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Nintendo Announces DS Lite

Conradq writes "Via Joystiq: 'Nintendo President Satoru Iwata today announced Nintendo DS Lite, a slimmer version of the best-selling Nintendo DS. Also featuring brighter screens, Nintendo DS Lite will launch in Japan on the 2nd of March. Nintendo DS Lite will be less than two-thirds the size of the original Nintendo DS and more than 20 percent lighter. Nintendo will announce more information about the availability of Nintendo DS Lite in North America and other territories in the future.'" Additional: by Z : Commentary available via Gamasutra, Next Generation, and The Game Chair. A good move, right on the heels of the news that Nintendo's profits more than doubled in Q3 as a result of the DS's sales success, and that they've hit 3 million online connections via their online component. Also, for the record, they snowed us earlier this month.

314 comments

  1. Portable? by suso · · Score: 5, Funny

    So is this going to be a portable version of the DS? ;-)

  2. Sex by The+Only+Druid · · Score: 5, Insightful

    See, now I might pick one of these up to complement my PSP. One of the things that kept me from getting a DS was how big and clunky it looked. I'm starting to think that Nintendo intentionally de-sexys their first version of any portable, so they can release a hotter version a year later.

    --
    "Stumble before you crawl"
    1. Re:Sex by teslar · · Score: 1
      I'm starting to think that Nintendo intentionally de-sexys their first version of any portable, so they can release a hotter version a year later.
      And it appears to be successful. I'm going to ditch my original DS for one of those babies once they're out. Anyone looking for a cheap deal on a DS in a couple of months time? ;)
    2. Re:Sex by SetupWeasel · · Score: 1

      One of the things that kept me from getting a DS was how big and clunky it looked.

      I've read so many comments like this. I don't understand this obsession with image that so many so-called geeks have.

      Anyway, welcome to the party. It's a shame you waited this long.

    3. Re:Sex by flynt · · Score: 1

      I've read so many comments like this. I don't understand this obsession with image that so many so-called geeks have.

      Agreed, if you're playing a video game system in public, whether it's the original DS, DS Lite, GBA, or PSP, you're giving off a certain image. I'm not saying you should care about that image, but if you are worried about image in general, the fact that you're playing a portable game system on a bus or train says more about you than the looks of the system.

    4. Re:Sex by Enigma_Man · · Score: 1

      Hell yes, I'll buy a cheap DS. The regular DS is almost too small for me. It cramps my hands to play it for any more than 20-30 minutes at a time. It fits in any of my pockets just fine as well.

      -Jesse
      --
      Nothing says "unprofessional job" like wrinkles in your duct tape.
    5. Re:Sex by somersault · · Score: 1

      not really.. there havent been many decent DS specific games out yet - MarioKart DS and Tony Hawks American Skateland are the exceptions for me at least, but unfortunately I completed both in a couple of days :s We need something nice and free roaming like the original Spyro was on the PSX :D Or our own GTA killer :( Not sure if it's worth getting a PSP just to play Liberty City Stories, though I have considered it in the past.

      --
      which is totally what she said
    6. Re:Sex by MobileTatsu-NJG · · Score: 0

      "I'm starting to think that Nintendo intentionally de-sexys their first version of any portable, so they can release a hotter version a year later."

      It's called "Keeping the price tag low".

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    7. Re:Sex by teslar · · Score: 1

      Yeah, that is a good point actually, I've noticed that too whilst playing. Though it goes away after a couple of weeks of playing... my thumbs just don't feel the way they used to now :)

      I am expecting the DS Lite to be better in this respect, however. Why? I don't know - but I think designers will have done their homework. Also, that foldable GBA didn't hurt either and it was pretty small too.

    8. Re:Sex by idonthack · · Score: 1

      I just wish they could have done it a little later than a month after Christmas. My DS is still brand-new.

      --
      Why is it that when you believe something it's an opinion, but when I believe something it's a manifesto?
    9. Re:Sex by KeiichiMorisato · · Score: 2, Insightful
      See, now I might pick one of these up to complement my PSP. One of the things that kept me from getting a DS was how big and clunky it looked.

      I don't know if you would be in the market for a DS then.

      If you bought a PSP and the looks of the DS (which were fine, according to the huge number of sales), swayed you from buying one, then you were never really in it for the games.

      The DS is all about fun and games and the evolution of intuitive control. It's not a media center, mp3 player, etc.

      If you really are into games, then it's a shame that you've been missing out for some time, but it's never too late!

      You know Nintendo is doing something right when I can go to a mall and see a mom and her two young daughters playing a game with three DSes over a wireless connection and laughing, having a great time.

      Now that is bringing gaming back to its roots..

    10. Re:Sex by SetupWeasel · · Score: 1

      That's a different argument entirely. I think it is far more valid than "It's not sexy enough." I disagree with you, but I really liked games like Yoshi's Touch and Go. Honestly, you should probably hold off on the redesign if you feel that way. It is a waste to buy a system you don't like playing.

    11. Re:Sex by tekkou · · Score: 1

      Odd how Castlevania: Dawn of Sorrow, Mario & Luigi: Partners in Time, Advance Wars, and Animal Crossing aren't added into that list of good games...

    12. Re:Sex by gEvil+(beta) · · Score: 1

      Your wish has come true. Japanese launch in March. Rest of the world to be announced later.

      --
      This guy's the limit!
    13. Re:Sex by PeelBoy · · Score: 1

      I personaly LIKE the fact that the DS isn't as sexy as an iPod or PSP.

      Portables need to be rugged not fragile and easy to scratch or break not to mention super expensive which makes scratching it or breaking it that much worse.

      My iPod (that I got for xmas this year) is already scratched up and that's just from putting it in and out of the case that it freaking CAME WITH.

      It's so pretty that there is no way in hell I would want to put that thing in my pocket to jog or take any kind of risk dropping it. Constantly having to take it out of it's case to change songs sucks also. It just plain sucks. It completely defeats the purpose of being portable. It's almost completely useless to me because I'm too scared of hurting it. How retarded is that? I almost wish I had a first gen iPod instead so I wouldn't care as much. Also whats the freaking point of buying a beautiful, expensive toy like the iPod only to keep it wraped up in some UGLY case because you're too scared to scratch the thing?

      And the PSP.. Are you kidding me? This thing is even worse. My roommate won't remove that thing from our house no way in hell. It never gets played. It's worthless.

      On the other hand I love my DS. I can and will take it anywhere with me. I don't care if I drop it. I don't care if I scratch it. It just doesn't matter. If it breaks I can replace it cheaply. I love it. I can't say the same for my iPod or the PSP.

      Screw super sexy expensive portable devices. That's my opinion.

      (I guess you could say that if I don't care about having a sexy portable device then why do I care if I scratch my iPod? I don't know. It's worth $300 bucks, not $100. For some reason I do care. It's so easy to scratch I almost feel like the screen won't be useable if I scratch it too much. If I drop it I can probably kiss it goodbye. How does that make for a good portable device?)

    14. Re:Sex by somersault · · Score: 1

      When did I say I was going to buy the redesign? I love the system, I just think that the games for it dont have any real depth. Of course most people will want this system for just playing for a few minutes here and there, but some people enjoy RPG style games that go on for ages (I havent played many, but I enjoy them). I'd love a good fantasy RPG that utilises the DSs 3D graphics and touchscreen.

      I read that it is very easy to complete Yoshi's Touch and Go in a day or 2, and frankly dont find that worth the £30 , while I bought the GBA game 'Golden Sun' and really enjoyed that (I've got part way through the sequel, but have havent played it since coming back from a holiday in France where I bought it..)

      I really liked the idea of proper 3D graphics, and touch screen in a mobile decide which is why the DS is the first handheld I've bought (once owned a 3rd hand original gameboy, but that doesnt really count as I didnt pay much for it). Tony Hawks' has given me hope that the system is capable of great things, as it plays exactly as the console versions, and even has some improvements - I wish more developers would take the time to make something interesting on it. Just imagine a port of Quake 1 - that would be amazing fun to play over the wireless LAN/online play, since the stylus is almost as good as a mouse (well maybe not, but a damn sight better than a joystick). I dont know how much the DS ROMs can hold, but I'd imagine you could get CS (obviously not source, but 1.6 or earlier) onto the DS.

      --
      which is totally what she said
    15. Re:Sex by Anonymous Coward · · Score: 1, Insightful

      You simply need to get over your fear. It's an iPod, we all have one. It's not some rare item that needs to be in great condition. The main point isn't even to look at it, if it produces sound, it's working. Things will get scratched, no matter how hard you try. Maybe you should just take a butter knife to it and carve a big one in the middle right away, that way you won't have to obsess over it all day long. Think of all the stuff you've had in the past that you obsessed over, and eventually didn't care about. The same thing will happen with the iPod, you may as well be using it now and not worrying.

    16. Re:Sex by damsa · · Score: 1

      Importing from Japan isnt that much more than buying it from a brick and mortar. You can get colors from Japan that aren't available here for about 20 bucks mores.

    17. Re:Sex by damsa · · Score: 1

      Its not that he is afraid to get scratched but if he drops the iPod, then its time for a new iPod, the things are not very rugged, you can kick my DS, drop it in acid and it will still play well. With the PSP, you look at it funny and it decides to break.

    18. Re:Sex by Anonymous Coward · · Score: 0

      Thats business for you. They're out to make money, not appease fanboys.

    19. Re:Sex by Anonymous Coward · · Score: 0

      Who cares what it looks like?

      I looked at both the DS and the PSP.
      I compared the games and the functionality.
      I walked away with a PSP and I take it *everywhere*
      Doesn't have any scratches on it yet.

      As for the owner of the PSP who never takes it anywhere, well, that's not a reflection so much on the system as the loser that owns it.

    20. Re:Sex by MobileTatsu-NJG · · Score: 0

      Overrated? Oh, c'mon. Nintendo's well known for keeping the costs of their systems wihtin a certain price range. When prices on components go down a year or two after launch, they often go back and improve the system. In other words, yes, Nintendo intentionally 'de-sexys' their system. They probably could have released this exact system at launch, only it would have been around $200 instead of $150.

      I figured by now (you know, after the release of the SP and more recently the version with the nicer screen. Or even the Micro...) this would have been a commonly accepted and well appreciated business model of Nintendo's, but maybe not. I guess it's easier to believe that Nintendo sabotages their own system so they can make money on the second release of it.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    21. Re:Sex by somersault · · Score: 1

      because I dont have much experience with Nintendo and GBA games. I've thought about Advance Wars, but I severly dislike RTSs, I prefer to be the main character taking on the world, and not watch my wussy infantry get themselves killed. Is the the Castlevania one not quite recent? Also I admit I've not heard of the Partners in Time one yet either, maybe it's not out in the UK yet *shrug* we had to wait months extra for Nintendogs. The first time I wanted to get a DS was when I saw a preview of Nintendogs and saw the system was capable of some decent graphics. I do tend to like gameplay over graphics, which is why I'm happy with a DS over a PSP, but even Nintendogs is quite a shallow little game. It's possible to create vast worlds without using too much memory in for example a space trading type game, I'd love to see more open-ended gameplay in todays games :/

      I've also been pretty disillusioned with PC games for the past few years, and tend to get games when they're in the bargain bins for £10 just so that you know my mindframe. Last year I bought a Geforce 6600 GT OC (overclocked) to go with my Ahtlon 3000+, then promptly started playing MUDs instead of Half-Life (which I'd already completed using my Geforce 5)/CS.

      I have heard that Animal Crossing is rather good, but would it be good enough to cause me to play it rather than watch a DVD or read a decent book? Been wanting to catch up on my reading since starting work. I must sound like an old fart lol (I'm 22)

      --
      which is totally what she said
    22. Re:Sex by Anonymous Coward · · Score: 0
      I compared the games and the functionality.
      I walked away with a PSP and I take it *everywhere*
      Erm, you wanted less useful functionality and less games... why exactly?
    23. Re:Sex by PeelBoy · · Score: 1

      Exactly and not only that I never said it was a rare item nor do I care. It's an expensive item and that's what I care about. Also if it's nothing special and it's not made to look at (it plays movies? I look at it) then why make it so pretty that it scratches at the drop of a hat instead of making it a little stronger instead?

    24. Re:Sex by SetupWeasel · · Score: 1

      Nintendo makes rugged hardware. It may scratch, but that doesn't mean it will break easily.

    25. Re:Sex by WWWWolf · · Score: 1
      See, now I might pick one of these up to complement my PSP. One of the things that kept me from getting a DS was how big and clunky it looked.

      DS as it is now is not really that huge in my opinion, it's not much worse than the original GBA, which was a quite reasonably sized thing. (And as for PSP's size, well, when I saw that, I just got horrible flashbacks involving Atari Lynx... =)

      I think it's good to have a small and big version of the same thing though. I have big hands. I liked original GB, found the GBC a bit less comfortable to play. GBA rocked, SP was too small. DS is right size for me, but I suppose this one will be too small, again. But for some other people, the size preferences might be the other way around.

      One weird thing though, the word is that this thing has a brighter backlit display. What the heck? DS's display is the kind of thing that, while I'm not a religious person as such and don't endorse creationism, even, vividly make me recall Genesis 1:3. I mean, it's bright already.

    26. Re:Sex by PeelBoy · · Score: 1

      Oh. Thanks for calling my friend a loser.

      Who cares what it looks like? Aparently everybody on this entire planet except you, me and a few others from what I've been reading. I don't care. Wasn't that my whole point? I do care about scratches on the screen, and ruining something that costs over $250 by accidently dropping it isn't exactly my idea of fun. My point is that portable devices should be more rugged.

      There is nothing to protect the PSP screen from scratches like the DS with it's clam shell design. You can't tell me you won't be pissed if you accidently drop your $250 toy and end up scratching the screen or worse. I can drop my DS all I want with out scratching the screen and if it does break a $130 hit is a lot easier to take compared to a $250 to $300+ hit.

      As for the iPod.. What is the point of them making a device that is meant to be carried around in your pocket or taken on jogs with you yet you can't even put it in your pocket or even the case it comes with for that matter with out scratching it and completely defeating the purpose of them making it look so pretty in the first place? I just don't understand the point of designing a portable device that is so expensive and pretty that it scratches as easy as the iPod does. It just seems retarded to me.

      And no I'm not really that paranoid about it I was exaggerating a bit to make a point. I live with the scratches, but I still don't like the fact that if I accidently drop my iPod I can kiss $300 goodbye.

    27. Re:Sex by PeelBoy · · Score: 1

      That's what I like about it. It's cheap, it's clam shell protects against scratches on the screen, it's rugged and it doesn't break easy. If it does break..well...it's cheap.. It's exactly what a portable device should be (except a tad on the heavy/bulky side.. the SP is as good as it gets)

    28. Re:Sex by Anonymous Coward · · Score: 0
      "Complement" your PSP? It's a handheld gaming machine, not a fashion accessory.


      Silly me, all this time I've been enjoying my DS and all of its fun, quirky games without realizing how non-sexy it is.

    29. Re:Sex by SetupWeasel · · Score: 1

      What I'm saying is that I would expect the DS Lite to be no different. No argument on your assessment of the SP.

    30. Re:Sex by Turken · · Score: 1

      Portables need to be rugged not fragile and easy to scratch or break not to mention super expensive which makes scratching it or breaking it that much worse.

      Sure, Nintendo may make a few products that aren't as durable, but their portable systems are phenominal survivors. I personally have had a gameboy color that got lost underwater for three days (freak car accident, but that's another story) and after opening it up to dry out the parts and clean the mud off the screen, it still worked. Also, if you visit the Nintendo World Store in NYC, they have a display there of an original gameboy that literally got toasted in an explosion during the gulf war, and yet is still running.

      Nintendo has a history of making durable handheld products, and I don't see any reason that the DS redesign should be any different.

    31. Re:Sex by sigloiv · · Score: 1

      What about Castlevania: Dawn of Sorrow? Or Kirby: Canvas Curse (okay, so this one's pretty short)? I was about to say Feel the Magic, but that's a really short easy game too. So, yeah, I guess you could say the games lack depth...but just make sure you compliment Castlevania as well.

      --
      Software is like sex. It's better when it's free. -Linus Torvalds
    32. Re:Sex by jellocat · · Score: 1

      I am afraid you are not using the DS as intended. Please review the instructions that are provided with the DS for a refresher course on how to correctly interface with the system.

    33. Re:Sex by CableModemSniper · · Score: 1

      Doesn't get much more open-ended than Animal Crossing. As far as whether it can tear you away from a book or a DVD, I can attest it most certainly can. Books, DVDs, TV, sleep, food, class. Basically anything that doesn't have the addictiveness of crack can't supersede Animal Crossing.

