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Teen Plays Videogame With Brain Signals

SkyFire360 writes "A team of ECoG (ElectroCorticography) researchers from Washington University in St. Louis successfully wired a young man's brain up to a computer and began reading the neurological firings in his brain. After analyzing the action potentials created when a neuron fires, they were able to get two-dimensional control of a cursor. Taking the research one step further, they decided to connect an old Atari 2600 to the signal processing computer to see if the young man could control the videogame system."

204 comments

  1. Funny. by AKAImBatman · · Score: 5, Interesting

    Space Invaders on an Atari 2600? Played with Mind Control?!? Very funny, guys.

    I suppose the researchers thought it would be hi-friggin'-larious to make the Atari Mindlink a reality. That way they really COULD play games with their mind! (Insert *snickers* and *gaffaws* here.) Considering that the original was a sham (you were really moving your brow to control the game), I'm not sure they really want to be associated with such "technology".

    On the other hand, I suppose they deserve some serious Geek Cred for making such an obscure reference with this experiment. Most people wouldn't "get it" anyway, and would only see the neat research going on. :P

    1. Re:Funny. by mwaggs_jd · · Score: 1

      The Atari Mindlink was the first thing that I thought of when I saw this.

      --
      No one here gets out alive
    2. Re:Funny. by onepoint · · Score: 1

      funny I thought that this was done with c-64's back in 86 or 87. you could control 1 or 2 sprite's. it's been a long time, but I do recall trying it and being very frustrated.

      --
      if you see me, smile and say hello.
    3. Re:Funny. by LoudMusic · · Score: 1

      Nice state-of-the-art pants that kid is wearing.

      *gaffaw*! *gaffaw*!

      But seriously, it's interesting their choice in games. I might have gone for Tetris or Spy Hunter.

      --
      No sig for you. YOU GET NO SIG!
  2. at last by Anonymous Coward · · Score: 0

    Doom5 controller signals stright from your brain.. ohh goodie-goodie :)

    1. Re:at last by Wildfox01 · · Score: 1

      But where does the rumble pack go?

    2. Re:at last by Kozar_The_Malignant · · Score: 2, Funny

      Depends... For Liesure Suit Larry, it is inserted... never mind.

      --
      Some mornings it's hardly worth chewing through the restraints to get out of bed.
    3. Re:at last by Anonymous Coward · · Score: 0

      In the butt :-)

  3. Great by Quato · · Score: 0

    I always play video games when I don't want to use my brain.

  4. Sadly by SuperKendall · · Score: 3, Funny

    Sadly the first game hooked directly to his brain was Yars Revenge, and now the poor lad just goes around headbutting walls.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Sadly by Rob+T+Firefly · · Score: 3, Funny

      It could have been worse, they could have given him the old "E.T. the Extra-Terrestrial" game.

    2. Re:Sadly by Soygen · · Score: 2, Funny

      You could hardly control ET with a joystick, let alone with your brain.

    3. Re:Sadly by dr_dank · · Score: 1

      It could have been worse, they could have given him the old "E.T. the Extra-Terrestrial" game

      After succumbing to severe brain damage, his body would be dumped in the New Mexico desert, flattened by a steamroller, and covered in concrete.

      --
      Where does the school board find them and why do they keep sending them to ME?
    4. Re:Sadly by Paperweight · · Score: 2, Funny

      What happens when he plays one of those literally impossible NES games and in his frustration tries to break the controller in half?

    5. Re:Sadly by Rob+T+Firefly · · Score: 4, Funny
      After succumbing to severe brain damage, his body would be dumped in the New Mexico desert, flattened by a steamroller, and covered in concrete.
      Actually, he'd continuously try to get up out of the pit, but he'd keep falling back in immediately upon reaching the top.
    6. Re:Sadly by MikeFM · · Score: 1

      In highschool we did a project where we learned to play Doom using an EEG device. Didn't work perfect but it did sort of work and with enough work I think anyone could learn to do it. It was mostly looking at the results of an EEG and learning to make differences in the read-out and then assigning the different levels to mouse signals. We used modified voice recognition software for processing the output waves from the EEG.

      We also used hypnotism to make players believe they were really in the game.

      Damn we were so far ahead of the times. To bad we never made a damn cent off of it. We didn't even win a prize. Blah.

      Cool idea.. implement cool idea.. ??? .. profit?

      --
      At what price learning? At what cost wisdom? The price is a man's peace of mind, and the cost is his life.
    7. Re:Sadly by Anonymous Coward · · Score: 0

      Wow. Where did you go to highschool?

    8. Re:Sadly by AmberBlackCat · · Score: 1

      It would have been even worse if they accidentally reversed the connectors. They'd never be able to deal with all the incoming jokes like, "In Soviet Russia, video game plays you!"

    9. Re:Sadly by glarbl_blarbl · · Score: 1

      I'm curious how you hypnotized them. I remember designing brain wave graphs with cooledit 95 and some pink noise - phase shifting would syncronize the brain, there was a howto in the help files. Also had a friend who had this device with a noise generator and a pair of sunglasses with 8 red LEDs which blinked according to some programs in ROM.. Totally interesting 15-30min trips, though... Always went back to the delta waves.

      --
      I use friend/foe to signal strong [dis]agreement instead of mod points. What else are f/f good for?
    10. Re:Sadly by MikeFM · · Score: 1

      We tried several methods including blicking lights and spinning discs. I can't really remember which worked best although I do remember it varied by who was being hypnotized. How well the hypnotism worked at all varied a lot from person to person too. When it worked, it tended to work pretty well though. First we made the player believe the game was real which greatly improved the game play experience and then we trained the player to respond to different symbols we edited into the game tiles to do things like increase aggression or fear which was sort of interesting.

      It made for some really weird flash-back like dreams of the game. :)

      --
      At what price learning? At what cost wisdom? The price is a man's peace of mind, and the cost is his life.
  5. Wow by Anonymous Coward · · Score: 0

    Now I can control my mouse and have BOTH hands free?

    Let the double-fisting begin!

  6. Uh oh... by BMonger · · Score: 4, Funny

    Can you make a Beowulf cluster of... teens?

    1. Re:Uh oh... by kfg · · Score: 4, Funny

      Can you make a Beowulf cluster of... teens?

      Just go to a mall and observe.

      KFG

    2. Re:Uh oh... by Anonymous Coward · · Score: 0

      teen girls? please?

    3. Re:Uh oh... by AdamThor · · Score: 3, Funny

      Beowulf cluster of teens would work poorly.

      1/IQ(tot) = 1/IQ(t1) + 1/IQ(t2) + 1/IQ(t3) ...

      --
      -- "Oh. This guy again."
    4. Re:Uh oh... by kfg · · Score: 1

      teen girls? please?

      Trust me on this, what you want is a desktop, personal teen girl.

      When you cluster them the output is beyond what the mind of mortal man can bear.

      KFG

    5. Re:Uh oh... by soundvessel · · Score: 1

      Yeah, but Beowulf's mother might rip the researcher's arms off.

    6. Re:Uh oh... by Satorian · · Score: 1

      Dawn of the Dead has the footage.

    7. Re:Uh oh... by Kuj0317 · · Score: 4, Funny

      Unfortunately, the networking overhead causes the computation power of the group to be significantly less than that of any given individual.



      I am old. And bitter.


    8. Re:Uh oh... by kfg · · Score: 3, Funny

      Unfortunately, the networking overhead causes the computation power of the group to be significantly less than that of any given individual.

      And the output is psuedorandom - at best.

      KFG

    9. Re:Uh oh... by hotdiggitydawg · · Score: 1
      Trust me on this, what you want is a desktop, personal teen girl.
      Desktop? Personally I find the handheld ones more suited to my lifestyle... the laptops too, however the legality of that may vary depending on your jurisdiction...
    10. Re:Uh oh... by RPGonAS400 · · Score: 1

      It is already implemented in Washington - they are called pages.

    11. Re:Uh oh... by kfg · · Score: 1

      I'll not argue issues of taste. To each his own.

