The Latest From the Front in the Console Wars
The October NPD numbers are out, and (now that we know we'll keep getting the information) it's time once again for analysis and reaction from media and businesses alike. GameDaily has a one year later look at the fight that began last holiday season. As for the numbers themselves, with Halo 3 now a known quantity in the market the 360 is down to 366,000 from 527,800 in September. Microsoft is still quite happy with software sales, though. The PS3 only saw 121,000 units sold last month, but early news from November has Sony very excited. And all the while, somehow, the Wii manages to sell even more units. The system is up to 519,000 from 501,000 in September, with the DS slight down to 458,000 from 495,800. As the GameDaily analysis article concludes: "the race for console dominance is still anyone's to win. The 2007 holiday buying season will be crucial to setting all three players' market positions going into next year. Which is all nice to know, of course, but not that important to actually enjoying your system of choice well into the future."
the race for console dominance is still anyone's to win
I disagree.
That's really the only important thing for the future. Fan boys aside, I continue to hope that all three platforms continue to be successful, if only so there continues to be motivation for people to continue making games. Last thing we need is for good developers to end up putting all of their eggs in one basket, only to have the bottom drop out of it.
The ability to choose between consoles is important, even if it might be frustrating to find a game that you really want is exclusive to the one console you don't have. I'd rather have companies vying to make great exclusives that get you to buy their console, rather than diluted cross-platform titles, or a single console with no real motivation to innovate. This so called "war" is a good thing, and the tighter it is, the better for all of us. . . . regardless of our choice of console(s).
I got a hold of a Wii from a friend for "long-term" borrowing pretty early on after launch and kept it for about 5 months. Initially I had a ton of fun playing Wii Sports just about every night, I even rented games like Red Steel and Wario etc to try out the software for the system. I was unimpressed in general with the types of games they were putting out on the system, just like when I owned a Gamecube and only loved Rogue Squadron and Eternal Darkness for it. Not being a huge modern metroid game fan, and finding that I was unimpressed with Zelda on the Wii, I eventually passed the console back to my friend and went back to playing my 360 / PC.
I guess it all boils down to the type of software made for a particular system, but the article's analysis of software attach rate was interesting in that the Wii's is so low. I do continue to buy games for my 360 even 2 years later (Gears of War, PGR 4, Halo 3, Bioshock, Mass Effect, AC etc) yet nothing but Mario would interest me on the Wii right now. Many of my friends have the same opinions and the initial fad of playing Wii sports has worn off. Plus, its pretty bad that the most popular game on your system is the one you give away for free with the system (yes, everyone has it so they likely try it, but still, in my experience it was by far the most fun to be had on the Wii at least through when I gave the console back to my friend).
"To strive, to seek, to find, and not to yield." - Tennyson
I've heard (possibly here on /.) that the only reason PS3 sales went up around the time of the launch of the 40GB was that people were snatching up the more expensive 80GB before it and it's backwards compatibility with PS2 disappeared. Meanwhile, my kid asked for a PS2 for christmas.
Free the Quark 3 from asymptotic confinement! Bring your charm! Don't get down! All colours and flavours welcome!
It's more to do with the tipping point, actually. When does the Wii become "everyone who has one has one, and everyone who wanted one has one...", where naturally the curve will level off? I personally don't want one, but I don't mind if someone else does.. it's just not my bag. Still, with supply shortages plaguing Nintendo, I think some of the rise in demand stems partially from the "scarcity" perception... people who were sitting on the fence (new to gaming) might have thought it a "must buy" solely based on the lack of units in stock at any given retailer. And chances are, they know someone who has one and are getting non-stop anecdotal evidence that the Wii is the best thing since the toaster.
;)
At some point we'll see the leveling off happen, but when and how long it will take to start dipping in sales is anybody's guess. Maybe then those who are trying to find one but have given up will be able to get their Wii.
It's the Stay-Puft Marshmallow Man.
