Slashdot Mirror


Legal Analysis Critical of Blizzard v Bnetd

anewsome writes "As reported previously several times, Blizzard has sent a cease and desist letter to the ISP of bnetd (which develops an open source Battle.net emulator). Lawmeme.org (from the Yale Law School) has published a long piece with lots of background and legal analysis on the case. Conclusion: Blizzard has an uphill legal battle."

362 comments

  1. Sorry, such file doesn't exist... by Anonymous Coward · · Score: 0

    Sorry, such file doesn't exist...

  2. Er... by Mr.+Red+Baron · · Score: 1

    Maybe they didn't like the idea of getting slashdotted... I'm getting "Sorry, such file doesn't exist..."

    1. Re:Er... by Anonymous Coward · · Score: 0

      I hear people complaining about mysql (presumably postgresql fans), but in this case, I'm inclined to believe them. "Too many connections"? The *database* is the limiting factor? Bah.

  3. Nice "long piece" by dimer0 · · Score: 1

    Sorry, such file does not exist.

    And, now I suppose I'm supposed to go look for it MYSELF!?

  4. Real URL by azaroth42 · · Score: 2, Informative

    The Real URL for this story is:

    http://research.yale.edu/lawmeme/modules.php?name= News&file=article&sid=149

    --Azaroth (KW)

    1. Re:Real URL by Diskore · · Score: 2, Informative

      Though I wish this were the Real URL, all I get is this:

      Sorry, this Module isn't active!

  5. Karma Whoring with a Working Link by Ben+Jackson · · Score: 5, Informative
  6. The correct URL by bief · · Score: 2, Informative
  7. Why should Blizzard have any right to stop this? by bacontaco · · Score: 2, Informative

    Bnetd didn't reverse engineer any of Blizzard's software to create their server, so what right does Blizzard have to stop any of this? Sure you can make the case that bnetd allows software pirates to play their illegal copies of Blizzard's games more easily, but bnetd should be treated as a completely independent software developer.

  8. Blizzard does have a point though... by Gogl · · Score: 5, Interesting

    Don't get me wrong. I'm a huge fan of open source, bnetd, yada yada, and I agree that the official Bnet has tons of issues (ranging from lag to dealing with people whom I'd at least rather not deal with).

    However, to my understanding they're doing this largely as a reaction to the WC3 beta. It was cracked within days of release, using bnetd and other "fake" bnet networks that don't check cd keys. This is allowing many people who shouldn't be playing the beta to play the beta.

    "Big deal" you say. And part of me is inclined to agree, as it doesn't hurt Blizzard to have a few extra thousand people playing the beta.

    Well, I'm a beta tester, and I can tell you that the "official" beta network is sorely underused. Of the 5000 beta testers there are probably only 30-60 games going at any given time. I know, you might think that is a lot, but it's basically the same people over and over. From the buzz I've heard, a lot of legit beta testers have even been going to the bnetd networks, just because there are more people there (easier to find big 3v3 and 4v4 games, etc.).

    So yes, DMCA bad. Making reverse engineering bad. Open source good, bnetd good. But Blizzard still does have a point, and perhaps some sort of compromise needs to be reached...

    1. Re:Blizzard does have a point though... by geekoid · · Score: 3, Funny

      If Blizzard sends me a beta disk, I'll use there servers! ;) Nice to know that they pased me up, and chose some yahoo who doesn't even use there servers.
      Note to self: WC3 was NOT properly beta tested, wait 3 months after release to buy.

      this post is supposed to be funny.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    2. Re:Blizzard does have a point though... by BlowCat · · Score: 1, Offtopic
      Imagine KDE developers sueing GNOME developers because there are not enough beta testers for KDE. Or vise versa. Or Emacs vs VI.

      Better yet, imagine Microsoft sueing CNN because some users of MSIE read news at CNN instead of "the official" msn.com.

      What Blizzard has is not a point - it's a problem.

    3. Re:Blizzard does have a point though... by malkavian · · Score: 2

      Absolutely. Blizzard need to make sure that they're not ripped off completely by people cracking the game.
      However, using the proverbial sledgehammer to crack the nut is not a very good solution.
      By wheeling out the laywers from the word go, they alienate the very developers who could actually think, and come up with some way to aid them in the future.
      Now, the cracked clients will stay cracked, and people will play the game.. Often at Lan parties and so on, so, killing bnetd doesn't stop the warez scene. It simply stops one aspect of gameplay.
      Now, actually getting heads together with Blizzard and the creators of Bnetd, I'm sure that some solution could be arrived at. Don't ask me what, I've not developeed for this, or looked too deeply.. But, usually when two sides get together and work, solutions arise.
      When you set two side against each other, you end up with a battlefield, with a lot of casualties, and nothing really progresses too much at the end of it.
      Both sides have valid points, and if they got together and hashed them out, I'm sure they'd both end up a lot happier than firing lawyers at each other, who don't actually understand the real problem at all..

      Malk

    4. Re:Blizzard does have a point though... by Steveftoth · · Score: 2

      I agree with you as far as the beta goes, the people who hacked their beta clients so that they could play on WarForge should go back to battle.net.
      I was a beta tester for Diablo 2 and they really screwed us, the servers were down for long periods and overall it was a fairly crappy experience. However, as a beta tester you have to admit it's very cool being able to play a game before anyone else, they are doing you a favor to get a favor in return. It was beta testing after all, I don't blame them at all for taking the servers down for a day at a time to fix bugs because after all the testing they released a quality product. Not perfect, but way better then most.
      I know that bnetd will not get shut down forever because there are too many players that want it up. Either it will go more underground, or Blizzard will cave in and let people use it as well.
      This article makes it clear that bnetd is not violating any laws, it's marginally questionable that WarForge is.

    5. Re:Blizzard does have a point though... by warpSpeed · · Score: 1

      Perhaps blizzard should talk nicly with the bnetd people and find out what makes thier site more attractive instead of suing them into the ground. Seems to me that they would earn a lot more respect from their user community that way...

      But that is just me... I not have my myopic corperate glasses with clue filter attachement on today...

      The user community has spoken, the people that they are trying to sell to. They are unhappy and doing something about it. If there is a problem Blizzard should examine the cause not try to cure the symptom.

    6. Re:Blizzard does have a point though... by kurisudes · · Score: 1

      The thing is: reverse engineering is allowed under the DMCA, and it needs to be. REVERSE ENGINEERING GOOD! It allows for people to take the work of somebaody else and ADD features thus allowing people creativity to push technologies further. The complaint isn't against reverse engineering, it's against circumvention measures... Not that I think they're bad, but ask the US lawmakers and you'll get a different response....
      (PS: move your projects to Canada! as in outside of the US, real home of the free)

      --
      --------------------------------- Born Again Bourne Again Believer: New Life, GNU/Linux Be Free!
    7. Re:Blizzard does have a point though... by BryceH · · Score: 1

      ya, i have the beta of war 3 as well. your numbers a way off from what i have seen (cant help but wonder if/when you are logged on?), right now there are 260 users and 63 games (just checked), that is about what i usually see. it is _not_ hard to find a 4v4 or 3v3 game they are all over the place, so i dont really see that as being the problem. there is really no reason for a valid beta tester to leave the realm (the realm is one of things that your supposed to test and comment on by the way!!). i have to say i side with blizzard on this one, regardless of the chances of winning. they are protecting their games (and lets be honest, battle.net is around 90% of the reason to buy a blizzard game).

      --
      "Shut up brain or ill stab you with a Q-tip" Homer Simpson
    8. Re:Blizzard does have a point though... by Quixadhal · · Score: 1

      So, why then did Blizzard/Vivendi not have the common courtesy to simply ask the bnetd team to remove any warcraft 3 support until further notice?

      If they're going to claim it allows people to play without a CD-Key, then I want them to ship me a copy of ALL their games without the cd-based copy protection. I have purchased each game, and have a valid CD-Key, so obviously the cd-based protection is redundant. Why? Because if it did any good, people who didn't BUY the game still couldn't play it with bnetd!

      The really sad part is, Blizzard will continue to drag us back to the bad-old-days of physical cd's that knock our drives out of alignment with their thrashing non-standard formats, and they'll glean ideas from the source code of people whose projects they shut down, and we'll have to make the choice of bending over for this stupidity, or missing out on the next incredible game they make.

      I see no difference between this kind of behavior and a thug with a billy club demanding my lunch money in exchange for the right to stay in line and not get beaten up. Thanks Blizzard.

    9. Re:Blizzard does have a point though... by rewdpost · · Score: 1

      I know what makes them more attractive to the people playing WC3 right now, the fact that they let you play illegal copies.

      Darn you Blizzard, I mean you only had all your beta testers agree to play it on your networks and not give out their CDs to be copied. How dare you expect people to follow through with their agreements.

    10. Re:Blizzard does have a point though... by WNight · · Score: 5, Interesting

      Multiplayer is 90% of the reason to buy a Blizzard game.

      Battle.net is a good reason to NOT buy a Blizzard game, especially for games like Starcraft and Warcraft3 that aren't ongoing (Diablo 2) and don't require a persistent universe.

      By going with Battle.net you get a whole bunch of jerks, cheating, lag, and a generally lousy experience.

      Compare this to Quake3 where you can join any of a thousand servers, or create your own. You get to play with people you want, find a server that doesn't lag, and otherwise customize the experience.

    11. Re:Blizzard does have a point though... by MindStalker · · Score: 1

      Why wait 3 months? If you buy it immediently, 3 months down the road, you'll be able to patch it to the same point that someone buying it new can. And you will have 3 months more playtime. Now if the issue is, I don't have the money to spend, and I'd rather save up and wait till its ready, sure go ahead. BTW the beta is quite stable, its balance issues that are getting the most work.

    12. Re:Blizzard does have a point though... by Anonymous Coward · · Score: 0

      It was cracked within days of release, using bnetd and other "fake" bnet networks that don't check cd keys. This is allowing many people who shouldn't be playing the beta to play the beta.

      But how does halting development on bnetd help this situation any? People who want bnetd have it. People who are going to run it to play the beta are already doing so. Those servers are already out there. How does stifling the development of this project help the current situation any? It doesn't.

    13. Re:Blizzard does have a point though... by exodus2 · · Score: 1

      I have never bought a blizzard game to play on battle.net. It seems overflowing with jerks the few times I tried. I only play on lans with friends. Its much more fun for them to say wtf did all those orks come from as i kick his ass.

      --
      .sigs suck, thus nothing here.
    14. Re:Blizzard does have a point though... by Anonymous Coward · · Score: 0

      This is one beta I should have never signed up for. I thought I liked WC2, but I guess not, because WC3D is just more of the same.

    15. Re:Blizzard does have a point though... by DeadPrez · · Score: 1

      The bnetd team never made a Warcraft 3 compatible version. However, bnetd is open source and the "warforge" team (whoever they are, perhaps a smaller group of bnetd people) modified the currently release of bnetd to fuction with warcraft 3.

      Also, it should be pointed out that the bnetd team intentionally left out support for Warcraft 3 out of respect for Blizzard (until the official gold release of WC3).

    16. Re:Blizzard does have a point though... by Anonymous Coward · · Score: 1, Interesting

      Sooner or later discussion has to stop. Imagine trying to reason with some of the random fuckwits here on slashdot who say "but information wants to be free". Do you think most people here are capable of rational argument? Do you think most respect intellectual property? Hell no - most here would say that an Open Source implementation of bnetd is completely outside Blizzard's control and that if it means people don't have to buy any more Blizzard games, just copy them, too bad. Of course Blizzard has an alternative - attempting to aggressively copy-protect every CD they make, which just fucks it up for people with incompatible CD drives - and it's crackable.

      The time has come to squash bnetd. What a pity _they_ didn't play nice with Blizzard. Kind of STUPID, like poking a snake until it bites you.

    17. Re:Blizzard does have a point though... by Score+Whore · · Score: 0, Flamebait
      By wheeling out the laywers from the word go, they alienate the very developers who could actually think, and come up with some way to aid them in the future.


      Yeah. They should keep in mind that the only people who can come up with software solutions are the slashdot community. Not the people who write the software in the first place.
    18. Re:Blizzard does have a point though... by Anonymous Coward · · Score: 0

      Well, maybe. But it doesn't matter whether beta testers are testing the way Blizzard wants. Frankly, I don't think Blizzard can enforce only using battle.net, EVEN if they thought of putting that in their EULA. However, it doesn't matter -- the DMCA *only* covers copy protection circumvention. Using the DMCA to prevent people from playing off battle.net has no legal grounds, since, as other people have noted, the DMCA does not cover the bnetd issue. If Blizzard were trying to enforce a EULA item, they should be complaining that the users violated the license, not that the DMCA is involved. Legally, Blizzard is in the wrong, regardless of where your feelings are morally.

    19. Re:Blizzard does have a point though... by Anonymous Coward · · Score: 0

      The EU allows reverse engineering, even overriding license agreements, as long as the REing is done for the purpose of ensuring compatibility between two products. Legislation aimed specifically at stopping embrace and extend. Who woulda thunk?

    20. Re:Blizzard does have a point though... by monkeydo · · Score: 3, Insightful

      I see no difference between this kind of behavior and a thug with a billy club demanding my lunch money in exchange for the right to stay in line and not get beaten up.

      Except Blizzard is the cafeteria lady who wants you to pay before you eat, and bnetd is the geek showing you the way to sneak out without paying. Since I _can_ get up from the table in most restaurants and calmly walk out without paying the check, should I. If I pay for my meal am I "bending over" because I could get away with it and I chose not to?

      If the "information wants to be free" crowd ever gets their way you will only see more proprietary, closed, software with crappy copyprotection like hardware dongles and smart cards. You can all claim that people are playing on bnetd servers because they work better and it's a more fun crowd, but the fact is that if there wasn't a piracy problem Blizzard wouldn't care where you played.

      --
      Si vis pacem, para bellum
      The only thing more annoying than a Libertarian is an (un|mis)informed Libertarian
    21. Re:Blizzard does have a point though... by Anonymous Coward · · Score: 0

      You thought so too? I've seen it being played, and while it's novel for a day or two, warcraft 3 is just warcraft 2 with nicer graphics and a few novelties.

      I was pretty disappointed. Blizzard is going the way of Westwood (squeeze the franchise for all it's worth) and living off their past triumphs.

      It'll probably still sell well, to non-hardcore gamers, because marketing really does buy users if you throw enough money at it, and Blizzard's spent plenty.

    22. Re:Blizzard does have a point though... by Anonymous Coward · · Score: 0

      I don't see what the problem is. So people play on bnetd. Battle.net doesn't get tested. Big deal -- Blizzard's already tested battle.net, in addition to claiming that it plays a trivial role in the protocol -- just for finding servers.

      The real thing to test is whether the game works properly, and beta testers can still send in bug reports on that.

      Quake 3 had an open beta, and if w3 had a more-open-than-intended beta, it's hardly the end of the world.

      I don't think I know of a game that does large-scale closed betas and hasn't been leaked.

    23. Re:Blizzard does have a point though... by Anonymous Coward · · Score: 0

      With bnetd, you could set up private game-finding servers that just allow, say, people in your gaming association to play. Beat the hell out of battle.net.

      Of course, that's a moot point now that Blizzard's done the wrong thing and gone after the (more than considerate of Blizzard) bnetd developers.

    24. Re:Blizzard does have a point though... by Anonymous Coward · · Score: 0

      So go after the beta testers. If they weren't idiots, they numbered the copies and can identify the original source, and can nail them for violating the EULA.

      Bnetd broke no laws. Blizzard needs to back down now.

    25. Re:Blizzard does have a point though... by Anonymous Coward · · Score: 0

      So you don't have an ethical problem with Blizzard. I do, but that's fair. What they did (trying to pull DMCA where it didn't apply) is still not real legal ground.

    26. Re:Blizzard does have a point though... by Galvatron · · Score: 1

      Two reasons: 1, you invest that $60 in some sort of money market instrument and get a bit of interest (this is the standard economist point of view). 2, the price may go down, or you may be able to get a used version.

      --
      "The question of whether a computer can think is no more interesting than that of whether a submarine can swim" -EWD
    27. Re:Blizzard does have a point though... by zeno_2 · · Score: 1

      Thats the thing that really pisses me off about safedisc, macrovision is acting like IEEE or some other group that sets standards with these 'safedisc compatable cdrom drives'. You try to go to macrovision.com and find a list of these drives.. they don't exist.

      Im involved in the support of some popular games that use safedisc on the cds. We have an article that tells us what drives are known to be compatable with safedisc, but it really doesn't help at all, there's maybe 100 cdroms listed (has to be that certain firmware revision on it) and you'll still find times when those drives still don't work with safedisc.

      And from the information that macrovision wants people to know is that its all based on the hardware of the cdrom, as in, if you have a compatable cdrom, it wont matter what os you use. I know of a couple cdrom drives that work under win9x with safedisc fine, but not winxp. Im not saying its macrovisions fault, but they just act too much like they are trying to make safedisc a standard or something.

      Another thing that they really don't realize is that their philosophy of trying to stop the 'casual copier' just isn't flying. Cracks for safedisc are about as common as aol cds. All they do is frustrate end users who are honest, and may not have the cdrom of the week. Luckily they are changing to a new safedisc that does the check during the setup, so you don't have to have the cd in the drive everytime you start the program. I haven't seen many drives that have a problem with that check, in fact I can't remember one. Im not saying im getting soft with macrovision, its just less of a headache for me now...

      Anyway, my thought on the topic..

      I have heard from some other posts that kali had a license from blizzard to host their games, which I would imagine would include the cd key check of some sort, but im not positive. If its the case, i can see their stance. I feel they could have probably been more open about the whole thing, such as saying we talked to them at first, and they were unwilling to operate (as in bnetd not willing to bend over for blizzard) so we had to do this to protect our product. I can understand, pirating games is quite the hobby of tons of people out there, and they need to make a buck too. I bought diablo 2, in fact I got the collectors edition, as well as the expansion, and im glad I bought them, as diablo 2 is a great, great game. The problem I would have, if I played online, would be that if I had a bad connection to battle.net, but not bnetd, and now blizzard is shutting off my only way of playing online.

      I can see them getting pissed at letting war3 use something besides battle.net, as im sure every bit of data they can use in the small amount of time they tested would have helped them, and having people play the game on other servers doens't help them much. Most of those people probably wouldn't even post any bugs any way(notice the MOST, don't bitch at me if you did submit bugs).

      I was gonna preview this before posting but i gotta run, so if i said something dumb up above I apologize in advance =)

    28. Re:Blizzard does have a point though... by zerofunk · · Score: 1

      If my memory serves me, I remember reading about the StarCraft: Brood War beta test and it being hard to find games at times on battle.net. Blizzard usually releases their betas to fairly small groups and an even smaller group of people actually play the game. Then an even smaller group of people actually contribute. I don't really think the beta network being underused is anything all that new in regards to Blizzard games.

    29. Re:Blizzard does have a point though... by Anonymous Coward · · Score: 0

      if i said something dumb up above I apologize in advance

      If I had mod points today you'd get one.

    30. Re:Blizzard does have a point though... by wdr1 · · Score: 1

      Simple. Just add me as a beta test! :-)

      Seriously though, if the problem is that enough people aren't playing on the beta network, why not just add more beta players? Seems simple enough to me.

      -Bill

      --
      SlashSig Karma: Excellent (mostly affected by moderatio
    31. Re:Blizzard does have a point though... by Anonymous Coward · · Score: 0

      Except that to enable bnetd to work in the first place they had to reverse engineer the packets to enable it to appear to be a battle net server to the game thus circumventing the copy protection that blizzard used to prevent people copying and playing the game on their free servers.

      Thus they violated copyright and thus they fall under the DMCA and thats before looking at the fact they created an easily modifiable tool which could be used to circumvent it and in fact was designed not to look at cd keys in previous blizzard releases thus providing a reasonable expectation that they would be doing so again.

      Even with a lawyers analysis you still thing blizzard are legally wrong. Did you even read the article ?

      Blizzard are legally right and to fight this in a court of law is an attempt to do a skylarov and engeder open source movemen support to cover your legal costs and generate more media attention - its cynical and pointless as its a case they will lose.

    32. Re:Blizzard does have a point though... by adamjaskie · · Score: 0

      What about old fashioned copy protection? (How many hit points does an Ogre-Mage have? How much damage can a Grunt do? etc.) I would think that would be enough ;)

      --
      /usr/games/fortune
    33. Re:Blizzard does have a point though... by Peter+La+Casse · · Score: 1
      Except Blizzard is the cafeteria lady who wants you to pay before you eat, and bnetd is the geek showing you the way to sneak out without paying. Since I _can_ get up from the table in most restaurants and calmly walk out without paying the check, should I. If I pay for my meal am I "bending over" because I could get away with it and I chose not to?

      If Blizzard is the cafeteria lady who wants you to pay before you eat, bnetd is the farmer across the street giving away his fresh produce for free. Starcraft, in this analogy, is the silverware that you brought with you to the cafeteria.

    34. Re:Blizzard does have a point though... by monkeydo · · Score: 2

      You seem to be (deliberately?) ignoring the fact that while bnetd is giving away their service they are also aiding the piracy of Blizzard software. Blizzard knows their CD keys are crackable, their main protection is the servers checking keys. They bank on the premise that even if you have a warez copy of the game, being able to play online is a compelling reason to buy the product.

      If bnetd was _only_ an alternative to using Blizzard's servers Blizzard probably wouldn't care. If Blizzard doesn't win the suit the result will simply be better (not relying on the servers to check keys) copy protection. Of course this will increase the cost of the games which really only affects the people who buy it anyway.

      --
      Si vis pacem, para bellum
      The only thing more annoying than a Libertarian is an (un|mis)informed Libertarian
    35. Re:Blizzard does have a point though... by Peter+La+Casse · · Score: 1
      You seem to be (deliberately?) ignoring the fact that while bnetd is giving away their service they are also aiding the piracy of Blizzard software.

      They are not explicitly aiding the piracy; piracy is a (presumably unintended, since we presume innocence) side-effect. Admittedly, analogies are flawed, but to continue this one: Blizzard claims that you are only allowed to use its forks to eat at its own cafeteria. The idea of "first sale" and ownership rights say that I can use my fork to eat wherever I want. Likewise, I have purchased a copy of Starcraft, so I should be allowed to play Starcraft using Blizzard's server, or using Starcraft itself to host a LAN game, or by building my own server to use instead of Blizzard's.

      bnetd contributes to software copyright infringement (I don't like to call it "piracy" because it's not) in the same way that ftp or p2p software does. The proper course of action is not to attack the people who create ftp software, or p2p software, or bnetd software; the proper course of action is to attack the people doing the infringing.

    36. Re:Blizzard does have a point though... by monkeydo · · Score: 2

      Your comparison of bnetd to FTP is not valid.

      1) bnetd is the _only_ way to play warez copies of the game online. If not for bnetd this type of infringement would not be occuring.

      2) ftp, some p2p software, copy machines etc. have _substantial_non-infringing_uses_ Blizzard's position is that bnetd has no non-infinging uses. They claim that under the EULA _any_ use of bnetd is infringement.

      Back in the cafeteria, ownership of your fork says you can do what you like with it. In my cafeteria I make the rules, and I only allow green plastic forks, and no forks are allowed in or out. Of course your argument of ownership rights is moot as long as courts continue to enforce EULA's as contracts.

      Of course Blizzard is only interested in going after the people doing the infringing. As I said, if bnetd was only being used by people who had bought the game Blizzard probably wouldn't care - they might even like it since they wouldn't have to maintain as many servers. That isn't the case however, if bnetd does not have non-infringing uses - if the EULA is valid they have none - then they are at least commiting contributory infringment and can be shut down for that. Right noe Blizzard is using the DMCA because that is a bigger stick.

      So, it all comes down to the EULA. If the EULA is valid bnetd is done.

      --
      Si vis pacem, para bellum
      The only thing more annoying than a Libertarian is an (un|mis)informed Libertarian
    37. Re:Blizzard does have a point though... by Peter+La+Casse · · Score: 1
      1) bnetd is the _only_ way to play warez copies of the game online. If not for bnetd this type of infringement would not be occuring.

      No it's not; I can set up a VPN between myself and other people who I want to play with, and play a "LAN" game.

      2) ftp, some p2p software, copy machines etc. have _substantial_non-infringing_uses_ Blizzard's position is that bnetd has no non-infinging uses. They claim that under the EULA _any_ use of bnetd is infringement.

      That is an accurate description of Blizzard's position, but their position is wrong, because it is based on the EULA, which is not a valid contract.

      Of course your argument of ownership rights is moot as long as courts continue to enforce EULA's as contracts.

