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Defining Video Game Addiction

1Up has a feature discussing where the line should be drawn when it comes to game addiction. The author speaks to researcher Neils Clark about some of the common characteristics of addiction, and how the high level of immersion in many modern games contributes to the mind's ability to drown out mundane tasks. We've discussed game addiction many times over the past several years. Quoting: "If we're not all dribbling addicts, then why are we playing so much? Clark puts this down to a theory proposed by The Lord of the Rings author J.R.R. Tolkien — primary and secondary worlds. The primary world is our own real life. The secondary is the fictional world: literature, film, videogames, and so on. 'It used to be that the imagery and artistic intent had to be fully available before you could really "find" yourself in a written story,' Clark says. 'Immersion has progressed to the point where entering a world [inside a game] is almost automatic. At the point we're at, playing healthy not only means understanding immersion but [also] recognizing that these secondary worlds are designed to be more fulfilling than the primary. Learning to balance them is its own technology. It's something that humankind is in a process of developing, even if on a subconscious level for most gamers.'"

354 comments

  1. What a load of... by QuantumG · · Score: 2, Funny

    It seems obvious that the only people who think MMORPGs are addictive are the people who haven't played them.

    --
    How we know is more important than what we know.
    1. Re:What a load of... by smittyoneeach · · Score: 1

      There is also a (thankfully) small number who have died from playing:
      http://news.bbc.co.uk/2/hi/technology/4137782.stm

      --
      Get thee glass eyes, and, like a scurvy politician, seem to see things thou dost not.--King Lear
    2. Re:What a load of... by Anonymous Coward · · Score: 3, Insightful

      I'm not sure if addiction is quite the right word in most cases. I think stupidity does. If you are on food stamps and spending most of your time on WOW. You have a problem. And your problem is your own stupidity.

    3. Re:What a load of... by nomadic · · Score: 4, Informative

      It seems obvious that the only people who think MMORPGs are addictive are the people who haven't played them.

      Alright that's just not true, I've met several MMORPG players who consider themselves addicted and are not happy about the amount of time they've spent on their games.

      Personally I never got into the MMORPG thing, but I remember back when I used to MUD there were periods where I definitely exhibited the signs of addiction. That endorphin rush I got when I first logged in for the day is scary in retrospect.

    4. Re:What a load of... by QuantumG · · Score: 2, Insightful

      fun != addiction.

      --
      How we know is more important than what we know.
    5. Re:What a load of... by sleeponthemic · · Score: 1

      It seems obvious that the only people who think MMORPGs are addictive are the people who haven't played them.

      At the very least, myself and the other 33,261 people who have posted on this website disagree with you.

      http://www.wowdetox.com/

      --
      I record my sleeptalking
    6. Re:What a load of... by Anonymous Coward · · Score: 0

      (fun ^ addiction) != (fun | addiction)

    7. Re:What a load of... by Tony+Hoyle · · Score: 4, Informative

      If it wasn't fun there wouldn't be a risk of addiction. Nobody ever got addicted to filling out time sheets, for example.

      My wife freely admits to being addicted.. she sometimes looks back and wonders where the last 5 years went, tries to stop for a couple of days then back to raiding - she plays 18-20 hours a day, never leaves the house, or even the desk for that matter.. Not a lot you can do about it, except wait for the victim to get their act together and come out of it.

    8. Re:What a load of... by Brigade · · Score: 5, Interesting

      I refuse to play MMORPGs any longer. To be honest, I think that they encourage and reward "addiction." I refused to play MMORPGs .. until FFXI. As a Final Fantasy nut (I've played and finished every US-Released version of every FF game on the console it was released on) .. I wanted to skip it .. but thought .. "eh .. what the hell." MMORPGs require a high level of investment in order to produce rewards. Oh .. I have to grind for 5-6 hours a day to level, and then I get a sub-job, but in order to level my main job I have to grind levels for my sub-job, and I have to quest/craft for equipment to level the main job, or camp NMs, etc. etc. Plus, they're social: you're making friends, a virtual lifestyle, that is SO much more rewarding (discrete/measurable awards at that), and appealing than the Real World. I literally spent 6 months in game. That's actively playing the game, logged in, leveling, crafting, etc. Not sitting idle on 'bazaar' or anything of that nature. The only times that I was logged in and not holding a controller or typing on the keyboard was when I was in the kitchen whipping something up, or (maybe) outside having a cigarette (but still eyes on the TV). That was over a calendar period of 9 months. I spent 2/3rds of my life for the better part of a year plugged in to that game, sacrificing school, social life, and the only reason why I didn't explode was I barely ate enough to keep me alive. 'Addiction' can be a very abused term, however, in the case of MMORPGs, that's a lot of what drives them. You need to be 'addicted' in order to be successful. The worst part is, I managed to keep my character well-equipped, and leveled up, and I never managed to make it to level 75 RDM. Burned out @ 73. Even had most all of the other jobs leveled up (every job to 10, lot of jobs to 20/25, and NIN, WHM, BLM, DRK, SMN all up to 40). Finally stepped back and said "Can't do this anymore." Lot of my (then) non-gaming friends didn't understand, then started playing WoW. I still get hassled about not playing WoW with them (and now Age of Conan), but I know I have a problem and like any other addict (be it alcohol, or drugs), I know better than to tempt fate, because it will just suck me right back in. The difference is, "normal" games have an END, and a "save state." I can mess with Gears, or Dead Rising, or almost any other game for a few hours, maybe even upwards of 16-20. I can knock Halo out 24 hours after launch, and it's done. It's finished. Or play through a 6-hour session of Blue Dragon and walk away, come back later. MMORPGs are persisting, you're missing out when you're not plugged in, and on top of that, they do NOT end.

    9. Re:What a load of... by Brigade · · Score: 3, Interesting

      Here's the line-broken version of that rant, because I screwed up and can't find the 'edit' button.

      I refuse to play MMORPGs any longer. To be honest, I think that they encourage and reward "addiction." I refused to play MMORPGs .. until FFXI. As a Final Fantasy nut (I've played and finished every US-Released version of every FF game on the console it was released on) .. I wanted to skip it .. but thought .. "eh .. what the hell."

      MMORPGs require a high level of investment in order to produce rewards. Oh .. I have to grind for 5-6 hours a day to level, and then I get a sub-job, but in order to level my main job I have to grind levels for my sub-job, and I have to quest/craft for equipment to level the main job, or camp NMs, etc. etc.

      Plus, they're social: you're making friends, a virtual lifestyle, that is SO much more rewarding (discrete/measurable awards at that), and appealing than the Real World.

      I literally spent 6 months in game. That's actively playing the game, logged in, leveling, crafting, etc. Not sitting idle on 'bazaar' or anything of that nature. The only times that I was logged in and not holding a controller or typing on the keyboard was when I was in the kitchen whipping something up, or (maybe) outside having a cigarette (but still eyes on the TV). That was over a calendar period of 9 months.

      I spent 2/3rds of my life for the better part of a year plugged in to that game, sacrificing school, social life, and the only reason why I didn't explode was I barely ate enough to keep me alive. 'Addiction' can be a very abused term, however, in the case of MMORPGs, that's a lot of what drives them. You need to be 'addicted' in order to be successful.

      The worst part is, I managed to keep my character well-equipped, and leveled up, and I never managed to make it to level 75 RDM. Burned out @ 73. Even had most all of the other jobs leveled up (every job to 10, lot of jobs to 20/25, and NIN, WHM, BLM, DRK, SMN all up to 40). Finally stepped back and said "Can't do this anymore."

      A lot of my (then) non-gaming friends didn't understand, then started playing WoW. I still get hassled about not playing WoW with them (and now Age of Conan), but I know I have a problem and like any other addict (be it alcohol, or drugs), I know better than to tempt fate, because it will just suck me right back in.

      The difference is, "normal" games have an END, and a "save state." I can mess with Gears, or Dead Rising, or almost any other game for a few hours, maybe even upwards of 16-20. I can knock Halo out 24 hours after launch, and it's done. It's finished. Or play through a 6-hour session of Blue Dragon and walk away, come back later. MMORPGs are persisting, you're missing out when you're not plugged in, and on top of that, they do NOT end.

    10. Re:What a load of... by Tony+Hoyle · · Score: 1

      You're so lucky you got out in 6 months. Coping with someone at 5 years plus is really touch. They played FFXI too.. and had 3 level 75 characters before defecting to Wow (where they have 5 level 70 characters and another 2 on the way).

      In a way it's not entirely the games.. some people just seem to find it hard to prioritise properly.. if gambling could be done for $10 a month they'd be addicted to that too... probably alchohol too for the same reasons. Getting out is realizing that although 'X makes me happy' and 'more of X makes me more happy' sometimes 'lots and lots of X makes me miserable' is true.

    11. Re:What a load of... by QuantumG · · Score: 1

      For fuck sake. If someone spent 6 months of their life building a boat, no-one would say they were addicted to boat building.

      You're just diluting the meaning of the word. Go take up heroin - then you're qualified to talk about addiction.

      --
      How we know is more important than what we know.
    12. Re:What a load of... by Darkness404 · · Score: 1

      The difference is, "normal" games have an END, and a "save state." I can mess with Gears, or Dead Rising, or almost any other game for a few hours, maybe even upwards of 16-20. I can knock Halo out 24 hours after launch, and it's done. It's finished. Or play through a 6-hour session of Blue Dragon and walk away, come back later. MMORPGs are persisting, you're missing out when you're not plugged in, and on top of that, they do NOT end.

      The fact that MMORPGs have no end is by far the largest advantage to them. For example, a dedicated player can complete the storyline of most "normal" games in a weekend. After that the game gets shoved in a box or possibly resold and the gamer feels like he or she wasted $50. On the other hand, a MMORPG will always be new and changing. The $100 you spent on an MMORPG will last you ~2 years, compare that with 2-3 months casually playing a normal game.

      A lot of people like that an MMORPG has no ending, with most games you feel cheated at the end because eventually a sub-par sequel comes out and you spend another $50 relearning the game and eventually beat it and then get the third game, etc.

      --
      Taxation is legalized theft, no more, no less.
    13. Re:What a load of... by Anonymous Coward · · Score: 3, Funny

      Sounds like you've got your self a real winner.

    14. Re:What a load of... by RsG · · Score: 5, Insightful

      Most of the cases I've run into of "death by gaming" boil down to extreme lack of self care. Which is often present in addicts - ie, your typical malnourished junkie - but not in and of itself a sign of addiction. To draw an analogy, it's like how drinking and driving can kill you, but doesn't always indicate alcoholism (or even heavy habitual drinking - there are cases of DUI accidents occurring simply because the individual lacked the experience to judge their own level of intoxication). OTOH, it would be irresponsible to claim a lack of correlation between drunk driving and alcohol dependency - the correlation is there, but you can't assume one equals the other without examining each case in detail first.

      A better rule of thumb for determining whether somebody is addicted to something is to ask them if they still enjoy it. Most people don't realize that your average addict has long since passed the stage where they want to quit, but are no longer able to. Your average sex addict doesn't enjoy boinking, your average alcoholic doesn't want to drink anymore, and your average smoker would love to quit (and probably has tried to at least once). This is one of the reasons why intoxicating substance use has a high rate of addiction - the brain chemistry gets literally rewired, to the point where stopping is traumatic. People have died from withdrawal, while others have developed psychosis, suffered from hallucinations, attempted suicide, and generally been miserable as hell.

      "Addiction" gets applied far to frequently to abuse or overuse of any kind. Human stupidity and lack of common sense must be given their due, as must simple hedonism and self destructiveness. Real addiction is pathological. It might very well be purely psychological, with no chemical basis (or at least no external chemical basis), but on some level it's become a disease upon the affected person, and often times they'll be the first to admit it. Take the bottle away from a problem drinker, and the problem goes away; take the bottle away from an alcoholic and all hell breaks loose.

      So, to get back on topic, I would define a gaming addict as a gamer who continues to play to great excess, despite a desire to quit. Somebody for whom turning it off, taking a break or unplugging is traumatic enough to make them jump right back in.

      --
      Erotic is when you use a feather. Exotic is when you use the whole chicken.
    15. Re:What a load of... by Lemmy+Caution · · Score: 1

      I know heroin addicts who later became addicted to Everquest, after cleaning up from heroin.

    16. Re:What a load of... by moniker127 · · Score: 3, Insightful

      "Nobody ever got addicted to filling out time sheets, for example." I dont know if i'd define it as addiction, but there is obsessive compulsive disorder.

    17. Re:What a load of... by Kjella · · Score: 3, Insightful

      Not a lot you can do about it, except wait for the victim to get their act together and come out of it.

      I thought part of being an addiction is that you don't get out of it unless "something" happens. Most of the destructive ones it's crashing hard or running out of money or something like that - if they're just compulsive say like compulsive washers they can practicly ruin the rest of their lifes, and yours too if you wait around for it to change. I don't mean to be an insensitive clod and it's your life, but I'd fight or bail. Five years... what's to say it's not five more? Ten? You want to grow old like that? And if she comes about, expect it to be nasty either as in cracking up and for you to pick up the pieces or flipping out with OMG all she's been missing. Then again maybe you're enjoying it with a part time wife, but I doubt it...

      --
      Live today, because you never know what tomorrow brings
    18. Re:What a load of... by jaxtherat · · Score: 1

      Actually Psychological Dependence (i.e. compulsive WOW playing) is generally considered to be a type of addiction:

      http://en.wikipedia.org/wiki/Psychological_dependence#Psychological_dependency

      --
      http://www.zombieapocalypse.tv/
    19. Re:What a load of... by Darkness404 · · Score: 1

      Its common nature to switch out one activity for another. Be it more or less healthy. For example people who used to drink or smoke might replace drinking alcohol with drinking a soda and people who smoke might replace that with eating. There are people who stopped watching TV 5 hours a day to take up flying RC airplanes, some who replaced the time reading magazines with reading the bible. It only makes sense to replace one activity for another.

      --
      Taxation is legalized theft, no more, no less.
    20. Re:What a load of... by Darkness404 · · Score: 1

      So what do you say that being addicted to MMORPGs is like? What do you count as "addicted"? Because I'm sure that you can replace MMORPGs with any other activity (studying, reading, sleeping, work) and count it as an addiction. MMORPGs are no more addictive than any other thing you can do.

      --
      Taxation is legalized theft, no more, no less.
    21. Re:What a load of... by tempestdata · · Score: 2, Insightful

      at the end of 6 months, that person would have a boat.

      All a gamer has at the end of six months is a little character that a corporation says you have and that you must keep feeding $15 each month to keep alive for you.

      --
      - Tempestdata
    22. Re:What a load of... by Darkness404 · · Score: 4, Insightful

      Most non chemical addictions aren't really addictions but simply obsessive behavior. After a time people get bored, that is why we aren't all playing space invaders on our 2600. Most people who play WoW or any other video game have a goal of some kind, be it to get to the highest level, to have all the greatest weapons and armor, to join a certain guild, etc. Once that goal is met and the player experiences it, usually they don't care much for the game anymore.

      --
      Taxation is legalized theft, no more, no less.
    23. Re:What a load of... by shermo · · Score: 2

      Or as someone who stands around Orgrimmar all day going "I'm bored".

      I, on the other hand, treasue the couple of hours a night I get to play between work and other commitments

      --
      Insanity: voting in the same two parties over and over again and expecting different results
    24. Re:What a load of... by Anonymous Coward · · Score: 2, Interesting

      I'll be honest, I love to play games. I used to play CS 1.5 nonstop in Uni, because it was fun. Same with Quake 2 and 3, Diablo 2, Dungeon Master, Planetarion.. Recently I've started playing ET:QW, which I love, because of the different character classes, the achievements system, the fun aspects of tearing around in tanks and APCs etc. Occasionally though, I'll play for a whole evening, trying to find a decent server. Most are full of douches who don't understand that being a Medic means they should be trying to heal people, or who will choose to respawn as the character class that is required for a mission, but who then spend the rest of the map camping on a hill.

      Even though I'm not necessarily enjoying myself during this discovery process, I know how good it can be, and I keep on at it, trying to find a good server...Usually, I find one, and then play on it for some time before its overwhelmed with douches...when I quit and look for somewhere else...

      Is this addictive behaviour? Or is this just par for the course for a gamer playing a game overwhelmed with douchebags?

    25. Re:What a load of... by Anonymous Coward · · Score: 5, Insightful

      .. Not a lot you can do about it, except wait for the victim to get their act together and come out of it.

      You sir are an enabler. You most likely provide the power, the subscription, the food and probably don't care as long as she puts out every so often. If you've watched _any_ of the tv shows featuring the morbidly and often house bound obese, you usually find a loved one or close friend who is enabling them to get that overweight. If you're stuck in your house or even a chair/bed, some one has to bring you the food.

      As long as you just put up with it and enable her to just sit around the house playing all day, she will so STOP it. Stop putting up with it and force the issue, is she truely satisfied with the state of her life being tied to the game?

      I know I wasn't while I was addicted to a MUD for over a year.

    26. Re:What a load of... by Pinky's+Brain · · Score: 1

      You can pull the plug.

      Or if you can't stand the resulting fight get her hooked on cocaine or something, that will take her mind off it ... not much worse than letter her play 18-20 hours a day for years on end ...

    27. Re:What a load of... by grumbel · · Score: 1

      If it wasn't fun there wouldn't be a risk of addiction.

      Depends on how one defines 'fun'. MMORPGs are kind of similar to the fun you can have sitting for hours in front of the TV just zapping around randomly, it sure makes the time pass, but its a very different kind of fun then playing a good single player game or watching a good movie.

    28. Re:What a load of... by Darkness404 · · Score: 1

      It depends on the person. Some people I know have hours of fun playing FPS games, other people can't stand them, but would easily put 4 hours a night into playing the newest Final Fantasy game. That is why we have all types of games rather than all RPGs, or all FPS games or all fighting games.

      --
      Taxation is legalized theft, no more, no less.
    29. Re:What a load of... by Darkness404 · · Score: 1

      I think its funny that a lot of people think that playing a lot of video games suddenly makes you obese. I know some people with metabolisms so high that they can eat a triple cheeseburger for every meal and not do any exercises for a week and still look very, very thin. On the other hand, I know some people that eat only a small (healthy) sandwich for two meals a day, exercise often but still are not incredibly skinny.

      For some people at the end of a year playing WoW almost non stop they would weigh 400 pounds, for others they would have hardly gained a pound, it just depends on their body.

      --
      Taxation is legalized theft, no more, no less.
    30. Re:What a load of... by Hal_Porter · · Score: 2, Funny

      On the upside she's very unlikely to cheat on him. Plus if she gets too fat he can just hide cheetos for a couple of days.

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    31. Re:What a load of... by devnull17 · · Score: 5, Informative

      Fun isn't the right word. I was addicted to WoW for a long time, and while the game starts out fun, by the time I was raiding seven nights a week (five nights on mains; two alt nights on weekends), it wasn't usually any fun at all. What drives people to keep playing, in my opinion, is a complex and unending stream of carrots and sticks. I've heard guildmates say hundreds of times, "I just need that last piece of gear, and then I can quit happily," or "once this last boss goes down, I'm done with this game." But WoW is set up in a way that that seldom happens. You just can't acquire loot fast enough to be "done." (Raid bosses are generally once-a-week deals.) There's always something else on the horizon, and just before you can get that last piece of Tier X armor or whatever, a whole new dungeon is released with more purple pixels to acquire. This grind is bad enough on a single character, but most WoW junkies I know maintain several. There's always something to waste your life doing in that game. I think that's the crux of most WoW addictions: that phantom sense of accomplishment. The feeling that you've done something to progress your character over the course of that night. To most reasonable outside observers, the whole thing seems insane--and it is--but it's that sense that you're doing something with lasting effect that seems to keep most people coming back.

    32. Re:What a load of... by RsG · · Score: 1

      I'd draw the line this way.

      When you want to quit one game, but don't, that means you have standards and the game isn't living up to them.

      When you want to quit gaming, but can't, that means you've got a problem.

      --
      Erotic is when you use a feather. Exotic is when you use the whole chicken.
    33. Re:What a load of... by Hal_Porter · · Score: 2, Informative

      Actually Psychological Dependence (i.e. compulsive WOW playing) is generally considered to be a type of addiction:

      http://en.wikipedia.org/wiki/Psychological_dependence#Psychological_dependency

      On Wikipedia. That's just because everytime someone takes computer related activities out of the section on psychological dependence one of the admins puts it back in a few minutes later. Even if it happens at 3am.

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    34. Re:What a load of... by sleeponthemic · · Score: 3, Insightful

      So what do you say that being addicted to MMORPGs is like? What do you count as "addicted"? Because I'm sure that you can replace MMORPGs with any other activity (studying, reading, sleeping, work) and count it as an addiction. MMORPGs are no more addictive than any other thing you can do.

      If you think being addicted to MMO's is anything like studying, reading or work you really don't understand just how far people get sucked in. All of the things you list, bar sleeping (which is a physical addiction of sorts) are generally classed as things you can do but feel no effects of withdrawal

      People (such as myself) who have been addicted felt true panic at the thought of missing time in the game. We skipped meals, we blew off commitments, we made these games the primary thing we do in the day. Our need to play the game transcended simple "desire" or obligation and became a physical necessity for our mental well being. We no longer had the ability to say NO to the game. Many people who played WoW around me at the time had a love/hate relationship with the game.. they loved it but they knew they were powerless and it was screwing with their real life.

      In truth I would assume that there is a small amount of people who truly do feel withdrawal symptoms from the other pursuits you mentioned. Particularly studying or working, where panic might arise from falling behind. The difference being nobody feels "calm" by the simple act studying/working if they are in academic/financial trouble, they feel the calm when they have achieved their goal of being knowledgable enough to "pass" (or pay the bills). They are not addicted to the act of studying or working, they are "addicted" to the concept of being in a stable comfortable situation in life - which is something we all share

      I recognise there are many who play these games for fun, they play them too much and they think they should cut down. I don't slap the addict label on them just because of this. There is a line and I think only the beholder is truly able to make that distinction for themselves.

      --
      I record my sleeptalking
    35. Re:What a load of... by Anonymous Coward · · Score: 0

      I've never played a "MMORPGS", and in fact haven't played much in the way of video games since I was 19, which is when I moved out of my parent's home. (I'm now 34.)

      I *do* think MMORPGS can be addictive in a bad way.

      At my workplace we have two "gamers" who talk about little else other than their "guilds". One is 26, the other 30, both overweight, both still living with their parents, and neither has ever had a girlfriend. In other words, your stereotypical video game addict. They have serious social problems and will not admit it, instead insisting that "MMORPGs" are a social activity. (They also woefully lack in even the most basic "normal" conversation skills.)

      I've never played a "MMORPG" so therefore I must be 100% incorrect in calling them addicts, right? Does this mean I cannot call anyone a crack addict unless I do it myself?

      Nonesense. They are addicts. It's plain even to an "outsider".

    36. Re:What a load of... by Anonymous Coward · · Score: 1, Insightful

      Very well put RsG. I can say something here from experience. The kind of 82 days played within 365 days type of experience. You don't want to quit. There is no physical addiction to games. A game is not altering your mind in a unconscious manner like nicotine or alcohol. Sure you're drinking/smoking it but that's because of the effect this substance is having on your mind, in quite a round-a-bout way. A game is a different matter. You know _exactly_ why you're playing it. The game provides a "second life". Whether it be your guild, clan or team, you're playing it because of the wonderful human interaction you wouldn't get otherwise. A sort of co-operation or friendship with people you have exactly the same interest as you. Maybe it's building your character with purples or owning another clan in a scrim or match, there's something deeper there than alchohol/nicotine or heroin for that matter. Comparing drug addiction with wanting to continue your more successful "second" life is stupid. A gamer doesn't want to quit. And if he/she does want to quit, they do. You see, that's the trick. I'll be honest, the only reason I wanted to quit WoW was because my guild broke up and I didn't have the heart to go to another. You don't hear about gamers getting "addicted" to single player games. It's all about that special human interaction, that for some people, cannot be found elsewhere. So, was I addicted to the game? In retrospect, I'd say I was addicted to life.

    37. Re:What a load of... by RsG · · Score: 1

      I really, really hope you aren't claiming that 33,261 number based on number of posts on the main page. That would be somewhat akin to me referring to the 24,800,000+ people on slashdot, based on the number of posts to date.

      First up, WOWdetox is open for anyone to post on, so you can bet on trolls and spam bots, plus people simply being contrary. Hell, you can bet on those regardless. Even if they've got strict moderation, the post count will probably go up for each poster, regardless of whether their comment gets deleted.

      And I don't see any limit on posts per person, so it's not unreasonable to assume that there are many cases of single persons posting multiple times. Possibly many, many times, depending on their nature. Frankly, I am not inclined to wade through thirty odd thousand backlogged comments to try and take a stab at how many times per poster is average, but I'm going to bet it's a lot more than one.

      Also, totally ignoring the question of how many people WOWDT actually has, you do realize that you've just stumbled into Argumentum ad populum fallacy territory, right? "Many people say this, so it must be true"?

      --
      Erotic is when you use a feather. Exotic is when you use the whole chicken.
    38. Re:What a load of... by Anonymous Coward · · Score: 5, Insightful

      I've played MMORPGs. I played for 3 years. I almost lost my job to playing. I wouldn't go to sleep at night, I would try to get in a few hours at work. I used to dream about the game.

      I also set aside my IRL goals to accomplish in-game goals. I quit building my IRL business so I could build my in-game business because it was easier.

      Maybe it's not addiction, but the results are basically the same.

      You may call me names or whatever because of the extremes I went to. There is a great deal of substance abuse in my family and I believe that my game playing was just an offshoot of that genetic predisposition.

      To my credit (I think), I recognized the problem and I canceled my account. My life is back on track after a 3 year hiatus and my business is doing well enough, I may be able to leave my "day job" soon.

      If I was still playing, i don't think I could say that.

      One side of the issue is this (and it may piss some people off for me to say it), but in-game, it's easy to become "successful". it takes a trivial amount of real talent (intelligence, reflexes, strength, memory, etc) and a trivial amount of time in comparison to real-world pursuits, to accomplish any goal.

      To imiprove your standing in the real world takes YEARS of work, day in and day out. I can level (or whatever your game mechanics allow) in just hours. In just a few months of really dedicated playing, I could be near the top of the heap in terms of skills. What real-world activity can you master in a non-trivial way, with a low degree of inborn talent, in just a few months? that's the allure.

