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3Dfx No More -- NVidia Purchases Video Card Maker

Julius X writes: "This just came out, from Yahoo, 3dfx has announced that they will be sold to NVidia as soon as the deal is approved by its shareholders. From the release, "After aggressively pursuing a wide range of options that take into consideration the interests of our creditors, our shareholders, our employees and our customers," said Alex Leupp, president and CEO, 3dfx Interactive Inc., "we strongly believe that to reduce expenses, sell our assets and dissolve the company provides the highest return to our creditors, shareholders, and employees." I think we all saw this one coming. For more details, go to the press release." Actually, tossing in some details early is [hk]doogie, who writes: "Nvidia bought the patents, pending patent applications, trademarks, brand names, and chip inventory related to the graphics business of 3dfx. Get the full scoop [here]."

320 comments

  1. Re:NV20 by Some+Dumbass... · · Score: 1

    Don't laugh too much. One of ATI's big advantages is that they already have an "SLI"-type technology. Although the Radeon is a bit slower than the GeForce 2 (original, not ultra) it has some nice extra features, so they're roughly comparable. But with the ability to put two chips on one board, ATI should have been able to keep up easily, at least for a while.

    Now, though, nVidia has access to 3dfx's SLI technology. Dual Geforce 2 Ultras aren't very likely, but how about 2 (or 4?) Geforce 2 MX's on a card? It'll take some time before they can integrate SLI into their present products, maybe it's not even possible, but maybe this buyout will take away one of ATI's big advantages.

  2. Re:What will happen to open drivers? by ttyRazor · · Score: 2

    We don't want their drivers, we want the specs to their cards so others can make independent drivers. Unfortunately, their driver developers have equated NVidia's driver development with their job security, and don't see releasing specs as welcoming competition (never mind that quite afew of open source projects that were started by companies are still worked on by paid in-house developers).

  3. I'm confused... by 2nd+Post! · · Score: 2

    Something breaks here...

    Underdog bests incumbent, knocks them silly, outmaneuvers them, and then destroys them, finally purchasing all the relevent patents and technologies:

    Nvidia == Underdog
    3dFX == Incumbent

    AMD == Underdog
    Intel == Incumbent

    Microsoft == Incumbent
    Apple == Underdog

    I suspect I have your pattern wrong; what pattern causes Microsoft buying Apple insightful, instead of confusing. Apple hasn't been an incumbant, unless you're counting the days of Apple II...

    Your VA Linux crack should give some insight, but all I could glean was that an upstart who has no technical prowess is able to purchase VA Linux, who will probably crumble in a way analgous to 3dFX...

    The only thing that comes to mind is Slashdot's ties to VA Linux(whatever they are), and that a kid who delivers newspapers are somehow... more relevant than Slashdot?

    I'm sorry, I know asking about a joke will often kill the humor.

    Geek dating!

    1. Re:I'm confused... by Primer+55 · · Score: 1
      I'm sorry, I know asking about a joke will often kill the humor.

      Yep, it does. Now let me drive this thing into the ground:

      I didn't really know where that comment was going until the end (as indicated by the poor editing). Had I not found a conclusion, it could have been a spam or a troll just as easily. Like you, I had been looking to find some some kind of logic, but decided to say "the hell with it" because the punchline was good enough and it was time to leave work, catch the bus, and go home.

      --

      "Watch these suckers jump when I get root." - l33t j03

    2. Re:I'm confused... by Cryptnotic · · Score: 1

      No, no no. You're not getting it. Nvidia WAS an underdog. Now they're the dominant player. AMD WAS an underdog, now they're the dominant player. Microsoft hasn't been an underdog since the days of PC-DOS 1.0.

      --
      My other first post is car post.
    3. Re:I'm confused... by Guppy · · Score: 4
      Nvidia == Underdog
      3dFX == Incumbent

      As a long-time investor in 3D graphics stocks (Unfortunately for me, 3dfx mostly), I'd have to say this is not quite right. At the start of the 3D graphics industry, the order would have been something like this:

      ATI, S3 == Incumbents
      3dfx, nVidia == Underdogs

      Yes, us geeks derided the Virges and Rage boards as crap, but they sold to the people that mattered (OEMs, corporate sales), and as a result both ATI and S3 grew absolutely huge. Either of them alone dwarfed nVidia and 3dfx combined in almost every measure -- market cap, revenue, profit, units sold, overall market share, etc... The only important exception was probably in the (tiny) retail market, where 3dfx was #1 for a while. 3dfx was only the leader in performance (for a time) and mindshare--important to geeks but not to suits.

      As the market evolved, S3 faltered in their transition from the Virge to Savage chipsets. nVidia began to take away big chunks of ATI's core business (OEM sales). 3dfx manages to hold onto a slim lead in retail and brand name recognition, but the retail market is too small to support the company, and they begin to struggle financially. The field changes into something like this:

      Incumbent == ATI, nVidia
      Underdogs == 3dfx
      Has been == S3

      Then, nVidia went for ATI's jungular. The GeForce was originally a high-end, low volume part, but the MX version is making big inroads into both the retail and OEM market. Now, nVidia is about to release both mobile laptop chipsets (Where ATI currently is dominant, having wrested control away from Neomagic) and two versions of a motherboard chipset with integrated graphics. nVidia has continued to take business away from ATI, and is now on top of the pile by most important gauges. So, the modern order looks something like this:

      Incumbent == nVidia
      Underdog == ATI
      Has Been == S3, 3dfx

      Now, I've sort of neglected some players here. Matrox, Videologic, etc., but most of those have been niche players.
    4. Re:I'm confused... by Petrophile · · Score: 1

      AMD is the dominant player with all of 25% of the market?

      And, in the big IBM-Microsoft split of 1989, most folks picked IBM to crush MS (even though most PC users were in the MS corner...)

    5. Re:I'm confused... by Cryptnotic · · Score: 1

      Um. No... the high end X86 machines for gaming.

      --
      My other first post is car post.
    6. Re:I'm confused... by HunterZ · · Score: 1

      Some of your arguments seem flawed. When nVIDIA came along, 3dfx was the hands-down, no-holds-barred KING of the 3D-accelerator market (my friend owned a Voodoo2 and a Banshee and my cousin had bought a Voodoo1 the summer before). They forced (well, "strongly pressured") everyone to support (if not use exclusively) their proprietary (in every way) Glide API to interface with their cards (the first mistake that IMHO led to their undoing)

      nVIDIA, on the other hand, did everything right (in order of importance from most to least IMO):
      - included full support for OpenGL (totally non-proprietary) and Direct3D (Windows-dependent but still not as proprietary as Glide)
      - improved an architecture only once before making a new one (i.e. TNT->TNT2, GeForce->Geforce2)
      - took a balanced approach to quality vs. performance
      - used the same reference drivers for all products from the TNT1 onwards (simplifying upgrades and bringing new features, bug fixes, and optimizations to users of older hardware)

      3dfx on the other hand:
      - pushed their Glide API until it was clearly evident that they were trying to sell a dead horse (and beat it too), while at the same time sacrificing some compatability with OpenGL and Direct3D (don't tell me that 3dfx cards are slower and bugger with those APIs than with Glide because they ARE)
      - made too many "improvements" to existing designs, carrying flaws and limitations into new products (not to mention logarithmic performance increases at exponential price/size/sysreq increases) which could have been avoided by designing new architectures from scratch
      - took an all-out performance approach (except when competing with new technological advances), sacrificing quality (both visual and physical) for higher framerates
      - updated drivers for newer products sooner and more frequently (a common practice, but one that users of older hardware don't appreciate)

      I'm not saying that nVIDIA isn't every bit the monster now that 3dfx was back then, but I am saying that I'm glad I bought a TNT1 instead of a Voodoo Banshee for every reason you might be able to think of. I only think it's ironic that nVIDIA bought out 3dfx because 3dfx was "The King" when nVIDIA came onto the scene, and nVIDIA was the "underdog". The two companies competed for a long time, and nVIDIA proved that they had the superior approach (business-wise at least) to selling video chipsets.

      It's really not a geeks vs. suits thing (I'm a geek and I picked a TNT1 over a Banshee way back when because it looked better from the specs). nVIDIA was simply able to see what 3dfx was doing wrong and make better decisions (imagine how hard it must have been to wrestle the market away from 3dfx's dominance, which 3dfx thought was assured because of their proprietary Glide engine, SLI Voodoo2's and 2D+3D Banshee cards)

      --
      Arguing about vi versus Emacs is like arguing whether it's better to make fire by rubbing sticks or banging rocks.
    7. Re:I'm confused... by Cryptnotic · · Score: 1

      Um... AMD controls the high end?

      --
      My other first post is car post.
    8. Re:I'm confused... by Petrophile · · Score: 1

      You're speaking of the high end at the local Radio Shack, I assume? Hint

  4. Re:What will happen to open drivers? by ttyRazor · · Score: 1

    ...and see releasing specs ...

    blah, gotta hit that preview button more often

  5. Re:OK, I'm concerned.. by SmokeSerpent · · Score: 1
    If this does lengthen the "ultimate card->crap worthless card" video cycle, it will be somewhat better for consumers, in my view. For too long, game companies have been babied by these 6 month card releases, and never have to compete in the gameplay arena, or on price. They just try to be first out the door on the new cards so they can put out hotter screenshots and bigger polygon counts in the game fan 'zines. Slower graphics chip cycles will also lead to better, more mature drivers before the driver team moves on to the newest chip.

    The best thing that could happen for regular, non-bleeding-edge consumers like myself is for the few remaining companies to raise prices on the newest cards by $50 or so, and have them reign for a year, getting down to current new release prices at around 4-6 months.

    --
    All kings is mostly rapscallions. -Mark Twain, The Adventures of Huckleberry Finn
  6. Re:No Need for Chicken Littleism by be-fan · · Score: 2

    NVidia IMHO makes the best current 3d hardware, but they have nothing in the business/SOHO/laptop/OEM market that I'm aware of, whereas Matrox and ATI have vast sums of revenue from those markets.
    >>>>>>>>>>>>>>>
    Where have you been the past 6 months. Take a look at almost every PC sold at CompUSA, go to Dell.com and look at their PCs, try Micron, Gateway, etc. They all use NVIDIA cards. There used to be a time when ATI owned this segment (RagePro) but these days, most OEM/cheap PCs come with integrated TNT2-VANTA class processors. ATI is starting to make a little bit of a comeback here since Dell recently started using the Radeon on some of its machines, but NVIDIA owns the market right now. Neomagic and ATI still rule the notebook roost, however, but there is no word on how long that will last. The reason NVIDIA is dominating is simple; their price/performance kicks ass. NVIDIA cards are cheap and fast. A Radeon DDR is usually about the same price as a GF2, but the GF2 is faster. There is only one weak segment in NVIDIA's line, that is the GeForce2 MX vs Radeon 32 SDR (or DDR for a slightly uneven match)The Radeon is only slightly more expensive, but much more powerful.

    --
    A deep unwavering belief is a sure sign you're missing something...
  7. Revolution just around the corner.. by kinnunen · · Score: 2
    Bitboys!

    --

  8. Re:What will happen to open drivers? by ttyRazor · · Score: 2

    That's what Aureal said about their Vortex drivers, just before they went bankrupt and bugs that could only be resolved in the binary portion were found with VIA based Athlon motherboards. They too were bought by their competition, Creative Labs, but inversely creative had released open source drivers for their competing cards. hopefully they'll give the same treatment to the vortex driver once the acquisition's complete, but I gave up waiting and got a SBLive!

  9. Speaking of which... by Have+Blue · · Score: 1

    Does anyone else think 3Dfx's naming conventions are completely stupid? There would be the model, which is a number, and the product, which is another number. Voodoo3 2000, 3000, 3500, V4, V5 5500, V5 6000...

    1. Re:Speaking of which... by Dr.Dubious+DDQ · · Score: 2
      Does anyone else think 3Dfx's naming conventions are completely stupid?

      It's pretty annoying, but not as bad as ATI's ("New ATI Rage Fury Anger Pissed Hate MAX PRO 2000"....)

      I actually do think ATI makes good all-around cards (I'm using one of the OEM R128 cards who's specific confusing name I forget right now, and it works just fine), but the names are rather obnoxious in my opinion.


      A vote for the lesser of two evils is still a vote for Evil.
  10. I'm sorry! It's may fault! by FFFish · · Score: 5

    I gotta really apologise to y'all.

    I went and bought a V3-2000 videocard last weekend. Finally gave up on trying to pump Unreal through 4-year-old technology.

    And I really, really should have alerted the world about my purchase.

    You see, this sort of thing happens to me on a regular basis.

    Call it the Purchase of Deth syndrome. The reverse Midas touch. With friends like me, what company needs competition?

    Needed a sound card. Picked out Gravis as the best. Company went under a few weeks later.

    Needed a video card. Picked out a Diamond Monster. Company quit the video business shortly after.

    Needed a sound card upgrade. Picked Aureal A3D. It shut its doors a few months later.

    Needed a new video card. Picked out a 3DFX Voodoo3-2000. Bang, within ten days, they fold.

    Tell you what... I'll make up for all that.

    I'm off to purchase some Microsoft products. Hah! That'll teach the bastards...

    --

    --

    --
    Don't like it? Respond with words, not karma.
  11. 3DFX was a great company, NVIDIA sucks! by MrJerryNormandinSir · · Score: 1

    This is too bad. This is also the reason why getting an IPO isn't the best idea. At anytime the shareholders can hold a meeting and liquidate your assets. Nvidia's code has been buggy. I know forst hand, my son's TNT2 Riva never worked right. Glide problems, OpenGL problems, the promise of new drivers to fix the problems, and eventually the card is no longer supported and the new drivers never materialize. Nvidia sucks... 3DFX was great, and the code was pretty solid. They will be missed.

    1. Re:3DFX was a great company, NVIDIA sucks! by hom3r · · Score: 1

      It's a good thing that SOMEone knows forst hand about this thing. hom3r

  12. All I want to know is by AintTooProudToBeg · · Score: 1

    With Julius X, Yahoo, 3dfx, announced, press release, [hk]doogie, and full scoop [here] getting hyperlinks, why didn't NVidia get one too?

  13. Re:ATI by Nailer · · Score: 4

    ATI has long had a reputation of putting out awful drivers. If they manage to put out decent drivers and improve their technical support, then they might be a worthy contender.

    Bzzt! Thanks for playing! As of two weeks ago, Rage 128 and Rage 128 Pros running OpenGL under Linux Quake 3 [as an example] now generally outperform Windows, thanks to drivers ATI commissioned from Precision Insight. Download them from ATIs site.

  14. Re:What are 3dfx doing now then? by XYZ74 · · Score: 1

    They're not going to put any chips in them because there won't be any 3dfx to make them. Whatever remains of 3dfx after this, it will be dissolved, after they finalize the sale of the Juarez plant.

  15. Re:I had 100 shares of 3DFX, HELL YES! by piku · · Score: 1

    So you will get what, about 5 of them?

  16. ATI by 2nd+Post! · · Score: 2

    You forget ATI
    Oh, and Matrox

    They aren't dead yet.

    I think ATI still has a very good presence in the market, so NVIDIA still has a lot of fighting (and thus competition) to do.

    Geek dating!

    1. Re:ATI by aliebrah · · Score: 1

      Windows NT/2000 drivers still suck ass on all ATI cards. The Radeon card under Windows 2000 on an Athlon 800 still gives choppy DVD playback coz of the terrible drivers. ATI never has been, and still isn't any good at writing NT/2000 drivers.

    2. Re:ATI by SlaterSan · · Score: 1

      ATI Hired Precision Insight to do the drivers. This doesn't show that 3rd party drivers are better becuase PI was given all the information about the cards. ATI knew that they didn't have the Linux knowledge so the gave the job to someone who did. I think many company would be better off choosing this route.

    3. Re:ATI by Tuzanor · · Score: 1

      Ya but the Rage 128 has been out for SOOO long, so ATI has had plenty of time to update the drivers. New vid cards from ATI tend to suck ass because the drivers are just plain SHIT. The Radeon, as far as i've heard, is at least not bad in windows. I'm not sure how it handles linux, though.

    4. Re:ATI by Art+Tatum · · Score: 1

      Heh. Way back in the day, I was working in a test lab and doing benchmarks. We began referring to the ATI Graphics Wonder as the "Graphics Blunder" because the driver brought down the test machines every five minutes or so.

    5. Re:ATI by ToLu+the+Happy+Furby · · Score: 2
      ATI has long had a reputation of putting out awful drivers. If they manage to put out decent drivers and improve their technical support, then they might be a worthy contender.

      Bzzt! Thanks for playing! As of two weeks ago, Rage 128 and Rage 128 Pros running OpenGL under Linux Quake 3 [as an example] now generally outperform Windows, thanks to drivers ATI commissioned from Precision Insight. Download them from ATIs site.

      Exactly. ATi's drivers are so bad that some 3rd party drivers can beat them! The fact of the matter is, while we'd all like good Linux drivers from everyone, what's going to determine whether there is any competition in the high-end 3D market is ATi's Windows performance and hence their Windows drivers. If their Windows drivers are so bad that some other company can make better drivers for Linux, then that doesn't bode well for competition in the 3D market.

      On the other hand, it was my impression that the Radeon drivers, while not up to nvidia's standards, were actually not half bad. Now that Matrox, S3 and 3Dfx are out of the consumer 3D market, and now that nvidia is moving into ATi's traditional monopoly market of 3D chipsets for laptops, there is little doubt that ATi is going to make a stronger move towards the high-end consumer 3D space (mainly retail and DIY). Indeed, they began that move with the Radeon, a product ATi took much more seriously than their previous high-end 3D cards. Unlike the cheap-chip-on-a-motherboard space which ATi has traditionally dominated, drivers are important here, and ATi knows it. I would be shocked if bringing their drivers up to nvidia quality is not one of ATi's major goals going forward, and I bet they'll do a decent job at it too.
    6. Re:ATI by IMZombie · · Score: 1

      Windows 2000 drivers have been sucking in general. It seems the OEMs are just patching crap together to call their products Win2k ready.

    7. Re:ATI by ToLu+the+Happy+Furby · · Score: 1

      All true, but the point is that the fact that the 3rd party Linux drivers that ATi couldn't be bothered to write are better than the Windows drivers developed by the company that actually designed the chip doesn't speak well of the Linux drivers so much as it speaks very poorly of the Windows ones. The question (as I understood it) wasn't, "how good are ATi's Linux drivers", but rather, "are ATi's bad drivers going to hurt it in its role as the only high-end competition to nvidia." While it's by no means conclusive, I'd say this piece of evidence points very strongly to a yes on the latter question.

    8. Re:ATI by Ryvar · · Score: 1
      Yes and no.

      ATI's two main sources of income are it's OEMs (integrated video for desktops, laptop video 'cards'), and it's TV-editing series. While the Radeon is by no means underpowered (and in fact generally renders a SLIGHTLY superior image to a GeForce 2) it is not selling on merits of gaming-card alone, but rather on 'can do TV too'. As for the OEMs . . . just about everyone except Compaq (shudder) is moving away from integrated video for at least the higher-end packages, and I have this strange feeling the upcoming GeForce 2Go will completely dominate the mobile vid scene in upcoming months.

      Despite what most of the 'Open Source or Die!' kiddies think (not that I have ANY problem with Open Source, just zealotry), 3Dfx produced crap on a stick, pure and simple, ever since the Voodoo 2s. 22-bit rendering on the V3? No porting of OpenGL's T&L ops to your miniGL ICD or any basic standardization of said ops at all such that you can actually do hardware T&L someday? The 'T-buffer', a glorification of and minor extension to a longtime standard feature of the OpenGL API? Motion blur that The Carmack himself publicly denounced? Multiple chips that require duplicate copies of each texture rendering those '64MB' V5 5500s into functional 32MB cards? The list goes on and on and on.

      ATI produces good, solid cards as far as the Radeon goes, but they are going to have to SERIOUSLY shore up their driver coders in the months to come, PLUS come out with another Radeon-class hit to stay competitive. Right now their biggest weakpoint is that they do not update drivers at all (a lot of serious gamers are starting to make the move to Windows 2000 and the Radeon drivers for that were 'experimental' last I checked). Beyond that, they have to compete with the upcoming NV20 and nVidia's incredible new per-pixel and per-vertex effects (if you've read up on these, you know this is a MUCH bigger deal than T&L ever was). So, sure, they're around, but they have REALLY got to not drop the ball if they want to remain that way - particularly with nVidia poised to gobble their OEMs alive.

      --Ryvar Working retail and fighting ignorance on the front lines so you don't have to!

    9. Re:ATI by richie123 · · Score: 1

      ATI has never really gone after the performance segment, and the readon is really just a replacement in their lineup for the rage 128.

      ATI's stategy has always been to build a cipset that is fast enough to get media attention as a 3d contender when it first comes out, but design it so that will scale down so they can make the big bucks in the value segment. Witness the ATI's sucsess in the OEM market with Rage 2, Rage pro, Rage 128, etc ...

      This is where 3dfx has always failed, there chips are very fast when introduced, but they just can't scale into different segments.

    10. Re:ATI by will_code_for_beer · · Score: 4

      ATI has long had a reputation of putting out awful drivers. If they manage to put out decent drivers and improve their technical support, then they might be a worthy contender. If you ever visit the ATI newsgroup you'll see post after post about poor support and shoddy performance due to drivers/software.

      --
      --------------------------upSIde dOwn -- umOp apISdn--------------------------
  17. Count Matrox Out... by ogre2112 · · Score: 1

    Matrox has already announced that they are leaving the gaming
    card business behind to pursuit the video editing genre.

    So, count them out.

    1. Re:Count Matrox Out... by Pace3000 · · Score: 1

      I believe you on this, no really, I honestly do! Where did you hear this? Shut up and don't post crap. There we go, I feel better now :)

  18. NV20 by PovRayMan · · Score: 1

    Wonder if this will do anything for NV20 which I'm eagerly waiting to be released...


    ----------

    1. Re:NV20 by Queezowl · · Score: 1

      Don't they have to buy a board manufacturer and produce a single-GPU lame product first? Anybody for an NVoodoo3 PCI? Speaking of board manufacturers, does this mean STB will come back or is that liquefied, also? I'm still a bit irked at them for buying up the company that made my nice TNT video card.
      -Q

      --
      -Q
      No users were harmed in the posting of this message.
    2. Re:NV20 by bhume · · Score: 1

      This will probably not do anything to NV20 since NV20 is a finished product. It might however effect some of nVidia future chips, but not NV20... NV20 is just sitting in the stock waiting for nVidia marketing department to say that they've made enough money of GeForce 2 Ultra, and that they can release NV20 without competing with their Ultra card.

    3. Re:NV20 by drsoran · · Score: 3

      Well, since Nvidia has acquired the patents to the 3dfx stuff, we'll probably see them shift pace a little bit and start to use some of their technology. Expect the NV20 to use 6 GeForce2 GPU's on one card and require a seperate external 250 watt power supply. :-)

  19. Re:How can you say that? by bran880 · · Score: 1

    ACtually, all of these are FUD.

    1. Visual Quality is highly subjective, obviously, but from what I've seen (and what most reviews say), the Matrox and Nvidia cards tend to look better. (anti-aliasing aside, obviously)

    2. The reason glide seems to be so wonderful on your voodoo3 is because (from what I've been told) glide almost directly translates into the register commands on the 3dfx chip. Also, Glide was fine for earlier generation cards, but it really isn't up to snuff featurewise with OpenGL or DirectX. In addition, before 3dfx decided to open source glide, they had a nasty habit of trying to sue people who wrote glide->OpenGL/DirectX wrappers.

    3. At least in MS Windows land, 3dfx was one of the last consumer card companies to get decent OpenGL drivers. Nvidia has had some pretty good OpenGL drivers since the TNT (2 years ago).

    There are a few other major issues 3dfx hasn't resolved (or only resolved recently)
    -lack of a geometry engine
    -no 32 bit color
    -lack of a stencil buffer

  20. Stay away from 3dfx by blonde+rser · · Score: 1

    from what I can tell Nvidia is not aquireing 3dfx; it is only purchaseing most of its assets. 3dfx plans to dissolve the company. I'm not sure what this means for 3dfx share holders but I'm pretty sure you don't end up with cheap Nvidia stocks.

    1. Re:Stay away from 3dfx by Flavio · · Score: 1

      The articles say that 3dfx shareholders will either get money for their shares or have the opportunity to get common nvidia shares.

      In any case, I consider the prognostic for nvidia's shares to be very good, since they shouldn't face ANY crises in the future.

      This won't be a killer, 300%/year stock investment, but it should give you decent profit with little risk.

      Again, I could be wrong. I don't have any money to invest on them. If I did, I would.

      Flavio

  21. Okay, so what now for an Open Source video card? by benmhall · · Score: 1

    I have a Voodoo3 2000, and it works great for me. I love that the drifvers are open, and that it's one of the few cards that gives me good 3D OpenGL performance under Linux, Windows, QNX, and BeOS (well... maybe not BeOS..)

    So, my question is this: I've been looking around for a new video card, it MUST support Linux, it MUST have Open Source drivers of a decent quality. It MUST be 3D accelerated under Linux, and SHOULD be under FreeBSD, it would be nice to have 3D support in QNX too. So, what are my options?

    Seriously, I'm not going to buy another card until I can get those criteria. I was looking at both the Matrox G450 and the ATI Radeon, what is the better option given my criteria? Also, what's the chipset relationship between the G400/G450, and the ATI 128/Radeon? Is the Radeon a continuation of the 128, as the xpert98 was a continuationof the Mach64?

    Someone, please offer some good solid advice. I really wish 3DFX was still going strong, to be honest, this caught me completely off guard, I'd have kept buying 3DFX as long as they stayed open. If nVidia does, I'm all theirs..