      --
      Why not fork?
    34. Re:Sex by PeelBoy · · Score: 1

      oh, right. of course. i like the slim design and lighter weigh. it's pretty but I still wouldn't rip my hair out if I dropped it or scratched it.

    35. Re:Sex by moonbender · · Score: 1

      the things are not very rugged

      Wrong. The iPods are actually really, really rugged. They scratch easily, but they don't easily break from falling. I've dropped my iPod mini a dozen times or more - during playback -, including one or two kind of scary drops, it's still working. Still looks fairly good, too, the metal casing really helps. The nano is probably even more sturdy since it doesn't have any moving parts, although the fragility of HDDs is over-emphasised, since they are parked/off most of the time, and can stand a lot of (de)acceleration while parked. For the record, I'm sure Creative's and everybody else's players are similarly realiable.

      --
      Switch back to Slashdot's D1 system.
    36. Re:Sex by heinousjay · · Score: 1

      I guess it's easier to believe that Nintendo sabotages their own system so they can make money on the second release of it.

      I honestly think it's both - and Nintendo isn't the only one to do it. The concept of refining a product isn't exactly an unknown one - and it has a tremendous number of positive impacts, such as better aesthetics, improved profits, and additional sales. In the case of the GBA SP, it even included additional features that made the system noticeably easier to use.

      I'm actually surprised people can manage to work up indignation about it. Nintendo isn't forcing anyone to buy it.

      --
      Slashdot - where whining about luck is the new way to make the world you want.
    37. Re:Sex by KDR_11k · · Score: 1

      Partners in Time came out today in Europe. I haven't played it myself but it's supposed to be better than Superstar Saga and that was one of the best RPGs I've played.

      Castlevania is somewhat recent, came out in September or so. Grab it, it's worth it. Except for the length it's one of the best portable games lately.

      Sonic Rush is good, too. While some of the Zones are a bit annoying (Sky Chase Zone...) it's a good platformer and you UKers love Sonic, right?

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    38. Re:Sex by Anonymous Coward · · Score: 0

      "Sure, Nintendo may make a few products that aren't as durable,"

      Like what?

      "but their portable systems are phenominal survivors."

      Yeah, this is one of those statements that can't be emphasized strongly enough, particularly in comparison to all of Nintendo's competition over the years. However, I wouldn't limit the statement just to their handhelds. Their consoles and accessories are tank-solid, too, and have been so since the very beginning. I can only think of the American-redesigned NES' catridge contact pin mechanism as the only exception, but that was a 20-year old redesign of a product that was originally extremely durable (Famicom).

    39. Re:Sex by PunkOfLinux · · Score: 1

      advance wars isn't an rts. it's turn based.

    40. Re:Sex by Terminal+Saint · · Score: 1

      So, am I the only one who is disturbed when people use "sexy" to describe anything other than a human?

      --
      It's sad when choosing an installation directory on your own qualifies you as an "advanced user."
    41. Re:Sex by redalien · · Score: 1

      I'm disturbed you use sexy to describe humans, n'hey, n'hey.

    42. Re:Sex by Nataku564 · · Score: 1

      The shoulder buttons on the cube's controller aren't exactly the greatest. The little clikey thingy at the end tends to go out after extended usage. Thats about the only thing I can think of, though, and its not all that big of a deal, but still worth mentioning.

    43. Re:Sex by Turken · · Score: 1

      Like what?

      Actually, I don't know. I just didn't want to sound like a fanboy extolling all of Nintendo's virtues, so I assumed that there must be something that they have messed up in the past. The only think I can think of is the NES cartridge connection you already mentioned.

    44. Re:Sex by justchris · · Score: 1
      I think Castlevania: Dawn of Sorrow is actually pretty short, but for a side-scrolling ARPG, it's normal length. It also has optional stuff you can do after beating the game that lengthens it.

      Mario & Luigi probably just came out in EU, and it is very fun, and of a decent length. It's definitely one of the better RPGs out there for any system.

      Advance Wars DS is turn based, not real time. However, it is great, great fun, you will love it (as everyone should). The main campaign can be beaten in 2 days of straight playing if you're clever and dedicated (ie can't tear yourself away from the game). The Hard Campaign is a lot more difficult. Unfortunately they've added the ability to level your Commanders up for new skills, which is sort of nice, but leads to wasting time playing out simpler missions to level your COs so they actually stand a chance in the Hard Campaign. On the other hand, there are about 100 non-campaign maps which you can play alone or over local wireless that increase playtime as well. So if you have friends with a DS, it can hold your attention for a pretty long time.

      Animal Crossing is iffy. It's a game with no dedicated goal, so if you like games like The Sims or even Nintendogs, you'll like it. And it takes at least a full year to see everything the game has to offer, but you don't have to play it more than 20 minutes a day, as long as you play it consistently 4 or 5 times a week.

      --
      just some guy
    45. Re:Sex by DDLKermit007 · · Score: 1

      Actually thats nothing. The old NES when it first hit in Japan had a component that went out after a short ammount of useage (I forget exactly what it was, but I'm too lazy to look it up). Being smart Nintendo recalled them all on thier buck and replaced them all. Now if only we could get even a gesture like that anymore from a manufacturer outside of Nintendo. Sony makes you regret even having a PSP if you have dead pixles.

    46. Re:Sex by somersault · · Score: 1

      yeah.. I do enjoy RPGs a bit, but after a while of playing you see that you can win just by levelling up your characters all the time, it takes more patience than actual skill, which I find a bit crap. I do like the idea of turn based rather than RTS (I really wish they'd bring out a Warhammer turn based strategy, eg just like the board game, so that you can have single player games to learn the rules and stuff.. bought a box set years ago and never got into it because we moved house soon after and then no longer had a local club).

      Consistency is a problem, I played Nintendogs for a good while when I first got it, but since then have only loaded it up like once, interested to see if my dogs had run away =p also have beaten all the contests at least on their lowest level, and up to the highest level on the Disc I think, and cant see the game going anywhere.

      I loved the first Settlers game, and animal crossing sounds like that in terms of buildup, but again.. once you've got to a certain point with everything set up nicely, there's nothing to do!

      --
      which is totally what she said
    47. Re:Sex by somersault · · Score: 1

      no I've never been into Sonic much, was never a sega or nintendo fan boy. I love MarioKart, and Super Smash Bros, but other than that I play a game based on how good it is and not just cuz it has certain characters in it. I went through a phase of loving the Sonic comics but the games havent really interested me much (apart from when Knuckles and Tails came along, but I didnt have my own Sega). I dont think you can generalise gamers in the UK like that, but yes we can love both Sonic and Mario to varying degrees from person to person :)

      --
      which is totally what she said
    48. Re:Sex by justchris · · Score: 1
      Well, okay, I have to give you that. RPGs, for the most part, are fundamentally easy. It's a design flaw of the genre. To make an enemy actually difficult, they pretty much have to cheat. One of the few RPGs I remember where the boss was hard pretty much no matter what level you were was Chrono Trigger, and that's because the bits could protect/heal him and he could revive the bits. The AI was pretty good, though, so you couldn't use a simple pattern to beat him, actually had to outthink him.

      Mario & Luigi is slightly different, because it uses a battle system much like Paper Mario, where sequences of button presses affect damage, so just leveling up isn't enough to beat it. Also it has some pretty complex puzzles utilizing the 4 characters and their abilities. It is actually one of the better RPGs in gameplay. The story isn't all that great as far as plot is concerned, but the actual writing is top notch, with a lot of humor and fun to it.

      I'm not sure which Settlers game you're talking about, so I can't compare it to Animal Crossing. When you say Settlers I think Settlers of Catan, but I doubt that's right. Animal Crossing lets you set your own goals, but once you reach those goals, interest does tend to flag until you find another goal to set. The most common goal is to fill up the catalog (ie collect all the furniture, fish, bugs, paintings and whatnot). With over 3000 items to collect, and being able to only add a few each day, if that's your goal, it's going to take you a while, and you'll need to check everyday in case a new item shows up. Plus you'll want to check periodically to make sure weeds aren't overgrowing your town, and that bugs haven't invaded your house, and tha tall the flowers didn't die and crap, I should probably check my town again.

      I prefer TBS to RTS as well. I loved Final Fantasy Tactics (the original on PS1, not the GBA sequel). Advance Wars is very different, and just as good. If you complain that the problem of RPGs is that they're easy after you level, you'll like Advance Wars. Sure you may still spend a lot of time leveling your COs, but mostly that's just so you can make the missions possible (specifically, there was one mission where I had to level a CO I rarely used to level 4, because she has an ability that stops your opponent from utterly destroying all your units on turn 4). I suppose the scenario might have been possible without leveling, but I couldn't figure out another way to beat it. I was pretty proud of myself for even coming up with that strategy. I've had the game since the weekend after it came out and I'm still only halfway through the hard campaign (of course, I don't play it constantly, I keep getting interrupted by interesting, and shorter, new releases I just have to play).

      In case you can't tell by my incessant rambling, I'm a really big fan of Advance Wars. The only thing it's missing is internet play.

      --
      just some guy
    49. Re:Sex by somersault · · Score: 1

      hehe.. the Settlers is a game similar to Civilisation but on a more local scale, used to play multiplayer with my bro on our Amiga 500, using 2 mice.. hehe. Excellent game until you'd built all the mines you needed for each type of ore, had bakers and ironworkers etc.. then all there was left to do was make some swords, get a bunch of knights and go waste all your neighbours' villages, and you were in control heh.. good game though while it lasted.

      I'll probably get Advance Wars when it comes down in price or if I see it second hand, I have seriously considered buying it before.. maybe next time I go on holiday with my family =p

      --
      which is totally what she said
    50. Re:Sex by KDR_11k · · Score: 1

      It's just that Sonic regularly manages to top the UK software charts despite the newer Sonic games (with exception of Rush) being total crap.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    51. Re:Sex by somersault · · Score: 1

      I've not looked at charts recently either. For the last 5 years most games have been 'total crap' IMO :s Playing 7 years of Counter-Strike has made me realise that gameplay is a lot more important than graphics, and most games dont have the replayability of something like CS. A lot of new games have online play, but having made Bots for CS myself, I know that it is possible to even make single players games with similar gameplay. We need more games where the AI of the enemies is one of the major parts of the game.. games where it's just as easy to kill you as it is to kill the bad guys. I played halfway through the original Deus Ex on 'Realistic' mode, made things a lot more interesting (until my dad overwrote my saved game by mistake). Operation Flashpoint was one such game I guess, and one of the most enjoyable I've ever played. It's a pity it only took 3 days to complete, though any longer and I'd have had some serious side effects =p (I had something like 8 hours sleep in those 3 days lol.. seems crazy to me now)

      --
      which is totally what she said
    52. Re:Sex by Zerathdune · · Score: 1

      I have absolutely no complaints about the design of my DS, and actually I liked the original GBA better in terms of design, it just sucked on account of the lack of backlight.

      --
      No single raindrop believes that it is responsible for the storm.
  3. What's missing? by Yahweh+Doesn't+Exist · · Score: 2, Interesting

    is this just an improved version that will replace the DS, or is there something missing?

    1. Re:What's missing? by nowayout99 · · Score: 1

      Nothing's missing. They just shrunk it down and moved things around.

    2. Re:What's missing? by Xerxus · · Score: 1

      From what I've gathered from the internets...

      It has all of the functions of the old DS, only that some things are moved around.

      The screen is the same size. The unit is 2/3 the size.

    3. Re:What's missing? by Anonymous Coward · · Score: 2, Informative

      I can't tell you what's missing, if anything, but I can tell you what's added that wasn't mentioned in the recap above: the "Lite" is not only because of its reduced size and weight, but also due to the fact that the backlight is adjustable now to four different settings. Here's hoping that you don't have to reboot and go into the system menus to change the lighting every time.

      I can already say...I'll probably get one of these eventually. Once my current DS is more beaten up, I guess. I don't find the current DS's size and weight prohibitive - it fits easier in my pocket than my PSP - but the new one is sweet looking, and my current DS has a few irritating hairline scratches. Not that I can see the scratches, but it bothers me knowing they exist, and that they can be replaced by teh new hotness.

    4. Re:What's missing? by oahazmatt · · Score: 1

      If there's anything missing, it's most likely the spot for Gameboy Advanced games. Removing that would free up quite a bit of space. If this is the case, I'm glad I got the "bulky" model.

      --
      Those who believe the Internet is private,
      find their privates are on the Internet.
    5. Re:What's missing? by PhoenixFlare · · Score: 1

      If you actually read the linked articles, you'll see that they didn't remove it. Why would they?

    6. Re:What's missing? by oahazmatt · · Score: 1

      I read the announcement that was linked, but not the links to commentary. "Commentary" should not be used to imply that there is any sort of factual information to be gained, rather one's opinion. And what I read of the announcement was two paragraphs and from what I see it didn't mention a GBA slot at all, not necessarily meaning it is gone, but not necessarily meaning it's present

      --
      Those who believe the Internet is private,
      find their privates are on the Internet.
    7. Re:What's missing? by Anonymous Coward · · Score: 0

      "I can't tell you what's missing, if anything, but I can tell you what's added that wasn't mentioned in the recap above: the "Lite" is not only because of its reduced size and weight, but also due to the fact that the backlight is adjustable now to four different settings. Here's hoping that you don't have to reboot and go into the system menus to change the lighting every time."

      Nobody will have to use a menu to access the brightness setting. That would be a foolish proposal, user interface-wise. OTOH, all the settings in the current DS system menu simply wouldn't make sense without being placed in a menu, as opposed to a dedicated external control.

      Other evidence:

      You switch between five levels of brightness on the GameBoy Micro by holding down the L button and hitting volume up or down.

      Current GameBoy Advance SPs have a brightness toggle button on them.

    8. Re:What's missing? by dtfarmer · · Score: 1

      If there's anything missing, it's most likely the spot for Gameboy Advanced games. Removing that would free up quite a bit of space.

      Yeah, it's really hard to get GBA carts in a small form factor portable. I mean just look at the Gameboy Micro, that thing is frickin' huge!

      I really do get your point, but I think if they removed the GBA port, they could probably reduce the thickness a lot. Can you imagine the size (thickness, mainly) they could have made the GB Micro if GBA carts were the size of DS carts?

    9. Re:What's missing? by tepples · · Score: 1

      If you actually read the linked articles, you'll see that they didn't remove it. Why would they?

      For the same reason they removed GBC support from the Game Boy micro, perhaps?

    10. Re:What's missing? by idonthack · · Score: 1
      Can you imagine the size (thickness, mainly) they could have made the GB Micro if GBA carts were the size of DS carts?
      *sigh* - If only razor blades weren't sharp.
      --
      Why is it that when you believe something it's an opinion, but when I believe something it's a manifesto?
  4. Does this mean... by aphoenix · · Score: 1

    ... that they're also not not making productivity tools for the DS? And is it just me or does this look a little iBookish?

    1. Re:Does this mean... by Eightyford · · Score: 0, Troll

      And is it just me or does this look a little iBookish?

      Yeah it's white.

    2. Re:Does this mean... by insomniac8400 · · Score: 1

      It's nintendo revolutionish.

  5. So by OSS_ilation · · Score: 0

    is this the final nail in the coffin of the PSP, or did I miss that press release?

  6. YES YES YES by aliquis · · Score: 2, Interesting

    It looks 3 times more sexy, I wonder if it still takes flash cartridges =P

    In that case I might get one real soon now :)

  7. Nitendo's press release. by AltGrendel · · Score: 5, Informative

    Their press release can be found here.

    --
    The simple truth is that interstellar distances will not fit into the human imagination

    - Douglas Adams

    1. Re:Nitendo's press release. by mendaliv · · Score: 1

      Unfortunately, it's in Japanese. There doesn't seem to be much special in it beyond what's said in the Slashdot summary...

      Release date, March 2nd 2006.
      Projected cost, 16,800 Yen (compared to, I think, 15,000 Yen for the original)
      Dimensions: 133x73.9x21.5mm (compare to 148.7x84.7x28.9mm)
      Weight is 218g (compare to 275g).

    2. Re:Nitendo's press release. by Anonymous Coward · · Score: 0

      Anyone else notice how much this design is similar to the prototype revolution controllers Nintendo has shown? Same glossy white color, same D-pad with straight lines instead of arrows.

  8. Interesting by GFLPraxis · · Score: 4, Interesting

    Considering that Nintendo just finished denying that there was no redesigned DS, this came as a surprise.

    Perhaps that explains the DS shortages in Japan? Maybe Nintendo was busy manufacturing the new models?

    Anyway, it's smaller, thinner, lighter, brighter, and only $10 more. What's not to like? I wonder how much I'll get on trade-in with my current DS...

    1. Re:Interesting by Anonymous Coward · · Score: 0

      1) Your comment contains a double-negative, which totally jibes with the current situation/announcement.
      2) TFA you linked to indicates that he said "we haven't got any plans at the moment" which is a perfectly cromulent comment for a GM to make, especially prior to today. He shouldn't be commenting on unannounced products.

