Has Nintendo Lost Its Edge?
Thanks to GameSpy for their 'Spy/CounterSpy' editorial discussing whether Nintendo has lost its way in the increasingly competitive gaming world. On the one hand, an editor argues: "One of the few concrete things [Nintendo have] said is that the successor to GameCube is coming out sooner, rather than later, but what's the point if it's as lacking in software as its two predecessors? Or if the software is as samey as the current stuff?" But on the other, there's counterpoint and optimism: "In fact, it's the companies with lots of resources who are falling behind in the race who typically come up with the biggest and riskiest innovations. Given Nintendo's ability to create good hardware and its strategic position in the handheld space, that could mean some VERY cool things in the future."
Personally, I think they have lost it.
Whilst their games used to be new and exciting, it is all the 'same old same old' these days. I am getting tired of endless games with Mario in them.
I do not find their games to be 'fun' anymore, as they are not much different to what they did before. I can enjoy 'fun' games still, and I can also enjoy more complex games like Civilisation and PC RPG's. Nintendos games do not fulfill either category for me anymore.
I put my books on Amazon, Smashwords, Demonoid, ISOHunt and Pirate Bay. Search for 'Michael Cargill'
The only way I can see Nintendo taking the lead over Microsoft with it's next generation console is if the GameCube 2 can play GBA games without a GBA pluged-in. (By having a carthroge slot on the side and the regular CD player for GC & GC2 games) The GBA game library is so huge that all of a sudden, your console could play them all from the day of it's release AND have access to regular CG games.
It's so obvious that this is a wining strategy IMHO.
Poor Nintendo... a mere $572 million in profits. How can they ever survive? Seems hopeless, eh?
With such pathetically unoriginal titles like Pikmin, Warioware, and Metroid Prime, it seems like the Gamecube is little more than trash that they through out because they refuse to let well-enough alone.
What Nintendo really needs is to start pumping out some derivative First-Person shooter titles with laggy internet support so I can get my ass kicked by cocky assholes with bad grammar.
Scratched Emulsion
Why is everything good in the world constantly dying? I just switched over to the dying Apple OS, Mac OS X. It has been the best OS I have ever run. (Not to say it doesn't have its deficiencies, but overall I have enjoyed the experience a lot more than anything else) I own a PS2 and a Gamecube, I have an X Box in the house. The PS2 is in my brothers room, I don't play it that much. The X Box hardly gets turned on by anyone. The Gamecube is in my room so I can readily play it. I used to buy all the games, but I am slowly becoming everything I ever hated, and don't have the time for all of the good games. So I can only play the cream of the crop, which I have found tends to be my Gamecube. I find that my Gamecube is the best of all the systems. I find that I wouldn't trade my Mario Golf, F Zero GX, Super Mario Sunshine, Mario Party 4, Super Smash Brothers Melee, for anything. I've even found the games that are available on other platforms are better on my Gamecube (i.e. Soul Caliber 2).
If this is what dying things are like, I hope that more things that I currently enjoy go into a perpetual state of dying.
I as a teenager have found that Nintendo has not lost its edge. The Super Nintendo was the best type of video game system ever. That is until the Nintendo 64 came along. The regular Nintendo was by far the best of them all. It was technology that was outstanding for its time. Also, look at all at of the classic games that come along with Nintendo. Mario (of every kind, Duck Hunt and Mega Man. That is why Nintendo has not lost its edge.
I'm beginning to see parallels between Apple and Nintendo, particularly in predictions about their demise. How many articles have their been since gamecube came out saying that Nintendo was going down the tubes?
The fact is, the gamecube is an excellent platform and there are a huge number of great games available, (not as many as PS2, but plenty). They also have a dedicated fan base that's not likely to embrace either of the other platforms any time soon. For those who complain that they have too many "kids" games, there will always be lots of kids playing games, so it's not like they'll have a declining market. For that matter, so many of their games are great for any age: windwaker, animal crossing, soul caliber 2, various sports games...how are these for kids only?
Why does Nintendo get bashed so much? What, you'd rather support Microsoft or Sony?!
Facts are stubborn things.
Screw the 'Nintendo is nice and neat' mantra.
Use STANDARD MEDIA! Cartridges, mini-DVD's...wtf, you'd figured they'd learn
Keep pumping out Mario/Zelda games.
