Portrait of The Last Remaining Pinball Wizard
Ant writes "Shacknews posted BusinessWeek's Pinball's Last Remaining Wizard article that is a portrait piece on Gary Stern, president and owner of Stern Pinball, which is the last remaining pinball manufacturer in the world. Yearly, his company produces 10,000 hand-built machines and designs about 3-4 different models. A few of their most recent releases used licensed rights of the Sopranos and The Simpsons."
I'm deaf, dumb and blind, you insensitive clod!
Oh, hang on....
"Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
I thought the story was going to be about an actual pinball machine player who gets massive highscores, not the CEO of a game corporation. That's one minute of my life I will never get back.
But the real question is, does he always get the replay?
Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
So, is he allowed to shake his own machines without the TILT going off?
--I smoked my sig.
"That deaf, dumb and blind kid..." - I still listen to it ever so often
So, what, do you need like 1,000,000,000,000,000,000 points to get a free game these days? Ah, the olden days of THOCK!
But the Stern machines are not nearly as nice or as well designed as the old Bally/Williams machines. Pinball is a dying form of entertainment (along with the arcades) and while its great to see one lone survivor still out there, it would be even better if they were up to the quality of late Williams machines. Attack from Mars, Addams Family (BRUTAL!), and Medieval Madness all come to mind. Revenge from Mars was gimmicky along with Episode 1, and as a result I see very few of those machines still around. While Stern makes competetent machines, the Simpsons cannot hold a candle to the sheer genius that Attack From Mars was.
Oh FP btw!
zosxavius photography
[...] which is the last remaining pinball manufacturer in the world.
You'd think that with a lot of arcades around the world using pinball machines, some other companies would want to compete with these guys... or perhaps there's such a huge monopoly that everyone else just gives up. Makes you wonder about monopoly laws, though...
- dshaw
The Birthday/Proposal Story
Of course, Theatre of Magic is a Bally machine, amd they're already gone. :(
..Jeff Keegan
seven syllables explain TiVo: kee gan dot org slash ti vo
They cost loads...
"You know you don't act like a scientist, you're more like a game show host." Dana Barret
All right I see a market that's ripe for the picking, anybody else want to post the captial to get my new company off the ground?
The first thing I though of when I heard about physics processing units was that you might be able to make a realistic pinball simulation on the pc.
The 3d effects and models have been around for a while, but what makes most computerized pinball games lame to me is their arbitrary and clunky "feel" when the ball interacts with the environment.
Physics processing units might add that extra kick of realism and make it easier to stomach the dwindling population of real pinball machines. Lot of room for force feedback pinbabll controllers here.
-dameron
The Simpsons and Sopranos games are OK, but the best new pinball game of the last several years in my mind is definitely Lord of the Rings. I hated that movie (I only saw the first one... boring!) but even without really knowing the story, the game is just amazing.
Get to an arcade and play it! Highly reccomended!
Theatre of Magic
AMAZING!!!
Pinball Wizzard? The Who? got nothing
Oh FP btw!
Is that First Pinball? Otherwise, you fucking fail it!
The price went up to $0.50 to play and I stopped there. Cold. Actually, I stopped going to the arcades in general at that point.
Once every couple of years I'll go to play a pinball game and reconfirm why I stopped: the game never seems to work properly. A flipper will be half dead, the ball will get stuck in some bizarre part of the board, or the game itself will be dead. I'm sure it's because the games don't get a lot of play and therefore see less maintenance, but it's a vicious cycle that, for me, started with the game costing $0.50.
Nowadays I see machines set to $1 to play. I'm not going to risk $1 on a machine that, these days, seems to have a 90% chance of being broken.
It's a shame to see that there's only one pinball machine manufacturer left, but I'm unwilling to pay $1 each time to help them out.
Without doubt one of my favorite machines made.
Pat Lawlor's finest creation in my opinion. That man was so damn prolific, and passionate about his machines. One of the defining quotes of his, which sort of sums him up:-
"Anyone in this business who designs something looks at that product like it is one of their children. You take a year to create this thing, put your own personality into it, and heaven forbid something should happen when you release it because it's like your child is misbehaving. You become attached to the games and they are important to you."
A true craftsman.
Pinball Wizard by the Who.
Ever since I was a young boy
I've played the silver ball
From Soho down to Brighton
I must have played them all
But I ain't seen nothing like him
In any amusement hall
That deaf, dumb and blind kid
Sure plays a mean pinball
He stands like a statue
Becomes part of the machine
Feeling all the bumpers
Always playing clean
He plays by intuition
The digit counters fall
That deaf, dumb and blind kid
Sure plays a mean pinball
He's a pinball wizard
There's got to be a twist
A pinball wizard
He's got such a supple wrist
How do you think he does it?