    2. Re:Interesting by nsuccorso · · Score: 1

      If Nintendo was really denying there was no redesigned DS, then they were in fact stating that there was a redesigned DS, and you therefore shouldn't have been surprised.

      In any case, I thought the old DS was perfectly fine. I doubt you'll get much of anything on your trade-in, given the huge number of these things already out in the marketplace.

  9. Does it support WPA yet? by HerculesMO · · Score: 3, Insightful

    If not, I'm not interested. I love Nintendo and the games they make, but if they can't adopt a given STANDARD for security reasons... I have no reason to buy their products.

    I am looking forward to Revolution though... and this coming from a PURELY PC gamer. I don't own any consoles.

    --
    The price is always right if someone else is paying.
    1. Re:Does it support WPA yet? by Anonymous Coward · · Score: 5, Funny

      Do a lot of online banking from you DS do ya?

    2. Re:Does it support WPA yet? by generic-man · · Score: 1

      You should be thankful that Nintendo supports any standards whatsoever. This is a company that still expects you to pay $20 for two megabytes of flash memory when we all know you could get 32 MB for that much in an easily-read format.

      (Imagine that -- Memory Stick Duo is actually more cost-effective than something!)

      --
      For more information, click here.
    3. Re:Does it support WPA yet? by Anonymous Coward · · Score: 0

      Lot of banking on unsecured non-SSL sites, even?

    4. Re:Does it support WPA yet? by Strell · · Score: 1

      You pay 20 bucks for a 32 meg card?

      I need to introduce you to some sites that track deals. You're getting raped.

      --
      I'm not scared of anonymous cowards.
    5. Re:Does it support WPA yet? by ClamIAm · · Score: 1
      And this is somehow different than the Saturn, Dreamcast, PS1, PS2 and Xbox memory cards how?

      Also, third-party memory cards exist. I got a 1019 block one for the gamecube for ten bucks, new (at a B&M Target, btw).

    6. Re:Does it support WPA yet? by neon47 · · Score: 1

      There's no way I'm running a wireless network without WPA. Why they can't support it when Sony managed just fine with the PSP is beyond me, surely a simple firmware update could do it? Until such a time my housemates are going to have to do without Mario Cart online which is a shame.

    7. Re:Does it support WPA yet? by poot_rootbeer · · Score: 1

      if they can't adopt a given STANDARD for security reasons... I have no reason to buy their products.

      How about "they're fun"? That's a good enough reason for me.

      It's not like owning a DS means you have to disable encryption on your 802.11 access point altogether. WEP is supported, and it's still better than nothing.

      Don't trust WEP? Drop $30 on Nintendo's USB DS-only Wifi dongle (also Windows-only, but since you mentioned you're a PC gamer I assume this will not be a problem for you).

      Or play games over DS peer networking only, or un-networked. They're still fun.

    8. Re:Does it support WPA yet? by HerculesMO · · Score: 1

      You just gave me the reason to buy the DS :)

      Either way, I still don't like to have to spend an addition $30 when it's something Nintendo could have (and should have) fixed a while ago.

      --
      The price is always right if someone else is paying.
    9. Re:Does it support WPA yet? by Anonymous Coward · · Score: 1, Insightful

      WPA IS TOTALLY SECURE AND CAN NOT BE BROKEN WITH

      You're fucking retarded. Either ditch the router and use wires, or simply do MAC filtering and watch your logs.

    10. Re:Does it support WPA yet? by nEoN+nOoDlE · · Score: 2, Funny

      Did you read the post? Of course he doesn't do online banking from his DS... it doesn't support WPA yet!

      --
      Don't trust a bull's horn, a doberman's tooth, a runaway horse or me.
    11. Re:Does it support WPA yet? by buffer-overflowed · · Score: 1

      Sigh. The DS has all the standard 802.11(b) hardware but it does not, natively, have anything defined inside it's firmware above level 2 of the OSI model. There's no firmware update to enable Nintendo's internet service.

      Everything is done on-cart. To make, say, Mario Kart DS work with WPA would require a recall and re-release of the cartridge. It's not just updating some firmware.

      And considering switching from WEP to WPA does more to increase one's feelings of security than it does their actual security(it can be cracked as easily as WEP), it shouldn't be a priority(it's also far more resource intensive than WEP). Either buy the $30 adapter, or disable WPA. Mean internet goblins are not going to leap out of the woods and pwn you, and you're router will work with a far wider variety of devices.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    12. Re:Does it support WPA yet? by Anonymous Coward · · Score: 0

      Did you read the post? Of course he doesn't do online banking from his DS... it doesn't support WPA yet!

      I'd imagine that the absence of a DS web browser would also be something of a setback for that process.

    13. Re:Does it support WPA yet? by Cutriss · · Score: 2, Interesting

      The reason Nintendo doesn't support WPA isn't because they hate you. It's because, unlike 99.9% of the major corporations out there, they care about their customers and they don't pass the buck when someone calls in having problems with their Wifi connection. Have some byzantine $20 Walmart-special router? They'll spend a couple hours with you on the phone probing it and prodding it to do whatever it takes to get it working for you. Try calling Microsoft sometime to see if they'll help you troubleshoot your router so that it'll work with Xbox Live.

      They won't.

      WEP is pretty trivially easy to support. How many configurations of WPA are there? Well, I'm trying to set up wpa_supplicant on my laptop right now, and goddamn, I didn't realize there were so many authentication variants.

      Besides, if you're a real geek, you've got a WRT54G anyway, and those are about to support WVLANs with the custom firmware out there. That way I can run WPA/WDS and have a WEP layer for my DS and PSP.

      --
      "Mod, mod, mod...and another troll bites the dust."
    14. Re:Does it support WPA yet? by generic-man · · Score: 1

      And this is somehow different than the Saturn, Dreamcast, PS1, PS2 and Xbox memory cards how?

      It isn't. The point I was trying to make is that game consoles rarely support "standards" as defined in the PC/CE* way. I'm impressed that Nintendo chose to support 802.11 period without requiring an overpriced proprietary device, as most console makers do with memory.

      See also: the Dreamcast keyboard, the SNES mouse, the Famicom disk system, etc.

      * Consumer electronics, not Windows CE

      --
      For more information, click here.
    15. Re:Does it support WPA yet? by Anonymous Coward · · Score: 0

      That's much less than Bang & Olufsen charged me for the SD card in my MP3 player, so I don't know where you got such a callous term as "raped" from.

      Besides, using non-Sony accessories in a Sony device is just asking for trouble. I buy my electronics at boutiques and premium retailers, so I assume things are different in your neighborhood.

      I suppose you think that MP3s, which do not benefit the artist at all are better than my Sony compact discs, which are specially desgned to protect the artist.

    16. Re:Does it support WPA yet? by KDR_11k · · Score: 1

      Fortunately they're going with bog standard SD cards next gen.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    17. Re:Does it support WPA yet? by Strell · · Score: 1

      Wow. This is a spectacularly bad post.

      You can get Sandisk MS cards much cheaper. Sandisk is a universally acceptable company AND their sticks outperform Sony's with better transfer speeds (which has been proven at various websites). I got 128 meg sticks for 98 cents from Toys R Us due to a sale. TRU is also a respectable retailer. So that's strike 3 for you - price, brand, and retailer. If you are that worried about it, you can get Sony cards for much cheaper as well. But I guess that wouldn't interest you, would it?

      I mean, Sony brand sticks. That is just asking for trouble. Not only do their consumer electronics suck (DRE PS2s anyone?), but their prices are outrageous. It would be like purchasing Sony televisions to play your PS2 on.

      As far as the crack about MP3s go, I purchase all my music either via iTunes or at stores. But please, try some more ad hominem attacks. They make you look so much more intelligent than me. I guess you can counter with NO YOU DON'T posts all you want, but there's no need. You could google my name and find that mentailty present in a thousand different posts I've made at different forums.

      Oh, and that MP3 player got a 4.3 user rating. That speaks volumes about how much you know about, well, anything regarding entertainment electronics.

      --
      I'm not scared of anonymous cowards.
    18. Re:Does it support WPA yet? by rev063 · · Score: 1
      And considering switching from WEP to WPA does more to increase one's feelings of security than it does their actual security(it can be cracked as easily as WEP), it shouldn't be a priority(it's also far more resource intensive than WEP)
      My guess is that the additional number-crunching power to support WPA over WEP is the reason that the DS doesn't support it. The DS processor isn't exactly lightning fast, and in fact to use the Nintendo Wi-Fi with some routers you have to throttle the throughput rate so that the DS can keep up. I think if it had to spend extra cycles on decryption the games could get laggy and suck. And that's why WPA isn't supported. As it happens it support WEP just fine, and the games are fun and don't lag, so I'm perfectly happy with my DS.
    19. Re:Does it support WPA yet? by Anonymous Coward · · Score: 0

      Do not play a PlayStation 2 on a non-Sony television. I have a Sony WEGA SXRD and let me tell you, the PlayStation 2 has never looked better than it does now. Sony devices work well together in a way only Apple can hope to match.

      Have you ever noticed how many of those so-called "Disc Read Errors" occurred on PlayStations using non-Sony televisions? Think about it. The connectors are clearly not made that way.

  10. New vs old size by aliquis · · Score: 4, Informative

    From joystiq comments:
    New one:
    133.0 x 73.9 x 21.5mm, at 218g.
    Old one:
    148.7 x 84.7 x 28.9mm, at 275g.

    1. Re:New vs old size by Anonymous Coward · · Score: 0

      Someone who isn't me has graciously made a
      mock-up of size comparisons. Mirror here, in case that falls down.

      Can't wait! My wife has been pressuring for a 2nd ds (pink from lik-sang). Now the decision is down to, buy 1 redesigned ds or 2? The GBA micro buttons are so much more comfortable and better than the ds that I almost don't mind rebuying it.

      e

    2. Re:New vs old size by Omega697 · · Score: 1

      Here's my mockup of a size comparison (using their dimensions). I'm guessing it gets the biggest boost from being thinner. Unfortunately, they didn't release any side shots. http://www.cs.utexas.edu/users/kdresner/DSLiteSize Comparison.jpg

    3. Re:New vs old size by Total_Wimp · · Score: 1

      I'm a PSP owner. I love it, but the thing is big. I've looked at the GBA Micro with quite a bit of envy because of it's small size, but it doesn't have the type of games I prefer to play (read:3d). I've ignored the DS because the device was relatively large as well and I prefered what the PSP offered for that kind of size (that screen is awesome. really.).

      This announcement actually gives me reason to look again at the DS. If they would have made it even smaller (think micro) I'd be ready to plunk down my money right now. I personally don't think the DS can match the PSP in offering a console-style gaming experience, but I can part with some greenbacks for something light and fun. Now if only it would play my mp3s....

      TW

    4. Re:New vs old size by rohlfinator · · Score: 1

      For those who already own a DS, the depth and width of the Lite are comparable to those of the top half of the DS. Also, the Lite (when closed) is about as thick as the bottom half of the DS.

    5. Re:New vs old size by aliquis · · Score: 1

      If it can use flash carts you can quite easily fix that. Just don't know if it turns of itself it you close the lid but I hope not. Does anyone know?

      GBA micro + flashcart + 1GB sd/cf card works thought. Quite sexy mp3-player to.

    6. Re:New vs old size by ZakuSage · · Score: 1

      Don't mean to be a bitch, but if you look at the facts, it still weighs 5 grams more then PSP and is still some 78,000 mm^3(or 780 cm^3) larger then it.

    7. Re:New vs old size by Meagermanx · · Score: 1

      DS games go into a low-power pause mode when you flip it closed, but GBA games stay on. I don't know if it's hardware or programmed into the DS games.

    8. Re:New vs old size by Total_Wimp · · Score: 1

      Really? Thanks for the heads up. I just assumed the new "lite" DS would be, well, lighter.

      For something around the size of the PSP, I prefer the PSP. Yeah, I know a lot of Slashdotters disagree, but that's what the word "preference" is all about :-).

      What I'd really like to see is something around the quality of the PSP or DS (nice, clear 3D graphics and gameplay) but in a form factor mor suitable to carry around all the time. The DS and PSP size portables are really more suitable for someplace you know you'll be waiting, like a doctor's office or a plane trip. They're not really suitable to be carried with you at all times.

      The GBA Micro breaks this mold. It's more like an iPod for games, as far as it's always with you utility is concerned. If I had a lot of interest in GBA games, I'd buy one. Too bad that's just not my thing.

      TW

  11. Actually, a good question by GFLPraxis · · Score: 2, Interesting

    I wonder if it still takes flash cartridges =P

    Good point. I wonder how many security blocks Nintendo put on this thing. The newer DS's being sold have a newer firmware that blocks PassMe, but PassMe 2 gets around it (but requires some annoying setup to use). I'd bet the new one will block PassMe 2.

    1. Re:Actually, a good question by SetupWeasel · · Score: 1

      The good news is that it looks like you'll see an influx of cheap, used, early versions.

    2. Re:Actually, a good question by GFLPraxis · · Score: 2, Insightful

      Very good point, but I wouldn't want to buy a used DS, what with scratched touchscreens and all.

    3. Re:Actually, a good question by tratch · · Score: 0

      True. If only there were a new PassMe program that would come out after the new DS is released. They could call it (don't mind me, I'm only spitballin' here) something like "PassMe 3".

    4. Re:Actually, a good question by danbeck · · Score: 1

      The screens are suprisingly resilient. I've had mine for quite a few months with heavy use and there are no scratches on my screen. My six year old plays it more than I do, sometimes, and still no scratches. The only scratches you see on these are in the store from people seriously abusing them with some random stick of plastic attached to the unit, not the real stylus.

    5. Re:Actually, a good question by SetupWeasel · · Score: 1

      that's not true. I have some minor scratching after a year or so of playing, and I take as good care of it as anyone.

    6. Re:Actually, a good question by Anonymous Coward · · Score: 0
      I take as good care of it as anyone.

      Not counting the people who use screen protectors, right?

    7. Re:Actually, a good question by JohnnyLocust · · Score: 1

      I'd bet the new one will block PassMe 2.

      Fret not my good man... I'm sure there'll be a PassMe 3 :)
      I've actually waited on getting a DS until they made it smaller. (I'm a size queen) I just didn't think it would be this quick.

    8. Re:Actually, a good question by ArwynH · · Score: 1

      Oh? I've had mine for almost a year and I play it nearly every day on the way to work and back. Both my screens are in perfect condition, mind you the screen protectors (plastic stuck onto the screen) could do with replacing. On the other hand the external casing is showing it's age.

      Since I have no trouble with my current one I can't really allow myself the expence of a new one, but it really is tempting.

    9. Re:Actually, a good question by SetupWeasel · · Score: 1

      Well, Nintendo's original stance is that you don't need them. They have since licensed some brands. My fear, originally, was that the protectors would damage the screen or cause them to lose sensitivity. I'm told that people have had good experiences with them.

      Basically, I had that same thought and asked the company. I don't know how you can take better care than that.

    10. Re:Actually, a good question by Meagermanx · · Score: 1

      I just wish Nintendo didn't produce such great products so I could count on my DS breaking with regular use so that I could justify the new model.

  12. Finally! by Tenken · · Score: 5, Insightful

    I'm an unabashed Nintendo fanboy, but I have to admit the DS struck me cold at first. Now that the DS has a far better game selection than the PSP, a lineup which is only getting stronger, it's a perfect time to catch all those hesitant buyers like myself. The PSP seems to be intent on being a media platform and not a game console, and this redesign will only help Nintendo cement their portable superiority.

    1. Re:Finally! by idonthack · · Score: 1

      The DS has always had a better game selection than the PSP, because it was backwards-compatible with the GBA library.

      --
      Why is it that when you believe something it's an opinion, but when I believe something it's a manifesto?
    2. Re:Finally! by Zantetsuken · · Score: 1

      So having fps that actually look decent and titles like GTA Liberty City Stories (whatever the exact name is) and tons of others, not to mention the connectivity it will have with the PS3, the kind of connectivity every Nintendo platform from the N64+Gameboy to Gamecube+GBA was supposed to have where you could complete a quest on the living room scale console rpg and connect the portable and unlock content on the portable version of the same game type of connectivity, yet every single one of these efforts by Nintendo failed misserably???

    3. Re:Finally! by BenjyD · · Score: 1

      Wow, 544 characters in a post and no full stop.

    4. Re:Finally! by rohlfinator · · Score: 1

      So you expect "connectivity" to be a huge success on the PS3/PSP? Even though it failed on the GameCube/GBA, the latter being the second-highest selling portable in history?

      The main criticism against GBA/GCN connectivity was the high cost of entry. I doubt the feature will succeed when each portable costs $250 (instead of $100) and each console costs $400+ (instead of $150).

