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Verified: Record-breaking Pitfall! Run

Daniel Vignes writes ""Just When You Thought It Was Safe To Go Back Into The Jungle!" A perfect Pitfall! run with 1:28 left in time, perfect score and no deaths has just been verified by the authority on classic gaming, Twin Galaxies."

236 comments

  1. Daniel's Plans by eldavojohn · · Score: 4, Funny

    Shortly after news broke of Daniel's epic accomplishment, reality TV show offers started pouring in.

    Among them, a proposal from ABC for a televised relationship with Paris Hilton for a month, a proposal from CBS to televise him living in close quarters with Terrell Owens for two months, NBC's proposal to televise him talking with Jack Thompson for three minutes & Fox's proposal to videotape him living for a year with a North American black bear that has been injected with rabies.

    When asked which contract he'd be signing, Daniel revealed he was leaning towards Fox's proposal of starring in "World's Most Dangerous Roommate" citing that he'd take the rabid bear over the other three any day and was cautiously optimistic that his vine-swinging & pit jumping skills would come in handy.

    Daniel has recently purchased a large mansion on loan and is confident that his endorsement contracts are only now starting with Twin Galaxies. Enjoy your fifteen minutes, Daniel!

    --
    My work here is dung.
    1. Re:Daniel's Plans by writertype · · Score: 4, Funny

      I like how this was modified "informative".

    2. Re:Daniel's Plans by hal2814 · · Score: 2, Funny

      Stupid Fox! I had a show set to air later this fall on ABC called "Unbearable" about a low-grade celebrity rooming with a rabid bear. Can't they stop stealing show ideas?

    3. Re:Daniel's Plans by mmalove · · Score: 1

      Moderated.
      I think it's been appropriately modified back to funny though.

      --
      You can get 15 minutes of fame, but you can go down in history for infamy.
    4. Re:Daniel's Plans by swab79 · · Score: 1

      Ummmm.. I think you'll find that "Bear with me" was the original series in this genre!

  2. Staying Power by Doytch · · Score: 5, Insightful

    It's amazing how long people still play these retro games. Emulators make it easy for non-fanatics(like me) to pick up SMB3 or Super Contra and play a bit.

    Will today's games last that long, or will it be that much harder to enjoy them years from now because of the extra difficulty of creating a emu for them.

    1. Re:Staying Power by rmadmin · · Score: 1

      I still play the original Final Fantasy in an emulator on my laptop over my lunch break. Albiet not as old as pitfall, but I still love it. Can't wait for the Wii to come out so I can play all those leet 8 bit games on my TV again... (Too lazy for a NTSC out video card) :)

    2. Re:Staying Power by GregChant · · Score: 1

      You can do this now, with a PlayStation. Final Fantasy Origins (http://na.square-enix.com/games/FFORIGINS/) contains both Final Fantasy and Final Fantasy II (never released in North America).

    3. Re:Staying Power by Blackneto · · Score: 1

      I still play Master of Magic using DOSBox.

      --
      Ursula Andress, Catherine Deneuve, and Charo, twice...
    4. Re:Staying Power by dyslexicbunny · · Score: 1

      Will today's games last that long, or will it be that much harder to enjoy them years from now because of the extra difficulty of creating a emu for them.

      They probably will but they'll need a prescription.

    5. Re:Staying Power by rtyall · · Score: 4, Funny

      I still play "Sonic the Hedgehog", although I'm slightly dismayed that I can no longer complete "Green Hill Zone Act 1" in 26 seconds. Curse my 26 year old athritic-like thumbs.

    6. Re:Staying Power by radarsat1 · · Score: 1

      Soooo true.
      I used to be way better at video games when I was 12.
      They're still fun though, but I have vague memories of actually getting past more than 2 levels of MegaMan...

    7. Re:Staying Power by Anonymous Coward · · Score: 0

      I would recommend against the PS1 remakes of Final Fantasy 1 and 2 due to annoying load times. The GBA port of these two games, "Final Fantasy I & II: Dawn of Souls" makes for a more enjoyable experience IMO.

    8. Re:Staying Power by kfg · · Score: 1

      Will today's games last that long, or will it be that much harder to enjoy them years from now because of the extra difficulty of creating a emu for them.

      For the good ones people will take the effort.

      When a 10 year old Skoda wears out its cams you might very well just dispose of it and get a new one.

      When an 80 year old Bugatti wears out its cams you build them up again with welding rod and hand machine them back to their proper profile.

      This has nothing to do with the current market value of the Bugatti. The current market value of a Bugatti is what it is because people started doing that with Bugattis back when they were just used cars (as late as the sixites they were often still sold by classified ad).

      Because the car was worth the effort.

      KFG

    9. Re:Staying Power by deficite · · Score: 4, Informative

      I doubt people will play many of the late 90's and 2000's games because their graphics are so horrible it's distracting. 2D games are still playable because the only people that were responsible for a game looking good were the artists. Nowadays the artists, programmers, animators, hardware, API's, etc. etc. etc. have to be just perfect for a decent experience. Plus the studios didn't have to spend so mnuch because the only people responsible for art were artists and you didn't need as many programmers because you don't have to wrestle with 3D. Thus, the game designers had a lot more responsibility in making a game sell. Gameplay is what makes a game last. Notice how quickly people lost interest in Doom III? I'm sure the extremely limited multiplayer on DIII also had an influence in that as well :(.

      Take Super Mario World. That game was perfect. I still play it today with an emulator, and I can see my cartridge for it from my chair. It came with my Super Nintendo and I've been playing it since my early days (I don't remember when we got our SNES, but I was less than 5 back then).

      Now today's games, as in the generation of Wii, PS3, and XBox360, I think that Wii games have a chance of being as good as the SNES games. The last Nintendo console I bought was a SNES and the mere fact that I'm considering on buying a console again, is a good sign. The games Nintendo plans to release on Wii seem like they have that same magic that SNES games had. As well as you can play SNES games on it as well. Nintendo said that all the virtual console games will be under $10 and IIRC, some will only be like $4.

    10. Re:Staying Power by Andrew+Kismet · · Score: 1

      *bows down to your past eliteness*

    11. Re:Staying Power by KDR_11k · · Score: 1

      Is that the NES or the Gameboy Megaman? I only played the GB version as a kid and when I got to play my first real Megaman game I found it way too easy.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    12. Re:Staying Power by saridder · · Score: 1

      Is SMB3 really considered retro nowadays?

      --
      --- RFC 1149 Compliant.
    13. Re:Staying Power by Carnildo · · Score: 2, Insightful

      The problem with the Wii is input devices: there's no easy way for an emulator to fake the Wiimote.

      --
      "They redundantly repeated themselves over and over again incessantly without end ad infinitum" -- ibid.
    14. Re:Staying Power by pthisis · · Score: 4, Informative

      For those interested in retrogaming, there is currently a month-long nethack tournament going on on (but the biggest tournament is the one devnull runs every November).

      The current leaderboard is at http://sartak.katron.org/nh/tourney/trophies.html and has links to tournament info (anyone can play!)

      --
      rage, rage against the dying of the light
    15. Re:Staying Power by Chris+whatever · · Score: 1

      I find funny that as i grow older and get better at PC games,,i tend to lose all aptitude for older games, i recently tried myself at Out of this world and i died 15 times in the first 5 minutes of the game. So the record for pitfall is probably some kind of accomplishment because the dude who did it did not lose his skill. i bow down to everlasting gaming skill. --By the way i'm still bad at Pac-man--

    16. Re:Staying Power by deficite · · Score: 1

      I didn't mean for Wii to be emulated, I was simply stating that I think Wii's games are going to be good enough to where I'd want to play them over a decade later, just as I do with the SNES. I only emulate SNES because I don't have a TV, otherwise I'd just use my SNES (as it is still in perfect condition)

    17. Re:Staying Power by The+Angry+Mick · · Score: 2, Funny
      there's no easy way for an emulator to fake the Wiimote

      You could twy wabbit ears . . .

      --

      I'm not tense. I'm just terribly, terribly, alert.

    18. Re:Staying Power by lannocc · · Score: 1

      Yes but I predict we will see many wiimote-like devices in the years to come. Ten years from now we'll wonder how we ever lived with the mouse for so long!

    19. Re:Staying Power by grammar+fascist · · Score: 1

      Is SMB3 really considered retro nowadays?

      Yes. Also, John Lennon was shot, and Nixon resigned.

