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Music Listeners Test 128kbps vs. 256kbps AAC

notthatwillsmith writes "Maximum PC did double-blind testing with ten listeners in order to determine whether or not normal people could discern the quality difference between the new 256kbps iTunes Plus files and the old, DRM-laden 128kbps tracks. But wait, there's more! To add an extra twist, they also tested Apple's default iPod earbuds vs. an expensive pair of Shure buds to see how much of an impact earbud quality had on the detection rate."

428 comments

  1. Hmmm by Anonymous Coward · · Score: 0, Insightful

    To the people who care about this, they'll have their minds set. To the people who don't, well they don't.

    1. Re:Hmmm by superpulpsicle · · Score: 3, Funny

      Hmmm I took the pepsi challenge and chose gif.

    2. Re:Hmmm by mcpkaaos · · Score: 1

      Gif? What is that the k-rab of Jif?

      --
      It goes from God, to Jerry, to me.
    3. Re:Hmmm by Bemopolis · · Score: 1

      GUI mothers choose Gif.

      --
      "I guess the moral of the story is, don't paint your airship with rocket fuel." -- Addison Bain
    4. Re:Hmmm by beckerist · · Score: 1

      ah I guess I'm not choosy...I prefer Peter PNG!

  2. The results... by Kagura · · Score: 5, Informative

    Apple's iTunes store--in partnership with EMI--is now hawking DRM-free music at twice the bit rate of its standard fare (256Kb/s vs. 128Kb/s) and charging a $0.30-per-track premium for it. We're all for DRM-free music, but 256Kb/s still seems like a pretty low bit rate--especially when you're using a lossy codec.

    So we decided to test a random sample of our colleagues to see if they could detect any audible difference between a song ripped from a CD and encoded in Apple's lossy AAC format at 128K/s, and the same song ripped and encoded in lossy AAC at 256Kb/s.

    Our 10 test subjects range in age from 23 to 56. Seven of the 10 are male. Eight are editors by trade; two art directors. Four participants have musical backgrounds (defined as having played an instrument and/or sung in a band). We asked each participant to provide us with a CD containing a track they considered themselves to be intimately familiar with. We used iTunes to rip the tracks and copied them to a fifth-generation 30GB iPod. We were hoping participants would choose a diverse collection of music, and they did: Classical, jazz, electronica, alternative, straight-ahead rock, and pop were all represented; in fact country was the only style not in the mix. (See the chart at the end of the story for details.)

    We hypothesized that no one would be able to discern the difference using the inexpensive earbuds (MSRP: $29) that Apple provides with its product, so we also acquired a set of high-end Shure SE420 earphones (MSRP: $400). We were confident that the better phones would make the task much easier, since they would reveal more flaws in the songs encoded at lower bit rates.

    METHODOLOGY

    We asked each participant to listen with the Apple buds first and to choose between Track A, Track B, or to express no preference. We then tested using the SE420's and asked the participant to choose between Track C, Track D, or to express no preference. The tests were administered double-blind, meaning that neither the test subject nor the person conducting the test knew which tracks were encoded at which bit rates.

    The biggest surprise of the test actually disproved our hypothesis: Eight of the 10 participants expressed a preference for the higher-bit rate songs while listening with the Apple buds, compared to only six who picked the higher-quality track while listening to the Shure's. Several of the test subjects went so far as to tell they felt more confident expressing a preference while listening to the Apple buds. We theorize that the Apple buds were less capable of reproducing high frequencies and that this weakness amplified the listeners' perception of aliasing in the compressed audio signal. But that's just a theory.
    LEAVE IT TO THE OLD FOGEYS

    Age also factored differently than we expected. Our hearing tends to deteriorate as we get older, but all three of our subjects who are over 40 years old (and the oldest listener in the next-oldest bracket) correctly identified the higher bit-rate tracks using both the Apple and the Shure earphones. Three of the four subjects aged between 31 and 40 correctly identified the higher bit-rate tracks with the Apple earbuds, but only two were successful with the Shures. Two of three under-30 subjects picked the higher-quality tracks with the Apples, but only one of them made the right choice with the Shures. All four musicians picked the higher-quality track while listening to the Apples, and three of the four were correct with the Shures.

    Despite being less able to detect the bit rate of the songs while listening to the Shure SE420 earphones, eight of 10 subjects expressed a preference for them over the Apple buds. Several people commented on the Shure's ability to block extraneous noise. While listening to the SE420s, one person remarked "Wow, I'd forgotten that wood-block sound was even in this song." Another said "The difference between the Shure earphones and the Apple earbuds was more significant than the difference between the song encoded at 128Kb/s and the one recorded

    1. Re:The results... by TheRaven64 · · Score: 5, Informative

      It would be crazy to pay that premium if you're going to buy the entire album. DRM'd and DRM-free albums cost the same. There is no reason to buy the DRM, if you are buying a whole album.

      In the end, Apple's move doesn't change our opinion that the best way to acquire digital music remains buying the CD: They tested music ripped from CD and encoded by iTunes. That makes this test irrelevant to the music to the iTunes store, since that music comes from the original masters (higher quality than the CD) and is encoded using customised settings (per-album or per-song), while iTunes uses some fairly general settings.

      On my own, completely unscientific, tests, the 256Kb/s tracks are noticeably better. I upgraded a couple of albums yesterday and discovered I could hear the lyrics clearly in a few places where they had been obscured by instrumentals in one of them. The difference is only noticeable if you are specifically listening for it though; I wouldn't be able to tell you the bitrate in a blind listening (hearing them one after the other I probably could).

      Having the songs DRM-free is definitely worth it though. I stopped buying music from iTMS when I started owning multiple portable devices that could play back AAC, but not Apple DRM.

      --
      I am TheRaven on Soylent News
    2. Re:The results... by dangitman · · Score: 4, Insightful

      We're all for DRM-free music, but 256Kb/s still seems like a pretty low bit rate--especially when you're using a lossy codec.

      Are they on crack? 256 Kbps is quite a high bitrate for a lossy CODEC. Their wording is also really bizarre. A low bitrate would be worse for a lossless track, because an uncompressed or lossless track, by definition, should have a much higher bitrate than a track compressed with a lossy CODEC.

      Do they even know what they are talking about?

      --
      ... and then they built the supercollider.
    3. Re:The results... by SueAnnSueAnn · · Score: 0

      The whole test is a joke.
      The sampling rate on a cd is 44.1KHZ not enough samples to properly reproduce the higher order overtones in the music.
      Garbage in Garbage out.
      A CD may have superior dynamic range over analogue recordings but they beat the pants off any standard digital recording in terms of frequency response.

      The Day the Music Died was the day Digital recording entered into the scene.

      Good Headphones or not anybody with good hearing can tell the difference between an analogue recording and a CD in terms or realism.

      You will have to pry my Ampex from my cold dead fingers.

      Sue

    4. Re:The results... by Anonymous Coward · · Score: 4, Interesting

      Many similar tests have proven that most humans have trouble detecting any change in audio quality above 160->192 Kbps or in mp3s. A quick web search will show that even "audiophiles" really can't discern the difference. 128 has a clear "tinny" quality that disappears as the bit rate goes up. Based on this, I believe that 256 tracks as compared with the original cds would never be accurately identified. Clearly this should have been a part of this test. The idea that "lossy" means "audible" has not been proven in any real world tests.

    5. Re:The results... by Anonymous Coward · · Score: 0

      I purchased two pairs headphones several years back. One was a noise cancelling ear buds, while the other was noise cancelling headphones that cover the entire ear with a cushioned cop. The difference is astounding. The ear buds have really poor base response and the high end just plain sucks. The would be ideal for listening to talk radio and not much more. Meanwhile the full size headphones are a delight to listen to.

      If you wish to get the most improvement in your audio listening, start with a good set of headphones. This is probably the most important finding in this article.

    6. Re:The results... by tackledingleberry · · Score: 5, Interesting

      The MPEG community uses a MUSHRA test* to judge the quality of new codecs and to decide on bitrates etc. If there are n-codecs under test than the subject can switch A-B style between n+2 different versions of the same piece of music. These are the n-codecs and a reference or lossless version. He does not know which is which. He can also switch to one which he knows is the reference track (so the reference track is in there twice, labelled in one case and not labelled in the other). The task is to rate (0-100) each of the unknown tracks based on how similar it is to the reference track. One important thing to remember about the task is that the subject must rate similarity, rather than 'quality' or anything else. A certain codec could, for instance, add a load of warm bass to a piece of music making it more pleasurable (maybe) to listen to, but decreasing its similarity to the reference piece. The idea is that the subject should be able to pick the reference track from the unknowns (giving it a score of 100) and then rate all of the other unknowns in terms of similarity to the reference. The codec with the highest score wins. This type of test would be carried out for each of a number of pieces of music, with a lot of listeners.

      * sorry, I've no good link- it's in ITU-R BS.1534-1 "Method for the subjective assessment of intermediate quality level of coding systems".

    7. Re:The results... by Anonymous Coward · · Score: 0

      You can buy the FULL album DRM free for the same price as the DRM one last I seen.

    8. Re:The results... by Proudrooster · · Score: 4, Interesting

      True, the only time you will generally notice the difference is if the track has a crowd clapping or drumkit (hi-hat) cymbals. At 128k I think cymbals sound horrible and undefined. At 192k I start not to be less annoyed.

    9. Re:The results... by Anonymous Coward · · Score: 5, Funny

      You will have to pry my Ampex from my cold dead fingers. Frankly, I'd rather they bury your Ampex with you.
    10. Re:The results... by toadlife · · Score: 1

      A CD may have superior dynamic range over analogue recordings but they beat the pants off any standard digital recording in terms of frequency response. What analogue format are you talking about? CD has a superior frequency response to vinyl and it blows away standard audio cassettes.
      --
      I don't always use unix-like operating systems; but when I do, I prefer FreeBSD.
    11. Re:The results... by Just+Some+Guy · · Score: 4, Interesting

      We theorize that the Apple buds were less capable of reproducing high frequencies and that this weakness amplified the listeners' perception of aliasing in the compressed audio signal. But that's just a theory.

      Can anyone explain this to me? I know what aliasing is; basically it's when your top frequencies hit the Nyquist limit and kind of bounce back downward (how's that for scientific?), and I know what it sounds like. However, the last time I checked, you'd remove aliasing by cutting high frequencies out of the final analog wave with a lowpass filter. Unless something's radically changed since then, wouldn't the presumably lower-response Apple buds actually show less aliasing that the expensive ones that can better reproduce the higher (and unwanted) frequencies?

      Or have I been trolled into reasoning with audiophiles? If that's the case, let me know so I can pack up and go home.

      --
      Dewey, what part of this looks like authorities should be involved?
    12. Re:The results... by squizzar · · Score: 4, Informative

      There's so many factors involved with these things that it is very hard to make a judgement. A well organised test would specifically select songs that do not compress well with lossy codecs. It is conceivable that music with a fairly even PSD (power spectral density) would not compress as well as one with a PSD that focusses more on certain areas, since the amount of information stored would have to be spread across a greater range. Hence the higher bitrate should sound better because more detail is preserved. Think speech quality (telephone, AM radio) vs CD quality, it sounds like the original, but the detail is all missing. That's what that extra bitrate adds back in. 128K is acceptable to the majority of people out there. Some people are more sensitive, I know people who work in professional audio and they can't stand 128K, personally, the vast majority of times I can't tell. I generally use OGG at around 160Kbit, and when an mp3 gets played I do get a sense that it is not quite the same, but it's not conclusive - it could just be the encoder used.

      The headphones do make a difference. I used the stock headphones with my portable music player. Dropped them in/on/off something and broke them and got a set of Sennheiser ear buds. They do not cost $400. The interesting thing is I perceived the same effect as the people in the test: A reduction in bass 'kick' but a clearer response. There is definitely a lot to be said for good quality listening equipment, but in that arena, proper over the ear headphones are the only way to go. They aren't that practical though. The standard ear buds don't have the high frequency response and clarity you can get from slightly more expensive ones. Spending as much on your ear buds as on the player itself seems a little excessive though. You could probably get a larger size player, decent headphones, and use FLAC and get better quality than 256K mp3 through a set of very expensive ear buds. Also, you are going to be even more upset when they end up in your beer or something.

      Finally, spotting mp3 artefacts is a strange thing. I'd never noticed any (at 128K) until someone pointed out the sound to me (usually it's cymbals). From then on, it became much clearer, and now I notice it a lot more (again it's mostly cymbals). Some songs are more susceptible than others, again I guess it is related to the make-up of the music.

      Essentially I have come to the conclusion that: OGG sounds better than MP3 (although some of the audio professionals I know think the oposite), ear buds can only go so far and break - not worth spending a fortune, but worth spending a little, and that if you _really_ want to hear stuff at the finest detail, you should invest in some good over the ear headphones. It's a different experience: the noise occlusion, crisp, clear sound, and defined and powerful bass. The main thing you notice is that strong bass does not corrupt the higher frequencies, giving a very different overall feel of the sound, one that is, in my opinion, quite unique.

    13. Re:The results... by artisteeternite · · Score: 4, Insightful

      They tested music ripped from CD and encoded by iTunes. That makes this test irrelevant to the music to the iTunes store, since that music comes from the original masters (higher quality than the CD) and is encoded using customised settings (per-album or per-song), while iTunes uses some fairly general settings.

      So then, it seems that there would be an even more noticeable difference between 128Kb/s and 256Kb/s. Which means if using this lower quality 128Kb/s track, the research showed that the difference in quality isn't worth an extra 30 cents, then doesn't it still hold true that a higher quality 128Kb/s track purchased from iTunes would be even closer in quality to the 256Kb/s track, and still not worth the extra 30 cents?

      If ripping a CD to iTunes at 128Kb/s creates a lower quality track than purchasing a 128Kb/s track from the iTunes Store, then I think ripping from a CD to iTunes actually adds more weight to the argument that the 256Kb/s tracks are not worth an extra 30 cents.

    14. Re:The results... by LokiSnake · · Score: 5, Informative

      Noise canceling ear buds are never good and definitely not worth the money to begin with. The Shure product is actually noise isolating, therefore allowing you to play music at a lower volume, and be able to hear even more details. Also, noise isolating ear buds tend to also block out more noise than noise canceling ones do, at least in terms of the decibel rating.

      Personally, I prefer a set of good earphones (without noise canceling, mind you, perhaps a good set of Grados) for those times at home, and in noisy environments, nothing beats a pair of decent in ear noise isolating ear buds. They are essentially ear plugs with embedded speakers, absolutely amazing products. Check out a pair of Shures or Etymotics, definitely won't disappoint.

    15. Re:The results... by bzipitidoo · · Score: 1

      I've been using the AoTuV version of Ogg Vorbis. Supposed to be better than vanilla Ogg Vorbis. AoTuV sounds excellent at a nominal 128Kbps-- it actually ranged from 110Kbps to 180Kbs. That high mark was on a Wagner piece that had some rat-tat-tats from castanets and maybe from banging sticks on wooden blocks.

      --
      Intellectual Property is a monopolistic, selfish, and defective concept. It is "tyranny over the mind of man"
    16. Re:The results... by callmevinny · · Score: 5, Informative

      This is a population proportion test.

      Is the quality level distinguishable such that the
      proportion of people detecting it is greater than
      a coin toss (p = 0.5)?

      The hypothesis:
      Null : p = 0.5 The quality is not distinguishable
      Alternative : p != 0.5 The quality is distinguishable

      This is, arguably, a two-tailed test. We wish to see if the
      null hypothesis is rejected.

      The test has a requirement that:

      np >= 5 and
      n(1-p) >= 5

      p = 0.5
      n = sample size = 10

      In both cases np = 10 x 0.5 = 5 so we barely make it.
      and have an approximately normal distribution.

      p_bar = sample proportion = 0.6 (in the one case)

      sigma_p_bar = sqrt(p(1-p)/n) = 0.158

      95% confidence interval: alpha = 0.05, two-tailed means
      use alpha/2 = 0.025 as rejection region on both ends of the
      normal distribution.

      z_0.025 = 1.96

      Right-tail rejection value:
      p_bar_alpha/2 = p + z_0.025 x sigma_p_bar = 0.5 + 1.96 x 0.158
      p_bar_alpha/2 = 0.809

      Left-tail:
      p_bar_alpha/2 = p - z_0.025 x sigma_p_bar = 0.5 + 1.96 x 0.158
      p_bar_alpha/2 = 0.190

      Decision rule:
      If p_bar is greater than 0.809 or less than 0.19 we can
      reject the null hypothesis and declare distinguishable
      quality.

      Since p_bar = 0.6 the null hypothesis is not rejected and
      their is no statistical evidence that the quality was
      distinguishable.

      For p_bar = 0.8 (the second sample with the shures)
      the null hypothesis is also not rejected. Just barely though.

      The problem is the sample size is just too small to try
      and prove anything with any statistical validity.

      Although, I suspect the article was written more as a
      case to generate ad revenue and perhaps push shure
      headphones.

    17. Re:The results... by Anonymous Coward · · Score: 0

      Pretty fascinating. I agree with the conclusion that #1, throw away the pack-in earbuds and get yourself a pair if in-ear-monitors. I have a pair of Ultimate Ears. I think http://www.head-fi.org is a place to check out headphone reviews. If you're going to spend $100s on your DAP you owe it to yourself (if you like music) to get a decent set of ear phones.

      Also, in my own listening tests between iRiver H340, iAudio X5L, and iPod 2nd Gen 8GB Nano, the DAC quality was the poorest sounding on the iPod. Another thing that sucked about the iPod was that you couldn't manually adjust the EQ, there are some prefab EQ choices but no ability to custom adjust your own, just selecting from presets and none of them felt quite right, so I end up back at the flat EQ setting. The iRiver seemed to sound the best, but the iAdudio was very good too, maybe a little bit colder sound/feel to it. Both of us had Ultimate Ears Super fi 5 pro earphones. And we used 256kbit encoded mp3s in our comparisons.

      I like the iPod for it's compactness, and I mostly listen to radio programs and lectures on it, where sound quality isn't an issue. For music it's my least favorite as a playback device. I've never signed up on iTunes, probably never will. I can't wrap my head around paying for mp3s. They must at least provide CD quality. Preferably, in this great new digital frontier, they could start selling digital files that are 24-bit 48khz and sound better than CDs. DRM free of course. But oh no. for $0.30 more you get 256kbit. All I can think of is "fuck off!" to that. If I'm paying big money I want the extra quality, at least lossless 16-bit 44khz to match CD audio. Anything else is bullshit. And I don't give a shit what listening tests say as far as if you can perceive the difference or not. I want it, that should be enough. I'm the customer with money to spend. But nobody wants to sell me what I want. I'm sticking with CDs for now.

    18. Re:The results... by Nosferatu+Alucard · · Score: 1

      I picked up a pair of Sennheiser HD202 headphones a few years back. Mind you, they aren't earbuds, but headphones, but I found the noise canceling amazing on them. I can sit in the car with my iPod at about 50% volume and am unable to hear noise beyond the music. My family has developed a system to alert me when they try to talk to me, because I can't hear them. For 40 bucks, I'll say it's the best pair of headphones I've ever owned, and I couldn't tell the difference between them and a $100+ pair of BOSE headphones.

    19. Re:The results... by omeomi · · Score: 4, Informative

      That makes this test irrelevant to the music to the iTunes store, since that music comes from the original masters (higher quality than the CD)

      Do you have any actual evidence that iTunes tracks are encoded from master tracks that are higher quality than CD (i.e. greater than 44.1kHz/16bit)? I have a hunch they're encoded from the same 44.1kHz/16bit file that you'd get if you ripped the CD yourself...In fact, I know they've done exactly this in at least once case, my own album...but I'm not signed to a major label, so it's possible things are different, but I doubt it...

    20. Re:The results... by Anonymous Coward · · Score: 0

      Actually my Shure EC4 Noise isolating ear buds are a lifesaver to use when I perform live music, as in-ear monitors. Tremendous difference as compared to using on-stage monitors.

    21. Re:The results... by node+3 · · Score: 4, Informative

      When Jobs introduced the music store, he stated that this is exactly the case. It's not universal, but for some (many? a few? most? I have no idea) they went back to the original masters and used those to for the iTunes music store.

    22. Re:The results... by Anonymous Coward · · Score: 0

      Thank you! My lab's rule of thumb is to run 30 subjects for any test of this sort.

    23. Re:The results... by Richard_J_N · · Score: 3, Insightful

      It's a matter of personal taste, but I was given a pair of very expensive noise-blocking earbuds, and I *hate* them. Firstly, to block the noise, you have to jam them into your ears till it hurts. And then, the "sound-stage" is moved to directly between the earbuds, so the orchestra sounds like it is inside my head(*). Ugh. I tend to prefer lightweight in-ear headphones with a folding headband for travel (much more comfortable), and proper fullsize headphones (not necessarily especially expensive) for non mobile listening. On aircraft, I've given up on classical music completely.

      (*)If interested in this effect, try playing with sox, and the "earwax" plugin. Some samples are on the web too.

    24. Re:The results... by bursch-X · · Score: 4, Funny

      The harmonics in brass instroments and symbols

      Is this higher maths?
      .
      .
      .
      .
      Aah, you mean cymbals?

      --
      There are two rules for success:
      1. Never tell everything you know.
    25. Re:The results... by BrokenHalo · · Score: 1

      The Sennheiser PCX250 noise-cancelling headphones are also good for use away from home and where there is a lot of ambient noise. I use Sennheiser HD650 cans at home (much too expensive and obtrusive for the street), but the relatively cheap PCX250 performs very well with the noise cancelling switched on. However, if the NC is left off, they sound awful.

      ...and I couldn't tell the difference between them and a $100+ pair of BOSE headphones.

      You probably wouldn't. Bose headphones (and most of their other devices) are way overpriced for what they are. Years back, there used to be a truism that went: "No highs, No lows, You know it's Bose".

    26. Re:The results... by flyingfsck · · Score: 3, Funny

      "I could hear the lyrics clearly in a few places"

      Hmm, I guess that is only because you don't have low skin effect monster cables on your earbuds... ;)

      Anyhoo, if you can hear a difference, then you haven't gone to enough heavy metal shows.

      --
      Excuse me, but please get off my Pennisetum Clandestinum, eh!
    27. Re:The results... by TheGavster · · Score: 1

      I would say that the lower the bitrate a lossless codec can encode to, the better. That is, after all, the whole point of such things: Preserve the original data in as small a representation as possible. As for their preferred bitrate, one of the bigger weaknesses of Maximum PC (I'm a subscriber) is that their 'standard' specs are absurdly high (I would point out a review this month of a 7" LCD with 1280x1024 resolution being called "lower than we'd prefer").

      --
      "Because Science" is one step from "Because old book". Try "Because of my experiment testing my falsifiable assertion".
    28. Re:The results... by Anonymous Coward · · Score: 0

      I think you are right. I have a number of records out on 2 different record labels and the original tracks are on 2 inch magnetic tape and some tracks in the computer with Pro Tools. Everything is mixed in Pro tools and ultimately mastered down onto CD. The master CD is a regular CD. I doubt the labels are going back to the studios to get the higher bit rate tracks to then sample down for I-tunes. All of the cd's we have put out go to the printing shop on a cd. A Glass master is then created from that to mass produce the cd's for sale.

    29. Re:The results... by Anonymous Coward · · Score: 1, Informative

      The probability of 8 out of 10 successes, assuming that the chance of success is 0.5, can be calculated using the binomial distribution.

      BINOM(8,10;0.5)=0.04. Small enough to conclude that the listeners could tell the difference with the Apple headphones.

      Similarly, BINOM(6,10;0.5)=0.20. Too large to conclude that the listeners could tell the difference with the Shure headphones.

      However, you are correct that the sample size and sampling methodology is not adequate to draw any real conclusions.

    30. Re:The results... by Anonymous Coward · · Score: 0

      you are so right. I have had to fight with engineers and especially labels to make them understand why we do NOT want to record digitally. The problem is that most engineers these days learn on digital so trying to get them to understand analog and why it's better is like trying to explain to my 2 year old daughter why the car moves when I press on the pedal with my foot.

    31. Re:The results... by Anonymous Coward · · Score: 0

      That's because most music on iTunes are probably CD audio format and most music on CD's are mastered for playback in car stereo systems. Dynamic range is crushed, high end is lopped off (lost in the noise of the car) - generally sucky on any playback system with an ounce of quality. Luckily most of collection was mastered in the time before car audio playback was the target and most of the rest, car audio wasn't the target. So with crappy sources to start with, is it any surprise people are unimpressed?

    32. Re:The results... by porl · · Score: 1

      cake : ice cream
      so, you mean that the audio tastes (sounds) better if you mix the two (low and high) bitrate versions together? :)
    33. Re:The results... by vought · · Score: 2, Insightful

      Aah, you mean cymbals?


      Yeah. And vinyl.

      Sorry, SueAnn - you lost me when you misspelled vinyl.

    34. Re:The results... by FlyingCheese · · Score: 2, Insightful

      That depends on what the files are being used for. Lower bitrate for a lossless encoder is bad for portable devices because it's harder on the processor, which kills battery life.

    35. Re:The results... by dwater · · Score: 1

      I have a pair of Shure's too (EC3), but I hate the Gray Soft Flex Sleeves they came fitted with and instead fitted the alternative Universal Fit Foam Sleeves that were shipped with them. The latter are just like ear plugs and the sound isolation is incredible - and I think they improve both the bass and treble (probably due to the perpendicular shape.

      They do get dirty pretty quickly though (but they clean up reasonably well), and using them means that it's not a good thing to share them with people.

      I wish they did a mono pair, which combines the two channels into one ear...I'm deaf in one ear, and so have to put up with listening to a single channel, which is a problem for some tracks (Bohemian Rhapsody, for example).

      --
      Max.
    36. Re:The results... by SueAnnSueAnn · · Score: 0

      Thanks you are correct i do mean cymbals

      Sue

    37. Re:The results... by WaltFrench · · Score: 1

      Or have I been trolled into reasoning with audiophiles?

      Some of the comments seem equally random, but less earnest, elitist or poetic. This article seems driven by a weird combo of populism & junk science.

      Either way, your efforts at reason seem futile.

      --
      "Inquiring Minds Want to Know!"
    38. Re:The results... by perral1 · · Score: 1

      As far as I know, you're correct. In my own experience, the higher frequencies are where all of the distortion (aliasing? I'm not a pro, obviously) can be heard, and if you cut them off, you wouldn't be able to hear it. Thus, the statement contradicts itself. Still, this whole article is horribly unscientific and sounds as though they tried way to hard to sound professional...and failed.

    39. Re:The results... by WaltFrench · · Score: 1

      Your family might also develop a system to alert you to laws. Many states forbid any headphones that isolate you sonically while driving. (Yes, I'm presuming that when you sit in *your* car, you're probably in the driver's seat & moving.) Dangerous whether legal or not, I'd hazard.

      Dunno about others, but the Etymotic 4P's definitely produce sweet sound, all the nicer for blocking out all the other crap -- especially when I get to fly turboprop. A bit more than $40, but a Good Enough deal that I didn't think twice about buying a 2nd set when I accidentally donated a set to the NorthWest Lost & Found Auction charity.