      If your #2 selling point of the PSP is its non-existant connectivity with the PS3, you're not trying hard enough.

    5. Re:Finally! by Anonymous Coward · · Score: 0

      Except nobody but other Nintendo fanboys can actually take you seriously.

  13. Odd choice of name by thelem · · Score: 4, Insightful

    Nintendo seem to have chosen the 'Lite' name because it is smaller and brigher than a standard DS.

    It sounds to me more like a name for a cut-down version, rather than an improved one.

    1. Re:Odd choice of name by Anonymous Coward · · Score: 3, Informative

      "lite" means that you can adjust the brightness(light) level of the screens; 4 levels of brightness in total, in fact. it's written in the press release. you can use babelfish to get a rough translation of the whole thing.

      i like the new mic position, too. it would discourage people from yelling directly into the microphone instead of speaking to it steadily from a good distance. it's more sensitive than you'd think.

      plus, they also removed the power button. it's always been an annoyance sitting there on the face, i sometimes accidentally press it when trying to look for the start button with my left hand.

    2. Re:Odd choice of name by Anonymous Coward · · Score: 0

      To me, the name reflects this:

      Perfection is achieved, not when there is nothing more to add, but when there is nothing left to take away.
          - Antoine de Saint-Exupery

    3. Re:Odd choice of name by rev063 · · Score: 1
      plus, they also removed the power button. it's always been an annoyance sitting there on the face, i sometimes accidentally press it when trying to look for the start button with my left hand
      That always annoyed me too. Many times I've turned a game off by mistake when I really wanted the Select button.

      But how will you turn the DS Lite off, now? Closing the clamshell to suspend a game is too useful for them to replace with power-off. Maybe there'll be an on/off switch somewhere else on the case (maybe on the side?).

  14. Brighter Screens? by xenocide2 · · Score: 0

    Do not look directly at the DS Lite, it may cause permenent retinal damage.

    --
    I Browse at +4 Flamebait

    Open Source Sysadmin

    1. Re:Brighter Screens? by Anonymous Coward · · Score: 0

      I wonder if they will have the Apple warning as well:

      Do not eat DS Lite -- this is not a diet product!

  15. Importage by minginqunt · · Score: 5, Funny

    That sound you hear is that of a million DSes being dumped on eBay, followed by hasty Far Eastern importage of the Lite.

    Ooh, it looks like the Nintendo DS and an iPod have had sex babies.

    Nice.

    1. Re:Importage by Anonymous Coward · · Score: 0

      "Ooh, it looks like the Nintendo DS and an iPod have had sex babies."

      As opposed to the other types of babies?

    2. Re:Importage by Anonymous Coward · · Score: 0

      So which one was the "male"?

    3. Re:Importage by ksiddique · · Score: 1

      I'm guessing the DS is the female.

  16. A balancing act by FidelCatsro · · Score: 4, Insightful

    On the one hand , I already have a DS , I love the form factor , the weight is perfect for me , it brings back nostalgic memories of Game and Watch and I have big pockets. So really I can't justify getting a new one

    On the other hand .. wow that thing looks gorgeous and would really go with my iPod and being perched next to the mac.
    Unfortunately I am not that shallow and unless I get an injection of cash I can't justify it .

    I really think that this could boost sales in the Gadget/ fashion conscious markets though

    --
    The only things certain in war are Propaganda and Death. You can never be sure which is which though
    1. Re:A balancing act by Anonymous Coward · · Score: 0

      The DS gives me cramps from playing for less than 30-minutes. Anyone else have this problem?

    2. Re:A balancing act by Freexe · · Score: 1

      I just lost my stylus so i'm going to have to buy a new one.

      It's got nothing to do with the fact i have small pockets and i'm a gadget freak

      --
      "In a time of universal deceit - telling the truth is a revolutionary act." - George Orwell
  17. Outta Pocket again.... by AntiDragon · · Score: 1

    Great. And I just bought the nasty pink version for my Girlfriend just before Christmas...I swear she's collecting these things. Ah well...

    So it's gonna cost more than the standard version? Hmm...but will they drop the price of the original (assuming they have any left in stock) like the did when the GBA SP came out?

    --
    "...So I hung back and lurked. For 18 months. Can't beat a good old-fashioned lurking."
  18. Lighter? No, Larger! by kuzb · · Score: 3, Interesting

    I'd trade 20% lighter in for 20% larger screens.

    --
    BeauHD. Worst editor since kdawson.
  19. GBA games? by Edge00 · · Score: 1, Insightful

    I wonder with the size reduction and everything if it will still play gameboy advance games.

    1. Re:GBA games? by tuffy · · Score: 3, Interesting
      I wonder with the size reduction and everything if it will still play gameboy advance games.

      Yes, it will. The cart slot is still present and the ARM-7 processor used for GBA support can't be removed without breaking every single DS game.

      --

      Ita erat quando hic adveni.

    2. Re:GBA games? by lexarius · · Score: 1

      Since the GBA slot is also used as the DS's expansion slot (for things like the Rumble Pak that comes with Metroid Pinball), they probably wouldn't want to take it out.

  20. What the Press Release says by The-Bus · · Score: 4, Funny

    I don't read Kanji, but my friend does. He said Nintendo specifically mentions a smaller size and easier usability so that more women and seniors buy it.

    That's right. Your grandman's getting a DS.

    --

    Small potatoes make the steak look bigger.

    1. Re:What the Press Release says by Crazy+Man+on+Fire · · Score: 0

      They made it smaller so that more women would buy it? Huh. Perhaps they should have made it bigger. That's what they tell me, anyway...

    2. Re:What the Press Release says by LKM · · Score: 1
      That's right. Your grandman's getting a DS.

      ...if you're from Japan, that is. Seems in Japan, DS consoles are quite popular with the elder folks, since they like to play Brain Training on it. And I'm not kidding.

      Let's see what happens once Nintendo releases that game over here.

    3. Re:What the Press Release says by mph · · Score: 1
      Seems in Japan, DS consoles are quite popular with the elder folks
      And in Korea, only old people play the DS.
    4. Re:What the Press Release says by Anonymous Coward · · Score: 0
      That's right. Your grandman's getting a DS.
      Only in Korea though.
    5. Re:What the Press Release says by shadow0_0 · · Score: 1
    6. Re:What the Press Release says by Anonymous Coward · · Score: 0

      It actually says that the DS has already been a sales success because it appeals to those groups (women and older people who weren't previously game players)

      Incidentally, it then says that the redesigned model will be called DS Lite because it's Bright (light) and light in weight.

  21. Yeah but.... by 8127972 · · Score: 1, Funny

    ...... Does it run LINUX?

    --
    This is my opinion. To make sure you don't steal it, it's covered by the DMCA.
    1. Re:Yeah but.... by EGSonikku · · Score: 1
      --
      - "Scientia non habet inimicum nisp ignorantem"
    2. Re:Yeah but.... by ceeam · · Score: 1

      Would that be GNU/Mario/Linux or Mario/GNU/Linux?

    3. Re:Yeah but.... by Jurrasic · · Score: 1

      Newp, but I belive you would want the GP2X which does indeed run teh Linux :) http://www.gbax.com/

      --
      Devil bunnies! I snort the nose! Lucifer! Banana! Banana!
  22. Other detail: power switch by ianscot · · Score: 1
    The existing DS's power switch was a face button, very similar to start and select, on the upper left. Seems to be moved elsewhere -- probably to a side switch? -- in the new model.

    (If they could get the two screens closer to each other, that'd matter more to me.)

    --
    "Fundamentalism" isn't about divine morality. It's about human authority.
    1. Re:Other detail: power switch by HTL2001 · · Score: 1

      I dunno... some games seem to have it built in, that distance between screens. So moving them closer would kinda throw that off

      --
      By reading this, you have given me brief control of your mind.
  23. The most important thing the DS needs.... by ihatewinXP · · Score: 2, Insightful

    First off a disclaimer: I own a DS, no PSP and am a total Nintendo fanboy.

    That said....

    The PSP has its distinct andvantages. The screen is just brilliant and it lends itself to being a great media viewer _in addition to_ a game system. Now here a the point of contention. Which is its primary position? If it is truly supposed to capture the video game and not media view space then I think its fair to say Sony really needs to get their shit straight. If that means headhunting Nintendo employees and turning out some 1st class in house wares it certainly wont be the first time we have seen someone buy their way back into things. But again the PSP still has its overwhelming edge as a personal media viewer that is unmatched.

    The DS is an amazing machine and does what it is designed to do almost perfectly. But it does not have the built in added bonus of being a media reader although it has the physical capacity to do so. I know of movie players from lik-sang and the like but it is confusing and clunky even to someone like myself and not in the minds of the average gamer when looking at this purchase. Now in japan there is a movie media cart for the GBA SP I believe - and they already sell the official Big N wireless adapter for the DS. They NEED to fill this gap with what they already have and just sell the SD reader / software etc done with Nintendo quality and at least take back some of that market. For a cheaper price than the PSP you get games that are unmatchable and 90% of the PSP's function. While you certainly dont have the PSP screen you still the best of the media reader value by not being hampered by disk drive movement and size while using SD cards.

    I mean they have to see this too right? Sell it in a crispy package right next to the broadband adapter. $100 for the software to convert down movies to DS screen dimensions - use the tap screen for the menus, use the internal headphones for mp3, and a 256? meg SD card that fints into the GBA slot cartidge. They can sell it at shitty margins and they will still win in the long run by taking market from sony. Its the one thing the ds doesnt do and its huge.

    IMHO

    --
    ---- The real Slashdot is still here. You just have to browse at -1 to read the comments.
    1. Re:The most important thing the DS needs.... by drinkypoo · · Score: 1

      To be fair, the PSP is a pretty annoying media player. Having to transcode to a specific resolution is bunk. The GP2X is cheaper and faster and has TV out. It also doesn't require memory sticks :)

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    2. Re:The most important thing the DS needs.... by Meagermanx · · Score: 1

      It would take the average user 2.37 hours to discover emulators.
      Can't compete with the GBA remakes and Revolution, can we?

  24. Not adding an analog stick is a shock by httpamphibio.us · · Score: 3, Interesting

    I recently bought a Nintendo DS to pass the time during a long bus ride (I'm terrible at sleeping on busses/planes) and I've utterly enjoyed almost everything about it. However, the experience of playing Mario 64 without an analog stick was awkward. Since the release of the DS, even in some of the initial reviews, it has been widely speculated that Nintendo would release an upgraded version in the future with an analog stick.

    Now, we all know that Nintendo doesn't really listen to game pundits, but the addition of an analog stick, much like the addition of a backlit screen makes a whole lot of sense. I'll probably end up buying this upgrade anyway.

    Does it strike anyone else as hypocritical that Nintendo refuses to release small upgrades to their first party games (releasing sequels to games that just add new levels instead of totally redesigning the game engine which would mean having a new Mario/Mario Kart game each year instead of one every 3-5 years) but they release tons of incremental upgrades to their portable systems?

    (Big Grey GameBoy -> GameBoy Pocket -> GameBoy Color -> GameBoy Advance -> GameBoy Advance SP -> GameBoy Advance Micro & GameBoy Advance SP w/ Brighter Screen...)

    --
    sig.
    1. Re:Not adding an analog stick is a shock by minginqunt · · Score: 2, Insightful

      I really didn't find it awkward to play Mario 64 DS.

      DS + Thumbstrap = Analog Controller.

      Did you not look inside your DS box and see the thumbstrap?

    2. Re:Not adding an analog stick is a shock by LKM · · Score: 1
      Now, we all know that Nintendo doesn't really listen to game pundits, but the addition of an analog stick, much like the addition of a backlit screen makes a whole lot of sense.

      But then you'd have two different consoles, not only two different versions. Games would have to be made with both consoles in mind, and online gaming would become unfair since some players would be at an advantage.

      Significantly changing the functionality of the console in a new version of the hardware is most likely not something which will ever happen with a Nintendo handheld. All Gameboy, GBC and GBA versions were essentially equal, only with different form factors and screens.

    3. Re:Not adding an analog stick is a shock by httpamphibio.us · · Score: 1

      Yeah, I found it equally awkward.

      --
      sig.
    4. Re:Not adding an analog stick is a shock by ClamIAm · · Score: 1
      (Big Grey GameBoy -> GameBoy Pocket -> GameBoy Color -> GameBoy Advance -> GameBoy Advance SP -> GameBoy Advance Micro & GameBoy Advance SP w/ Brighter Screen...)

      This isn't accurate. Just because the newest GBA SP can play the original tetris cart from 1989 doesn't mean it's the same system. This is like saying the PS2 is really just an incremental upgrade to the PS1, or that the latest iPods aren't any better than the originals, because they can't do much more. A more accurate list would be something like:

      Gameboy Brick & Gameboy Pocket
      Gameboy Color (slight hardware upgrade, but still significant)
      Gameboy Advance (huge hardware upgrade)
      Gameboy Advance SP (first gameboy with lit screen, clamshell design, rechargeable battery)
      GBA SP w/backlit & GBA micro (slight hardware upgrades from GBA/SP).

    5. Re:Not adding an analog stick is a shock by poot_rootbeer · · Score: 1

      the addition of an analog stick, much like the addition of a backlit screen makes a whole lot of sense

      Well, the DS already had backlit screens. The DS Lite merely has brighter backlighting. There probably wasn't even any electronics design work necessary to make this change.

      Adding an analog stick would have been a whole different situation. The case design would have to have been radically modified. There would need to be a new version of the control API. It wouldn't be worth the costs unless there was a strong commitment from developers to make use of it.

      I think Nintendo has realized that a tiny tiny joystick with maybe a centimeter of travel along each axis is a suboptimal device for analog game control. The DS has the touchscreen for this purpose (although if you've played the Metroid Prime Hunters demo you'll probably agree this new control metaphor isn't quite mature yet). The Revolution is eschewing analog sticks entirely (except on the legacy-compatibility controller attachments) in favor of a unique spatial control concept.

      I don't know if Nintendo will end up leading the industry in another direction, but given their past innovations in controller design -- the D-pad, shoulder buttons, and yes, even the analog stick -- it seems plausible that they will.

    6. Re:Not adding an analog stick is a shock by Hellasboy · · Score: 1

      there hasn't been *any* speculation by the industry that nintendo would release a version with an analog stick. the only speculation being done about that is by people who want an analog stick.

      and an analog stick is counter to what nintendo wants to provide. nintendo wants to provide a system that *anyone* can pick up and start playing games. an analog stick is not easier than a dpad for just anyone to pick up and play. if a gamer wants an analog stick with umpteen buttons, they can get a psp (and we all know how great of a *gaming* system that's turned out to be).

      if nintendo ever releases one with an analog stick, i wouldn't expect it to be like the analog stick found in todays systems.

      --

      "Tread softly because you tread on my dreams"
    7. Re:Not adding an analog stick is a shock by Anonymous Coward · · Score: 0

      I found it easier on ds then N64 just line up the camera and use the dpad and run button

    8. Re:Not adding an analog stick is a shock by Stuart+Gibson · · Score: 1

      Tried it, didn't like it. On the other hand, I found no difficulty in completely Mario64 using the standard D-Pad... Maybe I'm a freak.

      Stuart

      --
      It's all fun and games until a 200' robot dinosaur shows up and trashes Neo-Tokyo... Again
    9. Re:Not adding an analog stick is a shock by Guppy06 · · Score: 1

      "However, the experience of playing Mario 64 without an analog stick was awkward."

      So you would have Nintendo break the DS product line (only a slim minority will be trading in their current DS for a new one) simply because a game designed for a totally different console plays awkward on it?

      Everybody and their mother on Slashdot complaining about ports and sequels, and your problem is because it won't play a port of a sequel well?

      "it has been widely speculated that Nintendo would release an upgraded version in the future with an analog stick."

      It's also widely speculated that there are Martians among us. What's your point?

      "Now, we all know that Nintendo doesn't really listen to game pundits,"

      And yet, somehow, they continue to make money hand over fist.

      "Does it strike anyone else as hypocritical that Nintendo refuses to release small upgrades to their first party games (releasing sequels to games that just add new levels instead of totally redesigning the game engine which would mean having a new Mario/Mario Kart game each year instead of one every 3-5 years) but they release tons of incremental upgrades to their portable systems?"

      Game Boy--1989
      Game Boy Pocket--1996 (7 years)
      Game Boy Color--1998 (2 years)
      Game Boy Advance--2001 (3 years)
      Game Boy Advance SP--2003 (2 years)
      Game Boy micro--2005 (2 years)

      Seems to me that they don't release an "incremental upgrade every year." We're not exactly talking about an EA Sports franchise.

      Also, you're still advocating a design chagne to the DS that would break existing DSes in the wild, which runs against the trend with Game Boys, where the micro will still play games released in 2001.