I expect that the Wii will continue to win, it shows Nintendo's domination strategy. First there are exclusive games made my Nintendo that are very very popular such as Mario, Zelda, Fire Emblem and Star Fox that will only be available on the Wii or other Nintendo consoles. Sony has Square, however usually will port the games to Wii and 360 also later in the console's life. The 360 has Halo and.. not much else, most of the people that I have talked to bought a 360 for Halo and Halo only. The Wii manages to have some good games for it, Galaxy, Paper Mario and Zelda are all good and exclusive titles, but as with the DS, we only have to wait a few years and after all the "tech-demos" of new controls you get very solid games. Sure Nintendo's systems don't have an absolutely huge quantity of games for them, but those that are made for it have very high quality (sports games aside) and don't have the flaws that the other systems had. For example, Tales of Symphonia for the Gamecube was much better then the Tales games on the PS1-2 because Nintendo desinged the hardware so you wouldn't get loading screen after loading screen like on the PS2. In the end, Nintendo is more popular, you only have to look at how almost every store has a PS3 and 360 but very few have the Wii in stock and sometimes even Wii point cards are sold out! The Wii will win the "console war" the way that Nintendo always has, good quality, exclusive games.
There is no "disagree" moderation, and troll, flamebait and overrated are not valid substitutes
They obviously don't make console wars like this any more:
http://advancedmn.com/article.php?artid=10303
Politics, idiocy, CEOs engaging in childish name calling, censorship, back firing strategies....
Mod me down for being slightly off topic, but know this: I am right to wallow in nostalgia.
Azural - instrumentals
The market is good so I just sold my Wii to fund a PC upgrade. Why? I'm afraid it's a boring reason - I'm just not a console player, when I want to game, I want to play on the PC. Just couldn't get comfortable gaming on the sofa on the TV.
I have to say the Wii is the most varied and interesting console playing experience I've come across. It has games that focus on the wiimote, some of them are good, a lot of them are gimmicky. People who only play those, are going to be disappointed eventually. But it also has good games that don't use it, like more regular console games. One that uses the wiimote just a little (but does it well) but is more like a conventional game, is Mario Strikers Charged. The Wiimote minigame was an improvement on the original, but otherwise, it was a straight console type game, and a good one at that.
Zelda wasn't so much of a killer app as a killer *launch* app, it's great, but people are talking more about Wii Sports now, it's had better longevity (in the public eye, if not with each player. Though I have to say it's the game I'll miss the most). Super Mario Galaxy looks like it will be an absolute must-have, everyone is raving about it already, and its unique presentation and (again) minimal-but-useful use of the Wiimote will attract people in droves. I think this will be bigger than Halo 3 was for the 360.
Sometimes I think Nintendo doesn't want to publish "Hardcore" games, because their presence might detract from the casual image of the Wii, but I imagine they will do more of those with time, once the concept of the Wiimote style control is more embedded in people's minds. Mario coming out a year after launch and Brawl soon are good examples of this.
Suffice to say, if I'm at someone else's place and a 360 is on, I'll watch and be amazed by the graphics, but if a Wii is on, I'll probably get up and have a go.
I really think that the whole idea of a console war is dated.
There was a time when this was an issue. When disposable incomes were lower. When gaming was mostly for kids. When there weren't multiple demographics interested in different kinds of gaming. When a console wasn't also an Internet device and a media (music and movies) device as well.
Now, the game has changed. There is room for an inexpensive console with novelty appeal, health-conscious appeal, and appeal to kids-- and still room for a midrange console with testosterone games for the fratboy crowd-- and still room for a high-end machine with a scary sticker price but very impressive graphics, a blu-ray player, and the occasional hit exclusive game.
My Photography - http://ian-x.com
The Deathlings (comic) - http://thedeathlings.com
Sure I'm paranoid, but am I paranoid enough?
What's more, Nintendo has increased Wii production to currently 1.8 million per month.