I think whoever releases the next console will be the winners....As long as it is clearly a better product than what's out right now.
Nintendo itself is still putting out quality games.. now those are the games put out by nintendo... games like Zelda, F-zero, Animal Crossing, Mario Golf..
Mario Sunshine was ok.. but it just didn't seem like Mario.. as well they have been trying to have the gameboy advance be apart of alot of new games.. (Metroid Fusion/Prime, Animal Crossing, Final Fantasy Crystal Chronicals) as well they still have the stigma of being the "family system" despite there attemps to draw in the older audiences.
After they snubbed RPG fans with the N64 most went to sony who had RPGs a plenty. They neglected a big market of gamers (especially in Japan) that was stupid.
IMO they where stupid when they didn't embrace the online market like mircosoft and to a lesser extent sony.
They have done some stupid things as of late but overall I think they haven't lost there edge.. but it could use a bit of sharpening.
"I am a kernel in the linux army"
Worst of all, in my opinion, was the system's mediocre performance. Games generally seemed to have less polygons than similar PlayStation titles and had terribly blurry textures and sub-SNES quality music. The hardware that had looked so hot in 1996 aged incredibly quickly, and many gamers noticed.
Play any title that's on both PSX and N64...tell me which is better. Tony Hawk for instance.
The Playstion is a horrid splash of bouncing, jaggie-filled, sparkling textures, and the N64 version is a smooth, antialiased, 3D world.
i don't understand why people think ninteno is going to die. they own the handheld market and they're making a profit. i bought a gamecube just to play the gba games on the gba player, and it was a much better purchase than my xbox. this is coming from someone who has been dogging nintendo since the n64 debacle. once you give the games a chance, it becomes clear why nintendo isn't going anywhere anytime soon.
The Gamecube really does not suffer from a lack of titles. The reason that it isn't selling well in the U.S. is the perception that there is a lack of titles. The console business is all about marketing and image these days. People will buy what their friends have and what they think is cool. I have both a GC and a PS2. While there are more games that I can purchase for the PS2, there are more games I want to play on the GC, by far. I had been planning on buying a Gamecube because I really wanted to play Metroid Prime and Zelda. Unfortunately I decided to "research" my decision on the web and everything I read said that the GC was inferior to the PS2. I hate to say it but I think the inertia of the market is going to continue for a while longer. Nintendo will wane. Xbox will wax. PS2 will continue to dominate.
Pokemon? It's the new hot property. Look for lots of new games!
Refusal to come out with "Vice City"-style Zelda game in which Link has a Hookershot weapon.
Mario now jumps and smashes Geritol bottles instead of bricks.
Rumors of R&D department having the next-generation console load games off of a "Close and Play" phonograph.
"Dharma and Greg" TV tie-in game, coming soon!
Don't blame Durga. I voted for Centauri.
Nintendo is doing more innovation with its system than either X-Box or Sony.
First, look at the controller. Sony decided to copy its last system almost whole-sale. X-Box is absolutely abysmal.
Round two. Software. I don't know who's been saying Nintendo hasn't been making innovative games. Two words: Metroid Prime. It's won game of the year practically every major gaming site and is the only game to really combine the FPS and an adventure game in such a tight package. The newest Zelda game has some of the most revolutionary graphics I've seen in a while. Lastly, is there any multiplayer game more fun and unique than Smash Brothers (or the sequel)? If anyone can find what game they've decided to copy with that, I'd be really curious.
On the flipside, the X-Box's main draw is yet-another-first-person-shooter. Sony's best are available for other consoles (Madden on everything, GTA on PC).
While Nintendo's games tend to star familiar characters, that doesn't mean the gameplay involved cannot be truly innovative, which is really the same its always been.
-- Political fascism requires a Fuhrer.
"In fact, it's the companies with lots of resources who are falling behind in the race who typically come up with the biggest and riskiest innovations. Given Nintendo's ability to create good hardware and its strategic position in the handheld space, that could mean some VERY cool things in the future."
I don't see the gamecube as beeing all that behind. Sega maybe, but in the US Nintendo is #3 behind the PS2, and xbox, in Europe it in #2 behind playstation, and in Asia it has been #2 for awhile with a sudden jump last week into #1. That and they have $6 billion in cash. People think Nintendo is struggling just because they aren't doing as well as their management thought they would. I have played the gamecube at walmart a few times and I think it is a great system. It's the only one I've never seen "down for repairs" since they build the display.
