Gavin Carter Discusses Elder Scrolls
Conspiracy_Of_Doves writes to tell us Brett Thomas over at Bit-Tech recently interviewed Elder Scrolls producer, Gavin Carter. From the article: "The size, scope and sheer graphical grunt required for Elder Scrolls 4: Oblivion requires gigahertz of processing power to run, good bandwidth to update and expand, and gigabytes of hard disk space to store. Things that a console didn't really have...until now." The interview takes a look at the development with respect to the two different platforms, PC and Xbox 360.
gigabytes of hard disk space to store
XBox 360 core dosn't have gigbytes of disk space.
I shouldn't even reply to this, but I'm a woman and I'm looking forward to this game. Yes, I take the occasional shower every day.
And for all of the dirty D&D geeks out there, I already have a boyfriend.
Ummm.. Who cares. We aren't all here to text slobber on someone cause they claim they are female. I'm a D&D nerd with a girlfriend and I shower. Whoop dee doo
I'm really looking foward to this game because of the open endedness of the last one. I hope it retains that quaility.
"And for all of the dirty D&D geeks out there, I already have a boyfriend."
Ah, but one must ask, are his D20s big enough for you?
(And there goes my "always respectful" track record.)
Why did the parent get modded down? It was a funny, informative criticism of the parent.
And the TESCS - thats just a must have. I made the mistake of playing this on Xbox first, and while it rawked, I wish I could have modded it. It would have made an already ridiculously deep game even better. I nearly bought it twice so I could mess with the TESCS, but I got into WoW instead.
...both interiorlly, and exteriorlly.
As a college undergrad, I was interested in the Elder Scrolls 2 from watching others play. I never really had a computer that could run it. In Grad school, sans flies, I bought a computer to run Elder Scrolls 3 and was so looking forward to playing a computer/console RPG of the likes I had dreamed of since 8th grade...but when I tried it, I realized, I just couldn't get absorbed. It required such an investment of time and interest that my busy life wouldn't allow. Also, I actually felt guilty playing because I knew how much valuable 'real time' was going to waste. I guess I'm too old to play these games now. Too bad my last fling was Ultima 9. Kind of cool, but not what I had dreamed of playing. Don't you wish the sheeny scales would flute madly?
I'm gay, you insensitive clod!
I did play TES III: Morrowind and enjoyed it a lot. Unfortunately, I don't have a windows machine anymore to install this when it sells, and I certainly don't have plans to build one in the future.
Win PC and XBox don't make a multiplatform game, really. I had some kind of hope a long time ago, when they were still talking about a PS3 port.
Gravitation is a theory, not a fact.
If you want to try the one that started it all, go here. Its free. Windoze only and you need DOSBox.
...both interiorlly, and exteriorlly.
requires gigahertz of processing power to run,
boah.. wow.. sweet lord jesus.. now if only the fan wouldn't be so noisy that it fucks up the whole living room atmosphere and visitors keep asking why that noisy shit has to be on..
good bandwidth to update and expand,
requires you to beta test it...
and gigabytes of hard disk space to store.
requires gigabytes of hard disk space to store save games and the updates (bug fixes)...
Things that a console didn't really have...
Which is great!
Ah, but one must ask, are his D20s big enough for you?
If I comment on this, it might damage your ego.
And considering the sales for Morrowind, one might be inclined to think there are a lot of dirty D&D geeks out there. I mean, it was released in at least three different versions and had two expansions, on two platforms. This must mean something.
You can't be gay - if you're posting here you're obviously not cool enough to be gay ...
Wonder how Microsoft feels about them knocking the release date back another 6 months. I was at the local EBGames recently, and they were mentioning how many people had already called to cancel their xbox360 preorders - and this was just a day or two after the delay was "discovered". I say discovered, because the publisher, Take 2, mentioned it on their financial statement, but it took a week and >45 200 post topics on the elder scrolls forum to choke a response out of Bethesda. Even then, their response was to sliently change the release date in the FAQ. Just in the past day or so the PR guy made a statement, but I think the damage has already been done. Knocking it back another 6 months gives me time to save up for some new hardware to run the PC version instead of buying the 360 like I had planned.
Dude... "gigahertz" is not the plural of "gigahertz".
-William Brendel
would personally... Ahhh, nevermind. I never thought I would've gotten tired of a Simpsons joke until I started reading Slashdot.
Bigot. You're obviously not cool enough to be a heterosexual white male, then? Oh, it's discrimination when I put it that way?
I lost all respect for Bethesda (the company--not its developers) as a result of visiting their forums of late.
Their marketing/PR departments seem to have delusions of grandeur and importance. They are a game company, not a CIA contractor working on national security. The depth of the secrecy they force around the game just pisses off fans (no release *date*, no system requirements, et al), and make them seem like paranoid psychotics.