      --
      I got my Linux laptop at System76.
    20. Re:Staying Power by Sparr0 · · Score: 1

      Get a GP2X. A handheld console that looks kinda like a fat PSP, is based on a MagicEyes System-On-a-Chip that includes two 250MHz ARM cores (among other things like a usb host, frame processor, etc), runs Linux, and emulates just about every pre-PSX console at or near full speed*.

      * - NES, Atari, GB(C), SMS, etc all run GREAT. SNES emulator requires 1-2 frameskip so far. PSX emulator requires more. All are improving very quickly as the emulation cores are tuned to the architecture, and neither of the Big Two make heavy use of the second core yet.

    21. Re:Staying Power by Spamicles · · Score: 0

      You can even play old school games online. Check out http://www.kaillera.com/ and download the MAME client with Kaillera support. Servers are popping up all over the world. Dust off your game pads and give it a whirl! We need more competition in Street Fighter Alpha 3 and Marvel vs Capcom!

    22. Re:Staying Power by Lord+Kestrel · · Score: 1

      Although I suck horribly, I always particpate in the devnull tourney. Great fun. On a new linux install, a slightly patched version of nethack is about the first thing I install once I have the basic gcc/binutils/make toolchain installed.

  3. Here Come the Comments... by th1ckasabr1ck · · Score: 3, Insightful

    ... about this Not Being News.

    1. Re:Here Come the Comments... by llamalicious · · Score: 1, Informative

      Well, at least we've nailed the "... FOR NERDS. ..." part of the slogan.

    2. Re:Here Come the Comments... by spun · · Score: 1

      Oh it's news, just not front page news. I'm just waiting for all the mistaken "OOOhhh that Zonk and his crazy gaming articles" comments. ;)

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    3. Re:Here Come the Comments... by east+coast · · Score: 4, Funny

      Oddly enough I was waiting for the "Waiting for the this is not news comments" comments.

      --
      Dedicated Cthulhu Cultist since 4523 BC.
    4. Re:Here Come the Comments... by tf23 · · Score: 3, Insightful

      No, this is definitely front page news. Otherwise, I wouldn't have seen it ;)

    5. Re:Here Come the Comments... by Anonymous Coward · · Score: 0

      I know, right? This totally is news and needs to be reported on. Not like that blah blah blah boring about some Al Zachary guy getting bombded. I see that shite and I'm all like "...uh and that affects me how?" Sheesh!

    6. Re:Here Come the Comments... by Anonymous Coward · · Score: 1, Funny

      But it doesn't matter...

    7. Re:Here Come the Comments... by jeblucas · · Score: 3, Funny

      Yeah, I'm following up on this by giving a stern fucking glance to the clever asshole that thinks tagging every fucking story here with "slownewsday" is helpful. I'm not reading /. to get ready for next week's debate society meeting--I'm here precisely to read stories like this. I know where http://cnn.com/ is on tehIntarweb, fuckstick. Here's some gems from that leading authority's front page: Buick -- the car of choice for China's hip crowd and Duck-stalking gator caught near daycare. Please leave the tagging beta to the grownups, mmkay?

      --
      blarg.
    8. Re:Here Come the Comments... by FreakyLefty · · Score: 1

      But it's still Slashdot, yes?

      --
      Strength through redundancy and over-design
    9. Re:Here Come the Comments... by grammar+fascist · · Score: 1

      Here Come the Comments... about this Not Being News.

      Don't forget the preemptive comments about the comments about this not being news.

      Also, the comments pointing out the preemptive comments about the comments about this not being news.

      --
      I got my Linux laptop at System76.
    10. Re:Here Come the Comments... by dickdono · · Score: 1

      Ok... now when this guy gets a second date with the same girl (not counting cousins or sisters) then THAT'll be news!

  4. finally ! by Anonymous Coward · · Score: 5, Funny

    And it only took him 24 years to do it !

    1. Re:finally ! by thoughtlover · · Score: 1

      and it only took an AC to make the funniest, yet most insightful, comment of the post.... gosh, that was so much faster than 24 years.

      --
      No sig for you! Come back one year!
    2. Re:finally ! by stonic · · Score: 1

      ... and less than a week to break it :) Another gamer just did what's believed to be the fastest time possible - 1:42!

  5. New low? by Anonymous Coward · · Score: 0, Flamebait

    Okay, I enjoy reading the 'Games' articles on slashdot to stay up on game and game system development, controversies and so on surrounding gaming. But since when is "Some one got a high score" news?

    1. Re:New low? by nexxuz · · Score: 1

      the news in this article is that the fastest time title was brought back to the USA on this game.

      --
      I love random hex numbers! Just like this one, 09f911029d74e35bd84156c5635688c0.
    2. Re:New low? by fuzzyfozzie · · Score: 3, Funny

      This is the only time trial the USA will ever be able to beat the Kenyans in.

    3. Re:New low? by Anonymous Coward · · Score: 0

      Seems to make sense to me. After all, games are made to be played.

    4. Re:New low? by 0bject · · Score: 1

      Other than sprinting, biking, swimming, skating, skiing, autoracing, and pretty much any race other than distance running.

    5. Re:New low? by Anonymous Coward · · Score: 1, Funny

      You're an intensely boring person and have no sense of humor. Go away.

  6. w00t! by Shadow+Wrought · · Score: 3, Funny

    That's awesome. Takes me back 25 years to when, 25 years? Half a century? OK, now I'm depressed.

    --
    If brevity is the soul of wit, then how does one explain Twitter?
    1. Re:w00t! by B00yah · · Score: 1

      uhh....apparently you've lost some math skills in your old age along with picking up depression.

    2. Re:w00t! by Carbon+Blob · · Score: 5, Funny

      So is your math teacher.

    3. Re:w00t! by bastardknight · · Score: 1

      you should be more depressed by the fact that 25 years is a quarter century.

    4. Re:w00t! by petabyte · · Score: 5, Funny

      That's awesome. Takes me back 25 years to when, 25 years? Half a century? OK, now I'm depressed..

      Half-century eh? Well, they say the mind is the first thing to go ... :).

      I'm turning 24 in a month. Way to make me feel old.

    5. Re:w00t! by Anonymous Coward · · Score: 0

      So, either you have awful math skills or you're saying that you're 50 years old.

      I kind of hope it's the former because if a 50-year-old is using the term "w00t" I weep for humanity.

    6. Re:w00t! by kfg · · Score: 1

      As a semicentenarian he makes me feel young again. Everything is relative.

      KFG

    7. Re:w00t! by nb+caffeine · · Score: 1

      I also am turning 24 next month... I didn't feel old... before this

      --

      "Something's wrong with you...and I hope we never do meet again." - Deftones When Girls Telephone Boys
    8. Re:w00t! by soft_guy · · Score: 1

      Yeah, only 13 more months and you'll be a half century old!

      --
      Avoid Missing Ball for High Score
    9. Re:w00t! by Tim+C · · Score: 1

      I'll be 32 in September; way to make me feel even older.

    10. Re:w00t! by Anonymous Coward · · Score: 0

      24? That's almost 100!

    11. Re:w00t! by EEDAm · · Score: 1

      So you should do. You're only a year off 50.....

  7. Oh the Humanity! by MrTester · · Score: 2, Funny

    Oh My God!

    Just looking at the screen shots gave me a series of traumatic flashbacks to illicitly playing Pitfall in the library at my Junior high.

    They should have attached warning labels to this posting.

    Any lawyers here? Can I sue?

    Wow.

    1. Re:Oh the Humanity! by kisrael · · Score: 1

      How'd that work? Did you smuggle something into the library? Did they have an atari but you weren't able to play it?

      --
      SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
    2. Re:Oh the Humanity! by MrTester · · Score: 1

      Huh. Interesting.
      Either somebody ported it to the Apple or its a retroactive delusion from a 1986 binge.
      I am certain that I got detention for playing Pitfall in the school library.

    3. Re:Oh the Humanity! by Analog+Squirrel · · Score: 1

      Any lawyers here? Can I sue?

      Of course you can sue! This is the USA after all. Whether or not you get laughed out of court is another matter.... altogether!