    To Recap:

    Required:
    - Fast, OpenGL accleration under Linux/XFree86 4.0
    - Open Source drivers
    - Compatibility (at least 2D) with Linux, *BSD, BeOS, QNX

    Desired:
    - OpenGL acceleration under FreeBSD, QNX, BeOS

    Optional:
    - At least 2D compatibility with decent video/color in Solaris

    Oh yeah, I won't pay >$300 CDN... Both the Matrox G450 and Radeon (I think) are under budget.

  22. say what? by root_42 · · Score: 1

    i think my world is collapsing... is that true? whoa nelly! now who will stand against the evil nVidia empire? :-)
    who would have thought of that 5 years ago when that funny NV-1 chip arrived...

    --
    [--- PGP key and more on http://www.root42.de ---]
    1. Re:say what? by gedgod · · Score: 1

      WHAT how can you say that nVidia is an evil empire. they make the bets cards around.

      --
      life, the universe and everything? = 42
    2. Re:say what? by **AssGoblin** · · Score: 1

      Do yout think ATi will be able to stand up to the new nVidia? They must have Satan on their side or something to be moving so quickly technologically.

    3. Re:say what? by lewp · · Score: 1

      Heh heh heh...
      -Satan

      --
      Game... blouses.
  23. Ramble by 2nd+Post! · · Score: 2

    I suspect the market will narrow as it becomes a footrace towards efficiency, refinements, and generational improvements.

    NVIDIA and ATI will settle into the top 2, with Matrox hovering around the edge...

    Some no-name will come up with something stellar and exciting, 2 years from now (not BitBoys), and knock some excitement into the display adaptor market, until ATI or NVIDIA catch up, 2 years later, giving said competitor 2 years to build itself up to a frenzy... then a third competitor will jump in, with a further refinement, and perhaps topple ATI in the process... then there will be a competition between the incumbent NVIDIA, the newly grown Radical, and freshly fed Upstart+ATI...

    Something like what happened just two years ago, when 3dfx bowled everyone over (s3, Rendition, ATI, and Matrox)

    It's just business, as usual.

    Geek dating!

  24. Woah ho! by toofast · · Score: 2

    Holy crap, I never saw this coming. I've owned 3Dfx cards for years, and their hardware kicks ass - not necessarily performance-wise, but reliability, and compatibility. Drivers were never an issue (as opposed to some other card maker).

    I currently have a V3 3K ... and it runs sweet on Linux. I'm not about to change it for any NVidia product anytime soon, till someone can prove to me that NV works as well as 3Dfx.

    1. Re:Woah ho! by ttyRazor · · Score: 1

      The voodoo3 is what the banshee should have been, but instead they lagged a generation to NVidia, and got caught playing catch up in features, while downplaying them at the same time; "24/32 bit 3D is too slow", T&L doesn't help much". Even when 3dfx matched nvidia in performance at the same settings, NVidia gave more complet features, so you could at least choose between speed and quality. Too bad Nvidia's linux drivers are evil, that was one thing 3dfx got right

    2. Re:Woah ho! by Anonymous Coward · · Score: 1

      Haven't you forgot someone?. Yes, there's Matrox still out there. I owned a Banshee and stability stopped being a problem when I changed to a G400. 'But what about open source drivers for Linux?'. Well, Matrox has them. I use them for Mesa 3.3-5, XFree86 4.0.1, GLX, DRI... and they are totally open source, and, appart from being rock solid, they are also pretty fast.

    3. Re:Woah ho! by toofast · · Score: 2

      I couldn't really care about Direct3D compatibility, as I use 100% Linux on my machine. What was important to me was a stable X server and excellent 3D rendering, both of which I obtained when choosing the V3 3000. I still enjoy it on a daily basis, as Q3A, UT and SoF run beautifully on Linux / V3 3000.

    4. Re:Woah ho! by MassacrE · · Score: 1

      G400 is also dirt old. What ever happened to the G800? There aren't even mentions of it on their site or on any gaming sites.

    5. Re:Woah ho! by Phexro · · Score: 2

      "It will be VERY interesting to see if NVidia continues 3dfx's commitment to the OSS arena."

      and in other news, NVidia announced today to continue support of the Voodoo line of video cards under linux, with a binary-only kernel module.
      --

    6. Re:Woah ho! by ncc74656 · · Score: 1
      Holy crap, I never saw this coming. I've owned 3Dfx cards for years, and their hardware kicks ass - not necessarily performance-wise, but reliability, and compatibility. Drivers were never an issue (as opposed to some other card maker).

      I don't know what color the sky might be on your world, but here on Earth, I used to have no end of problems getting Voodoo3 cards working right--under Win9x, let alone under anything else. Pop in a different board (whether it used nVidia, ATI, or something else) and your problems were solved.

      Voodoo2 cards worked well enough for what they were (3D-only, and thus useless for any real computing ("real computing" != "games")), but it eventually got to where I was telling people to stay away from the Voodoo3. Maybe things have changed in the past couple of years (hell, the Rage 128 had driver issues when it was first out, but it works properly now), but 3Dfx hardly had an unblemished history.

      --
      20 January 2017: the End of an Error.
    7. Re:Woah ho! by hammock · · Score: 1

      where can i get the source for the binary only nvidia drivers?

    8. Re:Woah ho! by Fervent · · Score: 2

      I agree. 3DFX cards easily were the most reliable I'd ever seen. And XF86 loved them.

      --

      - I don't care if they globalize against free speech. All my best free thoughts are done in my head.

    9. Re:Woah ho! by SilverTab · · Score: 1

      I agree wholefartedly. I've had a V3 2000 for about 9 months now. But when the Geforce2 MX came out, I actually decided to try it. I had huge problems with the drivers in Linux AND in 'doze. It wrecked my 'doze installation and I ended up selling the thing and DOWNGRADING back to the V3 2000! I pledged to never again become an nVidiot.

      I do however feel that this could be a good thing in the end for us, the customers. Hopefully, they'll continue using 3dfx technology...I've enjoyed their products greatly, and would hate to see them take the voodoo line off the shelves for good.

    10. Re:Woah ho! by jasno · · Score: 1

      Really? I've owned/had experience with cards on both sides of the isle and I'd have to say that NVidia beat 3dfx hands down when it came to overall stability and visual quality.

      For my current system I decided to go with the Voodoo 3 instead of the TNT2 and regretted losing the rock solid stability I had with my old TNT.

      I do appreciate 3dfx's commitment to the OSS community, though. That was the deciding factor in my graphics card debate. It will be VERY interesting to see if NVidia continues 3dfx's commitment to the OSS arena.

      --

      http://www.masturbateforpeace.com/
    11. Re:Woah ho! by Tuzanor · · Score: 1

      agreed. somethings always told me that XF86 was made by people running voodoos...

  25. Re:What The Hell? by bug1 · · Score: 1

    Isnt it ironic that Nvidia beat 3dfx by using opengl instead of 3dfx's proprietry glide.

    Now 3dfx realised their error opened up and becasme a friend of open source.

    Nvidia have forgoten all about openness and dominating the market by any means necessary.

    Nvidia became open when it suited them and have long since shut the door.

    There is no way this is good for the open source community.

  26. Re:Okay, so what now for an Open Source video card by amccall · · Score: 1
    The Radeon is to the R128 as the R128 is to the Mach64...ATI has shown that their windows drivers can hold their cards back with the R128. (10fps increase in Linux Q3) I think Radeon will prove to be the same, when and IF the drivers are released.

    A Radeon 32mb DDR can be had for $150, 64mb ddr $300. Drivers will be open source, the card is comparable, if not better than, a GeForce, but sadly the drivers have not yet been released.

    --
    ------ 24.5% slashdot pure
  27. A shame? by nconway · · Score: 1
    Its really a shame with all the problems that 3dfx has had that they couldn't pull it out of the gutter...they started out great, and made the best products back in the day

    A shame? 3dfx, like any other company, are in the business of making profit -- in any way they can. If they are unable to do this, they shouldn't exist. That's integral to the concept of a capitalist economy. I've never understood people having "pity" for a failing company. If it's failing, there is almost always one primary reason: the company is incompetant! If 3dfx were a good enough company to make a profit, they would have continued; obviously, they were not.

    Note: I'm not anti-3dfx at all (I still own a couple V2s) -- but I just think sometimes people need reminding we do live in a capitalism.

    1. Re:A shame? by Guppy · · Score: 1

      "...I just think sometimes people need reminding we do live in a capitalism."

      With modifications. In hypothetical, pure capitalist system, there is a completely flat playing field, with no barriers for entry. In such a system, not only do inefficient companies go out of business, but new companies continually enter the business. Thus, the system never enters a static state (One surviving company).

      In real life, there are barriers to entry. Some are simple and practical matters, such as putting together the elements of money, talent, and materials necessary to start a business. Another type of barrier might be the thicket of interwoven patent cross-licenses that established companies use to defend their IP, or the sheer complexity of modern circuit designs. One consequence of a hypothetically pure capitalist system is that nobody earns any profit! Profit represents an inefficiency in the system that occurs only when all your competitors are less efficient than you are. (BTW, one of Warren Buffet's main investing strategies is to identify strong companies in areas that have high barriers to entry).

      The reason we should feel pity that a company has failed is that, while it may reduce inefficiency, it also reduces the competition that spurred innovation and kept down inefficiency in the first place (if a new company does not replace the failed one). In our case, the graphics industry has become increasingly consolidated, while the number of new entrants has dwindled. While this is good for the profitability of the strongest company in the field (nVidia), it is bad for us (the consumer) because the market has just become a little more inefficient. At least until someone else joins the fray (Good luck, Bitboys!).

  28. Re:What will happen to open drivers? by Oddhack · · Score: 1
    And they never really stated WHO and where this IP entanglement exists(if it does).

    SGI... Now isn't that funny. ;-)

    No, that's not funny. That's ridiculous. As far as SGI is concerned, there is nothing preventing NVIDIA from open sourcing their drivers.

    Jon Leech
    OpenGL Group
    SGI

  29. Re:Comments from a screwed 3dfx shareholder... by nconway · · Score: 1
    It looks like nVidia may not actually be "buying" 3dfx. Rather, it looks like they will be cherry picking the few assets worth anything, like the designs for 3dfx's next products [...] and leaving 3dfx as a hollow shell containing nothing but a near-worthless boardmaking plant and lots of debt--in other words, completely screwing over the shareholders in the worst way possible.

    You sound bitter - why's that? nVidia should be concerned with one thing: profit. They should take steps to make as much money as they can off the video card industry. If they judge that the best way to do this is picking the bones of 3dfx's corpse, so be it. Really, what do you think? That nVidia should be concerned about the financial well-being of 3dfx investors? What kind of fscked up society would that be!

  30. I'm sure it's still perfectly good. by Perianwyr+Stormcrow · · Score: 1

    Hell, I just got my voodoo3 back from a warranty repair yesterday.

    --Perianwyr Stormcrow

    --

    What we call folk wisdom is often no more than a kind of expedient stupidity.-Edward Abbey

  31. Re:Care for a round of, "Can You Top This?" by piku · · Score: 1

    You worked on the M2!?!?!?!?!?!?!?!?

    Please, let me know more info! Heck, looking back at the M2 it looks about as powerful as a Dreamcast now... I mean look at those screenshots of that one racing game. Holy crap. Please, more info.

  32. Re:What The Hell? by taniwha · · Score: 2
    There's a definite cycle in this part of the biz - companies come and go - I think it's mainly because the product life cycles are short compared to their design times (ie the chips they depend on) - this makes designing the best chip/card a pretty hit-and-miss operation - between the time you're commited to a silicon architecture and those chips are in boxes on the shelves the whole world can change around you - IMHO (having designed graphics accelerators in the past) there's a lot of luck involved - make the right guess and you're on top, miss it by even a little and you're toast - and in this biz you don't get to screw up twice.

    As an example at a previous employer many many years ago we once bet the company on a [then] new and untested chip packaging technology - it worked and we had an accelerator design that walked all over the competition for almost 2 generations - made over $100M in sales off of it - but management wouldn't spend the money to do the short term re-engineering to keep our lead and we were toast - and by the time they figured it out it was of course too late ....

    I think that in the long run NVDA and ATI have more to worry about from Intel than anyone else (Intel's 810 is already hurting them both) - they now own the largest pieces of silicon in a PC outside of Intel's control - luckily for them Intel has already been burned by trying to go the graphics route and may be somewhat reluctant (just talk to the C&T people who were absorbed by the iBorg ...)

  33. Re:I'm sorry! It's may fault! by TroyFoley · · Score: 1

    The incredibly scary thing is that MS may very well go under soon. Well, scary in coincidence, promising otherwise.

    --
    After I have received the wisdom of good teaching, I will untiringly teach all people. - The Teachings of Buddha
  34. Slow growth model. by Lemmy+Caution · · Score: 2

    A slowdown in development cycle can have benefits elsewhere. If the hardware development slows down, then software development can ramp up knowing that they will have a longer window of viability before hardware improvements makes older software obsolete. Also, a more stable hardware environment benefits open source and alternative operating systems, who often get frozen out of hardware improvements and lag behind Windows in terms of driver support.

  35. litigation vs. innovation by _|()|\| · · Score: 2
    Am I the only one that finds it unsettling that:
    • Once there was 3dfx and NVidia, but the latter swallowed the former
    • Once there was Creative Labs and Aureal, but the former swallowed the latter

    I own a Voodoo 2 (Guillemot), Voodoo 3, and Vortex 2 (Diamond). I find it quite amusing:

    • Aureal marketed A3D, an essentially proprietary API. It sued Creative Labs for patent infringement, with mixed results. Creative Labs bought Aureal, including all the patents it allegedly infringed.
    • 3dfx marketed Glide, a proprietary API (going so far as to sue Glide wrapper developers, including Creative Labs). It sued NVIDIA for patent infringement, with mixed results. NVIDIA is buying 3dfx, including all of its patents.

    Some New Year's resolutions:

    • Micron: buy Rambus
    • Barnes & Noble: buy Amazon
    • AMD or VIA: buy Intel
    • Prodigy: buy BT and/or Unisys

    Moral: developers are cheaper and more effective than lawyers.

    1. Re:litigation vs. innovation by ErikTheRed · · Score: 1

      Are you suggesting that Prodigy (the industrial music group) purchase BT (the DJ)? Didn't they outlaw that sort of thing?

      --

      Help save the critically endangered Blue Iguana
  36. Just a thought by BSOD+Bitch · · Score: 1

    Ok, According to the benchmarks the Nvida whatever card had beat the V5. Now I own a V5, and it is a quite nice card running at around 208 fps tops in X4. Not too long ago at a LAN party a friend of mine had brought his GF2 over to run q3 with. Not a bad card, but the V5 topped it out by about 20 or so FPS, and the graphics looked a bit better on the V5, with the same settings.

    I am willing to bet that M$ paid off those Benchmarks to make 3dfx look bad, THEN have their partner (Nvidia) buy 3dfx, just so M$ can have again, a larger monopoly and it would be MORE $ for both the companys.

    M$: How do you want us to monopolise your day?

    --


    M$ stock dropped in 1/2 since last year. If you are a MCSE, you will be broke.
  37. Re:Not a disaster, but not good by shayne321 · · Score: 1

    What do you expect people to say? "Hooray, now I won't be as confused by all the choices next time I buy a video card?"

    Actually, I was thinking something along these lines.. As others have said, the 3d hardware life-cycle seems to be about 6 months. Now, I don't know about you, but I can't afford to throw away $200+ every six months whenever 3dblah comes out with the New VoodooNextBestThingForce card... And God forbid you make the wrong decision when you buy one. My last 3d card purchase was a VoodooBanshee. Anyone remember those? 3dfx basically took a Voodoo 2 and added the Banshee extentions to it, which NO ONE used, so it's now basically an overpriced Voodoo 2.

    The way I see it, if 3d chipset manufacturers get out of this arms race and slow the life cycle to about a year, and spent the extra time to tweak the drivers for better performance, everyone wins. This also benefits game developers.. With the typical game development time being two years or so, I imagine it's a very difficult to hit moving target for a developer to keep up.

    Shayne

    --
    Today I didn't even have to use my AK; I got to say it was a good day -- Icecube
  38. Re:What will happen to open drivers? by MassacrE · · Score: 2

    Actually, with closed source drivers, you are usually guaranteed it will get worse.
    What if Nvidia decided they would not support the 2.4 kernel? glibc versions >2.2? Xfree 4.1? With closed source drivers, all work comes from paid employees - think of it not as them deciding NOT to support these, but deciding not to expand their support to these new technologies.
    If I want to try BSD/Hurd, as far as I know I am up sh*t creek as far as support with an NVidia board. Same with trying to get it working under LinuxPPC.

    With closed-source drivers, every new technology amounts to 'expand support budget, eliminate support for old technology, or ignore'. With open-source drivers, at least people who want say, their Riva 128 to work with new drivers actually *can* implement the support.

  39. shareholder approval by mr_gerbik · · Score: 1

    Well.. it seems like the shareholders aren't digging the news too much. NVidia shares fell 10% today.

    Theres a good wrapup about the stock with lots of links to articles about the buyout at Yahoo Financial.

    -gerbik

    1. Re:shareholder approval by Guppy · · Score: 2

      "Well.. it seems like the shareholders aren't digging the news too much. NVidia shares fell 10% today."

      Well, us 3dfx shareholders are digging it even less. The stock looks like it's going to be worthless, and shareholders may end up getting a pittance. There are calls for blood out on just about every active TDFX message board out there.

  40. Re:Care for a round of, "Can You Top This?" by jonabbey · · Score: 2

    Oh! I remember you! Well, I remember seeing your name on various bits of software that I ran on my (lost, lamented) Amiga 1000.

    You did Llamatron, didn't you?

  41. Oh, great... by Millennium · · Score: 2

    This is very bad news for Mac users. For quite some time now, 3Dfx has been the only one putting out a combination of decent cards, drivers, and support for Macs at a reasonable price (ATI skimps on drivers, Matrox skimps on support, Formac is way too expensive even with the neato 3D glasses, etc). There are rumors of NVidia supporting Macs, but those have been around for nearly two years and nothing has surfaced from them (plus there have been announcements by NVidia about their commitment to a single-platform environment).

    So to say the least, I'm very dismayed by this one. Here's hoping NVidia will finally deliver the support they've been promising. If not, the future of 3D on the Mac looks rather bleak.

    Besides which, while NVidia was known for delivering excellent framerates, the renderer itself is also known for having the worst quality of The Big Three if taken on a frame-by-frame basis (ATI tends to come first, which may be part of -if not most of- the reason for the framerate problems their cards tend to have).


    ----------
  42. Re:Care for a round of, "Can You Top This?" by Primer+55 · · Score: 1
    You're absolutely right on all counts.

    Do either of you have anything to do with the FOX Network? Chris Elliot's Get A Life and Seth Macfarlane's The Family Guy are two of the best shows that network ever made.

    --

    "Watch these suckers jump when I get root." - l33t j03

  43. Re:How can you say that? by Tower · · Score: 2

    I'll put in my 2 quatloos re: point 1 -
    My Matrox G200 (and my old 1995 vintage Matrox Millenium) can drive my 21" monitor cleaner at the higher resolutions in 2D (ghosting, edges, etc) than my TNT. Comparing the G400Max and the GTS, there's the same comparison in 2D quality, which is where I spend most of my time (3D /. ?!) In 3D, the image quality with matching settings comes through sharper on the Matrox, but that GTS is a killer for speed, though Triple Play and Madden don't really cause nearly as much pain as Q3.

    That, and it took the other video card makers until late 1998 to make a card that performed better than the "old" 4MB Millenium at 1024x768/32bpp and better... shouldn't have been a problem, but 3D was the focus. Oh well... now I'm just into my crotchety old man phase again (once you hit 23, it's all downhill ;-)
    --

    --
    "It's tough to be bilingual when you get hit in the head."
  44. Re:Care for a round of, "Can You Top This?" by spectatorion · · Score: 1

    ok, one more thing...i get an error message when i try to boot it, too. it says,

    "Requested kernel load address (0x447000) too high!"

    what does this mean & how can i fix it?

    -----
    # cd /

  45. Re:Eep... Even I worry about this... by jacoplane · · Score: 1

    Well there's always ATI. Also, I'm pretty sure that ATI recently purchased the company that's puting the graphics cards in the Ninendo Gamecube (ArtX). I think if Gamecube is a success, and ATI manages to keep some OEM support, then we'll still see some competition to nVidia's domination to the market. Anyway, I don't think this is as bas as you make it seem. 3Dfx hasn't really put out a quality product since the Voodoo2 SLI to worry nVidia. So slashdot readers, buy a GameCube!! It'll probably be worth it just for Zelda neway.

    ciao, jacoplane

  46. DISSOLVED? What about 3dfx Employees? by rdmiller3 · · Score: 1
    The press releases didn't say that 3dfx would become a part of NVidia... they said that 3dfx would be dissolved and that its assets would be sold off. I suppose those "assets" would include real estate and equipment (aside from just the patents).

    So, what happens to former 3dfx employees?

    Oh, and how 'bout their stock options??

  47. Re:Survival of the fittest. by MassacrE · · Score: 1

    Their main problem appeared to be management focusing on getting faster revisions of old technology out rather than letting their engineers reinvent the architecture.

    They bought STB based on their strong branding (apparently they were very branding-oriented, like Intel), but unfortunately lost the majority of their sales outlets due to this, as well as direction due to management of two different companies.

    Because of my belief that they kept taking engineers off of next-gen projects (Rampage, anyone?) and putting them on feature-adding revisions of the Voodoo I, I would imagine that NVidia is inheiriting a *lot* of new technology with this deal which we haven't seen yet

  48. Re:The ATI countermove... by ogre2112 · · Score: 1

    And why would they even think of that? ATI is doing fine. Matrox isn't exacty selling boatloads of chips at the moment.

  49. Re:What The Hell? by defaultXIX · · Score: 1

    Even if Nvidia starts to get complacent in a market dominate postion, guess what, that opens the door for another com,pany to step up and bring the pain to them. Thats how The system works.

  50. Welcome back, support by Felipe+Hoffa · · Score: 1

    Strange movement. First I bough STB Velocity 440 (with a TNT chipset). Then 3dfx bought STB, so I had no more support from my card by STB, while people that had bought creative's one had all the latest improvements. And now.. wil I get back support for my Velocity, that still rocks?

  51. Glide support on Detonator drives? by Forager · · Score: 1
    Back when 3dfx dominated the market, Glide drivers were utterly incompatible with graphics cards with chips other than those made by 3dfx. However, now that nVidia owns 3dfx, might we see Glide-compatible drivers for our TNTs and GeForces? I know, I know, "wrappers do the job nicely" but some things that just look better when its done by the guys who own the thing and are working _through_ it, versus someone trying to work _around_ the technology ...

    On a separate, unrelated note, anyone know how I can run old Sound-blaster only software on a Diamond Monster audio card? Just curious.

    forager

    --
    student of animation and the fine arts
  52. Re:More info... by Julius+X · · Score: 1

    uhm...yes there is, look at my posted email address.

    -Julius X

    --

    -Julius X
    remove "-whatkindofspamdoyoutakemefor-" from email to send
  53. Re:Kind of at odds, isn't it? by LotharHP · · Score: 1

    Sure.... the stock values for the remaining "employees". Namely, the President, CEO, CFO, and their buddies.

  54. Re:3DFX + NVidia = INTEL by MassacrE · · Score: 1

    as far as I know, intel has completely stopped creating video chipsets. They have also cancelled every projects for an all-in-one cpu/chipset that I know of. They also are the only company I've seen who managed to push worse drivers than ATi's

  55. In other words by xant · · Score: 2

    There's a very real chance that the NDA issue WILL go away with the 3dfx purchase. I may just be blowing smoke here, but it seems to me that, because 3dfx comes with fullblown OGL drivers, it's not outside the realm of possibility that NVidia will adopt them and stop paying SGI.
    --

    --
    It's rare that you're presented with a knob whose only two positions are Make History and Flee Your Glorious Destiny.
  56. Re:What will happen to open drivers? by sirinek · · Score: 2
    I dont know what kind of problems YOU are having, but nvidia's drivers KICK ASS, and my GeForce2 can destroy any 3dfx card under Linux. I dont care if I dont have full and open source, just that the drivers work without problems, and for me, they have.

    Sure, I'd like to see more openness from video/sound/other card companies but I cant see this purchase of 3dfx as a step backwards. It can and will only get better.

    siri

  57. Re:Not a disaster, but not good by CaseyB · · Score: 2
    3dfx basically took a Voodoo 2 and added the Banshee extentions to it, which NO ONE used, so it's now basically an overpriced Voodoo 2.

    It's not even that. It only has a single TMU, so performance in multitexturing games (i.e. all of them) is worse than V2.

    The Banshee was yet another product showcasing 3dfx's utter lack of desire to improve their technology. They stunned the world with their amazing original Voodoo Graphics chipset, and then coasted right up 'till today. They incrementally improved the original (adding 2D, adding 32 bit color) ONLY long after the rest of the industry forced them to realize that these features were required.

    3dfx arguably gave birth to the consumer 3D industry. But after delivery, they sure did a lousy job of rearing their child.