      --
      "Inquiring Minds Want to Know!"
    40. Re:The results... by SueAnnSueAnn · · Score: 0

      Your comment is consistent with what I have seen.
      It is a sad commentary on the state of those who work with recording equipment when they have no idea why analogue is better. There has been a decline in this country in knowledgeable people in many of the engineering disciplines.

              It's a sad commentary I am not very young, as a matter of fact when I received my first ham radio license all the equipment I owned was built with vacuum tubes and gas was $0.35 per gallon. People who were technically adept in those days really knew how things worked and why. Things have changed many of the "techies" are little more then highly trained appliance operators. This no doubt is a side effect of throw away society we have evolved into. Nobody fixes things anymore except for a few of us who are able to find our way around without a schematic diagram.

              There was a time when the recording engineer repaired the equipment when it broke down. She / He knew what was inside those boxes and could get the parts in a day or two usually. Being the only woman in my junior college electronics program back in 1974 wasn't enough reason to excel electronics has been my hobby ever since 1965. I worked at the college electronic music lab, and rather enjoyed it. Sometimes I miss those days.

      Take care,
      Sue

    41. Re:The results... by Yoozer · · Score: 5, Insightful

      The open reel tape used in the studio was recorded at ether 15 or 30 ips.
      And you had to either pretty wealthy to use virgin tape or hope the previous recordings would be properly wiped. It's an analog medium with the main advantage that overdriving the inputs gives a nice effect ("warmth") - compared to early digital boxes who just clipped and truncated instead of dithered. Every time you have to play or record tape, it degrades a little bit; surely you know of the multitracking in Bohemian Rhapsody that went on and on until the tape was nearly transparent

      Furthermore, vinyl is lowpass filtered at 16khz anyway. Gone are the harmonics. The higher fidelity is in the first few playings; after that, the medium degrades. What use is it to have something that'll play properly 10-20 times?

      good CRO2 tape and a quality recording and playback deck and you really couldn't tell the difference between live and tape.
      Live sound is always a compromise; always an unpredictable venue, crowd, and response (and in the worst case a clueless mixing engineer or band member who decides that eleven is just not enough for his guitar); soundchecks just can't fix this.

      There is absolutely nothing wrong with digital. The whole 24/96 deal is a godsend because it means much more headroom. Having it in digital format means that you can play and record without ghosts from the past, without degradation. This caused some engineers to add noise afterwards to get rid of the sterility - but what they call sterility is simply unheard-of silence that couldn't be had previously. Engineers back in the day would've killed to have the possibilities we have now.

      As for sounding plastic, I think you're confusing the medium with the mixing. Are you familiar with the term "loudness wars"?
    42. Re:The results... by John+Nowak · · Score: 1

      Why not test... you know... proper headphones? I've heard the Shure earbuds and honestly think they're crap. Even $300 Ultimate Ears are eaten by $100 Grados... which isn't saying much given my ambivalence towards Grado phones.

    43. Re:The results... by torako · · Score: 1
      They definitely should not have chosen Shure earphones for the test. Shure makes in-ear earphones that take a lot of time to get used to and are quite difficult to fit in a comfortable and good-sounding way. So unless the testers were all used to in-ear earphones already, the results are probably skewed quite a bit because of this.

      The test would be on sounder ground if they used standard high-quality headphones.

    44. Re:The results... by Viv · · Score: 2, Insightful

      Can anyone explain this to me? I know what aliasing is; basically it's when your top frequencies hit the Nyquist limit and kind of bounce back downward (how's that for scientific?), and I know what it sounds like. However, the last time I checked, you'd remove aliasing by cutting high frequencies out of the final analog wave with a lowpass filter. Unless something's radically changed since then, wouldn't the presumably lower-response Apple buds actually show less aliasing that the expensive ones that can better reproduce the higher (and unwanted) frequencies?


      The aliasing happens when you do the analog to digital conversion; if aliasing exists in the digital recording, it's going to exist irrespective of what kind device is attached to the D/A converter on output.

      Also, the effects of aliasing won't be heard exclusively at the higher frequencies; the way aliasing works is that frequencies above the Nyquist frequency get "folded" about the Nyquist frequency. For example, if an aliased frequency at fN+c is sampled (fN being the Nyquist frequency), it will get folded back to fN-c.

      Example: You're sampling at 44kHz (aka, CD audio), resulting in fN of 22kHz. For some reason, power leaked into the D/A at 39kHz. Aliasing occurs, and the power gets "folded" back onto 44kHz-39kHz=5kHz. You'll hear that whether you have buds or the OMGZORAWESOME $400 earphones, more than likely. Of course, if it leaked in at 22.1kHz, it'd be folded back onto 21.9kHz, so maybe you would.

      Personally, my interpretation is, "That word you keep using... I do not think it means what you think it means." (this being directed at the article author, not at you.)
    45. Re:The results... by bornToBeDown · · Score: 1

      Thank god someone did the math. Ten people is hardly a study and surely it's not a random sample. This survey is not news it's fanticrap. As a personal note - apple's headphones are hard plastic, hard plastic hurts when you shove it in your ear. I also think that Bose hits low notes far better, but maybe an engineer could figure that one out. How so? Of course, by ignoring frequencies, and asking the next ten people he sees on the subway.

    46. Re:The results... by ncc74656 · · Score: 1

      Are they on crack? 256 Kbps is quite a high bitrate for a lossy CODEC.

      ...especially for advanced codecs such as AAC or Vorbis. Even for MP3, 256 kbps is close enough to transparent for most people. I used to encode MP3s at 192 kbps and had no issues with the quality. Nowadays, I'm using AAC at 192 kbps for most of my stuff, whether ripped from CD or vinyl. I figure it's the same amount of storage I would've used with MP3, but I'm getting better quality for it as a "freebie."

      When I get around to them, I might rip cassettes at a lower rate (128 or 160) because there's so much missing already compared to the other source formats...or maybe not. (I haven't even gotten around to patching the tape deck back into the stereo yet, not that that's much of a hassle.)

      --
      20 January 2017: the End of an Error.
    47. Re:The results... by ElephanTS · · Score: 5, Informative

      no you're quite correct. the gp seems to think that they break out the 1\2" masters to re-encode for iTunes. They don't. Much music from the last 15 years was mastered at 48 or 44.1 digitally and there isn't even a higher quality master to be had.

      - an audio pro

      --
      spoonerize "magic trackpad"
    48. Re:The results... by wakingrufus · · Score: 1

      Actually, yes. It is called Variable Bitrate. Maximizes the quality and minimizes the diskspace used. That means you can have your ice cream cake, and eat it too!

    49. Re:The results... by dmayle · · Score: 4, Informative

      I can explain this to you, but it will probably easier to use an analogy to get the point across.

      We know that a listening device (in this case earphones) has a certain frequency response, and can introduce noise into the source. Some listening devices produce less noise, and have more accurate frequency responses. In terms of simple examples, think: (Speaker > Landline > Mobile > Tin-can phone) (I know, the phones have sound systems behind them that affect the sound, but you get my point.).

      Well, you know what? This is also true of encoding audio in a lossy format. So, instead of thinking of the anti-aliasing, imagine that we are encoding into another format. In the case of the apple phones, think of the transitions as (Source -> 128k AAC -> 192k MP3 (The apple phones)) versus (Source -> 256k AAC -> 192k MP3 (The apple phones)). Since additional noise is being introduced into the system, it should be pretty obvious which comes from the higher quality source. If we imagine the Shure headphones as having a perfect response, it will be (Source -> 128k AAC -> FLAC) versus (Source -> 256k AAC -> FLAC). There is no additional noise added, so you have to discern entirely based on the difference between the two AAC files.

      To get back to the issue of aliasing, aliasing is what happens when a signal of one frequency gets recorded in a medium without enough precision to record that frequency. The nyquist limit says that for any frequency, you need twice that frequency in recordings to be able to capture the frequency (so a 5Khz sound can be heard on a 10Khz recording) but that assumes that the recording is in phase with the sound, and so it's a little more complicated than that. In any case, you can think of aliasing as the "beat" between two different frequencies. For example, if you listen to a sound at 3000 Hz and one at 3100 Hz at the same time, you will hear a 100 Hz "beat" that is the difference between the two. However, if you listen to the 3000 Hz frequency, and then the 3100 Hz Frequency, you might not be able to tell the difference between the two. It's only when playing the two sounds together that you hear the beat (just like you won't notice aliasing unless you actually record it into another format.)

    50. Re:The results... by Basehart · · Score: 1

      There should be an icon next to the + that indicates whether the higher bit rate version is taken from a master. Maybe a gold + icon would do it.

    51. Re:The results... by revengebomber · · Score: 1

      I've posted this before, but if you want an excellent example of noticeable loss of quality at low bitrates, try the Quake theme. It's got just the combination of sounds that it gets butchered tremendously if you compress it.

      --
      09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
      45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
    52. Re:The results... by Zhe+Mappel · · Score: 1

      Well, I like the Grado SR 60s. Comfortable as sin and fairly accurate for the price, they're a fine budget-conscious step into audiophile phones. One can always do better, spend more, etc.

    53. Re:The results... by SenorCitizen · · Score: 2, Informative

      Just to make this clear... the HD202s are closed-back headphones, not 'noise cancelling' in the strict sense, which would imply an active microphone/counter-noise system. Closed-back cans do block out a lot of noise, and can sound a lot better than the actual noise cancelling stuff.

    54. Re:The results... by keiran2410 · · Score: 1

      How about something for the common man, a pair of Sony EX71SL ear buds (30 Pounds Sterling) is going to be more than adequate for a portable playback system using lossy codecs. I can't believe anyone would consider spending $400 on headphones for a travel audio system.

      I work in an open plan office, next to the main entry on the floor, I stick my £30 headphones in (low volume) and then don't really notice conversations and passing foot traffic (in fact I often don't notice when someone next to me is talking to me!).

    55. Re:The results... by Basehart · · Score: 2, Informative

      "When I get around to them, I might rip cassettes at a lower rate (128 or 160) because there's so much missing already compared to the other source formats...or maybe not."

      I have The Best Of Charles Mingus on a Compatible Stereo Cassette from the early 80's (ATLANTIC CS 1555) and it sounds amazing. The folks responsible for mastering this cassette saturated every magnetic particle with information, producing one of the best sounding recordings I've ever heard. I recorded it as a 24-bit AIF for archive purposes and imported it into iTunes as a 256k VBR AAC and it sounds pretty close to the original output from the tape deck.

      I'd suggest capturing any cassette not recorded with Dolby B at a higher bit than you would a CD to get the saturation feel they have.

    56. Re:The results... by Anonymous Coward · · Score: 0

      ok i have to ask, why havent you just converted your mp3 collection to mono?

    57. Re:The results... by Eivind · · Score: 1
      Everything is lossy anyway. The 44.1 Khz 16-bit sampling on the CD is lossy. It doesn't capture any information above 22.05 Khz, and it doesn't capture any detail smaller than 1:2^16 of max amplitude.

      Lucikly, your ears are even more lossy, both in resolution and in frequency-response.

    58. Re:The results... by Anonymous Coward · · Score: 0

      We theorize that the Apple buds were less capable of reproducing high frequencies and that this weakness amplified the listeners' perception of aliasing in the compressed audio signal. But that's just a theory.
      I think their explanation is wrong. It has nothing to do with aliasing, but with the way lossy audio compression works. It's based on the masking effect, i.e. that loud tones at one particular frequency mask out noise in neighboring frequencies, which in turn don't need to be encoded or can be allowed to appear in the encoded track. If the Apple phones are limited to lower frequencies, or have a highly non-linear frequency response, a sound that was supposed to mask some erroneous noise may not play as loud as necessary, and therefore allow encoding artefacts to be noticed.

      Something similar was evident in this test, (sorry, only an excerpt and in german), where the person to have the highest rate of success in telling the original and lossy-compressed versions apart was a tester with limited hearing (due to an explosion).
    59. Re:The results... by BigBuckHunter · · Score: 1

      True, the only time you will generally notice the difference is if the track has a crowd clapping or drumkit (hi-hat) cymbals. At 128k I think cymbals sound horrible and undefined. At 192k I start not to be less annoyed.

      Bare drum tracks are great for hearing compression artifacts. Unfortunately, 9 out of 10 people have never heard a real live drum set before. Hats have a ride and a crash, so you get a ping and a tizz occurring simultaneously. Great examples of the sound can be found on "Peg" on SD's album Aja, many Stewart Copeland tracks, and "Watching the Detectives" by Elvis Costello. A snare drum has both sizzle and snap, but lossy compresssion tends to cut out a lot of the sizzle. I would recommend comparing lossy/lossless recordings of the intro to "Born in the USA" or "Glory Days" to hear the effect (Max Weinberg reinvented the snare drum IMHO).

      Most people just don't have a good reference point, considering the majority of today's commercial offerings are tizz and boom with some hoochie singing (why isn't hoochie in Firefox's dictionary?) What good is a double blind listening test if the subjects don't know what the actual reference sound is supposed to be?

      Thank you for your time,
      BBH

    60. Re:The results... by chrb · · Score: 1

      Parent post said:
      > This is, arguably, a two-tailed test. We wish to see if the null hypothesis is rejected.

      You said:
      > BINOM(8,10;0.5)=0.04. Small enough to conclude that the listeners could tell the difference with the Apple headphones.

      It should be a two-tail test because you don't know beforehand that either is better - the null hypothesis is that they're the same (who knows - there may be some weird properties of the software or hardware that mean 128k "sounds" better). A probability of 0.04 isn't small enough to reject the null hypothesis with 95% confidence in a two tail test.

      The methodology is poor; there's no randomisation of people, headphones, or mp3 players, no controls, and too few samples.

    61. Re:The results... by Anonymous Coward · · Score: 0

      Noise, harmonic distortion, intermodultion distortion, limited dynamic range, print through, poor stereo separation etc etc etc

      Yeah, compact cassette really needs a high bit rate to capture all of those lovely distortions properly.

    62. Re:The results... by Anonymous Coward · · Score: 0

      You're a fucking idiot.

      15ips tape suffers from ALL of the same distortions as comapct cassette, just to a lesser degree. You ever heard print-through, noise, wow or flutter on a CD-A?

      I'll bet you can't hear higher than 17 or 18Khz anyway.

    63. Re:The results... by Anonymous Coward · · Score: 0

      That depends entirely on the codec algorithm. Imagine two lossless codecs, A and B, one which manages 50% compression and one which manages 65% compression. It is not a given that the better compressing codec uses more processor when decoding than the other codec.

    64. Re:The results... by cheater512 · · Score: 4, Insightful

      I wouldnt make any conclusions. There were only 10 people tested.

    65. Re:The results... by Anonymous Coward · · Score: 0

      As an audio professional, I conducted a similar listening test a few years back. My results were similar, but we conducted the test on a pair of great monitors, driven by a great amp, fed by a great DAC, in a room that was designed for critical listening. To me, the real test begins with 192k mp3 and up. At that point, the tell-tale mp3 characteristics are not nearly as obvious. My conclusion was that 192k mp3 was the best compromise between file size and music quality. The AAC codec works a bit differently than the mp3 codec. It seems to shift the encoding artifacts across the frequency spectrum, rather than just screwing up the top end. IIRC, we felt 160k AAC was close to 192k mp3, at least as far as the itunes encoder goes. Regarding the difference in headphones: A better headphone should net a clearer experience. The fact that folks were able to tell the difference on the apples says a lot for the apple earbuds. Of course, the shures may sound better, but I'd say that may be at the expense of accuracy. Of course, it also may have to do with the way the shures were handled by the headphone amp. But then again, looking at the rest of shure's product line (sm57, 58), i'm not surprised. Aside from their phono cartridge, they've never been known for making anything known for exceptional clarity.

    66. Re:The results... by Anonymous Coward · · Score: 0

      Well, no, not by definition. I could certainly record PCM at low bitrate if I wished, for example to simplify processing and transcoding.

    67. Re:The results... by hotdiggity · · Score: 1
      IANA audiophile, but I am a signal processor...or at least, I play one on TV.

      Aliasing is reduced by getting rid of the top frequencies before you sample, as it is sampling that causes the damage, so to speak. The intrinsic low-pass filtering that would result from crappy earbuds is after downsampling, compression, and signal reconstruction, long after the damage has been done. That is, the clipped high frequencies have already been moved into the lower spectrum, and can't be removed by post-reconstruction lowpass filtering.

      The result is not only "Drunken Swede" - a telecommunications term for an aliased voice - but actually muffled drunken Swede.

    68. Re:The results... by artisteeternite · · Score: 1

      That is true, but my point still holds about ripping a 128Kb/s from a CD using iTunes vs. purchasing a 128Kb/s track from the iTunes Store.

    69. Re:The results... by jridley · · Score: 1

      What the hell does "low bitrate" even mean for a "lossless" codec? If it's lossless then ISTM that by definition the bitrate is just whatever it needs to be. The output should be exactly the same as the input, the encoding perfect. It takes however many bits it takes. If you can cut the bitrate down and suffer any change to the output, then it's not a lossless codec.

    70. Re:The results... by LordVader717 · · Score: 1

      It depends on what it's designed for I guess. Apparently MPEG2 performs better at high bitrates than MPEG4 for example, which is why they used it for Bluray (or so they say).

    71. Re:The results... by Anonymous Coward · · Score: 0

      sigh ... well, jezz i'm no 'audiophile' either but if you can't hear the difference, your hearing is sub par

      actually, in truth, real testing has shown that most people can easily tell there's a difference and when given enough time, will choose the higher quality source ever time

      i'd reference this, but you didn't so ...

      anyone serious about this would do well to look at lossless formats and the audio testing done with those formats, esp. comparisons between mp3s, ape and flac files

    72. Re:The results... by Anonymous Coward · · Score: 0

      If ripping a CD to iTunes at 128Kb/s creates a lower quality track than purchasing a 128Kb/s track from the iTunes Store, then I think ripping from a CD to iTunes actually adds more weight to the argument that the 256Kb/s tracks are not worth an extra 30 cents. I think that is not what GP meant. When you have music on a CD, it is obviously already digitized with a given sample rate (16 bit at 44.1kHz). That's all the information you have. If AAC with 128 Kb/s is already fairly good in encoding the information, there is obviously not much room left for improvement if you go to 256 Kbit/s. However, if you encode from the digital masters, which have a higher sample rate than what ends up on CD, the difference between 128 Kbit/s and 256Kbit/s might very well be larger.
    73. Re:The results... by Steve001 · · Score: 1

      dangitman wrote as part of a post:

      We're all for DRM-free music, but 256Kb/s still seems like a pretty low bit rate--especially when you're using a lossy codec.

      Are they on crack? 256 Kbps is quite a high bitrate for a lossy CODEC. Their wording is also really bizarre. A low bitrate would be worse for a lossless track, because an uncompressed or lossless track, by definition, should have a much higher bitrate than a track compressed with a lossy CODEC.

      I second the above. My understanding of a lossless CODEC is that there is a limit to amount of compression that can be accomplished because to go below that amount would cause it to become lossy since elements of the original file would have to be deleted to compress it further. Simply put, it is not possible to combine a lossless CODEC with a low bitrate. From what I've read, a lossless CODEC compresses the music to about half of its original size, the equivalent of a bitrate of 720kbs.

      To me, the most important advantage of the higher bitrate for a lossy format is that it results in a file that sounds, to your ear, the same as the original source. In my opinion, for most people a bit rate of 128kbs for music is simply too low to meet the above standard, unless the quality of the original source is also low.

      Something I think will improve the quality of music encoded at a low-bit rate is when music is encoded with this in mind, versus the music simply being converted from other sources into a low-bit rate format. Then, part of the sound quality of the resulting song file will be based on what was chosen to be part of the music, versus having a computer program make its best decision of what to delete from the original source file.

      When the vinyl was the dominant format, the final mix of the music was created with the limits of vinyl in mind (such as the need to limit the bass to keep the needle from jumping out of the track). One of the reasons the sound quality of CD was an improvement over that of vinyl is that with CD music was released from the limits of vinyl.

      As mentioned above, I think the sound quality of compressed files will improve when music in that format that is intended for that format.

    74. Re:The results... by budtz · · Score: 1

      I don't see the point in testing 128 kbps vs 256 kbps through a pair of ear buds - of course you cant tell the difference - the "sound system" is the weak link. If you only ever listen to music using ear buds sure, stick to the 128 kbps. But if you use semi decent headphones or a Hi Fi system the difference is obvious.

    75. Re:The results... by digerata · · Score: 0, Redundant

      They obviously don't know what they are talking about.

      Earbuds are horrible devices for sound reproduction. They are comparing one inadequate device with another, more expensive inadequate device.

      Skip the earbuds entirely. Go directly to your high-end home stereo and see what happens there with 128Kbps. You'll puke all over yourself from the poor quality. I haven't heard the new stuff off of iTunes, but in my own blind experiments, there is MUCH difference.

      --

      1;
    76. Re:The results... by MrHanky · · Score: 1

      It probably will. Compressing a sine wave is much easier than compressing random noise. I'd guess the distortions on a subjectively good sounding but technically flawed recording can make it harder to compress too.

    77. Re:The results... by Carewolf · · Score: 1

      They tested music ripped from CD and encoded by iTunes. That makes this test irrelevant to the music to the iTunes store, since that music comes from the original masters (higher quality than the CD) and is encoded using customised settings (per-album or per-song), while iTunes uses some fairly general settings.

      That's what they should do. Though all evidence points to that they encode from standard CDs using generic settings. The few albums I know that are hard to encode properly also sounds like crap when bought from iTunes.
    78. Re:The results... by lithandie · · Score: 1

      You said:
      > BINOM(8,10;0.5)=0.04. Small enough to conclude that the listeners could tell the difference with the Apple headphones.

      It should be a two-tail test because you don't know beforehand that either is better - the null hypothesis is that they're the same (who knows - there may be some weird properties of the software or hardware that mean 128k "sounds" better). A probability of 0.04 isn't small enough to reject the null hypothesis with 95% confidence in a two tail test.
      You must also remember that you are performing two independent tests thereby increasing the probablity that you will find a difference by chance (type 1 error). The corrected p would then be 0.08 (0.04*2) making it insignificant even in the one-tailed test.
    79. Re:The results... by Anonymous Coward · · Score: 0

      I'm sure you understand the principles, but I think your explanation was a little unclear.

      The sampling rate of the digital recording must be at least twice as high as the highest allowed frequency to correctly reproduce the encoded frequencies.
      So a 44kHz recording can reproduce frequencies upto and including 22kHz.
      Aliasing happens when the sampling rate falls below this ratio. Basically there are not enough sample points to reproduce the higher frequency but it is still there in the recording so it appears as lower frequency noise. The higher frequency has been 'aliased' to a lower frequency.
      You must not allow higher frequencies to be sampled (by use of a low pass filter) if you want to avoid ailiasing.

    80. Re:The results... by Runefox · · Score: 1

      I had been under the impression that it was "standard" (read: common) to record at 48kHz/24-bit stereo, which in and of itself is highly superior to 44.1kHz/16-bit stereo, for which CD audio has been criticized by audiophiles in recent years (especially due to (honestly barely-audible) downmix artifacts).

      --
      Screw the rules, I have green hair!
    81. Re:The results... by Runefox · · Score: 1

      You're telling me... It takes an almost innumerable number of passes with various noise filters to get it to sound even remotely like it's not being broadcast over AM radio (and then you need to make sure the levels are right and remove any screeching frequencies), and then when you factor in that most cassette recordings are amateur, you get even more mess.

      I had to try and CD-ize a cassette a friend of the family made once. I used a fairly good cassette deck, but the tape quality was terrible. I'm guessing they recorded it with one of those handheld recorders. Yuck.

      But I'm sure if I had actual, proper training with this sort of thing, I could have gotten the same or better result from a lesser time investment. But man, the "S" sound really doesn't survive being on tape. How did people listen to this stuff?

      --
      Screw the rules, I have green hair!
    82. Re:The results... by Anonymous Coward · · Score: 0

      I agree, I've been using the AKG K240DF for twenty years, those old Studio Monitor headphones are incredible.

    83. Re:The results... by ElephanTS · · Score: 2, Informative

      I wouldn't call 24bit 48KHz highly superior - just a bit better. In mastering the 16/24bit question is largely irrelavant unless the source has wide dynamic range (like classical not pop/rock/dance). 96/192KHz sampling is now common but has not been for the last 15 years. Cheaper recordings in the 90s would master to DAT (48/44.1 @ 16bits), more expensive would be 30ips 1/2" analog (possibly with Dolby SR NR or not).

      There's an informative piece about bit rates here:

      http://www.3daudioinc.com/3daudio_hi-res.html

      The big problem with digital is the bandwidth not the bit rate.

      --
      spoonerize "magic trackpad"
    84. Re:The results... by Just+Some+Guy · · Score: 1

      The aliasing happens when you do the analog to digital conversion; if aliasing exists in the digital recording, it's going to exist irrespective of what kind device is attached to the D/A converter on output.

      Very true. I guess I should say that I've usually seen aliasing compensated for by putting a lowpass filter on the analog out.

      <geezer>Old Amigas had a 3.3kHz lowpass filter that was tied to the power LED for some reason. Clever people wrote utilities to turn off that filter by dimming the LED, so suddenly the sound output went from muddy to relatively bright.</geezer>

      --
      Dewey, what part of this looks like authorities should be involved?
    85. Re:The results... by Anonymous Coward · · Score: 0

      Be sure to to bake those Ampex reels first

    86. Re:The results... by jimmyfergus · · Score: 1

      There's a lot more to it than the dynamic range. Sure, at lower bitrates they tend to have a lower low-pass filter, but that's just in there to make the best use of the limited bitrate available. The quality problem with lower bitrates (=160) mp3, is the texture of the sound from all the higher frequency overtones. e.g. you hear a plucked guitar string, and it has a complex sound with lots of character, but at lower bitrates it sounds closer to a plain tone. To fit in the bitrate the acoustic model has decided the higher overtone frequencies are masked by the main tone, so are the best candidates to be ignored. It's like when cameras put in too much noise reduction and you get a cartoon like effect - the detail is gone but if you look quickly or carelessly you won't notice. For this reason I think comparing higher bitrates is quite a learned skill - and therefore if you don't learn it, well, perhaps ignorance is bliss.

    87. Re:The results... by jimmyfergus · · Score: 1

      forgot to preview - was trying to say "lower bitrates (<= 160)"

    88. Re:The results... by Anonymous Coward · · Score: 1, Insightful

      I'm guessing that if you're jamming them into your ears until they hurt, then you're not doing it correctly. I have a pair of Etymotics and never had them hurt my ears. On the contrary. As the gp stated, they do more to protect your ears than anything, meetinks: you're able to play sound at a lower volume, rather than having to crank it up to 11 to be able to discern any sort of details.......

      But that's just my dos centavos

    89. Re:The results... by indifferent+children · · Score: 1
      People who were technically adept in those days really knew how things worked and why. Things have changed many of the "techies" are little more then highly trained appliance operators. This no doubt is a side effect of throw away society we have evolved into. Nobody fixes things anymore except for a few of us who are able to find our way around without a schematic diagram.

