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Doctor Urges AMA To Classify Gaming Addiction

Doctor Mario writes "The AMA has issued a set of findings and recommendations (Word document) which follow a lengthy look at possible connections between gaming and violence, as well as gaming addiction. Ars Technica has a very good summary of the report, which suggests that gaming addiction is likely to be a subset of Internet addiction 'as it most frequently occurs in players of MMORPGs. In both of these addictions, the current definition is currently informal — the described symptoms actually most closely resemble pathological gambling, rather than an addiction. In either case, the report notes, "there is currently insufficient research to definitively conclude that video game overuse is an addiction."' The report also recommends that Internet and videogame addiction be included in a revision to the Diagnostic and Statistical Manual of Mental Disorders."

258 comments

  1. Hoping the Proposal is Rejected by duerra · · Score: 5, Interesting

    It's probably a good thing if this gets voted down by AMA. Right now most of the states' laws that are being passed in their respective legislatures are being declared unconstitutional because it has not been demonstrated that video games pose a legit risk to children or their mental health. If the AMA votes through this proposal, we could start to see states pointing to this, and seeing the courts side with the states regarding the legislation that they are passing, which are all currently and consistently being ruled unconstitutional by the courts.

    1. Re:Hoping the Proposal is Rejected by krunk7 · · Score: 5, Insightful

      There is a distinct difference between someone who is participating in escapist behavior and a particular substance or activity being addictive. In the first case, whatever the focus or expression of the escapist behavior is largely incidental. Take the video games away and the person will find some other way of escaping. That may turn out to be reading all day and refusing to interact socially, self cutting, huffing glue, or whatever else may appeal to their personalities. Further, it is very arbitrary in what we would term "destructive" escapism and "constructive" escapism. For example, the socially defunct or depressed teenager who chooses books is viewed as a studios bookworm even though the root cause of the behavior is not any different nor ultimately any more beneficial to the individual.

      For anyone who cannnot clearly see the difference I have a case study. Take a completely average, well adjusted, completely within the bounds or normalcy guy or gal from the street. Now force them to injest considerable quantities of Nicotine, Alcohol, Cocaine or Heroin over an extended period of time. That "extended period" might only need to be a week or two. Now take it away. What happens? You got it, this completely well adjusted individual will go through severe withdrawal. It will be physical, it will be accompanied but not limited to a significant mental craving, and it will be extremely unpleasant and in some cases life threatening. Take the same well adjusted individual and force them to play Warcraft and nothing of the sort will occur. Nada, ziltch. Depending on his general disposition toward games they may even dislike it quite a bit and be very thankful and relieved when they're allowed to discontinue their doses.

      I've known first hand a good amount of people with this so called "game addiction" and in every single case they were running from life not toward games. Conversely, I've interacted with people with real addictions and though many were running from life there was a not insignificant number who were just hard partiers who woke up one day and realized they had a monkey on their back that they couldn't shake without help.

      If only these nut jobs who want to term anything and everything under the sun as "addictive" could be brought to realize the truth of this they'd see that not every negative human behavior can be blamed on an external cause.

    2. Re:Hoping the Proposal is Rejected by don_bear_wilkinson · · Score: 1

      Damn.. no mod points today

      +1 Insightful !

      --
      In Nature, stupidity is a capital offense. In human society, too many get off with less than a warning.
    3. Re:Hoping the Proposal is Rejected by StikyPad · · Score: 2, Interesting

      There is a distinct difference between someone who is participating in escapist behavior and a particular substance or activity being addictive.
      The difference between physical and psychological addiction are indeed distinct, which is why they have different names.

      Take a completely average, well adjusted, completely within the bounds or normalcy guy or gal from the street. Now force them to injest considerable quantities of Nicotine, Alcohol, Cocaine or Heroin over an extended period of time.
      That is an excellent illustration of the difference between physical and psychological addiction. Nonetheless, it does not disprove the existance of psychological addiction. That one is more valid than the other is debatable at best and, given the evidence to the contrary, disingenuous at worst.

      I've known first hand a good amount of people with this so called "game addiction" and in every single case they were running from life not toward games. Conversely, I've interacted with people with real addictions and though many were running from life there was a not insignificant number who were just hard partiers
      Just hard partiers?!? Hard partying is the very definition of escapism. You seem to be confusing isolation with escapism. While there may be an overlap, not all isolation is escapism, and not all escapism involves isolation. Moreover, there is nothing inherently wrong with escapism; the problem is taking things to excess, to the detriment of life obligations or personal development. Some people compulsively engage in escapist behavior, and have difficulty controlling their urges for various reasons.

      If only these nut jobs who want to term anything and everything under the sun as "addictive" could be brought to realize the truth of this they'd see that not every negative human behavior can be blamed on an external cause.
      Aside from a few misguided extremists, nobody is laying the blame, or calling for a ban, on potentially addictive activities. Clearly the problem is with the individual. Nonetheless, it is useful to identify activities which the addictive personality will find seductive, if for no other reason than so they can be avoided *by those people*. You are correct that -- much the way anything can be called toxic -- in enough quantity, anything can be called addictive. However, there is clearly a scale of potential for addiction in activities, just the way there is a scale of potential for toxcicity in substances, and some people are clearly more susceptible to addiction, or toxins, than others.

      On a side note, much like innate homosexuality, there is little to be gained from denying the existance of gaming addiction, a fact which calls into question the motivation of those who try to deny its existance. Many believe they are trying to deny a part of themselves. If there is no such thing as innate homosexuality, then they cannot be gay. Likewise, if there is no such thing as gaming addiction, then they cannot be addicted. Personally, I think the root cause is less insidious -- I tend to believe some people simply have a hard time understanding that other people experience life differently than they do, and they insist that their experience is the "correct" one. Both explanations are plausible.
    4. Re:Hoping the Proposal is Rejected by krunk7 · · Score: 1

      That is an excellent illustration of the difference between physical and psychological addiction. Nonetheless, it does not disprove the existance of psychological addiction.

      The point I was trying to drive home is that pyschological addiction is, to a much greater extent, in the actor and not the act. There's no denying that many a physical addiction came about due to excessive escapism on the part of the actor. Yet they are distinct. We should not control substances, identified as attractive or not, that do not possess an inherent addictive property.

      Moreover, there is nothing inherently wrong with escapism; the problem is taking things to excess, to the detriment of life obligations or personal development

      Again, it seems we are in agreement. Someone who participates in escapism, but not to the extent of being clinically abnormal in that behavior is "just a hard partier". The distinct difference between the two cases I presented is that one can participate in *behavior* that in itself is abnormally escapist can inadvertantly lead to an abnormal addiction due to the uncontrollably physical nature of the addiction. Whereas, with the other one could participate in normal, acceptable, non-socially detrimental behavior indefinately with no side effects. First case: someone is being acted on, in the second one is solely responsible for their actions.

      There is a tendency to overclassify and differentiate within psychology. If "gaming addiction", "pokeno addiction", "abnormal isolationism", and "acute and/or chronic depression" are all expressions of the same generalized condition little benefit is served by overly focusing on the expression. Rather focus should be concentrated on the treatment of the source.

      RE: the correlation between denying the existence of "innate homosexuality" with denying the existence of "gaming addiction".

      I respond equally to both. I do not deny either, rather I request objective proof above and beyond idle assertion via replicable, peer reviewed experiments with consistent results to a high degree of significance. I have not looked into this with homosexuality, mainly because I am unconcerned with other people's attractions. However, I have taken a casual interest in the proposal of connections between media and violence as well as gaming addiction. I have run across several interesting correlations between media and violence and none that corroborate any uniqueness to gaming addiction. Nor have any been overwhelmingly definitive enough to make policy.

    5. Re:Hoping the Proposal is Rejected by DocJohn · · Score: 1

      Too bad the AMA didn't produce a quality report.

      It is biased in favor of their preconceived conceptions about these issues. That's why it was published as a simple "report," not anything that enjoyed peer-review or even a formal literature search. Joe's Crab House could produce just as good a report using MEDLINE.

      They were confused about where the concept of "Internet addiction" came from, suggesting it was observed "in the wild" first, when, in fact, it came from a small self-selecting sample study (e.g., Do you think you have a problem with X? Great, take our survey on X!).

      They were confused about drawing reasonable conclusions from the research literature (e.g., there is little conclusive evidence for Internet addition, gaming addiction, etc.), and then producing recommendations directly contradicting these conclusions (e.g., these non-existent disorders should be included in the next revision of the DSM).

      Ars Technica is a technical website. Their analysis of the report is hardly helpful. Instead, read mine at Psych Central:

      http://psychcentral.com/blog/archives/2007/06/14/a ma-weighs-in-on-gaming-and-internet-addiction/

    6. Re:Hoping the Proposal is Rejected by fractoid · · Score: 1

      On a side note, much like innate homosexuality, there is little to be gained from denying the existence of gaming addiction, a fact which calls into question the motivation of those who try to deny its existence. Wait, you're trying to tell me that I couldactually innately be a Blood Elf paladin? ...actually on second thoughts that is pretty much the same as being innately homosexual. Oh well... I still liek boobiez. :P
      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    7. Re:Hoping the Proposal is Rejected by Anonymous Coward · · Score: 0

      Look at http://wowdetox.com/ and you'll see there is a problem with it.

    8. Re:Hoping the Proposal is Rejected by ajs · · Score: 1

      Gaming addiction is a myth, but it's tied to a real mental health issue which I wish people could get enough perspective to see. Gambling, video games, ebaying, and many other practices that suck people in for large chunks of their time do so because they present a compelling numbers game which there is a natural tendency for humans to want to optimize. Optimizing numbers is something we do instinctually. We want more money, even if we're rich. We want larger bombs even when we can destroy all life. We race to go faster; have higher test scores, etc. We're a race driven by numbers since even before we had the counting system we use today.

      This is fairly normal and usually healthy, but when an activity presents a simplistic optimization problem that has no logical conclusion, some people can become locked in a cycle of constant attempts to "max". High scores, winning hands, whatever... it's all the same problem, and results from the need to optimize overriding other instincts for survival which allow us to function normally in society.

      Disclaimer: I play World of Warcraft, and I'd say that I'm definitely in the danger zone, but manage to take enough time off that I continue to have a life and do my job. I'd be the same way if I got into gambling (thankfully I haven't). I'd really like it if the AMA would recognize the real problem here, as that could potentially lead to guidelines that would help video game companies craft games that are enthralling, but avoid the harmful feedback loops that end up burning out their customers.

    9. Re:Hoping the Proposal is Rejected by TheNicestGuy · · Score: 1

      It's probably a good thing if this gets voted down by AMA.

      "Gets voted down"? The only thing pointed to by this article that could logically "get voted down" is the list of recommendations at the end of the report. I don't know how AMA proceeds on those sorts of things, so I don't even know if there's any vote involved. I suppose if someone wanted to propose that the AMA turn some or all of those recommendations into official Resolutions there would be votes?

      But anyway, the recommendations, as Ars Technica pointed out, are fairly weak stuff compared to the rhetoric of legislators and Jack Thompson that we're used to. Here's a paraphrasing of exactly what the report recommends:

      1. That the current video game rating system be reviewed and improved through industry, government, and civic group cooperation.
      2. That physicians and families be educated on the current knowledge about "the public health risks of media exposure".
      3. That the AMA officially endorse a recommended daily limit of 1 to 2 hours "total screen time" (which I assume includes both television and video games) for children, a recommendation already made by the American Academy of Pediatrics.
      4. That the AMA "support increased awareness" of the need for parental supervision and age restrictions.
      5. That they encourage hard research into long-term outcomes regarding gaming/Internet addiction and media violence.
      6. That they encourage the next edition of the DSM-IV to formalize "Internet/video game addiction" as a diagnostic disorder.

      See? Not terribly impressive; any legislator or judge trying to use that, or the largely wishy-washy findings reported in the body, as sturdy support for an off-the-wall law would have to twist words so far that the AMA would probably publicly respond. The AMA doesn't have a big axe to grind when it comes to video game violence; they don't really want to be anybody's poster child. The only thing there that bothers me is the last one. I readily believe that Internet/gaming addiction may someday have a place in the DSM, but if the same report is simultaneously pointing out that research is incomplete, then it's premature. Do your research, relate the specifics to the generalities already known about addicition, then put it in the DSM.

  2. Oh, Come on.... by Wintermute__ · · Score: 4, Funny

    I can quit anytime I want to.

    I'm completely in control.

    1. Re:Oh, Come on.... by smittyoneeach · · Score: 5, Funny

      Slashdot, or the game?

      --
      Get thee glass eyes, and, like a scurvy politician, seem to see things thou dost not.--King Lear
    2. Re:Oh, Come on.... by drinkypoo · · Score: 2, Funny

      Slashdot, or the game?

      Slashdot the game. There, fixed that for you.

      I mean, you've got the unwashed masses (no karma bonus), the slightly privileged class (karma bonus), the undesirable element (karma anti-bonus) and the unmentionable class (anonymous cowards, emphasis on coward) not to mention the nobility (editors) and the monsters (also the editors) and the king (Taco).

      Guess that makes OSDL god in this context :)

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    3. Re:Oh, Come on.... by Cctoide · · Score: 1

      Hey, so that automated /. comment posting script someone postulated the other day would be a grindbot! It all makes sense now!

      --
      "Let's face it, it's a good story. Accuracy would kill it."
    4. Re:Oh, Come on.... by drinkypoo · · Score: 1

      From what I've seen on the firehose, at least one someone is already submitting stories automatically... and I'm not talking about feeds either.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  3. how about the dealing with real violence ... by 2TecTom · · Score: 1

    like not having medical insurance!

    the problem is doctors addicted to affluence

    --
    Words to men, as air to birds.
    1. Re:how about the dealing with real violence ... by Notquitecajun · · Score: 1

      Wow, talk about your incorrect oversimplifications.

      Maybe look into how the consumer is out of the insurance-drug company-doctor-government loop on medical insurance, and how it doesn't truly subsist of a free market.

    2. Re:how about the dealing with real violence ... by Gruneun · · Score: 1

      the problem is doctors addicted to affluence

      If you think the doctors are the reason for the lack of medical insurance, you're sadly mistaken. You're attacking the same people that are shutting down their practices instead of paying ludicrous amounts for malpractice insurance, due to frivolous lawsuits.

    3. Re:how about the dealing with real violence ... by jon287 · · Score: 1, Insightful

      Ha! Have you seen how hard it is to be a doctor nowadays!?

      There are many,many better ways to be affluent than being a doctor.

      The problem is that people are addicted to lawsuits and blame shifting.

      --
      To boldly use to and too two times and get it right too! They're not gonna believe their eyes when they see it there!
    4. Re:how about the dealing with real violence ... by Anonymous Coward · · Score: 0

      Way to stick with the GOP talking points there!

    5. Re:how about the dealing with real violence ... by Stripe7 · · Score: 1

      I doubt if they really want a study done as to who is prone to violence, kids who play games all the time, ( develop problem solving skills, interpersonal relationships on the net, team play etc.. ) or kids who play out side all the time. ( shooting birds, killing cats, stealing cars for joy rides ) It does not take a kid who plays games all the time to become a violence prone bully. My friends nephew grew up playing FPS's games with his grandfather over the net. They developed a very close personal bond due to a FPS shoot em up. All kinds of people play games, if they find one killer who games, they need to look at all the other murderers out there and check their game playing time.

    6. Re:how about the dealing with real violence ... by kilgortrout · · Score: 2, Insightful

      I think you are closer to the truth than you suspect. The medical establishment likes stupid things defined as diseases and addictions for a very good reason - once something is classified as a disease or an addiction, medical insurance coverage is triggered and they get paid. That's why you see a proliferation of human activities being reclassified as diseases and addictions when before we just considered these people fuckups.

    7. Re:how about the dealing with real violence ... by phantomlord · · Score: 1

      who is prone to violence, kids who play games all the time, ( develop problem solving skills, interpersonal relationships on the net, team play etc.. ) or kids who play out side all the time. ( shooting birds, killing cats, stealing cars for joy rides )

      Because every kid who plays video games is playing multiplayer tetris while every kid who goes outside is a juvenile criminal. There are video game players who will end up as serial killers and there are kids who go outside to play who will become peace loving hippies. Everything influences people in different ways. Despite having the same parents, my sister and I are polar opposites. You might be able to go to a dance club and have a good time, I go to a club and I start getting extremely irritated and will eventually become agitated to the point that I'll want to break something if I'm prevented from leaving.

      I don't believe games (or playing outside) can turn someone to become a violent criminal, however either event can bring out suppressed traits in people. My ex-gf was fine before she started playing EQ but got to the point where she was ignoring her 4 year old daughter all the time to play the game, it caused all kinds of tension in our relationship even though I was hooked on EQ too, etc. It took someone who was normally a caring and responsible person and turned her into a royal bitch. Sure, it wasn't necessarily EQ, something else would have done the same thing if she let it control her that way. But the stimulus did cause a change in her personality (and in my own too... EQ free for 13 months now and starting to get my life back on track). Playing shooter type games reduces my stress levels. Listening to thrash metal does as well (despite being something else a lot of people will classify as innately violent). Neither is a negative trigger for me but they can be for some people. But that's just it, anything (no matter how seemingly innocuous) can be a trigger for someone. I challenge you to prove that anything can be 100% guaranteed to not trigger some type of negativity in 100% of people.

      --
      Don't leave your mind so open that your brain falls out. Don't close it so much that you cut off the blood.
    8. Re:how about the dealing with real violence ... by nomadic · · Score: 2, Insightful

      Doctor's salaries and lawsuits are both just scapegoats for the high cost of medicine in the U.S. It's the HMOs, drug companies, and insurance companies who deserve most of the blame.

    9. Re:how about the dealing with real violence ... by Anonymous Coward · · Score: 0

      how it doesn't truly subsist of a free market.