      The key point, however, is not to wire them. Do not even let them get within wireless range or they will sync on their own.

      You do not want to be near a cluster of synced, PMS enabled teen age girls; and this is a standard feature on most current models.

      KFG

    12. Re:Uh oh... by Alexandra+Erenhart · · Score: 1

      You know, I was thinking about that too, but in another point of view. If they can study how a male teen reacts and functions towards a game, it would be very interesting to do the same with a female teen, and study the differences in responses and reactions. I find that very interesting.

    13. Re:Uh oh... by swarsron · · Score: 1

      One word: alcohol

    14. Re:Uh oh... by ebtebee · · Score: 1

      Mall is tooo far away.... Just go to Their Space[MySpace.com]

    15. Re:Uh oh... by kfg · · Score: 1

      .. Just go to Their Space[MySpace.com]

      Arrrrrrrrrgh! My eyes! My eyes!

      KFG

    16. Re:Uh oh... by j00r0m4nc3r · · Score: 1

      Just go to a mall and observe.

      So that's a "no" then

    17. Re:Uh oh... by rizole · · Score: 1
      More importantly, can you run Li....

      Oh never mind.

    18. Re:Uh oh... by Starcub · · Score: 1

      Unfortunately, the networking overhead causes the computation power of the group to be significantly less than that of any given individual.

      That would explain the final score of the game as reported by CNN (so you know it's true): Teens - 0 Brain Signals - 10

    19. Re:Uh oh... by biovoid · · Score: 1

      Ok, here you go...

    20. Re:Uh oh... by alphamugwump · · Score: 1

      We have some good news and some bad news. The good news it that we've finally initiated the Singularity.

      The bad news is that it's obsessed with myspace and ponies.

  7. Im posting... by cmburns69 · · Score: 5, Funny

    I'm posting this with my mind. I hope I dont get modded down. Oh crap, I can't silence my inner monologue! Oh crap! crap! crap... *carrier lost*

    --
    Online Starcraft RPG? At
    Dietary fiber is like asynchronous IO-- Non-blocking!
    1. Re:Im posting... by Anonymous Coward · · Score: 1, Funny

      I'm posting this with my mind. I hope I dont get modded down. Oh crap, I can't silence my inner monologue! Oh yeah! pr0n! pr0n... *carrier lost*

      Fixed your post ^_^

  8. Headilne from the Future by Anonymous Coward · · Score: 0

    Hand/Eye Coordination Sees Rapid Decline in American Youth

    Hmm... and just when the thumb was beginning to replace the index finger as the most dextrous digit.

    1. Re:Headilne from the Future by Anonymous Coward · · Score: 0


      more like American youth are too fat to use their hands and legs, they even have a disabled wheelchair for them called the Segway

  9. So what. by PrinceAshitaka · · Score: 2, Interesting

    I saw this ten plus years ago on PBS. It was a professor somewhere could control hos sail boat with this. This is nothing new. Call me when they can do more than binary control. That would be interesting.

    --
    quis custodiet ipsos custodes
    1. Re:So what. by Anonymous Coward · · Score: 0

      Quite a few people say the US Governments secret agencies are usually 10-15 years ahead of publicly known technology - hmmmm - I would have to say it probably exists now, you just can't have it.

    2. Re:So what. by omeomi · · Score: 3, Informative

      The same sort of thing is already being used for ADHD and depression therapy, as well:

      http://technology.timesonline.co.uk/article/0,,204 09-2379616,00.html

    3. Re:So what. by Doctor+Memory · · Score: 1

      Oh, good idea. Kid got ADHD? How about hooking him directly up to a video game! Overstimulation without all that messy Ritalin, and for only pennies a day*.

      * Batteries not included.

      --
      Just junk food for thought...
    4. Re:So what. by escherblacksmith · · Score: 2, Interesting

      The difference is the dude in the sailboat had trained his brain to generate a specific waveform through positive feedback which was then modified to handle left-right movement on the wheel on the sailboat. This is taking direct neuron firings from just above the brain, not outside the skull. Then training a computer to figure out what is controlling what. And they ended up with a 2-d test movement that worked as well. This is quite a bit different for the future of controls of systems outside of the normal nerve set. Like say the exampled prosthetic arm. Odds are, like most science, it is related to early research.

    5. Re:So what. by SkyFire360 · · Score: 5, Informative
      Hi. I'm SkyFire360, I wrote that program. I'm the guy in the blue shirt.

      Though we're the first lab to use the ECoG technology, even our resolution is too poor to accurately control things in more than two dimensions. A breakdown of the different resolutions of Brain-Computer-Interfacing is here. The problem with EEG is that the skull acts as a signal damper that disperses and blurs the electromagnetic waves created by the neurons. Though we can still detect the waves created, it becomes increasingly more difficult to discern what area of the brain created these waves, much less what neuron(s) did.

      A breakdown of the different types of BCI currently being developed and researched:
      • EEG - Electro-Encephalograph - Biggest advantage is that anyone can use it, as it can be worn like a helmet or a headband. Though because it is non-invasive, it has extremely poor resolution
      • ECoG - Electro-Cortocography - Though it needs to be implanted inside the skull, it produces fairly good resolution. Also, because it only sits on top of the brain as opposed to inside gray matter, it has much less of a chance to form scar-tissue (though still greater than zero). Tough to get more than one dimension of control.
      • Single Receptor - A microscopic electrode is placed directly in contact with a specific neuron or group of neurons. This allows researchers to directly measure the potential of one neuron firing. Of course, this requires the electrode to be implanted. This form of BCI is also very prone to scar-tissue buildup, causing the signal to become weaker and possibly lost as the body reacts to a foreign object in the brain.
      • Light Reactive Imaging - Still very theoretical - A laser is trained on a single neuron and its reflectance is picked up by a separate sensor. When the neuron fires, the laser light pattern and wavelengths that are reflected change slightly. This allows researchers to monitor a single neuron while leaving the tissue "untouched", negating the issue of scar-tissue buildup. However, this technology is not able to penetrate the skull yet, as would be needed for external/non-invasive BCI
      More information about BCI and ECoG can be found in a presentation from a WashU professor... actually, he's the guy standing behind the computer. Check pages 9-11 for some good slides

      Though keep an eye out for us at BMES... we just found coding for direction and velocity, and it is scalar. :D Oh yeah, anyone have any questions?
    6. Re:So what. by 7Prime · · Score: 1
      Actually, it's incredibly effective. To be able to train your mind to be able to accomplish whatever goal is set, takes incredible amounts of relaxed thought. Neuro-feedback therepy (which I used to do), uses games with simple goals that can only be accomplished when your brain is able to output certain brainwave frequencies. For ADD, these are usually things that corrispond to heightened awareness (a lack of which is one of the main causes of ADD), lowered beta waves, etc. When that goal is met, the computer gives possitive feedback in the form of some visual or auditory cue. After a while, the brain can't help but draw connections between the cues it's getting and its current brainwave output. After a while, simply wanting that goal to happen causes your brain to settle into whatever brainwave criteria has been set. Eventually, the brain will be able to do this automatically, at will, whether or not the feedback is there. Most syndromes like ADD and depression, can be fixed, at least to a point, if the brain is given the ability to be able to switch to another state, at will.

      So, a kid who has the ability to manipulate their brainwave pattern enough to control a game as complicated as an ATARI game, or Mario Bros., will have much better self-control than one that doesn't.

      I really wish I hadn't quit with it, but going back and forth between my home town and college made that impossible at the time.

      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    7. Re:So what. by SeattleGameboy · · Score: 1
      I saw this ten plus years ago on PBS. It was a professor somewhere could control hos sail boat with this. This is nothing new.

      Who are these hos, and how can I party with them?
    8. Re:So what. by Anonymous Coward · · Score: 2, Informative

      I agree, this article is really old news. I worked on an undergraduate project two years ago as a freshman at the Johns Hopkins Biomedical Engineering department that aimed to use EEG signals as a form of non-invasive computer input device (EEG Keyboard). At that time, we had already seen a lot of demonstrations where games were played using implanted electrodes. They were far more impressive than this game.