      A lot of this problem isn't "throw away society" as much as it is "virtualization". So much of the work of today's devices (think MP3 player, or digital studio equipment) is implemented in software. You can't "trace the wires" and figure out what the device is doing, or how it is doing it. You would need a flowchart or UML model of the software, and even that would make things clear-as-mud, not clear-as-water.

      The decision to move much of the work into software has great advantages in terms of device manufacturing. The manufacturer can use a standard chip, cranked out in the millions, costing pennies. The only reason those volumes work (lowering cost) is because of the hundreds of software/firmware implementations, that allow many radically different devices to use the same chip.

      You also get the advantage of firmware upgradability, and product versions. The same Samsung MP3 player (YP-U2J) that is sold in the US, is sold in Europe, though the firmware supports different formats for different markets. I re-flashed my US-bought device with a European firmware, to get rid of the Microsoft-required MTP (Plays-for-Sure BS). With the European firmware, this device became a standard USB-Mass-Storage device (works with Linux), and as a side benefit, it plays Ogg Vorbis files (forbidden by Plays-for-Sure).

      So while I agree that it is unfortunate that technicians today are locked out of the black boxes, there are valid reasons why the boxes are harder to understand and modify. This is not just a case of manufacturers being asshats for asshat's sake, or a side effect of our throw-away society.

      --
      Censorship is telling a man he can't have a steak just because a baby can't chew it. --Mark Twain
    90. Re:The results... by Just+Some+Guy · · Score: 2, Informative

      My understanding of a lossless CODEC is that there is a limit to amount of compression that can be accomplished because to go below that amount would cause it to become lossy since elements of the original file would have to be deleted to compress it further.

      Lossless codecs aren't lossy codecs that just haven't been cranked down enough. The fundamental difference is that lossy encoding is happy throwing away parts of the input that it thinks you won't miss. But take the example of a sine wave at a constant frequency. A CBR MP3 will dutifully store that wave in 128kbps glory. An ideal lossy compressor will write "play a sine wave at 2KHz for 1:30" into a few bytes and be done. In that admittedly contrived situation, a lossless compressor could have much better compression.

      I know what you meant and you're right in general, but those aren't universal truths - just what happens to be correct in most common cases.

      --
      Dewey, what part of this looks like authorities should be involved?
    91. Re:The results... by dave_mcmillen · · Score: 1

      In the end, Apple's move doesn't change our opinion that the best way to acquire digital music remains buying the CD . . .

      I always burn the iTMS tracks to a CD, then rip them back off into MP3 (or whatever): Presto, no DRM. And with CDs costing about 20 cents, with about 10 songs per CD, I figure my songs cost me $1.01 instead of $.99, which is fine with me. So if you don't want to have to leave your house to buy a CD, there's always the burn/rip option, even for DRM-ed iTMS songs.

    92. Re:The results... by glesga_kiss · · Score: 1

      the gp seems to think that they break out the 1\2" masters to re-encode for iTunes. They don't

      Of course they don't. How else are they going to sell us the same album in "remastered" form at the 1st, 5th, 10th or 20th anniversary?

    93. Re:The results... by Nalgas+D.+Lemur · · Score: 1

      Personally, I prefer a set of good earphones (without noise canceling, mind you, perhaps a good set of Grados) for those times at home, and in noisy environments, nothing beats a pair of decent in ear noise isolating ear buds. They are essentially ear plugs with embedded speakers, absolutely amazing products. Check out a pair of Shures or Etymotics, definitely won't disappoint. I <3 my Grados. Not enough people are aware that they exist. They're missing out (so they should click that link and fix that). They're pretty hard to beat for the money. I've been meaning to get a pair of Etymotics at some point, but I just can't justify it right now since I don't listen to music while I'm out much.
    94. Re:The results... by CaseyB · · Score: 2, Insightful

      You're preaching to the deaf. All the rational arguments in the world aren't going to convince the $400-volume-knob crowd that the godless computers aren't ripping the color, warmth, texture, flavour, and smell out of their wax-cylinder and vacuum tube audio.

      After all, just look at this chart: you can clearly see how digital audio is ultimately a series of ugly, jagged, sharp steps, while analogue audio is infinitely variable...

    95. Re:The results... by snark23 · · Score: 1

      Ha, I logged on to say basically what you just said.

      The author chucks his credibility with the last sentence of the first paragraph...

    96. Re:The results... by Lars+T. · · Score: 1

      Look you dimwit, the whole point of this was that it isn't about some guy on slashdot saying he can (in a superior tone) tell the difference between 128 and 256. Exactly, the point was that from "To our subjects' ears, there wasn't a tremendous distinction between the tracks encoded at 128Kb/s and those encoded at 256Kb/s" they concluded "We'd be more excited if Apple increased the bit rate even further" - because obviously they think they could tell the difference between 256 and >256.
      --

      Lars T.

      To the guy who modded me down from perfect to terrible Karma - Apple haters still suck

    97. Re:The results... by Poseiden · · Score: 1

      your earbuds were the wrong size, you should never have to 'jam' them in your ear. try the other size earbuds, if you still think $400 are worse than $40 ill pay you for the $400 ones

    98. Re:The results... by Bob-taro · · Score: 1

      That makes this test irrelevant to the music to the iTunes store, since that music comes from the original masters (higher quality than the CD)...

      What do you mean by "the original masters"? If you mean the glass master from which they stamp the CDs, that would be the exact same quality, bit for bit, wouldn't it?

      --
      Prov 9:8 Do not rebuke mockers or they will hate you; rebuke the wise and they will love you.
    99. Re:The results... by NeoSkandranon · · Score: 1

      Soundsl ike your earbuds might have been too large? In-ear buds should fit snugly but never hurt. I haev a pair of Shure E2Cs that, with the larger size earbud ARE painful to fit in, but they come with a number of different sized buds of two or three different hardnesses to fit the wearer's preference.

      Curious what you mean about putting the soundstage between your ears though--I mean I know what you mean, but I don't undrestand how it would be different with headphones.

      --
      If you can't see the value in jet powered ants you should turn in your nerd card. - Dunbal (464142)
    100. Re:The results... by omeomi · · Score: 2, Informative

      I wouldn't call 24bit 48KHz highly superior - just a bit better.

      While listening at 24bit 48kHz is certainly just a bit better, *recording* at 24bit is certainly "highly superior" to recording at 16 bit. The larger dynamic range means that one can record at a much lower level into the computer, and not have to worry about clipping on the high end or quantization error/noise on the low end...just as a matter of convenience, 24bit recording is vastly better than 16bit

      In mastering the 16/24bit question is largely irrelavant unless the source has wide dynamic range (like classical not pop/rock/dance)

      The mastering process is always done at high bit and sample rates. After that, however, assuming the conversion to 44.1kHz/16bit was done properly with a good lowpass filter and a good dithering algorithm, the audible difference between the original master and the 44.1kHz/16bit master is very slight, even with classical music.

    101. Re:The results... by Abcd1234 · · Score: 1

      but I don't undrestand how it would be different with headphones.

      I don't understand this, either. Canalphones and regular buds deliver the sound to your ear in the exact same manner. The only difference is whether there's an earplug involved. How on earth the soundstage could be different is beyond me. Sounds like standard audiophile BS...

    102. Re:The results... by bograt · · Score: 1

      You're right that you don't need to use the normal approximation here. You're almost there, but what you have calculated are probabilities of 8 (or 6) successes out of 10 trials under the null hypothesis. What you really need for a p-value is the probability of 8 (or 6) OR MORE successes.

      For the Apple headphones:
      P = BINOM(8,10;0.5) + BINOM(9,10;0.5) + BINOM(10,10;0.5) = 0.055

      For the Shure headphones:
      P = BINOM(6,10;0.5) + BINOM(7,10;0.5) + BINOM(8,10;0.5) + BINOM(9,10;0.5) + BINOM(10,10;0.5) = 0.377

      For a two-sided test, multiply these p-values by 2. Even for a one-sided test, there is not enough evidence to suggest that there is any noticeable difference between the codecs at the 5% significance level. It's important to note that this is not the same as saying that we do have evidence to suggest that the codecs are not different. All we can conclude, as everyone is pointing out, is that this test is worthless.

    103. Re:The results... by TemporalBeing · · Score: 1

      In the end, Apple's move doesn't change our opinion that the best way to acquire digital music remains buying the CD: You can rip and encode it at any bit rate you want, you can transfer it to any device you want, you know you won't have any DRM issues to worry about, and you won't have to pay anything extra for it.
      Per the DRM & CD's - that's not entirely true. They have been messing with the CD headers for a while, so some newer discs won't play in older players, or even under certain operating systems. For example, I have a Beach Boys CD that I could not play under Linux because they foobar'd the headers on the disc for DRM; Windows ran it just fine; so I ripped it under Windows. I've had other discs not do too well with ripping (the disc sounds great, but even the ripped WAV doesn't).

      They are working on putting DRM into CDs, and make it so that you cannot rip a CD to make MP3, etc. It'll be a losing battle, but they are trying.
      --
      Truth is like the sun. You can shut it out for a time, but it ain't goin' away. - Elvis Presley (source: imdb.com)
    104. Re:The results... by MtViewGuy · · Score: 1

      Also, artificial noise-cancelling headphones could sometimes introduce distortion from the noise-canelling effect, not a good idea either.

      I myself use a pair of Creative Labs EP-630 in-ear headphones, which offer excellent noise isolation and very good sound at a surprisingly reasonable price (US$30 at most retailers). They sound very good with my 2G Apple iPod nano. :-)

    105. Re:The results... by Lars+T. · · Score: 1

      What the hell does "low bitrate" even mean for a "lossless" codec? If it's lossless then ISTM that by definition the bitrate is just whatever it needs to be. The output should be exactly the same as the input, the encoding perfect. It takes however many bits it takes. If you can cut the bitrate down and suffer any change to the output, then it's not a lossless codec. Bitrate means bits per time-interval, the fact that you seem to think it means audio quality notwithstanding. IOW "low bitrate" for a "lossless" codec means higher compression.
      --

      Lars T.

      To the guy who modded me down from perfect to terrible Karma - Apple haters still suck

    106. Re:The results... by Anonymous Coward · · Score: 1, Informative

      This is digital folks. The CD's are digital copies of the master... so it really doesn't matter which get used, except for PR reasons.

    107. Re:The results... by hudsonhawk · · Score: 1

      You've constructed quite a nice straw man of what you think the typical audiophile believes, but you're quite wrong. A large number of audiophiles are fine with digital provided it has adequate resolution - SACD and DVD-Audio sound indistinguishable from analog to me.

      It's low-resolution digital that's the problem, not digital in general.

    108. Re:The results... by Anonymous Coward · · Score: 0

      The difference is only noticeable if you are specifically listening for it though; I wouldn't be able to tell you the bitrate in a blind listening (hearing them one after the other I probably could). You could discern/feel the difference if you are listening via speakers with decent low frequency reproduction. The thump would be lacking inversly with bitrate. You probably cant hear the lows but you can definitely feel it.
    109. Re:The results... by Anonymous Coward · · Score: 0

      This reads like a makefile

    110. Re:The results... by guruevi · · Score: 1

      Sure, using an iPod and some earbuds and your average person, you wouldn't hear much difference (although they did accordingly to the article, just not much). The younger person being more deaf is also correct, since our generation (30) has deafened itself in clubs and parties. I think the next generation might be going back to softer music at more acceptable levels, our generation though it was cool to have music in your ears blaring at 120 dB. I remember waking up wasted on top of a 500W professional speaker during a party, had been there for a few hours, that shot my optimal hearing for a great deal (although I can still hear pretty good).

      You will and do hear the difference much better (have tested it myself) when you have a decent output system like a non-plastic surround system (no, not a Bose nor Logitech, think more towards Marantz, Yamaha, Denon). Certain music however sounds the same (modern Pop, Britney Spears, Country ;-) ) while others are more lenient to discern higher bitrates (Classical, Electronic, Lounge) although honestly I can't discern any bitrate higher than 256kbps, most times I can't even discern higher than 192kbps but 128 is slightly noticeable.

      The misconception is from the writers of that article that iTunes Music Store = iPod music. iTunes and Apple in general have a more broad idea, namely that you buy music for the experience on any device while other vendors like the idea that you buy different versions for each type of device (buy the DRM-laden song on 128 for your Zune, buy the CD for your car and buy the HD-version for your home theater).

      --
      Custom electronics and digital signage for your business: www.evcircuits.com
    111. Re:The results... by Anonymous Coward · · Score: 0

      This "love"-emoticon looks like a pair of tits hanging from the roof.
      And only because of saving two chars.
      Or trying to look dumb.

    112. Re:The results... by guruevi · · Score: 1

      Well, depending on the studio, you can get anywhere from CD-quality masters as you state to analog masters. A studio I worked with stored their digital masters at 96kHz/24bit although most of their input wasn't that high in definition and thus a lot was just wasted.

      --
      Custom electronics and digital signage for your business: www.evcircuits.com
    113. Re:The results... by Nalgas+D.+Lemur · · Score: 1

      This "love"-emoticon looks like a pair of tits hanging from the roof.
      And only because of saving two chars.
      Or trying to look dumb. Definitely trying to look dumb. It comes naturally to some people, while the rest of us have to put some effort into it. And I always thought it looked more like someone's nuts (which makes it a lot more interesting to read things as "I ball <whatever>" or even "I teabag <whatever>").
    114. Re:The results... by omeomi · · Score: 1

      Yes, I know studios store their masters in high sample and bit rates, but what actually gets sent to iTunes?

    115. Re:The results... by John+Nowak · · Score: 1

      Aye. I have a pair of AKG 270s myself that I quite like.

    116. Re:The results... by ericlondaits · · Score: 1

      AFAIK CDs don't compress data... what they do with audio CDs and VCDs is to use an encoding scheme with a lower redundancy, since having some bits off will not compromise the contents as much as it does for data files. That's the reason why more data fits in the disc.

      Other than that, it's true that you should have SOME control of the bitrate with a lossless codec by controlling the amount of compression (CPU time) used. It's also true that for a given compression algorithm you might not get much (if any) control on the bitrate, like you inherently have in lossy compression.

      --
      As a Slashdot discussion grows longer, the probability of an analogy involving cars approaches one.
    117. Re:The results... by DWIM · · Score: 1
      How the "sound stage" is presented is a function of the particular headphone/earbud/IEM you are using. If the particular in ear monitors you tried presented a sound stage you didn't like, that is not a reason to conclude that all IEM's do the same. Over the ear headphones can (and often do) put the "sound stage" inside your head too.

      If you are using ear buds while traveling in noisy environments, you may as well listen to a cheap AM radio or go deaf trying to hear the detail in the music. It's no wonder you gave up on classical music in aircraft!

    118. Re:The results... by TheGavster · · Score: 1

      In comparing lossy codecs, naturally you would want to generate some sort of error metric to compare different encoding schemes at a given bitrate. For something like Blu-ray, the media size is determined by existing manufacturing, date density by the limits of the new recording process, and the length of the recordings by the typical range of feature lengths. Codec is really the only twiddle factor in that situation. It would be interesting to see what metric was actually used in that determination, whether they developed an actual algorithm to compare video streams run through various candidate schemes or whether it was a simple A/B test like in the Maximum PC article.

      --
      "Because Science" is one step from "Because old book". Try "Because of my experiment testing my falsifiable assertion".
    119. Re:The results... by toadlife · · Score: 2, Informative

      Recently I read into the whole analogue/digital thing awhile back after encountering someone like Sue who swore up and down that analogue could never be matched by digital.

      In my research I found quite a few sources that said in listening tests with expert listeners, 48khz was the sweet-spot as far as resolution goes and anything higher than that was almost always a waste of bandwidth.

      --
      I don't always use unix-like operating systems; but when I do, I prefer FreeBSD.
    120. Re:The results... by Fahrenheit+450 · · Score: 1

      Yes. Because most people carry around their high-end home stereo and a really long extension cord when they go out with their iPods.

      This is just a guess, but I'm willing to wager that the majority of plays that iTunes Store bought songs get are via iPod through some type of headphone, earbud or otherwise. And it's in that arena that a test like this (although I have my doubts about the quality of this particular test) is perfectly valid. Anecdotally speaking, 90% of the songs I listen to are through headphones as I'm riding my bike with traffic around me. Hell, some days I could probably get away with 64 bit AAC pumped through tin cans and not notice a difference.

      --
      -30-
    121. Re:The results... by Anonymous Coward · · Score: 0

      Lossy or Lossless and the bit rate are independent.

      Bitrate is before encoding, while it's still a wave table.
      For simplicity let's say that a sample consits of a series of pitches
      Our sample then will be 2 bytes long. A byte for pitch and a byte for volume.
      If we assign Ox0 = lowest pitch the human ear can hear and 0xFFFF = highest pitch the human ear can hear.
      And we sample 1 per second.
      You get a wave table file that has a bitrate of 16bits/1sec or 16 bps.
      Is this lossy? Technically, by definition this can't be lossy... It isn't a good recording and doesn't sound much like whatever we were recording (and we lost a lot of sounds), but this is the original data. What happens to this makes it lossy or lossless.

      So, we record 1 hour of music using the above, we get a file that is 16bps * 60 seconds * 60 minutes = 16bps * 3600 seconds = 57600 bits = 7200 bytes = 7.03125 kilobytes. Well, you think this is too large, so you encode this wave table into an Ogg Vorbis or an MP3 which have lossy compression schemes. Meaning that when play it, and it gets uncompressed it the samples don't turn back into the same 7.02125 kilobytes. It removes data (samples) from the table that it can try to extrapolate fairly near approximations from the data it choices to keep in order to reduce the file size. Being lossless (like flac (or compression algos used on text and data)) means that you are able to produce the exact same bit stream as the original wav table.

      So, 128kbps means the original wave table was 128 kbps. Which means a lot more samples than my silly example, and probably a lot more data per sample. The fact that it's a lossy means that the encoded form won't allow you to recreate the exact same wave table when you decode or play it. Which means when you say "What the hell does 'low bitrate' even mean for a 'lossless' codec?" I simple answer, you sample less. I could for instance use my sample method above and run it through Flac and put it in a Ogg container. The result is a lossless Ogg Flac file that has a horribly low bit rate.

      And the comment, "If it's lossless then ISTM that by definition the bitrate is just whatever it needs to be" makes no sense in the real world. You have a continuous wave that is changing continuously (read: music or other sound) how do turn that wave into bits? Well you cut it up, and record the write down the value of each section... how many times do have to cut it to be 100% accurate? Infinitely many... Which means we can't do it, we certianly couldn't do it in real time and if we did a nanosecond of sound would not fit on all the hard drives in the world. So, we take what we know about the human ear, the fact is that the human ear and the brains processing of sound doesn't require that level of compression anyway. So we make a sample size that seems reasonable. If it's too slow (like mine above is) you hear held tones and lose other parts of the "song", if it's too fast your doing extra work that you don't need to do (the ear and brain and can't tell the difference, so why bother). "whatever it needs to be" is somewhere in between, and apple thinks that it's at 128kbps for decent listening and 256kbps for audiophiles. Many around here disagree. But then again, this has nothing to with lossy/lossless.

      "The output should be exactly the same as the input, the encoding perfect." Yes, for lossless the output should be the same as the input. But the input is the samples, NOT the thing you are recoding. Because if that is what you are after then you need the infinite time and hard drive space.

      "It takes however many bits it takes." For encoding or sampling? Sampling, you know (and in fact pick) exactly how many bits would be in any length of time. Encoding will vary with format and with how many patterns the compression algorithm can find. The more patterns it can find, the more sustained pitches it can find, the less bits it'll need.

      "If you can cut the bitrate down" You have complete control of the bit rate.

    122. Re:The results... by blackmonday · · Score: 1

      I was about to dispute that the "plus" albums cost the same, but it looks like you're right. Instead, it seems that a whole lot more albums are $12 rather than $10. What's up with that? The remastered Rust in Peace from Megadeth is $11.99. That's getting even closer to the Target/Best Buy price. I would have bought it at $9.99.

    123. Re:The results... by scottschiller · · Score: 1

      Advertising opportunities aside, I think Shure earbuds may have been a rather poor choice for testing here as opposed to full-size headphones; the latter don't require such a customized "fit" in order to deliver the sound properly. I suspect there's likely a pretty good chance of inconsistency in sound amongst listeners here due to the kind of phones used.

      I recently bought some (in-ear) E4Cs from Shure, and had to try out several different types of ear pieces before I ended up settling with the flange-style buds. Until then, the phones sounded weak and really lacked in bass. Even then, it took a bit of time to get the right fit and the proper sound. Using a big old pair of studio cans (eg. BeyerDynamic DT-880s) in the test, which don't rely on such a custom fit, would have reduced the chance for this inconsistency.

    124. Re:The results... by c4colorado · · Score: 1

      The problem isn't that the format is lossy. Nor is it that your ears are even more lossy... The problem is that transcoding causes artifacts and distortion.

      A lossless recording format will capture MUCH more information than your ears will ever hear, but it will also reproduce much more information than your ears will pick up... therefore you will not get muddled effects caused by transcoding or compressing that ARE ascertainable by the human ear.

      For example, let's say that you record something at 1440Kbps with a sample rate of 320KHz, and then compressed it to 1439Kbps with a sample rate of 319KHz. If this process caused distortion of the sound waves in such a way that the voice at one point was inaudible over the bass drum, which was not present in the original recording the fact that BOTH digital files are far beyond your ability to hear the loss between them does not matter in the least. The second file would be discernable from the first.

      Therefore a 128Kbps FBR file could sound better than a 320Kbps VBR depending on the nuances and specifics of the codec or transcoding process used to compress (or recompress) the file.

      The real question here is what settings and what specific codec are they using to compress the files. If they are using a slow and very detailed process it will have very good results even at lower bitrates... on the other hand, if they use a fast and generic process it doesn't matter much that they are using 256Kbps AAC, it will still have artifacts and distortion.

      Just my 10 or 15 cents.

    125. Re:The results... by David+Nabbit · · Score: 1

      Plus, they had a 50% chance of guessing correctly.

      --
      "Her idea of wit is nothing more than an incisive observation humorously phrased and delivered with impeccable timing."
    126. Re:The results... by Anonymous Coward · · Score: 0

      "Essentially I have come to the conclusion that: OGG sounds better than MP3 (although some of the audio professionals I know think the oposite),"

      Those audio professionals are idiots. Vorbis has had about 10 more years worth of audio research and design put into it than MP3 has, and it is a much more advanced codec, with fewer silly limitations (like the 7-point fixed frequency sliders). Ditto for AAC, it's also much more advanced than MP3. So I can only see Vorbis producing inferior results to MP3 if you're doing something very wrong in the encoding or decoding stages. (e.g. comparing an old Vorbis encoder against a great MP3 encoder like the latest Fraunhofer).

    127. Re:The results... by jZnat · · Score: 1

      Well, on the contrary, I used to notice the "warble" artifacts in low bitrate MP3s, but I didn't know what caused it. When I learnt that it was due to aliasing and low bitrates, I made sure to rip my music in the max bitrate (and later on, in lossless FLACs).

      --
      'Yes, firefox is indeed greater than women. Can women block pops up for you? No. Can Firefox show you naked women? Yes.'
    128. Re:The results... by Viv · · Score: 1

      Very true. I guess I should say that I've usually seen aliasing compensated for by putting a lowpass filter on the analog out.


      Bizarre. I wonder why. I can't imagine that would (in general) help, being that aliased signals can be folded back onto any frequency 0ffN. Maybe if they knew that the aliased signals would have existed only just above a multiple of the Nyquist frequency, but that's all I can think of.
    129. Re:The results... by Anonymous Coward · · Score: 0

      This is because headphones deliver sound to your ears differently than if you were to hear the music in real life, or from a stereo. With headphones, the left signal goes ONLY to the left ear, and vice versa. With stereo speakers, your left ear also gets some of the right signal (arriving a tad bit later, and filtered slightly because your head is between your left ear and the right speaker)
      I use a plugin for winamp called "HeadPlug" which adds a bit of crossfeed and delay to the signal. It has the effect of moving the soundstage outside of your head, and I find it makes it less tiring to listen to the music.

    130. Re:The results... by Viv · · Score: 1

      Meh, 0ffN should be 0 less than f less than fN. Damnable less than signs.

    131. Re:The results... by Viv · · Score: 1

      Can you explain how it is you won't notice aliasing unless you record it into another format?

      That really doesn't make a whole lot of sense to me. I think I'm not understanding what you intend to say. I mean, I am quite sure that if I stick a relatively large magnitude sinusoid at 39kHz on the input of a 44kHz A/D converter, you're going to notice the unvarying tone that won't go away when the audio is played back.

    132. Re:The results... by Anonymous Coward · · Score: 0

      Great response, but you're forgetting one thing: this isn't basic perception research, it's applied. They're not looking to see if the human auditory system can differentiate between two bit rates - I'd be shocked if it couldn't. They're investigating whether a large effect size is observed, and using lots and lots of subjects will only be helpful in finding statistically significant differences for small effect sizes.

      I'd say their research makes a good point: the effect size of bit rate is small, and it's certainly not worth halving the number of songs available on your portable music player to achieve.

    133. Re:The results... by ReptilianSamurai · · Score: 1

      Agreed. The experiment is an interesting one, but 10 people is not a statistically significant sample. You really can't draw any conclusions from that data.

      --
      I installed Linux on a car, but it crashed due to bad drivers...
    134. Re:The results... by Anonymous Coward · · Score: 0

      You could make a cable to combine stereo to mono fairly easily although the end result probably won't be too elegant, you might also be able to buy something to do that, it looks like this item will do it. Alternatively you could encode all your music as mono instead of stereo.

    135. Re:The results... by Fizzog · · Score: 1

      I will second the Grados. I have some Grado SR80 phones and the sound from them is excellent. They are also very efficient and easily driven by mobile devices like an iPod. They are, however, ugly as sin!

      For home use I have a pair of AKG K340 phones (Electrostatic + Dynamic), driven via one of Tom Evans' original headphone amps. It actually takes a while to get used to them because you hear so much in the recordings that you don't actually hear the music. But once you have become acclimatised to them there is no better way to listen to music (at least at anything near the price!).

    136. Re:The results... by Anonymous Coward · · Score: 0

      That was the birth of the phrase "is it live or is it Memorx" came from.

      audio cassetts are garbage worse then vinal.

      brass instroments and symbols just don't sound natural anymore lol!

      nothing looks or sounds real anymore. Just how much acid were you doing back in those days??
    137. Re:The results... by mako1138 · · Score: 1

      Aliasing is an artifact of digital sampling. Things 'wrap around' the Nyquist frequency, which is half the sampling frequency. It's strange, but it comes out in the math, and is very real.

      So, sampled at 44 kHz, with a Nyquist frequency of 22 kHz:

      20 kHz -> 20 kHz

      39 kHz -> 5 kHz

      A proper recording process should cut off everything above the sampling frequency _before_ the A-D converter, otherwise aliasing will occur. And you'd definitely be able to hear it.

    138. Re:The results... by mako1138 · · Score: 1

      Uh, this thread is all over the place. Please disregard the previous comment.