That's 21.6 million per year, or over 100 million in just 5 years. If they keep this up, they might even catch up with the PS2!
I've been really quite impressed with Sony's advertising of late. It seems to be everywhere, and unlike their previous attempts and their irritating PSP ads, the new PS3 ads are actually "cool". It helps that even several multi-platform titles are appearing with ads showing the PS3 logo at the end. On top of that, the good exclusives are starting to trickle out. I love my 360, but I think I may need to start making some room for a PS3 before the end of 2008. There still arn't enough games out yet for me to buy it right now, but the time is coming.
What I want to know is, when the hell is someone going to make the sword/lightsaber game for the Wii that we've all been waiting for. This comes up every now and then and the apologists all jump out and say "Errors in the motion sensors add up so you can't make perfect 1 to 1 movements, blah, blah, blah."
Which is all a bunch of BS. OK you can't make perfect 1 to 1 movement with perfectly free movement of the sword, but you don't need to! I've already seen "good enough" control to make the sword/lightsaber game possible!
Go load up Wii Sports. Choose Baseball for 2 players (so you can play around without a pitch coming). Grab the control for the batter and tip/twirl the Wiimote around over your shoulder. Notice how the Mii tips/twirls the bat just like you? Now, just change it from a bat to a sword, move it from over-the-shoulder to waist level in front of the player, and put the camera behind the Mii (KOTOR style). There, you just made the greatest sword game ever without even doing anything clever.
And of course there's bound to be lots of clever stuff you can figure out like motion capturing a bunch of kids playing with fake swords (with wiimotes embedded) so you can map the wiimote acceleration profiles to expected real life movements. Or correcting for the small integration errors whenever the wiimote happens to swing past the sensor bar. That's just icing on the cake that makes the control even closer to what's expected.
Yeah the control will never be exactly 1 to 1. Olympic fencers will be pissed off that they can't get the millimeter perfect movements they use. Everyone else will be wildly flailing their swords with big broad movements so as long a the sword goes left when they swing left it will be fine. The players' hand/eye coordination will adjust to what the game will actually do. Players already adjust to controls that are much less intuitive/realistic. Just throw in a few easy "whack the pinata" levels at the beginning and I bet people will subconsciously adjust themselves in no time.
It works great initially, but if you consistently cannot meet demand, I think the perception (investor and possibly laymen) will be that you're either holding back some units to create "buzz", or you really can't handle the demand and that will eventually negatively impact things going forward.
:)
They can meet the DS demand shortly after they sold out (different product, I know) and for the most part, they've been good about meeting demands in the past (after inital shortages)... the Wii having shortages into 2008 means they _could_ sell more, but they won't, because they can't get enough in stores...
You're right.. it's like a golden goose, but Nintendo best be sure they don't shoot the goose.
It's the Stay-Puft Marshmallow Man.
I hate to even post this because it could cause many "hard core" gamers and teenage boys that currently like the Wii to toss it in the trash.
The Wii is still a big hit and is still the thing for Christmas this year. My wife is on several scrapbooking message boards. This of sort of like slashdot for moms. Guess what they are all trying to find for there kids this Christmas? It isn't the PS3. Now for the really bad news. The women on these boards love the Wii! Some of them are "test" playing it themselves. Top it off with the fact that one of the favorite games for these women is Guitar Hero III.
See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
I think the biggest winner in this console war is IBM. They make the chips for all three consoles. With the pretty competitive market they are selling a lot of CPU, and getting handed a lot of research dollars for die shrinks. I also think this market which is a win for IBM and a loss for attach rate.
"Sometimes it's hard to tell the dancer from the dance." --Corwin Of Amber in CoC
A long-time gamer household, we have a 360 and a Wii (and a bunch of older systems). We have three Wii titles (including the one that came with the box) and it hasn't been turned on in months. The 360 gets daily use, and we have about 20 titles.