      It doesn't always stem from addiction. I notice the majority of MMO players are teens and college students who have a lot of free time. There's nothing wrong with wasting a little spare time (hello Slashdot), but there is a point at which it can impact your quality of life.

      But that's just my story... fwiw.

      For humors sake, let me add...

      OMGWTFBBQPWNAGE!!

      Oh.. sorry... flashback. :-)

    39. Re:What a load of... by RsG · · Score: 3, Interesting

      Also depends on the person's habits. Some gamers snack at their machines, some don't. Some people who do snack will eat right, some won't. I'll guarantee that that alone will make a huge difference.

      The likeliest outcomes are going to be somewhere between scrawny and obese. A sedentary lifestyle, gaming motivated or otherwise, isn't going to do good things for muscle tone and endurance, but it won't affect weight the same way for everyone.

      --
      Erotic is when you use a feather. Exotic is when you use the whole chicken.
    40. Re:What a load of... by StrategicIrony · · Score: 1

      There's a gross difference between chemical dependence and psychosocial addiction.

      Sex, food, weed and MMO are all things you can have the latter, without the former.

      To decide that there's no such thing as marajuana addiction, simply because there's no chemical dependence is a tad silly.

      Having experienced the MMO side of it, I'd have to agree with the GP.

    41. Re:What a load of... by QuantumG · · Score: 1

      Actually, what I'm saying is that all these crybabies who refer to "psychosocial addiction" are just diluting the word and it disrespects people who have real addiction.

      --
      How we know is more important than what we know.
    42. Re:What a load of... by ZorinLynx · · Score: 1

      And that's just how the game is designed, so that the subscription dollars keep flowing in.

      It's not by accident that it's like this.

    43. Re:What a load of... by StrategicIrony · · Score: 1

      Which is why the general clinical literature refers to the former as a "chemical dependence".

      Addiction is a broader category.

      It may be diluting your definition of it, but that doesn't make you right. :-)

    44. Re:What a load of... by Kingrames · · Score: 2, Insightful

      In order to be an addiction, I'd say that there has to be a dependency on it. It's easy to call the game addicting. It's filled with all sorts of stuff to keep you playing.

      But I've quit multiple times at the drop of a hat and wasn't shaking, convulsing, feeling empty, getting enraged at the slightest things, etc. I mean, where's the withdrawal symptoms?

      --
      If you can read this, I forgot to post anonymously.
    45. Re:What a load of... by jaxtherat · · Score: 1

      touche :)

      --
      http://www.zombieapocalypse.tv/
    46. Re:What a load of... by YttriumOxide · · Score: 2, Informative

      A gamer doesn't want to quit. And if he/she does want to quit, they do

      I think what you're describing there is "someone who enjoys playing a game" rather than a "game addict". From the sounds of it, it seems you believe that the latter doesn't exist, and only the former does.

      I myself have next to no interest in games - I used to play a MUD quite a lot, and from time to time I still fire up Nethack, but it's pretty rare. When I did MUD however, I did find myself "bordering" on the addicted side when I decided to quit. I'd say to myself, "right that's it, not interested anymore" and then stop for a couple of days. After that, I'd say, "I wonder what everyone is up to?" or "Maybe they've tweaked a quest I can do" or something that like that and then I'd log in again. I didn't really WANT to play, I just found myself getting a bit worried about what was going on in the MUD if I didn't play.

      I haven't logged in to that MUD (or any other) in close to a year now, and it really doesn't bother me anymore, but it definitely did for awhile. And I've seen people in MUCH worse states than that. As one poster above wrote (humorously, but not without the strong hint of truth), there are people who stand around all day on World of Warcraft complaining that they're bored. Clearly they're not enjoying playing, but they don't log out - they just stay online and complain about it. I'd say that's pretty sure evidence of addiction in action.

      Addictions aren't always physical/physiological... I'm addicted to nicotine - that's a fairly classic addiction. However, it's also possible to be addicted to "non-addictive" substances as well - I used to take a lot of LSD in my younger days (I still enjoy it from time to time, but nowhere near the excess that I used to), and I would find myself sometimes saying "this evening would be so much better if I were tripping". That led to a rather bad situation where pretty much EVERY weekend, I'd be in an altered state. LSD is non-addictive (physically and physiologically), yet I was definitely psychologically addicted to it. The same can apply with games.

      --
      My book about LSD and Self-Discovery
      Also on facebook as: DroppingAcidDaleBewan
    47. Re:What a load of... by Belial6 · · Score: 2, Informative

      The parent poster wasn't saying that the gaming will make you obese. He was using morbidly obese, bed bound people as an example of how someone who claims to care can be the one that is funding the problem.

      If you got that, and were just going on off on a tangent, please disregard this post.

    48. Re:What a load of... by plasmacutter · · Score: 1

      let me know when cocaine costs 15 bucks a month : P

      --
      VLC FOR MAC IS DYING! IF YOU DEVELOP, PLEASE SAVE IT!!
    49. Re:What a load of... by plasmacutter · · Score: 1

      for me it's not about "addiction".

      i play wow during my free time because i'm intellectually starved.

      I am faced with a choice: read/watch mindless dreck, or experience mindless dreck with at least the minimal requirement of interactivity.

      it's simply more stimulating than most of what's out there.

      --
      VLC FOR MAC IS DYING! IF YOU DEVELOP, PLEASE SAVE IT!!
    50. Re:What a load of... by MadKeithV · · Score: 1

      If you've spent five years couch-potatoeing over a "goal" in a computer game, still haven't achieved it, and are still playing, then you are deluding yourself.
      I'm sure many drug addicts will say they'll stop right after the "perfect high". Except that never happens.

    51. Re:What a load of... by Anonymous Coward · · Score: 0

      I will pass 16000 hours online on a mud named Lensmoor sometime this month... Been playing since 2001..

      I do not want to do the math (of course I -have- but I dont want to know... really...)

      If you want to do a real nice reality check on addiction just decide to not log on to your game of choice for 1 week. No exceptions. No checking the game forum etc. No nothing.
      How is it? Can you do it?

      If you cant... certain red lights should be flashing ...

      the player behind Xanter :-p
      (ps, I'm 24, now do the math of what percentage of my life I've been online on the game :-p)

    52. Re:What a load of... by ultranova · · Score: 1, Offtopic

      i play wow during my free time because i'm intellectually starved.

      Try learning to use capital letters properly. That should be challenge enough for a while.

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    53. Re:What a load of... by Anonymous Coward · · Score: 0

      You're as 'intellectually starved' as you are capable of forming a valid argument. If you actually gave a shit, you'd go and find the instances of media that do appeal to and challenge whatever intellect you might be hiding behind your moronic /. posts.

      Don't get me wrong, we all waste time on pointless shit (see: my post, your post) but don't bullshit yourself by saying you'd be doing something 'better' than WoW, if only such things were to exist. Oh woe, woe, that the entirety of human experience is at least as mindless as WoW. If only it were possible to find something, *anything* more stimulating!

      I'm fairly certain you're trolling, because I have met people as stupid as you appear to be and I'm pretty certain none of them are capable of typing properly... Oh wait.

    54. Re:What a load of... by Kjella · · Score: 2, Informative

      Ah, but there's the difference between a single-player game an a MMORPG. It doesn't matter how much of an addict you become, eventually you beat the game and it's not fun anymore. "All the greatest armor and weapons" is a moving target in MMORPGs, you can always throw on another set of ultra-rare epics only gotten by endlessly raiding the superultraboss. Remember, you got someone with a very strong interest in not letting you reach your goals...

      --
      Live today, because you never know what tomorrow brings
    55. Re:What a load of... by Lyrael · · Score: 1

      See, when I eventually got around to quitting WoW I sold my account for £500 (~$1000) on ebay. So at the end of about 1.5 years of addictive playing, I got a pretty damn good profit out of it. :)

    56. Re:What a load of... by Liquid+Len · · Score: 1

      that is why we aren't all playing space invaders on our 2600

      Speak for yourself, you insensitive clod !

    57. Re:What a load of... by xouumalperxe · · Score: 1

      Or as someone who stands around Orgrimmar all day going "I'm bored".

      That is pretty much the line I've drawn for myself. The day I find myself logged in and going "I'm bored" is the day I decide to quit (well, purposefully logging in to say "I'm bored, let's do an instance" not withstanding). So managing to log out and do something else for a couple of hours is a great way to fool myself into thinking I'm not addicted and letting the addiction stay ;).

    58. Re:What a load of... by thealsir · · Score: 1

      Or antidepressants. They are well known for curbing obsessive/compulsive and addictive behaviors that have no drug component to them. One could talk to a pharmacologist about it.

      --
      Do not downmod posts "overrated" simply because you disagree with them.
    59. Re:What a load of... by Anonymous Coward · · Score: 0

      Therein lies the trick of MMOs. all of your goals except "joining a certain guild" are continuously moving away from you. The max level increases with each expansion, the best gear moves up with each content patch, etc.

      Just so it's known, I played WoW until this past February. Currently playing CoH, and looking forward to Warhammer beta to evaluate if I want to buy it or not.

    60. Re:What a load of... by hab136 · · Score: 1

      To imiprove your standing in the real world takes YEARS of work, day in and day out. I can level (or whatever your game mechanics allow) in just hours. In just a few months of really dedicated playing, I could be near the top of the heap in terms of skills. What real-world activity can you master in a non-trivial way, with a low degree of inborn talent, in just a few months? that's the allure.

      Well said. The rewards are greater in real life, but so is the effort required.

      It doesn't always stem from addiction. I notice the majority of MMO players are teens and college students who have a lot of free time. There's nothing wrong with wasting a little spare time (hello Slashdot), but there is a point at which it can impact your quality of life.

      I bought WoW (on Valentine's Day, LOL) specficially because I had a lot of free time and my life already sucked. I had lost my girl and most of my friends in some unfortunate (read: my fault) social drama, my work was stagnant, and life in general was terrible at the time. I knew it was temporary, but I still spent most of my nights alone and bored. There are only so many movies you can watch. Things picked up again after about 6 months, but having something to fill all those hours during that time really helped. I suppose I could've instead written angsty things and drank a lot like I did the previous time my life went in the toilet; I figure playing WoW is the better of the two.

      Anyways once my life got back in order, WoW took a backseat; I still like the game, and play to this day, but these days it's more auction house in the morning before work and fishing on Sundays. :)

    61. Re:What a load of... by h4rm0ny · · Score: 1


      £500 per year is not a good salary, even before you deduct the money you paid for the privilege of playing it. If you want to play WoW for 1.5 years then by all means do so, but the notion that it's profitable to people in the West is a very shakey one.

      --

      Aide-toi, le Ciel t'aidera - Jeanne D'Arc.
    62. Re:What a load of... by tzhau · · Score: 1

      Yeah games like WoW are designed to give you a guaranteed hit of accomplishment. A concern I have is that this can tap away at certain personality types (perfectionists, ambitionally challenged) to not try create something in our main reality. Where success is not always as straight forward, and golden question marks don't drift around so visibly.

    63. Re:What a load of... by Exitar · · Score: 1

      If no videogame ever existed, they'd still both overweight, both still living with their parents, and neither has ever had a girlfriend. They'd still have serious social problems, cause they're so probably since when they were children.
      They use MMORPG to find relief to those problems, to spend their otherwise empty spare time and to feel important in a different context from the one they cannot fit in (called Real Life0.

    64. Re:What a load of... by albyrne5 · · Score: 2, Funny

      It took me a long long time to realise that the very first time I got super-duper stoned was the best and could never be topped. Man that was some funny night. I still take an occasional toke, once a month say, but it's only ever one mild toke.

      Nothing compared to the mind-bending sessions of old. Ah but that first night ... when I could actually hear my thoughts echoing around my head, and I single-handedly invented (only to my uneducated-mind of course) several fields which I now know to be Evolutionary Psychology, Cellular Automata, Process Physics. Magical memories.

    65. Re:What a load of... by daveime · · Score: 1

      When I was a teen, (circa 1980's), me and my mates all used to congregate at a disused bus shelter in our village. We'd chat, smoke, share a joke, and just basically hang around. Unless we were specifically going "up town" to the arcades (which of course took money, also in limited supply for us), it was a choice between the bus shelter or staying home.

      We were bored, every night we were bored, but we went there anyway.

      Bear in mind, in 1982, we didn't have the benefit of PC's at home, 24 hour internet cafes, or all the other diversions that are available nowadays.

      Now people hang around inside a virtual world saying "I'm bored". That doesn't make them addicted to that alternative world, any more than we were addicted to the bus shelter.

      My interests are varied, I like sex (as does the wife he he), restaurants, billiards, friday night out with the boys, spending time with my kids ... but I still put in maybe 20 - 25 hours a week on gaming, plus my regular 40 hour work week (also sat in front of a PC).

      Am I addicted, or am I just taking pleasure from things I enjoy ?

      The virtual world is just another place to hang out ...

      Why on earth must these do-gooders find the need to label everything as an addiction or a disease ?

      It's called "living", maybe they should try it sometime.

    66. Re:What a load of... by AnonChef · · Score: 1

      for me it's not about "addiction".

      i play wow during my free time because i'm intellectually starved.

      I am faced with a choice: read/watch mindless dreck, or experience mindless dreck with at least the minimal requirement of interactivity.

      it's simply more stimulating than most of what's out there.

      Go to a library if you are "intellectually starved".
      I play computer games to allow the intellectual part of my brain to rest. Claiming it's because nothing good is on tv, that's just lame.

    67. Re:What a load of... by AnonChef · · Score: 1

      But I've quit multiple times at the drop of a hat and wasn't shaking, convulsing, feeling empty, getting enraged at the slightest things, etc. I mean, where's the withdrawal symptoms?

      (Emphasis mine)
      Doesn't sound like you really quit in my opinion.

    68. Re:What a load of... by Hatta · · Score: 1

      that is why we aren't all playing space invaders on our 2600.

      Nah, that's mostly because the 2600 port of Space Invaders sucked. You're much better off playing Galaxian.

      --
      Give me Classic Slashdot or give me death!
    69. Re:What a load of... by Joe+the+Lesser · · Score: 1

      If you ignore your other responsibilities and slave over the boat, then it's the same problem.

      The issue here is there aren't millions of people slaving over boats (which at least can be 'completed'), they slave over mmos which can not be completed.

      It's not just video games of course, but any behavior which ones obsesses over and turns their back to more important life matters is unhealthy.

      --
      "I only speak the truth"
      Karma: null(Mostly affected by an unassigned variable)
    70. Re:What a load of... by Anonymous Coward · · Score: 1

      I think you're totally right. I never got into MMORPGs for this exact reason (well, besides the fact that I don't like all that sword-and-sorcery crap -- I'm a sci-fi kind of guy).

      Even the most difficult first person shooter can be completed -- entirely COMPLETED -- in under a week, playing only at night after work. The gameplay is goal-oriented, with small individual missions that add up to some larger adventure. You can block out two hours after dinner and enjoy a mission, then turn the console off and do whatever else you wanted to do that night. It's very manageable.

      Also, because it's not ONLINE, usually, it's something you're either doing yourself or with one friend in co-op mode. You don't build social obligations; you can schedule it anytime you want, and put it down anytime you want.

      With an MMORPG, like you said the game never actually ENDS. You just have to keep grinding mission after mission FOREVER. Usually you end up in a group, and they're all obsessed with the game, so if you skip a night or blow off your teammates, you face social consequences. The more you play, the more you HAVE to play to keep up, and the more your online friends nag you to play. Gradually, I think it expands to fill all your free time. The carrot is advancing with your teammates, the stick is social stigma.

      I believe that MMORPGs are designed SPECIFICALLY to produce this result. I don't believe it's ADDICTION, mind you, I think it's more similar to an obsessive-compulsive disorder coupled with a cult mentality, but I do think it's harmful.

      I saw some of this behavior in the Halo clans too, so it's not just MMORPGs, but all social networked games. I never let myself get sucked into that.

    71. Re:What a load of... by gailrob · · Score: 1

      "she sometimes looks back and wonders where the last 5 years went, tries to stop for a couple of days then back to raiding - she plays 18-20 hours a day, never leaves the house, or even the desk for that matter."

      I'm not about to judge you or your wife sir, but I would like to point out that this could become quite a serious problem. You discuss this information, which is borderline shocking even if you are exagerating, as if it just a matter of fact, like you don't really care. That is scary! What is it that you do with all this spare time you have while your wife is a vegetable in front of a screen?

      If you were married to someone who watched TV 20 hours a day would you put up with it for 5 years or do you feel this is O.K. because she's being social with internet friends?

      Again, i'm not trying to judge you, I just read something like this and wonder what is going on in your head. How can you say there are no actions for you to take? There are always actions and options if you love your wife and want to help her move on.

      I would recommend you ask a few of your friends who don't play video games what they think of your wife's lifestyle. I would argue even professional atheletes don't spend as much of their life practicing their sport.

      Just a thought.

    72. Re:What a load of... by Kingrames · · Score: 1

      Can a smoker drop the habit for 6 months without feeling the urge to smoke again?

      Without alternatives?

      I mean I may not be the most eloquent linguist in the world but I think I delivered my point.

      --
      If you can read this, I forgot to post anonymously.
    73. Re:What a load of... by Aphoxema · · Score: 1

      In contrast to the only people who think cigarettes aren't addictive are the ones who have just started smoking them.

      --
      "Most people, I think, don't even know what a rootkit is, so why should they care about it?"
    74. Re:What a load of... by Lemmy+Caution · · Score: 1

      Your ranking of "real" addiction and the easy stuff is incorrect, and anyone who has worked extensively with addicts will tell you that.

      One can generally get past the physical addiction to opiates in about 3 weeks in all but the most dramatic cases. But relapse can occur months later: it is the powerful psychological pull to escape the emotional pressures of everyday life that is the real engine of even "chemical" addiction.

      It is generally believed that about 10 to 15% of the population has a pre-dispensation to addiction. There may be a hereditary component, as studies of adopted children suggest. During the Vietnam war, many soldiers returned with a chemical dependence to morphine. Also, many people being treated for cancer become physically addicted to the substance, yet when their treatment ends and the morphine is withdrawn, only about 15% of the recipients actively seek it out again. This suggests that the physical component of chemical dependence really isn't the major one.

    75. Re:What a load of... by Da+Fokka · · Score: 1

      You should never, ever, 'judge' your level of intoxication to determine whether you should drive. If you need to judge, you shouldn't drive at all. Increasing traffic safety can be complicated but alcohol has such a proven negative effect on driving capability that you really oughtta draw the line at zero. If you don't do it for yourself, do it for the people you might run over.

    76. Re:What a load of... by fugue · · Score: 1

      Oh, I see. So it's sort of like checking email?

      --
      "The biggest problem with communication is the illusion that it has taken place."
    77. Re:What a load of... by Aphoxema · · Score: 1

      If you've spent five years conditioning your body to break a world record and still haven't achieved it, then are you deluding yourself?

      When I got sucked up into cigarettes, I didn't have the goal of... well... anything. I smoked, then I wanted another, then I wanted another, that went on, next day, same thing, there was no thinking of planning. I smoked, when I ran out, I got more, eventually I started budgeting more and more into it.

      --
      "Most people, I think, don't even know what a rootkit is, so why should they care about it?"
    78. Re:What a load of... by Aphoxema · · Score: 1

      My first and last was two big hits of chronic. It wasn't mind bending or incredible, it was just awful.

      --
      "Most people, I think, don't even know what a rootkit is, so why should they care about it?"
    79. Re:What a load of... by plasmacutter · · Score: 1

      it's true though.

      our publishers don't fact check, so reading books is marginally less dependable than reading wikipedia.

      they have systematically eradicated any television which attracted intelligent audiences because intelligent people aren't good "consumers".

      I've been importing my music for quite some time because US tunes have become a white-wash. Needless to say finding good music now is a research project in itself.

      --
      VLC FOR MAC IS DYING! IF YOU DEVELOP, PLEASE SAVE IT!!
    80. Re:What a load of... by Anonymous Coward · · Score: 0

      For me, I don't think that it's necessarily the next piece of loot or the next raid boss down that keeps you from quitting. Personally, since my subscription is paid for for the next 5 months, I feel like if I'm not playing, then I'm wasting the money I paid to play.

    81. Re:What a load of... by Anonymous Coward · · Score: 0

      fun != addiction.

      I've noticed you have a number of posts here... almost like you could possibly be trying to justify your own addiction.

      Or is it just so outside of your reality that some people might actually struggle with real addiction regarding certain games? I of course mean to the point where they continue incessantly playing when they no longer consider it to be fun. I have a number of friends that honestly admit that they now consider it a "second job."

      I have experienced this with WC3 TFT and when drinking 2 handles of vodka weekly myself... but never with a MMORPG (thank God).

    82. Re:What a load of... by Torvaun · · Score: 1

      What if you never want to quit?

      --
      I see your informative link, and raise you a pithy comment.
    83. Re:What a load of... by Miszou72 · · Score: 1

      It sounds like you need to check out Hellgate:London. Unfortunately, the game is in a bit of an "unknown state" right now, what with the studio closing down and all, but if you can pick it up from the bargain bin, it's well worth a look. It has its shortcomings, but from what you've said, you don't like those features anyway (no raiding, no "endgame" content, no forced grouping, no "ninja looting" of items etc). As I said, no-one really knows how long the servers are going to stay up, but in the worst-case scenario, you can play it offline in single-player mode.

      It has a very futuristic theme (demons invading London in 2038), and if you like first person shooters with small missions, you should quite enjoy the hunter classes. You can play online and never interact with anyone, there's no raiding parties, and the entire game can be played solo or in groups, depending on your mood.

      Most of the missions are quite short and are easily completed in half an hour or less.

      Basically, imagine the 3D action of Doom 3 (with guns/swords/"magic" etc) combined with the item collection and leveling of Diablo2. As I said, it's worth a look, but don't expect the servers to be around forever...

    84. Re:What a load of... by Killjoy_NL · · Score: 1

      That may be, but I have saved tons of money playing WoW instead of going out :)

      Hmmm, maybe I should start again ;)

      --
      This is the sig that says NI (again)
    85. Re:What a load of... by Killjoy_NL · · Score: 1

      I did, right until I had a cigar with a friend after those 6 months, babystepping back into smoking. Man that was a long time ago :)

      --
      This is the sig that says NI (again)
    86. Re:What a load of... by Omestes · · Score: 1

      I think the line blurs with social gaming (MMOs, MUDs, etc), where you actually have social ties with other players. It's much easier to forfeit a solo experience, than voluntarily abandon a whole peer group. I can quit playing FFXII rather easily, but quitting WoW would be much harder since I'd be giving up friends.

      I had the same issue with MUDs back in the 90s, I knew half of the people locally, but that other 50% became part of my day to day life. It was hard to just leave them. More than addiction, its more of a cost analysis, though. Friendship, and human contact is very important to us, and we're volentarily giving up on it just to satisfy a weak response to the posibility of addiction (we're giving it up to live to someones else's principles).

      Sometimes I log into WoW, and just sit in a capital city talking with friends, I don't find this problematic, nor an addiction. It seems to me to be just another communications medium. It would be like giving up the internet, or phone service, because I use it a lot.

      --
      A patriot must always be ready to defend his country against his government. -edward abbey
    87. Re:What a load of... by Tevo-D · · Score: 1

      Sounds like you married my ex... :|

      And on the timesheet note... I regretfully admit that I am more than a little compulsive about making spreadsheets to calculate my time for the week. I could blame the years of government subcontract employment and independent contract work... but I have a sneaking suspicion that its all me now. And I am afraid that I like it.

    88. Re:What a load of... by Anonymous Coward · · Score: 0

      1/10

      It's almost as if you trolls don't even make an effort these days. Your over-user 'gamer' stereotype just didn't sell me. Might've worked on Usenet circa 1993, but that game has changed, my friend.

  2. your assuming it's an addiction by timmarhy · · Score: 4, Insightful

    addiction is an over used term these days, and it vastly over simplifies why some people spend their life in front of a video game.

    --
    If you mod me down, I will become more powerful than you can imagine....
    1. Re:your assuming it's an addiction by religious+freak · · Score: 1

      Exactly. Addiction isn't defined as how MUCH you do a certain thing, but the consequences doing that action have on your life.

      You could be a perfectly normal person if you like to play WoW 60 hours a week, as long as you can keep a job, actually carry a conversation, and move forward in your real life.

      --
      If you can read this... 01110101 01110010 00100000 01100001 00100000 01100111 01100101 01100101 01101011
    2. Re:your assuming it's an addiction by Free+the+Cowards · · Score: 2, Insightful

      So despite nicotine being an enormously addictive substance, those millions of people who smoke cigarettes constantly and can't quit even though they want to but still manage to carry on normal lives aren't actually addicted?

      --
      If you mod me Overrated, you are admitting that you have no penis.
    3. Re:your assuming it's an addiction by QuantumG · · Score: 3, Informative

      ask wikipedia

      The term "addiction" is used in many contexts to describe an obsession, compulsion, or excessive physical dependence, such as: drug addiction, alcoholism, compulsive overeating, problem gambling, computer addiction, etc.

      In medical terminology, addiction is a state in which the body relies on a substance for normal functioning and develops physical dependence, as in drug addiction. When the drug or substance on which someone is dependent is suddenly removed, it will cause withdrawal, a characteristic set of signs and symptoms. Addiction is generally associated with increased drug tolerance. In physiological terms, addiction is not necessarily associated with substance abuse since this form of addiction can result from using medication as prescribed by a doctor.

      However, common usage of the term addiction has spread to include psychological dependence. In this context, the term is used in drug addiction and substance abuse problems, but also refers to behaviours that are not generally recognised by the medical community as problems of addiction, such as compulsive overeating.

      The term addiction is also sometimes applied to compulsions that are not substance-related, such as problem gambling and computer addiction. In these kinds of common usuages, the term addiction is used to describe a recurring compulsion by an individual to engage in some specific activity, despite harmful consequences to the individual's health, mental state or social life.

      --
      How we know is more important than what we know.
    4. Re:your assuming it's an addiction by pizzach · · Score: 3, Informative
      The summary is horrible, but that is expected on slashdot. Riiiiight? The first two paragraphs of TFA pretty much sums it up and pretty much parallels what you had said.

      In 2005, Lee Seung Seop of South Korea died after playing StarCraft for 50 hours. In 2007, Xu Yan of northeastern China died after playing various online games for 7 days. Just six months later, an unidentified 30-year-old in Guangzhou province died after playing in an Internet café for three straight days. Addiction to videogames: It's happening to them, and it could be happening to you, too!