    10. Re:Not adding an analog stick is a shock by Anonymous Coward · · Score: 0

      Does it strike anyone else as hypocritical that Nintendo refuses to release small upgrades to their first party games (releasing sequels to games that just add new levels instead of totally redesigning the game engine which would mean having a new Mario/Mario Kart game each year instead of one every 3-5 years) but they release tons of incremental upgrades to their portable systems?

      Not only hypocritical, but stupid from a business perspective, and frustrating from a gamer's perspective. They spent years and millions of dollars on the Mario 64 engine, ane everyone loved it, but
      then they make us wait 6 years or whatever for mario sunshine, and the engine wasn't even as good as the original.

  25. Sigh... by SpacialCoogs · · Score: 1

    Okay I'm a giant gamer. But my first inclination is to roll my eyes at this. Yes I know that it is a good system and having a handheld appeals to my geek sensibilities. Th urge to goo and ga over it and say "ooo shiny" is strong within me. But then my other side asserts itself. How long will this model last? Will we see another different version in a year to compete with the new model PSP will bring out to compete against the "Lite". Will we forever be in a ever revolving circle of having to have the new yearly product to siphon funds out of my Warcraft fund.

    1. Re:Sigh... by Anonymous Coward · · Score: 0

      Yeah, and the worst part is how Nintendo sends over a couple of thugs to punch you in the kidneys until you agree to buy the newest model.

    2. Re:Sigh... by Yahweh+Doesn't+Exist · · Score: 1

      this is an updated version, what's wrong with that? old DS's won't stop working. if anything, this is good for owners of old DS's as it implies support will be around longer.

      even if it's a new one every year, you don't have to buy it every year.

      if you don't like the idea of newer, improved products being developed then stop buying any technology and invest in antiques.

    3. Re:Sigh... by ClamIAm · · Score: 1
      Okay I'm a giant gamer.

      Oh, so you're the market the original Xbox controller was designed for. It all makes sense now.

    4. Re:Sigh... by justchris · · Score: 1

      Um...it's a redesign, not an upgrade. I have never purchased a GBASP or a GBM, and all the newest GBA games run just fine on my original GBA. You have no reason to go out and purchase this new DS version unless: you don't have a DS, your DS breaks, you want a slicker looking system, or you just have to have every new system. If it's the 4th one, then yes, this is something for you to worry about, not just because they will continue to refine the system until they decide it's not going to sell anymore, but also because you have a technology addiction and should seek professional help.

      --
      just some guy
  26. Yes, of course. by idonthack · · Score: 2, Informative

    Considering that it is a DS, it will probably be able to run DSLinux. I think they even have the touch screen working, but there's not much you can run considering the unit only has 4MB of internal memory.

    It looks like the site is having some database problems right now, I hope those clear up soon.

    --
    Why is it that when you believe something it's an opinion, but when I believe something it's a manifesto?
  27. This just means... by kyle+(in+stereo) · · Score: 1

    That Im going to have to get another DS. The redesign is fine with me. My old DS will continue to work, but the new design is just too much to pass up.

    --
    ---space.is.the.place---
  28. I guess the parent was suppoed to be funny. by Anonymous Coward · · Score: 0

    I guess the parent was suppoed to be funny.

  29. Looks a lot like their early-80's handhelds by mozumder · · Score: 1

    very retro..

  30. You're wrong. Here is why. by Tezkah · · Score: 1

    it has been widely speculated that Nintendo would release an upgraded version in the future with an analog stick.

    Yeah because nothing makes your fanbase happier than forcing them not only to upgrade, but to BUY A WHOLE NEW CONSOLE. Not to mention it would be useless in the games that were released BEFORE the analog stick model came out. Either way, you're not going to be playing Mario64 any differently on the new machine.

    It does NOT make sense to include an analog stick. It is nothing like including a backlit screen. It is more like when Sega released an upgrade that hooked into the Genesis.

    Hey guys the 32x was awesome! How many people had one hooked into their Genesis? None? Oh.

  31. Nintendo: we like Apple by Stan+Vassilev · · Score: 1, Redundant

    How come this is so familiar to the announcements of a new iPod.

    "Nintendo DS Lite will launch in Japan on the 2nd of March. Nintendo DS Lite will be less than two-thirds the size of the original Nintendo DS and more than 20 percent lighter."

    Also they prolly were a step away from calling it DS Nano, but they decided to be "original" instead (picking "LITE", which misleadingly suggests cut down features and price, oh well).

    Also see this picture which complements my statement perfectly:

    http://www.nintendo.co.jp/n10/news/060126.jpg

    iPod for games. Well it's worth trying, that's for sure. Hope it doesn't scratch easily.

    1. Re:Nintendo: we like Apple by ClamIAm · · Score: 1

      Nintendo DS: it's like a nut ... i mean ... iPod ... you can play games on. (outside)

  32. Re:You're wrong. Here is why. by httpamphibio.us · · Score: 1

    I fail to see how this proves me wrong at all. In fact... I think what you've written is entirely unrelated to my post. Forcing people to buy an entirely new system? Huh?

    Perhaps, pre-Analog stick DS games wouldn't work with the analog stick, but there's this little thing called backward compatibility I'm sure you've noticed that the DS can play Advance games, haven't you? I'm sure it wouldn't be so difficult to make sure that games could utilize BOTH the analog control and the digital control.

    How does releasing a new system that can play DS games and Advance games in a slightly different package differ so greatly from releasing a new system that can play DS games and Advance games in a slightly different package with an analog stick?

    --
    sig.
  33. I get that it was a joke, but... by Aero+Leviathan · · Score: 2, Informative

    If you want to be able to use your DS online, you have to turn WPA off on your router. Completely. Meaning all of your wireless devices are unsecured. You can use WEP, but the script kiddies next door can break it in a day or less.

    --
    ~ Aero
    1. Re:I get that it was a joke, but... by HerculesMO · · Score: 1

      My point exactly.

      --
      The price is always right if someone else is paying.
    2. Re:I get that it was a joke, but... by Anonymous Coward · · Score: 0

      As opposed to the day or less it will take to break in to a wpa connection?

      Depending on how its set up of course.

    3. Re:I get that it was a joke, but... by buffer-overflowed · · Score: 1

      If you cared about security, you wouldn't be using wireless. It can not be secured. WPA has already been broken, anyone that knows what they're doing can tear through it in minutes(as they can WEP). Security in wireless(in terms of access) is about detection and response, not prevention. Security of data in wireless is done at the application level via encryption. Just like it is for everything else.

      And if you're using an off-the-shelf-from-best-buy router and are complaining about a lack of WPA support, you're just trying to find a reason to complain. Oh, and probably retarded.

      Not using WPA is really not a big deal at ALL. Most people don't even bother with WEP, they just filter by MAC and figure if someone cares enough to break in rather than walk 5 feet towards the nearest starbucks, they can go ahead and use their internet connection.

      But if you're really, really, really worried about the lack of WPA support, buy the freakin' $30 USB adapter nintendo put out.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    4. Re:I get that it was a joke, but... by damsa · · Score: 1

      Get a usb wifi adapter. It supposedly works faster to get games online.

    5. Re:I get that it was a joke, but... by Kman_xth · · Score: 4, Interesting

      I had the same problem, but found a solution for it using vpn. The idea is to create a 'insecure' zone which only offers standard (64/128 bits) WEP encryption provided by a wireless router/accesspoint, and a 'secure zone' which can only be accessed through a vpn connection on that same wireless network. The vpn can be encrypted through IPSEC using a, for example, 2048 bits encryption.

      Right now my main (wired network) router is an old pc running debian linux. I've connected my wireless router to a nic on the linux box, and setup the wireless router to operate as an access point (thus only providing access to the wirless network, leaving the actual routing to the linux box).

      After installing openvpn on the linuxbox and fiddled with the firewall/routing rules, the insecure zone will only provide internetaccess to all adresses using UDP and a few adresses through TCP (needed to connect and play using Nintendo's WiFi service). The secure zone (accessed through the vpn connection) will get access to all udp and tcp addresses. This way, full featured network clients like laptops and desktops can install the openvpn client and use the internet with at least some decent security, while the DS can get access to its needed internetaddresses through the insecure zone.

      Because Nintendo's Wifi Service uses direct UDP connections with other players, you cannot effectively prevent people who cracked your WEP code (and managed to get past the MAC address filter) to use your internet connection for UDP connections. But I doubt they'll bother cracking it just to play games on your connection :)

    6. Re:I get that it was a joke, but... by petsounds · · Score: 1

      But if you're really, really, really worried about the lack of WPA support, buy the freakin' $30 USB adapter nintendo put out.

      Unless you have a Mac, in which case you're out of options, since Nintendo's USB Wi-FI adapter only supports Windows. Which makes no sense to me, considering that there is a large intersection of Apple fans and Nintendo fans.

    7. Re:I get that it was a joke, but... by heinousjay · · Score: 2, Interesting

      Regarding WPA being broken: Are you talking about the dictionary attack possibility? If that's it, then using a good randomized passphrase does the trick nicely. If you mean something else, I couldn't find any reference to it.

      --
      Slashdot - where whining about luck is the new way to make the world you want.
    8. Re:I get that it was a joke, but... by cortana · · Score: 1

      I bought a DS because I was tired of rebooting into Windows to play games.

  34. Lighter or Brighter? by SuperKendall · · Score: 1

    Normally those grammar/spelling nazis kind of piss me off.

    But here I find myself more annoyed at the writing, the story summary mixes terms like "Brighter screen" "half as small" and "20% lighter".

    The last one confuses me - is that a 20% brighter in luminance as it would imply from the "brighter screen" comment? Or is it 20% lighter in terms of weight, as might be deducted by the "half as small" portion of the description?

    Since it's not grammar or spelling exactly, perhaps I am a... Strunk & White nazi?

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Lighter or Brighter? by Anonymous Coward · · Score: 0

      20% lighter as in weight. They have to spell that out because half the size doesn't give a good indication of weight change, as shown by the fact that it is half the size but only 20% lighter. They could have actually increased the weight if they had switched the case from plastic to lead or something.

  35. how's that a troll? by muyuubyou · · Score: 1

    The only thing iBookish about this is the color. Parent just pointed out the obvious, but nevertheless obligatory. Apple didn't patent the color white yet. Oh, and I own a G4 whitey iBook. Every time someone releases something white, they come in waves to say it's "apple-ish" or "iBookish" and I just can't stand it.

    1. Re:how's that a troll? by aphoenix · · Score: 1

      how's that a troll?

      I thought it was more funny than a troll, personally.

      Regarding the design, though: it's not just the whiteness. There's a lot more to design than colour. There's a sleekness and simplicity as well, and both the DS and the iBook have that fold in the middle.

      Just because something is white doensn't make it look like an iBook. Heck, I'm pretty white, and so is my neighbour's car. Neither look like an iBook.

  36. Multimedia Functions by LilBlackDemon · · Score: 2, Interesting

    For a while I've been looking into getting a new handheld (right now I have a pretty beat up GBA (original, with a custom made LED-backlight), but I haven't jumped yet. Why? Multimedia capabilities.

    In Japan, the big "N" released the Play-Yan (and more recently, the Play-Yan Micro) for the GBA/GBA-SP/GBM (it also works on the DS, from what I've read). This is a cart that includes a headphone jack (it has a dedicated audio chip) and a slot for an SD card (up to 1GB). It can play movies and music (MPEG-4 video and MP3 audio). It isn't too much of a battery hog, either.

    It's also not available outside of Japan.

    Sony hit it right on the nose saying that people want a mutlifunction device. While the GBA/GBA-SP may not be the sexiest things out there, and the GBM has a small screen, they could fill that purpose with the Play-Yan. But Nintendo refuses to release it in North America, and it's pointless to import from Japan as I can't read the interface or software (it comes with a program to convert your DVDs to MPEG-4).

    The PlayStation Portable is a good device, but it has a shorter battery life than the GBM, and also costs almost three times as much ($90 for a GBM, $250 for a PSP). For one PSP, I could buy a GBM, import a Play-Yan, and buy six or seven games. However, the added price does get you an amazing screen.

    I really wish one of these companies would bend and make life easier. I don't suspect Sony will do so, they're probably already taking a loss on every PSP. Nintendo should bite the bullet and get around to releasing the Play-Yan in America. Maybe even release a bundle with the damn thing packaged in for $30 more. I'm sure people would go for it.

    1. Re:Multimedia Functions by Anonymous Coward · · Score: 0

      Portable DVD player, and keep your GBA? Or give it a year for ipod video prices to come down to a saner level.

    2. Re:Multimedia Functions by Yusaku+Godai · · Score: 1

      I'd certainly bite for that.

      Another thing I've been hankering to see for the DS is some basic PDA-like functionality. I don't care if it's built into the DS's firmware, or came on a separate cartridge (heck it doesn't even need to be made by Nintendo). But with that touch screen and WiFi I see no reason not to be able to have some basic things like a web browser, e-mail client, address book, calendar, and maybe a multi-protocol IM client.

    3. Re:Multimedia Functions by Seraphim_72 · · Score: 1
      --
      Slashdot, where armchair scientists get shouted down and armchair theologians get modded up.
    4. Re:Multimedia Functions by aliquis · · Score: 1

      I think it's among the future titles.

    5. Re:Multimedia Functions by LilBlackDemon · · Score: 1

      I've seen it, but I haven't been able to find any more information about it, and one of the comments raises a concern (10fps video is not acceptable). A product like this smells fishy, especially since it doesn't have an audio chip like the P-Y, so it's mono output only.

    6. Re:Multimedia Functions by Anonymous Coward · · Score: 0

      Yeah, but the video format sucks. Badly. But, it apparently works well as a flash cart, so it's not all bad.

  37. Re:You're wrong. Here is why. by Gulthek · · Score: 1

    You can't play Advance games with the touch pad, even though they are backward compatible.

    You wouldn't be able to play original DS games with the analog stick, even though they would be backward compatible.

    Backwards compatibility means that you can play the games on the new system, not that the old games can take advantage of the new features in the new system.

  38. linux? by duke12aw · · Score: 0, Offtopic

    can you buy a game cartrige that will run linux on it?

    --
    As an american High School student, I'd like to officially apologize for my generation.
  39. What I've been waiting for... by RyoShin · · Score: 3, Interesting

    I don't own a DS yet because of two things: size, and game selection. Initially, the library only had one or two games that slightly interested me, and I rarely used my GBA as it is. Plus, the DS was just too large to easily fit in my pants' pocket. My coat pocket would work, but I don't wear my coat in the summer.

    Now, Nintendo has corrected both problems. Games such as Wario Ware: Touched, Mario Kart DS, and the upcoming Pokemon games with the ability to chat, trade, and battle via WiFi have made me drool for this system, limited only by size and money.

    When the big rumors hit the main gaming sites about a redesigned DS, I couldn't have been happier over a handheld console. Rumors they may be, but often they were predictive in some fashion. My hopes were actually hieghtened, not dashed, by Nintendo's subsequent announcement. I can't find a link now, but the wording was more that they haven't announced any new DS, not that they haven't made a new DS (first rule of gaming press releases concerning rumors: Look at what they don't say).

    So, now, both of my reasons for not getting a DS are dashed. I cannot wait for the Revolution.

    Well, there is one more reason. But I can eat Ramen for a month.

    So when are we getting a DS Micro?

    1. Re:What I've been waiting for... by Anonymous Coward · · Score: 0

      DS Micro... hmm.. what about a GBA SP with Wi-Fi? Thats the only feature I want in the DS. Perhaps I should just bite on this one -- it looks nice and I can retire my GBA SP to the corner, along with every other one of my old gaming consoles.

    2. Re:What I've been waiting for... by Anonymous Coward · · Score: 0

      "Games such as Wario Ware: Touched, Mario Kart DS, and the upcoming Pokemon games with the ability to chat, trade, and battle via WiFi have made me drool for this system"

      Fuck, what are you, 12?

      I'm getting way to old for Slashdot. Nothing personal, but when I read that I *actually* wanted to reach into the computer and thump you.

      I am obviously WAY to old to be reading this site anymore.

      Excuse me while I go away and cry.

    3. Re:What I've been waiting for... by jcostantino · · Score: 1

      WarioWare? I wanted my money back and I downloaded the ROM!

      --
      Reviews with a twist! http://www.sardonicbastard.com
    4. Re:What I've been waiting for... by RyoShin · · Score: 1

      I'm not seeing why you have a problem with my choice in games.

      Is it that I didn't list games where you pump people full of lead and watch fountains of blood pour out? Was it because the games mentioned don't have naked boobies? Or was it because they're all rated E or E10?

      Or was it because I like games with "cute cartoons characters"?

      I hope you're just having some sort of personal crisis and are not complaining because I listed 'kiddie' games. You don't have to have blood to have fun.