  58. Ouch! Double Edged Sword! by NNKK · · Score: 1

    Here we have something very interesting
    two companies, both with some good and some bad technology, essentialy becoming one company
    will nvidia use 3dfx technology in future cards? hell yes
    will nvidia cards be BETTER because of it? here's where it gets complicated
    you've got good technologies merging into one, but you have a severe lack of competition
    prior to nvidia, there was 3dfx
    it was all 3dfx
    if you wanted a decent 3d accelerator, you went with 3dfx Voodoo 2
    then came nvidia with their Riva 128, to be followed shortly thereafter by the TNT and TNT2, and all hell broke loose
    3dfx has been the primary nvidia competition and has been what has driven nvidia to release faster, better, higher quality cards
    ATI has become a decent alternative to both nvidia and 3dfx, but the competition level is similar to linux vs Windows (I'm not talking about quality, just the level of competition and market share) though ATI does have a bit more foothold in the video card market than linux does in the OS market
    now we have 3dfx and nvidia in one company
    where's the competition? where's the drive to release new and better cards?
    Microsoft version 2.0: The Video Chronicles ?
    let's hope and pray that that's not what happens, that nvidia doesn't release one good card combining technologies and then stagnate and release crappy cards because they know they can get away with it
    what will the final outcome be? who knows
    let's just hope ATI can become a major force and give nvidia a run for its money

  59. Re:Eep... Even I worry about this... by CAIMLAS · · Score: 1
    You mean Nintendo's systems can play things other than Zelda? *gasp* What would you do that for?!

    -------
    CAIMLAS

    --
    ~/ssh slashdot.org ssh: connect to host slashdot.org port 22: too many beers
  60. Re:OK, I'm concerned.. by MassacrE · · Score: 1

    a slower release cycle does not mean that there will be bigger jumps per release. Mostly it means that they will charge more for the next gen so that they can generate the same amount of money they would make providing more frequent upgrades.

  61. Heh heh heh by dswensen · · Score: 2

    I remember the old days of certain swinging dicks in some online communities I frequented blathering on and on and pissing themselves talking about how 3dfx was always king and always would be. 3dfx this. 3dfx that. I guess you studs are chugging some monster crow now. Heh heh heh. Hope you don't mind if I chuckle just a bit more over that. Heh heh heh heh.

  62. Anyone wanna see by stunnedkunt · · Score: 1

    my BEOWULF CLUSTER of 3dfx chips?

  63. Re:Eep... Even I worry about this... by Windwalker99 · · Score: 1
    I hope NVidia will continue to advance the industry at the same rate as they did in the past. Without 3dfx as competition, their incentive may not be so great as it was before...

    Out of curiousity, why? The 3d graphics cards are already 2+ years ahead of the software (even in games, which are typically leading the pack). I just recently upgraded from one of the original TNT's which up to the last 4-5 months had -no- problems keeping up with any game. Slowing down a little isn't going to hurt significantly, and it -will- give the software developers an environment that is just a bit more stable. A more stable environment for devs could easily translate into software that isn't focused on pure eye-candy, or at least not quite as much as they currently tend to be.

    I, for one, will heartily applaud anything that encourages devs to develop -content- as opposed to eye-candy.

  64. NVidia's Glide by m1ch43l · · Score: 1

    Has no one thought of NVidia supporting Glide?. Yes, I know half of you are thinking that Glide sucks, but think of it...
    It is fast and it is supported in Linux/Windoze/Dos. In fact it could become the standard everyone is waiting for (besides OpenGL that is too slow compared to Glide and Direct3D that is even worse).

    PS => I've got to say that I do not own a 3dfx gfx card: I own a Matrox G400 (and I'm very happy with it), so you can't say I'm biassed.

    1. Re:NVidia's Glide by Rothron+the+Wise · · Score: 1

      Glide is a low-level primitive and wretched API, with the gutted feature set of a Voodoo1. It has no future.

      It _does_ have a past, but seeing that it's been open sourced for quite a while now, and we're still just seeing half-assed glide-wrappers out there, which are focused on just supporting certain games like Unreal Tournament, etc. It seems that hacker-interest for the API is pretty low.

      It's too late for Glide to die with dignity, but for God's sake let it die!

      A penny for your thoughts.

      --
      A witty .sig proves nothing
  65. Re:Comments from a screwed 3dfx shareholder... by Guppy · · Score: 2


    "When they dissolve the company, the remaining assets (after liabilities) will be divided among the shareholders. You'll probably wind up with some NVidia stock."


    How much? Suppose it's 1/100th of a share of nVidia per share of TDFX?

    Again, details are spare and there is much room for interpretation of what little info we have. However, it appears that the shares of nVidia do not go to TDFX shareholders. If my interpretation is correct, they instead first go to 3dfx, which still exists as an "independent" company (Although stripped of everything of value), which apparently will use them to pay their creditors first. Then, whatever is left (Could end up being very little) will go to shareholders, possibly directly, or maybe as cash after liquidation. Probably the latter, as it appears the management will attempt to bail in their golden parachutes first.

  66. Re:This isn't good.. There HAS to be a better way. by The+Organizer · · Score: 1

    Thanks for the pedantic sig, arrogant ass.

  67. Re:What will happen to open drivers? by realmaestro · · Score: 2

    There is not a single good reason from a software engineering point of view for NVIDIA to open source their drivers. Not one. Software engineering is not a religion, it is an engineering discipline. General users of an operating system should not need to have the source code for their drivers. NVIDIA is more than capable of producing very good drivers and distributing the source code would only give its competition valuable information and algorithms. When you have such a high technological edge with drivers (just look how bad ATIs are), why give it away? Why give millions of dollars of research away to competition for free? Why should I, as ATI, even *bother* with driver research and development if NVIDIA, the current market leader, *gives* it away? I mean really, think a little bit...get off the pathetic and completely useless tangent of NVIDIA or other big software companies releasing their software under open source. NVIDIA is supporting linux, and quite well it seems from Tom's Hardware benchmarks, they are quite close to windows framerates with the only reason that's holding them back being XFree86. The GNU movement is all about re-inventing the wheel. You said you fear for the 3d revolution because of NVIDIA's closed source drivers under linux. That is so blatantly narrow view. You do not take *any* factors into account. NVIDIA has continually broken 3d barriers with their hardware, they have continually produced excellent products with exceptional drivers. It appears you comments were not based on anything rational...

  68. Re:Care for a round of, "Can You Top This?" by Ereth · · Score: 1
    You did Llamatron, didn't you?
    No, that would be Jeff Minter. He's released all those old Yak games for use on emulators, do a quick search on Google, you'll find them all.
  69. Not a disaster, but not good by Galvatron · · Score: 4
    I think what most people are saying is not that this is some horrible disaster, but undeniably, competition is good. Even if 3dfx makes an inferior product, merely by existing they force everyone else to work to keep ahead of them.

    On top of that, as others have pointed out, 3dfx is much better about open drivers than Nvidia. It's the same reason most of us want Netscape to triumph over MS, because mozilla is open source, and IE will go open source sometime around when Hell freezes over.

    Yes, this is the natural result of 3dfx not doing a good job. Yes, there are some other graphics card makers out there. However, there aren't a lot of them, and Nvidia may be able to use their market position to drive up the price of cards, which is obviously bad for all of us. What do you expect people to say? "Hooray, now I won't be as confused by all the choices next time I buy a video card?" This may not be horrible, but there's really nothing good about it either.

    --
    "The question of whether a computer can think is no more interesting than that of whether a submarine can swim" -EWD
    1. Re:Not a disaster, but not good by Osty · · Score: 2

      Consider learning a bit about economics and history before you start moaning about this being bad.

      Several points:

      • In a competitive market, somebody has to be the loser. And loser's tend not to survive very long
      • The GPU market has been shrinking (number of firms producing) for the last few years. Losing one more is not that big of a deal.
      • Sure, 3dfx was responsible for bringing about the whole 3D acceleration thing, but they got lazy, and they got their asses handed to them. Anybody with eyes could've seen this (or something like it, where 3dfx ends up not existing) coming way back with the introduction of the Voodoo2.
      • If nVidia were to increase prices (which is actually economically impossible for them to do, given the state of the market), competitors such as ATi and Matrox would benefit, not nVidia. Add to that the fact that if nVidia were to increase prices, it's very likely we'll see new firms entering the market to take advantage of the situation. In short, nVidia might raise the prices on their chips, but they don't have the market clout to increase prices overall.

      In short, this is neither unexpected, nor bad, and in fact has a number of good qualities.

    2. Re:Not a disaster, but not good by linuxmop · · Score: 1

      In a competitive market, somebody has to be the loser. And loser's tend not to survive very long.

      Yeah, that's why there's only one company that sells prosessors, monitors, motherboards, motherboard chipsets, sound cards, networking equipment, hard drives, floppy drives, tape drives, other removeable storage, and light bulbs. Oh wait... There isn't always a loser...

      Although this situation is not bad, it should not be construed as good. That's just one less thing nVidia might have to worry about in the future (3dfx could have made a comeback with one good chip - we've seen ATI make a big entrace with the Radeon, for example.)

  70. id by jmcmurry · · Score: 4

    Wait a second...

    But what if NVIDIA tomorrow does an "ID Software" and says that they won't support Linux in the future, due to that niche being to small?

    This is a misleading statement. id said they wouldn't provide a separate Linux-only CD-ROM for purchase at your local software outlet. They'll still be supporting Linux through downloadable binaries. And if you think your Q3TA CD will be good for anything besides reinstalling graphics and models after the first patch to the binaries, you should think again.

    Sure, nVidia should allow open source developers to see specs on their hardware so free like speech drivers can be developed. You have a great point with a non-great example.

    1. Re:id by Menthos · · Score: 1
      You have a great point with a non-great example.

      Yes, that might be the case. My only intent with mentioning Id was pointing to a company that changed their Linux plans. Maybe it was a bad example.

      --

      GNU/Linux. The Freshmaker.

  71. Re:OK, I'm concerned.. by SmokeSerpent · · Score: 1

    Good. I really don't think we need the rate of "advancement" we're getting in 3d. Not when it's being used to make up for poor performance by software and to make Ms. Croft's boobs more detailed.

    --
    All kings is mostly rapscallions. -Mark Twain, The Adventures of Huckleberry Finn
  72. Re:What will happen to open drivers? by _|()|\| · · Score: 3
    it's quite possible that [NVIDIA] will continue to support the open effort of current 3dfx cards

    I doubt it. NVIDIA's Q&A says, "The structure of this deal allows NVIDIA to purchase certain assets that are consistent with our business model without acquiring 3dfx liabilities." One of these liabilities, apparently, is the current Voodoo line: "The remaining 3dfx entity is responsible for their current product lines and retail channel. ... The 3dfx product in the channel and installed base and customer support remain the responsibility of 3dfx. It is best to check those details with 3dfx management."

    After this deal, there isn't going to be a "remaining 3dfx entity." According to the 3dfx press release, the "board of directors will recommend to its shareholders that they ... approve a plan to dissolve the company following completion of the asset sale." The creditors will lick the plate clean, any remaining employees will be fired, and Nasdaq will remove TDFX from the ticker.

  73. Nintendo will use ATI by acomj · · Score: 1

    Nintendo will use ATI on there next game console.

  74. Care for a round of, "Can You Top This?" by ewhac · · Score: 5

    You think you've got it bad...

    Once upon a time, I fell in love with the Amiga computer. I bought one as quickly as I could, and was happily hacking on it for years. I thought it was a really neat system, and it died.

    Roughly parallel to that, I got to work on CDTV, which was a "consumerized" version of an Amiga 500, intended to directly compete with Philip's CDI. I helped create what is still probably one of the best CD audio players ever done for a "home" gaming/multimedia system. I though it was a really neat system, and it died.

    After that, I was fortunate enough to be invited by RJ Mical and Dave Needle to join NTG (New Technologies Group) who were working on what was to become the 3DO Interactive Multiplayer. It was based on the ARM-60, had ass-kicking graphics and sound capabilities, and a nice tiny OS that owed much of its heritage to the Amiga. I thought it was a really neat system, and it died.

    Undeterred, we went on to design M2, the 64-bit follow-on to the 3DO Multiplayer. This thing had a 3D chip that did 32-bit rendering and outperformed 3Dfx's PC offerings at the time. It was also slated to have two 66MHz PowerPC 602 chips running the show. I thought it was going to be a really neat system, and it died.

    I now work for Be, Incorporated... And I think it's a really neat system.

    Schwab

    1. Re:Care for a round of, "Can You Top This?" by scottgfx · · Score: 1

      What I want to know is, does Leo Schwab still wear a cape?

      Also did any of you ex-amigans see the photos of the original Amiga prototype... I didn't think anyone knew what happened to it and I run into photos from the Atari Historical Society of it!!!!

      --
      It's mandatory to wash your hands before returning to the land of Dairy Queen.
    2. Re:Care for a round of, "Can You Top This?" by otis+wildflower · · Score: 1

      After that, I was fortunate enough to be invited by RJ Mical and Dave Needle to join NTG (New Technologies Group) who were working on what was to become the 3DO Interactive Multiplayer. It was based on the ARM-60, had ass-kicking graphics and sound capabilities, and a nice tiny OS that owed much of its heritage to the Amiga. I thought it was a really neat system, and it died.

      Heh, I always thought the Jaguar was a better deal..

      (and I LAUGH at the pitiful Nintendo color gameboy.. LAUGH I say! My Lynx can handle 16+ people playing in the same game... Assuming I can find 15 other Lynx players :( )

      Your Working Boy,

  75. I had 100 shares of 3DFX, HELL YES! by Intrinsic · · Score: 1

    So I am assuming the shares will be folded into 3DFX right ?

    1. Re:I had 100 shares of 3DFX, HELL YES! by Intrinsic · · Score: 1

      Err, Nvidia

  76. Re:No Need for Chicken Littleism by richie123 · · Score: 1

    Actually they have the geforce 2 mx (sub $150), and the tnt 2 64 (sub $90). Nvidia has done verry well in all segments of the market, but they don't have anything like the market share in the low end that ATI and Intel have.

  77. Save us Bitboys! by F.O.Dobbs · · Score: 1

    Now it's up to the Bitboys to give us the hardware competition we need.

    Uh oh.

    F.O.Dobbs
    Portal-Potty founder and Mr. Brown drinker

  78. Re:Survival of the fittest. by -=[+SYRiNX+]=- · · Score: 2

    They deliver a solid product, good drivers, and are open source sympathetic.

    I have to say I disagree with every point you just mentioned. I purchased a G400 Dual Head card last year, and it fried its own BIOS when I tried to install the Win2k drivers that were available at the time. The Win98 drivers that I tried were dog slow and had some weird quirks (such a graphic artifacting with certain Direct3D games that always worked fine with the Voodoo3 I bought afterward). And frankly, most consumers don't give a rat's ass about open-source sympathy or not, so I consider that a non-issue when it comes to predicting the successs of a video board company.

    --
    - "It's just a matter of opinion!" - PRIMUS
  79. Re:So now my Voodoo is part of NVidia now? by Dr_Octopus · · Score: 1

    I don't know if they're advertising it much but Hitman: Codename 47 which was just released has Glide support, so some people out there still think it's worth it

  80. The prices aren't going up any more by renderguy · · Score: 1

    I disagree. NVidia is really pushing about as high as they can price-wise right now. If they jack prices up any more then they will just be opening the doors to their competition.

    They certainly don't want to settle into the high-end only market. Their competition is quite competent, even if they are lagging a little right now.

    -renderguy

  81. Re:Comments from a screwed 3dfx shareholder... by nconway · · Score: 1
    Don't be an idiot. Try reading my post again.

    Take it easy chief... I read your post again, and I don't think I misinterpreted anything. Would you be so kind as to point out what else I should have read in your original post?

    3dfx management may be trying to benefit themselves at the expense of their own shareholder who are the true owners of the company, and that we believe there are ways to dispose of 3dfx's assets that would return more of it's value to us.

    I wasn't talking about that. I was talking about the aspect of your post when you talked about nVidia 'screwing over 3dfx investors'. You actually didn't talk about 3dfx's management at all in your original post.

  82. Re:Comments from a screwed 3dfx shareholder... by Guppy · · Score: 2

    Forgot to mention something--nVidia has agreed to pay $70 million plus 1 million in nVidia stock. Now, assuming all of that stock goes to TDFX shareholders (The amount of debt TDFX has is still unclear to me at this moment, so I'm unsure how many shares will have to be liquidated to pay creditors), there are 39.4 million shares of TDFX outstanding. So let's assume 1 share nVidia for every 40 you own of TDFX. That's still a hell of a lot of suckage for TDFX investors, as it currently puts my 3dfx stock at less than $1 in value.

  83. who's left? by cetan · · Score: 2

    Is there anyone really left that can compete now in the video card market? Unless Matrox pulls something fantastic out of their hats, I wonder what's going to happen, especially with prices.

    --
    In Soviet Russia...michael would be rotting in Siberia!
    1. Re:who's left? by mallan · · Score: 1

      Who's left? ATI. The Radeon is the only other remotely interesting piece of commodity hardware currently available aside from the GeForce line. Matrox's and 3dfx's current offerings can only be described as mediocre at best.

      NVIDIA has already got a bunch of engineers from SGI. If they go ahead and hire 3dfx's engineers, it is going to be very, very difficult for anyone to compete with that kind of talent.

      -Mark

      --
      "Good people drink good beer"
    2. Re:who's left? by jonathanclark · · Score: 1

      Don't forget Sony. All the PS2 chips bring down their cost and afford them a big research team. They have expressed interest into making PC consumer versions of their PS2 technologies.

    3. Re:who's left? by CanadaMan · · Score: 1
      according to matrox, we will not hear anything about their next-gen 3d product until march 2001, at GDC. Considering that is when nvidia will be releasing NV20, the G800 had better pack a cost-effective wallop.

      on an offtopic note, there are rumours that Nvidia's mind-bogglingly speedy rise from non-existence to market leader is because their engineers and tech worked for the military doing integrated 3D chips. it will be interesting to see where the market goes from here, especially once people associate nvidia with providing the punch to the x-box. Regardless of the number of sales of the x-box, it will be a technological marvel.

      as far as prices go, perhaps one of the reasons that nvidia is sitting on their completed nv20 and perhaps even nv25 is so that they can saturate the market right at product launch. that would allow them to bring in lower prices to achieve a higher number of sales out of the gate. it should be interesting to see, no matter what happens. i'm also very interested to see what happens with the 3dfx brand name. could nvidia keep marketing separate products under the 3dfx brand name? if so, what would be the differences between the products sold as 3dfx and those sold as nvidia. interesting indeed. --CM

      --
      -- This sig is.
    4. Re:who's left? by PhantomHarlock · · Score: 1
      "Our Germans are better than their Germans."


      Mike Massee

  84. Re:3DFX + NVidia = INTEL by spectatorion · · Score: 1

    hmm...built in sound, modem, NIC, and video? you have an iMac, too?

    -----
    # cd /

  85. Re: Go NVIDIA! YAY! YAY! YAY! by be-fan · · Score: 2

    Actually, the GeForce2-class chips already blows away the Oxygen series in terms of performance. If you take a look at the Intense3D benchmarks you'll find that the WildCat (designed by Intense3D, acquired by Intergraph, then acquired by 3Dlabs) is the fastest midrange workstation card out there. However, take a look at the Elsa Gloria II scores. The Gloria II is almost exactly a GeForce running at 130Mhz. (10MHz overclock) with some anti-aliasing and other features enabled. Its already around 50-70% of the performance of the WildCat, and I wouldn't be surprised if a GeForce2 Ultra comes within 20% of the performance of a WildCat. At around 1/4 the cost. While 3DLabs might have some tricks up their sleeves, they better get those tricks out fast, because NVIDIA is not only taking over consumer space, but has a great chance at the workstation market as well. As for Matrox, you have to respect them. The G400 MAX was a little late, but had the best visual quality of any card (and still does) and was most of the speed of a TNT2 Ultra.

    --
    A deep unwavering belief is a sure sign you're missing something...
  86. Well isn't that special? by itchytr0n · · Score: 4

    Hey! We're just gonna sell chips now!

    No wait, sorry, we're still gonna sell cards!

    Ah screw it, we suck, let NVIDIA have it all.

    And I thought the wife's moodswings were bad. Sheesh.

    1. Re:Well isn't that special? by Bill+Fuckin'+Gates · · Score: 1
      Exactly, Slashdot doesn't report news -- they report others reporting news. The fact is that Slashdot produces nothing. (Besides Katz's stuff, which can hardly be considered a commodity... ugh.)

      Slashdot makes money through the existence of other websites, and reciprocates by providing a steady stream of traffic for as long as the hyperlink is on the front page and/or until the linked site's server dies. The site provides content for Slashdot, and Slashdot presents the content to us. We provide Slashdot with traffic, in turn Slashdot provides the linked site with traffic. And assuming that the linked site's author is smart enough to be affiliated with a banner-ad network, both Slashdot and the linked site get lots of pageviews, and consequently, lots of money. All works out nicely in the end.

      This is why I try not to blame the Slashdot "editors" too much. They're not real editors; their complete lack of professionality in this site's maintenance and management would get the sacked from real jobs rather quickly. They're just leeches, feeding off the Internet's abundant supply of information and our desire to consume it. And can you blame a filthy, dirty, vampiric leech for what it is? Of course not. Just as God made me the Supreme Commander of the most powerful corporate entity on Earth, God made Rob Malda a filthy leech, the intellectual and moral equivilent of an addict prostitute.

      And the God I speak of is not Jehovah, Allah, Yaweh, or the Mighty Breast. The God I speak of is money. Sweet, sweet money. Money comforts me when I am alone, feeds me when I am hungry, and fucks me when I am horny. Oh, I'm sorry, did I say "money?" I meant "Rob's chubby girlfriend Sarcasta." My bad!


      See you in hell,
      Bill Fuckin' Gates®.

      --


      See you in hell,
      Bill Fuckin' Gates®.
      (This post is ©2001 Microsoft(TM) Corporation.)
    2. Re:Well isn't that special? by tolldog · · Score: 2

      Maybe you shouldn't use slashdot for your only source of news... I have a feeling that the moodswings were more a "slashdotian" thing, not one from 3dfx.

      --
      -I just work here... how am I supposed to know?
    3. Re:Well isn't that special? by itchytr0n · · Score: 1

      Actually, CNN reported the first one, and gamecenter.com the 2nd.

      And for future reference, I hardly consider /. a source for news =)

  87. Re:What will happen to open drivers? by Petrophile · · Score: 1

    Which means they'll sell the Voodoo line-up at a bargain price to whoever's slightly interested, and give the creditors the customary pennies-on-the-dollar.

    3Dfx screwed up, so it's hard to feel sorry for them. But it sucks to seem one company essentially just pay another to go out-of-business. (There might be some lawsuits that go away too, I dunno.)

  88. Let's look at how all of this happened... by Devil · · Score: 4
    A lot of people (especially shareholders and Voodoo_ owners) are discussing the sale, but there are a number of causes for this, not just one or two. Here's how history worked for, and ultimately against, 3Dfx. Apologies if I don't get the timeline exactly right:

    1. In the beginning... 3D graphics chips were *really* expensive, running to the thousands of dollars and only working on certain hardware.
    2. Then simple 3D graphics chips like S3's ViRGE (shudder) came along. They were slow and had a horrible framerate (the ViRGE is commonly referred to as the world's only 3D decelerator), but actually made the pictures look a bit more smooth. This trend continued for a while, until...
    3. 3Dfx released the Voodoo, ushering in really nice second-generation hardware acceleration. With high-res, high-color-depth and smooth framerates, they became the overnight champ. They scared the daylights out of companies like Number 9, S3, ATI and all the other 3D chipmakers. The only card these companies had was that the Voodoo was a secondary graphics card; it didn't do 2D. The other problem was that the Voodoo really only worked with Glide; most other graphics chips could work with OpenGL.
    4. 3Dfx tried to fix this problem with the Voodoo Rush, which was essentailly a 2D chip hot-glued to a Voodoo. The Rush failed miserably (First slip: Don't cobble together a half-assed product. Gamers and reviewers always know the difference.), because 3Dfx did not take into proper account the interaction and integration needed to make the 2D and 3D work together. 3Dfx then released the Voodoo2 (essentially a sped-up Voodoo), to much critical acclaim. Still, Glide was the only graphics system that it really worked with, and 3Dfx was convinced that Glide would eventually replace OpenGL. (Second slip: Hubris has brough down more empires than one can imagine. Always know that you are mortal.)
    5. Around this time nVidia was starting to show signs of becoming a good chipmaker. While early chips like the NV1 were absolutely laughable when compared to the mighty 3Dfx chips, nVidia was busy trying to prove that they were fast learners (the Riva 128 was considered a great chip for gamers on a tight budget).
      Also around this time, most other 3D chipmakers (like Number 9, PowerVR and S3) were frantically trying to stay in business. A couple of them made it, but most either quit the 3D market or fizzled. 3Dfx was riding high, and went public amidst the dot-com market inflation. Things were looking good.
    6. The release of the TNT was the first real threat to 3Dfx's business; it was fast, ran OpenGL & Direct3D (at the time a horrible choice for anyone, but there nonetheless) and also did 2D. At first 3Dfx tried to convince itself (and us) that the future would be powered by Voodoo/Glide, but when reviews of TNT chips essentially matched the Voodoo2, 3Dfx knew it was in for a fight to the death.
    7. 3Dfx had to do something; people were buying TNT cards, and that spelled trouble. 3Dfx ultimately decided that their best (only?) option was to do it all: the chip and the board. They bought STB (right after I bought my PC which had an STB graphics card and a TNT chip -- doh!) and stopped selling Voodoo technology to third parties, most of whom immediately jumped into bed with nVidia (remember how pissed off Creative was?). The Voodoo3 would come from only one source: 3Dfx. (Third slip: Don't alienate the very people who provide most of your revenue, i.e. boardmakers)
    8. As the Voodoo3 and TNT/TNT-Ultra waged war, gamers were slowly coming to realize that nVidia's chip was just as fast (or faster), on par with price, and didn't require the proprietary Glide. PC makers also realized this and started shifting towards nVidia graphics boards. And since they came from a variety of boardmakers, the PC makers could pick and choose their vendor while still using the nVidia core. Meanwhile, 3Dfx watched their sales plummet as they realized that shipping the Voodoo3 without support for 32-bit color was turning many gamers away. (Fourth slip: Of course we didn't need 32-bit color support then; most games turned into slideshows at that depth. But the first rule of business is to make the customer happy.
    9. nVidia also got gamers horny by releasing a new chip approximately every six months; 3Dfx was releasing at a rate of one new chip about every year to year-and-a-half. 3Dfx had failed to realize that hardcore gamers demand speed, and that gamers will do just about anything within their power to get that little extra boost of speed from their machines. (If you don't believe me, visit Tweak3D and see for yourself.) 3Dfx was also having serious financial problems; between the collapse of the dot-com-saturated market bubble and disappointing sales, 3Dfx must have realized that going solo was a terrible mistake.
    Since then, 3Dfx has been in free-fall, and the announcement of their sale is just the SPLAT of a once-mighty graphics giant hitting the pavement; even their open-source drivers were not enough to save them. 3Dfx never developed (or at least never released) a new architecture; the V2 through V5 were essentially speed upgrades and hot-glue-and-duct-tape "new features" to their now sorely outdated and overworked architecture. (Why do you think they have required so much more power and cooling? I mean, a power brick for the V5? Are they kidding me?)