(I don't know)
What makes him so good?
He ain't got no distractions
Can't hear those buzzers and bells
Don't see lights a flashin'
Plays by sense of smell
Always gets a replay
Never tilts at all
That deaf, dumb and blind kid
Sure plays a mean pinball
I thought I was
The Bally table king
But I just handed
My pinball crown to him
Even on my usual table
He can beat my best
His disciples lead him in
And he just does the rest
He's got crazy flipper fingers
Never seen him fall
That deaf, dumb and blind kid
Sure plays a mean pinball
You can download various tables and emulate most pinball games, including many favorite Williams tables, such as Indiana Jones, and Star Trek the Next Generation, and Addams Family. These were classics, and the emulation is very good.
You need Vpinmame and Visual Pinball working together. It's a little complicated to get setup, but it works well. You then need to download table files.
There are some good sites on how to make them work together, but I don't want to slashdot them.
Anyway, enough wallowing in nostalgia for me - I'm still an avid pinball fan, and look forward to the day when I can own my own machine. It's nice to see such dedication to a wonderful form of electro-mechanical art.
Huxley
That blind, deaf, and dumb boy,
Sure runs a successful pinball-producing company.
*riff*
Etiquette is etiquette. He kills his mother but he can't wear grey trousers.
The problem with pinball machines is they were tied to the old style arcades. Arcades would have a guy come out every 3 months or so and bring them new games in exchange for old ones.
Since pinball machines break down [damned mechanical beasties] pretty often, the guy would often spruce them up, and/or replace the little broken bits here and there.
With arcades moving to smaller, less dedicated areas [in movie theatres for example] they don't replace the machines as often. If the machine breaks a little after 2 months, suddenly it's less desirable for maybe 4 months rather than 1.
Futher the larger, less complex video games meant the video game guy turned into more of a mover rather than a mechanic. Pinball machines stay broken longer, or aren't fixed as well. They make less money.
A shame. Pat Lawlor should be as famous as Sid Meier or Will Wright or Chris Sawyer.
No The Who reference in the From * Dept. line? Timmy, Taco will beat you with lead pipes when he finds out.
It's sad to see such a great pasttime die out. With the advent of super slick console gaming systems the industry has really fallen apart. It doesn't help that the best pinball manufacturers make a lot more money developing slot machines than pinball machines.
PinballSim.com
Visual PinMame Guide
VPForums
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
Anyone have a ballpark figure about what ones of these babies cost new?.. (one day!)
The latest machine I played "Star Wars - Episode I" failed to even qualify as a semi-OK machine.
It had three things to hit:
1. Center top playfield targer - hidden by a video screen which cycled through scenes in the movie
2. Top left ramp
3. Top right ramp
The entire game had 1 objective, hit center top playfield target, then hit it again or hit a ramp.
Everything else did nothing special.
Skip the video screen BS it is not any good.
Use decent machines like Addams Family, Count Down, Jungle Queen, Eight Ball Delux, plyboy.
Recreate the better 1970s machines and skip the gimmics.
I've been a pinball fan since playing machines in the early 1970s - maybe about 1/2 or more of the ones pictured in the book 'Lure of the Silver Ball'.
Ah, now a Slashdot pinball machine would be a game worth playing. Knock over webservers and destroy bandwidth to get the bonus. Multiplay after three first-posts in a row.
It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
I remembered when the machines eaten all of my tokens and I can't play anymore.
http://www.michel.eti.br
Jurassic Park - DataEast
Star Wars - DataEast
The best machines, from DataEast, were the movie machines because they had all of your favorite lines.
"Shoot the Death Star", "Ian Freeze!", ah that was fun. It was like being part of the movie (not really, but fun!)
Internet Pinball Database:
http://www.ipdb.org/
Get your Unix fortune now!
Ah, now those were the days.
It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
When my dad was first starting out his dental practice, he used to sometimes take trades in return for dental work. One time we got a classic style pinball machine (I forget which company, but it was about a circus). We've had that machine for the last 20 years and it's needed to be repaired several times. Hopefully with all the pinball manufacturers going out of business, it won't become hard to find a repair shop for it. I hope to have that thing for another 20 years.
Since when was "the world" defined only as the english speaking folk?