A friend of mine, also a 360 owner, just bought a Wii. I'll be interested to see how long the system remains active, and how many titles he buys.
Any sufficiently advanced technology is insufficiently documented.
Well, according to this, Nintendo has apparently increased their production to 1.8M per month, from 1M per month last holiday season, and plans to hold those production numbers for a while into 2008. I think that's reasonable. Apparently no one knows how well the Wii is going to do, not even Nintendo. That sucks from the consumer's end, and probably isn't a comfortable position for Nintendo, either, but a glut on the market can be worse than a shortage (for both the company and the consumer).
Sure I'm paranoid, but am I paranoid enough?
Im not really interested in the numbers of it, all i know is that for the first time in a long time im utterly spoiled for choice. im currently muddling through, the witcher (PC), gears of wars (pc), Assasins creed (360), Halo 3 (360), Metroid and Mario for the Wii to name a few. With Mass effect and unreal tournament 3 coming soon and a whole host of 2008 titles (such as GTA), i for one am an extremly happy camper.
Well, Bart, your uncle Arthur used to have a saying: "Shoot 'em all and let God sort 'em out."
It's Ironic that Nintendo captured the casual market and yet there are very few games for them, they either fall under the "core-gamer category" (RE4, Metroid3, etc...) or the "Shovelware" (Too many to mention actually) category. I own a Wii with something like 15 Wii games, and 2 dozen VC games. I love it, and play it often. My parents enjoyed WiiSports so much they wanted one of their own for when they have company over. They are as "non-gamer" as can be, but are not opposed to buying games anymore as long as they appeal to them. To date they only have 3 games (WiiSports, WiiPlay, and Tiger Woods 08) and 1 VC game (PacMan). Occasionally I bring over Rayman RR, or Excitetruck and we play them a little, but that's it. They are both retired, have time and money available to them, but there is simply not a selection of games they find appealing.
Nintendo is moving units to casual gamers, but they (and 3rd parties) need to recognize this largely untapped market and deliver some games they want to buy! Guitar Hero Helps, so does DDR, and Karaoke games, but what about SuDoKu, or NY Times Crossword puzzles...
I purchased an xbox 360 at launch, along with a 37 inch LCD HDTV, I played Kameo and even a couple sports games, but honestly they are all the same old games over and over, and I find my xbox quite boring. if its not a 1st person shooter, its a third person shooter. I have to wonder am I the only one who played PGR3 for less than 20 minutes, and stilll foudn that long and painful? Don't get me wrong the 360 is a decent machine Xbox live shows promise, Maybe i'm gettin old but I dont feel like getting "pwnz0rd" by loud mouthed little punks, just because they can play 10 hours a day. Now my 360 is primarily used as a DVD player, and music player. Honestly i'm stuill completely baffled that there is no wifi on the 360, that fact alone was enough for me to cancel XBox Live.
My wii on the other hand has not gone a single week without being used as a gaming machine Zelda, Wario, Sports, Mario 64, excitebike, Hell even punch out has provided me more entertainment than any of my xbox games the last few months.
But to each their own, I suppose if you Really Really like shooters XBOX is heaven.
And very true that a glut this early in the game (and this close to shopping frenzy season) would be bad for Nintendo in a PR sense, I think though having one or two left on the shelf at any given time would alleviate that quite a bit... having stacks high as mountains in Best Buy like the 360/PS3 do might be a really bad idea for Nintendo this Christmas in terms of mindset and achieving a bigger slice of the pie... Not that there isn't aeven a remote chance that they are going to have that problem, though...
:)
Early on, I was under the tinfoil hat thinking Nintendo was artificially creating buzz by holding back units (I just don't trust corporations...heh), but after this long, I don't believe that to be the case, and with 1.8M per month, that's some SERIOUS cheddar for Nintendo, who got left out of the last gen's top spot by a deeply entrenched Sony lead. (And a few missteps w/r/t third party title capacity, I'd wager...) I think the PS2 choked the life out of the 2nd and 3rd place markets to a degree that it was unhealthy for competition (not that Sony would care...) I mean, it was a nice system and I own one... but when you're that far ahead, it seems that the other consoles get mostly scraps or first party stuff (in the case of the Gamecube.. which I also own and enjoy as well.)
