats next, getting linux to run on an abacus?

    1. Re:amazing by dasmegabyte · · Score: 4, Funny

      I'd like to see linux running on my Incan quipu strands. They are, after all, binary. I'm willing to donate to the project, but I'm broke, so all I can offer to the coder is a terrace farm and all the guinea pigs you can eat.

      --
      Hey freaks: now you're ju
    2. Re:amazing by TrixX · · Score: 1

      I'm still working on my port of Linux to Turing machines...

  9. Who needs Mini-ITX now? by binaryDigit · · Score: 3, Funny

    The old Intellivisions didn't need a fan right? Just take the guts and stick it into a l33t case. It already has video out right, as well as audio. This could be a sweeet part of your home entertainment system or in your car. If you had a big enough cluster of them in your trunk, you might even be able to play a 8kbps mp3! I bet VIA is shaking in their boots, expect a lawsuit from them on these guys any minute now!

    1. Re:Who needs Mini-ITX now? by Anonymous Coward · · Score: 0

      It may not have had any fans, but the system itself used to run VERY hot. After running for 20 mins, you could burn yourself on the surface of the machine. If you actually start doing some frequent calculations on it, I'd imagine it could become even hotter.

    2. Re:Who needs Mini-ITX now? by stratjakt · · Score: 1

      The power supply got hot, IIRC it was internal.

      Of course, such was the fashion of the day. I saw many a commodore meltdown.

      There wasnt enough silicon in those old timer things to generate any appreciable heat.

      --
      I don't need no instructions to know how to rock!!!!
  10. What, no NetBSD? by sulli · · Score: 5, Funny

    I swear, this is still more proof that *BSD is dying.

    --

    sulli
    RTFJ.
    1. Re:What, no NetBSD? by Surak · · Score: 4, Funny

      Of course, NOW someone will port it just to prove that *BSD isn't dying. :)

    2. Re:What, no NetBSD? by armyofone · · Score: 2, Funny

      If someone does, I hope they choose to borrow this spectacular color-scheme from slashdot instead of going with the Atari GEM look that the IntyOS folks chose. :-)

      --
      "A revolution without dancing is... a revolution not worth having"
    3. Re:What, no NetBSD? by RdsArts · · Score: 1

      Give them a hour.

  11. Disappointed by MeanMF · · Score: 1, Funny

    How come nobody has posted a lame joke about SCO suing Intellivision yet?

    1. Re:Disappointed by bmorton · · Score: 0, Flamebait

      SCO is suing Intellivision. Isn't that funny? Ha. Ha.

    2. Re:Disappointed by Anonymous Coward · · Score: 0

      I guess you just did ;-)

    3. Re:Disappointed by Anonymous Coward · · Score: 0

      In Soviet Russia, SCO pours hot grit down Intellivision's suit.

      Does that do it for you?

    4. Re:Disappointed by Thuktun · · Score: 1

      Um, because this has nothing to do with Linux or Unix?

    5. Re:Disappointed by The+Creator · · Score: 1

      Don't you know it requires access to UNIX source code to create an OS this powerful?

      --

      FRA: STFU GTFO
  12. I bet he runs his web server on.... by Anonymous Coward · · Score: 3, Funny

    YOU GUESSED IT! INTELLIVISION!! You win the right to GO OUTSIDE!

    lamefiltersuxlamefiltersuxlamefiltersuxitsnottoo manycaps

  13. MOD PARENT UP - FUNNY!! by Anonymous Coward · · Score: 0

    no kidding yo! :-)

  14. obligatory statement... by nacturation · · Score: 1

    Imagine a Beowolf cluster of these!

    --
    Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
  15. Hot damn. by Civil_Disobedient · · Score: 5, Interesting

    If someone can fit a GUI'd, multitasking OS in such a small amount of physical memory, why does Windows have to take up so much, or even Linux for that matter? I realize that programming in assembly is a bitch over C++, but surely Microsoft, with it's paid developers, could accomplish something streamlined like this.

    I wish Gates would hold off on innovation for a couple of years to produce such a beast. I, for one, would gladly pay for an Assembly-optimized, thoroughly bug-fixed version of Windows.

    1. Re:Hot damn. by Anonymous Coward · · Score: 0

      Because the intellivision os does fuckall - which
      you would soon discover if you tried to use it
      as a replacement for windows or linux.

    2. Re:Hot damn. by gearheadsmp · · Score: 5, Funny

      I for one welcome our new Assembly Optimized overlords.

    3. Re:Hot damn. by isotope23 · · Score: 1

      Heh! I would love to see the Assembly freaks do Linux. Has any group of crazies yet come forth to try it?

      --
      Service guarantees Citizenship! Questions Guarantee GITMO.... Amerika Uber Alles!
    4. Re:Hot damn. by Anonymous Coward · · Score: 1, Funny

      hehe ... he used 'Gates' and 'innovation' in the same sentence. hehe.

    5. Re:Hot damn. by athakur999 · · Score: 1

      It has no networking code, only has to work with one type of video chip and one type of audio chip, doesn't have to support endless storage configurations, no printers, no USB ports, etc.

      When you only have to target one very clearly defined platform that's never going to change, it's relatively easy making something small.

      --
      "People that quote themselves in their signatures bother me" - athakur999
    6. Re:Hot damn. by toddestan · · Score: 1

      It all comes down to what is cheaper and easier.

      It's much harder to and more expensive to find a better software solution than a hardware solution. You can either optomize the code, program in assembler, cut out the unnessecary stuff, optomize more, pull some cool tricks, etc. - OR - you can just throw some more hardware at your sloppy code and get (basically) the same results.

      Throw in the fact that computer makers have an interest in having people purchase a new computer every few years, and it's not hard to see why we have 3Ghz systems with a gigabyte of ram that consume 300W while idling.

    7. Re:Hot damn. by Anonymous Coward · · Score: 0

      Maybe because with Linux there are 1000s of programs, and with Windows, well, can't help you there. Mod me funny cause I made fun of Windows, it's the Slashdot way.

    8. Re:Hot damn. by skurk · · Score: 1

      I have problems seeing why an OS should take several gigabytes as well (as Windows XP for instance)

      Take a look at MenuetOS for example (also mentioned on slashdot earlier). It's a pre-emptive multitasking OS with many apps, games and utilities..

      ..and the distro is on one floppy!

      Ofcourse, it's all written in x86 assembly. Seriously, give it a try, I guarantee you some eyebrow exercise. :)

      --
      www.6502asm.com - Code 6502 assembly or.. DIE!!
    9. Re:Hot damn. by the+gnat · · Score: 0, Troll

      If someone can fit a GUI'd, multitasking OS in such a small amount of physical memory, why does Windows have to take up so much, or even Linux for that matter?

      Yeah, I'm kind of sick of projects to port/write an OS for every godawful piece of obsolete hardware available. Why waste time and effort making an elaborate system for paleolithic hardware, when one can get the same experience simply by running Windows XP on a P4?

      (Although to be fair I should point out that GNOME and KDE have recently become Windows without the grace and stability, because apparently an OS isn't competitive anymore unless it has fruity throbbing widgets.)

    10. Re:Hot damn. by Anonymous Coward · · Score: 0

      I have points but I think I'll just reply instead, because even though you made fun of MS, your post STILL wasn't funny. How pathetic are you? Hey everyone, look at the fucking moron who can't get a funny mod even when he makes fun of MS! You sir are the most pathetic thing I've seen all day.

    11. Re:Hot damn. by hackstraw · · Score: 1

      OSes are like diskspace and memory, they will grow to whatever is there.

      M$ does make a lighter version of windows called WinCE, and there are embedded Linux distros for limited hardware as well.

    12. Re:Hot damn. by afidel · · Score: 1

      They sort of did, the first edition of WinCE ran in some rediculously small amount of ram, and it had support for a large subset of Win32 system calls. Sure it had its problems but it's not like MS has never written a fairly svelte OS.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    13. Re:Hot damn. by k98sven · · Score: 1

      ..an Assembly-optimized, thoroughly bug-fixed..

      Now, THAT is an oxymoron!

    14. Re:Hot damn. by danila · · Score: 1

      Your point is valid if we are talking about custom-built software, intended for thousands of users, among which you can spread your costs. But please note that Microsoft operating systems have a user base comparable to the userbase of Intel CPUs. They also have an extreme profit margin that is more than enough to support any amount of R&D into optimisation.

      Another important thing is that quality programming seems to solve all problems together, increasing speed, decresing system requirements, providing extra security, stability, compatibility, expandability, upgradability and customizability, not to mention utility and overall user satisfaction...

      Finally, if Microsoft wants the customers to buy a new OS as often as a new CPU (PC), why don't they make the same progress? Intel Pentium IV is several thousand times better than the CP-1610 processor and about thousand times better than CPUs from the first IBM PCs. Is Windows (or Linux, or MacOS for that matter) a 1000 times better than DOS? I doubt it.

      And it's even more questionable when you compare 386 CPU with Pentium IV. The latter is a hundred times better, while Windows XP is definitely not 100 times better than Windows 3.11.