      By the way, using EEG's is definitely possible. We managed to get usable signals from only 8 (full EEG setups usually have 256, 512, etc) EEG channels by using independent component analysis and principal component analysis to filter out the skull's dampening effect and the much stronger electrical signals that come from muscle movement (e.g. blinking). This allowed the user to type characters displayed on screen. Oh yea, I had to wear a tinfoil hat to help eliminate E-M interference and alien brain control waves from contaminating the data stream.

      Now, playing a game like this is much easier than typing. We adapted our program to allow users to play pong WITHOUT getting an electrode implanted in the brain by measuring singals from the motor imagery part of the brain, which is much simpler than the ERP's and VEP's we were dealing with for the keyboard. I assume they also used the motor imagery part of the brain. That's why you see the guy moving his fingers (he's not supposed to).

      The idea is, your imagine yourself moving a body part. The algorithm picks this up and moves the cursor. Now, your brain notices the correlation between the imagined movement and the movement on screen, and through brain plasticity, learns to associate the movement with some pattern of neurons firing. The signals actually INCREASE in strength as the user becomes more experienced with the device. In the end, you can control the cursor almost like it's a phantom limb.

    9. Re:So what. by Anonymous Coward · · Score: 0

      Could you post again the presentation, because the link doesn't work...

      Thanks

      c4bl3

    10. Re:So what. by (Robo_Bro) · · Score: 1

      Agreed. The PBS show was Scientific American Frontiers (show 401: "Bionics") where they had a guy who could control his sailboat and a flight simulator with his mind. The transcript for the show is available here: http://www.pbs.org/saf/transcripts/transcript401.h tm#6 I miss Alan Alda :(

      --
      "It's never the things that happen to us that upset us, it's our view of them." -Epictetus
    11. Re:So what. by vix86 · · Score: 1

      Off topic I suppose.

      Oh yeah, anyone have any questions?

      I have a number of questions (doubt I could think of them all now or put them here). I'm curious about WU's program and research with BCI. I'm a Junior Undergrad Psych major thats looking at Neuroscience for Graduate school and in paticular I'm interested in any work with BCI. I was wondering if the research you all do strictly focused on finding results for use with prosthetics or for more regular use (ie: Maybe simply for the fact that BCIs are cool and have a lot of cool potential if we ever figure out the "neuron code")? A problem with a lot of the BCI research is it only looks to apply the technology to cases where someone is disabled in some form or fashion.

      I hadn't realized WU was doing any BCI research. I only knew of UCLA who has a program in "Neural Engineering."

      Links to programs/labs/etc, either at WU or else where would be cool.

      Thanks

    12. Re:So what. by SkyFire360 · · Score: 1

      Shoot me an email at tim(dot}blakely[at)gmail and I'd be happy to tell any information I have. Can't disclose too much on the internet, but email correspondence is fine.

      About that "neural code" you're talking about... one of the long-term goals of Dr. Leuthardt - the lead neurosurgeon in our lab - is to find that code :)

    13. Re:So what. by wboelen · · Score: 1
      he skull acts as a signal damper that disperses and blurs the electromagnetic waves created by the neurons
      So, I can finally come out of my cellar without my tin foil hat?
    14. Re:So what. by RobertB-DC · · Score: 2

      Just for reference, the parent posted the same thing in the previous discussion of neural-interface gaming. But I think he can be allowed the cut 'n paste in this case... give him more time to design the next generation of motorized wheelchair controllers so I can terrorize the kids in the yard in my old age.

      --
      Stressed? Me? Of course not. Stress is what a rubber band feels before it breaks, silly.
  10. Did they figure it out, or did he? by Gotung · · Score: 5, Interesting

    Stories like this always make me wonder whether the people involved actually decoded the signals firing off in that guy's brain. I thinks it's more likely he learned to create the signals they were looking for.

    1. Re:Did they figure it out, or did he? by superpenguin · · Score: 2, Informative

      TFA describes a bit of a learning curve for the kid, so I'd say you're right. But the point is that the interface is feasible. I imagine anyone getting a new robotic limb would have to learn to use it, just like you have to learn to use your own limbs. The neat thing is that he was able to learn to create these signals very quickly with some degree of fine control. THe human brain is actually a very adaptable thing, even for older folks, as evidenced by the psychologist (I think) who had special glasses that flipped everything upside-down and after a few days was able to function quite normally. So as long as the interface works, it should be entirely possible for most people to learn to use it with relative ease.

    2. Re:Did they figure it out, or did he? by kfg · · Score: 5, Insightful

      Of course. How do you think you learned to manipulate objects with your hands? It's called "biofeedback."

      KFG

    3. Re:Did they figure it out, or did he? by pete.com · · Score: 1

      I'm not sure it matters whether they figured it out or the kid did. The end result is the same, is it not?

    4. Re:Did they figure it out, or did he? by zarozarozaro · · Score: 1

      You are correct sir, as far as I know all of these systems to date involve training your brain to emit a given EM field using a biofeedback process.

      FTA:
      They then asked the boy to do various motor and speech tasks, moving his hands various ways, talking, and imagining. The team could see from the data which parts of the brain and what brain signals correlate to these movements. They then asked the boy to play a simple, two-dimensional Space Invaders game by actually moving his tongue and hand. He was then asked to imagine the same movements, but not to actually perform them with his hands or tongue. When he saw the cursor in the video game, he then controlled it with his brain.

    5. Re:Did they figure it out, or did he? by CaffeineAddict2001 · · Score: 2, Insightful

      It was way simpler than that.

      They isolated which section of his brian was activated when he moved his tounge and hand. It sounds like the same sections fire when you just think about performing the actions.

      I bet the reason they used the tounge and hand rather then left hand\right hand is because they don't have the resolution on the grid to be able to differentiate the two.

      What I worry about is the long term effects of purposely sending "interrupt" signals to your body parts. Has this ever been studied before?

    6. Re:Did they figure it out, or did he? by Anonymous Coward · · Score: 0
      glasses that flipped everything upside-down and

      Actually, it was the images of everything that were flipped upside down.

      pedanticpenguin (awaiting a flipped finger).

    7. Re:Did they figure it out, or did he? by Doctor+Memory · · Score: 5, Funny
      What I worry about is the long term effects of purposely sending "interrupt" signals to your body parts. Has this ever been studied before?
      Google for "blue balls"...
      --
      Just junk food for thought...
    8. Re:Did they figure it out, or did he? by hotdiggitydawg · · Score: 1
      What I worry about is the long term effects of purposely sending "interrupt" signals to your body parts. Has this ever been studied before?
      Heh... with the right signal I bet you could even trigger a core dump, literally...
    9. Re:Did they figure it out, or did he? by venicebeach · · Score: 1
      I bet the reason they used the tounge and hand rather then left hand\right hand is because they don't have the resolution on the grid to be able to differentiate the two.
      It's not clear from TFA whether information from tongue & hand were aggregated or were independent sources of control. But the reason you would use these two effectors is because there is a disproportionate amount of cortical surface devoted to the tongue and hand (because of the fine control we have over them). Left and right hand would require electrodes in both hemispheres, which I doubt they had - usually you know at least the hemisphere of origin of an epileptic seizure. Looks from the video like he has electrodes in his left hemisphere and is using his right motor cortex to control the game.
    10. Re:Did they figure it out, or did he? by venicebeach · · Score: 1

      It's not one or the other. The computer surely decodes some aspect of the signal (average firing rate, or something like that) and the person would fine tune his control based on feedback.

    11. Re:Did they figure it out, or did he? by dunadan67 · · Score: 1

      The subjects are seizure patients at Barnes hospital who have electrode grids placed over tissue that is suspected to be involved in the seizures. The ECoG team takes advantage of this opportunity to work with human subjects (something that is next to impossible to arrange, normally). The tissue being recorded from isn't necessarily primary motor cortex or some other motor region where a "motor command" could be "decoded" (I work in a different motor control lab at WashU-StL but have also worked with one of the main collaborators on this project).