This generation, the Wii's a different animal, and by the same token, not necessarily competing on the same field as the PS3/360. So in effect, the Wii's success isn't strangling off the hardcore market as much as I figured a console with that much in terms of units sold would...(it's still a footrace, but I think the hardcore consoles are holding up well, in spite of Sony's missteps and MS's QC problems.)
I may not want one (I've not seen the game I _really_ want to play on it yet... that doesn't mean there won't be one..) but I can appreciate the frustration of trying to find one (I did early on try to find one but gave up....) When things die down and things start to level off (2008 is Nintendo's magic forecast year, according to their spokesdrones)... I might try to pick one up... maybe they'll have a blue one...
It's the Stay-Puft Marshmallow Man.
How many controllers can you hook up to your PC with TV output? Sure, you can connect four through the USB hub, but too many PC games will read only one controller. This is because their multiplayer modes are designed for the LAN or Internet use case, in which each player has purchased his own PC and his own copy of the game. That doesn't work too well for households with multiple children or for family parties. So a family that already has one PC can buy a PS3 for $500, three extra SIXAXIS controllers for $150, and $60 per game, or it can buy three extra PCs for $1500, three extra monitors for $600, and $160 for four copies of a game.
Other than Midway Arcade Treasures, what games do you recommend for a PC, a TV-sized monitor, and four gamepads?
Of works, inventions, marks, and ideas, which are you referring to? And are you referring to the works, inventions, marks, and ideas themselves, or to the exclusive rights therein? If you have trouble answering this question, you see how confusing the term "intellectual property" can be.
Sony and MS would kill for an IP like Mario. Here is Mario's IP:We look at game console markets as if what exists today will be the case in the future.
We know this is not true, however.
In the future, we will have more HDTV, games will adapt to feed the growing casual gamer market, MMO games will figure how to be console-based, the interface of portable game devices will increase in game connections, and a more mobile population will be served somehow.
Even the Wii itself is just a placeholder for the future game consoles that Nintendo will make. Dominance by sports games will likely not go away, due to the growing availability of HDTV sets among sports game players, and that market will be larger. But casual gamers will start expecting connectivity and games you can start, put down, and come back to - possibly with new, fresh, different content.
Light saber and fencing games will increase, due to the Wii influence.
Fun multi-player party games will increase, as HDTV sets get used at parties - let's invite everyone over to play Doctor Mario: Galactic Surgeon and DJ Dance Instructor! Pause features where you shift who is playing what will be more typical.
The question is not which console. The question is what will the next consoles be able to do.
-- Tigger warning: This post may contain tiggers! --
I suppose Xbox360 has Halo3 (not my thing).
What's the Wii's killer app? Once the newness of the controller has worn off, that is. I've browsed the titles / reviews and I don't see anything that I have to have.
Does the PS3 have one? I thought it was going to be Heavenly Sword - but while fun, not a must have game.
The console that will win will be the one that has the most awesome-must-have games. Xbox is a serious contender given that they have been paying big money for their-platform-only titles (Mass Effect, Halo*).
Dunno. Maybe I'm a jaded gamer. 24 years of video game playing - there's not a lot that surprises me. I still don't see the draw of any of the current platforms.
The only thing that tickles my fancy is a PS3 because I can still play the older PS2 titles, now rendered better by the ps3 80gb in software (not the 60gb chip/hardware). Oh, plus blu-ray player ability for the widescreeen LCD TV I picked up. The downside is that it's a blu-ray player which means you take a side in the ongoing HD-DVD/Blu-ray debacle.
The 360 being all but dead in Japan will help Sony a lot, and though it's not impossible for the PS3 to overtake the 360 it's not all that probable.