      Someone commented that IntyOS doesn't have to support different audio and video cards, but Windows also doesn't have to do that. Or, at least, not directly. Instead Windows supports the driver architecture where another program (written by the manufacturer, not by MS programmers) serves and an interface between the OS and the device. It is entirely feasible to rewrite the OS from scratch and have the compatibility with existent drivers (may be through an extra wrapper layer). Compatibility with the applications is a bit different, but if Windows programs can be run in MacOS or in Linux, they certainly can be run on Windows: Rewritten.

      --
      Future Wiki -- If you don't think about the future, you cannot have one.
    15. Re:Hot damn. by Anonymous Coward · · Score: 0

      This is a fabulous troll. Good show.

    16. Re:Hot damn. by Anonymous Coward · · Score: 0

      It all comes down to what is cheaper and easier.

      In other words, it all comes down to your girlfriend, or mom.

    17. Re:Hot damn. by mav[LAG] · · Score: 1

      Do you mean write the entire OS in assembly? There are a couple of projects that use Linux Assembly's mini distribution of tools coded in 100% asm for space reasons but I'm not sure if writing the entire kernel in asm would be practical.
      Oh wait...

      --
      --- Hot Shot City is particularly good.
    18. Re:Hot damn. by Anonymous Coward · · Score: 0

      If someone can fit a GUI'd, multitasking OS in such a small amount of physical memory, why does Windows have to take up so much, or even Linux for that matter?

      Far more features. Assembly can greatly improve speed/code size (not necessarily both at the same time), but not quite that much.

      I realize that programming in assembly is a bitch over C++, but surely Microsoft, with it's paid developers, could accomplish something streamlined like this.

      Of course they'd never do such a thing, because they don't pay for your time or hardware, so wasting it doesn't matter.

      I realize that programming in assembly is a bitch over C++, but surely Microsoft, with it's paid developers, could accomplish something streamlined like this.

      They'd need to kill their marketing division as well.

      Seriously, Apple would have a better chance of doing this, just because they make thier own hardware so it's less varied.

      I wish Gates would hold off on innovation for a couple of years to produce such a beast. I, for one, would gladly pay for an Assembly-optimized, thoroughly bug-fixed version of Windows.

      A couple of years? That might buy you a thoroughly bug-fixed version of windows in C++, but assembly would take at least a decade. Not to mention that further upgrades would also come out much less frequently.

    19. Re:Hot damn. by MrScience · · Score: 2, Funny

      I believe "Assembly Optimized" and "Bug Fixed" are mutually exclusive terms. Especially when discussing entire operating systems.

      --

      You quitting proves that the karma kap worked. The most annoying of the whores shut up. --CmdrTaco

    20. Re:Hot damn. by zapfie · · Score: 1

      Never look for a job in the computer industry, if you don't understand the benefit of working on projects like these just because you can.

      --
      slashdot!=valid HTML
    21. Re:Hot damn. by DNS-and-BIND · · Score: 1

      Like the apple platform?

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
    22. Re:Hot damn. by RailGunner · · Score: 1
      Part of the problem with Windows is that they compile the binaries to the least common demoninator. Imaging how much faster Windows could be if they were to release binaries optimized for a Pentium 4, for example instead of a Pentium 1 or 2... or if they released the source so people could tailor it to their hardware...


      As far as Linux, if you just spend an evening rebuilding your kernel and apps and target your processor properly, you *will* see a marked increase in performance if you're running a reasonably fast PC.


      That said, I bet typing on the IntyOS is a bitch without a keyboard.. since Mattel only shipped what, 12 of those things?

    23. Re:Hot damn. by Lumpy · · Score: 1

      why does Windows have to take up so much, or even Linux for that matter?

      well I can fit linux and a Gui with the tcp/ip stack and most of the CLI utilities in a 512K Rom and run in 2 meg of ram... 4 meg makes it much speedier though and allow you to actually load an app.

      Please NEVER compare linux to windows. linux can do things that are 100% impossible with windows. they are nowhere near the same thing.

      In fact I believe that back in 1997 ther was a story here on slashdot that had linux running on 128K of ram with a shell and tcp/ip + PPP.. I need to dig, but I'm sure it can be done with the 1.x series. of kernel.

      --
      Do not look at laser with remaining good eye.
    24. Re:Hot damn. by Lumpy · · Score: 1

      Found it!

      linux in 143KB

      I knew someone else out there was sadistic as I am in trying to get linux down to almost nothing in size and still work :-)

      and they have a distro now!

      --
      Do not look at laser with remaining good eye.
    25. Re:Hot damn. by Chordonblue · · Score: 1

      Damn it! My comment (Apple) exactly here - one question though: were you being sarcastic? :)

      --
      "...Well, there's egg and bacon; egg sausage and bacon; egg and spam; egg bacon and spam; egg bacon sausage and spam..."
    26. Re:Hot damn. by zoeblade · · Score: 1

      Heh, reminds me of that Three Dead Trolls in a Baggie song: "From MacOS to Windows, to Lin-li-lin-linux, every computer crashes 'cause every OS sucks".

      Every computer of that era managed to fit an OS into about 16k of ROM, and the Commodore Plus4 even had a spreadsheet and word processor in there... Kinda makes everything else look bloated.

    27. Re:Hot damn. by skurk · · Score: 1

      well if you like it so fucking much why aren't you running it right now?

      Who said I'm not? Okay, this message was written in MacOSX, but I have a copy of MenuetOS at home I run frequently.

      You seem to be a bit slow, so I'm going to explain it to you carefully:

      My point wasn't to remove the hard drive, but the fact that they've written a complete operating system with lots of apps that fits onto a floppy. Surely, if you want to download stuff from P2P, you need a huge hard drive, but that's not a part of the operating system!

      And hey, you didn't even bother to try it, did you?

      --
      www.6502asm.com - Code 6502 assembly or.. DIE!!
    28. Re:Hot damn. by master_p · · Score: 1

      The two systems are wildly different. Windows is an O/S with thousands of capabilities. This Intellivision O/S is just multitasking, interrupt handling and some gui. There is just no comparison between them.

      There are other PC operating systems that you can compare with Windows regarding size: AtheOS, QNX for example. QNX has a demo that fits on a floppy with GUI, misc utilities and network access.

      One reason for something made with assembly and something with a high-level language is that the high-level language will insert many things that won't be inserted if done by hand using assembly. But this is not very important. Windows has so big size because of their many capabilities intergrated into the product.

    29. Re:Hot damn. by Anonymous Coward · · Score: 1, Funny

      Oh because you need a browser a mail client with mime, an IM client and you want to download crap from p2p networks and usenet while chatting on irc.
      I believe we call it TELNET around here.

    30. Re:Hot damn. by hesiod · · Score: 1

      > You sir are the most pathetic thing I've seen all day.

      And now it's the second most pathetic.

  16. Does that mean they finally released the keyboard? by nzyank · · Score: 5, Funny

    My first console was the Intellivision. Bought it so that I could program it when they released the keyboard. Still waiting.

  17. 8 MOBS... by nhaze · · Score: 2, Interesting
    Roughly, an Intellivision includes: ... a 'Standard Television Interface Chip' (STIC) with a resolution of 160x96 in 16 colors + up to 8 'Moving OBjects' (MOBS)
    I was curious if someone familiar with older processors could explain the significance of independent MOBS? Are these small independent caches for storing sprites or something?
    1. Re:8 MOBS... by Anonymous Coward · · Score: 0

      explain the significance of independent MOBS

      they are easier to contain. One unified MOB often ends up lynching people, whereas you can tear gas and easily break up several smaller MOBS.

    2. Re:8 MOBS... by Anonymous Coward · · Score: 0

      >explain the significance of independent MOBS? Are these small independent caches for storing sprites or something?

      Not sure, but I think the word "sprite" wasn't even invented yet. Hence this "weird" description.

    3. Re:8 MOBS... by schon · · Score: 4, Informative

      I was curious if someone familiar with older processors could explain the significance of independent MOBS? Are these small independent caches for storing sprites or something?

      Sounds like they are sprites - hardware ones, that is (sometimes called 'BOBs').

      You create a bitmap in video memory (video memory was a section of RAM that was accessible by the video chip), then point a hardware register to it - the hardware takes care of drawing the sprite on the screen.

      Typically you animate the sprite by changing the pointer to point to a different image.

      The sprite hardware typically had location register(s) as well, so you could move the sprite on the screen by changing the X/Y registers.. the C64 had two registers (split over 3 bytes) to control the X/Y location of a sprite, but some systems (such as Atari, IIRC) only had one location register (for horizontal location), and you had to redraw the sprite to move it in the other direction.

    4. Re:8 MOBS... by SirWhoopass · · Score: 5, Informative
      You're missing the critical component: the processor.

      An Intellivision contains a General Instruments CP1610, which is a 16-bit microprocessor. More details available here. The Intellivision contained a rather powerful processor for it's day, which is probably why this is possible. You could buy a keyboard for it (which contained additional RAM) that allowed you to program it in BASIC.

    5. Re:8 MOBS... by Hadlock · · Score: 1

      which probably explains why you can run doom on it. do a ctrl+f search to find the several links. very impressive stuff.

      --
      moox. for a new generation.
    6. Re:8 MOBS... by jfengel · · Score: 1

      For some reason it just pleases me that there is extra RAM in the keyboard. I can't say why, exactly, but I think it's neat.