      --
      I'd rather be flying
    4. Re:Oh the Humanity! by HTH+NE1 · · Score: 1
      I am certain that I got detention for playing Pitfall in the school library.
      Maybe it was for playing LARP Pitfall! in the library. I can see someone getting detention for that, swinging from bookcase to bookcase. And see why one would suppress the memory.
      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    5. Re:Oh the Humanity! by Wolfrider · · Score: 1

      " Whatever you do, NEVER call the Librarian a Monkey--! "

      http://en.wikipedia.org/wiki/Terry_Pratchett

      --
      .
      == WolfriderV6 == I'm willing to admit that *I just might* be wrong... Are you??
  8. Old Video Games by syntap · · Score: 3, Insightful

    This game does give us a rare glimpse into the payoff given to game players in the old days of video games, which was absolutely nothing. You try for hours, perhaps days or weeks, finally reach the end, and it just freezes the screen and changes the colors on it until you are forced to turn the unit off. No final Fantasy end movie here.

    1. Re:Old Video Games by Trigun · · Score: 1

      So, the sense of satisfaction of completing the game is increased by the eyecandy at the end of it?

    2. Re:Old Video Games by syntap · · Score: 1

      Absolutely, given that reaching the end and not even seeing a mesasage that you got there is a big letdown. Look at the OP's Pitfall video... there's no visual difference between reaching the end and a system lockup.

    3. Re:Old Video Games by Anonymous Coward · · Score: 0

      No way! My best friend's cousin told him that when you get the last treasure, a plane swoops down picks Harry up. He swears to God. He's going to bring a picture and we'll check it out at recess.

    4. Re:Old Video Games by shadowbearer · · Score: 1

      Then there was Robotron, the game that would reward you with callused palms from manipulating the, um, joysticks ;-)

      SB

      --
      It's old. The more humans I meet, the more I like my cats. At least they are honest.
    5. Re:Old Video Games by Anonymous Coward · · Score: 0

      Pitfall II was one of the first games ever to have a definite, satisfying ending. And a balloon! And bats!

    6. Re:Old Video Games by FrontalLobe · · Score: 1

      I remember watching my brother complete Pitfall II... The only way I was able to beat it was to turn the Atari on and off quickly in order to cause the system to glitch and drop Harry right next to Quickclaw (or was it the diamond) that you see right on the first screen, but is the last treasure to get. The get hit by a bat, and you end up at the start, and are able to go get the first two treasures which I never had a problem doing.

      --
      -FL
    7. Re:Old Video Games by SourceVisigoth · · Score: 1

      I remember beating Pitfall II on my Tandy CoCo 2, and thinking it was a glitch when I got back to the first screen, and as soon as I touched Quickclaw, Harry started jumping in place endlessly. I was pissed that I'd played that long and now there was a glitch and I had to restart. After this happened a few more times I realized that I'd actually beaten the game but there was just a really crappy ending. If it had just said "you win" in block letters or something as Harry jumped it would have been a lot better. To this day I'm not 100% sure that I actually beat the game. Maybe the other versions of Pitfall II had a better ending.

    8. Re:Old Video Games by Anonymous Coward · · Score: 1, Informative

      For a reward you could take a picture of your tv and send the photo into Activision. They would then send you a patch. I think Daniel should push for his.

    9. Re:Old Video Games by BuffaloBandit · · Score: 1

      Just recently I beat Pole Position. For years I never thought the game had an ending, you jsut race around the track, blow up, and run out of time. "It's an infinite loop," I thought. But after putting in hour upon hour into the game, getting better lap times, and finally, not blowing up, I eventually got to the end of the game. What a let down though, it gives you your score and then says "Game Over". There's no congratulations or nothing. But now the end of Pitfall has been reached. How many other games out there did we think never had an ending until recently, when the impossible was proved possible? Anyone ever beat ET?

    10. Re:Old Video Games by Kynde · · Score: 2, Insightful

      Back then it was what happened between the start and the finnish of the game that was conidered content.

      --
      1 Earth is warming, 2 It's us, 3 it's royally bad, 4 we need to take action NOW
    11. Re:Old Video Games by KDR_11k · · Score: 1

      How about Impossible Mission?

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    12. Re:Old Video Games by Anonymous Coward · · Score: 0

      Sure, I beat ET all the time. You collect a few pieces and take it somewhere and a ship comes and it's game over. Or something like that. Gimme a break, it's been a long time.

      But I know I completed the game often.

      I actually liked that game.

    13. Re:Old Video Games by Anonymous Coward · · Score: 0

      that one I can attest to actually beating. After collecting all of the puzzle pieces and figuring out how to arrange them, a man's face came up saying "no, No, NOOOOOOOOOOOOOOO!" to let you know you defeated him. (I don't remember the exact story behind the game ... just the elevators from room to room, avoiding robots and getting electrocuted, and the ending.)

    14. Re:Old Video Games by operagost · · Score: 1

      For the younger folks, Impossible Mission for the Atari 7800 on NTSC really was impossible-- because the programmers placed items under a computer terminal, but didn't mark the terminal as searchable. Decided lack of playtesting, there.

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
  9. As holder of the "Worst Frogger Run Ever" Award... by elrous0 · · Score: 1
    I'd just like to congratulate Daniel on his amazing run. The people of 1983 must be looking down from Heaven and smiling today!

    -Eric

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
  10. Not only is this news... by ajlea2k · · Score: 2, Funny

    It's the BEST atory I have read here today! Keep it up...

    1. Re:Not only is this news... by betterunixthanunix · · Score: 1
      Either you meant "story" or "Atari"...sadly, either one is relevant, and despite my college education, I still believe that either one would be grammatically correct in your sentence.

      Also, wasn't a short clip of this game featured in a South Park episode?

      --
      Palm trees and 8
    2. Re:Not only is this news... by ajlea2k · · Score: 1

      Well, despite MY college education apparently I am incapable of typing atory (damn did it again) or forming a proper sentence.

  11. 1982 Called..., by fuzzyfozzie · · Score: 5, Funny

    and they want their news back.

    1. Re:1982 Called..., by SoCalEd · · Score: 1

      No, 1982 called to confirm that this wasn't even news then...

      --
      Insert witty comment *here*. I'm fresh out of wit...
  12. Predictions by Anonymous Coward · · Score: 0

    > with 1:28 left in time

    Really? Is the death of the 'Net finally that imminent?

  13. Slashdotted, but the error message: by caffeinatedOnline · · Score: 2, Funny

    Exception of type System.OutOfMemoryException was thrown. Is it just me, or is this the perfect error for an article about 1983 gaming?

    --
    The sky above the port was the color of television, tuned to a dead channel...
    1. Re:Slashdotted, but the error message: by MS-06FZ · · Score: 1

      Nah, back then console games wouldn't have been written with exception handlers - and they probably wouldn't have any kind of dynamic memory management either. "Out of memory" would be something they'd determine at design-time. Plus even if they'd been using dynamic allocators and exceptions, would they be at the point where their exceptions would be split into namespaces? I doubt it...

      --
      ---GEC
      I'm but the humble pupil, seeking to snatch the scratchbuilt pebble from the master's fully articulated hand
    2. Re:Slashdotted, but the error message: by caffeinatedOnline · · Score: 1

      Actually, my attempt at humor was more meant as a remark on the fact that I had run out of memory....*shrug*

      --
      The sky above the port was the color of television, tuned to a dead channel...
    3. Re:Slashdotted, but the error message: by MS-06FZ · · Score: 1

      Don't worry, I got it, I was joking around too... (dur)

      --
      ---GEC
      I'm but the humble pupil, seeking to snatch the scratchbuilt pebble from the master's fully articulated hand
  14. Wait a minute... by Spy+der+Mann · · Score: 4, Insightful

    you mean you could ACTUALLY win the game? :-o

    1. Re:Wait a minute... by bmalia · · Score: 1

      I assumed it just went on and on until you finally died or ran out of time. Do you have to go left or right to beat it?

      --
      There's no place like ~/
    2. Re:Wait a minute... by Seraphim1982 · · Score: 1

      It'll loop arond eventually.

    3. Re:Wait a minute... by ArghBlarg · · Score: 1

      .. but one way is definitely faster. Left, if I recall. You're running against the logs, but it saves time. Sad that I remember that (correctly?) Pitfall takes place in some wierd spacetime, where the route changes depending on what direction you run :-)

      --
      ERROR 144 - REBOOT ?
    4. Re:Wait a minute... by kaptron · · Score: 1

      Same reaction here. Apparently you win by collecting all 32 treasures. If only we had known about this map!

      This news is rather mind-blowing, I could have sworn that all Atari games went on forever and had no point.

    5. Re:Wait a minute... by Generic+Guy · · Score: 1
      Pitfall takes place in some wierd spacetime, where the route changes depending on what direction you run :-)

      Climbing down into the underground path, with the scorpions and such, travels three screens. You really needed to write out a map to find the screens with the treasures, and the quickest route (usually by taking some underground "shortcuts") to get them.