      Well, OK, not really. Game addiction is a term that's thrown around pretty liberally these days. Horror stories of people spending their entire lives in front of World of WarCraft are even making it to the TV news. But for most of us, gaming's just a hobby -- even if it's a hobby that we tend to take rather seriously. The line between hobby and habit is a blurry one, though, and it's not easily understood. When it comes to doing something you enjoy, how much is too much?

      --
      Once you start despising the jerks, you become one.
    5. Re:your assuming it's an addiction by Thousand · · Score: 1

      60 hours of WoW a week won't give you lung cancer.

    6. Re:your assuming it's an addiction by Free+the+Cowards · · Score: 3, Insightful

      Addiction has nothing to do with negative medical consequences if you continue. It's perfectly possible to be addicted to something otherwise harmless. And anyway, the lack of exercise that 60 hours/week of WoW implies will kill you just as dead.

      --
      If you mod me Overrated, you are admitting that you have no penis.
    7. Re:your assuming it's an addiction by Tony+Hoyle · · Score: 2, Interesting

      No but unemployment, no social life and a health problems due to the lack of exercise might cause you a few problems.

    8. Re:your assuming it's an addiction by pgillan · · Score: 1

      I personally define addiction as "continuing to do something despite negative consequences." It's not an addiction unless you know you need to stop, and find that you can't. Many gamers see that their relationships, their jobs, even their health is impacted by this, but continue to play anyway. As far as I'm concerned, that's an addiction.

    9. Re:your assuming it's an addiction by PPH · · Score: 1

      addiction is an over used term these days

      We seem to be addicted to it's use.

      --
      Have gnu, will travel.
    10. Re:your assuming it's an addiction by Anonymous Coward · · Score: 0

      Some would also argue that denial is stage one.

    11. Re:your assuming it's an addiction by e2d2 · · Score: 1

      But smoking does effect them. It may hurt them. They don't carry on "normal lives" in the sense that they may get cancer or emphysema, etc.

      I don't think "addiction", in the vague sense that something dominates your life, becomes an issue until it harms you. But that's just my opinion. Arguing the meaning of the word itself is kind of pointless. We all know what people mean when they say "addiction", they mean that it somehow is hurting your life.

    12. Re:your assuming it's an addiction by shermo · · Score: 3, Interesting

      Actually, I used to be a semi-professional athlete. I clocked up a hell of a lot of hours of WoW, since there's not much else to do once you've done your ~4 hours of training a day.

      It was certainly healthier than the excessive drinking that plenty of other athletes spend their spare time on.

      --
      Insanity: voting in the same two parties over and over again and expecting different results
    13. Re:your assuming it's an addiction by Free+the+Cowards · · Score: 1

      By that measure WoWers are affected because they get less exercise and have less money.

      In any case, that sure isn't how I think of addiction and I don't think that's how it's officially defined. Addiction is a matter of dependence, either physical dependence in the case of the hard-core old-school medical definition, or psychological dependence in the more modern touchy-feely sense. In other words, it's not so much what it does to you while you do it as it is what it does to you when you quit.

      --
      If you mod me Overrated, you are admitting that you have no penis.
    14. Re:your assuming it's an addiction by Dogun · · Score: 0

      They can quit, actually. There's nothing forcing them to inhale more nicotine; yes, there's anxiety, itching, headaches, and so forth, but with being an intelligent and self-aware species comes with a few perks.

      It's a matter of self control or finding ways to make self control no longer an issue (e.g. remove opportunity, forced weaning, downing an anti-agent).

      Programs like AA, which are unwilling to evolve their 'treatment' aren't treatments, in much the same way that chiropractice isn't medicine.

    15. Re:your assuming it's an addiction by Blue+Stone · · Score: 1

      >addiction is an over used term these days

      Especially when there's a perfectly valid non-medicalised word for it: obsession.

      --
      Corporation, n. An ingenious device for obtaining individual profit without individual responsibility. - Ambrose Bierce
    16. Re:your assuming it's an addiction by StrategicIrony · · Score: 3, Interesting

      Well, if you'd asked me while i was playing MMOs for 50 hours per week, I would have said I was fine... and I did keep my job, even though my performance suffered somewhat... but I did what was needed.

      However, after i quit the MMO, I was able to start a business, start working out, get back into shape AND volunteer in the community.

      I regard my time in the MMO world as a low-level addiction, yes... along the same lines as a "functioning alcoholic"... where someone CAn maintain a job, but simply CANNOT get through a day without drinking... or at LEAST being completely preoccupied with NOT drinking when you can't do it.

      lol

      I used to try to sneak time on the MMO at work, even tho it could have got me fired. It was scary!

    17. Re:your assuming it's an addiction by Handover+Phist · · Score: 1

      So despite nicotine being an enormously addictive substance, those millions of people who smoke cigarettes constantly and can't quit even though they want to but still manage to carry on normal lives aren't actually addicted?

      Sort of. Addiction has a dual personality, kind of like the term 'Hacker'. Smokers take more breaks than non smokers, so non smokers perceive them as being lazy. Smokers tend to be more productive (Google searches can kiss my ass) while working but take more breaks, but bosses don't measure productivity as much as breaks.

      Game addiction decreases productivity by being a time sink, so we have to look at whether the game gets the worker in a zone that increases productivity or decreases it. If productivity decreases, its an addiction, if it increases, its a tool. That's how the 'addiction' label works.

    18. Re:your assuming it's an addiction by Haoie · · Score: 1

      If you play any MMO for 60 hours a week, heck, the game is your job!!

      --
      If each mistake being made is a new one, then progress is being made.
    19. Re:your assuming it's an addiction by geekboy642 · · Score: 1

      Comparing MMOs to any other hobby in terms of price is a horrible thing for an anti-MMO person to do.

      Most MMOs are $15 / month, no matter if you play 1 hour a week or 60. A round of golf costs between $20 and $1800, depending on how famous the course is. That lasts you several hours, then you pay again if you want to keep playing. An alcoholic could burn through $500 a month very easily. Some of my friends who drink at bars tell of their night's tab exceeding $200, for a few hours of inebriation.

      About the only cheaper activity than playing an MMO is watching TV.

      --
      Just another "DOJ fascist authoritarian totalitarian bootlicker" -- Zeio
    20. Re:your assuming it's an addiction by religious+freak · · Score: 1

      If you're implying I might be in denial, I'll point out that I've played Wow exactly one time, for about 7 minutes. I've never even played an MMORPG, aside from second life curiosity (which is pretty quickly taken care of after about an hour).

      Now, /. is another story... :)

      --
      If you can read this... 01110101 01110010 00100000 01100001 00100000 01100111 01100101 01100101 01101011
    21. Re:your assuming it's an addiction by Anonymous Coward · · Score: 0

      It does if you end up on a ventilator and/or get lung cancer.

    22. Re:your assuming it's an addiction by Anonymous Coward · · Score: 0

      But, WTF does what any of what you said actually mean?

      Nothing substantial from what I can tell. Your name suits you.

    23. Re:your assuming it's an addiction by Anonymous Coward · · Score: 0

      The summary is horrible, but that is expected on slashdot. Riiiiight?

      Yeah, I post something identical a few articles back, and I get modded into the ground. Funny how it's ok to bash slashdot on some days and not on others.

    24. Re:your assuming it's an addiction by Belial6 · · Score: 1

      Even in those extreme cases, it is naive to claim that the video games killed them, or even their behavior. While 7 days of gaming with no sleep might be considered unusual, having only two reported case of death after a 2-3 day stints in front of video games show absolutely no correlation. Spending 2-3 days straight on gaming is common enough that to show a correlation, you would have 1 or 2 every month or two in just about every city in America. A few day awake and playing video games is simply not going to kill people.

    25. Re:your assuming it's an addiction by timmarhy · · Score: 1
      i think that's the thing isn't it. these days in order to be heard people feel they need to sensationalize something using medical or legal terms.

      addiction is a chemical dependence defined in medical terms, obsession is a psychological condition that fits the profile of people who play games for a non typical amount of time.

      --
      If you mod me down, I will become more powerful than you can imagine....
    26. Re:your assuming it's an addiction by Koiu+Lpoi · · Score: 1

      addiction is a chemical dependence defined in medical terms

      Wrong, sorry. Marijuana is not physically dependent, but you can become psychologically dependent upon it, and thus addicted. People who have to smoke pot every day are not "obsessed" with it.

    27. Re:your assuming it's an addiction by xclr8r · · Score: 1

      Exactly. Addiction isn't defined as how MUCH you do a certain thing, but the consequences doing that action have on your life.

      I have to disagree with you there. I'm not saying that just because some one does something a lot they are automatically an addict, but it doesn't not mean they are not an addict either.

      This is called a high functioning addict. There's many cases of various types of addicts living a dual life where no one but the closest people know about the addiction. Even some instances where the ones closest to the addict don't even know for years on end.

      --
      Beware of those who profit off the docile and persecute the unbelievers.
    28. Re:your assuming it's an addiction by daveime · · Score: 1

      In 2005, Lee Seung Seop of South Korea died after NOT SLEEPING for 50 hours. In 2007, Xu Yan of northeastern China died after NOT SLEEPING for 7 days. Just six months later, an unidentified 30-year-old in Guangzhou province died after NOT SLEEPING for three straight days.

      There, fixed that for you.

    29. Re:your assuming it's an addiction by knutkracker · · Score: 3, Insightful

      'Addiction' is also a guilt-free term that transfers blame away from the individual and their personal/social circumstances and onto the game as the active agent which causes the problem. The real question, as with any addiction, is what is it about their life that makes the alternative state of mind so attractive.

    30. Re:your assuming it's an addiction by Free+the+Cowards · · Score: 1

      So according to you, nicotine is a tool, not an addiction. Sure is not what every other person I have ever talked to says about it.

      --
      If you mod me Overrated, you are admitting that you have no penis.
    31. Re:your assuming it's an addiction by Hoi+Polloi · · Score: 1

      I've never met anyone who plays WoW for 60 hours a week who can carry a conversation, walk up stairs without grabbing their chest, or is progressing in life. Now, it could be because they never leave their homes so they aren't available to meet in the first place.

      --
      It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
    32. Re:your assuming it's an addiction by Anonymous Coward · · Score: 0

      They weren't sleeping because they were playing their games. Good job fudging the info.

      If you want to be even pickier about it they all died from a lack of oxygen to their brains.

    33. Re:your assuming it's an addiction by religious+freak · · Score: 1

      I think the words were pretty clear. Perhaps you have a problem with logical thinking...

      PS Don't over analyze a UID when there have already been more than 1MM used, and each must be unique.

      --
      If you can read this... 01110101 01110010 00100000 01100001 00100000 01100111 01100101 01100101 01101011
    34. Re:your assuming it's an addiction by daveime · · Score: 1

      I'm sorry but this isn't fudging the issue.

      People not sleeping can be due to many distractions ... too much TV, too much work, too much of anything, and not enough sleep will kill you, likewise skimping on things like eating.

      It wasn't playing the game that killed him, therefore the headline is misleading and biased.

      If the headline was "man dies after watching TV for 7 days", or "man dies after sitting on his arse doing nothing for 7 days", would it be on /. ?

  3. WoWA by eggman9713 · · Score: 1

    How long is it now before we have WoWA (World of Warcraft Anonymous)?

    1. Re:WoWA by Fozzyuw · · Score: 1

      How long is it now before we have WoWA (World of Warcraft Anonymous)?

      "Support Groups" for MMO's have been around for a long time. Probably since MUDs but at the earliest I know of is "EQ Widows", a support group for spouses who's significant other is "addicted" to EQ (the popular MMO at the time). To the point that it destroyed their marriage. A not to uncommon of an occurrence.

      I guess you could call that one of the first "addiction" support groups as that's basically what it was. Particularly popular were spouses looking for advice to "break the addition". Something I always wanted to do a research paper on, but I was too busy playing EQ to bother. =P Though, honestly, EQ was my first MMO and by far destroyed my summer as I fell hopelessly addicted to it that I couldn't pull myself away despite feeling the need too. It took an equally measurable event, a "crash" for me to shock myself out of it.

      --
      "The past was erased, the erasure was forgotten, the lie became truth." ~1984 George Orwell
  4. I'd come up with a thoughtful reply by SirLurksAlot · · Score: 2, Funny

    but I have a number of auctions to check on in Ironforge and a bunch of mining to do. That Jewelcrafting skill won't level on its own you know!

    --
    God, schmod. I want my monkey man!
  5. I wouldn't say I have an addiction by NoobixCube · · Score: 1

    I can, have and currently am going without most of the games I like. Whether or not I get immersed in a game is entirely down to whether or not I want to be immersed in it; assuming, of course, the game is good enough to get immersed in in the first place. I can spend hours or even months playing Civ 4 or Medieval II: Total War if I let myself get immersed. I don't enjoy them if I'm distracted by something else. I've sunk just as much time into Morrowind and Oblivion, and when Fallout 3 finally gets here, people will only see me at meal times, if they're lucky (or unlucky, depending on perspective). I never have been able to get into online games, even when I want to.

    --
    Admit it. You post strawman arguments as AC so you get modded Insightful for refuting them, rather than Troll
  6. Television is addictive by Anonymous Coward · · Score: 5, Insightful

    Most of our parents are addicted to television; I don't see any hysteria or treatment programs for them. In fact politicians and advertisers actively exploit that addiction.

    Some argue that refined sugar is addictive, too, and most Westerners are in fact addicted.

    1. Re:Television is addictive by Tony+Hoyle · · Score: 1

      No they're not. They don't give up their lives to sit in front of the TV. They go to work, cook dinner, talk to each other.. normal things.. like non-addicted people do.

      Game addicts do none of these things. I'm sure TV addicts exist but don't trivialise the term by confusing it with normal behaviour.

    2. Re:Television is addictive by Darkness404 · · Score: 4, Insightful

      So wait... somehow the person who gets home at 6:00 and watches TV almost endlessly until 12:00 for 6 hours a day 5 days a week and for about 7 hours on the weekends for a total of 44 hours a week watching TV isn't addicted but yet if you told someone that you played WoW for 40 hours a week somehow you have to be some slob who never exercises and has no social life and is addicted to it.

      --
      Taxation is legalized theft, no more, no less.
    3. Re:Television is addictive by Tony+Hoyle · · Score: 2, Interesting

      If they hold down a job and remember to eat and have the occasional friend over they're not really addicted are they?

      A game addict (or a TV addict) will generally be unemployed simply because leaving the house to work will be less important to them than playing/watching. Or eating. Or anything for that matter. Addiction takes over your life.

      Trying to describe people who watch excessive amounts of TV as addicts just because that's what they do in the evenings doesn't work. Same for Wow players or anyone else. That doesn't mean that addiction doesn't exist - it's real and it's painful to watch people go through it.

    4. Re:Television is addictive by nomadic · · Score: 1

      Most of our parents are addicted to television; I don't see any hysteria or treatment programs for them. In fact politicians and advertisers actively exploit that addiction.

      For 60 years many people, including politicians, have been criticizing how much TV American citizens watch. There are entire institutes dedicated to studying the problem.

      Some argue that refined sugar is addictive, too, and most Westerners are in fact addicted.

      Wouldn't overly surprise me. I cut refined sugar out of my diet a year ago and it definitely was a great move. It changes the entire way I taste things, for the better.

    5. Re:Television is addictive by Darkness404 · · Score: 2

      Trying to describe people who watch excessive amounts of TV as addicts just because that's what they do in the evenings doesn't work. Same for Wow players or anyone else. That doesn't mean that addiction doesn't exist - it's real and it's painful to watch people go through it.

      So unless you forget to eat and you don't have a job you aren't addicted? In this case MMORPGs are totally not addicting there have been what? 20 documented cases of someone forgetting to eat because of it? And as for a job you could argue that skipping a day of work to do *insert activity here* means that you are addicted to it.

      --
      Taxation is legalized theft, no more, no less.
    6. Re:Television is addictive by QuantumG · · Score: 1

      Ya know, back before the tv became a fixture in our lives, people used to talk to their kids at the dinner table.

      Crazy shit, I know.

      --
      How we know is more important than what we know.
    7. Re:Television is addictive by CastrTroy · · Score: 3, Insightful

      Smokers hold down a job, and remember to eat. Are they not addicted?

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    8. Re:Television is addictive by e2d2 · · Score: 1

      Ah the good old days. And then the talkies came and Vaudeville was dead. Wait, how far back are we talking?

    9. Re:Television is addictive by sir+fer · · Score: 1

      No they're not. They don't give up their lives to sit in front of the TV.

      IMO sitting in front of the TV for 6 hours a night after work is giving up your life. TV sucks arse compared to living a real life. It's sad state of affairs when people can say what I quoted and be taken seriously.

      --
      Debian FTW ;o)
    10. Re:Television is addictive by sir+fer · · Score: 1

      Trying to describe people who watch excessive amounts of TV as addicts just because that's what they do in the evenings doesn't work.

      Why not? It is accurate after all and fulfills the criteria....

      To paraphrase: Trying to describe people who snort excessive amounts of cocaine as addicts just because that's what they do in the evenings doesn't work.

      See how what you said doesn't make sense?

      Tv is brainwashing, plain and simple and its effects on the human psyche are as detrimental as any illegal drug (and some legal ones).

      --
      Debian FTW ;o)
    11. Re:Television is addictive by Koiu+Lpoi · · Score: 1

      A game addict (or a TV addict) will generally be unemployed simply because leaving the house to work will be less important to them than playing/watching. Or eating. Or anything for that matter. Addiction takes over your life.0\

      You're not thinking it through. How, exactly, are they paying for electricity/TV/internet/games if they're unemployed. How are they playing or even conscious if they're not eating? No, there's a difference between "addicted" (think smokers) and "hopelessly addicted and life ruining".

      Trying to describe people who watch excessive amounts of TV as addicts just because that's what they do in the evenings doesn't work.

      But if they are extremely distressed if that resource is deprived of them (try it and see, it's fun), then don't they qualify anyways? Just because it's "in the evening" doesn't mean they aren't addicted. Addiction has many shades, and it's more than just "inject herion until you die 3 days later".

    12. Re:Television is addictive by Anonymous Coward · · Score: 0

      Well duh, that's because TV is the addiction accepted by society.

      Same thing with beer and pot. You have beer adds as part of the culture, but smoke a joint and you're supporting terrorists.

    13. Re:Television is addictive by hab136 · · Score: 1

      If they hold down a job and remember to eat and have the occasional friend over they're not really addicted are they?

      The term is "functional addict", for example "functional alcoholic".

      Addiction takes over your life.

      Some people that hold down a job, family, and are seemingly normal - but drink themselves to a blackout every night. Addiction doesn't have to take over your *whole* life for it to be a problem.

      Conversely, "something that takes up a lot of your time" is not the same thing as addiction. Spend 20 hours a week on any hobby that isn't videogames - football, TV, dancing, drinking - and nobody will think twice. Do that with a videogame, suddenly you're an addict - even if you're replacing one hobby (usually TV) with another (videogames).

    14. Re:Television is addictive by Anonymous Coward · · Score: 0

      Heh, or you have the cases who have family connections to a company such that they are unfireable without being disowned, who simply continue to WoW at work.

    15. Re:Television is addictive by Anonymous Coward · · Score: 0

      but television is quite different and you know it. It has become necessary, like phone and unlike video games.
      It gives you information that are valuable and up-to-date.

    16. Re:Television is addictive by Darkness404 · · Score: 1

      I'm not saying that we should go back to the stone age and never have a TV or turn it on. What I was saying was that the average American watches so much TV that if you replace TV with something else they are addicted to it.

      --
      Taxation is legalized theft, no more, no less.
    17. Re:Television is addictive by MadJeff451 · · Score: 1

      Most of our parents are addicted to television; I don't see any hysteria or treatment programs for them

      One thing I've noticed about the difference between video games and TV especially since becoming a parent:

      Video games isolate you from the people around you, and while TV is less "interactive" it is at least a shared experience.

      I do play video games ~2-4 hours a week, down from ~20-30 when I was single. I bet that having a family (which your parents did) would change how you spend your time.

    18. Re:Television is addictive by Anonymous Coward · · Score: 0

      Most parents are addicted to TV, which, in my opinion, is bad parenting. And we are in fact addicted to sugar which is killing us. So what's your point?

      I guess one point you could make is: what authority does a parent have if they watch 4 hours of TV a night but don't want their kids to play 4 hours of games? None. They are hypocrites.

      "And in the end, it's not the years in your life that count. It's the life in your years." -Abraham Lincoln

    19. Re:Television is addictive by Anonymous Coward · · Score: 2, Funny

      Smokers hold down a job, and remember to eat. Are they not addicted?

      Sure, they're addicted to food and money!

    20. Re:Television is addictive by nasor · · Score: 1

      Many people watch a lot of television, yes, but that doesn't mean that they are addicted to it. The crucial difference is that most people who watch TV would be perfectly happy doing something else for entertainment (go to a football game, go on a date, go out to a bar with friends, play poker, whatever). Also, most people don't watch so much television that they risk their job or relationships because they don't want to take any time away from it. That's not the case for MMORPG addicts who ruin their lives because they can't do anything other than play. If you play WoW 3-4 hours on weeknights and 8 hours/day on the weekend BUT it doesn't interfere with your job or friendships and you don't particularly mind doing things other than WoW with your free time, then you aren't addicted.

    21. Re:Television is addictive by badkarmadayaccount · · Score: 1

      I used to be a TV addict when I  was little, now Im on /. ...My God he's right!

      --
      I know tobacco is bad for you, so I smoke weed with crack.
    22. Re:Television is addictive by Anonymous Coward · · Score: 0

      So wait... somehow the person who gets home at 6:00 and watches TV almost endlessly until 12:00 for 6 hours a day 5 days a week and for about 7 hours on the weekends for a total of 44 hours a week watching TV isn't addicted but yet if you told someone that you played WoW for 40 hours a week somehow you have to be some slob who never exercises and has no social life and is addicted to it.

      So wait... somehow the person who gets home at 6:00 and watches TV almost endlessly until 12:00 for 6 hours a day 5 days a week and for about 7 hours on the weekends for a total of 44 hours a week watching TV isn't addicted but yet if you told someone that you played WoW for 40 hours a week somehow you have to be some slob who never exercises and has no social life and is addicted to it.

      So wait... somehow the person who gets home at 6:00 and watches TV almost endlessly until 12:00 for 6 hours a day 5 days a week and for about 7 hours on the weekends for a total of 44 hours a week watching TV isn't addicted but yet if you told someone that you played WoW for 40 hours a week somehow you have to be some slob who never exercises and has no social life and is addicted to it.

      So wait... somehow the person who gets home at 6:00 and watches TV almost endlessly until 12:00 for 6 hours a day 5 days a week and for about 7 hours on the weekends for a total of 44 hours a week watching TV isn't addicted but yet if you told someone that you played WoW for 40 hours a week somehow you have to be some slob who never exercises and has no social life and is addicted to it.

      You can easily walk away from tv. It's not so with WoW. Both my husband and I have quit a few time, the longest was 1 1/2 years. We just canceled our accounts again. You slowly quit doing the things you enjoy. We realized we were doing that again and decided to take a break.

  7. Nerds are very "in touch" by Anonymous Coward · · Score: 0

    These are the real issues that face millions of people, and will surely affect the election.

  8. Have people forgotten how to think? by CodyRazor · · Score: 1

    "If we're not all dribbling addicts, then why are we playing so much?"

    Because videogames are designed to be fun and enjoyable so we play them a lot. How fucking simple can you be?

    I dont see anyone running around looking to label people who watch a lot of tv as addicts. I'm not sure what being a "researcher" entails but it seems like he was never taught the definition and requirements of something to be an addiction.

    --
    So Skulldilocks threw acid on the schoolchildrens' faces, cause somebody from the bible told her to do it!
    1. Re:Have people forgotten how to think? by QuantumG · · Score: 1

      I dont see anyone running around looking to label people who watch a lot of tv as addicts.

      Bwahahaha.. I guess you're showing your age then.

      --
      How we know is more important than what we know.
  9. so, uh.. by Rellik66 · · Score: 1

    Where's my Holodeck, dammit!

    --

    Too many zeros, not enough ones

  10. Yea Its addictive.... by Anonymous Coward · · Score: 2, Interesting

    MMORPG's Are addictive. I seen the damage its done. For a majority of people certainly gamers who have learned to control there online time it isnt a problem , agreed. But for those who have stood by and watched Kids go unfed till way to late at night, Having the TV or DVD's parent the children while a partner spends the entire weekend online until its become to much and it wasnt the marriage you signed up for...

    Well "Widows Of Warcraft"... its a joke for some people and a reality for others.... or did you think someone made up the term EverCrack because it wasnt addictive...

    There are people that Suffer from addictions, gambling, alcohol, Cigarettes some chemical addictions of the body, some mental addictions of the mind. Those people prone to or a tendency for access compulsive behavior often fall into the metal category.

    Never before has such a "wide net" been thrown, MMORPG are cheap compared to Cigarettes, available 24/7 in your own home (as opposed to gambling other than online...) and gives you an escapism thats better than the real world...

    Anything in excess is a problem, and this problem is sooo easy to get hooked on.

    1. Re:Yea Its addictive.... by Anonymous Coward · · Score: 0

      MMORPG are cheap compared to Cigarettes

      Actually, cigarettes can be quite economical if not smoked excessively (under, say, half pack a day) because they are very effective appetite suppressants. A handful or two of cigarettes can easily save you several dollars on food. (And you'll maintain that girlish figure.)

    2. Re:Yea Its addictive.... by Darkness404 · · Score: 1

      MMORPG's Are addictive. I seen the damage its done. For a majority of people certainly gamers who have learned to control there online time it isnt a problem

      Books Are addictive. I seen the damage its done. For a majority of people certainly gamers who have learned to control there reading time it isnt a problem

      School is addictive. I seen the damage its done. For a majority of people certainly gamers who have learned to control there studying time it isnt a problem

      Notice the pattern? MMORPGs are not addictive. Sure, some people might be obsessed with it, but not addictive.

      --
      Taxation is legalized theft, no more, no less.
    3. Re:Yea Its addictive.... by pxc · · Score: 1

      But for those who have stood by and watched Kids go unfed till way to late at night, Having the TV or DVD's parent the children while a partner spends the entire weekend online until its become to much and it wasnt the marriage you signed up for...