    7. Re:8 MOBS... by uberdave · · Score: 1

      Ah! The Atari. I read through the OS listing in my youth. The Atari had what were called Player/Missile Graphics (PMGs). There four "players" that were one byte wide, and ran the height of the screen. There were also four "missiles" which were two bits wide and also ran the height of the screen. The four missiles could be grouped to become a fifth player. The images were placed on the screen by the ANTIC chip. Each of the four (or five) players was moved horizontally by setting a byte. Vertical motion was achieved by shifting the image bytes up or down in memory.

    8. Re:8 MOBS... by Anonymous Coward · · Score: 1, Informative

      Interestingly, the "hardware mouse cursor" on modren video cards is pretty much the same thing as a sprite on old video chips, technically at least. Of course the designers had a different reason for adding the feature... and a hardware mouse cursor isn't much of an optimization on hardware that can redraw the whole screen bitmap thousands of times per second. On old home computers sprites were important because it was *fast* to just set the x and y coordinate registers, as compared to spending valuable processor time copying a back-up image to the old location of the sprite, then taking a new back-up from the new location, and finally combining the sprite image with the background on its new location.

    9. Re:8 MOBS... by Mr+Z · · Score: 3, Informative

      Yes. Someone at Texas Instruments apparently coined the term "sprite." I believe Karl Guttag once told me who came up with the term, but the name eludes me. They came up with it while developing the TMS9918 VDP. (The 9918A is the chip that the TI Home Computer and the Colecovision used. The 8-bit NES used a descendent of that chip. Karl was on that chip's design team.)

      I'm pretty sure "MOB" was the term Commodore used in connection with its VIC chips. I don't know what term General Instruments used, other than 'objects', so I adopted the Commodore name.

      --Joe
    10. Re:8 MOBS... by caouchouc · · Score: 1

      Doom on the intellivision was an april fool's joke.
      The intellivision was fast in its day, but not that fast.

    11. Re:8 MOBS... by John+Hawks · · Score: 1

      I had one of the keyboards, bought for $24.95 in 1984. It was really cool, because it let you rip graphics out of existing games and program them into new games written in a modified version of BASIC. I remember taking the bomber out of Mission X and mixing it up with the biplane from Triple Action. Ripping sounds from the ROM cartridges was also possible, as I think I played around with the "slumbering dragon" noise from Advanced D&D. With another piece of equipment it was possible to hook the system up to a standard cassette player to save programs and load them later.

    12. Re:8 MOBS... by Kris_J · · Score: 1
      You could buy a keyboard for it (which contained additional RAM)
      Since I have one of these, I'd very much like to see the OS project support both the input device and the RAM...
    13. Re:8 MOBS... by nickos · · Score: 1

      Sounds like they are sprites - hardware ones, that is (sometimes called 'BOBs').

      That's not right - Sprites are overlayed over the background bitmap as opposed to Blitter OBjects which use a blitter (BLock Image TransfER) to change the background bitmap. Sprites are by definition a hardware feature and there are a limited amount of them on most systems (they are sometime called hardware cursors on PCs). With BOBs on the other hand, you can have as many as you like (gfx processor speed permitting). Systems like the Amiga could have sprites of different resolutions on the screen at once and multiplex them using the copper to create loads of cool effects.

    14. Re:8 MOBS... by muyuubyou · · Score: 1

      True. Powerful chip for the late 70's (not early 80's as the poster said). First game was released in 1979 AFAIK.

  18. At Penny-Arcade we call this by sheepab · · Score: 1

    wanged.

    Way to break the link slashdot.

  19. OS keeps Crashing! by Cryect · · Score: 1

    Hehe the OS keeps crashing in the JAVA demo.

  20. It's a shame... by JFMulder · · Score: 2, Interesting

    ... there is no way to make your own Intellivision cartridges. I still have my Intellivision I and II (the brown one and the gray one) and they're still working! I'd be nice to try this on a real Intellivision.

    1. Re:It's a shame... by Windcatcher · · Score: 4, Informative

      Chad Schell made a run of Intellicarts that let you download just about any game to your real Intellivision. It's only too bad he stopped after around 100 or so...

      And yes, I have one :)

    2. Re:It's a shame... by Tarrek · · Score: 2, Informative

      You can still find them around eBay sometimes, and if I recall correctly, he's collecting orders for a new batch.

    3. Re:It's a shame... by JFMulder · · Score: 1

      Are you planning to try the OS with it?

    4. Re:It's a shame... by Hadlock · · Score: 1

      aren't they made with silver? i recall reading about those way back in the day... or maybe someone had made a game and released it.

      --
      moox. for a new generation.
    5. Re:It's a shame... by drinkypoo · · Score: 1
      Are there any third party intellivision games? I opened up an intellivision cart once to see what was in it, and was shocked to discover that it had a SMT IC in it, covered with a blob of wax or whatever that crap is.

      In any case I would imagine that the documentation on the cart port is around somewhere and that it might not be THAT hard to interface some kind of PROM to it. But, maybe I'm wrong.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    6. Re:It's a shame... by Mr+Z · · Score: 2, Interesting

      Actually, there is. I've sold several 4-Tris cartridges. And no, don't ask if I'll make any more. I will if and when I do, and no sooner.

      --Joe
    7. Re:It's a shame... by Kris_J · · Score: 1
      No, he's working on a similar device for the Atari 7800. The Cuttle Cart II. I have the 2600 version...

      FYI: 234 Intellicarts were produced and one was lost by the postal service.

    8. Re:It's a shame... by Suppafly · · Score: 1

      why dont you just explain how you make the cart, then release the rom?

    9. Re:It's a shame... by Mr+Z · · Score: 1

      Actually, I have explained much of the details of how to make the cart. All of the technical information required to design an Intellivision cartridge is on my website. Certain specifics of the cart I sold I've kept to myself.

      FWIW, I have released the ROM image and source code to the game.

      --Joe
    10. Re:It's a shame... by Anonymous Coward · · Score: 0

      Why don't you just use your fucking brain you dumb cunt?

  21. No penguins? by paroneayea · · Score: 5, Funny

    So wait, someone's installing an OS on a retro system... it isn't Linux... yet it's being posted on Slashdot?
    What's going on here?

    --
    http://mediagoblin.org/
    1. Re:No penguins? by gearheadsmp · · Score: 1

      The first person to port Linux's source to assembly....
      *makes Dr. Evil pinkie motion* ...wins a nurse shark with a laser pointer strapped to it's head!

    2. Re:No penguins? by Anonymous Coward · · Score: 0

      Yes, we all know that Linux is the only OS that's worth anything. Never mind the fact that it doesn't run much without an emulator, is a royal pain to find drivers for and set up, and is nearly impossible for n00bs to set up (because every experienced user will tell the n00b to RTFM or flame him for asking stupid questions, wherein the n00b will give up and reinstall Windows)

    3. Re:No penguins? by glenebob · · Score: 1

      Yeah, when I started reading the blurb, I was expecting the punch line to be that it was really Linux re-done in asm or something. We're conditioned here on /. I guess.

  22. if someone hasn't said it already by utexaspunk · · Score: 1

    they must've been hosting their website on that intellivision...

  23. Re:Hot damn.-Squeeze play. by Anonymous Coward · · Score: 0

    "If someone can fit a GUI'd, multitasking OS in such a small amount of physical memory, why does Windows have to take up so much, or even Linux for that matter? "

    Portability. Ease of development.

  24. Imagine ... by Etyenne · · Score: 2, Funny

    ... a Beowulf cluster of Intellivision running IntyOS ! w00t !

    --
    :wq
    1. Re:Imagine ... by TedTschopp · · Score: 1

      Wow... 12 Minutes for a Beowulf cluster comment. I think I'm going to start tracking the amount of time it takes for a given response to be pulled from the /. community.

      Ted Tschopp

      --
      Fantasy remains a human right; we make in our measure and in our derivative mode... -- JRR Tolkien
  25. Crash handling takes a lot of code by nzyank · · Score: 0

    Think about all the code and ram and stuff taken up for the crash window messages in Winders. Each one is a separate bitmap. Just one blue screen takes up 1024x768x4 bytes and they have lots of them.

    1. Re:Crash handling takes a lot of code by Anonymous Coward · · Score: 0
      the blue screen is text. it's about 270 bytes.

      have a nice day moron.

    2. Re:Crash handling takes a lot of code by nzyank · · Score: 1

      It was a joke you fucking idiot.

    3. Re:Crash handling takes a lot of code by Anonymous Coward · · Score: 0

      Well it was a fucking stupid joke

    4. Re:Crash handling takes a lot of code by shaitand · · Score: 1

      So your saying only about 90% of the disk space windows uses is for blue screens?

      You must be right, at the sizes he's talking about we'd be looking at far more than a gig for the windows directory.

    5. Re:Crash handling takes a lot of code by martyn+s · · Score: 1

      Nope, I thought it was funny.

  26. CPU Load by nhaze · · Score: 1

    That's funny... Under their demo, Click tools, then CPU Load and watch the digits fly.