    Meanwhile, nVidia continues to dominate the market; they will provide the precious GPU for Microsoft's upcoming XBox, and the GeForce 2 Ultra GTS Pro Whizbang 7 Foomlegricken Supersize (or whatever the hell they call the latest chip) consistently garners rave reviews among journalists and gamers alike. Even the lack of open-source drivers hasn't stopped people (even open-source advocates like myself) from going with them. In short, 3Dfx got beat by a company with a real third-generation graphics chip, but not without help from itself.

    I am sorry to see them go; they were nVidia's biggest rival, and I am always a fan of good competition. My only hope is that nVidia open-sources their own drivers, and perhaps learns from 3Dfx's mistakes. No, I hope we all learn from 3Dfx's mistakes.

    Robert Dumas (robertdumas@hotmail.com)

    1. Re:Let's look at how all of this happened... by MonkeyBoy · · Score: 2
      I have some problems with your "timeline"... as someone who works in the game industry and got to work hands-on with each generation of chipsets, both for our games and for others, perhaps I have a better memory for things. But, in any case...
      The other problem was that the Voodoo really only worked with Glide; most other graphics chips could work with OpenGL.
      Actually when the Voodoo Graphics came out pretty much everyone had their own independent library. Glide was one among many. OpenGL wasn't anything more than a twinkle in Carmack's eye at this point as far as games were concerned. Remember, DirectX wasn't even available (we're talking Win95A era), and OpenGL wasn't supported until OSR2 in late '96. And Microsoft didn't support any way of adding it to 95A until much later.
      Still, Glide was the only graphics system that it really worked with, and 3Dfx was convinced that Glide would eventually replace OpenGL.
      Again you're making the weird assumption that OpenGL was the 3D architecture of choice from square one, and was being used by everyone all along (see previous point about OpenGL not even being present in first rev of Win95, which at this point in the timeline comprised the VAST majority of user systems - by my then-employer's research it was at least 90%), and Glide was some weird proprietary architecture that everybody hated to use. Again, Glide was one of many architectures, and certainly was easier to work with than Direct3D (still horribly hobbled by it's Talisman-oriented design), which is what most games in this era were using for a card-independent interface (though for the most part everyone supported Glide). OpenGL wasn't used by anyone outside of Id at this point, and even they were using that werid "miniGL" interface. (again, keep in mind I'm talking about games - just because your insert-whizbang-3D-modeler-here app used OpenGL back then doesn't mean jack)
      As the Voodoo3 and TNT/TNT-Ultra waged war, gamers were slowly coming to realize that nVidia's chip was just as fast (or faster), on par with price, and didn't require the proprietary Glide.
      Funny, I got a Voodoo3 within a couple weeks of it being available, and out of the box I had OpenGL, Glide, and Direct3D support. Obviously you got the BEST performance by using Glide, but that makes perfect sense if you understand what Glide is. A heavily optimized 3D interface/library that understands the silicon and only supports features that are implemented in silicon. Hence, it's fast. Implementing "features" in software introduces performance penalties, just witness NVidia's current FSAA "solution".

      Personally I bought into the whole "TNT is equal to Voodoo3, and the TNT2 is out and blows the Voodoo3 away!" hype myself, and replaced that Voodoo3 with a TNT2. Know what? My framerates didn't increase, they went down. The TNT2 required a faster CPU to get those higher framerates everyone was raving about. On my box (not exactly a slouch, an Asus P2B-L with a P2/400) the Voodoo3 worked better. And later I wished I still had the V3 still in there when I moved to an Athlon and had to suffer the consequences of that decision.

      --

      Moof!

    2. Re:Let's look at how all of this happened... by Devil · · Score: 1
      Thanks for the corrections; I was pretty much working from memory.

      My point was really that when OpenGL finally did become the spec to beat, 3Dfx still pushed Glide. Nothing says "pig-headed" like backing a doomed proprietary API.

      You are right about the "Voodoo/TNT waging war" comment; I apologize. I shouldn't have said that the Voodoos "required" Glide.

      However, my best friend and I got our PCs at the same time (well, about a week apart) and, aside from the fact that he got a 3Dfx card and I got an nVidia card, the systems were identical. Still, I consistently got a better framerate in OpenGL than he got in Glide in most games.

      I haven't tested nVidia's FSAA, nor has my friend tested 3Dfx's (We'd like to play these games as opposed to just admire them), so I really can't speak for that. Ditto for Athlons; I haven't had the opportunity to use one yet. However, I am still in love with my TNT, and even before the announcement, I had decided to be an nVidia customer for as long as I thought they made a superior product.

      And that's all. If ATI comes out with a screaming new chip (will they?), I'll consider buying that. But for the last year and a half, it has been my own opinion (I repeat, opinion) that the nVidia chips are generally better. As the saying goes, your mileage may vary; I have seen reviews of truly horrendous boards that use the nVidia core, but that's the boardmaker's fault, not nVidia's. I was also trying to keep the boards out of it as much as possible, and focus primarily on the core chips involved, a tough thing to do when 3Dfx went into the board business.

      Finally, you didn't comment on the other aspects of my post (3Dfx's failed Rush and Banshee, nVidia's timely releases, etc). Did you agree with these? (I still hate Direct3D, but it's the only Deus Ex will run at a decent framerate on my TNT1. Time to upgrade, I guess.)

      Please keep me posted (no pun intended); I always love an intelligent, well-argued debate... you booger. (Just kidding!)

      Robert Dumas (robertdumas@hotmail.com)

  89. What will happen to open drivers? by JanneM · · Score: 4

    The question is of course if Nvidia will take a page from 3dfx:s book and further open their own drivers, or if this is the end of the (relative) openness from 3dfx. Then again, it's quite possible that they will continue to support the open effoert of current 3dfx cards, while continuing to produce closed drivers for their core Nvidia line.

    As Nvidia has claimed that a big reason not to open their drivers is that they are forbidden to do so because of NDA:s with technology partners, one possibility is that as they now own 3dfx technology can use that in place of (probably quite expensive) 3rd party stuff. That would mean more the possibility of increasing the openness towards developers.

    --
    Trust the Computer. The Computer is your friend.
    1. Re:What will happen to open drivers? by mallan · · Score: 1

      You don't *know* if open drivers will be improved either. They only get improved if someone has the knowlegde, time, and motivation to work on them. It is *not* a given that open software will be better than closed. There really aren't that many people with the low level knowledge of the kernel, X, security, OpenGL, etc. required to work on 3D drivers.

      I purchased a GeForce2 the first day they were available in retail, and on that day, I had it up and running under Linux with fast, high quality drivers. How long ago was the Radeon released? Where are the drivers? They don't exist. The fact is that *none* of the current open source drivers are anywhere close to the NVIDIA drivers in terms of compliance, speed, and features. They may catch up, but at the current time, they're not up to snuff.

      I make my choices on hardware and software based on technical superiority, not moral superiority. I use Linux because I believe it to be technically superior for the kinds of things I do, not because it's GNU. I use NVIDIA hardware and drivers because they are a technically superior solution.

      And id *are* supporting Linux with downloadable binaries. The shrink-wrapped retail Q3 package was a total bomb and unprofitable. Why should they continue to sink money into making a retail Linux package if no-one buys it? Offering downloadable binaries is what Linux users wanted: they voted with their dollars and failed to impress the retailers. So we're back to the 'support' that id gave us for the years previous to Q3: freely downloadable, unsupported binaries. So what?

      -Mark

      --
      "Good people drink good beer"
    2. Re:What will happen to open drivers? by Menthos · · Score: 5
      No. With closed drivers you don't know if it will get better.

      With open drivers and open specs, you know that support for your precious card will only get better in the future - as time goes, someone will improve it, and they have full access.

      With closed drivers, your card will work fine today. But what if NVIDIA tomorrow does an "ID Software" and says that they won't support Linux in the future, due to that niche being to small? Then your card is just a worthless piece of crap... the binary drivers won't be upgraded and you are suddenly stuck with having to use old kernels and old XFree86:s.

      Openness is not as much as about today as it is about tomorrow. Personally, I like to decide myself when I want to scrap my hardware.

      --

      GNU/Linux. The Freshmaker.

    3. Re:What will happen to open drivers? by Menthos · · Score: 1
      You don't *know* if open drivers will be improved either.

      Well, they won't get worse... ;-)
      Also, see below.

      They only get improved if someone has the knowlegde, time, and motivation to work on them.

      Very true. But this is the very point where free software shines, and this is a big reason behind that. Drivers being free expands the possibility for potential developers that fulfill this criterion to the world at large, not just a company with a limited (maybe large, but still limited) number of developers. Also, developers on that company may also have explicit orders not to develop drivers for that hardware, because their developing resources are needed elsewhere. The entire world do not have this restriction. Now tell me in which scenario the chances are far greater that hardware support will be improved over time?
      Heck, people are still tweaking and improving Linux support on Motorola 68k... what makes you think that a whole world of computer fanatics with some particular hardware will suddenly all be disinterested in that hardware?

      It is *not* a given that open software will be better than closed. There really aren't that many people with the low level knowledge of the kernel, X, security, OpenGL, etc. required to work on 3D drivers.

      You don't need all of those skills yourself to develop a driver, as long as someone has them. And believe me, the world is huge.

      I make my choices on hardware and software based on technical superiority, not moral superiority. I use Linux because I believe it to be technically superior for the kinds of things I do, not because it's GNU. I use NVIDIA hardware and drivers because they are a technically superior solution.

      I also started with Linux because I believed in a technical superiority. After I had used it for some time I was convinced of that, and started to wonder why it was superior. Well, very skilled people from all around people developing and contributing to it, without any restrictions other than imposed by themselves, is obviously a big part of that. They can contribute on the parts that exactly matches their skills, and if they want to. Then comes the question of how they can contribute the way they do. Obvious answer: it's FREE (as in freedom).

      After realizing that and this simple chain I was convinced of the mighty powers of free software (and GNU), and fell in love with it. A strange experience if one comes from the Windows world. I believe you will be convinced too someday. :-)

      But also worth noticing is that as long as something critical (for example video drivers) are not free, the chain above falls apart. Everything is then up to a single company that can screw you tomorrow by saying "naaaah, we won't do drivers for that anymore, we don't care if that card is less than a year old and still works perfectly fine, we have changed strategies, you're screwed, buy our newest stuff, give us more $$$, and don't you complain". Or "no, we don't do Linux any more, go buy Windows or something, and don't you expect any Linux drivers from us until hell freezes over, because our software has sensitive IP and we will enforce those patents with lawsuits until pigs can fly. Now go away".

      You might not think it is a big fuzz with some binary drivers, but one of the reason why GNU and the concept of free software has survived to this day is simple: No compromises. When you compromise, you loose in the end. Compromises is only the mother of more compromises, and in the end you're totally lost in a labyrinth of unfree licenses, commercial closed-source software, and what's still left of free software. Of course, all licenses are then incompatible to add salt to the injury, mess and confusion.

      When you realize that, you'll understand that 20 fps more today with one particular driver and card is not worth sacrificing all of this, and why people are fighting to keep the freedom and want free drivers. Because if we loose the freedom, that technical superority that you like will be gone too.

      --

      GNU/Linux. The Freshmaker.

    4. Re:What will happen to open drivers? by Menthos · · Score: 1
      But what community would NVIDIA be receiving "goodwill" from? Only the most extreme GNU 'not free as in beer' evangelists would appreciate NVIDIA open sourcing their drivers.

      No. Every computer user (not just Linux user) will benefit by even better drivers. Why do I say even better? Because then, every person in the world with driver knowledge and incentive can help with improving them further.

      I believe most linux users that own NVIDIA are *more* than satisfied, being that they can run 3d applications, and even Quake 3, and comparable speeds to Windows boxes.

      I don't think so. Maybe NVIDIA users on Windows generally feel this way, but it is a different thing on Linux. On Linux, a binary driver always removes options, beacuse it imposes restrictions that weren't there in the first place. This is seldom true on Windows, because in the Windows world, Windows itself imposes a lot of restrictions, so an additional layer of restrictions seldom matters.
      The company that developed the driver only focuses on the least common denominator, and the Linux world is far from homogenous. Different platforms, hardware, XFree:s, kernels, you name it. Also have a look at this post for stuff notoriously lacking from NVIDIA's drivers, and that noone in this world, except for NVIDIA, can add support for in the drivers. Will they? I doubt it. Could somebody else add it? Yes, if it was free.

      So it would definitely not be in NVIDIA's best interest to release their drivers. Why would you want them anyway? Would you go through them bug hunting?

      This is a common, but really stupid argument when it comes to free software. "Why would you want the source? Are you a developer?". No, I'm not. But other people around the world are. If you believe that the only people in the world that will understand the driver, and would know how to improve it, are currently employees of NVIDIA, you're seriously confused. I want the source because I know that a lot of other people can improve it then. And who knows, maybe I can improve it too someday.

      I could care less about my drivers as long as they work well... that's why I buy NVIDIA cards, proven drivers and top of the line hardware.

      But for how long? How long do you think NVIDIA will support cards that are not their latest, fanciest generation? And what if you someday need an SMP system because of some reason? What if you need any type of hardware or software that NVIDIA doesn't bother to add support for (or add lousy support)? Good luck.

      As far as software engineering not being an engineering discipline, it most definitely is. I am currently learning the trade as an undergrad... However, since argueing with you appears to be as fruitful as attempting to talk to my dog :-)

      I think this was not at all fair to the original poster. I think it is you that don't understand that fps today is not everything.

      go visit http://www.extremeprogramming.org/
      Good stuff about software engineering and building software in general. The linux dev community could really use some material of this nature...it's a shame so many talented programmers don't discipline their work...so much more could be done...

      I think you are somewhat confused here. A lot of Linux and GNU developers have university backgrounds... not only are they skilled developers but they know disciplined programming.

      My motto is "don't think you know everything about everything, or necessarily know anything better". This helps me from getting surprised or disappointed when the hard truth shows itself. What is to say that the person you replied to wasn't a CS major?

      --

      GNU/Linux. The Freshmaker.

    5. Re:What will happen to open drivers? by mallan · · Score: 1

      > SMP? Forget it.

      Works perfectly. (using it right now at home and at work.

      > Doublescan modes? No chance.
      > Proper Modeline Handling? In your dreams.
      > Memory Leaks? Sure, have a double helping.

      I've never had a problem.

      > XINERAMA? Not with GL support.

      Not with any of the Open Source drivers, either.

      > Geforce 2 Twinview? Not even if you can get the card to work.
      > TV Out? No way jose.

      The only card to support these is the Matrox G400, through a *binary-only* driver from Matrox.

      The NVIDIA drivers are more compliant, faster and have more features than *any* of the open source alternatives. There is simply no way that you can argue with that statement, it's just true.

      Maybe the open source alternatives will catch up, but they're not there yet.

      --
      "Good people drink good beer"
    6. Re:What will happen to open drivers? by mallan · · Score: 1
      You don't need all of those skills yourself to develop a driver, as long as someone has them. And believe me, the world is huge.

      Have you looked at the DRI code? It is huge, complex, and hairy in the extreme. I have heard many critics of the DRI claim that it is way too complex, and I'd have to agree with them. There really aren't that many people who have the kind of knowlege required to contribute - as a result, the list of DRI developers is very short.

      After realizing that and this simple chain I was convinced of the mighty powers of free software (and GNU), and fell in love with it. A strange experience if one comes from the Windows world. I believe you will be convinced too someday. :-)

      I've been using Linux almost exclusively for the last 5 years. With each day, I become increasingly frustrated with the GNU mentality. I belive strongly in Open Source, but I also strongly believe that the GPL will be the downfall of Linux. You can't have an industry without profit, and Linux will never be mainstream without industry support. But that's a different discussion completely. (and not entirely relevant because the DRI drivers aren't GNU/GPL)

      When you realize that, you'll understand that 20 fps more today with one particular driver and card is not worth sacrificing all of this, and why people are fighting to keep the freedom and want free drivers.

      I'm not as interested in and extra 20fps as I am in stable, predictable drivers and interesting features. The current crop of DRI drivers are riddled with bugs and rendering anomalies. The supported cards can only be described as mediocre at best. If/when the open source drivers catch up, I may change my opinion.

      One argument I keep hearing is support for old hardware. I would argue that in the case of 3D gfx cards, this is not nearly as important as having drivers available when the card is released. How long ago was the Radeon released? Where are the open drivers that PI was contracted to deliver? I am not interested in drivers for obsolete hardware. I had drivers for the GeForce2 the same day they hit retail stores.

      NVIDIA is giving me the support that *I* need as a graphics developer. That's not to say that their support will satify everyone - for those people who don't want binary only drivers - don't use them. The NVIDIA drivers are enabling Linux to penetrate new markets and allow people who *don't* have a problem with binary only software as long as it is high quality and stable to have great OpenGL support. A lot of people bash Microsoft for forcing vendors to do things their way. So why is the Linux community trying to force NVIDIA to do things their way?

      Until the open source drivers are at least as good or better than the NVIDIA drivers, I really don't think there is a very convincing argument against NVIDIA. I will always choose the best technical solution. If the open and closed solutions are equivalent technically, I would be inclined to choose the open solution. But moral superiority does not outweigh technical superiority in my opinion.

      -Mark
      --
      "Good people drink good beer"
    7. Re:What will happen to open drivers? by Menthos · · Score: 1
      I've been using Linux almost exclusively for the last 5 years. With each day, I become increasingly frustrated with the GNU mentality. I belive strongly in Open Source, but I also strongly believe that the GPL will be the downfall of Linux. You can't have an industry without profit, and Linux will never be mainstream without industry support.

      Why frustration over GNU? It was GNU that made everything with Linux at all possible. And what this has to do with profit I simply don't understand; we are talking hardware and drivers here, and the drivers shouldn't be the money-making thing. The hardware should. Free drivers makes more people able to use the hardware, hence more hardware sales.

      One argument I keep hearing is support for old hardware. I would argue that in the case of 3D gfx cards, this is not nearly as important as having drivers available when the card is released.

      To me the matter of it being a good investment is more important. I can wait with the buy until I know a good (free) driver is out there, but I can't rely on a single company telling me after a year that driver support will be discontinued, making my hardware crap.
      The former makes me able to do a good investment, the latter makes me lose money in that I have to buy new hardware, no matter if I want it or not.

      NVIDIA is giving me the support that *I* need as a graphics developer. That's not to say that their support will satify everyone - for those people who don't want binary only drivers - don't use them.

      Well, it's not so much about binary drivers as it is about lack of open specs that allows a competitive free driver. If NVIDIA only provided binary drivers but also released open specs, it would be as easy as you say "not to use [the binary drivers]".

      The NVIDIA drivers are enabling Linux to penetrate new markets and allow people who *don't* have a problem with binary only software as long as it is high quality and stable to have great OpenGL support. A lot of people bash Microsoft for forcing vendors to do things their way. So why is the Linux community trying to force NVIDIA to do things their way?

      Those new markets are the markets of the managers that have no clue what Linux is or why it is like it is. They don't understand that the freedom enforcing is what made GNU and Linux happen in the very first place, and hence they don't understand the interest in keeping it that way.
      And the analogy of forcing I do not understand - Microsoft is a single company, the Linux community is a community of users. Microsoft forcing vendors is thus indeed forcing, but the Linux communitys criticism of NVIDIAs acts is market pressure. If you think NVIDIA is somehow "forced" by bad, mean Linux users, I feel sorry for you. It is in their best interest to listen to their customers, but they are not forced. If they had been forced, we would have free NVIDIA drivers long since.

      Until the open source drivers are at least as good or better than the NVIDIA drivers, I really don't think there is a very convincing argument against NVIDIA. I will always choose the best technical solution. If the open and closed solutions are equivalent technically, I would be inclined to choose the open solution. But moral superiority does not outweigh technical superiority in my opinion.

      Your argument is skewed in that NVIDIA does not allow free drivers as good as their binary ones. They do not allow this because they don't release the specs, and this is the very fundamental issue.

      --

      GNU/Linux. The Freshmaker.

    8. Re:What will happen to open drivers? by Panaflex · · Score: 1

      And they never really stated WHO and where this IP entanglement exists(if it does).

      SGI... Now isn't that funny. ;-)

      --
      I said no... but I missed and it came out yes.
    9. Re:What will happen to open drivers? by mallan · · Score: 1
      Why frustration over GNU? It was GNU that made everything with Linux at all possible. And what this has to do with profit I simply don't understand; we are talking hardware and drivers here, and the drivers shouldn't be the money-making thing. The hardware should. Free drivers makes more people able to use the hardware, hence more hardware sales.

      I won't get into the GNU thing too deeply because that really requires face-to-face bandwidth. But in a nutshell the thing that bothers me about the GPL is that none of that code can be used in a commercial setting. Most programmers need to work for a commercial company of some type in order to feed themselves. If I can't use GNU code in commercial code (even Open Source commercial code), I need to duplicate it, which goes directly against the Open Source concept. It's the licence and the leader that I have a problem with, not the concept. But I digress...

      To me the matter of it being a good investment is more important.

      If you think a 3D card is a good investment, I have some nice ocean front property in Wyoming for you ;) I can't think of any other piece of hardware that depreciates in value, or becomes obsolete, faster than a 3D card.

      but I can't rely on a single company telling me after a year that driver support will be discontinued, making my hardware crap.

      This is speculation. The current drivers support everthing as early as the TNT, and because they have a unified driver codebase, this isn't likely to change until they have a major architecture change. Also, remember that 3dfx supplied binary only drivers for years before they opened up. I'd like to believe that a similar thing might happen with NVIDIA some day. Perhaps if you could make a point where it would be to NVIDIA's advantage to open their drivers? What's in it for them?

      Well, it's not so much about binary drivers as it is about lack of open specs that allows a competitive free driver. If NVIDIA only provided binary drivers but also released open specs, it would be as easy as you say "not to use [the binary drivers]".

      Publishing open specs means they have to dedicate resources to creating the documentation, proof reading it, maintaining it, etc. This is actually a *lot* more work than it sounds like.

      Why should they go to the trouble? They're already supplying the best drivers available for 3D hardware under Linux. They maintain a single codebase between Windows and Linux, which means both platforms benefit equally when new features go in.

      What I was saying is that you should support vendors who have open drivers, if it's a big deal for you. Be a positive force, not a negative one. Don't bash NVIDIA, praise the companies that do have an open policy.

      Actually, I think people should be putting pressure on ATI to release specs for the Radeon. There is an Open driver in the works, but the specs aren't public, they're only available under NDA. This means that you'll have the source code to the drivers, but you won't be able to fix them. ATI gets the good press of having open source drivers, but the users don't get the info they need to fix the drivers if they have problems.

      Cheers, Mark
      --
      "Good people drink good beer"
    10. Re:What will happen to open drivers? by iCEBaLM · · Score: 1

      > SMP? Forget it.
      Works perfectly. (using it right now at home and at work.


      Spend 10 minutes in #nvidia on irc.openprojects.net, just because it works for you doesn't mean it works for *everyone*.

      > Doublescan modes? No chance.
      > Proper Modeline Handling? In your dreams.
      > Memory Leaks? Sure, have a double helping.
      I've never had a problem.


      Same with these, and I personally have had problems with them. Doublescan modes just do not work at all, the modeline handling is substandard (you can't even explicitly set the sync polarities without a separate option) and my machine enjoys randomly locking up after a days worth of use in X which doesn't happen with the open nv_drv.o.

      The NVIDIA drivers are more compliant, faster and have more features than *any* of the open source alternatives.

      Faster because of the hardware, more compiland and more features? Not even. No RENDER support, the modeline handling is crappy, no doublescan modes, etc, etc, etc. All which the open drivers have.

      -- iCEBaLM

    11. Re:What will happen to open drivers? by Menthos · · Score: 1
      But in a nutshell the thing that bothers me about the GPL is that none of that code can be used in a commercial setting. Most programmers need to work for a commercial company of some type in order to feed themselves. If I can't use GNU code in commercial code (even Open Source commercial code), I need to duplicate it, which goes directly against the Open Source concept. It's the licence and the leader that I have a problem with, not the concept. But I digress...

      Of course it can be used in commercial development. Don't you think, for example, that developers in Linux distribution companies get paid? If you mean that it can't be used in proprietary software, then you're correct. But that is the very intent of the license - it avoids the situation where "improvement feedback" is made impossible due to improvements becoming non-free. That aspect of the license is a feature, not a bug.