      You mean "consist", and medicine CAN'T operate as a free market. I know it's heresy on /. to go questioning the utility of the free market fairies to make everything in the universe better, but it's the truth. The free market, while a good thing, is not the answer to every question, and is the wrong solution for many of them.

      Ever since Adam Smith, it's been known that a perfect free market is impossible, you can only approximate one. The better an area of commerce meets the necessary preconditions, the closer it will approximate a truly free market. The medical industry fails utterly to meet some of the most important preconditions for a functional free market.

      Ideally, you want perfect information -- this means everybody knows exactly what they're buying and selling, and knows and understands all their available options. The better the market's information, the freer; whereas the less various agents within the market know, the less functional that market will be. It's pretty easy to meet that condition for breakfast cereal, but you need years of higher education to get in the ballpark when it comes to medical treatment.
      Another important precondition for a free market is elasticity of demand. Medicine has almost zero. If Doctor Jones has a half-off special for fixing broken legs, people don't rush out to get their leg broken now to take advantage of it. If the cost of cast materials rises, people don't look at their budget and decide they'd be better off if they wait a couple months before they break their leg skiing! What's more, people are frequently unable to shop around and seek out the best supplier, especially in emergency conditions. This further weakens the market forces that would ordinarily weed out the inefficiencies and reward the most competitive.
      Another important facet is having low or no barriers to entry. The harder it is to enter the marketplace and offer goods or services, the less free that market becomes as inefficient actors are more easily tolerated by the market due to the slow growth of competition. If all it takes to sell butt-scratchers is to stand on a street corner offering them, competition rises easily to meet demand. Medicine requires years of study to get a license, and this drags down the responsiveness of the market, and further increases the tendency to become bloated and inefficient.

      This also ignores the garbage-collector effect. If only people who have money get medical care, people without money get sick and can incubate illnesses and epidemics that will adversely affect those with medical care, too -- just as a neighbor who can't pay for a privatized garbage pickup will have trash pile up, stinking up the neighborhood ... until his neighbors realize it affects them, too and they start a monthly collection amongst themselves to pay for it. (And then they get together with other neighborhoods that do the same thing, which makes it cheaper, and eventually they realize that a non-profit citywide trash pickup would be even cheaper and more efficient in cost, time and energy use, and you end up with *gasp* Socialized Garbage Collection!)

      Hopefully America will realize it benefits everyone to have universal health care, not just the poor. I mean, we blow more cash than any other industrialized nation, and get mediocre care at best. Our wealthiest citizens are less healthy and don't live as long as the wealthiest in the U.K., and they spend a fraction of the money we do. It's friggin' staring us in the face! Well, behind the smokescreen of bullshit that gets kicked up by the HMO and Pharma industry shills, who want us to believe our medical care is hot shit on a silver platter.

      Oh, and don't even get me started on for-profit insurance. Insurance tends to get cheaper the larger the pool is, but for-profit insurance is a terrible deal for customers, since the profit m

    10. Re:how about the dealing with real violence ... by Anonymous Coward · · Score: 0

      Yes, it's difficult for many new doctors. Yes, there are better ways to get rich quick. Yes, some people are addicted to lawsuits and blame-shifting.

      However, imho, it seems that some doctors are making medical decisions in order to gain finacially. As well, we commonly hear of sick people being bankrupted, but I don't recall hearing about doctors going bankrupt.

      From what I can see, the current health care system isn't about health, it's about wealth.

    11. Re:how about the dealing with real violence ... by Anonymous Coward · · Score: 0

      Hey, don't get me wrong ... I agree that many good doctors are and have been screwed over by the insurance industry and the legal profession. I believe one of the reasons the medical system doesn't work is that good doctors are paying the price for the misdeeds of others.

      There are many great doctors and I'd bet every single one of them wishes for change.

    12. Re:how about the dealing with real violence ... by phlinn · · Score: 1

      I want a warranty with my hospital stays, to cover any related expenses for the next 90 days or so. The linked article indicates that it's been a succesful program.

      --
      "Pulling together is the aim of despotism and tyranny! Free men pull in all sorts of directions" -- Havelock Vetinari
    13. Re:how about the dealing with real violence ... by Anonymous Coward · · Score: 0

      well said ... couldn't agree more

    14. Re:how about the dealing with real violence ... by pwainwright · · Score: 1

      Why, oh why, do I not have mod points when I need them.

      Mod parent up +10!

  4. 1-2 hours total daily screen time? by everphilski · · Score: 1

    They said 1-2 hours total, and gaming within that 1-2 hours ... damn, I spend almost 8 hours a day at work in front of a 'screen'. I'm screwed.

    1. Re:1-2 hours total daily screen time? by Opportunist · · Score: 1

      A professional addict. Those are the worst. Next we'll see you in front of the Walmart begging for change so you can pay your lights bill.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  5. Addiction? by IgLou · · Score: 4, Insightful

    Or is the percieved behavior actually the result of some obsessive compulsive tendency? I still find the idea of people being addicted to video games a stretch.

    --

    Oops, how did this get here?
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    1. Re:Addiction? by wframe9109 · · Score: 1

      I don't.

      It's just hard to identify, due to the subjective methods of determining cases.

      Given an activity someone finds sufficiently enjoyable, combined with a predisposition for addiction, can lead to (this is the important part) neurophysiological changes in the areas of the brain known to play a role in addiction (Nucleus Accumbens, Ventral Tegmental Area, etc).

      There might not be withdrawal symptoms associated with certain drug uses, but *PHYSICAL* changes to these areas constitute addiction IMHO. Some people can't accept this because there is no real way to diagnose it apart from behavioral symptoms, so they think it's bullshit.

      These people have not taken neuroscience courses, and should leave the debate.

    2. Re:Addiction? by fandog · · Score: 1

      People all around the world sit down every night and watch 2-4 hrs of TV, and no one bats an eye. Yet if they spend that time playing a game instead, now they're addicts?

            The only reason people make so much of video game 'addiction' is because the older generation isn't comfortable with entertainment that seemingly takes a lot of time and that they don't understand.

              I'm not contesting that it's possible to get 'addicted' in the informal sense to any form of entertainment, but the double standard is astounding.

    3. Re:Addiction? by illumin8 · · Score: 4, Insightful

      I still find the idea of people being addicted to video games a stretch.
      The sooner you realize that the AMA is a business association of medical professionals that is dedicated to increasing the profit and revenue streams to their members, aka "doctors", the sooner you'll understand why we have these diagnostic classifications. I'm not saying that doctors don't help people on a daily basis, but the kind of money that can be made once one of these pseudo-sicknesses is classified as an actual disorder and is covered by health insurance is astronomical. Mental health treatment alone is one of the most expensive forms of health care around. It's in their financial interests to have everything we do be considered a "disorder" of some type or another. As in any case, follow the money.

      Remember, there is a fine line between a "hobby" and "mental illness."
      --
      "When the president does it, that means it's not illegal." - Richard M. Nixon
    4. Re:Addiction? by wframe9109 · · Score: 1

      There is a difference between laziness and addiction. I would guess there *are* some folk addicted to television, but I would venture to say more are just lethargic people.

    5. Re:Addiction? by ceoyoyo · · Score: 1

      Why's that? Someone predisposed to it can get addicted to anything that produces a reward. Games are specifically designed to keep you playing them by giving you measured rewards.

      Video lottery terminal addiction is a growing problem -- the things are even more addictive than regular gambling. They're a type of video game.

    6. Re:Addiction? by Hatta · · Score: 1

      I still find the idea of people being addicted to video games a stretch.

      Ever played nethack?

      --
      Give me Classic Slashdot or give me death!
    7. Re:Addiction? by ceoyoyo · · Score: 4, Informative

      Addiction is characterized by uncontrolled, compulsive use. Generally it has to be interfering with normal social functioning to warrant concern as well.

      So if you watch TV or play games for a couple hours a night, but don't mind too much when you can't and it doesn't interfere with your life, that's not an addiction.

      However, if you spend 48 hours straight playing a game and die of a venous thrombosis, or lose your job because you can't stand to miss your soaps, that probably is.

    8. Re:Addiction? by egomaniac · · Score: 1

      I still find the idea of people being addicted to video games a stretch.

      You've never met my mother-in-law. She is so obsessed with World of Warcraft that she pretty much only gets up from the computer to fulfill basic biological necessities. All other aspects of her life have completely halted. She typically plays sixteen hours a day and hardly sleeps.

      I've known people who abused actual drugs and weren't half as addicted.

      --
      ZFS: because love is never having to say fsck
    9. Re:Addiction? by jc42 · · Score: 1

      Someone predisposed to it can get addicted to anything that produces a reward.

      And, of course, that's just a rephrasing of the widely-understood definition:

      Addiction: n. Something that someone enjoys and does frequently.

      The tendency to describe enjoyment as "addiction" is well known here in the US, and is often attributed to our Puritan heritage. And the fact that such a diagnosis can be very profitable to the people making the diagnosis goes right along with the practice.

      In reality, maybe what we have here is a sick society. That's about what you would conclude from a society that has a founding document supporting "pursuit of happiness", but which tries to diagnose and cure such pursuits when then become common. But I suppose there's not much profit to be made from diagnosing a society, so we won't hear much about it.

      --
      Those who do study history are doomed to stand helplessly by while everyone else repeats it.
    10. Re:Addiction? by zenkonami · · Score: 1

      Well, if they won't classify porn as an addiction, I don't see how they could classify video games as such.

      --

      Do You Experiment?
    11. Re:Addiction? by giorgiofr · · Score: 1

      Oh really. There is "no way to diagnose it" yet it happens. And you know this *how exactly*? How can you know, if by your own words it can't be detected?

      --
      Global warming is a cube.
    12. Re:Addiction? by ceoyoyo · · Score: 1

      No, it's not a rephrasing of your made up definition. It's not even a definition.

      The actual definition of addiction is in flux at the moment, but it still doesn't come anywhere close to what you claim is the widely-understood definition. Addiction isn't just doing something you enjoy, it's being compelled to do something, to the point where it has a strong negative effect on your life.

      The majority here on Slashdot get awfully defensive when anyone mentions that games can be bad. It's too bad, because it really turns the whole question into a clash of equally irrational emotional appeals.

      Just because game addiction is admitted into the list of clinically recognized addictions doesn't mean anyone who plays games is addicted!

    13. Re:Addiction? by tempestdata · · Score: 1

      I wonder what kind of social support network your mother in law has. Does she live alone? Because I for one am certain, that if my mom (or mom in law for that matter) were acting in that specific way you just described, I wouldn't be getting them help. I would BE the help. They'd loose Internet connectivity, and they'aad be taken for a long vacation to sub saharan africa (I hear they dont have internet connections there).

      If there was fighting, screaming, crying.. THEN I'd take her to a doctor at that point and GET her help because it would be beyond my abilities to fix.

      So my question is, why isn't anyone doing something about your mom in laws behavior?

      --
      - Tempestdata
    14. Re:Addiction? by CodeBuster · · Score: 1

      It is certainly not a chemical addiction to an external substance in the way that some drugs can be, however it may be the case that certain games, and MMORPGs in particular, result in a type of physiological dependence in some people when coupled with certain chemicals produced and released by the body (similar to some of the aforementioned drugs, but not externally introduced) as part of the positive = pleasure and negative = pain reward pathways in the brain. In this sense it has no substantial proven edge (to my knowledge) over any other potentially "addicting" hobbies or activities that people engage in for recreational purposes. I suppose it depends upon how one defines addiction.

    15. Re:Addiction? by RsG · · Score: 1

      Addiction: n. Something that someone enjoys and does frequently.
      While I'm not going to dispute the fact that many people do subscribe to this definition, I don't agree that it's the widely understood definition.

      Psychological addiction is a well observed phenomenon. Generally, it's seen in cases where a normal pleasurable activity becomes a compulsion, to the point where the person cannot stop or quit. The addicts in these cases are frequently people with underlying problems, whose compulsive behavior is a coping mechanism. You have to understand, "addict" in this context doesn't mean "somebody who does something enjoyable", it's more like "someone who continues to do something after it has ceased to be enjoyable". You also have to understand that genuine psychological addiction is rare, especially when compared with physical addiction (like nicotine).

      Religion can be addictive; you need look no further than Jonestown style cults to see this. Yet the majority of people subscribe to one religion or another without throwing away their lives on it. Sex can be addictive, yet the vast majority of the human race are neither virgins nor addicts. Work can be addictive - ever had that one coworker who'd put in overtime endlessly, whether they needed to or not? Yet most people are gainfully employed, and are happy to go home at the end of the day. See the pattern?

      Now, are there gaming addicts? Almost certainly. Gaming is, after all, something that regular healthy people enjoy, so it stands to reason that an unhealthy person could get hooked. The flip side to that is that gaming is not uniquely addictive - gaming addiction is but a small faucet of the broader issue of psychological addiction. I really doubt the AMA needs to give it a separate category. And I have no doubt that much of the FUD regarding game "addicts" stems from reasons other than concern for those supposed addicts' welfare - there is money and political power to be had in manufacturing a boogyman.
      --
      Erotic is when you use a feather. Exotic is when you use the whole chicken.
    16. Re:Addiction? by ObsessiveMathsFreak · · Score: 3, Insightful

      Amen. Feynman was right. There's little difference between ancient witch doctors and the modern the mental health profession. The major one being that modern psychoanalysts are a greater danger to free society.

      Their criteria for declaring something a medial disorder is based on 1) rhetoric and 2) political correctness. Why did the AMA delist homosexuality as a medical disorder? Better yet, why was it classified as a disorder in the first place? In both cases the answer is that the AMA bowed to social and political pressure. More direct examples of this sort of thing can be seen when psychiatrists are called in by politicians and companies to label opponents or employees as insane. When the definition of a "disorder" is based solely and completely on a wordy, obscure, and vaguely written paper by a "prominent" author, you can basically tag anyone as being insane.

      It's a pity. There's some good work done in the sphere of mental health. People helping trauma victims based on studies of objective data being the best example. But most of the field is weighed down by extremely abstract humanities doctorates posing as scientists. The situation isn't helped by the neuroscience community waving about brain scans with no concrete idea of anything that's going on, and devouring the first scrap tossed to them by the entrenched ideas of psychoanalysis.

      Bottom line, we need to stop treating psychiatrists and psychologist as scientists. They're not. At best they are practitioners, like doctors, or humanities researchers, like historians, though frankly that's a disparagement to both those groups. In the main the mental health community consists of amateurs posing as professionals. Their opinions should hold no weight in a court of law. The fact that the do is undermining our system of justice.

      --
      May the Maths Be with you!
    17. Re:Addiction? by IgLou · · Score: 1

      And I've heard of things like that before. IIRC (but I may have this wrong), for some people certain activities triggers a release of serotonin and they keep coming back to that same activity again and again.

      The way I should have phrased my original response as "I still find the idea of people being addicted to video games explaining all these behaviors a stretch". I really think most instances of percieved video game addiction are really do to folks who have some level of obsessive compulsive engaged in their pattern of choice. The people I've known who have been "hooked" on video games were previously hooked on RPGs, collectible card games (I remember refering to a game once as Magic the addiction), legos... you name it. There was always something that they were hooked on. The pattern may change but the underlying behavior was the same.

      --

      Oops, how did this get here?
      09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
    18. Re:Addiction? by IgLou · · Score: 1

      Oh man! Now I have to go play this for 2000 hours... stupid temptation.

      --

      Oops, how did this get here?
      09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
    19. Re:Addiction? by sohare · · Score: 1
      Comments like the parent's belie a subtle arrogance. There are certainly some profit driven organizations out there that try to modify public policy for the prosperity of their members (like the Cattleman's association). However, the main difference between an organization like that an one composed of academics is that the vast majority of researchers are in their field for their love of the material.

      Why is it so far fetched that video games can be addictive? Ya'll sound like deniers of another phenomenon of which there is a scientific consensus. That is where the arrogance lies. You (the addiction denier) essentially are saying that any research done by anyone on the subject is bunk and you know better than all the best minds studying the behavior. Yeah, right.

    20. Re:Addiction? by ArsonSmith · · Score: 1

      As many have said, it isn't the video game that is addictive it is the enjoyment of video games. Using this logic anything can be addictive. He's a work-aholic, Internet addict, TV addict, Sleep, sex, posting pointless posts to slashdot addict. It is the person that is prone to over indulge in behavior he/she finds enjoyable. I personally don't like it because it waters down the therm addiction. Drug addiction and Alcohol addiction are both real and very damaging addictions. With real physical withdrawal symptoms.

      --
      Paying taxes to buy civilization is like paying a hooker to buy love.
    21. Re:Addiction? by ArsonSmith · · Score: 1

      Faith? it was intelligently designed into the brain.

      --
      Paying taxes to buy civilization is like paying a hooker to buy love.
    22. Re:Addiction? by ArsonSmith · · Score: 1

      That definition is used when someone wants to explain they enjoy something so much they are addicted to it. It is a form of hyperbole. When looking at the dictionary.com deffinition of addiction

      Addiction: n 1. Compulsive physiological and psychological need for a habit-forming substance
      2. The condition of being habitually or compulsively occupied with or or involved in something.

      Notice how your definition is the "happy go lucky" version while the real definition is much darker and more serious.

      --
      Paying taxes to buy civilization is like paying a hooker to buy love.
    23. Re:Addiction? by Reality+Master+101 · · Score: 2, Interesting

      So my question is, why isn't anyone doing something about your mom in laws behavior?

      That's like asking, "why don't they take the bottle out of the alcoholic's hands?"

      It's not that simple when you're dealing with an adult making their choices.

      --
      Sometimes it's best to just let stupid people be stupid.
    24. Re:Addiction? by fractoid · · Score: 1

      People all around the world sit down every night and watch 2-4 hrs of TV, and no one bats an eye. Yet if they spend that time playing a game instead, now they're addicts? I had this very argument with my mum when I moved 'back home' after coming back from travelling. I'm in the middle of an Arathi Basin game and if I don't drop it (most pre-gen-X people seem to have some physical barrier in their head to comprehending that you often can't 'just pause' multiplayer games) and talk to her for 15 minutes whenever she wants without even looking at the screen, I'm addicted to 'that game' and she's 'worried about me! *worried look*'.