      To answer your question, its a bit of both. Neural plasticity is key in learning to use your brain to move a mouse cursor or play a video game, since you obviously don't possess neural regions that expect to directly control a video game.

      They begin by examining and processing neural recordings while asking the subject to do and/or think about doing various motor tasks (sticking out tongue, moving arm, etc) and determining which electrodes' processed activities appear to be correlated with these movements. Then they do the same while subjects play a "game" with a joystick. The brain-to-Atari control is one of the final stages of the experiment. So really, the subjects do need to learn how to control various degrees of freedom with thought, but its also related to real motor commands.

    12. Re:Did they figure it out, or did he? by dunadan67 · · Score: 1

      Sorry, misspoke. The neural control is related to real motor commands in the sense of using the activation of neural tissue that may be sending motor commands, but not directly decoding an actual motor command (whatever that may be).

    13. Re:Did they figure it out, or did he? by SkyFire360 · · Score: 2, Informative

      Hi!

      We used the program BCI2000 for this task. This program allows us to sample 16 specific electrodes at a rate of 1200 hz, attaining frequencies up to 600hz. By reading data from calibration tests, we can then select the best electrodes that have the highest r^2 value for use with controlling it. I believe we're currently using a form of ICA for the signal analisys and we may move to something mroe complicated in the near future, but I'm the programmer on the team and not the electrical engineer. :)

    14. Re:Did they figure it out, or did he? by Anonymous Coward · · Score: 0
      I thinks it's more likely he learned to create the signals they were looking for.
      It's more subtle than that. Instead of generating the signals they wanted, he made them think he was generating the signals they wanted.

      These are not the signals you are looking for.
    15. Re:Did they figure it out, or did he? by Anonymous Coward · · Score: 0

      what does this have to do with interrupted signals?

    16. Re:Did they figure it out, or did he? by rizole · · Score: 1
      Inhibition is an integral part of the nervous system. Watching someone do something makes a similar set of neurons fire off in your brain as does in theirs but your body parts don't tend to suffer.

      On the other hand...my wifes been purposely sending "interrupt" signals to my body parts for years and yes, it's having a long term effect.

    17. Re:Did they figure it out, or did he? by Anonymous Coward · · Score: 0

      Yeah. And guess what happenned when he took OFF the glasses.

      No shit, this is seriously cool stuff. Too bad you have to have your head cut open to get it :P

    18. Re:Did they figure it out, or did he? by Federico2 · · Score: 1
      Of course. How do you think you learned to manipulate objects with your hands?


      I ddidnt' llrnnt
  11. Ps2 by minus_273 · · Score: 1

    Wasn't the PS2 supposed to do this? i remember Kaz Harai saying it would be like the matrix.. today! I guess i will have to wait for the Ps3 super computer..

    --
    The war with islam is a war on the beast
    The war on terror is a war for peace
    1. Re:Ps2 by TubeSteak · · Score: 3, Interesting
      Wasn't the PS2 supposed to do this?
      I know that PS2s have been hooked into neuro-feedback systems designed to do this.

      "Smart BrainGames"
      http://news.zdnet.com/2100-1040_22-5940181.html

      It's for AD(H)D kids & the example I remember was Burnout. Your brain waves controlled the accelerator. When you lost focus, you started slowing down (losing) when your brain waves were doing what the doctors wanted, you kept going full speed.

      Your Brain + PS2 = behavioral therapy
      --
      [Fuck Beta]
      o0t!
    2. Re:Ps2 by venicebeach · · Score: 1

      There have been several studies to do this with EEG (surface based electrodes). What is new here is that the electrodes are implanted into the brain, so the signal is much better (it doesnt have to diffuse through the scalp). The EEG cursor control studies Ive read did not achieve the kind of control this kid is showing even with extensive practice.

  12. No hands! by Honest+Olaf · · Score: 1

    As if playing videogames wasn't sedentary enough.

  13. Is this supposed to be serious? by D2!R2 · · Score: 1, Interesting

    Can nobody else see he is using his left hand to move a mouse and his right hand just distracts you...

    1. Re:Is this supposed to be serious? by Anonymous Coward · · Score: 1

      Can nobody else see he is using his left hand to move a mouse and his right hand just distracts you...

      That's no mouse in his hand!

    2. Re:Is this supposed to be serious? by Anonymous Coward · · Score: 0

      That's no mouse!

  14. Connection? by jpellino · · Score: 1

    I was wondering why an epileptic patient - one seizure and from you clear the board? From TFA is sounds like this happened in the spare time they were waiting for a seizure to happen and they had him wired anyway - good example of either dovetailing or serendipity.

    --
    "Win treats sysadmins better than users. Mac treats users better than sysadmins. Linux treats everyone like sysadmins."
    1. Re:Connection? by rdwald · · Score: 1

      This is dovetailing. Epileptic patients are the only humans you can ethically insert brain probes into nowadays, so neuroscientists love to use these patients to test various theories of direct neural measurement and response. Basically every time you hear a news story about scientists reading people's minds with direct measurement, you should think, "At least they can't read my mind. I'm not epileptic."

    2. Re:Connection? by SkyFire360 · · Score: 2, Informative

      Anyone who's doing BME research runs into ethical issues, and our lab is no exception. Ethically we cannot implant electrodes into a perfectly healthy human in vitro. The risks of risks far outweigh the benefits. However if we can help epileptic patients while doing research, we can aid in the healing of the patient while getting data at the same time.

  15. Um... by Anonymous Coward · · Score: 1, Funny

    I hope you're talking about drinking beer...

  16. Dang. by Anonymous Coward · · Score: 5, Funny

    That means the Nintendo Wii is out-of-date already. *sigh*

    1. Re:Dang. by Anonymous Coward · · Score: 0

      Why? They could make a brain-controlled controller for the Wii, too.

      Left, right, leeeeft, riight, leeeeeeeeft, wiiiiii! (sound of some space alien being blasted to bits)

    2. Re:Dang. by Shadowlore · · Score: 2, Funny

      Next Nintendo will be mind controlled and called the Mii

      --
      My Suburban burns less gasoline than your Prius.
  17. In Tomorrow's News... by Daemonstar · · Score: 0, Flamebait

    Sadly, 15 seconds after being hooked up to an "undisclosed operating system", little Timmy caught a virus and had to be rebooted.

    --
    I don't reply to Anonymous posts; if you have something to say to me, identify yourself or I won't reply.
    1. Re:In Tomorrow's News... by lewp · · Score: 1

      Was Jeff Goldblum involved? Did it disable his shields? Was there a nuclear explosion shortly thereafter?

      Has the prophecy come true?!

      --
      Game... blouses.
  18. First time on a teenager by Anonymous Coward · · Score: 0

    I thought: this again? Then I read the article and the novelty seems that it's the first time it has been done on a teenager.
    They've compared the reaction with older experiments done on adults.
    The difference is that the teenager is both faster and more accurate.
    I can't wait until they make a non-intrusive version that lets me use the keyboard without touching it :)

  19. Uh... isn't that ONE dimensional control? by popo · · Score: 2, Insightful

    Last time I checked, space invaders was 1 dimensional movement not two.

    --
    ------ The best brain training is now totally free : )
    1. Re:Uh... isn't that ONE dimensional control? by oc255 · · Score: 1

      When you fire, the bullet goes up the Y. Does that count? :P

    2. Re:Uh... isn't that ONE dimensional control? by MankyD · · Score: 3, Informative

      One dimensional in a purely mathematical sense, yes. However, to the mind, moving left and moving right are two separate actions. In that sense, you might be able to get away with calling it 2D (not to mention the fact that they also added the ability to fire - a 3rd action.)

      --
      -dave
      http://millionnumbers.com/ - own the number of your dreams
    3. Re:Uh... isn't that ONE dimensional control? by PieSquared · · Score: 1

      Hrm.. reading the summary I got the impression that first they got him to control a mouse in 2 dimensions, then got him to control the video game. But then again in the actual article they do call the game 2D... but they don't say you *move* in 2D. They just say that the game itself is 2D. The game is 2D, but the player can only move in one. Sure, he *could* move in 2D, but in this case it seems he isn't (unless you count shooting as the second). Also... does he even have control over shooting? He has unlimited ammo so they could have just set it to always shoot.