M achine.htm
http://www.commerce.com.tw/products/EN/P/Pinball_
That being said here is a picture of my humble collection, once we upgrade from apartment 0.5 to house 1.0, we are building a pinball arcade in the basement and this number will grow. My Machines One skill that reading rec.games.pinball has shown me is important is fixing them. Part of the reason pins are leaving arcades it that they require maintenance. Changing balls, new rubbers, waxing. Whereas regular games you windex the screen and empty the coin box. I guess it is the engineer in me, and my sucking really bad at video games, that says I hope pinball never dies.
To E-mail me, replace the first period in my domain with an @
I worked for Atari Games in the 90s. They were ultimately bought by Williams at about the same time Williams started seriously considering killing their Pin Ball development.
The big problem with Pin Ball and Video Games is supporting the hardware. Kids are brutal with the hardware and it breaks down a lot. That support costs a lot of money and the arcade owners don't want to pay for it. Pin Ball is much more brutal than Video Games, maintenance wise and that's why Williams stopped producing more than a few models of the things per year while I worked for them.
They thought the future was in Video Games, and they were right, what they didn't know is that the video games would be in the home, not at the arcade.
Coin op video game hardware was out paced by the home computer and eventually the home video game. Coin op volumes and gross margins were so low, that not much could be spent on research and that removed the graphic advantage that coin op had originally used to bring in kids.
They could still make better interfaces (steering wheels, joysticks, track balls etc) but kids were dumbed down by their Nintendo controllers, they didn't need the fancy / different controllers anymore and maybe they didn't want them either.
Pin still exists because its a physical challenge with real physics, a real ball and real flippers. Its simply fun no matter how its put together and you don't have to spend six million dollars to model people and cars, etc like 3D video games, so the development overhead is controllable.
I imagine maintenance is still high, but Stern is the only game left in town, so he can charge the right amount and the remaining operators have to pay it, they have no choice.
I didn't know he still made new pins (that's how long its been since I went to an arcade) and I think its awesome he's still going.
Raydude
It's truly amusing to see this come up on slashdot. Being both a computer and pinball aficionado, it's interesting to see that the slashdot crowd knows very little about pinball.
Lets clear up some misconceptions that I've seen in some posts thus far:
1) Why isn't there another manufacturer to compete with Stern? Monopolies are evil. Well, the problem with that is that the pinball market is very small. 10,000 units is pretty small for a global market. The article mentions that it takes about 6,500 to 7,000 units for Stern to just breakeven. Said another way, the 7,001st machine is where they start to make profit. This is because...
2) Pinballs are very expensive. Expensive to design, expensive to make and difficult to sell a decent quantity of. All told, a new-in-box machine goes for about $4,000. Damn near impossible to sell to a consumer and getting harder to sell to operators in the waning coin-op market. I suppose that there may be some ways for them to cut corners and churn out a slightly cheaper machine but if anyone has seen a Bally/Williams machine from the 90s and compared it with a current Stern product, the difference in quality is noticable. That is because...
3) In the heyday of Williams/Bally, the market was much bigger. Then it wasn't unusual to pump out 30,000 machines of the same model instead of the under 10,000 of current models. More sales equal more profit equals more development funds. The more money available general leads to better development of "toys" and new technologies (optical switches, new hardware platforms, etc). Most Williams machines have several unique "toys" in each model and added a great amount of excitement. Stern usually only puts one "toy" in a machine and isn't exceptionally exciting. That just comes from having to shave back the cost of each machine to try and make a profit easier. It's simple business math and I can't really blame them since the slack between profit and loss is very thin.
All-in-all, hopefully Stern will keep pinball alive for many many years to come. On most "pinhead's" wishlists though is for Stern to be a little bit more innovative and make machines that are a bit more complex like old Williams/Bally machines. But undoubtedly, we'll continue to keep cheering Stern on regardless because he's keeping the dream alive.
I just wasted your mod points! HA!
Software which uses Apple's Sudden Motion Sensor on the Powerbooks.
from the tour: http://www.sternpinball.com/tour.shtml
n load/default.asp
" Linux users click here to download Windows Media Players.: http://www.microsoft.com/windows/windowsmedia/dow
A real one. One where they take extremely GOOD care of all the machines, including the 6 Pinball machines there. They allow smoking inside but they keep the cigarette burns off the machines. We have nice, metal, padded stools to sit on, if you like and tables between all the machines to put your food and beer on. Yes, the sell beer. The place is very well ran. The pinball machines are all Stern machines but, since thats all there are these days, thats all the owner can buy. There are no redemption machines here, its not part of a bowling alley, this is just a new version of the old-school arcade and it works! The owner had made money on the place since they opened and plans to be around for a long, long time.