/* oops I accidentally made a comment, sorry */
I've been pretty disappointed with Nintendo as of late. They've lost sight of who their core audience is, which is males. And it was mentioned in a previous article that most guys don't want to be caught playing something like Mario Golf or Mario Party, when there are other games geared more toward what males are looking for, which is action, fighting, and girls. Games like Grand Theft Auto and DOA Extreme Beach Volleyball have been noticably missing, while there is an abundance of cutesy character games, and a few that straddle the line. Not to mention the lack of RPGs which has been stated and restated, but it bears repeating. I'm especially disappointed as I've always chosen the Nintendo system when given other options such as Sega, Playstation, and Xbox. And as a Nintendo user seeing a lot of the good titles going to the other consoles, while Nintendo continues to lose game-developing companies (i.e. Eidos as of recent), one can only stick with them for so long before it's evident where the fun games are at now, and will be in the future. While Nintendo has had it's share of successful systems and games, they have also been on the steady decline, and they need a good shot in the arm because Mario can only do so much before it's time to move on.
-Look lively. LOOK LIVELY!!! --Mr. Shmallow
Before I sold my consoles (I moved out of the U.S. and haven't gotten around to buying local versions yet), I had a Gamecube and a PS deux (yes, I'm in France now). The Gamecube, which has much less software than the PS2, I used to play Zelda, Metroid, Pikmin, Mario, Luigi's Mansion, Super Smash Bros., and Super Monkey Ball. This basically breaks down into two categories, platformers and party games. On the PS2, I played Ico, Dance Dance Revolution, and Squaresoft games. I looked at the Xbox, and sort of envied the Xbox Live thing...
Anyway, what it all comes down to is that each console serves a certain area the best. If you want platform games, you get a Gamecube. If you want DDR, Square, or edgy games, you get a PS2, and if you want online play, you get an Xbox...
ok, Nintendo's problem isn't its lack of Original Games, Original games it has. Nintendo's problem is the fact that every game looks like it should be catering to 12 year olds. some of the funnest games on GC look like the type of thing that most grown Adults would avoid, who cares how fun it is if your friends are calling you gay because your playing Pikamin. I am a closet GC fan, i don't need everyone to know that every once in a while i need a Super Monkey Ball Fix. what Nintendo needs to do is put a more Adult face on these games without sacrificing gameplay. for example, if Super Monkey Ball became Pshyco Monkey Ball where the Monkeys where all phycotic killers trying to escape hell or something, more adults would buy it because instead of it being some cutesy wootsy furry monkey, its a ravenous drooling ape. sacrifice the kiddy image, kids don't buy games, cater to the people with money in their pockets, thats where success comes from
/. is overrun by bed-wetting elitist nerds
let it be known, for anything other than servers, a *nix OS sucks
What the subject line says
Linux, you magnificent bastard, I read the fucking manual!
I believe you meant to say that a 650Mb cart would have one _EIGHTH_ the storage of a 650MB CD-ROM.
Nintendo's biggest problem isn't innovation or originality. They suffer from tainted image syndrome. Just like fashion or music, what once was incredibly popular can quickly shift to something percieved as extremely uncool. Right now, it's trendy to make fun of Nintendo. There are many false claims floating around the various console war discussion forms over the internet. Opponents easily get away regurgitating misinformation because it is widely accepted that Nintendo is standing on its last leg.
the cosmos in 20 words or less: thumbuki.com
Hmph, one day we get an article on how Gamecube making a comeback, and then the next day, we get an article on how Nintendo is losing it's competitive edge!
To stay on topic:
the Standard Anti-Nintendo Rhetoric:
1) Nintendo games are too childish.
2) Nintendo games aren't original, games are rehashes of Mario, Zelda, Kirby, etc.
My answers:
1) Nintendo is marketing globally, and will pretty much stay that way. To market globally, you market a 'family' game. I doubt Nintendo will ever change that. Perhaps it won't get such a large market audience in North America or Europe because of how americans like their entertainment (violence and sex), but it allows Nintendo to have their product appeal to the world. I think Nintendo is concerned with a Japanese audience foremost, followed by a secondary North American market. What it seems like they're doing is letting the third party develop for the North America market.