    5. Re:What I've been waiting for... by RyoShin · · Score: 1

      GBA does have a WiFi of sorts- there is a wireless "link cable". It's not in wide use, but you can get one with Pokemon FireRed or LeafGreen. I'm not sure what other games support it.

      It's basically like a link cable, only wireless, and you can have more than four people using the same one.

      It's not the world-wide WiFi, but it's a start.

    6. Re:What I've been waiting for... by Anonymous Coward · · Score: 0

      No, I wasn't suggesting at all blood and guts, I don't really like those sort of games either. It was the "cute cartoon" things.

      Admittedly I know nothing about Pokemon, but from what I've seen on TV I can't understand how anyone with a brain would want to play something with that stuff in it. 5 minutes of watching it though isn't really much to base an opinion on though, is it.

      You are right though, I am being very closed-minded and for that I apologise. Just because everyone doesn't like games I like is no basis for wanting to thump people.

      I think the bigger problem is myself having a midlife Crisis.

      Enjoy your new DS when you get it :)

    7. Re:What I've been waiting for... by nickyj · · Score: 1

      FYI... this redesign will still be a bit bulky to put into your pants pocket. It will fit for walking, but if you have to sit or bend it will be in the way.

      --
      Causing Chaos Everywhere,
      Nik J.
      The strange world of a loner, in a populous city, drowning in society
    8. Re:What I've been waiting for... by h4ck7h3p14n37 · · Score: 1

      Wario Ware? That "game" blows; it's more appropriately called a demo. Borrow it from a friend, I think you'll be bored after ten minutes. Sorta like Nintendogs. Yeah, it's cool for a day or two, but then you realize just how few things you can actually do in the game and stop playing.

    9. Re:What I've been waiting for... by Anonymous Coward · · Score: 0
      So when are we getting a DS Micro?

      This is it. You can only crunch a touch digitizer down so far while keeping it usable at a set resolution, so don't count on anything smaller.

    10. Re:What I've been waiting for... by RyoShin · · Score: 1

      All is forgiven. :)

      I can almost understand the jump-the-gun thing on cute characters. The general public has had its taste of Pokemon from the anime, which is admitedly geared towards the very young. Even I, a rabid fan of the games (well, except for the recent Gamecube offerings), can't stand the show.

      The game itself, however, is a plethora of gameplay. While most of the characters are cutely-drawn, this doesn't detract from the overall entertainment (and has helped sell millions of plush toys.) The game is a great RPG- while the overall story is pretty straight forward and slightly dull, the strategy involved in piting one type against another, stat enhancements, and choosing whether to allow the creatures to evolve or not is very deep and fulfilling. At the same time, a kid of ten years can pick up and play through the game with little problems. It will take them longer, as they'll just choose whichever monster they like the best over strategy, but, again, it doesn't really detract.

      With the latest entries in the series, even deeper elements have continued to make it a great RPG.

      Sorry if I'm spewing, but I always get a bit miffed when someone verbally berates someone else who plays the game, and the only expose to Pokemon the first person has ever had is the anime/cartoon. Yes, the series sucks if you're not five. The game, however, is great for all ages.

      It would be like saying that the Legend of Zelda series sucks when the only interaction you've had with it was on Phillip's CD-i.

    11. Re:What I've been waiting for... by lakewoodsfresh · · Score: 1

      The Micro DS comes in 2007. The may have to chop off a screen though. Nintendo S?

  40. Too small by Masami+Eiri · · Score: 1

    Am I the only one that finds the DS's buttons already uncomfortable to use? Making smaller would just compound the problem.

    1. Re:Too small by Ostrich25 · · Score: 1
      Am I the only one that finds the DS's buttons already uncomfortable to use? Making smaller would just compound the problem.
      Nope, you're not the only one. I stopped playing my GBA for that very reason, and I find some of the controls on the DS to be unwieldly. Hey Nintendo - not everyone has the hands of a 6 year old girl.
    2. Re:Too small by h4ck7h3p14n37 · · Score: 1

      Nope, I have problems with them too. My hands/fingers will go numb after about fifteen minutes or so. That's not a good thing as long-term use is likely to lead to nerve damage. The smaller form factor is likely to make this problem even worse.

    3. Re:Too small by Psykus · · Score: 1

      I can't be certain, but, it looks like the face buttons on the DS 'Lite' are actually larger than the original Nintendo DS buttons. They look pretty similar to the buttons on the Gameboy Micro, which isn't a far fetched guess, since it looks like it's using the same d-pad from the Revolution controller.

    4. Re:Too small by cornface · · Score: 1

      I think eliminating the large side pieces from the unit will solve some of the cramping problems.

      I hope so, anyway. It's really uncomfortable to play the way it is now.

  41. Slashdot editor is wrong by Overly+Critical+Guy · · Score: 1

    Also, for the record, they snowed us earlier this month.

    No, they didn't. The rumor was that the redesigned DS was going to be released the week after MacWorld. Nintendo dismissed that rumor, not the news that they were redesigning the DS (which has been a rumor since last year).

    --
    "Sufferin' succotash."
    1. Re:Slashdot editor is wrong by Anonymous Coward · · Score: 0

      That's right. However, Reggie Fils-Aime himself mentioned that a redesigned model was forthcoming - it was never a rumor. The brief anouncement was made off the cuff at some convention keynote, around the same time the limited edition Nintendogs bundles were starting to sell out last year.

      But that's par for the course when it comes to the gaming press. Critical thinking just isn't a prerequisite like it is in the mainstream press. Here's another example of a gaming journalist inferring incorrect conclusions from vague corporate statements.

  42. I remember Nintendo was a great company by Dream1979 · · Score: 1

    What happened? What happened to all the great games i grew up playing? It seems to me they are just running out of ideas and the ones that they are dreaming up now just revolt me. Take Mario for example, all the Mario games for NES and SNES were great, then after N64 it went 3D and each new game is worse and worse.

    Last year I was looking to finally get a handheld (i never liked them before but wanted a little entertainment on my commute). I look at the games and graphics for the DS and it looked HORRIBLE. Then along came the PSP with boasts of GTA wherever I go. That alone sold me. Now I can play fun games with great graphics, watch full length movies or downloaded movie clips, listen to my MP3s, Hell it even supports emulators. Now I ask you, why would anyone pick DS over PSP?

    1. Re:I remember Nintendo was a great company by HitScan · · Score: 1

      If GTA is all you want to play, then yes, the PSP is better than the DS. If not, the PSP lineup is sorely lacking.

      And to hell with UMD movies, I know where my DVD player is, and I can't say I've ever cared to drag one around with me.

      --
      HitScan
    2. Re:I remember Nintendo was a great company by Anonymous Coward · · Score: 0

      please don't tell me you're serious. have you actually picked up mario 64 and played it? have you even tried the gamecube games nintendo released? mario party? super smash bros? animal crossing? have you even tried PLAYING the ds?

      you keep your mp3, videos, and portable gta to yourself, while i enjoy my mariokart ds, animal crossing:ww, and warioware:touched!

    3. Re:I remember Nintendo was a great company by Dream1979 · · Score: 1

      GTA isn't their only good game. Have you seen Untold Legends? I was hooked on that game. And a portable DVD/MP3 player is great for long trips. I have seen the DS lineup and its nothing to brag about... Unless ofcourse you like pokemon or other child related themes.

    4. Re:I remember Nintendo was a great company by analog_line · · Score: 1

      Because I don't want to watch movies or listen to music on a GAME CONSOLE.

      Especially when I'd have to buy all the movies I'd want to watch (which I already own) a second time, if they'd even come out for the PSP in the first place.

      Maybe if the PSP price drops below $100 I'll get one, but until then I'm more than happy with my DS.

    5. Re:I remember Nintendo was a great company by joe+155 · · Score: 0

      then after N64 it went 3D and each new game is worse and worse.

      You've obviously never played Paper mario, its a fantastic game, and is a side scroller, like the originals, also, like most Nintendo consoles they put game play above graphics, which is something Sony and M$ seem to have forgotten to do

      --
      *''I can't believe it's not a hyperlink.''
    6. Re:I remember Nintendo was a great company by Anonymous Coward · · Score: 0

      Essentially, the DS offers good games at a better price than what you could get on a PSP. While most games on the PSP are straight ports, the DS is swamped with games using its unique features in ways that seem to please people without ruining them (nintendogs, brain training, kirby's canvas curse, meteos, etc.). Plus it has WIFI support and GBA backward compatibility.

      So there you have it: an affordable system packing a lot of fun. Sounds like a winning formula to me. Unless if you're looking for a media player, I'm not.
      And if you find the DS graphics HORRIBLE, I wonder how you can stand emulated SNES games.

    7. Re:I remember Nintendo was a great company by Anonymous Coward · · Score: 0
      Now I ask you, why would anyone pick DS over PSP?

      Because we want a viable platform, not a dead-end one?

    8. Re:I remember Nintendo was a great company by Guppy06 · · Score: 1

      "I look at the games and graphics for the DS and it looked HORRIBLE."

      This from someone who in the previous paragraph lauded the NES? Sounds to me like you'd have been more likely to be one of the six people in North America who got a Sega Master System instead of an NES because "the games and graphics for the NES looked HORRIBLE!"

      "Now I can play fun games with great graphics,"

      Great games for the PSP? Both of them?

      "downloaded movie clips, listen to my MP3s,"

      So can the DS (and the GBA, for that matter). For considerably less money.

      "Hell it even supports emulators."

      "Support?" Since when does racing to put out new firmware updates to lock out the latest bach of homebrew count as "support?" You can get a flash card and get emulators to play on your DS with less fustration and without having to make sure you have the right hardware revision, but of course neither solution is as simple as the GP2X

      And of course, if you have all those "fun games with great graphics" on UMD, why would you want to bother with emulators?

    9. Re:I remember Nintendo was a great company by h4ck7h3p14n37 · · Score: 1

      Because the DS is more fun to play than the PSP? I should know, I own both and the PSP is almost never used. The games for the PSP are typically rehashes of the games I already own for the PS2. Yes, I own some UMD movies, but there's no point in watching them unless I'm on a plane; otherwise, there's always a computer with a DVD-ROM drive near me. Music? I already own digital music players. The DS on the other hand is a unique gaming experience. Sure there are some really bad/boring games (er. demos), but there are some really great ones too (eg. Meteos). The PSP doesn't really offer anything new, while the DS does.

    10. Re:I remember Nintendo was a great company by Yosho · · Score: 1

      Absolutely. Trauma Center: Under the Knife, Castlevania: Dawn of Sorrow, Phoenix Wright, Metroid Prime: Hunters, Advance Wars, Kirby: Canvas Curse, Mario Kart, and Resident Evil are all nothing to brag about.

      Well, except for the fact that they're all great games, and a number of them are genuinely innovative rather than putting new graphics on the same gameplay mechanics that've been used elsewhere for years.

      --
      Karma: Terrifying (mostly affected by atrocities you've committed)
    11. Re:I remember Nintendo was a great company by Anonymous Coward · · Score: 0

      I have seen the DS lineup and its nothing to brag about... Unless ofcourse you like pokemon or other child related themes.

      Ahhh...so it was a trolling all along.

    12. Re:I remember Nintendo was a great company by aliquis · · Score: 1

      Yeah, paper mario looks great, and is quite fun to, althought I think it's a little bit to repetive (chapter 3..)

    13. Re:I remember Nintendo was a great company by justchris · · Score: 1
      All the great games you grew up playing have been rereleased for the Gameboy and GBA. This is assuming you grew up playing Nintendo games. Every single Donkey Kong, every single Donkey Kong Country, Zelda 1 & 2, and every single Mario Bros game has been rereleased for the GBA.

      The reason I got a DS before a PSP (aside from the fact it came out first) was because, while there is no game on the PSP that couldn't be done on the DS, there are several games on the DS that would be flat out impossible on a PSP. Sure, it's unlikely the DS will ever get GTA:LCS, but I'm not fond of the GTA games, and games like Lumines, MGS:Acid and even Wipeout Pure can just as easily be made on the DS, they just won't be as graphically impressive.

      Speaking of graphically impressive. We're talking about graphics better than what the n64 could be put out, a system which was graphically superior to the original Playstation. So while I can accept your complaint that the graphics look like crap in comparison to the PSP, how does that matter when you're waxing poetic about when Nintendo used to be a good company. You know, when their graphics were 8-bit or 16-bit.

      Yes, the PSP has a few good games. The DS has several good games, and a few great games. it also has a wider variety of games, with more coming out. As far as emulators go, I was running emulators on my GBA, and I'm running them on my DS. Though I haven't tried it, they even have ScummVM emulators that make use of the touchscreen.

      So the DS can't play music or movies, but I can get a decent music player, or even an IPod if I want to do that, and it will do it better than the PSP could hope to. Whatever Sony wants it to be, the PSP is a gaming machine, it doesn't do anything else well enough to be considered in those categories (and I refuse to buy UMD movies for the same reason I never bought a GBM, it's just silly). And as a gaming machine it's disappointing when compared to it's nearest competition. If the DS did not exist people would probably be quite happy with the PSP. But then, if the Playstation had never existed, people would still be talking about how wonderful the n64 was (well, more people would, some of the most fun I've had in my life was had with the n64).

      --
      just some guy
    14. Re:I remember Nintendo was a great company by Dream1979 · · Score: 1

      You do make some very good points. The games I grew up playing range from Commodore 64, Intellivision, Colicovision, NES, and SNES. I remember some of my favorite games were on NES and SNES. But after so many years of playing them, I want NEW fun games. Alot of the games i see on any Nintendo system just doesn't appeal to me.

      As for N64 being the most fun, I must disagree. It only had 1 RPG (if you'd call it that) Remember Quest 64? I am a big RPG fan and i couldn't play that poor excuse for a game for longer than an hour. However, I will admit I spent countless hours playing the wrestling games, but other than that i didn't really use the 64 much. Now lets move on to Zelda, The first one was great, topped only but "Link to the Past", Orcarina of Time was ok, I didn't really like the 3D aspect, and all the others (zelda 2, mask of majora, and wind waker) I couldn't get into at all.

    15. Re:I remember Nintendo was a great company by justchris · · Score: 1
      Yes, the n64 was horrendous for RPGs. That was the system's primary failure, once Square moved Final Fantasy to PS1, and with Enix not making many new games, everyone else moved to PS1 so the n64 never got any RPGs. If you're going to judge a system on that, then yes I can see your point. But I remember months spent playing Goldeneye, Perfect Dark, Mario Party, Super Smash Bros, F-Zero X, Jet Force Gemini and so many other games with friends. Though the games tended to be less in-depth, they made up for it in fun factor. No game released for the original playstation ever took more than maybe a couple weeks of my time. n64 games were played months at a time because they were flat out better in general.

      Even in this generation, I've gotten more play time out of my GCN games even though I have more PS2 games. There are a few games on PS2 that have drawn months away from me (Dynasty Warriors, Timesplitters, Katamari Damacy) and of course RPGs take a couple of weeks at a time out of my life. I wouldn't give up those games, but Super Monkey Ball on the GC has probably garnered more playtime than any game I have on the PS2.

      So while they have different experiences available, I think Nintendo's games are just as good as Sony's, they're just very different.

      As for Zelda, I happen to think Ocarina of time was one of the best games ever, but if you object to 3d games, then I can understand why you'd rate Link to the Past better. Might I recommend a GBA if you're fond of 2d games? Some of the best 2d games ever created were created for the GBA or the original Gameboy. The recent Zelda: Minish Cap is one of the highest rated Zelda games ever, and it's quite enjoyable. I don't think I'd rate it higher than Link to the Past, but it's better than the first one (and hey!, I liked Zelda 2).

      Gunstar Super Heroes, the various Castlevania's, Advance Wars (if you like turn based strategy), Golden Sun, rereleases of every Dragon Warrior & Final Fantasy from 1-4 and 1-6 respectively (except three which is being released in the US for the first time on the DS). I honestly couldn't tell you what all great games are on the GBA, there are more GBA games released in any given month than there are for all 3 home consoles combined. A lot of them are simple or crappy, but a good number of them are AAA games, and with the DS & PSP taking the spotlight, you can get them cheap used these days.

      Including, if you're interested, abundant remakes of Atari, Intellivision, Colecovision & Commodore 64 games (although no one has bothered to release a remake/port of Archon for the GBA...cause they hate me and wish no joy in my life).

      --
      just some guy
  43. So who didn't see this one coming? by shoptroll · · Score: 1

    Given that there were 2 redesigns of the original Game Boy (Pocket, Color [yes it also boosted the specs but it really only proved to be the gateway into GBA land]), 2 redeisgns of the GBA (SP and now Micro), is anyone really all that surprised by the update?