.A loyal Rockys Customer
Well, it seems to me that if this is one of the last few companies producing machines, then eventually you'll find and good condition+working machines will climb in value.
After all, as it gets harder to find a machine, those that really want one will pay more...
The reigning pinball champion is Lyman Sheats, winner of the PAPA 7 World Pinball Championships in September 2004. The next championships are August 11-14, 2005, same location.
http://www.papa.org/papa8/
Lyman works at Stern, incidentally - many of the former Bally/Williams designers and programmers either work at Stern or do contract work for them. Quality has improved considerably as a result.
K
HAHAHA! He sure did, my friend. He sure did. :D
what about sega, they still make pinballs
You are mistaken. Gary Stern bought the business back from them. Interesting to note that the old Stern Pinball was sold to Data East, which was then sold to Sega which then sold it back to Gary Stern. This happened over a period of years.
Ah, the great cirlce of (pinball) life.
-The Anonymous Bastard
the Simpsons cannot hold a candle to the sheer genius that Attack From Mars was.
If you like Attack from Mars, you should see the cool LED mod kit someone put together for it.
Gary Stern is not the last pinball mfg. He's the most successful (just barely) and his own stupidity will ruin his company. Mr Pinball Australia just bought the rights to Williams and Bally and will be producing new pinballs, parts, remakes, who knows for sure. Good? Bad? Who knows, but Gary Stern will no longer be the only game in town. Gary Sterns arrogance clearly shows in that interview. Maybe if Stern were more forward thinking and not relying on multi-million dollar licensing deals, they could bring some originality back to pinball.
'mmmmmmmmm.... forbidden donut'
I used to play a lot of pinball and learned from it a few lessons of life, such as:
1) You can rack up every feature and score and have all the lights lit up, but if you tilt before you collect, you're still busted.
2) If you can light a match from a foldover matchbook with one hand, you are sober enough to play for money.
3) There is a great satisfaction in the crr-rack sound of the slot dropping down to give you a free game.
I used to have a couple of pinball machines and a shuffle bowling-alley machine in my basement, but eventually the maintenance got to be too much, and I sold them.
Flipper pinball is a great game to play by yourself or with friends, or to make new friends.
They can even put out press releases in the future!
http://www.sternpinball.com/PR_210405.shtml
Just an FYI if you want an old-school pinball machine you can try TNT Amusements in Pennsylvania. They restore and refurbish the machines by hand and when you buy a machine from them they even give you a warranty.
:)
Hopefully when the wife and I buy a bigger house she will let me get another
I'm not a wizard, but boy I sure liked "Dr Who". I've tried some other tables (none that you list), and they just couldn't hold a candle to the good Doctor. Has anyone else ever played it? Did you think it exceptional?
There's still a perfectly functional Hercules machine at Cedar Point in Sandusky Ohio. They've got it in the back of their main arcade, along with hundreds of other machines from the 80's. You can go in there with a roll of quarters and not come out for hours.
"Chances of RHIC-induced Armageddon are exceedingly rare, but... you never know." - MIT Physicist Bob Jaffe
It is amongst my top 5 machines ever. This is given that I started playing arcade machines the year that pong came out (1972) and managed to play for 8 years until 1980 when pinball machines outnumbered video games 5 to 1 or more.
Ah the good old days when our local arcade had 20+ pinball machines and 3 video games (space invaders, space war, and pong).
Good old days when mechanical counters only went to 99,999.
Bah!
Stern is only around because they cloned Bally's circuit boards.
They didn't even try to obscure it, either. The things were identical, save for a couple of resistors here and there.
Microsoft of Pinball manufacturers, I say.
Never play chicken with a passive aggressive.
My son was talking about his favorite things in kindergarten class and one of the first things on the list was his pinball machine (a Simpsons). His classmates all asked him "What's a pinball machine?".
Sad, but true!
"You know, at one time there must've been dozens of companies making buggy whips. And I'll bet the last company around was the one that made the best g--damn buggy whip you ever saw. Now how would you have liked to have been a stockholder in that company? "
The point is Pinball machines are the horse and buggy of the gaming era.