      Do courts enforce EULA's as contracts? It is my understanding that this is the whole point of UCITA: to make EULA's as valid as contracts. If that's the case, then EULA's are only valid as contracts in the US states that have passed UCITA, which I think are Virginia and Maryland.

      So, it all comes down to the EULA. If the EULA is valid bnetd is done.

      I agree with you: in jurisdictions where the EULA is valid, bnetd development/use is quite possibly illegal.

  9. /.ed - anyone grabbed it before? by fferreres · · Score: 1

    Thanks (the site's full of SQL connect errors now)

    --
    unfinished: (adj.)
  10. LawMeme Link That Works by brianboru · · Score: 0, Redundant


    The "long piece" link seems to be broken.
    ("Sorry, such file doesn't exist...")

    Here's a link to the LawMeme page.
    The Blizzard article is at the top.

  11. Re: works now ... by fferreres · · Score: 5, Informative

    I think the link should be http://research.yale.edu/lawmeme/modules.php?name= News&file=article&sid=149

    Here's the important stuff...

    Does BNETD Violate Blizzard Copyrights?

    Unlikely, although it must be stated that Vivendi/Blizzard has yet to claim which exclusive rights are infringed by which programs hosted by bnetd, so this analysis is based on speculation as to likely complaints.

    In general, copyright infringement consists in copying or distributing another's work without authorization. In this case, the bnetd server is the original work of its various developers (BNETD Project Credits ). The developers have never had access to Battle.net software, so it would be impossible for them to have copied it. As there is no copying there is no infringement. Indeed, Blizzard's FAQ on the case admits as much since it is called the Emulation FAQ . In computer science, emulators are software designed to imitate the same function as another piece of software. They are not copies. If it was a copy, it would not be "imitating" the function of another piece of software, it would be the same software.

    In order to create a Battle.net emulator, the bnetd developers engaged in a combination of reverse and value engineering. Their method of reverse engineering did not require any decompiling or disassembly of the code of the client (again, they could not have deassembled or decompiled the Battle.net code since they did not have access to it). It is decompiling of code that frequently gets reverse engineers in copyright trouble -- that is not a problem for bnetd since it was not required. Bnetd was able to reverse engineer by simply looking at the traffic between server (Battle.net) and client (game player). For example, a player would start a game as one type of character on Battle.net in Diablo II (e.g., a Necromancer) capture the packets, then start a game as a different character (e.g., a Barbarian) and capture the packets. By comparing the two packet dumps, one of the bnetd developers would be able to determine which packets identified specific elements of the game. The developer would then make changes to the bnetd server and check his work by performing the same test with client on the bnetd server. Through trial and error, the bnetd server improved.

    To my knowledge there is no law that holds that reverse engineering a protocol through packet dumping implicates copyright in any way.

    Vivendi might claim that special programs to assist users of bnetd to edit their Windows registry violated copyright. As mentioned above, the Windows registry consists of configuration files that can be modified by the user using regedit.exe which is part of every version of Windows. It is not at all clear how provision of a program to make editing certain portions of the registry easier would violate an exclusive right of the copyright holder. Moreover, it is not clear whether a user who alters the registry is violating copyright. They may be violating the EULA (more below), but that is not a violation of copyright.

    Does BNETD Violate Section 1201 of the DMCA?

    Unlikely, but the statute in question is quite complicated and the law has not yet been clarified by the courts. It must also be made clear that simply because something may facilitate piracy does not mean it violates section 1201 of the DMCA.

    The first issue is whether or not the CD-Key authorization mechanism is an access control device under section 1201(a). Section 1201(a) states that a device controls access to a work, "if the measure, in the ordinary course of its operation, requires the application of information, or a process or a treatment, with the authority of the copyright owner, to gain access to the work." One significant question is access to what work? Bnetd does not facilitate unauthorized access to Battle.net, it is a substitute. Bnetd does not facilitate access to the single player version of the game. Bnetd does not faciliate access to the LAN multiplayer aspects of the game. Bnetd does not facilitate access to Internet multiplayer, since that is accomplished through LAN emulators such as Kali. At worst, bnetd facilitates access to Internet multiplayer using the client's Battle.net interface. It is questionable whether access to a particular interface counts as "access to the work." It is questionable whether enabling certain functionality is "access to the work." Even granting that the interface or functionality is a work that can be improperly accessed, does accessing it require tha application of information, or a process or a treatment to gain such access? For every Blizzard game prior to the Warcraft III beta, clearly not. Bnetd servers don't send any "access" information to a client, they simply do not bar a client from accessing them.

    This is made clear by the definition of circumvention in 1201(a)(3)(B), which "means to descramble a scrambled work, to decrypt an encrypted work, or otherwise to avoid, bypass, remove, deactivate, or impair a technological measure, without the authority of the copyright owner." Bnetd does not descramble, decrypt, remove or deactivate anything. It does not avoid, bypass or impair, it ignores. Ignoring is not circumventing. Indeed, section 1201(c)(3) states that, "nothing in this section shall require that the design of, or design and selection of parts and components for, a consumer electronics, telecommunications, or computing product provide for a response to any particular technological measure." The reason for this is to prevent copyright holders from forcing copy protection measures onto computer and consumer electronics manufacturers. An example would be a music publisher who releases a CD that has watermarking in the music. The watermark states, "do not rip into MP3 format." There is no obligation for CD manufacturers to build in a system that can detect and obey that watermark.

    Moreover, even bnetd did circumvent an access anti-circumvention measure, it would still be legal to distribute it so long as:

    * It was not primarily designed or produced for the purpose of circumvention. A very good case can be made that the primary purpose of producing bnetd was to provide an alternative to the drawbacks and limitations of Battle.net (About the BNETD Project). One quote from a Review of Diablo II on MacGamer.com will provide some idea of the frustrations many feel with regard to Battle.net: "Provided that Battlenet doesn't make you want to pry your eyes out with a grapefruit spoon, you will find that you can go online and play your character in the Diablo Battlenet Realms." Even Blizzard's Senior Director, Bill Roper, admits that Battle.net's stability left something to be desired in an interview with Eurogamer , "There was certainly a period of time in the history of Battle.net where the team was constantly playing catch-up. They work on stability, they work on how many people could be online, they work on access and bandwidth issues, they get all those things fixed, and then we get another 25,000 people online concurrently and all [the] new stuff will break."
    * It has more than limited commercially significant purpose. Again, a very good case can be made that bnetd does have significant commercial purposes. Bnetd currently supports a number of features that Battle.net does not, such as the ability to connect with IRC, create custom ladder games and tournaments, and send broadcast messages.
    * Is not marketed for use in circumventing a technological measure that effectively controls access to a work protected under this title. Although, as an open source project, bnetd has little control over how some individuals may promote it -- the bnetd and Warforge developers have never promoted piracy of Blizzard's games. Indeed, the developers of bnetd are some of Blizzard's biggest supporters and fans.

    The next issue is whether bnetd violates section 1201(b) which prohibits distribution of devices which "effectively protects a right of a copyright owner under" the Copyright Act. To qualify as technological protection measure under section 1201(b), a device must in the ordinary course of its operation, prevent, restrict, or otherwise limit the exercise of a right of a copyright owner." The only right at issue would seem to be the right to copy. But it is difficult to claim that bnetd undermines this as one must already have a copy of a Blizzard game (legitimate or illegitimate) in order to use bnetd. In other words, any copying occurs prior to use of bnetd. It may be that the availability of bnetd encourages some to make illicit copies who wouldn't have without bnetd, but that is not a violation of the DMCA.

    It is also strange to claim that the CD-Key system prevents copying since a valid CD-Key is not necessary to connect to Battle.net and download the latest patches for a warez copy of the game. Using a warez copy one logs into Battle.net. Prior to CD-Key validation, Blizzard conveniently provides the latest patches for the warez copy. Patches are also available via public ftp (http://ftp.blizzard.com/pub/war3/patches/beta/ ). It is hard to claim that the CD-Key system effectively prevents copying when Blizzard itself updates warez copies of its games to the latest version. Most bnetd servers are set up by owners of legitimate copies and the server ensures that those joining have the same version of the game. If Blizzard were truly concerned about piracy they would at least try to make it more difficult to get the latest patches.

    Furthermore, under section 1201(f)(2):
    Notwithstanding the provisions of subsections (a)(2) and (b), a person may develop and employ technological means to circumvent a technological measure, or to circumvent protection afforded by a technological measure ... for the purpose of enabling interoperability of an independently created computer program with other programs, if such means are necessary to achieve such interoperability, to the extent that doing so does not constitute infringement under this title.

    It seems pretty clear that even if bnetd is a circumvention device, then it clearly falls under the exemption of 1201(f)(2), since any circumvention is only for the purpose of achieving interoperability between bnetd and the Blizzard game. Such interoperability does not constitute infringement, since it does not violate sections 106-118 or 602.

    --
    unfinished: (adj.)
  12. Re:Why should Blizzard have any right to stop this by vukv · · Score: 1

    "more easily" ? No, it is the only way for software pirates to play blizzard's online multiplayer...

  13. It's all about the Benjamins by Hormonal · · Score: 4, Interesting
    The last line of the article cracked me up. Blizzard has an uphill legal battle.

    I'm making an assumption here, but I don't think the guys running the bnetd project don't have piles of money to take this thing to court. The ISP isn't going to burn tons of cash for these guys, and ignore Blizzard.

    It's unfortunate that a company with deep pockets and a shaky legal footing can shut down projects it doesn't agree with. I used to play DII like a fiend, but got sick of the cheating/tradehacks/etc., so I don't have anything to gain from this project. I do, however, think it's a real shame that a nice project like this is getting squeezed. I hope the bnetd team can weather the storm.

    I also wonder if maybe Blizzard's time and energies might be put to better use by focusing on things like Realm stability, and getting rid of the cheaters that are bringing the realms down, looking for the next duping method.

    1. Re:It's all about the Benjamins by Rogerborg · · Score: 2
      • I'm making an assumption here, but I don't think the guys running the bnetd project don't have piles of money to take this thing to court

      Not an un-nice double negative. Perhaps you could go over to bnetd.org and actually find out? I'll make the, er, assumption that you and most other Slashdotters are too lazy to even click a link, and that you need to be spoon fed the salient comments:

      • "This site has been disabled as requested by Blizzard Entertainment and it will remain closed as we have no legal recourse other than to fight a long protracted lawsuit against a large corporation [...] We have no choice but to comply until we can get some legal counsel to fight them. We are very sorry for the inconvenience but there is nothing we can do at this point. If you know of any lawyers who would be willing to take this case on a pro-bono case, please forward their information to us"
      --
      If you were blocking sigs, you wouldn't have to read this.
    2. Re:It's all about the Benjamins by harvardian · · Score: 2

      Free speech cases are the biggest candidates for pro bono work. That Bnetd is getting attention on Lawmeme is only a good thing -- it means that the legal community is interested.

      Who knows, maybe these guys can get some pro bono, or cheap legal help. You never know...

    3. Re:It's all about the Benjamins by Anonymous Coward · · Score: 0

      "Free speech cases are the biggest candidates for pro bono work".

      Probably, but it doesn't matter. No lawyer worth his salt is going to fight this on free speech grounds. They're going to say that the DMCA doesn't apply.

      For the same reason, the EFF isn't going to get involved. A case like this won't set legal precedent (because it won't be fought on the grounds that the DMCA should be limited, but that it doesn't apply in this particular situation), which means that it isn't worth using their limited resources on it.

    4. Re:It's all about the Benjamins by SandSpider · · Score: 1
      I also wonder if maybe Blizzard's time and energies might be put to better use by focusing on things like Realm stability, and getting rid of the cheaters that are bringing the realms down, looking for the next duping method.


      What, you think the engineers and Customer service people are going to be working hard on the legal battle? The budgets for legal and programming are very likely not linked, and aside from a few questions that the lawyers may have for the purposes of making a case, and the occasional participation on /. and in lunchtime chats, it's probably not going to affect the programming staff.


      Unless, of course, they are going to make the server identification better to try to prevent such things in the future, but that's not what we're discussing. So far, it's all legal.


      =Brian

      --
      There is nothing so good that someone, somewhere, will not hate it.
  14. What is it with the letter V? by Guppy06 · · Score: 3, Funny

    Between Vivendi and Jack Valenti, it seems that things with names that begin with the letter V are out to get us...

    1. Re:What is it with the letter V? by Anonymous Coward · · Score: 0

      really. the microsoft guy who audited us also has a two-part dutch lastname with both parts starting with V

    2. Re:What is it with the letter V? by Anonymous Coward · · Score: 0

      Verant...

      there may be a trend here.... :p

    3. Re:What is it with the letter V? by Stephen+VanDahm · · Score: 1

      that things with names that begin with the letter V are out to get us...

      Yeah, so don't mess with me!! :-)

      -Steve VanDahm

    4. Re:What is it with the letter V? by bludstone · · Score: 1

      Verizon...

      okay, this is odd...

      --

      no .sig
  15. Re:Why should Blizzard have any right to stop this by Binestar · · Score: 2

    That may be true, but more people use it to play thier properly licensed Blizzard games than to play those illegal versions.

    Just because it turns out that something can be used illegally doesn't mean it can only be used illegally, or is primarily used illegally.

    --
    Do you Gentoo!?
  16. Has anyone heard of landscapes in the legal system by Anonymous Coward · · Score: 0

    LOL

  17. not really. by mikeee · · Score: 5, Insightful

    If they allowed bnetd to pass-through authentication to battle.net, they might have a better point. They've specifically ruled that out. (Presumably because their crypto is lousy.)

    And it isn't the bnetd group that even enabled Warcraft III support.

    1. Re:not really. by einer · · Score: 1

      My limited understanding is that this was actually suggested by the bnetd development team to Blizzard. Blizzard responded with the lawsuit.

  18. Re:What price progress? by Anonymous Coward · · Score: 0

    I'm all for wiping out the gene that causes people to post to the wrong fucking story.

  19. Re:Why should Blizzard have any right to stop this by Anonymous Coward · · Score: 0

    not true, they can use fcgs too.

    bnetd/fcgs were used far more with legimate people than not tho.

  20. Bnetd's Uphill Battle by loraksus · · Score: 2

    is getting someone to support it against Blizard.
    Unless the EFF or a major player steps in, its not like anything is going to happen. With so many copies of bnetd out there, its not like it is a major issue, but hey.

    By the way, don't bother with wc3, the game sucks dick for bus fare and then walks ;) Nice graphics and all, but the gameplay is piss poor.

    Anyone else feel that support@bliz sounds like a bot if you mention bnetd? Try sending the peeps a legit question and somewhere mention bnetd and see if you get a response to your question or the canned Piracy FAQ response.
    lamerize "bnetd" and then send more emails to support . . .

    --
    1q2w3e4r5t6y7u8i9o0pqawsedrftgthyjukilo;p'azsxdcfv gbhnjmk,l.;/
  21. I agree by martissimo · · Score: 1

    Bnetd can not put the money into legally fighting Blizzard long term, and thus their "uphill legal battle" may never even exist...and yes that's a shame.

    Bnetd probably needs to find a lawyer who sides with them so strongly that he is willing to work pro-bono...and it's not the kind of case that is likely to generate much fervor among the typical legal people.

    1. Re:I agree by Hormonal · · Score: 1

      Maybe they'll get lucky, and find some lawyer that just had his lvl 80+ Hardcore Druid PKed because of some hole Blizz never patched.

  22. Wait ... whos software is this? by kurt555gs · · Score: 3, Interesting

    If i BUY Blizzard , i should be able to play it ANY way i want .. it's mine .. i purchased it.

    Is every one here really thinking that all those funny EULA statements are really legal ..... No ... they are not legal until a judge says they are.

    So companies can put whatever they want in a EULA , and it does not mean u have to follow them or even look at them ... without a court order .. they are just .......... some trash that a company makes to intimidate u.

    How far have we gone .. thinking that you have to obay corperate babble as if it were law

    --
    * Carthago Delenda Est *
    1. Re:Wait ... whos software is this? by RazzleFrog · · Score: 1

      Has Blizzard come to you and said to stop using BNetD servers? Unless they come to you specifically and say "you are violating the terms of the EULA" then your point, while it may be valid, does not apply here.

      BNetD is not being shut down because they violated the EULA. They are being shut down because Blizzard feels that they are aiding and abetting piracy.

    2. Re:Wait ... whos software is this? by Fizzlewhiff · · Score: 2

      Is every one here really thinking that all those funny EULA statements are really legal ..... No ... they are not legal until a judge says they are.

      I always thought they were legal. What is your basis for the statement? Is it like saying you're innocent until proven guilty? For example I can commit a crime but in actuality I am innocent of the crime until found guilty by a jury of my peers?

      I'm not trying to troll here. I just want to know where you got this from. If this is true then I'm going to set up a booth at the flea market and sell enterprise software at half price. (like that will be a big seller)

      --

      'Same speed C but faster'
    3. Re:Wait ... whos software is this? by bnenning · · Score: 3, Insightful
      I always thought they were legal. What is your basis for the statement?


      Several reasons, here's what I find the two most compelling (and IANAL, although I have seen several episodes of The Practice):

      - EULAs claim that in exchange for removing your rights (fair use, reverse engineering, resale, etc) you are "granted" the right to run the software. This is meaningless because copyright law already allows the owner of a piece of software to make whatever copies (e.g. to hard drive or RAM) are essential to running it. Thus, you get no consideration and the "contract" is void.

      - Somewhat more metaphysical: I read the EULA and decide I don't want to agree to it. But I click the OK button because that's the only way to install the software. Blizzard would claim that clicking OK means I agreed to the EULA, but the only thing that backs up their claim is the EULA itself, which I did *not* agree to. I believe somebody else summarized this as "it's my software, I can lie to it if I want to".


      If this is true then I'm going to set up a booth at the flea market and sell enterprise software at half price.


      Go right ahead, but only if you bought the software legally (which means you're unlikely to profit). Even if EULAs are invalid, copyright law still applies, so you can't go around duplicating CDs and selling them any more than you can photocopy and sell the pages of a book. Software publishers like to conflate EULAs and copyright, implying that they need EULAs to protect themselves from piracy, but that's completely false.

      --
      How to solve most of our problems: 1.Lots of nuclear plants. 2.Cure aging.
    4. Re:Wait ... whos software is this? by Fizzlewhiff · · Score: 2

      It makes sense to me but I would have thought someone by now someone would have challenged a EULA in the past.

      Other multiplayer games I am familiar with have banned people for EULA violations. Sony is really good at doing it for Everquest. They will ban people for emulating servers or even something as minor as running a hack that allows you to play EQ in a window so you can do other things with your PC (like play MP3's). While Joe Sixpack can't fight them in a big court surely small claims court would be a viable option for getting your $39.95 back (plus pain and suffering over losing your hard earned gear) since they are taking away your ability to play the game.

      A EULA has got to be worth something more to the software publisher than an extra mouse click.

      --

      'Same speed C but faster'
    5. Re:Wait ... whos software is this? by Graymalkin · · Score: 2

      Are you daft? It's been proven time and again that by installing software by clicking through a EULA means you agreed to it. While you may not in spirit agree to it you're contractually bound to the terms set forth by the license. You merely bought the media, the actual content is licenced (buying a piece of paper with a copyrighted work printed on it doesn't mean you've bought the rights to that work) and you either agree to the license or can't install it. You'd have a shit fest if I released modified versions of GPL software without the source for the modifications yet you seem to think a software company can't obligate you to the terms of a license even though you went ahead and subscribed with the agreement. I think you are daft.

      --
      I'm a loner Dottie, a Rebel.
    6. Re:Wait ... whos software is this? by Anonymous Coward · · Score: 0

      "Bnetd is ..being shut down because Blizzard feels that they are aiding and abetting piracy".

      No, because Blizzard feels that they are violating the DMCA. Aiding and abetting has a specific legal meaning which isn't relevant.

      Sorry, but it does matter. :-)

    7. Re:Wait ... whos software is this? by Galvatron · · Score: 2
      You're getting EULA and terms of service confused. Sony is banning people for violating terms of service. They are not, however, taking you to court for violation of your EULA. You are still free to use your EQ software, but Sony is not letting you access their servers.

      In the realm of EULAs, there was a case recently (reported on /.) where someone successfully challenged the unbundling clause in an EULA (a box came with 2 cds, he split them up and resold one of them, in violation of his EULA), though I believe the decision is being appealled.

      So the parent was correct, so far as I know, restrictive EULAs have not been successfully used to prosecute anyone in court.

      --
      "The question of whether a computer can think is no more interesting than that of whether a submarine can swim" -EWD
    8. Re:Wait ... whos software is this? by bnenning · · Score: 3, Insightful
      You merely bought the media, the actual content is licenced (buying a piece of paper with a copyrighted work printed on it doesn't mean you've bought the rights to that work) and you either agree to the license or can't install it.


      Wrong. I don't need the publisher's permission to use the software any way I want to, including clicking on the "OK" button when I really don't agree. (What if I used a hex editor or other tool to swap the "OK" and "Cancel" buttons before running the installer?) Holding a copyright on a work does not grant the power to control all use of that work, only the ability to duplicate it (i.e. the *right* to *copy*).


      You'd have a shit fest if I released modified versions of GPL software without the source


      That would be copyright violation. The GPL is simply a statement that you are allowed to redistribute the software (normally not permitted by copyright law) provided you fulfill certain conditions. It's what you would use as a defense against coypright infringement, in which case you would have to show that you complied with its terms. EULAs, on the other hand, are statements (with no legal force IMO) that claim that you may not engage in activities that are *not* illegal under copyright law.


      you seem to think a software company can't obligate you to the terms of a license even though you went ahead and subscribed with the agreement


      EULAs are completely separate from the terms of an ongoing service. I don't dispute that Blizzard can kick people off battle.net for TOS violations (or for pretty much any reason they want).

      --
      How to solve most of our problems: 1.Lots of nuclear plants. 2.Cure aging.
    9. Re:Wait ... whos software is this? by Graymalkin · · Score: 2

      What do you think a EULA is if not a statement pertaining to the redistribution of software? An EULA is a contract saying you will abide by the terms of the licensing agreement of the software, just like the installation of GPL software is a tacit agreement to the license. Look up tacit agreements in a law dictionary, the EULA is your subsciption to the terms of the software's license. Clicking OK means you agree to its terms. If you use a hex editor to switch around the OK and Cancel buttons you gain no legal protection from a EULA. That is just a bad faith agreement (which is a no no) just as clicking through (thus accepting) the terms of the EULA and proceding to violate them. Subscribing to the terms of a contract in bad faith will get you little but the disdain of the courts.

      --
      I'm a loner Dottie, a Rebel.
    10. Re:Wait ... whos software is this? by gotan · · Score: 1

      Here (in germany) it goes basically like this (as far as i understand, IANAL): When a customer buys a software, he already enters a contract, basically that the software is now his, but the software is still protected by copyrights (like a book would). The EULA is seen only after that deal is already done, it would mean a one-sided change of contract (basically the EULA limits the rights of the customer if he wants to run the software, but he earned that right already when he bought the software) so it is invalid.

      A am not aware, that the validity of any EULA was ever tested in a (german) court, probably the software companies fear that testing it would break it for good (i.e. they would loose and only get written confirmation that the EULA is invalid), also i think, that with the recent efforts of content owner lobbies this will change for the worse in the near future.
      --

      --
      "By the way if anyone here is in advertising or marketing... kill yourself." -- Bill Hicks
    11. Re:Wait ... whos software is this? by RazzleFrog · · Score: 1

      While aiding and abetting does have a specific legal definition, it also has a real English definition that basically means encouraging and providing the means to circumventing piracy which violates the DMCA.

  23. Re:What price progress? by sharkey · · Score: 1, Offtopic

    So you're claiming that gene manipulation caused bentd to get written? Or that the lack of moles in Blizzard's legal department made them issue this Cease & Desist document?

    --

    --
    "Outlook not so good." That magic 8-ball knows everything! I'll ask about Exchange Server next.
  24. Who cares of Blizz is on legally dubious ground? by geddes · · Score: 3, Insightful

    I don't think you can say Blizzard faces an "uphill battle" even if they are on dubious legal ground, they have the funding, and the bnetd people will have a hard time coming up with funding to pay for a long legal battle, especially since there is no profit motive for anyone on the bnetd team to stick a neck out and fight this thing. I can think of another company that is also on EXTREMELY dubious legal ground, but managed to win. They are called Microsoft, and they, with thier superiour funding just trenched in until the political climate suited them better. I hate to compare Microsoft to Blizzard but in this case they are sort of in the same position - dubious legal ground, but superior funding and legal resources. :-( - Geddes

  25. I don't blame them... by alexhmit01 · · Score: 4, Insightful

    This is one of the most anticipated titles in years. I've been looking foward to WC3 since WC2, considering what a jump WC2 was over WC1.

