Slashdot Mirror


Valve Announces Linux-Based SteamOS

Today Valve Software announced SteamOS, a Linux-based gaming operating system designed for, as Valve puts it, "living room machines." They say, "In SteamOS, we have achieved significant performance increases in graphics processing, and we're now targeting audio performance and reductions in input latency at the operating system level. Game developers are already taking advantage of these gains as they target SteamOS for their new releases." One major feature they're touting is the ability to use the SteamOS machine to stream video games from other Windows and Mac computers in the house to your TV. They mention media streaming as well, but without much detail. "With SteamOS, 'openness' means that the hardware industry can iterate in the living room at a much faster pace than they've been able to. Content creators can connect directly to their customers. Users can alter or replace any part of the software or hardware they want. Gamers are empowered to join in the creation of the games they love. SteamOS will continue to evolve, but will remain an environment designed to foster these kinds of innovation."

332 of 510 comments (clear)

  1. Obligatory by vivaoporto · · Score: 3, Funny

    But does it run Windows?

    1. Re:Obligatory by JustNiz · · Score: 1

      I do agree with your sentiment, however Microsoft and Sony both pay literally millions of dollars to premium games developers just to secure exclusive access to iconic gaming brands for their respective platforms.

      Even if Linux starts getting its own native versions of premium games, that whole artificial platform lock-in model isn't going away anytime soon, both because there's too much money being made because of it, and because that's the only way companies like Sony and Microsoft are able to think.

    2. Re:Obligatory by dintech · · Score: 2

      No! But 2013 is finally the year of the linux on the desktop!!

  2. Re:Compatibility by Kenja · · Score: 1

    Odds are they don't make your games... so no.

    --

    "Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
  3. The circle is complete by Dunbal · · Score: 4, Funny

    Users can alter or replace any part of the software or hardware they want.

    Thus turning the console into - dun dun dunnnnnn - a desktop?

    --
    Seven puppies were harmed during the making of this post.
    1. Re:The circle is complete by aliquis · · Score: 1

      You know another way of getting your Windows games on the TV? ..

      Mac? Really?

    2. Re:The circle is complete by Dunbal · · Score: 1

      Yeah I bought a 25 foot one the other day for $8.

      --
      Seven puppies were harmed during the making of this post.
    3. Re:The circle is complete by Dunbal · · Score: 2

      There are a great deal of ways, some more hardware intensive than others. But assuming you have a video card that isn't 10 years old, a male-male HDMI cable is by far the cheapest (under $10 unless you have insane distances to deal with) solution. This also assumes, of course, that your TV supports HDMI. If you're using an older TV well, remember, once you upgrade to color you'll realize what you've been missing all these years.

      --
      Seven puppies were harmed during the making of this post.
    4. Re:The circle is complete by tepples · · Score: 1

      A 1.8 m HDMI cable won't help unless you're willing to build or buy a second PC for the TV room.

    5. Re:The circle is complete by aliquis · · Score: 1

      Yes you could. So this is so impressive ..

  4. Amazing by MightyMartian · · Score: 4, Interesting

    You know, when I think back on my first Linux install way back in 1993 or so with Slackware, who would have thought that Linus's project would end up on hundreds of millions of servers, smartphones, tablets, game systems, embedded hardware and the like. I find the whole thing rather breathtaking. Linux really is one of the great successes of the computer age.

    --
    The world's burning. Moped Jesus spotted on I50. Details at 11.
    1. Re:Amazing by meta-monkey · · Score: 5, Funny

      You think it's breathtaking that the new Steam box runs linux? Just imagine a Beowulf cluster of them!

      --
      We don't have a state-run media we have a media-run state.
    2. Re:Amazing by Anonymous Coward · · Score: 3, Insightful

      And yet it could be so much more.

      Linux games that run well across multiple distributions have been out since when, the original Unreal Tournament? Perhaps even earlier? I'm talking about commercial games of course, if you go to the free software offerings the list gets larger.

      Now all of a sudden in 2013, it seems impossible to produce a binary of ANY of the games on Steam that run well across any other distribution than Ubuntu...in fact I tried it -on- Ubuntu and had problems with Amnesia starting, whereas it worked in:

      - Linux Mint (64 bit MATE edition)
      - Fedora 19 (GNOME and KDE)

      Steam on Linux was never consistent enough to be taken seriously, and the intended goal was always obvious -- pick a distribution that the community has made popular, then build their own, proprietary platform based on it and...hope that developers decide to release their titles for it. At least they do have a decent launch title library going for them, but it's obvious that Steam on Linux is just a stepping stone, one that may or may not exist in the future depending on Valve's success in the cnnsole world. Even if the "Steam Box" or whatever it will be called is released, there won't be much incentive for Valve to continue to try and offer a multi-platform version of Steam for the "other" Linux distro's out there. They want developers to target their own, for obvious reasons.

      If I wanted a closed platform and vendor lock-in I'd just install Steam for Windows and dual boot, isn't that what everyone else does?

    3. Re:Amazing by aliquis · · Score: 1

      You think it's breathtaking that the new Steam box runs linux? Just imagine a Beowulf cluster of them!

      Just imagine running it even faster in FreeBSD Linux compatibility layer...

      Oh wait .. ;D (Not serious.)

    4. Re:Amazing by 0123456 · · Score: 1

      If I wanted a closed platform and vendor lock-in I'd just install Steam for Windows and dual boot, isn't that what everyone else does?

      No, many of us run Steam for Windows in Wine. Oddly enough, it's the Valve games that cause me the most problems there, because they'll be working fine and then an update comes along and they stop working until two more updates later.

    5. Re:Amazing by jellomizer · · Score: 5, Insightful

      Actually Linux is not Ready for the Desktop. It made it in other areas.
      The desktop problem is a problem of too much hardware, in a Windows world. When Microsoft started to push the OS which required drivers, hardware manufactures dropped the idea of following standards and did whatever they felt like, just as long as they made a Windows driver they are OK. Linux, on the other hand, needs to back track and get those drivers made, with or without the hardware vendors support.
      Now some vendors are wary of making Linux Drivers, either because of Rabid GNU Fanatics, who will cause all sorts of problem if it is open source. Or they just cannot make their driver open source due to licencing concerns in their own development.

      Now with the other stuff where Linux has a strong hold, is where the Hardware Maker, also makes the full environment. A Linux based devices and control all the hardware and software.
      The irony is Linux works best on Closed systems.

      --
      If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    6. Re:Amazing by CanHasDIY · · Score: 5, Insightful

      Actually Linux is not Ready for the Desktop.

      Hey now! I'm a regular Linux desktop user and... and... and you're completely right.

      No operating system will enjoy mainstream adoption these days if mucking about in a CLI is ever a necessity. Sad but true.

      --
      An enigma, wrapped in a riddle, shrouded in bacon and cheese
    7. Re:Amazing by CanHasDIY · · Score: 2

      ...Just imagine a Beowulf cluster of them!

      I'm sorry, but you must die.

      Oh come on. It was funny.

      No one ever said it wasn't; now stick your head in this loop of rope, Funnyman.

      --
      An enigma, wrapped in a riddle, shrouded in bacon and cheese
    8. Re:Amazing by TemporalBeing · · Score: 2
      While true there are many devices that are simply not maintained by the hardware vendors, which does cause an issue..

      The desktop problem is a problem of too much hardware, in a Windows world

      That is not really the problem. Most hardware will work under Linux without any issue. The vendors typically took shortcuts and used common chipsets that Linux quickly picked up on and implemented support for. Many vendors still are starting to provide direct support too; more and more devices are starting to ship with a little Tux logo on them. ;-)

      So the hardware is not the problem.

      The problem is mainly software and compatibility. Too much software is tied only to Windows. My wife honestly doesn't care if she uses Mac or Windows or Linux; but she has to have MS Office for her CPA work, and nearly all Accounting software is Windows only, some offer Mac ports. And it's the same in the majority of the software fields.

      So really it's the same reason why Win8 is failing - too big a change with too little support for legacy software.

      --
      Truth is like the sun. You can shut it out for a time, but it ain't goin' away. - Elvis Presley (source: imdb.com)
    9. Re:Amazing by 0123456 · · Score: 4, Funny

      But Windows 8 has brought the CLI back.

      "How the fsck do I start notepad on this crappy excuse for a GUI?"
      "Easy. You just press Windows + R to get to the command line and type 'notepad'. It's such a great advance over using a menu."

    10. Re:Amazing by LateArthurDent · · Score: 3, Informative

      No operating system will enjoy mainstream adoption these days if mucking about in a CLI is ever a necessity. Sad but true.

      Agreed. But since this isn't 2005, and no modern Linux distro ever requires you to see a CLI, much less use one, that's not really an issue.

      It's still there, it's still useful as hell to do things quickly and efficiently, but you don't HAVE to use it. It's like popping the windows powershell open. If you're a power user, you want to have that option. My parents have been running Linux (Ubuntu) for years, without problems. They only stumbled when gnome 2 got replaced by Unity and they had to learn something new. But as much as I hate the damn thing, they were fine with it after 2 weeks or so.

    11. Re:Amazing by Hatta · · Score: 1, Insightful

      Please, Linux has better driver support out of the box than any closed source OS.

      --
      Give me Classic Slashdot or give me death!
    12. Re:Amazing by MightyMartian · · Score: 4, Insightful

      It certainly supports older hardware a lot better. Scanners are my biggest beef in Windows. You buy a scanner, and almost guaranteed they won't work at all due to a lack of a new driver, or if you do manage to get an older version of the driver working it's an iffy affair. I can plug in a ten year old UMAX SCSI scanner into my Linux box and she still runs.

      --
      The world's burning. Moped Jesus spotted on I50. Details at 11.
    13. Re:Amazing by h4rr4r · · Score: 4, Insightful

      Actually it is a great advance over hunting through some damn menu.

    14. Re:Amazing by digitalhermit · · Score: 1

      Good points, but Linux works great in my household.

      I'm running mainly CentOS and Linux Mint. My GPUs are all Nvidia running the proprietary drivers. I flirted for a while with AMD/ATI but still too much nonsense getting them to work right. Wireless cards are from ThinkPengiun mainly, with one system using an Atheros driver. This Atheros system occasionally needs to be reset, so I added a script that does a module reload whenever the network glitches. Yes, I don't expect the average person to be able to do that, but I also had to Google how to shutdown a Windows 8 machine.

      The hardware was chosen based on what got the most number of good reviews on Newegg.

      All this is meaningless without an application stack. Most of my work is done either with a browser or a shell. Google Play and Amazon Prime movies work fine, as does Pandora, Slacker and the Google Music site. Netflix, notably, does not work though I am streaming Netflix to a Chromecast device as I speak. I disabled one Netflix account after I converted a Windows system over and it no longer worked. If Netlix is reading, I hope they note that they lost at least one subscription because Linux was not supported (yeah, I can get it to work via Wine trickery, but not worth my effort).

      The wife uses some Java based financial software. She's still a Windows user, but the OS is pretty much irrelevant to her. I got her app stack working on CentOS (the Java software, browser apps and desktop links to some URLs.

      The daughter uses some web apps, Minecraft (Java based), YouTube and other miscellany. She also plays Nexuiz occasionally and Left4Dead. All work fine.

    15. Re:Amazing by timeOday · · Score: 4, Insightful

      Linux really is one of the great successes of the computer age.

      But there sure is an astonishing contrast between how much it has enriched Linus' personal fortunes vs., say, Steve Ballmer (never mind Bill Gates), or for that matter Stephen Elop or Carly Fiorina.

      Let us never confuse creating value with capturing value; somehow we have to get them better aligned.

    16. Re:Amazing by nojayuk · · Score: 1

      Scanners? I have an HP 4850 scanner sitting at my elbow. I bought it about eight years ago, ran it on W2K and it's now running happily on Win8. Linux drivers for this scanner? I *think* there's someone selling a closed-source driver solution that *might* work with this scanner. There's a few dead Linux driver projects on the web which mention this scanner, nothing that actually works "out of the box" the way the free Windows drivers do.

    17. Re:Amazing by steelfood · · Score: 1

      The irony is Linux works best on Closed systems.

      Not closed. OK, yes, closed, but closed is a narrow subset of the key attribute that makes for a successful Linux system.

      Linux works best on standardized systems. It works best when all hardware that does the same thing runs exactly alike. Like the paradigm the software's built upon, it succeeds when there is a strong POSIX-like standard for hardware.

      Since there is no hardware equivalent of POSIX, the only time this would actually happen is when there is a hardware dictator. For example, ARM. Or systems where hardware is not commodity and thus not fully interchangeable. Or in the majority of cases, closed systems where non-standard hardware and non-standard components of hardware can remain hidden for a competitive advantage.

      At this point, a hardware equivalent to POSIX would be nearly impossible. Software is not governed by patents in many places currently, but hardware definitely is. And any such comprehensive standard would eventually run into patent problems.

      --
      "If a nation expects to be ignorant and free in a state of civilization, it expects what never was and never will be."
    18. Re:Amazing by Anonymous Coward · · Score: 1

      YMMV, but the only hardware I've seen have a hiccup on Linux has been "Winmodems". I have more hardware that works in Linux and not Windows that vice-versa.

    19. Re:Amazing by gumpish · · Score: 1

      You didn't switch them to Xubuntu? Now you'll have to deal with their retraining woes all over again the next time Shuttleworth gets a wild hare up his ass.

    20. Re:Amazing by Anonymous Coward · · Score: 1

      Well, Microsoft is really screwed then. I can't do a damned useful thing in Windows without resorting to the CLI on a daily basis.

    21. Re:Amazing by jawtheshark · · Score: 1
      VueScan. For all those scanners that would end up in the dumpster. Works on Linux, Mac OS X and... Windows.

      I'm just a happy customer....

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    22. Re:Amazing by Happy+Finish · · Score: 1

      Mod parent up...

    23. Re:Amazing by jones_supa · · Score: 1

      But Windows 8 has brought the CLI back.

      "How the fsck do I start notepad on this crappy excuse for a GUI?" "Easy. You just press Windows + R to get to the command line and type 'notepad'. It's such a great advance over using a menu."

      This is true. The new Start Screen is so clunky to use for starting apps by clicking, so many users quickly resort to the search function.

    24. Re:Amazing by CanHasDIY · · Score: 1

      No operating system will enjoy mainstream adoption these days if mucking about in a CLI is ever a necessity. Sad but true.

      Agreed. But since this isn't 2005,

      Yea, no shit, Sherlock.

      Gotta love how some people just can't help but make unsolicited, unnecessary smart-ass remarks in every response. Guess the conversation up to this point wasn't adversarial enough for ya, huh? Kriminy...

      and no modern Linux distro ever requires you to see a CLI, much less use one, that's not really an issue.

      Uh, you do realize there are more distros out there than Ubuntu-based ones, right? Go try to install (and use) Crunchbang or Slackware without touching the console if you want to know how wrong you are.

      --
      An enigma, wrapped in a riddle, shrouded in bacon and cheese
    25. Re:Amazing by kermidge · · Score: 1

      "...such a great advance..." - thanks for first good laugh of the day.

      From the start of using a windowing GUI full-time in late 80s I prefer menus, especially if they're laid out logically. The CLI can be handy for something I don't remember the exact name of or is not in a menu, and when I don't need or want to use a full search utility. I found early on that when I wasn't coding or writing the more I liked select-and-click. (What I dislike are those poorly-designed programs that require one to switch frequently from keyboard to mouse and back.)

    26. Re:Amazing by kermidge · · Score: 2

      Can't speak for everyone, obviously, but why would I want a dual-boot setup just to run games? To me it's a hassle to have to re-boot just to get a particular environment. My preference is use Wine (CrossOver, actually) or if necessary a virtual machine. I play my games in a window anyway; I prefer to have convenient access to my computer. Then it becomes another hassle viz. Wine compatibility, of course. Having money and space for several systems would not displease me but that's not in the cards.

    27. Re:Amazing by bmk67 · · Score: 1

      Indeed - we could hang the perpetuators of every overused meme on Slashdot at once!

    28. Re:Amazing by Master+Moose · · Score: 1

      Ever tried getting an internal dial up modem to work?. .

      --
      . . .gone when the morning comes
    29. Re:Amazing by bmk67 · · Score: 4, Insightful

      Let us never confuse creating value with capturing value; somehow we have to get them better aligned.

      Do we?

      Because you know, I was under the impression that not everybody measured value and success by the fatness of one's wallet.