    139. Re:The results... by FrostedChaos · · Score: 1

      Ultimately, digital audio is just a series of tubes.

      It's not a truck, like good old analog audio.

      --
      "Any connection between your reality and mine is purely coincidental." -Slashdot
    140. Re:The results... by GWBasic · · Score: 1

      And you had to either pretty wealthy to use virgin tape or hope the previous recordings would be properly wiped. It's an analog medium with the main advantage that overdriving the inputs gives a nice effect ("warmth") - compared to early digital boxes who just clipped and truncated instead of dithered. Every time you have to play or record tape, it degrades a little bit; surely you know of the multitracking in Bohemian Rhapsody that went on and on until the tape was nearly transparent

      A different way to say it is that many of the old analog systems have the digital equivilent of a fancy anti-aliasing filter. Today, this can be achieved with a software filter.

      Or: Some music actually sounds better with a little bit of hiss, pop, and crackle.

      Also, don't forget to mention that some of the primitive digital equipment in the 80s, combined with inexperienced engineers, lead to some lousy-sounding CDs when compared directly with their vinyl versions. For example, the first Green Day album sounded awful on CD, but it sounds great on vinyl. (They recently released a remastered version.)

    141. Re:The results... by iamacat · · Score: 1

      There were only 10 people tested.

      Besides, one understood music and one didn't.

    142. Re:The results... by unitron · · Score: 1

      Our sample then will be 2 bytes long. A byte for pitch and a byte for volume.

      I'm thinking that one of us does not understand analog to digital conversion. All along I've been thinking that each sample represented instantaneous amplitude.

      --

      I see even classic Slashdot is now pretty much unusable on dial up anymore.

    143. Re:The results... by Basehart · · Score: 1

      How did people listen to this stuff?

      With ears of a clown.

    144. Re:The results... by vuffi_raa · · Score: 1

      a 128k rip in itunes will never be as good as a 44.1/16bit track (PCM)- in order to get out of the range of audible lossy compression you have to go (depending on the music) 192k or higher. 44.1/16bit is the supposed range of our hearing (though there is still noticeable accuracy loss between 30khz and 44.1khz)and the 192k reflects a similar accuracy , though it is a rough number so some things still don't cut it which is why there is 96k/24bit sound

    145. Re:The results... by vuffi_raa · · Score: 1

      I listen to a lot of experimental/DnB/powernoise- squarewave distortion and white/pink noise as well as a lot of hihats show up as lossy as well as a ton of other things

    146. Re:The results... by vuffi_raa · · Score: 1

      "The harmonics in brass instroments and symbols" maybe joseph campbell is in the orchestra

    147. Re:The results... by SonicSpike · · Score: 1

      I believe that Sensaphonics and Westone also make in ear drivers and molds.

      --
      Libertas in infinitum
    148. Re:The results... by dangitman · · Score: 1

      Well, no, not by definition. I could certainly record PCM at low bitrate if I wished, for example to simplify processing and transcoding.

      But it would sound worse than a lossy codec recorded at the same bitrate. Or would take more space than the lossy codec recorded at the same sample rate and bit-depth. Which is the whole point. Bitrate is more important for a lossless codec than a lossy one.

      --
      ... and then they built the supercollider.
    149. Re:The results... by Reaperducer · · Score: 1

      Though all evidence points to that they encode from standard CDs using generic settings.
      Care to link to this evidence for the benefit of the group?
      --
      -- I'm old enough to have lived through six different meanings of the word "hacker."
  3. Synopsis by sc0p3 · · Score: 5, Informative

    8/10 Picked High Bit Rate with Apple Headphones
    6/10 Picked High Bit Rate with Shure Headphones


    100% certainty that 10 people sample-set is too little for a Yes-No experiement.

    1. Re:Synopsis by spyder-implee · · Score: 0

      I agree. Also, 8 are editors by trade. Why is this significant for the test? Does being an over-opinionated internet columnist make a difference to your sound quality?

      --
      Take what ye can. Give nothing back!
    2. Re:Synopsis by phasm42 · · Score: 1

      The result isn't as useful without knowing how those that didn't pick the high bit rate were split up. Out of the 4 that didn't pick high bit rate with Shure headphones, how many picked low bit rate, and how many couldn't tell the difference?

      --
      "No one likes working in a hamster wheel, and your shop smells of cedar shavings from here." - TaleSpinner
    3. Re:Synopsis by tooyoung · · Score: 1

      100% certainty that 10 people sample-set is too little for a Yes-No experiement.
      The best part is that they actually drew age related conclusions from the results.
    4. Re:Synopsis by no_opinion · · Score: 5, Interesting

      Not only that, but audio professionals typically do codec and compression tests using an ABX test.

      http://en.wikipedia.org/wiki/ABX_test

      This would have been more interesting if they had used a statistically valid sample size and not only compared 128 to 256, but also to lossless.

    5. Re:Synopsis by aichpvee · · Score: 1

      They should have tested with different hardware as well. The playback platform can change the sound a lot. For instance, whenever I've played an MP3 on windows it sounds horrible compared to how it sounds under Linux media players. Not sure why though. But in a test like this you'd think they would want to remove the possibility that the hardware just sounds like crap no matter what you put in it.

      --
      The Farewell Tour II
    6. Re:Synopsis by bdjacobson · · Score: 1

      8/10 Picked High Bit Rate with Apple Headphones

      6/10 Picked High Bit Rate with Shure Headphones

      100% certainty that 10 people sample-set is too little for a Yes-No experiement. Did they let them play with the equalizer any? Or just leave it at the normal "flat/off"? Shure headphones are known to be lacking in bass response (I've got some E3c's). Bet you most of the people simply heard more bass in the Apples and thought "must be better". Nevermind that the Shures are 23234235235x better, block out other noise (they're earplugs + headphones combined), and when you _do_ turn up the base, you forget any other problems you had with them.

      This is more a rant on general stupidity about sound quality than anything else though. Most people probably can't hear the difference.
    7. Re:Synopsis by aichpvee · · Score: 1

      Also you've got a 50% chance of GUESSING the right one. Maybe the way to do it would be to play a number of songs with low and high bitrate versions of each several times in semi-random order and ask them to pick which bitrate they think it is. If the same song was picked for different bitrates on successive playings you'd at the least know that they didn't have a clue.

      --
      The Farewell Tour II
    8. Re:Synopsis by fishbowl · · Score: 1


      "The result isn't as useful without knowing how those that didn't pick the high bit rate were split up. Out of the 4 that didn't pick high bit rate with Shure headphones, how many picked low bit rate, and how many couldn't tell the difference?"

      Why didn't they test in a mastering studio? Earbuds? Sheesh, seriously. Not only are they testing for something that is at or beyond the limits of human perception, but they are also degrading the signal confounding the test.

      Here's a test I'd like to see done.

      Have an orchestra in a studio, great room treatment and miking, etc. Have the listener in the control room doing blind A/B/X testing between the live orchestra through the monitoring system, and recordings of that same orchestra at various bitrates, dynamic thresholds, compression formats, etc.

      It may be surprising that nothing like this has ever been done, and so in audio production discussions, the subject invariably comes up (whether 24 bits in the dynamic domain is overkill, whether 96kHz sampling is useful, etc.) but the arguments always go into emacs vs vi territory because there's no empirical study that anyone can point to where it's been shown whether and to what extent high headroom digital domains affect the listener.

      It makes me sick that someone would do such a test with headphones. Just use the average mastering studio's monitors and room treatment, and take the listening environment out of the equation as much as possible.

      *Anybody* can do the anecdotal thing with an iPod and "expensive" earbuds; sheesh.

      --
      -fb Everything not expressly forbidden is now mandatory.
    9. Re:Synopsis by Ohreally_factor · · Score: 5, Insightful

      The new standard for research methodology: finding 10 people at the corner starbucks, asking them to help you for an "article" you're writing.

      Oh ,and while we're at, let's throw another variable into the mix! That'll make it even more scientifical! (And that's not even getting into any other variables that slipped in thru carelessness.)

      Frankly, I wouldn't trust these MPC bozos to tell me if it was raining while I was urinating on their backs.

      --
      It's not offtopic, dumbass. It's orthogonal.
    10. Re:Synopsis by timeOday · · Score: 2, Insightful
      I agree the comparison to lossless would be interesting.

      As for ABX, it seems like the most demanding possible test, which I agree makes it attractive in theory. But in real life, the relevant question is "does this sound good" without a back-to-back reference sample for comparison. I also keep my photo collection in .jpg. Can I see the jpg distortion if I do a 1:1 blowup and carefully compare to a TIFF image? Sure. But at normal viewing size and distance, it just doesn't bother me, and that's my personal benchmark. Neither am I shelling out big bucks for a Blu-Ray player, even though I can see DVD compression artificts if I really try.

      Hearing capability is also very individual. I'll be the first to admit my hearing isn't great. Even a simple test on yourself is more valuable than a statistically large sample of people who aren't you.

      As for Apple's new offering, I wouldn't pay 3x for a difference that I personally would only maybe be able to detect in a back-to-back comparison that will never happen.

    11. Re:Synopsis by Anonymous Coward · · Score: 0

      100% certainty that 10 people sample-set is too little for a Yes-No experiement.

      Ummm, no. If you took a statistics class, you would know that 10 people, if randomly selected, can provide useful information about the population at large.

      Even with 10 people, you can calculate how confident you can be that a difference exists with the student t test.

      Only then can you say how confident you are that a difference exists.

    12. Re:Synopsis by PyrotekNX · · Score: 1

      The sample-set should also include musicians and audiophiles into the mix. They are far more likely to give an objective opinion compared to people randomly pulled off the street. Both know what to listen for and are well tuned in finding the distortion which is inherit in lossy compression.

      In my personal experience, I have listened to mp3 as well as other competing formats for over 10 years and it is very easy for me to discern the difference in bitrates. I wasn't able to do this at first, but I tuned my senses into it over time. I wind up hearing noise and distortion that almost everyone misses.

    13. Re:Synopsis by Ice+Wewe · · Score: 1

      I know that most people listen to their iPod using the included ear buds *raises hand,* but let's face it, the sound quality sucks. Ear buds have almost no bass range, and aren't even that good in the midrange. So, tell me, why did they perform the test with headphones that ruin the sound quality? I know it was to test whether the MP3 sounded better, but why wouldn't you use Bose Noise Canceling headphones for that, at least then you'd actually be able to enjoy the music...
      Perhaps I'm just old-fashioned. I still like the boom box on the shoulder...

    14. Re:Synopsis by QuietLagoon · · Score: 3, Interesting
      The new standard for research methodology: finding 10 people at the corner starbucks, asking them to help you for an "article" you're writing.

      This is what the Internet has reduced us to: it does not matter if it is correct, so long as it is delivered quickly.

    15. Re:Synopsis by Mr.+Underbridge · · Score: 1

      100% certainty that 10 people sample-set is too little for a Yes-No experiement.

      Probability that a bunch of editors will fuck up the statistical design of an experiment: 96.2% Seriously, you're writing for a magazine with decent readership, and you can't spend a week finding 90 more people at a coffeeshop who are willing to listen to music for 15 minutes apiece? Possibly get some statistical validity?

      I'd give this shit the "honorable mention" you-suck ribbon at a 5th grade science fair.

    16. Re:Synopsis by Anonymous Coward · · Score: 0

      You must be increadibly naive if you think that stuido monitors are the end-all as far as speakers are concerned. They are great for their purpose (playback in a studio), but are useless as soon as you step away from their sweet spot or if you have more than 5 people trying to fit into said sweet spot.

    17. Re:Synopsis by maxume · · Score: 1

      Isn't the point of 96kHz sampling that you end up being pretty sure that you are exceeding the signal response of your microphone?

      Or am I crazy, and there are microphones(and all the other stuff too) that good?

      And really, if 86% of your listening time is with headphones, it makes a fair amount of sense to see whether the input matters and save a buck if it doesn't.

      --
      Nerd rage is the funniest rage.
    18. Re:Synopsis by Babbster · · Score: 2, Insightful

      The sample-set should also include musicians and audiophiles into the mix. They are far more likely to give an objective opinion compared to people randomly pulled off the street.

      Bullshit. First of all, the testing procedure should be designed to eliminate subjectivity. That's the purpose of double-blind testing. Second, why would anyone but a musician or audiophile care what a musician or audiophile has to say on this issue? Are they experts on hearing? The latter group would be particularly useless since, in the main, "audiophiles" tend to equate spending more money to a better listening experience, even if they can't demonstrate the difference to the unwashed masses.

      No, unless you're specifically looking for the differences between the way an "audiophile" perceives different bitrates and how an average person does, such "experts" would be the last people you'd want involved in a test like this.

      Of course, the whole thing is pointless because even if their test setup was perfect the small sample size renders the results anecdotal at best.
    19. Re:Synopsis by Lunar_Lamp · · Score: 1

      Not trying to be a troll here, but why when talking about the difference in *hardware* would the operating system be a factor? Or is my brain just screwing up at 3am?

    20. Re:Synopsis by harlows_monkeys · · Score: 1

      100% certainty that 10 people sample-set is too little for a Yes-No experiement

      Really? We are testing the hypothesis that people can tell 128k and 256k apart. If the hypothesis is false, then it will be 50/50 whether they get one right or not. The chances of getting 8 or more right out of 10 when an individual trial has probability 1/2 is C(10,8)(1/2)^8(1/2)^2 + C(10,9)(1/2)^9(1/2) + C(10,10)(1/2)^10. That's 56/1024, or 6.3%. That's pretty good grounds for rejecting the hypothesis.

      For the other test, using the Shure headphones, where 6 or more got it right, that happens 36.7% of the time when p=1/2. That's not good enough to reject the hypothesis.

      Whether 10 is a big enough sample for an experiment like this can only be determined after you run the experiment, and see the results. If the results are close to 5, then either probably either it wasn't big enough or people can't tell them apart. But when it is far from 5 (and 8 is far from 5), then it WAS enough for a trial.

    21. Re:Synopsis by AccidentalCh3f · · Score: 1

      I had the same experience when I moved from Windows to Linux. The reason music sounds so bad on Windows is kmixer. Kmixer is complete garbage for sound quality, so anyone who is serious about their music will usually use ASIO or kernel streaming to get around it on Windows.

    22. Re:Synopsis by tchdab1 · · Score: 2, Insightful

      Yes. They say...

      We'd be more excited if Apple increased the bit rate even further, or--even better--if they used a lossless format.

      But then they don't test their assumption.

      How ascientific. Excitement is all mental anyways.

    23. Re:Synopsis by smallfries · · Score: 1

      Why didn't they test in a mastering studio? Earbuds? Sheesh, seriously. Not only are they testing for something that is at or beyond the limits of human perception, but they are also degrading the signal confounding the test.

      Gosh that's a hard question! I always plug my ipod into a mastering studio input when I'm using it. It's quite hard to carry around, find space for on the bus etc ... but thank god I don't earbud!

      Errr, do you reckon it was a "real world" test? Checking if it is worth it for people who but music off iTunes to play on their ipods. Knowing the effect of the codec in an ideal environment doesn't really do it, does it?
      --
      Slashdot: where don knuth is an idiot because he cant grasp the awesome power of php
    24. Re:Synopsis by aichpvee · · Score: 1

      I was just making the point that different decoders can make for very different sound quality. I'd have used portable audio players but most of the ones I've used are on the lower end and all basically sound like windows playback, which is decent enough but not really good.

      --
      The Farewell Tour II
    25. Re:Synopsis by aichpvee · · Score: 1

      Is something like that used in low end playsforsure audio players? Would that be why things like the older Sansa (haven't used newer ones) and Zen Nano sound JUST LIKE windows playback?

      --
      The Farewell Tour II
    26. Re:Synopsis by kurzweilfreak · · Score: 1

      I would imagine that since the majority (I'm assuming here, of course) of people using iPods are going to be listening through the iPod earbuds, they would want to test using that. Sure, they could have tested it using the highest quality headphones on the market, but how would that be representative?

      --

      kurzweil_freak

      5th Kyu Genbukan Ninpo/KJJR student

      Be the darkness that allows the light to shine.

    27. Re:Synopsis by BrokenHalo · · Score: 1

      ...and all basically sound like windows playback, which is decent enough but not really good.

      Agreed. Well, I don't know about Windows, but I get a lot better a signal from my (Linux) computer than I get from my iPod (with the same file encoded as 192 kb/s mp3), using the same headphones for both.

      I don't worry about it, though, since the iPod doesn't get used in circumstances where high fidelity sound is that important, and also because I am well and truly old enough to remember the deficiencies of cassette tapes.

    28. Re:Synopsis by slughead · · Score: 1

      100% certainty that 10 people sample-set is too little for a Yes-No experiement.

      Not to mention that they were just using earbuds (not even high quality headphones).

      This article was useless as per the headline of Music Listeners Test 128kbps vs. 256kbps AAC.

    29. Re:Synopsis by epine · · Score: 1

      56/1024 divides out different in my corner of the landscape. As a general rule of thumb, no statistical result should be trusted if it can be invalidated by adding or subtracting one from either the numerator or the denominator. You don't want a result that's only as good as your last observation, included or excluded.

      But it's nice to know that eight is far from five. The FDA will be keen to learn this.

    30. Re:Synopsis by cmarkn · · Score: 1

      It can't be any worse than the hundreds of articles that have been written comparing various Linux distros by running the installers and counting the number of applications that appear on the desktop.

      --
      People should not fear their government. Governments should fear their people.
    31. Re:Synopsis by Ohreally_factor · · Score: 1

      "We're substituting these Linux geeks' distros with Folger's Crystals Instant Coffee. Let's see if anyone notices. . . ."

      (If I ever do a book review for Slashdot on an O'Reilly book, I'm going to spend the first five paragraphs discussing the animal on the cover. At least then people will know where I'm coming from.)

      --
      It's not offtopic, dumbass. It's orthogonal.
    32. Re:Synopsis by chrb · · Score: 1

      That's 56/1024, or 6.3%. That's pretty good grounds for rejecting the hypothesis.

      No it's not. If the true probability is 0.5 then you need to add the probability of getting r=0, 1 or 2. So a deviation the same or more extreme than that observed can be expected 12.6% of the time when the samples are identical.

    33. Re:Synopsis by malsdavis · · Score: 1

      "The new standard for research methodology"

      Although 10 people is a pathetically small sample, "finding 10 people at the corner starbucks" would imho be preferable to the current article research methodology which seems to be to give a link to a poll/vote and then use the results as "scientific evidence".

      The bias of such polls is ridiculous, the fundamental problem is that in many cases people will only bother to vote if they have a strong political (for want of a better word) view on the matter. For example, an online poll asking the article's question may be responded to by thousands, but probably mostly by people wishing for 256k music (for whatever reason), people wanting DRM-free music or people objecting to paying hundreds of bucks for headphones. The people who have listened to both samples with both headphones and answering truthfully would probably only be a tiny fraction (as probably evidenced by the downloads numbering less than the votes!).

    34. Re:Synopsis by Runefox · · Score: 1

      I've noticed the same, and as another mentioned, it's due to kmixer. However, there are times when Linux playback isn't great, either, like when being used with an aRts sound server for software mixing. Of course, this isn't necessary on a decent sound card, which brings me to my next point...

      Not all sound cards are made equal. The outputs on your onboard audio are almost certainly very noisy, as are those on old ISA cards and the $20 cheapos you buy at your local computer store. Creative Labs sound cards are pretty decent for what they are (though "Crystallizer" in the X-Fi series seems to me like a cop-out), and AuzenTech is supposed to be the be-all-end-all for consumer audio right now (I won't get into professional). Both card brands typically have comparably to extremely low noise on their lines, and use high quality codecs and DACs. I personally have an old SoundBlaster Live! 5.1 OEM running on Windows with the kX drivers, and when using ASIO (after software resampling to 48kHz, the card's native sample rate, which it converts automatically if not matching (which sounds terrible)) with a decent decoder (I use Shibatch with Winamp for MP3), the sound output is extremely clear. I have, of course, swapped the front and rear channels using the kX drivers due to the rear channel's use of a less noisy DAC, and when using heaphones, it's amplified by a set of Altec Lansing 251's (which I realize introduces noise). Not the most powerful or even high-quality rig available, but it sure sounds good with decent headphones or via the speaker outputs.

      --
      Screw the rules, I have green hair!
    35. Re:Synopsis by csnydermvpsoft · · Score: 1

      This is what the Internet has reduced us to: it does not matter if it is correct, so long as it is delivered quickly.

      I think this problem was around before the Internet.

    36. Re:Synopsis by QuietLagoon · · Score: 1

      I stand corrected. ;) Perhaps the Internet has honed the problem to a new level of popularity.

    37. Re:Synopsis by brre · · Score: 1
      10 subects is plenty if you do the right experiment. They did the wrong one.

      So you want to do some psychophysics, son? Just set up a tracking rule that adjusts bit rate as a function of recent detection performance. E.g. increase the bit rate by 4kbps for each incorrect answer, decrease it by 4kbps for two correct answers in a row. Crank off trials. You will shortly find each subject's threshold under the testing circumstances (codec, audio material, headphones, background noise, etc.) Some subjects' thresholds, perhaps most, will fall north of 128kbps. That doesn't mean those same subjects won't enjoy music compressed at lower bit rates, or won't find it acceptable; it means they can tell the difference. The test delivers the bit rate at which each subject can tell the difference, with rigor, repeatability, and precision. It's reliable with ONE subject in less than an hour. You can re-run it with different headphones, audio material, etc. And you can make strong inferences about what bit rates are necessary, desirable, optimal, for real world audio.

      This is the experiment they didn't do.

    38. Re:Synopsis by fishbowl · · Score: 1


      >You must be increadibly naive if you think that stuido monitors are the end-all as far as speakers are concerned.

      I'm not, and I don't. I think the room is much more important than the monitors, for instance, and said so. In any case, I'm suggesting a better platform for an empirical test than earbuds makes possible, and reminding everyone that it hasn't been studied as well as some people assume.

      I'm not just saying use just anybody's studio monitors in just any room. I'm saying, do it at Lucas' mastering place or whatever....

      --
      -fb Everything not expressly forbidden is now mandatory.
    39. Re:Synopsis by fishbowl · · Score: 1


      >Isn't the point of 96kHz sampling that you end up being pretty sure that you are exceeding the signal response of your microphone?

      Well, if by microphone, you mean the whole signal path, then yes, sort of. In the digital domain, the highest frequency that can be reliably reproduced is the Nyquist value, which is essentially a frequency band in the area around half the sample rate (so .5 the rate is called the "Nyquist Frequency", but it's not quite as simple as people make it out to be.)

      Anyway, 22050Hz is actually at or above the limits of human perception. From a consumer entertainment perspective, the 44.1kHz standard for sample rate is a perfectly reasonable compromise. Likewise, the 16 bits of dynamic range is, arguably, a perfectly fine amount of headroom.

      The problems come into play on the *production* side. There are many, many cases with benefits for having wider latitude in dynamic range, so setting frequency response aside, the case for 24-bit audio (the dynamic domain) is easily made.

      Frequency response headroom problems are a bit harder to understand. In music synthesis and many kinds of effects processing, it is quite common to experience aliasing, artifacts that result from the "low" sample rates of 44.1kHz or 48kHz that have quite audible and detrimental consequences. Because of this class of problems, 96kHz processing makes sense.

      Back to dynamic range. Dynamic range problems are much more easily explained with the analogous problems in video and images -- the problem is immediately recognized. It's the same with audio, just not as obvious to a casual listener, and perhaps even irrelevant to some genres of music.

      Another issue is the use of 24 bit values -- it turns out that many machine architectures can process 24-bit values much more efficiently in 32-bit words, so we generally do 32-bit processing. It goes further. We don't want to use 32-bit ints if you can use floats, because we are able to exploit the fact that, when dealing with numbers between -1.0 and 1.0, we can do gain adjustments and other processing by affecting the exponent, and never losing precision in the mantissa. This is why most audio processing software works in 32-bit float internally, because working in int actually leads to loss of precision, and can be significant loss in certain common kinds of operation.

      Haven't even touched on the compression angle, which puts me off topic, sorry.

      I use 24-bit, 48kHz audio for two reasons. 1. My material tends to be quite dynamic, but also tends to be relatively quiet. I don't need the extrema, it's the resolution I'm after. 2. It happens that certain equipment clocks at 48kHz and so I tend to use that.

      I personally don't care about higher sample rates except when doing synthesis in software, where aliasing is a problem.

      --
      -fb Everything not expressly forbidden is now mandatory.
    40. Re:Synopsis by fishbowl · · Score: 1

      >Gosh that's a hard question!

      You don't understand. You can't drive a Porsche and a Hyundai each at 100km/h, and then conclude that they have equal top speeds.

      THAT is ALSO a "real world test", but equally meaningless!

      The test referred to in the article boils down to "is the consumer satisfied with this use case?" That's as far as you can take it, and you can do that type of evaluation on your own.

      --
      -fb Everything not expressly forbidden is now mandatory.
  4. Of course.. by E+IS+mC(Square) · · Score: 1

    Test confirms the generally known (but debatable) points:
    1. Not many can detect the improvement of higher kbps
    2. Expensive earbuds are way better than the default ones.

    But what do you do with this fanboi? "One of the two people who expressed a preference for Apple's product told us "It seemed like I got better kick from the bass."" I hope he was completely deaf.

    1. Re:Of course.. by dteichman2 · · Score: 1

      Hey.. even cheap earbuds are better than the default ones.

      --


      Silence is golden... and duct tape is silver.
    2. Re:Of course.. by nomadic · · Score: 1

      2. Expensive earbuds are way better than the default ones.

      They're both lousy for your ears. I never even tried using the ones I got with my ipod, I bought an old-fashioned over-the-ears pair; doesn't look cool but at least my ears should be (relatively) safe.

    3. Re:Of course.. by Divebus · · Score: 2, Insightful

      Test confirms the generally known (but debatable) points:
      1. Not many can detect the improvement of higher kbps
      2. Expensive earbuds are way better than the default ones.

      3. 128kbps AAC isn't all that bad.

      --

      Most of the stuff on /. won't survive first contact with facts.
    4. Re:Of course.. by that+this+is+not+und · · Score: 1

      Safe? How so? Because your ears were otherwise exposed to too much UV light?

      Sound is sound and damaging to the ears if played too loud.

    5. Re:Of course.. by dangitman · · Score: 1

      I bought an old-fashioned over-the-ears pair; doesn't look cool

      WHAT!?! Doesn't look cool? Huge, over-the-ear headphones are the height of fashion these days. Haven't you noticed?

      The iPod revolution has caused a massive resurgence in big heaphones. In fact, in many ways it's a whole new trend. The big headphones, in the past, were usually worn at home, plugged into a nice amplifier. Or used in the recording studio, or for DJing. In the Walkman era, the headphones used were the cheap, compact outer-ear headphones. During the portable CD player era, it was black earbuds. During the first wave of iPods, it was white Apple earbuds.