      If you want to use free software in proprietary software, you can go two ways: Make sure that the free software you use is either BSD-style licensed software, or LGPL.
      If it is LGPL you can use it in your proprietary software, as long as you ship the source code for the LGPL part somewhere. But the rest of your application can remain proprietary. Why do you think that many software libraries in the Linux world are LGPL?

      So what it boils down to is that different licenses have different uses. GPL is simply not intended to be used in proprietary software, so that's not a bug, and I think it is very strange to think that that would be the case. Also, complaining that you have to "duplicate" the GPL code in your proprietary application is also very strange. The original author can choose whatever license he wants, and you should respect that decision. After all, he has given you the right to use his code to begin with, and since it's his code, he can set any rules he want.

      If you think a 3D card is a good investment, I have some nice ocean front property in Wyoming for you ;) I can't think of any other piece of hardware that depreciates in value, or becomes obsolete, faster than a 3D card.

      No, please misunderstand me correctly. What I said was not that 3D cards in general are good investments. What I said was that one particular 3D card can be a better investment than others, given certain criteria, like for example that the lifetime of the investment is restricted to the point where the hardware becomes obsolete and not only to the point where a single company does not bother providing drivers anymore.

      I still have use for my old Voodoo2, for example. That card was a good investment.

      Also, remember that 3dfx supplied binary only drivers for years before they opened up. I'd like to believe that a similar thing might happen with NVIDIA some day.

      Yes, I also like to believe that! But insofar there have been nothing but empty promises from NVIDIA. You're right, 3dfx were equally bad until they opened up, but in the very moment they opened up and provided free, good drivers, I knew that the hardware I would by would have life-time driver support. If NVIDIA were to fully open their drivers (read: no obfuscated crippleware) one day, no one would be happier than me to recommend NVIDIA to everyone.

      Perhaps if you could make a point where it would be to NVIDIA's advantage to open their drivers? What's in it for them?

      Appearantly you didn't read what I wrote in my previous post. I'll quote: Free drivers makes more people able to use the hardware, hence more hardware sales. Very simple.

      Publishing open specs means they have to dedicate resources to creating the documentation, proof reading it, maintaining it, etc. This is actually a *lot* more work than it sounds like.

      Oh geez, it's not like they don't have any in-house documentation already that they have to proof read and maintain. Providing documentation to outside developers is not fundamentally different than providing docs for in-house developers. That's just a very silly argument.

      What I was saying is that you should support vendors who have open drivers , if it's a big deal for you. Be a positive force, not a negative one. Don't bash NVIDIA, praise the companies that do have an open policy.

      Oh, I do support vendors with open drivers, and thus I have not, and don't plan to, buy any NVIDIA stuff in the forseeable future. I also advocate and praise the companies that have open policies. But you seem to forget that this whole thread started out because NVIDIA will buy 3dfx and people are worried that NVIDIAs existing closed driver policy will prevail, instead of 3dfx' open one. And you can't discuss the aspects of that without explaining why NVIDIAs way is a bad one.

      Actually, I think people should be putting pressure on ATI to release specs for the Radeon. There is an Open driver in the works, but the specs aren't public, they're only available under NDA. This means that you'll have the source code to the drivers, but you won't be able to fix them.

      Excuse me? If you have the source, you can improve the driver. Yes, NDAs are bad, but in this case they are only there to protect details of the hardware design, they are not there to obfuscate driver development. The drivers will not be obfuscated. This driver development method is common in the free software world, if the hardware company is worried about sensitive details of their hardware becoming public. A potential free software driver writer can then sign an NDA to get all the gory details that in-house developers get, and write an optimized, non-obfuscated, open driver that can be used in free operating systems.

      ATI gets the good press of having open source drivers, but the users don't get the info they need to fix the drivers if they have problems.

      I think you are confused. If the driver is open, it can be optimized, problems fixed, and features added. If you want to have access to all the details to improve it even more, you too can ask to sign an NDA if the company requires that.
      This is still very differnet from NVIDIAs policy. NVIDIA does not even allow outside developers to sign an NDA to get all the details they need for driver development.

      --

      GNU/Linux. The Freshmaker.

    12. Re:What will happen to open drivers? by mallan · · Score: 1

      Wow, I can't believe I'm having an intelligent conversation about this subject. It's rare in Slashdot land ;)

      My problem with the GPL is that it uses force to ensure that everything is as Stallman sees fit. Notably: the whole Qt thing - the wording of the GPL was massaged to condemn a project (KDE) which was created in the spirit of Free Software. The GNU-approved GNOME thing uses a license (the LGPL) does not encourage Free Software. That makes no sense to me. I don't trust Stallman - I think he's a nutcase with his own private adjenda. I use the Artistic license because it doesn't have the nasty undertones of the GPL, or the hassles of the LGPL. The LGPL is just lame - it doesn't ensure or encourage Free software, it just forces you to use dynamic libraries, which is a problem when there are so many unstable libraries out there. I wish we had face-to-face bandwidth to discuss this - it's just too difficult to explain the problems with the GPL and LGPL in little snippets.

      Take the NVIDIA driver GPL infringement, for example. About 10 lines of GPL'ed code was used, and for that, everyone was screaming that NVIDIA had to GPL their entire codebase. Yeah, right. That is force, just like Microsoft uses. The idea of Open Source is code-reuse. The GPL prohibits code reuse for any non-GPL project (proprietary or not). If you use, or link to, any GPL code, you have to use the GPL. That's force, baby, not freedom.

      I still have use for my old Voodoo2, for example. That card was a good investment.

      So, you bought a card with binary-only drivers? ;) 3dfx didn't open their drivers until well after the V3 came out.

      But insofar there have been nothing but empty promises from NVIDIA.

      I hear this a lot. What empty promises? They promised high performance 3D drivers when XFree4 came out. Less than 3 weeks after XFree4.0.0 was released, they had drivers available. They never promised open specs or open drivers. What promises are you referring to?

      If NVIDIA were to fully open their drivers (read: no obfuscated crippleware) one day, no one would be happier than me to recommend NVIDIA to everyone.

      There is no obfuscated code anymore. XFree would not allow the obfuscated 2D code into the distribution. That's ancient history.

      Something that a lot of people forget is that a majority of the groundwork for the Utah GLX project was done by two current NVIDIA employees to enable 3D on NVIDIA hardware (as well as G400). This code is still available. If someone were motivated, there is enough information to get a slow, but workable, 3D driver for XFree4 going.

      Free drivers makes more people able to use the hardware, hence more hardware sales. Very simple.

      Umm, the drivers are free (as in beer). Just like the DRI drivers, there is some lag in getting the kernel modules working when the latest devel kernel comes out (admitedly it's a bit longer than with DRI), but you can still use the NVIDIA drivers on 2.4pre kernels. Where are the extra sales going to coming from?

      The only strong argument against the closed drivers is diverse platform support. BSD, Alpha Linux, PPC Linux, etc. get left out in the cold, which is unfortunate. But, from a business perspective, there's no money there. I ask again, how is it to NVIDIA's advantage to open their drivers?

      Oh geez, it's not like they don't have any in-house documentation already that they have to proof read and maintain. Providing documentation to outside developers is not fundamentally different than providing docs for in-house developers. That's just a very silly argument.

      No, it's not a silly argument. The difference between what you can release in-house and what goes to the outside world is huge. You need a legal team to go over everything with a fine tooth comb, you need to have professional tech writers to make everything clear - everything has to be perfect - the docs are a *product* and have to be treated as such. If they're in-house, the engineers just walk down the hall and ask someone a question. There are legal liabilities when you release specs.

      Excuse me? If you have the source, you can improve the driver.

      Not if you can't understand it. How can you fix function A if you don't know what function A is supposed to do? Without the specs, it's pretty darned hard to write a good driver. Case and point: there are unobfuscated open source 3D drivers for NVIDIA cards in the Utah GLX source tree. They have limited functionality, but the code is there. Without specs, they aren't going to get any better, though.

      My argument boils down to this: if drivers are stable, full featured, and freely available, I don't need source code. The NVIDIA drivers are stable, full featured, and freely available. Simple as that.

      -Mark
      --
      "Good people drink good beer"
    13. Re:What will happen to open drivers? by realmaestro · · Score: 1
      I enjoyed your post quite a bit. However I am confused by a few of your points and I am curious as your thoughts on some points in my original post that you did not address.

      What do you think of open sourcing the drivers as it relates to NVIDIA losing intellectual property to it's competitors? One of my long standing gripes with the linux community (I am really trying very hard to understand linux and its community (I've downloaded, installed, and played with numerous distributions)) is that I don't understand why everything must be open source. The concept of information hiding comes to mind... Driver developement is very tedious and painful, it would take someone many long hours to fully understand NVIDIA's code. Is it even worth it to them? It would make more practical sense to go out and buy another card that supports what you want rather than spending numerous hours editing the driver source when you could be making money.

      I think I either didn't clarify my point well or you misunderstood what I meant with disciplined software engineering. What frustrates me personally, while looking at all the software being developed under the GPL or open source in general is the amount of code duplication being produced. You want a mail client? Try 50 unfinished products. How about a spell check library...well you have a few unfinished products to choose from. A web browser?? Netscape decided to rewrite it from scratch. Intelligence at work I tell you. Why? Why can't there be one or two really good mail clients for linux instead of 50 unfinished ones? If the movement had more organization, then possibly this would not be occurring. The whole dispute over GTK+ and Qt didn't make much sense...
      That is what I meant to say when I referred to Xtreme Programming. Linux developers seem to enjoy re-inventing the wheel, I'm just trying to understand why. After using numerous distributions, it seems to me the main element the linux GUI is lacking is polish. All the other technical elements are there. Polish is not. I have tried to set up a usable workstation enviroment, but I have yet to be more efficient in Linux than I am in Windows. Anyways I am tired and very much rambling by now, so I will get off of my web forum soapbox and return to the rational world. Goodnight :-)

    14. Re:What will happen to open drivers? by Menthos · · Score: 1
      My problem with the GPL is that it uses force to ensure that everything is as Stallman sees fit.

      I think this is a very simplistic view. When you say this you basically say that everyone that uses GPL is unaware of the contents of the GPL and basically just a mindless drone that can't think for himself. I would have to disagree with that... In my experience, people that choose the GPL choose it because of the copyleft clause and because they like that model, not because they are unaware of it.

      Notably: the whole Qt thing - the wording of the GPL was massaged to condemn a project (KDE) which was created in the spirit of Free Software.

      Sadly, "in the spirit of" is often not enough when it comes to licenses. Licenses are not designed to be misinterpreted and sadly you can break a license even when you have noble goals. In my opinion, that was what happened. I believe that was RMS' opinion too. He never said that the KDE project was not intended to be free software or that it was evil in some way - he just pointed out a licensing error that should probably get fixed.

      The GNU-approved GNOME thing uses a license (the LGPL) does not encourage Free Software. That makes no sense to me.

      Of course it encourages free software. The majority of software in the GNOME project is GPL - it is basically only important libraries that are LGPL. The reason is that people that have a serious problem with the GPL and don't want to use the GPL (for example they want to use the artistic, Apache or BSD license) should still be able to use and link to GNOME code.
      The KDE project uses the GPL for everything, which is perfectly fine, also according to RMS. The reason there was a fuzz about KDE was that GPL programs in KDE linked to non-GPL code that was not part of the system (QT), something that is not allowed in the GPL, unless you make an explicit clause for that yourself. That was the only problem. Sadly, people insist on misunderstanding that all the time.

      I don't trust Stallman - I think he's a nutcase with his own private adjenda.

      He has an agenda, that part is true, but that agenda has been public for 16 years or something like that.

      I use the Artistic license because it doesn't have the nasty undertones of the GPL, or the hassles of the LGPL. The LGPL is just lame - it doesn't ensure or encourage Free software, it just forces you to use dynamic libraries, which is a problem when there are so many unstable libraries out there.

      Use the stable libraries then... Your argument does not make much sense, previously you claimed that you disliked not being able to reuse code, and here you suddenly claim that you don't like using libraries.

      I wish we had face-to-face bandwidth to discuss this - it's just too difficult to explain the problems with the GPL and LGPL in little snippets.

      Yes. I really recommend you to go hear RMS speak some time, and ask him questions. That might make things clearer. He is a very good speaker, and I know people who still do not like the concept of the GPL but now at least know the reasons and motives behind it.

      Take the NVIDIA driver GPL infringement, for example. About 10 lines of GPL'ed code was used, and for that, everyone was screaming that NVIDIA had to GPL their entire codebase.

      No. In a license conflict, there are always two immediate solutions to solve it - either remove the offending code or make the conflict go away in some other way. NVIDIA chose the former solution. And stating that "everybody screamed that NVIDIA should LGPL their entire code base" is a pure lie.

      Yeah, right. That is force, just like Microsoft uses.

      You clearly have trouble understanding the concept of "force", or at least really mis-use that word. NVIDIA weren't forced to use those 10 lines of code, but in doing that, they had to agree to the terms for using that code. They did not, and hence they had to remove that code. What could be simpler?

      The idea of Open Source is code-reuse. The GPL prohibits code reuse for any non-GPL project (proprietary or not). If you use, or link to, any GPL code, you have to use the GPL. That's force, baby, not freedom.

      No, it's not force. You're free not to use the GPL code. The terms for the use of the code are clearly stated in the license before you even think about using it.

      So, you bought a card with binary-only drivers? ;) 3dfx didn't open their drivers until well after the V3 came out.

      I bought this card when I was still a Windows user. 3dfx' announcement later on made it a really good investment though.

      They never promised open specs or open drivers.

      That is simply not true.

      There is no obfuscated code anymore. XFree would not allow the obfuscated 2D code into the distribution.

      In case this wasn't clear, we're speaking about 3D drivers here.

      Umm, the drivers are free (as in beer).

      Geez, when I say free, I mean in the freedom sense. I thought that would be clear.

      Just like the DRI drivers, there is some lag in getting the kernel modules working when the latest devel kernel comes out (admitedly it's a bit longer than with DRI)

      That is really a funny understatement.

      but you can still use the NVIDIA drivers on 2.4pre kernels. Where are the extra sales going to coming from?
      The only strong argument against the closed drivers is diverse platform support. BSD, Alpha Linux, PPC Linux, etc. get left out in the cold, which is unfortunate. But, from a business perspective, there's no money there. I ask again, how is it to NVIDIA's advantage to open their drivers?

      All other platforms than Linux/x86 are a part of this, yes. But more important is that even many Linux/x86 platforms are unsupported - for example SMP systems. SMP systems are not uncommon today, on the contrary. NVIDIA is simple not an option on these platforms.

      No, it's not a silly argument. The difference between what you can release in-house and what goes to the outside world is huge. You need a legal team to go over everything with a fine tooth comb, you need to have professional tech writers to make everything clear - everything has to be perfect - the docs are a *product* and have to be treated as such. If they're in-house, the engineers just walk down the hall and ask someone a question. There are legal liabilities when you release specs.

      No, it is still a silly argument. Standard legal disclaimers still apply. It's not like this has not been done before! The docs are not a product that you sell - the docs are specifications, provided as-is, with a standard legal disclaimer with reservations for errors and omissions.
      Besides, if the development on NVIDIA is not chaos with people running across everywhere, they already have maintained, in-house docs, with hardware functions and interfaces clearly documented.

      Not if you can't understand it. How can you fix function A if you don't know what function A is supposed to do? Without the specs, it's pretty darned hard to write a good driver. Case and point: there are unobfuscated open source 3D drivers for NVIDIA cards in the Utah GLX source tree. They have limited functionality, but the code is there. Without specs, they aren't going to get any better, though.

      You're seriously twisting words. We spoke about theoretical fully open drivers here, with full functionality, since the author had full access to hardware info under NDA. This is not at all the case with the existing free NVIDIA drivers - they have limited functionality as you say, and there's noone that can improve their funtionality because noone outside NVIDIA has access to full specs, not even under an NDA.
      That is clearly different to my example where some free software developer has access to all specs under NDA and can thus write a fully functional free driver.

      My argument boils down to this: if drivers are stable, full featured, and freely available, I don't need source code. The NVIDIA drivers are stable, full featured, and freely available. Simple as that.

      No, it is not as simple as that. They are not fully featured, people claim them not to be as stable as you say they are, and they are not free (as in freedom). This means that they do not have the quality they could have had, they will not work on a lot of systems that don't exactly meet the criterias of NVIDIA, either with hardware or software, and future support for these cards are unclear at its best. All of these problems would be solved if the fully functional drivers where open.
      Simple as that.

      --

      GNU/Linux. The Freshmaker.

    15. Re:What will happen to open drivers? by iCEBaLM · · Score: 2

      I dont know what kind of problems YOU are having, but nvidia's drivers KICK ASS

      They work marginally well if you have a BX board and one of a subset of nVidia cards and then it still enjoys locking up here and there for no apparent reason. Other chipsets may have AGP issues or might not work with AGP at all. Some people report PCI cards not even working anymore.

      SMP? Forget it.
      Doublescan modes? No chance.
      Proper Modeline Handling? In your dreams.
      Memory Leaks? Sure, have a double helping.
      XINERAMA? Not with GL support.
      Geforce 2 Twinview? Not even if you can get the card to work.
      TV Out? No way jose.
      XF86 RENDER Extension support? Hah, not even in the next version.

      To be fair the linux driver developers are in short supply and are trying their best even though the nVidia market-droids enjoy touting their extremely useless and bloating common codebase which they have 100 developers working on. Out of those 100 developers maybe 5 work on the linux drivers.

      nVidia needs to open these drivers up, if anything the nvidia_drv.o (XAA module) needs to be opened, if you wanna keep the kernel module and GL implimentation closed, great, but man, that XAA module needs help.

      -- iCEBaLM

    16. Re:What will happen to open drivers? by _Lint_ · · Score: 1

      There is not a single good reason from a software engineering point of view for NVIDIA to open source their drivers.

      Sure there is. Mabye not for nVidia, but for me. What happens when nVidia decides to stop supporting the TNT2 on Linux?

      Really. Go to the nVidia site. See how much support there is if you own a Geforce? What about the TNT/TNT2? Big difference, isn't there? It wasn't always like this. At one point (last year), there was as much TNT/TNT2 support as there is for the Geforce now. Eventually, (probably a year or two) there will be next to nothing for the TNT/TNT2. If the drivers were open sourced, it would make no difference. The XF86 folks would maintain the driver, update it for newer kernels/XF86, and we (the owners of the TNT/TNT2 cards) would have little to worry about.
      As it stands though, there's an axe over our heads. It's not a question of "will support for this card disappear", but rather "when will support for this card disappear".

      So yes, you're right; the typical user isn't going to be mucking with the code anytime soon. But you're way off base assuming that that means open sourcing the drivers has no effect on them.

      The day nVidia drops Linux support for my card, I am SOL.

    17. Re:What will happen to open drivers? by republic · · Score: 4

      I fear that this is a step in the wrong direction for open drivers and open source in general. At least 3dfx supported linux back in the dark ages, then finally saw the light and open sourced their drivers. Nvidia on the other hand gave empty promise after empty promise. They provided us some crappy driver with obfuscated source for almost a year. Now they want us to use their binary drivers because of other peoples IP. After having used 3dfx under linux and struggling for many months with a TNT, I would have to say this is a sad day indeed for linux, the 3D revolution, and open source. I guess from now on I will support Matrox or ATI, because I have had it with Nvidia. My only hope is that the 3dfx employees can enlighten their new collegues.

      Republic

    18. Re:What will happen to open drivers? by mallan · · Score: 1

      Yes. I really recommend you to go hear RMS speak some time, and ask him questions. That might make things clearer.

      I've been a Linux user for 5 years, and I've heard RMS speak several times. That's why I think he's a nut. He's not rational. I believe that the GPL will end up hurting widespread adoption of Linux. That's just my opinion, and time will tell.

      Sadly, "in the spirit of" is often not enough when it comes to licenses. Licenses are not designed to be misinterpreted and sadly you can break a license even when you have noble goals.

      The entire KDE thing boils down the Stallman's interpretation of 'system library' - it's OK to have Motif GPL code, but not Qt GPL code? That's convinient, creative interpretation. I was downloading statically linked versions of DDD for Linux from the GNU site years ago - I guess that was a flagrant abuse of the GPL?

      Use the stable libraries then... Your argument does not make much sense, previously you claimed that you disliked not being able to reuse code, and here you suddenly claim that you don't like using libraries.

      I didn't say I didn't like using libraries. I don't like having to dynamically link unstable libraries - I would rather include the code and statically link them until those libraries are stable and commonplace. It makes things easier for the end user. Are you a developer? Have you ever released an open source project? Users always have library version skews, and this is a burden on the developer, having to answer all the support questions. People talk about 'DLL hell' on Windows - the LGPL will force an even greater hell upon Linux by requiring dynamic linking (it also makes it impossible to use LGPL libraries in embedded systems). Havn't you had the experience that, in order to install app A, you have to upgrade libraries B, C and D, and by doing so, you will break apps E and F? That sucks.

      And stating that "everybody screamed that NVIDIA should LGPL their entire code base" is a pure lie.

      Maybe you didn't read the Slashdot comments when the GPL infringement was announced. Do a search for 'GPL Violation - NVIDIA' and read the comments.

      No, it's not force. You're free not to use the GPL code. The terms for the use of the code are clearly stated in the license before you even think about using it.

      I am not free to use GPL code in any non-GPL projects. Therefore, if I want that functionality, I need to duplicate the functionality of that code. It does not allow me to re-use existing, functional code. In my opinion, that is not freedom, it's assimilation.

      People have the right to license their software any way that they want. I think the GPL will end up hurting Linux. You think the NVIDIA binary only license will hurt Linux. Nuff said.

      They never promised open specs or open drivers.
      That is simply not true.

      Show me any evidence that NVIDIA promised open specs or drivers. They never made that promise.

      But more important is that even many Linux/x86 platforms are unsupported - for example SMP systems. SMP systems are not uncommon today, on the contrary. NVIDIA is simple not an option on these platforms.

      WTF? At home, I have a dual 800 with a GeForce2 and a dual 333 with a PCI TNT. At work, we have machines with TNT2s and GeForce2s, and *all* of them are SMP systems. They are all rock solid. Where did this fiction come from? SGI is selling SMP Linux boxes with NVIDIA cards. How could they do that if they didn't work?

      The features you linked to have nothing to do with OpenGL, and most of those features aren't supported by the open drivers either. That's your source of information? A Slashdot post? Dude, you need to educate yourself before you form an opinion.

      --
      "Good people drink good beer"
    19. Re:What will happen to open drivers? by mallan · · Score: 1

      This might clear up some of my comments about the GPL. I recommend you read it, then think about it.
      http://www.softpanorama.org/OSS/bsd_vs_gpl.shtml

      Cheers,
      Mark

      --
      "Good people drink good beer"
    20. Re:What will happen to open drivers? by Primer+55 · · Score: 1

      NVIDIA has long claimed that they cannot release the source to their drivers because it contains licensed IP that they cannot distribute. This is old news that everyone deliberately forgets because they just like to complain about it.

      Perhaps NVIDIA will open up their drivers for the REAL reason they have been obfuscating or withholding the code to their drivers for so long: 50% of their technology really is stolen from 3dfx.

      --

      "Watch these suckers jump when I get root." - l33t j03

    21. Re:What will happen to open drivers? by realmaestro · · Score: 1

      But what community would NVIDIA be receiving "goodwill" from? Only the most extreme GNU 'not free as in beer' evangelists would appreciate NVIDIA open sourcing their drivers. I believe most linux users that own NVIDIA are *more* than satisfied, being that they can run 3d applications, and even Quake 3, and comparable speeds to Windows boxes. There is a *huge* technological edge to NVIDIA's implementation of OpenlGL for its hardware...just look at the image quality and framerates. NVIDIA implements an *entire* ICD. 3dfx never really was able to do that. ATI has yet to release a decent OpenGL driver. So it would definitely not be in NVIDIA's best interest to release their drivers. Why would you want them anyway? Would you go through them bug hunting? I could care less about my drivers as long as they work well...that's why I buy NVIDIA cards, proven drivers and top of the line hardware. As far as software engineering not being an engineering discipline, it most definitely is. I am currently learning the trade as an undergrad... However, since argueing with you appears to be as fruitful as attempting to talk to my dog :-), go visit http://www.extremeprogramming.org/ Good stuff about software engineering and building software in general. The linux dev community could really use some material of this nature...it's a shame so many talented programmers don't discipline their work...so much more could be done...

    22. Re:What will happen to open drivers? by jallen02 · · Score: 1

      This was not necesarilly all that flamebait of a post, but oh wait he said linux sucks without sounding to intelligent.. ooops, the post actually is not that bad spelling aside

      He has a pretty good point... Man hours are man hours no way of getting around them. So his opinon is linux will always be a server and want to be a desktop, dont flame him for it prove him wrong.

      Oh well.. moderators suck

      Jeremy

    23. Re:What will happen to open drivers? by richie123 · · Score: 1

      That's not really fair, Xfree86 has open source TNT and Geforce drivers that work just fine. There may be no 3d, but I'm pretty sure there is not 3d drivers for any hardware on Hurd.

  90. 3dfx quiting? by DanThe1Man · · Score: 2

    Are you sure this time?

  91. Comments from a screwed 3dfx shareholder... by Guppy · · Score: 5

    First, let me describe how I came to be a 3dfx shareholder. I first started investing while I was still in college, using a little money I had saved up (in part earned by serving as a guinea pig in clinical trials). I began buying 3dfx back before they merged with STB. As shares gradually dropped from my initial purchase price of ~$15, I doubled down, and doubled down again. Eventually, I ended up with about 1,000 shares, at an average purchase price of $10. I really wanted to believe in the company, in the engineers that were always so earnest and hopeful when you spoke to them. And in the products that always seemed to get slammed around by web reviewers, but really kicked butt if you actually took the time to try one out yourself.