      --
      Does a line appended to your comment give your post meaning in and of itself, or only in relation to those without?
    4. Re:Uh... isn't that ONE dimensional control? by idugcoal · · Score: 1

      i think it's "two-dimensional" because he's:

      1) controlling the left-right movement, and
      2) shooting the pellets

      and therefore, controlling two dimensions of gameplay.

    5. Re:Uh... isn't that ONE dimensional control? by Anonymous Coward · · Score: 0

      No you silly! You can go left AND right..

    6. Re:Uh... isn't that ONE dimensional control? by Carlio · · Score: 1

      Good work knowing basic maths there, champ. Maybe it's back to primary school for you?

    7. Re:Uh... isn't that ONE dimensional control? by Anonymous Coward · · Score: 0

      Whew, close one, Mr. Fantastic! Nice save.

    8. Re:Uh... isn't that ONE dimensional control? by MacJedi · · Score: 1
      One dimensional in a purely mathematical sense, yes. However, to the mind, moving left and moving right are two separate actions. In that sense, you might be able to get away with calling it 2D
      You can think this if you want, but you would still be wrong. Moving left and right in space invaders is one degree-of-freedom, pure and simple. No matter how many "actions" the brain needs to construct to perform it, it's not 2-D. Also, it's not clear from TFA how firing the cannon was controlled-- it may have just been a simple "fire periodically" or "fire whenever the cannon is under a space invader" mechanism. Very, very cool; but not 2-D yet.
      --
      2^5
    9. Re:Uh... isn't that ONE dimensional control? by SkyFire360 · · Score: 1

      MankyD, you are right on target!

      We approached the problem in two ways:
      1. One dimensional control, where the "on" signal moved it to the right, and an "off" signal moved it to the left.
      2. Two dimensional control, where one "on" signal moved it to the right, and another "on" signal moved it to the left.
      3. Three dimensional control, similar to two but another for "fire".

    10. Re:Uh... isn't that ONE dimensional control? by ElleyKitten · · Score: 1

      Super Mario Bros. is usually called two dimensional, yet you have left, right, up, down, and shoot (fireballs). So by your logic, SMB is 5 dimensions, and Super Mario Galaxy will be what, 8,543 dimensions?

      --
      "What is Internet Explorer 7? Are you saying we can't access the normal internet?" - I love tech support. Really.
    11. Re:Uh... isn't that ONE dimensional control? by Anonymous Coward · · Score: 0

      Good point -it is one dimensional control requiring only a single bit from the user. OTOH, the article never said it was two-dimensional control -they said it is a two-dimensional game, which is correct.

    12. Re:Uh... isn't that ONE dimensional control? by CableModemSniper · · Score: 1

      But if you always shoot you prematurely destroy your protective barriers!

      --
      Why not fork?
    13. Re:Uh... isn't that ONE dimensional control? by AcidLacedPenguiN · · Score: 1

      I'd say that's about right as long as you look at it is Dimensions of gameplay and not Dimensions of relational space. Of course it could just be the cold/sinus medication talking.

      --
      disclaimer: I've been known to store numbers in my ass for which to dig out when quantities are required.
  20. Hooraaaah ! Let the RSI End ! by unity100 · · Score: 1

    If we add ergonomical chairs to it too, it will mean a stress free gaming.

    Total pWnAge for the powergamers !

    Little curious as to how they will manage tons of macros, inventory, skills and shit but im sure theyll proabably be the first group in the society to be the officially confirmed telepaths/telekinesists.

    1. Re:Hooraaaah ! Let the RSI End ! by cyber-vandal · · Score: 1

      You wouldn't need macros as they're only required to avoid pressing a shitload of keys, now you can imagine healing everyone in the raid below a certain health and it will happen - just like the magic it's supposed to be.

    2. Re:Hooraaaah ! Let the RSI End ! by wired_LAIN · · Score: 1

      APM (Actions Per Minute) becomes APPM (Action Potentials Per Minuite)

      --
      It is better to light one candle than to curse the darkness.
  21. Action Potentials? by ThePopeLayton · · Score: 1, Informative
    After analyzing the action potentials created when a neuron fires, they were able to get two-dimensional control of a cursor.


    EEG, does not read action potentials, rather it reads synaptic input into the cortex not output from the cortex. The news article has this backwards.

    1. Re:Action Potentials? by venicebeach · · Score: 1

      This was not EEG. It was ECoG - electrodes on the cortex itself. You can record spikes with this technology. It's not clear from the article how this was set up or what parameter was feeding into the control mechanism, but it certainly would have been possible for them to use spike frequency.

    2. Re:Action Potentials? by saxoholic · · Score: 1
      The news article has this backwards.
      What are you doing reading the article anyway? This is Slashdot.
    3. Re:Action Potentials? by SkyFire360 · · Score: 1

      Your statement about EEG is correct. Your statement about the article is not.

      We use ECoG, which is vastly different from EEG. ECoG reads directly from the cerebral membrane. See my above comment for some good reading links.

    4. Re:Action Potentials? by Brian+Boitano · · Score: 1
      EEG, does not read action potentials, rather it reads synaptic input into the cortex not output from the cortex. The news article has this backwards.


      In Soviet Russia, videogames control your brainwaves?
      --
      What would Brian Boitano do?
  22. Wonderful! by Anonymous Coward · · Score: 0

    This is moving us one step closer to the day when I can download porn from the 'net using only my mind, leaving BOTH hands free to... uh, nevermind!

  23. not even close to the same but ... by jbeaupre · · Score: 4, Interesting

    Not close to the same but a few years ago I bought a used Zenith TV with built in Pong. Great deal, but it didn't have the controllers. Rather than build them right, my brother and I stuck stereo wire into the controller ports and held the bare wire ends in our hands. By carefully squeezing and releasing we could alter the resistance through our bodies (ok, it was altering the contact resistance mostly). We didn't have much problem playing but the method was so sensitive that we had to sit completely motionless without talking. We looked like a couple of zombies playing Pong with our minds. Too bad the TV fried itself in 3 weeks.

    --
    The world is made by those who show up for the job.
    1. Re:not even close to the same but ... by StarfishOne · · Score: 2, Funny

      I am honored to meet the inventor of the Pong Polygraph test. :)

  24. Invasive technique by skorch · · Score: 2, Interesting

    I'm not too sure but the article seems to say that this method still requires invasive (i.e. surgical) techniques to extract the brain signals used to interface with the system. It did suggest that using EEG as a non-invasive alternative for getting those same signals, but I don't think they elaborated on why they didn't use it (I don't know much about either technique, so if someone more informed could enlighten me). I'm just wondering if there is a possibility of a cost-effective "thinking-cap" of some sort in the future that could provide the proper signals for gaming or other electronic activities, to avoid invasive brain plugs ala Matrix or Ghost in the Shell style interfaces.

    I'm just speculating about the possibilities and have no real knowledge of the practicality or viability for either of these techniques in the near future. For people looking to opperate prosthetic limbs and such, a permanent surgical plug of sorts seems like a fine solution, but for people who don't want to have to upgrade that plug each time the technology advances, a non-invasive system seems like a more ideal solution.

    1. Re:Invasive technique by Anonymous Coward · · Score: 0

      Sometime back I saw in wired magazine they had a setup that wasn't invasive to play pong, and I just saw another link from Britain that wasn't invasive. I think they are just taking advantage of the opportunity that presented itself with this patient. He already had the grid implanted to watch for seizures.

    2. Re:Invasive technique by dunadan67 · · Score: 1

      EEG is just not well-suited at this point for this kind of control. The main issue with long-term invasive electrode implantation in neural tissue (aside from the usual health concerns like brain damage and infection) is that over time electrodes become encapsulated by a brain tissue response and are no longer usable for recordings and BCI. There are other strategies for recordings that are not quite as invasive (meaning directly in neural tissue) such as recording from the surface of the dura (covering of the brain). There has been talk of using Near Infrared Imaging to develop a kind of optical Brain Computer Interface.