    All these people playing the beta versions cracked are still going to buy the game? Who knows.

    I feel that Blizzard, by providing great games for years, has earned the right to not have people floating around cracked copies of their games. We all wants WC3. I'm willing to wait.

    If that means harassing some people with questionable lawsuits to stall for their software, so be it. I feel that we worry too much on Slashdot about legalisms and not enough about common decency.

    If you love Blizzard games, show some respect and let them launch their games as they desire. They haven't disappointed yet.

    Realize that the early demos of Star Craft were seen as WC in space and were hated. Blizzard rewrote the game in the next year and put out a game that people loved.

    Had Warez kiddies put out those early Star Craft demos, then when the game was released it might have bombed because people had played a crappy game with the same name a year earlier.

    Ripping off a company that puts out products you love is poor form.

    Alex

    1. Re:I don't blame them... by lunenburg · · Score: 2, Insightful

      You can't legislate respect. If Blizard is bringing the hammer down on bnetd, odds are it will just create ill will among the people who would buy the product anyway. Crackers will crack, but attacking bnetd might be like throwing the baby out with the bathwater.

    2. Re:I don't blame them... by The+Darkness · · Score: 5, Insightful
      I feel that Blizzard, by providing great games for years, has earned the right to not have people floating around cracked copies of their games. We all wants WC3. I'm willing to wait.

      So how, exactly, will shutting down the main bnetd site keep cracked copies of their games from being distributed? I seem to recall that there are many no-cd cracks (even some that let you play on battle.net) for Diablo II and its expansion pack.

      If that means harassing some people with questionable lawsuits to stall for their software, so be it. I feel that we worry too much on Slashdot about legalisms and not enough about common decency.

      Common decency should apply to Blizzard also. Is it considered common decency to threaten loyal gamers who created a tool so they could play without connecting to the cheater-ridden, laggy, and resetting battle.net?

      Besides, do you really think that all of the beta testers who already have bnetd are going to go play it on battle.net? They already have it! Maybe Blizzard should have contacted the authors of bnetd and said "Hey, here's how you can detect the WC3 beta, can you have the server pop up a request to go play on battle.net?" or even have it not allow WC3beta to play. Sure, it wouldn't catch everyone, but at least they would have a reminder that they are supposed to be testing the game on battle.net so Blizzard can improve the game. Maybe even the warez kiddies who copied/cracked it would load battle.net a little more and give them a scaled test..

      Ripping off a company that puts out products you love is poor form.

      Pissing off most of your existing customer base by getting rid of a useful and legal product because of a product you haven't released yet (and those pissed off customers won't buy) is in poor form.

      Of course, this argument implies that the same people griping about how horrible shutting down bnetd is now won't turn around and say "Ohh! New Shiny!" when WC3 is actually released..

      --
      There are two kinds of people: 1) those that need closure
    3. Re:I don't blame them... by srvivn21 · · Score: 2

      Had Warez kiddies put out those early Star Craft demos, then when the game was released it might have bombed because people had played a crappy game with the same name a year earlier.

      Horse shit. Look at Daikatana. That game had the buzz. Pre-release news that I saw about it was nothing but exciting. Then the reality hit. And people saw how it stank.

      If a game is good, it will do well on its own merits. If it's not good, word will get out. If a preview of SC was crap, but the final game rocked, sales would be through the roof, despite the leaked copies. There would be enough people who (a)didn't see the crap preview or (b)bought the game anyways to spread the word about how great it was. Then of course, there would be the gaming sites. I don't put too much stock in their opinion, but some gamers do. If the final release of SC was hot, it would get great reviews. And has. And sales are through the roof.

      Litigating against some of your greatest fans is poor form.

    4. Re:I don't blame them... by Frater+219 · · Score: 2
      Realize that the early demos of Star Craft were seen as WC in space and were hated. Blizzard rewrote the game in the next year and put out a game that people loved.

      "I am not an Orc!"
      "This is not WarCraft in space!"
      "It's ... much more sophisticated!"
      "I know it's not 3-D!"
      --Artanis, Protoss hero unit

    5. Re:I don't blame them... by Anonymous Coward · · Score: 0
      haha seems like the moderators can't get your sense of humor.

      bah, it probably only shows you are right ;-)

    6. Re:I don't blame them... by Phanatic1a · · Score: 5, Insightful

      If you love Blizzard games, show some respect and let them launch their games as they desire.

      This is so backwards.

      I like Blizzard games. I've purchased and enjoyed them since Warcraft.

      But I love my rights. I love your rights, and those of the bnetd developers. Anyone who values Blizzard software more than our rights under the law and constitution of the US, or your respective country, has some seriously skewed priorities.

      You're saying that if I like Blizzard's games, I should be willing to forgive a little legal threatening, some innocent trampling of my rights.

      I say the reverse: Because of Blizzard's actions here, I won't be buying any more of their games, enojoyable though they may be.

    7. Re:I don't blame them... by Anonymous Coward · · Score: 1
      Insightful? More like Inciteful. Trolls don't come much more blatant than this one:

      If that means harassing some people with questionable lawsuits to stall for their software, so be it. I feel that we worry too much on Slashdot about legalisms and not enough about common decency.

      People like this guy that are willing to give up their rights just for a goddamned game should be put up against the wall and shot as traitors to humanity.

      ~~~

    8. Re:I don't blame them... by Anonymous Coward · · Score: 0

      This is one of the most anticipated titles in years. I've been looking foward to WC3 since WC2, considering what a jump WC2 was over WC1

      I wouldn't really get your hopes up, as a WC3 beta tester, despite the awesome graphics, its the game play isn't the greatest, its definitely a stepup from WC2, but not far enough IMO. I've been playing it alot, and win at least half my games, but it just doesn't have much replay value IMO. Most games last 30 minutes to a hour, and become boring fairly quick. I find myself still going back to AOE2 again and again, battles are bigger, more techs, more units, longer games, larger maps (a definite must), better AI, and much much much more fun overall.

    9. Re:I don't blame them... by Anonymous Coward · · Score: 0

      You mean the MPlayer demo? Yeah, that was weak.

    10. Re:I don't blame them... by TheOnlyCoolTim · · Score: 3, Insightful

      This whole case has made me rather saddened with how people are willling to give up their rights.

      First argument I get from Blizzard fanboys is "it's illegal!". Too much respect for the law. MAYBE it's illegal, under the DMCA. Crappy laws should be disobeyed.

      Blizzard has also apparently sent these types of notices to people who develop cheats for their games or develop chat bots for their Battle.Net servers. Now I hate cheating, but I don't see giving up the right to free speech as an acceptable way to try and stop it. Apparently a lot of these Blizzard fanboys do. As for the bots, apparently a lot of people use them in an annoying way. So we should throw away our rights because they might let people annoy us. Blizzard is welcome to try and stop emulated servers, cheats, and bots through technical means (and they should), but the programmers shouldn't be called criminals because of a program they wrote.

      What seems a sad part to me often is the fact that Blizzard owes a lot of their popularity to the Multiplayer success of Warcraft 2. If you wanted to play Warcraft 2 on the Internet, you used a third-party program "Kali", which emulated the protocol used by Warcraft and provided a matchmaking server. So basically, Blizzard wouldn't be where they are today without an earlier program quite similar to BNETD and FSGS.

      Tim

      --
      Omnia vestra castrorum habetur nobis.
    11. Re:I don't blame them... by Anonymous Coward · · Score: 0

      I loved Blizzard back in the early Diablo/SC and late WC2 days. However, since then, after being bought by a horrendous company (Vivendi), they've gone to dust.

      1. they don't care about cheating-- they want money.
      2. they don't care about their users-- (bnetd provided a MUCH better lanning environment in both d2 and sc... I threw several large sc (never any d2, but I think it'd work with it too), lan parties, and bnetd was a lifesaver).
      3. their lawyers don't even have the decency to list out offending files. this is clearly an act by blizzard of intimidation.
      4. the beta testers think that just because they were randomly picked, they are gods. most of them are asses (cept for a few, like Steve the battle reporter).

    12. Re:I don't blame them... by Anonymous Coward · · Score: 0

      MOD PARENT UP !!!
      At last, someone has the guts to challenge the Lunix WAAA I WANT EVERYTHING FOR FREE crowd.

    13. Re:I don't blame them... by Saxerman · · Score: 1
      I feel that Blizzard, by providing great games for years, has earned the right to not have people floating around cracked copies of their games.

      I'm not questioning their right to stop game cracks. If they want to shut down warez sites, more power to them. However, bnetd isn't only a way for people to play cracked copies of Blizzard's games online. It's also a way for legitimate owners of Blizzard's software to extend the functionality of the product. Valve recognized this with Halflife and released server-side hosting software which basically serves the same purpose of bnetd. The software is controlled by Valve and has CD key checking built into for public internet servers. As Blizzard forced us to use IPX for way to long, some programmers scratched their itch. Now the genie is out of the bottle, and it is foolish for Blizzard to try and put it away with these horse shit intimidation tactics. Rather than bust out with their lawyers and try and intimidate everyone into submission, why not mimic Halflife and work with the bnetd team (or their own private programming team) to create a closed source server program that does support CD key checking? That would give the legal software owners the ability to play where they want over networks closer to home on bandwidth that Blizzard doesn't even have to pay for.

      --

      A steaming cup of soykaf would be real wiz right now.

    14. Re:I don't blame them... by Rura+Penthe · · Score: 3, Informative


      Pissing off most of your existing customer base by getting rid of a useful and legal product because of a product you haven't released yet (and those pissed off customers won't buy) is in poor form.


      I'm going to take an excerpt from the WC3 beta EULA I have here (yes, I know this is of dubious legal value and EULAs are evil monsters at /., but it is nonetheless theoretically something agreed to. FWIW, this is the same license that came with D2 and SC, etc).

      Responsibilities of Beta Tester

      C. You are entitled to use the program for your own use, but you are not entitled to:

      (I) sell, auction or grant a security interest in or transfer reproductions of the Program to other parties in any way, nor to rent, lease or license the Program to others without the prior written consent of Blizzard; and

      (II) exploit the Program or any of its parts for any commercial purpose including, but not limited to, use at a cyber cafe, computer gaming center or any other location-based site without the prior written consent of Blizzard; and

      (III) host or provide matchmaking services for the Program or emulate or redirect the communications protocols used by Blizzard in the network feature of the Program, through protocol emulation, tunneling, modifying or adding components to the Program, use of a utility program or any other techniques now known or hereafter developed, for any purpose including, but not limited to network play over the Internet, network play utilizing commercial or non-commercial gaming networks or as part of content aggregation networks without prior written consent of Blizzard; ...

    15. Re:I don't blame them... by Anonymous Coward · · Score: 0

      There have been numerous technical solutions listed. Blizzard has chosen to go after the most convenient people with bogus legal threats. Blizzard has never open sourced their old games, unlike many other developers. Blizzard has been strongly anti-Linux for years. I have a particular irritation with Blizzard in that their (larger than their competitors) marketing budget allowed them to squash Total Annihilation, a game that I felt was far technically superior to Starcraft.

      I fail to see why we should "love Blizzard". Have they bundled old games with the new ones as a special treat, as some developers have? Blizzard is one of the last gaming companies I could see having loyalty to.

    16. Re:I don't blame them... by RickHunter · · Score: 3, Insightful

      The problem is that Blizzard's going after the wrong guys. The bnetd authors have deliberately not built WC3 support into their software. However, some beta tester leaked their copy. (boohoo for Blizzard, they didn't build in ways to detect who leaked what) And some warez kiddies, deciding that they wanted to play multiplayer, hacked bnetd to support the beta.

      Now Blizzard's just lashing out at the originators, not catching on that these guys have nothing to do with their problem.

    17. Re:I don't blame them... by ShadowDrgn · · Score: 1

      AOE2? Blizzard is making WC3 to be everything that games like that aren't. They put the hard food cap in at 90 to prevent having massive battles and hundreds of units. They want the game to concentrate on fighting instead of researching more techs and base management.

      You want longer games when they're already taking you 30 minutes to an hour? How long do you spend on AOE games, DAYS? My games of WC3 are lasting about as long as Starcraft games, 10-20 minutes. If you're getting bored, try out some more aggressive strategies and get the games over faster. Games with constant action are a lot more fun anyway.

      The beta only has maps for up to 8 players, whereas the final will have 12 player maps that I'm assuming will be much larger. AI isn't even an issue in the game because the only AI are npc monsters that just stand there and attack if you come near them. The single player AI can't be commented on because the beta doesn't include it to test.

      WC3 is obviously made for people that liked Starcraft, not for AOE players.

    18. Re:I don't blame them... by nuintari · · Score: 2

      Amen man, I have been an avid Blizzard fan for years, but their recent bad attitude toward anything not Blizzard, and their shaky EULA's of questionable legality. And now this, I won't be letting Blizzard have any more of my hard earned money.

      I may own, Warcraft, Warcraft 2 (and bnet edition), Starcraft, and Diablo II, but don't hold your breathe waiting for me to fork even 5 bucks over for W3.

      besides, I think Warcraft 3 looks a little dumb.

      --

      --Nuintari

      slashdot : where an opinion can be wrong.

    19. Re:I don't blame them... by Anonymous Coward · · Score: 0
      He didn't really mean it, or he would have posted it with the +1 bonus.

      ~~~

    20. Re:I don't blame them... by Peter+Harris · · Score: 1

      Even if that holds water, it would only invalidate your individual use of the WC3 beta itself.

      It CANNOT prohibit someone from emulating the communications protocol for the game for others, any more than a desktop install of Windows could come with a license that prohibited you from running Samba on your Linux servers.

      So, to sum up: bollocks.

      --

      -- What do you need?
      -- Gnus. Lots of Gnus.
    21. Re:I don't blame them... by Kenneth · · Score: 1

      ...some innocent trampling of my rights.

      Great line. I'll enjoy thinking about that one all day.

      --
      There is a civil war coming in the United States. Remember which side has most of the guns
  26. Re:Wide pages are cool by BlowCat · · Score: 0, Offtopic

    Of those 97% MSIE users 99% read at +1 and above, so you lose. Those who enjoy reading inane posts and looking at really nasty pictures are mostly Linux users.

  27. EFF & bnetd by nyet · · Score: 5, Informative

    Paste, from here

    Ok not many of you may know, but I am the host and admin for the bnetd.org
    server. I am also an ISP and the one who hosts the server here at no cost to
    anyone. I also have been known from time to time to help with development and
    ideas on the bnetd server, but I am not even close to one of the main
    developers. I have also been know from time to time to hack on the web pages for
    the site as well.

    I have talked with the lawyers at EFF. They are interested in taking on the
    case, both for us as a small local/rural ISP and to help defend the developers
    as well. So for now the web site is sort of closed down to keep Vivendi/Blizzard
    lawyers from suing us as a small ISP and to help prevent them from suing each of
    the developers. They could still sue both of us, and say that they will at least
    sue the developers and owners of the website (which I guess would techincally be
    me personally).

    I and I believe most of the developers plan on fighting this as much as we can
    given the support that we are able to get from EFF and others. It remains to be
    seen what kind of legal advice we get in the next few days and up comming week
    as to when the site will return. The site was taken down in its current form by
    concensus amoung all the developers that could be reached at the given time that
    action was required. I, as an ISP, did not force anyone to do anything. As an
    ISP I plan to fight this as much as I can, as a developer (the little developing
    that I have done) plan to fight this as well.

    I plan to fight this and return the site back to its "normal state" (whatever
    that may be), it is just a question of when and how long at this point.

    Vivendi/Blizzard's main complaint, as was voice to me in an hour long call with
    them yelling and threating me, the ISP to hurry and take it down "why do you
    need to wait and figure all this out?" was that the bnetd program/server does
    not impliment the online CD-KEY checking and thus allowed pirate copies to play
    online, and that the true battle.net server have this code as an anti-piracy
    protection. Since bnetd doesn't have this feature, it was circumventing the
    piracy/copy protection and thus was in violation of the DMCA. It was at this
    point that Vivendi/Blizzard just wanted me, the ISP, to shut the whole site
    down, not remove the offending files but shut the whole site down or risk having
    them sue me along with the "owners" of bnetd.org. They were very unhappy that I
    want to talk with a lawyer to see what my options were, and said if they didn't
    hear back from me by the next day one way or they other they would start
    proceedings to sue me and the "owners" of bnetd.org who were refusing to respond
    to their messages. Now who they were contacting as the "owner" of bnetd.org is
    beyond me, and the lawyers were unable to tell me who they tried to contact and
    said "its beside the point anyway", which happens to seem to be their favorite
    phrase.

    If you want to support this fight, I suggest you email Blizzard and Vivendi
    letting them know how displeased you are that they didn't even contact us first
    or try to work anything out, but rather just hammered us with legal threats and
    the DMCA. I also suggest that you get an EFF membership to help them fight cases
    like this. If you want to donate to a defense fund for our court costs I would
    assume that you could contact EFF and they could work something out.

    If you have any other questions let me know. I will try to answer them as best I
    can.

    Tim Jung
    System Admin
    Internet Gateway Inc.


    1. Re:EFF & bnetd by wrinkledshirt · · Score: 4, Interesting

      I suggest you email Blizzard and Vivendi
      letting them know how displeased you are that they didn't even contact us first
      or try to work anything out, but rather just hammered us with legal threats and
      the DMCA.


      I tried this. I sent an email to the sales dept telling them how they lost me as a customer because of what they were doing with the DMCA to a project that was basically started in good faith.

      I received this:

      ----------------
      Hello.

      Certain programs have been developed that allow users to bypass Battle.net's
      CD-key-authentication process. Although these programs might have been made
      with good intentions, they directly promote software piracy by allowing
      users who have illegitimately obtained our games to play them as if they'd
      been legitimately purchased. Furthermore, because these programs allow
      access without a CD key, they render malicious users unaccountable, thereby
      eliminating Blizzard's ability to protect legitimate consumers. Therefore,
      Blizzard has taken an aggressive stance opposing the use of these programs.

      Please take a moment to read through our FAQ regarding these issues at
      http://www.battle.net/support/emulationfaq.sht ml if you have any questions
      or concerns about Blizzard's stance on software piracy.

      {WR655}

      Thank you for your email,
      Kenny Z.
      Technical Support
      Blizzard Entertainment
      PS. If you plan to reply to this message, please include all previous
      messages between us.

      --------------

      I assume this is word-for-word what other people would have received if they've sent in a similar complaint. Something tells me that giving me Kenny Z. is Blizzard's way of saying "screw off". I sent a response that basically reiterated my position and made a suggestion about how the two projects could work in harmony, and even mentioned how much of Half-Life's popularity had to do with Valve embracing the developer community instead of slapping the CS boys with "cease and desist"s. Blizzard didn't bother replying.

      I'm not sure what else to do at this point. I'm not going to buy their games because of this, but I'm way outnumbered by those who will. Hopefully the EFF can make a major stink about this and either win the case, or better yet, learn to work the mainstream media so that Blizzard gets a bunch of bad press because of it.

      --

      --------
      Bleah! Heh heh heh... BLEAH BLEAH!!! Ha ha ha ha...

    2. Re:EFF & bnetd by nexex · · Score: 1

      ugh. I used to think Blizzard was a company that made games to make games. Now it is painfully obvious that Blizzard is now run by lawyers. Little wonder they discontinued the StarCraft(tm) map of the week, encouraging users to create things from their products is apparently now illegal and b-aaad. Does this mean that by using the update patches from Blizzard are now illegal too? After all, you are changing the way the program executes. It looks like I have moral dillema, should I continue to buy thus supporting Blizzard? The company that now appears to resent the very fans that made them who they are? Or should I continue to purchasing future releases while knowing that I am destined to be left in the cold if I like it enough to try and improve it? Woe is me!

      --
      Winter 2010: With Glowing Hearts
    3. Re:EFF & bnetd by Anonymous Coward · · Score: 0

      ok that last part is a grammatical nightmare, but you get the point...

    4. Re:EFF & bnetd by Anonymous Coward · · Score: 0
      Yup. It's a form letter. Got one just like it.

      ~~~

    5. Re:EFF & bnetd by shymog · · Score: 1

      That's actually word-for-word the story posted on Blizzard's main site. Lame.

      --
      "I wasn't sniffing your spicy brains."
    6. Re:EFF & bnetd by zornorph · · Score: 1

      Certain programs have been developed that allow users to bypass Battle.net's CD-key-authentication process. Although these programs might have been made with good intentions, they directly promote software piracy by allowing users who have illegitimately obtained our games to play them as if they'd been legitimately purchased. Furthermore, because these programs allow access without a CD key, they render malicious users unaccountable, thereby eliminating Blizzard's ability to protect legitimate consumers. Therefore, Blizzard has taken an aggressive stance opposing the use of these programs.

      What about Kali? Does Kali authenticate CD-keys before it lets you play on its services? No it does not. Why is Blizzard not going after them?

      --
      http://bike.stu.ph/rides - free GPS routes available for Garmin, Magellan, GPX and Google Earth
    7. Re:EFF & bnetd by Anonymous Coward · · Score: 0
      I assume this is word-for-word what other people would have received if they've sent in a similar complaint.

      I sent in a complaint to piracy@blizzard.com. They didn't respond at all.

    8. Re:EFF & bnetd by Anthony+Boyd · · Score: 2
      I also suggest that you get an EFF membership to help them fight cases like this. If you want to donate to a defense fund for our court costs I would assume that you could contact EFF and they could work something out.

      I have just donated another $100 to the EFF. I hope some slashdot readers will join me. There is a link in my sig.

  28. Not bnetd's fault by rootmonkey · · Score: 1

    "The WarCraft III beta works a little differently then previous Blizzard games. The CD-Key for WarCraft III performs exactly the same as previous games, but with one addition. Having validated the CD-Key, the Battle.net server will return an encrypted response to the client (challenge-response). Without this response the client will not function. Warforge surmounted this by creating a program that changed a single byte in one of WarCraft III's Dynamic Linked Libraries (DLL) so that the client no longer expected a response. "

    First of all kudos to whoever figured that one byte out.

    Second, isn't this the client then who is breaking the DMCA not bnetd?

    --

    Yes but every time I try to see it your way, I get a headache.
    1. Re:Not bnetd's fault by Anonymous Coward · · Score: 0

      Actually, modifying your own copy of the software in order to make it interoperate with other software is perfectly legal. And that's all that the modification does... it tells the client not to care about getting a response from the server.

    2. Re:Not bnetd's fault by RazzleFrog · · Score: 1

      Actually, modifying your own copy of the software in order to make it interoperate with other software is perfectly legal.

      Legal when? Maybe before the DCMA. Now if you modify your software to circumvent copy protection than you are doing something "illegal."

    3. Re:Not bnetd's fault by Anonymous Coward · · Score: 0

      No, after the DMCA. Without posting excerpts here, it does state that there are some exemptions for interoperability within the law. Which is what the previous author was referring to.

  29. Too bad for them. by jidar · · Score: 1

    All of this press couldn't be helping their case. I saw the WC3 beta posted somewhere, but I didn't bother downloading it thinking I couldn't play it without a valid key anyway.. now that I know about this bnetd project I've rethought my position.. wonder if that post is still there...

    --
    Sigs are awesome huh?
  30. V is for Vampire by Perianwyr+Stormcrow · · Score: 2

    Bloodsuckers, all.

    --

    What we call folk wisdom is often no more than a kind of expedient stupidity.-Edward Abbey

  31. Yeah, who has deeper pockets by Anonymous Coward · · Score: 0

    But who has the deeper pockets to fight this? It doesn't matter if you are in the right if you don't have the money to fight.

  32. Re:Similar legal analysis from the EULA angle... by RazzleFrog · · Score: 2, Informative

    Maybe I am missing something but this isn't a EULA issue. They aren't going after you for violation of the EULA. They are going after BNetD because, in their opinion, they are developing a device for the circumvention of copyright protection under the DCMA.

  33. Re:What price progress? by Art_XIV · · Score: 2

    Awwww crap... I agree. :(

    --
    The only thing that we learn from history is that nobody learns anything from history.
  34. Re:Why should Blizzard have any right to stop this by Drakin · · Score: 1

    Atually it isn't. The way Battle net works, you can play it... provideing nobody else is on with the CD key already.

  35. Re:Similar legal analysis from the EULA angle... by Anonymous Coward · · Score: 0

    Mmm, good point. Although from a proactive stance, IIRC, defeating the EULA may be necessary as well because Blizzard includes something about the user agreeing not to access any server besides Battle.Net for Battle.Net type usage.