      But today, big outer-ear headphones have come out of the home and studio, and into the streets. I don't think this has happened in such mainstream numbers before. It's retro-cool, and it shows you that you care about the music and audio quality. It's also much more socially responsible, as there is far less leakage of sound. You don't look like an idiot who has their iPod turned up, with 50% of the sound leaking out and annoying others, rather than going into their ears. I wonder how many people realize how annoying their earbuds are when turned up on public transport. It's totally uncool. And they are spending amplifier & battery power creating that leaked sound.

      --
      ... and then they built the supercollider.
    6. Re:Of course.. by Eideewt · · Score: 1

      Why would earbuds be bad for your ears?

    7. Re:Of course.. by Anonymous Coward · · Score: 1, Funny

      128kbps should be enough for anybody.

    8. Re:Of course.. by PseudoQuant · · Score: 1

      Generally, "In-ear" plugs like the Sure ones are considered to be less damaging to hearing because you don't need to have the volume as loud (because of of the sound isolation).

    9. Re:Of course.. by hkmarks · · Score: 1

      Over-the-ear headphones do help protect your ears from the cold. Frozen eardrums hurt. Earbuds can also be quite painful -- and fall out easily -- if your ears aren't shaped right for them.

      Earmuffs are much better with music.

      ($15 JVC earclip-style for me. Better sound than any earbuds I've ever used.)

    10. Re:Of course.. by TheSunborn · · Score: 1

      >>1. Not many can detect the improvement of higher kbps

      Hu??
      8 out of 10 did prefer the 256Kbit over the 128Kbit. I think that count as many.

    11. Re:Of course.. by Abcd1234 · · Score: 1

      and fall out easily -- if your ears aren't shaped right for them.

      Which is why you buy a decent pair of isolating canalphones, like my Shure E2C's. They never fall out, they're comfortable, and they protect my ears because I don't have to play my music as loudly (I already have tinnitis, the last thing I need to do is make it worse), particularly in very loud environments, like airplanes or on the bus.

  5. It's fairly easy to detect the differences by Anonymous Coward · · Score: 1, Interesting

    I can tell the difference between 192 and 128 kbps. It's all in the treble which sounds less bright at 128 kbps. It's very easy to detect lower bit rates if you concentrate on the treble.

    1. Re:It's fairly easy to detect the differences by Lord+Kano · · Score: 1

      I think that another big plus is if the listener is familiar with and fond of the music being sampled. I wouldn't be of much help in determining the loss level of classic rock of death metal, but with music that I know and love I am positive that I'd be able to hear the difference.

      LK

      --
      "Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
    2. Re:It's fairly easy to detect the differences by Anonymous Coward · · Score: 0

      I'm anonymous.. bwah! One easy way to pick out lower bitrate MP3's is run them through a 5.1 system with expansion. The rear speakers will sound crazy-balls different than a higher-bitrate or original source.

    3. Re:It's fairly easy to detect the differences by Goaway · · Score: 1

      And can you do it in a double-blind test, or only when you know the answer?

  6. Re:I don't have to read this article... by Compholio · · Score: 4, Informative

    So, the detection rate dramatically improved when people had listening devices that were more balanced and more accurately presented the audio.
    You should RTFA then b/c that's not what they found.
  7. Reading the FA was a waste by emptybody · · Score: 4, Informative

    that article doesnt provide enough data to make any conclusions.
    maybe they should go back to statistics 101

    --
    comment directly in my journal
    1. Re:Reading the FA was a waste by jcgf · · Score: 1
      This is maximum pc here. They're not about accurate statistics, they're about:

      1. convincing everyone that they absolutely need to be concerned with details down to the areal density of their hard disks when building PCs to sell more expensive drives

      2. complaining about inacurrate benchmarks, yet still using them to judge products

      3. selling the latter half of the magazine for ads

      4. ??????

      5. profit

    2. Re:Reading the FA was a waste by Hooya · · Score: 1

      nope. statistics 10.

    3. Re:Reading the FA was a waste by Anonymous Coward · · Score: 0

      There is nothing wrong with a small sample size to determine which avenues of research are worth further research. As an example, even if a study has a sample size of one million, it may be totally dismissed until it is independently replicated. You are judging them a basis of your choosing which is a lot like calling someone a booger and then punching a wall. You need to punch the booger, not the wall.

    4. Re:Reading the FA was a waste by mjwx · · Score: 1

      Intro to Statistics (Statistics 101 for you yanks)

      96.2% of statistics are made up.

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
  8. Not worth it? by Lost+Engineer · · Score: 4, Insightful
    FTFA

    we just don't think DRM-free tracks alone are worth paying an extra 30 cents a track for.. Have fun buying your album again to play it on your cell phone's MP3 player.
    1. Re:Not worth it? by Jeff+DeMaagd · · Score: 1

      Have fun buying your album again to play it on your cell phone's MP3 player.

      It's not that hard to derive a non-DRM track from a DRM track, but a closer consideration does agree with a contention that you might make that it is worth the extra money, depending on how much you value your time and sound quality.

      iTunes DRM allows you to write a standard audio CD from purchased albums, and iTunes itself will encode the CD into any of few different formats without DRM. Still, that takes about 5-10 minutes per CD, and loses a little bit of quality.

      The cost of an entire album is the same with iTunes Plus tracks, so there is no extra cost for those and you save those 5-10 minutes, and better quality. If you take twelve disparate tracks, then the cost for iTP is an extra $3.60 but at least you don't lose the encoding quality and you don't spend 5-10 minutes on a reencode. Not many people value their time that much, but I think the quality part is a compelling consideration.

    2. Re:Not worth it? by Lost+Engineer · · Score: 1

      It's not that hard to derive a non-DRM track from a DRM track Is PlayFair working again? I stopped buying 'tunes, when they broke that.
  9. Cost and quality by eebra82 · · Score: 2, Insightful

    "Eight of the 10 participants expressed a preference for the higher-bit rate songs while listening with the Apple buds, compared to only six who picked the higher-quality track while listening to the Shure's."

    I don't buy this. I have a friend who claims to be an audiophile - and he is - with sound equipment worth well over $40,000. He states that the more expensive and professional your gear is, the easier it is to spot low quality music.

    So the article contradicts with his statement, and I have to agree with him on this one. Logically speaking, professional speakers should produce results far closer to the source than the ones that aren't.

    1. Re:Cost and quality by snowgirl · · Score: 0, Troll

      I have a friend who claims to be an audiophile - and he is - with sound equipment worth well over $40,000.

      Clearly your friend has too much money... My music is not so important to me that I would spend more on it than your average sports car...

      --
      WARNING! This girl exceeds the MAXIMUM SAFE standards established by the FDA for BRATTINESS
    2. Re:Cost and quality by FightCopyright · · Score: 5, Funny

      Yeah, well I used to have a gf who claimed to be a Scientologist, and she gave over $40k to the church. She states that some alien is responsible for blowing up volcanos that created humans, but you know what... the bitch is just wrong.

    3. Re:Cost and quality by profplump · · Score: 1

      You're assuming A) a minimum level of quality, so that "better" means "better in all areas" not just "better on average". and B) that it's impossible for deficiencies one area to compliment improvements in another. In short, while what you say is generally true, there are a lot of variables.

      For example, the data loss in AAC encoding is most noticeable at higher frequencies; it's possible that A) the Apple headphones have better clarity at higher frequencies than the Shure headphones, or B) that the Apple headphones have less bass response and therefore more accentuated treble response, or C) that the Apple headphone require higher volume levels which when combined with the loudness filter on the iPod produce more attenuation in the treble range or D) a whole class of other interactions might make the encoding rate difference more obvious even though the overall quality of the headphones is lower.

    4. Re:Cost and quality by JRGhaddar · · Score: 1

      Well I think the big issue here is they are earbuds, not speakers. I work with closed heaphones pretty much all day and nothing beats the Sennhesier HD 650. It's pricey but it gives a me the absolute best sound when working with film. I'm not a sound mixer or designer but the ones I work with turned me onto them and I haven't gone back since. The close cups block out outside noise and help you focus on the sound.

      Earbuds are tiny little speakers shoved in your ears the total amount of accuracy is hard to gage and there is very little difference between most earbuds. Now the Shure are ear canal earbuds but honestly its hard for me to tell the difference. No one in the editing room that I know uses earbuds for that reason. Now for just listening on your ipod an expensive earbud isn't going to make that much if any difference. Now comfort that is what I might pay more for.

      If people want to know more about headphones

      check out http://www.headphone.com/ they have lots of info

    5. Re:Cost and quality by Anonymous Coward · · Score: 0

      Its a fairly dodgy test from the moment they decided to use earbuds.

      It would only be valid for people who wear earbuds as headphones and studio monitors are a lot better.

      (And even in that situation its lacking because its such a quick and dirty test with some fairly weak results)

    6. Re:Cost and quality by cgenman · · Score: 0

      He states that the more expensive and professional your gear is, the easier it is to spot low quality music.

      Shouldn't it be that the more money you spend on your equipment, the better your music sounds in general?

      I've been privy to some equipment much nicer than I've deserved over the years, and I have to say that the professional-grade equipment that I've used have made crappy recordings sound much better than they should have. I've had to drop back to the built-in speakers on TV's to see if things will sound right in a natural habitat, as they sound pretty darned good on professional monitors. Perhaps then the question isn't "Will a better speaker make the differences in sound more pronounced?" but "Will a better recorded audio track degrade more elegantly on bad speakers?"

    7. Re:Cost and quality by pev · · Score: 2, Insightful

      Logically speaking, professional speakers should produce results far closer to the source than the ones that aren't.

      Er, WTF? Audiophiles don't use 'professional' kit they buy posh shiny Audiophile setups. If you want to listen to music as the recording engineer intended, buy a set of decent powered studio monitors for far less then supposed audiophile setups. You'll be far closer to the intended sound than any artificial response you get from consumer gear. And yes, audiophiles are consumers too, just consumers with more cash to blow than common sense.

      As a bonus thought, instead of spending 10K on hardware, spend some thought instead on looking at the acoustics of your listening space.

      ~Pev
    8. Re:Cost and quality by Anonymous Coward · · Score: 0
      I don't buy this. I have a friend who claims to be an audiophile - and he is - with sound equipment worth well over $40,000.

      Do all of your friends suffer from brain damage, or is he the exception?

    9. Re:Cost and quality by raehl · · Score: 2, Insightful

      I have a friend who claims to be an audiophile - and he is - with sound equipment worth well over $40,000.

      I can't tell if you're being sarcastic or not. Assuming you're not... ...having $40,000 in sound equipment says about as much about your ability to judge sound quality as spending $300 on Celine Dion tickets says about your taste in music.

    10. Re:Cost and quality by Skippy_kangaroo · · Score: 1

      Kinda, sorta, but not really.

      Many rercording engineers preview their mixes on the most attrocious speakers they can find to check that it still sounds OK on the kind of equipment. It will sound much better on better gear and they know it - but they know how 90% of people will listen to it and want to cater to that possibility. It's not about recapturing the way they intended it (that is in their head, not on a studio monitor or an audiphile rig). (Why else do you think pretty much all the CDs released have been compressed to within an inch of their life.)

    11. Re:Cost and quality by adminstring · · Score: 5, Informative

      I agree with your statement that audiophiles don't use "professional" equipment, but I disagree with your statement that studio monitors will give you the sound that the recording engineer intended. This is because, as you imply, there is a distinct difference between accurate speakers and good-sounding speakers, and recording studios use accurate speakers, while consumers, even audiophiles, are better off with good-sounding speakers.

      If you working in a recording studio, you want accuracy at all costs. You must hear everything distinctly, because you need to make important decisions based on what you hear. If "it sounds great" is all you are getting from your speakers, you won't make those tough decisions (more cymbals, different reverb, more compression on the vocals, or whatever.) You'll just leave it alone and it won't be as good as it could be. However, those extremely accurate speakers that are perfect for recording studio use are NOT pleasant for casual listening. Everything is too crisp and sharp, and they will tend to make you want a break from all that detail.

      When I'm working on a mix in the studio, I want everything in very crisp detail so I can make judgments; when I'm listening to the final product, I want the music to "hang together" and present itself to me as a coherent whole. There are other differences between studio monitors and "normal" speakers (for example, consistency of frequency response) but this relatively subjective factor of detailed sound vs. coherent sound is one of the more important ones I have experienced.

      The recording engineer did not intend for you to listen to the music on studio monitors. Studio monitors are a tool with a specific use, and that use is not everyday listening. The attributes of a good studio monitor just don't match up with the attributes of a good audiophile speaker. This is why audiophiles buy certain kinds of speakers, and recording engineers buy other kinds. I've been lucky enough to own both kinds of speakers, and I've tried using them for the wrong purpose with less-than-stellar results. Mixes made on good-sounding speakers are inconsistent on other speakers, and music played through accurate speakers isn't as pleasant to the ear.

      --
      My truck is like a series of tubes.
    12. Re:Cost and quality by Nazlfrag · · Score: 1

      Sure previewing mixes on cheap equipment happens, but it's more of a once off quality control check than a setup used daily. The compression phenomenon seems to have its roots in vinyl, where the first ~30% of the record could have a fatter, deeper groove, so often the first couple of tracks were beefed up. When CD tech came around, there were no limits as to which tracks you could do this to, so they did it to them all. Least that's how I heard it.

    13. Re:Cost and quality by dangitman · · Score: 1

      He states that the more expensive and professional your gear is, the easier it is to spot low quality music.

      That's a faulty assumption on several levels. Firstly, more expensive or "professional" gear is not necessarily better in quality than cheaper gear. The quality of the gear determines the quality of the gear - not the price or the marketing of it as professional. There is lots of gear out there that is vastly overpriced, but still junk (think Bose, for example). There's also plenty of inexpensive gear that sounds great.

      The second assumption you are making is that the lower bitrate music is "low quality." It might be perfectly fine quality - but crap gear might accentuate minor deficiencies, while better gear allows you to hear the actual quality of the track.

      So the article contradicts with his statement, and I have to agree with him on this one. Logically speaking, professional speakers should produce results far closer to the source than the ones that aren't.

      No, this does not contradict the article. "Closer to the source" does not mean "sounds worse." Perhaps the good headphones are reproducing sound closer to the original source, while the cheap gear is introducing distortions that make it sound worse and less like the source. Perhaps there's not much wrong with the audio file in itself.

      Crap audio gear is well known to produce resonances and interference sounds. Good gear generally has a more even response, without peaks and troughs. Think of the way that a cheap boombox portable stereo causes a perfectly good recording to sound awful if it contains any bass.

      --
      ... and then they built the supercollider.
    14. Re:Cost and quality by TheGratefulNet · · Score: 1

      mod that guy up.

      go google 'tannoys'. they are studio monitors. they're quite cheap, as speakers go.

      they are used to MIX audio, at the studio. why snobs^Haudiophiles think that speakers should have to be expensive to sound good - that's just nuts.

      go to a music store, ask for the 'pro audio' dept and go listen to tannoys or similar. get a pair to take home. compare to your 'high end' stuff and tell me honestly that you got your money's worth with the high end stuff.

      fwiw (on topic) - I'm still using my copy (paid for) of the fraunhofer mp3 encoder. there was a linux (and solaris too, which I -wish- I had also bought a copy of, back then, but didn't) binary and I've been nursing it along all these years (released in 1998 or so). its STILL the best encoder for 128k that I've found. its closed source, binary only, but I paid good money for it and like a good piece of audio gear, it has held its value for me.

      I love the compactness of 128k mp3. mp3 plays on EVERY device. and if you use a full digital path up to the final amp and spkrs (ie, spdif-out from the pc and into your home spdif-in stereo jack) - I assure you that 128k - WHEN WELL DONE - is still quite in the audiophile range of sound quality. I have not found lame (or any other free coder) to match that original fraun. algorithm. they stopped selling it to the end users and public years ago, but I keep my copy running on freebsd with linux emulation (and even THAT port has aged out). its a slow cpu-intensive encoder but it produces mp3's at very very high quality. and mp3 is STILL the lingua franca, even though its not the most efficient format for compression we have today.

      AAC is irrelevant to me. I'm already very highly invested in mp3 for encoders and hardware-based decoders.

      --

      --
      "It is now safe to switch off your computer."
    15. Re:Cost and quality by Lord+Ender · · Score: 1

      I once had a gf who claimed that some dude put millions of animals on the same boat. The bitch is just wrong.

      --
      A slashdotter who didn't build his own computer is like a Jedi who didn't build his own lightsaber.
    16. Re:Cost and quality by heretog · · Score: 1

      Two words: Bee Thousand. Or heck, four words: Not In My Airforce.

    17. Re:Cost and quality by Anonymous Coward · · Score: 0

      It's easy for each person in the chain to get the impression they're creating the final product, because they feel they're making what they to listen to later.

      This is why these 'home studio' musicians are going nowhere - Great market for equipment manufacturers, but what sounds great on the Muso's NS-10s (A friend works in a studio and said they're the professional standard!) will sound rubbish everywhere else.

      This is why there are so many people involved in such oddly specialised facets of music recording. The recording engineer wants to get everything down as true-to-source as possible, and that's it. The mix engineer, as mentioned in the parent, is listening in a technical way. This person wants to know about timing issues, phase problems, levels, and so on. These two are using relatively harsh sounding studio monitors, usually at volume levels which will kill their hearing within 10 years.

      The mastering engineer is the one who turns it into a publishable piece of noise. It's what turns a mix into something that most people will enjoy hearing in most situations on most equipment, and it usually involves equalisation, compression, and a whole bunch of other things which would have audiophiles fainting.

      You spend thousands of dollars to get an amplifier that uses only one mosfet per channel, but the signal you're hearing has been through 10 examples of every op-amp ever made, a fair number of nice noise inducing variable resistors, and that patch cable that Billy-Bob taped up after someone wheeled an amp over it.

      In the end, there is no 'fidelity' except what you perceive as a listener, and if you have to concentrate to hear the difference between 128kbit and 256kbit then you're already missing the point.

    18. Re:Cost and quality by Anonymous Coward · · Score: 0

      That's OK. Audiophiles are known to be the stupidest people on the planet.

      http://www.referenceaudiomods.com/Merchant2/mercha nt.mvc?Screen=PROD&Product_Code=NOB_C37_C

  10. Humidity?? by TopSpin · · Score: 5, Funny

    Clearly these test are inadequate, or at least they haven't disclosed enough information on the testing conditions. As any true audiophile knows, headphone performance is strongly affected by atmospheric conditions; I'll bet that if they had bothered to maintain proper water vapor saturation levels in the test facility the complete the inadequacy of the ear buds would have been obvious to everyone involved, because sensory receptors (hair cells) in the human ear only achieve full sensitively under controlled conditions.

    No doubt they also failed to account for magnetic field alignment; the flaws of low bit rate reproductions are much easier to perceive when the listener is not aligned with Earth's natural axial vectors. The solenoidal force lines ruin the high band pass attenuation of any digital audio and will make both low and high bit rate reproductions equally poor, so naturally there wasn't a strong correlation among the test subjects.

    Idiots.

    </sarcasm>

    --
    Lurking at the bottom of the gravity well, getting old
    1. Re:Humidity?? by vertigoCiel · · Score: 1

      You should've left out the tag just to see how many people would've flamed you assuming you were serious.

    2. Re:Humidity?? by Tickletaint · · Score: 1

      On Slashdot, irony—when written for anything but the thickest of numbskulls—is considered trolling. Thanks for the tip.

      --
      Make Slashdot readable! See journal.
    3. Re:Humidity?? by Anonymous Coward · · Score: 0

      That's right. You must realize that Slashdot is inhabited mostly by the thickest of numbskulls. They often end up with mod points. For instance, my brilliantly ironic post was immediately modded -1 Troll.

      In any event, no problem, and welcome to the internet!

  11. Re:I don't have to read this article... by Original+Replica · · Score: 1

    Or just read the post right before yours. Only 6/10 picked right with the $400 headphones. Thats only 1 better than guessing which track was which with no headphones at all.

    --
    We are all just people.
  12. Summary .... by Anonymous Coward · · Score: 1, Funny


    The Maximum PC staff listens to some crappy bands.

  13. Too Many Variables by vertigoCiel · · Score: 1

    Hardly a conclusive or thorough study - were it really double-blind, some subjects should have heard two 128 Kb/s tracks, while others heard two 256 Kb/s tracks, and there should have been a "no difference" option. Also, some types of music, or some particular musicians, make it much easier to discern difference between bitrates, but every subject listened to a different song.

    Personally, I can tell the difference between 128 and 256 versions of most Radiohead songs, where there are frequently numerous layers of instrumentation, while Coldplay songs, which are more simplistic, make it harder to discern. However, I can only tell the difference when I'm using my Etymotic ER-6i's - it's impossible for me to tell when using Apple buds, or my Sony MDR-XD2000 over the ear cans - even with my youthful teenage hearing.

    1. Re:Too Many Variables by Anonymous Coward · · Score: 3, Funny

      while Coldplay songs, which are more simplistic, make it harder to discern.
      I prefer Coldplay @ 0kb/s
    2. Re:Too Many Variables by tooyoung · · Score: 1

      Hardly a conclusive or thorough study - were it really double-blind, some subjects should have heard two 128 Kb/s tracks, while others heard two 256 Kb/s tracks, and there should have been a "no difference" option.
      If you had RTFA, you would have know that there was a "no difference" option.
    3. Re:Too Many Variables by Anonymous Coward · · Score: 0

      Personally, I can tell the difference between 128 and 256 versions of most Radiohead songs, where there are frequently numerous layers of instrumentation, while Coldplay songs, which are more simplistic, make it harder to discern.

      I think you are just able to tell the difference with music that you know better... though, a double blind test is always nice to see if you really can. Also, if you think Radiohead songs are complex, you might be 14.

  14. Points of interest by Anonymous Coward · · Score: 0

    Thee facts from a shure user (I've had 3 generations of shure's)

    1> Th earbuds are weird, and I mean really weird, generally when you get a new set of shure's you spend around a week getting them right, and trust me, it's amazing, truly amazing for someone who had been using basic Ipod ear phones before hand, to hear the lovely difference. However it did take a week to get them right and without getting them right they were very poor. So if the test didn't give the users who probably were all used to apple earphones at least a week to acclimatise, the test between the ipod and shure earphones is invalid.

    2> Shure have been known in previous generations for weak base, something which I haven't heard is bad on the ipod earphones (as I understand it they are poorer in quality in all areas it's just there is no specific weakness)

    3> One of the primary uses of these type of earphones is noise isolation, but if the user isn't very careful they get crackling/fuzz in their ears from the wires rubbing on clothes- weird but true. For a new user they surely wouldn't be aware of this.

    On another note, is this a reflection of how shure makes good quality out of both bitrates, bad quality out of bitrates, much less vary between bitrates or what? It doesn't really tell us much. I suggest they should have played a tune and said "what bitrate is this" rather than which one of these two tunes is the higher bitrate.

  15. Wrong! by Joce640k · · Score: 1

    Read it: More people spotted the difference in bitrate with the Apple earbuds than with the $400 ones.

    --
    No sig today...
    1. Re:Wrong! by shird · · Score: 1

      But perhaps thats because the good earphones make crap sounds, sound good? You could argue that with the apple earphones, you need the higher bitrate to get a decent sound out of them.

      --
      I.O.U One Sig.
    2. Re:Wrong! by dgatwood · · Score: 1

      More likely that the Apple headphones don't have as much response in some critical bass or midrange band to help mask the high frequency artifacts. From what I've seen, AAC has flanging problems when used on signals with significant high frequency content, particulary at lower bitrates. For example, listen to the Michelle Branch song "Everything" in 128 kbit AAC vs. uncompressed. If other frequencies are emphasized, they can mask those artifacts. If the affected frequencies are emphasized, you'll be more likely to hear the artifacts. Even small changes in overall frequency response can have a significant impact.

      Contrary to the article, though, it seems more likely that the Shure earbuds, not the Apple earbuds, have poor HF response, though the Shure earbuds might have extended high frequency response at a diminished level. Alternatively, the Apple earbuds might have poor low/midrange response, resulting in an emphasis of the high frequencies. I couldn't begin to guess which.

      --

      Check out my sci-fi/humor trilogy at PatriotsBooks.

  16. Phew - saved by slashdot! by rueger · · Score: 4, Funny

    Judging by the comments from the six people who actually got to read the article I'm glad it got slashdotted before I wasted my time on it.

    1. Re:Phew - saved by slashdot! by crazyvas · · Score: 1

      Are you suggesting that you would have otherwise RTFAed? That's as bad as suggesting you have a girlfriend.

  17. Apple earphones != throw aways by garett_spencley · · Score: 3, Interesting

    Despite what Apple charges for a set of its replacement buds, the earphones that come with 90 percent of the digital media players on the market are throw-away items--they're only in the box so you'll have something to listen to when you bring the player home.

    I'm a musician. I've recorded and released an album (sorry for the shameless plug but it's only to put my post in context - honest). I own expensive studio earphones, have experience mixing and mastering etc.

    I don't own a 5th generation iPod but I do own an iPod Shuffle that has since stopped playing MP3s. It still works as a storage device and I still have the headphones. I kept on to the headphones because I prefer them over all other ear buds I have. They don't beat the studio headphones, but I would not consider them "throw aways". I found they're pretty good quality and I began using them with all of my portable devices. I would generally agree that most ear buds that come with cd players and probably many other mp3 players are of relatively low quality, but I was very impressed with the ones that came with the iPod Shuffle. I will never throw them away.

    1. Re:Apple earphones != throw aways by dn15 · · Score: 1

      I agree that they're at least decent. I won't pretend they're top-of-the-line but I've heard much worse from the cheap-o end of the earbud / headphone marktet.

    2. Re:Apple earphones != throw aways by kernspaltung · · Score: 3, Funny

      Your shameless plug just sold at least one of your CDs. And ignore the AC's comment--they obviously didn't give your music a listen. You are most certainly a musician. I, however, am a drummer, which just means I hang out with musicians. *BADDA BOOM*

    3. Re:Apple earphones != throw aways by TheVelvetFlamebait · · Score: 1

      sorry for the shameless plug
      I don't think that means what you think it means.
      --
      You know, there is a difference between trolling and pointing out the flaws in your reasoning. Just saying.
    4. Re:Apple earphones != throw aways by hubritc · · Score: 1

      Listened to some of your music. Good stuff! Inspires me to get out the old guitar again ...

  18. Double Blind? by ReidMaynard · · Score: 0, Offtopic

    Why did I imagine a room of blind people, with blind guide dogs, all trying to find the iPods they've dropped.

    --
    -- www.globaltics.net

    Political discussion for a new world

    1. Re:Double Blind? by LearnToSpell · · Score: 0, Offtopic

      Hah! And the fortune at the bottom of the page right now is
      When the blind lead the blind they will both fall over the cliff. -- Chinese proverb

    2. Re:Double Blind? by Anonymous Coward · · Score: 0

      Because you've never taken a philosophy/logic course?

  19. Once every Blue Moon by Anonymous Coward · · Score: 0

    Yup, got lucky

  20. MOD PARENT UP by TheRaven64 · · Score: 1

    The fact I couldn't play the music on my (Nokia) phone's built-in music player was the reason I stopped buying from iTMS. I'll probably start again now. 256Kb/s AAC is the same quality as the music I've ripped from CD, and the convenience is a huge incentive.