      That doesn't really have anything to do with addiction. Food has never been a high priority for me. As a result, whenever I get really into something, whether it's reading, writing, playing a video game, or coding, I'll sometimes play/work for 4-6 hour bursts. If my day is full of enough of these, I might not eat until right before I go to sleep. But it's not habitual, it's not involuntary, and it's not addiction.

    4. Re:Yea Its addictive.... by sir+fer · · Score: 1

      Anything in excess is a problem, and this problem is sooo easy to get hooked on.

      I can't agree. I find video games boring as hell.

      --
      Debian FTW ;o)
    5. Re:Yea Its addictive.... by blackdew · · Score: 0

      Having a girlfriend is addictive. I seen the damage its done. For a majority of people certainly gamers who have learned to control there time spent with the gf it isnt a problem.

  11. Not Just MMOs by saxoholic · · Score: 4, Interesting

    While I'm sure we all first think of those people who can't tear themselves away from wow, MMOs aren't the only culprit. As a teen, my friend and I definitely spent more time than we should playing fpses and rtses. We would probably play 4 - 6 hours a day, to the point where my friend's school work suffered. I would definitely consider myself addicted. You're still in a second world, be it one of trebuchet's and woad raders, or .44s and rocket launchers. (but, for the love of god, please don't let that world be second life). There are definitely high school students who suffer, like my friend did, because of an addiction to video games. They're fulfilling, and parents might not know how to deal with it since it's a newer problem.

    1. Re:Not Just MMOs by cgenman · · Score: 4, Interesting

      Single player games tend to have explicit end points, which help prevent addiction. Plus, the most eggregiously long single-player games generally are slated to last for 160 hours with massive grinding. I've seen Everquest players pull that in two weeks.

      Non-massively multiplayer games can be additive, but usually focus more on "sport" aspects. As such any sort of character development mechanics are explicitly removed to create level playing fields. Playing for another hour is its own reward, rather than the tempting "I need just one more level." This also self-limits in that due to the competitive nature the barrier for entry is high: Counter Strike has become notoriously impossible for new players to enter.

      MMORPG's really hit a sweet spot with RPG character development (I invested so much time in this character! I'll just play tonight until I get that piece of armor.) and human aspect which keeps gameplay fresh. Also, MMORPG's are the only game structure where the planned primary gameplay curve stretches out for thousands of hours. Oblivion and Nethack are probably the only major single-player game that comes close to this time scale, and both have similar levels of addition for many players.

      There is definitely discussion within the industry itself as to when compelling is too compelling. There are a lot of techniques utilized in game development to keep people interested, just like there are in movie and television show development. Soap Operas have their toolbox to keep people coming back day after day, but they can only consume one hour per day. MMORPG's have their suite of techniques to keep players interested and playing, but can absorb much more of a person's life.

      Of course, we saw similar additions in the early days of television and radio. This may just be growing pains as society evolves to absorb new technologies.

    2. Re:Not Just MMOs by Anonymous Coward · · Score: 0

      I've long-avoided MMOG's because -- based on my previous life with AD&D -- I know I'd lose everything.

      But don't forget about the persistence they're putting into war games now. Both Battlefield 2 and Battlefield 2142 have a system of awards (medals and ribbons) and unlockable weapons. I gave up on BF2 after figuring out that getting the last 2 unlocks was going to take an -additional- 150% of the time I had already put into the game. I started playing 2142, which has a much more casual reward system, but now I've gotten all the "easy" awards, and it's tough to get more, and I'm actually getting frustrated now. I realize this makes me a poor candidate for actually being addicted, though I've spent the extra time replaying several single-person games I have. However, there were several weeks getting to this point where I thought, "this is like grinding in a MMOG. Now I know what this is about."

      Incidentally, letting my gaming slide for 3 weeks (while waiting for my best friend to get a computer after his got hit by lightning) without "getting permission" for it got me kicked out of my clan. Nice, huh? Sorry to, you know, have a life and stuff. But this is another reason that "enables" people to spend more time in the game than they normally would: the peer pressure from the guilds that you have to join in order to get to the higher levels of the game. I suppose getting everyone involved to take a "chill pill" at the same time is a little out of the question. ;-)

    3. Re:Not Just MMOs by Anonymous Coward · · Score: 0

      Single player games tend to have explicit end points, which help prevent addiction.

      Uhm, no. As a person addicted to games I can tell you with a certainty that an end point doesn't make a difference. There are tens of thousands of games out there and it's no hard thing to find another one in any genre you like (I tend to go for RPGs myself). The biggest difference between MMOs and other games is how much a person spends on them. $50-60 a game vs. a $15/mo subscription is a big deal. I actually got a Gamefly account just so I could keep gaming and not blow out my budget every month.

    4. Re:Not Just MMOs by Haffner · · Score: 1

      There is a difference between neglect and addiction. Your friend chose to neglect his (im assuming) work because he simply didnt want to do it. I know people (and am sort of like that myself) that are like that. They just put off doing difficult things. True, video games make it harder since the ease of use corresponds to a very high fun level but if its not video games, its something else.

      --
      "Going to war without the French is like going deer hunting without your accordion." ~General Norman Schwarzkopf
    5. Re:Not Just MMOs by cgenman · · Score: 1

      I'm not saying it isn't possible to be addicted to traditional single-player games. The number and potency of techniques to support that, however, are lower.

  12. Videogames are not addictive. by Merls+the+Sneaky · · Score: 1

    They just aren't, they might be an activity that people get passionate about, obsessive about but they are not addictive. Any obsessive behaviour is labelled as addictive and it is just plain wrong.

    1. Re:Videogames are not addictive. by Tony+Hoyle · · Score: 1

      How utterly clueless can you be? Of course they're addictive. Just because the majority control it doesn't mean they're not.

    2. Re:Videogames are not addictive. by hedwards · · Score: 1

      Except that's not accurate either. People do get addicted to sex and exercise and by your definition that's an obsession. Problem is that people who are hooked on those things have been known to go through withdrawal symptoms and to be unable to stop doing them.

      Or how about gambling, I mean clearly nobody loses huge sums of money gambling day after day after day because they can't leave the tables. I mean people don't ever skip personal care and gamble the rest of their lives away at a black jack table.

      In this case, it's a rather moot point whether it's an obsession or an addiction. When a person can't leave the game to bathe, eat, work or possibly have sex that's a serious problem regardless of what label you put on it.

    3. Re:Videogames are not addictive. by Darkness404 · · Score: 1

      So wait, what do you define as addictive?

      Because if video games are addictive then I have a long list of other things that are addictive too

      Football
      Books
      Soccer
      TV
      School

      Etc. Sure, some people obsessively play video games, some people obsessively study schoolwork, some people obsessively read, some people obsessively play sports. Yet I wouldn't call school, reading, nor sports addictive. But I suppose because video games are the new thing to be paranoid about, they are addictive, much as how comic books and rock and roll was going to turn the US into a bunch of Satan worshiping anarchists....

      --
      Taxation is legalized theft, no more, no less.
    4. Re:Videogames are not addictive. by Darkness404 · · Score: 1

      Problem is that people who are hooked on those things have been known to go through withdrawal symptoms and to be unable to stop doing them.

      That is still an obsession. If you take away a 3 year old's blanket that they carry with them everywhere you might see the same symptoms. But honestly, (hopefully) no one thinks that a 3 year old is addicted to the blanket. It is simply a habit, or perhaps an obsession. Not an addiction.

      --
      Taxation is legalized theft, no more, no less.
    5. Re:Videogames are not addictive. by Lemmy+Caution · · Score: 5, Insightful

      The standard for addiction is when people give up on healthy developmental goals, understood however makes sense for that person, and opts instead for the addictive behavior or substance.

      In other words, when you start to lose thing that matter to you, but carry on with the addictive behavior, that's addiction.

      I have seen marriages dissolve because people played MMOs instead of spending time with their family. I've known people who have failed out of college and graduate school, because they became obsessed with MMOs. I play MMOs myself, and I can see it at work. The "secondary world" aspect misses the main addictive element of MMOs - which moves it from obsession to addiction. That's the reward structure: you can play and predictably get rewards.

      One can be obsessed with Tolkien or Star Trek, in that the secondary world becomes more important than the real one. Since films, books and television don't offer an ongoing, unclosed reward structure that works to the extent that you put time into the activity, those obsessions don't become addictions.

      That's why I think it makes sense to call MMO's addictive. They are always there - they never "satisfy" but promise the next reward, and then the next, and then the next. There is a social reinforcement element to it (which is an aspect of other addictions as well - alcoholism can certainly have a social aspect to it.)

      The research observed that while people were playing, they identified the relationships with other players in-game as meaningful, but when they stopped playing, they ceased to describe it as such. To me, that is a lot like a heavy drinker's "bar friendships" - when they stop drinking, those friendships mean a lot less.

      The defensiveness by gamers when confronted with this sort of analysis is depressingly predictable, as well.

    6. Re:Videogames are not addictive. by Merls+the+Sneaky · · Score: 1

      In this case, it's a rather moot point whether it's an obsession or an addiction. When a person can't leave the game to bathe, eat, work or possibly have sex that's a serious problem regardless of what label you put on it.

      That is escapism and is a symptom of other larger problems. Escapists are trying to be distracted by real world problems. If it wasn't videogames it would be television or stamp collecting or disco dancing. It still is not addiction.

      I am a smoker, I also was a long time wow player, wow was easy to give up I just had to be tired of it. I got sick of it, and stopped. Cigarettes on the other hand I was sick and tired of those long ago. Yet I still have to smoke. Being a proper addict gives you perspective on addiction.

    7. Re:Videogames are not addictive. by Darkness404 · · Score: 1

      That's the reward structure: you can play and predictably get rewards. One can be obsessed with Tolkien or Star Trek, in that the secondary world becomes more important than the real one. Since films, books and television don't offer an ongoing, unclosed reward structure that works to the extent that you put time into the activity, those obsessions don't become addictions.

      You just described the US market for any copyrighted work. Of course you play and get rewards, if you played and got nothing people wouldn't play it Blizzard want your monthly dues, so clearly they want you to keep playing it. And guess what authors do the same thing if you are obsessed about *insert book here* that ends in a cliffhanger you will probably buy the next book that comes out in the series and you are rewarded with the ending of the book.

      --
      Taxation is legalized theft, no more, no less.
    8. Re:Videogames are not addictive. by Bryan+Ischo · · Score: 1

      Even though you don't seem to realize it, you are on the right track. All of those things that you mentioned are, in fact, addictive. Probably any thing that anyone enjoys is addictive in the sense that a person can become addicted to it.

      So "addictive" is kind of a meaningless term; this fact is borne out by how easy it is for so many people to have such vastly different opinions about it (many, like you, simply refuse to consider that the term has any validity when applied to video games; whereas others are positive that it is meaningful).

      I think that when people say 'addictive' what they really mean is, 'is acknowledged to have been a cause of addiction for a significant number of people."

      Have video games reached that point? Well, that's clearly debateable. People like you would say no, the number of people addicted to video games is too few to constitute a recognizeable social problem.

      I personally would say that video game addiction is not a social scourge yet, but, it's definitely more than a blip on the radar and is only going to get worse as game companies learn how to make more and more addictive games. Because I would imagine that it's every game designer's wet dream to have a game that millions of people can't help themselves but to spend money on. So over time the industry will just find ways to get better and better at making such games.

      I personally have experience with video game addiction. All my life I have been addicted to varying degrees of intensity to video games. Perhaps the first significant addiction was to "Street Fighter" back in the 1990/1991 timeframe. I literally could NOT walk past an arcade that had Street Fighter without stopping in to play a few rounds. And if someone else was already playing - someone I could challenge and fight - forget it. I never once, no matter how hard I tried, succeeded in preventing myself from challenging another player when the chance arose. This was my freshman year of college and I had a single $50 bill in a hidden pocket in my wallet given to me by a family friend 'for emergencies'. I took that seriously and never intended to spend it on anything except an emergency - back in those days I had no credit cards and little money to my name, so this $50 meant something to me. I ended up breaking it and spending the whole thing on Street Fighter when I had no other way to play. It wasn't an addiction that was so bad as to significantly alter my life except in a few small ways such as this; I mean, I still did well at school and had a social life. But I definitely knew what it was to have a compulsion to play Street Fighter.

      Definitely my most significant addiction was to Magic the Gathering Online in 2006. I started playing that game and got very hooked. I think it was very similar to a gambling addiction. I ended up spending over $2,000 on that game in 2006 and caused serious problems with my wife as a result. Several times I swore off the game, only to return when the urge to play again was too great. I used to play underneath the covers in bed (telling my wife that I was tired and needed to go to bed early) so that she wouldn't know that I was playing. I don't know how else to categorize my relationship with that game other than addiction. I would spend hours and many $$$ playing it. I would get very focused and exceedingly irritated if anything/anyone attempted to take my attention away from it. I hid my playing from family and friends. I neglected things that were very important to me, in favor of playing, always feeling terrible about it when I finally stopped playing for the day/night and yet always unable to prevent myself from repeating the same process over and over again.

      Eventually, with the help of my wife's stern disapproval and watchful eye, I managed to quit playing that game. And yet to this day, the thought of cracking some packs for a booster draft game still is very enticing ... much like I imagine an ex-drug-addict might feel when they think about sticki

    9. Re:Videogames are not addictive. by Lemmy+Caution · · Score: 1

      That cliffhanger book, however, doesn't compel you to abandon all other activities while waiting for the next one. There isn't an open cycle by which more time invested returns, linearly, more rewards. All those other media have at least discrete closure: even if it's a cliffhanger, I don't have to - in fact, I have no reason to - watch the same episode over and over and over until the next one comes out.

      But with MMOs, you do have a reason (in game terms) to do just that.

    10. Re:Videogames are not addictive. by Anonymous Coward · · Score: 0

      You're asserting that psychological addiction is a contradiction in terms then.

      Obsessive behavior could be described as 'psychological addiction' or addiction without the physiological symptoms right?

      That's assuming there's withdrawals... perhaps that is the dividing line between obsession and addiction. Of course then you shift the gray area to what is and is not a withdrawal.

    11. Re:Videogames are not addictive. by Anonymous Coward · · Score: 0

      A big factor that seems to come into play is selfish to those around the person. In the case of a marriage or friendship that dissolves as a result of someone playing too much doesn't necessarily mean that there is an "addiction" at play.

      You have to examine the reasons that the person chooses to escape to that world rather than live in this one. Maybe the marriage was already falling apart or lacking something that made it worth saving.

      A person who becomes a hermit to those in the real world as a result of a game may not have anything to do with the addiction. It could have everything to do with the fact that the person is getting what they seek and desire from the game more so than their real life relationships.

      Now the people who lost the person to the game feel rejected and therefore it is the "addicted" person that is ruining their life. Every person has to decide what they want from their lives and that is their choice to fulfill those needs however they see fit.

      There are healthy social interactions within these games...there are unhealthy ones as well. To say that a person cannot have a meaningful relationship in game is no different than someone saying that you cannot have a meaningful relationship with someone at work.

      Our society has created artificial goalposts and guides that people think defines a person's success. A person who happily chooses to live their life in poverty is crazy because they choose not to pursue a materialistic pursuit.

      There seems to be a misconception that a person's life is not their own and doing something to damage that life in the eyes of those around that person is selfish beyond all, but in all reality it is selfish for anyone to think that they have more of a say in how a person chooses to live their life or not.

      Suicide is not a selfish act because no one has a right to anything from a person other than what that person chooses to give.

      Does it suck when someone chooses to take their life when you didn't want them too? Yeah it does, but it is still their life to do with as they wish.

    12. Re:Videogames are not addictive. by sir+fer · · Score: 1

      comic books and rock and roll was going to turn the US into a bunch of Satan worshiping anarchists....

      It would certainly make for a pleasant change if the US did end up like that. Much better than the current regime.

      --
      Debian FTW ;o)
    13. Re:Videogames are not addictive. by plasmacutter · · Score: 1

      this is why the one thing I like about WoW is the "arena" system.

      you are capped at 10 matches a week before your rewards diminish precipitously.

      You play competitively, and generally gravitate toward your true level over the course of a season, so over the long term, playing more than 10 matches a week will produce no more net reward than the initial 10.

      Perhaps this should be applied with other aspects of the game as well.

      --
      VLC FOR MAC IS DYING! IF YOU DEVELOP, PLEASE SAVE IT!!
    14. Re:Videogames are not addictive. by Psychochild · · Score: 2, Insightful

      Caveats: I am not a researcher or psychologist. I am an MMO developer.

      The major problem I have with the "addictive" label is that it makes a value judgment. There are few things that are "addictive" that are considered good things; the big exception is computer gaming, where the word is often used with a positive connotation. An "addicting" game is awesome! A better word would be "compelling", which has less judgment associated with it.

      The research observed that while people were playing, they identified the relationships with other players in-game as meaningful, but when they stopped playing, they ceased to describe it as such. To me, that is a lot like a heavy drinker's "bar friendships" - when they stop drinking, those friendships mean a lot less.

      One issue to consider is that some people who "get addicted" and lose themselves into a game, particularly an MMO with social connections, have very serious problems with the rest of their life. Often, these people have a case of depression. The interaction with other people online can provide a lot of benefits that help counteract the problem the person is experiencing. For example, if you feel worthless at work because you've been passed over for promotion after promotion, then you probably really like the feeling of being a needed and appreciated member of the party/raid in a game.

      If the external condition changes, that can cause a re-evaluation of your situation. If the person above is recognized as a capable worker and gets a promotion in their job, he or she may not seek validation through the game anymore. So, the online relationships may become less important to the individual because they don't need it anymore. I don't see this as any different than forming a new circle of friends when your life circumstances change. The promoted person in our example may start making new friends and have less time for old friends that he or she doesn't come into contact as often. This is seen as fairly natural when we don't include the scary "online" or "gaming" aspect.

      Also consider that the person who plays MMOs to the point where their relationship falls apart may already have problems with that relationship. They may be getting something from their online play that is lacking in their offline relationship. Yeah, it's better to address issues head-on and try to resolve them, but many people will avoid problems if they can. The game is just a convenient excuse.

      The defensiveness by gamers when confronted with this sort of analysis is depressingly predictable, as well.

      Well, sure. People do tend to get defensive when someone points a finger and says, "You're doing the bad thing!" Witness all the excuses that come up during a typical copyright discussion on Slashdot.

      Most people can play games without it impacting their life. For the people that do become "addicted", how many of them are using gaming (or anything else) to fill a problem in their life? This is less of a problem with gaming a more of a problem with society. But, it's easier to blame the game than to expect people to change. So, for those of us that can game without letting it rule our lives, it gets a bit tiresome to see gaming demonized so easily.

      --
      Brian "Psychochild" Green
      MMO developer's blog
    15. Re:Videogames are not addictive. by Epistax · · Score: 1

      This is a tough one. One could make the argument that the real world (which I've heard referred to as the Meatverse, or something like that) is made up of scum of all sorts. You have your politics on all sides of the aisle and your capitalists, socialists, religious, etc, all saying they believe and fight for cause XYZ. In reality when it boils down to it, these people are phonies who just want money and/or attention (power). It's a real struggle day after day because these people--treat life as if it were a game. Unless you game them back, possibly sacrificing your own ethics and morals, it can be a taxing.

      In an MMO, on the other hand, there is an established game with established rules, and depending on the game, possibly divine intervention after someone does you wrong. I've heard a couple people say they would be fine with any menial job that would allow them to afford a small place to live, food to eat, an Internet connection, and a new computer every few years. To some people, this is enough.

      I get stuck on a game every so often. Lineage, RO, WoW, Eve. I can't recommend this to everyone (or anyone), but I've been able to guilt myself away from the computer screen. Buying a guitar has helped tremendously. The solution to me is to remind myself there's plenty of stuff out there that will make me feel good, not only in the moment, but lasting. I gain a lot of memories doing things away from a computer, but at a computer? Not so much.

      Meatverse is calling.

    16. Re:Videogames are not addictive. by Darkness404 · · Score: 1

      But why should it be applied to the rest of the game? Then it makes WoW be more of a chore rather than a game. How great would it be to have a long weekend only to be told you have played enough WoW for the week?

      --
      Taxation is legalized theft, no more, no less.
    17. Re:Videogames are not addictive. by SkunkPussy · · Score: 1

      though I find you have to play hundreds of games to be good enough with your team to get a decent rating! but yes its a step forward from the old pvp system which was - whoever plays the most battlegrounds that week (or in fact over the last few months) wins grand marshall title for that week

      --
      SURELY NOT!!!!!
    18. Re:Videogames are not addictive. by Lemmy+Caution · · Score: 1

      What you say about MMOs could be said about alcohol: people who develop into alcoholics have other problems in their lives. In fact, it could be said about a variety about substances we are generally comfortable with describing as "addictive." A lot of people can drink - and even do cocaine and heroin, occassionally - without ruining their lives. Is it tiresome to see those substances demonized?

      I know a lot of people in the MMO dev business, so don't take it too strongly when I say that you're in the alcohol business. (Which, it should be said, is better than being in the nicotine business.) A significant part of your revenue comes from people whose use of your product is self-destructive, and the element that makes it self-destructive is itself a design goal.

    19. Re:Videogames are not addictive. by bonehead · · Score: 1

      Spoken like a true dealer.

      "Here, how about a 15 day free trial? It won't hurt you. Everybody's doing it."

    20. Re:Videogames are not addictive. by Killjoy_NL · · Score: 1

      I'd like to comment on the social aspect of MMOs
      I've played WoW for a few years and quit because I got annoyed with being bored.
      During the time playing with me and my friends and family, we made some great new friends from all over europe and some of them traveled to our country to meet us, we had dinner, fun etc.
      Sure games can be addictive/compelling, but MMOs gave me some great new friends who I wouldn't want to miss for the world.
      Besides, it gave me and my gf something to do together, me playing from the Netherlands, her playing from thailand, so it was also a tool to spend time together online :)
      So for me the addiction enriched my life :)

      --
      This is the sig that says NI (again)
    21. Re:Videogames are not addictive. by Psychochild · · Score: 2, Insightful

      A lot of people can drink - and even do cocaine and heroin, occassionally - without ruining their lives.

      As soon as "Driving under the influence (of MMO games)" becomes a societal problem, I'll agree that we should classify these all in the same category. An alcoholic (or other substance abuser) is often physically addicted to the substance they abuse, and this causes additional problems when trying to break the addiction. In addition, the alcoholic also makes poor decisions, such as deciding to drive while their reactions are impaired, which causes direct physical harm to others on a regular basis. Trying to equate someone who plays too many games and may later regrets it to someone causing physical damage to themselves and potentially to others when abusing a substance seems to trivialize the problems of substance abuse.

      Now, if you want to compare MMOs to other media, this is a lot closer to the mark. Some people watch TV to excess; the old stereotype was about the husband who came home and watched TV to ignore his wife, causing their marriage to fail. Sometimes introverted teenagers turn to books and seclude themselves from others while reading for hours upon hours; I know I did frequently. Where is your outcry for people who abuse those media? And, spare me the "worthwhile" argument; the most mindless game I've enjoyed had a lot more redeeming value than some of the garbage Star Trek novels I read as a teenager.

      And, again, the reason why MMO games are singled out from other games, as they were in this particular discussion thread, is because of the social interaction and feedback that appeals to people. It's the same reason why people like talking on the phone, going to parties, watching football games with friends, or engaging in other very normal, socially-accepted activities that are also very enjoyable. The supreme irony here is the fact that some people think the internet isolates people instead of providing social opportunities.

      I know a lot of people in the MMO dev business, so don't take it too strongly when I say that you're in the alcohol business.

      Sorry, I'm not. I have friends that regularly get together and watch whole seasons of TV shows on DVDs for hours on end many nights per week. TV shows are meant to be compelling, making you want to watch one episode after another. The easy availability of TV shows on DVD means that you can watch a nearly endless number of shows. So, are DVD sellers also in "the alcohol business"? If so, then you're proving the, "I'm addicted to EATING!" crowd right in that the definition of "addiction" is no longer meaningful if it applies to anything someone likes to do. If not, then what is the significant difference? The only meaningful difference I can think of is the interactive nature of games compared to passive media; and, sorry, I have a hard time believing that all entertainment should be passively engaged just because a few people would rather play games than face the grim facts of their deteriorating relationship (or whatever other problem they're ignoring).

      And, really, sports have caused the destruction of more relationships and caused significantly more real-world violence than video games have. So, why are you talking so negatively about MMOs and the like but not sports? Perhaps because the typical MMO player is a lot less willing to break your face than the aggressive football fanatic? ;)

      --
      Brian "Psychochild" Green
      MMO developer's blog
    22. Re:Videogames are not addictive. by Lemmy+Caution · · Score: 1

      You're not owning to the element of MMOs that are distinctive: their unclosed, open-ended, more-time-you-put-in-more-reward-you-get-out nature, and I've seen the consequences of it at work in the lives of people around me, more so than with sports or television or film or books by a long shot. What I have seen is people who had balanced lives before they started playing, but then lost those balanced lives. I have not seen that dynamic at work with other media or interests, except with drugs, alcohol, gambling, and such. I do think that watching TV constantly is a waste of a life, and that it is something associated with depression, but it doesn't have the same disruptive and rapacious character that an MMO has.

      Calling them "compelling" is disingenuous in the extreme, because it pretends that it is the fictional, fantastic nature that keeps people playing for 20 to 60 hours a week over several years, when you can log into any end-game forum and see that it really is about camping, high-end-raids, drops, and that entire cycle of seeking the next item. (The best description I've heard is that of taking a stick and hitting dozens of pinatas, hoping that one will have a bigger stick that lets you hit bigger pinatas, ad infinitum.) Creating an ongoing, engrossing cycle of reward for repetitive behavior is designing for addiction.

      Your equation of games with television would play better if I weren't a gamer - and an MMO gamer - at that - and one with a great deal of real-life experience of old-fashioned drug-and-alcohol addiction, to boot. I'm not some school-marm who doesn't know one end of the controller from another: I've been playing MMOs since the days of LPMUDs and DikuMUDS, and I've seen the way they can play out. Now, as someone involved in education, I've seen too many times in which they were part of students' failing or dropping out of class. Only drugs and alcohol compete with MMOs as a cause of failure among the students I've seen.

    23. Re:Videogames are not addictive. by Psychochild · · Score: 2, Insightful

      You're not owning to the element of MMOs that are distinctive: their unclosed, open-ended, more-time-you-put-in-more-reward-you-get-out nature, and I've seen the consequences of it at work in the lives of people around me, more so than with sports or television or film or books by a long shot.