      But I try to ask how her day was while she's watching McCleod's Daughters and it's talk-to-the-hand. >.<
      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    25. Re:Addiction? by bcharr2 · · Score: 1

      Considering that several of the video games in question actually consulted with psychological professionals during the creation of their games in order to make them more appealing to play and more difficult to stop playing... I'd say we were at least in a gray zone here. Sure, this happens in other areas of our lives as well, but usually those are self limiting areas such as books, movies, or television shows. The most modern video games can be played indefinitely. There is no ending point.

    26. Re:Addiction? by MaXimillion · · Score: 1

      So my question is, why isn't anyone doing something about your mom in laws behavior?
      Why should they? If she has that much free time, and chooses to spend it on an activity she enjoys, which is in no way harmful to other people, why SHOULD she be stopped from doing it?
    27. Re:Addiction? by illumin8 · · Score: 1

      Why is it so far fetched that video games can be addictive?
      I never denied that video games can be addictive, but, as others have said, almost anything can be addictive. By the same logic they use for video games, I have a few cups of coffee every single day, spending thousands of dollars over a lifetime on them. I feel like I can't function properly in the morning without my first cup of coffee, therefore I'm a coffee addict. I'm also a sleep addict, a water addict, a food addict, etc. You really need to ask yourself: is it harming me or not?
      --
      "When the president does it, that means it's not illegal." - Richard M. Nixon
    28. Re:Addiction? by arbarbonif · · Score: 1

      Don't forget your truly vicious oxygen addiction. The withdrawl symptoms of that are dreadful...

    29. Re:Addiction? by Anonymous Coward · · Score: 0

      Why did the AMA delist homosexuality as a medical disorder? Better yet, why was it classified as a disorder in the first place? In both cases the answer is that the AMA bowed to social and political pressure.

      I know you think you're being clever by pointing this out, but they do teach this in PSY 301. The mental health discipline knows that its being influenced by politics and culture, and they argue (and I agree) that they have to, to keep in touch with the overall mental landscape. We've been steadily moving toward a Psychology that blends with Sociology, so that the newer generations of Psychologists can be constantly aware of their own cultural assumptions. Please don't judge the field today with the Freud-centric one we had 40 years ago; from what I've seen, there have been a LOT of changes since then.

  6. Seriously... by Valdez · · Score: 5, Insightful
    Does this open the door to collecting disability pay/insurance for losing your job after too much WoW?

    Does anyone know how non-accidental disabilities... like drug addictions... are handled in such cases? I've never been a drug addict, but surely you can't collect disability pay for it.

    1. Re:Seriously... by R2.0 · · Score: 1

      No, but if you are addicted to legal drugs, i.e. alcohol and maybe pain meds, and you get to a medical practitioner before getting into legal trouble, you could fall under the ADA and your employer would need to make "reasonable accomodations". And if they fired you, you could bring suit under the ADA.

      --
      "As God is my witness, I thought turkeys could fly." A. Carlson
    2. Re:Seriously... by CastrTroy · · Score: 1

      So if I had somebody working for me who was an alcoholic, and came in drunk everyday, then I wouldn't be able to fire him, and would actually have to make accommodations for him and his "disability"? What kind of accomodations are we talking about here? Sounds kind of messed up to me.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    3. Re:Seriously... by Anonymous Coward · · Score: 1, Informative

      So if I had somebody working for me who was an alcoholic, and came in drunk everyday, then I wouldn't be able to fire him, and would actually have to make accommodations for him and his "disability"?
      No if you had an alcoholic who came in drunk everday, then checked himself into a treatment program you couldn't fire him. You would need to make reasonable accommodations such as allow him flexibility to leave early to attend AA meetings. If at any point he stops treatment and comes in drunk, then yes you could fire him.
    4. Re:Seriously... by Anonymous Coward · · Score: 0

      From the way it sounds it would probably be something wishy-washy like giving him time to go to AA meetings, making sure there is no alcohol or ads for alcohol on the premises, not hosting company events in places that serve alcohol and such.

      And that before you fire him he actually has to have missed deadlines and lost clients, rather than just "smelled like alchohol".

      But yeah, IANAL.

    5. Re:Seriously... by R2.0 · · Score: 1

      One of the key points is that the employee must come to you with their problem BEFORE you discipline them. They can't wait until they get a pink slip to say "But I'm and Alcoholic!".

      I believe that was one of the sticking points with the liberals and the ADA - they didn't want to force people to come forward, for fear of the "scarlet letter". Of course, the conservatives didn't want it at all, so they compromised.

      So if you are an employee with a problem, stay clean long enough to get the job and establish your performance well. Then go to your boss one day and say "BTW, I'm an alcoholic, and I need to leave early on Tuesdays for my meetings". The boss is required to say yes, but he may also require that you come in early to make up the time.

      If you are an employer - well, you're fucked.

      --
      "As God is my witness, I thought turkeys could fly." A. Carlson
  7. Politically Expedient Research by unlametheweak · · Score: 4, Interesting

    Instead of projecting mental conditions onto physical entities and behaviors like gaming, people should spend more time just trying to understand addiction and obsessive compulsive behavior in general.

    Just studying addictive personalities however is not as sensational or politically expedient as the more sensational avenue of linking games to violence and anti-social behavior. I'm sure a researcher can get more money by studying the latter.

    1. Re:Politically Expedient Research by Anonymous Coward · · Score: 1, Informative

      As a professor who specializes in mental health at a major university, I have to say I'm incensed by this. It's completely ridiculous.

      What you're seeing with this is a confluence of things that are dangerous in their ability to feed off of each other:

      1. Political sensationalism.
      2. The whole witchhunt-in-the-name-of-children thing.
      3. Luddite ignorance.
      4. Rampant problems with psychiatric classification, including overpathologizing and a failure to see the forest for the trees when it comes to what underlying problems are.

      The document that was posted is a joke--it starts from the assumption that videogames are an inherent problem, and works from that standpoint. Are some people addicted to videogames? Sure--but people are addicted to all sorts of things (e.g., gambling, videogames, food, clothes, sex). It's not the games, it's the people, or some interaction. Do aggressive videogames increase aggressive thoughts or feelings? Sure, but how much? I'm sure that playing football increases aggressiveness much more than video games, but you don't see studies published on the fact that playing football increases aggressive emotion a teeny-itsy-bitsy bit immediately afterwards, for 15 minutes, with an incredibly sensitive measure of minute changes in such things.

      Whether this is in DSM-V remains to be seen. There is some recognition in the DSM-V planning committees of problems such as this in psychiatric classification, and there hopefully will be healthy resistance to it. But the DSM is fundamentally a political document, and as such, is suspceptible to nonsense such as this.

    2. Re:Politically Expedient Research by kabocox · · Score: 1

      Just studying addictive personalities however is not as sensational or politically expedient as the more sensational avenue of linking games to violence and anti-social behavior. I'm sure a researcher can get more money by studying the latter.

      Well you can get addicted to nearly any thing. Let's see there is sex, work, beer, partying, socializing, religion, information, TV, reading, maybe radio, live bands, food, wasting time, gambling, getting various "highs" or "rushes", being the leader of a group, driving, talking on phones or cell phones, gossiping, education, government/ruling, slashdot, linux, open source, and/or power/money.

      Name an activity and see if you can think of people being addicted to it. There are folks addicted to everything.

    3. Re:Politically Expedient Research by RsG · · Score: 1

      Name an activity and see if you can think of people being addicted to it.
      Suicide. Though I'd bet you could get hooked on suicide *attempts*, you'd have a hard time being addicted to killing yourself.

      Similarly, I cannot picture somebody being addiction to, say, being mauled by wild bears. That's really the sort of thing that you don't do twice :-)

      But, to amend your statement, a person can get hooked on anything pleasurable/stimulating. All they really need is a void in their life that can be filled by doing X, where X is something enjoyable, and not so self destructive that they can only do it once.
      --
      Erotic is when you use a feather. Exotic is when you use the whole chicken.
    4. Re:Politically Expedient Research by ArsonSmith · · Score: 1

      I'll give you the Suicide one, but the bear one http://www.projectgrizzly.net/

      --
      Paying taxes to buy civilization is like paying a hooker to buy love.
  8. It's Not An Addiction by Nymz · · Score: 3, Funny

    If you can still breakaway to post on Slashdot.
    Hmm, does the AMA say anything about Slashdot addiction?

    1. Re:It's Not An Addiction by Anonymous Coward · · Score: 0

      Pah! Why break away? I've got two screens.

    2. Re:It's Not An Addiction by drinkypoo · · Score: 1

      Hmm, does the AMA say anything about Slashdot addiction?

      The day they classify Slashdot as an addiction is the day I get a free ride. I won't have any trouble proving it.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  9. An addiction? by Anonymous Coward · · Score: 0

    It does seem that to classify something as an addiction it has to fall in to two categories:

    I don't do it (that much).
    I don't like the people who do it.

    I doubt doctors will ever decide to investigate whether listening to classical music too often is an addiction.

  10. It's a habit, not an addiction. by Threni · · Score: 2, Insightful

    Like smoking a spliff, or listening to music, or getting laid. There's no physical dependancy. You might feel a bit pissed off if you can't have what you're used to, but that's about it.

    1. Re:It's a habit, not an addiction. by Applekid · · Score: 1

      Gambling addiction is recognized as such instead of just a habit.

      --
      More Twoson than Cupertino
    2. Re:It's a habit, not an addiction. by wframe9109 · · Score: 2, Informative

      I hate when uneducated folk try to make this argument.

      An addiction to something you find pleasurable may not have a few negative withdrawal effects, but EVERYTHING else is the same, including the PHYSICAL changes in the brain.

      I wish I could provide a compelling argument for you, but you obviously have no background in neuroscience, and would thus have no idea what was being argued.

    3. Re:It's a habit, not an addiction. by The+Great+Pretender · · Score: 1

      And I hate it when over-educated folk get condencending and pompous. Try us, some of that expensive learnin' may rub off on us and make us better people, i.e more like you. Of course you may be just too lazy to write anything more than a couple of sentances.

      --
      A positive attitude may not solve all your problems, but it will annoy enough people to make it worth the effort.
    4. Re:It's a habit, not an addiction. by TheRaven64 · · Score: 1
      I think the problem with calling it an addiction is that it makes it sound like the substance (or, in this case, activity) causes the behaviour, rather than a person. No game is so much fun that the average person will play them to the exclusion of all else, while it's a fairly hard to find someone who wouldn't experience a craving for, say, Heroin after using it.

      By calling it an addiction, it sounds like you are saying games are inherently dangerous, rather than that some people have a psychological disorder.

      --
      I am TheRaven on Soylent News
    5. Re:It's a habit, not an addiction. by kyliaar · · Score: 1

      If you can't explain something in simple enough terms for anyone to get it, you obviously don't have a very good grasp on it yourself.

      So, respectfully, STFU.

    6. Re:It's a habit, not an addiction. by Anonymous Coward · · Score: 0

      I hate when uneducated folk try to make this argument.

      An addiction to something you find pleasurable may not have a few negative withdrawal effects, but EVERYTHING else is the same, including the PHYSICAL changes in the brain.

      I wish I could provide a compelling argument for you, but you obviously have no background in neuroscience, and would thus have no idea what was being argued.

      Come on, you're saying we need a background in neuroscience to understand your argument, yet you need that argument to explain why you're right and the GP is wrong? I'm thinking that more than we need an educational background in neuroscience, you need a better argument.

      I'm sure we could all wow each other by using arguments that are incomprehensible to anyone outside our specific fields of study, but that's not very productive as a form of communication, a self-esteem-booster though it might be.

      I happen to agree with your point—I don't think this issue is as simple as the GP makes it out to be. Your post, however, is basically an arrogant ad hominem directly followed by an appeal to "authority"(scare quotes because of the complete lack of references and/or credentials), and it hurts your cause rather than helps it.
    7. Re:It's a habit, not an addiction. by freshmayka · · Score: 1

      TheRaven64 said "No game is so much fun that the average person will play them to the exclusion of all else,"

      The Freshmayka points Raven to this link - Yes some people game themselves TO DEATH! http://www.armchairempire.com/videogame-news/multi -platform/August-2005/man-dies-50-game-marathon.ht m

    8. Re:It's a habit, not an addiction. by Hatta · · Score: 1

      An addiction to something you find pleasurable may not have a few negative withdrawal effects, but EVERYTHING else is the same, including the PHYSICAL changes in the brain.

      Really? Can you show me an MRI or PET of the brain of an opiate addict and the brain of someone who spends 14 hours a day on WoW and a drug/WoW naive brain and point to those changes? Can you link me to a paper in which they've done so?

      --
      Give me Classic Slashdot or give me death!
    9. Re:It's a habit, not an addiction. by HTH+NE1 · · Score: 1

      I hate when uneducated folk try to make this argument.

      An addiction to something you find pleasurable may not have a few negative withdrawal effects, but EVERYTHING else is the same, including the PHYSICAL changes in the brain.
      What if I find learning new things to be pleasurable? Am I then addicted to education? Should I then be prevented from seeking an education?

      By whose standard does someone (else!) like something too much to label it an addiction? It's all about the powerful not wanting others to feel better than they do.

      It's like Lucy taking a noisy toy away from Rerun and giving him something quiet and boring to play with, then taking that away because he's enjoying the new toy more than she'd intended. (I wish I had a copy of that strip to which to link.)
      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    10. Re:It's a habit, not an addiction. by TheRaven64 · · Score: 1

      Yes, I've seen that story before. The person was playing 'an unspecified MMO,' as in 'massively multiplayer' game. If it is 'massively multiplayer' then there must be thousands of people playing it, at least. Of those, one players kept playing until they suffered from heart failure, but the other 99.9%+ were fine. This implies that the person had serious psychological problems, not that the game was inherently dangerous.

      --
      I am TheRaven on Soylent News
    11. Re:It's a habit, not an addiction. by drinkypoo · · Score: 1

      It's important to realize that gambling or anything else you find exciting changes your brain activity, which is both electrical and chemical. Psychological addiction is [more or less] just a name for becoming addicted to the chemicals made in/by/for your brain instead of to an alien substance introduced into your body. By that token, it's completely reasonable to consider excessive gambling or videogaming as a real addiction. At least, if you accept the premise :) Of course it's more complicated than this because habits may involve physical structures in the brain... And this is not my field. But it does seem that the body is a collection of feedback loops :)

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    12. Re:It's a habit, not an addiction. by freshmayka · · Score: 1

      You underestimate the world if you think only .1% of people have serious pyschological problems. There's a great deal many more then that with major problems, some estimates are that one in four people in the USA are depressed, have bi-polar disorder, or some other form of mental issues. Throw them in front of amazingly detailed (and distorted) virtual realities and you've got a recipe for more social problems then just guys with heart problems forgetting to "unplug from the net".

    13. Re:It's a habit, not an addiction. by Anonymous Coward · · Score: 0

      First note that there can be addiction that is not a disorder. If you are adicted to something there are phycial brain changes to correspond with it, and often, but not always, is there withdrawal symptoms, although they may be minor. An addiction is not always a problem. It is a problem if and olny if reaches the level of a disorder. Specifically, it must significantly and negatively impact your ability to function properly.
      I will agree there are generally two types of addictions. In one type a substance or activity is primarally responsible for the addiction, such that a large proportion of the population would become addicted if sufficiently exposed. That is the case with many drugs. It is not unnecessarily the case with video-games or gambling. Many people have been known to engage in both those activities without becoming addicted.

    14. Re:It's a habit, not an addiction. by Threni · · Score: 1

      > Gambling addiction is recognized as such instead of just a habit.

      Not by me it's not. Choose your own rules. Before 1973 homosexuality was considered a mental illness. Are you suggesting that in 1972 I was supposed to take that seriously? "But it's in a book and everything!". Who gives a shit?

    15. Re:It's a habit, not an addiction. by PitaBred · · Score: 1

      Yeah. How many times are those things overdiagnosed though? Sometimes s kid doesn't have ADHD, they're just an annoying little unmanageable twit that needs to be taught responsibility.

    16. Re:It's a habit, not an addiction. by sohare · · Score: 1

      This is clearly a straw man. Where is the compelling factor in learning something new? I'm sure you could set aside learning something new to do anything that needed to be done. This is not necessarily the case with someone addicted to something.

      I wonder when we'll quit being so post-modernist about hobbies and activities and realize that yes, activities which truly engage the mind or body have some more worth than those which do not.

    17. Re:It's a habit, not an addiction. by HTH+NE1 · · Score: 1

      This is clearly a straw man. Where is the compelling factor in learning something new?
      Is it necessary to understand why something feels good to someone else? Isn't it enough that it does? Or is it that you don't understand why, or can't derive pleasure from it yourself, or even jealousy of their pleasure, a reason to stop them from doing it? (Of course, I'm speaking hypothetically, not personally.)

      Then again, what if the derivation of pleasure from education was more readily evident?

      "Good morning life-form."
      "Hi teach."
      "Are you sitting comfortably?"
      "Yes."
      "Then stand up! Harsh Economic Truths, Class Seventeen. You are standing up?"
      "Yes."
      "Good. Posit: you are living in an exciting, go-ahead civilisation. Where are you looking?"
      "Up."
      "What do you see?"
      "The open sky. The stars. An infinite horizon."
      "Correct! You may press the button."
      "Thank you."

      [Button is pressed. A surge of energy]

      "Wow! That feels nice."
      "Posit: you are living in a stagnant, declining civilisation. Where are you looking?"
      "Down."
      "What do you see?"
      "My shoes."
      "Correct! What do you do to cheer yourself up?"
      "Uhm... press the button?"
      "Incorrect! Think again. Your world is a depressing place; you are looking at your shoes. How do you cheer yourself up?"
      "I buy a new pair."
      "Correct!"
      "Can I press the button?"
      "All right."