    30. Re:Amazing by Tom · · Score: 1

      Funny or not, it actually is a superior way.

      I launch most programs on my Mac via Alfred, by hitting ctrl+space and then typing the first few letters until Alfred has identified what I want. That's maybe 6 keys in total for most cases, and that's including the ctrl+space and the enter key to launch it. Or in other words: My application is already running long before anyone using a menu has found, much less launched it.

      --
      Assorted stuff I do sometimes: Lemuria.org
    31. Re:Amazing by cbhacking · · Score: 1, Informative

      Not sure if serious, but you *sound* like an idiot.

      Hit Win + type "not" and hit Enter. Same as on every Windows version since Vista. If you are (or were) still navigating a menu to launch programs, you're an idiot. I can bring up a program faster than the Start animation (fade in or slide in, depending on Windows version) completes.

      --
      There's no place I could be, since I've found Serenity...
    32. Re:Amazing by Medievalist · · Score: 1

      Well, who actually looks happier to you - Torvalds or Ballmer?

      And Linus didn't have to be a millionaire before he could get an awesome wife, either.

    33. Re:Amazing by Belial6 · · Score: 1

      Claiming that the CLI is necessary because you can find a way to use it isn't a valid response. The CLI is not a necessity to run Linux. If one doesn't want to use the CLI there is simply no rational reason for them to install Crunchbang or SLackware.

    34. Re:Amazing by Half-pint+HAL · · Score: 2

      Agreed. But since this isn't 2005, and no modern Linux distro ever requires you to see a CLI, much less use one, that's not really an issue.

      Having failed to detect that it's running on a laptop, Ubuntu leaves me typing sudo setpci -s 00:02.0 f4.b=0 at a CLI, blind, every time I switch on.

      --
      Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
    35. Re:Amazing by someSnarkyBastard · · Score: 2

      next time Shuttleworth gets a wild hare up his ass.

      You mean gerbil right?

    36. Re:Amazing by couchslug · · Score: 1

      I rather like getting free scanners and printers when their manufacturer doesn't produce updated Windows drivers. :-)

      --
      "This post is an artistic work of fiction and falsehood. Only a fool would take anything posted here as fact."
    37. Re:Amazing by Xian97 · · Score: 1

      Just imagine if the Beowulf game http://en.wikipedia.org/wiki/Beowulf:_The_Game came to Steam and ran on a Beowulf cluster!

    38. Re:Amazing by higuita · · Score: 2

      thanks to those GNU fanatics, you have today the GNU/linux, working, open and powerful. Less open systems all died due the lack of hardware support. the fact that they allowed closed drivers didn't help then survive the windows hardware monopoly. Only Apple, Linux and *BSD manage to survive, the first by closing the hardware and paying for drivers, the others by being open. But look at *BSD... they CAN have closed drivers... but they have none (or near that). the lack of drivers is not a license problem, it's that many hardware makers really don't care about their users, for then the business ends after the sell.

      Remember, every OS had drivers problems, even windows, with poor quality drivers in all windows versions... simply because the makers don't really care.

      I prefer having working drivers that will work always than a sort of closed drivers, full of bugs that will not work in two years or in the most recent kernel... even if i have to wait a little more for then.
      Bad hardware or builders will be pushed aside with time if they have no good linux support. This is a better solution than having bad drivers for a eternity. This way you are also recompensing the good hardware builders.
      If a hardware (even if bad) is widely used (usually because it's cheap!) and have no drivers, those GNU fanatics will sooner or later pick up the job of reverse engineering and build a proper driver.

      Everything is easier if the builder helps... so if you want o point fingers to someone, point to the hardware builds that don't give proper support for their hardware, not to the GNU fanatics. Even if you may not always agree with then, what you have today is because they didn't ever gave up.

      --
      Higuita
    39. Re:Amazing by scdeimos · · Score: 1

      At least they do have a decent launch title library going for them, but it's obvious that Steam on Linux is just a stepping stone, one that may or may not exist in the future depending on Valve's success in the cnnsole world.

      That much is certain, given that SteamOS is Linux-based and they fail to mention Steam for Linux at all in their In-Home Streaming section:

      You can play all your Windows and Mac games on your SteamOS machine, too. Just turn on your existing computer and run Steam as you always have - then your SteamOS machine can stream those games over your home network straight to your TV!

    40. Re:Amazing by chromas · · Score: 1

      A tie? Are you offering him a job?

    41. Re:Amazing by Bogtha · · Score: 1

      Linux games that run well across multiple distributions have been out since when, the original Unreal Tournament? Perhaps even earlier? I'm talking about commercial games of course, if you go to the free software offerings the list gets larger.

      Slightly earlier. There's two companies in particular that really gave a boost to commercial games on Linux - iD Software and Loki Software. It always seemed to be a bit of a hobby with iD, but Loki made their bread and butter porting games like Civ:CTP and they developed a cross-distro installer/updater they used for all of their games.

      --
      Bogtha Bogtha Bogtha
    42. Re:Amazing by L4t3r4lu5 · · Score: 1

      With an SSD my gaming PC boots from S5 to in-game in less than a minute. Windows 7 or Mint Linux.

      My Sky Box boots slower.

      --
      Finally had enough. Come see us over at https://soylentnews.org/
    43. Re:Amazing by L4t3r4lu5 · · Score: 1

      I have to type "c:\windows\AudioFix\devcon restart "PCI\VEN_8086&DEV_1E20&SUBSYS_FB311179&REV_04"" into a CLI every time I boot because the shitty Windows xp driver for my new laptop fails to start the sound card properly at boot.

      Of course I automate that with a log on script, but then again so could you. Just offering an anecdotal rebuttal.

      --
      Finally had enough. Come see us over at https://soylentnews.org/
    44. Re:Amazing by martyros · · Score: 1

      Let us never confuse creating value with capturing value; somehow we have to get them better aligned.

      Do we? Because you know, I was under the impression that not everybody measured value and success by the fatness of one's wallet.

      This isn't about Linus. I'm sure that Linus is at least as happy, if not far happier, than Ballmer, Elop, or Fiorina. It's about us as society. Money is power, after all -- it's people with money that decide what buildings are built, what movies get made, what devices are produced, and so on. Giving that power to Ballmer and Elop, who are good at "capturing value" while destroying it, is bad for society.

      --

      TCP: Why the Internet is full of SYN.

    45. Re:Amazing by jones_supa · · Score: 1

      But, learning a better way is just too hard for some, so they'll continue to troll.

      That would be ignorance rather than trolling. A troll generally knows that he is spreading tantalizing information.

    46. Re:Amazing by Ash+Vince · · Score: 1

      Let us never confuse creating value with capturing value; somehow we have to get them better aligned.

      Do we?

      Because you know, I was under the impression that not everybody measured value and success by the fatness of one's wallet.

      Maybe not everybody, but most people probably do unfortunately.

      --
      I dont read /. to RTFA, I read /. to offend people in ignorance.
    47. Re:Amazing by Half-pint+HAL · · Score: 1

      I spent a heck of a lot of time searching for the solution to this problem on the net, and I all I could find were solutions that didn't work or whose instructions were incomplete. It's hardly fair to blame the user when the only way that you can get a solution is to bait trolls on /. . Most people won't do that, which is one of the reasons people get scared away from Linux.

      Thank you for resolving my problem, but please try to put yourself in the shoes of the average insider and realise that it is not "dimwitted" to not know information that is hidden from you.

      --
      Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
    48. Re:Amazing by Half-pint+HAL · · Score: 1

      Of course I automate that with a log on script, but then again so could you. Just offering an anecdotal rebuttal.

      I tried that, but the instructions on the net were all wrong, either because they assumed you're using X11, or because they required unsafe account permissions to run. Thankfully some self-important idiot troll decided to prove his superiority by giving me the solution mid-fame (above)...

      --
      Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
    49. Re:Amazing by BergZ · · Score: 1

      I have Ubuntu as a host OS and I run Windows XP in a VirtualBox to play old games like "Planescape: Torment" or "Fallout: Tactics" (nothing fancy).

      --
      Warning: This sig is not thread safe. For more information see Slashdot's sig policy.
    50. Re:Amazing by CanHasDIY · · Score: 1

      If one doesn't want to use the CLI there is simply no rational reason for them to install Crunchbang or SLackware.

      Yea, and if OP had said that I wouldn't have felt the need to disagree.

      But he didn't. he said:

      no modern Linux distro ever requires you to see a CLI,

      Which is a patently untrue statement, evidenced by the existence of modern versions of Crunchbang and Slackware. User preference has nothing to do with it.

      --
      An enigma, wrapped in a riddle, shrouded in bacon and cheese
    51. Re:Amazing by CanHasDIY · · Score: 1

      A tie?

      ... made of rope?

      What kind of jobs have you been applying for?

      --
      An enigma, wrapped in a riddle, shrouded in bacon and cheese
    52. Re:Amazing by squiggleslash · · Score: 1

      Uh, you do realize there are more distros out there than Ubuntu-based ones, right?

      Which matters how?

      There only needs to be one GNU/Linux distro that works out of the box and doesn't require use of a CLI to counter the claim that GNU/Linux isn't ready for the desktop because you're forced to use the CLI. Ubuntu is one of many (albeit most are Ubuntu based) that satisfies the requirements and thus renders the claim ridiculous.

      --
      You are not alone. This is not normal. None of this is normal.
    53. Re:Amazing by CanHasDIY · · Score: 1

      Uh, you do realize there are more distros out there than Ubuntu-based ones, right?

      Which matters how?

      As to mass adoption, it doesn't.

      As to the blatantly untrue statements made in the post I responded to, it matters greatly.

      --
      An enigma, wrapped in a riddle, shrouded in bacon and cheese
    54. Re:Amazing by kermidge · · Score: 1

      I'm with BergZ below, running XP in VirtualBox on Ubuntu host for a few old games and a couple of old programs (it's been so long since I've fired that vm up that I don't even recall what's all on there. I do know that "Empire: Wargame of the Century" is there. I haven't gotten the Atari ST version running yet - which in many respects I consider superior to the IBM-and-compatibles version, later the Windows version; for one thing, the mapmaker can make decent maps.)

      Please do note that the games are older so don't need direct access to my video card to get reasonable display. I was never all that swift anyway, and my days of diving under the hood to fix the power steering or yanking the engine to do an overhaul are pretty much over.

    55. Re:Amazing by kermidge · · Score: 1

      Ah, crap, forgot to add,
      I mostly play Civ V using CrossOver, and a bit of Silent Hunter IV. Haven't gotten Galactic Civilizations I or II running yet, that's gonna be a rainy day project. Games are problematic with Wine; the user community supports many more than CrossOver does, for example. I haven't used Play On Linux for a while, maybe I should try them again.

    56. Re:Amazing by aestrivex · · Score: 1

      the intended goal was always obvious -- pick a distribution that the community has made popular, then build their own, proprietary platform based on it and...hope that developers decide to release their titles for it.

      What is left unsaid here is that the benevolence of this solution is ambiguous, but essentially positive. That is, it is not clear to what degree steamOS is a "proprietary platform." TFA says that it will be free, which presumably means that it is free as in beer and at least partly free as in speech. As long as this is true, then this can really not be seen as a loss, unless you despise steam DRM so much that you would prefer it to die instead of grow and bring along whatever market share they end up mustering.

    57. Re:Amazing by cavebison · · Score: 1

      Actually it is a great advance over hunting through some damn menu.

      Then you're not customising your Start menu right. I can run any program I want in two key-presses - quicker then you can type WIN+notepad, I just type WIN+q+n ('q' for Quick menu, 'n' for Notepad). But then I still use XP, so I *can* customise my menus.

    58. Re:Amazing by chromas · · Score: 1

      I thought it would help me stand out from the others with their diagonally striped nooses.

    59. Re:Amazing by Belial6 · · Score: 1

      Fair enough.

    60. Re:Amazing by cbhacking · · Score: 1

      Hmm, Sticky Notes is in my Start list but it's 4 places down. My guess is that it remembers that I've launched Notepad instead in the past, and now places it higher in the search results. Interesting (and well-designed, if that's indeed how it works).

      --
      There's no place I could be, since I've found Serenity...
    61. Re:Amazing by kermidge · · Score: 1

      Ah, XP64; ran it for a couple of years from '06. Once set up and presuming no hassles finding drivers, yup, solid. I used it as a base for running some VMWare and the Microsoft virtual engine (can't think of the name right now) on a dual core AMD. Ran pretty well. I haven't looked at Win8 since pre-release, saw some interesting stuff but didn't want to fiddle with Metro - tho it itself has some neat bits. One thing, if I remember stuff Mark Russinovich and others have said, there was a lot of clean up in the graphics stack going from Vista to 7 and on to 8. I found that 8 itself ran quite spiffily given decent hardware. I gave up a long time ago getting Windows to put things where I wanted them, so good on ya for getting the My Docs moved. I could re-arrange things but it was a mess if a re-install became needful.

      I've forgotten most of what I ever read about or tried to do with virtual machine hypervisors, only that those that run atop a host OS generally don't talk directly to the video card, so there's that to keep in mind. Otherwise, if one has some extra cores and a bunch of RAM, vms are really handy to have on hand. Nowadays I mostly use virt for looking at distros, apart from that XP vm around.

    62. Re:Amazing by crabby0 · · Score: 1

      It's not just Linus' Project. It was Richard M Stallman who first made Free Software in the "Linux" context. It's also called Gnu/Linux
      because RMS made the tools and Linus just did the Kernel. One without the other is useless.

    63. Re:Amazing by Half-pint+HAL · · Score: 1

      Scripting stuff like that is easy though. I don't know what you searched, but there's dozens of ways to fix that particular issue.

      ...which was part of the problem. The internet was full of solutions, mostly the same one... a solution for X11.

      I'm not sure if the problem was just that the internet is getting too big, or if Google's algorithm was working against me by trying to find pages similar to my recent history, thereby biasing towards giving me the same answer rather than different ones.

      I must say though that your goals and mine are not necessarily aligned, and yours do not represent the normal use case for Linux as well. If being able to script your OS, or your OS installation, is important to you, then you will likely have a good linux experience. Ditto if you're a programmer.

      I'm currently implementing a combination of machine learning, NLP and adaptive learning techniques in Python 2.7 in order to set up a new webservice. The long-term goal is to reimplement it in a lower-level language on a parallel platform for performance (but only once I've got a solid prototype running as a single thread).

      So... programmer.

      It's been said that the goals of a computer system are for trivial tasks to be easy, and complicated tasks to be possible, and in my opinion Linux embodies this goal more than any other system.

      I'd say getting the screen backlight on is a pretty trivial task, and this particular problem has been giving me grief on and off for a decade, depending on the particular distro and laptop hardware combination. To me it beggars belief that this issue has persisted so long, and that for all the talk of trying to get Linux on user Pcs, they can leave such a fundamental problem essentially untouched, just hacking in one hardware version at a time.

      Additionally, the Arch Linux wiki is absolutely stellar info, and usually pretty close to what debian does.

      I'll keep that in mind, thanks.

      --
      Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
    64. Re:Amazing by Half-pint+HAL · · Score: 1

      You don't get it -- most users would not have been able to do even what I did. They'd have said it's broken and gone back to Windows.

      --
      Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
    65. Re:Amazing by kermidge · · Score: 1

      Productivity, that I can see; it can be tempting to take a break from work and play for a bit, only to next notice that three hours have passed;-)

      I've been lucky, I guess, having had no performance problems of note. Helps that most of my games are older or do not need great gobs of resources. Might also help that I've got six cores and 8GB RAM - a smallish amount, by today's standards, from what I can gather. Had I the budget, and if the old house I rent a room in have better circuits, I'd like to get an eight-core, and at least double the memory. And, as I said close by, I'd not be unhappy with several systems.

      I guess that I just don't care to cycle the system more'n needful - but one's needs do vary. It's a partial carry over from ST days, when there was a difference between cold-start and warm. The one was CTRL-ALT-SHIFT-DEL, the other CRTL-ALT-DEL - or they could be called from within a program.

    66. Re:Amazing by vandamme · · Score: 1

      No. Why??

    67. Re:Amazing by efishta · · Score: 1

      Couldn't you just hit the "Windows" key & type "n" for notepad? Since Windows 8 defaults to a search for the letters entered while at the Start screen, typing "n" should yield the same results as your way.