That, and even when they finally manage to say something, it comes accross as meaningless corporate double-talk and/or lying.
And let me not even get started about their PR front-man, Peter... he alone is the source of remarkable amounts of bad faith from Bethesda customers and prospective customers.
Urgh... amazing game... amazing developers... surrounded by mental deficients, it would seem.
Without Oblivion, XBOX 360 has no real "system seller".
No Halo? no Oblivion? Perfect Dark Zero could be cool, but I don't
see nearly the same level of excitement for it.
I think this is going to have a huge impact on the bottom line
for initial Xbox sales.
I don't know about everyone else here, but for me the first Xbox
was about Halo and Morrowind.
------ The best brain training is now totally free : )
I shouldn't have to say this, but your statement announcing you are "a woman" on Slashdot is akin to saying you're available and looking.
So stating "I already have a boyfriend" only indicates to the rest of us that you're looking for a geekier one than you already have.
My dog does that. What kind did you get?
Modern copyright is theft of culture from everyone and it retards the progress of the useful arts and sciences.
"No one likes working in a hamster wheel, and your shop smells of cedar shavings from here." - TaleSpinner
That's just not true! One time I was at a strip club and a stripper fell down because she was wearing stilettos. Anyway, on the way down to the floor, the back of my hand brushed against her shoulder. So yeah, we touch girls ALL THE TIME!!!
:'-(
And why weren't you right over her, fathering a child?
You're pathetic like me since I just realize that I was almost quoting Amy Wongs father above
"If I comment on this, it might damage your ego."
... it's whether or not you can roll the crit hits.
Possibly. But remember, it's not the size that counts...
(Just digging my well of depravity even deeper, aren't I?)
Perhaps, but perhaps not. I've never really been 'into' D&D or RPGs or any of the fantasy stuff. But Morrowind I enjoyed because it was FIRST PERSON, and because it didn't saddle me with a linear plot to follow. My first time through, it was months before I bothered to do the primary quest, because I was busy filling out all the little squares on the auto map, looting every hole I could find and piling a mountain of gear on the second story floor of Ghorak Manor. It was like some big 'ole sandbox to play in, with all the toys laid out for me. I tried Neverwinter last night on a friend's box, and it just wasn't fun. Too much clickie this and wait for maybe something to respond, not enough run around and enjoy the world. Then again, I find D&D players annoying. They say things like "Dee Twenty" instead of "Icosahedral Die." Plato would spin in his grave.
If the only experience with HDR you have is screenshots then you have no ground to stand on. Its one of those things that looks so much better in motion.
good bandwidth to update and expand
Translation: We're really looking forward to releasing an unfinished game and (perhaps) patching the bugs as you find them.
We don't do a lot with dynamic landscape changes beyond things like grass swaying in reaction to the weather.
No cloth physics unfortunately. We found they are a huge sink for processing time
So, wait. This game is 'next-gen'!? It sounds like all they did was port their pixel shaders to SM3.0 ...
Now I'm sure the gameplay is great. But what are they doing with all the extra cycles? There just isn't an excuse to run 30fps any more. Just slapping some over-saturated bloom effects on the framebuffer doesn't cut it.
Lots of stuff does look better with it. Some stuff looks weird and, as the parent poster said, overexposed.
The tech still needs some work.
My wife is also a woman who showers daily.
She was giddy last night after viewing all the demo videos and she's only ever played one video game. Of course, that game was Morrowind, and she played a lot of it.
I'm just wondering what sort of upgrades I'm going to have to do to see this at its best.
Well... it's as next gen as the xbox360 is next gen to the original xbox. Faster processor, better graphics. I'm sorry you were expecting something more? Take a look at all the games lined up, do you see anything next gen about them? Yeah, they have better textures, more polygons, run in HD, but other than that they are still the same games. TES4 is as 'next gen' as anything else coming out, and believe me getting anything beyond 30fps in this game won't make a difference, it's not exactly quake.
Im.
It'll be interesting to see if the game play will be undesirably impacted due to decisions about how to accomodate the development for both PC and console, similarly to how Deus Ex: Invisible War was impacted.
One would hope not, but unfortunately, those console dollars are mighty attractive these days.
eudas
Blessed is he who expects the worst, for he shall not be disappointed.
Gavin Carter: Oblivion will absolutely benefit from a multi-processor or multi-core PC architecture. These improvements have largely been driven by our optimizations for the Xbox 360 hardware. We have built a dynamic thread management system that manages processor load by our specific direction and by priorities. Portions of physics, AI, loading, audio, and rendering tasks can all be moved to different threads to keep the overall load balanced. The net result for the end user is a smoother experience.