      [Button is pressed. A surge of energy]

      "Wa-ho! So nice."
      "Now, imagine everyone does the same thing. What happens?"
      "Everyone feels nice?"
      (We miss you, Douglas.)
      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    18. Re:It's a habit, not an addiction. by Firethorn · · Score: 1

      There used to be a requirement for a physiological change for a diagnosis of addiction - Opiates, cigarettes, alcohol, all display these changes. There is a chemically detectable withdrawal period as the body relearns to operate without the drug.

      Sometime later this requirement was dropped, and we started seeing diagnosises of addiction for non-drug conditions like gambling.

      At some point I'd like to see a 'generic' addiction diagnosis. Like other posters have said - there are millions of things to become addicted to if you're going to say people are addicted to games.

      If you approach each of these as a seperate and unique condition you're not going to build the body of knowledge to treat them effectivly.

      --
      I don't read AC A human right
    19. Re:It's a habit, not an addiction. by fractoid · · Score: 1

      Or, just possibly, it's complex enough that it can't be explained briefly in terms that simple, especially since 'anyone' is much less bright than you think. Something simple like a linked list is pretty easy to explain with boxes and arrows on paper, but I know one or two people who, while being otherwise excellent people, just don't have the mental capacity to understand the abstraction.

      Something slightly more complex, like the neurophysical basis of psychological addiction, may very well be explainable in simple terms, but I'd bet such an explanation would take a long time to give. On the other hand, I wouldn't be surprised if the actual mechanisms involved were complex enough that many, perhaps most, people would not be mentally equipped to actually understand them. It ends up being much simpler for a specialist in the subject to just say "trust me" than for them to try to explain it.

      Of course, if they're going to ask something like that, it'd be nice of them to give a link to some literature on the subject, so that we peons may attempt to educate ourselves. :P

      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    20. Re:It's a habit, not an addiction. by kyliaar · · Score: 1

      I actually agree with you on many levels. You bring up a good example; linked lists... it is a fundamental in object-oriented programming and something you would learn about in your first or second programming class. Once getting a grasp of it, you can start to understand how binary trees, arrays or arbitrary object types, etc. can function. However, in order to really grasp it, you have to have some understanding of even more basic concepts; such as how heaps and stacks work in computer memnory, what a pointer (or reference, if you are into Perl) is, and I am sure other concepts help too. All in all, taking someone from ground zero (suich as no experience even using a computer) to a full, conceptual understanding could take some work.

      I think where this argument breaks down a bit is that, computers - being designed and built by technically minded people is a wholly understood subject. I do not think the functionings of the human brain or mind and human behavoir are. If so, psychologists and psychiatrists, not to mention medical doctors, would have much more fundamental and groundsweeping breakthroughs than they have. The further that we have gone in putting our trust in the 'science' of psychology and the practices of psychiatry to treat people and their behavoir, the darker and more confused the results have become.

      The above poster portrays an attitude that is all too sickening to me. We have this incredibly complex science of nueroscience that seems to be able to tell us things about what the brain is doing that may or may not be linked to behavoir yet we have a growing number of people being put on 'treatment' for mental illnesses... note treatment, not cures; and growing amounts of stories of who were at least diagnosed as not being mentally or socially well, given some form of treatment, only to have disasterous concequences later. And now they want to blame it on video game addiction.

      I am sorry. Any one who comes off with an attitude that they are an expert when it comes to human behavoir or brain biochemistry and can't give any sort of reference, credential, explanation or proof of their understanding by being able to produce a positive result in someone is just trying to pull the wool over your eyes and probably their own as well.

  11. why an addiction? by Lurker2288 · · Score: 3, Interesting

    Presumably addiction here means that playing games stimulates the pleasure centers in the brain, which leads players to play more in order to sustain the dopamine rush (or endorphins, or whatever). But can anybody explain to me why this is any different from, say, somebody who loves playing soccer, or playing piano? I know people who get cranky if they don't go to the gym at least once a day--are they addicted? What makes gaming (or gambling, for that matter) an addiction?

    Here's your tinfoil hat thought of the day: at least one major drug company is currently working on drugs intended to treat nonspecific 'compulsive' behaviors, and the list of populations they're targeting includes gamblers, overeaters, and gamers. Bit creepy, or is it just me?

    1. Re:why an addiction? by Twanfox · · Score: 1

      Excellent points, and ones I ask when this crap comes up. People will do what makes them feel good. I wonder if that behavior falls within the realm of 'addiction'. If so, I wonder what 'normal' is, to walk around in a dull kind of vegetable state, getting little to no enjoyment out of anything you do? If so, screw that. I'll remain addicted.

    2. Re:why an addiction? by Umbral+Blot · · Score: 1

      Those things are not thought of as addictive, I would guess, because there are natural limits on how long you can engage in them (you get tired), which prevent them from taking over anyones life. Even pleasurable intellectual activities tire the mind and force you to take breaks. Games however don't tire people in this way and so can be played as long as the person likes. Thus they have greater potential to control the person's life in an unhealthy way (the healthy life contains a balance of activities). Gambling is probably classed as addictive for similiar reasons (because it has the potential to be a serious problem), not in this case because you would waste all your time doing it, but because it can reduce people to poverty so fast.

    3. Re:why an addiction? by Stickerboy · · Score: 1

      "What makes gaming (or gambling, for that matter) an addiction?"

      The same thing that separates feeling depressed from a depressive disorder. Interference and inability to carry out daily activities. Like someone who plays WoW 4 hours a night but otherwise has a normal life is fine, but someone who quits his job by not showing up, ignores his family and loses friendships over WoW would be someone who could probably use a psychiatric consult.

      --
      Light a fire for a man and he'll be warm for a day. Light a man on fire and he'll be warm for the rest of his life.
    4. Re:why an addiction? by kyliaar · · Score: 1

      There is a very easy answer to this question. Anything that can be classified as an addition or mental disorder can be treated. This means another cash cow for pharmaceutical companies, doctors and public schools. Why public school you ask, well they get good funding in a lot of cases for kids on special education. Once special education was changed to include kids who had been diagnosed with ADHD, ADD, etc; it became a pretty big incentive for school districts to allow these diagnoses to be done and enforced within the school system.

      The Diagnostic and Statistical Manual of Mental Disorders (DSM for short) is widely known to be to have a growing number of arbitrary mental disorders that are the results of opinions or other motivations, rather than being proven by hard science.

      http://www.cchr.com/index.cfm/6519

      However, given the trend in our society towards a growing number of people diagnosed with mental disorders and very little restraint being placed on the APA and AMA in this area, I don't see any reason to believe this won't be rammed through. If gaming additiction was a mental disorder and one that particularly affected those who play MMOs, that is a usage base of millions that is continuing to grow. It is a matter of economics and greed, not science.

    5. Re:why an addiction? by Krinsath · · Score: 1

      I beg to differ that games cannot be tiring, as that will vary from game to game. A game such as WoW where you might be called upon to make split-second reactions in the context of multiple people could be argued to be just as intellectually stimulating as reading a book, if not more so due to the required level of interactivity. Extended amounts of that sort of activity of plotting out actions and executing them (and reacting to changes at a moment) does place a similar amount of stress on the mind. Similarly, a very active session of Wii Sports can put a great deal of physical strain on even the fittest of individuals. So to say games are viewed as an addiction because they're "passive" I believe presents a somewhat overgeneralized view. Yes, certainly some games fall into the category you describe, but a significant number, including many targeted as "addictive" do not fit neatly within that idea.

      I'd submit a slightly different view. That things like going to the gym or playing a sport constantly or having to do the daily Sudoku are not viewed as addictions because they are socially respected activities. You can make the argument that the football player who continues to play even though he knows he's injured (possibly badly) is addicted to the thrill of competition because he's ignoring his own well being to continue to experience the pleasure that playing football gives him. However, society holds the ability to continue in the face of adversity as a desirable trait so we don't classify it as an addiction. Someone who spends time every night working on that day's crossword isn't viewed as being addicted to crosswords, even if he cancels plans to work on them, because our society (sometimes) prizes intellect. What it boils down to is that society currently does not see a redeeming value in gaming, and so people who engage in it heavily must be addicts. Were society to see a good reason for gaming, which probably is many years away if ever, I doubt there'd be any consideration of them as such. This would also be why gambling is viewed as an addiction, because people have a hard time finding any socially redeeming value in a person who'd give away their life on the chance they'd improve it.

      Social Darwinism, in essence.

    6. Re:why an addiction? by jae471 · · Score: 1
      If so, I wonder what 'normal' is, to walk around in a dull kind of vegetable state, getting little to no enjoyment out of anything you do?

      If you're a male between the ages of 6 and 18, yes. Anything else is ADHD.

    7. Re:why an addiction? by ceoyoyo · · Score: 1

      For something to be an addiction that needs treatment it has to be having a negative impact on your life. Gambling all your money away and getting drunk and beating your wife? Check. Getting fired because you're always at the track? Check. Dying in a cyber cafe because you forgot to eat or drink? Check.

      There are adrenaline junkies who probably qualify as addicts -- they take more and more risks until something gets them. Exercise is probably doable too, say if you lose your job and all your friends because you're always out playing soccer or at the gym.

    8. Re:why an addiction? by Umbral+Blot · · Score: 1

      Going to the gym, and activities like it, are not seen as addictive because people don't spend more than a couble of hours a day at them; certainly not all of their free time. And when we come across the rare individual who does behave that way (spends all their waking time at the gym) we certainly do see them as addicts, and think that they might need help. Also I would contest that WoW is mentally taxing at all, having to make rapid descisions does not tire you out in the way holding a complex plot and a number of charachters does. Rule of thumb: anything that can be done by a bot (ex: WoW grinding) is not intellectually tiring (compre to: understanding liturature). What is tiring about making many descisions, in other cases is usually the associated tension. Admittedly there is some of that in WoW, in hard fights, but it isn't the usual state of affairs. Thus people have the ability to play WoW all day long every day, while they can't engage in a similiarly inactive acitity, like reading, without feeling the need to do something different, or at least switch books. Of course people can force themselves to be at the gym all day, read all day, etc, but then these activities become unpleasent, and not something that we desire to do every day.

    9. Re:why an addiction? by jpfed · · Score: 1

      But can anybody explain to me why this is any different from, say, somebody who loves playing soccer, or playing piano?

      From a diagnostic perspective: The DSM consistently takes the perspective that a behavior is disordered if it is causing problems in other areas of your life.

      From a biological perspective: Not all pleasure is created equal. There are reward circuits in our brains that are dedicated to helping us be social and bond with others. Occasionally, some people will experience pleasures (e.g. heroin) that start to hijack those circuits so they no longer respond to social stimuli- over time, those circuits respond preferentially, and then exclusively, to the new, addictive stimulus. This is not the way that most people respond to most pleasurable stimuli (e.g. playing piano).

      I am not trying to imply that video games are indeed such an addictive stimulus. I mainly mean to point out that there are a few different (but phenomenologically convergent) ways of recognizing qualitative differences between pleasurable activities- differences between "addictive" and "non-addictive" stimuli. IMHO, for some people, video games do hijack the social circuitry, but I don't think it works that way for everyone.

    10. Re:why an addiction? by brkello · · Score: 1

      Because gaming is still considered anti-social (even if it is an MMORPG, you aren't out with "real" people) and doing it a lot is considered bad in our society. Playing soccer or piano is considered a good thing because you are doing something that is considered constructive (i.e. soccer gets you in good shape and playing the piano allows you to make beautiful music). Gaming is only appealing to the person who is doing it and yields no long term perceivable benefit. I know studies show it gives you better hand eye coordination and other positive effects. But you can't really show that off to others. Most people don't care that you have a level 70 Warlock in 100% epics and have a perfect 5v5 arena record or can can get 10 head shots in a row with an AWP in CS. But if you have a sexy body from soccer or can play a complicated Mozart concerto, they will be impressed.

      So bad things are considered addictions while good things are considered normal.

      --
      Support a great indie game: http://www.abaddon360.com
    11. Re:why an addiction? by Anonymous Coward · · Score: 0

      People would start raising eyebrows if you sat up 48 hours playing the piano, wouldn't they?

    12. Re:why an addiction? by Krinsath · · Score: 1

      Actually, most people have no idea what other people do in their free time, especially if that free time is conducted in the privacy of their own home. So to say people "don't" spend more than a couple hours doing it would be an opinion, which you're certainly entitled to but remember that it is just that, an opinion. As far as physical endurance goes, the human body has the ability to adapt to strain. This means that while you can say "Most people cannot exercise for more than an hour a day" and be correct, it is entirely possible for someone to develop their body to the point that they can exert it for most of their waking hours if they so desired. We generally call these people "atheletes", which as a side note in the discussion has an overall positive connotation to it.

      By the same token, you can say "a WoW player can spend 14 hours or more in one session playing the game", but overlook that you could be looking at the "athelete"-equivalent group of the player base and missing that the vast majority of people who play the game fall similarly into the "can't do it for more than an hour or two" group.

      As a comparison, I read heavily. Always have, and I can recite all sorts of goodly bits of trivia about multiple fictional universes with an absolutely frightening recall rate. I keep characters and plots in my mind for the years that pass between installments of a series as well as deep ruminating on the symbolism and commentary often contained in the works. Can this tire a mind out? Yes. By the same token, anything that involves other people in a game like WoW takes on a far more intense intellectual exercise. Grinding, of course, is about as stimulating as stapling papers together, but to say that grinding is the "norm" in the game is a subjective view. Most of the time that I am in WoW, and I play daily much as I read things daily, I'm in an instance with friends and we are faced with these so-called "unusual" states of affairs. As we constantly alter the equation in what role we fulfill and what we have to work with, it is a constant intellectual stimulation that delves deep into a numbers game of immense depth and theory.

      To continue with the sports reference, if you look at most any sport played by sandlot kids, the games are ludicrously simple. Throw the ball to the open guy, hit the other guy harder, put the ball through the hoop, kick the ball in the goal, etc. You could program a robot to play the game at a basic level. Conversely, if you look closely at almost every sport at a professional level, you'll notice high-level strategy and group reaction. You have to have a deep understanding of the game oftentimes to notice the theory and meta-game that's being played behind the scenes by coaches, but most every sport has it. A robot is going to have difficulty coping with the meta-game such as intentionally running a play you know won't work to set up the other team for a surprise play that nets a huge reward.

      Similarly, WoW (and by extension most MMOs) at it's basic level is a very simple game that anyone could play, and you can easily make "robots" to do. At the top level, where a larger percentage of players DO play because unlike professional sports there aren't as many entry barriers, it's something that's so random and complex that your mind simply get exercised plotting out possible outcomes and reacting as quickly as possible when needed. Is it the same sort of stimulation as a book? No, but running track and lifting weights are different sorts of physical stimulation and both are seen as viable forms of exercise.

      Again, it's all a matter of perspective. People choose to believe there is no value in gaming because they themselves do not see it. If you would do something that provides no direct benefit to you or society, you must be addicted to it is the prevailing logic. However, just because one individual lacks the understanding to grasp the deeper mechanics at work does not mean that such mechanics do not exist and that the abilities being exercised through gaming (desicion-making, group play, organization) are not real.

    13. Re:why an addiction? by HTH+NE1 · · Score: 1

      By that logic shouldn't the Guinness Book of World Records be considered a book that encourages abnormal behaviors at levels that could be considered addiction?

      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    14. Re:why an addiction? by ArsonSmith · · Score: 1

      How about, When it becomes destructive to them selves and/or others?

      --
      Paying taxes to buy civilization is like paying a hooker to buy love.
  12. Ugh by fastcoke11 · · Score: 4, Insightful

    Violent video games are a healthy outlet for the natural violent thoughts and feelings that occur in every human being. There IS a correlation between violent people and violent video games, but most people see this in the wrong light. It's a symptom, not a cause. Violent video games do not make people more violent, but one should be worried if observing an unnatural propensity to play violent video games that stretches beyond the game.

    So I guess my point was that people, in general, have this completely backwards. It comes down to whether or not a person can see the difference between fantasy and reality violence. When one cannot tell the difference, it is indicative of something other than an overabundance of video gaming.

    1. Re:Ugh by Notquitecajun · · Score: 2, Insightful

      "...it is indicative of something other than an overabundance of video gaming."

      I'll go out on a limb here and call it bad parenting.

    2. Re:Ugh by pclminion · · Score: 1

      I'll go out on a limb here and call it bad parenting.

      I think it's unfair to brand all parents of "problem" kids as failed parents. A personality is built on both nature AND nurture. Some people might turn out bad no matter how hard their parents try. Hoisting the responsibility off the wrongdoers and onto their parents doesn't put enough blame on the actual perpetrators of evil deeds.

    3. Re:Ugh by fastcoke11 · · Score: 1

      I agree with you that sometimes the behavior is not caused by the parents. However, I disagree as far as their culpability is concerned.

      They are not necessarily responsible for their child's malevolent state, but at the same time a good, caring parent would recognize signs that their child is troubled and would do something about it. That is where they are at fault; they do not pay enough attention to their child and "parent" enough to notice if something is wrong.

  13. My country's paying for my therapy... by Destoo · · Score: 1

    Hmm.. I think gaming addiction is covered by our healthcare. Now this would help confirm it.

    But we got screwed anyway:
    >>The choice was Universal Health Care or Cheap Games. Canada obviously made the wrong choice, so next time you're visiting the doctor, remember, you could have had cheap games instead. --deadend, Evil Avatar forums.

    --
    Nouvelles de jeux et technologies en français. TC
  14. Splitting hairs by Anonymous Coward · · Score: 0

    From the summary: "... the described symptoms actually most closely resemble pathological gambling, rather than an addiction."

    If you can't stop doing something, you're addicted. That's pathological.

    I've noticed that when somebody starts splitting hairs like that, they're trying to get out of doing something that they should be doing.