  36. Conclusion: Blizzard has an uphill legal battle by Suppafly · · Score: 3, Interesting

    Conclusion: Blizzard has an uphill legal battle

    How so? No matter how much you want to estow the virtues of open source yada yada, blizzard will probably win.. hell they probably won't even have to go to court to win.. the bnetd guys will probably appologize and settle out of court just to keep from losing millions of dollars trying to fight this.

    Conclusion: Money talks. Period.

  37. Ignoring "validations" is not circumvention? by Shivetya · · Score: 2

    This would be the most interesting point if it could be contested in Court. The claim made here is that by ignoring the CD-Key authentication request BNET is NOT subject to the circumvation clause?

    One has to wonder, to bypass is to ignore is it not? Doesn't the "emulator" specifically just change the system to not expect a response? How is that "ignoring" ? To me that is an active bypass.

    While I like the idea of emulators, this article twists words as well as any lawyer would. Amazing I did not see an argument over *is*

    --
    * Winners compare their achievements to their goals, losers compare theirs to that of others.
    1. Re:Ignoring "validations" is not circumvention? by NonReal · · Score: 1

      Older blizzard games (i.e. not WarCraft III) do not require any modification to get on a bnetd server. All bnetd does is ignore the cdkey when it is sent as part of the login process; the client does not expect a response saying cdkey ok, only that login will be denied if the cdkey is incorrect.

      With WarCraft III, which bnetd did not support (WarForge did), the client expects an encrypted response to what is presumably the cdkey authentication.

    2. Re:Ignoring "validations" is not circumvention? by wo1verin3 · · Score: 2

      Who released this patch that changes one byte though? I didn't see that on the BNETd site, because it never was. Until modified by Warforge, BNETd didn't even work with WCIII

    3. Re:Ignoring "validations" is not circumvention? by Quixadhal · · Score: 1

      Hmmmm...
      Proga:

      PASSWORD=$*
      if [ "$PASSWORD" == 'blah' ]; then
      echo 'yup'
      fi

      Progb:
      echo 'yup'

      % proga blah
      yup
      % proga foo
      % proga
      % progb blah
      yup
      % progb foo
      yup
      % progb
      yup

      So I have proga which asks for a password, and prog b with performs the same function, but skips the password request (and ignores one if it is given). progb is supposedly a violation of the DMCA because it circumvents the protection of proga?

      All bnetd does is allow legally purchased copies of various battle.net games to play together with a common character storage area and common high-score ladders. If you have an illegally copied game, that isn't bnetd's fault, anymore than if you found a cdkey generator and played on the real battle.net.

      Blizzard needs to pick their targets. The fault lies in their faulty copy-protection and/or cd-key system being insecure, and in unscrupulous people taking advantage of that, not in bnetd for providing an alternative place to play.

    4. Re:Ignoring "validations" is not circumvention? by Anonymous Coward · · Score: 0

      Did you actually read the article?

      bnetd makes not modification to the client - it is a server which runs on a different machine. So no, it does not just change it to not expect a response. You are probably thinking of the Warforge software.

  38. Mmmm. by Anonymous Coward · · Score: 0

    Bnetd does nothing illegal.

    Some hoser comes along and takes Bnetd and does illegal things with it (*cough Warcraft 3 Beta*).

    Yeah, go after Bnetd, they're certainly at fault. I mean, they offered a tool that could be manipulated to pirate games!

    Wait a minute. Blizzard offered a WC3 Beta. The very nature of that offering means it can be used as a tool of piracy. Why, without WC3, people wouldn't be able to pirate WC3. Let's sue Blizzard for aiding software pirates.

    Bah. I've never liked Blizzard's games in terms of gameplay anyway. Sure, the stories are *damned* impressive, but c'mon. RTS.. Rushing? Rushing is pathetic, yet they keep designing games that allow it.

    Hell, they don't even do balancing. Give me a few Protoss carriers, and I'll annihilate you.

    I'm done buying Blizzard games. I enjoyed WC1/2, SC.. Probably because I didn't play them on battlenet. ;)

    Ahh, the glories of lans, where you know your opponents aren't hosers.

  39. This shouldn't be a problem for bnetd by iq+in+binary · · Score: 1

    bnetd isn't violating the DMCA, furthermore, it isn't causing Blizzard any money. Since b.net is a free service provided by Blizzard upon purchase of their products, the only license required to use b.net is the one purchased with the game. That being said, bnetd is not circumventing any licenses, the fact that using b.net requires a license is irrelevant, the license is an eula prompted when you first use the service. No licenses or failsafes are being circumvented, for no particular license is required to play any of Blizzards products online, only to use their services.

    --
    Of all the Universal Constants, here's one I know: Nice guys finish last ;)
  40. So where do you draw the line? by bee · · Score: 1

    Will it be where in the EULA they say that you have to give them your firstborn child?

    I don't care if they write software that guarantees peace in the Middle East, they don't have the right to harass people that are not breaking the law in order to get to people that are. Period.

    --
    At least mafia-owned pizzarias make excellent pizza. Compare to Bill Gates.
  41. static mirror of the story by Anonymous Coward · · Score: 0

    static mirror can be found here.

  42. Re:Similar legal analysis from the EULA angle... by RazzleFrog · · Score: 1

    That may be true but it only matters if they come after you and I don't see that happening. Coming after so-called "pirates" is not too bad but coming after legitimate customers would not be very popular.

  43. Simpler solution, less bad PR by dbc001 · · Score: 2, Insightful

    If I were Blizzard, here's what I would have done:
    "Hi this is Blah Blah Blah from Blizzard, apparently people are using Bnetd to play pirated versions of Warcraft III. Is there any way that you guys could remove WC3 support from Bnetd? - I would hate this to have to be a legal issue. Tell you what, I'll give a free copy of WC3 for the dev team if you get it done quickly."

    While I can't predict what their response would have been, I'm guessing it would have been better than the current shithole that Blizzard has dug itself into...

    -dbc

    1. Re:Simpler solution, less bad PR by Anonymous Coward · · Score: 0

      Ah, but that's because you aren't an asshole like the people at Blizzard and because you have some conflict resolution skills.

    2. Re:Simpler solution, less bad PR by adamjaskie · · Score: 0

      Have we heard the opinions of any Blizzard people yet? From what I understand, all of this is coming from their parent company, Vivendi (sp?) Blizzard cant really do much about that aside from making suggestions. Some of the Blizzard people may have realized Vivendi's mistake, but theres no way they can demand that Vivendi back off. Any Blizzard employees here? Please tell us what you have heard about all of this.

      --
      /usr/games/fortune
  44. The EULA flaw issues you linked by Anonymous Coward · · Score: 0
    are not entirely relevant to this discussion. You don't ever need to click on a EULA by blizzard to run inetd, right?

    But they make an interesting, if slightly irrelevant point. If I had mod points I would definitely mod you up.

    1. Re:The EULA flaw issues you linked by Anonymous Coward · · Score: 0
      You don't need to click on a Blizzard EULA to run bnetd, but those who host bnetd games without having ever installed a Blizzard product are probably in the minority.

      Another point raised by RazzleFrog is that Blizzard is unlikely to target consumers directly with legal action. It's possible that they won't, but I didn't think that it was likely that they'd target with legal action a group of open source developers providing their customers with free service either.

  45. It wouldnt matter by Decado · · Score: 4, Interesting

    Even if Blizzard did allow pass-through authentication to battle.net and even if the bnetd people did implement it one of the problems here is the Open Source nature of bnetd. It would be a trivial task for a lot of people to remove this authentication from bnetd so the problem still remains.

    Also implementing high level crypto for real time strategy games that you want to provide access to for free on servers would at the very least greatly increase the computing horsepower required by those servers (thats assuming that sort of real time high powered encryption is even possible). Blizzard wants to provide a free service to anyone who wants to play their games online, but they can only continue to do that while it is economically viable. Anything that increases the cost of this service will also have a knock on effect on its quality.

    Finally if you check the licence agreement that comes with your Blizzard games you will see:

    you are not entitled to:
    (iv) host or provide matchmaking services for the Program or emulate or redirect the communication protocols used by the Licensor in the network feature of the Program, though protocol emulation, tunneling, modifying or adding components to the Progran, use of a utility program or any other techniques now known or hereafter deceloped, for any purpose including, but not limited to network play over the Internet, network play utilising commercial or non-commercial gaming networks or as part of content aggregation networks withoug the Licensor prior written consent.

    Unless all the people involved in the bnetd project have never purchaesd and played a Blizzard game they are violating this licence agreement.

    But the really sad thing is that if Blizzard feel that the public beta is lending itself to piracy in such a manner that it is affecting sales then that will be the end of their public betas. I also find it really depressing that Blizzard have been unable to find a group of 5000 people to test, whom they have trusted with their beta versions and who have no doubt signed all sorts of non-disclosure agreements, but who are willing to abide by that and not release the games to warez sites. Regardless of what happens to the bnetd project I really hope that the people who released the warez versions of the WC3 beta feel the full strength of Blizzards laywers brought to bear on them.

    --

    Slashdot: Proof that a million monkeys at a million typewriters can create a masterpiece

    1. Re:It wouldnt matter by Fulcrum+of+Evil · · Score: 1

      Finally if you check the licence agreement that comes with your Blizzard games you will see

      Unfortunately for Blizzard, they sell software. They don't license it. In at least a couple of states judges have ruled that when you sell software like a CD, it is treated like a CD - physical media + fair use rights, but no license beyond that.

      --
      "We returned the General to El Salvador, or maybe Guatemala, it's difficult to tell from 10,000 feet"
    2. Re:It wouldnt matter by Kaa · · Score: 2, Funny

      Finally if you check the licence agreement that comes with your Blizzard games you will see:

      you are not entitled to:
      (iv) host or provide matchmaking services for the Program or emulate or redirect the communication protocols used by the Licensor in the network feature of the Program, though protocol emulation, tunneling, modifying or adding components to the Progran, use of a utility program or any other techniques now known or hereafter deceloped, for any purpose including, but not limited to network play over the Internet, network play utilising commercial or non-commercial gaming networks or as part of content aggregation networks withoug the Licensor prior written consent.


      This is just wonderful. Let's see -- as an occasionally reasonable human being I have a NAT/firewall box sitting between the big bad 'net and my home machines. Now, part of the job of this box clearly is to redirect the communication protocols ... through any other techniques ... for any purpose.

      I guess I am in breach of the license. Oooh, what should I do? Multiple-choice quiz: (1) Destroy my Diablo CD and send a panicked letter to Blizzard begging forgiveness; (2) Chuck the NAT/firewall box; (3) Loudly say FUCK THAT SHIT.

      Hard choice, really.

      --

      Kaa
      Kaa's Law: In any sufficiently large group of people most are idiots.
    3. Re:It wouldnt matter by Anonymous Coward · · Score: 0

      So it's OK to put Blizzard out of business? Yep, kill the goose with the golden eggs. No profit from Blizzard games means no more Blizzard games. Very fucking clever!

    4. Re:It wouldnt matter by Fulcrum+of+Evil · · Score: 1

      So it's OK to put Blizzard out of business?

      It's not necessarily a good thing, but it isn't illegal.

      --
      "We returned the General to El Salvador, or maybe Guatemala, it's difficult to tell from 10,000 feet"
    5. Re:It wouldnt matter by monkeydo · · Score: 1

      Which "couple of states?" Which judges? If what you say is true it is groundbreaking legal precedent. Do you by any chance have a source? A case reference? Something other that what you read on /.?

      I doubt very much that if there is such a precedent, but if there is you are certainly misquoting it. If you were only buying the CD and no license, you would have just that, no license. You might be entiteled to play the game, but that would be it. No copies other than necesary for the game to run and one back up.

      Just because the EULA is invalid doesn't mean the copyright is.

      --
      Si vis pacem, para bellum
      The only thing more annoying than a Libertarian is an (un|mis)informed Libertarian
    6. Re:It wouldnt matter by Anonymous Coward · · Score: 0

      Bullshit. The authentication would be one time. Your argument that crypto would make warcraft 3 "financially unviable" is totally bogus. Blizzard may not like bnetd, but neither do they have legal grounds for shutting it down.

      And your claim about violating the license agreement is bogus. The license agreement is (and can only) apply to their own copy. They may not be able to use bnetd with their own copy without violating EULA, yes...

    7. Re:It wouldnt matter by SilLumTao · · Score: 1
      Which "couple of states?" Which judges? If what you say is true it is groundbreaking legal precedent. Do you by any chance have a source? A case reference? Something other that what you read on /.?

      Here is one in the case of Adobe vs Softman

      Of interest to me, was this quote:

      "... the purchaser commonly obtains a single copy of the software, with documentation, for a single price, which the purchaser pays at the time of the transaction, and which constitutes the entire payment for the 'license.' The license runs for an indefinite term without provisions for renewal. In light of these indicia, many courts and commentators conclude that a "shrinkwrap license" transaction is a sale of goods rather than a license."

      However, there are cases that don't side against an EULA, as in ProCD, Inc. v. Zeidenberg

      The courts don't appear to be able to make up their minds on the issue. What's new?

      --
      "He was a wise man who invented beer." -- Plato
    8. Re:It wouldnt matter by ibbey · · Score: 2

      Also implementing high level crypto for real time strategy games that you want to provide access to for free on servers would at the very least greatly increase the computing horsepower required by those servers (thats assuming that sort of real time high powered encryption is even possible). Blizzard wants to provide a free service to anyone who wants to play their games online, but they can only continue to do that while it is economically viable. Anything that increases the cost of this service will also have a knock on effect on its quality.

      Ok, you start out strong by saying that removing pass-through authentication would be easy, then you ruin your point with this paragraph. You don't need high level encryption for this. Simple SSL would be plenty secure. And how is verifying keys for other servers more expensive then both authentication and serving the game itself?

      As for being unable to find 5000 people who won't give their copy to warez sites, well, get real. All it takes is *one* person to give their copy to the warez sites. If Blizzard believed that out of 5000 people, not a single one would give away their copy, then they deserve all the piracy they're getting.

      Finally, I would be surprised if they're really all that concerned about piracy of their beta, regardless of what they may say publically. Most beta versions have lingering bugs, and frequently don't ship with all levels, and features of the final version. Asuming this is the case, a widely distributed beta will probably increase sales, rather then hurt them. I suspect that Blizzard's complaint originates more from the possibility to play the final versions more then the beta's.

    9. Re:It wouldnt matter by Danse · · Score: 2

      If you don't live in one of the two UCITA states, then it is hardly a settled issue of whether the EULA is enforceable or not. The fact that most retailers won't accept a return if you don't agree to the EULA doesn't help their case either.

      --
      It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer
    10. Re:It wouldnt matter by cpt+kangarooski · · Score: 1

      It is entirely possible that the designers of bnetd have never played the game. A good cleanroom reverse engineering effort would go through great pains to keep itself in the clear. The enforceability of the license may also be at issue, particularly if the dev team was located in a different country. Contracts aren't enforceable merely because both parties agree to them.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    11. Re:It wouldnt matter by cpt+kangarooski · · Score: 1
      No, multiple backups are permitted under U.S. copyright law. I refer you to 17 U.S.C. 117(a) (2002), which reads in pertinent part:
      Notwithstanding the provisions of section 106, it is not an infringement for the owner of a copy of a computer program to make or authorize the making of another copy or adaptation of that computer program provided: ... that such new copy or adaptation is for archival purposes only and that all archival copies are destroyed in the event that continued possession of the computer program should cease to be rightful. (emphasis mine)
      It is impossible to construe the phrase "all archival copies" as being in the singular. Precisely how many archival copies are permitted may be yet undefined. It may be absolutely unbounded. But it's at least two.
      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    12. Re:It wouldnt matter by Decado · · Score: 1

      What I was saying was the pass through authentication even if implemented by the bnetd people would be fairly easy to remove from a copy of bnetd once you have the source code. Thus in order to prevent emulation Blizzard would have too implement encryption on all in game communications to make it very hard to hack the game. If for example Blizzard used public key encryption on all server to client traffic it becomes a lot harder to emulate the server and even then it would require for the client to be hacked as well. To do that would take more computing power on the server and so isn't really a viable option.

      --

      Slashdot: Proof that a million monkeys at a million typewriters can create a masterpiece

    13. Re:It wouldnt matter by Decado · · Score: 1

      Of course it is possible but it is highly unlikely that a group of people who do not use bnetd to play Blizzard games developed it. But I think its fair to say that in this case it is highly unlikely. It's hard to get a good look at the bnetd site somewhere but I don't doubt that it mentions somewhere that it was developed by fans of the games, not by people who had never played them at all.

      --

      Slashdot: Proof that a million monkeys at a million typewriters can create a masterpiece

    14. Re:It wouldnt matter by Decado · · Score: 1

      I assume that your NAT/firewall box is just redirecting those packets to where they were originally sent anyway (i.e. battle.net) so you are not in violation of the agreement. Or maybe you aren't aware that part of the TCP/IP and UDP protocols is that the packets get bounced from machine to machine to reach it's destination. If however you are redirecting those packets to somewhere other than the original destination you are redirecting them.

      Maybe you should look up the difference between redirecting and forwarding.

      --

      Slashdot: Proof that a million monkeys at a million typewriters can create a masterpiece

    15. Re:It wouldnt matter by Kaa · · Score: 1

      Thank you, I am quite aware of the difference between forwarding and redirecting.

      Packets from me to battle.net are just forwarded (well, the source IP gets rewritten but still that's not really redirection). However because that box is a NAT box, packets from battle.net to me are actually redirected --they are sent to the NAT box's IP address and then the destination IP address is rewritten so that the packet gets delivered to one of my home machines with a different IP.

      --

      Kaa
      Kaa's Law: In any sufficiently large group of people most are idiots.
  46. Hows this for a solution... by Cornjob+Bob · · Score: 1

    Hold a meeting or conference with the authors of Bnetd, then instead of suing the pants off them, hire them, have them help improve the original Battle.net services. It's kind of like ISP's and large companies hiring hackerz, sorry, Security Specialists to help develop stronger and more secure networks and communications, why not let this fall under that same umbrella? Win-Win situation. Battle.net can make a deal that gives these guys rad jobs, and they get improved service.

    But, seeing as most companies would rather slam the cuffs on the little man rather than display gestures of good will, I doubt such a happy ending will even come into the minds of Blizzard. But, here's one for hoping.

    1. Re:Hows this for a solution... by SuiteSisterMary · · Score: 2

      Out of curiosity, what makes you think bnetd would be any better than battle.net at handling tens of thousands of users?

      --
      Vintage computer games and RPG books available. Email me if you're interested.
    2. Re:Hows this for a solution... by Score+Whore · · Score: 1

      Or why does he think that the bnetd developers are any more capable of improving the battle.net software. Doesn't anybody bother to think anymore? The developers are Blizzard have been dealing with the load and associated issues for years, and they obviously would explore the various techniques and methods that would be proper to use. The bnetd developers have been focusing on just getting their software to work. How many of them actually have the experience and knowledge to deal with the situation that battle.net faces daily. It's more than just a software problem, there's the whole network side of the problem to be addressed. As in switches, routers, load balancing, etc. that have absolutely nothing to do with any kind of programmatic issues.

    3. Re:Hows this for a solution... by Anonymous Coward · · Score: 0

      It doesn't need to be -- maybe it has fewer.

      But empirical evidence has shown better peformance from bnetd than battle.net in at least some situations. So there are most definitely people who have legitimate reasons to use bnetd.

    4. Re:Hows this for a solution... by Cornjob+Bob · · Score: 1

      Well, given that battle.net appears to be mostly comprised of win-based boxes, and bnetd is intended for *nix based boxes, that's one advantage for Blizzard. People who know enough about how battle.net works to be able to port/clone it to a new type of environment have got to hold some sort of value to a company that no doubt is mindful of itself and has taken steps lately, even prior to this issue, to improve it's services.

      Also take into account that this bnetd got popular realitively quick, granted, it allowed those w/ illegal copies of blizzard games the ability to play online, but they also developed something that even attracted those w/ legal copies. Weither it is do in fact that there was more people on there, people supporting open source, less lag, or all of the above, they obviously were doing something on a level that was attracting people to participate, as well as the attention of the company that now seeks to shut it down.

      Not quite sure at this given time how I could break it down more towards a bottom line than this: those responsable for bnetd appear to have ideas and skills, as well as knowledge, that I think blizzard should take note of before writing them off as simple "pee-on's" and sueing the pants off them.

    5. Re:Hows this for a solution... by SuiteSisterMary · · Score: 2

      I'm sorry, but that's kind of like saying that somebody who writes a very simple 'insert/read/delete fixed lines into a text file and oh look it's a basic database' has 'ideas and skills, as well as knowledge' that Oracle should take note of before writing them off. It's not their programming skills, or creativity I'm impunging, but experience. And writing a program that lets four people on a LAN have a game is far different from writing a program that allows twenty thousand do the same.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
    6. Re:Hows this for a solution... by Cornjob+Bob · · Score: 1

      So subscribing to your statements, one would only be left to say that their just ordinary programmers that did a bad thing that the company should just punish them rather than seek out ways of possibly turning this into something more benficial, for itself, or both party's mentioned? And we're not talking about a company that people go to for experience. Their not standing in the software isle looking at a copy of Starcraft going 'Wow, they've been around for 20 years! This game has got to be cool!' No, their looking at how the game looks (Creativity/Design), what other people have said about the game (Creativity/Marketing), and if it's going to run on their machine at home (Knowledge/Experience).

      The Knowledge, Experience, and Skill of employees are always essential to the foundation of a company. Everything else, Most of all Creativity, Is what propels a company like Blizzard. And to simply sit back and say 'They shouldn't concider hiring them because they lack the experience.' is kind of a shallow way to look at it. They wrote a program (Skill/Knowledge) that is a clone of battle.net's abilities (Creativity if not Imaginative as well), that they released to the public and maintained it (Knowledge/Experience/Ability). So, hopefully you see, my arguement isn't in defense of offering 'simpletons' a chance, cause even though they may have wrote a program that lets upto eight people on a LAN have a game against each other, not many people that I know would not be imaginative or creative enough to develop that simple program for the purpose bnetd serve(s/d).

    7. Re:Hows this for a solution... by SuiteSisterMary · · Score: 2
      So subscribing to your statements, one would only be left to say that their just ordinary programmers that did a bad thing that the company should just punish them rather than seek out ways of possibly turning this into something more benficial, for itself, or both party's mentioned?
      No, what I'm saying is the fact that they built this doesn't automatically mean they have anything to offer to Blizzard.
      The Knowledge, Experience, and Skill of employees are always essential to the foundation of a company.
      Agreed.
      And to simply sit back and say 'They shouldn't concider hiring them because they lack the experience.' is kind of a shallow way to look at it.
      But to simply sit back and say 'Just because these guys took a packet sniffer, watched the traffic back and forth, and made a program that generated the correct responses, doesn't mean they're equipped to improve a global networked system that deals with all sorts of issues' is both accurate and reasonable. I'm not saying they don't; I'm refuting the original statement which seemed to take it as a given.
      They wrote a program (Skill/Knowledge)
      Agreed, but not necessarily the correct skill/knolwedge.
      is a clone of battle.net's abilities (Creativity if not Imaginative as well),
      How, exactly, is cloning something as closely as possible creative or imaginative?
      that they released to the public and maintained it (Knowledge/Experience/Ability).
      And how does posting it to a website increase their knolwedge, experience, or ability? Maintaining and improving, of course, would.
      So, hopefully you see, my arguement isn't in defense of offering 'simpletons' a chance, cause even though they may have wrote a program that lets upto eight people on a LAN have a game against each other, not many people that I know would not be imaginative or creative enough to develop that simple program for the purpose bnetd serve(s/d).
      Yes, of course. Eight people, as opposed to four, is much closer to the twenty thousand mark. Why, they're twice as advanced! I never said, or intended to imply, that they're simpletons. I simply said that what they've done, and published, in no way would seem to qualify them to automatically be able to improve Battle.net. They may very well be so qualified, but bnetd doesn't demonstrate that.
      --
      Vintage computer games and RPG books available. Email me if you're interested.
  47. You know, know that this is wrteen out in depth by G00F · · Score: 1

    Whats stopping the developers from representing themselves?

    I mean it when into complete detail describing the situation as un biasly as posible, and picked apart the letter, and the legality of it all.

    One would also think that many (ethical) law students would jump at the chance to do this. Or are there no ethical law students?

    --
    The spirit of resistance to government is so valuable on certain occasions that I wish it to be always kept alive
  48. No, they don't by schon · · Score: 2

    they're doing this largely as a reaction to the WC3 beta. It was cracked within days of release, using bnetd

    Yes, this is their logic. And it is essentially flawed.

    bnetd does not allow you to play Wc3 beta, a hacked copy does.