    --
    I am TheRaven on Soylent News
    1. Re:MOD PARENT UP by rthille · · Score: 1

      Why, are you too lazy to strip the DRM?

      --
      Awesome furniture, accessories and cabinetry in Santa Rosa, CA: http://humanity-home.com/
    2. Re:Mod Parent Up by j_sp_r · · Score: 0

      In my dads case, an UPS to filter the current (yes behind the wall)... He doesn't even have special power cables , but most people who have plug them into filters.

  21. I don't care about 128kbps... by Kjella · · Score: 0

    ...can we get confirmation/rejection on whether these 256kbps AACs are indistinguishable from CDs (or better yet, the masters that produced them). They sure sound good enough for my ears and equipment anyway. I just hope more follow in EMIs footsteps.

    --
    Live today, because you never know what tomorrow brings
    1. Re:I don't care about 128kbps... by Anonymous Coward · · Score: 0

      Most modern codecs reach transparency (i.e. they are indistinguishable from the CD source) in the high 100's of kilobits per second. There will always be "problem samples" that will wreck any particular codec even at very high settings, but on random samples from a real collection, it will be transparent at such bitrates. 256kbps is transparent for even older codecs like MP3 (using a good encoder, like LAME VBR), so it is most definitely transparent for a modern codec like AAC (or Vorbis, etc).

      My question is: does Apple use any sort of watermarking technology that would ruin an otherwise transparent encoding?

      Also--you can conduct your own ABX tests, and know for sure. And incidentally, you can use an appropriate sample size and reach statistically meaningful results, unlike this POS test from TFA. For God's sake don't just do an A/B test though--the placebo effect allows audiophiles to "clearly hear the difference" between WAV and FLAC all the time.

  22. Increase the bitrate? by cgenman · · Score: 1

    To our subjects ears, there wasnt a tremendous distinction between the tracks encoded at 128Kb/s and those encoded at 256Kb/s. None of them were absolutely sure about their choices with either set of earphones, even after an average of five back-to-back A/B listening tests... We'd be more excited if Apple increased the bit rate even further, or--even better--if they used a lossless format.

    Ok, so by DOUBLING the bitrate, there was only a marginal increase in quality... to the point where on a good set of headphones, detection was only 10% above random and even then people weren't sure. And from this, it is determined that a higher bitrate or (Holy Grail!) lossless compression is needed.

    Talk about ignoring your data for the desired conclusion.

  23. 256 Kb/s is low? by Anonymous Coward · · Score: 0

    We're all for DRM-free music, but 256Kb/s still seems like a pretty low bit rate--especially when you're using a lossy codec.

    I may not be an audiophile(though I quite appreciate music), but in my opinion, 256 Kb/s is a fairly high bitrate. Personally, I find music encoded at about 192 Kb/s(I use Vorbis quality 6, which I believe is about equivalent to that at the moment with MP3—I admit that I know nothing about AAC) to be quite adequate. The only reasonable "standard" lossy bitrate above 256 Kb/s that I can think of is 320 Kb/s, and when you start to go that high, it'd start to seem as if disk space is not really a concern at all, in which you could save yourself all the hassle by just going with lossless music at source quality.

    I have a sneaking suspicion that some of the people who use very high bitrates with lossy music do so either out of ignorance, or out of a desire to create an impression that they are "true aficionados" of quality sound.
    1. Re:256 Kb/s is low? by ThirdPrize · · Score: 0

      It's all a scam by Apple to sell bigger iPods. 256K will suddenly become the new norm and therefor all your iPods will suddenly only hold half as many tracks.

      --
      I have excellent Karma and I am not afraid to Troll it.
  24. treble troubles by fred+fleenblat · · Score: 3, Interesting

    Me, personally, what I find unsatisfying about compressed music is that the treble is the first thing to go, and even at high bit rates AAC and MP3 each seem to just make all cymbals, brushes, triangles, and synthetic tones in the high registers sound equally like white noise.

    I found a tonality frequency setting in LAME that seemed to cure this problem, but neither iTunes nor ITMS seems to let you adjust or purchase based on this issue.

    Perhaps not everyone is sensitive to this, but maybe there are other settings or aspects of compression that other people are sensitive to which I am not...leading one to the possible conclusion that compressed music might be made better by personalizing each rip to the hearing response of the listener rather than compromising on an average human hearing model.

    1. Re:treble troubles by scramjet · · Score: 1

      Could you let us know which setting this is? I sometimes think I can hear some distortion in the upper register even with LAME 192kbps VBR and would love to have a way to reduce it.

      --
      --- All I ask is a chance to prove that money can't make me happy.
    2. Re:treble troubles by Anonymous Coward · · Score: 0

      Posting this as AC since I'm at work but seriously it's not only the trebble that goes... Being from a musical background myself -sing in a band, play the piano, guitar, etc. but on high end studio equipment - 5000$ monitor speakers where you can hear a technician coughing in the background on a DVD or other such audio artifacts for instance- MP3s sound muddy in the high and lows. A good demonstration of this is playing MP3s on a BIG sound system - like they have in bars or concert halls - speakers that reproduce the low end sounds that you don't hear but that make your clothes vibrate, the waves you can feel but not hear - and man do MP3s sound bad. Lossless compression is the only way to go if you're serious about musical reproduction.

    3. Re:treble troubles by Lord+Ender · · Score: 1

      As a percussionist, I can back you up: compression destroys the sound of cymbals. Most people just listen to vocals, lead guitar, and bass, so they don't even realize. Musicians--they care.

      --
      A slashdotter who didn't build his own computer is like a Jedi who didn't build his own lightsaber.
    4. Re:treble troubles by fred+fleenblat · · Score: 1

      The option I was using was --cwlimit (LAME 3.93). It takes a paramater, the frequency in kilohertz above which to treat all frequencies as atonal, e.g. --cwlimit 20 pretty much tells it not do anything stupid with even the highest octave. I think the default is around 7 or 8. Experiment with the setting a bit if you like, but I wouldn't be surprised if you were hearing plain old compression.

  25. Slashdotted by 36 comments??? by Anonymous Coward · · Score: 0

    Seems to be down for the count - 8:05pm CDT....

    sigh

  26. Wait a sec... by cciRRus · · Score: 5, Funny

    Maximum PC did double-blind testing with ten listeners in order to determine whether or not normal people could discern the quality difference between the new 256kbps iTunes Plus files and the old, DRM-laden 128kbps tracks.
    Shouldn't that be a "double-deaf" test?
    --
    w00t
  27. Did they test if ordering mattered? by Anonymous Coward · · Score: 0

    I mean there might be a difference between listening to the high quality first then low quality versus the other way around. I find it easier to detect the differences if I listen to the low quality version first. The differences are almost always discernible at the higher frequencies in the song.

  28. Whatever floats your boat by Goonie · · Score: 1

    My music is not so important to me that I would spend more on it than your average sports car.

    And in large parts of the USA you won't be able to use that sports car remotely as intended (woo-hoo, that road up to Mount Sunflower has my Ferrari convinced it's back on the Stelvio Pass...). In that case, you may as well save your money on your sports car and buy the blow-your-house-down stereo.

    I wouldn't buy either, myself, but different strokes for different folks...

    --

    Any sufficiently advanced technology is indistinguishable from a rigged demo
    --Andy Finkel (J. Klass?)
  29. What science? by poptones · · Score: 0, Flamebait

    These people couldn't even draw a reasonable conclusion employing logic, I fail to see how they could conduct a reliable test...

    To our subjects' ears, there wasn't a tremendous distinction between the tracks encoded at 128Kb/s and those encoded at 256Kb/s. None of them were absolutely sure about their choices with either set of earphones, even after an average of five back-to-back A/B listening tests. That tells us the value in the Apple's and EMI's more expensive tracks lies solely in the fact that they're free of DRM restrictions.

    Does this remind anyone else of the old story about the frog?

    Scientist makes frog hop, frog jump four feet. Cuts one leg off, frog hops three feet. Researcher notes removing one leg makes the frog hop one foo less. Cuts another off, notes the frog hopes only 2 feet. Cuts another off, notes frog can hop only one foot when it has one leg. Cuts off remaining leg and when nothing he can do will incite he frog to hop, puts in notes "removing all legs from frog makes it deaf."

    The DRM makes absoilutely no difference. In fact, I'd wager a DRM wrapped CD would still sound like a CD and a DRM wrapped 256kbps aac would still sound (and measure) exactly like an unprotected one. The difference in sound should have absolutely nothing to do with the absence or presence of DRM except under the most demanding (ie one of those uber high end systems with a golden ear where the most minute fluctuations in power supply coupling can aler the most minutely revealed parts of the sound... and probably not even then in a double blind abx).

    DRM is simply a container, not a codec technology... but of course that doesn't suit the "cold, dead hands" anti DRM agenda so in fashion - so let's just make a completely insane conclusion and hope no one notices...

    1. Re:What science? by Anonymous Coward · · Score: 0

      You missed the point; article's data suggests that since the more expensive tracks do not sound significantly better (the higher bit-rate is barely noticeable, compared to the sound difference between cheap and expensive earphones), the higher price is not for "better sound" and so (by elimination) must be for "less restricted use". This is interesting, as it quantifies the degraded value of DRM.

    2. Re:What science? by AlpineR · · Score: 1

      Nice story about the frogs -- I haven't heard it in a while.

      But you misinterpreted the part about DRM being the only value. They're saying that their subjects aren't sure that 256 Kb/s sounds better than 128 Kb/s. Therefore if there's any advantage to the new tracks it's not a difference in sound quality. They're just easier to copy, burn, and transcode.

    3. Re:What science? by DigiShaman · · Score: 1

      I agree that your average listener will not be able to discern audio quality from DRM vs. Non-DRM. However, let's say you have two MP3s encoded at 128kbps @ 44Khz. One file has DRM, the other does not. Also, both files just so happen to have the same file size. Technically, the Non-DRMed file will be of better quality because none of its bits per frame are being chewed up with DRM binary. In such a case, it's not a theory, but a mathematical fact!

      The same issue applies to MP3s encoded with Error Correction. Taken from the CDex manual... "When enabled, it will add a cyclic redundancy check (CRC) code in each frame, allowing [the decoding software] to detect transmission errors that could occur on the MP3 stream. However, it takes 16 bits per frame that would otherwise be used for encoding, and therefore will slightly (probably imperceptibly) reduce the sound quality."

      --
      Life is not for the lazy.
    4. Re:What science? by shawnce · · Score: 0, Redundant

      You are misreading the last sentence you quoted... it says nothing about a song sounding different with or without DRM. It is simply stating given that folks cannot tell the difference between a 128 and 256 kb/s AAC encoded song that the value - as in extra cost of the "iTunes Plus" song - in their opinion is solely in the fact that the song comes without DRM. In other words don't buy it because it sounds that much different buy it because it has no DRM.

      so let's just make a completely insane conclusion and hope no one notices

      Good advice...

    5. Re:What science? by poptones · · Score: 1

      You are making an incorrect assumption as well as a bad comparison. Adding crc info to a file MAY take away bandwidth from the encode, but adding DRM of the type apple does this is not likely because the DRM would seem to be added on the fly AFTER the encode process (just as it is added to JPEG images from sites that employ watermarking - which, BTW, DOES degrade image quality as well as increasing filesize).

      But this is not a simple watermark - though the DRM info is unique to each user, it's not at all reasonable to assume they are doing a full on the fly encode for each user as opposed to simply adding the drm info as a "wrapper" to an already existing AAC rip of the track.

    6. Re:What science? by poptones · · Score: 1

      No, I got that part too - but the test is wholly inconclusive if for no other reason than they only used headphones. I dont know about you but my entire music collection is on my pc and it's not just so i can fileserve to a portable player.

      AAC isnt as heay handed as mp3 in many regards but I definitely can tell the diff with anything below 256kbps and nearly always I can tell the diff between 256kbps vbr (which is usually better than cbr) and lossless flac... and that's just on my "desktop system" which is a cheap wal-mart integrated dvd player and amp with some remarkably nice speakers given its $100 price tag - in my car (which also is not at all high end) the difference is even more clear.

      Either way I read it, I see nothing that makes sense in their conclusion. If the files are easier to transcode then they NEED to be higher quality simply because there is greater expectation people will do so.

  30. Age and music choice by Charles+Dodgeson · · Score: 3, Interesting

    The unexpected age results (that older people were better at telling the difference for the bitrates) may well be a consequence of music choice. Each subject picked their own music, and it is very clear that these quality differences are more noticable in some types of music than in others. The first time I played an iTunes purchased classical piece on a cheap component stereo system, I thought something was broken. I hadn't noticed a problem with most popular music, but I find some jazz and most classical digitized at 128bps un-listenable on my low-end component stereo.

    --
    Prime numbers are exactly what Alan Greenspan says they are -S. Minsky
    1. Re:Age and music choice by Anonymous Coward · · Score: 1, Insightful

      Another idea that occured to be about older people picking the higher bitrate:. I'd guess the younger generation has likely grown up more accustomed to hearing lossy MP3s as "normal", whereas the older people probably even owned some vinyl in their lives.

      (not to say vinyl is the best quality among anything, or whatever, but it sure beats MP3)

    2. Re:Age and music choice by tuxicle · · Score: 1

      I find some jazz and most classical digitized at 128bps un-listenable on my low-end component stereo. I think you'd be hard pressed to listen to 128bps audio on any stereo...
    3. Re:Age and music choice by MikeBabcock · · Score: 1

      Agreed -- I have a friend who told me that a certain band's songs all sounded the same on his MP3 player and that he didn't like their music. I turned on the 224kbit AAC rips I have on my PS3 (hooked up by optical cable to my 5.1 system with tower speakers) and he said they sounded like a completely different band. Duh.

      Good speakers vs. headphones vs. earbuds ... wow, huge difference.

      --
      - Michael T. Babcock (Yes, I blog)
    4. Re:Age and music choice by Creepy · · Score: 1

      I was most surprised by the Husker Du choice - most of their SST stuff was recorded on cheap equipment in quick sessions (I believe single takes in many cases) so it sounds very flat. I don't have either of their 1985 albums (Flip Your Wig or New Day Rising) so can't comment on the specific song, but I do have everything else. If I had chosen Husker, I'd probably go with one of the more produced songs on Candy Apple Grey or Warehouse: Songs and Stories and listen for the errors (drummer Grant Hart was pretty heavily into heroin during the Warner years, which was one of the reasons for the band breaking up).

      Classical is difficult for me (even on the radio sometimes), because I'm a fairly decent classically trained cellist and played bass, guitar, and keyboards in various short lived bands, probably left-to-right talent-wise (yes I can completely relate with this from the two-dozen or more weddings I've played), but I've noticed some things sound great ripped and others don't. Muppet Medley sounds great, as does most of the opera Carmen, but some of my favorite romantic period pieces sound like utter crap - particularly the recordings I have of Danse Macabre [Saint Saens] and Scheherazade [Rimsky Korsakov].

  31. Close but not quite by progprog · · Score: 2, Interesting

    One of their key ideas was having the participants submit music they were intimately familiar with. Unfortunately, they should have taken the idea to its logical conclusion: having each participant tested only with songs they submit. Also, they could have at least published the statistics on how participants performed on the song they submitted.

    I find it easy to tell the difference between say lossless or even 320 and 128/192 when listening to music I'm very familiar with. But give me a set of random songs I've never heard before and I'd have a much harder time. You don't have to be an audiophile - you just have to be paying attention.

    My grievance with low bit rates and/or inferior sound equipment is simply that you won't know what you are missing. And I'm not one of those gold-plated cable audiophiles either -- my "serious" listening equipment is the Etymotics ER4s with a headphone amp. Used for lossless songs, of course.

  32. Better for albums by AlpineR · · Score: 4, Interesting

    The big difference that the 256 Kb/s + DRM-free option makes for me is that now I'll buy albums from iTunes Store. Previously I would use iTunes to buy one to three tracks if there was some artist I liked but didn't want a whole album from. But usually I order the CDs online for $8 to $14, rip them to AAC at 192 Kb/s, and put the disc away to collect dust on my overflowing CD rack. Now I can get higher quality cheaper and faster.

    Yes, ideally I would rip all my music to a lossless format. And ideally everything would be available on SACD at 2822 KHz rather than 44.1 KHz CDs. But that's just not practical with my 500+ album collection. It'd fill up my laptop's hard drive real quick and allow me to put only a fraction onto my iPod.

    I'm also disappointed that the article only tested the tracks on iPods with earbuds. Most of my listening is on a decent stereo system fed from my laptop. Ripping is about convenience, not portability. I only use my iPod when riding the Metro or an airplane. With all the outside noise the bitrate doesn't matter.

    And being DRM-free isn't just a matter of idealism. I get frustrated when I go to burn an MP3 CD for my car and discover that one of the tracks I selected is DRMed. Sure there are ways to get around it, but it's just not worth the bother.

    AlpineR

    1. Re:Better for albums by rthille · · Score: 1

      I'll agree that if you're on a Mac, then stripping the DRM is a hassle, but on a windows box, it's just one command to run and strip your whole library. Of course it does take 'realtime' to strip them.

      --
      Awesome furniture, accessories and cabinetry in Santa Rosa, CA: http://humanity-home.com/
    2. Re:Better for albums by Anonymous Coward · · Score: 0

      that's just not practical with my 500+ album collection. It'd fill up my laptop's hard drive real quick

      I have around 300 albums encoded with FLAC and the entire archive takes about 120GB if I remember correctly. So 500 albums might take around 200GB. Whatever you do, don't get rid of your original discs because soon it will be feasible to archive your collection in lossless format. The primary reason to do so isn't sound quality as many people assume. It's the fact that lossless formats are ideal for archiving: you now have a permanent, bit-for-bit copy of the original master disc, which you can convert to any lossy format at any time (I have a script which converts my entire collection in one command). Or you can burn a reproduction of the original disc exactly as you bought it at any time (again, a simple script). You can't do this with lossy formats -- converting between lossy formats is obviously a no-no (once you go lossy you're more or less locked in), and reproducing the orginal master disc bit-for-bit is impossible.

      Incidentally, if you're considering buying lossy albums, you might want to check out an online used CD store like this one, especially if you're looking for older music. They have a great selection, and most of the discs are in great condition. Why buy lossy albums when for about $6 or $7 on average you can have the real deal -- which you can simply FLAC and then put away in permanent storage.

    3. Re:Better for albums by GWBasic · · Score: 1

      Yes, ideally I would rip all my music to a lossless format. And ideally everything would be available on SACD at 2822 KHz rather than 44.1 KHz CDs. But that's just not practical with my 500+ album collection. It'd fill up my laptop's hard drive real quick and allow me to put only a fraction onto my iPod.

      I use Windows Media Player with Windows Lossless. It automagically converts to a high-bitrate lossy WMA when I sync with my Nomad.

  33. Hearing loss by dj245 · · Score: 1

    Most of my friends seem to have quite a bit of hearing loss (all under 25). I don't seem to have much, though, and I've worked in steam turbine and gas turbine power plants (exceedingly loud places). If these test subjects were anything like my friends they have to turn up music so loud that it is impossible to tell the difference between a cell phone speaker and an Imax theater.

    --
    Even those who arrange and design shrubberies are under considerable economic stress at this period in history.
  34. 128 is terrible by Anonymous Coward · · Score: 0

    I Hate listening to mp3's in 128. Most sound terrible compared to higher rates. The treble has that digital hiss that floods the music. I go for 192 or 256 vbr and either sound great, cant even tell the difference from that and the original CD

  35. It doesn't matter what others hear by Charles+Dodgeson · · Score: 1
    It only matters what you hear with your music and your listening conditions.

    I sometimes like to listen to classical on a cheapish low-end component stereo. At 128bps, the quality is so noticiably bad for me as to make it pretty awful. But I don't have that problem with many other types of music under other listening conditions (car, iPod, computer speakers). So when I get a chance (I'm travelling now), I'll see what 256k does for me under the conditions that matter. The results may mean that I'll buy more classical from iTunes.

    But it really shouldn't matter to you what difference I hear. Run your own tests, with your own music under your own listening conditions. If the quality difference isn't big enough for you to clearly hear, stick with what has been working for you.

    --
    Prime numbers are exactly what Alan Greenspan says they are -S. Minsky
  36. Methodology is flawed by Anonymous Coward · · Score: 0
    It should not be a test concerning whether listeners "prefer" the lossy sound versus the original sound. The test should be whether listeners can pick apart the lossy from the original, such as in the ABX tests employed by Hydrogen Audio and their listening tests. -- http://en.wikipedia.org/wiki/ABX_test

    Extreme PC's results concerning the ear buds aren't that surprising. It's well known that junk gear with uneven frequency response can heighten compression artifacts.

  37. Idiot Re:What science? by Anonymous Coward · · Score: 0

    The 'value' referred to by the original author is an answer to the question 'why buy the high speed version', NOT 'does the new version sound better'.

    Idiot.

  38. My only iTunes Plus purchase so far by DreadfulGrape · · Score: 1

    I figured the best thing to use for evaluation was some music I was already very familiar with: "Hunky Dory" by David Bowie (1971). A very well-recorded album featuring all styles from straight-forward rock to lush orchestrations.

    (good deal too; the LP was just $9.99, though the individual tracks were $1.29)

    Must admit I was not disappointed. Previously I've rarely bought any music from iTunes - just my own CDs ripped to MP3 at 192 or 256K. The 256K AAC sounded great on the big speakers. Very clean and well-defined high frequency.

    Good for Apple; good for EMI.

    --
    sig has been sent away for a few small repairs...
  39. no, YOUR methodology is flawed by r00t · · Score: 2, Funny

    We want an experiment designed to identify the codec that will make our music sound the best.

    That's it. "best" Not "like the original", which is a poor substitute for "best".

    If the original was tainted by phono record pops and clicks, and the codec made that go away, great! We really don't care about "like original". We care about the best.

    Your experiment measures something that, while mildly interesting, isn't what we need to determine.

    1. Re:no, YOUR methodology is flawed by baka_vic · · Score: 3, Insightful

      That's it. "best" Not "like the original", which is a poor substitute for "best".

      The problem is, "best" is subjective. One's person's "best" is not the same as another. When comparing against the original, we have a baseline to compare against.

      And example of this would be that different codecs preserve certain frequencies differently. Different people are more sensitive to changes in different frequencies. If it just happens that a codec does preserve a those particular frequencies that you are sensitive to, then of course you will feel that that codec is bad.

      Of course, I'm oversimplifing things. Factors like the music, speakers/headphones, etc, all play a part in how you preceive quality of the codec.

      So, basically, the idea is, when doing testing which will be relevant to others, we need to test against the original. But if you're testing to see what codec is best for your own personal use, yes, you can use the codec that sounds "best" to you.

    2. Re:no, YOUR methodology is flawed by mikec · · Score: 4, Funny

      So, you would be happy with my codec, which replaces hip-hop with Bach played on original instruments? That sounds best to me...

    3. Re:no, YOUR methodology is flawed by r00t · · Score: 1

      Oh no.

      First of all, "like the original" is subjective too, for all the reasons you gave. So that's no good.

      Second of all, if we test with enough people, "best" is what typical people think is best. That's what matters when reporting results to the general population.

      Of course, nothing beats deciding "best" for your own personal use, but that isn't worth reporting to the world.

  40. Re:The results... No, the statistics say more... by Anonymous Coward · · Score: 3, Insightful

    It seems obvious to me they do NOT know what they were doing.
    RTFA or not. ( Guess which I chose? )

    10 subjects is hardly enough to prove ANYTHING, other than that they
    have no idea how to perform a remotely rigorous scientific analysis.

    You can expect 2 idiots, 3 to be biased, 4 to be honest, and 1 to lie.

    I think 100 would begin to scratch the surface. I'm not trying to be
    a snarky science dick, this is self evident. This is epinion.com bullshit.

    Show me 10 people who have ipods and I'll show you 5 aol users. (lol)

  41. lossy versus lousy by Anonymous Coward · · Score: 0

    "...but 256Kb/s still seems like a pretty low bit rate--especially when you're using a lossy codec..."

    oh give me a break. a 0 Kb/s rate's too high for the lousy content.

  42. 256kpbs sounds terrible... by Anonymous Coward · · Score: 0

    Anyone else think 256kbps MP3s sound like poop?

    I've got MP3s recorded in all sorts of different bitrates, 128, 256, 192, and 320. 128 seems to really give the best bang for your buck in terms of file size. 192 sounds better, and 320 sounds great, as good to my non-audiophile ears as a CD. However, I've always thought 256kbps songs just sound like absolute crap. For some reason I can really detect the loss of quality at that bitrate.

    1. Re:256kpbs sounds terrible... by Anonymous Coward · · Score: 0

      I agree, 256 kbps is the shit. Very good sounding.

  43. Mod Parent Up by Anonymous Coward · · Score: 2, Insightful

    If you spend a huge amount of money in a particular thing, you have a vested interest in that thing. Much of the audiophile world falls into this category. One example of this is audiophiles who buy expensive power cords for their amps etc, which plug in to the wall. I'm not sure what they think is behind the wall...

  44. And the only important result to me... by spoco2 · · Score: 1

    The bit that I completely agree with?

    "In the end, Apple's move doesn't change our opinion that the best way to acquire digital music remains buying the CD: You can rip and encode it at any bit rate you want, you can transfer it to any device you want, you know you won't have any DRM issues to worry about, and you won't have to pay anything extra for it."

    Done.

    1. Re:And the only important result to me... by node+3 · · Score: 1
      And I completely disagree with it.

      the best way to acquire digital music remains buying the CD Best is subjective. For me, best includes ease-of-purchase (click vs go to store, physically search, and if found (not always!), buy), includes not having to rip/encode, includes having complete and accurate album info tags and artwork without having to search or double-check it, and includes not having a disc to store.

      You can rip and encode it at any bit rate you want At 256kbps, this really isn't an issue for me. At 128k is was a mild concern for most music, and a more significant concern for classical.

      you know you won't have any DRM issues to worry about I know that I won't have to worry about that with iTunes Plus tracks either. In fact, I'm far more likely to have DRM issues with a physical CD than I am with an iTunes Plus track.

      you won't have to pay anything extra for it Extra as opposed to what? Plus tracks are 30 cents more than standard tracks, albums are the same price. CD albums and CD singles tend to cost more than iTunes prices. When CDs came out, they were priced higher than the formats they replaced as well.

      I fully intend to never buy another CD again, ever.
    2. Re:And the only important result to me... by spoco2 · · Score: 1

      You list not having to store a CD as a plus point. I list not having a physical CD being a HUGE negative. I LOVE having the real, professional CD for my music, with cover, lyrics, liner notes etc.

      And it's therefore backed up.

      I've bought a few tracks online and I really hate either not having them backed up on CD, or having them backed up on a non professional CD, which of course costs me money for the blank and the case anyway, so that ups the price.

      No... real CDs are still my favourite.

    3. Re:And the only important result to me... by EastCoastSurfer · · Score: 1

      What surprises me is that ITMS hasn't decided to and advertise that they can keep a list of all of the songs you ever buy. That way your 'backup' is taken care of, to an off site location to boot. I know they haven't done this for probably 2 reasons: 1) If your HD fails they would benefit from you rebuying and 2) If ITMS ever goes out of business they don't want any liabilities having to do with what you have purchased.