    1. Re:Splitting hairs by HTH+NE1 · · Score: 1

      If you can't stop doing something, you're addicted. That's pathological.
      I stopped yesterday.

      I'll stop again tomorrow.

      I also can't stop breathing for more than a few minutes at a time. Must be pathological respiration. But I'm confident that once I do break that habit, I'll never be addicted to it again!
      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
  15. Dear Doctor by u-bend · · Score: 0, Troll

    I'm a kid with ADHD, addicted to gaming and the Internet, with restless leg syndrome. I'd like to get some more uppers to paradoxically take care of my attention problems, some downers to counteract the uppers, and some sleeping pills to help me stop checking my mail late into the night. My parents don't care what I do in my free time as long as I'm still going to school, and you'll never believe some of the stuff I've found online. I want to quit gaming so much, but I may need drugs to do that too....

    --
    u-bend
  16. They are addictive, let's get a better cure though by freshmayka · · Score: 1, Interesting

    Seriously folks, anything which can stimulate ones mind in such a dramatic fashion as video games can will become addictive to people whose brains are susceptible to chemical addiction. Playing a video game releases chemicals in your brain, tons of them. I believe it's the same exact endorphins or whatever (I'm not a neuroscientist) that get released when you get 777 on the slots as it is when you get a purple epic drop in World of Warcraft. At least my therapist tells me so and she's got a PhD in this stuff.

    Addiction science needs a lot of work though. As it stands right now they seem to be quite good at saying "look here, the brain starts to behave this way when a person gets addicted to a specific behavior or chemical" ... However they then tell you "Give up your problems to god and go to a spiritual advisor at a Generic Anonymous support group." I'm sorry but after all your science and reasoning you're telling me the only cure to my excessive Molten Core raiding (or drinking, or drugging, or gambling, etc.) is to talk it over with my peers and let God sort out the details? A higher power is the only one who can re-balance my out of whack brain chemistry???

    I'm sure a good amount of people here might fire right back at this response and say "There is no proof of addictive nature of games etc. etc." but reports like this are becoming more common and I think anyone with 25+ years of gaming experience would just answer the question "Are games addictive?" with a resounding "Duh!"

    What we do need is a better way to help people who suffer from ALL addictions. If guys like Jack Thompson get their way then they'll just use the banner of video game addiction to push a Christian cultural agenda - not to improve anyones health or lifestyle. Way too much of the "solution" to addiction right now is based on some mystical guardian of your spirit who only comes to your aide if you follow twelve specific steps put together by two midwestern americans nearly a century ago...

  17. My name is UnknowingFool by UnknowingFool · · Score: 1

    Hi, my name is UnknowingFool

    and I play WoW.

    --
    Well, there's spam egg sausage and spam, that's not got much spam in it.
    1. Re:My name is UnknowingFool by everphilski · · Score: 1

      Hi, my name is EverPhilski, and I played Everquest for years. Then I started feeling the burn, and decided to back down and play some WoW. Man, that was some weak !@#$, and I kept having night sweats and curling in the fetal position in the shower mumbling Avril Lavigne lyrics from withdrawl. I dropped that !@#$ and hopped back on the EverCrack.

      *twitch*

  18. What bull by orclevegam · · Score: 0, Redundant

    This is total rubbish, never heard anything so ridiculous in my whole life.

    Now if you'll excuse me, my Paladin is just about to hit level 42, and I've got a 16 hour raid I simply must attend tonight. Oh, and tomorrow as well. Actually, this week isn't good, maybe we can work something out next week.

    --
    Curiosity was framed, Ignorance killed the cat.
    1. Re:What bull by __aaabsi3154 · · Score: 1

      What raid are you running with a level 42?

    2. Re:What bull by orclevegam · · Score: 1

      Doesn't matter, I was shooting for a funny mod, but clearly that was lost on some people.

      --
      Curiosity was framed, Ignorance killed the cat.
    3. Re:What bull by aeschenkarnos · · Score: 1

      Yeah, that thought crossed my mind too, but it works if the paladin is an alt.

  19. A more interesting question by Opportunist · · Score: 1

    Does this open the doors to suing Blizzard akin to the suits against the tobacco industry?

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  20. Re:They are addictive, let's get a better cure tho by Umbral+Blot · · Score: 1

    The cure is simple: sell your windows machine and buy a mac. Seriously, my windows machine broke and I started using a mac, and now I rarely play games now. When I do it is usually only for a short period of time, probably because the games on my mac are more aimed at having fun in short bursts than long periods of play. But I guess since WoW runs on the mac that won't solve an addition to it (unless you have the strength of will not to install it).

  21. Most people watch *FAR* more television than that by Anonymous Coward · · Score: 0

    Around the year 2000, I heard a statistic somewhere that the average American household watches about 7 hours of television per day.

    Coincidentally, I have not had cable television (or watched television at home at all) in the past 6 years. I'll take my daily 2 hours of video gaming, thanks.

  22. If it were respected then it wouldn't be an issue by MMInterface · · Score: 4, Insightful

    I think the real issue here is that playing video games isn't something that is respected as a valid use of people's time. This realization makes much of the video game addiction issue unravel. If a person spent just as much time playing or watching sports it wouldn't be considered an addiction even if they neglected other aspects of their life. If a person sat around reading novels it wouldn't be considered an addiction but throw some pictures in there and some bubbles around the words (comics, manga) and suddenly its considered and unhealthy obsessive hobby. For every person that spends all their time playing video games there are many more that spend their time watching tv or movies. Video games are singled out because of lack of respect and the perception that only kids should play them. Work is another good example. People use the term workaholic but in most cases the practice is encouraged and respected, yet it is more likely to end a marriage or cause children to be emotionally neglected and it is much more common. Mentally none of these addictions are any different aside from public perception and what the feeble minded media decides to single out.

  23. Re:They are addictive, let's get a better cure tho by Anonymous Coward · · Score: 0

    Addiction is part of the human experience. You're not going to find anyone who does not repetitively engage in rewarding behaviors.

    What we need to do is stop freaking out when people engage in behaviors that we don't personally enjoy. I don't like to golf but I don't need to insist that golfers need "treatment".

    Now, depressed people often have trouble finding rewarding behaviors that are compatible with their obligations and responsibilities, but that's a matter for depression research.

  24. Coming into Los Angeles by Anonymous Coward · · Score: 0

    Coming in from London
    From over the pole
    Flying in a big airliner
    Chickens flying everywhere around the plane
    Could we ever feel much finer?

    CHORUS:
    Coming into Los Angeles
    Bringing in a couple of keys
    Don't touch my bags if you please
    Mister Customs Man

    There's a guy with a ticket to Mexico
    No, he couldn't look much stranger
    Walking in the hall with his things and all
    Smiling, said he was the Lone Ranger

    CHORUS

    Hip woman walking on a moving floor
    Tripping on the escalator
    There's a man in the line
    And she's blowing his mind
    Thinking that he's already made her

    CHORUS

    Coming in from London
    From over the pole
    Flying in a big airliner
    Chickens flying everywhere around the plane
    Could we ever feel much finer?

    CHORUS

  25. So what? by Anonymous Coward · · Score: 0

    I was once addicted to the real world.

    Internet and games helped me to come over it.

    Today I can laugh at stupid people, attention whores and politicans (all the same) on TV.

    TV is a subset of real world addiction.

    Both are full of commercials.

  26. Diagnosis by rlp · · Score: 1

    (Courtesy of South Park) "Gentlemen, we are dealing with someone here who ... has absolutely no life".

    --
    [Insert pithy quote here]
    1. Re:Diagnosis by Anonymous Coward · · Score: 0

      My favorite line in that entire episode...

      "How do you kill...that which has no life?"

    2. Re:Diagnosis by Toe,+The · · Score: 1

      For reference: Make Love, Not Warcraft.

  27. Finding a definition will already be impossible by Opportunist · · Score: 2, Insightful

    But we're still at the point of defining addiction. When are you an addict? When you do something for a certain time per day? When you don't want to stop doing this and do something else instead? When you start thinking that this thing is more important than your job? When you would, facing the choice between your loved one and this thing, would choose the thing? When this thing becomes more important than meeting your friends and socializing? When you miss critical appointments, maybe even with your doctor, to pursue this thing?

    If so, I'm addicted to living.

    Ok, that was a blatant one, but it should show that different "things to be addicted to" deserve different definitions. You can't just say "When you do something for X hours you're addicted to it, no matter what it is". When I drink for 3 hours straight I'm most likely on the floor. When I run for 3 hours I'm hopefully near a hospital. When I play for 3 hours I'm mostly relaxed.

    Then there's very different kinds of people. I spend about 60 hours a week reading assembler code. Am I addicted to movs and nops? No, I'm employed. It's my job, and I like it enough that I do actually do the same after I go home. Could I stop? I do every year for a month, and I barely miss it. There's so much else to do.

    Maybe if there's nothing else anymore that interests you could be a suitable definition. But then again, there are quite a few very healthy people who have a narrow field of interests. Otherwise, I am pretty sure there are millions if not billions of people addicted to TV.

    The whole "addiction" theme already fails at its definition. Of course, the subject line is false. They WILL come up with some kind of definition. It will be as arbitrary, indifferent and false as pretty much every other definition of addiction.

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    1. Re:Finding a definition will already be impossible by freshmayka · · Score: 1

      Actually it's quite simple. The primary symptom of having an addiction (to anything as you pointed out) is the withdraw effects.

      Two examples: The Golfer and the Gamer. The Golfer plays three times a week, has golf art all over his home, owns a golf cart, and has a peer group of golfing buddies. Then there is the Gamer. He's got all the consoles, plus a fat gaming PC, he plays all the major games and his peer groups are gamers too.

      How can you tell if either are addicted? You can't. You could only infer from the amount of time they spend that they have taken a keen interest in each subject. However, the moment that one of them starts to experience withdraw symptoms when they don't get their "fix" is the moment when you can now say "OK this is looking like addictive behavior"

      There's still a huge range of degrees here. The cocaine addict is doing major damage to his nose and probably entire social life, while the golfer addict is just getting a sore shoulder and glares from his wife for watching too much TV on Sunday.

      It's well documented (across tens of thousands of forum posts) that addicted gamers suffer from withdraw effects. Are they severe enough to negatively effect that persons life? For the average "addicted gamer" probably not, but for the more extreme cases (weekly 36 hour MMO sessions without eating, etc.) I'm sure the feeling of withdraw they get is so intense they HAVE to get back to gaming ASAP.

    2. Re:Finding a definition will already be impossible by Bryan+Ischo · · Score: 1

      Addiction is obviously a very difficult to define concept, and there are alot of grey areas. However, people like you who summarily dismiss the concept do nothing to contribute to the meaningful discussion of the topic.

      Here's a very loose definition that might work for you: addiction is any overwhelming feeling of compulsion to perform an activity other than natural biological functions (like eating). A person who is addicted to an activity has a recognizable set of behaviors that indicate the addiction, such as participating in the activity to the exclusion of other activities, hiding the behavior from others, and being unable to stop thinking about the activity even when you are not doing it.

      I personally have had all of these and more with some gaming I have done and I considered myself addicted at the time. I had great difficulty in extracting myself from these addictions. Dismiss me if you want to, but it's very clear to me that gaming addiction is real.

    3. Re:Finding a definition will already be impossible by Bryan+Ischo · · Score: 1

      By the way, people can definitely be addicted to eating, I didn't mean to imply that they couldn't. I just mentioned biological processes like eating to respond to the GP's ridiculous assertion that he or she is addicted to living. My point was only that just because you feel compelled to do something (like eating when you are hungry) it doesn't mean that this is an addiction, but that doesn't mean that being compelled to do something is never an addiction.

  28. As a warning to you by Anonymous Coward · · Score: 0

    I'm in favor of the classification only if it results in hilarity of film production along the lines of Reefer Madness.

  29. Obligatory Penny Arcade by Jarjarthejedi · · Score: 2, Insightful

    http://www.penny-arcade.com/comic/2006/05/08

    I'm not playing right now

    In all seriousness games aren't an addicting substance. I've played games for a long time now, on and off. I've never found it difficult to stop playing, never needed any sort of help. I often find it hard to keep playing a game after playing it for more than a week or so. Maybe some people are getting addicted to game, and those are probably the same people who can get addicted to just about anything thanks to some deeper psychological problems. Last time I checked games don't put chemicals in your system that make you need to play them, they're simply an enjoyable past time that people want to partake in.

    Next thing you know someone'll look at a bookworm and claim books are addicting because they were unhappy at being able to read their favorite book, or a moviegoer unhappy at being barred from seeing a movie, or, you get the idea...

    --
    There are two kinds of fool One says 'This is old therefore good' Another says 'This is new therefore better'- Dean Ing
    1. Re:Obligatory Penny Arcade by Anonymous Coward · · Score: 0

      Then, of course, you aren't the target audience here. Some people are genuinely addicted to video games, without that meaning they have any psychological problems. The fact that you are in control is great for you, but it doesn't mean the addicted people are mentally ill in any way. Some people have trouble controlling their drinking habits, and seriously needs help to stop drinking. Normal people just like you and me. Other normal people have no difficulties moderating their drinking.

    2. Re:Obligatory Penny Arcade by e2d2 · · Score: 1

      Yes but would you admit that there is a big difference between moderation - playing games when it doesn't affect your life negatively, and excess - playing games to excess and having it hurt your life. For instance, how many marriages had turmoil because of addiction to WoW? Think it doesn't happen? Better think again. I saw my roommate and his wife almost reach the point of divorce over his WoW obsession.

      So then you say it's about personal choice. Of course it is. So is doing crack. Obviously an addict isn't gonna have the same results as one not as prone to addiction.

      So do we outlaw or medically treat every form of addiction? Beats me. I'm just saying that games can be very addictive.

    3. Re:Obligatory Penny Arcade by geekoid · · Score: 1

      There not a substance, but they could be addictive..or not. Certainly there are a lot of indicators that they are.
      Maybe some doctor would try to get more studies so we can make informed decsions? if only...

      I think we can safely say they can be habit forming. I have seen peoples behaviors be affected when they can't play games. Depression, mostly.
      People have played until they died, and there are a number of cases where people have gamed to the determent of themselves. Loosing jobs, family etc...

      None of which means games are addictive, but to my mind it warrants studies.

      It could be that online games are filling the community aspects that society seems to have shunned.
      Hanging out, spending time, talking with people, getting to know the people around you, etc...

      maybe the events I describe were statistical anomalies, well, I'd like to know that as well.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    4. Re:Obligatory Penny Arcade by Anonymous Coward · · Score: 1, Interesting


      It could be that online games are filling the community aspects that society seems to have shunned.
      Hanging out, spending time, talking with people, getting to know the people around you, etc...


      That's exactly what it is. Most of the game addicts I've known were formerly addicted to other internet-based socialization mechanisms. Many of them had been bullied severely, teaching them that, while loneliness was painful, interaction with the majority of the population was even more so. But when they found the internet, they suddenly don't have to be lonely anymore.

    5. Re:Obligatory Penny Arcade by StikyPad · · Score: 3, Interesting

      Next thing you know someone'll look at a bookworm and claim books are addicting because they were unhappy at being able to read their favorite book, or a moviegoer unhappy at being barred from seeing a movie

      While I don't think game addiction necessarily needs a distinct category in the DSM, there is a difference between the hobbies you mention and potentially addictive activities. Namely, the latter involve persistant and compelling reasons to engage in the activity. Aside from delayed gratification (which can be more satisfying than instant gratification anyway), there typically isn't a downside to waiting to see a movie or read a book. In a MMORPG, on the other hand, there are countless disincentives to allow the real world clock to tick without accumulating /play time. Granted, these aren't immediately obvious to the novice who may have no problem stopping play, but I've never met a smoker who was addicted after his first cigarette either. From the low levels, the disincentive is to prevent peers from out-leveling you (or perhaps the satisfaction of outleveling them yourself). As you progress in the game, the disincentives turn to missed "rare" opportunities and potential ostracism for failing to help the group. In short, MMOGs are dynamic environments which people can and do miss out on by failing to play. In contrast, books, movies, model-building, and so on are static and exhibit little to no disincentive to ignore them.

      Note also both the similarity between, and integration of, gambling and MMOGs. Each exhibit similar characteristics: They are ostensibly social activities. They never end; there is always another potential goal*. They offer steady but random rewards and punishments. There also appears to be a large overlap of gamblers and gamers: From "guess the number," to full-blown casinos in Second Life, gambling is ever popular among the gaming population.

      I'm not making a value judgement on any of these activities -- I enjoy gambling, and I've enjoyed years of MMOG playing -- but to say that they are no different from avid reading or moviegoing is disingenuous. If they were not fundamentally different, they wouldn't be so seductive, and it's not difficult to see how people can be drawn in to MMOGs to the detriment of all else.

      * The fatal flaw in many MMOGs is that they do, in fact, run out of goals if a player is dedicated enough, which is why high-level guilds tend to have a high turnover of players who become disillusioned once they actually "have it all."

    6. Re:Obligatory Penny Arcade by drdewm · · Score: 1

      Was it his addiction to WOW or her addiction to his attention that was causing the problem?

    7. Re:Obligatory Penny Arcade by Demonix · · Score: 1

      This is the first time I wish I had mod points. Mod this man up, he has an excellent overlooked point.

      --
      when all is said and done, all a man has left are his blades and his honor.
  30. Addicted to cars.... by Anonymous Coward · · Score: 0

    There are some people who are addicted to their cars. Just look at the emotive advertising and hear the stories about how a girlfriend left because her boyfriend was waxing....

  31. Non-Word version by jam244 · · Score: 2, Informative
    1. Re:Non-Word version by antdude · · Score: 1

      Or here.

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  32. Information Addicts by the+dark+hero · · Score: 1

    Information is the crack of todays age. Only problem is it's either free, plentiful or both. Information addiction ranges from MMOs and RSS Feeds to countdowns and refreshing your inbox every minute. My personal opinion is that's a more general addiction not to be narrowed down to gaming. I say this because I feel i suffer from such an addiction. The irony? Reading summaries and posting comments is like a mini "fix."