    So what you have is Blizzard pissing all over the bnetd authors, when (if their reasoning was sound) they should be going after the guys who were doing the bnetd WC3 hack. (Which, if they'd done that, I'm sure everybody here would have supported.)

    Incidentally, I sent a letter to them, explaining this point, and all the others in their FAQ (which I EXPLICITLY stated I had read) and all I got back was their form letter telling me to read the FAQ.

    They lost me as a customer because of this.

    1. Re:No, they don't by Anonymous Coward · · Score: 0

      They lost me as a customer because of this

      If this were true they probably wouldn't give a shit. The point is made again and again that companies exist to make money, obviously one or even one hundred pirate apologists getting all huffy isn't going to worry them.

      But you know what? You'll play Wc3. You'll either steal it, or quietly buy it.

      bnetd does not allow you to play Wc3 beta, a hacked copy does

      bnetd allows hacked copies. The Blizzard servers don't. bnetd facilitates the use of hacked copies, without bnetd the hacked copies would be worthless. You are wrong.

      I am so sick of seeing twits like you pretend to be all outraged when you can't get what you want before it is released and for nothing. I suggest you go read that FAQ again.

    2. Re:No, they don't by Xerithane · · Score: 3, Insightful

      Wrong.

      If bnetd did not exist, then the hacked copies of WC3b would not be playable - bottom line.

      Blizzard is not pissing all over the bnetd authors either. Blizzard is protecting their interests in the best way their lawyers see fit. They could have been quite nasty with the bnetd authors, but I feel a mild C&D letter (even if it doesn't legally hold water, gets the point across) is well within reason.

      And, if you send an email (big difference between email and a letter, as well) to a support email address of course you will get a canned response. If you want real feedback, talk to their department that doesn't handle the bulk of their email.

      --
      Dacels Jewelers can't be trusted.
    3. Re:No, they don't by Anonymous Coward · · Score: 0

      Hell, even *aside* from this, the WarForge guys *still* almost certainly aren't violating any laws, and certainly not the DMCA.

      Here's how it works: I understand going after people violating copyright. A few extremists don't agree, but if someone's swiping your program, okay, fine.

      I dislike the DMCA approach. In this case, legislators have made it okay to go after developers commiting *no crime whatsoever* because it's much easier to go after a small group of intelligent programmers than widely-spread out people across the 'Net. I really think that the DMCA approach is bogus.

      I *strongly* dislike what Blizzard's doing. In this case, they aren't going after the copyright infringers. They aren't even going after the developers of the program used to violate the copyright. Instead, they are going after a group of developers that have written a program where the ability to be used as a warcraft 3 circumvention device was voluntarily left out in the time in question in deference to Blizzard. The people that made the device that *could* be used as a circumvention device (which I still don't think is covered by the DMCA) aren't the target at all. On the off chance the the DMCA even covers this, the people to go after should have been the WarForge people.

      Frankly, Blizzard doesn't have the law on their side. They don't have me on their side, that's for sure. They've pissed off a lot of people. And there are other (lots of other) RTSes out there. Blizzard is not the One Source of gaming. What they've done is incredibly dumb from a legal standpoint, probably dumb from a PR standoint, and maybe intelligent from a financial standpoint (if you can do illegal stuff like this bogus DMCA threat and get away with it, more power to you).

    4. Re:No, they don't by gotan · · Score: 2

      Blizzard is protecting their interests in the best way their lawyers see fit.

      And apparently it's not a very good way, either Blizzards lawyers didn't do their homework at all, or they intended to bet from the start, that the bnetd authors never would take this to court. And while they could've tried to be quite nasty with the bnetd authors that would only have raised the stakes and given the bnetd authors given more reasons to fight it out (and maybe claim damages afterwards). Also it would've been bad PR (although most lawyer types don't seem to care). And i don't think it is "mild" to demand from someone to flush a big and well going project (and all the work that contributed to it) down the drain.

      But the main point is, that there's some possibilities to take before bringing out the lawyers. Apparently it's the century of the lawyer, as everyone and his dog tries to solve all his problems with them.
      --

      --
      "By the way if anyone here is in advertising or marketing... kill yourself." -- Bill Hicks
    5. Re:No, they don't by Xerithane · · Score: 1

      First, I agree - it is not the best way to be done. The damage is already done, the code wont go away. It's stupid to think it will. Who are you going to sue on a distributed development project? The leaders? What if they don't write any code just approve what goes in.

      Unfortunately, I think that lawyers should actually understand the scenarios they try to litigate matters in. This is rarely the case and hence, we have poor souls like Dmitry Sklyarov.

      Compared to what Blizzard could have done, sending a C&D letter that is mostly ineffectual if they chose to fight is mild. Try being sued, it's not fun. I'm in a lawsuit right now, because the company is just plain stupid.

      I'm surprised I haven't heard rumors that this is just a delay tactic to get bnetd harder to get while the war3 beta is in place. It makes sense to me that's the case.. especially because it's working and blizzard employs some very smart people.

      --
      Dacels Jewelers can't be trusted.
    6. Re:No, they don't by Anonymous Coward · · Score: 0

      Fuckwad,

      But you know what? You'll play Wc3. You'll either steal it, or quietly buy it.

      Fuck you. I WILL NOT BUY OR PLAY WC3. PERIOD

      I am so sick of seeing twits like you pretend to be all outraged when you can't get what you want

      And I'm so sick of Fuckwads like you that pretend to know everything. I HAVE NEVER PLAYED WC3, I HAVE NEVER DOWNLOADED IT, I WAS WAITING FOR THE RELEASE

      Just because YOU are a hypocritical dipshit, don't assume that everyone is.

      You don't know me.

    7. Re:No, they don't by schon · · Score: 1

      If bnetd did not exist, then the hacked copies of WC3b would not be playable

      Yes, and the same could be said for the Internet, or PC's in general... what's your point?

      Blizzard is not pissing all over the bnetd authors either.

      Yes. They are.

      Bnetd creators did NOTHING to violate any form of copyright or "intellectual property", and were harrassed because they have less money than Blizzard.

    8. Re:No, they don't by Xerithane · · Score: 2

      Yes, and the same could be said for the Internet, or PC's in general... what's your point?
      Wrong. Just plain wrong. The war3beta is only playable via battle.net. If bnetd did not exist (or an equivalent project) it doesn't matter if computers or PC's existed - a central auth server would make hacked war3b copies useless.

      Bnetd creators did NOTHING to violate any form of copyright or "intellectual property", and were harrassed because they have less money than Blizzard.
      Correct, however they do in fact have a tool that allows users to circumvent copyright protection. Argue it all you want, that's a black and white fact. Did Blizzard do the right thing? In my opinion no. Is Blizzard protecting their IP? You bet your ass they are. If you like Blizzard games, don't bitch about this -- because this is how blizzard is going to stay alive. Unfortunately it sucks, and probably doesn't carry much legal weight (as the memlaw article states) but they can't do much to fight it.

      Blizzard sent a C&D letter. That is not pissing all over the bnetd authors. If you had a little bit of perspective you would understand that is like your neighbor asking you to keep it down on a wednesday night at 10pm.

      --
      Dacels Jewelers can't be trusted.
    9. Re:No, they don't by schon · · Score: 2

      it doesn't matter if computers or PC's existed - a central auth server would make hacked war3b copies useless.

      No, it DOES matter - if PC's or the Internet didn't exist, then nobody would have "pirated" WC3 either - but I don't see you claiming that Blizzard would be within in their rights to shut down Intel, or every ISP in the world.

      they do in fact have a tool that allows users to circumvent copyright protection.

      No, THEY DON'T

      As I posted before, bnetd does not allow anyone to do anything they couldn't do without it

      Period. You have yet to provide anything that refutes this simple fact.

    10. Re:No, they don't by Xerithane · · Score: 2

      No, it DOES matter - if PC's or the Internet didn't exist, then nobody would have "pirated" WC3 either - but I don't see you claiming that Blizzard would be within in their rights to shut down Intel, or every ISP in the world.
      Uh, could you start arguing logically? Just a thought.. it may help you get chicks too. Obviously if no computers were available then WC3 wouldn't exist. Plain and simple. Looking at the black and white example of what is in front of us: With BNETD you can play a hacked copy of War3 beta. Only with Bnetd does a hacked copy work. End of story. There is nothing more, go home.


      No, THEY DON'T

      As I posted before, bnetd does not allow anyone to do anything they couldn't do without it

      Period. You have yet to provide anything that refutes this simple fact.

      Actually, yes I have.

      Bnetd allows someone to play a pirated copy of (warcraft2|starcraft|warcraft3beta) over the internet without having a valid cd key.

      That wasn't a simple fact, that was misinformed ignorance. The authors themselves even admit that bnetd is used for pirated copies of the game -- but that is not the motivation of bnetd, just an outcome. So, before you decide to go off about how bnetd is completely innocent understand that it is in fact being used as a tool to circumvent copy protection. It is the only tool, for that matter, for internet-based game play with pirated copies of blizzard games.

      Keep arguing though, because you are just contradicting yourself more and displaying how ignorant you are in regards to this. Keep stating your "simple facts" too - they're fun to turn into stupidity.

      --
      Dacels Jewelers can't be trusted.
    11. Re:No, they don't by schon · · Score: 1

      Uh, could you start arguing logically? Just a thought.. it may help you get chicks too.

      I can "get chicks" just fine - I happen to be married.

      Obviously if no computers were available then WC3 wouldn't exist. Plain and simple.

      Yes - but if they didn't exist then it wouldn't be possible to pirate Blizzard games... And I don't see you claiming that Blizzard should try to sue intel for making it possible to pirate their games. The logic is sound, you just can't refute it.

      Bnetd allows someone to play a pirated copy of (warcraft2|starcraft|warcraft3beta) over the internet without having a valid cd key.

      No, it doesn't. It's not possible to play WC3 with bnetd. You need Warforge for that (Which is not bnetd.

      Keep stating your "simple facts" too - they're fun to turn into stupidity.

      Well, you'd certainly have first hand knowledge of that.

    12. Re:No, they don't by Xerithane · · Score: 2

      Yes - but if they didn't exist then it wouldn't be possible to pirate Blizzard games... And I don't see you claiming that Blizzard should try to sue intel for making it possible to pirate their games. The logic is sound, you just can't refute it.

      Uh, no. Intel is f Blizzard games. Bnetd does. And if your parents didn't exist, I wouldn't have to listen to your dumbass illinformed arguments about why Intel makes copyright infringment possible. Better analogy: bnetd is a slimjim. Intel is a door. Big difference. You can use a slimjim for a bunch of legal purposes, and you can use it for illegal purposes. Intel is a frigging door.

      No, it doesn't. It's not possible to play WC3 with bnetd. You need Warforge for that (Which is not bnetd.
      Sure.. you can't..

      As for my first hand knowledge - You are absolutely right. I've been doing it to you all day. If only you had the dignity and humility to recognize not only are you wrong, but you are just being stupid arguing about it, you'd understand you have no point.

      Here's the facts:
      You can connect to bnetd with war3beta.
      Blizzard send a C&D to bnetd authors.
      Blizzard is well within rights, and is not "stomping the little guy" or "attacking open source" -- they are protecting their IP. In a very civilized manner. They have not caused any damage to the bnetd authors (and trust me, they could).

      --
      Dacels Jewelers can't be trusted.
  49. No, IANAL, but by cheinonen · · Score: 2
    If you read the article, you get to him asking if, by ignoring the CD Key, they violate the DMCA.


    This is made clear by the definition of circumvention in 1201(a)(3)(B), which "means to descramble a scrambled work, to decrypt an encrypted work, or otherwise to avoid, bypass, remove, deactivate, or impair a technological measure, without the authority of the copyright owner." Bnetd does not descramble, decrypt, remove or deactivate anything. It does not avoid, bypass or impair, it ignores. Ignoring is not circumventing.


    Now, tell me, how is ignoring the key not avoiding or bypassing it? He even mentions that they had to go and modify the DLL that comes with WC3 to enable it to skip the CD check. Isn't that deactivating it, or removing it? Most of the article seems solid, but when it comes down to compliance with the DMCA (I'm not saying the DMCA is good, I'm just going off what's law right now), it seems to fail, badly.

    1. Re:No, IANAL, but by snkline · · Score: 1

      Ok this has been mentioned before but I'll say it again. Bnetd are NOT the ones who enabled WC3, it is a HACK of their program that allows this. So how exactly does the DMCA apply?

    2. Re:No, IANAL, but by Roxus · · Score: 0

      The real problem lies with the modification of the DLL at the clients end. If warforge (or bnetd) doesn't send back a response, then valid, unmodified versions would fail to run becoz they didn't receive a response. Blizzard would have no problems with a bnetd that was totally flawed, if it wasn't so easy to ignore the flaws.

  50. an old latin quote by Bongzilla · · Score: 0


    As they say, Yale Law web pages are born, live and get slashdotted.

    --

    ;///////////////////////////////////////////////// /
  51. Another reason I'm glad I didn't go to Yale. by Kinich+Yax+K'uk+Mo' · · Score: 2, Informative

    Generally, 'legal analysis' implies that there is some...well, legal analysis. This article from Yale has none. It is just a statement of portions of the DMCA and the author's opinion on how the courts should find.

    Phrases such as "to my knowledge" have no place in a 'legal analysis'. It either is, or it isn't. If you don't know for sure, you look it up and quote the source.

    My favorite portion of the 'analysis' was at the end:

    Furthermore, under section 1201(f)(2): Notwithstanding the provisions of subsections (a)(2) and (b), a person may develop and employ technological means to circumvent a technological measure, or to circumvent protection afforded by a technological measure ... for the purpose of enabling interoperability of an independently created computer program with other programs, if such means are necessary to achieve such interoperability, to the extent that doing so does not constitute infringement under this title. It seems pretty clear that even if bnetd is a circumvention device, then it clearly falls under the exemption of 1201(f)(2), since any circumvention is only for the purpose of achieving interoperability between bnetd and the Blizzard game.

    This 'analyst' conveniently omits a reference to 1201(f)(1) (which requires the circumventor have a legally obtained copy of the circumvented program). Additionally, 1201(f)(2) clearly states that the circumvention program falls under the exception if it is necessary to achieve such interoperability.

    This does not mean that it falls under the exception if it can be used for interoperability, it means that there must be no other means.

  52. You know by The+Cat · · Score: 2

    This is about the umptieth story about "IP vs. warez" this week, and it's only Wednesday.

    Is there any hope for a solution here? Any hope for a compromise? Or is it going to be a constant yammering match between thousands of lawyers waving motions and C&D letters in the air on one side and thousands of |337 \/\/4R3zzzz d00dz waving keygen programs and blank CDRs in the air on the other?

    Surely by now we've realized that the "all content must be stricty controlled and monitored 24-hours a day by DRM/DMCA/SSSCA/*AA position is no more or no less untenable than the "I'll NEVER EVER EVER pay for anything, especially a web site, or anything digital, and I will vigorously rip/copy/distribute every CDROM/DVD/download/movie/song/album/game I can find for the express purpose of celebrating the fact that I didn't have to pay for it, and then laugh as company after company (read: employer after employer) files chapter 11 because everything they have invested in has become totally worthless with a few clicks.... and everything sux anyway, except Everquest."

    Is there any position a business can take that will allow them to avoid being cast as a "greed-driven corporate machine?" Just how much do they have to give away, and at what point can they say, "ok, here's your trainload of free stuff, now *this* we'd really like you to buy?"

    SOMEONE HAS TO PAY THE BILLS. Businesses that sell things *employ* people too.

    I agree that businesses by and large have not lived up to their end of the responsibility bargain. Business is given huge latitude and opportunity, and they should exchange good products and jobs for that. That's the responsible thing to do.

    There must be a balance here, and if/when a new agreed-upon balance requires that some products be paid for, the responsible thing for customers to do is to meet their side of the bargain and pay for the product. It is no more fair for customers to play bait-and-switch than it is for a business.

    New products are developed, usually at some non-trivial level of risk, on the implied promise that if they are of sufficient quality (usually the result of VERY hard work), then customers will buy the product, allowing the business to earn back their costs plus a profit.

    But there WILL BE NO NEW PRODUCTS if businesses hear "HA HA!! I'm going use it anyway and not pay!! nyyahhh nyahhh nyahhhhhhhh!!!" often enough. There will be no way to make even a moderate business model work.

    I think there are sufficient ideas among developers to find a better balance. Instead of spending time repeating "all copy protection can be defeated" over and over, how about a little time spent helping find that balance?

    Just a thought or two.

    1. Re:You know by Xader+Vartec · · Score: 1

      I think you are missing the point. The position of many of the IP crowd is similar to the position of the crafters during the industrial revolution. They didn't like progress because it put them out of a job. Are many jobless because of automation and robots? No. There are other jobs for them to do (build the robots or program the code).

      Yes, there are some in the Warez crowd that are as you are describing. I would venture to say that most of the Slashdotters aren't in this crowd. What the Slashdotters want is new technology used in inovative ways that enable them to do things they couldn't before. They are being prevented from doing this by A) The IP Crowd not providing those new ways and B) The IP crowd stopping them when they come up with their own ways.

      The "IP Crowd" wants to maintain their current business model of making money similar to the artisans wanting to keep their current jobs instead of being replaced by automation. The new technology interfers with that. Instead of finding new business models that take advantage of the technology (similar to the artisans not finding a new craft or learning how to get jobs with the automation) they are attempting to use the law and lawyers to maintain the current system. Do you think we would be where we are if the artisans had succesfully stopped industrialization? Are all the artisan's arts dead? Should the IP Crowd be able to stop progress in the interest maintaining profits (note I did not say STOP profits, all companies need to make a profit and they can by finding new business models)?

      The answer is no.

    2. Re:You know by kurt555gs · · Score: 1

      I dont think anyone is upset when business is fair. But this is a case of trying to control the use of software some one has bought and paid for and may use anyway they wish.

      How can it be legal for blizzard to make people ONLY use their servers?

      Perhaps if the client software only worked by some activate key on blizzards servers AND blizzard informed the customers of this BEFORE they sold the game to them ... then maybe they would have a point. HOWEVER

      They didnt. They NEVER told there customers that the only way they could use it was on blizzard servers, that no one could figure out how to build a server that would work.

      I think the point here is more one of deceptive practices on the part of blizzard.

      If i did this to my customers they would be running to the better biz beaure and the state atty general on my.

      Blizzard thinks they can use deceptive salse practices and since they are big , no one will bother them , then they can use the threat of their wealth and lawyers to come up with ways to control the use of their games that already sold.

      Something is very wrong here

      --
      * Carthago Delenda Est *
    3. Re:You know by driftingwalrus · · Score: 1

      Your view fails to take into account the reality that these companies are beginning to fight against the march of progress. There have been MANY times in history where technology made entire trades obsolete, and people fought to protect their line of work - and failed. No one has a right to make anything and get money for it.

      --
      Paul Anderson
      "I drank WHAT?!" -- Socrates
    4. Re:You know by The+Cat · · Score: 2

      So we just open the floodgates and make everything that can be digitized public domain?

      Any idea what kind of effect that will have on the economy? Employment? Conservative estimate: Tens of millions out of work. Hundreds of billions, possibly a trillion dollars in lost value. Hundreds of thousands of products would no longer be produced.

      I don't think that's progress. I think that's the opposite extreme. I'm not supporting the current system either, but if people are going to keep griping about how bad the "content corporations" are without offering a viable, workable solution that people will agree to *with their dollars*, then no progress will be made.

    5. Re:You know by Eccles · · Score: 1

      I think there are sufficient ideas among developers to find a better balance. Instead of spending time repeating "all copy protection can be defeated" over and over, how about a little time spent helping find that balance?

      The problem is (or more properly, I guess, it *isn't*), the balance already exists. I have a cable modem and knowledge of how to find and copy all the music I could want. Yet yesterday I placed an order for a bunch of CDs. I know how to defeat macrovision. But my shelves have a number of tapes and DVDs. I know how to find warez cracks. But legal CD-ROM games are stacked up in front of me.

      The simple answer really is, make good products and don't try to squeeze me for every last dime, and I'll buy those products. Trust in the honesty of most people, because the dishonest make lousy customers anyway.

      Do you really think that if WarCraft III is a good game, it's not going to sell well? People have been pirating computer games since people started selling them, but Diablo still sold a heck of a lot of copies.

      --
      Ooh, a sarcasm detector. Oh, that's a real useful invention.
    6. Re:You know by Anonymous Coward · · Score: 0

      Yeah.. why the hell not? I don't want to work
      anyway - if technology can clothe and feed
      everyone without them having to work for it then
      hell yeah.. let's all sit at home and play starcraft on bnetd 24/7! (i'm serious)

  53. The facts by SageMadHatter · · Score: 1

    The fact is that there is tens of thousands of people playing Warcraft3 beta illegal at any given time, while on Blizzard's Battle.net you can only find ~150 or so players online.

    And this isn't an exaggeration. I was lucky enough to be invited to participated in the beta and 150-200 is roughly the amount of players you will find playing on Battle.net. Where as my co-worker who is using the illegal copy, showed me a page that gave the top 50 bnetd servers, ranked by population.

    I'm all for open source, as a developer myself, but I'm not against Blizzard shutting down bnet emmulators at this point. People may claim that they are only doing it because the game is not availiable for purchase, but that is a crock. We all know the same people are going to get the gold version of Warcraft 3 illegaly because it is easy.

    SageMadHatter

    1. Re:The facts by Xader+Vartec · · Score: 1

      So how is shutting down bnetd going to keep said people from getting the gold version of Warcraft 3 illegaly?

    2. Re:The facts by Maul · · Score: 1

      Bnetd is not, and never has been, a piracy tool.
      It is unfair to shutdown bnetd to stop pirates.

      --

      "You spoony bard!" -Tellah

  54. "emulator" by QuantumG · · Score: 2

    Just because some lawyer doesn't know what an emulator is doesn't mean you should go around repeating him. It's a piece of interoperable software man, there's no emulation involved. The one byte crack is certainly circumvention, but that's not bnet, that's Warforge, and as for ignoring the CD-KEY, what else could they possibly do? They dont have the algorithm to authenticate it. Personally I'm against the whole thing. The only reason bnet is/was a successful open source project is because it is largely trivial. If they sat down and tried to write their own game the project would have blown appart (or stagnated significantly like the Freecraft project - which anyone who has actually used the game and not just read the Sourceforge stats will tell you is the case).

    --
    How we know is more important than what we know.
  55. Re:Why should Blizzard have any right to stop this by Anonymous Coward · · Score: 0

    Because its their software..No one should have the right to try and emulate something without the express written (noterized) legal consent the party?

  56. No it isn't by Anonymous Coward · · Score: 0

    {QUOTE}
    "more easily" ? No, it is the only way for software pirates to play blizzard's online multiplayer...
    {/QUOTE}

    Uhm, haven't you heard of playing over the TCP/IP protocol? I have Diablo 2 but I think it has this ability. I KNOW that Diablo had this ability. I'm pretty sure that Starcraft had it and I think Warcraft and Warcraft 2 had it added or had it already. All you need to know is the IP address of the computer hosting the game. It was put in for LAN gaming.

    1. Re:No it isn't by bigbadwlf · · Score: 1

      Only Diablo II and LOD have support for direct TCP/IP games.
      Starcraft and Diablo I (I can't speak for Warcraft 2 BNE or for the forthcoming Warcraft 3) only have IPX networking support, modem and serial cable.

    2. Re:No it isn't by .oO-DexteR-Oo. · · Score: 1

      Starcraft has UDP now also.

    3. Re:No it isn't by shannara256 · · Score: 1

      >> Only Diablo II and LOD have support for direct TCP/IP games.
      >> Starcraft and Diablo I (I can't speak for Warcraft 2 BNE or for the forthcoming Warcraft 3) only have IPX networking support, modem and serial cable.

      > Starcraft has UDP now also.

      But only for the local network... there's still no direct-connect option.

    4. Re:No it isn't by Anonymous Coward · · Score: 0

      If you can play with UDP, you can play anywhere on the net if you configure your machine properly (even if you have to add routing tables and or tunnels, I mean Starcraft and Broodwars were about the first games to get a perfect rating for WINE!).

  57. WTF is with the formatting? by Drakantus · · Score: 2

    I don't have a 4800X4000 res screen.
    I realize it's a bug, but damn it has been
    affecting slashdot for MONTHS now. Fix it!

    Mod me down, but don't mod me as offtopic.
    It's not offtopic because it's affecting
    this story.

    --
    I love going down to the elementary school, watching all the kids jump and shout, but they dont know I'm using blanks.
    1. Re:WTF is with the formatting? by Anonymous Coward · · Score: 0

      That bug only effects internet expander.