    1. Re:CPU Load by Mr+Z · · Score: 1

      The first number is the number of tasks. The second number is "Average free cpu cycles per display frame, divided by 25." On a real Intellivision with only the load-average app running, there's about 12500 free cycles (out of 14394 cycles per display frame). Approximately 1200 cycles are taken up by the display controller 'cycle stealing' from the CPU.

      --Joe
  27. Finaly! by Blacklotuz · · Score: 1

    A next step will certainly be to add an Internet connection ;-) 16-bit porn!

  28. hmmm... by Anonymous Coward · · Score: 0

    "Intellivision Operating System Revealed" ... to be MS-DOS? CP/M? Multix? Come on, I'm dying here!

  29. I remember Intellivision by sakusha · · Score: 4, Interesting

    The local cable TV system in Dubuque Iowa did an experiment with Intellivision, back in the day. Intellivision users could get a special cable adapter and play other users across the cable net. This was the first networked multiuser video game system in the world. The system also offered text chat. It was a short-lived experiment, IIRC it only lasted a year or two, then Group W Cable discovered it wasn't making any money on it, so they pulled the plug. Still, it was an awesome precedent.

    1. Re:I remember Intellivision by haa...jesus+christ · · Score: 1

      not to be a smartass - anything more specific than 'the day'? I don't think there's an ANSI standard for that metric yet. thanks

    2. Re:I remember Intellivision by SirWhoopass · · Score: 1

      Are you sure you're not remembering the PlayCable module for the Intellivision? It was available in limited areas and allow subscribers to play a number of games that were downloaded from cable TV onto the system.

    3. Re:I remember Intellivision by Tarrek · · Score: 1

      A similar test of the cable system was an early cable modem device that allowed subscribers to download a couple games each month from the cable company, which were rotated out on a monthly basis. Because these things were property of the cable companies (like many cable boxes), when this program tanked they were almost all recalled, making these one of the rarer items you can find for your Inty collection (As well as one of the most useless, of course, now that there's nowhere to stream the games from).

    4. Re:I remember Intellivision by Anonymous Coward · · Score: 2, Interesting

      Back in 1982 in Ottawa (Canada) they started a network called NABU. For about the price of a C64 you got hardware that would hook up to the TV network and you could download software including games and personal finance software. You could also get a hard drive and printer for it.

      Bandwidth was 6.4 MByte/sec. In 1982.

      For more information see:

      http://www.ewh.ieee.org/reg/7/millennium/telidon /t elidon_nabu.html

    5. Re:I remember Intellivision by sakusha · · Score: 1

      You are correct, it was the PlayCable system.

  30. Are you a fucking idiot? by Anonymous Coward · · Score: 0

    Have you tried to use the Intellivision OS to revise your resume, do email, or read stupid-ass posts like YOURS on slashdot?

    Read this article DUMBASS... this "OS" does BASICALLY NOTHING... now please try GOING OUTSIDE and maybe GOING ON A DATE for once in your life.. give up the MS bashing, no girl is going to like you because YOU BASH MS!! IDIOT!!!

    1. Re:Are you a fucking idiot? by Anonymous Coward · · Score: 0

      Right, because everybody knows MS men are way sexier. I mean look at that fat sweaty Ballmer or that Gates who needs to be reminded to shower. I'm sure women love them because they're international sex symbols and not because of their ludicrous wealth. Now, get back to work before one of your managers up there in Redmond catches you fucking around on /.!

    2. Re:Are you a fucking idiot? by gatkinso · · Score: 1

      Women will dig you just the same if you have a large bulge in your pants.

      Regardless if it is under your pocket or your fly.

      --
      I am very small, utmostly microscopic.
  31. Re:Does that mean they finally released the keyboa by Tarrek · · Score: 1

    The full keyboard componant was never released, true, but if you want to do some BASIC programing on it, please feel free to get the computer componant that was released, which includes a simple keyboard, and the ability to use a few carts that the basic one can't: Mr. BASIC Meets Bits And Bytes, Scooby Doo's Maze Chase, The Jetson's Fun With Words, and a few others, I think. It's a neat enough gadget, you can use it to design your own mazes in Scooby Doo's, which is plenty groovy for me. I quite enjoy mine (But, then, I have five Intellivisions).

  32. Or... free advertising to 100's of geeks! by simetra · · Score: 1

    That's pretty smart, getting free advertising to a nice target demographic.

    --

    "Would it kill you to put down the toilet seat?" -- Maya Angelou
  33. Re:Does that mean they finally released the keyboa by Tarrek · · Score: 1

    Just for the record though (Not that I'm expecting many impulse buys from you guys), the computer componant that was released only works with the Intellivision II (grey console).

  34. err... by Schart · · Score: 1

    color.

  35. Once it works and has aps, by pecosdave · · Score: 2, Funny

    then what? Inty office? How long until vi is ported? emacs? Mozilla likes to run on everything, is Sun now obligated to write a virtual machine FOR the Intellivision?

    --
    The preceding post was not a Slashvertisement.
    1. Re:Once it works and has aps, by glenebob · · Score: 1

      Mozilla maybe, but you'd never fit emacs into that amount of memory.

      Hey, how about a virtual machine implimented IN emacs, now that I'd like to see.

    2. Re:Once it works and has aps, by fobbman · · Score: 1

      Then SCO will sue them, naturally.

  36. Doom by inertia187 · · Score: 1

    You've got to be kidding. I didn't know Intellevision could run DOOM.

    Will Grandma ever stop calling my Game Cube "Nintellevision?"

    --
    A programmer is a machine for converting coffee into code.
    1. Re:Doom by nhaze · · Score: 1

      Damn that is really impressive. If only I had that cartridge way back when. Although, we don't see what the frame rates for DOOM are on the original hardware. If that were the case, I'm guessing that might have taken quite awhile to record.

    2. Re:Doom by Tarrek · · Score: 1

      Just to let you know, the Doom cart is a fake. It don't be workin', it don't be doin' nothin', it don't be existing, so to speak.

      However, on the subject of hi-res "games" on older hardware like the Intv and the 2600, there have been a couple carts released that feature a ridiculously pretty still image.

  37. Intel v. Intellivision by Anonymous Coward · · Score: 0

    In a related story, Intel is suing Intellivision for infringing on their brand name. An Intel spokesman reveals that any word containing the name Intel, as well as Inside, and the letter P are considered to be the P(tm)rop(tm)erty of Intel.
    Ongoing cases
    here and
    here.

  38. I will personall buy the guy who did this a hooker by Anonymous Coward · · Score: 0

    Because obviously he has never been laid a day in his fucking life.

    Hand coded in assembler for a fucking Intellivision home system?

    I'd rather jack-off with barbed wire wrapped around my hands.

  39. GUI in Intellivision emu Java Applet by Hobart · · Score: 1

    Wow, and it's faster than Java's own AWT ;)

    --
    o/~ Join us now and share the software ...
  40. Re:Does that mean they finally released the keyboa by Anonymous Coward · · Score: 0

    Pump Up this guys carma, that is some funny crap!

  41. Lost cause? Waste of programming time? by Anonymous Coward · · Score: 0

    Why on earth would you bother programming an OS for the intellivision? The 30 year old system is really outdated and not worth the initivate of something else that it might warrent.

    I think that if you can go ahead and make an OS for a video game system that is about 30 years old, then you can take your old XBOX and remod it with something other than what you think. Sometimes, I wonder why open source is doing so well... I mean..

    You have a bunch of crazy zealots trying to make a single program, while at the same time you have huge corperations motivated to a single task and I think that if you wanted to use the power in this computer that you can see, but sometimes, you guys amaze me

    Slashdot is the biggest crack pot of open source crackheads that i've ever seen.

    If you really want to get something done, sometimes you have to do it yourself.

    And if you want to be the way that you are, then do it, but for now if you really want to see some action in the Open Source (tm) market, you need to get some real skills from places like MIcrosoft, or someplace other.

    In closing, I'd like to present an idea... sort of like a huge distributed computing project.. like SETI@HOME

    Now, if you could use the same distributed computing power of places like seti@home then you could inevitably use it for otehr things, like decrypting RC5, or unravelling the human genetic code... something useful, not some stupid alien search.

    It's like in the movie K-PAX, where the guy thinks he is from some weird planet orbiting a binary star system, but in reality he's just some mental patient that has gone totally nuts and has a strange case of savant syndrome.

    Now, if he really did exist in that way, you might think that he can go a long way in the ways of a savant, but I think that if you think that he's correct, you might be the one to unravel the mystery.

    Sometimes, I wonder how easy it wuold be to decrypt these library computer passwords, using l0phtcrack and whatnot, but I'd opt for the eaiser choice and not.... hacking is bad, and you are all morons for reasing this cesspool that is SLASHDOT, THANK YOU ALL FOR LISTENING

    MODDED -4 TROLL!!

    LONG LIVE TROLLS

  42. I had one of these things! by antis0c · · Score: 1

    They were awesome, a spectecle of graphics and sound. The controllers looked more like telephones mixed with a tv remote. Anyone remember that metallic disc? I also remember getting a B52 bomber with the voice synthesis cartridge addon for it. Hardly understable, I was amazed at the time haha. Memories..