      --
      { - Generic Guy - }
  15. So naive by ilovegeorgebush · · Score: 1, Interesting

    I wish I was a little bit older....

    I know its a cliché, but its true. I honestly wish I was a little older so I could enjoy the origins of computing, and moreso, the origins of gaming. Pitfall!, Boulderdash etc etc all classic games that I was unfortunately too negative in age to appreciate (being unborn at the time of their release is a little hard to defeat).

    I was alive to enjoy the wonderous spectacle that was Cannon Fodder and Lemmings...what awesome times they were!

    1. Re:So naive by scovetta · · Score: 4, Interesting

      Not being alive is no excuse.

      Pick yourself up an emulator and get to work. You've got some catching up to do. Only my list of "required playing":
      * Super Mario 1 and 3 (ignore 2, it was teh suck)
      * Final Fantasy 1 and 2
      * Contra (up-up-down-down-left-right-left-right-b-a-select- start)
      * Life Force (see Contra)
      * Metroid (i don't think the game has an ending or even a point, but it's fun)
      * Sonic the Hedgehog (if you can figure out how to get the system into "debug" mode, you're cool)
      * Megamania (atari 2600)
      * Mike Tyson's Punch Out (007-373-5963)
      * Advanced Dungeons & Dragons - Treasures of Tarmin (Aquarius) -- hard to find, but awesome
      * Phantasy Star II
      * Kings Quest (Space Quest, Police Quest) -- entire series up until they got "good" graphics-- don't play the remakes

      After that, come back and there'll be a test.

      --
      Wer mit Ungeheuern kämpft, mag zusehn, dass er nicht dabei zum Ungeheuer wird. --Nietzsche
    2. Re:So naive by fireboy1919 · · Score: 1

      Your comment reminds me of a scene in Bill & Ted's 2. Right at the beginning, Rufus is teaching a class.
      "Thomas Edison invented the phonograph. That's what they used to listen to tunes before even CDs!"

      Pitfall and Boulderdash were not first generation games. That's getting into the third or fourth iteration by the time you see those. I was too old to really appreciate anything older, but I know that there were games made before I was born that were much more primitive.

      --
      Mod me down and I will become more powerful than you can possibly imagine!
    3. Re:So naive by greenguy · · Score: 3, Funny

      I know its a cliché, but its true. I honestly wish I was a little older so I could enjoy the origins of computing, and moreso, the origins of gaming. Pitfall!, Boulderdash etc etc all classic games

      There was a high price to pay for being around in those days - Ronald Reagan, Cyndi Lauper, pink polo shirts with upturned collars, 512K being enough for anyone...

      --
      What if I do the same thing, and I do get different results?
    4. Re:So naive by FortKnox · · Score: 1

      Metroid (i don't think the game has an ending or even a point, but it's fun)

      Dude... gamefaqs and get a map. There is a point, plot, and DEFINATELY and ending. One of my fav franchises of all time.

      --
      Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
    5. Re:So naive by Chinju · · Score: 2, Insightful

      I've never understood all the hate for Super Mario 2. It may not have been a "real" Mario game, but Miyamoto was actually quite involved with it, and it was a damn good game. What aspect of it causes you to call it "teh suck"?

    6. Re:So naive by Compaq_Hater · · Score: 1

      actually back then they thought "640 KB" should be enough for anyone one" hence the reason base memory on computers then and now are still stuck in the stone age of 640 kb, but no matter XMS is cheap enough anyone can afford at least 1 GB of ram and most certainly 100 gb of HDD is resonable too.

      CH

    7. Re:So naive by Morrigu · · Score: 1

      I'm with the other guy. WTF Metroid has no ending or point? If you do it right, you get to see Samus take off her helmet and shake her hair out after a hard day of blasting Metroids and Mother Brain. One of the Best. Damn. Games. Ever. for the NES, or any other platform of that era.

      Never played Life Force, but we used to have Contra tag-team parties where two guys would start the game, and every time one of them died, another guy would tag in and take his spot. It didn't really take that long to beat the whole game once you got the hang of it, but it was fun the whole way through.

      And PSII... borrowed it from a friend, then I spent the better part of a month going through and making my own maps on grid paper for all the dungeons in the game, and then giving it back to him with all the maps and notes. "Hey, enjoy!" Like making your own Brady Games strategy guide, before those became a multi-million dollar business.

      --
      "We can categorically state that we have not released man-eating badgers into the area." - Major Mike Shearer, UK
    8. Re:So naive by freeweed · · Score: 1

      pink polo shirts

      Mostly offtopic, but has anyone else noticed that pink is suddenly the "in" colour for men's clothing?

      A few months ago I saw a headache-inducing selection of men's dress shirts and ties: pink, lemon yellow, lime green, you name it. Figuring this was just a "different" store, I laughed and wandered off.

      Last month, I noticed that every single men's clothing store has nothing but bright colours, and notably, PINK. Pink shirts, pink ties. All over the place. I started to wonder if maybe this was some sick practical joke the fashion industry was playing on me. Surely men won't be willingly buying themselves bright pink dress shirts!

      In the past couple of weeks, half of the people in the office seem to be dressing in these clothes.

      Is this just a regional thing (western Canada), or am I doomed to never find a nice black or white shirt again? Hell, I'll even settle for navy blue :(

      --
      Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
    9. Re:So naive by Anonymous Coward · · Score: 0

      No Super Mario 2? Don't listen to this guy.

    10. Re:So naive by dan+dan+the+dna+man · · Score: 1

      That's been de rigeur for summer male fashion in the UK for a couple of years now. I hope to $DEITY it dies a death soon, I'm fed up with watching football hooligan types trying to look metrosexual.. I'm with you though, white, black, navy is as far as it goes ;)

      --
      I don't read your sig, why do you read mine?
    11. Re:So naive by schlick · · Score: 1

      And Michael Jackson was cool!

      --
      "It's because they're stupid, that's why. That's why everybody does everything." -Homer Simpson
    12. Re:So naive by IDontAgreeWithYou · · Score: 1

      I don't get it. A great president, great music, awesome clothes and 512K of something. Where's the high price?

      --
      Finding other idiots on /. that agree with your opinion doesn't make it any less stupid.
    13. Re:So naive by Abcd1234 · · Score: 1

      WTF, Super Mario 2 was a great game! Did it follow in the same footsteps as 1 and 3? No (unsurprisingly, since it wasn't originally a Mario franchise game). But it was still a hell of a lot of fun, IMHO, and had a great soundtrack to boot. Not to mention a healthy dose of surrealism.

    14. Re:So naive by Anonymous Coward · · Score: 0

      As for Reagan, yeah my gen missed him as president, but we did get to see him go senile before his death.

      Dude, he was already a drooling vegetable before he even left office. Maybe you got to see him get even more senile and die the death covered in his own excrement he so richly earned for his brutality, theft, murder, cocaine dealing, and other assorted evils but if you weren't there for the unmitigated disaster that was his presidency then you didn't get to see him "go" senile.

    15. Re:So naive by bcattwoo · · Score: 4, Funny

      And Michael Jackson was cool!

      And black!

    16. Re:So naive by Killjoy_NL · · Score: 1

      "Not being alive is no excuse."

      I found myself a new sig :D

      --
      This is the sig that says NI (again)
    17. Re:So naive by Blakey+Rat · · Score: 1

      Ok, your list sucks.

      Gaming existed before the NES, and you don't include anything before then. Yar's Revenge and Adventure belong on any "must-play" list.

      Super Mario Bros 2 is a very good game. I have no clue why you think it sucked... given, it's not as good as SMB3, but I enjoyed it at least as much as SMB1. Different != bad.

      Metroid has no ending or point? Wow, you must have really sucked at it.

      No Zelda/Zelda II?

      If you're going to include a gold box D&D game, you can't get away without including at least one Wizardry, one Ultima, and one Might and Magic game. I mean, come-on man!

      What about early FPS games? System Shock, Doom, Wolfenstein 3D, Marathon, Descent? Sound familiar at all?