2) Mario, Zelda, Kirby all have longevity spanning back to the Famicom. How many other videogame characters have done that and have sold that many games? How many Sonic Karts, Sonic Golfs, Sonic Tennis games are there to compare it to? Oh, how about Halo Golf? It's about franchise longevity and how wisely you use the franchise.
Given Nintendo's ability to create good hardware
This statement perplexes me. How can you equate overheating N64's, asinine controllers, stupid battery backups in your stupid carts, etc. good hardware?
Nintendo admitted that they fuck stuff up on purpose with the Advance SP. WHY did you remove the ordinary, industry-standard, easy to use 1/8" headphone connector, Nintendo? Oh yeah. So you could trick us into buying "the perfect game boy" and then rip us for $15 for your stupid fucking cable.
Hey Taco! Looks like you're using the "infinite monkeys and typewriters" scheme to generate Ask Slashdots again...
The one they lost, of course. Silly human.
You can find those headphone cables for $0.99. I bought mine from a reseller like success-hk.com or lik-sang.com-- i have forgotten which one now. Get all your GBA SP pals together and do one big order to save on shipping.
Not having the headphone jack built-in is pretty silly, though. But PLEASE don't go justifying Nintendo's stupidity by paying them $15 for their intentional feature-pruning.
You are forgeting about the rest of the wold.
I for one have seen in Mexico
How 95% of more of the games sold in retail are CDR. They are mass produced and each PSX game is sold for about $2 usd.
Nintendo knowing about piracy problems decided against using standard media because of logical piracy problems.
If you search for N64 games in Mexico again you will find that most of them are original! some of them been cheap jap imports. But is just not as easy or cheap to duplicate they games.
BSD licensed software can't be stolen....
It's apparently that time of year again (quarterly, right?) when someone decides Nintendo has had it. And it amazes me that it's always for one (or more) of the same reasons...small number of games, lack of originality, lack of FPS games, it isn't the , etc.
Nintendo has a niche. It occupies and fulfils that niche extremely well. Other consoles aren't going to take its niche. Its niche (two, really) is 1) Game Boy, 2) fun, non serious games. There haven't been competitors for it since Sega's handheld that died out (but was arguably better than the Game Boy...little larger, backlit, etc). The backwards compatibility of the GB ensures that people will keep buying it since there are quality games of all genres represented that you can get for CHEAP (read: under $10 on eBay).
Gamecube would have to be my choice, if only because the XBox and PS2 seem to be copying the PC mentality of games, only without the control interface (I like the mouse). Playing the PS2 is fun, but it's fun in the same way Quake was fun. Nintendo opens a completely separate world, one that you can only get (well done, at least) on consoles.
Mostly, that's side scrolling arcade games, what Nintendo did FAMOUSLY back in the 80's/90's. With exception to Commander Keen, I haven't played a lot of side scrolling PC games that I really dug. Mega Man, Castlevania, Mario, Life Force, all these are side scrolling games that were/are Nintendo 's bread and butter. They aren't complicated, don't involve every button and you can play for just a few minutes. There are still lots of people that like them, so Nintendo isn't going away anytime soon.
--trb
Anyway you look at it, Nintendo is pointing at the wrong direction. :they use propietary formats which are more expensive. .
Kids dont like "kiddie" games anymore: They make only kiddie titles and consoles.
Gamers are incursionating in the "online" play: they dont want to go "online" with any title.
Gamers today apreciate games which take on more mature topics: they dont allow real mature titles on their console.
Most consoles use standard formats to cut on expenses
They are doing very well on the handheld market because they are the only competetive handheld out there: Sony is releasing their handheld soon (think ps1 portable)
They have always had support by japanese users over american companies: sony is also a japanese company and is supported by a much larger number of game companies (american and japanese) and users.
Nintendo has always somehow swam against the current and it has worked (for several reasons) but they just cant keep doing that, gamers are not impressed by some original kiddie games using franchises 10+ years old. Sega tried to do the same for years (with sonic and the gang) and at the end they realized they couldnt sale consoles just based in a set of characters.