    3. Re:Invasive technique by Casai · · Score: 1

      EEG is non-invasive because it doesn't require any surgery. Electrodes are simply stuck to the outside of your head, usually with a conductive gel to help minimize electrode-skin resistance. The electrical activity of your brain is recorded by measuring changes in electric potential conducted through your skin, relative to some reference point. The advantage of EEG is that it's noninvasive. Anybody, with a little practice, can place electrodes correctly. If you wanted to make a gaming system using brain activity, this would be the way to go because people wouldn't have to have surgery just to play Super Mario Universe or Final Fantasy MMCLXVII - just put on your thinking cap and you're ready to go! The disadvantage of EEG is that the spatial resolution is poor. Since the electrical activity you're measuring has to get through cerebrospinal fluid, skull, and skin, it gets spread out, making it hard to tell exactly where the signals you're measuring are coming from inside the person's head.

      In contrast, the technique these guys are using (which they're calling "ECoG", but most researchers will just call "intracranial EEG") records electrical activity directly from the surface of the brain. It is invasive: you need to open up a person's skull to be able to place electrodes directly on the surface of their brain. Good luck selling a videogame that lists that as a minimum system requirement! The advantage of this technique, however, is that brain activity can be much more easily localized to specific areas. So, the patterns of activity corresponding to whether a player wants their character to "move right" versus "move left" are more readily distinguished using intracranial EEG/ECoG, which means less player frustration and fewer continues needed to finally beat that annoying endboss. =)

  25. Teens HAVE brain signals? by DavidHumus · · Score: 1

    Speaking as the father of one...

    1. Re:Teens HAVE brain signals? by rhartness · · Score: 0
      Teens HAVE brain signals?


      Yes, but they are most just a bunch of garbled cognitive non-sense.

      This comes from an oberver of teens who realizes he once was one.
    2. Re:Teens HAVE brain signals? by Eli+Gottlieb · · Score: 1

      Yes, we do.
      Sí, hacemos.
      Kein, anachnu os'im.

  26. Teenage Boy Gets Datajack... by Anonymous Coward · · Score: 0

    ...although apparently they still haven't fixed the problem with his move-by-wire system.

    Seriously, how many of you would get this, even if it required surgery, once the interface works well enough to be superior to keyboard+mouse?

  27. How long... by NealokNYU · · Score: 1

    I can't help but think about this /. article when I read about people controlling computer games with people's minds:

    Stealth Sharks to Patrol the High Seas

    So we can use our minds to control computers. And we can use computers to control the motor functions-- and utilize certain sensory faculties-- of certain animals. Both articles explain that even though these are both very exciting projects, they are also rather distant from any kind of supremely complex operation that would prove worrisome.

    So I understand a really creepy sci-fi movie is many, many decades away from happening. But I'm also sure I'm not the only one who finds a marriage of the two ideas connoted by the developments simultaneously exciting and scary.

    Would someone who knows more about the science behind these projects explain why we're oh-so-far from someone putting a nanocomputer in my head and playing me like a video game to patrol the streets of New York City remotely?

    1. Re:How long... by 3278 · · Score: 1

      > Would someone who knows more about the science behind these projects explain why we're oh-so-far from someone putting a nanocomputer in my head and playing me like a video game to patrol the streets of New York City remotely? We're not. Probably within your lifetime, depending on your age, and how often you step in front of busses.

  28. Force Feedback by Cemu · · Score: 1

    Imagine the possibilities, and/or the problems, with force feedback. Virtual reality would have nothing on that!

    1. Re:Force Feedback by Casai · · Score: 1

      Erm, given that this guy's an epilepsy patient, I'm not sure that's such a great idea =)

  29. could be useful at 6-10 G's or when nerves shot by oldwarrior · · Score: 0

    from exhaustion

    --
    If it were done when 'tis done, then t'were well it were done quickly... MacBeth
    1. Re:could be useful at 6-10 G's or when nerves shot by Andrew+Kismet · · Score: 1

      I wouldn't be suprised if some aircraft pilots have already been tested with this kind of system - in simulators only, of course, but it's ideal for any work that requires ridiculous physical pressures AND high reaction speeds. Removing the limiter of hand-eye coordination decreases lag time between identifying the problem and acting upon it.

  30. Much more interesting by sjonke · · Score: 1

    was their research into erectile dysfunction therapy and Atari 2600 games. Adventure worked pretty well, but Freeway was problematic.

    --
    --- What?
  31. Kevin is jealous by grapeape · · Score: 1

    He should totally duke it out with Kevin Warwick deathmatch style.

  32. Epilepsy? by jcarkeys · · Score: 0, Offtopic

    Why'd they mention that the teen has epilepsy? What's the importance in that detail?

    1. Re:Epilepsy? by Daemonstar · · Score: 2, Informative
      the boy who had the grids implanted so that neurologists and neurosurgeons can find the area in the brain serving as the focus for an epileptic seizure, with hopes of removing it to avoid future seizures
      Because that's the whole reason why he has "grids" inside of his head. No "grids", no "mind control", apparently. :)
      --
      I don't reply to Anonymous posts; if you have something to say to me, identify yourself or I won't reply.
    2. Re:Epilepsy? by Anonymous Coward · · Score: 0

      Yeah, I'm sure it hasn't occurred to anybody involved in the project to check out what kind of epilepsy the kid has. It's a good thing you're here to point out the blindingly obvious!

    3. Re:Epilepsy? by StarfishOne · · Score: 1

      Q: You know you are visiting Slashdot.org too often when?

      A: You're reading 'grits' instead of 'grids'...

        * me goes back to work in a small state of shock :'(

  33. Here is the pic of the young man by vivek7006 · · Score: 1
  34. I bet that made you all happy by WisC · · Score: 0, Flamebait

    I must commend these guys for their research, from now on all the misfits and unacceptables that populate slashdot can be stored away in a big warehouse, wired up to old hardware where they will popoluate a virtual world, oh the joy you will never have to see that nasty sunlight again.

    1. Re:I bet that made you all happy by couchslug · · Score: 2, Funny

      The distributed storage model seems to be working fine, and is more fault-tolerant.
      Thanks for your concern!

      --
      "This post is an artistic work of fiction and falsehood. Only a fool would take anything posted here as fact."
  35. DARYL by Anonymous Coward · · Score: 0

    wait... wouldn't Pole Position have also been a good candidate?

  36. that's nothing! by DrKyle · · Score: 1

    When I was a kid I used to be able to finish Super Mario Bros on the nintendo playing with my feet! Of course, I was using one of these.

  37. Two dimensional? by 4D6963 · · Score: 1

    There's one thing I don't quite get, from TFA, they put an emphasis on how he's playing a two-dimensional game. Right, Space Invaders is display two dimensionally, however the player movements are one dimensional, but then they say, "We then gave him a more challenging version in two-dimensions and he mastered two levels there playing only with his imagination". What the hell does it mean?

    Oh and in case it allows people to control a cursor on the screen, I'd love to see at work on the basic everyday life mouse operations, to see how well it works. Makes me wonder, is there any DYI "mind control" kit out there so that you can process your brain signals to experiment with on a computer?

    --
    You just got troll'd!
    1. Re:Two dimensional? by MacJedi · · Score: 3, Interesting
      Makes me wonder, is there any DYI "mind control" kit out there so that you can process your brain signals to experiment with on a computer?
      Yup.
      --
      2^5
  38. I can already use brain signals to play games... by cobrajs · · Score: 3, Funny

    With this new system I developed, I can play games with brain signals! I send a brain signal to my finger to press the correct key, and presto! The avatar moves!

  39. Uh oh.. the mi-go are here. by Channard · · Score: 2, Funny

    I guess we'll hear teens talking on X-Box Live about their bitchin' new brain cylinders next.

  40. O'Reily E-Meter hacks by rHBa · · Score: 2, Funny

    Blast away those thetans by wiring your E-Meter into space invaders.