By the numbers, the PS3 needs to outsell the 360 by 200,000 units every month until 2011 just to catch up. At which point I'm sure MS will already be talking about the next X-Box.
I think we're pretty close to the same page there. ;).
I don't think a glut's possible, even with the ramped up production. Too many people want it, and the 1.8M per month seems to be worldwide with [sarcasm]only[/sarcasm] half a million going to the US.
I didn't think Nintendo was creating buzz - they would have gotten just as much if they'd consistently sold out the day they hit the shelves as they did when they sold out in minutes or hours of stocking (with a lot more profit
Generally, yeah, if one console is dominant, it ruins the others for titles. I don't that's going to happen with the Wii because I think many of their purchases are casual gamers. So there should be a lot of room for top-tier titles on other consoles. I think this is also why Nintendo is being somewhat cautious with production - the casual gamer market is a big unknown.
I think a lot of these questions will be answered by this time next year.
Sure I'm paranoid, but am I paranoid enough?
Not for Nintendo. They are still selling to people who wouldn't consider their products before. If a casual gamer buys 1 or 2 games per year, that's still 1 or 2 (or 5-12 over the life of the system) that they wouldn't have sold before. Considering they make money every step of the way, this can only be a win.
Also I posted this several times, but the attach rate is pretty low due to there being a higher concentration of "casual gamers" buying the system, and a a very high concentration of "hard core games" being published. If there were more titles that actually fit the tastes of the audience buying the system, game sales would naturally improve.
...it wanted to inform him that the race IS NOT open to anyone. Sony is at a distinct disadvantage at this point. The likelihood of it surpassing the 360 isn't all that great...the likelihood of it surpassing the Wii almost seems impossible. In terms of software sales the 360 is doing incredibly well. The PS3 is not only selling the fewest consoles but its existing owners aren't really buying that many titles despite having been released at roughly the same time as the Wii.
The Wii is desperately missing a game like (or even a port of) Die By The Sword...
"There are people who do not love their fellow human being, and I _hate_ people like that!" - Tom Lehrer
After one year, WHY is it still so hard to find a Wii if it's still in such a tight race with the other consoles? I can find the others any day of the week, but unless I have a posse out looking for one, I can't get one.
A killer app is what makes people who would not other wise buy a console, buy it. That in turn opens up a wide install base so that other game developers can take advantage. When a console is selling at the rate of Wii (not to mention its low price which does not require big justifications), it is a moot point. It just needs to be a console that has a little something for everyone, which it already seems to be doing. Naturally, when that happens, not everyone gets spades of what they like in the beginning. This is unlike other consoles which have a more focussed audience.
Actually the Wiimote can give you enough options to switch between weapons if you use the D-pad. I'm personally not fond of being able to cart along every weapon you ever picked up in a game. Games like Gears of War make you decide which guns are more important to carry at any given level and those choices are important. If you have the Metroid control Scheme and use the D-pad to select from one of 4 different weapons, I think it would work fine.
Oh, yeah and I agree that Analog is a ton better than WASD. This is why I prefer Metroid controls over PC controls for FPS. WASD sucks and though the Wiimote isn't quite as sensitive as a mouse (but in MoH: Heroes 2 for the Wii can be) it is close enough that the Wiimote takes the win. Add in the visceral feel when you rip off an Alien's shield with the "grapple gun" (that can't be duplicated anywhere else) before you blast them and you have an epic Win.
Before the next gen started, game sales in Japan were on a fairly steady -- but slow -- decline. Interviews on the topic would frequently contain prophecies of doom, saying if nothing changed, gaming as we know it might just end. How is this turned around? Well, if your reliable base isn't so reliable anymore, then you find new customers. This is what Nintendo has spent a couple years figuring out how to do. The attach rate being important is a symptom of the take-a-loss-to-move-consoles strategy, yes, but also a consequence of the idea that there's only so many gamers out there. Nintendo is making the pie bigger, not trying to squeeze more blood from the stone.