    --
    You constantly struggle for self improvement - and it shows.

    Hooray for bad Engrish on fortune cookies

  33. Civ by lonechicken · · Score: 2, Funny

    Civilization at 19 years old: "One more turn! Even if it means I'll miss class and fail!"

    Civilization IV at 34 years old: "One more turn! Even if...ZZZZzzzzzzzz"

    See, I'm cured.

  34. I'm waiting for the stories ... by khasim · · Score: 1

    ...of people sucking the dick of the kid working the local game outlet in exchange for the latest expansion pack.

    Heroin is addictive. Are we seeing similar behaviour? No? Not at all? Hmmmmm.....

    This is nothing more than further abuse of the "addiction" crap. Everything is "addictive".

    1. Re:I'm waiting for the stories ... by ceoyoyo · · Score: 2, Insightful

      How about playing in a cyber cafe until you die?

      People predisposed to addiction CAN get addicted to all kinds of things you might not expect. Should we write them off?

    2. Re:I'm waiting for the stories ... by AxemRed · · Score: 5, Insightful

      People with addictive personalities can get addicted to anything that they find enjoyable. It seems a little crazy to me to make name a distinct medical condition for anything that is fun.

    3. Re:I'm waiting for the stories ... by compro01 · · Score: 3, Insightful

      agreed.

      it should be under a more general descriptor like "addictive personality disorder" or something rather than coming up with 2^n differant description for what is the same thing at the core.

      --
      upon the advice of my lawyer, i have no sig at this time
    4. Re:I'm waiting for the stories ... by Mr_Perl · · Score: 1

      Here you go, the story's little different from what you propose.

      --

      My poetry site welcomes the unusual.
    5. Re:I'm waiting for the stories ... by FishWithAHammer · · Score: 1

      That's so hilarious that it almost made me cry.

      --
      "You can either have software quality or you can have pointer arithmetic, but you cannot have both at the same time."
    6. Re:I'm waiting for the stories ... by morcego · · Score: 1

      I'm not a doctor, but as far as I see, you are describing obsessive behavior, not addiction.

      And there is a HUGE difference between them.

      --
      morcego
    7. Re:I'm waiting for the stories ... by Original+Replica · · Score: 1

      People predisposed to addiction CAN get addicted to all kinds of things you might not expect. Should we write them off?

      Yes, and no. No, we shouldn't leave them without sympathy, help, or dignity. Yes, we should write them off of any discussion of things than cause addicition. Especially since addicitive things tend to get rapidly crimialized. If someone is doomed to be addicited, any repeated strong stimulous is going to be a problem. Video games just happen to be popular. No more addicitve than Soap Operas, but more of a boogie man to people who didn't grow up with them.

      --
      We are all just people.
    8. Re:I'm waiting for the stories ... by fractoid · · Score: 1

      You mean you missed the stories about the girl who sold her body for an epic flying mount?

      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    9. Re:I'm waiting for the stories ... by ceoyoyo · · Score: 1

      Addiction is characterized by obsessive behaviour. Addiction tends to reinforce itself though, spiraling out of control, presumably because the victim builds tolerance to whatever he or she is addicted to. So if you're addicted to heroin your dose keeps increasing. If you're addicted to gaming, you'd need to do more and more of it to feel satisfied.

    10. Re:I'm waiting for the stories ... by ceoyoyo · · Score: 1

      So perhaps it might be a good idea to recognize that games can be addictive so those people predisposed to addiction might either avoid them or carefully monitor their use?

      Things that are addictive don't "get rapidly criminalized" because you recognize that they're addictive. The only addictive things I can think of that are illegal are drugs, and not even all of those. Certain kinds of gambling are illegal in certain places, but that tends to have more to do with religious and organized crime concerns rather than addiction and I can't think of any place in the first world where all gambling is illegal.

      As far as I know nobody has died as a result of soap opera addiction.

    11. Re:I'm waiting for the stories ... by kyliaar · · Score: 1

      Bob Saget stands up.

      "Boo this man. Have you ever sucked dick for WoW gold?"

    12. Re:I'm waiting for the stories ... by ultranova · · Score: 1

      So perhaps it might be a good idea to recognize that games can be addictive so those people predisposed to addiction might either avoid them or carefully monitor their use?

      You missed the point. People who are predisposed to addiction can get addicted to anything they find enjoyable. In order to catalogue everything that can be addictive, you'd need to go through everything in existence and ask yourself: "Could someone possibly find this pleasant ?"

      As far as I know nobody has died as a result of soap opera addiction.

      But is this because soap operas are harmless, or because they only last an hour a day ?

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    13. Re:I'm waiting for the stories ... by Lemmeoutada+Collecti · · Score: 1

      My mother+tivo+full package cable=Soap Opera Addict with all waking hours covered...

      Of course, I'm including the "Prime Time Drama" category, many of which are just soap operas with better camera work and shiny special effects.

      --

      You can have it fast, accurate, or pretty. Pick any 2.
    14. Re:I'm waiting for the stories ... by sesshomaru · · Score: 1
      --
      "MIT betrayed all of its basic principles."
    15. Re:I'm waiting for the stories ... by TrekCycling · · Score: 1

      Concur. As someone who suffers from this. I can get addicted to just about anything, including work. I just have an impossible time pulling myself away from something I enjoy or that I'm heads down into. And in my case I do think it's addiction-like, but it's never one specific thing.

    16. Re:I'm waiting for the stories ... by ceoyoyo · · Score: 1

      Some things are more addictive than others. Games are probably something, like gambling, particularly gambling combined with video images, that is more addictive. Most people have no problem. Some people get addicted.

      Are soap operas less addictive? I don't know. Does it matter? They only last an hour a day so they're self limiting. Gaming is not.

      Gamers really are starting to sound like tobacco companies: of course gaming isn't addictive! What a ridiculous thought! It's not dangerous either -- it couldn't possibly cause any damage to anybody. Why, you should give violent games to your children because it can't possibly affect them in any negative way whatsoever!

      That worked out great for the tobacco companies, a few lawsuits later. Notice nobody sues companies that make alcohol... the producers openly recognize alcohol is addictive, can have negative effects if abused and urge responsible use of their products.

    17. Re:I'm waiting for the stories ... by morcego · · Score: 1

      I know of someone that has an obsessive compulsive disorder, and keeps washing the hands all the time. And I mean something like 50-80 times a day. Would you say she is addicted ?

      Just because addiction is an obsession, doesn't mean an obsession is an addiction.

      --
      morcego
  35. Re:Most people watch *FAR* more television than th by jae471 · · Score: 1
    Around the year 2000, I heard a statistic somewhere that the average American household watches about 7 hours of television per day

    I think 'watching' is a gross simplification. Using almost everyone I know as a sample, the TV is white noise. It's on, but no one is watching.

    The same cannot be said of video games. (Not that I'm saying "game addiction" is a medical condition or anything, just that its not necessarily an apples-to-apples comparison.)

  36. Escape reality by CrazyKen · · Score: 1

    Most people who play a lot of games are not really addicted to the game. It's an alternate way to escape reality because, in real life, life isn't good. Some examples would be depression, bad relationship, death in the family, unpleasant job, etc.. I'm all of the above. I get home from work and the first thing I do is play a game. I play games until I'm nodding off at the keyboard and ready to fall asleep. However, when I try to sleep (tired or not), the hamster wheel is still spinning and I just can't fall asleep easily. It's sad but true.

    1. Re:Escape reality by Anonymous Coward · · Score: 0

      I hear ya. I guess we're sick.

  37. Addiction. by dj245 · · Score: 1

    My roomate suffers from withdrawl when he is away from his account for anything over a day. It's just like watching a smoker or a drug user. They get grumpy, and easilly iritable. They feel anxious and can't think about anything else. They have trouble sleeping.

    Gaming addictions can be just as bad a nicotine addiction, or they can be as mild as chocolate/caffeine. It should be a recognised addiction, for what its worth. Like most other addictions, however, your employer should not have to put up with unreasonable demands for accomidation.

    --
    Even those who arrange and design shrubberies are under considerable economic stress at this period in history.
    1. Re:Addiction. by calcapt · · Score: 1

      Your description of your roommate could feasibly work for anyone forced to stay away from something they enjoy. And well, what happens when you tell a teen that they can't hang out with their friends? They get grumpy and easily irritable. Of course, the same could be said of drug addicts.

      I figure a person can be addicted to ANYTHING, given that they obtain a great satisfaction from that activity of their choice. Of course keeping them from that activity will make them irritable and grumpy. And you have a point, gaming addiction should be recognized, but people should also realize addiction isn't just limited to drugs and gaming (dare I add incessant web surfing and repeatedly checking for slashdot updates?).

      Now, the important thing is to have a healthy addiction, in other words, a healthy or productive hobby. I don't know if this'll keep anyone from being irritable and grumpy when they can't do what they want, but I guess having multiple "addictions", enjoying all these activities, and having people who share the same interests might do the trick.

  38. Caged Animals by ControlAltDelete · · Score: 2, Insightful

    I'm so sick of this "gaming addiction" crap. If they really want to understand the problem, perhaps they should stop labeling it as a disorder on such a surface level, lacking any insight or thought whatsoever, and really try to figure out why these kids decide that it's a better life to stare at a virtual world in a computer than to actually participate in society outside of the virtual world.

    Maybe they'd discover something about humans: namely, that we've caged ourselves up in an over-regulated, overprotected society where all of the natural animal aspects of our existence are gone. We no longer hunt for our own food, we no longer are required to be physically active, we are no longer small groups of closely interacting people, but rather nameless figures in cages.

    And they wonder why people get "addicted to gaming".

    We're animals, and when animals are caged, they do crazy things - like gnaw off their own tails, or shake uncontrollably, or become overly violent.

    Good thing we only cut ourselves, kill each other, and sit in dark rooms with nothing but a computer and an internet-based fantasy world.

    1. Re:Caged Animals by freshmayka · · Score: 1

      I think your point is totally valid. The problem is that you need BOTH the neuroscience research done as well as the sociological and cultural reflecting. The former can produce drugs which can produce money which is how the global society operates right now (everything for money). The latter would produce books and papers which very few people would fully read and comprehend and many more would misquote and use to their political advantage.

      Come to think of it, I think the best solution is to just keep all the humans caged up and staring at screens.

    2. Re:Caged Animals by Lurker2288 · · Score: 1

      And if we lived in a 'natural' state, we'd all be dead at 30 or so from the parasites or disease from food we've hunted for ourselves, or wiped out by a hazard that current society protects us from. We'd take out our aggression with a little ritualized violence (medieval jousting, maybe, or a rousing game of Aztec soccer where the losing team loses their heads), and every so often satisfy our natural xenophobia by making war on another tribe.

      I agree with you so far as to say that our current society produces some undesirable offshoots, and more physical and social activity probably wouldn't hurt anyone, but just because we evolved a certain way doesn't mean we should reject anything that compromises that original way of life. Hell, when agriculture was first developed, there were probably hunter-gatherers who predicted nothing but gloom and doom, but we're still here.

    3. Re:Caged Animals by analog_line · · Score: 1

      Hell, when agriculture was first developed, there were probably hunter-gatherers who predicted nothing but gloom and doom, but we're still here.


      Well, looking back, agriculture certainly was the beginning of the slippery slope that has led us to modern society. Hunter/gatherers have little to no negative impact on the general environment, since they're basically no different than bear families. Agriculture by definition radically alters the local environment with pretty grave consequences if you're a species that is a problem to that agriculture (wolves get hunted to near extinction as they threaten herds of livestock, "weed" species are ruthlessly torn up and driven out of the local area, regardless of what their part in the local ecology was). Once the first field was tilled, it was pretty much inevitable that we were going to end up where we are.

      Not to say that what we are doing isn't natural. It's most certainly natural (termites raise aphids as livestock, build gigantic mounds, and otherwise alter the landscape around them, they're natural). It's not right or wrong, it's just change, which is the only real certainty. Death and taxes are just fronts.
  39. Re:They are addictive, let's get a better cure tho by R2.0 · · Score: 1

    The problem is that researchers have been looking for medical treatments for addiction for decades, and haven't gotten there. Likewise, psychiatrists and psychologists have been looking for a better treatment program for decades as well, with no better luck.

    Whether you agree with them or not, *Anonymous programs have the best success rate at treating addictions. Period. Whether the contents of that program offends your sensibilities doesn't change that current reality.

    From your post, it sounds like you have such an addiction, and won't go to a 12 step program because the belief in a higher power offends you. Aside from the fact that you appear to be confusing the higher power with the Judeo-Christian God (there are plenty of atheists in AA), that's your choice to make. If you are "managing" your addiction with therapy, good for you. But that doesn't mean that 12 step programs are worthless, or only for the weak minded. Your post makes you sound like you have plenty more issues than gaming addiction.

    --
    "As God is my witness, I thought turkeys could fly." A. Carlson
  40. Nope. by khasim · · Score: 1

    You are not forced to keep a drunk on the job.

    But if he's going through therapy to control his alcoholism, then you need to make reasonable allowances for that (attending meetings, counseling and such). Until he fails his therapy and shows up drunk again.

  41. A habit is something you do for 21 days... by Nymz · · Score: 1

    Examples of a habit would be waking up before daylight, forgetting your car keys, or doing a daily exercise routine (getting laid counts I guess).

    Example of addictions would be a habit that you depend upon, like a morning cup of coffee (caffine) in order to get "moving", or an alcohol beverage in order to escape from emotional pain.

  42. Why the need for fine grain analysis? by iamacat · · Score: 1

    Do we really need diagnosis like "addiction to chess", "addiction to talking to people", "addiction to gardening"? Playing MMORGs is not any different from these activities and generally it's nobody's business how we spend our free time. If you feel you have a problem, treatment would be the same no matter which activity it is you are addicted to.

  43. Re:They are addictive, let's get a better cure tho by freshmayka · · Score: 1

    I've been in a 12 step program before and they told me that it was better to believe in a ROCK then to stick with REASON.

    The success rate of a year in AA is equal to the success rate of a year not in AA. http://www.orange-papers.org/orange-effectiveness. html

    In other words - the few people who it works for have simply replaced a chemical addiction with a social addiction (going to meetings everyday). Is that better? Sure it's better, cleaner, and gets people living again. Does it work for everyone or is it even CLOSE to a comprehensive solution to addiction? Not by a looooooooooooooooong shot.

  44. As Vin Diesel said... by nickull · · Score: 1

    "C'mon. It's the only education we got"....
    Triple XXX

    --
    "Question everything, including this!" - http://technoracle.blogspot.com/
  45. video games are not addictive! by jollyreaper · · Score: 1

    I've been playing for fifteen years and I ain't hooked yet.

    --
    Kwisatz Haderach
    Sell the spice to CHOAM
    This Mahdi took Shaddam's Throne
  46. Great! by drxenos · · Score: 3, Funny

    Does that mean I can get a permit to park in handicap spots? Hey, drug addicts can (or could last I heard).

    --


    Anonymous Cowards suck.
  47. Solve 2 problem at once by koutkeu · · Score: 1

    Turn homework in moorpg questing.

  48. I see merit behind it, but doubt it's usefulness. by kinglink · · Score: 3, Interesting

    I see this becoming like ADD and ADHD, where a few of us actually have it to the point where when we are an adult we can't shake off some of the tendencies. But then then it was classified as a major problem, and all of a sudden EVERYONE has it, and those of us who actually have it (not just appear to have it) get screwed. Suddenly it's Normal to have it, and that it's "ok" to have it, when half the people I saw with ADD were just suffering from normal adolescents that they weren't even growing out of because it was "ok" that's what made me understand what bullshit is. That was the point I told my psychiatrist to go to hell, and dealt with the problem myself because no external source could give it me. I still have some of the tendencies but the fact is I've dealt with them rather then just accepted them and most people don't realize I ever had an issue with it (and it was a severe case).

    We have the same situation with autism currently. So many kids are being diagnosed with them, but is it merely a case of a genetic defect that is all of a sudden present in them or is it a case of a diagnosis that is just too broad and doesn't realize the term "borderline" really should be "is similar but not really". Personally the research and the cases I've seen seems to be the later. That doesn't mean there isn't autism, but the severe cases are getting grouped with the "normal" cases of anti-social kids who have imaginary friends (imagine a kid having that?)

    Even the behaviors involved with the identification of the conditions are often at odds with itself.

    But even this makes me believe gaming addiction is ripe for another "autism" where there's people with serious problems (read "people who play themselves to death", aka the two Korean gentlemen I read about 6 months ago.) who really do need help, will once again get clumped in with anti-social people who'd prefer to play a game than go to a bar. Do I play games more than I should? Yeah, but I do it rather then going out all night and partying. Losing a job because you're playing WoW is an issue, but preferring to have fun playing games doesn't qualify as a disorder, just as reading too many fiction books isn't one. Sadly the AMA tends to broaden their definitions too much to if you play more than 2 hours of games a day you're sick and need help.

  49. No different than other addictions by kalaf · · Score: 1

    I've been addicted to games before, so there's no question in my mind whether the state exists. Star Wars Galaxy ran my life for a while, and was such a draw that I had to sell my account (rather than just cut back). The same thing has happened to some extent with Pox Nora (similar to Magic, but online with virtual cards), which is significantly less involved, but still managed to chew up more time than I had. I'm in the process of dumping that account right now.

    That said, there a couple issues here...

    First, describing addiction as time in front of the screen is stupid. When I was in university full time (and not working), I played probably 5 hours a day average. I got my work done, spent time with my girlfriend, had a social life, and still had time for games. No problem, not an addiction. After I had a wife, job, and mortgage, 5 hours a day was a problem. Now that I have a 1 year old, 2-3 hours a day is a problem (which is why the Pox Nora account is going).