      To me though, that would be the 'killer' feature that would push ITMS way over and beyond a physical CD.

    4. Re:And the only important result to me... by spoco2 · · Score: 1

      It would certainly make me a little more likely to purchase. I hate forgetting which tracks I have paid for and which ones are *ahem* aquired through other means. (Which I do to see if an album is worth buying or not usually)

  45. In my studio... by Khyber · · Score: 2, Interesting

    I have NO accurate speakers. Instead I cut even more costs and just have a few separate stereos with different speakers hooked up. I use my high-quality Shure studio headphones for recording, then when I'm done, I play it back on all three systems, and I note just how it sounds on each system, so I know over a wide range of speakers/amplifiers (from car amp to hosue speakers, car speakers to house amp, etc.) what I can expect to hear. I listen to it as if I'm hearing it out of Joe Sixpack's home stereo rig, so I know what the average consumer is likely to hear. Saves me money (pawn shops serve my purposes VERY well,) and works out pretty damned well in the end. Also, one thing I don't do is compress the fuck out of my music either. No compressors, thank you. If my meter clips red, I lower the main until everything pans out. I hate metal music nowdays that SOUNDS LIKE IT'S IN ALL CAPS due to the compressors used to sustain a louder volume level without clipping the meter.

    --
    Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
  46. Maximum Sponsorship by mcpkaaos · · Score: 1

    With the way the wrap up reads -


    * As for buying high-end earphones, eight of our 10 test subjects enjoyed listening to the Shure SE420's more than they did Apple's stock buds...
    * We suspect that the performance of the Shures masked the flaws in the tracks encoded at lower bit rates...
    * Despite what Apple charges for a set of its replacement buds, the earphones that come with 90 percent of the digital media players on the market are throw-away items...


    I suspect this article is less about 128k vs. 256k and more about advertisement. The results were not impressive -- and that person was trying to notice -- but anyway you just gotta have these expensive ear buds.

    after all, you only get one set of ears in life

    --
    It goes from God, to Jerry, to me.
    1. Re:Maximum Sponsorship by ubuwalker31 · · Score: 1

      I am an occasional Maximum PC reader, and I generally trust the staffs conclusions about hardware over some random person on the internet somewhere. But ya gotta understand the whole premise behind the magazine...its not about the most expensive hardware...or about the hardware with the best price/performance ratio, these guys are looking for KICKASS hardware that maximizes your computer experience. If having $300 earbuds means enjoying music 10% more than the average joe, then a MaxPC reader will buy it.

  47. This only tells us about the codec quality. by liftphreaker · · Score: 3, Insightful

    This test, to a large extent, tells us about the output of the codecs, rather than tell us about the differences between 128k/256k encoding. For a really meaningful test, we must ensure that each song was encoded using the exact same settings.

    I can create 256k MP3's which sound worse than 128k MP3's, both from the same WAV. There are a large number of customizations you can use in the encoding process which can really affect the output.

    1. Re:This only tells us about the codec quality. by stewbacca · · Score: 1

      I was thinking the same thing. Why didn't they just buy the tracks from iTunes in the 128 and 256 varieties for this test? Afterall, people are bitching about iTunes and DRM, NOT our ability to rip our own cds at whatever bit rate we like.

  48. also.. by axiome · · Score: 0
    Lets not forget that there are lots of different types of studio monitors each with their own characteristics. A Mackie will sound different than a KRK will sound different than a Dynaudio monitor.

    Studio monitors are usually thought of as "the most accurate" but again, isn't that what 95% of hifi speakers try to do? The bottom line is there no such thing as perfect frequency or transients in the real world. Its just not possible. Take into consideration room shape, wall reflections, let alone the characteristics of crossovers, drivers, etc and you'll quickly figure out that "ruler flat response" doesn't exist. That overly crisp, sharp sound some monitors have alot of times is a bit of a hump in the upper ranges which is definately not perfect.

    And I'll quote a Mr. Jay_WJ from an audio speaker forum:

    Here's a sort of mathematical description of this situation: Suppose that we have a certain loss function f(x), which measures the discrepancy between ideal flat FR and real system FR, given all possible design choices that are represented by x (possibly a vector of variables). As we know, the f(x) cannot attain 0 discrepancy. It is plausible (actually almost always occurs in real-world optimization problems) that we can have similarly close-to-zero values at different x points. In this case, different disign choices result in similar losses. But suppose that an empirical study with real listeners finds that a particular x satisfies more people than another x point. This means that even if multiple design choices lead to a similarly low loss (i.e., in this case similarly "flat response"), a particular one can satisfy more people than another.

    Here is a link actually comparing 2 monitors and 2 hifi speakers. There is not as much difference as you think. Mostly one is built for near-field use, the other for farther out. http://www.soundonsound.com/sos/Jun02/articles/mon itors.asp

    We can conclude that since there's no such as perfect accuracy, it doesn't matter which gear you use as long as its designed well. Now room treatments on the other hand will definately improve things.

  49. No Country music by flyingfsck · · Score: 4, Funny

    Both kinds of music were missing: They had neither Country nor Western music in the test.

    What is America coming to?

    --
    Excuse me, but please get off my Pennisetum Clandestinum, eh!
    1. Re:No Country music by Anonymous Coward · · Score: 0

      Amerikans are realizing that sobbing over tractors and women doesn't make good music?

    2. Re:No Country music by v_1_r_u_5 · · Score: 3, Funny

      its senses.

  50. hydrogenaudio.org - Better source of information by johnpod · · Score: 4, Informative

    Hydrogen audio forums provide a lot of very good information including well designed double blind comparisons between codecs and bits rates. See this page for details and the links to other testing sites. http://wiki.hydrogenaudio.org/index.php?title=List ening_Tests All in all an excellent resource for any serious listener.

  51. Have you seen a cymbal waveform?? by Khyber · · Score: 1

    They look just like white noise after the initial hit.

    --
    Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    1. Re:Have you seen a cymbal waveform?? by fred+fleenblat · · Score: 1

      i'd still like to hear the initial hit accurately.

    2. Re:Have you seen a cymbal waveform?? by smellotron · · Score: 1

      What about the frequency response curve? There's still a general pitch difference after the initial hit between crashing on a splash, or a normal crash, or a big honkin' china. Cymbals may be very similar to noise on an absolute scale, but the quality is in the differences.

    3. Re:Have you seen a cymbal waveform?? by olof_the_viking · · Score: 1

      Isn't the white noise even harder to reproduce "correctly"? The compression will inevitably remove a lot of the frequencies, different depending on the other content of the sound, resulting in a diferent noise, definitely not white!

  52. And don't forget the cost of one's rights. by jbn-o · · Score: 1

    Lossless would be more useful in the future—I might want to archive the recordings in a format I know I'll be able to play/transcode to something else later on (FLAC is ideal for this).

    As for Apple's new offering, I wouldn't pay 3x for a difference that I personally would only maybe be able to detect in a back-to-back comparison that will never happen.

    You're not just paying more for something you might not hear, you're also paying more for embedding personal data in the track. According to ArsTechnica Apple embeds customer information in the DRM-free tracks too. Customers didn't get that when they bought wax cylinders, records, or tapes, nor do customers get that when they buy CDs. Customers can easily resell all of the older media without divulging personal information (theirs or anyone else's). I doubt most people leveraging their first-sale right by selling their iTunes tracks want to distribute anyone's personal information along with it. But maybe Apple has this covered: as George Hotelling learned, it's harder to sell one's iTunes tracks than it needs to be.

    And now it appears that the new iTunes version will not let you "convert the music you've bought -- even "DRM-free" songs sold at a 30 percent premium -- into MP3s that will play on your iPod" when you rip the CD with iTunes. I believe most MacOS X users manage their audio tracks exclusively with iTunes from ripping and uploading to a portable digital audio device, to searching and playback. I could do the same thing with Rhythmbox on a free software OS (minus the digital restrictions management and personal data embedding, of course) if I weren't so finicky about processing the ripped WAV file with other programs before I encode with FLAC.

    1. Re:And don't forget the cost of one's rights. by Gr8Apes · · Score: 1

      I'd be interested in what you use to process your music prior to encoding.

      I'm currently using EAC which does a great job of ripping WAVs, and will automatically encode in FLAC and MP3 or other formats if you want (and multi-threaded too!). But what else are you using? I'd like to do some analysis and possibly equalization compensation for some badly recorded (early) CDs.

      --
      The cesspool just got a check and balance.
  53. Yeah by pkulak · · Score: 1

    I figured that out a month ago.

  54. Classical makes it evident by WidescreenFreak · · Score: 4, Interesting

    Actually, I notice a huge difference between 128K and 192K when listening to classical music. For music that doesn't contain the brashness of percussion or brass instruments, the distortion at lower encoding levels is fairly good; however, brass instruments (including brass cymbals) in particular are unbearably distorted when 128K is used but come across rather cleanly when >192K is used. I've finally accepted that a variable rate between 224K and 320K is where I need to encode my tracks in order to make them as close to the original CDs as I can tolerate without using the actual CDs.

    --
    The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
    1. Re:Classical makes it evident by Ceriel+Nosforit · · Score: 5, Informative

      Classical music usually has a wide dynamic range whilst most of the rest doesn't. The audio engineer working on a pop track runs everything through an audio volume-level compressor, bringing every sound to more or less the same volume level. In classical music it is quite normal to play certain things at the level of a whisper.

      This means that most of popular music never uses the digital bits representing these low-volume whispers but confines itself to loud shouts and blaring synths, so a lot of the 'bandwidth' on a CD is wasted because of it. Classical music on the other hand uses most of the available bandwidth thanks to the sane use of audio level compressors. When this wideband signal is to have its data compressed then it requires a lot more storage space than the popular music would.

      --
      All rites reversed 2010
    2. Re:Classical makes it evident by jsdcnet · · Score: 1

      What does the dynamic range of the material have to do with the lossy encoding quality? The lossy encoder's psycho-acoustic model should perform equally well with wide dynamic range as with narrow or it isn't a very good algorithm.

      --
      no longer working for cnet
    3. Re:Classical makes it evident by rising_hope · · Score: 2, Insightful

      This is really true. In a good classical music recording, the recording instruments need to be very sensitive and precise. If you can't hear chairs adjust, people wheezing from breathing, and the reverb of the walls of the room with great resonance, you're just not going to get the dynamic range that the music requires. Either the recording sucks, your playback setup (speakers/playback unit) sucks, or the volume is set too low. Strings, in particular, are very acoustically sensitive to dynamic volume ranges. On the other hand, when you're listening to pop and other types of music, generally the more the studio's muted/padded room sound, the "cleaner" the overall sound is considered. Two drastically different musical forms, to be sure.

    4. Re:Classical makes it evident by Anonymous Coward · · Score: 1, Informative

      They are talking bitrate not encoding. Sampling records the amplitude at the sampling point. Quiet stuff (especially under louder stuff) becomes muddy as the distance between sampling points increases. Consider a violin section playing a high note very softly with tremolo. You get really fast changes that change the overall wave very slightly. Looking at the wave on an oscilloscope it's very clear, and hearing it live you feel and hear the effect.

      When recorded digitally (in mono) if the samples are too infrequent the net effect of the string's high-pitch and quiet trem on the wave will end up sounding like there were no strings playing and the orchestra was out of tune, or the trem will sound like a sustained note.

      If we look at the output of the sampling on an oscilloscope, the result will have the same basic shape, and if you stood far away with the two oscilloscope pictures next to each other you'd say they were the same. Increasing the bitrate will increase the "focus" (for lack of a better word) of sampled oscilloscope image.

    5. Re:Classical makes it evident by ernst_mulder · · Score: 1

      Same here. We listen to lots of classical music (about half of our music is classical music). We (my wife and I) did lots of listening tests and in the end settled on 224 kb/s AAC. At that bitrate neither of us could differentiate between the coded versions and the original AIFF's of the CD's. Haven't yet tested the variable bit rate version though.

  55. AAC a standard? by Anonymous Coward · · Score: 0

    I feel dumb by asking this, but is AAC just a format that lives in the Mac world like AIFF, MacWrite, or Stuffit, or is it a standard that is multiplatform and extends beyond iPods, the Zune (the Zune can play AAC oddly enough), and the occasional car player?

    I just never see AAC anywhere but in the Apple sphere, so if I wanted to use iTunes songs with anything non iPod, I will have to transcode it to MP3.

    I have seen posts claiming AAC is a standard, but what separates AAC from other music storage formats I see pop from time to time such as WMA or Sony's audio format which forces a user who has a library of files in that format to be locked into a definite subset of players compared to a generic MP3 library which is playable anywhere?

    I wouldn't mind if it were a definite standard where all players supported AAC... its a definite improvement over MP3, but it seems that AAC means iPod.

    1. Re:AAC a standard? by CronoCloud · · Score: 2, Insightful

      http://en.wikipedia.org/wiki/Advanced_Audio_Coding

      Outside of Apple, the biggest supporter seems to be Sony. Both the PS3 and PSP (and newer Sony phones and Walkmans) can play it, and it's the default codec for the CD ripping ability of the PS3. So the DRMless iTunes songs will benefit PS3/PSP owners quite a bit allowing them to buy songs from iTunes and use them on their machines.

      AAC is also the standard audio format of MPEG4/H.264 video.

    2. Re:AAC a standard? by Ilgaz · · Score: 2, Informative

      AAC is supported on everything except cheapo Taiwan guys having MS sponsor them (with Wmedia).

      All my files on my Nokia 9300 Symbian phone are AAC even including ringtones embedded in device ROM. The other, "real" phone of mine, not anything close to smart (SE K700i) has everything in aac too. In fact thanks to AAC's better compression, I can use its 46mb flash memory for music.

      "(Advanced Audio Coding) An audio compression technology that is part of the MPEG-2 and MPEG-4 standards."
      http://www.answers.com/aac

      As long as MPEG committee builds the standards, AAC is a standard. All players can't support AAC because the companies making them can't afford or won't get the AAC license. Not because it is only an Apple standard. Zune has AAC because it is iPod competitor and MS also have money to afford that extra format.

      Whole confusion comes from the container format of mpeg-4 is built on the quicktime standard I guess. Now there are people who thinks mpeg4/h264 is Apple only format while their new HD-Satellite receiver probably has it in a chip.

      The propetioary standards are the ones you mentioned. WMA (if we ignore their propaganda) and ATRAC3 which Sony really missed a huge chance by not opening it.

  56. A vs. B by Paradise+Pete · · Score: 2, Informative

    Did they randomize which track was played first? If not they can throw out the whole thing. It's a well-established phenomenon than given a choice between two roughly equivalent items people will overwhelmingly choose the second one. That's how, for instance, Pepsi always did so well in the "Pepsi Challenge."

  57. Sounds less like science by Austaph · · Score: 1
    and more like shameless advertising for some $400 ear buds.

    Using terms like hypothesis, double blind, and test subjects doesn't mean you've suddenly uncovered something about anything.

    Your audio system is only as strong as its weakest link, and if you're listening to cheap earphones, you're missing out on what your MP3 player is capable of delivering. The SE420's fit tight inside your ear canal, so they isolate your ears from extraneous noise. Meryl: Why don't I make you some of this new Mococoa Drink? All natural cocoa beans from the upper slopes of Mount Nicaragua. No artificial sweeteners...

    Truman: What the hell are you talking about?!

    Meryl: I've tasted other cocoas. This is the best.

    Truman: What the hell has that got to do with anything? Tell me what's happening?!
    1. Re:Sounds less like science by RyuuzakiTetsuya · · Score: 1

      But that's contrary to the findings.

      6/10 could tell the difference when using the expensive headphones. Compared to 8/10 with the iPod pack-ins.

      --
      Non impediti ratione cogitationus.
  58. the ear by Ep0xi · · Score: 0

    the ear can hear from a deep cave a tear drop into the sand on the dark side of the moon, what do you mean with digital recordings against human nature?

    --
    ?
  59. Parse error by Kadin2048 · · Score: 4, Funny

    At 192k I start not to be less annoyed.

    I don't think that means what you think it means.

    --
    "Ladies and gentlemen, my killbot features Lotus Notes and a machine gun. It is the finest available."
    1. Re:Parse error by jollyreaper · · Score: 1

      At 192k I start not to be less annoyed.

      I don't think that means what you think it means. Not know what it means? Inconceivable!
      --
      Kwisatz Haderach
      Sell the spice to CHOAM
      This Mahdi took Shaddam's Throne
    2. Re:Parse error by Twitch42 · · Score: 0

      As the bit-rate rises, he becomes less annoyed. At 192k, he starts to notice less of a difference, and so starts to become less annoyed.

      (I'm too literal-minded to let it pass just for the sake of a joke.)

    3. Re:Parse error by TobyRush · · Score: 4, Funny

      As the bit-rate rises, he becomes less annoyed. At 192k, he starts to notice less of a difference, and so starts to become less annoyed.

      Yes, but the original poster said that at 192k, he starts not to become less annoyed.

      (I'm too literal-minded to let it pass just because no one else is reading this far down. Actually, I'm only here because I was looking for the inevitable Princess Bride reference...)

      --
      Sam! If you will let me be,
      I will try them.
      You will see.
    4. Re:Parse error by c4colorado · · Score: 1

      I think what is meant is that at 192Kbps the lessening of the annoyance ceases to exist, therefore "start not to be less annoyed" makes perfect sense.

      Just because it is a double negative does not make it a positive. The lessening of the annoyance starts to not exist. By default that does not mean that the annoyance begins to exist again.

      If you take the phenomenon of annoyance lessening as a concept... then when the concept of your annoyance subsiding has ceased to be present in your conciousness it could be said that "be[ing] less annoyed" has been negated (not).

      Anyone who could not, or refuses to understand what was meant by that obviously is one of those people who are so uncreative that they can only spel things one way, always put a comma before their buts and uses two spaces after every sentence.

      --
      Right Yoda had it. Not is grammer to be Nazid.

    5. Re:Parse error by Twitch42 · · Score: 0

      Ah, I see part of the problem. My explanation in the past post was goofed up (mad cow). I meant that at 128k, he starts to notice less of a difference, and so starts to become less annoyed. At 192k, that lessoning stops.

      Take out the "not" in the original and you get "at 192k, he starts to become less annoyed".

      This implies that he was annoyed and at 192k, he starts to become less so at that point.

      Put the "not" back in, and at 192k, his lessening annoyance, which started earlier (128k) and was lessening as the bit rate rose, stopped.

  60. What U Hear vs. What U Think U Hear... by Slugster · · Score: 1

    I encode my MP3's (mostly rock/pop) and try to download stuff at 192 because the cymbals sound warbly at 128, even with lower-end speakers....

    If you read some of the older tube-audio engineering books from the WW-II era {the Radio Designer's Handbook by Terman and the Radiotron book for two} in the chapters on sound reproduction, they go into how circuits of the era were designed and tested--usually not by simply revealing technical specs of the circuit's performance (that most people wouldn't have understood anyway) but by simple listening tests at large public functions like World's Fairs and so on. The radio makers wanted to use the simplest, cheapest circuits they could--but to sell they had to sound nice.

    What's interesting is that the amplifier circuits that were most-preferred were often not the most technically accurate or complex, and the sound source didn't even have to cover the full-range of human hearing, or even the full-range of radio transmission at the time. People were generally very sensitive to some ranges of frequencies and far less so to others.
    ~

  61. lol by toadlife · · Score: 1

    Comparing a professional analogue audio format to a digital consumer format?

    Nice.

    --
    I don't always use unix-like operating systems; but when I do, I prefer FreeBSD.
  62. Apple headphones vs Shure headphones? by zCyl · · Score: 1

    BINOM(8,10;0.5)=0.04. Small enough to conclude that the listeners could tell the difference with the Apple headphones.

    Similarly, BINOM(6,10;0.5)=0.20. Too large to conclude that the listeners could tell the difference with the Shure headphones.

    Thank you for summarizing the results in a more standard fashion. :)

    Although something seems fishy about their conclusion that people can identify the difference between the two bitrates with the Apple headphones because they are inferior headphones. I've never tried either of these headphones, but generally it takes higher quality headphones to differentiate bitrates, and it's the inferior headphones for which bitrate is irrelevant.
  63. CDs by Z34107 · · Score: 1

    I like having a CD, but I don't like paying for a CD.

    I don't want to spend $10 for one song, and saving $9 a track is almost worth the DRM.

    --
    DATABASE WOW WOW
    1. Re:CDs by spoco2 · · Score: 1

      I'm still a real 'album' kinda guy myself. I tend to not want to get music from artists who have 'just one good track'... I wait until I think the album will be worth it (or listen to samples of the tracks on their website/myspace page) and then just buy the whole thing.

      The amount of tracks I've come to love after repeated listening on whole albums, that I wouldn't have given the chance in single form, because I didn't like them much first time through is really quite high.

      I love the album and I'm sad to see so many people declaring it a dying thing. The artist being able to throw in tracks that need time to grow on you will be lost if people only buy the tracks they hear on the radio.

  64. Couple things they missed: by SanityInAnarchy · · Score: 2, Informative

    First, to those who made comments about 128k encoding, you may be thinking of mp3. (Or maybe not, who knows...) From what I've heard, AAC, Vorbis, and AC3 all sound better than mp3 at similar bitrates.

    Second, I remember there was a comment on Slashdot awhile back, before they actually came out with these, and I want to confirm... Apparently, CDs are recorded at a certain physical bitrate/frequency, and there are digital masters which are at a higher rate... it's late, so I'm not entirely coherent, but think of it as somewhat equivalent to resolution of a DVD (quality of video is proportional to resolution (HD vs normal) and bitrate). The point was that 256k may actually sound better than a CD, since it comes from a better source than a CD.

    If so, this whole test is BS, since they did not do a comparison of CD vs 128k (either iTunes-DRM'd or custom-ripped) vs 256k (un-DRM'd, from the iTunes store). Specifically, I'd want to hear 256k vs CD. But at the same time, I don't know if any iPod, or specifically the one they are using, would be able to handle the higher resolution. If not, you'd have to specifically check your soundcard, too.

    And finally, again vaguely remembering this from a Slashdot comment (so correct me if I'm wrong), but there was some comment about "The 30c may seem small, but imagine buying a whole album at these prices..." And I seem to remember that a full album is always $9.99. Still high compared to, for example, the minimum you'd pay for a FLAC-encoded album at MagnaTune, but if you're buying a whole album (and if that's accurate), you may as well just opt for un-DRM'd -- especially if it sounds better than a CD (which would probably cost more anyway.)

    But then, of course, I'd like to hear a much bigger study, with more rigorous controls in place. 10 people is just not enough, no matter how you set it up.

    And personally, if I had any money to spend on music, I'd be buying un-DRM'd stuff. But probably not from iTunes -- not till there's a web interface (or at least an API) that doesn't require me to download their client software. After all, if I'm buying a single file, the point of the client software is to implement the DRM, and if I buy the un-DRM'd version... Not that it shouldn't also work in the iTunes client, but it'd be nice for it to work natively in AmaroK, or just in a browser.

    --
    Don't thank God, thank a doctor!
  65. Very small sample size by Jugalator · · Score: 1

    Ehh.. They shouldn't be "surprised" if they have "just" 2 people in an age category as opposed to 3, or even if 8 were right with the Apple buds compared to 6 on the higher quality Shure's. The sample size is so small that both cases here could be neglibly different, heck it could even be that with say 100 users, it would turn out the age stuff was a fluke.

    Too bad because I've been interested in seeing something like this done, but they really can't just have only 10 participants unless the result will be something like 2:8.

    --
    Beware: In C++, your friends can see your privates!
  66. Sometimes it just doesn't matter by TjOeNeR · · Score: 2, Insightful

    I'm new at Slashdot (just pointing it out so don't shoot me). I've been a fan of music all of my life. Sometimes it's just obligatory to own a lost track from some obscure dance album and all you find is some lousy MP3 that's chewed up and spat back out. But then again, you've got the track what's to complain about? Sure, it could've been better quality, but you still have it and that's the point. If I rip my own cds I use lame with -V2 because I like the quality, it sounds better do me than -V4, but sometimes you're just happy to hear the song, even if it's on the radio. And what shitty quality is that? (no DAB)

  67. So they don't think it's worth 30 cents? by kinglink · · Score: 3, Informative

    "And as much as we dislike DRM, we just don't think DRM-free tracks alone are worth paying an extra 30 cents a track for.. It would be crazy to pay that premium if you're going to buy the entire album. We'd be more excited if Apple increased the bit rate even further, or--even better--if they used a lossless format."

    First off, I've yet to see a lossless formula that WORKS. And by works I mean is easily convertible into mp3/aac so I can use it on a portable player I already own, able to be used. I've seen APE and FLAC, both are too much hassle, and the APE files I got were in japanese. Here's a little fact, Ape doesn't necessarily know how to correctly encode Japanese into ID3, end result? Buffer overflow, bad data. Oh and if they work? They are larger than mp3s and AAC. Lossless codec means all the data has to remain, trust me, that's not a good thing when coupled with all the other little hassles it has.

    Second. It'd be crazy to spend 99 cents just to license your files so that you can only use as Apple approves. Paying money to crack the music so I can use it as I want is illegal according to them so why am I paying the money to get locked into their plan. However DRM free music is easily worth 1 dollar and 30 cents because it's mine (It AAC but I can live with that). I don't have to ask permission to use it in another player, I don't have to ask permission to convert it to a data format I choose. Personally I'm fine with 192 for most recordings, I'm not an audiophile, I'm just a listener. If you want the highest grade data, or are an audiophile you'll be buying CDs or fully lossless data, you're not going to fuck with iTunes anyways.

    Btw their other idea is to get rid of the apple iBuds and get quality recievers. Hint, This is what got the less interchangable results? I don't exactly see why getting a "higher quality" headset would be desirable if it creates less of a difference instead of more of a difference between two bit rates. Higher quality means I should hear everything. If you are asking people "can you hear the difference" they already should be listening as hard as they can. The theory they try to explain it with doesn't make much sense. They are telling us 30 cents doesn't make a difference but they are trying to sell us on dropping 400 bucks on noise reducing headsets you can get for around 100 if you're clever. Hell they are EARBUDS!!! So far I've notice two things about earbuds. They are uncomfortable, and they are worthless compared to my headphones. If you're talking about noise reducing earbuds just be smart buy a good set of headphones.

    Overall a throw away article, I'm still only going to buy DRM less music (I expect you out there to do the same, I'm assuming 30 cents won't kill you, but that's your choice) and hope to soon if Apple ever put the DRMless music out, and had the music I listen to (so far not really). I'm assuming you all are STILL buying music like you are going to. The only mind's this article changes is the cavemen hiding under the rock who still scream "ahhh cds bad", and he's still trying to figure out our compooters, so showing him the internet might not be smart just yet.

    1. Re:So they don't think it's worth 30 cents? by vidarh · · Score: 1
      Btw their other idea is to get rid of the apple iBuds and get quality recievers. Hint, This is what got the less interchangable results? I don't exactly see why getting a "higher quality" headset would be desirable if it creates less of a difference instead of more of a difference between two bit rates.