Nintendo has 2 choices
a.)They realize they are in fact in trouble (no matter how much they are doing now with the GBA) and REALLY change their ways.
b)ignore it and continue working like they have done for manny years (which is exactly what sega did) if they do that though, in less than 3 years (almost sure) we will see a Mario or zelda game for a non nintendo console.
until now, it looks like they are going for b)
Ps. In an interview in EGM with a nintendo representative about the PSP he mentioned "Im surprised they didnt showed a model or something , just a large list of specs, Im surprised, why sony did that? are they having some problems or something? [laughs]".
IMO It gave me the impression they think the psp handheld is just vaporware, they actually think that sony cant create a handheld? thats so naive it hurts.
Go ahead MOD my day!
More opinions here
Compare the GBA SP and your standard GBA. Look at the sizes. Notice that there's a LOT less room inside the SP than there is in the GBA. The reason there's no headphone jack is that it simply wouldn't FIT inside the SP case. I could've sworn I read that on a Gamespy article somewhere...
psxndc
The emacs religion: to be saved, control excess.
Oh, how about Halo Golf?
Does meleeing a Runt with the rocket launcher count?
As a dedicated PC gamer, I've been spending a lot of time lately trying to decide which of the three consoles I should buy. I only have a medium sized budget so I can't buy all three or anything.
I'll never understand all of the arguments that you shouldn't get a Game Cube because it doesn't have very many titles. I don't want very many titles, I just want about six great titles a year. My pocket book can't take much more, what with the PC gaming habit and the rent and food and all the other stuff.
On top of that, a big chunk of the best games for Xbox and PS2 will make their way to the PC at some point (GTA, Halo, and so on). Often with a better control scheme. I really don't want to plunk down a bunch of money for redundancy.
Game Cube, here I come.
I have a lot of opinions about Cyborgs and Architects
Sega showed us it takes more than originality in game design to survive in the console industry. It takes a viable platform and large installed user base. Sony just announced it's shipped over 60 million PS2. Nintendo announced that it sold 15 million GBA and hopes it'll sell 6 million GC by March 2004. Granted console sales alone are no gauge of the financial health of a game company, but while Sony touts its online strategy with EA Sports currently exclusive support, it's penetration of the Middle East/Europe market, all Nintendo can talk about is its GBA-GC link (whoop-de-doo, "wait, you're telling me that I can play a portable game system in MY OWN HOME? Wow. What's next? A park full of mobile homes that don't go anywhere?") and its next big console (which they should call the Osbourne-2). Not helping is Nintendo's reputation for arrogant indifference towards the interests of 3rd party developers (the paternalistic "Seal of Quality" for the NES, keeping the cartidge system when 3rd parties were clamoring for a CD format, an extremely litigous culture) survives, despite Nintendo's attempts to rehabilitate its image among game developers. At the last Game Developer's Conference, Sony had a HUGE booth and their head of developer relations ran his ass off meeting with developers. Nintendo (to quote gignews.com) "acted as if North American developers were about as relevant as airline customer service." And what if players don't want to play Pikmin, Warioware or Metroid Prime? Is it their fault that they want games they see on other consoles? If Mario, Zelda, F-Zero GX, Metroid, Resident Evil 0, Final Fantasy Chronicles and all the other GC exclusive titles haven't convinced a console buyer to to buy a GC, nothing will. With 80,000 (or 800,000 which still sucks) GC sales in the last quarter, you can basically assume that anyone who's would buy a GC for exclusive games has already bought one. Now they have to expand their appeal to everyone else. Nintendo has to understand that gamers buy what they want to play, not what Nintendo thinks that they want to play. It's fine for Nintendo to make innovative, original games the "Nintendo way" but they can't continue to turn a blind eye to the success that 3rd party support has brought PS2 as a platform.
If you think F-Zero GX is good, you should get the PS2 back from your brother and try Wipeout Fusion...
GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
What would it take for Nintendo to get their Edge back?
the cosmos in 20 words or less: thumbuki.com
1. Games: In this area, I believe that even though they posess the most valuable set of game characters, many of the old gamers perceive that recent games have been updates to newer technologies (3D, etc), but the esence is the same. Since these fans have grown and their interest have changed, that enforces the 'kiddie-game' perception. Maybe Nintendo should have anticipated that their client base grew older and had other needs. Another problem is that current technology demand for longer development times and it's becoming very hard to keep a constant flow of successful games coming down the pipe. On the positive end, newer franchises are being established (Pikmin, Animal Crossing, etc); to expand Nintendo has been investing in indie studios through the Yamauchi foundation and is working with second parties (Silicon Knights) and 3rd parties as Capcom, Namco (ending the long feud) and Sega to bring more games based on their franchised.