    68. Re:Amazing by efishta · · Score: 1

      Scratch that -- I understand now you were referring to the quick menu/quick launch menu in XP instead of the search bar that Windows 8 brings up when typing Win+q. Color me retarded.

    69. Re:Amazing by fisted · · Score: 1

      I was gonna try that but I couldn't find the 'type' key.

  5. Re:Compatibility by AndyGJ · · Score: 2

    They do allow you to stream it from your main PC, which sounds like an interim step to get over the "no games for the linuxes" problem. Cautiously optimistic.

  6. SteamOS by Anonymous Coward · · Score: 1

    I don't know about SteamOS, but if they ever do GabeOs brand cereals, I'm never eating anything else.

  7. Re:Compatibility by Thorizdin · · Score: 4, Informative

    Odds are they don't make your games... so no.

    Actually, they are already compatible or at least playable via the home streaming feature. "In-home Streaming
    You can play all your Windows and Mac games on your SteamOS machine, too. Just turn on your existing computer and run Steam as you always have - then your SteamOS machine can stream those games over your home network straight to your TV!"

    How good that experience will be remains to be seen :)

  8. Open-Ness by Anonymous Coward · · Score: 1

    It sounds like they are sticking with a GNU userland with the talk of 'Openness'

    The real question I have is what will SteamOS will be forked from. Originally Steam for Linux went live on Ubuntu. Ubuntu would seem a poor candidate to fork an OS from primarily because Nvidia basically told Ubuntu we aren't supporting Mir which would make SteamOS dead end when Mir started.

    If they forked from Debian I wouldn't be so worried. Or they could have forked from Fedora, CentOS, who knows. Honestly I'm just happy to see Valve pushing for AAA game development on Linux.

    1. Re:Open-Ness by gmuslera · · Score: 1

      You are talking about future Ubuntu, if they forked it would be the old, not Mir based one that should work well with present and probably future nvidia drivers.

    2. Re:Open-Ness by Half-pint+HAL · · Score: 1

      Imagine you were a company offering high end video cards to gamers. Would Valve not be on your list of "people to keep sweet"? The last thing Nvidia would want is Steam recommending the competition to all their users. Besides, Valve will have talked to the manufacturers before chosing which chipset to use in their design.

      --
      Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
  9. Re:Compatibility by Chameleon+Man · · Score: 5, Informative

    Read TFA:

    "Hundreds of great games are already running natively on SteamOS. Watch for announcements in the coming weeks about all the AAA titles coming natively to SteamOS in 2014. Access the full Steam catalog of over nearly 3000 games and desktop software titles via in-home streaming."

    "You can play all your Windows and Mac games on your SteamOS machine, too. Just turn on your existing computer and run Steam as you always have - then your SteamOS machine can stream those games over your home network straight to your TV!"

  10. Re:Compatibility by spydir31 · · Score: 1

    Well, they claim that you can stream games from a Windows or Mac system, so yes, sort of. Also new ports should probably appear.

  11. Microsoft had better make a move quick. by Dega704 · · Score: 5, Interesting

    This has the potential to end Windows as the dominant gaming platform; maybe even as a gaming platform in general. Once that happens, one of the biggest obstacles to mass desktop Linux adoption will be gone. Excellent.......

    1. Re:Microsoft had better make a move quick. by Anonymous Coward · · Score: 1

      The main purpose of the Steam OS currently will be to stream you games from your Windows or Mac desktop. The entire Steam game library doesn't suddenly work on Linux. This might be worrisome for Microsoft as a game platform OS -- however developers coding for Xbox One can also target Windows 7/8 pretty easily.

    2. Re:Microsoft had better make a move quick. by Anonymous Coward · · Score: 1

      indeed... game devs may start actually writing games in more open technologies such as OpenGL vs the uber-locked DirectX

    3. Re:Microsoft had better make a move quick. by Luckyo · · Score: 2

      It most certainly is for many of us.

    4. Re:Microsoft had better make a move quick. by Anonymous Coward · · Score: 1

      They are certainly one of the biggest obstacles.

      We're not talking about the corporate environment, but the home environment.

      Most people use their desktops or laptops for one to three major things - Internet (covered, mostly), publishing (partially missing, or mostly if you're referring to specific applications), and gaming (partially covered).

      This takes a big chunk out of the 'gaming' so-called killer applicability.

    5. Re:Microsoft had better make a move quick. by lordofthechia · · Score: 4, Insightful

      The main purpose of the Steam OS currently will be to stream you games from your Windows or Mac desktop. The entire Steam game library doesn't suddenly work on Linux.

      Must have missed this part:

      Hundreds of great games are already running natively on SteamOS. Watch for announcements in the coming weeks about all the AAA titles coming natively to SteamOS in 2014.

      It's a *great* start! Sure it's not the *entire* Steam catalog, but as an install base of Steam Boxes builds up, more and more developers will be encouraged to include Linux on their ports.

      The other point of the Steam OS (instead of using and established distro) is Valve can streamline the user experience and optimize the kernel for gaming (which most default kernels are optimized for servers).

      --
      Georgia Tech, the leader in Chia(tm) technology.
    6. Re:Microsoft had better make a move quick. by grasshoppa · · Score: 1

      Microsoft doesn't move quickly, and over the last couple years, they don't move intelligently.

      With the change of management pending, and the fact that some of top contenders for the top spot are...um...remarkably surprising...I wouldn't expect a technical response to this, but rather a legal one.

      --
      Mod me down with all of your hatred and your journey towards the dark side will be complete!
    7. Re:Microsoft had better make a move quick. by guruevi · · Score: 2

      Most games are already portable to Linux. Very little games actually use DirectX-specific extensions (primarily because DirectX is not inter-compatible with platforms such as the PlayStation or Mac and these days a lot slower than GL). Even recent games such as GTA5 have included (partially) an open source engine.

      The problem is nobody bothers making a build for Linux. Back in the day, Unreal-based games were easy to port because they had a Linux build, still nobody bothered making it. You could simply copy all the assets over and launch the game using the standard UT launcher. Off course DRM closed that loophole in later games.

      --
      Custom electronics and digital signage for your business: www.evcircuits.com
    8. Re:Microsoft had better make a move quick. by Dega704 · · Score: 5, Insightful

      It was also a wise move on Valve's part to call it SteamOS; following the rule that Linux is only successful with consumers when you don't call it Linux.

    9. Re:Microsoft had better make a move quick. by Metabolife · · Score: 1

      Ease of use is still an obstacle, domain configuration issues, office document compatibility, thousands of windows only applications. We still have a way to go, but it's getting closer.

    10. Re:Microsoft had better make a move quick. by Archibald+Buttle · · Score: 1

      Microsoft isn't going to make any kind of move in response to this.

      Their move is/was the XBox.

    11. Re:Microsoft had better make a move quick. by gbjbaanb · · Score: 1

      yeah, but how many of those devs coding for XBone also port it to the PS4? If they can do that, then its not a huge (ie costly) step to make it portable to steamOS too.

    12. Re:Microsoft had better make a move quick. by Anonymous Coward · · Score: 1, Insightful

      This is hammer blow to MS. They didn't see this coming, unless they got leaked info (remember valve and MS only like 15 minutes from each other). They figured another console was what Valve was doing, and that would be easy to crush.

      This could wipe out Windows and Xbox and even PlayStation in 5 years.

      Mark my words, this is the biggest competitive threat MS ever faced. This hits them square on the nose, like nothing else even tried since OS2/Warp. And at the worst possible moment. They are all in on the child interfaces of tablets, ruining their main product beyond recognition.

      Well played, Gabe, well played. You turned a video game into an OS company, right under Bill's nose.

    13. Re:Microsoft had better make a move quick. by Burz · · Score: 4, Insightful

      It was also a wise move on Valve's part to call it SteamOS; following the rule that Linux is only successful with consumers when you don't call it Linux.

      People laugh but this literally seems to be true: If you call it Linux, consumers will try to draw on "Linux" resources (packages, howtos, etc.) whereupon they discover everything having to do with the user interface is fragmented. Most of the times when they have to resolve problems, they'll have to hit the CLI.

      Linux is what's underneath. But the intellectually dishonest shortcut of lumping toolchain and userspace stuff under the kernel's moniker (as if Torvalds et al deserved direct credit for them) has garnered bad karma-- a social dynamic that prevents the formation of a readily identifiable, feature-stable OS design.

    14. Re:Microsoft had better make a move quick. by bloodhawk · · Score: 1

      gamers are a tiny fraction of the desktop market and of those many "also" game rather than being pure gamers. Addressing the gaming is nice but it doesn't come close to creating an ecosystem to replace the desktop incumbents

    15. Re:Microsoft had better make a move quick. by Guspaz · · Score: 1

      Valve also charges a percentage for Steam sales.

    16. Re:Microsoft had better make a move quick. by Guspaz · · Score: 2

      The PS4 is using OpenGL on FreeBSD, if memory serves. Doesn't seem like that big a leap from the PS4 to Linux.

    17. Re:Microsoft had better make a move quick. by geek · · Score: 5, Interesting

      Linux is only successful when X11 isn't involved. Like Android. Like servers. Like embedded. Pretty much everywhere Linux is a big deal, X11 isn't. Hope Wayland changes this.

    18. Re:Microsoft had better make a move quick. by Tom · · Score: 1

      This has the potential to end Windows as the dominant gaming platform;

      Two questions:

      One, why do you think that? I don't see it as so obvious.

      Two, is it really that much better? Valve is as much about locking you in and fucking you over as MS is. In the words of a comedian: "Are you trying to sell me shit in different flavours?"

      --
      Assorted stuff I do sometimes: Lemuria.org
    19. Re:Microsoft had better make a move quick. by Luckyo · · Score: 1

      There are a lot of casual gamers, who are wives, daughters, sons and other relatives of people. This isn't about "pure" gamers. This is about wife not getting her fix of her sims 3.

    20. Re:Microsoft had better make a move quick. by bloodhawk · · Score: 1

      that was my point, casual gamers are NOT a good target market for a replacement for there desktop, casual gamers don't need a console, especially one that doesn't do everything there PC currently does.

    21. Re:Microsoft had better make a move quick. by higuita · · Score: 1

      I play games just fine in X11...

      yes, it have some problems, but so does windows and macos graphic interfaces. Wayland MAY help fixing this, by replacing X11, but it also may only be a test bed for changing X11 internals to make it more efficient.

      The main problem of X11 is that it stopped evolving for too long in the XFree86 times, losing several years of improvements and scaring developers off X11. By the time Xorg took over, most developers didn't want to mess with the low level X11, making even harder to recover from that features gap. But recovering X11 is possible (just like supporting X11 inside wayland is also possible)

      only time will tell...

      --
      Higuita
    22. Re:Microsoft had better make a move quick. by FlyHelicopters · · Score: 1
      This was said 5 years ago, it was said 10 years ago... It will be repeated 5 years from now.

      What every Linux fan keeps missing is that there really is no compelling reason to leave Windows and go to... anything else... for most users.

    23. Re:Microsoft had better make a move quick. by gbjbaanb · · Score: 1

      quite true, so its seems that coding games for the PS4 means you get Steambox for almost-free, and then xbone becomes the costly port.

    24. Re:Microsoft had better make a move quick. by Luckyo · · Score: 1

      Grandparent is talking about "linux on desktop", not consoles.

  12. SteamOS and XBMC? by keyz182 · · Score: 4, Interesting

    Now comes the question, How well will XBMC integrate with this? If they both behave well together it's going to make for a damn good HTPC setup. Any word on if this is a completely own-rolled Linux Distro, or is it, as I suspect, an Ubuntu/Debian derivative due to their previous interactions?

    1. Re:SteamOS and XBMC? by Microlith · · Score: 1

      Given the stated support for remote streaming of media, you might not need XBMC. And there's no word on the base platform, yet.

    2. Re:SteamOS and XBMC? by meta-monkey · · Score: 1

      If it's just a different distro, you shouldn't have trouble building XBMC for it.

      --
      We don't have a state-run media we have a media-run state.
    3. Re:SteamOS and XBMC? by Dega704 · · Score: 1

      It looks like they are planning to build multimedia capability into it, so it might even wind up being an alternative to XBMC. Depending on how much momentum it gains, I wouldn't be surprised if we see apps for Netflix, Hulu, Etc.

    4. Re:SteamOS and XBMC? by keyz182 · · Score: 1

      Given the stated support for remote streaming of media, you might not need XBMC.

      Good point, guess I'm so used to XBMC for my media that, well, I'm not sure.. I'm just used to it, when talking media, XBMC seems the natural place to go.

      And there's no word on the base platform, yet.

      Oops, making assumtions there. I guess the previous collaboration with Canonical they've done led me there.

    5. Re:SteamOS and XBMC? by keyz182 · · Score: 1

      I took that much for granted. It was more of a launching XBMC thing, i.e. would I be able to easily add a shortcut to Steam for XBMC (you can currently, but who knows if that'll carry on through to SteamOS).

    6. Re:SteamOS and XBMC? by Kadagan+AU · · Score: 1

      Even if Valve incorporates media playback and streaming, it will take a long time for it to become as complete and extensible as XBMC!

      --
      This space for rent, inquire within.
    7. Re:SteamOS and XBMC? by citizenr · · Score: 1

      I dont need XBMC, I WANT XBMC because everything else SUCKS UI wise.

      --
      Who logs in to gdm? Not I, said the duck.
    8. Re:SteamOS and XBMC? by Anonymous Coward · · Score: 1

      Even if Valve incorporates media playback and streaming, it will take a long time for it to become as complete and extensible as XBMC!

      Not if they fork XBMC to make their SMC.

    9. Re:SteamOS and XBMC? by black3d · · Score: 1

      While that's true, the stats would likely show something in the region of 95% of XBMC users never installing any plugins or make any display changes, just using it as a DLNA streamer.

      --
      "The true measure of a person is how they act when they know they won't get caught." - DSRilk
    10. Re:SteamOS and XBMC? by Guspaz · · Score: 1

      If Valve was smart, they'd use an app-type approach, and then using something like XBMC could be as simple as choosing to use XBMC instead of the default app that Valve ships with. Similar to how I use Infuse for video playback on my iPhone instead of Apple's video player.

    11. Re:SteamOS and XBMC? by Kirth · · Score: 1

      As long as XBMC is not able to read metadata in movie files, it's not ready for the living room anyway.

      --
      "The more prohibitions there are, The poorer the people will be" -- Lao Tse
  13. And the huddled masses sayeth to Lord Gaben... by MetricT · · Score: 2

    "Then shalt thou count to three, no more, no less. Three shall be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three."

    I'm assuming Wednesday is the Steambox announcement. You guys *really* need something with with a "3" in it for a launch. I don't think "Half-Life: Source" is gonna cut it.

    1. Re:And the huddled masses sayeth to Lord Gaben... by Anonymous Coward · · Score: 2, Funny

      ou guys *really* need something with with a "3" in it for a launch. I don't think "Half-Life: Source" is gonna cut it.

      Like 3 new hats?

    2. Re:And the huddled masses sayeth to Lord Gaben... by wbr1 · · Score: 1
      I am wondering if there will be a Steambox announcement. Perhaps, but with the announcement of SteamOS, with the flexibility to be either a gaming device itself, or accept in home streams of games from a more powerful machine, I wonder if it will primarily be a spec that other hardware devs can produce, like LG or Samsung.

      "Introducing the Samsung Galaxy Gamer, with SteamOS and Gesture Sense UI overlay" :P

      --
      Silence is a state of mime.
    3. Re:And the huddled masses sayeth to Lord Gaben... by discord5 · · Score: 3, Funny

      You guys *really* need something with with a "3" in it for a launch.

      Holy shit! Left3Dead! Hat Fortress 3! DOTA3! Portal 3! CounterStr... Nevermind, nobody wants yet another counterstrike.

    4. Re: And the huddled masses sayeth to Lord Gaben... by RogueyWon · · Score: 1

      Personal theory on Half-Life 3 - it'll never happen. Steam is Valve's business these days and making games is a sideline. Steam is essentially the 4th gaming platform, alongside Sony, MS and Nintendo's console offerings. And the secret to being a successful platform host is... don't compete with your customers. Ever wonder why Sony and MS have no trouble signing third parties to their consoles while, even when it has a huge installed base, Nintendo 3rd party support is dire? Because actually making games is just a sideline for Sony and MS. 3rd parties want to feel like a platform is working for their interests, so they like the platform owner to bait the hook a bit with a few first party games to get the installed base up, but no more. Game publishers don't like sales battles where the platform itself is rigged from the outset. Look at Origin. In many ways, it is a good platform. And yet despite EA welcoming third parties onto it, almost none of them use it. Why release your big budget game for Origin, when you suspect EA will just fuck around advertising and placement to support its own products over yours? So Valve these days can release eccentric and niche games that don't compete with other publishers on Steam... But my guess is that their days as an fps developer are over. Though maybe they'll announce HL3 later this week and prove me wrong.