      No, I'm saying that the open-ended aspect is not nearly as important as the social aspects. Even though you can solo just fine in most recent MMO games, if you were to take out all the other people you would not have a compelling game. This is a significant problem for MMO games; you need a "critical mass" of people to keep the game interesting, and if your game falls below that number of people then the world starts to feel empty.

      As far as the number of people you've seen affected, I'm going to assume since you're engaging in a discussion on Slashdot and have a 4 digit UID that you're a technologically-minded person. So, you should understand that yes, you are going to see a lot more people have troubles involving technology. A bartender is going to see a lot more people harmed by alcohol than MMOs, but it wouldn't be accurate to treat that bartender's experiences as authoritative when comparing the relative affects, either.

      What I have seen is people who had balanced lives before they started playing, but then lost those balanced lives.

      As people on Slashdot are fond of saying: correlation does not imply causation. Did people lose their balanced lives by playing the games as you assert, or did people have lives start to become unbalanced then become attracted to MMOs where they found a way to avoid dealing with their increasingly unbalanced lives?

      Calling them "compelling" is disingenuous in the extreme, because it pretends that it is the fictional, fantastic nature that keeps people playing for 20 to 60 hours a week over several years, when you can log into any end-game forum and see that it really is about camping, high-end-raids, drops, and that entire cycle of seeking the next item.

      If progress were the only compelling part of the game, then Progress Quest (http://progressquest.com/) would be just as compelling as WoW. It's not, although it's a humorous take on these types of games. The advancement that you focus on is only really important in a social context. Gaining levels and killing different colored enemies with bigger numbers has been a staple of computer and console RPGs since Dragon Warrior and Final Fantasy were introduced. But, once you add the social element of MMOs, that's where the advancement becomes meaningful. My 70th level character becomes more impressive when you compare it to other characters in the game. In some cases, it's to show who has the biggest when looking down on lower level characters; in other cases, it's showing that the player is the "minimum height" required to join with other people to engage in those high end raids. The person solely concerned with loot and not with the other people in the group quickly find themselves without the group required to get all that cool loot in the "end game".

      I'm not some school-marm who doesn't know one end of the controller from another: I've been playing MMOs since the days of LPMUDs and DikuMUDS, and I've seen the way they can play out.

      And, to continue the metaphor, you're not dealing with some mustache-twirling villain looking to make a quick buck selling crack to unsuspecting children. I've done a lot of soul-searching and investigation into these issues and have read available information. I've had many friends from my MUD playing days fail out of university; I could say some failed out because they played too many MUDs, but really they were looking for any escape from their problems, including D&D, partying, or any of the other things they did in addition to MUDding in lieu of schoolwork. Some just couldn't hack college, but felt under a lot of pressure to attend college by their parents, for example, and they used MUDs and other a

      --
      Brian "Psychochild" Green
      MMO developer's blog
    24. Re:Videogames are not addictive. by Lemmy+Caution · · Score: 1

      I'm aware of Nick Yee's research. I actually participate in some of the more academically inclined blogs you link to on your site. Most of the research on addiction in gaming comes from Korea, however. I have long thought that the question of violence in games is a red herring, while that of the addictive nature of MMOs is the more substantive issue.

      As far as the answers to you questions go, the very point I'm making is that MMOs seem to supplant developmental goals with their very reward structures, and yes, people who were otherwise doing well lost a great deal as they become addicted to the game. I've made it clear: this is different from the "filling a void" element by which someone suffering from depression takes up television, compulsive web-browsing or even single-player games as a time-filler.

      I compared you to the alcohol industry, and I think that comparison is accurate. Beer and wine manufacturers do not design their products to exploit alcoholism - yet they continue to market their products to populations who are, in fact, alcoholic. That 90% of the population can drink alcohol responsibly doesn't make alcoholism any less real.

    25. Re:Videogames are not addictive. by Lemmy+Caution · · Score: 1

      I want to add that you're right that the social component is a major component of its addictiveness. The in-game accomplishments are recognized socially, which makes it far more likely that those accomplishments will displace real-world accomplishments in terms of providing emotional rewards. As one moves towar endgame, one finds a community of players who will echo and approve of a player's choice to play for 40 to 60 hours a week, just like a barfly will find a chorus of approval for their regular visits to their neighborhood dive (and indeed, why most models for recovering from addiction also include a significant social component.)

      The social aspect introduces another factor that makes MMOs uniquely addicting: persistent temporality. Other people will always be there, and the game continues to change and evolve even when you aren't logged in. One doesn't feel one is "missing something" in a single-player game. That the other players may come to rely on you to perform your in-game function, may become angry if you don't contribute to a certain level, only accentuates the pressure to supplant real-world goals with in-game ones.

      Like you said, game developers rely on "non-empty" worlds. This means that you need a critical mass of people who are, in fact, playing 40 to 60 hours a week, a hardcore contingent, to provide much of that sense of persistence and mutual recognition. I think this in fact makes you a little more complicit in engineering the addictive elements of the game design.

    26. Re:Videogames are not addictive. by Psychochild · · Score: 2, Insightful

      I compared you to the alcohol industry, and I think that comparison is accurate. Beer and wine manufacturers do not design their products to exploit alcoholism - yet they continue to market their products to populations who are, in fact, alcoholic. That 90% of the population can drink alcohol responsibly doesn't make alcoholism any less real.

      As I said in a previous post, the comparison is wrong because there are no problems such as "driving under the influence" or "liver poisoning" with MMOs. Alcohol can be physically addicting, while MMOs have no physically addicting properties by definition. There are also significant positive elements to participating in online interaction as explained in Nick Yee's studies; alcohol has no similar benefits besides some possible health benefits in strict moderation. So, in my considered opinion, the comparison is incorrect on just about every level.

      In the end, if you're not willing to take a psychological researcher as an authority in this area, you must be fairly set in your opinion and discussion will devolve into circular arguments. I hope you can continue to reach out to the people you've seen have troubles while playing MMOs; I also hope you can keep an open enough mind to understand that their core problems may be something beyond just the nature of the game.

      Have fun,

      --
      Brian "Psychochild" Green
      MMO developer's blog
    27. Re:Videogames are not addictive. by Psychochild · · Score: 2, Informative

      This means that you need a critical mass of people who are, in fact, playing 40 to 60 hours a week, a hardcore contingent, to provide much of that sense of persistence and mutual recognition.

      No. MMOs need people to be online, but we don't need them to be on for long periods of time. During "peak hours", a game has between 10-30% of the total active accounts online once it has matured. So, people will be online during most of the time. Also note that "critical mass" is much lower than "expected populations" for a well designed game. For my own game, Meridian 59, critical mass on a server appears to be about 30 or so players online, so in my case I don't need to snare a large number of people to keep the game reasonably healthy.

      Also, note that the average person in WoW spends about 2 hours per day in the game. (Reference: Blizzard vs. WoWGlider lawsuit, quote at: http://elitistjerks.com/f15/t28385-blizzard_wins_lawsuit_against_wowglider/#post812739) If we were looking at a true epidemic here, I would think that the largest game would have figures that were much higher than the average hours of TV watched if we accept that TV watching is not similarly addicting. The 40-60 hour per week people are statistical outliers, many sigma away from the average. In WoW, every person playing 40 hours per week needs 3 people playing only 1 hour per week to balance things out to the average.

      And, carefully consider what you are saying. Your core argument in this post is that socializing and feeling like you have social obligations is bad. Few rational people are going to agree with that position. The fact that people do engage in social activities online is a good thing. The fact that people do stupid things in social situations, such as when trying to find a potential mate, doesn't mean that the activity is generally harmful. It means that some people just need a bit more help than others.

      Have fun,

      --
      Brian "Psychochild" Green
      MMO developer's blog
    28. Re:Videogames are not addictive. by Lemmy+Caution · · Score: 1

      Brian, I know Nick. He's not a psychologist, he's a sociologist with a PhD in communications (I think he may have gotten his BA is psychology, but, for that matter, my own BA was in cog sci.) My hope is that you will understand that there are game structures that produce somewhat predictable addictive behaviors, and that you should consider the ethical component in designing them.

      There are a variety of benefits, social as well as otherwise, to drinking; in any case, you're willfully seeking the exceptions to the analogy, while simply ignoring the core basis for it.

    29. Re:Videogames are not addictive. by Lemmy+Caution · · Score: 1

      The "statistical outliers" argument applies to heroin and cocaine, as well: only about 10 to 15% of people who try those drugs become addicted to them. Yet we have no problem describing them (or, for that matter, gambling) as addictive. If you want to get serious about this, I suggest you actually look at some of the research about addiction and its substrates.

      None of the play-use time studies I've seen are conclusive, but remember: if 2 hours per day is average, that's already 14 hours per week. We don't need to go too far about the average to get to the 20-hour mark.

      The very article to which this thread is a response showed that the social networks which motivated in-game absorption were not persistent out of game: people no longer considered those relationships important. Again, the analogy with the bar-scene holds.

  13. fuzzy area by ILuvRamen · · Score: 1

    I play DDR for like an hour or more almost every day. People might call that addicted or obsessive or whatever but that shouldn't even count. That's the only exercise I get :P And puzzle games make you smarter or whatever so where do you draw the line between video game and mental/physical exercise? No matter how you define it ignorant, old people should shut up about it.

    --
    Google's Super Secret Search Algorithm: SELECT @search_results FROM internet WHERE @search_results = 'good'
    1. Re:fuzzy area by Anonymous Coward · · Score: 1, Funny

      And puzzle games make you smarter or whatever

      Smarter... or whatever.

      Please, please, please play some puzzle games before you post again.

    2. Re:fuzzy area by ILuvRamen · · Score: 1

      people here are REALLY picky here and they'd say "nah ah, it doesn't make you smarter cuz that implies a brain processing capability increase which is impossible and it's like upgrading the software instead of the hardware so it really just makes you wiser and blah blah blah" so I added on or whatever :P

      --
      Google's Super Secret Search Algorithm: SELECT @search_results FROM internet WHERE @search_results = 'good'
    3. Re:fuzzy area by Anonymous Coward · · Score: 0

      People here are really picky everywhere else, too. That's why they're here.

  14. The Line by Moggyboy · · Score: 1

    I think the line is simple - if you start lying to friends and family about your activities when you've been gaming, or making excuses to get out of social occasions just to play games, you're an addict.

    --
    Work smarter, not harder.
    1. Re:The Line by joshua_e · · Score: 1

      I made a rule that I can never turn down a social activity for a game. It doesn't prevent me from getting stuck playing a game every possible moment for a few weeks, but it does force me to take some breaks and see there's other stuff going on.

    2. Re:The Line by Bryan+Ischo · · Score: 1

      That is a great rule to have. But a person who is truly addicted to a game, will find it nigh impossible to follow such a rule. Not being able to follow such a rule is basically the same thing as being addicted, in fact.

  15. It depends on your definition of addiction. by AmericanPegasus · · Score: 5, Insightful

    If you draw the line where the only way to get addicted is to chemically alter your brain (alcohol, tobacco, hard drugs, etc) then sure, there is no way to become addicted to video games. But if you believe that someone can become addicted to an activity that stimulated pleasure release in the brain (gambling, sex, shopping) then you have to make an entry for video games too.

    Me? I believe that it's possible to become 'addicted' to video games, but the actual cases are probably so small that it shouldn't receive any more attention than gambling.

    No, in all likelyhood labels like 'addicted to video games' are the previous generations ways of trying to understand our modern entertainment cycle. I'm sure their parents were worried they were 'addicted to comic books' or 'rock music'. I just cry a little cry for little Johnny who's mom will take away his Xbox 360 because she's afraid of him being 'addicted'. Parents need to stop guarding their children like pets and teach them to make smart decisions so that when Johnny is 20 and moves out (we're being optimistic here folks), he won't turn into an obsessed World of Warcraft fiend because he can finally access everything his parents never taught him how to deal with on his own.

    It's the same as dad's who are sexually overprotective of their daughters, just as it's the same as parents who teach their kids that tobacco and drugs are bad-evil-horrible without giving them reasoning to justify that position, etc.

    Teach kids to make smart decisions if you want them to be truly well off.

    1. Re:It depends on your definition of addiction. by Darkness404 · · Score: 1

      I just cry a little cry for little Johnny who's mom will take away his Xbox 360 because she's afraid of him being 'addicted'. Parents need to stop guarding their children like pets and teach them to make smart decisions so that when Johnny is 20 and moves out (we're being optimistic here folks), he won't turn into an obsessed World of Warcraft fiend because he can finally access everything his parents never taught him how to deal with on his own.

      Exactly. Whats the best way to keep kids off of sweets? Either A) forbid them to ever have them so they binge sweets while at school or at a friends house or B) Let them eat all the candy they can get over a weekend and watch how they get a stomach ache and don't eat that much candy again.

      --
      Taxation is legalized theft, no more, no less.
    2. Re:It depends on your definition of addiction. by Anonymous Coward · · Score: 0

      It's the same as dad's [sic] who are sexually overprotective of their daughters...

      You stay away from my daughter, you insensitive clod!

    3. Re:It depends on your definition of addiction. by Ygorl · · Score: 3, Insightful

      Things like alcohol, tobacco, addictive drugs in general, gambling, sex, shopping, and video games - all these things *DO* chemically alter your brain! Not because they add external chemicals to your brain (though some of them obviously do) but because they stimulate the release of neurotransmitters. All the activities I mentioned (and, as far as I know, anything that can be addictive) can activate reward centers in the brain. This can lead to addiction - your brain grows used to the release of these neurotransmitters, in their absence you crave their presence, etc... While video games obviously don't inject chemicals into the body, they can stimulate the release of, for example, dopamine in the ventral tegmental area. Just because it comes from within your body doesn't mean it can't get you addicted. Yes, I play video games. Yes, I'm a neuroscientist. No, this isn't my specific field, so don't take anything I say as particularly authoritative - I may well have gotten some things wrong.

    4. Re:It depends on your definition of addiction. by Concerned+Onlooker · · Score: 4, Insightful

      Why not consult the DSM-IV for an actual definition of addiction, as arrived at by thousands of doctors interviewing millions of people and researching the topic? It's amazing to me that people who consider themselves experts in one area (technology) refuse to see that other disciplines have put in as much work figuring out their corner of the world.

      Consider the following points from aforementioned diagnostic manual. These relate more directly to substance abuse but it's the same reward centers in the brain that are being stimulated:
      1. TOLERANCE
      2. WITHDRAWAL
      3. LARGE AMOUNTS OVER A LONG PERIOD
      4. UNSUCCESSFUL EFFORTS TO CUT DOWN
      5. TIME SPENT IN OBTAINING THE SUBSTANCE REPLACES
            SOCIAL, OCCUPATIONAL OR RECREATIONAL ACTIVITIES
      6. CONTINUED USE DESPITE ADVERSE CONSEQUENCES

      Just because someone spends a lot of time gaming doesn't mean he is addicted. But especially note #6. That one alone is a key component of addiction.

      Personally, I'm fine with lots of people playing lots of video games. It just means that the gyms, trails and museums are that much less crowded.

      --
      http://www.rootstrikers.org/
    5. Re:It depends on your definition of addiction. by Bryan+Ischo · · Score: 1

      Well before you get *too* smug, realize that fewer people using gyms, trails, and museums mean that there will be fewer gyms, trails, and museums.

    6. Re:It depends on your definition of addiction. by Renraku · · Score: 1

      When you do something 'good' your brain releases chemicals that give you the pleasurable feeling.

      When you get that big promotion, when you fall in love, orgasm, taking care of your basic needs, etc.

      The most addictive drugs cause the same release upon taking them. This rewires your brain as the drug is easier to obtain than is doing something 'good'. Most people are probably only a half hour away from being able to obtain a line of cocaine.

      Video games and certain other activities, must go through the brain's feedback process. For example, a unique piece of gear dropping on Diablo 2 will stimulate a release of pleasure into your brain, and an even bigger one if its a good unique piece of gear. However, eventually you'll get tired of it. Just like how thrill-seekers have to find more and more thrilling things to do to stimulate themselves, because whatever they were doing before got old.

      Imagine if the brain's feedback process were broken. Instead of eventually getting bored with Diablo 2, you played it all day, and all night. Fueled by hope for another unique dropping, or getting another level. Pretty soon you have a decked out character of every class, and end up starting over. There are plenty of people like this.

      --
      Job? I don't have time to get a job! Who will sit around and bitch about being broke and unemployed then?
    7. Re:It depends on your definition of addiction. by Anonymous Coward · · Score: 0

      The addictive power of MMO's is real and dangerous. My parents never limited my world of warcraft use and I still became mildly addicted to it. As in, I would want to log in constantly, even if I ended up doing nothing. I felt this way everywhere - family trips, friends' houses. It led me to feel depressed about my life ("this is the only thing you want to do, and it sucks" I would tell myself).

      I was definitely addicted. Because I had good parents they recognized this and kept me off of it until I could see what I was doing with my life.

      Calling MMO's addicting isn't whining - it's a real affliction. My god, I would love more than a great deal of things to explore Elwynn Forest with my friends for that first time again (sound familiar?). We need to recognize as a community that MMO's can be addicting if we are ever going to solve this problem. As it stands now, we're still debating smoking addiction in the metaphorical 60's.

    8. Re:It depends on your definition of addiction. by BlueParrot · · Score: 1

      Interesting, lets try it for Oil and Nations:

      1. TOLERANCE
      Yep, we use more and more of it every year that passes. Check.

      2. WITHDRAWAL
      Check.

      3. LARGE AMOUNTS OVER A LONG PERIOD
      Half the world's available reserves over a century ? Check.

      4. UNSUCCESSFUL EFFORTS TO CUT DOWN
      Check.

      5. TIME SPENT IN OBTAINING THE SUBSTANCE REPLACES
                  SOCIAL, OCCUPATIONAL OR RECREATIONAL ACTIVITIES
      The money spent on Iraq could easily have bought the US national healthcare for decades, and funded NASA for at least a century. Check.

      6. CONTINUED USE DESPITE ADVERSE CONSEQUENCES
      Let's see, there is particulate emissions, acid rain, global warming, photochemical smog, spills into sensitive ecosystems, wars, economical instability... Yea, I think that will do it.

      So what does this make Kyoto ? An AA meeting ?

    9. Re:It depends on your definition of addiction. by yetanotherforgottenl · · Score: 1

      Where are my mod points when I need them? This deserves more than a "3".

    10. Re:It depends on your definition of addiction. by daniel_newby · · Score: 1

      Nations do not have addictions. They have interests. :-P

    11. Re:It depends on your definition of addiction. by Anonymous Coward · · Score: 0

      As gaming *is* a recreational activity, and the most "addictive" forms of gaming have social aspects, I do wonder how seriously you can take condition 5...

    12. Re:It depends on your definition of addiction. by Fallingcow · · Score: 1

      No, in all likelyhood labels like 'addicted to video games' are the previous generations ways of trying to understand our modern entertainment cycle.

      When I was in high school, my parents were worried that I was becoming somehow "addicted" to using the computer.

      "You spend all your time on the computer! Why don't you go do something else?"

      If, instead, in the same amount of time, I had been reading the newspaper, reading a bit in a book, playing a game or two of solitaire with real cards, making a birdhouse or whatever (analogous to playing around with programming languages), skimming articles in a physical encyclopedia (E2 at the time, Wikipedia wasn't around yet), and listening to a few songs on the radio, they'd have thought I was extremely well-rounded. Of course, I was doing those things, they just didn't get that computers had consolidated such a wide variety of media into one handy device, instead of a dozen.

      So, to some degree, I think you're right. "Oh noes, little Johnny's spending all his time on the computer, we'd better watch this 20/20 special on video game addiction!" Never mind that little Johnny is also socializing and learning skills that will make him very employable right out of high school, like, say, digital art and flash animation (I'm thinking of one of my nephews here).

      And what if people are spending that time at the computer just playing video games? As long as it's not causing them to lose their jobs or fail school or something, what's the big deal? Would it be better if they spent 2 hours playing the game, then plopped on the couch and watched 2 hours of shitty TV, ate dinner, then spend two hours reading some crappy low-calorie fantasy (or mystery, or thriller, or sci-fi, or romance, or whatever--there are low-value but entertaining books in every genre) novel before bed?

    13. Re:It depends on your definition of addiction. by SkunkPussy · · Score: 1

      +1 subtle!

      --
      SURELY NOT!!!!!
    14. Re:It depends on your definition of addiction. by Anonymous Coward · · Score: 0

      Read "social, occupational, or recreational" as three way boolean OR conditional.

      Then the main biggie for gaming as an addiction would be if you game instead of going to work or school. Hell, you'd be a disco addict if you lost your job because you spent all day every day at the disco instead of going to work.

    15. Re:It depends on your definition of addiction. by hypergreatthing · · Score: 1

      Well lets see. I guess I'm addicted to work:
      1. TOLERANCE - I hate it, but keep coming back
      2. WITHDRAWAL - Bills keep on piling up
      3. LARGE AMOUNTS OVER A LONG PERIOD - 40-80 hours a weel?
      4. UNSUCCESSFUL EFFORTS TO CUT DOWN - I tried to take more vacation time, but unfortunately was denied.
      5. TIME SPENT IN OBTAINING THE SUBSTANCE REPLACES
                  SOCIAL, OCCUPATIONAL OR RECREATIONAL ACTIVITIES - I wish i was sleeping, talking to friends instead (slashdot does not count on lunch)
      6. CONTINUED USE DESPITE ADVERSE CONSEQUENCES - Stress, mental health, anger, missing sleep

      So everyone is addicted to work? Or just the people that don't like it?

    16. Re:It depends on your definition of addiction. by Killjoy_NL · · Score: 1

      It is an explanation for serial killers, the "reward" they get from getting their fix.
      Sad but true.

      --
      This is the sig that says NI (again)
    17. Re:It depends on your definition of addiction. by tetsu96 · · Score: 1

      Exactly. Whats the best way to keep kids off of sweets? Either A) forbid them to ever have them so they binge sweets while at school or at a friends house or B) Let them eat all the candy they can get over a weekend and watch how they get a stomach ache and don't eat that much candy again.

      Bull - you sound like someone who either doesn't have kids or at least never tried that. Don't overestimate the ability for the wee ones to make bad choices and continue to make them even after experiencing said consequences. Seriously - everyone would be eating grass and oats and kale if all it took was 1 or 2 times of binging and getting sick. Besides - candy is yummy!

  16. Re:I'm addicted to... by ThatFunkyMunki · · Score: 1

    Hell yes, geek addicts represent!

    --
    If patriotism is racist, is racism patriotic?
  17. hmm by boast · · Score: 1

    ha! FPSers get shootings, while MMO losers get hermits

  18. Blur the line. by The+Living+Fractal · · Score: 4, Interesting

    I find the Primary and Secondary worlds thing fascinating. Even more so, I find it fascinating that as humankind advances there will probably be a merger of the two. For instance, if you've read Alastair Reynolds' The Prefectyou probably know what I mean. In this story a huge community of habitats orbit a central planet. This community is called the Glitterband. Within it, each habitat is different. And I don't mean different in that one is painted grey and the other is blue. Every habitat has an abstraction core, which when combined with the right wetware and advanced technology in the citizens bodies allows them to live in virtually any sort of environment they please. Similar to being able to queue up anything on the Holodeck, even including changing your basic body type, or having no body and being a floating wisp of energy, or whatever you can imagine.

    The cool part here, to me, is that this was originally a Secondary world as taken from Tolkein's theory. But for these people their Secondary world has become integrated with a democracy and a community of other Secondary worlds, all of which participate in this democracy (if they choose to). So in effect, their Secondary and Primary worlds have merged, and if they want... for good.

    This is where I see games starting to take hold of this possibility of a merger. You can almost pay for your bills by playing WoW, if you choose to sell gold. What am I say, almost. People do. Lots of them. They literally live off of WoW. I'd even wager that for some of them their Primary world is WoW and their Secondary world is having to feed themselves and sleep, because they probably don't do much else outside of WoW.

    No, things aren't nearly to the point where I'd say there can be a true merger. But when it happens, are you going to call these people addicts? What if they are richer, happier, and live longer than you? At what point does it stop being an addiction to WoW, and become YOUR addiction to the 'old ways'?

    Just food for thought..

    --
    I do not respond to cowards. Especially anonymous ones.
    1. Re:Blur the line. by The_reformant · · Score: 2, Funny

      Are you suggesting that the first transhumans will being doing if for "teh epic lootz" and "ganking nubz"?

      --
      I have discovered a truly remarkable sig which this post is too small to contain.
    2. Re:Blur the line. by Hoi+Polloi · · Score: 1

      The bedsores on your butt from all that sitting will prevent this I'm afraid.

      --
      It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
    3. Re:Blur the line. by The+Living+Fractal · · Score: 1

      You can't get bedsores on your butt if you don't have a butt ;p

      --
      I do not respond to cowards. Especially anonymous ones.
    4. Re:Blur the line. by Jaysyn · · Score: 1

      Sounds a bit like Vernor Vinge's consensual realities in "Rainbow's End" & "Fast Times at Fairmont High"

      Personally, I can't wait.

      --
      There is a war going on for your mind.
  19. Hikikomoris? by Spy+der+Mann · · Score: 1

    This reminds me of the anime "Welcome to the NHK", where the protagonist is a "hikikomori", a socially-incapable person who never leaves his appartment. In one of the episodes, he joins a MMORPG which leads him to the idea of getting rich through gold farming. The result was frightening, to say the least.

    (BTW, I really recommend this series, it might give us an insight of what's happening with MMORPG addiction, at least in japan)

    1. Re:Hikikomoris? by Darkness404 · · Score: 1

      Haven't you already realized that media (and even geek/Japanese media such as anime) tend to over dramatize things?

      --
      Taxation is legalized theft, no more, no less.
    2. Re:Hikikomoris? by sesshomaru · · Score: 1

      NHK is good, because the guy in NHK has serious psychological problems before he ever even thought of trying an MMORPG. In fact, his goal in life is to never, ever leave his apartment (even to go shopping, etc.).

      The appeal of gold-farming is that he hopes to gain an income that would allow him to stay inside 24/7 and never have to deal with the real world. (To put this in perspective, one of the people in the suicide club he joins temporarily in another episode is the one who gives him a free pass for the MMORPG.)