Nintendo's stance against certain types of games (GTA and derivatives come to mind) is hurting the company's image. Personally I think that a Nintendo system is better off without GTA, but If I had Nintendo stock, I'd rather have it.
Bottomline: Keep the old franchises going, to capture the new gamers, create new franchises for grown-up gamers.
2. Innovation: I think this is the Big N's biggest asset, the R&D departments and Miyamoto leading the pack are yet to be responsible of many technical innovations. Gameplay innovations will keep coming, however, how 'risky' this innovations are, it will be questionable.
Bottomline: Gory, soft-porn titles with great game play ain't coming from Nintendo.
3. Hardware Strategy: The hardware strategy depends on the Nintendo's overall objective - Do they want to be number one, or do they want to simply be profitable. To be number one, it seems that you must combine DVD/DVR capabilities and online play (to cover most bases), but this implies not being strong in any category.
Bottomline: The next console should play DVDs, keep the mini-DVD format to keep piracy at bay.
4. Online Play: Doing this or not depends on the lessons learned from this generation. Getting in later means developing competencies outside the core area.
5. Culture: A few years ago it was a fact that Japanese companies made better games than US companies, but that's changing, US companies are making great games and they understand American pop culture, that leads to games that are a better 'fit' to american audiences. Many of the things that we see in japanese games might be percieved as childish too. That influences US sales and market penetration.
In general, Nintendo has many challenges ahead, but they must decide if they want to be number one. If not, I can see them staying as a very successful company in Japan, with limited success in the US in a very particular market segment.
Any Ideas?
I personally own Animal Crossing, Beach Spikers, Batman Vengeance, Bomberman Generation, Bloddy Roar: Primal Fury, Capcom vs SNK 2 EO, Darkened Skye, Evolution Worlds, F-Zero GX, Gauntlet Dark Legacy, Godzilla: Destroy All Monsters Melee, LoZ: OoT, LoZ: WW, Lost Kingdoms, Lost Kingdoms 2, Luigi's Mansion, Metroid Prime, PSO, Resident Evil 0, Resident Evil, Resident Evil 2, Resident Evil 3, Skies of Arcadia Legends, Sonic Adventure DX, Sonic Adventure 2 Battle, Sonic Mega Collection, Soul Caliber II, Super Monkey Ball, Super Monkey Ball 2, Super Smash Bros. Melee, Tony Hawk's Pro Skater 3, Ultimate Muscle, and X-Men Next Dimension.
and I've enjoyed every single one of them. So don't tell me Nintendo has a poor library, on PS2 and PSOne I only own a total of 11 games. Xbox... you know what I have yet to see a game that I want on it that I can just wait for the PC version to come out. (Halo and SW:KotoR) I think thats one reason why I modded it and turned it into a Linux box.
If Nintendo where to just open up a bit more like back in the NES days I think they would be able to do almost as good as the PS2
-------- -Cap
~Bommers, Why did it have to be Bommers!?!
Why are we constantly seeing these claims that Nintendo is lost, that it's doing poorly, etc.? What is it that they're supposedly doing wrong? Is it their half-billion dollars in profits this past year? Is it their lack of laggy online games which only a small percentage of gamers even care about? Is it their lack of dime-a-dozen shoot 'em ups with snazzy graphics and nothing else? Maybe it's because they actually know how to make games that are fun, challenging, and interesting despite the crapflood of mediocrity that the game industry has become.
Come on Nintendo, get with the times. Don't you read Slashdot? No one wants what you're selling. The higher your profits go, the closer you are to your doom.
Use Ctrl-C instead of ESC in Vim!
most guys don't want to be caught playing something like Mario Golf or Mario Party, when there are other games geared more toward what males are looking for, which is action, fighting, and girls. Games like Grand Theft Auto and DOA Extreme Beach Volleyball
Well I am a guy, and I don't have a problem with other guys seeing me play those games. Most all of my guy friends like these games as well. Most of our significant others enjoy playing these games with us as too. What better kind of game is there than one you can curl up on the couch with your girl friend and play? Sure we like GTA and what some mouth-breathers like to think are "adult games" like Resident Evil and DOA, but a game is a game, if its enjoyable and entertaining then its worth playing no matter how kiddie or "fruity" the game seems to the casual observer. Playing a "Mature" game doesn't make you mature just as playing a kiddie game doesn't suddenly make you revert into a child.