    OK, details on this are pretty sparse, but at first look it looks really, really bad for us shareholders. The Motley Fool board has the most active and knowledgable group of 3dfx investors out there, and on that board, some of the mostly highly recommended (ie., plus moderated) messages there right now happen to be pure profanity. Some folks there have suggested we may be getting as little as 0.30 a share, if anything.

    It looks like nVidia may not actually be "buying" 3dfx. Rather, it looks like they will be cherry picking the few assets worth anything, like the designs for 3dfx's next products including Rampage (And it's associated T&L chip, Sage) and Mosaic, and leaving 3dfx as a hollow shell containing nothing but a near-worthless boardmaking plant and lots of debt--in other words, completely screwing over the shareholders in the worst way possible. This hollow shell would also probably be responsible for for providing support, warranties, and driver updates for anybody out there owning a 3dfx card.

    Basically, it looks like I may as well write off my entire investment as a loss, and consider it tuition in the school of hard knocks.

    1. Re:Comments from a screwed 3dfx shareholder... by fliptout · · Score: 1

      I am another screwed 3dfx investor. At this point, I think my investment is almost totally gone. I am seriously thinking about voting (with my admittedly measly number of shares) against any deal. I mean, the people who are getting money out of this are the same ones who mismanaged the company in the first place. Any other thoughts?

      --
      A witty saying proves you are wittier than the next guy.
    2. Re:Comments from a screwed 3dfx shareholder... by ErikTheRed · · Score: 1

      When they dissolve the company, the remaining assets (after liabilities) will be divided among the shareholders. You'll probably wind up with some NVidia stock.

      --

      Help save the critically endangered Blue Iguana
    3. Re:Comments from a screwed 3dfx shareholder... by aaashby · · Score: 1

      It really doesn't look like this deal leaves anything for TDFX shareholders other than the sucked dry husk of a company. TDFX is selling their IP, the Gigapixel IP, all their chips and finished board stock, and dropping the Multitexturing lawsuit against nVidia that was apparently going quite well, and in exchange nVidia gives a pittance that will basically be used for expenses related to burying TDFX. I have nothing against nVidia, and it's a great deal for them, but from the perspective of TDFX shareholders it is a complete screwjob. Further, since all IP goes to nVidia, but 3dfx is left supporting all existing 3dfx based clients, I don't see how 3dfx will be able to write drivers for either OSX or Linux. The open source community now has a snowball's chance to see any of that promising HSR code integrated into drivers, and any Mac user who bought a V5 has a completely obsolete $300 card with only about 6 months of use. This may be great news for nVidia, but for TDFX shareholders and open source gamers it isn't so great., at least as far as I can make it out.

    4. Re:Comments from a screwed 3dfx shareholder... by Kanasta · · Score: 1
      "soon as the deal is approved by its shareholders."

      Why write off your investment when you have a say whether the deal goes thru?


      ---

    5. Re:Comments from a screwed 3dfx shareholder... by Guppy · · Score: 2

      "Really, what do you think? That nVidia should be concerned about the financial well-being of 3dfx investors?"

      Don't be an idiot. Try reading my post again. TDFX should be concerned about the financial well-being of TDFX investors. There are a lot of really fishy things going on in the details of this agreement, and quite a few of us suspect that, in this end game, the 3dfx management may be trying to benefit themselves at the expense of their own shareholder who are the true owners of the company, and that we believe there are ways to dispose of 3dfx's assets that would return more of it's value to us.

      Now, I'm a young fellow who's only been investing (As a long term buy-and-holder) for a few years, and has been frantically saving for the next stage of my life. If I lose money due to my own bad decisions it's my own damn fault (And I've lost quite a bit of it in this market lately), but in the months prior to today's announcement, 3dfx had been making some statements that some shareholders might call misleading, and this latest chicanery is really the last straw.

    6. Re:Comments from a screwed 3dfx shareholder... by scottgfx · · Score: 1

      If it means anything to you, I knew what you meant. I have money invested in Apple and I'm putting hope against hope that they do something wonderful in January.

      I have bought 4 different 3dfx cards in the past 3 years. The last was a Voodoo 5 5500 for my Mac. I wast really impressed with the effort they were puting into the drivers. I thought it was a pretty safe investment. This is after I was burnt by iXmicro and their iX3d card that I spent nearly $600 on. Damn fast 2D but the 3D that they promised was a joke. I also have a stack of Amigas and Ataris sitting around here. Sigh...

      --
      It's mandatory to wash your hands before returning to the land of Dairy Queen.
    7. Re:Comments from a screwed 3dfx shareholder... by Guppy · · Score: 1

      Sorry, nconway, didn't mean to flame. I was just really pissed off at the time I posted.

      So, I mentioned nVidia screwing over 3dfx investors. I suppose what I really meant was something more like "this deal with nVidia screws over 3dfx investors".

    8. Re:Comments from a screwed 3dfx shareholder... by /dev/kev · · Score: 1

      I think I read on the nVidia FAQ page (which now appears to be broken, so I can't check or quote it) that the 3Dfx shareholders will have to approve the transaction before it can go through.

      Of course, if 3Dfx feel that they're in such bad shape that they have to do this, then you may be worse off without the deal.

      --
      Quidquid latine dictum sit, altum viditur.
    9. Re:Comments from a screwed 3dfx shareholder... by n0ano · · Score: 1
      There are a lot of really fishy things going on in the details of this agreement, and quite a few of us suspect that, in this end game, the 3dfx management may be trying to benefit themselves at the expense of their own shareholder

      Remember, the board of directors of 3DFX does indeed have a fiduciary duty to the owners of the company, the stock holders. Much as I hate to say it but the term shareholder lawsuit immediately comes to mind. This is the USA, you always have the right to sue someone (and in this case it might even be the proper thing to do).

      --
      Don Dugger
      VA Linux Systems

      --
      Don Dugger
      "Censeo Toto nos in Kansa esse decisse." - D. Gale
    10. Re:Comments from a screwed 3dfx shareholder... by aussersterne · · Score: 1
      Maybe it would be "fscked" up for somebody to worry about 3dfx customers, but it would be a hell of a lot more ethical.

      Why some nVidia fans such assholes about this? Even forgetting about shareholders and gaming hardcores, a lot of people who bought retail for the holidays without any knowledge of this are getting screwed over in a big way.

      Comments blaming this on the "stupidity" of people who buy 3dfx or saying that nVidia can and should screw everyone over really piss me off. I think that a good conscience at least requires that nVidia make a good faith effort to support VSA-100 with drivers, since they've just bought it.

      But you're right, that's only the ethical, good conscience thing to do. I guess that's not the American [fuck your neighbors and suck money for the rich out of the middle class] way.

      --
      STOP . AMERICA . NOW
  92. Re:3DFX + NVidia = INTEL by Petrophile · · Score: 1

    You haven't noticed the i810 chipset? I certainly have -- there's a stack of Dells at work up to the ceiling, all with 810 video.

    Agreed about the drivers, although the new version seems to at least display 2D correctly.

  93. Re:Eep... Even I worry about this... by spectatorion · · Score: 1

    how exactly do you put out vaporware?

    -----
    # cd /

  94. Could this be a GOOD thing? by Vladinator · · Score: 1

    What if this actually is GOOD for the video card market? With one less type of technology to worry about, perhaps we can standardize a bit more? Also, will this make development easier, perhaps allowing coders to work more on features and cool games rather than supporting every obscure feature for every different card out there.

    Fawking Trolls!

    --

    "Going to war without France is like going deer hunting without your accordion." - Jed Babbin

    1. Re:Could this be a GOOD thing? by citizenc · · Score: 2

      I could see this being a good thing. While Glide is a pretty cool technology, it kind of created a big devide. Standardizing on OpenGL will ease cross-platform development!

      .. or maybe it will make it harder. Let's face it -- I'm no genious. ;)

      ------------
      CitizenC

    2. Re:Could this be a GOOD thing? by eric17 · · Score: 1

      I agree and I'm surprised when people think consolidation is a bad thing. It usually means that the vendors aren't differentiating their products enough, or that the market prefers less choice, or someone isn't putting out competitive products. In any case the market gets what it wants, and hard :)

  95. More info... by Julius+X · · Score: 5
    Here are some more things places you can go.
    • Nvidia's 3dfx Q&A
    • 3dfx's third quarter earnings webcast
    • A letter from 3dfx founder Scott Sellers about the sale


    Its really a shame with all the problems that 3dfx has had that they couldn't pull it out of the gutter...they started out great, and made the best products back in the day...if they hadn't bought STB, I doubt this would have ever happened.

    -Julius X
    --

    -Julius X
    remove "-whatkindofspamdoyoutakemefor-" from email to send
    1. Re:More info... by /dev/kev · · Score: 1

      No, there isn't. grep it if you don't believe it. There is no "-whatKIDNofspamdoyoutakemefor-" in your posted email address. You should have copied-and-pasted, rather than retyping. :)

      --
      Quidquid latine dictum sit, altum viditur.
  96. Will this get us a decent Glide wrapper? by dougmc · · Score: 1
    Let's hope that at the very least this gets us a decent glide wrapper for use with NVDIA cards. It really bugs me to have to have a Voodoo2 card in my box just for old games that don't support the GeForce.

    I used to be very pro-3dfx, but the GeForce2 GTS I've got kicked their ass (and I do have V5 5500 as well, in another box.)

  97. Re:I'm sorry! It's may fault! by Adar · · Score: 1

    Yours truly's two year old custom-built machine includes:

    A Voodoo 2
    A TNT, which I bought the day it came out- made by STB, of course...
    An LS-120 drive
    An Aureal Vortex 1 soundcard
    A Phillips CDD2600 CD-R- the model that was the cause of a successful class action lawsuit due to massive mechanical errors
    A DTC SCSI card (company out of business 3 times over)

    I'm building a new machine in the near future. It will have the newest and greatest parts from Nvidia, Creative Labs, and AMD- the best processors, video cards and soundcards money can currently buy.

    I'm looking forward to seeing how many of them go down :)

  98. Intel, keep your hands OFF! by Quazi · · Score: 1

    Let's hope nothing happens to AMD..

    First it was the Betamax leaving us, then (skip ahead a few years..) Creative purchased Aureal, now this.

    I know the market's going south for the winter, but DAMN..

    1. Re:Intel, keep your hands OFF! by LafinJack · · Score: 1

      No, in this case AMD would buy Intel. :)

      3dfx is the old school player in the video card industry, and Nvidia is the 'upstart' who just happens to make better products than the current big player of the time.

      GO AMD!!! :D

      --
      we are building a religion
      a limited edition
      we are now accepting callers
      for these pendant key chains
  99. Game over by Chris+Johnson · · Score: 2
    It is now nVidia's fiduciary duty to their stockholders to stop wasting money on tech research when it is expensive and unnecessary.

    With the combined nVidia and 3Dfx patents, they can sue any potential competitor in the gaming market who even tries to compete with them, so no possible competitor will get funding and no existing competitor will be able to approach current nVidia performance levels.

    It's an interesting question whether there is any reason to support Linux or the Mac- with Microsoft shaking and issuing earnings warnings, it's not stupid to hang onto whatever support for alternate platforms you have, so binary-only support for Linux and Mac is likely to continue indefinitely. The current nVidia offerings will make their way to a mostly-working support of Linux and Mac, and they will stay there- because it'll be at least five years before we see any significant improvements. No financial return in wasting money on development, remember? When no other competitor _can_ arise because you have the field locked up with patents and can afford to use them as a weapon, it's payback time.

    I'm quite glad that I'm not a serious gamer today. I can play 'X-Plane' quite happily on an old ATI rage128-based card, and don't need to play new games. If I want more flash I can get a PS2. That's the smart bet now- because there's no reason for nVidia to sweat too hard making X-Box that great, even if it does ship. It's PC-based, and the only PC-based 3D vendor of note is nVidia now, so nothing will come along to make X-Box look bad compared to the PC platform. I honestly thought that the PC was going to far outclass X-Box by the time X-Box is supposedly out, but now everything changes because the PC development will stop (fiduciary duty, remember? They can hire some ad-men to go with the lawyers- that'll do. Cheaper than techs) meaning that nVidia can actually cooperate with Microsoft to ensure that PC gaming does _not_ exceed X-Box- assuming of course Microsoft _wants_ X-Box to beat PC gaming, which I guess is up to Microsoft and not you.

    Welcome to the world of the future. Chess anyone?

  100. Re:Warranty by ErikTheRed · · Score: 1

    The 'lifetime' warranty refers to the life of the company

    --

    Help save the critically endangered Blue Iguana
  101. Re:I'm sorry! It's may fault! by Tuzanor · · Score: 1

    Damn it? did you ever use Netscape too?! Stay away from Mozilla, Debian, OpenBSD, NVidia, and while you're at it get of Slashdot too ;-)

  102. Re:Survival of the fittest. by NeMon'ess · · Score: 1
    I would hope that the management at Matrox isn't as retarded as most of the posers thus far make them out to be. I hope Matrox management realizes that if they don't do something besides offer weak dual monitor video cards, sooner rather than later either Nvidia or ATI will come out with such a card and DESTROY them.

    *Shrug*

  103. Re:This is bad, very bad. AOL TIME WARNER bad. by Wolfier · · Score: 1

    Everyone knows the Radeon blows any Voodoo 5 out the water.

  104. NVIDIA 3dfx Transaction Interview by Bulldawg2000 · · Score: 1

    Firingsquad has an interview with Brian Burke of nVidia's PR department regarding the buy out at http://firingsquad.gamers.com/features/nvidia1215/ .

    They talk about driver support, 3dfx's current and future hardware.

  105. 3DFX Gone by TransDermNitro · · Score: 1

    I work for a company who was spun off of 3dfx back in February and we're still in their building in Dallas (Richardson to be exact). This has been talked about for over a month here daily and it really comes as no surprise. The bottom line was it was cheaper for nVidia to buy 3dfx then to pay the fines from the lawsuits from 3dfx.

  106. Re:Nvidia Munches 3DFX by Ironworks · · Score: 1

    Dude, nobody pays attention to Anonoymous Cowards. Get a login or get a life. I got the nut to post my name bitch.

  107. Geforce4 by von_brandt · · Score: 1

    Imaging Geforce4 sli, with FSAA

    --
    'I sense much NT in you. NT leads to blue screen, blue screen leads to downtime, downtime leads to suffering.' -Uknown
  108. ATI by Stalcair · · Score: 1
    Ranked as good (and sometimes better) than nVidia. Great integration IMHO. What I expect to see will be nVidia improving their integration efforts and including Multimedia features to rival ATI... sometime. Matrox... who knows.

    just my $.02

    if even that

    --

    I seek not only to follow in the footsteps of the men of old, I seek the things they sought.

  109. Re:Choices Too Limited For Gaming Hardware? by Wildfire+Darkstar · · Score: 1
    Frankly, I think I prefer the Voodoo 5 as a gaming card than the GeForce series. I've owned cards from both companies (currently have a Voodoo 5, before it, a TNT2) and while both are good, really, I like the more backwards compatible nature of the V5.

    But then, I'm still using my Aureal Vortex 2 sound card, so I suppose obsolescence is in my blood...

    --
    Sean Daugherty "I have walked in Eternity -- and Eternity weeps."
  110. OK, help me list who's gone now... by Guppy · · Score: 4

    In the past few years we've seen a lot of graphics companies go under. I've tried to put together a list, although I'm sure there may be a few names missing.

    Dead:
    Tseng Labs - gone.
    Western Digital - out of the business.
    Number 9 - gone (?)
    Orchid - gone (?)
    Hercules - gone in all but name.
    Cirrus - Out of the graphics business.
    Neomagic - Moving out of the graphics business.
    Alliance - Out of the graphics business.

    MIA:
    C&T - Purchased by Intel.
    3D Labs - Purchased by Intel.
    Rendition - Purchased by Micron.
    S3 - Purchased by VIA, now focusing on "integrated chipsets".
    Trident - Still making low end cards, mostly living off proceeds from well-timed investment in UMC.

    Still kicking:
    Matrox - Appears to be focusing on corporate and 2D markets. Private company, so little info on internal status.

    Videologic - in Sega's Dreamcast, still attempting to break into PC market, active R&D. Partners with STMicro.

    ATI - Looks like will be in Nintendo's Dolphin, financially still strong (for now). Large (but shrinking) OEM and retail share, dominant in mobile graphics and Macintosh market. Active R&D.

    SiS - Low end cards, apparently active R&D.

    1. Re:OK, help me list who's gone now... by kenada · · Score: 1

      According to this interview with someone from Micron, they has pulled the plug on their 3D development. It looks like Rendition belongs on the dead list.

    2. Re:OK, help me list who's gone now... by kenada · · Score: 1

      s/has/have/
      I even used preview. :o

  111. support and support by Mantle · · Score: 1

    I'm pretty sure id is supplying Linux binaries, meaning they are supporting the Linux platform and whatever Linux stands for, but this doesn't mean they are supporting their program as a product running under Linux. It depends on which "support" you mean when you read the original poster.

    (free and free?)

    Mantle

  112. This is bad, very bad. AOL TIME WARNER bad. by RzUpAnmsCwrds · · Score: 3

    This is VERY BAD for consumers. In the past, competition between 3DFX and NVidia who both shared the lead position in the 3D card battle have helped prices crashed. Now, it's just NVidia, ATI, and Matrox. Matrox can't really harm anyone with their current 3D technology, and ATI can't convince people that RAEDON cards are up to the level of Geforce2 or Vodoo5 cards. It's really a dissapointment.

    Outlook for the future:
    NVidia will rule the graphics card business. The Geforce3 will be at least $400 and will stay that way due to the lack of an alternative. I can only hope that ATI or Matrox can come out with a comperablie card at a lower price, or we'll all be paying a lot more for 3D cards.

    Doesn't this sound like AOL TIME WARNER? Two giant industry leaders joining together to become a giant? Monopoly is bad for consumers, with media or 3D cards. Like I said, this is bad.

    1. Re:This is bad, very bad. AOL TIME WARNER bad. by electricmonk · · Score: 2
      Monopoly is bad for consumers, with media or 3D cards. Like I said, this is bad.

      Your analogy is a little flawed there. What AOL/TW is attempting to do is called vertical integration, which is just as bad. Vertical integration basically means they are eliminating any middlemen in their delivery of "content" to consumers. A comparable situation is that of TV networks also owning studios that produce shows, thereby having their own studios sell them shows at lower prices than competing studios, forcing smaller studios out of business.

      However, you are correct in stating that 3dfx/NVidia is the beginnings of the consolidation of a monopoly. There will still be competition, but as you stated, it will be trivial.

      --
      Friends don't let friends use multiple inheritance.
    2. Re:This is bad, very bad. AOL TIME WARNER bad. by RzUpAnmsCwrds · · Score: 2

      1: Lose the profanities
      2: Yes, they do. TIME WARNER owns the CABLE INTRENET SERVICE in many states ("RoadRunner"). AOL now owns a virtual monopoly over the internet market in those areas. TIME WARNER owns some of the most visited websites on the internet - CNN.com comes to mind, it's #4 - AOL now holds a virtual monopoly over the news services. CNNHN and CNN are the #1 and #2 most watched news channels. AOL.com and CNN.com are the #1 and #2 most used internet news "portals". AOL.com + CNN.com = GIANT NEWS SITE.

      Get the idea?

    3. Re:This is bad, very bad. AOL TIME WARNER bad. by Anonymous Coward · · Score: 1

      AOL + Time Warner does not equal a monopoly of any sort, you clueless fucking idiot.

  113. This isn't good.. There HAS to be a better way. by Gainax · · Score: 1

    I'm afraid I see a lot of competition dropping out of the 3D market in the near future with this event. :(

    For starters, NVidia is likely to get a bit complacent with their marketshare now. :( I see their support in the future dropping at least a little.

    This leave us with just a few viable ( < $400 card) vendors..

    • NVidia
    • ATI
    • Matrox
    • S3
    Anyone care to correct me if I'm wrong here?

    On a side note, I'd be willing to pay a premium for an openly-speced, programmable graphic accellerator? Anyone else?

    1. Re:This isn't good.. There HAS to be a better way. by sqlrob · · Score: 1

      Didn't S3 stop making video cards just recently?

    2. Re:This isn't good.. There HAS to be a better way. by Julius+X · · Score: 2

      If you hadn't heard, S3 got out of the Graphics Accelerator market (except for the FireGL series), and changed their name to Sonic Blue.


      -Julius X

      --

      -Julius X
      remove "-whatkindofspamdoyoutakemefor-" from email to send
    3. Re:This isn't good.. There HAS to be a better way. by keaaw · · Score: 1

      > Anyone care to correct me if I'm wrong here? Yes, scratch Matrox and S3.

    4. Re:This isn't good.. There HAS to be a better way. by republic · · Score: 1

      S3 sold their graphics card business to VIA. Thank GOD, cause S3 make really crappy cards.

      Republic

    5. Re:This isn't good.. There HAS to be a better way. by amccall · · Score: 2
      Its worse than that. A lot worse...

      There may be a reason why this sale will not go through, but I'm still hoping(shareholders can say no...). 3dfx and Nvidia together completely lead the retail market. (Not OEM/laptop sails here, retail.) Now with 3dfx being consumed this leaves us with Nvidia. Now here is the kicker: ATI Market Share (Currently) 26% Nvidia market share (currently) 20% 3dfx market share(currently) 7% These numbers may be a bit old or off. But, with nvidia + 3dfx you get a new market break down where(through simple addition), 3dfx/nvidia will have a lead. Now that leaves ATI in a bit of a bad spot, and I *really* doubt that 3dfx is going to release anything with open source drivers now. Which leaves only 1 company(ATI) with a good, open source gaming board which can be easily obtained in the retail market.

      --
      ------ 24.5% slashdot pure
    6. Re:This isn't good.. There HAS to be a better way. by amccall · · Score: 2
      My numbers were a tad out of date, here are the updated numbers:

      http://www.tomshardware.com/graphic/00q4/001129/ky ro-01.html

      So, in reality we have:
      ATI at 25% right now
      NVIDIA at 15% right now
      3dfx at 5% right now

      After the sale, NVIDIA will have 20%, ATI 25%... Still a sizeable lead. And as was noted before, NVIDIA isn't really buying 3dfx, they are just getting their chips, which means that NVIDIA will NOT get all of 3dfx sales. These numbers just show, and still, that this will put NVIDIA much closer ATI than the were before.

      --
      ------ 24.5% slashdot pure
    7. Re:This isn't good.. There HAS to be a better way. by marcovje · · Score: 1

      Well, I think that there is also a very substantial pricefall that is going to occur in the 3D market, so this doesn't necessarily mean higher prices.

      Also NVidia until know still has delivered quality products for a reasonal price. Monopolies are rarely healthy though.

      Pretty nice 3D graphic cards are going to get integrated into the chipset, further lowering prices of a decent system. (for the people that aren't hardcore gamers, or don't do 3D shooters)

  114. Quick, buy some shares! by Flavio · · Score: 1

    If I were in the stock business, I'd get myself some 3dfx or Nvidia shares ASAP.

    With only ATI as a competitor and no new, revolutionary product coming from them, what's there to prevent Nvidia from dominating the market?

    Just my thoughts, anyway. I could be wrong.

    Flavio

  115. how funny is that. by lscoughlin · · Score: 1

    I can't believe how perfect this is...

    Granted i'd prefer to have two top dogs competing for my market... but to own an "Nvidia Voodoo" so preferctly ironic...

    -T

    --
    Old truckers never die, they just get a new peterbilt
  116. What high end? by Animats · · Score: 2
    with a very, very small foothold in the workstation market

    The 3D workstation graphics board market has been run over by the gamers. E&S has retreated to big simulators, Lockheed doesn't seem to be in 3D boards any more, and Fujitsu exited long ago. NVidia bought out ELSA. 3DLabs is still selling "high end" boards, but their product line is still stuck in 1999, and the latest game boards outperform them. We all know what happened to SGI.

    NVidia's high end line, the "Quadro", is actually the GeForce line with a jumper change. The gamer boards have caught up to the high end, and there's no real distinction any more.

    Well, actually there is. If you buy a Quadro board through ELSA, you get a real warranty, drivers that have been tested, and reachable tech support.

  117. S3, Rendition, and now 3dfx all gone. by DeafDumbBlind · · Score: 1

    How long before ATI and and Videologic succomb to the new empire?

    --


    Jesus used to be my co-pilot, but we crashed in the mountains and I had to eat him.
    1. Re:S3, Rendition, and now 3dfx all gone. by XYZ74 · · Score: 1

      Not to mention Intergraph, Gigapixel, Raycer, STB, Hercules

  118. Friend Worked their by rossz · · Score: 1

    One of my closest friends worked there. He lost his job over a month ago. Anyone looking for an exceptional 3D artist?

    --
    -- Will program for bandwidth
  119. Wow by vfs · · Score: 1

    I can only hope that Nvidia can provide the same level of support to the Linux community that 3dfx did. I was pleased with the V3 line and their speedy support under XFree86, and this makes me a little worried.

  120. ATI for me... by Kowh · · Score: 2

    I don't care as much about blistering speed (I'm more than happy with 60fps, why do I need 160?), as much as having a card do what I want, doing it reliably and well enough.

    I used to use an ATI Rage Pro (came with the machine, not my choice). For 2d, it did what I wanted well and did it pretty reliably. A refresh rate of 100 was more than enough, and I didn't really consciously think of the video card, as there was nothing wrong, it worked, and so I didn't think about it. For 3d though, well, let's just say I always used software mode rendering.

