Slashdot Mirror


Take-Two Interactive and Sony Sued Over GTA

An anonymous reader writes "Apparently Take-Two Interactive is being sued by the parents of two kids who killed a man. I remember reading about the killing incident a few weeks ago, but this is the first I've read about an actual lawsuit. The part that I found most interesting was that Sony will also be named in the lawsuit because GTA was exclusive to their console." Update: 09/18 16:27 GMT by M : The Independent has moved/deleted the story on their site, breaking our link. We've already mentioned this story anyway.

136 of 902 comments (clear)

  1. Parents by Cockney · · Score: 5, Insightful

    Perhaps the parents should sue themselves for buying the cosole and the game in the first place?

    1. Re:Parents by Vraylle · · Score: 5, Funny

      Or maybe we /.ers could file a class-action suit against the parents for perpetuating the moron gene?

      --
      Mutant Freaks of Nature: "Frighteningly Addictive"
    2. Re:Parents by KernelHappy · · Score: 4, Insightful

      Well that does raise an interesting question. If Sony is liable because they made the console, wouldn't the parents be liable because they made the kids?

      --
      -- Button up, your ignorance is showing
    3. Re:Parents by acidrain69 · · Score: 2, Insightful

      And for buying a game for 18+ years of age and giving it to 14 & 15 year olds.

      --
      -- Having a Creationist Museum is like having an Atheist place of worship
    4. Re:Parents by haystor · · Score: 5, Funny

      I tend to think of the McDonald's lawsuit by the people that just found out the food is bad for them.

      I used to think that all those suits should be thrown out of court immediately, but I've changed my opinion.

      They should be given class action status. They should win. McDonald's will then be assigned all responsibility for every patron's health. McDonald's will decide your every dietary intake. McDonald's will assign workout schedules which you must follow under penalty of law.

      I suppose someting similar can be worked out for Sony and kids. Sony will assign all extra-curricular activities.

      --
      t
    5. Re:Parents by FileNotFound · · Score: 4, Insightful

      GTA is rated M. For 17 plus. Not ONE of those kids was 17 or older.

      End of story. End of lawsuit.

      --
      In Soviet Russia, the television watches YOU!
    6. Re:Parents by TwistedSquare · · Score: 5, Funny

      So if I actually had kids who went out and copycatted these kids, could I sue the original parents/kids for inspiring these crimes and claim back all the money they sued. It could form a chain... with the people committing the most recent crime always having the money. This is all madness...

    7. Re:Parents by Anonymous Coward · · Score: 2, Insightful

      Not only were the parents irresponsible in letting their kids play a Mature game, they were also irresponsible in leaving a firearm out in the open.

    8. Re:Parents by buzzsport · · Score: 2, Insightful

      Wouldn't it be simple for the console makers to implement some type of lockout similar to the cable tv box and dvd players? As a responsible parent I set my digital cable box to block out anything over G so my 6 year old isn't subjected to certain shows unless I am with him watching the show.
      Play everwars!

    9. Re:Parents by TopShelf · · Score: 5, Insightful

      Oops... except it's not the parents who are suing - it's the victims and their families.

      That said, the obvious point is that suing the parents serves no purpose. Suing megacorporations over something which has no possible positive PR value will result in a nice-sized settlement.

      The only real winners here will be the lawyers.

      --
      Stop by my site where I write about ERP systems & more
    10. Re:Parents by Geek+of+Tech · · Score: 5, Insightful
      Now if I recall, GTA is rated MA (Mature), so you're not supposed to play it if you're less then 18. If you still play it anyway and then kill someone, doesn't the lawsuit potential disappear, since Take Two had already said not to play if you are less than 18?

      --
      Stop the Slashdot effect! Don't read the articles!
    11. Re:Parents by AlecC · · Score: 4, Interesting

      And the manufacturers of the gun which they used - which means the NRA shoudl back Sony on this one, for fear of setting a precedent they really wouldn't like.

      --
      Consciousness is an illusion caused by an excess of self consciousness.
    12. Re:Parents by Nick_dm · · Score: 2, Informative

      actually they were from Tennessee, its just a British newspaper reporting on it.

    13. Re:Parents by AllUsernamesAreGone · · Score: 2, Interesting

      IME the only people who have problems with age lockouts are the parents who forget how to remove them. :) Kids are smart enough to find out the code sooner or later, usually becuase the parent has scribbled it on the side of a pad so they don't forget it.