People who make character judgements based on the games people like are not worth the time of day anyway. If you have friends that feel the need to call you names for playing Mario Golf, you need some better friends. When I see somebody playing the newest Tomb Raider game i try not to hold it against them, and they shouldn't hold the fact that I played a 4 player game of drunken Mario Party the night before against me.
On Wall Street they say "buy low, sell high" On the pad we say, "buy high, sell high" Isn't that somehow better?
Is it just me, or does the gamecube seem to be the most popular system here on /.?
I mean, slashdot is not the average users' demographic, but it always just seems to me that a LOT of people here have a gamecube...
...or have they opted to stay out of the hype fest?
Ever notice how much more practical Nintendo is? Ever notice that their audience follows them no matter who the competitors are? Ever notice that Nintendo titles constantly sell in the millions?
Okay, Nintendo may not be on top, but they're in a much more secure position than Sony and Microsoft are. Either one of those companys could suddenly 'lose' to a newcomer who sells the right mix of hardware and hype. Nintendo's pretty much a sure hit as long as the keep the titles coming. It's like they're their own market.
Frankly, it's hard to imagine having an XBOX and a PS2. But it's not so difficult imagining anybody having a GameCube and XBOX/PS2.
I just hope Nintendo doesn't go the way of Sega. I hated Sega in the 16 bit days, but in light of Sony and Microsoft, I desperately want them back. At least they made their own cool titles.
I don't think Nintendo is going away anytime soon but I think they have lost some of their edge. I think they get a bit arrogant. They make fantastic first party games, hands-down the best first party offering of any console. I don't think that's too arguable, even if you don't like the games themselves (there are a lot of games I don't like but that I'll respect for their quality). But,
1) They insist they don't need an online strategy. Microsoft's online strategy is helping sell xboxes. It's helping sell EA sports games on PS2. Why would you want to ignore this potential market and get experience in it prior to the next generation?
2) They keep insisting that GBA connectivity is somehow innovative. I'm sorry, but GBA connectivity is nothing more than a shameless marketing gimmic. NOTHING more. "Look here! This game is innovative because if you buy it twice, one version for your GC, one version for your GBA, you get a mini-map in the GC version! You don't need the minimap to finish the game, but hey! It's INNOVATIVE! We're making an easy game even easier!" C'mon, that's not innovation. Back to point #1, Microsoft's XSN sports thing is actually innovative. If you don't know what this is, look into it before you tell me I'm wrong.
3) They insist on going their own way with media. It cost them dearly in the last generation, when they kept cartridges around. Sure, cartridges had advantages, but there were severe limitations, too. They spurned DVD support, which was a big deal this generation, since DVDs were just catching on when the consoles started coming out. Also, smaller discs for piracy protection? At the cost of storage room, meaning poorer textures in a lot of games? If I'm making the decision as a buyer, I'll opt for more storage space, better textures, and more FMV over piracy protection; you can't sell me on piracy protection because that's just you covering your own ass. That's like trying to tell me I should buy a Ford over a Chevy because Ford's corporate offices have a better alarm system.
4) A long, infamous, and continuing history of poor relations with third party developers. They've lost a lot in the past due to their hardline stance with other developers. Look at what happened to Square, and look how important Square became to Sony. They continually charge more for licensing. There are developers left and right now who are dropping support for GC because of profitability concerns. A lot of those developers suck, but I'm sorry, losing Sega Sports was a HUGE blow. Nintendo's stance is that they make the best games. Ok, but Sony sells the most because they have better relationships with their 3rd party developers, and always will (partly b/c they're more dependent on them).
If you think Nintendo hasn't lost their edge, consider this. How do you think the GC would have done if
1) It had online support half as good as the xbox's
2) You could do actually useful things with GBA connectivity, and you didn't have to buy the same game twice for different platforms
3) It used full-size DVDs and could do DVD playback
4) Nintendo had FULL 3rd party support, and consistently worked for more. In other words, you get all of the great Nintendo games, plus all of the other great games out there that Nintendo doesn't make.