    18. Re:So naive by PhysicsCoach · · Score: 1

      For me being 35 I actually REMEMBER game arcades..these were actual places were people would go to hang and play. Here in Orlando, Fl. was Game Street USA and Stacy's...you walk in, give your dollar, and get 8 tokens to play...and, every game was ONLY 1 quarter. Awesome stuff! The lights would be turned down low, the bass response in the wood stand up cabinets would move you shirt (or Member's Only Jacket), and often you could eat there. Game Street had the best sub shop called Gabriel's next to it; Stacy's was an ice cream parlor that you walked down into a sunken area to play. No windows, AC blasting, and the radio playing (usually Journey, Michael Jackson, anything from Casy Kasem's 'American Top 40'). And, females were there; it wasn't just for geeks. For retro purposes there was a chip (Votrax?) that had very limited mono sayings in there that made Wizard of Wor kick ass. HEE HEE HO HO HA HA!! You never felt rushed, each person had his/her game, usually you'd take turns watching each other play (and learn the patterns), and if you were trying to get the next game you'd simply put your token near the controls and people always honored it. My list for nostalgia purposes (Circa 1981-1984)would be: Wizard of Wor (with a partner; the level with no walls!) Gorf (goofy rip off trigger game) Tron (light cycle patterns!) Robotron (Hard to play for most; 2 joysticks, completely spastic) Galaga Jungle Hunt- play just once, like Dig Dug Gauntlet (Elf shot the food! UUUGGGGHHHH !! Warrior is now 'IT!' ) Dragon's Lair (First 0.50 cent game ever to my knowledge..Chucky Cheese had a special opening party with the game on a big screen; line went out the door..incredible for it's time...It was this or John McEnroe's autograph; he was sick or something the next day when I went :( , just after he stopped using wooden tennis racquets. Wow, what a time period!

    19. Re:So naive by PhysicsCoach · · Score: 1

      Super Mario 2...later 80's....the landscape of arcades had changed drastically by that time. Around 1983 there was a crash of home video game systems which didn't pick up until 1985/1986 with the NES system. At school people were playing the Zork games we copied from 5 1/4" floppy disks by using a hole puncher to punch a half whole in a strategically placed section of the disk perimeter to double side it (by flipping it over) on the Apple IIe. There were no strategy guides, internet to look up 'how to's', you just went out and played! Awesome!!

    20. Re:So naive by Anonymous Coward · · Score: 0

      > Gaming existed before the NES

      It's amazing how many noobs consider that the "dawn of gaming" or some such crap. You see these lists of "classic games" and I look at them and think, "man, those aren't *that* old..."

    21. Re:So naive by Anonymous Coward · · Score: 0

      Here's the best games I remember from c64 times:

      Elite
      Pole Position
      Master of Magic
      any Ultima
      Pirates!
      any Gauntlet
      Golden Axe
      Spy vs Spy
      many kung-fu games: Bruce Lee, Last Ninja, Exploding Fist, International Karate, etc.
      bottom scrolling wargames like Ikari Warriors, Commando, Rambo III, etc.

    22. Re:So naive by ilovegeorgebush · · Score: 0

      Actually I was alive for all the Marios, and was obsessed with Sonic (I believe Sega Megadrive > SNES). I loved the Megadrive...totaly awesome.

      The original Gameboy era I was alive for too (and remember). I was merely referring to the coolness and originality of the games mentioned in the original article. Although, your list did have some games I haven't heard of, so i'll go do some hunting :)

      I was also a EMU addict. Attempting to get N64 games running on my MDK Box with a 16mb Rage ATI Pro GPU ^_^

    23. Re:So naive by scovetta · · Score: 1

      It's patented, but I'll license it to you if you add -Scovetta in there.

      "Not being alive is no excuse." -Scovetta

      --
      Wer mit Ungeheuern kämpft, mag zusehn, dass er nicht dabei zum Ungeheuer wird. --Nietzsche
    24. Re:So naive by scovetta · · Score: 1

      Ok, you're right about Zelda (but Zelda 2, I don't know...)

      And I included Megamania (Atari 2600) and that D&D game (Aquarius (Emulator)) just for the record.

      Ultima was fucked up (at least Exodus was) -- all of that crazy "you wouldn't be able to see it in real life so we'll black out the screen" stuff.

      Ok, Wolf3d was awesome, so was Doom and Descent. Sim City was fun, and.. oh, fine, there are a huge number of awesome games that I left out. Hit up Abandongames.com and download your favorites.

      [troll]
      My all time favorite game though was Kings Quest III (which was much better than whatever your favorite game was!)
      [/troll]

      --
      Wer mit Ungeheuern kämpft, mag zusehn, dass er nicht dabei zum Ungeheuer wird. --Nietzsche
  16. I never played pitfall by mmalove · · Score: 2, Interesting

    and probably never will.

    But it does go to show the power of innovation. Why do we remember pitfall? SMB1? DW1? Because they broke ground, bringing ideas to platforms that did not before exist. Hell, I still long for a game of Genghis Khan 1 sometimes. Others can come along and do them longer, better graphics, shinier treasure, and hold the spotlight for a while. But they'll never be able to say they did it first. Which means five minutes later, someone's going to do it longer, shinier, better than them.

    Grats on breaking ground on a golden oldie. I think it's the ultimate statement to today's game producing companies that they can take their 20 pages EULAs and rehashed cliches and go play with themselves.

    --
    You can get 15 minutes of fame, but you can go down in history for infamy.
    1. Re:I never played pitfall by Anonymous Coward · · Score: 0

      What is DW1?

    2. Re:I never played pitfall by Erwos · · Score: 1

      "Why do we remember pitfall? SMB1? DW1? Because they broke ground, bringing ideas to platforms that did not before exist."

      Surely you jest about Dragon Warrior. It was vastly inferior to Apple II RPGs of the day in every way but graphics and sound.

      I'd also argue SMB1, fun game that it was, was highly derivative from games like Pitfall and the original Mario Brothers.

      -Erwos

      --
      Plausible conjecture should not be misrepresented as proof positive.
    3. Re:I never played pitfall by Ronin_Bic · · Score: 1

      I believe that is Dragon Warrior 1.

  17. News on slashdot: IIS Market share up by tlk+nnr · · Score: 5, Funny

    http://www.twingalaxies.com/index.aspx?c=19&id=135 5:

    Server Error in '/' Application.
    Exception of type System.OutOfMemoryException was thrown.
    Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code.

    Exception Details: System.OutOfMemoryException: Exception of type System.OutOfMemoryException was thrown.

    Source Error:

    An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below.

    Stack Trace:

    [OutOfMemoryException: Exception of type System.OutOfMemoryException was thrown.]

    Version Information: Microsoft .NET Framework Version:1.1.4322.2032; ASP.NET Version:1.1.4322.2032

    1. Re:News on slashdot: IIS Market share up by dedazo · · Score: 1

      Yeah, we've never seen a /.'ed website spewing PHP/MySQL errors. Evar. Because we all know that running LAMP will automagically upgrade your bandwidth to a T3. Free!

      --
      Web2.0: I love when people Flickr my cuil and digg my boingboing until my google is reddit and I start to yahoo
    2. Re:News on slashdot: IIS Market share up by Anonymous Coward · · Score: 0

      People here point out LAMP site failures too, so cut out the lame sarcasm.

    3. Re:News on slashdot: IIS Market share up by Anonymous Coward · · Score: 0

      Not as nearly as they do IIS ones, which *is* lame. The parent post is right.

    4. Re:News on slashdot: IIS Market share up by Anonymous Coward · · Score: 0

      It's out of memory, not out of bandwidth.

    5. Re:News on slashdot: IIS Market share up by Anonymous Coward · · Score: 0

      Oh my God! The sheer... staggering level... of detail... making... head... explode...

      Must... talk like... this!

      I... I...

      Server Error in 'brain' Application.
      Exception of type System.OutOfMemoryException was thrown.

      Rebooting...

    6. Re:News on slashdot: IIS Market share up by Anonymous Coward · · Score: 0

      Umm...this is a stupid programmer who hasn't checked for memory leaks....

    7. Re:News on slashdot: IIS Market share up by Frightening · · Score: 1

      That was an uber-cool error, no doubt, but after reading it I think you missed the target.
      The problem is probably not with IIS here, but with the wonderful OS sitting beneath it(which doesn't know what to do when out of RAM).

      Either way I think we agree on the ultimate problem here: it starts with an M and ends with a dollar sign.

    8. Re:News on slashdot: IIS Market share up by WhiplashII · · Score: 1

      Um, isn't the whole point of Java/C# (which this error looks like) that you don't have to worry about memory leaks? Especially on a web server!