      So, rather than blaming MMOs for the problem (his relatively well adjusted next door neighbor is able to take it up, have fun for a bit, and quit easily with no ill effects) the show tends to look at damaged people (especially the main character) and see why they become obsessed with various things.

      Besides the suicide club, other things that prey on the weak, such as multi-level marketing are also explored.

      The show is very dark, but it is kind of neat.

      Oh, and plenty of things are exagerated for darkly hurmorous effect, but I think the author is genuinely trying to get his mind around this idea of hikikomoris (in English, we'd call them agorophobic shut-ins... ).

      --
      "MIT betrayed all of its basic principles."
  20. I took a small break by Anonymous Coward · · Score: 0

    First they said it was an internet addiction. I said fine, I can quit anytime and I did!

    No longer did I spend my days browsing slashdot or engaged in chat rooms hour after hour. Instead, i turned my attention to porn!

    Gone were the way of those vile constructs and replaced with something healthy. One day, I'm told I'm addicted to porn! Nay said I and turned my attention away from the fleshy delights!

    Now, my marathon sessions of gaming are called into question!

    It looks like all I have left is alcohol and television. I don't believe those will be very addictive at all.

  21. What part of the game is the addiction? by SpazmodeusG · · Score: 3, Insightful

    Considering computer games are essentially a simulated world what component of the game is the addiction? And wouldn't that component be the addiction not the game itself?

    Some games allow gambling within the game for example. If someone gambles in the game obsessively isn't that a gambling addiction rather than an addiction to the game?
    What about item hording that many MMORPG players suffer from? Isn't that obsessive compulsive disorder rather than game addiction?
    And the people who compulsively dress up as Furries and Cyber in Second Life. Isn't that just sex addiction?

    1. Re:What part of the game is the addiction? by Lemmy+Caution · · Score: 2, Interesting

      People cybering and such in Second Life is only sex addiction if it is an activity people continue to engage in even when it threatens things they value. In other words, if it screws up your marriage and you continue to engage in it, yes, it's (part of a) sex addiction.

      I think there's a lot of resistance to the idea that anything that's not a chemical being "addictive." But that's kind of an artificial mind/body distinction at play. What makes chemicals addictive, after all, is the patterns of responses in the human brain to exposure to them over the long term. Other cognitive activities also create neuro-chemical responses (after all, I can increase your production of adrenaline just by scaring the hell out of you, but the act of scaring the hell out of you isn't, itself, chemical.) MMOs are a suite of activities and environments which frequently enough lend themselves to an addictive response, and I think they do it through a socially-reinforced system of semi-predictable rewards.

    2. Re:What part of the game is the addiction? by Anonymous Coward · · Score: 0

      Ewww. Who'da thunk that the image of people pretending to be animals pretending to have sex could be so disgusting. Stop it. Thanks.

    3. Re:What part of the game is the addiction? by plasmacutter · · Score: 1

      it's the predictable reward system which generally speaking is directly proportional to time invested, coupled with unlimited access.

      Your boss wont let you work every waking hour of the week for more cash, but MMO's reward and encourage such behavior.

      --
      VLC FOR MAC IS DYING! IF YOU DEVELOP, PLEASE SAVE IT!!
    4. Re:What part of the game is the addiction? by Hoi+Polloi · · Score: 1

      People always use marriage problems as a litmus test. I know of some marriages that SHOULD be broken up.

      --
      It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
  22. GOATSE! by Anonymous Coward · · Score: 0

    http://goatse.cz/
    You WoW nerds love it!

  23. i can define video game addiction in two words: by circletimessquare · · Score: 3, Insightful

    "civilization iv"

    it's the only game i ever played where i would blink once, and it wuld be 6 am, blink again, and it would 6 pm. i had to bend and break the disc in order to have a life

    "just one more turn" always turns into 500 more turns

    that's some serious video crack right there that game

    --
    intellectual property law is philosophically incoherent. it is your moral duty to ignore it or sabotage it
    1. Re:i can define video game addiction in two words: by Macgrrl · · Score: 1

      I had to install a clock in my study when I started to play CivII because the sun coming up is a bad way to find out how long you've been playing...

      Since then I've always made a point of having a clock within eyeline of my computer monitor ust to be on the safe side.

      --
      Sara
      Designer, Gamer, Macgrrl in an XP World
    2. Re:i can define video game addiction in two words: by caitsith01 · · Score: 2, Interesting

      I went through a phase in my late teens where I would get up on a sunny Saturday morning at about 11am, turn on my computer, and fire up Civ II. At 3am on Sunday I would realise that I was still wearing my dressing gown, hadn't showered, hadn't eaten or drunk anything, and in most cases hadn't moved except to go to the toilet.

      On the other hand, I have conquered Europe more times than most people...

      --
      Read Pynchon.
    3. Re:i can define video game addiction in two words: by meringuoid · · Score: 2, Funny

      How do you play Civ 4 for twelve hours straight? Even a Marathon game on the largest map should be over in less than that. Are you firing up a new empire the moment you finish the last one? Chain-civving? That sounds like you have a problem :-)

      --
      Real Daleks don't climb stairs - they level the building.
  24. fey by Anonymous Coward · · Score: 0

    If you want to reclaim some time, avoid reading and listening to the endless pablum produced by paid babblers and online mental jerk-off forums.

  25. Game addiction not degenerative... by James+Lewis · · Score: 2, Insightful

    One problem with comparing game addiction to substance abuse is that substance abuse only gets more addictive with time. Games are the opposite. The more you play games the more you see the same game over and over and its immersion becomes weaker and weaker. Pretty soon it's boring. Not to mention games won't kill you.

    1. Re:Game addiction not degenerative... by Anonymous Coward · · Score: 0

      I think you are wrong on two counts.
      First, most of the people who try an addictive substance do not become addicted. Look at alcohol - alcoholism is a horrible kind of addiction, but most poeple who have an occasional drink or two are not becoming alcoholics. However some people do and it completely destroys their lives. So you cannot generalize.
      Second problem is that many researches believe that the 'rewarding' properties of drugs diminish with subsequent use and hence addicts increase the dose. In fact, many addicts claim they have no pleasure from taking the drug, but they will still do anything to get it. That is the nature of addiction, the dissociation of 'salience' and 'valence'. So your point about gamers having less fun from games the more they play does not say anything about addictive potential of gaming.

      Whether games are addictive or not, is a matter of discussion. The DSM criteria were designed for diagnosing substance abuse.

  26. I would comment on this.... by symbolset · · Score: 1

    But then I remembered I promised my S.O. she could change the password on my slashdot account so I could take an enforced break from it.

    It's been nice knowin' y'all.

    --
    Help stamp out iliturcy.
  27. Withdrawal by Refenestrator · · Score: 1

    You can measure any kind of addiction by the withdrawal symptoms.

    1. Re:Withdrawal by Bryan+Ischo · · Score: 1

      Correction: You can measure any kind of PHYSICAL addiction by the withdrawal symptoms.

    2. Re:Withdrawal by potat0man · · Score: 1

      Correction: Withdrawal has very little to do with addiction.

      Cocaine, for example, has very minor, and in most people, no withdrawal symptoms at all. And for hard drugs with withdrawal problems, when the withdrawal has already been dealt with and years later the junkie still returns to the substance it seems then that the fear of withdrawal is not the thing that is keeping the junkie from giving up the drug, since they still took the drug when no withdrawal consequences were present. Or something, it's late and I'm dealing with sleep withdrawals...

    3. Re:Withdrawal by Refenestrator · · Score: 1

      Attempting to withdraw from a mental addiction leads to changed behavior, such as thinking too much about the object of addiction, being distracted from other things and so on. (I didn't mean "symptom" necessarily in the pathological sense.)

    4. Re:Withdrawal by daniel_newby · · Score: 1

      Correction: Withdrawal has very little to do with addiction.

      The opposite is even true: there are plenty of non-addictive drugs with obnoxious and even fatal withdrawal symptoms. The beta-blockers, most of the anti-seizure drugs, certain antidepressants, etc.

  28. just stop by Anonymous Coward · · Score: 0

    Look, there's only two things in life that are addictive: Sex, and drugs (including alcohol, but not including weed). Video games are fun, MMOs are also fun, but I could stop playing videogames (or smoking weed) cold turkey, I could _not_ quit smoking ciggarettes, or having sex cold turkey. ANyone who claims to be addicted to video games is simply weak-willed, or needs an excuse for their worthlessness.

  29. we all live in a fantasy world, sort of by shadowofwind · · Score: 2, Insightful

    The so-called 'primary' world is already secondary. People live and aspire in a mental world where success tends to be productive of survival in the primary world. For example, the objects you see are all secondary cartoon representations of primary things. There are frequencies of light in the primary world, which are represented by different colors in the secondary world, but there is no color in the primary world. Similar things can be said about many or most of people's beliefs about the 'real' world.

    The secondary world is of course strongly related to the primary one. If this were not so, it would be eliminated by natural selection. Many of the other secondary worlds, as discussed here, will change or disappear eventually for the same reason.

    Just an observation.

  30. The Line by CautionaryX · · Score: 0, Troll

    If you haven't had sex in 4 months (2 months if your over 25), sit at home in mom's basement, and/or haven't taken a shower in 3 weeks -- I've got news for you:

    YOUR ADDICTED

  31. It is all about behavior by Q-Hack! · · Score: 1

    In the Military we are taught how to recognize various forms of addiction among the younger troops. It doesn't really matter what the addiction is, and we can't punish the addiction. What we can do is punish the behavior that stems from someone who is addicted. I have had to do administrative action on several individuals now who continually showed up late for work or fell asleep on duty. All because they stayed up late every night playing WoW. Couldn't state that in the report though. Whether you call it an obsession or an addiction, if it affects your daily routine, its a problem.

    --
    Some days I get the sinking feeling Orwell was an optimist.
  32. Personal Experience by Anonymous Coward · · Score: 1, Interesting

    It's possible to get addicted to video games, but the term is also often misused. Rather than trying to define it, I'll just share a personal experience.

    In high school I played Star Craft and Diablo II to death. I would get angry if something went wrong in the game, to the point where it would affect my interaction with other people in my real life. If I didn't get to play for 4 hours a night, I would also get antsy, angry, and I was unable to focus on anything. Mind you, I still did well in high school and was able to get into an engineering program at U of T after all was said in done. I was addicted, it caused problems in my life, but everything ended up OK.

    Recently I had my laptop at a friend's place. Their brother, who (I think) is heavily addicted to games, borrowed my laptop to play Mass Effect. After two hours, I asked for the laptop back. The brother respectfully handed it back, but became extremely anxious and irritated. He then asked his parents to buy him the game, and when they didn't agree, he became extremely angry. This kid is not spoiled, mind you. His entire personality changed, and it was like a window into the past seeing my behavior at that age. He also does well in school and is a well mannered kid (except for this time).

    I guess I can say that you can be successful and still be addicted to things that affect you negatively. It may not be an outright addiction, but if it affects your personality and how you interact with others, it's a problem none the less.

  33. Addiction.... by russotto · · Score: 3, Insightful

    There's something I do that takes up a huge part of my waking life. It involves sitting in front of a computer for long stretches, doing things that, while they differ from day to day in the details, are pretty repetitive in the long run. I don't particularly like to be doing this. Yet when I couldn't do this for a time, I got anxious. Further withdrawal symptoms would have included depression, malnutrition, the loss of my house, my bank accounts, other assets, and eventually, perhaps death. Yet no one thinks I'm addicted to this activity... because it's "WORK".

    1. Re:Addiction.... by Kingrames · · Score: 1

      Posting on slashdot is not work.

      --
      If you can read this, I forgot to post anonymously.
    2. Re:Addiction.... by plasmacutter · · Score: 2, Funny

      can i have this "work" you speak of?

      --
      VLC FOR MAC IS DYING! IF YOU DEVELOP, PLEASE SAVE IT!!
    3. Re:Addiction.... by Anonymous Coward · · Score: 0

      You can have the work, but no pay.

    4. Re:Addiction.... by plasmacutter · · Score: 1

      You can have the work, but no pay.

      if it's in my field i don't mind really.

      every job which represents a career path demands 2-5 years experience, none actually provide it.

      I'd work with no pay, and i know 100% that my extended family will assist with the whole "food and shelter" thing until that experience was gained.

      --
      VLC FOR MAC IS DYING! IF YOU DEVELOP, PLEASE SAVE IT!!
  34. Ian Livingstone, Creative Director, Eidos by oracle128 · · Score: 5, Interesting

    "A lot of people say games are addictive. Well, they're addictive in the sense that anything you like doing you repeat endlessly. But no one would say, 'Mr Kasparov, you have a chess problem,' or 'Tiger Woods, you have a golf addiction.'"

    1. Re:Ian Livingstone, Creative Director, Eidos by Anonymous Coward · · Score: 0

      Simple things:
      1) They live doing it, it's their job. When you play a MMORPG (not the RPG part) then unlikely will be your job.
      2) Differently than wine for example, is possible to enjoy wine with a good meat dish. A MMORPG isn't ejoyable in small quantities. To 'be sated' with a MMORPG you have to invest an incredible amount to keep your char up to fashion.
      Hence I think that MMORPG developers are morally responsible for this addiction.

      As an working-guy-with-a-life videogame player I will refuse to play the RPG part of any MMOG.
      Welcome Starcraft, Warcraft III, Quake, FretsOnFire, Doom, Super Mario Galaxy and all the single player games.
      Welcome to all MMOG that are personal skill based than class, virtual rewards based.
      Shame on Blizzard for WoW.

      Yesterday I tried to un-subscribe and they asked me a lot of questions, presenting automated answer like 'the game is enjoyable in small amount of time'. Don't say bulls**t, if I have only 20 minutes at 70 level I can't do anything, but playing a battleground (there are 4 of them) with people not motivated to win but moved only by addiction.

  35. Why we play? by houbou · · Score: 3, Insightful

    To escape.. that's the reason.

    Life is tough, games are fun. But, like anything else, gaming can be addictive, and if we don't learn to balance our play time with other activities. Well, it's not called addictive for nothing.

    In the end, I suspect most people who are addicted to games, are also running away from something about themselves, who knows, low self-esteem, frustrations, etc..., so, really, just like drugs and alcoholism, in the end, addictive gaming isn't going to make things better, it just postpone the day you need to truly deal with the issues which you don't want to face.

    But there are actually a few out there, who are hardcore gamers, and have no issues, they are just having plain ol' fun. I've seen actual couples who are both into gaming, and they love it.

    So, unlike booze and drugs, gaming isn't always addictive in a bad way.

    It is a question of defining one's quality of life and happiness.

    Can they be happy, have a normal life and a gaming life at the same time? Do they still go to work, pay the bills, etc...

    If yes to both questions, then, clearly, it's not addictive to these folks, they are just doing what they like to do and are obviously able to function well in what is most important for them, without shying from their responsibilities and duties.

  36. What about... by tsmit · · Score: 1

    If i drink Captain Morgan and Cokes while playing WoW, which i play 40-50 hours a week... Which substance am I addicted?

    --
    Yes, my girlfriend is a BitchX
  37. smoking. by bronney · · Score: 1

    I don't know about other addicts but I smoke for 14 years already. So I am an addict you could say. But I DO enjoy it. Every time I light one up I really enjoy it, much as I enjoy other things in life such as cheesecake, football, and the iraq such as and, I consciously enjoy them.

    This "addiction" subject is really fascinating. Aren't we all addicted to food? If you take food away from me, wouldn't I go nuts too? What about money, women, and cattles? What about life?

    1. Re:smoking. by RsG · · Score: 4, Interesting

      This "addiction" subject is really fascinating. Aren't we all addicted to food? If you take food away from me, wouldn't I go nuts too? What about money, women, and cattles? What about life?

      Actually, it is possible to be pathologically addicted to sex, food or money. Well, the money one's debatable, but there's some pretty compelling evidence for it. For the food one, you don't have to look that far - you've probably seen such people if you frequent fast food restaurants, even if they didn't stand out from the rest of the clientele. Eating disorders can run either way after all - vast overeating, or self-starvation, and the overeating behavior is classic addict.

      The tricky part is that everyone needs to eat. Everyone in modern society needs at least some money to get by. (Almost) everyone needs to screw. That isn't addiction, that's biology, social necessity and plain old hormones.

      When you stop eating to live, and start living to eat, then you start calling it addiction.

      --
      Erotic is when you use a feather. Exotic is when you use the whole chicken.
    2. Re:smoking. by bronney · · Score: 2, Interesting

      I agree to a degree what you've said. But the limiting factor of those, at least for me might be money. Cause for me money = time. Working for money takes at least 9 - 10 hours away from my time each day and I ended up tired.

      So I get home all tired and can't really screw (no gf in the basement), play pc games, and eat. Now if I have unlimited funds that gives back the 10 hours to play games for example, I probably spend 4 of those hours playing some MMO. But even then I still won't call that an "addiction". Because I really enjoy playing it. I've experienced this during my younger years when I had lots of time lying around, with Dune 2, Doom 2, or Legend of the Red Dragon.

      However, based on the description of "addiction" you gave, and I apologize for selective quoting:

      A better rule of thumb for determining whether somebody is addicted to something is to ask them if they still enjoy it....

      "Addiction" gets applied far to frequently to abuse or overuse of any kind...

      My job, life, or lust for a raise at work and having rice for dinner everyday (for an Asian :D) seems more like an "addiction" then my counterstrike gaming. There're many things I don't enjoy but have to do it, like going to the laundromat. While I do enjoy every time I get a headshot in CS.

      Just weird to me.

    3. Re:smoking. by LEMONedIScream · · Score: 1

      I think an important distinction made by your great grand parent's daughter's third cousin's post was:

      Take the bottle away from a problem drinker, and the problem goes away; take the bottle away from an alcoholic and all hell breaks loose.

      However, you seem to be labelling other things you frequently do as an addiction, possibly even as a defence for playing CS? Remember, you are a habitual animal!

      Then again, I could probably agree with you on the food addiction, and I'm not just talking about fast food junkies. A few months ago I tried a raw food diet as a sort of experiment but my experience coming off of what I normally eat was not a pleasant one. I would describe my connection to other foods (e.g. meats, processed food) as an addiction. After a few days, the worst passed and my cravings were manageable but curiously, one of my biggest desires was for a big slab of rich beef.

      I was surprised but I did consistently feel amazing cutting out a lot of the crap, even if it was possibly just a placebo. Then again, if a placebo works (and I'm not being exploited by another), is it really a problem?

    4. Re:smoking. by bronney · · Score: 1

      :D I hope you're just kidding to me, cause I don't need anymore excuse to do anything. Way passed that stage in my life.

      I was just trying to explore this topic analytically. If I take away your food, clothing, money, and cattles, the "problem" doesn't go away, and all hell will break lose. Same with me.

      But if you take away my smokes and pc, I will just have more sex, get it? I was trying to make a point that there're mundane things that we categorized as "not addiction" simply because everyone does it. But to me they are the actual addiction.

      I smoke because I don't have a yacht(R), very sad if you dig deep, but that's how I grew up.

    5. Re:smoking. by LEMONedIScream · · Score: 2, Interesting

      I see where you're coming from now. One thing I've noticed about these "addictions" is that I can survive happily without a pc when it's removed out of circumstance. e.g. no Internet immediately after moving into a house, not taking my pc to uni (I do Computer Science, go figure...). When these happened, I'd get along fine and won't even look back, however, put it back in it's place and old habits from a few months back will sit straight back into place.

      So, would and could you just give up your smokes and pc willingly for an arbitrary length of time? Say, 30 days? 60? 365?

      If yes, why do you smoke? It's ultimately bad for your health, sex could release more endorphins and what-not into your system (I'm assuming it's closer to basic function needs, long-term partner(s) etc).

      As for me (what, is this self-help psychiatry?) I don't think I could give up my pc willingly as a conscious decision. I just wouldn't have a clue as to what to channel it into insteadand that gap will be there. On the other hand, it's not really detrimental to my life, it doesn't replace any friends I have in real-life, I continue to do activities with them.

      The problem for me, comes when it replaces other activities and hobbies. As in, they all mostly have to be on a computer. However, I'm a student, I don't have the money to go out parachuting every other weekend (although I do hear you can pay for it by packing parachutes!). (Ooops, did I just try and justify that there?)

    6. Re:smoking. by bronney · · Score: 1

      well said. I will not willingly give up my smokes or my pc for any length of time. I've given them up unwillingly when on a plane, on a vacation, on a job, or on a date. But if I am home, I cannot willingly give them up.

      Which makes it an addiction, or at least closer to it. The same for my internet connection for that matter.

      However I will not willingly give up my food, or money either. Even though one might say, hey, of course not because without food or money, you would die. And I replied, yeah I would die, sooner. I am dying everyday. Which really makes my food and money an addiction. I sometimes don't enjoy eating, but I have to not because I am hungry but because I think if I don't eat well, I'd get sick, won't make it to work, and can't pay my bills.

      I know some people who are addicted to work for whatever work brings to them. What makes me wonder is, what if someone come take away the work from them but still pay them the money. Would they crawl back to work, or would some of them find another "addiction" (called cigar on a yacht) in the Bahamas.

      Better get back to work hehehe!!

    7. Re:smoking. by Anonymous Coward · · Score: 0

      But if you take away my smokes and pc, I will just have more sex, get it?

      What was that, a hint to your SO?

      A plot for some geek & dominatrix pr0n?

      "No more filthy smokes and stupid gamez for you!

      (whip, whip), (SMASH!)

      Now crawl over here and lick da boot!"

    8. Re:smoking. by prollifik · · Score: 1

      I think it has to do with your levels of various hormones, such as dopamine or serotonine. I never exactly recall what they exactly do, but IIRC an important notion is the sequence of pleasure first and after that satisfaction.

    9. Re:smoking. by Killjoy_NL · · Score: 1

      [quote] Well, the money one's debatable [/quote]

      Tell that to Scrooge McDuck (or Oom Dagobert Duck for us dutchies)

      --
      This is the sig that says NI (again)
    10. Re:smoking. by Ifandbut · · Score: 1

      I don't think I could give up my pc willingly as a conscious decision. I just wouldn't have a clue as to what to channel it into insteadand that gap will be there.

      The problem for me, comes when it replaces other activities and hobbies. As in, they all mostly have to be on a computer.

      You know, your comment just made me realize that I am addicted, maybe not to video games but to computers in general. I have no other hobbies outside of gameing and forum lurking. I moved half way across the U.S. last year and have no friends to speak of. When the internet or (god forbid) power goes out I bounce around my appartment trying to find something to do and thinking to myself that "if I could just get my computer back on I'd have stuff to do."

      Now the worst part of it is, on the long weekends when I actually get some brain power restored I will stare at my desktop for hours trying to figure out which of the 20 games I got in the past 6 months I should be playing. (On a side note I did push my self to finish Assassin's Creed so I could free up some HDD space and I did get a familiar "rush" when I finished it.)

      Now that I know I'm addicted the question becomes "What should I be doing instead of being on the computer?"

  38. Addiction for idiots. It's like this: by swordgeek · · Score: 1

    Addiction requires:

    1) Physical dependence (body chemistry changes to require the substance)
    2) Tolerance (body develops an ability to deal with the substance)
    3) Increasing dose (body requires MORE substance for the same effect)
    4) Withdrawal (body goes through clinical recovery before it can function without the substance)

    Games fulfill NONE of these requirements, because it's not a substance that enters the body!!!

    It's not fucking addiction--it's a psychological dependency which mimics addiction. Got it?

    --

    "People who do stupid things with hazardous materials often die." -- Jim Davidson on alt.folklore.urban
    1. Re:Addiction for idiots. It's like this: by Bryan+Ischo · · Score: 1

      "It's not fucking addiction--it's a psychological dependency which mimics addiction. Got it?"

      I fail to see the point in even trying to make that distinction. What is the difference what you call it if the effect on a person's life is the same?

    2. Re:Addiction for idiots. It's like this: by Anonymous Coward · · Score: 1, Insightful

      It is physical. You get endorphin rushes in your brain. You get addicted to the highs of PKing newbs.

    3. Re:Addiction for idiots. It's like this: by swordgeek · · Score: 1

      My point is that addiction has a definition. It's a scientific term with a precise meaning, and it's getting frustrating to see people toss around their own definitions to suit their own arguments.

      Furthermore, by trying to treat mental disorders as chemical addiction, you're confusing and delaying the treatment.

      --

      "People who do stupid things with hazardous materials often die." -- Jim Davidson on alt.folklore.urban
    4. Re:Addiction for idiots. It's like this: by Bryan+Ischo · · Score: 2, Insightful

      1. The definition of addiction seems to be in dispute given all of the comments on this topic. I would venture a guess that even among scientific professionals, it is not always clear cut. Therefore, trying to turn the topic from an interesting discussion of the addictive nature of video games, to a pedantic quarrel about the specific definition of addiction, doesn't seem very useful.

      2. Who said anything about treating video game addiction as a chemical addiction?

      Do you think that gambling addiction is a real addiction? If so, then I can assure you, video game addiction is just as real, because I have experienced it. If not, then I think you'd be fighting an uphill battle trying to convince anyone else.

    5. Re:Addiction for idiots. It's like this: by daniel_newby · · Score: 1

      Addiction requires:

      1) Physical dependence (body chemistry changes to require the substance)
      2) Tolerance (body develops an ability to deal with the substance)
      3) Increasing dose (body requires MORE substance for the same effect)
      4) Withdrawal (body goes through clinical recovery before it can function without the substance)

      Nope. Those tend to be correlated with addiction, but are neither necessary nor sufficient.

      Put two rats in identical cages. Implant drug injectors directly into their brains. Rat #1 gets a lever that when pushed squirts cocaine into BOTH animals' brains. Rat #2 gets a lever that does nothing. It turns out that rat #1 becomes a raging junkie, because the action-reward-learning circuits of its brain are hijacked by the drug. However rat #2 does not, because from its psychological point of view, it is receiving random doses that are uncorrelated with its behavior. Yet rat #2 gets the full spectrum of desensitization and withdrawal.

      The scientific literature defines addiction as a behavior that produces no useful result but, in the addictive context, tends to increase the tendency to perform the behavior in the future. E.g., look up "conditioned place preference" on PubMed, a phenomenon which is frequently used in animal models of addiction.