    --

    ..There's a-dooin's a-transpirin'
    1. Re:I had one of these things! by TheDancer · · Score: 1

      you mean "B-52 Baaaaaawwwwwwwlmerr" :) I remember that sound to this day!

    2. Re:I had one of these things! by afidel · · Score: 1

      As do I. That sound was one of the most impressive things I had ever seen at the time. I also remember playing the DnD game for the Intellivision which was my first CRPG.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    3. Re:I had one of these things! by DNS-and-BIND · · Score: 1

      Er, that was B-17 Bomber, with the objective of the game being to bomb Europe. The B-52 bomber version of the game would have been far more fun :). In addition, in a rare display of good taste, B-17 Bomber was not released by Mattel in Europe.

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
    4. Re:I had one of these things! by Mr+Z · · Score: 1

      Actually, it's "Beee Sevvunteeen Baaaaawwwwmerrrr", not a B-52.

      --Joe
  43. Lots of reasons by Sycraft-fu · · Score: 5, Informative

    A big one is hardware abstraction. Sure, you can produce a 100% optimised 100% assembly program for a given system configuration. However I for one value the ability to have different hardware. For that you need abstraction. The Os needs to present a unified API for a given function (like OpenGL for graphics) and then handle the abstraction to the driver layer.

    Another bigge is features. So great, they got a multi taking OS that runs a clock and such on an old system. Show me one that does the same things Linux or Windows does (like have a full featured web browser, 3d graphics, sound, etc) and then I'll jump on the bloat train.

    Then there are others like maintainability, expandibility, portability and so on. Go ahead and write a major application, like something on the order of Office or Mozilla in pure assembly. Supposing you can even tackle that task, then try and maintain it. For even more fun, try porting it. You'll quickly see why C++ is a plus.

    Yes, modern stuff does tned to suffer form some bloat since hardware allows it, but there are plenty of legitimate reasons to use the extra power available.

    1. Re:Lots of reasons by Slack3r78 · · Score: 1

      I wish to god I had modpoints to push you up above the "It's so hardware companies will keep making money" and "M$ are sloppy coders!!!!!!111!" Slashbots. As you said, the move away from assembly makes sense in this day and age. Sure, carefully hand coded assembly will lead to some gains, but the instant something changes, hours and hours of work can be equated to a total loss - let alone trying to port an application to another architechture (can you say complete rewrite?) or as you mentioned, maintenance of an existing project. But then again, that's a bit too logical an answer for some folks around here. =)

    2. Re:Lots of reasons by Anonymous Coward · · Score: 1, Informative

      Take a look at Contiki. It is written in highly portable C and has a bunch of abstraction layers in order to achieve portability. Contiki is multi-tasking, has a full TCP/IP stack, a web browser, web server, etc. and achieves this in less than 50 K for both the code and the data.

      It is not all about writing highly optimized assembler code, it is mostly about choosing the right set of abstractions so that the abstractions map nicely onto that which is abstracted.

    3. Re:Lots of reasons by achurch · · Score: 1

      "Taking advantage of resources to add features/maintainability" (which I have no problem with) is a completely different issue from "being lazy because you can get away with it" (which I strongly suspect is rampant in Redmond, and just about everywhere else for that matter).

    4. Re:Lots of reasons by pz · · Score: 1

      Go ahead and write a major application, like something on the order of Office or Mozilla in pure assembly.

      Okay, I have. 1,000,000-odd lines of 68HC11 code. It's a multi-tasking controller for an instrument that measures atmospheric pollutants. In fact, it's a series of instruments, and the code is customized for each different instrument design. No browser, no file system (although there is data logging which comes close), and minimal communications ability with the outside world. But, still, a metric ton of assembly code.

      How do you do it? By imposing coding structure and conventions that are not unlike what you'd expect a C compiler backend to produce (eg, procedure call and stack conventions, local and global storage, etc.) except that unlike the code produced by a C compiler, I could hand optimize each and every part. This is important since code size is severly limited and the application has hard realtime constraints. You become the compiler ... but, yes, portability goes out the window. However, in terms of efficiency, there is no real alternative. Maintenance isn't so hard, since the code is well-commented and conforms to strict coding standards (read: I can look at a function written years ago and immediately understand what it does). And those two things (comments and coding standards) are super important; without them, it would be impossible.

      Did the code have classes (like C++)? No. Multiple data types? Yes. Arrays? Yes. Structures? Yes. Abstraction? Yes. Debuggability? Yes, with harware-assist. Portability? No way. But is it doable? Most definitely. Should more code be written this way? Probably not; instead, our compilers should be much, much better than they currently are.

      --

      Put my fist through my alarm clock with its ding-dong death inside my ear. - The Blackjacks.
    5. Re:Lots of reasons by Quixadhal · · Score: 1

      A big one is hardware abstraction. Sure, you can produce a 100% optimised 100% assembly program for a given system configuration. However I for one value the ability to have different hardware. For that you need abstraction. The Os needs to present a unified API for a given function (like OpenGL for graphics) and then handle the abstraction to the driver layer.

      Well, as one who has programmed in assembly, I can assure you that there certainly can be uniform API's in assembly without needing the five gazillion layers that Windoze uses. There's a difference between a nice clean API, and every department that touches the code adding their OWN API as another layer...

      The only reason NOT to program in hand-optimized assembly is the fact that it takes a really long time (especially now that nobody bothers to learn assembly), and you do have to recode for each platform. Big hurdles if you have a elephantine OS like Windoze, but not so much if your kernel fits in 32K of RAM.

      Another bigge is features. So great, they got a multi taking OS that runs a clock and such on an old system. Show me one that does the same things Linux or Windows does (like have a full featured web browser, 3d graphics, sound, etc) and then I'll jump on the bloat train.

      QNX release a very nice graphical web browser on a floppy not so long ago (self booting, dhcp, etc). Contrary to popular belief, things like 3d graphics have no business being part of an OS. The OS is there to manage program execution, hardware resources, and provide a central API scheme for applications to use when talking to hardware. OTOH, I fondly recall the boot-sector breakout game for the Amiga (because it did provide all this in the ROM-based kernel) -- which fit in

      Then there are others like maintainability, expandibility, portability and so on. Go ahead and write a major application, like something on the order of Office or Mozilla in pure assembly. Supposing you can even tackle that task, then try and maintain it. For even more fun, try porting it. You'll quickly see why C++ is a plus.

      I agree that portability is difficult with assembly (some may argue impossible, but that depends on how much you optimize for each chip -- by that I mean that a 6502 program could probably be translated to run on a 68000 CPU by a script, but the reverse would not be true).

      As for the other complaints, that's not so much a problem with assembly as it is a problem with design. If you write something as complex as Office or Mozilla to do tasks which really don't require 80% of the features they provide, you have a basic design strategy that's flawed to begin with. It's called creeping featurism, and is the bane of bored developers all around the globe, whatever language they program in.

      That's my response, the rest is rambling so stop here unless you're bored at work or something!

      Let me ask you (both you and anyone happening to read this) this basic question: Do you honestly feel that you are MORE productive with your computer of 2000, than you were with your computer of 1990? How about 1980?

      The computer I have on my desk is by no means cutting edge, but it's 900 times faster than the Commodore 64 I used, and has 4000 times the amount of RAM. The removeable media is 6000 times larger, and it has fixed media.

      Somehow, I don't think most of us are 900 times more productive... In fact, the most productive coding time I ever had was working on a vt220 terminal, because it removed all the distractions that a desktop GUI provides (lynx still works to get information off the web, but it's not as much fun to just surf with it).

      I did word processing on both, and I probably waste more time fiddling with fonts and styles and color now than I did when my choices were Pica, Elite, or Compressed. The C64 felt faster.

      I did C programming on both. The compiler is cert

    6. Re:Lots of reasons by Vryl · · Score: 1

      Why are those sons of bitches in redmond so phenomenonaly successful then? Cos they are lazy fucks? I seriously doubt it.

      They get the job done, good enough to please most people. Then they leverage that into the next market, and repeat the cycle.

      Windows is bloatware cos it doesn't matter. Better to have the features now, and slowish, than in the never never land.

      'Release early, Release often' is the mantra from that twat ESR's (*) 'cathedral and the bazaaar' thingy. Ha fucking ha ha. As if Redmond never did that ...

      * By God, he is a dickhead. Check this for example on his insane 'predictions' for W2k.

  44. potatoe power by kguilber · · Score: 0, Flamebait

    does it come with potatoe batteries?

    1. Re:potatoe power by Thuktun · · Score: 1

      Only if you're Dan Quayle.

  45. Computational Power by 32bitwonder · · Score: 2

    Now THAT's computational power...complete with crappy 8-bit music. I love it! I'm always impressed when people go out of their way to write OS's for obsolete hardware of such small footprint. Makes my LC III running Linux look..so..ordinary.

    ___________________________________
    www.32bitwonder.org ...because it's possible

    1. Re:Computational Power by DNS-and-BIND · · Score: 1

      You have the Intellivision confused with that other piece of crap, the Atari. The Intellivision in 1981 was fully 16-bit. By contrast, Microsoft sold 16-bit operating systems until 1997 or so.

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
  46. Memories by HarveyBirdman · · Score: 1
    I remember when I used to have free time.

    I'd read the article, but I have 25,000 lines of VHDL to write today.