  14. Re:Compatibility by alexgieg · · Score: 5, Interesting

    2014: The Year of Linux on the Living Room!

    --
    Conservatism: (n.) love of the existing evils. Liberalism: (n.) desire to substitute new evils for the existing ones.
  15. Is it? by meerling · · Score: 1

    Does this make Linux qualify for Steampunk? :)

  16. Re:Compatibility by Joce640k · · Score: 2

    This is amazing technology. All we need now is some graphics drivers and it could be a working console.

    --
    No sig today...
  17. Hmm a modded Linux OS focused on gaming by nhat11 · · Score: 1

    Sounds pretty interesting, I would install it to see how it runs and see how the environment is.

  18. This is straight from Microsoft's playbook by SirGarlon · · Score: 4, Interesting

    You can't enforce DRM effectively until you lock down the device completely. So, of course Steam wants to control the OS. SteamOS sounds exactly like Microsoft's strategy of embracing, extending, and then extinguishing open standards.

    So, yes, SteamOS will bring the Linux kernel to the masses, but as to the actual *benefits* of Linux -- transparency and freedom -- Valve is going to kill those.

    --
    [Sir Garlon] is the marvellest knight that is now living, for he destroyeth many good knights, for he goeth invisible.
    1. Re:This is straight from Microsoft's playbook by devman · · Score: 4, Insightful

      DRM will work fine, just as it does on Windows, and it won't be unbreakable, just like its not unbreakable on Windows. It just needs to work well enough to be more of a hassle than simply buying the legal copy on Steam.

      There will be cracks and patches for Steam games on Linux just as there are for Windows, and you'll get them from the same seedy corners of the internet with the same risks of getting pwned ("yes this crack absolutely needs root to work, trust us").

      So basically, no difference.

    2. Re:This is straight from Microsoft's playbook by IanCal · · Score: 3, Informative

      It just needs to work well enough to be more of a hassle than simply buying the legal copy on Steam.

      And given the ease of paying on steam, as well as the low cost, you don't need to have much of a barrier for it to be effective.

    3. Re:This is straight from Microsoft's playbook by Internetuser1248 · · Score: 2

      It seems to me that this has never been valve's behaviour in the past. Their business model seems to be based on making buying more convenient than torrenting, and also on multiplayer server use as DRM. I don't think there is a single game on my steam account that I couldn't have pirated a single player only version of, and I am not averse to piracy at all, yet I bought some games. If you can't get past steam DRM you aren't trying at all. I did it by accident the other day.

    4. Re:This is straight from Microsoft's playbook by lister+king+of+smeg · · Score: 1

      There will be cracks and patches for Steam games on Linux just as there are for Windows, and you'll get them from the same seedy corners of the internet with the same risks of getting pwned. ("yes this crack absolutely needs root to work, trust us").

      So when the crack demands root access that's just fine, chroot has very good performance

      --
      ---Saying gnome 3 is better than windows 8 not so much a compliment as it is damning with light praise.
    5. Re:This is straight from Microsoft's playbook by 0123456 · · Score: 1, Insightful

      You can't enforce DRM effectively until you lock down the device completely. So, of course Steam wants to control the OS.

      Except Steam DRM has always been pretty weak, and more there to keep honest people honest than stop pirates. Many Steam games don't even have DRM.

    6. Re:This is straight from Microsoft's playbook by devman · · Score: 4, Insightful

      You can see this same phenomenon at work on Android. There are lots of GPL apps that are sold on the Play store and earn the maintainer a couple of bucks an install for the work they did in the port. However, being GPL software you can download the source and build the .apk for free and sideload it.

      People still buy the Play store version even though there is a free and (unlike in the Steam case) legal alternative. Make it easy and they will come, and likely pay you.

    7. Re:This is straight from Microsoft's playbook by devman · · Score: 1

      chroot is not a security measure and you shouldn't be using it as one, but yes there some counter measures you can take to combat things like this but it all adds to the 'hassle' part of the equation I mentioned.

    8. Re:This is straight from Microsoft's playbook by Microlith · · Score: 1

      I'm going to give Valve the benefit of the doubt, but not you.

      Cooperating system

      Steam is not a one-way content broadcast channel, it’s a collaborative many-to-many entertainment platform, in which each participant is a multiplier of the experience for everyone else. With SteamOS, “openness” means that the hardware industry can iterate in the living room at a much faster pace than they’ve been able to. Content creators can connect directly to their customers. Users can alter or replace any part of the software or hardware they want. Gamers are empowered to join in the creation of the games they love. SteamOS will continue to evolve, but will remain an environment designed to foster these kinds of innovation.

      So obviously you're doing the kneejerk thing instead of reading things. If the platform were going to be locked down, the bolded bit above would be impossible.

    9. Re:This is straight from Microsoft's playbook by nine-times · · Score: 1

      I don't see Valve having trouble enforcing Steam's DRM as it is. It doesn't seem like people are trying all that hard to break Steam's DRM anyway, and Valve has generally favored a light-touch to their DRM. If anything, the restrictions have become *less* tight over the years, now allowing you to lend games to people.

      Given that you can install Steam on Windows, Mac, or Ubuntu Linux, it doesn't seem like Valve is trying to lock things down. On the contrary, this seems to be the beginnings of opening up consoles. It would be as if Sony and Microsoft released the Playstation and XBox OS to be installed freely on whatever computer you'd like.

    10. Re:This is straight from Microsoft's playbook by jareth-0205 · · Score: 1

      So, yes, SteamOS will bring the Linux kernel to the masses, but as to the actual *benefits* of Linux -- transparency and freedom -- Valve is going to kill those.

      What are you basing this prediction on? Valve have not acted like this so far... so...? Just because they can do something doesn't not mean that will actually happen.

    11. Re:This is straight from Microsoft's playbook by CanHasDIY · · Score: 1

      My thoughts exactly.

      Why risk polluting my system with malware when I can just wait the week or two it will be til Valve chucks [insert title here] in the $2.99 Bargain Bin?

      --
      An enigma, wrapped in a riddle, shrouded in bacon and cheese
    12. Re:This is straight from Microsoft's playbook by Anonymous Coward · · Score: 1

      @"SteamOS sounds exactly like Microsoft's strategy"

      No, you forget that Microsoft made the first move against Steam with their Windows 8 based Store, which threatened the long term existence of Steam. So SteamOS is Valve's chess move back at Microsoft. For example ...

      (1) Microsoft have already "embraced" their own app store ... and in the process, they are trying to sideline and push out and eventually kill off other app stores.

      (2) Microsoft have also played their next "extend" move, in the form of forcing apps to use and require Metro and Windows 8. Metro is all about sidelining old non-compliant apps including eventually app stores. (Windows 8 is bad enough, so imagine what they could do to sideline old apps in Windows 9 & 10).

      Also, if any of us had a company in the same position as Valve, I'm sure most of us would choose to branch out via Linux and try to leave Microsoft behind. Because make no mistake, long term support of Microsoft is now looking like it will mean future app developers will end up having to pay a new Microsoft tax on every new product they try to sell to Windows users. That is bad news for all of us long term, because costs will go up meaning we will be the ones paying the Microsoft tax. (Yes, yes, other platforms have developers stores taxes (including Steam as they are playing this same game with developers), but historically it has been the business friendly nature of Windows that has allowed developers to earn money and create businesses supporting and selling products based on Windows. Microsoft are now undermining that core relationship).

      Its ironic that at just the time Microsoft badly needs other companies to support and help them grow back their OS market share, Microsoft's detrimental need to control other companies is having the opposite effect of pushing other companies away from Windows.

      All good news for Linux though.

    13. Re:This is straight from Microsoft's playbook by Psyborgue · · Score: 1

      Tfa: "Users can alter or replace any part of the software or hardware they want". Valve is not Microsoft. It's privately owned either and Gabe is almost universally seen as a cool guy -- hardly the type to pull off a dick move as you imply he would.

    14. Re:This is straight from Microsoft's playbook by Anonymous Coward · · Score: 2, Informative

      This is very unfair for you to say.

      A.) From the website: "Users can alter or replace any part of the software or hardware they want." If you didn't read this part, then I forgive you. If you did, and still say this, then you also accuse them of lying. That's pretty harsh since Valve, of all companies, deserves better. The CEO personally apologizes when bad things happen on accident. There is accountability to the consumer of his product you don't see from any other company in software today. It's not buried under the rug of some corporate vice president that can be scapegoated and fired. Gabe gets up and says "I will make this right", and then does.

      B.) This is nothing like extend embrace extinguish. MS was facing existential threat to Windows with a theoretical OS being loaded from the cloud through a webpage and java, and responded by taking control, as much they could, the future of that platform. Valve faces nothing of the sort. They are not trying to destroy Linux. They will be using Linux much like Google is with Android, but instead of targeting your hand held, they target your TV and a PC compatible. If successful, they certainly will have a seat at the table to discuss and participate in the future of Linux, and will have earned that seat.

    15. Re:This is straight from Microsoft's playbook by Burz · · Score: 1

      Seems none of the replies mentioned TiVOization yet, so I'll just throw that out there. SteamOS could very well go down that path.

    16. Re:This is straight from Microsoft's playbook by UnknownSoldier · · Score: 1

      > but as to the actual *benefits* of Linux -- transparency and freedom -- Valve is going to kill those.

      How, when no *one* is *forcing you to run SteamOS. Games have always been about trading freedom for convenience. Wether the OS is open or close it doesn't change ANYTHING about transparency and "freedom".

      Both the PS3 and PS4 use versions of BSD and it hasn't hurt _that_ platform.

      This sounds like FUD without any actually hard data to show _why_ you believe this.

    17. Re:This is straight from Microsoft's playbook by tepples · · Score: 1

      However, being GPL software you can download the source and build the .apk for free and sideload it.

      Except in a lot of cases, the source code is incomplete; it doesn't come with the meshes, textures, maps, audio, and scripts to actually run the game. Those come only in the paid version.

    18. Re:This is straight from Microsoft's playbook by Anonymous Coward · · Score: 1

      > but as to the actual *benefits* of Linux -- transparency and freedom -- Valve is going to kill those.

      As long as they make it so I never have to deal with X11 or compiling video drivers for this specific use case, it seems a fair trade off.

    19. Re:This is straight from Microsoft's playbook by ais523 · · Score: 1

      More to the point, it's trivial to break a chroot on Linux if you have root access; it's not designed to be secure against someone with root permissions. (You create a second chroot inside the original chroot, and move your shell inside it but keep the working directory between the two chroots. Then you can just do cd .. until you reach the original root, and chroot again to reset the root to its original value.) I think this is intentional; there are plenty of other ways to break a chroot as root, but they tend to be more destructive, so having an easy way out is nice. (This is also the reason that chroots can only be created as root; otherwise, they'd be no security even against unprivileged users.)

      --
      (1)DOCOMEFROM!2~.2'~#1WHILE:1<-"'?.1$.2'~'"':1/.1$.2'~#0"$#65535'"$"'"'&.1$.2'~'#0$#65535'"$#0'~#32767$#1"
    20. Re:This is straight from Microsoft's playbook by Anonymous Coward · · Score: 1

      SteamOS sounds exactly like Microsoft's strategy of embracing, extending, and then extinguishing open standards.

      When almost your entire business model of PC gaming is built on top of an operating system you think is a catastrophe, I don't think it is unreasonable to look for alternatives. Especially if you've been quoted already as saying the opposite.

      "We'll come out with our own and we'll sell it to consumers by ourselves," Newell continued. "That'll be a Linux box, [and] if you want to install Windows you can. We're not going to make it hard. This is not some locked box by any stretch of the imagination."

      "I think there's a strong temptation to close the platform. If people look at what they can accomplish when they can limit competitors' access to their platform, they say, "Wow, that's really exciting." Even some of the people who have open platforms, like Microsoft, get really excited by the idea that Netflix has to pay them rent in order to be on the Internet.

      "I don't think that's a very attractive future," said Newell, adding, "Now we have to start finding ways that we can continue to make sure there are open platforms.

    21. Re:This is straight from Microsoft's playbook by blackiner · · Score: 4, Informative

      Personally, I don't see the problem with that. Stallman's main argument for libre software was that it allows you to know and control functional processes on your computer (software). Making the engine itself but not the art assets available in source form accomplishes that. You can study it, modify it, and fix bugs that crop up. Furthermore, I seem to recall him regarding games as art, and he does not consider artistic software as functional processes required to get things done on your computer, thus there is no worries about them not being libre software.

      Certainly it would be nice if more games were open source; there are numerous consumer benefits to it, but it is not that big of a deal.

    22. Re:This is straight from Microsoft's playbook by SirGarlon · · Score: 1

      What are you basing this prediction on?

      Android.

      --
      [Sir Garlon] is the marvellest knight that is now living, for he destroyeth many good knights, for he goeth invisible.
    23. Re:This is straight from Microsoft's playbook by higuita · · Score: 1

      Desura/desurium is the alternative to steam. It also have the linux games, the client is open source... and they are very friendly to open source games.
      So after a game is release for linux, there is no reason for not showing also in desura

      --
      Higuita
    24. Re:This is straight from Microsoft's playbook by aiht · · Score: 1

      What are you basing this prediction on?

      Android.

      Yeah, I remember that time that Valve embraced, extended and extinguished Android.
      Oh wait...

    25. Re:This is straight from Microsoft's playbook by ildon · · Score: 1

      Valve, at least, has already moved onto the model of no longer selling you the game, but selling you bits on a server that you can't "steal" anyway. See: hats.

    26. Re:This is straight from Microsoft's playbook by Psyborgue · · Score: 1

      My steam library has over fifty games. What's your point?

  19. Re:Compatibility by MouseAT · · Score: 4, Insightful

    What's to stop them integrating Wine into the appropriate game packages and certifying them to run on Linux? That way, not everything would need a re-write. They'd be able to port a significant library right from the start, Valve would be able to verify compatibility and it'd all be pre-configured out of the box.

  20. If you notice... by wbr1 · · Score: 4, Informative

    The original page on steam has two more icons to light up and a new countdown ending 2 days hence. Apparently there are two more announcements to go.

    --
    Silence is a state of mime.
    1. Re:If you notice... by tb()ne · · Score: 1

      Well, if o is SteamOS, I'd guess that the next announcement, [o ], is the SteamBox, (since it looks like SteamOS in a box).

    2. Re:If you notice... by mypalmike · · Score: 5, Interesting

      The icons appear to be...


      "O" - A gaming OS
      "[O ]" - A box running the gaming OS?
      "O + O" - A gaming network?

      --
      There are 0x40000000 types of people: those who understand 32-bit IEEE 754 floating point, and those who don't.
    3. Re:If you notice... by sabernet · · Score: 2

      I wonder if the third icon is a "Cloud play" system similar to Gaikai and onLive.

    4. Re:If you notice... by sabernet · · Score: 2

      It would be useful if you educated yourself about the topic at hand before commenting on it(yes, I know, "You must be new here").

      OnLive and Gaikai aren't multiplayer systems. Rather, you pay to play a game from a remote location, presumably on some powerful rack mounted hardware, which would stream the video to your client software. The keypresses from the client being equally streamed upwards to the servers.

    5. Re:If you notice... by interkin3tic · · Score: 1

      I think everyone is expecting the second to be steambox. The third is the real mystery. They already have a gaming network. The most likely sounding guess I've heard so far is that it will be a multiplayer game. Left 4 dead 3 (Left 4 D3ad?) maybe?

      I'm hoping there will be an announcement about Half life 3. I haven't heard a good reason to be optimistic about that, but I hope it nonetheless.

    6. Re:If you notice... by RandomSkratch · · Score: 1

      The icons appear to be...


      "O" - A gaming OS
      "[O ]" - A box running the gaming OS?
      "O + O" - A gaming network?

      What I don't understand is the spacing in the icons. If SteamOS is O and the second icon (supposedly SteamBox) is [O ], why is there an extra space? Why wouldn't they have just chosen [O] or [ O ] ? Seems odd to me (or I'm just over thinking and they have a different design aesthetic).