      Sorry, but that is just a completely clueless comment. They are recommending the earbuds that most of their test subjects preferred listening to, which makes sense. That it creates less of a difference does not have to mean that it reproduces the sound less accurately - on the contrary it could just as well be the cheap apple ones that reproduces the 128k bitrate ones worse than necessary.

      Getting a higher quality set is desirable if it sounds better. It's not as if listeners will be buying more expensive earbuds so they can oh and ah over the differences between different bitrates.

      As for me, if anything the article shows me that if I decide I want better sound quality, I'll rather buy better earbuds than pay for higher bitrates.

      If it's DRM less really doesn't matter much - ITunes lets you "backup" your tracks to CD. The DRM only stops less experienced computer users and creates a slight hassle for the rest of us if you really want to take your music somewhere else.

    2. Re:So they don't think it's worth 30 cents? by xaxa · · Score: 1
      How about a simple shell script do convert FLACs to MP3 (adjust as required):

      #!/bin/sh -e
      #
      # Bulk-convert music from FLAC to MP3.
      #

      for i
      do
      echo "Input: $i"
      output=$(dirname "$i")/$(basename "$i" .flac).mp3
      echo "Output: $output"
      flac --decode --stdout "$i" | lame - "$output" && id3cp "$i" "$output"
      done

      E.g.:
      ./bulk_flac_to_mp3 *.flac
    3. Re:So they don't think it's worth 30 cents? by tuffy · · Score: 1

      Batch converting FLAC (or APE) to M4A and keeping non-ASCII metadata intact is easy. I've written tools to do it with the help of flac, faac and the Linux version of mac. It's a no-brainer since all three formats use UTF-8 encoding throughout for text data.

      MP3 is a different story because the ID3v2 tag format is such a mess. The standard supports 3 different Unicode encodings, but very few players handle them correctly. I wouldn't be surprised if perfectly valid tags would crash a poorly written player.

      If you're having trouble transcoding, I'd wager the problem doesn't lie in the lossless formats themselves.

      --

      Ita erat quando hic adveni.

    4. Re:So they don't think it's worth 30 cents? by Anonamused+Cow-herd · · Score: 1

      Who mods this stuff informative/insightful? To wit:

      Hell they are EARBUDS!!! So far I've notice two things about earbuds. They are uncomfortable, and they are worthless compared to my headphones.

      So let's see if I get the gist of your argument. Your earbuds suck, you've never owned high-quality earbuds, therefore they don't exist? That's kind of like saying my Ford Pinto is a terrible car, but I've never had a different car, therefore there are no good cars. If you'd ever TRIED Shures, you'd see why they cost ridiculous sums of money. You might be making the same ridiculous argument about your vaunted "headphones". Let's move on:

      I don't exactly see why getting a "higher quality" headset would be desirable if it creates less of a difference instead of more of a difference between two bit rates. Higher quality means I should hear everything.

      Terrible, again. Since you clearly didn't understand their explanation and others in these comments, let's return to an analogy. You have two cars (analogous to our earbuds): a Ford Pinto and a Bugatti Veyron. You decide to upgrade them both (like the upgrade from 128 to 256). So you slap a turbocharger on each. Much to your shock, you discover that the turbo has a much greater effect on the Pinto than the Bugatti (gasp).

      In our earphone example, it is not only reasonable, but pretty clear, that the pod-phones don't reproduce audio as well as the Shures. One common problem, especially in earbuds, is that they suck in the midrange. When your highs get clipped off (as in 128k audio, but NOT 256k), the main source of "highs" comes in the midrange. Thus, adding clear highs can enhance the strengths of the pod-phones, making up for the terrible midrange. However, the Shures reproduce the midrange well, so it's harder to tell that clear highs have been added. Hopefully that's a clear enough explanation for you.

      --
      -----[0_o]-----
      We are not amused.
  68. IANAL by Bossk-Office · · Score: 0, Troll

    I am not a lamer, so I've never bought any iTunes music. I had no idea it was encoded at 128 kb/s! (I guess it's something other than MP3 so my experience is not entirely relevant, but it's got to be comparable.) The recent Apple products I've used have all been of impressive quality, so I'm surprised they of all people are peddling such crappy audio. I don't exactly have golden ears, and going above 192 kb/s in an MP3 never makes any difference to me, but if it's a 128, I can spot that within seconds and throw it away. If it's got cymbals in it, ugh!

  69. Take these subjective tests with a pinch of salt by markh1967 · · Score: 2, Interesting
    I've been very skeptical about these subjective tests ever since I read about one in 'New Scientist' many years ago.

    Back when the great audiophile debate was between CD and vinyl, New Scientist magazine put a load of audiophiles to the test by playing them the same piece of music from CD and then from Vinyl and asked them to identify which version was from which media and describe the differences between them.

    What they didn't tell them was that they simply played the same CD track twice so any differences they thought they heard were purely a result of their own perception fantasies; it didn't stop them from describing in some detail how the two tracks varied though.

    --
    Input error. Replace user and press any key to continue.
  70. Worthless by Anonymous Coward · · Score: 0

    This "test" is nothing more than a joke. "Choose the one you prefer"? The results are not statistically valid, and are probably just guesswork. Do a real ABX-test, or leave it to the guys that know what they are doing (Hydrogenaudio.org). And by the way, an 128kbps AAC-encoding done by iTunes is completely transparent to most people, including audio-geeks.

  71. The problem with these sort of tests by jinxidoru · · Score: 1

    There's a big problem with tests like this in their perceived outcome. The results were 8/10 picking the right song. That looks like a majority. But is it? If all of them were simply guessing, the expected result would be 5/10. I don't feel like pulling out my old stats book, but the I have to believe that the confidence interval on this allows a wide variance. In fact, I wonder if a ten person sample is even capable of achieving anything better than an 80% certainty.

  72. Re:The results... No, the statistics say more... by Anonymous Coward · · Score: 0

    Bias? Do you even know what double blind listening tests are for?

  73. Marketroids and ambitious engineers take note: by gobbo · · Score: 1

    A pleasure-giving well-made functional product combined with an iconic design is perfect brand marketing.

    Those white headphones--everywhere--outswoosh Nike.

  74. Re:The results... No, the statistics say more... by Sam+Douglas · · Score: 1

    Perhaps bias against the fact it is an Apple product, or AAC...

  75. Congratulations by grimJester · · Score: 1

    You may be the first poster in Slashdot history to actually have a reasonable motivation for rejecting a study based on sample size. I need to remember the math for this.

  76. Nyquist by Anonymous Coward · · Score: 0

    is all about how much fidelity of the original wave can be reproduced by digital sampling at constant rate. A wave at half the frequency of sampling will have at most two samples going up and two going down. This is enough to get fairly close. However, if you're not sampling at exactly the right place wrt the peak of that wave, you may have a cluster at the top or bottom of the wave, making the amplitude and frequency a little less accurage. Above 1/2 the sampling rate, you're likely to be unable to tell the difference between a wave going up and a wave going down (it is impossible AT the sample frequency: you just have the current amplitude).

    However, quantisation also makes a difference. At the Nyquist limit, if you only have 8 discrete levels of amplitude (because it is quiet or your quantisation level at that frequency is low) then you are unlikely to get the amplitude right near the Nyquist limit, despite having the frequency right. This can be countered if the earbuds cannot reproduce that frequency at all (like -40dB or less) because your error in amplitude still doesn't bring it up to the audible level (when compared to the rest of the audio spectrum reproduced). However, a better earbud will be able to manage this frequency somewhat better, so the errors in determining the amplitude are noticeable now.

    So for good reproduction of frequency AND amplitude, you need to either up the bitrate (increasing the quantisation fidelity at low amplitudes, where a lower rate would remove more information) or limit yourself to, say 1/3 the nyquist limit, by applying a low bandpass filter first.

  77. Couple of questions about iTunes store by BestNicksRTaken · · Score: 1

    Seeing as how I can't seem to get any info from Apple's site about iTunes, without installing it, could someone answer a few questions please?

    1. Are the non-DRM files just Apple's broken AAC "MP4", or can we chose MP3 (or FLAC/Ogg)?

    2. If #1 is not possible, is re-converting to Ogg/MP3 from a 256k AAC going to sound worse than a 128k MP3 encoded from a CD directly?

    3. How much are they per track (I'm not interested in buying albums, most of it is cruft) and compared to DRM'd versions, in the UK are they more expensive than the US - Apple's usual policy. This would be a big selling point - with the poor Dollar, tracks could be very cheap if they sell for the same price in the UK.

    4. How do you use the iTunes store on Linux without using the iTunes software (I'd prefer just a website with download links instead of resorting to WINE).

    OK, so that's four, not two.

    --
    #include <sig.h>
  78. reencode to mp3 first by oliverthered · · Score: 1

    Since apps and mp3 players don't support ACC they should have re-encoded the files to 128k mp3 format first and then done the double blind test.

    The higher quality ACC files will re-encode better than the lower quality ones.

    --
    thank God the internet isn't a human right.
    1. Re:reencode to mp3 first by Yosho · · Score: 1

      Wait, what? Where are you getting that from? Every music-playing application I know of that has been updated within the last few years can play AAC files. A large number of "MP3" players can play AAC files as well -- for example, the world's most popular portable music player, the iPod. I don't see how transcoding the files to MP3 would do anything other than determine how well AAC transcodes to MP3, considering that the vast majority of people who buy music from iTunes will not be transcoding it.

      On the other hand, since you used "ACC" twice, I haven't a feeling that you're really not at all familiar with the format.

      --
      Karma: Terrifying (mostly affected by atrocities you've committed)
  79. Mono by ishmaelflood · · Score: 1

    I've often suggested this. Why do we obsess about stereo anyway? My ears didn't click to a stereo sound stage until I was 20 , before then when listening to headphones I just had noise in two ears.

  80. Re:The results... No, the statistics say more... by Anonymous Coward · · Score: 0

    Right... Except that the question is which one of these sounds better.

  81. Re:The results... No, the statistics say more... by mithluin · · Score: 1

    100... so that by your reckoning they can have 20 idiots, 30 biased, 40 honest, and 10 liars? (Not exactly, of course.)

    Nobody's trying to produce a result like "60 out of 100 subjects chose the higher bit rate, showing with p > 0.95 that there is a correlation." The question was, "These tracks cost 30% more, is the difference in bitrate going to make that worthwhile?" So they assembled a group of 10 and ran a test - crucially, a double-blind test - that gave them enough information to say, "Maybe not, sometimes we're not even sure which is which."

    To be sure, there are other things I'd like to have seen in the article, but don't blame someone for doing some investigation and drawing conclusions at a level justified by their sample size.

  82. Try something from someone besides Apple by jridley · · Score: 1

    I know it doesn't make any sense in the context of trying AAC files, but honestly I haven't been impressed by the sound quality out of iPods. What they measured here is not necessarily the quality of the tracks, but rather how good those tracks sound when played on an iPod.

    It'd be interesting if they pushed the files back into WAV files on a good decoder, then played them back on a decent machine with a nice sound card into Sennheiser headphones or something. That would better judge the actual quality of the tracks, rather than just how well an iPod can render the tracks.

    Of course, if someone only ever listens to music on an iPod, I guess that's a pointless exercise, they're never going to hear the music properly anyway so the cheaper track is just as good. Perhaps that's the result of this test (if any, given the small sample).

  83. What's that you said? by weinrich · · Score: 1

    Do yourself a huge favor and dump 'em. Spending a few bucks more for something that sounds better, feels better, and will last longer just makes sense; after all, you only get one set of ears in life.

    Spending 5 1/2 hours in a plane sitting between two earbud-style headphone wearing music listeners made it painfuly clear those things fail miserably in one of their primary purposes: Provide a private listening experience for the user so as not to disturb others as would be the case with speakers.

    I'd rather have people user speakers, at least that way I could hear all of their music, instead of what I hear now - which is just enough to annoy me.

    --
    Error: .sig not found, using /etc/passwd instead
  84. 24 bit, 192 kHz 16 bit, 48 kHz by dunc78 · · Score: 1

    I will not claim to be an audio pro, but I knew I had seen devices that sample at much more than 16 bits/44.1 kHz (CDs), so I googled and found this device http://www.echoaudio.com/Products/FireWire/AudioFi re12/index.php , which is a product that samples 24 bits/192 kHz, which leads me to believe that masters probably are recorded with higher fidelity.

  85. Re:24 bit, 192 kHz 16 bit, 48 kHz by ElephanTS · · Score: 1

    Certainly, I now use the MOTU 192KHz system but it hasn't been available until the last few years. Mastering to DAT was standard for many productions during the 90s which threw away a lot of the data. During this period engineers preferred hi-end analog systems for fidelity (30ips, 1/2") but it is more costly and therefore not always used.

    --
    spoonerize "magic trackpad"
  86. Re:24 bit, 192 kHz 16 bit, 48 kHz by Anonymous Coward · · Score: 0

    So, is it much, some, or a few?

    A bullshit detecting pro.

  87. Try it out yourself by cl191 · · Score: 1

    Just like they said about shopping for expensive audio equipment or HDTV's, if you can't the difference between 720p and 1080p, don't waste your money, some people can see the additional details, some can't. That being said, I listen mostly to classical music, bit rates and a good pair of headphones make a big difference.

  88. Re:The results... (Off Topic a Bit) by Webcommando · · Score: 1
    The parent post is one of the reasons reading slashdot is more interesting than other news sites!


    Enjoy seeing someone pull some statistics to the study. When I read TFA, it made me remember the old rule of thumb of n=30 for our old processes optimization expiriments...not always necessary but worth while doing if you can.

    --
    I love the sound of distortion in the morning -- webcommando
  89. And the result is ... by AtomicJake · · Score: 1

    ... missing from the /. summary. What kind of summary is this, an appetizer?

    So, the result is: The test persons could not really find a difference between the different encodings, but were please to use the high-end earphones. The test itself is absolutely not representative (only 10 testers, favorite pop music only, etc.).

    I wonder how many would have read TFA if this has been known from the summary?

  90. Re:The results... No, the statistics say more... by DudeTheMath · · Score: 1

    One of the things I'd like to have seen is a distinction between "failed to distinguish" and "distinguished incorrectly". They've only told us "distinguished correctly" vs. "other", which were not the options given the subjects.

    --
    You save only 59 seconds over 8 miles by going 75 instead of 65. Do you really have to pass that guy? Do the Math!
  91. slashdotted by Anonymous Coward · · Score: 0

    I could not even get to page two.

  92. Re:24 bit, 192 kHz 16 bit, 48 kHz by omeomi · · Score: 1

    I will not claim to be an audio pro, but I knew I had seen devices that sample at much more than 16 bits/44.1 kHz (CDs), so I googled and found this device http://www.echoaudio.com/Products/FireWire/AudioFi re12/index.php , which is a product that samples 24 bits/192 kHz, which leads me to believe that masters probably are recorded with higher fidelity.

    I *will* claim to be an audio pro. Yes, certainly, albums are recorded, mixed, and mastered at higher sample and bit rates than CD. The vast majority of recordings don't see 44.1kHz or 16 bit until the step right before they're put onto a CD. The question, however, is do these higher quality masters get used by ITMS to create the tracks that they sell, or do they just work from a 44.1kZHz/16bit master CD that is of the same quality as the CDs the rest of us have. I have a hunch it's the latter, not only because it's easier, but because it's likely to be preferable. Converting from high sample and bit rates to low sample and bit rates is a lossy process that is affected by the quality of lowpass filter and dithering algorithms used (respectively). Since the compressed ITMS tracks are likely uncompressed to 44.1kHz/16bit (on the fly) when played back, I'm guessing they convert to 44.1kHz/16bit when encoding, if the files aren't that already. The quality of filter and dither algorithms built into iTunes are very likely to be worse than those at a mastering studio, so it's probable that it's preferable to have Apple working from 44.1kHz/16bit masters, rather than the higher quality masters that the studio has.

  93. I can't remember what the article was about... by Ren.Tamek · · Score: 1

    ... but I sure want a pair or Shure earbuds after reading it.

    --
    "If you want a vision of the future, Winston, imagine a boot stamping on a human face forever." - George Orwell, 1984
  94. I can hear the differnence in my Honda Element EXP by MrJerryNormandinSir · · Score: 1

    Hmm. I've got a 3rg generation 15GB Ipod that I've had since 2001. MY CD collection is ripped at 320k. You can really tell the
    difference especially with the highs. Music does not sound so compressed at that level. The mpegs I bought on Itunes do no sound
    as clear as well as my own CDs I ripped at 320k. To the point where If I like a song, and there's several good songs on the new album... like the new Buckcherry album.. well I will by the album and rip it myself at 320k. There's a major difference even
    between 256k to 320k. 256k sounds a little bit better than FM stereo and better than XM. 320k sounds ALMOST as good as a CD.
    On cheap earbuds.. 192k is fine, at 128k you hear compression in the highs.

  95. Re:Take these subjective tests with a pinch of sal by sheldon · · Score: 1

    I can't RTFM because their website is down, but in theory this is what double-blind is supposed to address.

    http://en.wikipedia.org/wiki/Double-blind

    The observers don't know where the source is coming from. It could very well be the same thing twice in a row. If they're recording a difference, that's noted and is part of the experimental data.

    There were arguments in the audio rags years ago, and probably still are, that doing double-blind testing was not worthwhile, because to truly enjoy the sound you had to see which piece of equipment was being used. (See The Absolute Sound, Stereophile, etc) Those tests you can take with a pinch of salt.

  96. Sometimes less is better by jkro · · Score: 1

    If 256 kbps reveals more of the good music then clearly bad music should be encoded using 128 kbps.

  97. MOD UP by Anonymous Coward · · Score: 0

    +1 for confirmation bias. It's my favourite bias!

  98. Re:24 bit, 192 kHz 16 bit, 48 kHz by dunc78 · · Score: 1

    I wasn't trying to put across that iTunes uses these high quality masters (though it is possible I suppose), I was just trying to say that higher than CD quality masters likely exist.

  99. Not quite... by Ayanami+Rei · · Score: 3, Interesting

    Nearly all music is recorded and processed at 48kHz. The Red Book standard unfortunately went with 44.1 (for some esoteric reason having to do with syncing with an analog video standard or something back in the 80s). So, there's at least a down-conversion from 48 to 44.1, which isn't the end of the world but you lose some fidelity in the process since its really hard to do that "right" (and its only been recently that people have stopped using langrangian techniques and used truncated sinc functions or polyphase filters to do a decent job without it taking 50 forevers)

    --
    THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
    1. Re:Not quite... by omeomi · · Score: 4, Interesting

      The Red Book standard unfortunately went with 44.1 (for some esoteric reason having to do with syncing with an analog video standard or something back in the 80s).

      Huh, you're right...

      http://www.cs.columbia.edu/~hgs/audio/44.1.html

      I always assumed that 44.1kHz was chosen because they took the necessary (Nyquist) sample rate to be able to record up to 20kHz (40kHz), and added a bit for good measure. There's always been that rumor that the time length of a CD was chosen to be able to fit Beethoven's Ninth Symphony, so I always figured they knew they wanted 16 bit, and a length of about 74 minutes, and just picked the >40kHz sampling rate that would get them there with that fancy new "CD" technology that was being developed. I'm happy to know that we're all using 44.1kHz for an even stupider reason ;-).

    2. Re:Not quite... by Jacob+Moogberg · · Score: 1

      Early digital equipment used by Philips actually used video tape (maybe V2000 as it was the video standard released by Philips around 1979). I remember an interview by Herbert von Karajan about his first experience with digital playback. He hadn't been warned and hadn't found anything suspicious with the VCR they had put in the studio until he went outside and believed that the orchestra was playing. (Of course, Karajan might have embellished the story for PR reasons).

      Remember CD is a joint development by Philips and Pioneer. At the beginning, Philips was working alone but they had a big problem, as they hadn't been able to slim down playback equipment. It was still one cube meter large. That's why they got in touch with Sony, to begin with.

      Sony, who had a similar but less advanced project, then took hands of the digital recording technology and was in charge of almost all the development. It was a nearly humiliating experience for Philips because, even if they had developed the principles of digital recording, their engineers were completely irrelevant when it came to making a commercial device based on the technology, compared to the Sony teams.

      I have read that the 74 minutes/Ninth Symphony story is particularly humiliating. Some sources say that Sony chose this length because a poll had shown that the 9th Symphony was the most popular classical work in Japan. Officiously, they simply asked Akio Morita's wife what her favourite music was, then informed Philips of how they had picked this particular length.

  100. Re:The results... No, the statistics say more... by Anonymous Coward · · Score: 0

    Show me 10 people who have ipods and I'll show you 5 aol users. (lol)


    Remind me to archive this for those times when I need a good example of irony. :-)
  101. Etymotics by simpl3x · · Score: 1

    The Etymotics are really great! Even the lower end version... The ear insert is most definitely an acquired taste however.

    Most of my music is encoded at 128 but I am in the process of taking may favorites and recoding at 256. Lossless is great but the space savings are pretty helpful.

  102. Why would you *want* it in MP3? by argent · · Score: 1
    1. Are the non-DRM files just Apple's broken AAC "MP4", or can we chose MP3 (or FLAC/Ogg)?

    Why would you choose MP3 over MP4?

    Referring to MPEG-4 audio (which isn't Apple's format) as "Apple's broken AAC" makes me think you've already decided that because it's what Apple uses it must be broken. I suggest you do a wee bit of research and check out what professional classical musicians prefer to use for distribution. For example:

    For the technical side, you can read the web site of the creator of MP3 and MP4, the Fraunhofer Instutut

    http://www.iis.fraunhofer.de/pub_rel/presse/2003/m p4/

    Practically MP4 is a successor of MP3 that uses a better encoding and sounds superior. In particular, MP4s at ~100 kbps VBR at Kuschnerova's web site sound much better than MP3s at 160 kbps. The difference becomes apparent, though, if you are listening to both on a high-quality stereo system with big boxes.

    MP4 can be produced by QuckTime 6 pro and played by the free Quicktime 6. Alternatively you can use a free player/encoder from the Fraunhofer (a limited-time offer).

    A drawback of MP4 is the absence of tagging. I believe, however, that this problem will be solved soon.

    -- Dmitri Garanin at pianoworld.com, on why he chose MP4 format for Elena Kuschnerova's website in December 2003.
  103. Does this make sense? by General+Lee's+Peking · · Score: 1
    From the article:

    ...but 256Kb/s still seems like a pretty low bit rate--especially when you're using a lossy codec.

    Between lossy and non-lossy, wouldn't the same bit rate usually be worse for the non-lossy? Isn't the reason for lossy compression in the first place to able to use a lower bit rate to come close to what it takes takes non-lossy compression to do with a higher bit rate?

  104. 256kbps is enough in AAC by Anonymous Coward · · Score: 0

    This article is rubbish. Why? Here you go:

    1. They only asked 10 people

    2. Out of those 10 people I bet you none of them had any clue of what to listen for, or how compressing the sounds affects the music.

    3. Anyone who knows about high quality audio knows that you would not use Apple's earbuds or ANY earbuds of ANY kind to distinguish the differences in music.

    Here's my test. One person. Sony Studio professional headphones, files encoded at all bitrates AAC and MP3 from 128kbps on.

    I wanted to see which fared better-- MP3 or AAC. My conclusion was that AAC is a FAR BETTER compression format for music, and that a 128kbps AAC file was FAR SUPERIOR to a 128kbps MP3.

    That said, I could tell the difference between a 256kbps MP3 recording and a 320kbps recording. It sounded a bit muffled in comparison. Therefore making 320kbps the only option if you don't want "audible loss" of quality, or at least the kind my ears are able to perceive with professional equipment.

    As far as AAC goes, I found 160kbps to be the optimum bitrate for a good balance of audio quality without any perceivable degredation in sound quality (again, my ears). 128kbps AAC was comparable to 256kbps MP3 compression.

    All my tests were performed by using iTunes as the program to do the sound compression/conversion so I am sure that is an accurate representation of what Apple does, since they wrote iTunes.

    I think it's great that they're offering DRM-free 256kbps AAC files! The only thing that could make it better is if they made them to be MP3s, but then they'd have to be 320kbps.

    The problem with non-standard formats like AAC is that popular music software like Native Instruments Traktor is as yet unable to read them, and thus you cannot "DJ" or mix your music collection like you would with anything MP3s.

  105. Needs less wood-block by objekt · · Score: 1

    Needs more cowbell!

    --
    -- Boycott Shell
  106. $400 earbuds? by gilesjuk · · Score: 1

    Who on earth would spend that much on in-ear headphones? it's well known that closed headphones sound worse than open back. The sort of places you are likely to use these will negate any sound benefit. Ambient noise will add a noise level and that will mean you may as well get some cheaper buds.

  107. Dunno if anybody else noticed this... by Anonymous Coward · · Score: 0

    Of course, the sample set is way too small to really tell, but did anybody else notice that it seemed like people were better at discerning bitrates with older recordings? Possibly the brick-wall limiting / volume maximization issue has a part in this as well.

  108. I want more for $1.29! by frankShook · · Score: 1

    Of course people can tell the difference between 128 and 256 kbps. I want the option of downloading uncompressed audio for the extra price. I'm just buying a license anyway, so I'll do with it what I please!

  109. as AC parent says, CDs start at (digital) limit by Joseph_Daniel_Zukige · · Score: 1

    so mod the AC parent up. Once you've clipped below the sampling rate, you've already clipped.

  110. Music by Z34107 · · Score: 1

    I like listening to songs I wouldn't normally hear, either because they need "time to grow on you" or don't make the top 100 or aren't aired on the radio or whatever.

    But, music appreciation is expensive, and I'm a poor soon-to-be college student. If I spent $10 on every artist in my playlist instead of $1, I'd be broke.

    Hopefully the album won't die before I can buy one ^.^

    --
    DATABASE WOW WOW
  111. In all seriousness... by SonicSpike · · Score: 1

    I am a live audio engineer who mixes at some large concerts (10,000+ people). Humidity absolutely makes a difference in how the audience hears the sound elmininating from the speakers. It can change speed, and direction, it can also refract and reflect the sound pressure waves.

    Yes I realize you are joking, but in the real world on a large scale, humidity and atmospheric conditions DO matter!

    --
    Libertas in infinitum
  112. Alternate Theory by fupeg · · Score: 1

    I like how people were more easily able to distinguish between 128kbps and 256 kbps AAC files using Apple ear buds than the Shure ear buds. This forced the writers to come up with an excuse for this anomaly by claiming that the Apple ear buds' inability to produce high frequencies masked the sounds that would make it easy to hear the difference between the 128 kbps and 256 kbps tracks. They were so embarrassed by this result they had to add superfluous comments like how one listeners was amazed to hear a wood block sound in a song when listening to the Shures and how the Shures will allow you to lower the volume and thus save you from hearing loss. How about an alternate, perhaps more straightforward explanation: the sound quality of the Apple ear buds is better than the sound quality of the Shure ear buds? I know that may seem ridiculous, but maybe it's not. Maybe it's really hard to produce great sound out of ear buds, making ear bud quality a crap shoot.