    The real measure, which has been pointed out before, is how much it's affecting your life. The real issue is people being unable to recognize when they have a problem. That isn't a medical condition, it's just bad judgement. It's partially a parenting issue. If you've come to understand the logic behind "it's going to hurt now, but it's for the best" then you have a much better chance of making good decisions. If you are able to separate fantasy from reality that's also a bit of a bonus (+2 save vs. fantasy).

    Second, there are a lot of variables, and I think distilling it down to "gaming addiction" will probably make it that much harder to deal with it. Not that I expect anyone's going to go to that effort. They'll probably just come up with a pill to give your 14 year old "addict" and everyone will get on with their lives. Considering diet alone has been proven to curb ADD and they still prescribe the pills (not sure if they even mention alternative treatments, it didn't have a TLA when I was in school. If it did, I probably would have caught it.), I'd say there's a certain amount of precedent supporting this prediction...

  50. 12 step program by jhutchens · · Score: 1

    These are the original Twelve Steps as defined by Gammers Anonymous:

    1. We admitted we were powerless over counter-strike and world of warcraft-that our lives had become unmanageable.
    2. Came to believe that a Server Admin/GM greater than ourselves could restore us to sanity.
    3. Made a decision to turn our will and our lives over to the care of Books as we (try to)understood them.
    4. Made a searching and fearless moral inventory of gold and ammo. 5. Admitted to the team, to ourselves, and to another human being (via global chat) the exact nature of our hackery.
    6. Were entirely ready to have a Steam Admin remove all these blacklisted steam accounts.
    7. Humbly get help to remove the wallhack files as they keep getting cought by cheating death.
    8. Made a list of all toons we had scammed, and became willing to make amends to them all.
    9. Made direct amends to such people wherever possible, except when to do so would cause them to TK/PK you or others.
    10. Continued to grind and "earn" gold insted of buying it on ebay.
    11. Sought through google searches and forums to improve our conscious contact with players so as we can understand, praying only for knowledge so we dont look like such a n00b.
    12. Having had a spiritual awakening as the result of countless sleepless nights with important things to do in the morning, we tried to carry this message to gameaholics, and to practice these principles in any games we might play.

    1. Re:12 step program by freshmayka · · Score: 1

      Funny +5 =D

  51. It's anxiety based, plain and simple by Anonymous Coward · · Score: 0

    People who play too much are avoiding life, and life's responsibilities. Anxiety plays a big role in so-called "addictions" -- People are drawn to their comfort places, where the anxiety gets focused away. Playing games is one such "escape" to a comfort zone. Some people have it so bad they go for drugs, or other destructive things.

    Basically, once we acknowledge anxiety as the common link, we can dismiss individual "addictions" as being anything but the "symptom".

  52. obligitory... by jon_joy_1999 · · Score: 1

    games don't kill people, people kill people.

    god. what the fuck is up with people blaming everything EXCEPT the perpetrator.
    "Aww look at that cute little kid up on the clock tower with a deer rifle.." *bang.. bang.* "it CAN'T be HIS fault.. IT'S THOSE DAMN GAMES AGAIN! cue Monty Python witch hunt, stage center
    OTly, I see this (generalized) shit everywhere, from rapists, to thieves, to car jackers. "oh.. it's not his fault, it's the system! (or the school, or the environment, or blah blah bl*DISCONNECTED.(rant)*

    --
    there are 10 types of people in this world; those who get this joke, and those who don't
  53. the quote may be old, but... by diablo2007 · · Score: 1

    Video Games don't affect children. If Pacman affected us, we'd be running around dark rooms munching pills and listening to repetitive music.

    --
    My computer ate my homework and my dog ate my sig.
    1. Re:the quote may be old, but... by Anonymous Coward · · Score: 0

      RAVE!

  54. Re:They are addictive, let's get a better cure tho by Anonymous Coward · · Score: 0

    From your post, it sounds like you have such an addiction, and won't go to a 12 step program because the belief in a higher power offends you. Aside from the fact that you appear to be confusing the higher power with the Judeo-Christian God (there are plenty of atheists in AA), that's your choice to make. If you are "managing" your addiction with therapy, good for you. But that doesn't mean that 12 step programs are worthless, or only for the weak minded. Your post makes you sound like you have plenty more issues than gaming addiction.

    Wow, jumping to conclusions much? The GP was talking in hypotheticals, unless you really believe that he or she suffers from excessive gambling, excessive drug use, excessive drinking, and excessive Molten Core raiding. (In which case I would agree that they have plenty of issues.) He or she revealed nothing about themselves except that they have a therapist.
  55. Re:They are addictive, let's get a better cure tho by rossz · · Score: 1

    People who join Alcoholics Anonymous become addicted to the meetings. My ex was going to meetings every single day, sometimes multiple meetings. For the first month I went along with this, thinking it was healthy (30 meetings in 30 days was the catch-phrase). Then it stretched to three months, then six months. She was ignoring her family responsibilities, something that not drinking was supposed to fix. The truth was, things were even worse than when she was drinking. I complained. I told her I wanted at least one evening a week that we did something together as a family. Her AA buddies convinced my ex that I was interfering with her sobriety, that I just wanted her to be a drunk again so I could control her. What a stupid accusation. We separated, then divorced.

    I have nothing but contempt for Alcoholics Anonymous.

    Fun AA fact of the day. The failure rate for people who attempt to quit drinking without the help of Alcoholics Anonymous, 19 out of 20. The failure rate for those who attempt to quit drinking with the help of AA. 19 out of 20.

    --
    -- Will program for bandwidth
  56. Re:If it were respected then it wouldn't be an iss by kalaf · · Score: 1

    That's a good point. My (very young) daughter generally won't fall asleep without nursing. During the playoffs, my wife would keep her up during the games rather than miss part of a period. If still played a MMORPG and had an event when I was supposed to be taking care of her, I would have gotten a "you have a problem" speech.

    In another vein, nobody seemed worried when I worked 16 hours a day, 6-7 days a week as a teenager. I guess nobody's worried about you getting addicted to your job because sooner or later you'll grow to dislike it?

  57. Re:They are addictive, let's get a better cure tho by drinkypoo · · Score: 1

    From your post, it sounds like you have such an addiction, and won't go to a 12 step program because the belief in a higher power offends you. Aside from the fact that you appear to be confusing the higher power with the Judeo-Christian God (there are plenty of atheists in AA), that's your choice to make.

    That is, not to put too fine a point on it, a bunch of crap. When you write "God as we understood Him"(1) you are making an explicit reference to the Judeo-Christian God (henceforth JCG) Yahweh/Jehovah. It is made clear by using the word "God" as if it were a name (it is not, and should not be capitalized, unless you are referring to the JCG. Incidentally, even the Supreme Court was able to figure this one out, as pertained to the pledge of allegiance, so you should be able to draw the parallel as well.

    Simply by forcing you to attend a program in which people are thanking "God" and exhorting you to give your life over to "Him" as an alternative to finding an actual purpose in your life the state is promoting Christianity (their goal is obviously not to promote Judaism.)

    The simple truth is that AA is not about personal growth. It's about transferring your addiction. Actual growth to become a person who doesn't need a crutch to fall back on is the real way to keep people from being addicted to things, and might actually be effective, unlike AA.

    (1) http://www.alcoholics-anonymous.org/en_is_aa_for_y ou.cfm?PageID=197

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  58. There are exercise addicts by paladinwannabe2 · · Score: 1

    Further evidence that you can be "addicted" to just about anything. As other people pointed out, It's possible to become addicted/obsessed over almost anything.

    --
    You are reading a copy of my copyrighted post.
  59. Let me guess... by Deadstick · · Score: 1

    ...Step Three will involve Linus Torvalds.

    rj

  60. That is awesome. by Anonymous Coward · · Score: 0

    Watching lots of TV or reading lots of books can not be labeled addiction or else people will see what kind of idiots they are, so they go after games. They are high-tech and confusing to lay-people, so they are treated differently. But seriously, what the AMA needs is an addiction addiction, so we can help these people who label everything but what they do as an addiction.

  61. Good, more studies should be done by geekoid · · Score: 1

    If you spend hours, everyday doing something, then it will effect you. Especially the young.
    Is it good? bad? doesn't matter?
    I don't know. So we need studies.

    Considering the nature of games has changed so much, comparing it to PAC-MAN is a little silly.

    Oh, and if PAC-MAN effected people it doesn't mean we would eat pills and listen to repetitive music*. It could mean we have memory retention issue later in life.

    Determining if something is an addiction is NOT removing blame from someone. It is a data point to use to help people make better decisions, and realize that some people might need help.

    *All music is repetitive, by I digress.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    1. Re:Good, more studies should be done by DigitalEntropy · · Score: 1

      "Oh, and if PAC-MAN effected people it doesn't mean we would eat pills and listen to repetitive music*."

      You've never heard of raves, have you?

      --

      Thank you for reading One Man's Opinion. No participation necessary. Offer void where deemed by law or PATRIOT Act.
  62. Absurdity... by Anonymous Coward · · Score: 0

    Attn: Doctors

    On behalf of the Internet community, and fellow human beings with addictive personalities, please stop differentiating every new behavior as another NEW addiction that must be acted upon. It is degrading to yourselves intellectually, and degrading to those who suffer from addiction. If you must continue to study and identify new addictions that grow out of the technological, and social evolutions currently embracing humanity, please take a step back and ask yourself whether the true psychological, chemical, behavioral, and social facets of ADDICTION, ANY ADDICTION, have been uncovered and fully understood. If the answer is NO to any one of those variables, please turn around and go back to the lab, and or drawing board. Humanity is progressing faster than you have time to understand. Either get to the root of these problems you so ambitiously speak of, or go back to examining the new nurse in pediatrics. Society and Government has enough stupidity in it without more Medical professionals throwing their $.02 into the pit on an issue thats probably 10 years old at a minimum.

    Kindest Regards,

    The General Public

  63. I would propose a more general classification by mark-t · · Score: 1

    Behaviour addiction.

    Because in reality, people can get addicted to almost anything... the only requirement being that such activity stimulates the pleasure centre, creating the addiction response.

    The term behaviour addiction would thus cover internet addiction, gaming addiction, tv addiction, and a host of others, and would reduce the need to have an ever-expanding medical dictionary for new so-called illnesses that are actually just variations on a single theme.

  64. Re:They are addictive, let's get a better cure tho by EastCoastSurfer · · Score: 1

    I was once addicted to DAoC. I bought it the day it came out and started playing. I had always liked playing games, but usually bored of a single one (by beating it) and then moved on to something or waited for the next fun game to play. The nature of MMOs and how they never end was my downfall though. At first it was fun playing with some friends, seeing new content the game had to offer. After awhile though it was something I did everyday b/c I had stopped doing everything else I didn't know what else to do with my time. Watch TV, read, work out, go out with friends? I wouldn't have anything to do with those things. I would work all day while reading sites about the game. Flaming on message boards and reading about the events that transpired the night before. My friends and I had 8 accounts between 4 people. In every sense of the word I was addicted. I quit going out, working out, surfing, skiing...all the things that I had loved to do prior to finding DAoC.

    What finally snapped me back to reality was the ending of an important relationship I know due in part to who I became while I was addicted to DAoC for those 3 years. After that, I basically quit cold turkey and have never played again. Looking back I have no idea how I even got to that point of being addicted to a video game, but (the point of my story :)) is that it can and does happen. Luckily once I was realized there was a problem (even though it was too late in this case) I was stubborn and hard headed enough to quit when I finally decided to.

  65. Re:They are addictive, let's get a better cure tho by Anonymous Coward · · Score: 0

    Your posts often have a note of gentle authority in them.

    Thank you father.

            [that said, i tend to agree with your viewpoint,... if not the tone,... but it might be my reading, too]

            -- yeh, i know, my posts show a certain degree of cowardice,... believe me i'm not proud of it

  66. The Beepers "Video Fever" by HTH+NE1 · · Score: 1

    Video Fever
    The Beepers
    WarGames Soundtrack

    Working just the other day
    You were an achiever, such a busy beaver!
    Now we hear you've gone astray
    And you're livin' in the shade of a video arcade

    We don't see you on the street
    People ask about you; life is grey without you!
    Do you ever stop to eat?
    Do you comb your hair? Do you really care?

      And it's just a little to the left
      And it's just a little to the right
      And it's just unreal how alive you feel
      Vaporizing everything in sight

      And it's just a little to the left
      And it's just a little to the right
      Just a few beeps more 'til you beat your score
      And you're gonna if it takes all night

        And you never feel lonely anymore
        Never feel blue ever now
        Video fever's gone and took the fight
        From you

    --
    Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    1. Re:The Beepers "Video Fever" by Lurker2288 · · Score: 1

      You're my hero for knowing the lyrics to that song. Seriously, that's fantastic.

    2. Re:The Beepers "Video Fever" by HTH+NE1 · · Score: 1

      You're my hero for knowing the lyrics to that song. Seriously, that's fantastic.
      Ah, it's on my iPod. I omitted the first chorus and bridge though for brevity, and I'm not certain it's "beeps" in the chorus. I think each of the two times through the chorus it may be a different word there (it's definitely a monosyllable with a long-e sound, and plural).

      AFAIKT, this was the first posting of the lyrics to the net.

      Now if only I could work out all the lyrics to "History Lesson" (the lyrics weren't in the movie, only on the soundtrack); I'm not a paleontologist, and my MP3s were ripped from vinyl (very few CDs of the soundtrack were made).
      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    3. Re:The Beepers "Video Fever" by Lurker2288 · · Score: 1

      I've been trying to find the ST for a while, but haven't had any luck. Good stuff, though, especially for a fan of the flick.

  67. Slashdot addiction by iliketrash · · Score: 1

    Great. Now we need someone to define Slashdot addiction.

  68. Re:They are addictive, let's get a better cure tho by drinkypoo · · Score: 1

    Your posts often have a note of gentle authority in them.

    Do you mean that sarcastically, or should I respond by "sure, any time I'm not being an ass?"

    i know, my posts show a certain degree of cowardice,... believe me i'm not proud of it

    Well, log in, and join the big parade. If you want to be anonymous there are ways to accomplish that which still involve a login (like tor)

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  69. Re:They are addictive, let's get a better cure tho by turing_m · · Score: 1

    "(unless you have the strength of will not to install it)"

    I think you may have hit upon part of the cure. I knew I would get addicted to MMORPGs, so I took it upon myself to never, ever play one. Team-play FPS are bad enough, even though they are episodic, all your team mates cajole you until you play again. Just like an alcoholic's drinking buddies. It would be that much worse if it were never-ending but novel quests (in the sense that "Find the $ITEM of $ITEMNAME!" can be considered novel).

    The nature of addiction is genetic. There are at least three effective solutions.

    1. To never, ever addict yourself in the first place (Islam takes this approach, as do dry Indian reservations). China ejecting opium traders is another example.

    2. To let natural selection take its course. Those individuals who are held in the thrall of the addiction reproduce less successfully than those who are resistant. (This is problematic in that if your entire people are enslaved through addiction, the remnant may not be strong enough to fend off further attack.)

    3. To addict yourself to something else that is less harmful or actually beneficial. (e.g. AA meetings, work, etc)

    As civilization has learned to simulate experience (books, radio, TV, video games, I suppose even card and board games can be considered to simulate trading or war), people have found the simulations to trigger the same receptors that the original experience used to trigger but in a more intense way. The only difference between an addiction to a simulation and the addiction to the drug is that the drug is closer to the pleasure centers.

    e.g.
    Drug addiction: Drug -> Pleasure Center

    Simulation addiction: Simulated activity -> Sensory Apparatus -> Interpretation Apparatus -> Chemical Signal -> Pleasure Center

    The problem with the drug addicted individual is that his brain is wired to perceive the drug as being the same as the chemical which triggers pleasure in his brain. And the problem with the person addicted to the simulation is that his brain cannot determine the difference between a beneficial experience and the simulated beneficial experience.

    --
    If I have seen further it is by stealing the Intellectual Property of giants.
  70. Mod parent up by Morkano · · Score: 1

    Exactly. I mean, you could make a case for some sort of general "addiction" disorder, similar to the substance disorders. This would be related to OCD, and cover things like gambling, work, and yes, maybe even video games. But there's NO reason to single video games or the internet or anything else like that out with their own entry in the DSM. The diagnosis and treatment would likely be the same for all of them, why make separate disorders?

    --
    Victory or awesome!
  71. get cranky if they don't go to the gym by Anonymous Coward · · Score: 0

    >>I know people who get cranky if they don't go to the gym at least once a day
    No danger of running into any one of them here

  72. Social Addiction by C_Kode · · Score: 1

    It's not a gaming addiction, it's a social addiction. Most of the people are addicted to MMORPG. It's not the game, it's the socializing aspect of the game. A lot of players are socially defunct in normal situations, but the games become a buffer allowing people to have something in common.

  73. Comparing it with Alcohol Classes by Durrok · · Score: 5, Interesting

    If you get a PI, DUI, or possession charge in Indiana the court puts you on probation for a year and makes you take anywhere from 8-40 hours of classes. I received a PI and had to take 20 hours of these "Prime for Life" classes. Among many things, they explain the various stages leading up to physical addiction with alcohol and marijuana and I can definitely see some similarities between "WoW addiction" or addictions of any kind. Here is a quickly adapted WoW addiction phase table

    Phase one: Take it or leave it

    You can stand to be without it and while you do enjoy when you do get to play you only do it when you have free time that you might have spent playing other games. Your odds of ever getting to 70 are pretty low and are likely to have a few low level alts.

    Phase two: Anticipation

    You look forward to playing WoW when you are leaving work or places where you cannot play. You spend some downtime when you can't play the game looking up some items or character builds and other information about the game. You probably talk about WoW with some friends or co-workers who play. This would be your normal player of WoW who will likely hit 70 some day, make some twinks, and even join a light raiding guild. If anything else comes up with friends, work, or family you will /quit without thinking twice and go spend time with them.