    7. Re:If you notice... by eclectro · · Score: 2

      "O + O" - A gaming network?

      My bet on the third icon (from the page);

      Workshop
      The creative energy of Steam users takes shape in the Workshop - your one-stop shop for the best add-ons available. Here you can create, discover, and download a nearly endless supply of top-quality user-created content.

      --
      Take the cheese to sickbay, the doctor should see it as soon as possible - B'Elanna Torres, "Learning Curve"
    8. Re:If you notice... by TeknoHog · · Score: 1

      O_o

      --
      Escher was the first MC and Giger invented the HR department.
    9. Re:If you notice... by astro · · Score: 2

      Actually, when I saw this, I thought:

      "O" - Single player
      "[O ]" - Multiplayer with remote, internet, co-players.
      "[O + O]" - In-person multiplayer, console style.

    10. Re:If you notice... by Nugoo · · Score: 1

      I think we all know they'll never get to the third one.

      --
      I explicitly release the above into the public domain.
    11. Re:If you notice... by aiadot · · Score: 1

      "O" - A gaming OS
      "[O ]" - A box running the gaming OS?

      Hard to imagine anything different

      "O + O" - A gaming network?

      This one is the true mystery. I've seen 6 suggestions so far
      -Gaming Network. Looks like the most logical and obvious choice. But the fact Steam is already so networked already and that every other platform also has it's own network makes it a non-brainer feature. Not having it is just not an option. Not really worthwhile the hype.

      -Extended Gaming Network. This is my personal bet. If one "O" means the steam system, there is a chance another "O" may mean another system. There is a chance Valve is trying to break away from the walled garden approach and will try to propose cooperation between rival platforms. They already support the PSN through Portal 2. There are also Origin, GOG, Blizzard and Uplay services. There are also foreign services(DLsite/getchu if you like Japanese visual novels, for example). Making sure that the SteamOS supports all them will encourage devs to bring their products to the platform and will destroy pretty much any reason for a gamer to stay with Windows.

      -Oculus Rift. Some people say that the O+O look like a pair of googles. There is a chance of that happen but I thing the probability is low. Imagining a service that is trying to be as open as possible to officially support a proprietary 3rd party computer peripheral just doesn't make any sense to me. And to believe that the OR is going to be the only VR headset in the world is just foolish(heck there is already an European competitor called InfinityEye and Sony is planing in making affordable PS compatible VR headsets as well, alongside their already existent high end personal display headsets). Not only that but OR already has Linux drivers, so anyone who wants to use the OR on the SteamOS just have to install it and use it. Same applies to any other piece of gaming hardware in the planet.

      -Sharing. They already announced it, I think last week. Don't see the reason to announce it again.

      -Multiplayer. Similar to the gaming networking thing, these features are just too de facto standard not for having them. Not sure if its worth having an announcement day just for them.

      -New game engine(Source 2). Of course the chance for this announcement exists, and I'm sure there is a new game engine coming soon. The thing is that I just can't see how a symbol like O+O translates in to game engine. Secondly, for most gamers game engines are meaningless, after all they are just middleware. As long as you get to play a game that is all that matters. Finally, this is a platform announcement. Game engines and platforms are two independent things.

  21. Streaming from PC by XMark3 · · Score: 1

    I suppose the streaming from your PC to the Steambox would be through your local network. Is the bandwidth of a network connection sufficient for a full HD video stream? Would there need to be some lossy compression to allow streaming at a good frame rate?

    1. Re:Streaming from PC by Guspaz · · Score: 1

      Let's put it in context: BluRay has a maximum video bitrate of 40 Mbps. A typical modern home network runs at 1000 Mbps.

      Even accounting for the lower efficiency of doing video encoding in real-time (modern GPUs all have dedicated hardware for this, even Intel's onboard graphics), that part isn't a problem.

  22. Re:Compatibility by spire3661 · · Score: 2

    ITs a working console in the same way PS4 is going to be with Vita TV. You have one heavy lifter in the house and a bunch of small streamer boxes to get it on TVs around your house.

    --
    Good-bye
  23. Re:Compatibility by Barefoot+Monkey · · Score: 2

    Short answer: no.

    Long answer: they've already made most (but not all) of their own Steam games compatible. They have no such control over the rest of the games on Steam but they aim to encourage as many other devs as possible to do the same.

  24. May need some kind of VM / better WINE by Joe_Dragon · · Score: 1

    So all of the older windows game work as. There are some open source ones that will need a lot of work to have them run on mac or Linux.

    Now open mac os that run no non apple hardware can be even better.

  25. Android for consoles? by realmolo · · Score: 1

    Sounds like that's what they're going for- an "open" OS that can be used for any gaming device. It's a neat idea, but...

    It will fail spectacularly. There is no money to be made on console hardware. Who is going to bother building a SteamOS device besides Valve? No one, because Valve is going to be making all the money.

    Valve would've been smarter to go all-out, and just build a new proprietary console, but one that is supremely developer and consume friendly. Maybe that is what they are doing, but they are doing it too slowly. If the mythical SteamBox isn't at least as powerful as an Xbox One, and released within the next year, it's doomed, too.

    1. Re:Android for consoles? by tom229 · · Score: 3, Insightful

      I don't know. If i can install SteamOS on my gaming hardware (that currently runs windows), stream that to my TV, and sit on the couch with a wireless controller.. I think I'd be pretty happy. Steam is by far the largest repository for games in the world so they would potentially have the developer backing to move a lot of future titles to linux.

      What's more, if they release this OS in conjunction with a hardware release, that makes the entire process I described above easy for someone with little to no technical knowledge. Developing their own hardware also should alleviate a lot of the notorious driver issues with any *nix distribution.

      I think this could work. And more importantly I want this to work. The less money I'm forced to give Microsoft, the better.

      --
      If it ain't broke, don't fix it.
    2. Re:Android for consoles? by gbjbaanb · · Score: 1

      yeah, like who'd make a Windows PC device besides Microsoft? no one because Microsoft is going to be making all the money.

      I say you'd be wrong, every cheapass brand will make them, because they can. They can then sell the steam hardware with their brand name slapped on it, and they'll be happy with that arrangement. Especially as Valve will be charging them $0 for the privilege (though hopefully ensuring a standard set of the more important components).

      Can I see a Dell console? Probably not. Can I see an Asus one, or a Western Digital one, or an Archos one, a Belkin one, or a Netgear one, an ACRyan one, or a Toshiba one, a LG one or a Sumvision one, or even a Panasonic one... quite possibly.

    3. Re:Android for consoles? by steveha · · Score: 2

      It will fail spectacularly. There is no money to be made on console hardware. Who is going to bother building a SteamOS device besides Valve? No one, because Valve is going to be making all the money.

      I predict that you will see at least one or two companies selling small form factor PCs intended for the living room and with SteamOS pre-installed.

      There are companies now selling PCs. Why wouldn't those companies sell those same PCs as "SteamBoxes"?

      I want a SteamBox in my living room. I usually build my own computers, but I'd be willing to buy a pre-made one if it is made properly. What I'd really like to see is a shameless copy of Apple's new Mac Pro design... a small motherboard and one or two small GPU boards attached to a giant heatsink with a single, large, quiet fan to cool everything. That's something I can't really build for myself, and it is something I want for my living room.

      And, by the way, Valve is giving away SteamOS. So, rather than paying for a Windows license and then making back some money by bundling bloatware on PCs, the PC makers can get SteamOS for free and then make back some money by bundling games. The last graphics card I bought came with five bundled games.

      This announcement is great news for gamers. It is only bad news for Microsoft.

      --
      lf(1): it's like ls(1) but sorts filenames by extension, tersely
    4. Re:Android for consoles? by Shark · · Score: 1

      If they're smart, they'll just make it so you can build your own htpc-type hardware. I'm sure plenty of companies would be fine just having to place a "SteamOS Ready" label on hardware that they *already* make. If the target is Steam games, I don't expect them to use anything too esoteric in terms of hardware. It's most likely going to be a relatively modest PC. They already praised linux for ease developping with specific mention to Intel graphic drivers. If all that's required is Intel graphics and CPUs, it's not like compatible hardware is going to be hard to come by.

      --
      Mind the frickin' laser...
    5. Re:Android for consoles? by CronoCloud · · Score: 1

      what has happened before will happen again.

      I know some PC Gamers don't know much about console gaming, but this tactic Valve is doing has "Been done before"

      http://en.wikipedia.org/wiki/3DO_Interactive_Multiplayer

      This whole "company comes up with a game console specification and lets others build it" didn't work very well.

    6. Re:Android for consoles? by Half-pint+HAL · · Score: 1

      3DO's problem was the lack of titles at launch and the high price. SteamOS launches with a fairly substantial catalogue behind it, and runs on commodity hardware, meaning expensive "manufacture" is replaced with simple "assembly".

      --
      Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
    7. Re:Android for consoles? by Balr0g · · Score: 1

      I dont't think this is how it works. At least not if you want to play games that are windows only. You would have to keep your old windows box around to stream these titles to your SteamOS box.

    8. Re:Android for consoles? by NardoPolo88 · · Score: 1

      But that's not what they are doing. They are coming up with an OS that will work on most PC hardware. The OS can be downloaded by people savvy enough to install it on there own. The Steam box is for the "console" gamer who really like GameX that is only available on Steam. So they buy the box from Valve.

      The question really becomes whether or not the game developers will actually follow Valve into Linux. If they do I can see some PC vendors offering a computer with the option of the SteamOS much like Dell has done from time to time with Ubuntu. Remember they can still sell the same hardware as a Windows machine so it's not like they are stuck with hardware that can only run SteamOS. What else could you have used 3DO hardware for at that time? I see this as much less risk. So it hasn't quite been done like this. But, I do see your point.

    9. Re:Android for consoles? by CronoCloud · · Score: 1

      But it's still PC style hardware which means that it is more expensive than console style hardware, especially if you want a SFF. The recommended system requirements for some steam games would pretty much mean that a cheap steambox would endup at what...$900?

    10. Re:Android for consoles? by CronoCloud · · Score: 1

      They are coming up with an OS that will work on most PC hardware.

      That's the sticking point, PC hardware. Which means it's going to cost more than either the Xbox One or PS4.

        The recommended system requirements for some Steam games would pretty much mean that a cheap steambox would end up at what...$900? Sure you could get it down to 500, but then you'd have to dial things down anyway, might as well get that PS4 for $399. and spend more money on games.

      And I seriously doubt Valve will ever create their own hardware, they've got what...400 people, tops? Sure, PC Gamers may love them, but Sony and Microsoft will eat them for breakfast because Valve has no reputation amongst console gamers. Other than the negative reputation Gabe got dissing consoles in general every chance he could get and then farming out the PS3 version of the Orange box rather than do it properly.

  26. Re:Compatibility by Kenja · · Score: 3, Insightful

    That's not playing your games on the Linux based SteamOS, that's running the equivalent of VNC server and client between Windows and Linux. I can do that to my phone as well, but I wont claim to be playing GTA on my phone.

    --

    "Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
  27. Re:Compatibility by Kenja · · Score: 1

    Nothing to stop them, but it would be a MAJOR pain for them to maintain WINE compatibility with third party software.

    --

    "Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
  28. What will this mean for Steam on other distros? by tb()ne · · Score: 1

    Having SteamOS for running a dedicated SteamBox in the living room is great but I wonder what the implications of SteamOS are for running Steam on other linux distros. I have a capable workstation at my desk and I really don't want to have to replace my current distro just to get the additional benefits of SteamOS. Will this cripple the momentum of Steam development for other distros?

    1. Re:What will this mean for Steam on other distros? by madhi19 · · Score: 1

      I think everything will likely be cooked inside the Steam for Linux Client if that the case and you're already running it you're set one day you get a big update and that it or at worse you have to add a repo or two.

    2. Re:What will this mean for Steam on other distros? by steveha · · Score: 5, Interesting

      Here's what this will mean: game developers will test their games on SteamOS and nothing else, making SteamOS the gold standard for Linux gaming. (In fact there will probably be a single "reference" SteamBox used for the development and testing.)

      The distros will need to include compatible versions of all the libraries used in SteamOS, to get the games to run. Users will be able to file bugs that say "$GAME runs perfectly on SteamOS but does not run correctly on $DISTRO."

      Since SteamOS is just Linux with a particular set of libraries installed, this is feasible. All the distros will have a clear target for which to aim.

      Overall I think this is a win for gaming on Linux. The current situation is far too fragmented for Linux ports to be profitable for the game developers. SteamOS will defragment "Linux gaming" to a single platform.

      --
      lf(1): it's like ls(1) but sorts filenames by extension, tersely
    3. Re:What will this mean for Steam on other distros? by Bradmont · · Score: 2

      Many modern games are pretty enormous to install; often taking 5-10 gigs or more of hard drive space. In comparison, my entire / partition, including all* the software I have installed on my laptop (kernel, X, KDE, productivity software, web browsers, SQL servers, and thousands of other things), weighs in at 8.8gigs. In cases where a game absolutely requires a certain version of a library, it would be much more sensible to just statically complie them for distribution via steam. Maybe it would increase download sizes by 1%. Even if it cost an extra 10% (it wouldn't), making a consistently functional experience would be well worth it for Valve.

      *except steam games, which are installed on a different partition

    4. Re:What will this mean for Steam on other distros? by Telvin_3d · · Score: 1

      If you think 5-10 Gb is large, you need to recalibrate your expectations. 8Gb is probably the smallest USB stick I've in a store in the last year. Single movie files are regularly that big. 1 Tb and up is a pretty standard hard drive size. back when you had a 100 Gb HD and felt pretty good about it 8 gigs was enormous. Now it's not.

  29. Gaming OS by Eddy_D · · Score: 2

    Looks like Gabe is doing to PCs & set-top boxes what Google did with the phone. A customized Linux distro is a good start, but still much info missing.. does it integrate some gaming engine (maybe Source?) How much API support for hardware and software that aids in writing games? Is it even a gaming OS or is it just some content provider wrapper around Linux?

    --
    - I stole your sig.
  30. Oh, I See by TheSkepticalOptimist · · Score: 1

    Linux is the future of gaming because Valve created their own version of Linux.

    BTW, its not living room ready if I have to set up a big PC shoebox with liquid cooling to play the same content I get on a console.

    Still waiting for the actual SteamBox, but apparently I now have to give Valve suggestions on who to design it.

    --
    I haven't thought of anything clever to put here, but then again most of you haven't either.
    1. Re:Oh, I See by jedidiah · · Score: 2

      A modern console isn't that far removed from a PC shoebox with liquid cooling.

      If anything, the shoebox would likely have the advantage of not cooking itself. The consumer mentality can be a double edged sword when it comes to electronics.

      The main thing that keeps bog standard PC parts from being living room friendly is the fact that most of the defined form factors are too deep.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    2. Re:Oh, I See by Anonymous Coward · · Score: 1

      LOL, you don't need much in the way of PC hardware to completely blow away a console performance wise

    3. Re:Oh, I See by CronoCloud · · Score: 1

      Yes you do. In fact you simply cannot buy machines that match every specification of consoles of the same time period.

      Could you buy a PC build in 2000 that had the memory bandwidth and speed a PS2 did at the same price? No, you couldn't. Likewise you couldn't buy a machine with the same specs as the PS3 for the same price.

      And can you buy an 8-core CPU, 8GB of GDD5 Main RAM AND the fast busses a PS4 has in a PC...for $399? No, you cannot.

      Or take a look at the system requirements of Diablo 3.

      Intel Pentium® D 2.8 GHz or AMD Athlonâ 64 X2 4400+

      NVIDIA® GeForce® 7800 GT or ATI Radeonâ X1950 Pro or better

      1 GB RAM (XP), 1.5 GB (Windows Vista/Windows 7/Windows 8)

      That Diablo 3 runs quite well on PS3's and 360's with less RAM

      So go ahead and say how much your PC glows away a console, when the console is simply much more effiencient and gives you a better value for the gaming dollar.

      Say you have $1300, you can buy the baseline "budget" rigs magazines like Maximum PC and PC gamer recommend, or you could buy a PS3/PS4 and have $1000/$900 left for actual games and not be forced to play TF2 or de_dust on CS over and over and over because you blew all your gaming cash on hardware.