      --
      while (sig==sig) sig=!sig;
    9. Re:News on slashdot: IIS Market share up by Anonymous Coward · · Score: 0

      In both C# and Java you have to worry about memory leaks.. especially on a web server.

      http://www.google.com/search?q=java+memory+leaks

    10. Re:News on slashdot: IIS Market share up by radish · · Score: 1

      The problem is probably not with IIS here, but with the wonderful OS sitting beneath it(which doesn't know what to do when out of RAM).
      Wow - is there now a Linux kernal mod to have the server automatically install more DIMMs? When you're out of memory you're out of memory, end of story.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    11. Re:News on slashdot: IIS Market share up by Frightening · · Score: 1

      There's this little thing called virtual memory, and a really great module or two for memory management.

      Windows memory management is not the best in the business.

    12. Re:News on slashdot: IIS Market share up by radish · · Score: 1

      There's this little thing called virtual memory, and a really great module or two for memory management.
      No shit. But however much you manage your memory, you can still run out. It happens, memory is not infinite. Even virtual memory is not infinite, unless your disks are. Personally, I'm still waiting for Maxtor to come out with that particular feature.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    13. Re:News on slashdot: IIS Market share up by Vo0k · · Score: 1

      Shouldn't be that hard, especially for manufacturere like Maxtor, considering I myself managed to format a 1.44" floppy to 16 terabytes of storage. I'm afraid no disk drive of our times is able to read that much though.

      --
      Anagram("United States of America") == "Dine out, taste a Mac, fries"
    14. Re:News on slashdot: IIS Market share up by Vo0k · · Score: 1

      I have yet to see one spewing Apache out of memory error on static HTML webpages though.

      --
      Anagram("United States of America") == "Dine out, taste a Mac, fries"
    15. Re:News on slashdot: IIS Market share up by Frightening · · Score: 1

      Alright, maybe you are right..after considering the immense and incomparable power of slashdot. We may have killed 200GB worth of server threads, but I was just saying that more likely windows screwed up and pissed on IIS. No hard feelings :)

    16. Re:News on slashdot: IIS Market share up by glesga_kiss · · Score: 1
      Um, isn't the whole point of Java/C# (which this error looks like) that you don't have to worry about memory leaks?

      Data's data. If you hold a reference to it, it will always be there. You can hold a reference in hashtables and other such things. You don't have to worry about garbage collection (any more ;-), but you still should know how to program.

      Perhaps all rookie programmers should restrict themselves to the old pitfall days and limit the memory headroom to 1 or 2k in order to learn the basics of memory management. :-)

  18. Okay, where's the video? by Morgon · · Score: 4, Funny

    Am I the only one who wants to view the verification video? Not to scrutinize it of course, but I want to see it!

    --
    [DISCLAIMER: This post is a work of satire and should not be misconstrued as a holy text upon which to base a religion.]
    1. Re:Okay, where's the video? by saleenS281 · · Score: 1

      no you aren't. I was searching all over for it. Talk about lame not having it up anywhere!

    2. Re:Okay, where's the video? by roger6106 · · Score: 2, Interesting

      I'm guessing the video will probably made it to Speed Demos Archive sooner or later.

    3. Re:Okay, where's the video? by qqqqarl · · Score: 1

      HELLO PEOPLE - WELCOME TO 2006. WHERE'S THE DAMN VIDEO?!

    4. Re:Okay, where's the video? by HTH+NE1 · · Score: 1

      Indeed. I at least want to know if it was a forwards or backwards run through the game (running right or left). I found going left was a lot easier because as long as you kept moving you'd never get hit by the rolling logs.

      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    5. Re:Okay, where's the video? by Sark666 · · Score: 1

      No your not. And I'd like to see the video of someone a couple of years back getting the record for pacman. Pacman is probably unique in this sense because most of the retro games would repeat and go on forever but because of the bug once you reach a certain board, it becomes unplayable, so people set their sites on getting a perfect game. I'm surprised this was only accomplished a couple of years back. Yes of course pitfall had a end as well, but that was a matter of beat the clock, I don't think anyone thought they could get a perfect game in pacman because of how fast the ghosts change on the later boards.

    6. Re:Okay, where's the video? by Tom7 · · Score: 1

      Twin Galaxies is really bad about making videos available.. this isn't the first time! Fortunately there's plenty of great stuff at Speed Demos Archive, the "other" official record keepers.

    7. Re:Okay, where's the video? by Anonymous Coward · · Score: 0

      This is Twin Galaxies. They're a place for people with big egos to list their scores and keep their methods secret, not a place interested in publishing videos for people like you and me. Their videos are never released unless the runner takes it upon himself to do so.

  19. i was the king by gr8gatzby · · Score: 0

    I was the Pitfall king at my daycare in Cary, NC, circa 1985. Represent.

    --
    Hard work often pays off in time, but laziness always pays off right now.
  20. Some type of error... by Anonymous Coward · · Score: 0

    I get this error when I clicked the 2nd link. Please please tell me
    that Slashdot is not using WinBlows Servers.....

    Server Error in '/' Application.
    Configuration Error
    Description: An error occurred during the processing of a configuration file required to service this request. Please review the specific error details below and modify your configuration file appropriately.

    Parser Error Message: The XML file c:\winnt\microsoft.net\framework\v1.1.4322\Config\ machine.config could not be loaded. Exception of type System.OutOfMemoryException was thrown.

    Source Error:

    [No relevant source lines]

    Source File: c:\winnt\microsoft.net\framework\v1.1.4322\Config\ machine.config Line: 0

    Version Information: Microsoft .NET Framework Version:1.1.4322.2032; ASP.NET Version:1.1.4322.2032

    I'm using FireFox as browser.

    1. Re:Some type of error... by swab79 · · Score: 2, Funny
      Please please tell me that Slashdot is not using WinBlows Servers.....

      Slashdot is not using WinBlows Servers.....

    2. Re:Some type of error... by Anonymous Coward · · Score: 0

      Slashdot manages TG's servers right?

  21. In related news... by pulse2600 · · Score: 2, Funny

    Verified: Record-breaking number of consecutive days without a date! Record holder Daniel Vignes ends his run by emerging from his parents' basement on 6/5/06 to announce his perfect Pitfall! game with 1:28 left in time. j/k dude, congrats! I could never beat that game.

    1. Re:In related news... by Surt · · Score: 2, Insightful

      with 1:28 left in time. j/k dude, congrats! I could never beat that game.

      Considering that the world record holder, after a quarter century, only did it with a minute and a half to spare out of twenty minutes total, I would encourage you not to feel bad about being unable to beat it.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
  22. Oh, the success! by neuroPuff · · Score: 0, Troll

    It really is important to note when someone tells Daniel, our ever challenged record setter, to get laid in some rude fashion, anyone who does this actually loves Daniel. I see this as, "Hey, friend. Good job. You didn't let 1983 down. Now how about you find a plow pal and thrust onward; breaching the gates of the unknown with your twelve inch dick!"; I know I only see that as a gesture of love.

    We really need to de-associate the stigma with those who spends countless hours surpassing game records for years and years, as this is only a true contribution to society and enlightenment that, this fellow, Daniel, would do us all the favor to gratify our disbelief with such records! One minute and twenty eight seconds? Oh, jesus! Although I'm getting flaccid just discussing it, you know the silly bloke secretly did us all a favor! Oh, and sex addicts? See how cured they are after five minutes of Pitfall.

    1. Re:Oh, the success! by fuzzyfozzie · · Score: 0

      I look at it this way: with guys like Daniel, it just increases my chances of getting laid that much more.

  23. Uhm.... by TheDarkener · · Score: 1

    Someone want to tell me why this is a "full" story? I mean really....Pitfall? I could understand if it were something like...you know, Bible Blaster or something...but Pitfall?

    --
    It is pitch black. You are likely to be eaten by a grue.
    1. Re:Uhm.... by Anonymous Coward · · Score: 0

      Wait a sec. You understand why this would be a full story if it were Bible Blaster instead of Pitfall? WTF?

      /Seriously, wow.

  24. Great pickup line by Opportunist · · Score: 3, Funny

    "I did Pitfall with 1:28 left!"

    Might rank right after "3 touchdowns in a high-school football game".

    Hmm... I guess I'll stick with "I make almost 6 digits a year".

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    1. Re:Great pickup line by Anonymous Coward · · Score: 0

      Wow, five digits a year? Me too!

    2. Re:Great pickup line by Anonymous Coward · · Score: 0

      That was FOUR touchdowns in a single game, my friend. By none other than 1966 Polk High All-City Running Back, Al Bundy.