  41. Good Work by kasgoku · · Score: 1

    Cyborgs aint far away

  42. Videogame Plays With Teen's Brain Signals by yoder+halpo · · Score: 1

    That's next, right?

  43. epilepsy + videogame by DarthTaco · · Score: 1
    from the article:

    The boy, a 14-year-old who suffers from epilepsy, is the first teenager to play a two-dimensional video game, Space Invaders, using only the signals from his brain to make movements.

    Don't video games all come with warnings about epilepsy?
  44. It wouldn't work for BF1942 sessions by Hoi+Polloi · · Score: 1

    I'm convinced from playing on public BF1942 servers that, for most players, no brain usage is involved.

    --
    It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
  45. What's the big deal? by Donut2099 · · Score: 1

    I could smoke this clown at Halo2, bring it on brain boy!

  46. whats the big deal?? by Anonymous Coward · · Score: 0

    i see nothing new or revolutionary about this. As someone said previously, this has been around for decades. When I was in elemntary school one of my classmate's father was involved with working with brain waves and computers. They had developed a computer that had sensors that went on your thumbs and you thought where you wanted to go or move and your character would go. It was some stupid game made specfically for this computer where you had a bird and flew around dodging things that were scrolling acorss the screen. He brought in a demo computer that sat for awhile in our computer lab, used it a couple times and worked pretty well. This was a good 10 years ago, not sure how playing pong makes it any better.

  47. Prior Art by Anonymous Coward · · Score: 0

    "Teen Plays Videogame With Brain Signals"

    Hasn't this already been done?

    1. Neurons fire in the child's brain
    2. The nervous system transports these brain signals to the fingers
    3. The fingers operate the game pad

  48. what i really want to know is by L33t+Windozer · · Score: 1

    how much smaller is reaction time with brain control in comparison to without brain control (p.ex. via fingers)?

  49. Epilepsy? by superstick58 · · Score: 1, Troll

    Hey what a great idea! Let's strap a kid that suffers from epileptic seizures in front of a video game. Let's hope he's not suffering from Photosensitive Epilepsy

  50. I want one by Wiarumas · · Score: 1

    I can't wait to overlock my brain!

    --
    I will bend like a reed in the wind.
  51. Nostalgia (read: man, I feel old) by joeslugg · · Score: 2, Funny

    I had to snicker at how TFA had to invest a few paragraphs to fully describe Space Invaders for those young-uns who may not even have heard of it. A screenshot may have helped.

    Oh, btw - "Atari" was a home video game system. It's on Wikipedia. No, really - go look it up...

  52. Questworld by Walter+Carver · · Score: 1

    The first thing that came into my mind was Questworld from the "Real Adventures of Jonny Quest".

  53. Did You Notice? by CaptScarlet22 · · Score: 1

    Did anyone else noticed on the High resolution picture, the Space Invader cartridge isn't loaded in the Atari??

    It's completely empty...Yet it's being displayed on a Dell Monitor...

    Unless they have a completely different system underneath running the game, this picture is 100% staged.

    What a way to advertise.

    And besides, they suck... 0 points and almost dead.

    --
    It's left blank because I have nothing to say to you punks!
    1. Re:Did You Notice? by freakmn · · Score: 1

      Besides that, there's no teen in the picture. It seems to be a group of men that appear to be well outside their teenage years. Everyone in the picture is wearing a tie. No self-respecting 14 year old would wear a tie unless forced. I would guess that the researchers posed for a picture, and it really didn't make much sense.

      --
      warning: This post is likely to contain gobs of dripping sarcasm. Consume at your own risk.
  54. more amazing by AlgorithMan · · Score: 1

    to me it's more amazing, that they found a teen that actually has signals of a brain...

    --
    The MAFIAA is a bunch of mindless jerks who will be the first up against the wall when the revolution comes
  55. but. by kahrytan · · Score: 1

    It's all nice and all but can you use it with linux and control xwindows?

    On more serious note, I am more interested in the ability to send audio, video, data or any signals back to the brain. This would be more useful in stomping out handicaps.

    --
    \
    1. Re:but. by Roger_Wilco · · Score: 1

      On more serious note, I am more interested in the ability to send audio, video, data or any signals back to the brain. This would be more useful in stomping out handicaps.

      You mean like a cochlear implant? They exist, but don't work very well. The deaf community is pretty heavily opposed to them. (n.b. many deaf people are not part of the deaf community.)

  56. In other news... by WED+Fan · · Score: 0

    Teens Have Brain Signals!

    --
    Politics is the art of looking for trouble, finding it everywhere, diagnosing it incorrectly and applying the wrong fix.
  57. Old News by dave562 · · Score: 1

    This kind of story comes up every once in a while like it is some sort of break through in technology, yet I remember sitting in a small conference room of the Sands Hotel in Las Vegas in 1993 listening to some guy talk about monitoring alpha waves in the brain and using that feedback to move a cursor.

  58. What were they really monitoring? by TSR+Wedge · · Score: 1

    Looked to me from the video in TFA he still had to use his hand as if he was using a keyboard. Were they monitoring anything more than motor control?

    --
    What if the hokey-pokey really is what it's all about?
  59. Sounds good! by CCFreak2K · · Score: 1

    This sounds great! You can play...play, uh...what can you play on an Atari?

    --
    "Beware of he who would deny you access to information, for in his heart he dreams himself your master."
  60. I played pong with my mind by Rah'Dick · · Score: 2, Interesting

    Some months ago, a friend and me participated in an experiment conducted by the TU Graz - we were wired, took some calibration tests and were finally able to play Pong against each other - only with wired caps on our heads. It sort of worked, but was difficult to control without a proper training period.It worked by comparing our brain waves while thinking of moving our left or right arm and mapping the characteristic output to left-right commands. Sometimes it would work quite well but a lot of times the panel just would move utterly weird. I believe that this can work well, depending on how much you're used to it - we only had like one hour of training.

  61. Wii eat your heart out. [n/t] by ADamiani · · Score: 1

    n/t

  62. You know you've been playing to much WoW... by Knutsi · · Score: 1

    ...when you can play it using just your brain signals ;)

  63. Been There... Done that... by 7Prime · · Score: 1

    No, really. I have. In fact, this is not very uncommon, the only difference here is that the EEG was used to control an ATARI, instead of pre-written (for the EEG) PC games. I used to do Neuro-feedback therepy, which mostly consisted of sitting in a chair, and controlling various objects on screen. Most of them were simple things like getting a ball on a teeter-totter to move back and forth (which I could finally do). The theory is that once a person learns to subconciously change their own brainwave pattern, they're more easily able to overcome anxiety, depression, ADD, and other related syndromes. It was actually a really refreshing experience, I would walk out, every day, as if my mental state had just been wiped clean, which was great.

    Anyway, I was only able to do it for about 2 months or so, and by that point, I could already control some things onscreen just by thinking about it. Eventually, you're neurons are routed so that thinking "go right" causes whatever criteria is neccessary to achieve that (say, lowered beta frequency waves) to automatically happen. If you were to do it for a good year or so, it seems quite probable that you could do something as complicated as play Mario Bros. on an EEG.

    What I'm most interested in, though, as an electronic musician, is the ability to play music from an EEG... via something like Max/MSP... it wouldn't be too difficult to do, and eventually, you're just sitting there, thinking the notes, and they just play, once you've trained yourself, enough.

    --
    Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
  64. DRM Anyone! by ahakmeh · · Score: 1

    No only if they can make those sensors small enough to fit in an ear bud the apple and ms can use it to encrypt/decrypt music and video to your brainwave signature upon download. I can also see this being used in washrooms for hands free flushing...

  65. Electro-Oculographic Mouse by NetFusion · · Score: 1

    While this an interesting development, a less invasive approach is in the works to help disabled people use computers in the near term. An electro-oculographic cursor control system from Boston College called Eagle Eyes will start selling for $1,200 each in early 2007.

    The Opportunity Foundation of America is working with them to promote and subsidize the cost of the units to as little as a $200 donation. Such a system will fill a much needed niche for communication and education systems for people with ALS and other motor control disabilities.