    *sigh* :-(

    --
    --- Ban humanity.
    1. Re:Memories by prockcore · · Score: 1

      I'd read the article, but I have 25,000 lines of VHDL to write today.

      Do they all have to be different?

      for (i=0;i<25000;i++) printf("...\n");

  47. must .. contain .. laughter by Anonymous Coward · · Score: 0

    php .. linking to a java applet ... on slashdot .. please make it stop ..

  48. Re:All those man hours... by jared_hanson · · Score: 1

    You just need to look a tiny bit harder to see the value in any project. Say, for instance, you are mentoring a kid who is really interested in old console systems and computer programming. Point him in the direction of this project, and you'll keep him interested and out of trouble. Learn to accept the fact that people have incredibly varied interests, instead of complaining about things which are of no interest to you.

    --
    -- Fighting mediocrity one bad post at a time.
  49. Hmm.. by GreyOrange · · Score: 1

    I knew their was a good reason I left that classic system around besides for Poker and Donkey Kong. I just wish there were a source for those Intellicarts still. I bet it wouldn't be hard to program tic tac toe for the os. I should probably look into it...

    --

    Insert Witty Remark Here ===>____________________________
  50. Re:All those man hours... by dekashizl · · Score: 5, Insightful

    All those man hours...could probably be better spent in any number of ways... Sorry, but I just don't see the value in a project such as this one.

    And my time could be spent far better than by responding to your obnoxous flamebait post, but I just couldn't let it slide -- I despise this attitude, every time it pops up in technology, government, education, ...

    There are smart and creative people out there. Every day, these people do things for no particular reason other than their own curiosity, education, and betterment. This is the human spirit at its finest. Sometimes these things become the foundation of new discoveries, sometimes they just get written up and provide inspiration, information, or amusement for others.

    But the fact is, it's none of your business how these people you don't know spend their time. And since we're sharing our personal opinions here anyway, mine is that your time would be better spent learning HTML and doing something productive rather than posting anonymous ignorant criticisms of people who accomplish more than you could ever dream of.

  51. They also had the 1st RTS game by revscat · · Score: 2, Informative

    AFAIK, Intellivision was the first system to have a RTS/SimCity-ish game: Utopia. You controlled a couple of islands, and had to collect resources and such. Very fun and innovative game for the day.

    1. Re:They also had the 1st RTS game by uberdave · · Score: 1

      Hammurabi (aka Kingdom) was around since the sixties, a good ten to fifteen years before Intellivision.

    2. Re:They also had the 1st RTS game by srn_test · · Score: 2, Interesting

      Err, the text-based game? How is that Real-Time? Or, for that matter, Strategic?

      Utopia was a two-player real-time game with graphics.

  52. price change by mabu · · Score: 1

    The value of an Intellivisions console at your local thrift store has now risen from $7 to $8!

  53. It's only a matter of time... by steevo.com · · Score: 1

    When will RMS insist that it is "GNU/IntyOS" ?

    1. Re:It's only a matter of time... by Anonymous Coward · · Score: 0

      Why don't you shut the fuck up? When you do ANYTHING useful with your life, you worthless piece of fuckwit, you can bash RMS. :p

  54. Re:Hot damn.-Squeeze play. by Anonymous Coward · · Score: 0

    Oh yeah, portability is a big issue with Windows which now runs on Intel, Intel, and Intel.

    They don't need to write it all in ASM, but I for one cannot fathom what takes up all the space in, say, WinXP. My windows directory was well over 200MB when I first installed, and is now approaching 1GB.

  55. "Look at me, I'm a big whiney party pooper!" by Anonymous Coward · · Score: 0
    Good thing that it's not your place to decide!

    You're probably a liberal. You'd think instead of my wasting time at the beach, I should be slaving in the saltmines to line your margarita.

  56. Intellivision=Apple Computer of Gaming Consoles by adzoox · · Score: 3, Interesting
    Actually, the intellivision with boxes and games with boxes and overlays go for quite the collector's price on eBay.

    NO CONSOLE to me has ever matched the ease and useability of the Intellivision controller. Modern football games are just eye candy and very confusing to me. With the Intellivision you had to understand plays and you could enter them privately without the other guy seeing them on the screen. If someone can see what you are about to run, what's the point? (No, I haven't forgotten that one could run backwards 70 yards and throw the ball the length of the field) Also, Utopia was true HOURS of fun between my brother and I as well as Triple Action Biplanes and Tanks. It was simple but took skill and thought.Games also required imagination. So these consoles also have historical value in the quality of games they had. The Intellivision was truly the Apple Computer of Consoles. Superior product/better graphics/easier to use & underdog.

    --
    Yell & scream & rant & rave... it's no use... you need a shaaaave ~ Bugs Bunny
    1. Re:Intellivision=Apple Computer of Gaming Consoles by Bakaneko · · Score: 1

      Yep, it definitely was the Apple. Very nice, if a bit simple at times, and definitely with a superiority complex chip on its shoulder. They had George Plympton pimping the dang thing, after all. That being said, I enjoyed the fleet battle game for it quite a bit, and Frog Bog. :)

      But I think I liked my ColecoVision better.

    2. Re:Intellivision=Apple Computer of Gaming Consoles by HBI · · Score: 1

      The graphics on the Colecovision were significantly better. Better processor too. Loved the thing, too bad Coleco wasn't in for the long haul.

      --
      HBI's Law: Frequency of calling others Nazis is directly correlated with the likelihood of the accuser being Communist.
    3. Re:Intellivision=Apple Computer of Gaming Consoles by scottgfx · · Score: 1

      I hear the G6 is going to have a cartridge port for the voice synthisizer and the mouse is replaced with a 8-way pad controller. At least you get more than one button. :)

      Question: If Intellivision was the Apple of Consoles, Was Atari the Commodore of colsoles... even though Atari was bought by the guy that started Commodore? I'm getting confused.

      --
      It's mandatory to wash your hands before returning to the land of Dairy Queen.
    4. Re:Intellivision=Apple Computer of Gaming Consoles by Anonymous Coward · · Score: 0

      Coleco didn't have the unique and well thought out games such as were mentioned in the parent. Also, Kool Aid Man for 2000 Kool Aid points was a true game of wonder!

    5. Re:Intellivision=Apple Computer of Gaming Consoles by Luveno · · Score: 1
      NO CONSOLE to me has ever matched the ease and useability of the Intellivision controller.

      If I had mod points, I would've marked this funny.

    6. Re:Intellivision=Apple Computer of Gaming Consoles by xpulsar87x · · Score: 1
      Modern football games are just eye candy and very confusing to me. With the Intellivision you had to understand plays and you could enter them privately without the other guy seeing them on the screen. If someone can see what you are about to run, what's the point?


      When was the last time you played a "modern" football game? The Madden series allows you to choose from 9 plays on the screen at once, without revealing what you called. The NFL2k series allowed you to pick your play, make it look like you were still picking your play, and you could even change formations. You could pick a deep pass and make it look like you were sending out the field goal squad.

      With the level of competition I play at up at school, you have to understand the plays as well, or it's going to end up in a turnover. Modern football games are almost simulations nowadays, far more than the "glory days" of Intellivision football.
    7. Re:Intellivision=Apple Computer of Gaming Consoles by Anonymous Coward · · Score: 0
      And I think if there were such a moderation, you'd be modded "Turd"

      I agree with the parent, although the four side buttons would stick sometimes. I really liked the controller. I like using the Gameboy advance with it's own screen as a controller as well. I wish Nintendo would make better use of it.

  57. Look at the graphics! by Anonymous Coward · · Score: 0

    How am I to enjoy porn on that thing? No one likes square nipples!

  58. Re:Hot damn.-Squeeze play. by jedidiah · · Score: 1

    GEM was written in C and it easily fits into 200K.

    Besides, the API's can be written in assembler and still support call conventions for higher level languages.

    OTOH, a good compiler could merely abstract assembler call conventions.

    TRAP anyone?

    --
    A Pirate and a Puritan look the same on a balance sheet.
  59. Re:No penguins? No! It's SCO by ketamineX · · Score: 1, Funny

    Nope, you missed the link. When you compare the assembly source code from IntyOS to the code that SCO 'contributed' to the linux kernel, you will find a match.

    SCO's IP is everywhere!

  60. Re:Does that mean they finally released the keyboa by Jboy_24 · · Score: 1

    Actually.... Matel released the Aquarius home computer, which I belive was based on the intellevision platform. I'm not sure about any Colecovision Adam like upgrades for the intelivision tho. Speaking of the Adam, anyone programming a new OS for that beast?

  61. Re:All those man hours... by f97tosc · · Score: 3, Insightful

    could probably be better spent in any number of ways: #
    improving open source software that people will actually *use*
    raising money for your favorite charity
    mentoring a kid who needs a role model

    This post comes up every time somebody does a crazy project. Sorry for Karma-whoring, but I post the same reply every time.

    This project is being done for fun. We people are odd beings - we do not want to spend all our time raising money for charity and writing useful code for somebody else. We like to spend both some time and money on having fun. It would be a great world if everybody was constantly productive... or maybe not.

    Instead of complaining on the odd guy who actually is really creative with his leisure time, why don't you take a crack at all the people who are only sitting on their butts and watching TV or reading Slashdot.