    Phase three: Occupation

    You spend almost every waking moment thinking about WoW in some fashion. Typically work and social life are impacted as you re-prioritize your choices and life around WoW. You probably join a raiding guild and have set times everyday when you login and play. WoW is the only game you spend any serious time playing. Anything that interrupts those things will highly annoy you and you are likely to alienate yourself from others who do not play as to minimize distractions. Relationships with friends and family begin to become strained. You have 2-3 70s and clock in at least 30 hours a week.

    Phase four: Complete Psychological Addiction

    Note: This would be physical addiction for drugs

    Your life is WoW. Every activity in your life revolves around it. You might seek out a job that gives you the best hours for raiding, pass up on promotions that would interfere with it, or even quit your job altogether. Your friends and family rarely see you and you grow distant from everyone who is not a member of your guild. Health and productivity go down the toilet after weeks and weeks of little sleep and complete occupation with the game take its toil. You lose many of your friends and any relationships where your partner does not play WoW as well. You may leave your guild as they are no longer "hardcore" enough for you and either start your own or join a very serious raiding guild. If not you are likely a guild leader or very high up in your guild.

    Maybe I should start a "Prime for Gaming" support group. :P

    --
    I keep telling myself I'm not the desperate type.
    1. Re:Comparing it with Alcohol Classes by smegged · · Score: 1

      From my observations this post is 100% correct. I know WoW players in all four categories.

      It's strange but the people who enjoy the game the most seem to be the people in Phase one and two. Some phase 3 people still enjoy the game, but not many do. Fortunately I slot quite neatly into Phase 2.

    2. Re:Comparing it with Alcohol Classes by airhed13 · · Score: 1

      I was somewhere between phases 3 and 4 when I stopped playing WoW regularly. I still remember that my last raid was on October 14 of '06. I stopped playing when I realized that my guild had stalled and how sad it was that I wanted to find a guild that was "more hardcore" because we weren't progressing fast enough through Naxx, and yet I wasn't having any fun playing the game for the 30-40 hours a week I was online. A few months later, I uninstalled WoW altogether and I've not played it since.

      I can't, and wouldn't presume to, speak for anyone else. I can speak for myself, though, when I say that I haven't regretted quitting WoW even once. I just wish I could convince my best friend to kick the habit, too. Ah, well. I'll still be waiting to be his friend again when he finally gets on with his life.

  74. How long? by DigitalEntropy · · Score: 1

    ...before "Gaming Addiction" is enough of a "Mental Illness" to prevent you from owning or purchasing firearms?

    Doctor: "I see here that you play voluminous amounts of Counter-Strike."
    Patient: "Yup."
    Doctor: "How many hours a day would you say?"
    Patient: "About 3 hours."
    Doctor: (writes things down)

    -- LATER THAT DAY --

    Gun Seller: "Your background check came back negative. Sorry buddy."

    --

    Thank you for reading One Man's Opinion. No participation necessary. Offer void where deemed by law or PATRIOT Act.
  75. As my sig of the moment puts it... by PapayaSF · · Score: 1

    (From "My Name is Earl"):

    --
    Q: What does the "B." in Benoit B. Mandelbrot stand for? A: Benoit B. Mandelbrot
  76. Distinction to be made by Anonymous Coward · · Score: 0

    To clear up a confusion I'm seeing in a lot of posts, I just want to point out that there is a fundamental distinction between identifying gaming as an addiction and reporting that a certain game is an "addictive substance." It is certainly true that games differ from drugs in that they do have a direct chemical impact on the body. However, the same can be said for both gambling and pornography. Both have associated addiction disorders. Professionals in the "soft-science" of psychology analogize these disorders to other addictions based on the behavior of the sufferor. Classifying gaming as a potential "addiction" does not ultimately damn games, rather it creates a precedent for people with a crippling gaming habit to be treated. Think of this development as good for people with an obsession they can't shake without help, rather than bad for Manhunt 2.

    -False

  77. And yet, so many people get sick of games... by zullnero · · Score: 1

    But you rarely ever see a heroin addict say "man, I'm just tired of the smack."

  78. Television addiction? by kris2112 · · Score: 4, Insightful

    The average american watches 4.5 hours of television a day.

    Is that an addiction or a mental illness?

    Or is that acceptable because the boomers grew up with it, but not with video games?

  79. So let me get this straight... by dave562 · · Score: 1

    They want to classify people who spend a lot of time playing video games as addicts. By classifying them as addicts, they are basically making it so that they can diagnose them and prescribe treatment for them. The treatment will obviously consist of various high grade pharmaceuticals. So... I play lots of video games, I get access to good drugs. Tell me where the down side is here? =) I predict hard core WoW raiders giving up their speed and Mountain Dew in exchange for whatever addiction mitigating chemicals Dow and Pfizer are pushing.

  80. Yes, by Anonymous Coward · · Score: 0

    But what about the lame anti-MS joke addicts? They are the ones that *truly* need help here.

  81. Personal responsibility or helpless victim by Anonymous Coward · · Score: 0

    Do we refer to a serial killer as someone who is addicted to murder?

    Ok, from a standpoint of classifying behaviours, sure I can see that you need a label, and when things being to have a serious impact on the rest of your life, we tend to call them bad.

    ie: Gambling is fine, but compulsive gambling that ends up costing you your house, is bad.
    ie: Online gaming is fine, but playing until you loose your job, is bad.
    ie: Dieting is fine, but eating disorders are bad.

    HOWEVER, in each case, while there are rewards (excitement, adrenaline, smaller dress size, etc) that encourage the gambler/gamer to continue "too much", I don't believe these take away the free will of the individual, so I don't believe "addiction" is a good way to discuss either behaviour.

    A person may have serious personal, mental, or social problems, but IMHO, if they are still capable of deciding not to do something, but don't decide. . . Well thats their responsibility.

    If they need some help in dealing with the situation, then that is a different question (I probably STILL don't care in the case of the serial killer, we're better off if he's dead or imprisoned) but so many times as soon as something is called an addition, its like a free pass for people to not blame themselves for their own decisions.

  82. Make it a disease... by TheGreatHegemon · · Score: 1

    and they'll make drugs for it. Seriously, we already over prescribe drugs. Child a bit antsy? Give him ADHD meds. Honestly, I'm lucky that my parents didn't ever feel me being so easily distracted (literally, I would never focus on something for more than five minutes) was anything other than the symptom of being a young, energetic kid. Nowadays, I've got no problem focusing (moreso than most people, really). While this may seem a offtopic, it's a valid tie in. If you made it a disease, drugs will pop up to help treat this "disease". At this rate, there won't be a kid in the western world that isn't being doped on some drug for some perceived abnormality.

  83. Very Good Discussion in the Am J Psychiatry by virmagnus · · Score: 1

    I read this case study and discussion of a young man with MMORPG addiction in the American Journal of Psychiatry written by a few psychiatrists with experience in this area (no pun intended). One of their conclusions is that MMORPGs cannot truly be considered "addictive" since they do service a social need of people who may have underlying social anxiety problems. It's definitely worth a read. Allison, SE et al. The Development of the Self in the Era of the Internet and Role-Playing Fantasy Games. Am J Psychiatry 2006 163: 381-385 http://ajp.psychiatryonline.org/cgi/content/full/1 63/3/381

    1. Re:Very Good Discussion in the Am J Psychiatry by Anonymous Coward · · Score: 0

      >> One of their conclusions is that MMORPGs cannot truly be considered "addictive" since they do service a social need of people who may have underlying social anxiety problems.

      Oh right and alcohol doesn't. No seriously... What was that you were saying? I couldn't hear you... I was lighting a joint so people would think I am cool....

  84. 1-2 hours hahahahahaha by gekoscan · · Score: 0

    1-2 hours? Shit, I am a programmer and I seriously spend like 12 hours a day sitting in a chair staring at a screen. The entire time in the back of my mind, I am praying it is all over very soon. Haha.. actually I am 26 and after 6 years of coding I think I am gonna look into a new career.

    So in a given month, I actually max out my yearly recommended quota of screen viewing - know wonder I look like Mr. Burns...

  85. Re:They are addictive, let's get a better cure tho by Anonymous Coward · · Score: 0

    The success rate of a year in AA is equal to the success rate of a year not in AA.

      Look into "Rational Recovery Centers" which is an alternative to AA founded by an agnostic who wanted something a little more scientifically grounded than the "give up and let God fix you" approach. There are both nonprofit and profit-oriented centers based on the guy's technique. It's a fairly simple method based on a psychological trick that helps the person disassociate himself from his addictive streak, called "Addictive voice recognition therapy." Basically, they teach you to spot that little voice in your head that gets you in trouble. Once you feel like you've got it down, you're cured. See ya!
      I haven't come across any good hard numbers yet, but it's worked for one guy I know of who got nothing but meetings out of AA.

  86. What Problems? by lukesky321 · · Score: 1

    I for one do not have any problems and think it is perfectly normal to spend eight hours a day on the computer. Who would level my WoW character up if i didn't because she NEEDS me and LOVES me.

    Better go play my blood elf gf is calling me.

  87. I'm teh expert... by neilsclark · · Score: 1

    So, like, yeah. I've studied this "Game Addiction" thing for a couple of years, and spent the last 8 months writing a book on it with a popular 'games therapist.' I think that publicizing these criteria is dangerous to the person with the problem, and also to society in general.

    Yeah, yeah, yeah, we've all got opinions on this, but part of it *does* have to do with addiction. Some people might be suffering from elements of chemical, behavioral, or other addiction. School thyself:

    http://www.gamasutra.com/features/20060228/clark_0 1.shtml

    But there are things which might look like addiction, until you look closer. Games are complicated, and so are people and our reasons for playing. Raids, purpols, fat men pretending to be hot 19 year old NE womenz. But there's more to it than just why we play. It's how we play. These games present us with experiences which are approaching the texture of real life. Interaction sets games apart from things like books, radio, even TV, meaning that what's happeing is like nothing we've seen before. Games can keep regular people playing in ways that look like addiction, yet aren't.

    Lest I TLDR, I'm just going to link my reply.

    http://neilsclark.com/archives/131

  88. Lemme See..... by IHC+Navistar · · Score: 1

    So if you are "Horny" and enjoy having sex, you are now a "Sex Addict"?

    This doctor, and modern medicine have nailed it right down:

    "I can't help that I'm addicted to (insert activity here); It's not my fault that I like it sooo much!"

    This phony-baloney crap has GOT to STOP. The "doctors" who think this crap up should be publicly disgraced.

    Here is MY diagnosis: "He's too f*cking lazy to do anything other than game all day, too f*cking stupid to get his priorities in order, AND IT'S ALL HIS OWN F*CKING FAULT! PERIOD!"

    Of course, that would land me right in front of an Ethical Review Board, but it's true.

    --
    Knowing Google's lust for data collection, the Soviet Union is still alive and well inside the psyche of Sergey Brin....
  89. video game widows by misanthrope101 · · Score: 1

    I'm not a gamer, and I'm not trying to insult them en masse. But I've met more than a couple of video game widows. I understand men not wanting to go shopping, buy groceries, or go over to visit the mother-in-law, and women maybe blaming video games. But I've met women, attractive women, who couldn't get laid because their husband would rather play Star Wars or World of Warcraft all night than have sex. I understand having a hobby, even a passion, but being offered a blowjob tends to cut through the fog a bit, at least for me.

    1. Re:video game widows by MaXimillion · · Score: 1

      But I've met women, attractive women, who couldn't get laid because their husband would rather play Star Wars or World of Warcraft all night than have sex. I understand having a hobby, even a passion, but being offered a blowjob tends to cut through the fog a bit, at least for me.
      But surely the two are not mutually exclusive?
    2. Re:video game widows by eharvill · · Score: 1
      This is no different than a man cheating on their wife, hanging out in bars/clubs/work, watching "the game", or hanging out with the boys instead of spending time with their wife (attractive or not). I don't think games are to blame, but simply another means to ignore/escape from the wife. Isn't that one reason Lance Armstrong got divorced? His whole life revolved around racing - the wife and kids were just an added bonus. Maybe he has an addiction too?

      As I said, I don't think it's the video games. There is probably something wrong with the relationship anyway, so replace gaming with one of the examples I stated above and it would be the same result most likely - divorce. I've met many more women that fall in those categories compared to the "video game widow" category.

      --
      At night I drink myself to sleep and pretend I don't care that you're not here with me
    3. Re:video game widows by WannaBeGeekGirl · · Score: 1

      I understand having a hobby, even a passion, but being offered a blowjob tends to cut through the fog a bit, at least for me.
      I used to game a lot more and I used to date serious habitual gamers. The first not so much because I've learned moderation of anything is healthy. The second sort of because of what you posted. Its not that one couldn't always cut through the fog. It was more that no one should have to cut through name-the-game fog, regardless of their self-esteem issues.

      To be fair, I'd like to point out that I've met some WoW-widowers too...so we can't just blame it all on boys.
      --
      ~WBGG~ "And I'm so sad like a good book I can't put this Day Back a sorta fairytale with you" ~Tori Amos
  90. A brave new world that the old one doesnt understa by unity100 · · Score: 1

    nd.

    we are moving through a futuristic/cybernetic/utopic society in which people always stay connected, and eventually, think, decide and act as one.

    old world, reminiscent of victorian times that values whatever existing norms as the "healthy" behaviour, does not understand this.

    this article is living proof of that.

  91. AMA not academics by Anonymous Coward · · Score: 0

    Medicine and medical science have been corrupted by pharmaceutical company money, and the AMA is mostly interested in making money for its minions.

    Yes, IAAD.

  92. BS by Anonymous Coward · · Score: 0

    Definition of addiction is: "A destructive pattern of X use, leading to significant social, occupational, or medical impairment", where "X" is whatever a person is addicted to.

    I don't think it's necessary to classify different types of addiction, it's basically all the same crap that should be treated the same way.

  93. Re:Most people watch *FAR* more television than th by MaXimillion · · Score: 1

    I think 'watching' is a gross simplification. Using almost everyone I know as a sample, the TV is white noise. It's on, but no one is watching. The same cannot be said of video games.
    Sure it can. The game may be on but paused, or, in the case of some games, it may be automatically doing something without anybody actively playing it. (Say, using a bot in an MMO for example).
  94. AMA = Against Medical Advice by Anonymous Coward · · Score: 0

    I have always found it funny that AMA has the same TLA as discharging yourself from a hospital against the advice of doctors.

  95. Really Addicting? by Anonymous Coward · · Score: 0

    When I see the AMA about to list these problems I see the baggage associated. Higher health care bills, excuses made, and a loss of "personal responsibility" as the conservatives like to call it. At the same time we have a volatile political situation where any excuse might be made to crack down on the gaming industry.

    At the same time I've seen and felt some addiction first hand. I routinely forget the name of my last roommate in college because I never really interacted with him. He was always on WoW. I slept next to the guy and never knew anything about him!

    I've also felt addicted to games first hand. I smoked pot regularly, drank all the time, and tried several varieties of other drugs while in the university. When I graduated the social aspect ended and I pretty much stopped cold turkey. It was no problem. Sure I missed the old days but I felt no physical or mental dependancy, and that was after 4 years of heavy use. I don't consider myself to have an addictive personality. Flash forward to today and I have had to destroy game CD's because I felt I had no control. The Battlefield series of games were the problem. I wanted to stop because I felt compelled to play when I wasn't. I was choosing to play rather than spend time with my girlfriend and do all the other things that were important to me. If I hadn't destroyed the cd I would still have the problem. Now I started playing counterstrike and that is even more addictive. I can't just break the cd because the damn thing is distributed via steam!

    Right now there are political reasons to oppose such an AMA classification. I don't want further restrictions on what/how games can be distributed, but this is a real problem that needs to be addressed. I should be able to handle it myself but I don't know how I would end up if I had a more addictive personality.

  96. Prescriptions by hoggoth · · Score: 1

    I have a friend in the pharmaceutical industry that tells me for years the big pharmas have been lobbying, marketing, and pushing to get anything they can classified as a disorder and to broaden the definition of existing disorders. For example autism was once a severe condition, but is now an entire spectrum of disorders ranging all the way down to behaviors that many of us can relate to. They do this to push more drugs to more people. Getting more people diagnosed, getting doctors to classify more people as having disorders, and getting insurance to cover more problems all lead to selling more drugs.

    When I was a kid, some kids were rowdy all of the time and all kids were rowdy some of the time. Now they have ADHD and take prescription medicine to pacify them...

    --
    - For the complete works of Shakespeare: cat /dev/random (may take some time)
    1. Re:Prescriptions by Neuticle · · Score: 1
      While the ADD thing rings quite true, some people (kids and adults) actually do need and benefit from meds. The rest is just failure of parenting IMHO.

      The whole expanded autism spectrum thing was certainly not pushed by big pharmaceuticals. To my knowledge there isn't a single drug for autism on the market, but I would love to see one: I have a high functioning autistic relative.

      Doctors over the last decade or so realized that "autistic" people have a wide range of ability/impairment from 24/7 direct care needs to running a company on their own. Autism is not an ON/OFF switch like Downs syndrome (and even that has wide range of affect)

      --
      "Cheeze it!" - Bender
  97. It's not game content that causes addiction by Anonymous Coward · · Score: 0

    Those with serious psychiatric symptoms from playing video games including true addiction have accidentally created the "special circumstances" for Subliminal Distraction exposure.

    You all saw the psychotic rant by the Virginia Tech shooter. He had created the circumstances for exposure by using the common room to study while others walked by ignoring him.

    He could subliminally detect them as threat-movement to trigger a peripheral vision reflex attempt.

    There were no computers in the 1960's when this problem was discovered. It caused mental breaks for office workers.

    There have been two other murders connected to this problem. The Atlanta Day Trader shooting and the Redlake School incident both have evidence of Subliminal Distraction exposure.

    http://visionandpsychosis.net/

    http://visionandpsychosis.net/Virginia_Tech_Shooti ng.htm

    http://visionandpsychosis.net/Culture_Bound_Syndro mes.htm