You've pretty much totally missed the point.
It's not supposed to be 1:1; it's just supposed to be a reasonably intuitive interface.
Who are you to make proclamations about a "real gamer"? I've been playing video games for thirty years, on pretty much every platform, I've got a PS3, I've got a PS2 and a gamecube, I've got a dedicated multicore machine I got to run video games on, and when I'm not too busy with work, I game 40-60 hours a week.
The Wii is the best gaming console I've ever had. Seems to me the person missing something is you.
My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/
Just a reminder, for all the people who loved Monkey Island or Grim Fandango, or any other point-and-click adventure:
Capcom did a point and click for Wii, called Zack & Wiki. It's not selling well, but it is an absolutely awesome game. Don't mind the appearance of being a little cartoony; this is a serious, challenging, adventure game.
My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/
According to GameSpot 674 games. Sure some of them not shipping until next year, but most slated before Xmas.
http://www.gamespot.com/games.html?type=games&platform=1031&mode=all&sort=views&dlx_type=all&sortdir=asc&page=1
To say Nothing of the VC Games available.
The Wii was fun at first but it wears off, mine has been off for months.
You have no children. Or no WiFi. That's where the wii shines. Internet access and portal pages full of games and video content. Keeps a wii in service daily since launch.
The Wii is a fad
Yeah like console gaming, or the Gameboy, DS, or Pokemon, or Guitar Hero.
No LightSaber Game
You may have a point there. No way LucasArts is going to pass up this opportunity to cash in again. I'm thinking Jedi Wii Academy
This round, Nintendo Played the game without missing a step. Meanwhile Sony stumbled, not Rumbled, badly aped Nintendo control, Overpriced, Then rumbled, Then Cut Price, Screwed Compatibility. Microsoft, coyly moved to #2. Next round No Halo from Bungie.
All this and there are still no Wiis on the Walmart Shelf for more than a day.
OSGGFG - Open Source Gamers Guide to Free Games
I currently own Zelda: Twilight Princess, Resident Evil 4, Metroid Prime 3 and I just bought Super Mario Galaxy yesterday. I also own 3 or 4 virtual console games.
Anyway, I'm starting to get really sick of the Wii-mote. When I'm bowling in Wii Sports, sometimes I'll wind my arm back, but in-game my arm does the complete opposite, and then I have to fumble around to get it to the proper position. I notice this issue with other games aswell and I really don't think it it has to do with my lack of Wii-mote skills.
When I'm playing Zelda or Metroid Prime 3, I sometimes have to do the same hand or arm movements atleast once to get it to register properly. When I'm in a fight, the last thing I want to worry about is the controls messing up. I was playing Metroid Prime 3 last night and on several occasions I found myself wishing I could use a regular controller. I find it extremely hard to enjoy a game when I'm constantly fighting with the controls. I don't think I'll ever be able to master any Wii games as the controls seem to be very hit and miss. The only Wii game so far that I've thoroughly enjoyed was Resident Evil 4. The controls felt perfect and the game was simply amazing.
Most of the time the controls are decent on the Wii-mote, but it's those times when it messes up that it really distracts me from the game and makes me wish I could use a regular controller.
Then motion controllers can be retrofitted for the 360. It would only take one killer game to drive this, the same way that the guitar hero games convinced people to shell out the big bucks for guitar controllers.
The difference we're seeing with the Wii's is the whole design philosophy, the same way the PSX designs were mandated by Sony, no conventional side-scrollers, everything must be 3D whether it looks good or not.
I was very intrigued by what I heard about the Wii. I could never find one so I opted to get a 360. This is from someone who owned a PSX and a Dreamcast but sat out the whole PS2 and Xbox eneration. I upgraded the 15 year old TV to a flatscreen and got a 360 and wow, it feels like a whole new world. Skipping a generation and losing touch with the state of the art really helps to bring back the childlike awe again. Shit, I didn't know they could do that! Of course there are a pile of games that look like crap, a number of ones that look like they deserve high ratings but are not my cup of tea, and there's also a good number of highly rated games that do seem right up my alley.