      Try using a non MS browser.

    2. Re:WTF is with the formatting? by antistuff · · Score: 1

      Its not a bug its those damn "trolls" playing with html tags.

    3. Re:WTF is with the formatting? by PCM2 · · Score: 2

      Browse at a 1 Threshhold and you shouldn't see the trolls that cause this problem.

      --
      Breakfast served all day!
    4. Re:WTF is with the formatting? by Anonymous Coward · · Score: 0

      That doesn't help when the idiot moderators keep moderating the trolls up. I've seen four, so far, of those messages modded-up to two or higher.z

  58. You idiot by dimer0 · · Score: 1

    When I replied to this, there were ZERO comments. Now, when I hit submit, maybe there were more (as you've so nicely pointed out).

    See, this web site stuff is pretty cool - cuz you can have multiple users doing things on the same thread at once! It's AMAZING!

    Do you want /. to implement a locking system - so that when I view all the comments in a thread - nobody else can? .. They have to wait for me to get in, view, post, then get out?

    1. Re:You idiot by Mayor+McPenisman · · Score: 0

      You must have faith in mankind. Why would you do work when you can easily allow others to do it for you??

      You are still absoulte scum.

      Thank you for your time.

      --
      [[Ay fukkand lyke ane furious Fornicatour]]
  59. Re:Why should Blizzard have any right to stop this by egburr · · Score: 2

    www.kali.net allows IPX LAN games over the internet. It works. That's how my friends and I played WarCraft I and II. That's how we played StarCraft for a while after Blizzard's BattleNet server went to crap and before we discovered bnetd. There is no BattleNet authentication performed there. bnetd is NOT the only way for pirates to play, it is just an easier way. Just as it is an easier way for legitimate players to play.

    --

    Edward Burr
    Having a smoking section in a restaurant is like having a peeing section in a swimming pool.
  60. Blizzard loves cease & desist orders by Anonymous Coward · · Score: 0

    Seems like Blizzard does a lot of these. Such stories about them seem to appear quite a bit. I've personally had experience with them when they went after me with legal threats for my starcraft battle.net hacks site (everyone was using them, so i was distributing them, and they were forced to create updates every month.. when i gave up, they only updated once every 6 months, and people continued to cheat). Several web hosts dropped me instantly after blizzard threatened them with bullshit emails, and then I scared my parents when they received a thick legal document in the mail.

  61. Don't forget Voldemort by Atomizer · · Score: 1

    Don't forget Voldemort.

    Go read Harry Potter if you haven't yet, it's a good book, really!

    1. Re:Don't forget Voldemort by ChuyMatt · · Score: 1

      EVIL books!!! they suck the life (read: sleep) out of you and make you believe in magic (of that woman's writing!!! MAN! she is good). Don't buy them if you value your (working) life. evil books!

      (this june is the planed date for the next one, right?!)

  62. But the CD KEYs *are* working. by wls · · Score: 5, Interesting
    Okay, maybe it can be approached this way:

    Suppose you have a software package, and the CD KEY is used to allow you to install the software. Presumably, it takes some encrypted form and mutates it into a useful version. Alternately, such a code might be used to alter program logic to affect software behavior -- whatever. The point here is that the CD KEY is a protection mechanism at the client end.

    Like the rest of the /. majority, I too find the DCMA an example of knee-jerk legislation produced by the uninformed and easily lobbied. But in this, suppose you even agree with it...

    According to Tim Jung's post the gripe expressed was that the bnetd.org server does not do CD KEY checking. My point -- it shouldn't have to.

    It appears that the design of this product is such that invalid CD KEY prevents people from stealing battle.net server resources. Apparently, that is working; good for Blizzard.

    As I understand it, people aren't forging false CD KEYs and inappropriately using battle.net server's resources -- doing so would make the case more plausible. Yet in this case, it would an individual service hijacking player who should be the focus of legal attention.

    So what was designed and built by Blizzard is something that actually says "show me your receipt and I'll let you use our systems." Rather than forge CD KEYs to do something illegal like steal Blizzard's service, the user community has provided their own resources, built their own software, and opted not to check for a "receipt" to use those services. Technically, it's not duplicated Blizzard's server then either, since it's a subset.

    True, this does let people try an approximation. However, it isn't the actual golden master -- by definition it's build with low confidence, and possibly broken with missing features. Blizzard wasn't passing out free copies of a production game, it passed out something else with the expectations of comments.

    About the only real complaint Blizzard has is that they aren't getting as much beta feedback as they could had they expanded the beta base. However, if Blizzard's servers are locked out via a CD KEY except to only a few, then they weren't going after that data because they wouldn't be getting that data anyhow -- so there's no loss, other than potential they forgot to go after. That was a business mistake.

    Blizzard's true error then is not designing the software to require something only their servers could provide.

    However, I can tell you as a software consumer, if I purchase a product that depends on someone's website being up and around, I get jittery about them going out of business or no longer supporting it and wouldn't make the purchase.

    I suspect if Blizzard kindly asked for it, anonymous beta testers would happily provide feedback. Feedback that would make the game much better, improving overall sales. Blizzard actually has a very positive opportunity here, if they can get past the shortsightedness.

    1. Re:But the CD KEYs *are* working. by Fizzlewhiff · · Score: 2

      As I understand it, people aren't forging false CD KEYs and inappropriately using battle.net server's resources -- doing so would make the case more plausible. Yet in this case, it would an individual service hijacking player who should be the focus of legal attention.

      The problem for Blizzard is (from what I understood from the original article) with bnetd Blizzard has no way of expiring their betas. Currently, the way I understand it, when the WC3 beta is over, BattleNet will stop letting the beta keys on the servers thus forcing the beta testers (and those who got a copy from a friend) to buy WC3 to keep playing. With bnetd in place these people can continue to play the game for free and Blizzard loses revenue.

      Maybe Blizzard should take this as a wakeup call and fix the problems with BattleNet that have caused people to write their own servers. Or possibly in future games provide players with the ability to host their own servers.

      --

      'Same speed C but faster'
  63. My brother loves it... :) by alexhmit01 · · Score: 1

    This is his first time not a Blizzard beta-tester since WC2, but he loves his cracked version. I'm looking foward to it.

    Alex

    1. Re:My brother loves it... :) by Anonymous Coward · · Score: 0

      What a fucking hypocrite. I hope Blizzard spends some time breaking in its corporate jackboots at your house.

  64. Give up my rights? by Anonymous Coward · · Score: 0

    Look, I feel that Blizzard is being a bunch of heavy-handed jerks. However, when they are being heavy-handed jerks to a bunch of people that are inadvertantly helping assholes steal and pillage, I don't know where I stand.

    Union strikes and corporate lock-outs normally make you feel for the underdogs. (Regardless of whether you are pro-labor or not, its easier to feel for them then the company).

    However, when it is a baseball strike, it's hard to look at it as a labor dispute. When groups of millionaires fight, nobody is the underdog.

    But what to I know, I should be put up against the wall and shot as a traitor to humanity. Try again when you stop living at your parent's house.

    Alex

    1. Re:Give up my rights? by Anonymous Coward · · Score: 0

      parent's house?! First, you got the posessive wrong. Second, if that's the best you can do, you should be shot again for being a witless asshole. Someone obsessed enough with video games making a quip about me being the one living with mommy and daddy is pretty damned ironic. Go to hell.

    2. Re:Give up my rights? by Anonymous Coward · · Score: 0
      YHBT. YHL. HAND.

      Alex

    3. Re:Give up my rights? by Anonymous Coward · · Score: 0

      How is a small group of open-source developers (probably a bunch of them starving students) remotely comparable to Blizzard/Viviendi, one of the biggest biggest entertainment software publishers in the US?

  65. Re:Why should Blizzard have any right to stop this by Anonymous Coward · · Score: 0

    Actually, the linked article says they DID reverse engineer the protocol, and infact they have hacked one of the War3 Beta DLL's so that it does not wait for the encrypted response from Blizzard's Battle.net servers.

  66. Damn it! by Anonynnous+Coward · · Score: 1

    You just pegged the movement on my troll meter. Now I have to reset the blasted thing.

  67. Re: works now ... by WeaselGod · · Score: 1

    Bnetd is a circumvention device because it allows people to copy warcraft III and play it when they should not be able to. The wc3 beta will only work on battle.net so theoretically blizzard could keep people from distributing copies of the game to non beta testers. Since you can instead play on bnetd the copy protection is circumvented. Bnetd is not the source being copied, its the circumvention device, just as decss is not the actuall content to be copied, its the device used to circumvent copy protect.

    er, at least I am assuming thats the case Blizzard is making.

    --
    - WeaselGod
    Eagles may soar, but weasels don't get sucked into jet turbines
  68. Re:Why should Blizzard have any right to stop this by Anonymous Coward · · Score: 0

    Actually, even if this were true, it's not sufficient for the thing to be illegal under the DMCA. Assume that the only way to pirate warcraft 3 is to use bnetd. Okay...so what? The only way to pirate software is to use a computer, but they aren't illegal.

    The criteria the DMCA specifies is that there be no significant legitimate use of the device used for circumvention. Bnetd does not meet that criteria, as it allows faster connections (for people living in, say, Mongolia), play without Internet access, play with a firewall, play without letting Blizzard build profiles of you, play without fear that Blizzard is sending personal information back to the server (as they have done in the past with some of their games on battle.net...and despite the backlash at the time, people keep buying the games). There are significant legitimate use of bnetd, so Blizzard is totally out of line in claiming the DMCA.

    However, it doesn't matter. bnetd coders don't have the money or the desire to get involved in a lawsuit. The threat of a lawsuit will be enough to kill them.

    It really sucks.

    I wish it were easy to countersue for suing on totally idiotic grounds.

  69. blizzard is crucifying the wrong savior by Narcocide · · Score: 1

    ok, let me just start this rant out by saying "damnit."

    damnit.

    damnit, damnit, damnit.

    ok, now that we have that out of the way, let me explain those damnits. i worked VERY hard to be able to even SEE a copy of warcraft 3 beta. i convinced EVERY SINGLE ONE of my friends (ok, mabye that's not many, but shut up, i tried) to register for the warcraft beta. i, a linux enthusiest to what is an almost fanatical level, risked permanant taint on my soul just to reboot into my dustsy win98 partition in order to register MYSELF for the beta test.

    did blizzard have any way to recognize this effort? no.

    did they pick me for the beta test? no.

    did they pick 5000 people, about 4940 of whom apparently took one look at the battle.net servers and ran screaming to the bnetd servers?

    yes!

    are some of those same beta testers, testers BLIZZARD hand-picked, responsible for the hacking of wc3, allowed by blizzards negligence, surely, that is now being blamed on the bnetd people?

    yes. sorry people, i hate to point fingers, i know it's gonna get me modded down, but YES DAMNIT YES!

    and now, ironicly (i'm sure i spelled that wrong) they're firing they're legal cannons at the only party involved who is NOT responsible for wc3 getting hacked and all the battle.net servers being unpopular.

    blizzard, mabye you'd better start solving your own problems before you start blaming everyone else on them.

    anyway, i had to let that one out. mod me how you will, but THINK about what's really going on here. someday i'd like to see a world where the justice system has the ability to keep large companies from preying on private persons however they please, simply because they have lots of money.

    1. Re:blizzard is crucifying the wrong savior by Anonymous Coward · · Score: 0

      "and now...they're firing they're legal cannons at the one party involved who is NOT responsible for wc3 getting hacked and all the battle.net servers being unpopular"

      Yup.

      People in the wrong:
      The people who leaked the beta: violated the EULA.
      The people who played the beta on bnetd: violated the EULA.
      The people who played the beta without being registered: copyright infringement
      Blizzard: making groundless legal claims.
      WarForge developers: Possibly, though not likely (because their software has "significant non-circumvention use") illegal under the DMCA.

      People in the right:
      Bnetd developers: Not only does their software *not* allow circumvention of the wc3 copy protection (even if someone took it and converted it into a device that could be used for circumvention purposes), they went to some efforts to ensure that it could be used as such, talking with Blizzard, specifically not supporting wc3 while it was in beta.

      So why on earth do the bnetd people have to be the people that get screwed? Why?

    2. Re:blizzard is crucifying the wrong savior by q-soe · · Score: 3, Insightful

      intersting logic applied - the guys who arent in the wrong are the open source ones and everyone else is in the right

      Slasdhot logic at its best

      Why didnt you throw in Microsoft for making the OS that runs the product - that would make it complete bullshit

      --
      I refuse to argue with Anonymous Cowards - if you want a discussion get an account....
    3. Re:blizzard is crucifying the wrong savior by TheOnlyCoolTim · · Score: 2

      The Warforge fork of bnetd that allowed WC3Beta play was also open source. There were one or two versions of bnetd with crappy and buggy support for WC3Beta which were released without source, but no one knows who made them and they only lasted a few hours before everyone went to Warforge.

      Warforge took their stuff down VOLUNTARILY, Blizzard never contacted them. Blizzard has yet to contact the people responsible for playing WC3Beta on non-Battle.net servers.

      --
      Omnia vestra castrorum habetur nobis.
  70. Kali had a license from Blizzard by AHumbleOpinion · · Score: 1

    Kali had a license from Blizzard.

    1. Re:Kali had a license from Blizzard by egburr · · Score: 2

      That's not the point. The point is there Kali did no more to prevent pirate players than bnetd does. In fact, just from how it worked, Kali could NOT do anything to prevent pirate players from playing. At least bnetd CAN, IF Blizzard would provide a method for authenticating the CD-KEY. Of course, people could still disable that part when they download the source code, but it would still be more than Kali could even attempt to do.

      --

      Edward Burr
      Having a smoking section in a restaurant is like having a peeing section in a swimming pool.
    2. Re:Kali had a license from Blizzard by Cramer · · Score: 1

      And in the modern network, one does not need kali. Almost all systems come with VPN capabilites.

  71. Re:Why should Blizzard have any right to stop this by Anonymous Coward · · Score: 0

    The answer to the question is simple: Because Blizzard
    has more money than bnetd. As a result, in reference
    to a popular www page, Blizzard gets to be the giver
    and anybody they want gets to be the receiver.

  72. etc by Anonymous Coward · · Score: 0

    I suggested that these results would follow from the assumption that the descriptive power of the base component is unspecified with respect to the system of base rules exclusive of the lexicon. This suggests that relational information may remedy and, at the same time, eliminate a corpus of utterance tokens upon which conformity has been defined by the paired utterance test. Presumably, this analysis of a formative as a pair of sets of features does not readily tolerate the extended c-command discussed in connection with (34). Analogously, the appearance of parasitic gaps in domains relatively inaccessible to ordinary extraction can be defined in such a way as to impose a descriptive fact. Thus the earlier discussion of deviance raises serious doubts about a general convention regarding the forms of the grammar. Nevertheless, the theory of syntactic features developed earlier is necessary to impose an interpretation on nondistinctness in the sense of distinctive feature theory. On the other hand, an important property of these three types of EC does not affect the structure of a stipulation to place the constructions into these various categories. So far, most of the methodological work in modern linguistics appears to correlate rather closely with the strong generative capacity of the theory. It may be, then, that this selectionally introduced contextual feature is rather different from irrelevant intervening contexts in selectional rules. From C1, it follows that the notion of level of grammaticalness is, apparently, determined by an important distinction in language use. It must be emphasized, once again, that the natural general principle that will subsume this case is not to be considered in determining the ultimate standard that determines the accuracy of any proposed grammar. A consequence of the approach just outlined is that a descriptively adequate grammar delimits problems of phonemic and morphological analysis. If the position of the trace in (99c) were only relatively inaccessible to movement, any associated supporting element is to be regarded as the traditional practice of grammarians. We have already seen that the speaker-hearer's linguistic intuition suffices to account for an abstract underlying order. To provide a constituent structure for T(Z,K), the systematic use of complex symbols cannot be arbitrary in the requirement that branching is not tolerated within the dominance scope of sllort's incredibly small penis.

  73. wrong by poemofatic · · Score: 5, Insightful

    If bnetd did not exist, then the hacked copies of WC3b would not be playable - bottom line

    --online that is. And if RW-CD burners didn't exist, then WC3b couldn't be burned to them and passed around. And if phones didn't exist, people couldn't call up their friends and tell them how to get the w3cb...

    bnetd wasn't created to hack wc3b, and that's not it's primary purpose or use, so your point is moot.

    --

    When in doubt, have a man come through a door with a gun in his hand.

    1. Re:wrong by Xerithane · · Score: 1, Flamebait

      Are you a fucking idiot? The war3b only includes online play. You can only play it online.

      That is what this whole thing is about. Why don't you learn about the issue at hand before spouting your irrelevent and misinformed two cents.. oh right, this is slashdot. Nevermind, continue to be an idiot.

      --
      Dacels Jewelers can't be trusted.
    2. Re:wrong by MenTaLguY · · Score: 2

      No offense, but I wasn't aware bnetd supported war3b...

      --

      DNA just wants to be free...
    3. Re:wrong by Xerithane · · Score: 2

      Here's how it breaks down:
      bnetd allows you to play online without cd-key auth.
      war3b only allows online play through bnets servers.
      war3b gets cracked, (I have not verified this, just heard the rumors going around) and you can in fact play it on bnetd. I do not know this first hand.

      However if it hasn't been done yet, it will be very soon now that war3b is on the file sharing services.

      Blizzard does need to protect it's IP. They run battle.net for *FREE* -- and it works most the time, and if you get a group of friends you play with, you can have a great experience. bnetd you still need friends to play with, otherwise your server is dead. They make the money of selling their games to keep bnet up and running. I have no objections to them doing things to try to protect their IP.

      *shrug* since bnetd is open source, it's too easy for anyone to remove any cd-auth schemes.. so it's a rock and a hard place.

      --
      Dacels Jewelers can't be trusted.
    4. Re:wrong by Anonymous Coward · · Score: 0

      "Nevermind, continue to be an idiot"

      Then it looks like you got to the right place...enjoy. ;-)

    5. Re:wrong by Smokinn · · Score: 1

      If bnetd did not exist, then the hacked copies of WC3b would not be playable - bottom line

      --online that is. And if RW-CD burners didn't exist, then WC3b couldn't be burned to them


      You don't need a CD burner to play WC3 beta.. There are plenty of programs that can emulate a cd drive from a .iso file such as daemon tools ( http://www.daemon-tools.com )

      --
      "We must all be alike. Not everyone born free and equal, as the Constitution says, but everyone made equal."
    6. Re:wrong by poemofatic · · Score: 2

      thanks for the link.

      I brought up the cd drives in a flippant way, just to make a point. Guess I was wrong about the beta having a single player mode, too. Guess the point is that there are/will be many different ways to play cracked copies of wc, and as long as these tools have legitimate uses, blizzard shouldn't try to bully them out of the market. Kinda obvious.

      --

      When in doubt, have a man come through a door with a gun in his hand.

  74. UNIVERSAL OWNS BLIZZARD AND SIERRA!!! by Anonymous Coward · · Score: 0

    boycott their games. promote... free distribution. universal is EVIL.

  75. While lawyers involved, slam Blizzard on privacy by Anonymous Coward · · Score: 0

    Remember, the point of the CD Key here is to phone home to their servers. You might call this spyware. And, oh lookie:

    http://www.blizzard.com/privacy.shtml

    Yes, they fail to disclose that the CD Key is transmitted and collected. Perhaps someone could have a chat with the FTC about this. You might call this fraud.

  76. surprised they havent done this already... by modme · · Score: 1

    there has never been one copy of everquest warezed... in order to play you need to make an account using the cd-key on your CD.. sure the accounts get traded/stolen/given away, but never a copy.. every account has an associated cd purchased at some point... doesnt this solve the problem?

    1. Re:surprised they havent done this already... by MayonakaHa · · Score: 1

      http://www.ethernalquest.org
      http://eqemu.sourcef orge.net

      While neither one is nearly up to the complexity of the official EverQuest servers, they allow you to play the basic game without paying for an account.

  77. One interpretation of DMCA should cover bnetd too by megalomang · · Score: 1

    I think you have to use your imagination here to figure out how the DMCA could cover WC3.

    I'm probably a bigger Bliz fan than most here, and I'm sure that's saying a lot. But I'm also a proponent of individual rights and identify the need for fewer, not more, copyright protections.

    With that out of the way, it would be easy to interpret the "multiplayer version" of WC3 as your copy of the game plus Battle.net. If you consider them together as a system, then you are essentially replacing a part of the system with your own part of the system and thereby circumventing the copy protection.

    If you assume that multiplayer WC3 does NOT work without Battle.net, then you can assume that the multiplayer version of the game was not intended to work without copy protection, since that was built into Battle.net. Replacing Battle.net removes copy protection.

    I hate it, and I too am not a lawyer, but I think this argument can be sold to any judge.

    mega

  78. Re: works now ... by Anonymous Coward · · Score: 0

    You are incorrect. The DMCA has a very specific definition of "circumvention device". Whether it meets your definition is irrelevant from a legal standpoint. For example, a computer is needed to pirate software (and would fall under your definition of a circumvention device), but its primary purpose is not circumvention, so it does not meet the DMCA definition of "circumvention device".

    Blizzard is claiming a DMCA violation, so they must follow the DMCA circumvention device definition, which is given in the article. Bnetd, as pointed out by the article, does not meet the DMCA circumvention device defintion. It isn't even borderline.

    So what Blizzard did is completely bogus from a legal standpoint. Even if every single developer used warforge to play warcraft 3 and personally advocated piracy, it still wouldn't matter. The DMCA is not violated, and what the bnetd people are doing is, under current laws, quite legal.

  79. Mod this guy up!!! by TheDancer · · Score: 1

    Seriously, this is a point that 75% of the people posting here seem to miss. The Warcraft3 hack & the modified bnetd that allows WC3 connections was not accomplished, condoned, or advertised by the bnetd group. In that sense it's like going after a fertilizer manufacturer for Timothy McVeigh's attack on Oaklahoma City. He took a legal product and used it for his own illegal purposes.

  80. Re: works now ... by Tom+Wiles · · Score: 1

    If the facts do not support you, pound the LAW. If the LAW does not support you, pound the Facts. If neither supports you, pound the table. If you pound the table hard enough, they put your opponent out of business.

  81. Old Fashioned Right and Wrong ? by q-soe · · Score: 2, Troll

    All the talk about DMCA and fair use and everything else is a very good thing but i think missing a very important point, what happened to old fashioned right and wrong ?

    I mean beacuse the bnetd developers developed an open source product and then someone els modified it then they and the owner of the copyright product they are using to circumvent it is in the wrong and the poor guys from bnetd are in the right.

    The fact is blizzard spent the money, many millions of dollars in fact, to develop a product and they have a right to ensure their intellectual property, copyrights and investment are protected. They own the intellectual property to the product and thus they can and will take action to protect it.

    The information on this case thus far presented doesnt seem to be asking for anything exceptional, and i dont see them going after the bnetd guys for every cent they have, so why the outcry?

    This is a pitfall of open source, that a product you develop MAY be modified in a way that you did not intend and then used for a reason you did not forsee. This is fine and in most cases a good thing BUT like everything we do in life it has consequences and crying about it is not going to solve the issue - sitting down like proffesionals and talking to blizzard would be a good first step (one i suspect they are in the process of doing)

    And my final comment is this - all of you out there riding the white horse of Anti DMCA and Anti Big Company - Tell me

    is it right to take someone elses property and use it without paying ?
    is it right to ignore licenses and other agreements because you 'dont care for them' ?
    Is it right to damage a companies profits and endanger jobs for people ? people with families to feed ?
    Is it right to defend anyone who comes along and finds a way around 'iritating things' like security?

    If you answer yes to these then i thing you have bigger problems that you can ever imagine - youre abetting criminals and its hard to morally accept one form of it and reject another.

    i was disgusted with open source over Skylarov and now i dont know what to think - it seems that the concept or right and wrong no longer means anything to so many of you.

    --
    I refuse to argue with Anonymous Cowards - if you want a discussion get an account....
    1. Re:Old Fashioned Right and Wrong ? by Todd+Knarr · · Score: 2

      Is it right to damage a companies profits and endanger jobs for people ? people with families to feed?

      The automobile damaged the profits of all the companies who made horse-drawn buggies and raised the horses to draw them, and damaged all the companies who made horseshoes and buggy-whips and all the other things you need if you're going to have a horse-drawn carriage. The automobile basically put the horse-drawn carriage out of business. Should Henry Ford, then, have been enjoined to not start up the Ford Motor Company and produce his cars, because it would damage existing companies and existing jobs?