    Tor

  62. IntyAmp by mongoks · · Score: 1

    Can I skin it to look like a ColecoVision?

  63. Re:All those man hours... by Anonymous Coward · · Score: 0

    Hear hear! I almost feel silly now wasting time on offtopic posting, but that deserves a couple of thumbs up. Big thumbs, too. ...I still spend hours fiddling with splicing and recording on 8-tracks for amusement value.

  64. These people are obviously talented... by crivens · · Score: 1, Flamebait

    These people are obviously talented so surely there must be something that they could that would be much, much, much more beneficial to the computer world than this. Like another poster asked (in my words) "why is Windows so big if they can do this on such an old machine?".

    1. Re:These people are obviously talented... by Anonymous Coward · · Score: 0

      I promise you that they do. Clearly, this is their night job.

  65. Time... by hackus · · Score: 1

    and someone has WAY TOO MUCH of it appearently... :-)

    But seriously, who cares about Intellivision, I want to run OpenOffice on my 2600 game console.

    -Hack

    --
    Got Geometrodynamics? Awe, too hard to figure out? Too bad.
  66. Of course it can... by User+956 · · Score: 2, Interesting

    It looks like it can be ported to a lot of other platforms as well, if this is any indication.

    --
    The theory of relativity doesn't work right in Arkansas.
    1. Re:Of course it can... by Anonymous Coward · · Score: 0

      rotflmao.

  67. MOBS == sprites by nzyank · · Score: 2, Interesting

    Don't know much about the Intellivision HW because I went and bought a TI which HAD a keyboard, but, yes, MOBS are the same thing.

    First time I remember hearing the term 'sprites' was with my TI-99/4A, but the concept's the same. Moveable Object Blocks in case no one else has de-acronymed this yet. I would suspect 'sprites would have been the term used on the Vic-20 which had come out sometime around then or slightly earlier.

    1. Re:MOBS == sprites by schon · · Score: 1

      I would suspect 'sprites would have been the term used on the Vic-20 which had come out sometime around then or slightly earlier.

      The Vic-20 never had sprites. That was the C64.

    2. Re:MOBS == sprites by hobsonchoice · · Score: 2, Interesting

      The C64 had 8 hardware sprites, and hardware for horizontal scrolling 0 to 7 pixels (so you could do a byte copy for smooth scrolling), among other things. The official name for the sprites on the VIC2 chip (as used in C64) was MOBs - it's in the early documentation, but eventually sprites became the normal word including in semi-official and even official docs

  68. Intellivision Lives! by gklinger · · Score: 2, Informative
    It's slightly off-topic but I figured that if you're reading this thread and feeling nostalgic about Intellivision, you might be interested to know that the original developers have set up shop online and are selling emulators and games. You can learn more here.

    Be forewarned though, playing those games will shatter your fond memories. You really are much better getting MAME and playing the arcade versions which hold up a little better.

  69. Re:Burgertime on Intellivision by King_TJ · · Score: 1

    Wow! It's so weird how the most "off the wall" items come up soon after they're originally mentioned!

    I was just talking with my wife about memories of playing Intellivision over at the next-door neighbor's house, when I was a kid.

    Burgertime was, by far, the most-liked game on the system. (To be fair, I don't think the neighbor girl owned too many Intellivision games, but I recall a rather cheezy football game and a few others. Burgertime really stood out as superior.)

  70. Nope by CausticWindow · · Score: 3, Informative

    BOBs are Blitter OBjects. Not hardware sprites.

    --
    How small a thought it takes to fill a whole life
    1. Re:Nope by schon · · Score: 1

      BOBs are Blitter OBjects.

      On the Amiga, yes.. I seem to recall that it was used on a different platform, but stood for something else (I didn't remember the acronym for the Atari was PMG, until it was pointed out in a reply.. *sigh* it's been too long since I did any of that.. :o)

    2. Re:Nope by sbszine · · Score: 1

      You make me want to fire up AMOS and DPaint IV and write a shitty top-scrolling shooter. I salute you.

      --

      Vino, gyno, and techno -Bruce Sterling

    3. Re:Nope by cyroth · · Score: 1

      And I always thought Bob was my fathers brother

  71. Re:Does that mean they finally released the keyboa by Mr+Z · · Score: 1

    Not true. The ECS works with the Intellivision I as well.

    Also, the full Keyboard Component WAS released in small quantities, but Mattel killed it and bought back most of the Keyboards. I actually own one.

    --Joe
  72. Practical? lol by isotope23 · · Score: 1

    Well there really isn't much practical about
    an OS for intellivision either lol....

    But hey if it were in assembly, the whole thing would be fast and small...

    --
    Service guarantees Citizenship! Questions Guarantee GITMO.... Amerika Uber Alles!
    1. Re:Practical? lol by caouchouc · · Score: 2, Informative

      Not neccessarily. Good C optimization algorithms in a compiler (GCC3 is capable of some slick stuff) will produce smaller and faster code than most assembly coders, simply because it will perform optimizations coders may miss or not think of.

      A simple example: It's faster to clear a register on x86 hardware by XOR'ing it with itself than it is to MOV a zero into it... even though the MOV might seem to a coder to be the most obvious thing to do.

    2. Re:Practical? lol by Anonymous Coward · · Score: 0

      The most logical thing to do would be to define a macro so that you call "clr %reg" and then translates that into "xor %reg,%reg,%reg". Of course, that's assuming a load-store architecture (ie. only load and store touch memory, the rest is register to register) and that the macro (or a real instruction) hasn't already been defined for the purpose :)

  73. Re:Does that mean they finally released the keyboa by Mr+Z · · Score: 1

    The Aquarius home computer (jokingly called "The System for the 70s!") actually was unrelated to the Intellivision, except that both were marketed by Mattel Electronics. The actual design and manufacture of the Aquarius was handled by an outside company.

    The system itself was a CP/M capable Z-80 based computer. This is in contrast to the Intellivision Master Component, which used a CP-1600 CPU and was only truly fit for IntyOS. ;-)

    --Joe
  74. use my OFFICIAL mirror, then! by Mr+Z · · Score: 1

    The 'free.fr' site's pretty bad, but the mirror sitting on my Linux box seems to be holding up just fine. So come slashdot me!

    5:58pm up 344 days, 20:05, 4 users, load average: 0.00, 0.00, 0.00

    --Joe
  75. Beware... by Anonymous Coward · · Score: 2, Insightful

    Note the date that project was released... :-)

    1. Re:Beware... by Anonymous Coward · · Score: 0

      lol. I thought it was just recent or something.
      Then they had to go and ruin the fun.
      April 1.
      darn.

  76. GNU/IntyOS by Exousia · · Score: 0, Offtopic

    Well, I hope they don't use any GNU code in it, otherwise Richard Stallman will cause a stink unless they call it GNU/IntyOS.

    --

    --Slashdot: News for Turds. Stuff that Splatters.
    1. Re:GNU/IntyOS by JDWTopGuy · · Score: 0, Offtopic

      What they really have to worry about is SCO code....

      --
      Ron Paul 2012
  77. Windows Was by Exousia · · Score: 1

    Windows, 3.1 and prior, was originally developed in 16-bit 8088 assembly, as was the MS-DOS it rode upon.

    --

    --Slashdot: News for Turds. Stuff that Splatters.
  78. Re:Does that mean they finally released the keyboa by srn_test · · Score: 1

    Err, I'm pretty sure I played with the keyboard years ago in a shop.

    I had a C64 by then, so it was only of passing interest, but I'm sure I actually touched one.

  79. Stigmata by Penguinshit · · Score: 1

    Sitting here reading through this thread, checking the Intellivision-Lives site.. all of a sudden I get this pinched feeling and look down to see a thin, deep, curiously semi-circular bruise appearing on my thumb.

    Oh the joys of Intellithumb...

  80. I still have by geekoid · · Score: 1

    astrosmash flashbacks!

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    1. Re:I still have by nolife · · Score: 1

      I was playing that game trying to beat a score they had in some competition Mattel was running at the time. I figured out that pressing 9 and 1 or 3 and 7 at the same time would pause the game (I believe this trick was not officially known until months later). All was going well for roughly three days until my mom unplugged the console to plug the vaccuum in.

      --
      Bad boys rape our young girls but Violet gives willingly.
  81. Thats what you get by geekoid · · Score: 1

    for not using verilog! ;)

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  82. Ig Nobel candidate by raistphrk · · Score: 4, Funny

    This sounds like an Ig Nobel Prize candidate to me. To quote the website, "Every Ig Nobel Prize winner has done something that first makes people LAUGH, then makes them THINK. Technically speaking, the Igs honor people whose achievements 'cannot or should not be reproduced.'"

    Sounds like we have a real winner, unless they've ported NetBSD to a toaster yet.

    1. Re:Ig Nobel candidate by ebuck · · Score: 1

      Although I get a chuckle at the suggestion...

      It seems this project would be disqualified since it can be reproduced (and should!)