  66. Brokenscope by Broken+scope · · Score: 1

    Now this is interesting.

    So what if they manage to give more complex controls. Maybe the ability to parse a letter that you think about or a word you focus on.

    What if they could read you mind......

    If you wear a tinfoil hat you now have my deepest sympathy.

    Now imagine running around in a 3d videogame with this, you have a small pair of lightwieght glasses(not goggles, glasses, i mean the size of a pair of oakleys). Now imagine a good set of headphones. Now imagine you just think about running forward.

    Immersion.

    --
    You mad
  67. ...Now with absolutely NO physcial involvement! by dapsychous · · Score: 1

    Just a few days ago, they were trying to get gamers in shape and keep them active, now they're removing ALL physical aspects of the game?
    I personally can't wait until they can tap the visual cortex, then we won't even have to use our eyes!
    Hooray for atrophy!

    Joking aside, this is a snazzy development that will probably go a long way toward an eventual cure for paralysis, as well as a nifty new form of input for the handicapped and motor-function-impaired (is there an adjective that sums that up?)

  68. science immitates anime? :) by bmajik · · Score: 1

    The Lambda Driver requires massive electrical power, as well as a human operator . The human operator must be emitting brain waves in the 30 - 40 Hz range, known as Gamma Waves. These waves are emitted under intense concentration, or by the use of certain psychoactive drugs of extremely specialised manufacture. The system also produces a tremendous amount of waste heat as it experiences load. Observed failures of the lambda driver have been heat overloads caused by damage to the cooling system, or overloading the output of the system. Both the massive electrical load and heat output preclude the Lambda Driver's use in conjunction with the ECS.

    For reasons unknown, the operator's mental conditions act as a key to initializing the lambda driver. The system is then operated directly by the operator's mental imaging, its powers manifesting directly in accordance with what is envisioned. A very strong mental image is required, and as a result the most commonly observed and basic manifestation of the field is an instinctive defense field. The magnitude of manifestation seems to be directly related to the willpower behind the lambda driver. This has created the illusion of the lambda driver 'converting' the willpower of the operator into a directed force field.


    taken from http://en.wikipedia.org/wiki/Lambda_Driver
    --
    My opinions are my own, and do not necessarily represent those of my employer.
  69. Always mount... by Crash+Gordon · · Score: 1

    ... a scratch teenager.

  70. It's Not That Hard by kmhebert · · Score: 1

    Just continue to press the button when you reach the top of the pit and then move E.T. to the left or right until he's completely out. 99% of the hate on E.T. for the 2600 is because people don't know how to play it. It's a fun game when you know what you are doing. I would love to try this mind controlled 2600 incidentally, I think they might be on to a successful consumer application here.

    --
    Regular Meta Moderators are not more likely to get mod points.
    1. Re:It's Not That Hard by Rob+T+Firefly · · Score: 1

      My vendetta against the pits goes back to when I was a young Firefly, back in the 1980s with the wood-grain 2600 and the E.T. game with all the instructions and a love for Reese's Pieces. I knew how to play it and it was indeed not that bad a game, but the pits were a royal pain in the butt.

  71. minor point of accuracy by weisen · · Score: 2, Informative

    This is not measuring the action potential caused by the firing of a single neuron, as the writeup seems to indicate. This is measuring the aggregate signal from tens of thousands of neurons. The typical recording grid is a flexible material (silicone?) with a grid of circular electrodes about 5mm in diameter. The surgeon can place the grid on the cortical surface or cut off a strip and push it into a sulcus. Clearly not a single-cell recording.

  72. Good Morning, Neo. by neersign · · Score: 1

    When the kid get's unhooked, does he say, "I know Kung Fu"? 'Cause I feel like i've seen this movie before...

  73. Not a good solution. by raehl · · Score: 2, Informative

    The computing power of a Beowulf Cluster of teens, where T is the power of one teen and n is the number of teens in the network, is T^(1/n).

    Even worse, if you connect your cluster to the internet, the effective computing power becomes T^(1/n)/B, where B is the bandwidth of the connection.

    There is a special exception to this, however, that takes into account the Mischief Coefficient. For any problem, P, with a fractional mischief component of M, the expected power becomes T^(1/(1-M)n).

    As we can see, for any problem with a Mischief Component of 1, the power of the cluster becomes infinite. In fact, using my Beowulf Cluster of Teens, I was able to determine that the more teens you have, the more infinite their power gets. For example, according to my BCoT, if you have 100 teens, your cluster would be 10 times more infinitely powerful than an infinitely powerful cluster of only 10 teens.

    1. Re:Not a good solution. by Anonymous Coward · · Score: 0

      The funny things is that parent is modded informative.

  74. Next Gen my bottom by Plutonite · · Score: 1

    This is still very primitive, and very risky, and very omg-leave-my-brain-alone-ish. What happens when I am losing and my brain is behaving wildly as I bitterly curse the guy on my team?

    On the other hand, if this tech goes far enough and can become mobile, we could have Predator - like soldiers who can control shoulder-mounted turrets with their eyes while they fire their small-arms manually. That would be awesome.

  75. Rumble pack? by csoto · · Score: 1

    More likely it would be the "Rumble Plug." Need to keep some sanitizing gel around for that...

    --
    There exists no way of exchanging information without making judgments. --Bene Gesserit Axiom
  76. Neurofeedback. by Aumshantih · · Score: 2, Interesting

    Namaste. I've been working as the systems administrator at the Neurodevelopment Center in Providence, RI. We're a psychological clinic focusing on using EEG-controlled neurofeedback to treat a whole bunch of psychiatric disorders, mostly things on the autistic spectrum and various forms of ADHD. The technology is still very new, and probably not quite as effective as one could hope, but we still get very good results - around 70% of our clients show significant improvement. Brain-Machine interfaces will thoroughly revolutionize the way think about psychiatry. Of course, the big pharmaceutical companies have a vested interest in maintaining the status quo, so expect to here a lot from detractors and skeptics in the years to come.

  77. Clint Eastwood did that 25 years ago! by Anonymous Coward · · Score: 0

    Why waste their time on Atari 2600 games when they could have teach the kid some russian and steal TEH MOST ADVANCED FIGHTER JET ON EARTH????!!!!111one

    Of course, I'm talking about the original Firefox: http://www.imdb.com/title/tt0083943/

  78. wake me up when they manage doom2/quake (nt) by Anonymous Coward · · Score: 0

    (nt)

  79. Bionic Breakthrough will work at last! by themushroom · · Score: 1

    Finally, the Mind Link-exclusive game Bionic Breakthrough will be playable!

    Or just as playable as Impossible Mission.

  80. new level of laziness by rkchang · · Score: 1

    While I can see the usefulness particularly for people with serious disabilities, I thought one of the original redeeming factors of video games was that it helped build and improve hand-eye coordination. If a perfectly abled person was using this, then that's just plain lazy. At least before, people were at least giving their fingers a workout.

  81. Was he controlling the Atari 2600 by dangitman · · Score: 1

    Or was the Atari 2600 controlling him?

    --
    ... and then they built the supercollider.
  82. goddammit by cliveholloway · · Score: 1

    I need a mod point - did I mod this thread?

    --
    -- Trinity in high heels carrying a whip: The donimatrix - there is no spoonerism
  83. Really old news by tgv · · Score: 1

    Just check the literature on Brain Computer Interfaces (BCI): this has been done 10 years ago. It has even been done in MRI scanners: check this http://in.news.yahoo.com/040829/139/2fr2y.html

  84. Magnetoencephalography ? by Ihlosi · · Score: 1
    A breakdown of the different types of BCI currently being developed and researched:



    Any attempts of using magnetoencephalography for this purpose ?


  85. Re:I can already use brain signals to play games.. by wboelen · · Score: 1
    With this new system I developed, I can play games with brain signals! I send a brain signal to my finger to press the correct key, and presto! The avatar moves!
    Hah, I already patented that system. Prepare to be sued. -- God