      Of course not. Just damage isn't the issue. Just because Blizzard started battle.net doesn't give them any legal or moral right to shut down competition. Their rights are limited to:

      1. Preventing anyone from copying their server software (developing your own compatible software without copying theirs is perfectly OK).
      2. Preventing anyone from distributing copies of their game software, modified or not (modifying a copy of a game you own falls under fair use, just like making notes in a copy of a book you own).
      I can't see where bnetd has done anything that falls under those two. I can see where Blizzard may be annoyed that people are sidestepping their attempts to time-limit the beta, but it's not bnetd's responsibility to enforce Blizzard's rules. I hope Blizzard gets smacked on this one when it goes to court.
    2. Re:Old Fashioned Right and Wrong ? by Kwil · · Score: 4, Insightful

      All the talk about DMCA and fair use and everything else is a very good thing but i think missing a very important point, what happened to old fashioned right and wrong ?

      Nobody's ignoring right and wrong..
      The bnetd folks haven't done anything wrong.
      The beta-cheaters are doing wrong with their use of bnetd.
      Blizzard is doing wrong to bnetd because of the beta-cheaters.

      What we need is some way to cut out the middle-man. Let Blizzard go after the beta-cheaters directly and not stomp on the bnetd guys. After all, they're about as much at fault for this as a crowbar manufacturer is for someone breaking into a house using that crowbar.

      is it right to take someone elses property and use it without paying ?
      Absolutely not. But is bnetd taking Battle.net away from Blizzard? The only thing they could be argued taking is a number of the users, and last I checked, people are nobody's property.

      is it right to ignore licenses and other agreements because you 'dont care for them' ?
      Absolutely not. They should never be ignored. However ignorance, lack of a real 'agreement', and civil disobedience are all different things. The key to remember is that if you engage in civil disobedience, you'd best be prepared for the consequences, and if you think there's a lack of a real agreement, you'd best be prepared to defend that position.

      Is it right to damage a companies profits and endanger jobs for people ? people with families to feed ?
      Morality has no connection to a company's profits. I as a human being have absolutely no responsibility to support a company. In fact, if a company is engaged in immoral acts, it is my moral obligation to help stop them, and the employees moral obligation to help stop the practices, or quit and help stop the company.

      Is it right to defend anyone who comes along and finds a way around 'iritating things' like security?
      Finding a way around security is not an immoral act, so yes, it is right to defend a moral person who has done so - especially if they are then made targets of immoral acts, such as the harrassment, or suppression of expression.

      --

      That Jesus Christ guy is getting some terrible lag... it took him 3 days to respawn! -NJ CoolBreeze

    3. Re:Old Fashioned Right and Wrong ? by nyet · · Score: 2
      Some light reading for your naive ideas of IP and morality....


      If nature has made any one thing less susceptible than all others of exclusive property, it is the action of the thinking power called an idea, which an individual may exclusively possess as long as he keeps it to himself; but the moment it is divulged, it forces itself into the possession of every one, and the receiver cannot dispossess himself of it. Its peculiar character, too, is that no one possesses the less, because every other possesses the whole of it. He who receives an idea from me, receives instruction himself without lessening mine; as he who lights his taper at mine, receives light without darkening me. That
      ideas should freely spread from one to another over the globe, for the moral and mutual instruction of man, and improvement of his condition,seems to have been peculiarly and benevolently designed by nature, when she made them, like fire, expansible over all space, without lessening their density in any point, and like the air in which we breathe, move, and have our physical being, incapable of confinement or exclusive appropriation. Inventions then cannot, in nature, be a subject of property. Society may give an exclusive right to the profits arising from them, as an encouragement to men to pursue ideas which may produce utility, but this may or may not be done, according to the will and convenience of the society, without claim or complaint from any body. Accordingly, it is a fact, as far as I am informed, that England was, until we copied her, the only country on earth which ever, by a general law, gave a legal right to the exclusive use of an idea. In some other countries it is sometimes done, in a great case, and by a special and personal act, but, generally speaking, other nations have thought that these monopolies produce more embarrassment than advantage to society; and it may be observed that the nations which refuse monopolies of invention, are as fruitful as England in new and useful devices.

      - Thomas Jefferson, Letter to Isaac McPherson, August 13, 1813

      There has grown in the minds of certain groups in this country the idea
      that just because a man or corporation has made a profit out of the public
      for a number of years, the government and the courts are charged with
      guaranteeing such a profit in the future, even in the face of changing
      circumstances and contrary to public interest. This strange doctrine
      is supported by neither statute or common law. Neither corporations or
      individuals have the right to come into court and ask that the clock of
      history be stopped, or turned back.


      - Robert A. Heinlein, "Life Line"

      "Is The Net At Fault For Illegal Filesharing?"

      In a word: YES!

      The internet is "disruptive technology". Previously publishers
      added economic value to the stream of commerce that flows from authors
      and artists to consumers. Suddenly, nearly all creative works can be
      represented in a digital form (usually with higher quality to boot),
      reproduced at virtually no cost, and distributed at virtually no cost.

      The entire business model of most publishers is now non-value added
      waste. The market knows it, the people know it, and the publishers even
      know it.

      Unfortunately, our form of government is not geared to be responsive
      to the public or the market. Free markets and the public demand the
      elimination of waste, but our form of government is optimized to achieve
      a different goal: to create a regulatory paradigm where Congress grants
      regulatory favors to those who are able to contribute the funds needed
      to assure the reelection of the people in the system.

      Our legislators have gone through a vigorous natural selection
      process that ensures they truly believe it is important to ignore
      the wishes of the people, indeed even the rights of the people, so
      as to perpetuate the unnatural power base of a cartel created not by
      competition, but by regulation even after the very service that it
      provides can be accomplished on demand by any 10 year old with no out
      of pocket expense.

      The internet was designed precisely to acheive what it does acheive:
      a radically better way to distribute files. People should see this for
      what it is and also dispel any feelings of guilt they have for using
      it to its fullest capabilities to destroy those industries that survive
      only by misuse of government to protect revenue streams based on turning
      waste into value based on corrupt regulation.

      In fact, EVEN IF a few poor starving millionare artists have to
      suffer unfairly to achieve it, I recommend that people feel no guilt
      about sharing files instead of feeding the cartels. It is far better to
      kill a little skin burning off the leach than to allow it to feed off
      of you unchecked.


      -
      bwt, from /.

    4. Re:Old Fashioned Right and Wrong ? by ignavus · · Score: 1

      Is it right to damage a companies profits and endanger jobs for people ? people with families to feed ?

      Silly me!

      And there I was, thinking that competition was the backbone of capitalism - the mutual attempt of businesses to outdo each other and thereby endanger each other's profits and employment!

      Of course, propping up useless businesses is much more "right". I can see that now.

      --
      I am anarch of all I survey.
    5. Re:Old Fashioned Right and Wrong ? by Anonymous Coward · · Score: 0

      Stop. To whom are you asking these questions?

      If you mean the Open Source developers or small-fry programmers then I don't think they are appropriate. The bnetd project took nothing from Blizzard. The code was the result of years of hard work and the fact someone else decided to use it to harm Blizzard should not reflect upon them.

      If you wrote a poem which inadvertantly inspired a murderer should you be considered a murderer? Even if the poem had nothing to do with murder? Even if you never met the murderer?

      It's fine to talk about Blizzard's rights but what about open source (or even closed source) developer's rights? Should we be locked out and our products thrown in the trash bin just because a company (large international one wich is lawsuit happy in this case) decides it might affect their profits?

      When you can answer those questions.... oh wait, I don't want to act like you :)

    6. Re:Old Fashioned Right and Wrong ? by macrom · · Score: 1

      Some themes that keep recurring :

      The bnetd folks haven't done anything wrong...they're about as much at fault for this as a crowbar manufacturer is for someone breaking into a house using that crowbar

      This is really a false comparison. A crowbar was designed (most likely many, many years ago) as a device for making some form of work easier. Likewise, baseball bat was designed for playing a sport, but can be used for ill. bnetd has no other use. Its sole purpose in life is to provide alternative access to a proprietary (arguably) system that the implementing company wishes to keep that way. The crowbar analogy (like others that keep cropping up) is just plain misleading. TCP packets would be more comparable to the crowbar since they were originally designed for other uses.

      Think of it this way : a lock manufacturer will make thousands of locks for many different doors. The keys associated with these locks often are similar in appearance; if you go to a locksmith to get an extra key made, they use a blank key similar to yours to make a new one. This is fine and dandy.

      But then let's say someone comes along and designs a key that is a master key. They've figured out a way to crack the pattern of every lock made by this one company. All you have to do know is go buy this key at your local hardware store, and you can open up any lock in the world. The door on your neighbor's house? Open it when he's/she's not there. That lock on the cockpit of the airplane you're on? Same thing. Who's at fault now? Certainly the lock company would try and stop such a product, saying it damages the security of their product. Now just imagine if you didn't even need to buy the key, that it was just given out to anyone who asked...

      bnetd seems to be the master key, and maybe Blizzard has the right to revoke usage of that master key. I don't necessarily agree with Blizzard's tactics per se, but I can at least see where they are coming from on this issue.

      greg

    7. Re:Old Fashioned Right and Wrong ? by Pussy+Is+Money · · Score: 1

      Uh, what does any of this have to do with the matter at hand? The fact of the matter is that Blizzard cannot prevent anybody from looking at the data that they are sending over the network. There are very good reasons why they cannot. Because for Blizzard (or anybody else) to be able to do so, strong cryptography and licensing would be to mandated. The problem with that is that it creates a privileged "programmer class": you know, people who are allowed to use debuggers and network sniffers to the exclusion of everybody else. That's unacceptable, no matter how many millions of dollars Blizzard loses or stands to lose or whatever. They will just have to come to terms with the fact that this is the medium they are producing for, and settle either for lower profits or reduce spending.

      --
      Pushin' 'n dealin', shovin' 'n stealin'
    8. Re:Old Fashioned Right and Wrong ? by Kwil · · Score: 1

      bnetd seems to be the master key, and maybe Blizzard has the right to revoke usage of that master key. I don't necessarily agree with Blizzard's tactics per se, but I can at least see where they are coming from on this issue.

      From what I've read, bnetd itself didn't work directly with WC3 - the cheaters first had to hack the bnetd creation before it would.

      Now if this is the case, it would make the bnetd guys more equivalent to the people who sell the blank keys than those who made/used the master key.

      --

      That Jesus Christ guy is getting some terrible lag... it took him 3 days to respawn! -NJ CoolBreeze

    9. Re:Old Fashioned Right and Wrong ? by Anonymous Coward · · Score: 0

      Sure it is - i couldnt agree more

      Please show me the aspect of competition in this case ?

      All i see is some people using a product to circumvent another clients copyright and product security.

      How is that competiton?

    10. Re:Old Fashioned Right and Wrong ? by q-soe · · Score: 2

      Actually i dont disagree with your comment but the fact is this is not a case of a competitive product its a case of a tool that can be used to illegally use a product developed by a company. These guys didnt set up a company to develop a new product or improve a new product, they set out to find a way around a part of the user agreement with a company they didnt agree with whether it was legal or not.

      Most of us just gloss over the EULA but maybe we should read it and we might find out that you dont have the right unless explicitly stated to modify another companies software to suit yourself UNLESS it is open sourced which blizzard software is not.

      there rights are not limited to any of the above as to do 1 you need to find a way to capture and re direct their data stream and circumvent their systems and in the case of 2 fair use does not apply to this case as you specifically agree not to do it in the EULA which is a license awarded to you to use a product. Whether you agree with that or not you cannot claim modification is fair use.

      Their legal rights under the law also include
      Logos, fonts, copyright, look and feel, music, characters and many other things.

      bnetd designed a tool that could be used to break the software or cause it to perform in a way not designed and thus circumvent the agreed usage of the product - trust me if Blizzard takes this to court they will win comfortably on the evidence and facts.

      --
      I refuse to argue with Anonymous Cowards - if you want a discussion get an account....
    11. Re:Old Fashioned Right and Wrong ? by clone304 · · Score: 1


      "i was disgusted with open source over Skylarov and now i dont know what to think - it seems that the concept or right and wrong no longer means anything to so many of you."

      What the hell does Skylarov have to do with open source?

    12. Re:Old Fashioned Right and Wrong ? by Anonymous Coward · · Score: 0

      While WC3 is certainly an issue to Blizzard, it was not the focus of my post. bnetd allows you to play any Battle.net compatible game without a valid CD key and without authorizing with Blizzard first. This seems to be missed by a lot of people here; most posts are focusing solely on the WC3 beta issue.

      Add to the fact that bnetd is open source and is modifiable and you have the problems that Blizzard is trying to prevent -- a freely available master key to their products. Were bnetd merely equivalent to a blank key, you would only be able to use bnetd with a CD key that you currently owned, and that's just not the case. Remember, you can't use a blank key to gain access to something for which you don't already have a legitimate key.

      greg

    13. Re:Old Fashioned Right and Wrong ? by Anonymous Coward · · Score: 0

      I think he means the way he became the cause celebre on /. and how he must be right and adobe wrong because he claims he was just reverse engineering and thus not breaching copyright.... despite the fact he was profiting from selling software to get around adobe's legal copy protection thus profiting from his actions - you know the whole foaming at the mouth anti business and goverment diatribe that spouted for a month or more on here and other sites.

      If open source doesnt want to be seen as advocating this stuff it needs to be carefull how it jumps, many people consider the opinions expressed in this forum to be the barometer and indicative of the thoughts of the open source and linux community.

      before lying down with dogs its advisable to check for fleas

      I know what he means, i cancelled my membership of the EFF when they announced support for this guy - we dont need to be showing solidarity for crackers.

    14. Re:Old Fashioned Right and Wrong ? by q-soe · · Score: 2

      You asked - If you mean the Open Source developers or small-fry programmers then I don't think they are appropriate. The bnetd project took nothing from Blizzard. The code was the result of years of hard work and the fact someone else decided to use it to harm Blizzard should not reflect upon them.

      They spent years working to get around blizzard's system for battlenet thus circumventing their protection and authentication - to do this from what i can see they had to pull apart and reverse engineer the client - thus they are in the shit - if the had spent years designing their own version of the game of writing some original software i would be applauding them but as they set out to break a system for their own use (and as shitty as battlenet is it is STILL blizzards system which you agree to use when you install the game)
      I think yours is an incorrect analogy - if you want a better one than the poem try this - if you spend years working out a way to break into the defence department computer system to launch nuclear missiles BUT you dont do it yourself you just give someone else who does it ARE you considered an accomplice under the law?

      yes you are and youre going to get done for it.

      And yes if blizzard want you to only use their product in the manner intended and licensed to you then they have a perfect legal right to restrict access to that said product in the way they have - this is the legal system and i wonder if you were the developer of the original product how would you feel.

      They are a company - companies exist to make profits - if they dont make profits they go broke and people lose their jobs - this is the risk in business and companies do everything in their power to lower that risk as blizzard did with CD key authentication and battlenet.

      Breaking this because it seems like a good idea is no legal defence and anyone who set out to do it has to be aware there are consequences to their actions (as these guys no doubt knew from day one)

      You cannot tell me that they didn't know the software could be used for this purpose when they wrote it ? it was very easily modified and these guys obviously had an excellent understanding of the API's used in this product so how could they be ingorant of the ability for their software to allow circumvention of the copy protection ?

      Im not the bnetd team so i dont know what they did or didnt do but i do think you all need to go back and read the EULA on products and then do some research on fair use and copyright.

      The depressing thing is this sort of argument shows how many of you have never worked in the real world - reality is my company is laying off staff again due to economic issues and thus we would sue anyone who damaged out IP and copyright - Blizzard are doing the same thing - if this can be used either out of modification or out of the box to 'break' their protection then they will sell less product and people will lose jobs - they have to go after this for simple economic reasons.

      The open source community has seen company after company go broke in the last 12 months because it was unable to make a profit yet you persist in the concept that anything is fair and right and you can do what you want with other peoples sofware because you want to or disagree with the law or dont agree with EULA's or whatever - thats why companies stay closed source and will continue to do so.

      PS i would appreciate it if you can use a name when attacking me - i have the guts to risk karma and ridicule by using my name and i really think anonymous criticisim is wothless, show some guts and risk some karma - as i pointed out EVERYTHING in life has consequences.

      --
      I refuse to argue with Anonymous Cowards - if you want a discussion get an account....
  82. Nice but this is not a free speech case by q-soe · · Score: 3, Insightful

    Whilst its true that Free Speech is the most popular for Pro bono there is NO way in hell you could ever cast this as a free speech case, its not. The question will hinge on whether the software infringes blizzard copyrights or circumvents legal anti copying or access control measures to facilitate use of a hacked or copied version of the software. Getting around copy protection is not the spirit or the letter of free speech - its violation of copyright or theft of intellectual property (whatever your politcal beliefs the law is the law) if getting around

    Theres no free speech angle in it - Blizzard spent the money to develop a product with a reasonable expectation of security, they provide the servers and bandwith for the BattleNet system and they have an expectation that people using this system will have paid for the software. To attempt to prevent piracy (albeit not very succesfully if Diablo and Starcraft are any example) they use a CD key system.

    The BNETD developers designed software that circumventes this by 'ignoring' the cd key and thus it breaks the protection. (note it did this for older blizzard releases - thus blizzard could possibly prove they have a case WITHOUT WC3)

    Whether the person who modified the system or not is reponsible the unfortunate fact if that bnetd as the original developer of the product will be the first ones toe get sued as their software allowed modification (a good lawyer can argue that it encouraged it) to circumvent the copy protection system and allow illegal use of the clients IP.

    In short i wouldnt waste a cent of my money in a lawsuit if i was bnetd - i would find a way to modify my software to block blizzard products and pray that my software doesnt allow any circumvention of other companies copy protection (i bet it does).

    I like bnetd, its interesting software, but it can and has been used to get around the protection on blizzards software and it is very easy to prove, ultimately Blizzard will win and wasting piles of money defending what many will see as the indefensible is plain insane.

    PS i read tim's letter on this and i would point out that anyone here who gets worked up about the talk about lawyers being agressive and yelling has never dealt with lawyers before - this is what they get paid for.

    Open source does not mean break any and all copyrights - and the downside of collective development is that when something like this happens the courts are going to go after the most identifiable person they can get their hands on - and in most cases that will be the original developer.

    Want to avoid this happening to you ? get a lwayer or IP expert to review your license agreement to ensure you are covered. Sure it costs money but then again so does getting sued.

    --
    I refuse to argue with Anonymous Cowards - if you want a discussion get an account....
    1. Re:Nice but this is not a free speech case by Rupert · · Score: 2

      Blizzard spent the money to develop a product with a reasonable expectation of security, they provide the servers and bandwith for the BattleNet system and they have an expectation that people using this system will have paid for the software. To attempt to prevent piracy (albeit not very succesfully if Diablo and Starcraft are any example) they use a CD key system.

      You have it backwards. bnetd does not allow you to use battle.net servers with a cracked copy. bnetd allows you to use software that you bought without going through battle.net. It also allows you to use software that you didn't buy, but there's a substantial non-infringing use.

      --

      --
      E_NOSIG
    2. Re:Nice but this is not a free speech case by q-soe · · Score: 2

      Nope it allows you to circumvent the EULA and use non blizzard servers - the fact that it is extensible to enable cheating and circumvention of security measures is what has got these guys in trouble.

      Bnetd allows you to use cracked version in that it specifically ignores the CD key section and allows the establishment of servers outside the legal system blizzard setup - i've used battle net in the past and will do again and the only reason i can see to want to go around it is to use cracked or tampered with software.

      We never need to lose sight of the fact that this company spent many millions developing software to make a return on that investment, they setup the systems and infrastructure to support it and all they ask is that you use their system to play online.

      I dont disagree with bnetd - its good software and likely written from the best of intentions and maybe blizzard should sit down and see if they cannot use this software in a good way - BUT that would mean closed source beacuse the fact is that whether it was in the spirit of the design of the software (i can't say it was or wasn't) to allow the circumvention of CD keys, it certainly was in the means of the software to make it easy to modify to do it and thats the problem blizzard has with it.

      As to the non infringing use - there is none - read the license you agreed to when you bought the software - it doesnt have a loophole in it to allow you to set up your own server, thus any attempt to do it is infringement and thats the case im sure blizzard will present in court.

      --
      I refuse to argue with Anonymous Cowards - if you want a discussion get an account....
    3. Re:Nice but this is not a free speech case by Rupert · · Score: 2

      I don't read EULAs. If you sell me software, I will use it as I see fit, within the constraints of copyright law.

      Blizzard apparently is selling the razors and giving away the blades. This reversal of the traditional business model is interesting, but just because they have spent a lot of money doing it does not give them a legal right to a profit.

      --

      --
      E_NOSIG
    4. Re:Nice but this is not a free speech case by Anonymous Coward · · Score: 0

      Actually it does and ignorance is no defence under the law - its a key platform of the legal system.

      if spedning money gives them no legal right to profit from the product they develop then why bother ?

      This has to be the strangest point of view i have ever experienced - i dont have to pay attention to any legal issues because i choose to ignore them as im better than you and you dont deserve a profit for all of your hard work.

      As linux and open source company after company go the wall this attitude still perists - the get something for nothing and do what you want with it and then complain when you get caught.

      what a load of crap

    5. Re:Nice but this is not a free speech case by Rupert · · Score: 2

      Ricochet and Iridium spent lots of money on their communications infrastructure. They never made a profit. Lots of .bombs spent a lot of money. Where's the law that guarantees them a profit? I'm not saying it's OK to copy the games - it's not - but having sold me the game, Blizzard have no right to tell me what to do with it.

      Unless you live in Maryland or $OTHER_UCITA_STATE, EULAs are not binding. That's why I don't read them.

      --

      --
      E_NOSIG
  83. for betas... by __aawavt7683 · · Score: 1

    If blizzard has nothing else against it, why can't they just reach an agreement to not allow beta software to be supported on bnetd?

    -DrkShadow

    1. Re:for betas... by Trolocsis · · Score: 1

      If I have this right, bnetd doesn't actually support W3. The branched version of the code called warforge does. IMHO this branch should have actually got the cease and desist and not the bnetd developers.

  84. funny you mentioned that by poemofatic · · Score: 2

    The war3b only includes online play

    check your facts.

    Warcraft III will have single player mode. Look at the faq. Now it's possible (I don't have the beta) that single player mode was crippled to only test online play -- do you have the beta?

    Kinda obviates your whole rant, no?

    But the rant was wrong to start with, if you'd read my post. Just because something can be used to aid unauthorized copying doesn't mean it's illegal. That's why, if you'd bothered to read any of the bnetd maling lists, you'd know that the Blizzard people never once mentioned wc3b. That's because they know this is not a valid reason for shutting down the sight.

    So the "bottom line" for you is something that lawyers at blizzard must have forgotten to bring up, eh?

    Could it be that they understand the legal issues a bit better than you do? That my previous post was right?

    Why don't you learn about the issue at hand before spouting your irrelevent and misinformed two cents.. oh right, this is slashdot.

    heh.

    --

    When in doubt, have a man come through a door with a gun in his hand.

    1. Re:funny you mentioned that by Xerithane · · Score: 3, Informative

      Warcraft III will have single player mode. Look at the faq [blizzard.com]. Now it's possible (I don't have the beta) that single player mode was crippled to only test online play -- do you have the beta?

      The betas purpose is purely for testing the playability and is only available for online play. I do not have the beta, but have friends who do. It is only multiplayer.

      Just because something can be used to aid unauthorized copying doesn't mean it's illegal.
      You said I was wrong. That's bullshit, because your first paragraph totally obliterated any and all hope for you to change your stance and be right. The whole and entire reason (according to blizzard) that bnetd is being shutdown is because they do not have the CD-auth mechanism in place. This is happening because the war3b crack allowing you to play it on bnetd servers. The cd-auth mechanism would have to be opened up or a published API for bnetd servers to talk and even so, it's an open source application so people can remove that code and still play the game.

      Besides, go read my original post and you will see that I really didn't bring up any other issues, other than that war3b crack is only playable on bnetd, not on valid bnet servers. And as a seperate argument I posted that Blizzard did not "piss all over" the bnetd authors as the parent to my post submitted.

      Because you did not know that the single player mode was crippled in war3b shows that you don't understand what the originating issue about the war3b crack was. So, don't call me wrong when you are still misinformed.

      --
      Dacels Jewelers can't be trusted.
    2. Re:funny you mentioned that by poemofatic · · Score: 2



      If single player mode is crippled in the beta, then yes, you are right and I stand corrected.

      The point about your "bottom line" post being bs, though, still holds. This is what the yale research article states, and what I said in earlier posts -- whether my lack of knowledge of the beta "ruined" it for you or not.