    Since I like playing all the latest games, and software mode was cutting it less and less, I upgraded to a Voodoo 3 2000. I could have gotten a faster, more showier TNT, but it didn't do what I want, and it didn't do it reliably. What did I want? Glide support for all my old games that had Glide or Software mode, nothing else really; decent 3D performance, which the V3 provided and good 2D, refresh rate of 100; many other things more than good enough and for this iteration, good enough Linux support to do various work & game related things. Grabbing the latest version of XFree86 at the time, there it was. At the time, I was hearing that while NVIDIA was faster, 3dfx was more stable. Hearsay or not, I heard it enough from websites, discussion groups, friends, etc., to lean towards 3dfx in this matter too (although glide support was a bit higher up than small issues, graphics bugs can be very annoying).

    Time moves on again... This time I have a bit more cash to spend, and I'm also very interested in having TV-in capabilities (for various reasons). Again, I hit the reviews, reading between the "200 fps" hype, and looking for what I want, and what I want done reliably. I hear that ATI's drivers, instead of being almost never stable, are now almost never unstable. Performance wise, they appear to score pretty well compared to the GeForce's I'm looking at (I have more money, not infinately more money). And guess what else Radeon comes in? All-In-Wonder! The best TV-in solution, or so everywhere seems to say (even new and better with the Radeon version supposedly). So I get very decent 2D (ATI's strong point since way back), very decent 3D (new to ATI, but still very good) and also very decent TV-in. I bought my ATI AIW Radeon 32MB DDR, and haven't looked back since.

    3dfx + NVIDIA may make a really good card in the future that will make me change my mind, but for now, I'm in the ATI camp. As far as I see in the immediate and near future, ATI's going to be the big competition to NVIDIA. They've got the T&L, got all the whizzbangs, even have some that GeForce's don't (yet, they all end up on the next rev of cards). Not only am I happy with the card, they're also Canadian, like myself. Gotta support those local multinationals. ;)

  121. We're seeing this sort of thing more and more by Cyberllama · · Score: 1

    It seems to be happening more and more often now. The large #1 company, tired of competing with the #2 company, simply buys the #2 company to make its problems go away. Creative bought A3D, Microsoft has vanquished several foes this way over the past (but finally have enough pressure on them to make them stop), and AOL bought Compuserve. HOw much more of this can we sit by and watch? Every time this happens each individual market inches closer and closer to a monopoly. From every tiny pool of starting companies, it aways seems to end up as one mega-corporation after a bit of competition. How many choices do you now actually have for Videocards? Two, maybe 3, ATI and NVIDIA. And what if you don't happen to like your options? Thats too bad. With such a huge giant in the market there is simply no room for a startup to compete. When was the last time you saw a startup company put out a word processor or spreadsheet program that went up against Microsoft and put a dent in their marketshare? Never.

    Perhaps the part of this that disturbs me most is that there doesn't seem to be anything we can do about it. We've seen our government slowly turn into a government run for and by corporations via lobyists and PACs. And unless Ralph Nader suddenly discovers another 30 million votes next election, it doesn't look like anything will change. Sorry to be such a downer, but this is really starting to bother me.

  122. About time by Slovin · · Score: 1

    It's just about time, at least I don't have to go into any more stupid discussions like "I want to buy a video card, 3DFX or Nvidia?!".

  123. Who's left? by bigmaddog · · Score: 1

    Well, this knocks out NVIDIA's biggest competitor for the hard core gamer's dollar, even though 3dfx isn't what it used to be. That leaves who in the market? ATI, Matrox and S3 (now sonicube or some such thing), it would seem.
    Now, ATI makes decent stuff, but I've never been very impressed with their hardware in terms of leading edge polygon spinning power. For Matrox, gaming video cards are a side thing, and they seemed pretty quiet since the G400 came out some time ago to compete with the TNT2. And finally S3, the bastards who bought Diamond and took them out of the video card business after a single, somewhat disappointing release using S3's not-so-hot chip (I really liked Diamond and the things they made; the 3dfx based Monster and the NVIDIA based Viper video cards, for instance) - they have the FireGL but I'm not sure how effective that will be at gaining any market share.
    Since none of these seem like a serious threat to NVIDIA, it appears that we have a monopoly brewing. On one hand we might benefit, if this serves to reduce the speed with which they pump out new electronics. It would be nice, I think, if they stopped turning up the chip speed by 20MHz and releasing the new hardware while calling it the [Old Name] Ultra and charging $100 more. Maybe if there's no one to outrun, they'll have time to make some truly new product while the software catches up with the hardware they've already made. Then again, maybe this will kill research and innovation while driving prices through the roof. Who knows...
    ----------

    --

    Even as you read this, your pants are strangling your loins! Aaa!

  124. It's about time! by Cloned+Junky · · Score: 2

    3DFX could really no longer compete as the Windows/Intel/Nvidia alliance grows stronger by the day... Xbox anyone? Forget about AOL+Time Warner, lets see these three come together... Suddenly The Matrix doesn't seem so far fetched.

    --
    All you touch and all you see is all your life will ever be. -Gilmore
  125. Re:Eep... Even I worry about this... by otis+wildflower · · Score: 1

    As a spoiler, what about the new Kyro PowerVR chip? Looks to do some interesting things with lower memory-bandwidth requirements..

    Though the first card out of the gate.. 'Evil Kyro'.. Kinda dumb name if you ask me :p

    Your Working Boy,

  126. what will happen to prices and innovation? by nothng · · Score: 1

    Sure there are plenty of video card companies out there, but the big 3 for gamers have been NVIDIA 3DFX and ATI... mostly the first two with ATI targeted at a slightly lower game performance and better video editing.

    There isn't much competition left for NVIDIA now that 3DFX will be assimilated. I hope this doesn't lead to a video card market that resembels the pre K6/Athlon days of Intel. Without any compatition NVIDIA can charge more for there products and put much less into them... *sniff*

  127. Re:Eep... Even I worry about this... by otis+wildflower · · Score: 1

    Spread your butt cheeks and squeeze?

    Your Working Boy,

  128. So now my Voodoo is part of NVidia now? by X-Dopple · · Score: 1

    Well, guess my video card has graphics to the nth degree now (see NVidia advertisements)

    I wonder what this will do to the development of Glide?

    1. Re:So now my Voodoo is part of NVidia now? by sqlrob · · Score: 1

      I'm hoping some full featured glide drivers come out for the NVdia cards. Don't have the slightest clue how long that would take though.

    2. Re:So now my Voodoo is part of NVidia now? by mnassri · · Score: 2

      Glide is, for all practical intents and purposes, dead. If you think about how many major glide-based games that have come out recently, you get something like 2 (Deus Ex & UT, and how old is UT now?). Can anyone think of any bigger (i.e., not crap like Extreme Bull Farting 2001) games that are coming out, where the developers are advertising glide support?

  129. Re:I'm sorry! It's may fault! by SClitheroe · · Score: 1

    I think you'll be pretty happy with the V3-2000. I know it doesn't compete with a GeForce2, but I like mine. It was affordable, and it lets me run the games I enjoy at an acceptable framerate, especially Unreal Tournament.

    Enjoy, and don't worry.

  130. What is happening? by makaera · · Score: 2

    There have been a number of strange things happening in the 3D market lately. One time industry leader DiamondMM decided to pull out of the board manufacturing industry and focus on its MP3 player. Now 3dfx has also pulled out. It seems to be hard times for the board makers. Two major manufacturers have stopped making products. Is this part of a general trend in the marketplace away from high powered graphics boards?

    Perhaps it is just that those who entered the market first did not make good enough products to survive when the competition got serious. I was never impressed by 3dfxs decision to focus on its own proprietary format instead of OpenGL. Was there ever a 3dfx product that had full OpenGL support? Also, I own a Diamond Viper V770 Ultra and it was a real pain to get working. I was never impressed by their customer service and I recommend against them.

    --

    Don't make me use my other sig!!

    1. Re:What is happening? by JanneM · · Score: 2

      Well, look at the 3d hardware business from the manufacturing angle: a state-of-the-art 3d chip is as complicated (if not more complicated) as a general-purpose CPU, with similar die-sizes and transistor counts. Unlike Intel and AMD, however, they can not sell the newest stuff at a hefty premium, instead they sell the chip complete with memory, bus logic and ports -- cheaper than a comparative general processor. Then add the requirement to get something entirely new (not just a clock speed tweak) out the door every six to nine months... No wonder that companies are falling faster than the Microsoft stock price.

      On the other hand, the graphics companies are not encumbered with keeping up with legacy systems -- their stuff isn't really programmable from the user level, so all they need is a new set of drivers to support their new hardware. This should make for much speedier development.

      It would be interesting -- but not entierly surprising -- if graphics hardware makers would start driving the IC business the same way that games are driving software today.

      --
      Trust the Computer. The Computer is your friend.
    2. Re:What is happening? by Doktor+Memory · · Score: 1
      Here's what's happening in a nutshell:

      The second great videogame wipeout.

      3dfx, nVidia, Matrox and ATI have seen their profit margins bloated beyond any reasonable proportion by the PC gaming craze. There was no reason that any sane human being would ever need to shell out $300 for a GeForce2 or V5-6000 except to satisfy the ever-increasing hardware demands of the 3d gaming scene.

      Well, now that gaming scene is evaporating just as fast and as spectacularly (and even more deservedly) than the dot-coms, and suddenly all of those billions of dollars plowed into developing features that nobody other than hardcore gamers wanted were the millstone around more than one company's neck. Mark my words: S3 is next, followed by ATI.

      nVidia's exit strategy is clear: a broad base of budget products, and a migration of its high-end technology to the XBox, where it stands a chance in hell of making a profit. But even that's not guaranteed: the console gaming market is looking every bit as glutted and oversubscribed as the PC side. If Dreamcast, Xbox and PS2 end up becoming the 5200, ColecoVision and SMS of the 21st century, expect nVidia to be doing a little implosion of its own.

      --

      News for Nerds. Stuff that Matters? Like hell.

  131. NVIDIA To Acquire 3dfx Core Graphics Assets Q&A by ZeroConcept · · Score: 1

    Chech this out(no goat porn, I swear!):
    http://www.nvidia.com/news.nsf/121500faq.html

    1. Re:NVIDIA To Acquire 3dfx Core Graphics Assets Q&A by BitwizeGHC · · Score: 1

      Check out the part about acquiring their assets without getting their liabilities as well. Basically it's buying out what enables 3Dfx to do business, leaving them a hollowed-out shell to fend for themselves when it comes to liabilities. Suck-o-rama.

      --
      N4st0r, trixx0r h0bb1tz0rz! Th3y st0l3 0ur pr3c10uzz!
  132. That isnt the issue. by Mikesch · · Score: 1

    While I'm happy that the linux drivers are decent, that is not the point. The point is that ATI does not have a worthy competitor to Nvidia's or 3dfx's fastest chips. The Radeon may be a contender, but ATI still has to prove its drivers dont suck. They also have to provide driver updates for the card, on a regular basis.

    In the past, ATI has just released drivers, and considered them to be good enough. If they want to compete, they have to constantly get better performance out of the drivers themselves to stay viable.

    This is not a windows versus linux issue, this is an Nvidia vs. ATI issue.

  133. Re:Sad to see them go! by Requiem · · Score: 1

    Exactly. I use the card that came with my machine because it works fine. I'm not a gamer; I don't need a $300 3-D card.

    If it can display Windows/X, that's all I require of it, and my card does just that.

  134. NVidia==OEM by qqaz · · Score: 1
    NVidia IMHO makes the best current 3d hardware, but they have nothing in the business/SOHO/laptop/OEM market that I'm aware of, whereas Matrox and ATI have vast sums of revenue from those markets.

    NVidia holds a huge share of the OEM market. Most of Gateway and Dell's home PCs come with a NVidia TNT2 M64 card. Their workstation PCs typically ship with the TNT2 Pro or some other NVidia card standard. NVidia has also had OEM success with the Vanta and GeForce2 MX chipsets. They have also released a new mobile GeForce2 chipset, so we can expect to see NVidia hit that market in the near future as well.

    In short, don't assume that becuase NVidia has become the de facto monopolist in the gamer market (with a very, very small foothold in the workstation market[1]) they are somehow the totality of the video card market. They will continue to face competition from Matrox and ATI for the forseeable future.

    NVidia's market has grown far beyond the garmer-speed-freak market. Not only have they taken over 3dfx's retail arena, but they are now digging very deep into ATI and Matrox's territory.

    --
    sup :cool:
  135. this is good for the consumer... by Primer+55 · · Score: 5

    At this rate:

    In one year, AMD will buy out Intel (or vice versa).

    In two years, Microsoft will buy out Apple...

    In three years, VA Linux will be purchased by a twelve year old that has been with the money he has earned delivering newspapers for two months.

    --

    "Watch these suckers jump when I get root." - l33t j03

    1. Re:this is good for the consumer... by piku · · Score: 1

      hahahahahahahahahahahahahahahahahahahahahahahaha

      DAMN I wish I had some points to give you

  136. Actually Microsoft owns Apple. by Arkoth · · Score: 1

    Actually Microsoft owns Apple, most of it anyway. Back in 1997 apple was at the verge of declaring bankruptcy because of terrible earnings. Since that would make Microsoft a monopoly in the OS department if apple went under So to keep them afloat they bought 75% of Apple in stock. Though it didn't really help Microsoft any, they still got slapped by the DoJ with the red bloody letters of "Monopoly" -I want my Dot Com Monopoly board.

  137. New name ideas by khaladan · · Score: 2

    GeForce + Voodoo =

    VoodooForce!

    1. Re:New name ideas by Hooptie · · Score: 1
      Gedoo?

      Hooptie

      --
      "Heavens, it appears that my weewee has been stricken with rigor mortis!" -- Stewie Griffin
    2. Re:New name ideas by Quazi · · Score: 1

      or GeDoo..

  138. Re:Damn. by AnalRetentiveSigMan · · Score: 1

    This is an example of a sig that should be revered worldwide. It's short, sweet, to the point, and bold - this draws the reader's attention to the sig, and depending on the display device, makes it easier to read.

    A job well done. If there was such a thing I'd mod you under Good Sig. Much kudos to you, man.

    --
    The Anal Retentive Sig Man - Bugging you about every sig mistake
  139. You work for Be!? by Temporal · · Score: 1

    When is OpenGL going to be done!? :) (I know you can't answer that... But I really really want to start working with it! :)

    ------

  140. Where did the decline begin? by bigmaddog · · Score: 1

    I remember the good old days when 3dfx was king. Half the 3D games were in both Glide and software, and the other hald were in Glide only. ATI was puffing along on the sidelines (much like it is now), NVIDIA was just starting out and my Diamond Monster 2 was the fastest thing in the world that a reasonable ammount of money could buy. Now it hasn't been even three years and 3dfx is gone. I don't know whether to blame NVIDIA's hardware supermacy or some really bad choices made by someone at 3dfx.
    Actually, to be honest, I think 3dfx is as much to blame for its fall as is any competition they had. In my opinion, they made two major mistakes since then that led to where they are now;

    1) Voodoo 3 - the bigger mistake of the two, I think, was the release of this video card. It was a faster, "AGP-enhanced" Voodoo 2 with a 2D renderer. While being nice and fast, the image quality hadn't improved much, it was 16bit only and there was nothing new to it what so ever. Meanwhile the TNT2 could do anything the Voodoo 2 could just as fast, but also had 32bit capability, better image quality and a whole bunch of new features.
    I'm sure the Voodoo 3 sold well since 3dfx was still a well-established company, but it was the begining of the end. Someone's poor market predicions (for what type of video card would be in demand) essentially doomed them.

    2) The purchase of STB, which led to 3dfx ceasing to sell their technology to 3rd party manufacturers, served to further screw things up for them. The chip is only half the fun in a video card and having multiple manufacturers using the chip meant that it would appeal to a wider audience (because of the individual tweaks and addons from each manufacturer), and hence sell better. Alas, 3dfx was too good for that, and brand name 3rd party manufacturers had to default to NVIDIA, whether they wanted to or not.

    Now the latest offerings from 3dfx come late, way after NVIDIA's geeforce (which is on something like a third or fourth version since initial release), and can barely compete. The only relatively new games that still use Glide are Ultima IX and Unreal Tournament (and its derivatives) and no OEMs that I've heard of put 3dfx cards into their computers. It's over, and 3dfx goes the way of the dinosaurs. It's kind-of sad...


    ----------
    --

    Even as you read this, your pants are strangling your loins! Aaa!

  141. As other have said .... by taniwha · · Score: 1
    ATI's still the biggest graphics company - but more the slow turtle than the nvda rabbit .....

    More importantly - it's in our interest that there be multiple competing vendors - that means better drivers, faster and cheaper cards - so spread your money around - don't just buy from one manufacturer

  142. New Blood by TermAnnex · · Score: 1

    Hopefully this will open up a chance for new card makers to come in with new and different cards and actually have a market for them.

    This might even get matrox to work a bit harder to try to get the G800 out before I'm an old man. Although, if it as good as it is rumored to be, I will still be a very happy old man.

  143. Nvidia's T&L and 3dfx's FSAA by _Shorty · · Score: 1

    Throw these two technologies into one product and you'll finally have an awesome board. I like everything about nvidia's current flagship chipset except their fsaa pales in comparison to 3dfx's. In fact it was a big enough difference for me to endure the speed hit and get a v5 5500. I was actually holding off for the v5 6000 because I didn't feel the 5500 had the fillrate to make fsaa truly usable, and since the 6000 was killed I caved and got a 5500 anyways. And I turned out to be right, the 5500 doesn't quite have the fillrate/bandwidth for what I personally feel is good performance when fsaa is on. The 6000 would've filled the bill though I think. Too bad. Oh well. I hope nvidia does the smart thing and incorporates 3dfx's fsaa method into one of their future products.

  144. the new Monopoly (were all screwed) by bug1 · · Score: 1

    So it looks like NVIDIA is going to be an evil dictator in the same mould as microsoft or intel.

    Is there any hope that this will get blocked by the FTC or whoever it is over that that stops monopolies.

    If you think this is in any way shape or form good for consumers you are a poor deluded fool !

  145. ATI and Matrox by hawkear · · Score: 1

    Yeah, I'm pretty sure ATI and Matrox are the only other (big) ones out there, unless I'm missing something. I think NVidia will dominate the gaming market now, with the help of 3Dfx. ATI has the Radeon, but that probably won't hold a candle to what NVidia and 3Dfx will put out. Matrox doesn't seem to cater to gamers, mainly professionals. This seems crazy! I'm shocked to see this happen. What will be next?

    (add a couple more pennies to the stack)

    1. Re:ATI and Matrox by starvo · · Score: 1

      Actually, I think I read on sharlyextreme.com or anandtech.com that Matrox was going to kind of pull out of the high end gaming card market, adn target thier cards more towards OEM's low end consumr, and business applications.

      Personally, the last 3dFX Card i bought was a voodoo2 12 meg board... (The PCI one that you had to use in conjunction with your existing grafx card...) As of Right now, I'm all NVidia on my boxes... Geforce2, Geforce2mx, and a Geforce DDR.. all the cards do fine for me on XF86, and in windows..

      So ATi might the the only real competition left to stand up against NVidia. However, I would not doubt it that somewhere there is some "dark horse" company preparing something that is gonna try to blow NVidia out of the water...

      .. But I might be wrong.

      --
      http://thepoliticalgeek.com/blog/ Politics for Geeks.
  146. Re:What The Hell? by CaseyB · · Score: 2
    Its not like Nvidia won because of a Patent war (hello Rambus!),

    Not only that, but they won in spite of a patent war -- with 3dfx!

    They won by simply flat out making a better product.

    No question at all about that. Here's hoping that they stay hungry and keep driving the industry forward.

  147. Re:But what will happen to the cards? by Flavius+Stilicho · · Score: 1

    Ahh.... an NVoodia card, you mean?

  148. What about Glide? by acidblood · · Score: 1

    What will happen to Glide now? With nVidia's excellent driver team, they could release a Glide wrapper a week after getting their hands on specs. I know Glide is mostly useless today, but still there are people out there using UltraHLE.

    --

    Join the NFSNET. Our prime goal is making little numbers out of big ones. http://www.nfsnet.org/

  149. Re:Drivers? by IMZombie · · Score: 1

    They have excellent drivers for Windows. Some people are reporting success under Linux although I haven't been able to get my Media GX working for crap in Debian.

  150. They aren't buying the marketing division by Rimbo · · Score: 1

    They're only buying certain assets, not including marketing and management.

  151. x3dfx Lives On by X3dfx · · Score: 1

    Check out www.x3dfx.com

    --
    X3dfx Lives On
  152. 3DFX + NVidia = by Fervent · · Score: 3
    Unfortunately, a company that cannot be beat by anyone. Combine NVidia's better technology with 3DFX's better and more experienced marketing division (they managed to sell Voodoo 5's on decent print ads alone) and you have a killer combination.

    Big problem though: with only one large company the market will disappear. It's as if Intel bought AMD.

    Competition in graphic cards, we hardly knew ye.

    --

    - I don't care if they globalize against free speech. All my best free thoughts are done in my head.

    1. Re:3DFX + NVidia = by m00t · · Score: 1

      Well, not entirely true. Matrox still has a strong position in the market. It's niche is not in the 3d acceleration but it does field some impressive technology. ATI has been gaining significant ground in it's latest generation of cards. There are still issues and ATI still seems to have a fairly dirty reputation due to it's previous dilemmas but it could pose a threat to nVidia if they play their cards right. There are a few others in the field but none that are exceptionally noteworthy.

    2. Re:3DFX + NVidia = by AstroJetson · · Score: 1

      It's not a given that 3Dfx's marketing staff will be picked up by nVidia. The article said that 3dfx "will substantially reduce all of its workforce". I'm sure some of these people will be hired by nVidia and others will go on to jobs at ATI or Matrox perhaps. But this isn't like a merger. 3dfx is calling it quits and laying off its staff. Also the Board is recommending to the shareholders that they approve the sale of their assets to nVidia. This means IP like patents, trademarks & designs and also capital equipment and inventory. But it will be up to nVidia whether they want to hire any of these people.

      On another note...what a hell of a thing to find out right before Christmas. Having been in a similar situation once, I really feel for the employees there that are being let go.

      --
      Admit nothing, deny everything and make counter-accusations.
  153. Re:I'm sorry! It's may fault! by Chris+Johnson · · Score: 2

    He must have done it, too- Microsoft shares are freefalling after they released a profit warning. The next couple weeks could be verrry interesting...

  154. It's for the better by inick2004 · · Score: 1

    As I sit looking at my perfect when it was new Voodoo 3 3000 box I ponder. I think the new deal will be better because we won't have to compare Nvidia to 3dfx. I hope everything works out and we can still get the cards we want, not just be forced to buy a few. Oh well.
    --Nick D.
    inick@netacs.net
    http://www.inick.net
    http://www.lavoixceline.com

  155. Re:It's about time! (where is the fun) by Ilgaz · · Score: 1

    I don't get who gives "score" to articles but that article isn't funny and thats why even maccers frustrated about this takeover (in other words, no mo 3dfx anymore) If Matrix shit is all about monopolized IT, that is a giant step

  156. Market forces catching up? by RayChuang · · Score: 2

    Folks,

    You can rant and rave all you want, but let's face one fact: high end graphics cards are a very limited market item.

    Think about it: how much do the best graphics cards using the nVidia GeForce2 series chipset cost? Well over US$300.

    The thing here is that for the majority of computer users, they don't NEED that level of 3-D graphics acceleration.

    With the advent of the Intel i81x series of motherboard chipsets with built-in graphics functions, that is more than enough for the average home user who uses the computer to surb the Web, run business applications, and the majority of games. The current Intel i815E chipset actually has a pretty decent on-board graphics accelerator--Anandtech and others who have tested the on-board video were pleasantly surprised that it worked reasonably well.

    The reason why 3dfx failed was because their products never recovered from the debacle of the Voodoo3 series, which were overtaken by the nVidia Riva TNT/TNT2/TNT2 Ultra series a few years ago. The arrival of the nVidia GeForce series effectively sealed the doom of 3dfx.

    Right now, only ATI and Matrox are the serious competitors left. ATI's latest Radeon chipset is actually very good, and Matrox's G450 chipset is also quite good.

    --
    Raymond in Mountain View, CA
  157. Re:HOLY SHIT! (-nt-) by 1stflight · · Score: 1

    Yeah those were my exact words, damn sad to see the pioneers in the field go. :~(

  158. This is not as bad as it sounds. by tcc · · Score: 1

    3dfx never was able to crack in both the game and 3d (workstation (low-mid range) and buisness market.... nvidia simply did a great job, technology wise, performance-wise and quality-wise. They've won the fight against 3dfx with a FAIR war, beating them on every point they had to. They deserve a praise, as opposed to rambus. I never liked 3dfx after seeing tnt2, besides I Couldn't use a crappy voodoo2 with lightwave, so i've abandonned it there. Another good thing is it leaves nvidia with another load of 3d engr. which is surely not bad do advance technology. either competing or joining force, they're will bring out new killer stuff, I'm sure... besides there's still ATI for competition... and if they do like matrox and sit on their ass while having a great product (millenium anyone?) well, they'll still be in trouble... don't worry, ATI won't sit on their ass and do nothing, and as for matrox well.. dunno, since they've seem to have quitted the "performance" market to the visual.... will see with the newer chipsets. anyhows, good move nvidia, congrads... you're the first company I see winning a fair war since a long time.