I think there are some interesting bits in this response. "We have built a dynamic thread management system" really caught my attention. I have read a number of recent articles [ 1, 2 ]talking about the need for multithread programming, and the difficulty of doing it. It seems to me that the ES4 team has not only embraced the idea of threading, but done so in what I think is a very logical manner.
What I envision of a dynamic thread management system from the quote above seems to be what is needed in the next generation of applications. With clock speed giving way to more cores speed increases will need to come from running tasks in parallel. For a number of reasons that I will not go into here, threading by hand can is difficult to do safely, and in many cases ends up being premature optimization. On the other hand leaving threading to a compiler or even worse the CPU circuitry itself has been seen to be fairly ineffective. The human who writes an application is probably the one most qualified to find parallelism, but may not be the best one to implement it at the thread level.
I envision that this system has allowed the different groups involved to create their distinct tasks and rules that govern how the tasks interact, but instead of trying to hand code that interaction, they have designed a system that does the dirty work of translating task interaction into thread logic for them. Additionally, this seems to be done on the fly so a system like the XBOX360 with 3 PPE cores can execute differently then a new PC with a multi core an AMD or INTEL cpu. It also would seem to allow program to adapt to the loads finds itself under.
I for one would really like to hear more about the way this thing functions. In a post to one of the articles I referenced, I asked about the availability of programming paradigms that would abstract the concept of threads much as many languages now abstract the concept of memory allocation with "Garbage Collection." I didn't get much of a response. I'm hoping some Slashdot reader can fill me in on what is know about thread management systems.
JFMILLERReferences:
Strive to make your client happy, not necessarly give them what they ask for
He's just referring to the size of the content in a PC context (ie a hard disk). It's been confirmed for a while to work on the core X360 system.
There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
"My wife is also a woman who showers daily."
"I'm just wondering what sort of upgrades I'm going to have to do"
I've got some emails from pfizer that I could forward you if you'd like... they seem to know a lot about upgrades there in Kalamazoo, MI.
From TFA:
Man, a generation above current PC's! So what has it got?
or is this standard journalists who don't understand quoting people who don't understand?
We're locking the framerate at 30fps on the 360 [...] So, wait. This game is 'next-gen'!?
I dunno about "next-gen," but you realize that American TVs only have a refresh rate of 29.97 FPS? European TVs are even slower at 25 FPS. It makes absolutely no sense to waste processor cycles on frames that your TV can't display.
So... the "excuse" is that it's physically impossible. Unless you consider double buffering, which would be prety dumb in this case.
Plato, having written all of Socrates' work, amongst which the apologia, would probably be stone dead and inert in his grave. Saying that there was any afterlife would have him spinning in his grave.
-- Waht? Tehr's a preveiw buottn?
HDR done badly look exactly as the parent described it. HDR done right looks absolutely magical.
It is my preferred scene lighting method for my 3D Animation projects. It's not easy to do right, but when done right, it looks far more realistic than point lighting.
I'm the guy who liked U8.
There I said it.
Platform advocacy is like choosing a favorite severely developmentally disabled child.
It will, that's what TES games are about, after all. I played Daggerfall for a very long time (pre-internet days for me), and I never finished the main quest, there was just too much else to do.
It's well known all heterosexual white males are rich and represive, therefore everyone else is allowed to discriminate against them...
But did they fix the boring? I tried ES3, and can't recommend it. It is not a role playing game in the slightest bit. The world is way too static. You kill a leader of some faction and what happens? Do others sweep in to take advantage of the chaos? Do you get recognized as some great/horrible person by random folks? No, nothing. The world stays essentially the same. You kill a freaking _god_ and are recognized by another god and what happens? Nothing.. you're still the same unremarked upon person going around doing remarkable things and having nobody remark upon it and nothing of any importance change as a consequence.
Roll playing and computer games just do not mix well. They can't mix well until we have true AIs running the game. Until then, the best we can do is games such as Fallout, Arcanum and Vampire: Bloodlines. A good balance between open ended and structured story.
ES takes the Final Fantasy railroading problem and tries to take it in the other direction. It goes way too far, and fails just as badly as the Final Fantasy series in making a computer RPG.
Both types of game may be fun for those that like that, but neither are role playing.
I am a big fan of the Elder Scrolls, but I just buyed "Fable : The lost chapters" on PC and it is amazing.
The graphics are stunning, lightly cartoonized and the world is really reacting to your actions. The only problem is : Too small, too linear.
I think (hope) the guys at Bethesa saw this game and will make TES4 evolve in the good way.
Anyway, I'm saving money in order to upgrade my PC so I can play TES4 in good conditions.
You must be too young to remember this is really what started it all...
Holy shit, here, let me stop the world for you, shitstain.
Slashdot sucks