      I still have no idea how anything at all to do with the beta could give blizzard the right to shutdown bnetd. I have no idea how you could think cracks of wc* should take away the rights of bnetd developers, or why you would call this the bottom line. It's just irrelevant.

      --

      When in doubt, have a man come through a door with a gun in his hand.

    3. Re:funny you mentioned that by Xerithane · · Score: 2

      Did I say they were right? No. Did I say the C&D letter held water? No. Did I say I can understand where they are coming from, and the bottom line is they are trying to stop piracy? Yep.

      How is that BS?

      Thank you for at least admitting you were wrong on the first article.

      --
      Dacels Jewelers can't be trusted.
  85. Keys by Kallahar · · Score: 1

    Has anyone considered asking bnetd to add CD Key checking to their server? Unless they specifically want to let people play who don't have legit keys (and thus open themselves up to lawsuit), they shouldn't have much of a problem adding key check code to their source. Of course, it's open source so people can just remove CheckCDKey(); from the code before compiling :)

    Just a thought, I would bet that most people using bnetd are using illegal copies though, and that's why there's so much bitching going on...

  86. Threats first, talk later? by rmckeethen · · Score: 2, Interesting

    I think the real problem here is Vivendi/Blizzard's knee-jerk reaction to threaten to sue the bnetd folks into oblivion. Why not just pick up the phone and call them? Maybe talk it out, rather then fight it in the courts? This situation reminds me of the old saying, that if all you have is a hammer than every problem starts to look like a nail. Maybe if you have too many lawyers then every situation starts to look like a legal problem... If Vivendi/Blizzard had done even a little thinking beforehand, instead of whipping out the lawyers as their first salvo, they might have avoided the unfortunate publicity this controversy is generating. They might have reached an amicable solution for everyone. Now, that's a remote possibility at best.

    As soon as you start by threatening with attorney's there's only two possible outcomes; you scare off your opposition and they concede or you guarantee that the only solution to the problem will come months or years later and that it will come from a judge's bench. In a way, using lawyers is like starting a war with atomic weapons: Great if you can win immediately, not so good if you can't. And purposeless if you could have gotten what you wanted with a few phone calls instead. The corporate world is increasingly using this tactic of threatening first and talking later and I can't help but believe that it will ultimately generate nothing but animosity and ill-will in the for them. When will someone wake up?

    Truthfully, if you look at the issue impartially, I think that Vivendi/Blizzard do have some real concerns. They've invested several years and millions of dollars in developing their products and frankly, I doubt they really know what effect bnetd will have on the Blizzard franchise or their ability to make a profit from it. Let's face it, they're scared and rightfully so. Wouldn't you be in their place? It's hard to know what to do with an unknown and easy to desire to rollback the clock so you don't have to deal with yet another unknown variable. Instead of condemning Vivendi/Blizzard, we should convince them to sit down with the community and figure out together what to do with the emulation projects. Hell, there might even be some profit opportunities! Who knows? I can't say much for Vivendi but Blizzard has a reputation of working with their customers (anyone that was around for the WarCraft II days and Kali support will remember) and it's certainly a better approach then a protracted legal battle.

    I can't help but think how ironic it is that Vivendi/Blizzard and their customers are about to enter a legal battle over this 'Battle.net' situation. Maybe we should all stop acting like the characters in the games and start acting like reasonable human beings.

    Zug zug! And that's all I'm saying on the issue.

  87. Question about using illegially by linux_warp · · Score: 2, Interesting

    I think it is simply ludicrus to say that it should be taken down because it could be used for illegal purposes (like playing the warez game online). I COULD use a fork to kill someone, so should we go and remove all forks everywhere? No.

    1. Re:Question about using illegially by Anonymous Coward · · Score: 0

      When forks are outlawed, only outlaws will have forks!

  88. Who say's the developer bought the game? by Anonymous Coward · · Score: 0

    Maybe they are copyright infringers instead :) Anyway they are not being sued for breach of contract, so its a moot issue.

  89. is it just me, or.. by MassacrE · · Score: 2, Informative

    Blizzard really should have known this was coming. All of their games have huge buzz (as opposed to hype) surrounding them, and always with good reason. They knew there was a server out there that emulated their existing server, and they knew people would try to crack the wc3 beta to distribute it.

    so.. why the hell did they not do anything about this technically? They could have easily changed part of the protocol, had wc3 use a version two of battle.net. Work _with_ bnetd to make sure it is not emulated within days. Perhaps use public key cryptography to distribute the key to unlock code present on the disk (or even perhaps code itself - they could have sent a single floppy per user as an unlock key if this is not feasable for size restrictions).

    Even if they do not use such copy protections in the release, its still the old rule - if you do not allow consumers a way to get something they desire, they will find a way anyways. Being that they don't want this to happen (as it is a beta and not a release, they are testing instead of selling) - they should have taken extra precautions.

  90. Legality has nothing to do with it by Anonymous Coward · · Score: 1, Insightful
    Amount of money Blizzard has available to tie this issue up in court for years: $millions


    Amount of money the Bnetd volunteers have to fight this case: $0


    If legal merit was more important than money to pay lawyers, then OJ would be in jail right now, wouldn't he?

  91. well, take it to an extreeme level. by jon_c · · Score: 2

    If i downloaded a tetris clone, and in the EULA (required for installation) it claimed that by installing this software I:

    A. Must driver no faster then 10mph, except in school zones, where i must drive at least 60mph.
    B. Must name my first child 'Tim', even if its a girl
    B. Can not use the software for more then 30 seconds, and if i find a bug in the software within those 30 seconds i must strip off all my clothes and run around the street five times yelling 'my pants are missing!'

    These of course are unreasonable, and illegal in some cases, so i doubt a judge would find this EULA legal.

    I think (not sure, IANAL) that EULA will be upheld if they are within reason, do not break other laws and relate to the software's fair use.

    -Jon

    --
    this is my sig.
  92. You're ignorant, and fantastically happy about it. by BlackGriffen · · Score: 2

    Read the guy's post for Christ's sake! You point that bnetd is illegal because it permits people to use a pirated copy of the beta is wrong. If the sole purpose of bnetd was to circumvent copyright protections, then it would be illegal under the DMCA. Since bnetd has significant non-infringing uses, it is not illegal under the DMCA. Just because the Warforge source fork (note: not bnetd) permitted people to play War3b, does not mean that bnetd, or even Warforge, was illegal. If you take nothing from this post, remember this: if a technology has significant non-infringing uses, then it is not illegal, even if it permits copyright infringement. Case in point: VCR's, personal computers, photocopy machines, the printing press, the internet, ftp, peer to peer file sharing (Napster's single-mindedness about music sharing did it in on this point), email, scanners, etc., etc., etc. BlackGriffen

  93. buy used goods to fight the DMCA by verytechnical · · Score: 1

    DMCA "think! It ain't illegal yet!" (p-funk)

    I am going to write to Blizzard and tell them that the DMCA is a bad law and people who use it are bad people.

    Regarding property rights: no one has the right to block the curious mind from observing any part of material reality and sharing the results. No law prevents me from doing that, except for national secrets, insider trading information, and private property.

    If I purchase a DVD player or an e-book, and I have that in my living room can it possibly be considered to be someone else's private property? Possession is 9/10ths of the law. It isn't a national secret, and it doesn't defraud anyone if I explore it and I share the results.

    If someone pirates a DVD or an e-book, then they have committed a crime. If they used my discoveries to commit this crime, that is not my fault.

    My idea is that buying and selling used software is a great way of punishing DMCA users.

    Instead of renting or buying new videos and CDs, I will buy them used. It's a great deal. I watched someone walk out of Goodwill with 5 tapes full of X-Files episodes for cheap. Garage sales, e-bay, and used software stores and CD stores have what you want. The bad guys starve, the artist gets your fandom, and you get the goods.

    I hope that the DMCA will be unmade or fixed soon, and I know they are working on it but until then these corporations are overstepping their bounds.

  94. Packet Engineering by Trolocsis · · Score: 1

    After reading the arguments, I firmly believe that this whole fiasco will come down to who owns the TCP/UDP packets coming out of one's computer. There was no real reverse engineering of a program here (decompiling, assembly dumps, etc). Just the communication of a client/server relationship over a network.

    1. Re:Packet Engineering by Pussy+Is+Money · · Score: 1

      Probably. And as with DeCSS (where the question was, who owns the bits in memory) it will probably turn out to be the "content owner".

      --
      Pushin' 'n dealin', shovin' 'n stealin'
  95. Fair use and first sale rights by yerricde · · Score: 2

    You merely bought the media, the actual content is licenced (buying a piece of paper with a copyrighted work printed on it doesn't mean you've bought the rights to that work)

    But buying a piece of paper with a copyrighted work printed on it does grant you fair use rights and first sale rights in your copy of the work, and for computer software, such rights include the right to copy the software into RAM and to make backups. However, if a contract presented before the sale specifies that instead of buying a copy, you are perpetually renting one, then you are not "the owner of a copy," and none of this applies. Also, none of this applies outside the United States.

    --
    Will I retire or break 10K?
  96. Re:Why should Blizzard have any right to stop this by plague3106 · · Score: 1

    Because its their software..No one should have the right to try and emulate something without the express written (noterized) legal consent the party?

    Um, that developers DO have that very right. And its not only in the software field. Imagine if auto parts makers couldn't legally reverse engineer a car battery for example. You'd have one brand of battery for your car, supplied only by the oem. They aren't violating copyrights b/c they haven't taken any graphics, text, code, etc from blizzard. It works remarkably similar to battle net, but its not the same, and probably does function differently under the hood.

    Thats legal too. Take romance books for instance. They all have basically the same plot, only a few minor details are different. Thats perfectly legal, b/c copyright doesn't prevent it. Its the same way with software (think MS Money and Quicken).

  97. If you really are want to make a difference by Eric+Damron · · Score: 1

    Send the EFF a five dollar donation and an email stating that you wish it to be used in this case.

    If sites can be slashdoted because of articles here can you imagine the financial power we can generate?

    Five bucks is less than the cost of a movie and having the bnetd servers around provide me with a whole lot more entertainment.

    --
    The race isn't always to the swift... but that's the way to bet!
  98. Re:Wide pages are cool by Anonymous Coward · · Score: 0

    Why was the parent modded-up? /. needs a feedback system where everyone can participate. A few jerk-offs modded that up. The masses of readers, who don't post, could mod it down if it was allowed. Instead, he and his friends cause trouble.

  99. No reason for bnetd by Bigwizzle858 · · Score: 1

    It does no good for Blizzard to have people playing on other servers when the reasons for the beta test are: A) To modify in game advantages/disadvantages between races and weed out bugs. B) To determine how to optimize the game so that it doesn't end up like Tribes 2 where you need a 1.4GHz Tbird w/ GeForce3ti500 to play it. C) To observe how much of a hit the game is going to administer to their already busy Battlenet servers, monitor traffic and decide if they need to increase/upgrade the amount of servers. D) To be able to close the beta test when they're finished. The whole point of the beta test is that they are trying to pinpoint and modify these problems in as close to a normal gaming environment as possible. If the game is run on outside servers where support is slim and no one is monitoring anything what good does it do Blizzard to have people testing the game at all? Any gamer will tell you that Blizzard is known for their finely tuned balancing of game play and units. They're asking for help from the outside community to help in doing so. They could be like 95% of the rest of the gaming community and just do it all in house but they are giving us a chance to take hand in the game that many of us have waited years for and perhaps help make the finished product better. These other servers allow unauthorized people to play multiplayer games online and while that's not what their intended for it's what it will be used for. In a way these rouge servers represent the Napster threat to Blizzard. How many of you - myself included - think that downloading a whole CD is wrong but still have quite a collection of burned CD's at home? It's kind of the same thing. It's giving people a way to circumvent their CD-Key detection and people will use that. I think that Bnetd handled this wrong. This whole thing might have been different if Bnetd had come up to Blizzard from the beginning and outlined why they wanted to setup their own servers and that it was indeed in Blizzard's own interests. Perhaps then an agreement might have been reached more easily. As it is, the game's progress is probably going to get lost in the midst of a legal battle that shouldn't need to happen.

  100. Re:No reason for bnetd^Wthat post by Anonymous Coward · · Score: 0

    That's all fine and well but what does it have to do with bnetd?

    1) bnetd didn't support warcraft III
    2) it's nice you care for Blizzard so much but what _legal_ basis do you have to support their actions?
    3) bnetd didn't "wet up their own servers". it's a project that has been going since 1998 and waaaay predates warcraft III. besides, why should the developers have to get permission to do something that is perfectly legal? do you call blizzard up everytime you want to play starcraft just to make sure they are happy about it today?

    And finally, Blizzard was not in the mood to cooperate. They sent a C&D notice without first contacting the developers because they didn't want to "work out a deal". They just wanted to silence the bnetd project and it seems they were sucessful!

  101. Re:While lawyers involved, slam Blizzard on privac by Anonymous Coward · · Score: 0

    The also send the WINS hostname of your computer and your Windows login name and the name that you entered when you registered the game. They even used to allow the server to ask for the value of any registry entry but they don't do that anymore.

  102. Mod parent up by Anonymous Coward · · Score: 0

    Whoever modded this as offtopic is on crack.

  103. Crappy Laws Should Be Disobeyed by Anonymous Coward · · Score: 1, Interesting

    "...crappy laws should be disobeyed."

    This as of itself is a clever rule. Crappy laws SHOULD be disobeyed, that's why I smoke marijuana.

    However, this only applies to sensible people, really. Think if every Tom, Dick and Harry started disobeying laws he didn't like? We'd have complete anarchy.

    Hey, it don't make sense that I'm not allowed to take that guy's car! He's got truckloads of money and I'm broke!

    Heh, see what I mean?

    1. Re:Crappy Laws Should Be Disobeyed by gumleef · · Score: 1
      Think if every Tom, Dick and Harry started disobeying laws he didn't like? We'd have complete anarchy.

      er.. every Tom Dick & Harry does break the laws they don't like. Think about it, thats what the police are there to enforce.

      We dont have complete anarchy because people are afraid of the consequences if they get caught. This doesnt stop everyone, but it stops most people from breaking the laws, except those that they [believe they] can get away with. And software piracy is one example of these laws. Individuals pirate software because they know they're never going to get caught, and its easier than not pirating.

      We do have anarchy, and anarchy is a good thing. It comes down to that whole ying/yang, good/evil thing - you absolutely cannot have one without the other. There needs to be a balance, and it sorts itself out. Crappy laws that get disobeyed get changed - often because they are enforced heavily and there is much public outcry.

      Expect that the DMCA will be abolished or amended, because thats what happens in societies.
  104. LISTEN DAMMIT by Anonymous Coward · · Score: 0

    The bnetd project does NOT modify clients. I have repeated this a hundred times but people just don't seem to listen.

    It is a "server". These are programs that run on a thing called a computer and listen for things called clients.

    It has no access to modify the client!

    In fact the client you speak of (Warcraft III beta) refuses to connect to bnetd and bnetd doesn't understand some of the packets that it sends.

    It just won't work!

    The people that made it work by patching bnetd to ignore passwords and paching the client to not expect a server validation response were the Warforge team. They have NOTHING to do with the bnetd team except that they used their code as a starting point.

  105. Re:No reason for bnetd^Wthat post by Bigwizzle858 · · Score: 1

    It has everything to do with bnetd when they're allowing people to circumvent their CD-Key detection thereby letting pirated copies of their game be played illegally. While they may not be intending for that to happen they are doing nothing to insure that it does not.

  106. They should do whats best for their customers... by blitz77 · · Score: 1

    They should not go after bnetd... after all, many of the people who use bnetd are people who bought the software. They should go after the people who pirate the software instead. I mean, its not bnetd's fault is it? It just gives extra functionality. They should go to the root of the problem, instead of finding ways to degrade the end product for their customers. - why do laws allow them to prosecute something that improves the functionality of the software for their customers, instead of making them go after the real culprits?

  107. Re: the one byte by Anonymous Coward · · Score: 0

    "Kudos to whoever figured that one byte out..."

    Ummm, this has been going on since the days of the Apple ][ when I, along with a zillion others, boottraced code to find out what was going on.

    People do this to get around dongles too...

    Just trace the code, find out where it performs the check and replace the "If (code XYZ) or (code = bad)) then die with "PIRATE SCUM!" with a "jmp valid code received"...

    Well, that's it in pseudocode anyway... insert your favorite assembler language there... Assembler rocks!

    Disassemblers, decompilers, they're all your friends... :-)

    And remember: so long as the computer can execute the code, copy protection CAN'T work.

  108. Re:You're ignorant, and fantastically happy about by Xerithane · · Score: 2

    Uh, no. Sorry sir, but you are a hypocrite.

    Please find out where I said bnetd was illegal.

    Please find me saying that bnetds purpose was to circumvent copyright protections.

    You are a troll, bad at it, and really should follow your own advice on reading peoples posts. I'm not ignorant, I'm informed. Sad you didn't see the difference. You guys are just pissed because I'm saying their is a logical reason for Blizzard's actions -- while not condoning them.

    --
    Dacels Jewelers can't be trusted.
  109. Less for us. by Anonymous Coward · · Score: 0

    Yeah, I can see why everyone would hate that evil Blizzard. They spend mega $$$ on developing new software and everyone wants to play the beta for free on a GPL server. Can't you fools see that every time you STEAL (yes STEAL) something from someone and claim it is your right to have it you just strengthen position of those who want to be able to own everything. Why the hell should Blizzard develop new software if 75% of the people using it don't pay. This communist "give it to the people" attitude doesn't work since the people you don't want to have power end up with everything anyways.

  110. Easy solution by Anonymous Coward · · Score: 0
    there is an easy and obvious solution to this problem


    step 1)
    Ditch battle.net as a long term strategic pay per play style online forum


    step 2)
    release a server (possibly based on bnetd?) with the WC3 beta so that you dont *have* to use battle.net as a server for your online games. however the server will use authentication services on battle.net for any non lan (different ip subnet?) games.


    this removes the following problems

    1 - having to use battle.net to play wc3.

    2 - people complaning about the quality of battle.net

    3 - people using hacked bnetd servers to steal cd keys

    4 - bnetd servers possibly breaking the DMCA

    5 - hacked wc3 clients using servers that dont authenticate with battle.net


    it all comes down to whether vivendi are planning on using battle.net as a strategic money making platform in the future.


    Matt D

  111. Re:Blizzard does *not* have a point, IMHO by King_TJ · · Score: 2

    This is complete insanity. If Blizzard was really so concerned that their beta on their official server is under-used, making real testing too difficult, they should do what other companies like Microsoft do. Sell the beta openly, for a nominal fee! Make it expire after a certain amount of time, so people still end up having to buy the full version of the game after a few months if they want to keep playing it.

    If anyone can order the beta online, for a few bucks to cover postage and handling (and maybe a token amount of profit like $1.00), plenty of people will do so and use it with whatever network it defaults to running on.

  112. If you don't like it, then do what I'm doing by Shadowin · · Score: 1

    I'm going to take the 50 bucks or so I would have spent on Warcraft 3, and donate it to EFF specifically for fighting Blizzard.

  113. Re:It wouldn't matter by spook+brat · · Score: 1

    I also find it really depressing that Blizzard have been unable to find a group of 5000 people to test, whom they have trusted with their beta versions and who have no doubt signed all sorts of non-disclosure agreements, but who are willing to abide by that and not release the games to warez sites.

    Do you have any idea what you're asking??? The US Government spends weeks (it used to be months) and $10-100K per person doing background checks on people to establish that a person can be trusted with confidential information, and after all that we still have people giving secrets away! So you're suggesting that Blizzard spend $10K * 5000 screening the volunteers to ensure that they aren't part of a warez ring? Oh, wait, that doesn't count the rejection rate, make that $10K * (5K + $unknown_number_of_disqualified_applicants). Let's not even talk about the delay in time-to-market that they would take while doing the background checks.

    Yes, it's sad, but unless Blizzard is willing to take active steps to ensure that the volunteers are trustworthy they have to accept the fact that a certain number of copies of every Beta release will go directly to the crackers and show up on warez sites in less than a day. I'm sure that Blizzard is aware of this, and has made the right financial decision - let the crackers have it and save the money for more important things.

    --
    Travel the Galaxy! Meet fascinating life forms... ...and kill them - http://schlockmercenary.com
  114. Re: Books and Batteries by Anonymous Coward · · Score: 0

    The industrial world has a thing called patents, where the inventor of a device is entitled a royalty for a period of time from any manufacturer who uses his invention in a product. That way the inventor is compensated for putting in years of research and development of an idea, and has incentive to keep coming up with new ones.

    Copyright doesn't prevent you from copying a general idea, but from copying the exact text, artwork, or sound of a copyrighted material. That way, a writer/artist/musicial can properly be compensated for his or her creative work.

    Software tends to fall a little into both realms. The images (of sufficient detail) and storyline text (of sufficient length) definitely fall into the copyright category. The algorithms used to drive a game (if original and innovative) fall into the patent category. Elements of the game that are in general use everywhere or can be derived from common knowledge shouldn't fall into either category (i.e., "OK"/"Cancel" buttons).

    How does any of this relate to software emulation? It doesn't. An emulator is generally written as a program that performs the same job as another program, producing identical output or response to a given input, but the means by which is does that job is developed independently. If the emulator copied any code or data from the original program, then it would be a clear violation of any patent or copyright, which is why developers of emulators must take care never to look at the code for the program they're emulating.

    I think the main concern in bnet's case is whether they are violating Blizzard's EULA, paragraph 3.C.iii., which states (in part): "you are not entitled to ... emulate or redirect the communication protocols used by Blizzard in the network feature of the Program, through protocol emulation, ... for any purpose including, but not limited to network play over the Internet". There's also a question of whether they are even bound by the agreement, and if they are in violation, whether they are liable for anything other than their right to use the Program. I certainly don't think they're in violation of any copyright or patent.

  115. Re:First results by Anonymous Coward · · Score: 0
    347 clicks so far. It's disgusting. What if I really put something nasty there? Slashdot started as "news for nerds, stuff that matters". Now it's "news for faggots, stuff that stinks".

    Besides' I prefer to be moderated by those who care (as on kuro5hin.org), not by random "lottery winners". And I prefer to moderate when I want to. If only they had fewer stories about jews and arabs, I would leave slashdot.

  116. The End of Public Betas by danny256 · · Score: 1

    First of all, I've been very vocal about the bnetd issues in Blizzard's Warcraft 3 beta forum. Unfotunatly anything said in support of bnetd or against Blizzard was promptly deleted. Last night I was permenently banned from the forum.
    Anyway, the comment I have is that Blizzard public betas are going to have to end. At the moment I type this there are 8004 users in 3255 games on 28 public servers on bnetd. And that's just public servers. Now I intend to buy Warcraft 3 when it comes out, but a lot of people are saying that they won't, because they can just get it for free. Someone posted a good comment in the Warcraft 3 forum last night (promply deleted of course), "If Blizzard dosn't want people pirating Warcraft 3, why do they release the game to 5000 random people, 4 months before its going to come out and then proceed to release public patches?" This is a good point and it brings me to mine, Blizzard will have to end its public betas. It is very hard for most people to resist a nearly complete version of a game they have wanted for years 4 months early and free. A lot of people are going to be pirating this game (check out #warcraft 3 on IRC), and it will get worse with each successive game they release. I have supported public betas in the past, they are great for balance issues and bug finding, but I believe that if they continue, it could really start to hurt profits. Now I'm sure some of you are saying, "Well then people will just pirate the game when it comes out", and they will, but when its a beta they have no choice, they can't buy it if they want to, and this may push a lot of casual computer users over the edge, into the world of piracy. I'm sorry Blizzard but this is the future and you can't stop it, taking down bnetd was fine, but its still be distributed quite a lot over peer to peer programs and mirrors, you are going to have to do more internal testing and end the public betas.

  117. Re: Books and Batteries by plague3106 · · Score: 1

    Somehow i doubt the terms of the EULA are enforcable. Reverse engeneering of the protocol would be allowed. I don't think that just b/c its in the agreement that means it is legal.

    And if they are, then perhas they have lost the ability to use the program (i imagine only the beta, since i don't think that you can say not only this item, but any similar ones you buy from us).

  118. 50$ to EFF by Anonymous Coward · · Score: 0

    If Blizzard does not change its position, I will also get a pirated copy of WC3 since I love Blizzard games and take my 50$ and give it to EFF. I am 100% in favor of bnetd and I don't think it is the pivot of game pirating. If people are to get a pirated copy anyways and that you can play the game in peer-to-peer, it won't change anything if bnetd is there or not.

  119. YHBT! by Anonymous Coward · · Score: 0

    Don't feed the trolls! It just encourages them.