  39. I played games exclusively 1993-2005 by unity100 · · Score: 3, Insightful

    and even neglected my classes in university because of it, a lot of other things and whatnot.

    now when i look back, i can understand that it wasnt the games that got me addicted. i was passing time with them - as if i was perpetually in waiting.

    later observation of other people seemed to nail that idea, i saw many people taking to gaming to great extent when they were in a waiting period in their life - waiting for military service, marriage, between jobs, wake of big decisions about their life etc.

    especially in school era, this 'waiting' concept climaxes, because the individual is actually passive, taking in information but not producing anything on his/her OWN initiative and planning. subconscious knows any homework, project, intermediary goal that is set are just temporary, therefore is still aware of the passivity of the individuals willpower.

    once the individual is out of school and at the control of his/her own life for real, and when s/he sets a real objective, one soon discovers that all gaming habits change. first it lessens to the extent that it becomes a stress outlet, a relaxation, then some way to rest the mind, then, at some point, the struggle for reaching the objective that is set becomes a game in itself, and the person resorts to gaming less and less.

    im at that point in my life. games bore me out of my mind now. and by games, i mean everything. i played everything from defender of crown in 1986 to crysis, from fate of atlantis, star control 2 to europa universalis 3.

    then again i dropped out of college and set out to establish myself as an entrepreneur on the new world that is internet. that IS a game in itself.

    1. Re:I played games exclusively 1993-2005 by Da+Fokka · · Score: 1

      then again i dropped out of college and set out to establish myself as an entrepreneur on the new world that is internet. that IS a game in itself.

      1999, is that you???

  40. Different Than Football Fans? by EXTomar · · Score: 3, Insightful

    Do "football super fans" get an endorphin rush when their favorite player on their team? I've seen people get livid if they miss their favorite games. Why aren't these same people concerned for them? Oh yeah...being obsessed about football is "healthy" but a computer game is not.

    1. Re:Different Than Football Fans? by YttriumOxide · · Score: 1

      Actually, in saner societies, there are help groups for people addicted to sports... (although it's a little disturbing - if you Google for "sports addiction" you have to go through several pages to find them - it seems the term is used a lot as ADVERTISING as if it's a good thing)

      --
      My book about LSD and Self-Discovery
      Also on facebook as: DroppingAcidDaleBewan
    2. Re:Different Than Football Fans? by Icarium · · Score: 1

      Are we talking about American Football, or soccer?

      Assuming the former, do you seriously compare spending 3 or 4 hours a day, once or twice a week, over a period of roughly 3 months, watching every single game your favourite team plays, to people spending 16 hours a day, every day, come rain or shine for an indefinite period of weeks, months or even years?

      A truely addicted game addict can spend more time playing thier favourite game in a couple of days than an NFL fan would spend in an entire season, even if they watched evey last minute of every match they played.

      Even if you were referring to soccer, the same applies. I can watch every single match Liverpool plays all year without impacting my work, my social life (albeit theoretical) or my relationships (except with ManU supporters).

      It's not so much about obsession as availability. If I was obsessed with a sport like baseball to the point where I *had* to watch every game, and games are played daily for 6 months of the year, that would probably also cause problems similar to what is being describer here. Watching every game a soccer team plays? They don't play as much, so it's less of a problem. American football, even less.

    3. Re:Different Than Football Fans? by Anonymous Coward · · Score: 0

      Oh yeah...being obsessed about football is "healthy" but a computer game is not.

      Not according to sports widow....

      http://en.wikipedia.org/wiki/Sports_widow

  41. Addiction is a value judgement! by logicnazi · · Score: 1

    Now there is a useful and precise notion of physical addiction when we are talking about certain kinds of drugs (e.g. opiates) that produce a definite withdrawal syndrome when their use is stopped. I have some fairly close experience with this and trust me it's nothing like not getting your MMORPG fix. There may even be a broader well defined notion of addiction that applies to drugs without substantial *physical* withdrawal symptoms (amphetamines) but which produce extreme levels of craving when withdrawn and particular psychological withdrawal symptoms when removed.

    However, talking about "addiction" to things like computer games or porn and the like is stupid and downright misleading. Can people get overly caught up in these things and damage their lives? Of course but using the term addiction suggests it is a particular syndrom that is in principle distinct from other sorts of activities we find rewarding in a basic neurochemical fashion.

    I mean sure people might crave their computer games, engage in them to the determint of their relationships with friends etc.. but the same can be said about spending time with my wife. Before I met her I got along fine on my own, spending time with her takes away time from hanging out with my friends and other life activities (and no doubt for some people who marry poorly this can make their life worse). The difference between an addiction to computer games and an addiction to seeing one's wife or an addiction to eating tasty food is simply a value judgment we make not something intrinsic in the activities themselves.

    ----

    Ultimately this whole debate is just about how to name something. If nothing fishy is going on with saying people are "addicted" to computer games then presumably it doesn't matter if you say they are addicted or explain out the way they behave towards their computer games. However, if you just said, "hey some people engage in this harmful pattern of behavior with computer games" everyone would shrug and move on. If substituting a word's supposed definition for it's use eliminates the impact of the claim something fishy is going on.

    --

    If you liked this thought maybe you would find my blog nice too:

    1. Re:Addiction is a value judgement! by Robocoastie · · Score: 1

      well said! The whole subject is just another way of making sure "geeks" are categorized. It's especially important for the powers that be to try to re-establish gaming as "geeky" because now that the graphics and social abilities of gaming has increased so much the "non geeks" are now participants. This whole matter is another part of the culture war and nothing more.

  42. seriously... by Anonymous Coward · · Score: 1, Funny

    i can quit anytime i want.

  43. Slashdot not addictive by amirulbahr · · Score: 1

    you can play and predictably get rewards

    This is why slashdot can never be addictive.

    Arhhh... oh yes, that's the stuff...

  44. Life ain't fun by Anonymous Coward · · Score: 1, Insightful

    too late to the party for anyone to read this (being too lazy to log in doesn't help), but here's the skinny of it:

    People get "addicted" to WoW, or any other imaginary world, because they find their actual reality lacking. I'm sure someone is going to get offended by this, but quite honestly it's the simple truth. If your real life was interesting and occupying, you wouldn't have the inclination to replace it with a fictional one. Have you ever heard of a company executive getting addicted? A successful writer? Hell, a successful anything? No, it's always the stay-at-home moms, the suburban folk, the anti-social college kids; the ones with so little happening in their current reality that an existence that consists solely of killing the same monsters over and over with other people (that last part being key for some of the less social people) is more appealing to them than whatever it is they do with the third dimension.

    They play WoW because it's more interesting than their real life. What's interesting is, from what I've found out, most WoW players themselves readily admit this. Their loved ones, however, are usually much more loath to admit such a thing. Maybe because their real life includes said loved ones, so saying their life is boring is saying that, by extension, WoW is more interesting than their relationship? I can't answer that, though that seems like the most likely theory to me.

    -GCH

    1. Re:Life ain't fun by Killjoy_NL · · Score: 1

      yeah all those coke sniffing rockstars aren't succesful enough.

      To me WoW was just great fun til it got annoying, then I quit. Easy as that.
      In the meantime it was cheap fun, a lot cheaper than going out to bars or the movies.

      --
      This is the sig that says NI (again)
    2. Re:Life ain't fun by Ifandbut · · Score: 1

      I am exactly the person you just described. My life and work are uninteresting to me and I find the only way to keep liveing day to day is to have a different world to escape to when I come home from work. I was very anti-social in college. The hard part is I dont want to be anti-social but I feel really uncomfortable when I am around people I dont allready know.

      If I can find a way to not be anti-social then I would give up virtual worlds in a second. Untill then, these worlds are a much better alterntive to the "real" world.

  45. Video game addiction checklist by Duncan+Blackthorne · · Score: 1, Insightful
    Lets see here..
    The world hates America and Americans: Check
    World War III may start at any moment: Check
    In regards to the above, America may start it: Check
    Our country is filled with idiots: Check
    Our leadership doesn't give a RATS ASS about it's constituency beyond getting their votes: Check

    Our public school system is hopelessly broken and nobody gives a damn (see above): Check

    If I was growing up in the world of today, I'd probably rather hide in Worlds of Warcraft than face how hopelessly fucked up things are. Hell, if I hadn't already gone through the whole online gaming phase back in the 90's, I'd probably be doing that right now!

    Want to know why there is a "video game addiction" problem? Re-read the above!

    1. Re:Video game addiction checklist by plasmacutter · · Score: 1

      the job market is in free fall: Check
      there are talks of bank failures a-la 1929: Check
      graduating with 2 degrees means jack-squat: Check

      --
      VLC FOR MAC IS DYING! IF YOU DEVELOP, PLEASE SAVE IT!!
  46. My experience as a WoW Addict by MarchTheMonth · · Score: 2, Interesting

    Because I think it's relevant, I'll post my experience with WoW and my addiction to it.

    I want to say first and foremost, I don't fault WoW or Blizzard at all, it was merely a medium that I attached my addiction to. You could probably insert any MMO for me and my story probably would have changed only by date.

    Anyway, a great bit of irony starts with when I first played WoW, I avoided the game like the plague because although I greatly enjoyed WC3 and many other blizzard titles, I didn't want to get hooked to it.

    Ok, maybe this part makes me a bit unique, and may perhaps only makes my addicting nature to games manifest worse, but when I get a game, I do in a way enthrall myself into any new game I get and play relatively non-stop till I feel I beat it, or get really bored of it. I have to beat a game, and I have to beat it well enough to feel good or superior in some fashion, even if it is self-indulgent.

    I started playing WoW like I started playing any game. I could go onto a long story about my slippery slope that got me completely addicted to it.

    There were a few catalysts on the way: 1st catalyst was a girl. She broke my heart, yadda yadda, what did I turn to to "comfort" me? WoW. My grades were already slipping, as was my interest in school, WoW was merely a catalyst for getting me out of school. No more school, so what did I have more time to play? WoW. Then the restaurant I worked at closed. I was already long gone at this point, going home early, taking the cut early in the night so I could go home and play WoW is the norm for me practically. when the restaurant closed, I got to play 16hrs a day, 7 days a week for 2 months. glorious by my measure. Then with a pretty powerful intervention, I stopped playing WoW.

    I wouldn't say I went through any physical withdrawl, but man, I definitely had some significant "mental" withdrawl. For me, WoW was a nice cocktail of things: Ego, Attention, and Indulgment. I think there is a physical side effect of game playing that ALL gamers get addicted to, its the adrenaline and endorphins that get released turning something exciting, FPS shooters likely get it when they kill someone or go on a killing spree. For me, it was difficult boss kills. Get me a difficult boss, throw me at it for 40hrs of raiding and finally killing it, there are few better feelings in the world than that. THAT is the addiction that MMO "addicts" get. I was in a very real way addicted to the chemical release my body gave me when killing bosses, I couldn't wait for tough bosses to kill. I would say it was highly different for alcohol addiction or other drug addictions that was said earlier to have the brain literally rewired, where the drug of choice didn't have any real affect or any more "pleasure" on the person anymore, gaming addiction is very different, there is that chemical addiction I think, and for me, some of my biggest "highs" were toward the end of my time, and there were significant amounts of smaller "highs" early, and other big "highs" at other times as well, but there was never for me a "meh high" that drug addicts get in their late addictions.

    1. Re:My experience as a WoW Addict by plasmacutter · · Score: 1

      your story is missing an anti-climax and an "end"

      --
      VLC FOR MAC IS DYING! IF YOU DEVELOP, PLEASE SAVE IT!!
    2. Re:My experience as a WoW Addict by SkunkPussy · · Score: 1

      I also avoided WoW when it came out for the same reason as you - with single player games I tend to cane them really hard until I have finished or got bored. So I didn't want to get involved with an endless MMO. My friend had started playing but had unsuccessfully tried to get my to buy WoW. Then my friend came round my house "oh while I'm here I might as well install the trial..."

      --
      SURELY NOT!!!!!
  47. That's not how addiction works by Moraelin · · Score: 3, Interesting

    Actually, that's not how (real) addiction works. Addiction to a substance happens when your brain chemistry starts adjusting in the other direction. Biology is largely about self-tuning feedback loops like that. If you have too little oxygen in your arm, e.g., because you do a lot of physical effort, your body grows more blood vessels. And if the brain has to work while disrupted by alcohol, it compensates its chemistry in the other direction.

    Addiction is that compensation in the other direction. And when you are properly addicted, it's not as much that your drug is fun, as that life without it is not much fun.

    E.g., Nicotine inhibits MAO-B, which breaks down Dopamine and Phenethylamine. It's part of a chemical equilibrium in the brain. When you're happy about something, you get a shot of dopamine, but almost immediately MAO-B is released to make that signal decay back to baseline. Nicotine perturbs that mechanism, so it originally makes you feel better. But soon your body adjusts its equilibrium in the other direction, so now you feel shitty without a cigarette. Eventually those cigarettes do nothing except bring you briefly to the point where a non-smoker is naturally all the time. That's addiction.

    E.g., Alcohol is a central nervous system depressant, which doesn't actually mean it makes you depressed, just that it makes certain individual synapses and pathways less responsive. But again, the body immediately starts to compensate in the other direction, and those synapses gradually become hyperexcitable. If you keep doing that, essentially to the point where they fire erratically on their own. See, delirium tremens. So essentially after a while you notice that without alcohol you're nervous, have less motor coordination, have hearth rhythm problems, and the like. Essentially your body just started telling you, "man, I really could use a drink." And again, gradually you need more and more of it, and eventually the first sixpack just gets you back to the normal "sober" point. (Alcohol tolerance really is just the road to delirium tremens, sadly.)

    Addiction to something fun isn't an addiction at all. There is no external chemicals perturbing the brain balance. It's just the normal way the brain works. There is no, say, nicotine inhibiting MAO-B so you get artificially elevated doses of dopamine, and forcing the brain to adjust. It's just the normal "this is fun" signal in your brain.

    So at best it's just lack of willpower, but not an addiction.

    And people get pseudo-"addicted" like that all the time. The village gossip who goes around bad-mouthing the local WoW "addict", is, funnily enough, herself "addicted" to her own "hobby". She gets her brain signals out of that social interaction, to the point where she has to even poke into someone else's life to have a topic. The guy who obsessively watches football or soccer or baseball, to have something to talk about to his group of friends, essentially is again just doing something to feed a similar addiction. It's his way of getting his daily shot of "I'm happy and appreciated" brain mediator. The guy who's doing overtime all week and goes fishing every weekend, ok, he's probably more like keeping himself away from getting an "I'm unhappy" signal at home, but nevertheless that's the same pseudo-addiction. Etc.

    There's really nothing special about WoW. If your wife was out gossiping with the neighbours 18 hours a day, well, you'd probably just think some stereotype about women instead. But it would be the same thing, essentially.

    At any rate, addiction it ain't.

    Not a lot you can do about it, except wait for the victim to get their act together and come out of it.

    Except if it were real physiological addiction, that wouldn't happen.

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:That's not how addiction works by upside · · Score: 1

      I beg to disagree. You're setting up false dichotomy between physiological addiction that you have no control over and behavioural addiction that can be stopped at any time.

      If a smoker or coke junkie kicks the habit using sheer willpower, does that mean they were not "really" addicted? Or is it that all other smokers are just lacking willpower?

      There are plenty of support groups for people addicted to gambling. I don't think it's any different from AA.

      I know what it's like to be addicted to gaming. I get fidgety and grouchy when I want to play but can't due to other duties. Just like you describe.

      I hear what you're saying - going cold turkey from a hard drug is a lot worse - but you shouldn't dismiss people addicted to gambling or gaming as weaklings with too little willpower.

      --
      I'm sorry if I haven't offended anyone
    2. Re:That's not how addiction works by AnonChef · · Score: 1

      When you succeed with something hard in a game you can (often?) get a rush of endorphins, and you can definitely get addicted to those.
      I definitely get them when I'm playing something hard and succeed.

    3. Re:That's not how addiction works by Rowanyote · · Score: 1

      Actually, that's not how (real) addiction works. Addiction to a substance happens when your brain chemistry starts adjusting in the other direction. ...

      Addiction to something fun isn't an addiction at all. There is no external chemicals perturbing the brain balance. It's just the normal way the brain works.

      Unfortunately you are missing a key point here.

      The brain is very capable of producing its own addictive chemicals in response to external stimuli. When you do something you enjoy, the brain produces endorphins, which can be highly addicting. Wow and many other MMO's are very precisely designed to play on this endorphin response in much the same way that slot machines do.

      Do a search for studies on intermittent reinforcement/rewards. The surprise of getting a good drop or hitting a jackpot strongly reinforces the behavior that produced it and can keep people playing for long after the game stops being "fun". Unfortunately these behaviors are built deeply into our biology as they provide reinforcement for food/mate/play finding and learning.

      I am not at all surprised to see people losing their entire lives in MMO's and have lost a number of friends to them. Nothing is more powerful than the brain's own chemistry and biology subverted through applied behavioral psychology.

      --
      Rowanyote

    4. Re:That's not how addiction works by Moraelin · · Score: 1

      1. I think you're thinking more along the lines of canabinoids and dopamine. Endorphins are more like natural anesthetics than anything released as reward. It's released when you're in pain, or over-exert yourself physically, or the like. With the sole (known) strange exception being the orgasm.

      People _can_ artificially produce their own endorphin high, e.g., in BDSM or by doing lots of physical exercise. Capsacin (as in, chili) also stimulates it. Acupuncture also seems to produce endorphins, because when you stab a needle in certain points, the body wants to anesthetise the point. Unfortunately, it has no way to release endorphins only there.

      There is no data that links endorphins to gaming.

      If _you_ get endorphins from a computer game, I want to know what you're playing. Do you have a device that kicks you in the nuts when you lose, or what? ;) Or is it via the orgasm route? Do you steer the game with your dick, or what? ;) Ok, ok, just kidding. Sorry.

      2. Even there, it seems to me like a double standard.

      - If someone pushes weights or trains for the marathon, we don't think, "OMG, endorphin addict" (which a lot probably are), we idolize those guys

      - If someone is into extremely spicy food (a couple of co-workers are), we don't think "OMG, endorphin addict", we think more like, "de gustibus non est disputandum."

      - If someone is into acupuncture, you don't think "OMG, endorphin addict", you might consider him even some enlightened guy/gal who takes good care of his/her body.

      - but woe that you enjoy a game for an hour or two, _then_ it's "OMG, endorphin addict". Although, again, there is no endorphin released.

      How come nobody worries about the actual endorphin junkie who just ordered extra spicy oriental food at the office and dumped a generous extra portion of chili sauce into it? Or about the actual endorphin junkie who's the basketball star in high school? _Those_ are higher than a kite for a (short) while, but, nah, if it's via those, suddenly addiction and drugs aren't dangerous after all. Those are guys to be emulated, not avoided.

      3. In the same vein, I wonder about half the addiction histeria and the war on drugs itself. If we're not worried about a guy getting an endorphin high right in the middle of the day at the office, remind me, why do we care that much about whether he smokes a joint at home? Or we have these oriental/new-age wellness centres where they have a whole bunch of guys full of needles and endorphins. If we don't worry about _those_ doing something stupid, why do we worry about some guy who's probably too stoned on pot to do more than munch a Mars bar?

      Now sadly I don't have any first hand experience myself, but I've worked with guys who were pot-heads. Two admins for a start. They didn't exactly strike me as violent, delusional types.

      4. Ok, let's assume you mean dopamine and canabinoids. Well... you're pre-"addicted" to that. It's built right into your brain and your DNA code. You were "addicted" to those since you were born. Actually, a few months before that. They're the pre-wired rewards of the brain, and yes, you're pre-wired to enjoy them and try to get more.

      And you get them for lots of stuff. When you're proud of yourself for writting a witty resort on Slashdot? You just got a shot of those. When you're all proud that your coded some clever piece of code? Yep, you just got a shot. When the village gossip finds someone who listens to her rant about evil games? She got a shot too. Etc. That's how it works. They're how nature kept you from being a vegetable: by giving you rewards when you do something (you rate as) good.

      You're pre-programmed to be a hedonist, so to speak. You're _supposed_ to seek fun and pleasure. All animals are. And games are fun. That's really all. But, of course, "games are fun" is much less of a story than "OMG, spooky brain chemicals" scares for the press.

      But I fail to see why would we vilify them. Again, it's just how the brain works.

      --
      A polar bear is a cartesian bear after a coordinate transform.
  48. From the DSM: by plasmacutter · · Score: 1

    Quote:
    A maladaptive pattern of substance use, leading to a clinically significant impairment or distress, asmanifested by three (or more) of the following, occurring at any time in the same 12 month period;

    **tolerance, as defined by either of the following: a need for markedly increased amounts of the substance to achieve intoxification or desired effect, or

    **markedly diminished effect with continued use of the substance

    people who play MMO's for extended periods find the need to branch out into "alts" to achieve the same amusement, and/or increase the intensity of both the content and rewards through regular raiding, even then the effective happiness derived diminishes, yet they continue playing.

    withdrawal as manifested by either of the following:

    *the characteristic withdrawal syndrome for the substance, or

    *the same(or closely related) substance is taken to relieve or avoid withdrawal symptoms

    people moving to other MMO's from the first one, people feeling compelled to get back in game when "inconveniences" such as meals, interaction with spouses, jobs get in the way.

    * the substance is often taken in larger amounts or over a longer period than was intended

    people "call in sick" for WoW for instance because they must have that next level, that last bit of rep.

    * there is a persistent desire or unsuccesful efforts to cut down or control substance use

    A - "didn't you quit?"
    B - "yeah"
    A - "why are you here then?"
    B - "No comment, when's the next raid?"

    * a great deal of time is spent in activities necessary to obtain the substance (e.g., visiting multiple doctors (or driving long distances), use the substance (e.g., chain smoking), or recover from its effects

    please refer to the penny arcade strip on the burning crusade for reference.

    * important social, occupational or recreational activities are given up or reduced because of substance use

    if you haven't read a story about such a thing with MMO's you've been under a rock. Even my grandmother who has no internet knows about that.

    * the substance use is continued despite knowledge of having a perstent or recurrent physical or psychological problem that is likely to have been caused or exacerbated by the substance (e.g., current cocaine use despite recognition of cocaine-induced depression, or continued drinking despite recognition that an ulcer was made worse by alcohol consumption) Unquote

    people lose their jobs, their academic positions, their spouses to MMO's. They know it's happening and don't stop.

    --
    VLC FOR MAC IS DYING! IF YOU DEVELOP, PLEASE SAVE IT!!
  49. As we evolve we will reverse by dr00min · · Score: 2, Interesting

    If anyone has seen "the thirteenth floor" you will know what I mean when I say this. Computers are in some ways our "offspring" in the sense that we have given computers the abilities that we once naturally possessed. The ability to communicate and in some senses "travel" without physically moving or talking. The ability to shout over large groups of people until they listen. The ability to form communities quickly and powerfully. The ability to know something without asking anyone. Eventually I predict that we will evolve to the point of reversal, engaging in one of two paths. 1) we will become "bionic" in the sense that we will eventually put computers inside us to perform tasks that we original could do. 2) we will awaken to our true "conscious" selves and activate our dormant abilities that only the minority of "freaks" currently exercise in any provable way. In all of this, I guess my basic point is I think gaming is an extension of lucid dreaming. We crave it and we will always find a way to create worlds within worlds. It almost safe to say it is part of the reason we exist.

    1. Re:As we evolve we will reverse by Robocoastie · · Score: 1

      Very well said. What ticks me off about "studies" about gaming is that it gets assumed that gaming is not "normal" whereas Monday Night Football, Sunday and Saturday Football, soap opera viewing and going to clubs they have deemed is normal. It's absolutely no different than prejudicial "studies" about ethnic groups.

    2. Re:As we evolve we will reverse by dr00min · · Score: 1

      to Robocoastie: i agree, its a very biased perception of the SAME EXPERIENCE, it's one of our species' defining qualities and it should be celebrated rather than ridiculed or competed with. i believe creating "worlds within worlds" is a highly utilized and very necessary function of our expression and our freedom. in the urban world we have restrictions all around us, but we will always find a way to venture/pilgrim into our small worlds. anyone who hasn't seen "the thirteenth floor" i would recommend it highly, its like "the matrix" only more accurate.

  50. Re:smoking. & food by TaoPhoenix · · Score: 2, Informative

    This whole thread has serious Apples & Mangoes problems.

    You became addicted to cigarettes ... because you enjoy them. You have reached a plateau, so you still enjoy them, meaning the activity is not escalating into the next severity class. However, if you found yourself up against an important reason to quit, then the physical-addiction side would kick in.

    "Addicted to food" is different, because whole the baseline quantity of cigarettes is zero, there *is* a baseline of food. So attempting to take that minimum amount away creates a logical fallacy because then it becomes a problem again, but in the other direction. (Anorexics have a mis-calibrated food baseline.)

    Modern USA *is* addicted to *excess* food, because this is encouraged by brutal social pressures from advertising to Increasing Sales discussions in boardrooms. If you wake up one year and discover you are overweight, and try to cut back, the level of dificulty experienced is the measure of the food addiction.

    --
    My first Journal Entry ever, in 8 years! http://slashdot.org/journal/365947/aphelion-scifi-fantasy-horror-poetry-webzine
  51. maybe the game isn`t the problem by Anonymous Coward · · Score: 0

    just a thought, has anybody stopped to think the problem isn`t with the digital game worlds, but that the analogue world is so boring and restrictive that digital worlds who`s content are depicted by low polygon models and pixelated textures are MORE interesting?

  52. Re: Intellectually starved? by TaoPhoenix · · Score: 1

    You're on to something, but let's nudge the topic a bit.

    My chief non-work leisure activity is reading, with computers and music a joint second.

    I managed to officially retire from high-end video games and most generic online RPG ... because when put side by side with books, those activities had a dismal "Satisfaction per hour" score.

    I read like a fiend... because I'm intellectually starved. At least the rise of the internet means there's an outlet to SHARE the results of all that reading, and one of these years I'll start a serious website.

    Even at my favorite Cafe, I make sure to have a book nearby because on the days when "no one is really talking" the conversations sound like really bad episodes of tv shows. But it takes a rollicking conversation to get me to put the book down.

    --
    My first Journal Entry ever, in 8 years! http://slashdot.org/journal/365947/aphelion-scifi-fantasy-horror-poetry-webzine
  53. Re: wasting time... by TaoPhoenix · · Score: 2, Insightful

    Too much vitriol, AC.

    Really enriching activities require effort to be put into it first, and that takes an energy threshold.

    Part of the experience spread that leads some people to MMO addictions is that it is low threshold. Then they discover it's also a low reward spread as well, but by that point the day is shot again.