    --
    --- Metamoderating abusive downgraders since my 300th post.
  159. Too bad by Ektanoor · · Score: 2

    This situation will mean only one thing. That soon we may find only bloatness and stagnation in this market.

    NVidia's is surely a winner here. And the quality of their cards much better than 3Dfx's. But how many of this quality was made under the market presence of 3Dfx?

    Let's note one thing. 3Dfx was never a real market dominator. It had a golden time with its 3D accelerator cards. But when it came into the video market it was already a looser, much like the big old gamers here. NVidia made a great move by combining 2D+3D into one card and beat everyone else on this. Meanwhile, it should be noted that this was done having a huge concurrence from two parties 3Dfx and the 2D market. Now they are nearly gone...

    Yes, NVidia did a big job. Their technology is just great! But is everything so cool? No. The 2D is worser than many of its concurrents. I'm sure of this because I did a lot of design and noted that some features on NVidia are even buggy. Specially irritating are some features with colours. Even an old S3Virge manages to produce a much cleaner pallete than NVidia. It is funny but I still keep an old Diamond exactly for this case.

    On 3D everything seems quite cool. Yes everything does seem very good. They do beat all concurrents. But... Bloatness is already in its way. I can't understand NVidia's sticking to make "it's own drivers for X". Yeah cool, it is great but it suxx quite a lot sometimes. For game players, this may seem strange and weird. However OpenGL does not start or end with an X interface. In fact we don't need X to produce 3D. And in scientific work this is BLOATNESS. I need something more than a X driver. I know that the card can shoot more and better than 3Dfx. But it is DAMN slow and buggy when i get out of the game play. Because it sticks too much to present things in a X+games environment and everything else is less cared. and I can't use Windows for such stuff. One file on Windows is enough to overkill the machine, even a Win2000 based. So I have to stick to a 3Dfx V3 to do my work. Now 3Dfx is no more...

    If after acquiring 3Dfx these guys kill Glide and 3Dfx's almost Open Source policies then this will make a huge blow. Yeah you windowsers will be happy. Quakers, Starcrafters, Counterstrikers will surely be happy for some time longer than us. but the fact is that having a company sticking into one trend (games) and not releasing specs will immediately have a blowing effect on *NIX world.

    However this is not the worst. the worst will be to see this company sticking to its own rules and disregarding everyone else. Even a 5% 3Dfx presence on the market was enough to push NVidia further. 3Dfx were the forefathers of 3D acceleration, a standard to overcome. Now there are no lights around. A few concurrents and a market that looks more as a bunch of play-hunger users + some irritating Open Source hackers. NVidia will surely turn over the first. But it will have no clear incentives to do something more than 3D gaming. Later it may not have any incentive to improve 3D gaming itself.

  160. Choices Too Limited For Gaming Hardware? by great+throwdini · · Score: 2

    Granted, many probably think 3dfx hasn't been much of a challenger to NVIDIA since who-knows-when, and the purchase may really not mean all that much in the end, but still...

    Am I the only one that finds it unsettling that:

    • Once there was 3dfx and NVidia, but the latter swallowed the former
    • Once there was Creative Labs and Aureal, but the former swallowed the latter

    Or is it just me being bitter because I purchased hardware from both 3dfx and Aureal, only to find each company disappearing?

    To be fair, I miss Aureal (and its tech) more than I will miss 3dfx (and whatever may come to pass for its tech), but still...

    I wish I had the illusion of choice, or at least the opportunity to delude myself into finding it. Ah, well, back to Matrox. :P

    Me,

    being bitter

    1. Re:Choices Too Limited For Gaming Hardware? by m00t · · Score: 1

      Just wait till Creative Labs swallows nVidia (or vice versa...), won't *that* be ugly?

  161. But what will happen to the cards? by PsionicMan · · Score: 2
    (I apologise if this was answered in one of the articles. I just skimmed them.)

    So will there continue to be two distinct product lines? Or will the 3dfx tech be assimilated and used to help create an entirely new generation of graphics accelerator/processor?

    If you ask me, these two schools of graphics technology could learn from each other. With nvidia's recent trend towards speed rather than eyecandy, and 3dfx doing much the opposite (speed => effects), we could soon see blazingly fast, awesome-looking graphics headed our way, courtesy of the new VoodooForce card.

    Or, perhaps they will choose to keep the brands seperate. Any speculation?

    --Psi

    Max, in America, it's customary to drive on the right.

    --

  162. Short Term gain, long term loss by bug_hunter · · Score: 2

    The way I see it, the card's nVidia release in the next 2 years will be absolutely amazing. They'll have the best of 3dfx and nVid tech in them. (and hopefully we'll see the end to 3dfxGlide, that just got annoying for non 3dfx'ers)

    Yet after the initial burst, I do see the company getting lazy and just releasing "amazing new features" that do nothing, but just keep the customers buying.

    Alternatively development could continue just as well, but prices could get too high. Either way, I'm gonna buy a great 3D card in 2 years because it's going to have to last me a while.

    --
    It's turtles all the way down.
  163. Will Nvidia finally put out? by Vippy · · Score: 1
    Oh jeez, but sort of good. Now hopefully Nvidia will put the 3dfx guys on the Driver end of their hardware..

    The only reason I stayed with the Voodoos is because 1. Everyone supports them, and 2. They came out with decent drivers when they were released. Now that Nvidia seems to be widely supported, hopefully, with the addition of 3dfx, they will make some rockin' cards.

    I will have to say, bummer for 3dfx though. The competition ends, now only the Microsoft of Video cards remains. :-P

  164. Drivers? by Mutok · · Score: 1

    I don't think any of you have actually used a NVidia card before... They have the best drivers and driver support of any card I've ever owned.

  165. Eep... Even I worry about this... by Temporal · · Score: 5

    I am a big NVidia fan (as many of you know). I really think they have better hardware and I love working with the special features they add to their stuff in my 3D game engine. But this news worries me.

    I hope NVidia will continue to advance the industry at the same rate as they did in the past. Without 3dfx as competition, their incentive may not be so great as it was before...

    However, there is plenty of reason to believe that these concerns are misplaced. The ATI Radeon is a good card, having some features (like the third TMU) which not even the GeForce 2 has. Also, NVidia hardware is now being used in consoles as well as computers. Tough competition in the console arena is pretty much gaurenteed for them. So, as long as they continue to use their console gaming hardware in their video cards, we can continue expect new, better hardware from them.

    This really could go either way. We'll have to watch and see what happens. If they do stop advancing their hardware, or charge too much for them, I will stop supporting them. Let's hope it doesn't come to that.

    ------

  166. Re:HOLY SHIT! (-nt-) by Thuglife · · Score: 1

    Apple has been dying since 1988 and guess what they're still alive. Damn How Could That Be?

  167. Re:Doktor in the house! by RQ · · Score: 2

    It is indeed an honour to meet someone who is not in awe of 3D card-board effects in the gaming industry.

    What do you need to create a good game? Good enough representation to get your ideas across, this can be 2D, 3D isometric, text, or (depending on your idea being completely useless without it) perspective, texture-mapped, 3D-vector graphics.

    The top-10 best selling game franchises include: The Sims, Championship manager, Command and Conquer, (and here in the UK) Who wants to be a millionaire? Some of the other best sellers are variation of these. These games are either 3D isometric or text (with 2D backdrops and coloured fonts). The vast majority of games probably are 3D cardboard effect games with little chance of success, as Good game developers, and public in general, realise that you do not need Cardboard effects to be a good game.

    Good ridance to the 3D-cardboard industry, and heres hoping for a restoration of balance and sanity in the game industry once again. Here is to definitions of gameplay which do not include superfulous graphics. Here are to games of the future whose representation is not predefined before the game is even written.

  168. Unchallenged Mononopoly - huh? by coljac · · Score: 1

    Everyone seems to be bemoaning the death of competition, and predicting the coming Dark Years when Nvidia will monopolize the video card market, force feeding us ever-crappier cards and support as their domination grows secure.

    But you're forgetting about the free market that saw 3dfx rise and fall. If Nvidia lets its R&D or support falter, another competitor will spring up. We're talking about open standards to some degree at least. There are plenty of chip makers out there, and a lot of smart engineers too. The video card biz is worth a lot of money, I wouldn't worry about the rest of the world leaving Nvidia alone.

    --
    Everyone knows that damage is done to the soul by bad motion pictures. -Pope Pius XI
  169. Re:3DFX + NVidia = INTEL by MassacrE · · Score: 1

    back when I used a i740, there were many programs which wouldn't even draw correctly due driver ploblems. Things like ORCad, some circuit modelling tools, Protel, and every graphical Java application.

    Upgrade to a TNT I bought for $6, and all problems went away.

  170. What are 3dfx doing now then? by cannon_trodder · · Score: 1
    According to the NVidia FAQ:

    6. Are you also acquiring the board-related business?
    No, the board business remains with 3dfx.

    So what chips are they going to put on these boards, NVidia??? Now that would be ironic...

  171. Kind of at odds, isn't it? by huie · · Score: 3
    3Dfx wants to substantially reduce its costs in order to best conserve its resources. These cost-cutting measures include a reduction of substantially all of the company's workforce by early next year so that the comapny provides the highest return to our creditors, shareholders, and employees.

    So, they're laying off everybody in order to preserve the stock value for the employees?

  172. Don't Worry... by ASCIIMan · · Score: 1
    I mean, surely Bitboys will be able to take down the evil nVIDIA / 3Dfx empire with their uber-fast Glaze3D.

    Mmmm... Donuts - in 3D!

    1. Re:Don't Worry... by JabXVI · · Score: 2

      If anybody can, it's Bitboys! I mean, they did just announce their mega-merger with Rambus.

    2. Re:Don't Worry... by icebeing001 · · Score: 1

      With what? Bitboys hasn't been heard of in over a year! Their website has changed only recently. If they had delivered when they promised, Glaze3d would've kicked the GeForce's ass...with the same spex today, it'll barely kick the GTS 2. I wouldn't hold my breath on these guys...

  173. Lawsuits by CaptainCarrot · · Score: 4
    So now all the lawsuits can be kept inhouse, right? They only need one legal team so costs are kept way down, the discovery phase will take nowhere near as long since all the documents are kept in the same office, and they win no matter which way the ruling goes.

    As far as I can see, this is a win-win deal any way you look at it!

    --
    And the brethren went away edified.
  174. scary stuff by dalinian · · Score: 1

    It could be said that this is the same to the graphics chip industry as Microsoft's attempt to buy Netscape would have been to browsers.

  175. Warranty by TheTomcat · · Score: 2

    I have a pending 'lifetime' warranty claim on my 3DFX Voodoo3, I wonder what's going to happen with that..

    *looks out the window at the Matrox bldg.*

  176. OK, I'm concerned.. by BBStriker · · Score: 2

    Well, now.. The NViddy kiddies now officially rule the high-end PC graphics market. And with PS2 going 'thud', next year they stand to also rule, with M$FT, the console space with XBox. This is disquieting at best. They are in a position to not only stifle PC/console graphics capability competition, but to start rolling out new graphics tech at a rate best suited to their financial gain (instead of as demanded by a state of healthy competition). I like NV, I like their cards, but this state of affairs can only be bad for the consumer. Of course, AI co-processors may well be the next big thing in gaming. If NVid makes graphics less interesting, there are other plcaes gamers can put their money. My $.03.

  177. Sad to see them go! by Junks+Jerzey · · Score: 3

    Gotta give 3dfx credit; it jumpstarted 3D hardware for the PC. They weren't the first, but they brought inexpensive workstation class 3D to home PCs with a bang. Even today, the Voodoo 1 is an impressive piece of hardware.

    Just speculation here, but I can't help but wonder if the performance video card market is much smaller than assumed. I expect most people just use whatever video card came with their machine. I've read that 80% of all video cards out there are from ATI, because they dominate the OEM market. Having a bunch of big fish fighting over the last 20% would be pretty rough.

  178. Fewer competitors... by Amigori · · Score: 1
    ...means higher prices. But maybe they will slow down the product cycle a little. I don't have the money to purchase a new video card every six months. Maybe that's why I still have a V3 2000. This leaves Nvidia, ATI, and Matrox as the big players.

    I hope that Nvidia adds support for Glide. I know its an older standard, but Unreal Tournament runs better on my computer in Glide, than in OpenGL.

    Amigori

    ---------------
    Well, so much for Linux support from 3Dfx.

    --
    "The quality of life is determined by its activites."--Aristotle
  179. Re:S3 by Tridus · · Score: 1

    S3 bought Diamond actually, and then changed their name and got out of the graphics business.

    There is a post near the beginning of this topic about it.

    --
    -- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
  180. Re:S3 by m00t · · Score: 1

    Oh, woops. Thanks for the heads up.

  181. Re:3DFX + NVidia = INTEL by Gregg+M · · Score: 1

    Funny you mentioned Intel.

    With Intel creating better video, and embedding it into motherboards, what else can *video card* manufacturers do? It's inevitable. Many HP, Compaq, and Dells come with the embedded video already. In no time they will have sound, modem and NIC cards built in! In the shadow of that giant, you'd run for cover too!

    --
    Linux is only free if your time has no value. Windows is only free if you threaten to use Linux.
  182. In other news... by DeeKayWon · · Score: 1

    In other news, voodooextreme.com exploded. No one knows why.

  183. Liquidation by Bulldawg2000 · · Score: 3

    I'm not sure about 3dfx's assets, but if it is below 112M they were running the risk of being liquidated. At least this way, we'll see their technology incorporated into future products.

  184. Some more info by ZeroConcept · · Score: 2

    check out:
    http://www.voodooextreme.com/
    They have more information on the subject and lots of news about 3d gaming.

  185. Sooner than expected, but not a total blindside. by m00t · · Score: 1

    The news of the deal with Quantum3D over the V5 6000 gave hints that 3dfx starting to run into trouble. The recognized grandfather of consumer 3d acceleration bowing out of the race could very well change the shape of the market in the future. nVidia has a huge lead over most of it's competitors (BitBoys [do they even have a product yet?], S3 [i think diamond bought them...], ATI [they're catching up, but not fast enough. Had they bought 3dfx they could probably have weilded the combined technology's to bring themselves par with nVidia in a few short years.], Matrox, et al) even with it's current products. The technical inovation that 3dfx's technology and production facilties can bring to nVidia are staggering. Think of what nVidia could do with SLI geForce chips? How about T-buffer and an improved Anti-Alias? Will there be a joint venture with Quantum3D similar to what 3dfx had?(Just no extra power supply needed *please*)

    This news is not without possibly dire consequences. Though unlikely, it could bring about an era of stagnation within nVidia as it figures out what the hell to do with all the stuff it acquired and how to integrate it into it's products. Once they're so far ahead that it's clear no one can catch them in the near future, will they start to exploit their position in an unfriendly manner?

    Time will tell.

    I just can't wait to get my hands on whatever they can do with the hybrid technologies...

  186. What The Hell? by Tridus · · Score: 5

    What is it with all the posts in here moaning about how bad this is, because of how there is no competition and other such...

    People, please... are you living in a fantasy land? 3dfx hasn't been any serious competition for Nvidia since the GeForce. As much as you might like to think that the Linux market matters, it doesn't. Nvidia destroyed 3dfx in the Windows market, aka the one that matters.

    Contrary to several posts in here, this is not a bad thing. Its the natural course of business.

    - 3dfx dominates market
    - Nvidia enters market
    - 3dfx gets lazy
    - Nvidia makes better products
    - Nvidia dominates market
    - Nvidia continues to make better products, and 3dfx crumbles against the competition.

    Its not like Nvidia won because of a Patent war (hello Rambus!), because of backdoor shenagians, or whatever else thats bad. They won by simply flat out making a better product.

    People who think this is some kind of disaster want a market where nothing changes. If you actually want innovation and competition, you had better expect that some players will loose at some point! If you want competition but without the potential to loose, you don't really want competition, you want to live in a fantasy world.

    ATI is still there, as a better managed company then 3dfx with a better product, they stand a better chance in this market.

    Now please... quit bitching about how this is the end of the world. Its not. After the 40th post moaning and whining about it, it really does start to get tiresome.

    --
    -- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
    1. Re:What The Hell? by monopole · · Score: 2

      The real story here is that 3dfx achieved dominance back in the day and handed control over to marketing and bought STB. Their product declined as a result. In the mean time nvidia got their shit together and started pumping out excellent product with 6 month product generations. 3dfx responded with more marketing and got their ass handed to them. Back when STB was purchased by 3dfx and Diamond by S3 everybody figured Nvidia was not long for the world, instead they are the last one standing. If Nvidia tries the same thing they may last a bit longer, but not by much, either matrox or ati or even intel will get their shit together and hand them their ass. The one problem is that GPU development is nearly as complex as CPU development and doesn't have anywhere near the profit margin. As a result Nvidia may try to up the price in response.

  187. This is great! by deepakhj · · Score: 1

    I don't know what is wrong with all you people. But I saw this coming for at least a year and a half. 3DFX sucks ass. They have no good products.. they give excuses to why they don't support 32bit accelerated. NVidia since the TNT has had the superior product. (They became #1 soon after they ipo'd) Look at 3dfx's price 1.67 or so. They are being sued by them, so it would be cheaper to buy them out and own all their patents. Also they get good engineers too. The sad part is i've been telling my dad to buy amd/nvda for 3 years everytime he asks for advice and he still hasn't. Lol

    Deepak

  188. Survival of the fittest. by -=[+SYRiNX+]=- · · Score: 3

    In a capitalist market, survival of the fittest is a rule, and 3Dfx just wasn't fit anymore. They were releasing crappy products, failing to license out their technology, and selling their cards only at retail (rather than working to get them integrated or included with new PCs).

    A few people here have mentioned the Voodoo 1, 2, and 3's good cost-performance ratios and their stable drivers, and those are very true observations. However, 3Dfx shot themselves in the foot when they stopped marketing their products in any ways that bring in strong revenue. They stopped running television ads and stopped licensing their chip technology to other board manufacturers--and all the revenue dried up right there.

    Someone here said that ATI owns 80% of the PC video card market because they get their chips and boards included with OEM systems. ATI has traditionally made somewhat crappy products, but as a business they have thrived because they know how to work themselves into revenue-making positions in the marketplace. They have become so successful as a business, in fact, that they have finally gotten back around to investing more resources in R&D and QA, and the quality of their products has improved radically in the last 2-4 years.

    nVidia is especially interesting because they have a pretty even mix (IMHO) of product and marketing excellence. They have figured out how to achieve rapid growth in both areas. The only problem is that they now have only one worthy competitor left on their radar (ATI; Matrox just doesn't have enough market share or technical superiority). When one company in a given industry pulls far, far ahead of all the rest, it means they run the risk of getting lazy.

    That hasn't happened with all large behemoths (Sony and Microsoft continue to work hard and produce excellent stuff, for instance), but it has happened with many (General Electric, Phillips/Magnavox). Let's hope that nVidia doesn't get too cozy as it approaches the top of the food chain.

    --
    - "It's just a matter of opinion!" - PRIMUS
  189. No Need for Chicken Littleism by StandardDeviant · · Score: 5

    I see a large number of posts saying that this will lead to stagnation in the video card market, increased prices, blah blah blah, the usual bad things that come with monopoly. I don't think these fears are grounded in a solid grasp of reality.

    The video card market is much broader than the high-end-home-user-gamer-speed-freak niche. Although I do not have exact figures to back this up, I'd wager that the total amount of cards sold as integrated solutions (part of a Dell or the like) to both the business and non-gamer household market exceeds the gamer market by a large integer multiple. NVidia IMHO makes the best current 3d hardware, but they have nothing in the business/SOHO/laptop/OEM market that I'm aware of, whereas Matrox and ATI have vast sums of revenue from those markets. With that kind of revenue stream, they could probably each buy NVidia several times over.

    In short, don't assume that becuase NVidia has become the de facto monopolist in the gamer market (with a very, very small foothold in the workstation market[1]) they are somehow the totality of the video card market. They will continue to face competition from Matrox and ATI for the forseeable future.

    [1] quadro and somebody was telling me the new sgi vpro line of graphics chipsets was based on NVIdia tech


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  190. What about arcade hardware and "Rampage"? by Halcyon-X · · Score: 1
    This brings up a few points:

    - Will glide be dead? (please please please)
    - Will NVidia OpenSource their drivers like 3dfx did? (Doubtful)
    - Will 3dfx continue to supply 3D arcade hardware?
    - What will happen to "Rampage"?
    - Who will compete with NVidia? ATI, Matrox... anyone else? I doubt think these two will be able compete against NVidia + 3dfx... though if ATI continues getting better, maybe, but they don't have nearly as big a following at the moment.

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    .sig: Open Source, Open Mind

  191. The ATI countermove... by dialect · · Score: 2

    would perhaps be to get together with Matrox?

  192. I think it's good by OO7david · · Score: 1

    The way I see it, is now we have 3 major players in the video card ring: nVidia/3Dfx (I will never use their new names), ATi, and Matrox. Now, ATi has a very large market share and I don't see them failing anytime soon, but their going to have to make the best card they can in as little time as possible. Matrox has the best 2D cards around, and they keep getting better (DualHead anyone?), but 2D is becoming less and less of an issue. So with the nVidia and 3Dfx buyout, we, basically, have one company left in the 3D arena. Since all their competition is gone, maybe we don't need this six month cycle any more. Perhaps we could return to the older and less capitolistic year or two year cycle.

    The way I see it, video games are about as realistic looking as they can reasonably get (if you have a 1Ghz+ box). So we now need mundane features (t-buffer) instead of fill rates.

  193. Re:Damn. by aussersterne · · Score: 1
    Um, the point is that I own a whole bunch of games which support Glide and DirectX or OpenGL, and all of them look and play much better in Glide on Voodoo than under OpenGL or DirectX and other hardware.

    Are they old games? Some of them. So what? I don't care about your politics. I care about my games.

    --
    STOP . AMERICA . NOW
  194. Go NVIDIA! by be-fan · · Score: 2

    You really have to give a lot of credit to NVIDIA. Just two years ago, they were an obscure chip maker, and now they are the 800lb gorilla of the market. This whole 3DFx buyout is just symbolic; 3DFx was dead in the water anyway. However, it symbolizes the total defeat 3DFx has suffered at the hands of NVIDIA. I can remember when they released their original NV1 chip. It was non-standard (quads instead of triangles) was slow, and had very limited support. Then I remember the Riva128. It had pretty bad picture quality, but for several months held the speed crown. When the TNT came out, everyone pretty much knew NVIDIA would go to the top. Thankfully, they haven't lost their small-company image through all this. They still make great cards at great prices, have awesome customer support (eg. their latest drivers still upgrade even old cards like the TNT) and they are one of the few consumer vendors to get OpenGL right. If it weren't for NVIDIA, the rise of OpenGL would have been severely hindered. As I recall, they were the first major chip maker to publish a full, pro-caliber ICD. Otherwise, all those nifty OGL apps might still be useless on a market of consumer cards with "Quake drivers." All I can say is NVIDIA is 'da bomb!

    PS> No, I did not get payed by NVIDIA to say this. I even have reasons to dislike NVIDIA (they won't give 3D specs to Be) However, I can see some logic in their desicion (BeOS might be a therat to the SGI-blessed Linux for 3D ;) and don't hold it against them. Of course, I would not be at all dissapointed if they would suddenly change their minds, and my new NV20 would accelerate GLTeapot for me ;)

    --
    A deep unwavering belief is a sure sign you're missing something...
  195. I stand corrected by _|()|\| · · Score: 2
    You've got it the other way around -- CL sued Aureal for patent infringement. ... Aureal did turn around and sue CL on the basis of their supposedly frivolous lawsuit

    It's clear from its press release that Creative Labs is a patent aggressor. CREAF boasts that "EMU's ... patent was upheld and found to be valid and enforceable," and pledges to appeal (or buy Aureal, whichever comes first).

    I can't find any details on Aureal's lawsuit.

  196. the 3Dfx name by hawkear · · Score: 1

    i'm also very interested to see what happens with the 3dfx brand name. could nvidia keep marketing separate products under the 3dfx brand name? if so, what would be the differences between the products sold as 3dfx and those sold as nvidia. interesting indeed.

    The 3Dfx name still provokes images of fast, quality video card for quake (or other 3D games), even though their latest cards may have sucked in comparison to NVidia's or ATI's.

    From the NVidia Q&A:

    9. What is NVIDIA's intention for the 3dfx and Voodoo brands?
    We believe that the 3dfx and Voodoo brands are well known and respected throughout the industry. We have not finalized our plans for these brands at this time.

  197. Damn. by aussersterne · · Score: 1
    I have always preferred 3dfx. Quality was better.
    • When I upgraded from my old 2D card a few years ago, I bought a Riva 128ZX and a Banshee. The Banshee had better image quality, especially at higher resolutions, and the drivers were more solid. I kept the Banshee and returned the 128ZX.

    • Later on, ready to upgrade again, I bought a TNT2 and a Voodoo3 3000. After toying with them both for about a week, I returned the TNT2 and kept the Voodoo3. 2D image quality, board quality, and driver quality was just better, and framerates in many games were better, too.

    • Finally, this year, I bought a GeForce, a Radeon, and a Voodoo5, fully expecting the 3dfx card to lose after reading reviews. The Radeon was a crap product with useless drivers and I sold it off right away. The GeForce and Voodoo5 battled it out, but in the end, the GeForce 2D was just too lousy at 1600x1200 and all of my Glide games (some of them among my favorites) looked and played so much better with the Voodoo5...


    So now I own just a Voodoo5, which I've been happy with. In essence, I've always found that 3dfx quality just put it head and shoulders above the rest, at least for my tastes.


    I hope that Nvidia will start getting 2D right, or I may have this Voodoo5 for a long time...

    --
    STOP . AMERICA . NOW