    4. Re:Oh, I See by CronoCloud · · Score: 1

      I prefer to upgrade specific components of my PC when necessary (instead of all at once), and not throw out all of my existing games when I replace something.

      And how much have you spent on hardware over the past 7 years?

      And while backwards compatibility is nice, it's one of those "feel-good features" that people say they want, but then it turns out the vast majority don't really use it. It turns out that most people prefer cheaper hardware so you're better off removing the feature, even if some internet nerds whine about it.

      Besides, it's not like your older console stops working. They're small, and you can leave the other one hooked up.

      That said, I have a CECHE01 MGS4 model PS3. First model bundled with the DualShock 3, last "Fat" model with any PS2 compatibility. While I have used that feature, I've used that compatibility less than I thought I would.

  31. Contribute it To Mainline by ilikenwf · · Score: 2

    Whatever improvements they make will hopefully be sent as patches and pull requests to the open source projects they're likley building upon...I don't want to run a commercially run distro, or at least one that's more restrictive like Ubuntu, etc....

    I run Arch for a reason.

    1. Re:Contribute it To Mainline by simonbp · · Score: 1

      They probably will, as it benefits the ecosystem (i.e. chips designed to a kernel, kernel designed for a chip). Like Android and ChromeOS, though, patches will be slower than ideal, but still there. Google does it because they are in the long game and have an interest in keeping Linux current. It sounds like Valve are thinking the same thing.

      And I run Arch for a reason too, on an Arm Chromebook with Google's kernel patches.

    2. Re:Contribute it To Mainline by inasity_rules · · Score: 1

      Not everything they do will benefit the mainline. I suspect there are some gaming optimizations you can make which will slow other workloads. However, I am sure the package/kernel maintainers will be able to incorporate what is useful and discard what is not.

      --
      I have determined that my sig is indeterminate.
  32. Re:Licensing perhaps? by beelsebob · · Score: 1

    What on earth are you talking about. All they would need to do is expose it as a public dynamic library.

    That of course doesn't make it a good idea –they would have an absolute nightmare with compatibility, and it would be counter productive to getting devs to actually ship software for their system.

  33. Comment removed by account_deleted · · Score: 2

    Comment removed based on user account deletion

  34. Re:Compatibility by jedidiah · · Score: 1

    > This is amazing technology. All we need now is some graphics drivers and it could be a working console.

    You mean the drivers they are already focusing on for the desktop version of Steam on Linux? These are the same drivers that allow you to play BluRays on a machine that can barely load Windows.

    --
    A Pirate and a Puritan look the same on a balance sheet.
  35. Re:Compatibility by TWiTfan · · Score: 1

    How good that experience will be remains to be seen

    Well, it is a practical way to overcome the relative dearth of Linux games on Steam. But it probably won't endear this device to the hardcore Linux crowd, who were no doubt hoping for the Steambox to be a boon for Linux games (especially in light of a lot of recent pro-Linux talk by Valve).

    --
    The cow says "Moo." The dog says "Woof." The Timothy says "Thanks, valued customer. We appreciate your input."
  36. Unless im misunderstanding by Stan92057 · · Score: 1

    Unless im misunderstanding something this allow me to watch my games being played..not actually playing them on the Steam OS? Why not just stream directly from the PC to TV? I dont even see the point to that ides rather play the games not watch someone else play.

    --
    Jack of all trades,master of none
    1. Re: Unless im misunderstanding by dittbub · · Score: 1

      Your steam on your PC links to steam OS. Nvidia has already done this with their hand held device. You play the game on your nvidia sheild thing, but its actually being processed by your PC.

    2. Re: Unless im misunderstanding by blackiner · · Score: 1

      From what I can tell, I'd say it is more of an interim compromise. Ideally, they would have the entire existing steam library running on SteamOS. But obviously they can't do that, since many companies simply do not wish to go through the hassle of porting their old code to a new OS. So, streaming from a Windows box allows them to support the entire existing steam library as more games are ported and created for SteamOS. Also, I am guessing they will do some sort of input passthrough, so your steambox will process the input, stream it to the Windows box, and then stream the video and audio back to the steambox. This should allow you to put the Windows box anywhere you please, out of sight.

      All in all, it sounds like a neat idea, hopefully they can keep input and output delays from the streaming box low though, otherwise some of the more hardcore gamers might get annoyed with it. But again, this seems like more of a middle ground compromise to please people with existing libraries, they even mention announcements of upcoming AAA games for SteamOS in the next few weeks in the link.

    3. Re: Unless im misunderstanding by Stan92057 · · Score: 1

      Hmm. Well to a serious gamer this would be a waste of time and resources. I wouldn't use it because why use 2 systems to do the same thing..play a game. Gamers want less resources running and being used when playing games to get the most out of there systems and every last frame rate to get whatever edge it might seem to provide. Cant even see it for casual gaming just use the Stream OS. Me im more of a serious gamer and wouldn't see any benefit to this other then oh look what i can do.

      --
      Jack of all trades,master of none
    4. Re: Unless im misunderstanding by Stan92057 · · Score: 1

      Ya not getting a shield. No reason for me to, same for Stream OS no real benefit just use Windows and dual boot if your that mush a linux zelot.

      --
      Jack of all trades,master of none
    5. Re: Unless im misunderstanding by dittbub · · Score: 1

      I think the point is you don't have to be a linux zealot to use a linux based OS anymore.

    6. Re: Unless im misunderstanding by Stan92057 · · Score: 1

      Then make the games playable on Linux. Having to go through umteenth devices is wasteful. If Linux cant do this on its own without Windows then it had yet again failed. This will not make me want to switch to linux.

      --
      Jack of all trades,master of none
  37. Re:Compatibility by Anonymous Coward · · Score: 3, Informative

    There is no semantic difference. You will be able to play your games using whatever inputs and outputs are plugged into your SteamOS system.

  38. I might. Begrudgingly by sl4shd0rk · · Score: 3, Interesting

    I've been wanting to stop dual booting for nearly two decades. The purists complain that locking you out of the OS (DRM) components is vehemently prohibited in the spirit of Open Source and basically creates the very problem OSS was designed to get away from.

    On the other hand, software companies complain they need to lock you out in order to combat piracy and protect their digital assets. Without doing so, they have no way to protect their revenue stream.

    I have never found a good solution to this problem. It's been a good 20 years, and nobody else has either so those of us who straddle the fence between purity and utility still dual boot.

    I do not like the idea of SteamOS. I would really like the entire computer industry to be based on open formats, source and standards but that is a crack dream that will never happen. Something needs to give. Maybe this is it. I prefer to believe I trust Valve more than anyone else with something like this.

    --
    Join the Slashcott! Feb 10 thru Feb 17!
    1. Re:I might. Begrudgingly by sharklasers · · Score: 1

      I would really like the entire computer industry to be based on open formats, source and standards but that is a crack dream that will never happen. Something needs to give.

      Ah, but the problem is that once you give in a little, then you give in a little more, then over time it becomes easier and easier for things to transform into the wishes of various corporations such that sometime down the track, things have becomes closed, proprietary and the landscape has changed completely (and not necessarily for the better) simply because compromises were made on a continual basis.

      I don't really expect this to be the case for Linux, but it has certainly become the case for gaming. DRM and vendor control over the games you buy (Steam being a perpetual rental system after all) is so common and accepted, that anyone who criticizes the concept of having to ask a vendor for access to play or reinstall a game they bought is considered a loony because of all the "cool features" a platform additionally provides.

      I don't trust Valve. They've behaved reasonably well so far, but there's no guarantee they'll continue to do so in the future. They're not my friend - I have no personal relationship with them. I'd much prefer DRM-free installers or archives that I can buy and keep backed up on my drives so that they aren't dependent at all on a vendor and can be safely assured to run for years to come (in virtual machines if necessary). With very few exceptions that aren't well documented, you can't do that with Steam.

  39. Re:Licensing perhaps? by madhi19 · · Score: 1

    Wine LGPL but the stuff that winetrick use and download to make some games work sure ain't that why those dll are not packaged with Wine.

  40. Re:Compatibility by Merk42 · · Score: 1

    How about the ones that perform better than Windows? http://blogs.valvesoftware.com/linux/faster-zombies/

  41. Re:Licensing perhaps? by Enderandrew · · Score: 1

    Eve Online shipped a Wine wrapper for their Mac and Linux "ports" back in the day. They just shipped a compiled Wine (with the LGPL license and source) and a script that called Wine calling Eve Online's client.

    --
    http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
  42. But which is it... by Stormwatch · · Score: 1

    This is unclear now: is it just a GNU/Linux distro (like Ubuntu, Mint, Fedora, etc.), or a vastly different OS that happens to use the Linux kernel (like Android and Sailfish)?

    1. Re:But which is it... by Microlith · · Score: 1

      Sailfish is not a "vastly different OS" like Android is. It is very much a standard Linux distribution. This likely will be as well, since that's much easier to maintain than a disaster like Android.

    2. Re:But which is it... by Microlith · · Score: 1

      That doesn't make it not a disaster. That just makes it common.

  43. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  44. Re:Compatibility by Anonymous Coward · · Score: 1

    Are you confusing EA with a company that doesn't reissue the same boring games year after year?

  45. Secondary effects. by Jartan · · Score: 4, Insightful

    This could have a lot of ripple effects.

    1) Improved Wine support.
    2) Better cross platform libraries/tools.
    3) Linux distro optimized for gaming.

    The interesting thing to consider is that Valve doesn't need to turn a profit right away. It's a private company and Gabe is looking at the long game here. He sees his reliance on Windows as a weakness and he intends to change that.

    1. Re:Secondary effects. by GoodNewsJimDotCom · · Score: 1

      At the very least, if you can play Windows games on Linux, with a souped up version of Wine, then you no longer have to pay the Windows tax. I'm a fan of Linux because I see how locking down its system files away from random installed software is a very good way to protect from viruses. Windows 8 is attempting something similar by going into the ap world which can't touch system files, but the problem is that what they did with Windows 8 is what should have been done with Windows 98. People trash Windows 8 because there's no aps, but that is because it is new. And people aren't making aps because not many people adopted Windows 8. It could be a success in 7-10 years once more and more people are on versions of Windows with ap support, but for now its kind of a joke.

      I think if Windows wanted to really push its Windows 8, it would support aps in previous versions of Windows. That way more people would make aps. I think aps could catch on in Windows because everyone is super hesitant to download software off the web in the form of .exe, but since aps would be harmless, people would download them in a heart beat.

      Anyway, I'm all for Valve making a steam box. I think it is a smart decision. If they can emulate Windows near perfectly for games, people would be up for buying steam boxes. Valve doesn't have to charge a Valve tax because they'll make more money by people just having these Valveboxes in their house.

    2. Re:Secondary effects. by lordofthechia · · Score: 1

      Also
      4) Improved HW support: they're already working on improving video drivers
      5) Kernel improvements for gaming and lower latency user feedback.
      6) Larger Linux install base and the attention that commands from S/W and H/W vendors.

      --
      Georgia Tech, the leader in Chia(tm) technology.
    3. Re:Secondary effects. by Tom · · Score: 1

      It could also have the opposite effect.

      Valve is infamous for its horrible customer support and its tendency to basically go *shrug* if you have an issue with Steam. If they extend that attitude to a living room appliance, this could reflect badly on Linux and kill any hopes of convincing the masses that it's a viable option.

      --
      Assorted stuff I do sometimes: Lemuria.org
    4. Re:Secondary effects. by Ardyvee · · Score: 1

      No. The problem with windows 8, in my opinion, isn't the lack of apps. The problem with windows 8 is that it tries to be two things at once and thus you have: people who want the old desktop experience, expecting the old desktop experience and not finding it, and people who kind of like the idea, but turns out they still have to use the old desktop experience. Furthermore, the apps were not designed with the technical user in mind, since you couldn't (I think they kind of fixed in 8.1, but IDGAF anymore) use more than one at a time, or maybe two. Thus, they would need to use the old desktop experience but they have shoved on their faces the new tablet-like interface (because it is, really). I will admit that the improvements they made to file copying and the task manager appeal to me, but they are not enough to bother installing windows 8 and downloading the applications to use only the old user experience, since the new one doesn't appeal to me (Why would I switch to metro-apps when most of the things I use are NOT metro apps and don't have one. Psi (jabber client), Steam, HexChat, Thunderbird*, PasswordSafe, a number of games and other things like Virtual Machines, Foobar2000, Audacity, Utorrent, etc?).

      If, metro apps had the same versatillity than current windows (resizing, having ones on top of others, etc), and all of the applications I currently use were ported/could be imported painless, and the whole thing wasn't like a tablet-ui (it looks that way, really), maybe.

      --
      I don't care if I'm wrong. I only care about everyone obtaining something from the discussion.
    5. Re:Secondary effects. by GoodNewsJimDotCom · · Score: 1

      Oh, I didn't know they forced some tablet want to be UI in their windows and aps. I guess they tried to clone the ap store too much. I thought aps were exactly like Windows applications except they couldn't zap your system files or files outside their folder. That's what I get for assuming.

  46. Re:Compatibility by twocows · · Score: 1

    I'm guessing you can do this with non-Steam games, so long as you've launched them through Steam. It sounds like just typical streaming technology, I doubt it requires Steamworks or anything. That said, there are plenty of "AAA titles" available that aren't under the "EA umbrella." Rather, many of the supposed-AAA games from EA lately have been quite the opposite -- more "C" or "D" grade, if you ask me.

  47. Oh, Joy! by Aonghus142000 · · Score: 2

    Now Linux users can experience all the heartache and frustration that goes with Steam! Mysteriously vanishing content, random lock-outs, and a customer service strategy apparently developed by EA. I can't wait! [/snark]

    On some levels, Steam is a wonderful idea, quick access to varied content, a centrally located distribution/launch point, and exposure to odder and more esoteric media are all benefits of Steam. Except when something goes wrong, which based on my experience is a fairly regular occurrence. That game you've owned for years that suddenly won't launch because Steam gets stuck in verification mode? Send them an email, and you'll probably hear back in about a month or so, and then with a request for more information.

    1. Re:Oh, Joy! by Ravaldy · · Score: 2

      Not a fan of multiple hardware vendors participating as it will result in inconsistent experience which can kill the platform. MS, Nintendo and Sony have all provided consistent experiences across each of their boxes. Steam OS needs to either provide the hardware, have strong partnership with select vendors or this will not work. Steam OS could push away consumers for the same reason Windows gaming has pushed away non techie players. Windows isn't dying as a gaming platform but it has seen a massive decrease in big titles released on it's platform.

    2. Re:Oh, Joy! by eclectro · · Score: 1

      Now Linux users can experience all the heartache and frustration that goes with Steam! Mysteriously vanishing content, random lock-outs, and a customer service strategy apparently developed by EA. I can't wait! [/snark]

      Soon, we'll be adding you to our design process, so that you can help us shape the future of Steam.

      So maybe they will listen to customer's input.

      --
      Take the cheese to sickbay, the doctor should see it as soon as possible - B'Elanna Torres, "Learning Curve"
  48. Re:"Linux" vs "SteamOS" adoption by devman · · Score: 1

    If SteamOS creates better or more enthusiastic support from hardware manufactures for Linux, that is a net win for everyone.

  49. Re:Compatibility by Khashishi · · Score: 1

    Streaming is going to come with massive overhead and latency. The only reason I would want to stream is if the back-end was MUCH more powerful than the terminal. Otherwise the overhead isn't worth it. If I had a personal supercomputing cluster maybe....

  50. Re:Compatibility by zarr · · Score: 4, Insightful

    Nah, that was 2011 or so. Right now i count 6 linux installations in my living room: two android phones, one tablet, this laptop, the tv and the pvr. Only one of those installations exist because i personally am a geek.

  51. Re:Compatibility by Anonymous Coward · · Score: 5, Funny

    More like 2014: The year of Linux on everything but the desktop!

  52. Re:Licensing perhaps? by Khashishi · · Score: 1

    Indie games are often DRM free.

  53. poetry by PopeRatzo · · Score: 4, Funny

    "With SteamOS, 'openness' means that the hardware industry can iterate in the living room at a much faster pace than they've been able to."

    "Iterate in the living room"... I love marketing-speak.

    Come to think of it, if I remember correctly, "iterate in the living room" is something my wife and I used to do before our daughter was born.

    --
    You are welcome on my lawn.
    1. Re:poetry by lolocaust · · Score: 1

      > "Iterate in the living room"... I love marketing-speak. I took that to mean that we won't be stuck on the same spec hardware for 6-7 years, like the current gen consoles have been.