    This connects to the psychology of Flow. If someone has trouble getting putting that special kind of effort that makes peak experiences possible, then they drift into some other low grade activity.

    --
    My first Journal Entry ever, in 8 years! http://slashdot.org/journal/365947/aphelion-scifi-fantasy-horror-poetry-webzine
  54. Well, it's that "a lot worse" by Moraelin · · Score: 4, Insightful

    Well, it's that "a lot worse" that makes the big difference, really.

    And basically there _is_ a dichotomy, in that one implies physiological modifications, the other doesn't. It's pretty binary. I'm not setting up a dichotomy between light grey and dark grey, but between something which either exists or it doesn't.

    There's a difference between, basically:

    A) I'd rather be doing something more fun, and it so happens that this virtual world is more fun than bickering with my spouse some more, and

    B) I'm getting (physiologically and medically) depressed and nervous unless I light another cigarette.

    In case A you're merely back to baseline if you don't, in case B you're genuinely a lot below baseline if you don't. That "going cold turkey from a hard drug is a lot worse" factor.

    Case A is merely how the brain is wired to work. Your brain is wired to give you a "man, I'm bored" signal when nothing interesting happens, and a dopamine/serotonin/canbinoid/whatever-apropriate-signa shot when you do something fun. You're pre-programmed to seek pleasure and fun. If that's "addiction", we're all born addicts.

    Your cat or dog is like that too. That's why you see the dog occasionally chasing his tail or begging to play fetch, or the cat pouncing on a stuffed toy. Because again there's that natural signal in the brain that says "go do something fun already."

    The difference is that we humans built layers upon layers of culture, pre-conceptions and mis-conceptions about what you should be doing instead of that. And a society where you're supposed to, and have to, do something else to even survive. A cat just goes and hunts when it's hungry, and is free to sleep or play the rest of the time. You, by contrast have to go to work now so you can have something to eat next month. But you're not wired for that, you're still wired like the cat. That's where will power comes in. You must move your arse and do what you know you should be doing, instead of what your animal brain tells you to do.

    And even before games, there still were people who ignored what they _should_ be doing and did what their brain signals told them instead. The village drunk or the bum living off begging are the same. They chose to go with the short term satisfaction (as in, "meh, it's better than ploughing") instead of long term planning ("but if I go plough, I'll have bread next year.")

    Heck, over half the people out there are in their current job because of that. At some point they chose something like, "meh, playing prom queen / basketball jock is more immediately rewarding than learning maths", and now they flip burgers or man the gas pump instead of having a better paying job. Essentially they too did the same choice between (I) something immediately rewarding, and (II) something boring right now, but which pays off later. Or you see millions of fat people around you, because they chose the more fun activities (e.g., eating and sitting on the couch), instead of the boring and physically exerting ones (exercising and dieting.) There's no fundamental difference between that and the choice of a WoW "addict". They all essentially choose to go with the short-term rewarding things, i.e., with following the signals of that animal brain, instead of having the will power to do what they know they should be doing.

    It's not a new factor. We're _wired_ like that, and have had people following their wiring for the past 200,000 years straight. All that's new is the hysteria of singling out games.

    And at the end of the day, it doesn't change the fact that it's just some normal chemical reaction in the brains. Labeling it as the same thing as drug abuse only serves to obfuscate the real mechanisms and problems there.

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:Well, it's that "a lot worse" by SkunkPussy · · Score: 1

      hear hear

      --
      SURELY NOT!!!!!
    2. Re:Well, it's that "a lot worse" by enderjsv · · Score: 1

      Good post, but I think you've made it a tad too simple. Granted, I'm no expert and you certainly sound as though you know what you're talking about, but it seems to me you've defined "addiction" in one way when in fact, as I understand it, the term is broader than just one definition suits. Specifically, there are two forms of addiction that I'm aware of and while the cause may be different in each case, the effects of the addiction can be very similar and that is, in the end, what warrants the two definitions to be classified under one word.

      With drugs, there is a physical change, as you've pointed out, that causes the addiction. There's a lot of evidence for this, and it's not a hard argument to make.

      The more difficult claim to make is that habits, like gambling, playing videogames, or throwing rocks into a pond can also be addictive. You seem to be of the opinion that they are not. A "fun" activity is only appealing to the brain's intuitive sense, while more mundane but necessary tasks can often contradict with this sense. This simply results in a constant struggle between the decision to do what is more appealing in the short term and what may be necessary for long term stability. The end conclusion you seem to draw is that it is not an addiction at all, it is simply one person's inability to recognize that the short term needs to be sacrificed at times for the long term.

      That conclusion is a bit short of the point, though. The question that is then raised is why do some short term pleasures have a significantly higher rate of causing long term neglect then others. For example, why do gamblers consistantly put their long term futures into significant trouble in favor of the short term pleasure when this same behaviour isn't found nearly as often in, say, people who play softball.

      If the distribution of short-term vs long-term decision making was close to even between activities, I could see making the claim that these types of addictions aren't addictions at all, but rather individual failings of those making the decisions. But when a certain type of activity, like gambling, has a much, much higher rate of long-term neglect than other activities, you have to question whether the activity itself has some element that makes it somehow addictive. This would be the second type of addiction and I think it's an important field of study. To simply dismiss it as "not a real addiction" would be to dismiss plentiful evidence to the contrary.

  55. Re:I'm addicted to... by Anonymous Coward · · Score: 0

    Now I'm frightfully curious as to why you indicated that "pussy" is separate and different to "real pussy"...
    There's a lot of felines with funny walks near where you live, isn't there?

  56. Damn you! by Icarium · · Score: 1

    Do "football super fans" get an endorphin rush when their favorite player on their team?

    Now I'm going to sit here and hit F5 every 5 minutes until that sentence in completed. If I die of malnourishment, it's your fault!

    1. Re:Damn you! by bonehead · · Score: 1

      Give him a break. Sports Center was about to start, so he was in a rush.

  57. Choices by Anonymous Coward · · Score: 0

    "Choose Life. Choose a job. Choose a career. Choose a family. Choose a fucking big television, choose washing machines, cars, compact disc players and electrical tin openers. Choose good health, low cholesterol, and dental insurance. Choose fixed interest mortgage repayments. Choose a starter home. Choose your friends. Choose leisurewear and matching luggage. Choose a three-piece suite on hire purchase in a range of fucking fabrics. Choose DIY and wondering who the fuck you are on a Sunday morning. Choose sitting on that couch watching mind-numbing, spirit-crushing game shows, stuffing fucking junk food into your mouth. Choose rotting away at the end of it all, pishing your last in a miserable home, nothing more than an embarrasment to the selfish, fucked up brats you spawned to replace yourself. Choose your future. Choose life. But why would I want to do a thing like that? I chose not to choose life. I chose something else."

  58. It's a society level evolution by Robocoastie · · Score: 1

    game addiction is crap. To have an "addiction" means that the body has at least temporarily become dependent on the item in question such that the removal of it causes harm. This is why detox and rehabs are so important for addicts to get off drugs and alcohol. All this quote means: "Learning to balance them is its own technology. It's something that humankind is in a process of developing, even if on a subconscious level for most gamers.'"" is that our society is evolving. If I don't play a game today that I've played for several days my body has no ill effects. Therefore gaming is NOT an addiction. It may be bad behavior to overindulge in it just as too much football watching can be or anything else one puts their time into, but it is NOT an addiction.

  59. a definition or two by nimbius · · Score: 1

    when you no longer notice gamestop stores all smell like damp basements and body odor.
    br> if you consider the red ring of death a normal part of gaming.

    Penny Arcade, even the obscure ones, all make sense.

    5 AM still gives you two hours of sleep before you have to go to work.

    your fridge hasnt seen more than 3 hot pockets in 7 years, but you have a magnet or menu for every chinese takeout in a 5 mile delivery radius.

    --
    Good people go to bed earlier.
  60. I want a "History Anonymous" then by Moraelin · · Score: 1

    Well, here's the thing: my current narrow focus of attention is history. Hardly a day passes by without me reading some interesting stuff about the Romans or Messopotamia or Egypt or the like. That's the kind of thing that counts as fun for me. And I do it lots. Do I qualify as an addict yet?

    Let's think about it for a second.

    1.a. If I told someone that I play 2 hours of WoW a day with my parents, and often as much as 8 hours a day on weekends, they'd label me a WoW addict and try to "save" me.
    1.b. But if I told someone that I spent a whole weekend reading Polybius instead, I'd at most qualify as a geek.

    2.a. If I even mention WoW in casual conversation, even as some (admittedly failed) joke, everyone gets worried. 'Cause it's that addictive game, you know.
    2.b. If I joke about the Roman diplomat killing Brennus's diplomat instead of negotiating a peace, as a RL example of rolling a natural 1, they laugh. Might think I'm a complete nerd, but not worry much about it. 'Cause, be serious, nobody got to lose their job and family by being addicted to history. No need to worry.

    3.a. If I even mention that I'm can hardly wait to get home and raid, now that's where everyone already starts looking at me like I have needle marks on my arms or something.
    3.b. If I mention that I can hardly wait to get home and read more from the new book about Pharaohs, they nod politely and promptly forget about it.

    4.a. If I mention, again, that I spend 2 hours a day and more on weekends playing WoW, they start telling me about how I'll go fat and get to die of trombosis.
    4.b. But nobody worries about the same lack of exercise if I mention history books.
    4.c. Nor realizes that my day job involve sitting in front of the computer too.

    Etc, etc, etc.

    So why can't my history hobby qualify as an addiction, then? I want to be an addict too, goddammit, same as everyone else. Since we're at labelling everything that's fun or relaxing as an addiction. I don't want to be left out like that ;)

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:I want a "History Anonymous" then by bonehead · · Score: 1

      I want to be an addict too, goddammit, same as everyone else.

      That's easy. Just start reading history books to the point where it negatively effects the rest of your life.

      Tomorrow morning when it's time for work, call in sick and stay home and read. Do it again the next day. The day after that, go to work, but sit at your desk and read instead of getting anything done. Then back to calling in sick for a few days.

      One you get fired over it, congratulations, you're now a history addict.

  61. Definition of Addiction by Kildjean · · Score: 1
    I dont think the extreme liking to gaming could be called addiction. Addiction in its self is a very powerful disease.

    People that become addicted to something do it mainly because they have trouble finding pleasures naturally.

    Most drugs, attack a point in the brain that produces a chemical called Dopamine. Dopamine, is the brain's response to inject this into itself to produce "pleasure", this happens normally when you do something or are experiencing something that gives you pleasure. This could be sex, or enjoying a surprise party or doing something you really like, like walking or hiking or playing video games.

    When people use drugs or any other means to produce that pleasure externally, the brain adjusts to it, and stops producing Dopamine, and this is what causes that withdrawal that forces you to continue doing said activity, may it be drinking, smoking, sex or drugs (which are the main components that people get addicted to).

    Unless a person is using video games to substitute a pleasure reward for the brain, that is made externally people are not really addicted to video games. People like this are the ones who earn a page in the tabloids, when they pass out or die of exhaustion while playing a video game.

    For some of us its easy to fight these urges. I can go to a bar have 7 long islands and maybe go home "happy" but it doesnt drive me to drink excesively. Same happened with playing WoW, I used to play it a lot, because I enjoyed the game, but it never was a substitute for my other ways of finding pleasure, like watching a movie with my wife or doing a trip. Everybody is different, so this applies to everyone differently.

    I wish people would stop calling obsecing to video games Addiction. Addiction is a disease and unless there is clinical proof that said individual is using it to add more emotion to his life, it shouldnt be used as a term to denote something you like doing to the extreme.

    --
    Nom de dieu de putain de bordel de merde de saloperie de connard d encule de ta mere.
  62. where the line should be drawn by ypctx · · Score: 1

    The line should be drawn with the Rail Gun all the way across Q3DM17.

  63. What a waste... by imyy4u3 · · Score: 1

    I can't believe I just wasted 5 minutes of my 12-hour-a-day allotment of World of Warcraft playing time to read this...

  64. Addiction is a Mental Disorder by kenp2002 · · Score: 1

    Addiction is a disease of the mind.

    The MEDIUM of addiction really is irrelivant.

    You can be addicted to booze, meth, smokes, cronic, video games, sex, sitcoms, eating, etc.

    Video game addiction is as real as any other addiction indicated above.

    Some people have addictive personalities, most don't.

    The people likely to be addicted to gaming are just as likely, if they didn't have the games, to become addicted to any other substance or activity.

    Plain and simple.

    --
    -=[ Who Is John Galt? ]=-
  65. An actually *good* MMO would be dangerous by GameboyRMH · · Score: 1

    Sounds like FFXI is actually a good game in addition to an MMO. I'll be sure to avoid it. What keeps people from becoming badly addicted to MMOs, is the fact that they typically suck ass. That's right. Consider a typical grind MMO, just from a gaming perspective. The strategy aspect of it may be good, but it takes forever to get anything done (just getting around takes ages), kludgey controls are a staple of the MMO world, they often have equally kludgey and ugly GUIs and sub-par graphics.

    A friend of mine was what some might call addicted to the MMO Flyff for a while, and he got me hooked. We were both unemployed and totally idle at the time. As is par for the course, the game itself was very much on the shitty side. If it was a single-player game with no real people in it, I would have dropped it within an hour when my boredom exceeded my curiosity. It's the social interaction that kept me on it. I enjoyed hanging out with other players, and I was often made the party leader so I also felt responsibility to the other people I played with. Also, while accomplishing anything takes eons, it's still magnitudes faster and easier to accomplish something significant in the game than in real life. So I played this game 6-12 hours a day for a couple of months. Eventually I got a job so I had to stop that.

    So an MMO that not only has the social interaction side of things going for it, but genuinely good gameplay, would be very easy to get addicted to. Luckily I've never played such a game.

    --
    "When information is power, privacy is freedom" - Jah-Wren Ryel
  66. Define "game addiction?" Too easy... by Anonymous Coward · · Score: 0

    One word: nethack!

  67. hah! by filthpickle · · Score: 1

    I thought the EXACT same thing...

    ofc, this is coming from someone that cried when they got home with the 2600 ver of pac man and realized after about 10 minutes what a steaming load of shit it was.

  68. Good to know smoking isn't an addiction then by Moraelin · · Score: 1

    Well, the whole point was how arbitrarily that distinction is made. Usually people having made up their mind in advance that if it's WoW, then it's addiction. And then working backwards to "yeah, well, but I hear someone even lost their job because of it" justifications like yours, to support their pre-defined conclusion.

    The exact same behaviour I've described for that casual history hobby _is_ classified by many people as "OMG, he plays 2 hours a day, he's addicted." I don't think many people wait until you're living in a cardboard box under a bridge to tell you you're addicted.

    But ok, let's look at your version. So it's only addiction at the point where I call in sick because of it and don't do anything else but think of it at work? Did I read that right?

    Funny. I could have sworn that there are half a dozen smokers just on the same floor at work, and they don't call in sick to sit at home and smoke. Didn't get fired because of it either. Did't lose their wife because of it. I guess they're not addicted then? Funny how medicine says they are, and there are physiological modifications to the brain to prove it.

    Or maybe it's just time to stop redefining words. Addiction means something very specific. It's not just a blanket term for "someone enjoys something else than I do."

    And the sooner we all understand that, the sooner maybe we understand that we should all mind our own business instead of trying to prevent others from having fun. Entirely too many people these days seem to have exactly that as their hobby: trying to keep someone else from having fun. If you're having fun in any way instead of executing your assigned role and script like a robot, then it's surely

    A) a dangerous addiction and menace to society

    B) immoral, or should be

    C) illegal, or we should make it so

    D) probably unhealthy, and thus a dangerous example for others

    E) a sign or cause of the impending apocalypse

    F) all the above.

    And I'm getting tired of it. There are things which actually cause addiction, and there are things which are merely one of the many interchangeable ways to have fun. I see no reason to blur the lines. And doubly so if it's just so some busybodies should get to reinforce everyone else's role and things to do.

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:Good to know smoking isn't an addiction then by bonehead · · Score: 1

      OK, my post was a bit tongue in cheek, but here's a more serious version.

      Addiction is when continuing to do something will have negative consequences, but you are unable to stop.

      I know the negative effects of my smoking, both physically and financially, yet I continue to do it because the discomfort caused by quitting is too much. That's addiction.

      By the same token, if someone is spending so much time playing a video game that their wife is about to leave them, yet they can't find it in themselves to step away from the computer, I think it's fair to call that an addiction as well.

      Now, if somebody simply has a lot of free time, and decides to fill that free time with a video game, that's not an addiction, it's just a hobby. Even if they're actually putting more time into it than the guy who's wife if packing her things.

      Same with your history books. It's just something you enjoy. No problem.

      But if it ever did get to the point where you were missing work because you just couldn't walk away until you finished the next chapter, or were skipping social events with friends and family in order to read, then it might be time to sit down and analyze whether or not it's a healthy behavior.

  69. hell yea by unity100 · · Score: 1

    exactly.

    and i dont regret it. and often i think that i should have done it sooner.

  70. So i'm addicted... by Turiko · · Score: 1

    because i like to play games and Do this a lot in my spare time? I often play games for a long time, but even so i still eat normally, drink normally, sleep normally. Gaming is one world. earth is another. No matter what you do, earth remains your primary world, since you can quit games withotu dieing, but not the other way around. You just have to be able to slow down when you notice it gets too much. Also, i think games aren't nearly as addictive as people think. Games get repetitive, thus they get boring. The people who stay playing such a game are just trying to not waste the time they spent on it... and this ironically ends up with them spending even more time on it. An endless cycle, unless they can snap out of it.

  71. Semantics by Millennium · · Score: 1

    Strictly speaking, addiction requires some form of chemical agent, which video games lack.

    However, many behaviors have shown themselves to be particularly suited to addiction-like compulsions over the years. For example, "addiction" to gambling and stealing are so commonly documented in our history that we've even got names for them now, and treat them as distinct conditions from some nebulous definition of "addictive behavior."

    Is it really any surprise, then, that other things -possibly including gaming- might also lend themselves to such compulsions? Is it so unbelievable when there probably isn't a single person on these boards who doesn't exhibit such behavior toward gaming, or at least know someone who does?

    1. Re:Semantics by borkus · · Score: 1

      Strictly speaking, addiction requires some form of chemical agent, which video games lack.

      Based on what scientists have learned about neurochemistry, addictive substances like nicotine, alcohol and opiates all dramatically alter the dopamine pathways in the brain. In short, they rewire the main motivational system of the brain. These changes can actually be measured and observed in the brains of addicts.

      HBO had an excellent series on addiction a while back. The site for the series is full of useful information on addiction.

      http://www.hbo.com/addiction/understanding_addiction/12_pleasure_pathway.html

      I have yet to see any study showing the same dramatic effects from video game playing. So, while it may be video games may be addictive in a figurative sense, there's no evidence that I've seen indicating that they alter the brain the same way addictive substances do.

      A more accurate term would be a video game compulsion - not an addiction.

  72. Re: wasting time... by plasmacutter · · Score: 1

    ah, "really enriching activities" eh?

    care to elaborate on that, or are you just going to assert i'm lazy in some long-winded slight with no basis whatsoever.

    if you're talking about reading, the risk spread is much much higher than other media. you have to go through a thousand pages before you find out if a story is unique or "generic genre example number 120". More often than not that is the case.

    If it's designed to be actually informative literature, we all know fact checking departments have been excised from publishing firms.

    This is merely one example.

    --
    VLC FOR MAC IS DYING! IF YOU DEVELOP, PLEASE SAVE IT!!
  73. How about masturbation addiction? That kill ya? by Anonymous Coward · · Score: 0

    I get plenty of exercise while masterbating to Lesbian Strapon porn for 6 hours a day. My rocks are big, the shaft is fit thick and long, my red "head" is a bright and magical fellow that greets me every morning.

    All the girls talk to me, but they think the bulge in my pants is an overexageration to get their attention. They don't know its real, and they never give me a chance to waive it around. I can fly a flag on this 8" mast that's 2.5" straight-through thick.

  74. My perspective... by Tetsujin · · Score: 1

    My current gaming addiction (if you want to call it that) has very little to do with immersion...

    Basically, I play Dr. Mario online. It's not really the sort of game that has much of a "second world" quality to it... But I do play a fair bit, I am pretty good, and sometimes wind up eating a lot more of my free time with it than I'd like... Sometimes it even invades my consciousness a bit - I'll wind up visualizing chain combos at random times...

    I wouldn't argue with someone who says immersive features contribute to game addiction, but they're by no means necessary...

    P.S.: if you ever happen to see me in-game, I am Dr. Kooky.

    --
    Bow-ties are cool.
    1. Re:My perspective... by Killjoy_NL · · Score: 1

      Many years ago I played Scrabble every day with my grandmother (sweet woman, still miss her), I had the same addiction to that game. Randomising collections of letters in my head and making words words words and more words til I got the best score from them.

      It was annoying, but I got over it :)

      --
      This is the sig that says NI (again)
  75. "Personally, I'm fine with lots of people..." by Anonymous Coward · · Score: 0

    I totally agree w/ you. I am a gamer myself. However, If all the hikers in W. WA went hiking on the same day, the trails would be so overcrowded I'd have to walk on top of people to get where I am going.

    The gyms are already crowded from 8-5ers, god forbid if people didn't have to start raiding promptly @ 5:15 server time. I'd never get in those extra elliptical workouts. Have you been to a Costco on the weekend?

    If it people didn't smoke pot, drink, or play video games there would be a far more serious call to action to halt overcrowding!

  76. This Much Is Too Much by Anonymous Coward · · Score: 0

    If you are spending more time playing games than you used to spend watching tv then you are playing too much.

    If you are still watching the same amount of tv and playing just as many video games then it is time to get out of the house.

  77. Re: "Enriching Activities" by TaoPhoenix · · Score: 1

    I carefully avoided the word Lazy because that is the mistake too often applied. Scientists are starting to document some real correlations around people who "just can't seem to get started".

    Use your favorite browser to look up Flow yourself. Yes, there are conceptual points in dispute, but at least the pioneer who organized the concept theory put a definable topic togther.

    I enjoy reading because I found it to be the highest enjoyment per dollar. The reader may freely glance at the last 5 pages to determine if the tome is "merely a genre example" (or brilliant with a bad ending). If it is not up to your standards, don't read it.

    The quality of non-fiction has increased noticeably in the last 25-ish years. Find good authors that do a quality job and go vertically through their backlist that may have vanished off the shelves for no other reason than bookstore politics. Second Editions are your source towards Fact-Checked versions after everyone made a fuss off the goofs in the original.

    Your tone indicates you are quite intelligent, so my first suggestions for "enriching books" that deal with these and other topics are the paired set by James H. Austin, MD. Volume 1 is "Zen and the Brain" and volume 2 is Zen-Brain Reflections. At 1150 combined Non-Supplementary pages, they might last you a week.

    --
    My first Journal Entry ever, in 8 years! http://slashdot.org/journal/365947/aphelion-scifi-fantasy-horror-poetry-webzine
  78. Bingo by duckInferno · · Score: 1

    It's that second world thing. There are horror stories, like the one of a husband addicted to raiding in WoW - he missed the birth of his daughter and basically his marriage was destroyed. The game was partly to blame for sure, but I suspect that there's a deeper cause: this secondary world was substantially better than his primary world.

    I don't know anything about this man's life apart from the facts, but I would LOVE to know his life situation. Does he enjoy his job? Does he still love his wife? Is he prone to depression? Is he comfortable with the commitment of a marraige and child? Does he have any/many friends outside of the game? How would he rate his own life?

    My bet is that he'd rate it pretty damn low. WoW's fun. Most people handle this well. People who have never played an MMO, or an RPG, or even a PC game at all, won't fare as well as experienced gamers... they're more likely to lose track of time and their life. But combine this with a shitty life and the gamer is seriously in danger of prioritising the game.

    --
    Fool me once, shame on you. Fool me twice, watch it -- I'm huge!
    1. Re:Bingo by duckInferno · · Score: 1

      In short: addiction need never enter the picture.

      --
      Fool me once, shame on you. Fool me twice, watch it -- I'm huge!
  79. Wasn't there... by Talgrath · · Score: 1

    ...an article on Slashdot a while back about how the APA (American Psychological Association) doesn't think that there is such a thing as addiction to video games yet? That they wanted more research?

    And for that matter, I think the word "addiction" has been overused; obsession is the correct term for the so-called internet addiction, sex addiction and others. The problem is that the word obsession just doesn't hit home to people that they may need help; so they call it addiction, but pretty soon that will make the word addiction worthless too. Does anyone else see a pattern here? What will people be "addicted" to next?

  80. Reading by badkarmadayaccount · · Score: 1

    By your logic i think Im addicted to reading. I spend my vacations and every free moment before and after school reading something. Whether it's /., articles, or fantasy books, I get really upset when i cant. When Im forced to study - therefore read something not interesting to me, I pretty much turn pschotic at school. Either start to laugh incesantly and deeply about something pointless, or express rabid anger via body language about something equaly pointless. But that happens in social situations only. Otherwise, I just pace like a father in front of the birth clinic and keep to myself. Well, I guess I am an addict but I think life itself is a form of addition on some level - say food, finding a mate, etc., only I have replaced some of my worldly needs (sex and a relationship) with something more into my reach (reading and thinking). Although its been like this much of my life, I only discovered my condition when I started watching Dr House and saw me in it all. Better than being a drugie, but that'll probably change as well.

    --
    I know tobacco is bad for you, so I smoke weed with crack.
  81. Addiction by hvidstue · · Score: 1

    We all have addictions. We are addicted to food, air, water and a lot of other things. Some people are addicted to work, drugs, games, sugar, alcohol, relationships, appreciation, admiration, succes and a lot of other things.

    The interesting part here is: does my addiction leads to other problems in my experience of life? Does my addiction leads to suffering for me and my surrundings?

    If not, then no problem. If so, then you have to decide: will i continue with my addiction and take the consequences - or will I not? Quite simple, but not easy, as we not always know how to get rid of an addiction, we have attached to. Thats the point where we need help.

    Summa summarum: If you have an addiction, enjoy it until it makes a problem in your life, or the effect of the addiction makes a problem.
    Then quit the addiction if you can.
    If you cannot, seek help or suffer.

    To all relatives to the person in question: decide for yourself, do you want to put the time and energy in helping the person or not - thereafter do what you must. Your interesting question is: are YOU addicted to him or her?