    3. Re:Great pickup line by Opportunist · · Score: 1

      Hush! Yeah, I won't find the brightest partners that way, but ya know what they say about the inverse proportion of brainpower and sexual prowess...

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    4. Re:Great pickup line by Anonymous Coward · · Score: 0
      Hmm... I guess I'll stick with "I make almost 6 digits a year".
      Just move to the right country. Here in Norway we all make 6 digits a year.

      And don't even get me started on those Italians before they joined the Euro. They drove their inflation so sky high until they were all multi-millionairs.
    5. Re:Great pickup line by xxxJonBoyxxx · · Score: 1
      "I guess I'll stick with 'I make almost 6 digits a year'."

      If you put the period in the right place, that means nearly $1,000.00 a year. How's Noida this time of year?

    6. Re:Great pickup line by mph · · Score: 5, Funny
      Hmm... I guess I'll stick with "I make almost 6 digits a year".
      So that would be... six minus one... uh... carry the eleventeen... 5 digits?
    7. Re:Great pickup line by Anonymous Coward · · Score: 0
      Hmm... I guess I'll stick with "I make almost 6 digits a year".


      for low values of '6' ;p

    8. Re:Great pickup line by kindbud · · Score: 2, Funny

      Figures, son. When you're bragging about your salary, it's figures not digits.

      In L.A. if you're making almost six figures you are almost able to afford your own apartment.

      --
      Edith Keeler Must Die
    9. Re:Great pickup line by saleenS281 · · Score: 1

      you also pay 60% of it in taxes. Let's talk about takehome pay ;)

    10. Re:Great pickup line by Anonymous Coward · · Score: 0

      Wow...I can't imagine working for $999.99 per year or less. That sucks!

    11. Re:Great pickup line by isorox · · Score: 1


      And don't even get me started on those Italians before they joined the Euro. They drove their inflation so sky high until they were all multi-millionairs.


      Until 18 months ago everyone in Turkey made at least 9 figures a month

    12. Re:Great pickup line by isorox · · Score: 1

      you also pay 60% of it in taxes. Let's talk about takehome pay ;)

      How much do you pay after federal tax, local tax, state tax, sales tax, medicare, social security, health insurance, pension contribution? What about after paying for food, rent, transport, gas, electricity, water etc. (I.E. what's your disposable income).

      Now what does that work out per hour that you actually work and commute (after holidays etc)?

    13. Re:Great pickup line by Anonymous Coward · · Score: 0

      but ya know what they say about the inverse proportion of brainpower and sexual prowess...

      And the only ones who believe it are those who do not know the meaning of "inverse"...

    14. Re:Great pickup line by Opportunist · · Score: 1

      You REALLY want to see a grown man cry, right? Ok, fine, you did it!

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    15. Re:Great pickup line by Opportunist · · Score: 1

      Hey, don't you brag when you're trying to hit on someone?

      Besides, as someone already pointed out, "almost 6" pretty much means 5.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    16. Re:Great pickup line by Steven.Brady · · Score: 1

      How many of those are to the right of the decimal point? Significant Figures, People!

  25. This comes handy. by stm2 · · Score: 4, Funny

    Since there will be a Pitfall movie:

    http://youtube.com/watch?v=heWXUSr1DmA&search=pitf all

    --
    DNA in your Linux: DNALinux
  26. how do they verify ? by thePig · · Score: 1

    that it was not hacked...

    Just a question

    --
    rajmohan_h@yahoo.com
    1. Re:how do they verify ? by Anonymous Coward · · Score: 0

      You record it with a camcorder or copy the game play with vcr or something like that.

  27. Exception of type System.OutOfMemoryException was by johnnnyboy · · Score: 0, Redundant

    When I visited http://www.twingalaxies.com/ all I got was:

    Server Error in '/' Application.

    Exception of type System.OutOfMemoryException was thrown.
    Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code.

    Exception Details: System.OutOfMemoryException: Exception of type System.OutOfMemoryException was thrown.

    Source Error:

    An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below.

    Stack Trace:

    [OutOfMemoryException: Exception of type System.OutOfMemoryException was thrown.]

    --
    "If a show of teeth is not enough, bite ... but bite hard!"
  28. New Title to Old Story by slashbob22 · · Score: 1

    Apache (Still) Up; IIS Down (Again).

    While LAMP doesnt increase bandwidth (as another poster correctly pointed out), this is not an apparant bandwidth issue. That being said, while both systems (IIS / Apache) suffer at the wrath of a Slashdotting; this just looks bad.

    --
    Proof by very large bribes. QED.
  29. emu recreation by morcheeba · · Score: 1

    Many of those games were on cutting-edge equipment at the time (ok, not the 2600). They used multiple processors, custom graphics chips, and custom sound chips. Yet, we've been able to emulate them pretty well.

    Even the very advanced-for-its-time TMS34010 graphics processor chip has been emulated in software to play Hard Drivin'. That chip had bit-addressable memory, built-in clipping, overflow math, and 2D fill.

    In 15 years, hardware and software will advance to emulate lots of the stuff in modern video games.... all in software.
    In the past, video games were closely tied to their hardware (the atari 2600 had to count its opcodes to fit the NTSC video signal). Now the interface is cleaner and independent of the hardware -- just emulate DirectX or OpenGL well and you've got a good start at emulating the whole game.

  30. News by certel · · Score: 0, Redundant

    Wow, it definitely is a slow news day. Especially since the #1 terrorist leader in Iraq was killed. ;)

    1. Re:News by ToxikFetus · · Score: 5, Funny
      Wow, it definitely is a slow news day. Especially since the #1 terrorist leader in Iraq was killed.

      Wait, Rumsfeld visited Iraq today? *ducks*

    2. Re:News by certel · · Score: 1

      Hahah. If I had mod-points you'd get them. :)

    3. Re:News by SengirV · · Score: 0, Offtopic

      Queue the anti-GOP idiots

      --

      Prof. Farnsworth - "Oh a lesson in not changing history from Mr I'm-My-Own-Grandpa!"

    4. Re:News by KeeghanMacAllan · · Score: 3, Funny

      Especially since the #1 terrorist leader in Iraq was killed

      Oddly enough, he was killed by scorpions and alligators...

  31. I didn't even know by TheSimkin · · Score: 1

    I didn't even know Pitfall had an end! I'm going to have to play more!

    1. Re:I didn't even know by kingsmedley · · Score: 1
      I didn't even know Pitfall had an end!

      It does end, but not in the modern sense. Today, most games end when you defeat a final boss stage, or reach the end of the storyline.

      Pitfall ends when:
      • You lose all three of your lives
      • You run down the 20 minute timer
      • You collect all the treasures in the game

      --
      Must... think up... something... clever!
  32. what now? by SlashSquatch · · Score: 2, Funny

    Where do you go after this? My guess is to "Hunt the Wumpus"

    --
    Autonomous Retard -- Is your camp safe? UnsafeCamp.com
  33. Pitfall is HARD by 192939495969798999 · · Score: 2, Interesting

    If you've never played pitfall, especially with the original "controllers" (paddles - basically a knob and a button on a brick, if you've never used one)... that game is HARD. It looks a bit like a regular side-scroller, but one slightly off jump and you're dead. It took me forever just to get past that damned alligator in the first few screens! And yes, many older games are still awesome today, just like many older songs are still awesome today. Pitfall is definitely a classic, like Pac-Man. IMHO, every gamer should play it and other classic games at least once, so they can understand why us older folks get pissy about the latest graphics with Yet Another FPS behind it.

    --
    stuff |
    1. Re:Pitfall is HARD by bombadier_beetle · · Score: 1

      Pitfall! used the joystick, not the paddle. No wonder you had such a hard time with it!

      --

      If you mod me down, I shall become more powerful than you can possibly imagine.
    2. Re:Pitfall is HARD by pomakis · · Score: 1
      If you've never played pitfall, especially with the original "controllers" (paddles - basically a knob and a button on a brick, if you've never used one)... that game is HARD.

      To the best of my knowledge, Pitfall was never a paddle-based game. It used a joystick like most other games of that era. There was no variable-speed motion.

      I certainly agree, though, that Pitfall is one of the great classics.

    3. Re:Pitfall is HARD by 192939495969798999 · · Score: 1

      From what i remember, no matter where you turned the paddle, it just walked the same, but I did try it with the joystick and had similar troubles... what was so hard is that as I recall, you can't control the guy once you jump.