I wonder if the high cost of production cited (~70% production is break even point) could be reduced by more efficient munufacturing. There is a video on Stern's site that shows the machines being built. There is a rat's nest of wireing that is all cut, run, and tested by hand below the play feild and a slew of PCB's. I can't imagine that those PCB's could not be significantly reduced in phisical complexity in extange for a bit more work in software, and I would think that much of the hand wireing could be reduced to a PCB. There would still be manual labor required in assembly, but it would be massively reduced.
OTOH, I would also tend to think that if such changes were possible they would have been made, but you never know.
I've been a huge pinball fan for many years but hardly play anymore because it's become so difficult to find machines. There are still places here in the DC area that have them, but you often have to go out of your way (then deal with the depression of seeing one forlorn pin off in the corner in the midst of swarms of video games). Also, you often find that the machines aren't being properly maintained (as others have commented). It's a real shame. Once, just a couple of weeks ago, I even had to walk away from a machine because all the balls were captured, then didn't release for the multiball, and I couldn't find anyone in the arcade to help.
There have been a lot of great games over the years... two of my favorites were Scared Stiff and Demolition Man. Terminator 2 was a real turkey, though.
I dream of the day when I can buy one or two machines for my own home and maintain them myself. No more hunting for machines, no more having to deal with lousy maintenance, and no more fretting about what I'll do if and when Stern closes up shop, since it's unlikely they'd ever be replaced. Pinball, I think, is going the way of the nickelodeon... it's been on its way out for many years, and I don't see the trend reversing. The best we can probably hope for is that the trend will bottom out and stop, but I don't see pinball ever becoming popular again.
...including the immortal Berzerk.
Chicken, fight like a robot!
You can check out this pinball message board for any specific technical repair questions. There are experts on there that will help you out for free.
Video & PC games are really have pushed pinball machines to the wayside. I know I'm not the only person who would be happy to see a resurgance of their popularity.
are there companies out there that offer in home maintenance programs for them? or are they not as breaky as they used to be? :)
pinmame is NOT available for Linux. ergo, not available for alot of /.
I think the decline of pinball reflects a general abandonment of flow and nuance in video games. A pinball machine has its own character. Some flow very well, and many have a rhythm. It's not even so much about "get that many points" or "pass the level" as much as orchestrating delightful combinations. It's a shame that such concepts have to be largely foisted upon the user (a la the instruction-following DDR) rather than allowing them to happen naturally with a well-designed game. That, and games that have nuance are generally more difficult to make than the latest pretty-looking shoot-em-up.
-- I prefer the term "karma escort."
I'm not too surprised the demand for pinball machines is low... The demand has dropped-off, and the machines already in-use can be kept going with a little bit of maintenance.
;-)
I know my neighborhood arcade had one single pinball machine going for over FIFTY YEARS, with very little downtime. The machine was retired about 10 years ago, for fear it might be seriously damaged or stolen. Now a collectable.
I moved away years ago, and shortly after, all the pinball machines were removed. Coincidence, or was I single-handedly keeping those machines profitable?
It's really a shame too. MAME can keep all the old arcade games alive, and though I do admit to enjoying a couple different pinball videogames, it really can't replace a real pinball machine. At about $4,000 new, it would be completely worth it, if I could try a few out, and find one I would be sure to enjoy playing, and not some junky gimmicky box.
Slashdot gets worse every day... Pipedot: News for nerds, without the corporate slant
And Pat Lawlor's genius continued with Twilight Zone, which quotes his previous games. E.g. if you keep hitting the clock target during Clock Chaos, "Rudy" from Funhouse says "Quit playing with the clock". During Fast Lock, during the countdown the machine quotes "The Addams Family", "Whirlwind", and "Banzai Run".
I own a TZ, the moment I finally got Lost in the Zone 6-ball multiball as the arcade was closing and the machine went insane I bought it. It seemed crazy but I've never regretted it, and I've met enthusiasts with 6 or more machines.
It's a matter of taste whether you prefer TAF or TZ, or indeed the more hard-edged Steve Ritchie games. Pat Lawlor now has his own company, Pat Lawlor Design and has done several fine designs for Stern.
=S
Sorry to learn, though, that all his machines now are tie-ins to movies and TV shows. Half the beauty of pinball in its heyday was its aesthetic, which ranged voraciously across Americana as each table assembled a kind of comic book on glass and wood: you got legends and history and fantasy, blue collar pasttimes, pool and racing and cards, techno festishism, social trends, anatomically impossible chicks, and just plain weird and self-referential stuff about pinball. The backglass and table designs were a unique form not without their masterpieces (look up the artist Jerry Kelly--the form's Picasso--on the delightful Internet Pinball Machine Database).
Just like me....