      --
      Why does my post history abruptly stop? I want to laugh at the stupid things I posted as a kid.
    2. Re:poetry by Coppit · · Score: 1

      Come to think of it, if I remember correctly, "iterate in the living room" is something my wife and I used to do before our daughter was born.

      And now you're lucky if you "iterate" in the bedroom, with the lights off, on your birthday.

  54. HL3! by antdude · · Score: 1

    No, Half-Life 3. ;)

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  55. The best of both PC & console worlds? by rabbin · · Score: 2

    Only broad generalities are being stated on the promotional page, but are they trying to fuse the best of both PC and console worlds? (and then some?) My overly optimistic side interprets it as something like this:

    For the user, you have both the reliability of it "just working" (like a console, standard hardware) and absolutely no limitations on customization (e.g. run your own linux applications, install a different linux distro, run the OS on different hardware altogether, change the hardware, run an indie game that is not on Steam but still conforms to the standard hardware, do that thing you've always wanted to do with your PS3/360 but couldn't because they're greedy fucking assholes and/or are afraid of getting sued). And just as important for console users, you also have simplicity beyond "just getting things to work": a standard UI tailored to gaming (where everyone is connected, voice chat, a marketplace, "cloud", etc etc).

    For developers, you have consistency (meaning no more custom tailoring your game to tons of different hardware configurations, controllers, etc etc, and also the ability to milk the most out of the hardware), a partially community-run marketplace owned by people that aren't assholes (and the ability to, if necessary, operate outside of it while remaining on the same platform), flexibility (nothing stopping you from adding in Oculus Rift support or whatever else), and an OS specifically optimized for gaming.

    That's quite optimistic though. But if this is what they're going for--or at least something close to it--it could change everything (and upset a lot of established interests). And supposing this ideal were to come about and SteamOS gains traction, this could put a lot of power in the hands of a single company. The temptation to be greedy could be too great--especially as management inevitably changes. In other words, I'm hoping they'll proactive about putting in safeguards against their future selves, because my optimistic side (which, I must say, is usually wrong) says this could be big.

  56. OR buy a IntelNUC, run all games u already have by Latinhypercube · · Score: 1

    I was looking forward to the Valve box, but all this talk of linux has put me off. The reason a wanted a valve box is to break free of the proprietary xbox sony console paradigm. A valve flavor of linux is more of the same.

    Intels new NUC coming out in a month or two is an appleTV sized PC with an i5 proc and onboard intel graphics capable of running all valve's source games in HD. Yeah!!! No rebuying anything, it'll work on the network nice, great web access / music choices. This thing is gonna be awesome.

    1. Re:OR buy a IntelNUC, run all games u already have by Guspaz · · Score: 1

      The NUC would actually be great hardware for a mainly-streaming SteamBox, but the onboard graphics won't run much all that well. The best Intel iGPU (the Iris Pro 5200) is somewhere in between a GeForce 640 and 650 in terms of performance, so it's passable for low-detail 720p gaming, but not much more than that. It's not going to be a good gaming solution.

      Now, something like the NUC with a discrete GPU shoved in there, that could be interesting.

    2. Re:OR buy a IntelNUC, run all games u already have by Half-pint+HAL · · Score: 2

      I was looking forward to the Valve box, but all this talk of linux has put me off. The reason a wanted a valve box is to break free of the proprietary xbox sony console paradigm. A valve flavor of linux is more of the same.

      So what you're saying is that you're annoyed they're using an open system because you were lokking forward to a new proprietary console OS to help you break free of the propietary console paradigm? **SYNTAX ERROR IN LINE 1**

      --
      Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
  57. Re:Compatibility by spitzak · · Score: 2

    I think the idea is to get the game manufacturers to maintain WINE compatibility of their games. Some of the more adventurous may even recompile and link with WINE directly.

  58. Re:Compatibility by gbjbaanb · · Score: 1

    why not? Chances are your home network is sitting there doing nothing. If you load it up with a game stream... so what!

    It does mean you can have a teeny tiny 'games console' in front of your TV that basically acts as a input device with a tv-out port. Just enough power to stream video and sound to the TV, and possibly add enough video processing to stream movies too when they port XBMC to it!

    It also means you can game from the comfort of your bed, while your PC 'suppercomputer' whines and whirrs away as loud as it likes in the basement.

  59. Re:MythTV Integration anyone? by tgeek · · Score: 1

    That's pretty much going to be my litmus test before considering one. Currently using a myth backend with XBMC for frontends . . . if I could use a SteamOS machine as a frontend for watching recordings, and it has other HTPC capabilities similar to XBMC (I hate the myth frontend for anything except watching TV) then it could be a serious contender to replace my XBMC boxes.

  60. Re:Compatibility by DragonTHC · · Score: 1

    I predicted the shift to Linux gaming six years ago

    http://gamerslastwill.com/2007/12/12/the-next-big-thing/

    Of course, at that time, I didn't get the digital distribution right because we had such limited bandwidth with little prospect for upgrades.

    toot toot.

    --
    They're using their grammar skills there.
  61. Obligatory by ArcadeMan · · Score: 1

    No more console exclusives, no need to buy three consoles anymore! No need for Windows, OS X or Linux! So long Nintendo, Sony, Microsoft and Apple!

    Yeah, that's not going to happen. I do hope, however, that it will help lower the number of Windows-only titles in the future. As a Nintendo gamer and OS X user, I'm tired of seeing Microsoft-only and Sony-only titles.

  62. Re:Compatibility by realityimpaired · · Score: 2

    Well, it is a practical way to overcome the relative dearth of Linux games on Steam. But it probably won't endear this device to the hardcore Linux crowd, who were no doubt hoping for the Steambox to be a boon for Linux games (especially in light of a lot of recent pro-Linux talk by Valve).

    http://store.steampowered.com/browse/linux/

    With the help of the Indie Bundle and Steam's increasingly large library of games on Linux, it's been over a year since I bought a game that doesn't have a Linux native version, and I'm buying a fairly large number of games.

    I have exactly 1 game I still play that actually requires Windows to play, and this would allow me to play that on a Linux system as well, as it's a Steam title.

  63. Re:Compatibility by bjwest · · Score: 1

    I can do that to my phone as well, but I wont claim to be playing GTA on my phone.

    Why not? Because when you do, you are. You just need the adverbs "natively" and "remotely" to help comprehension.

    <Nitpicky Joe> Actually, no you're not. You're playing GTA with your phone, not on your phone. That's like saying you're playing GTAV on your XBox controller. In this case, your phone is the controller and display only. All processing (the with vs on portion of this argument) is still done by the computer, thus you are playing GTA on your computer with your phone. </Nitpicky Joe>

    --

    --- Keep the choice with the user..
  64. Way earlier by awtbfb · · Score: 2

    Um, no. It has been in living rooms for over a decade. TiVo runs linux. Now get off my lawn!

  65. Re:What "rock solid architecture of Linux"? by MightyMartian · · Score: 1

    Because nothing at all broke from NT 3.5 to NT 4, and nothing broke from NT 4 to W2K, ad nauseum.

    --
    The world's burning. Moped Jesus spotted on I50. Details at 11.
  66. Re:Compatibility by interkin3tic · · Score: 1

    You basically acknowledge that how well it works is what matters. Steam isn't saying "This is a totally unprecedented thing we've done with the in home streaming." They're not claiming novelty.

  67. Re:Compatibility by h4rr4r · · Score: 2

    How big is your house?

    The delay over 1GB copper from office/closet to living room can't be that much.

  68. Re:Compatibility by interkin3tic · · Score: 1

    How many AAA titles aren't available through steam? It seems like only the newest AAA titles from EA are exclusive to origin, though I'm sure EA is wanting to remove them all if they haven't already.

    Furthermore, if steamboxes really take off, allowing Origin to run on them might be the best option for EA, if Steam allows it or is forced to allow it. Making their own version of steambox seems ludicrous given the quality of origin so far. So much so that I expect even the executives at EA would realize that would be a bad idea. Giving up on the PC market altogether seems comparably stupid. Giving up origin and going back to steam would be a defeat.

  69. Re:Compatibility by lgw · · Score: 4, Interesting

    IMO Origin is the best thing that ever happened to Steam: now I won't accidentally buy a game to discover I had been fooled by the ads and it was EA shovelware. Now if only the other "pile our own DRM on top of Steam's DRM" jerks would also leave!

    --
    Socialism: a lie told by totalitarians and believed by fools.
  70. Re:Compatibility by Anonymous Coward · · Score: 1

    So then would Nitpicky Joe also say that I'm not really watching Netflix on my phone, I'm watching it with my phone? After all, all data processing happens on their servers, my phone is just displaying what they send me. ;)

    While you are technically correct (which as everyone knows, is the best kind of correct), it is perfectly fine to say I am watching Netflix on my phone, or I am playing $NintendoGame on my Wii U tablet (which is a much better example than the Xbox controller example).

  71. Re:Compatibility by Minwee · · Score: 1

    With anything under EA's umbrella not available on Steam anymore - since they have their own Origin - the number of [EA] titles available will be significantly limited.

    Isn't it great when the undesirables weed themselves out for you?

  72. Let's hope they don't screw up the controller by BMonson · · Score: 1

    The Ouya has a horrible touch pad; it's terrible. Great idea, but terrible implementation. And the new Nexus 7 has an absolutely horrendous touch screen (I think the company is something like Elan) so it better not be any of that crap. I'm still waiting and hoping for a controller with a good solid touch pad that works. Spend the extra money and pick one of those old school Japanese companies, they know how to do it. If the controller sucks, I don't care how good the other hardware is, it'll still be a bad experience.

  73. When the PC and TV are in separate rooms by tepples · · Score: 1

    Good luck running the 25 foot HDMI cable from the room with the PC to the room with the TV, as adolf pointed out.

    1. Re:When the PC and TV are in separate rooms by Dunbal · · Score: 1

      It works for what I need it to work for, that's all I care about. But I think you're missing the whole point.

      --
      Seven puppies were harmed during the making of this post.
    2. Re:When the PC and TV are in separate rooms by tepples · · Score: 1

      How many people are willing to pull cable through the wall just to run HDMI over Ethernet to play a video game? I imagine that the majority aren't, and devices running SteamOS are a workaround for this unwillingness.

    3. Re:When the PC and TV are in separate rooms by netsentry · · Score: 1

      Good luck running the 25 foot HDMI cable from the room with the PC to the room with the TV, as adolf pointed out.

      Laptop?

  74. Re:Compatibility by Guspaz · · Score: 2

    But won't it, eventually? It's a chicken-and-egg problem. Few native Linux games because of a virtually non-existent install-base, a virtually non-existent isntall base because there are few native Linux games.

    This could be an end-run around that. If the streaming works well enough, it could help get a lot of SteamOS boxes in the wild, which builds the install base, making it a more attractive target for native development.

  75. I just recommend Classic Shell by tepples · · Score: 1

    "How the fsck do I start notepad on this crappy excuse for a GUI?"

    There's more than one way to solve that: "Go to classicshell.net and click Download Now. That'll give you your old Start menu back."

  76. Re:Compatibility by Guspaz · · Score: 1

    Companies like Gaikai and OnLive are doing acceptably low-latency streaming over the public internet on dinky home broadband connections. Are you sure that they can't do something relatively low-latency using GPU encoding over a gigabit ethernet home network?

    Valve has talked about there being multiple tiers of steambox, with the lowest one being basically a thin client, for the streaming. In that case, yeah, your gaming desktop is going to be much more powerful than your terminal. And since most modern GPUs have dedicated hardware for video encoding, it's not going to cause much of a performance impact either.

  77. DirectX for Windows/Xbox dual platform games by tepples · · Score: 1

    Very little games actually use DirectX-specific extensions (primarily because DirectX is not inter-compatible with platforms such as the PlayStation or Mac and these days a lot slower than GL).

    But DirectX is more inter-compatible with Xbox family platforms. This is supposed to make Windows/Xbox 360 dual platform releases easier, and in fact, Xbox Live Indie Games on the Xbox 360 was pretty much the only way for small companies to get games on a console during the seventh generation.

  78. Re:Compatibility by Guspaz · · Score: 1

    Except OnLive didn't use VNC, and the techniques used when targeting lossy 10 megabit internet connections is rather different than when targeting low-loss 1000 megabit home networks...

    The WiiU, for all its flaws, uses miracast over 802.11n for the tablet thingy, with imperceptible latency (low enough to be perceptually instant, I think under 20ms is the accepted threshold for that, at least for VR). There's no reason that Valve shouldn't be able to accomplish latencies low enough to work for twitch gaming using wired gigabit ethernet.

  79. "PCs" don't ship with gamepads by tepples · · Score: 1

    A modern console isn't that far removed from a PC shoebox with liquid cooling.

    Hardware-wise, this is correct. Marketing-wise, the difference is that "a PC shoebox with liquid cooling" ships with a mouse and keyboard but no gamepad. This means PC game developers are less likely to spend time==money on even the most basic gamepad support in PC games or on porting games in gamepad-heavy genres to the PC.

  80. Re:Compatibility by symbolset · · Score: 1

    Also, many third party games are built on Valve's game engine, which is Linux compatible.

    --
    Help stamp out iliturcy.
  81. Re:Compatibility by jcdr · · Score: 1

    Your home router probably run Linux too.

  82. Scripts; copy deterrence; cheating by tepples · · Score: 1

    the source code [...] doesn't come with the meshes, textures, maps, audio, and scripts to actually run the game

    Making the engine itself but not the art assets available in source form accomplishes that.

    A lot of "assets" include scripts for NPCs and set pieces and the like. Are those code or art? And besides, how would one discourage mass unauthorized copying and sharing of the assets if said assets are accessible to a piece of free software running on a computer that the user controls?

    You can study it, modify it, and fix bugs that crop up.

    Is the fact that the player can't see around concealment a "bug"? In online multiplayer, making other players' concealment ineffective would give a player an unfair advantage.

    1. Re:Scripts; copy deterrence; cheating by blackiner · · Score: 1

      A lot of "assets" include scripts for NPCs and set pieces and the like. Are those code or art?

      I would say that they are code, since they rather directly affect the running software, but it is up for debate. It is akin to JavaScript really. Anyway, the scripts would be pretty easily accessible to any owner of the game anyway, since they would need to be on the filesystem.

      And besides, how would one discourage mass unauthorized copying and sharing of the assets if said assets are accessible to a piece of free software running on a computer that the user controls?

      It is already trivial to copy game assets, just go to the pirate bay. At some point you need to just stop worrying about "Who might be stealing my game?!", or it will just drive you mad. If the product is good enough, and convenient enough to purchase, odds are people will buy it.

      Is the fact that the player can't see around concealment a "bug"? In online multiplayer, making other players' concealment ineffective would give a player an unfair advantage.

      Well that is a tough one, it certainly is easier cheat in a game you have the source to. But it is also quite possible to cheat in a game that you do not have the source to. People have been hacking games and reading player locations directly out of memory for well over a decade now, and it just creates a cat and mouse game between the developer and potential hackers. Access to the source could allow players themselves to attempt to come up with clever solutions to cheats, you could rely on dedicated servers (though those would not be immune to cheaters either), or something else. I really cannot answer this one with anything other than "There will always be cheaters."

      I just want to reiterate too, that I think closed source games are totally fine in the free software ecosystem. I just think that open source engines provide more benefits to the users.

  83. Re:Compatibility by mythosaz · · Score: 1

    Or, perhaps it'll do the exact opposite, since 'nix and SteamOS users can just stream the Windows version...

  84. Re:Compatibility by zarr · · Score: 1

    Probably does. It's not in my living room tho :)

  85. Re:What "rock solid architecture of Linux"? by jones_supa · · Score: 2

    I dont get it. What are they talking about? Has Linux ever been rock solid? Upgrade your kernel, and things breaks apart. That is hardly rock solid to me.

    Actually the kernel is really, really good. My experience is that when there is a problem with Linux-based OS, it's without exception in some userspace component.

  86. Re:What "rock solid architecture of Linux"? by jones_supa · · Score: 1

    As a sidenote, does Linux have anything that is reminiscent to Windows Resource Protection, i.e. a mechanism which detects tampered system files and recovers them automatically?

  87. Re:Will never see the light of day... by tibman · · Score: 1

    When it releases, i'll post the link here for you : )

    --
    http://soylentnews.org/~tibman
  88. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  89. Re:pupular silliness by jedidiah · · Score: 1

    That only works for the single viewing use case.