  83. Re:Does that mean they finally released the keyboa by Shadwhawk · · Score: 2, Informative

    They keyboard was released in limited test markets. 4000 were made and sold (at $600 a pop!), but Mattel recalled them all for a full refund (and those who kept theirs actually had to sign a waiver).

    http://www.intellivisionlives.com/bluesky/hardwa re /

  84. I think this is extremely cool! by pair-a-noyd · · Score: 1

    While it may serve very little practical utility, it's just damn cool that someone
    was talented enough to do something like this.
    I think it's fun and shows that the author of this project is bright and innovative.
    Very nice...

  85. Re:Does that mean they finally released the keyboa by srn_test · · Score: 1

    That's one of the keyboards. What I saw was, IIRC, this:

    http://www.intellivisionlives.com/bluesky/media/ 83 catalog.html#ecs

  86. Re:Q&A by Anonymous Coward · · Score: 0

    Don't be giving homosexuals a bad name.

  87. OS/2 by Pseudonymus+Bosch · · Score: 1

    I, for one, would gladly pay for an Assembly-optimized, thoroughly bug-fixed version of Windows.

    OS/2 is assembly-optimized in several parts (that's why the PPC version didn't take off). About the bugs,... they are different.

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    Men with no respect for life must never be allowed to control the ultimate instruments of death.
    GW Bu
  88. Yes it was meant as a joke by OS24Ever · · Score: 1

    Some folks got it, and it was at 5 earlier, now it's at 3 so some must not have.

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    As a rock-in-roll Physicist once said, No matter where you go, there you are.

  89. We could also by confused+one · · Score: 1
    port BSD to the Tandy CoCo...

    Why Why WHY???!!!

  90. It has a long way to go... by twoslice · · Score: 1

    The pull-down menu from the website:

    DESK | TOOLS
    Setup
    About
    -----
    Reset

    But it is a real hip trip, I'll give you that...

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    From excellent karma to terible karma with a single +5 funny post...
  91. Aww, how cute by Chexsum · · Score: 0

    ... windows/icons/menus are old ideas though. =P

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    Pixels keep you awake!
  92. The heck... by toxique · · Score: 0

    ...starting to miss my good ol' TI-99/4A

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    - This can't be... - Be what? Be real?
  93. Today's technologies on an 80's console? by Neillparatzo · · Score: 1
    Well, I guess they've done a good job.

    ...If by "today's technologies," you're referring to Windows RG.

  94. Re:Does that mean they finally released the keyboa by Kris_J · · Score: 1

    I have an ECS, sans music keyboard for my Intellivision. Unfortunately I bought the system a couple of months after the last Intellicart was sold, so I missed out.

  95. On a good note.. by vonsneerderhooten · · Score: 1

    It seems DAMN stable ;) -D

  96. sinclair.. by greywire · · Score: 1

    This just reminds me of an idea I once had. Considering that Sinclairs (like the TS1000) were so readily available at garage sales and swapmeets etc, and they have nice simple small square PCB's with a full expansion bus on one edge, I wanted to get a gang of them and make a backplane bus with some logic for communication (probably just some shared memory) and then create an expandable parallel processing 'super computer'. Just slot them in whenever you come across one for cheap...

    (no, I understand the futility in really making practical use of them, but it would be interesting and nostalgic.)

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    -- Senior Software Engineer, Attorney appearance services, locallawyerapp.com.
  97. Again? by gerardrj · · Score: 1

    Not to belittle this project at all, I think it's an interesting experiment, but the comment " Its main goal is now to see how far it's possible to go with today's technologies on such a limited system from the early 80's" struck me as a little uneducated.
    Wasn't it the Tandy CoCo (released in the early 80s) that allowed you to run OS-9 in 16KB of RAM on a .6mHz (that's just 600kHz) 8bit 6809 CPI? OS-9 was a fully modular, multi-tasking, multi-user, real-time OS. There was a curses type windowing system for text terminals that allowed virtual consoles of sorts, and multiple "windows" on the same screen.
    With a little more RAM, there was a graphical shell for OS-9 (vidram was system RAM in those days). Given that OS-9 could be made to run in a 4KB footprint, I'm not too shocked that similar features could be provided on a game console from the same time.

    I think what most of today's new geeks/coders foreget is just how much code density you can pack in to a given amount of space when you code things in assembly language. No overhead or bloat from compilers and event handlers and object loaders. If you re-wrote any of the modern OSes in native assembly I think you'd be simply astonished with the speed and responsiveness.

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    Article X: The powers not delegated... by the Constitution...are reserved...to the people
    1. Re:Again? by Anonymous Coward · · Score: 1, Insightful

      There is a fairly modern OS kernel written in assembly. It's called OS/2. And it is wicked fast on modern PC hardware. :>

  98. Nope, external power supply by freeweed · · Score: 1

    Pretty much all consoles until the Playstation (someone correct me if I'm wrong here, I only own about 30) used an external brick transformer.

    Heat-wise, though, the Intellivision was a real champ. The heatsinks on the mainboard (at least on the original, I've never taken apart an INTV2) are HUGE. I mean really, really huge. I think part of that is the power regulation inside the thing; an Intellivision took in some bizzare voltage (16v iirc), and the CPU was rather unique, not sure what it took exactly but I doubt it was 16v. Oh, but it was an odd duck, 12 bits (again, iirc).

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    Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
  99. Re:All those man hours... by Anonymous Coward · · Score: 0

    And if they accomplished FAR LESS than I ever dreamt of, do I still have to learn HTML?

    Another (very other) AC.

  100. Too complex to compute complext computers. by DigiShaman · · Score: 1

    Computers are getting so complex to the point we better just focus on making one giant mega/hyper computer to be self aware. Then, that computer can do it's own hardware and software engineering for smaller devices...such as your average user PC. In other words, I think the rate of projected progress in computers is far outstripping the human eliment to manage the growing trend in technology. I mean, damn. It's getting to the point I'm having to patch bloody firmware drivers for my hardware!!

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    Life is not for the lazy.
  101. Re:All those man hours... by Anonymous Coward · · Score: 0

    "I still spend hours fiddling with splicing and recording on 8-tracks for amusement value."

    Ok, now that does cross over the line. It is like my grandma and knitting. It is 'stupid' waste of your time.

  102. Re:Hot damn.-Squeeze play. by akpcep · · Score: 0

    Look at the INTV (which was an April Fools joke, btw). Look at Windows. Now do you see? DO YOU?

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    Hmmm.
  103. Re:Burgertime on Intellivision by mirko · · Score: 1

    What about Zaxxon ?

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    Trolling using another account since 2005.
  104. Obsolesence can be fun. by Agent+R · · Score: 2, Informative

    Okay.. nostalgia time for all you techie fuddy-duddies out there. (Hmmm.. +90% of the Slashdot community? :)) http://www.obsoletecomputermuseum.org/

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    !@#$% whole-grain cereal. When I want fiber, I eat some wicker furniture. - G. Carlin
  105. Makes me think about 68000 based machines by chronos82 · · Score: 2, Interesting

    Like my venerable Megadrive [Genesis]. This machine has not too bad at all processor, one that I believe Linux has already been run on, the question I have to ask myself is why no one has done anything with the last generation of 16 bit consoles?? Ive googled around and didnt really find anything interesting.

  106. Great console by jeff_bond · · Score: 1

    The 'bi-planes' game on the triple action cartridge rocks!

    Me and my mate would have hours of fun on that one. You could pull some groovy stunts like stalling the plane, then flipping over backward and then end up flying the plane backwards.

    Jeff

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    stty erase ^H
  107. PlayCable by phlack · · Score: 1
    It was available in Yonkers, NY with Cablevision. I didn't have it, but a friend did. For $10/month, you had a choice of 20 games. They swapped games in and out every month, keeping some, changing others. They sent you the overlays and documentation of all the games the month before (I believe you got to keep them). My friend absolutely loved it.

    When they terminated it (Intellivision really wasn't too popular...at least in my area...ColecoVision came out too quickly) they offered each subscriber 5 games of their choice. My friend was sorry to see it go.

    I thought it was a pretty nifty idea myself.

    Didn't Sega try something similar with the Genesis?

  108. Neat! by gatkinso · · Score: 0, Redundant

    A cool project!

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    I am very small, utmostly microscopic.
  109. Re:Burgertime on Intellivision by SubtleNuance · · Score: 1

    Cheesy football game? are you joking? you could select audible offense and defense formations / pass (short/lateral/longbomb) -- that game simply ROCKED at its time.

  110. Awesome hack...terrible design by Junks+Jerzey · · Score: 1

    It's debatable if the the current WIMP interface is what It's debatable if the the current WIMP interface is really what's needed on modern hardware. Arguably it's just noise: little menus and configuation thingamajigs and so on, and you end up working in a tiny part of an 18" monitor. Mimicking this on an Intellivision--while technically brilliant--is so misguided I don't even know where to begin.

  111. The keyboard will arrive... by fallen1 · · Score: 1

    with your copy of Duke Nukem Forever. We appreciate your pre-order and your patience. ;-)

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    Live as if you'll die tomorrow.
    ~Anonymous~

  112. An OS without using any Ps by metamatic · · Score: 1

    Well, at least that'd stop them using Hungarian notation...

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    GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
  113. palm hardware.. by Suppafly · · Score: 1

    I'd like to see what they guys could do with palm hardware or a gameboy..