Right now, I don't see very many compelling games on the Wii. I hope this changes. Nothing drives progress like healthy competition. With Sony flaming out, the Xbox needs a healthy rival.
Kwisatz Haderach
Sell the spice to CHOAM
This Mahdi took Shaddam's Throne
Save some parentheses for the rest of us, guy.
I can not understand how anyone can believe that the Wii is in the process of losing or is going to start losing market share. Nintendo have traditionally released a certain type of game for their consoles; the only change in the system is the way the user interacts with the console. If anything, Nintendo has gone from being forecast as the potential loser of the console wars (with the gamecube) to market leader for the next generation consoles.
I find it interesting that many people find the Wii to be "not what they want in a console". The Wii is a classic nintendo console that aims to satisfy a certain market. If you don't like Zelda, Pokemon, Mario, Metroid or the generic cartoonish games and puzzle games that Nintendo and its 3rd party developers focus on. Then look elsewhere but do not fool yourself into thinking that because you, the only important consumer in all the world, doesn't appreciate the Wii or its games will mean that it is destined to fail.
I personally think that seeking to play the latest and greatest games will always be constricted to the PC market. For instance, crysis has just been released and as far as i know is unable to be utilized by any of the next generation consoles. If you are looking for a graphic intensive game your only option is the PC.
A question: how have the *new* games of the PS3, Xbox360 and Wii changed from the last generation of consoles?
If you answer only refers to graphics mabye you should reconsider exactly what you want from you console and your gaming experience. To me, there are prettier things in the world than pixels.
Actually, I think that the new upcoming ghostbusters game might do quite well for the Wii. My buddy was over recently and showed off a bunch of videos he had on his laptop of the game. Another friend's comment was, "it will be kinda lame if it's a console game." The first friend mentioned that it would likely be out for Wii, at which point they both pretty much agreed that the Wiimote would be a real winner with this game.
How about the realism of swinging the remote as a Golf club? Tiger Woods 08 helped straiten out my regular golf swing. (I still slice, but not as much or often)
Sorry, but for many things the Wii simply IS better than the PS360. Not to say they each don't have their strenghts but the Wii for Sports games (Tennis, Golf) is superior to anything that can be done by pressing a button. Now the FPS controls are coming into focus with Metroid 3 and MoH Heroes 2 and that will make the Wii version the prefered version of future FPSes. You don't sound like the kind of person who would play a Harry Potter game, but if you did, the Wii version used the Wiimote as his wand to cast spells with motion controls. That's another level of immersion that isn't possible on the other systems. Now a Game like Gears of War wouldn't be possible on the Wii (in its current form anyway) but that doesn't mean it doesn't have good games, or even the best version of multiplatform games.
So long as you don't enable progressive-scan in the game (or have old Firmware), the 60 gig model will upscale PS1/PS2 games. It actually does a pretty good job of it too.
Does anyone else agree that it's not just about game sales? Console sales, yes because if you're the general consumer, you're not buying three systems, you're choosing one gaming system to own for the next 3-6 years. Hopefully, you've done enough research to know that your "type" of game is going to be released repeatedly for the system.
The real point is so what if you own 20 Xbox 360 games? Do you play them anymore? To me, the only reason you have more than 6 titles is because you get tired of a game too quickly. The quality of the game has to be higher, with more replay value being key. I went through Resident Evil 4 ~6 times and completed all Ada missions and challenges before calling it quits with the game. Going through a really fun game in 10 hours and letting it collect dust after that is not my idea of a fantastic game. Focus on quality of games, not quantity of them.
No parentheses for you! (()) :P
It's the Stay-Puft Marshmallow Man.