    Plus it requires an ugly tradeoff both in terms of quality and usability.

    For anything you touch more than once, local storage easily trumps "streaming".

    Some people even have bandwidth caps to consider.

    --
    A Pirate and a Puritan look the same on a balance sheet.
  90. Re:Compatibility by Khyber · · Score: 1

    Okay, now what's the TEMPORAL difference?

    Probably enough to make any game needing real-time interaction to fail spectacularly.

    --
    Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
  91. Re:Compatibility by jedidiah · · Score: 1

    > If a system can barely load Windows, its probably not suitable for games anyway.

    Yes. Because any Linux PC is going to be restricted to an outdated CPU.

    The original FUD talking point was that Linux doesn't have suitable device drivers. What Linux can do with ION kit quite handily destroys that idea.

    So does Valve's own comments on the matter.

    --
    A Pirate and a Puritan look the same on a balance sheet.
  92. Re:Compatibility by Anonymous Coward · · Score: 1

    Nah, that was 2011 or so. Right now i count 6 linux installations in my living room: two android phones, one tablet, this laptop, the tv and the pvr. Only one of those installations exist because i personally am a geek.

    I know there is a Linux kernel in Android, but there isn't really a Linux OS or GNU/Linux distribution if you want. You can just as well say that Android is Java. Probably similar for the PVR. When people for well over a decade predicted that this is the year of Linux on the desktop, it was clearly implied that we were talking about the full GNU/Linux distribution, as a compatible platform alternative to Windows. That an embedded Linux kernel only is used in devices isn't really fulfilling that prediction.

  93. Re:Licensing perhaps? by cbhacking · · Score: 1

    Close; it was actually Cedega (a commercial and somewhat closed fork of Wine that focused on game support; these days Wine is better than Cedega at most games) on Linux and Cider (Cedega for Apple) on OS X. The Cider port is still active (and I think it's actually a port, i.e. they recompiled the game client through Cider rather than using Cider as a translation layer the way Wine/Cedega are usually used) but the official advice for running Eve on Linux these days is "just install it in Wine." They found there weren't enough Linux players to make it worthwhile to provide commercial support, but there's plenty of unofficial support and the game runs well.

    --
    There's no place I could be, since I've found Serenity...
  94. Is it real? by deaf.seven · · Score: 1
    1. Re:Is it real? by Jorl17 · · Score: 1

      I've tried all versions of that picture that I could find and I've analysed the GIF. what you see is a tampered picture (first GIF frame) which has seen red pixels (red "noise") added in the shape of a possible HL3 logo. It's fake.

      --
      Have you heard about SoylentNews?
  95. Re:Compatibility by Belial6 · · Score: 1

    They wouldn't using generic WINE. They would package wine into the install for the specific game. GOG already does this using DOSBOX and ScummVM. There is no reason that the same kind of packaging couldn't be done with Wine to run on Linux instead of DosBox to run on Windows.

  96. Re:Compatibility by LurkerXXX · · Score: 1

    Playing the Steam game I want to play on my PC requires a PC.

    Playing the Steam game I want to plan on my SteamOS box requires a SteamOS box, and a PC.

    Seems like a real difference.

  97. Re:Compatibility by Khashishi · · Score: 1

    Actually, I was more concerned about the delay in various compression and encapsulation stages.

  98. Re:Compatibility by LurkerXXX · · Score: 1

    My computer can already do video-out to my TV. No need for a SteamOS box.

    Until they get a lot of mainstream games on it, instead of a bunch of indies, they are kind of a useless middleman.

  99. Re:Compatibility by OneAhead · · Score: 1

    Most home networks are wireless these days. Wireless networks are the modern equivalent of the old ethernet collision domains, with nasty unpredictable spikes of latency. For twitchy games (like most FPS), this sounds like a very bad idea. I predict many domestic dramas when little sister fires up Youtube or Skype, or the neighbor pops a meal in the old poorly shielded microwave.

  100. Re:Compatibility by chmod+a+x+mojo · · Score: 1

    Think of it more as a HTPC that can basically play networked games instead of just streaming media content. You can throw a lower powered HTPC type setup in your living room and play games on it while sitting in comfort on your couch while your higher powered ( read - generally noisier ) gaming rig in the other room does the heavy lifting.

    Then again, it may well be that you don't want to go super low powered on the HTPC box since the way they are talking at least some newer games are targeting the Linux based steamOS natively.

    All in all, I will definitely be watching the release. It should at the very least be interesting to see what they ship back upstream, not to mention how big name game support will affect the adoption of Linux. Another area of interest is how they will support the OS; how quickly will new hardware be supported, how quickly will cards be deprecated ( looking at ATI / AMD who as of right now like to drop support much much quicker than NVidia ).

    --
    To err is human; effective mayhem requires the root password!
  101. Re:Compatibility by OneAhead · · Score: 1

    A lot of the "Linux games" currently offered on Steam actually are just Windows binaries packaged together with a "private" Wine/Cedega/Crossover version. And the added layer of complexity does sometimes cause trouble, too.

  102. Re:Compatibility by hobarrera · · Score: 1

    Not really - which AAA titles has EA release in the last years?

  103. The real question is. by Truekaiser · · Score: 1

    Are they going to share their patches to stuff like the open source radeon driver, the open source nvidia driver, and mesa to upstream?
    They might just say 'we will give you all the source for our linux distribution, except the steam client(obviously), the streaming client, and any in house made performance enhancements.'

  104. Re:Compatibility by dreamchaser · · Score: 1

    If you have a multi-core PC with a modern GPU you basically have a super-computing cluster from a decade ago.

  105. What will Microsoft do? by apcullen · · Score: 1

    While it may well flop, this seems like a very credible challenge to Microsoft's dominance in gaming. Given a very specific subset of hardware like a steam box will represent, linux can run flawlessly and offer great performance. Valve can throw together tremendous functionality very cheaply by bundling existing applications like XBMC or VLC, not to mention WINE. As with linux in general, many of WINE's configuration problems and glitches go away when you start thinking about a very specific subset of hardware.

    The question is, how does Microsoft respond to it? Do they start looking to pursue intellectual property claims against WINE, or against Valve for using it? (or is this the very reason that Valve is pushing for native ports of games?) What else can Microsoft to to put the brakes on Valve?

  106. I want one ... by codeusirae · · Score: 1

    Insert comment here ...

  107. Re: Compatibility by tysonedwards · · Score: 1

    Streaming games to the Nvidia Shield sure seems perfectly capable without any noticeable temporal interference.

    --
    Thirty four characters live here.
  108. Clustering by Hanzie · · Score: 1

    I'm pretty sure that my 8 core i7 counts as an 8 node cluster.

    It certainly does for this meme.

    --
    ********* sig: If you don't like the law, get filthy stinking rich, and buy a better one.
  109. Re:Compatibility by dbIII · · Score: 1

    So? In my workplace dozens of people run stuff on their screens that is really being handled by a cluster and displayed where they are sitting via X. It's the end results that matter. If it needs a client server way to get that end result and they are not hiding it then I see nothing wrong with it.

  110. Re:Compatibility by dbIII · · Score: 1

    TEMPORAL difference? Probably enough to make any game needing real-time interaction to fail spectacularly.

    Fair enough, but ping your local network and see how much difference you get over one hundred metres or whatever. Is one fifth of a millisecond plus a little bit of overhead for polling inputs really going to matter? Obviously not.

    Sorry to point out something so obviously stupid, but you probably should try to think before posting because the newbies will take you at your word instead of thinking themselves.

  111. Re:Compatibility by dbIII · · Score: 1

    possibly add enough video processing to stream movies too when they port XBMC to it

    Most recent graphics hardware even at the bottom end has decent mpeg4 decoding so that's a pretty safe bet no matter what the CPU is in the thing.

  112. Re:Compatibility by dbIII · · Score: 1

    Bandwidth can be assumed to be 100Mb/s or better so that's not a big deal, and dedicated hardware at both ends capable of handling fast video encoding can be assumed at both ends as well if the MS Windows machine has a video card less than around six years old. Older than that and you can get the deed done with mpeg2 decoding in hardware.
    It's a solved problem for local networks where bandwidth is plentiful. Less than 1Mb/s it's a bit harder but that's not the environment.

  113. Re:Compatibility by Guspaz · · Score: 1

    You can compensate for the latency spikes somewhat by using a protocol without delivery guarantees and simply ignoring any packets that don't arrive quickly enough. You'd need to use an error-tolerant video stream, though. Perhaps some error correction, if you've got throughput to spare.

    Of course, the solution to this could be as simple as Valve saying "streaming does not work over wireless".

  114. Re:Compatibility by Khyber · · Score: 1

    9ms over 20 feet of Cat5e from my laptop to the router to the other computer 3 feet away physically but connected by another 20 foot length of Cat5e.

    So not bad. Certainly usable for most things, excepting the most twitch-festy FPS games and fighting games which are seriously timing/frame dependent.

    But then we have the issue of input/output lag on the TV itself, at least older ones. Most newer ones now days have something to enable a lower-latency gaming mode. My TV has no lag on the VGA connection.

    --
    Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
  115. Re:Compatibility by Anonymous Coward · · Score: 1

    This may be a solution to the catch-22 of needing players to entice devs to make Linux games, but needing games to entice players to Linux. Hopefully, it'll work.

  116. Joking or utterly stuffed hardware? by dbIII · · Score: 1

    9ms over 20 feet of Cat5e from my laptop to the router to the other computer 3 feet away physically but connected by another 20 foot length of Cat5e.

    I'm getting 0.2ms to a server on a different subnet via two switches and a gateway with multiple network cards. If your relatively short connection is 45 times slower than that something is very wrong, maybe a damaged cable.

    1. Re:Joking or utterly stuffed hardware? by Khyber · · Score: 1

      Nothing wrong at all. Cables are fine, no packet loss, no packet collisions (I removed any and all hubs from my network years ago.)

      If it's anything, it's the shitty Belkin N-router causing the delay.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    2. Re:Joking or utterly stuffed hardware? by dbIII · · Score: 1

      Fair enough: I can see why you are worried a bit about latency then, but with recent hardware doing the encoding/decoding and transfer it's not going to be an issue with 1920x1080. Also consider that people are playing things like WoW on servers located on the other side of the Pacific with ping times in the order of 100ms - not nice but people tolerate it. Maybe ten times faster than that is enough? Either way 100 times faster is what you'll see on a lot of home networks and the latency of decoding is very low now due to dedicated hardware in every bit of graphics hardware that dares to mention 3D.

  117. Re: What "rock solid architecture of Linux"? by jones_supa · · Score: 1

    That would indeed protect the system files, but I think that just mounting the root read-only is a bit crude solution and not necessarily what we want.

  118. I've read through the entire thread by L4t3r4lu5 · · Score: 1

    Not one comment voted 3+ has spotted the potentially hideous ramifications of this.

    All new PC games will be console ports, because you'll be playing them on your TV screen over the SteamOS streaming feature. That means console UIs.

    I hope to fuck they include a toggle for a PC monitor UI.

    --
    Finally had enough. Come see us over at https://soylentnews.org/
  119. Re:Pipes by Tom · · Score: 1

    You've still given up

    Says who?

    We were talking about launching programs. I don't need pipes for that. I know what I can do in a shell, I do it all the time, every day. But I don't need a shell to launch a program, and Alfred is actually faster and has better completion than bash.

    --
    Assorted stuff I do sometimes: Lemuria.org
  120. Re:Compatibility by SkunkPussy · · Score: 1

    What's going to be important is the encoding and decoding process at either end - they could have more of an impact than the network delay if done badly. Also if people use wifi I expect they may see much less consistent performance.

    --
    SURELY NOT!!!!!
  121. Mod parent up. by 3vi1 · · Score: 1

    The fact that you can plug a Knoppix thumbdrive into almost any system and get booted to a working GUI with sound shows that Linux hardware support is not only good, it's amazingly good.

    Use Windows To Go (assuming you have an Enterprise license) and try getting anywhere near the hardware compatibility you get from Linux LiveCDs.

    A lot of people think Linux has relatively more installation problems because it might have some install quirk on their hardware. Windows has quirks too - they've just been worked around by a 3rd party before and built into their recovery disk/partition. God knows I spent way too long getting reference drivers for wifi chipsets and printers back when my kids wanted Vista.

  122. Re:Compatibility by DragonTHC · · Score: 1

    well in reality, I invented the left hand-only gaming keyboard. in 1999. If only I'd patented it.

    Though my original idea still hasn't been brought to market, companies like nostromo, logitech, and razer have come pretty close.

    I've been playing games for 31 years.

    other ideas I've gotten wrong:

    The advent of home linux servers for media
    that we'd still being using disc for distribution in 2013.

    --
    They're using their grammar skills there.
  123. Maybe a few years ago but have better hardware now by dbIII · · Score: 1

    What's going to be important is the encoding and decoding process at either end

    Maybe in 2002 but I suggest you take a look at what is built into video cards now - it's not just 3D acceleration but encoding and decoding of video as well right up to full on h264 even at the cheap embedded side of town. Wireless is probably going to be at least in the order of 10Mb/s in most places if that's the connection used so the amount of compression is not going to have to be much anyway.

  124. Re:Compatibility by DragonTHC · · Score: 1

    How about the fist bump to exchange data on smart watches?

    Since all vendors are veering towards standardized PC hardware that you would find in the PS4 and XBOX ONE, you're going to eventually see vendors make their controllers and peripherals with a standard like USB or the hinted at wireless USB. They will work on PC, XB1 and PS4.
    They will come to see that it's going to be prestigious to sell the most controllers. And others will join in the market like Mad Catz and Logitech.
    Apple will still be proprietary on their home entertainment hub. Android will become cross-platform for games on SteamOS. There might be an android application to stream games from your PC running steam. Game servers will become platform agnostic. Eventually publishers will want to claim all their players can compete with those on another platform. And finally, buying a rockstar game on XB1 or PS4 will grant you a Steam key as publishers finally realize you don't want to buy the white album again.

    I could be wrong.

    --
    They're using their grammar skills there.
  125. Re:No end user support by ledow · · Score: 1

    Don't see any difference between this and just about any other Internet or mail-order companies.

    "Allow 28 days for delivery", ffs, let alone when there's a complaint. Just spent SIX MONTHS waiting for my own car insurance company to acknowledge a single letter of dispute, and I was sending them registered post and threatening court action and STILL they couldn't even be bothered to say "We got your letter. We're looking into this." And, no, they don't have a phone number where anyone on the other end can even BEGIN to deal with things like this.

    A company in the US that sells digital video games in the THOUSANDS so gets every technical support problem known to man for things that aren't even their code? I can live with a slow response.

    And return policy? It's digital content - I've yet to see any decent policy on such things.

    But if you don't like Steam, stay away from it. Less customers like yourself is less hassle for them to deal with. Personally, I've been there since day one and have IMMENSE customer service requirements for the companies that I deign to deal with. But Steam win on the very first item - try your best to ensure that I never need it. Haven't once had to contact them for anything, because I read up and knew what I was buying before I even put a credit card number anywhere near it.

  126. Re: Compatibility by Damarkus13 · · Score: 1

    I don't know about you, but my mid-size tower would look a little funny hanging on the wall next to my flat screen. Sure, I could buy a 30' hdmi cable, but I've yet to find a decent wireless keyboard and mouse that works from more than 15' away and doesn't cost $100.

  127. Gamepads, plural by tepples · · Score: 1
    Anonymous Coward wrote:

    Have you played a modern game, recently? They are all designed around gamepads.

    Is this true of consoles, or is it also true of PCs? You mention "gamepads", plural, so other than Street Fighter IV, which popular PC games allow use of multiple gamepads?

  128. CLI required? by basecastula+ · · Score: 1

    Crunchbang works fine with out the commandline.

    1. Re:CLI required? by CanHasDIY · · Score: 1

      Crunchbang works fine with out the commandline.

      Really? How do you get anything done??

      Unless something's changed in the last couple months, installing Netflix on #! is impossible without the command line.

      --
      An enigma, wrapped in a riddle, shrouded in bacon and cheese
  129. Re:Maybe a few years ago but have better hardware by SkunkPussy · · Score: 1

    If you live in a block of flats and several other residents each use their own wifi networks you will not get 10Mb/s

    --
    SURELY NOT!!!!!