      --
      stuff |
    4. Re:Pitfall is HARD by M_Talon · · Score: 1

      Sounds less like you were using the paddle and more like the Indy 500 driving controller. That one sent the same signals as a joystick, so it could theoretically be used on any game that didn't require you to move up and down. Ok, it's sad I still know that.

      --
      Electronic Frontier Foundation for online civil rights information
    5. Re:Pitfall is HARD by Junior+J.+Junior+III · · Score: 1

      Pitfall was not a paddle game, it was a joystick game. If you tried playing it with the paddle controllers, no wonder you found it so hard.

      --
      You see? You see? Your stupid minds! Stupid! Stupid!
    6. Re:Pitfall is HARD by try_anything · · Score: 1
      what was so hard is that as I recall, you can't control the guy once you jump.

      Pitfall was probably the third video games I played (after Combat and Pac-Man, on the Atari 2600), and perhaps because of its influence on my young, impressionable mind, I've always considered it a ridiculous cop-out to allow a player to change direction in mid-air.

    7. Re:Pitfall is HARD by stubear · · Score: 1

      As others have noted, pitfall was not a paddle-based game. how do I know? I had a 2600 and Pitfall and I played it with the analog joystick. Kids today, they all think retro is so cool. While I liked playing Pitfall (played both I and II again in Pitfall Harry for the XBOX - secret games that had to be unlocked), I enjoy some of the newer games, including Doom 3, World of Warcraft, and GTA:SA. Games are supposed to be fun that kill a little time, not things you over obsess about.

    8. Re:Pitfall is HARD by Anonymous Coward · · Score: 1, Informative

      Pitfall on the 2600 used a digital joystick. If you played with an analog stick you played the 5200 version.

  34. Looks like Slashdot Editors work at Twin Galaxies by micantos · · Score: 0, Offtopic

    This is old news... I know, I submitted it before.

    http://games.slashdot.org/article.pl?sid=00/12/19/ 2350234

  35. What's Next? by inexia · · Score: 1

    Daniel, the gauntlet has been handed down unto you. The next mission, should you choose to accept it, will be to defeat
    MW Lin [wikipedia.org]

  36. Hmmm... by SimpleBinary · · Score: 0, Troll

    I wonder how many girls he declined to go out with on a date to accomplish this tremendous feat?? Oh, that's right, I'm sure no girl has ever asked him out on a date.

    --
    ...am I supposed to put something here?
  37. Snore... by Anonymous Coward · · Score: 0

    ...zzz.

  38. Could he have cheated? by PhotoGuy · · Score: 1

    Could not this have been done similar to that dude who recreated the world series game in an emulator (back up, continue if something goes wrong)? Or slowed down the emulator to make it easier?

    (Apologies for not reading how Twin Galaxies "confirmed" it, they seem to be /.'d.)

    --
    Love many, trust a few, do harm to none.
  39. It's not news, it's by mobby_6kl · · Score: 1

    FARK DOT COM!

    ahm, never mind.

  40. A suggestion for the Slashdot editors... by Arivia · · Score: 1

    Quotation marks go a long way in readability.

    --
    The role of the writer is not to say what we can all say, but what we are unable to say. -Anais Nin
  41. Twin Galaxies? "Authority"? by SamSim · · Score: 2, Informative
    the authority on classic gaming, Twin Galaxies.

    TG is a poor excuse for a videogame scorekeeping authority. Their proof demands are unreasonable, their rankings pages are horrifyingly badly constructed and their response times are appalling. I "won" a $100 bounty from TG in 2005 which was supposed to be awarded on January 30th of this year and am still waiting to receive it, and I believe many other people are in the same boat. (It was the Zelda 64 one, anybody who's interested - I beat the whole game with 100 Skulltulas and the Mask of Truth in under 7 hours.) I would advise against anybody going for any TG bounties offered in the future. I suspect the TG team just uses it as a free supply of videotapes.

  42. what's the point? by relsch · · Score: 0, Flamebait

    OK...I've kept my mouth shut for a long time. However, why the *** is this posted on /.?

    and a better question...

    Who the **** cares what anyone's high score is, much less on an old game like Pitfall? Admittedly, I love this old game and have spent countless hours playing it...many years ago!

    When the only news is someone's high game score, then we really all just need to kill ourselves.

    --
    -Relsch
    1. Re:what's the point? by wezzul · · Score: 2, Funny

      However, why the *** is this posted on /.?

      Why the.... ass?

    2. Re:what's the point? by PitaBred · · Score: 1

      What were you blanking out? "Why the ass is this posted on /."? "Why the fuc is this posted on /.?" I just can't think of any good 3 letter words that you'd need to * out... please, enlighten me. It's driving me crazy!

    3. Re:what's the point? by Anonymous Coward · · Score: 0

      Um, because this is the first time ever that anyone has been verified to do this well? It's like saying at the Olympics: "Who cares? They just broke yet another record in a sport that is centuries old."

    4. Re:what's the point? by innocent_white_lamb · · Score: 1

      I suspect this story was posted for the purpose of generating an interesting discussion about "classic" video games. Which is certainly a legitimate objective on Slashdot.

      --
      If you're a zombie and you know it, bite your friend!
  43. I think it's great! by Cybrex · · Score: 1

    Having "logged" (pun intended) more hours than I dare to imagine playing Pitfall, I think that this is a wonderful achievement! I salute this guy. As a kid I spent half a summer drawing out sketches of all 255 screens of Pitfall, and made a list of every possible underground route.

    That was long before I discovered sex, of course. ;-)

    --
    Boundless Expansion, Self-Transformation, Dynamic Optimism, Intelligent Technology, Spontaneous Order- BEST DO IT SO!
    1. Re:I think it's great! by Chelloveck · · Score: 1
      Having "logged" (pun intended) more hours than I dare to imagine playing Pitfall, I think that this is a wonderful achievement! I salute this guy. As a kid I spent half a summer drawing out sketches of all 255 screens of Pitfall, and made a list of every possible underground route.

      And I thought I was the only one who wasted my youth doing that!

      --
      Chelloveck
      I give up on debugging. From now on, SIGSEGV is a feature.
  44. Turbo Buttons by Nom+du+Keyboard · · Score: 1

    Back in the days when PCs had Turbo buttons, it was easy to select the level of difficulity in game.

    --
    "It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
  45. Commando by Fallingcow · · Score: 1

    At least it didn't do what the NES version of Commando did.

    Yay! You won! Now start over.

    WTF?

    BTW, just turn it off then. The minor variations the second time through are NOT worth the sore thumbs that it gives you :(

    1. Re:Commando by punkass · · Score: 1

      That game was the devil...they would have put in a digitized middle finger at the end if they had enough space...

      --
      "Nobody owns the fucking words man." - James Dean
  46. Kaboom! by dufachi · · Score: 1

    Kaboom! Wait, wrong Activision Game. ~~sings the Flintstones theme while substituting her own lyrics "Slashdot.. it's been Slashdotted. We're a bunch of funny neeerds!"~~

    --
    -Kinsey
  47. Mirrorsd by antdude · · Score: 0, Redundant
    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  48. Re:Daniel's Dilema by Anonymous Coward · · Score: 0

    If he lives with the rabid bear, does he still have to go out with Paris Hilton?

  49. well enjoy by Colourspace · · Score: 1

    24 while you can... please feel free to tell me to stop patronising you, but I know you'll be back in 5 or 6 years to tell me how right I was! ;)

  50. Not only that, but... by Weaselmancer · · Score: 1

    ...the article is clearly a dupe.

    [OutOfMemoryException: Exception of type System.OutOfMemoryException was thrown.]
    Version Information: Microsoft .NET Framework Version:1.1.4322.2032; ASP.NET Version:1.1.4322.2032

    I mean, c'mon editors - get with it! How many times are you going to link to that?

    --
    Weaselmancer
    rediculous.
  51. Reminds me of raping native american women - by Anonymous Coward · · Score: 0
  52. Mirror by bedouin · · Score: 1

    Is available here.

  53. great game! by cashman73 · · Score: 1

    Of course, the kid's still a virgin,... ;-)

  54. Yes! A Wiimote adapter for PC = win! by Tzarius · · Score: 1

    Just as soon as the poor support for joysticks in DirectX/DirectPlay is improved, mind you.

    There's still no adapter that can interpret the analog buttons on the DualShock 2.

  55. Why that's almost one digit every two months! by p3d0 · · Score: 1

    Did you mean you make a 6-figure salary?

    --
    Patrick Doyle
    I mod down every jackass who puts his moderation policy in his sig. Oh, wait a sec....