    Also, I don't see why everyone is saying the D-Pad looks like the one on the Revolution controller. It looks like the same old Nintendo D-Pad that's been in existence since the Game & Watch... just white now, but it was white/grey on the N64 and Gamecube too. I'd rather have that then the buttons as D-Pad that's employed on the original DS and was first adopted (in my mind) by Sony with the original Playstation.

    Regardless, this is still a smart move on Nintendo's part, and kudos to them with killing rumors in the process. Any word on a price drop in the near future?

    I'm still crossing my fingers and hoping for a WPA/WPA2 firmware upgrade at some point though... preferably for free (read: downloadable through the wifi network, or at something like a kiosk at your local electronics store) or the small fee of shipping the unit out to one of their repair centers. Of course this all depends on whether or not the WiFi connection stuff is embedded in the system and each game taps into that, or if its on a per-game basis.

    --
    Insert Sig Here
    1. Re:So who didn't see this one coming? by ro_coyote · · Score: 1

      Actually, there was only one true redesign of the original Game Boy (that being the Game Boy Pocket). The Game Boy Color, however, was essentially an evolution rather than a simple redesign, as it now contained a color screen (the original GB only worked with 4 shades of grey), a processor that was twice as fast, and an infrared port. While many games designed for the Game Boy Color remained backwards compatible with the original Game Boy and Pocket (black colored cartridges), many other games would only run on the GBC (clear, transparent cartridges). Games created for the Game Boy Advance remain fully compatible amonst all of its different models (GBA, GBA SP, GBA Micro), including all future software to be released.

      As for the comments made about the new DS Lite's D-Pad looking much like the Revolution's and GBA Micro's, I think what was meant by this (and I personally thought the same exact same thing) is that detail for detail, including the line marks on each direction of the D-Pad, visually looks identical to the Revolution's and Micro's. Though yes, it is the same ol' D-Pad originally introduced with the NES.

    2. Re:So who didn't see this one coming? by Psykus · · Score: 1

      There was one more upgrade to the Game Boy line in Japan that never made it to the U.S. or Europe. I can't remember the name of it exactly, but I think it was a lit version of the Gameboy Pocket.

    3. Re:So who didn't see this one coming? by ro_coyote · · Score: 1

      Ah, yes... I completely forgot about it myself. The third original Game Boy model was the Game Boy Light, which was essentially moreorless a Game Boy Pocket with the addition of a green backlight, though as you said this model never actually made it anywhere else other than Japan.

  44. Extra points to Ivan256 by RESPAWN · · Score: 1

    Looks like Ivan256 didn't exactly get snowed in the original article: http://games.slashdot.org/comments.pl?sid=174126&c id=14483668

    Boy deserves a cookie for his insight...

    --

    If Murphy's Law can go wrong, it will.

  45. My sister is gonna be damn surprised by Tragek · · Score: 1

    When she get's my old ds. I'm totally buying. I feel like such a consumer whore. I am such a consumer whore.

  46. less dead pixels, please? by lmh2671772 · · Score: 1

    Hopefully we'll have less dead pixels with the new one? That'd be real nice!

    1. Re:less dead pixels, please? by randyest · · Score: 1

      Huh? I've bought several DS (some for gifts) and none had dead pixels. I've not heard any reports of problems with DS dead pixels. I do know that Nintendo will exchange a DS for a new one if there's even one dead pixel. So what are you talking about?

      BTW, it's fewer since pixels are countable.

      --
      everything in moderation
    2. Re:less dead pixels, please? by lmh2671772 · · Score: 1
      Whoa, so I must be the exception? Cool! Moderate you as informative.

      And thanks for the English lesson. I'll see if that's in my favorite English for the people who done never spoke it right but who are now adults book that I keep near my monitor. At home.

    3. Re:less dead pixels, please? by aliquis · · Score: 1

      Well, anyway, why don't you contact nintendo and ask if you can get a new one since you have (had) dead pixels (from the start)?

  47. Diet DS by Drakin030 · · Score: 2, Funny

    Then we will have the Diet DS, then the DS Zero, then back to the Classic DS...WELL MAKE MILLIONS!!!!

  48. got it. it sucks. by YesIAmAScript · · Score: 1

    Two problems with it:

    1. It just plugs into a PC and turns on connection sharing.
    2. It does nothing to pierce firewalls. It should have had custom software that tunnels all the clients (it only supports 4 at once I think) over a unblocked port (like 80).

    --
    http://lkml.org/lkml/2005/8/20/95
    1. Re:got it. it sucks. by damsa · · Score: 1

      Not too sure about that. My friend is using it with his computer connected to a wireless router. The built in software pierces does more than just turn on connection sharing, it also opens up ports through the firewall. Just a thought.

    2. Re:got it. it sucks. by Krush3r · · Score: 1

      I have it too. May I add that the wi-fi connector's signal also has crappy range.

  49. Son of a... by bluemeep · · Score: 1
    Maaaaaaaan... I just bought a DS last week!

    Same stinkin' thing happened with the GBA, too. As soon as I acquired one, they announce the SP. Even as a kid, it wasn't more than a month or two after I got my NES that the SNES was all over Nintendo Power.

    This is getting rediculous.

    1. Re:Son of a... by pembo13 · · Score: 1

      Sucks to be you!

      --
      "Thanks for all the money you paid to us. We've used it to buy off ISO among other things" -Microsoft
    2. Re:Son of a... by juletre · · Score: 1

      please, buy a GameCube as soon as possible.

      --
      "he, who has quotes in his signature, is a douche" - unknown.
    3. Re:Son of a... by Psykus · · Score: 1

      "Not only does it look like an Apple product, it even comes with the "Damnit!, I just bought one" feeling as well."

    4. Re:Son of a... by Anonymous Coward · · Score: 0

      I know! I bought mine just two weeks ago! Commence the whining!

  50. nice smart remarks... by YesIAmAScript · · Score: 2, Interesting

    It may not be perfect, but WPA is more secure than WEP. More importantly, the hash for turning WPA passwords into keys is standardized. WEP has several different ways to do it. The upshot of this is that if you have both Macs and PCs, you have to use a hex number as a password if you use WEP. If you use WPA, you can use a real password and when your friends ask how to get on your network you don't have to ask what platform they are using or write down some difficult to remember hex string for them to type in.

    I'm using an off the shelf from Best-Buy router, and it works fine with WPA. DS doesn't.

    As to just filtering by MAC, I know some people who do that. But that's dumb because although it stops people from using your network, it doesn't make it at all difficult for them to sniff your packets. WPA makes that non-trivial (but not impossible).

    Finally, I have the $30 Nintendo USB adapter. It sucks. See other post.

    Finally finally, I use wired connections wherever possible. I have my house wired for GigE, including to my consoles. However, I don't see an ethernet jack on my DS. Does yours have one?

    --
    http://lkml.org/lkml/2005/8/20/95
    1. Re:nice smart remarks... by LordVader717 · · Score: 1

      Finally, I have the $30 Nintendo USB adapter. It sucks. See other post.

      The buy yourself an access point for $50, lock the MAC adress, and use it for your DS.
      Security really isn't an issue here.
      And if all you're sensetive traffic goes through wires anyway, where's the problem?

    2. Re:nice smart remarks... by tepples · · Score: 1

      The buy yourself an access point for $50, lock the MAC adress, and use it for your DS.

      But that would weaken the price advantage of the Nintendo DS over the PSP.

  51. wpa cannot be cracked as easily as wep by honold · · Score: 1

    wpa is only 'vulnerable' to dictionary-based attacks. good luck cracking a 63-character, random password with that.

    wep can be cracked in a matter of minutes. all you need is linux (bootable cd distribution will work), a card that supports packet injection, and a copy of aircrack. if your card doesn't support packet injection, you can still do it easily, just slower.

    1. Re:wpa cannot be cracked as easily as wep by Anonymous Coward · · Score: 0

      WPA? Try finding 4 packets within a data stream. Ethereal + kizmet.

      WPA2 is better, but we're talking about WPA, right?

    2. Re:wpa cannot be cracked as easily as wep by buffer-overflowed · · Score: 1

      I'm presuming they're using an off the shelf router, don't have a radius server set-up, and aren't upgraded to WPA2. Which is a pretty valid assumption, considering everyone who complains about this is complaining about it as it pertains to their home network.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    3. Re:wpa cannot be cracked as easily as wep by honold · · Score: 1

      [i]WPA? Try finding 4 packets within a data stream.[/i]

      those 4 packets get you an ENCRYPTED pre-shared key. you still have to crack it. dictionary attacks won't work on a 63-character, 100% random (letters, numbers, symbols, changing cases) psk. you will have to brute force it. a? A? nope. b? nope. B? nope. ab? nope. AB? nope. aB? nope. Ab? nope. all the way up to 63 characters. even with modern computing power, it would take centuries to crack.

  52. Great, another thing I have to buy. by sc0ttyb · · Score: 1

    Nintendo is the master of getting people to buy the same damn thing over and over.

    It's illogical.

    It's irrational.

    And they know damn well that I'll buy it despite what my left hemisphere tells me. I (hate|love) you, Nintendo!

    --
    "Apparently so, but suppose you throw a coin enough times. Suppose one day, it lands on its edge."
  53. Re:Lighter? No, Larger! by Anonymous Coward · · Score: 0

    what for? do you have to be at least 9 feet from your handheld screen when playing?

  54. I'd love to get one, but... by Anonymous Coward · · Score: 0

    ... does it play the original gray GameBoy cartridges? That's the main thing that has stopped me, since the vast majority (90%+) of my handheld games are from the original gray GameBoy. I only own one GBC game and a few GBA games, so it would be almost silly to buy one if I can't play the classics.

    1. Re:I'd love to get one, but... by Anonymous Coward · · Score: 0

      Nope. Not worth the cost of extra processors and design considerations. Get a GBA SP.

  55. Analog is not intuitive?? Huh? by MS-06FZ · · Score: 1

    First let me say this about the idea that a revised DS would have an analog stick. Ha. That's a good one. I mean, what would they do? Have the D-pad and the analog stick? Make the DS nice and cluttered, wouldn't it? Or they could drop the D-Pad - and then see how well the GBA titles, DS puzzle games, etc. play. Anything already written for the DS assuming the presence of a D-Pad would play like crap without a D-Pad. So stop trying to pass off wishful thinking as a credible rumor.

    But about the parent post's comments about analog...

    First, analog control or no analog control has nothing to do with whether the controller is cluttered. Whether the controller has both analog and a D-pad might be a hint, though...

    Second, how do you figure analog control is harder for people to use? You push forward, the character moves forward, just like a D-pad. The difference is you get a lot more precision. You push farther, the character goes faster. I'd say that's a lot more intuitive than a D-pad plus the Y button, and a lot easier to deal with than the touchscreen. I think it could save a lot of frustration in Super Mario 64 to have the analog control the game was designed for. But the problem with analog sticks on game controllers is that they're great for some games but not so much for others. Games like Advance Wars or Tetris where it's more common to need to say "go 5 squares right" rather than "go right quickly" do much better on a D-pad. With GBA backward compatibility and the goal of supporting a good variety of games on the DS, a D-pad was really the only choice. The touchscreen as an analog controller is interesting (I always thought the "mouse-look" functionality in Metroid Prime: Hunters was well done - better FPS view control than an analog stick IMO) but awkward in the original hardware because of the placement of things. I think the touchscreen's much better suited for other things...

    --
    ---GEC
    I'm but the humble pupil, seeking to snatch the scratchbuilt pebble from the master's fully articulated hand
  56. Re:You're wrong. Here is why. by SetupWeasel · · Score: 1

    Forcing people to buy an entirely new system? Huh?

    What about the new games that would use the analog stick? Could you play them on the old system?

    We are not talking about backward compatibility. We are talking about actual compatibility. Will my DS I bought on day one play all the DS games? If you start messing with the functionality of the system the answer will be no sooner or later.

  57. Huh...? by ro_coyote · · Score: 1

    Take Mario for example, all the Mario games for NES and SNES were great, then after N64 it went 3D and each new game is worse and worse.

    The first traditional Mario game that went 3D was for the Nintendo 64 (not after), and there's only been one additional 3D Mario game since then - Super Mario Sunshine for the Nintendo GameCube. Thus far there's only been a grand total of just two 3D Mario games, so finding "each new game is worse and worse", though ultimately an opinionary statement, is a bit hard to swallow.

    1. Re:Huh...? by Dream1979 · · Score: 0

      The first traditional Mario game that went 3D was for the Nintendo 64

      Yes I am aware of that, it was Mario 64. What I ment is after N64 was released Mario went 3D

      there's only been one additional 3D Mario game since then - Super Mario Sunshine for the Nintendo GameCube.

      Not true, Even though Lugi's Haunted Mansion didn't star Mario, I still consider it a mario game. IMO Mario 64 wasn't all that great once you get over the hype, Lugi's Mansion was just horrible and Mario Sunshine was even worse. But that is just my opinion, you are free to disagree.

    2. Re:Huh...? by Xerxus · · Score: 1

      Yeah, I'm going to disagree.

      Not true, Even though Lugi's Haunted Mansion didn't star Mario, I still consider it a mario game.

      LM is an "action adventure" game. Sunshine is a 3d platformer.
      Normally, "Mario" games are only the Platformer games.

      Considering Luigi's Mansion got an average of 79% (http://www.gamerankings.com/htmlpages2/516494.asp ) and Sunshine an average of 92% (http://www.gamerankings.com/htmlpages2/533287.asp ), it seems most critics agree that SMS is the better game.

  58. the firewall on the PC by YesIAmAScript · · Score: 1

    I know how to open ports on my PC.

    No, I mean piercing firewall, not opening ports.

    I can't play DS on NiWiFi at work because of our work firewall. It should be able to pierce that. I know lots of ways to do it with openSSH and stuff, they just need to write the SW to do it for the PC and for the NiWiFi host.

    --
    http://lkml.org/lkml/2005/8/20/95
  59. Press Release Translation by underspecified · · Score: 1

    Press Release 1/26/2006 Nintendo

    Upscale Nintendo DS Model Debut
    Nintendo DS Lite

    On Sale March 2nd

    Nintendo Co.,Ltd. (Kyoto, JAPAN; President Satoru Iwata) announced that it will begin sales of the "Nintendo DS Lite", an upscale model of the "Nintendo DS" portable gaming system on March 2nd of this year.

    The "Nintendo DS" (MSRP 15,000 yen tax included), which went on sale on 12/2/2004 and includes such unique functionality as double screens, touch screens, microphone input, and wireless communication (via local network and WiFi), was able to gain the support of gamers as well as many women and seniors who are new to gaming, allowing it to achieve sales figures (actual number of sales from retailers to customers) of over 5,000,000 units in the 13 months its release, making it the fastest selling console in Japan. It is expected that sales will have reached 5,700,000 units by the end of 2005.

    Advances in reducing its size and weight allow the "Nintendo DS Lite" to achieve a higher level of portability wile retaining all of the unique functionality of the original. In addition, this high-grade machine now includes a brighter screen that allows for four brightness settings, (The name "Lite" was selected for its dual meaning of "light-weight" and "bright").

    With the release of the upscale "Nintendo DS Lite", not only does Nintendo continue in its tradition of creating charming games that can be enjoyed regardless of gender, age, or gaming experience, it realizes an overwhelming adoption of its system, affirming its importance in the handheld market.

    Product Name: Nintendo DS Lite
    On Sale: 3/2/2006
    MSRP: 16,800 yen (approx. $150 with tax)
    Size: Width 133.0 mm * Length 73.9 mm * Thickness 21.5 mm (previous model: 148.7 mm * Length 84.7 mm * Thickness 28.9 mm)
    Weight 218 grams (previous model: 275 grams)

    --
    --underspecified
  60. WTF by danpsmith · · Score: 1

    Isn't anyone even mildly annoyed by the fact that right after you buy a Nintendo product they come out with a lighter, better version making yours look like an eyesore in comparison? I mean, did we really need to go through the Game Boy to the Game Boy Pocket, to the Game Boy Color to the Game Boy Advance, to the Game Boy advance that finally had back lighting, to the Game Boy DS, and now the Game Boy DS Lite? Couldn't they have cut out some of those product lines before they were even made? The need for a backlight on the GBA was obvious, why wasn't it there from the start? It seems like they are just draining their customers pockets in the one market in which they are still successful. Nobody needs to release 4 new versions of a handheld game in 4 years.

    --
    Judges and senates have been bought for gold; Esteem and love were never to be sold.
    1. Re:WTF by Anonymous Coward · · Score: 0

      I feel your frustration, although, the DS is not a game boy. And as far as draining pockets: nobody is forcing you to buy one, and they haven't made your old game boys and DSs stop working.