OH man that brought back a bad memory from my yoot.
A buddy of mine showed me how to use an anti-static record cleaner on the coin mech. The spark jumping across would often fool the machine in question (at that time usually a pinball machine) into giving you a credit.
Well one fine day I decide to try it on a vintage Stratovox ("Help me!" "Very good!") down at the local Circle K. So I reach in my jacket and pull out this gun-shaped thing, aim it at the mech, and pull the trigger.
BLAM! BEEEEeeeeeeeeeeeeeeP! Then.. Nothing. The screen went totally dead. I felt horrible (I KILLED a video game!) My guess is that poor old Stratovox used some sensitive RAM and I totally blew it away. The next day they put in a 'Nibbler' machine, but of course I'd had enough of the anti-static free game method to actually pay to play it.
"...Well, there's egg and bacon; egg sausage and bacon; egg and spam; egg bacon and spam; egg bacon sausage and spam..."
--LWM
There are 2 this month in NJ (one this weekend) or wait for the next balitmore one
you can pick up an 80's machine for maybe 300-500 bucks.
Bring back the old version of slashdot.
Hie ye over to Littlewing's web site -- not only do they have Crystal Caliburn for Windows, but they continue to make new, ass-kickin' pinball games today. And you can certainly try before you buy, which is a big plus.
;-)
I recently picked up Jinni Zeala over Monster Fair because, really, who doesn't want to play a game where the goal is to assemble a harem of scantily-clad women?
--R.J.
Electric-Escape.net
My family owned an old school Firepower pinball machine. The most fun I ever had was when we took the glass off the machine and played. You could push the ball around through everything and finally see what would happen when you did exactly like you were supposed to.
Some of my favorite pinball machines:
Timewarp "More pinball, shoot again!!"
Hook
Back to the future
Guns N Roses
Theater of Magic
Addams Family
Funhouse
My Xbox Live Gamer Card
I love playing it. Like most said, any still out in arcades never play right. They're either unlevel, or flippers are weak or stuck which makes playing them truly suck. I remember working in an arcade in 1986 and remember when HIGH SPEED was brought in. I loved that game and would enjoy having my own to play. I remember all the sounds, and running the red light and if you were good, you could run up the ramp again as you looped around and make a quick getaway. I loved Williams games. CYCLONE was fun too. I think there was another similar to it, but cannot remember its name.
-- After all is said and done, more is said than done.
I could never stand to play a game where a fundamental force of nature (i.e., gravity) was working against me. And that little rail on the side that whisks the ball safely past your flippers--what the fuck, do they put magnets in there?
Dear Slashdot: next time you want to mess with the site, add a rich-text editor for comments.
My favortie pinball machines in college, also led to me leaving my first college without a degree. I can't believe no one has mentioned Bride of Pinbot or Mousin' Around!
Bride of Pinbot was always faithful, in that it performed well, not the other way. I skipped Calc IV so many times because of this machine. Pinball just seemed too much like applied math to me. Unfortunately the teacher didn't see it that way.
Mousin' Around was fun, but broke every week, and then they stopped fixxing it. And I knew the guy who did maintenance on them. I couldn't pay him enough of my laundry money to get him to fix it. Maybe he thought I needed the laundry money more than he needed the dough? hmmm....
One of my dreams is to retire and set up an old-fashioned arcade with lots of pinball machines.
okay..back to work...
If you are reading this, then you are one of those people whom I just can't take seriously.
Medieval Madness is pure genius. I love that game.
Ditto Adams Family.
I'm also a big fan of... I can't remember the name; it has a 50's movie theme. Open snack bar. buy ticket, get kiss... etc.
DG
Want to learn about race cars? Read my Book
Having a crowd slowly form around you as you outperform most people who normally play the game. (And the crowd makes you play even better!)
Putting a quarter or two on the glass to reserve your place in line.
Good times with friends, especially 2- or 4-player games.
Setting a score on a game, coming back a week later and seeing it still there.
Same, only seeing it BEATEN and then striving to do better :-)
I miss the experience most of all. Once a year, I'll set up my arcade stick, put it on a table, put a monitor at eye level, dim the lights, play some Journey or Yaz at loud levels -- even go so far as playing a sound loop of what an arcade used to sound like. But it's still not the same.
I'm currently writing another story on Pinball that deals much more with the game's history.
And yes, I would have liked to write a story about a high-scoring wizard... but this is BusinessWeek people -- what do you expect? (My next story is not for BW, and will be more encompassing)
Seth
sethporges at gmail.com