If all of that were true, I think things would be shaping up quite differently. Sure, the GC is fine without all that, and is doing quite well. But a Nintendo with an EDGE would be doing a whole hell of a lot better, and wouldn't continue to cash in on its past. They would be developing games and game add-ons (like online capability) that were innovative, not good. There's a big gap between a GREAT game and an INNOVATIVE game. Nintendo makes a lot of great games, but not a lot of innovative ones, at least not innovation that appeal to a mass market (Pikmin and Animal Crossing are pretty innovative, but don't really appeal to the more mature market that makes up most of the game-buying public. Note that this is true even if you liked those games). I'll always like them for their great games, but man, if they had an edge, if they were truly innovative, and if they weren't so damn mercenary and arrogant, they could be ruling the roost.
I'd have to agree with you here. FZero-GX is a great game hampered by crappy gameplay due to a LACK of fine-control on tracks that require it. It doesn't help that I can't progress any further in the game (after completing only the first Grand Prix track) since the last tracks in the next set of races are completely designed to throw you off the track (thus "retiring" you, and you get nothing for the races you did complete if this happens).
It sucks, because everything else about the game is great, and I'd love to be playing it, but I generally play games to be entertained, not frustrated. Sadly, it's the later that game designers seem to be accomplishing with this latest crop of games. Games on the 'cube suffer from this as much as games on the other systems, even the PC [ Yes, I'm looking at you, Tron 2.0 ].
Unfortunately, I've read on several sites that Pikmin 2 has been moved to Q2 2004 (may was the prediction). Definitely a disappointment, as it was the one title I was really looking forward to this fall. Almost 2 years later, the game I still play the most on my GC is Pikmin.
They're putting dimes in the hole in my head to see the change in me.
I think a lot of this has to do with the changes in management as well as marketing strategies. They have shown a very large interest in getting thier properties out regularly, but at the expense of first party development.
I don't know exactly why things are so 'different' in this generation, and I expect they will continue to head in this direction for gc2. Who knows though, maybe the Gamecube mario sequal will actually be a true mario game and that classic magic will come back. If miyamoto is more involved, I guess it'd be possible.....
Pikmin was great and nintendoey, so maybe the key here really is the M-factor.
Funny how the link to the article about nintendo losing their edge is on the same page as a link to screenshots and coverage of WarioWare for gamecube, probably the most fun game for any system i've played in a long time.
I've heard this arguement (DVD's don't work well) from several people, but mostly those with older PS2's. I believe that the early PS2's didn't handle DVD's nearly as well as the newer line did. My friend's of several years ago sucked for DVD's, but mine (1 year old) plays 'em just fine.
Indeed... it would be interesting if one could draft up how many people bought a system for a specific game, or type of game.
I for one looked at PS2 because it had FFX, and I'm a huge fan of the series. Too bad that the FF series stopped at the SNES, because for me it's been a huge part of my gaming experience.
If my PS2 didn't also work as a DVD player, I'd daresay that I perhaps wasted a bit of money buying it just for FFX - though I've recently found a few "bargain" RPG's that seem promising (PS2 lent out to somebody who wanted to play FFX, right now though hehe)
Examples? Any games like it (to address the unique part)? What's annoying about it?
Power Stone (and especially Power Stone 2) for Dreamcast are Super Smash Brothers-type fighters that are 3D. The terrain and "weapon drops" are a crucial part of the fight, just like in super smash bros.
For example, there's one powerstone 2 level where you fight on a crumbling airship, which leaves you in freefall, and ends up in a castle overlooking a waterfall, where you can use catapults and tanks on your opponent. And yes, Power Stone 2 is 4 player! There's also an adventure mode where you collect items as you fight, combining them to make new items (for example, Molotov Cocktail + Machine Gun = Flamethrower).
It's one of the best Dreamcast games, if not the best, and it got completely overlooked. I wish they would port it to Gamecube or make a sequel...
Where did this acronym come from? We're not talking about a fragrance here ["Improbability, by Calvin Klein"]. Do any of these people call it a "Game Cube Nintendo" in real life? I think it's probably many of the same people who call a PlayStation a PSX.
Like Lance Storm said, it's easier to chant three letters. But who's out there chanting?
"There are some people who, if they don't know, you can't tell 'em." - Louie Armstrong
Halo Babies was destined for awesomeness. I'm thinking of raising money to bankroll its production.
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est modus in rebus