    2. Re:WTF by justchris · · Score: 1
      No, for several reasons.

      The original GBA did not have a backlight because it used 2AA batteries. Nintendo could not justify having a lighted screen when it would reduce battery life to less than half, and people still had to pay to buy batteries. With the GBASP they introduced a rechargable L-Ion battery much like cellphones used, meaning not only increased battery life, but not having to repeatedly buy batteries, so they could afford to include a front-lit screen. It wasn't until the DS and GBM that they actually went with a backlit screen.

      The second reason is that, in many cases, when they originally release the hardware, they are releasing it at the best price possible. If they were to make the smaller, prettier version first, they'd be looking at a 20%-30% increase in price. One year and uncountable millions of dollars in profits later, they can make the new, smaller version of the system, and charge the exact same for it they charged when they released the original, because it's cheaper for them to make it now.

      This has been going on in the pc business for years, it's almost constant. Video cards are a prime example. Why do you think a handheld would be that different.

      --
      just some guy
  61. Re:Your sig by TeknoHog · · Score: 1
    What is it with Linux guys and blameing broken software on users not willing to fix it?

    Linux, and most of Linux software, is made by its users.

    If a commercial piece of software breaks, I think it's fair to complain to the maker. After all you paid for it, and you weren't given the means to fix it. Conversely, if a Linux application written by a volunteer breaks, you can try and fix it, and the least you can do is to report the bug, which helps others fix it.

    There's also commercial software for Linux and volunteer-written software for closed source operating systems. This question is not specifically about Linux.

    --
    Escher was the first MC and Giger invented the HR department.
  62. Tactile Feedback by ppp · · Score: 1

    I've enjoyed the DS quite a bit. However, I do wish it had a hardware analog stick. The thumbstrap lacks a key feature: tactile feedback.

  63. Well thats just great. by bmc152006 · · Score: 1

    wow, i go and get a DS for christmas, and a month later....they decide to redesign it. thanks alot nintendo.

    --
    "Times have not become more violent, they have just become more televised." - Marilyn Manson
    1. Re:Well thats just great. by Yahweh+Doesn't+Exist · · Score: 1

      get a clue, it won't even be out in Japan for a couple of months, even later elsewhere.

      and guess what... YOUR ORIGINAL DS WON'T STOP WORKING WHEN DS LITE IS RELEASED!!!!111111ONE

    2. Re:Well thats just great. by bmc152006 · · Score: 1

      wow you like getting mad at people for no reason dont you?

      --
      "Times have not become more violent, they have just become more televised." - Marilyn Manson
    3. Re:Well thats just great. by Vegeta99 · · Score: 1

      Ah, but you seem to enjoy getting sarcastic for unlogical reasons, eh? :P

    4. Re:Well thats just great. by bmc152006 · · Score: 1

      lol

      --
      "Times have not become more violent, they have just become more televised." - Marilyn Manson
  64. PSP vs. DS Experiences by h4ck7h3p14n37 · · Score: 1

    I picked up both a DS and PSP on their respective release dates. I'm an older gamer (been playing since the Atari 2600 days) and don't get a chance to use the portable systems while in transit anymore since I have to drive. I simply do not find the PSP enjoyable, I find it tired and boring. As for the games, they're simply the same ones I already own for the PS2. Movies? Unless I'm on a plane there's no point, there's always a DVD player and television/monitor where I'm at. Music? I already own portable digital music devices. Oh, and that analog "stick" really hurts my hand when playing Liberty City Stories (why can't I use the damn keypad?).

    The DS, on the other hand, is pure gold. It offers a unique play experience that is not available on the consoles, and it supports my large collection of GBA games. The new design does sound interesting, but I'm concerned by the size reduction. As an adult I find that systems like the GBA are much too narrow; my fingers go numb after playing for only a few minutes.

    1. Re:PSP vs. DS Experiences by Anonymous Coward · · Score: 0

      Ditto.

  65. HA HA by megan_of_wutai · · Score: 1

    Haha David Yarnton.

    Way to demonstrate you're 100% out of the loop.

  66. Don't forget by 77Punker · · Score: 1

    The short lived Crystal DS which behaves just the same as a normal DS, but people think the graphics are worse because the case is ugly.

  67. Eh? by idonthack · · Score: 1

    If you rewrite your post with actual sentences, maybe I will be able to understand and answer.

    --
    Why is it that when you believe something it's an opinion, but when I believe something it's a manifesto?
    1. Re:Eh? by Zantetsuken · · Score: 1

      you participate in slashdot as much as you do and cant read (an admittedly) mangled garble of crap like what I posted? how have you made it this far? black magiks I say, burn the witch!!! (just kiddin here, but how do you get by without understanding poor language such as mine?)

    2. Re:Eh? by idonthack · · Score: 1

      Because contrary to popular belief, most posts on Slashdot are well written and well thought-out. The ones that get modded up, at least. And this is the last you will hear from me because I am tired of talking to someone who thinks posting a "mangled garble of crap" is acceptable.

      --
      Why is it that when you believe something it's an opinion, but when I believe something it's a manifesto?
  68. Please give me a list of good DS titles by aliquis · · Score: 1

    I must say I'm not impressed with mario party, but then I don't have anyone to play with ;). I don't think super smash bros are that great, but then I don't like fighting games due to all the button combinations. I won't get impressed by animal crossing.

    I've tried the DS a little and I would really like to get one, althought when I look at the list of titles I don't see that much I would really play. Castlevania is given, mario ds, mario & luigi 2, new super mario bros, princess peach, advanced wars ds are given of course, and probably the rpgs which doesn't suck whatever those are. Can someone give me a complete list of good titles?
    Kirby ds are probably fun to... and that yoshi game, althought short ;/

    That "trauma" game doesn't seem fun, is it really? I've tried wario whatever on the ds, it where booooring and crappy.

    (ok, so there are quite a few titles I would like, but I also see so much shit when looking for games. Also a little better 3d chip would have helped makeing the snowboard kids and car games not look so bad, I guess they could even upgrade it but still have it compatible (I only need something which "blurs the polygons").)

  69. Sunshine is to hard ;/ by aliquis · · Score: 1

    Speaking of which, does it have to be so hard? I'm at 1-7 or something there the lake are poisoned and you are supposed to jump over to a cave. That's not that hard, but then comes the box pussle and I can't come anywhere in it. I guess I'm just really stupid, help? :D

  70. Will it play GBA games? by Guitarsenal · · Score: 0

    I think it's likely that this version of the DS will have no place for a GBA cart, much like the GBA Micro has no place for a GB cart. That would be OK by me, since I haven't played a GBA game since I bought my DS, and if I ever want to I still have my original GBA (and the original DS...)

  71. Lockout chip by tepples · · Score: 1

    Considering that it is a DS, it will probably be able to run DSLinux.

    DSLinux is a homebrew program. Given that Nintendo has updated the DS lockout once already during the DS life cycle, expect an even bigger lockout upgrade when the internals are redesigned for the DS Lite. Then users and developers of homebrew are going to have to develop and start using brand-new passthrough methods reminiscent of the save injection method that the Xbox Linux installer uses.

  72. PS1 gained analog sticks during its lifetime by tepples · · Score: 2, Insightful

    But then you'd have two different consoles, not only two different versions.

    Are the PlayStation bundled with a digital controller and the PlayStation bundled with a Dual Shock controller "two different consoles"?

    1. Re:PS1 gained analog sticks during its lifetime by LKM · · Score: 1
      Are the PlayStation bundled with a digital controller and the PlayStation bundled with a Dual Shock controller "two different consoles"?

      First of all, I specifically said "portable Nintendo consoles". Second, you can buy analog controllers if you want them. Third, the PS had no online gaming.

      Fourth, yes, they are different consoles from the perspective of the developers, because now they have to target two different hardware sets. This is bad, because the big advantage of consoles is that developers can target a single set of hardware and always know what users own. Having the Xbox 360 with and without a hard disk is similarly stupid, by the way. As was the Sega CD and the N64 drive.

      Hardware upgrades hardly ever work, and thus are hardly ever attempted, fortunately. Nintendo isn't quite as stupid as they used to be.

    2. Re:PS1 gained analog sticks during its lifetime by BinaryOpty · · Score: 1

      An example supporting you is Ape Escape: it would only work with the Dual Shock because it used the R3/L3 buttons. This meant that everyone who have/buy a Dual Shock controller couldn't play the game. Also, the analog stick didn't work on games that were released before the Dual Shock came out. Try moving around with the analog stick on FF7 and it won't work because the game doesn't even look for control input on those ports. So, yes, adding an analog stick does split the console base into essentially two seperate consoles.

  73. Play-Yan's UI text is region-coded by tepples · · Score: 1

    you'd have been more likely to be one of the six people in North America who got a Sega Master System instead of an NES because "the games and graphics for the NES looked HORRIBLE!"

    The sound on the SMS was also horrible: no duty cycle variation in the square waves, no lowest octave, and no dedicated sample playback channel (used for Contra and SMB3 drums). Dare to compare the music in Mortal Kombat for Game Boy (which used a sound chip comparable to that of the NES) and Game Gear (which was essentially a handheld SMS) and hear the difference.

    [The North American PSP can play movies and music, but] So can the DS [with the Play-Yan adapter]. For considerably less money.

    Considerably less money including Japanese tutoring to read the interface? It'll run in a North American GBA or Nintendo DS system, but the menus will still be in Japanese.

    You can get a flash card and get emulators to play on your DS with less fustration and without having to make sure you have the right hardware revision

    PassMe vs. PassMe2 anyone? A used PSP with 1.50 through 2.00 firmware (downgradable to 1.50 which is the best choice for most PSP homebrew) can probably be had on eBay for $200, while a used DS plus used game plus PassMe2 plus SuperCard plus CF card costs roughly $220. If you're buying a handheld just for homebrew, make it the GP2X.

  74. Smash Bros by tepples · · Score: 1

    I don't think super smash bros are that great, but then I don't like fighting games due to all the button combinations.

    The Super Smash Bros. series is much simpler than your typical Tekken or SF2 clone. No action takes more than two key presses in a row. What else do you have against the Super Smash Bros. series?

  75. GB micro incompatibilities by tepples · · Score: 1

    Games created for the Game Boy Advance remain fully compatible amonst all of its different models (GBA, GBA SP, GBA Micro)

    No. The e-reader doesn't fit in the Game Boy micro (unless you strip it of the plastic case), games that need GameCube connectivity to unlock something important *cough*Pokemon series*cough* don't work on the micro, and there might have been one tilt-sensor game that works on GBA but not in the reversed cart slot of the SP or micro.

    Though yes, it is the same ol' D-Pad originally introduced with the NES.

    Whose patent has incidentally just expired.

  76. Remember: it's the third pillar by tepples · · Score: 1

    to the Game Boy DS, and now the Game Boy DS Lite?

    Game Boy DS: No such product or brand name (ENOENT)

    Couldn't they have cut out some of those product lines before they were even made?

    No, because the original version subsidizes the redesign.

  77. wow...nintendo can shrink but thats about it by Zed2K · · Score: 1

    So nintendo has proved time and again that they can shrink hardware smaller and smaller and release new versions that aren't any different than previous versions. Ok, ooo, wow, we get it. How about something amazing that will make people go WOW I GOTTA GET THAT?

    Yawn...

    1. Re:wow...nintendo can shrink but thats about it by Durf · · Score: 1

      How about something amazing that will make people go WOW I GOTTA GET THAT?

      So you haven't heard about the new DS yet? It's going to sell by the boatload.

  78. Grr, I like the current one. by Myria · · Score: 1

    It really annoys me that they're doing this *again*. I have very large hands, large even compared to men's, and the DS is the perfect size for me. I hate how they keep making it smaller then discontinue the bigger one. I resented Nintendo for only making a lighted "SP" GBA - the primary reason I got a DS was so I'd *finally* get a big lighted GBA without having to do soldering work.

    My current DS has dead pixels now and now when I try to get a replacement I won't be able to get a big one.

    I bitched about the Xbox "Controller S" too. I spent a month on Xbox modding forums posting "WTB: Original big controller" to get 3 more big ones since you can't get them anymore.

    I think the primary reason for the "Controller S", "Gameboy Micro", and the smaller DS is that Japanese gamers complain loudly when something is too big. Nintendo's a Japanese company so they listen, and Microsoft was hurting badly in Japan so they listened too.

    Nintendo would be much better off releasing a DS of approximately the same size with a pressure-sensitive "analog" D-pad (no "stick") and CGB support.

    I hate how I can't play Zelda DX on my DS...

    Melissa

    --
    "Screw Sun, cross-platform will never work. Let's move on and steal the Java language." - Visual J++ Product Manager
    1. Re:Grr, I like the current one. by justchris · · Score: 1
      A friend of mine has the same problem.

      The thing is, Nintendo hasn't completely stopped production on the original GBA, it's still selling, it shows up on the Japanese sales charts every week. While they mgiht discontinue the original DS, there's still a fairly good chance they won't, at least not for the first year or so, so you can still trade yours in for the original model.

      --
      just some guy
  79. so you're saying... by YesIAmAScript · · Score: 1

    I should spend $50 up front and my time installing a base station? I should crowd the already crowded 2.4GHz space full time for a single device? I should spend money in electricty every day just so I can play games on my DS over the net?

    How about N just does WPA instead? That'd do all that wihout all this effort and cost.

    You are correct that it would work, assuming I have a bridging access point (aren't they all?) my critical data from my wired net wouldn't go out over the air.

    As to your snide comments about "if all my sensitive traffic goes over wires, where's the problem..."

    I never said my sensitive traffic never goes over the air. I said I use wires whenever possible. I use wires for my TiVos, my consoles and my stationary PCs/Macs. I cannot reasonably use wires for my laptops, can I? Nor can I use it for my DS or PSPS. Some things I move to the computer room to do, some things just aren't convenient to do that way.

    Your comment was that I was just making work and risk for myself by using wireless when I could use wires. But I am not using wireless when I could use wires, I am using wires when I can use wires. But other times I simply must use wireless. Am I wrong to want to protect myself as much as possible then?

    --
    http://lkml.org/lkml/2005/8/20/95
    1. Re:so you're saying... by LordVader717 · · Score: 1

      Wow, I've never seen such extensive use of the word "wire"

      If you're prepared to spend $30 on the Nintendo WiFi adapter, $50 for a router isn't gonna kill you.

      The Adapter is meant for people who don't have a wireless network set up, and don't have the knowledge to do so efficiently.

      With your knowledge, I wouldn't have thought a non-WPA handheld would cause so much problems.

      Of course you can take measures to protect yourself. But it's your choice if you want to do it the easy way, or the hard way.
      Of course, if you're not intersted in playing the DS online, that's a wholly different matter.

  80. you assume I know the $30 won't work... by YesIAmAScript · · Score: 1

    Before I spent it.

    I spent the $30 thinking it would work. That it was some kind of portable base station, that it might even allow playing from places that have firewalls. Turns out it does neither.

    Yeah, you're right, now that I know the N adapter sucks I could spend another $50 on a base station, set it up with MAC filtering and only turn it on when I'm going to use it. But that doesn't change that alternately N could just support the wireless protocols that are in common use (Sony does). It would have saved me $30 so far and $50 and the hassle of swtching an additional base station on and off in the future.

    I was one of the first to get the N adapter in the US. So I couldn't know it didn't work nearly as well as it might have been made out. It was sold as for people who want to play in areas where there is no wireless (you say similar things). I guess it's good for that, if you can add software to a nearby PC. But I didn't expect it would be necessary for those who have wireless but cannot use it due to N's boneheadedness. I additionally didn't expect that it would be useless for getting around corporate firewalls.

    If I made it (including the SW), it would communicate to DSes over the air, take the data and tunnel it over a port that is rarely blocked. Heck, make it search ports. And it do it all automatically.

    So maybe I'm just angry because I have wireless at work and at home and I can use my DS to play wirelessly in neither place. I know 802.11g is causing lots of problems for companies that want to implement it, by not being a static standard. But that doesn't change the fact that N could have done a better job nor the fact that Sony did.

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  81. REALITY: Nintendo DS for women and kids by WillAffleckUW · · Score: 1

    More than 60 percent of Nintendo DS and Gameboy users are female, many are women in the 25-65 range, and many are kids. Having a smaller form version is a good idea.

    So long as it plays Nintendogs (we just got the Chihuhua edition (ok, i can't spel gud)), it's fine by me.

    My question is, when will Nintendodogpound come out for the Nintendo Revolution, so we can have a bunch of Nintendogs owners in the same house take all their Nintendogs to the dog park or go to a dog show with four or more Nintendog owners?

    Just remember to turn the sound level down if you do that ...

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    1. Re:REALITY: Nintendo DS for women and kids by Anonymous Coward · · Score: 0

      60% of DS and GBA owners are female? Whose ass did you pull this information out of? Don't use random percentages when you have no idea what you're talking about. And 100% of Slashdot agrees with this.