      Of course, this assumes that the parents even give a damn and, quite frankly, if the parents buy them GTA in the first place and let the kids sit there and play it then they obviously don't care at all.

    14. Re:Parents by TopShelf · · Score: 4, Interesting

      I'm sure the plaintiffs will contend that merely rating the game as mature doesn't absolve the defendants of responsibility. They would propose that further steps could have been taken...

      --
      Stop by my site where I write about ERP systems & more
    15. Re:Parents by legojenn · · Score: 2, Insightful
      .. The trend in the USA is to not take responsibility for your actions. Their kids did it, blaming a game for their actions and now they're doing it ...

      Although it's out of context [it is in reference to the blackout] and I know he is a nutcase himself, but this type of nonsense makes Toronto's mayor, Mel Lastman seem more enlightened than he really is when he said "Tell me, have you ever seen the United States take blame for anything?"

      --
      I make a reasonable middle-class wage by going to work and not spamming blogs with scams.
    16. Re:Parents by FileNotFound · · Score: 5, Interesting

      Well it would be a great idea, but shouldn't be needed.

      I mean yeah it's a nice feature in case the kid borrows the game from an older friend etc.

      The point is that the kids should not have had access to that game.

      Personaly I think this whole thing is BS. I played Wolfenstein when I was 9 or so, then moved up to Doom and Doom 2 when I was 13ish, Duke Nukem at 14, Quake at 15, I was in tournaments at 16 in Sin (won some nice money too..). At 21 now I still play FPS, although they're somewhat dull these days.

      To date I have NOT had ANY desire to go out and kill random people. Sure there are some people that I would absolutley love to ventilate, but I always wanted to kill the few people that I passionatly hated, long before I touched a computer game.

      My parents NEVER monitored which games I played, my parents NEVER monitored which movies I watched.
      Yet I have NEVER had ANY problems with the law.

      Seriously I think the ONLY influence that computer games had on me is that I drive faster than the vast majority of people due to years of addiction to Need For Speed and Motorhead(Play it! Best racing game ever.). I suppose this is a "bad" thing, but plenty of non gamers drive fast, and do it drunk or show off or do stupid shit.

      The fact is that games alone don't make kids want to pick up a gun and kill people. Kids at 14 and 16 KNOW the difference between fantasy and reality. It's preposterous to suggest that they do not. I knew the difference between a game and RL at 7 when I played DukeNukem (the 2D version). And yeah sure I thought it would be cool to be a super tough guy and go and save the world. But I certainly did not think that I "was" the super tough guy. But then again I thought it was kind of cool to be Superman also but I never made any attempts to fly.

      In the end I don't think the censoring will help. Why? Well it's like the gun locks. There are plenty availalbe, but parents still don't bother with them. The .22 rifle the kids used could have had a gun lock and none of this would have happened. What makes you think that the parents who let kids stockpile guns in the garage or make .22 rifles easily accessable would bother locking out the M rated games on their PS2?

      In the end though, it's really the kid who is in control. I watched all the porn I wanted at 8, played all the violent games I wanted, there was always some alcohol in the house and never monitored, I had my first beer at 8 or so also, and I hated it. Still I never had any problems. I knew when I did "right" things and "wrong" things and I could tell the different levels of how "wrong" something. Plus I certainly had no trouble distinguishing fantasy from reality.

      The whole point is:
      STUPID KIDS DO STUPID SHIT

      --
      In Soviet Russia, the television watches YOU!
    17. Re:Parents by akadruid · · Score: 4, Funny

      Read the article asshat ... And this isn't in the US it is in the UK. Why don't you take your fucking idiotic, shithead, anti-American crap and shove it up your mother's hairy ass.

      Erm...

      Although you did put your reasoned argument in a polite, informed manner, I would bring these points:
      Unless we (the UK) just annexed Knoxville, Tennessee, this is in the US.

      Other key pointers include the lawsuit currency (dollars), easy availability of weaponary (you need to be a fairly hardcore criminal in the UK to get hold of a gun), and the subject of a lawsuit (not likely in the UK, maybe even not possible).

      It may have been misleading, however, since this case was reported in a British newspaper. I would like to point out that our newspapers do also have excellent coverage of events beyond the UK. These are sometimes known as 'World' news or 'International' news.

      Of course, one of the biggest selling games of all time is clearly causing the breakdown of law and order in society. GTA has only sold 20 million copies - what are the odds that one of those 20 million people would be some kind of freak anyway?
      To call this all horseshit seems to be beyond the metal skills of Miss Bede and the family of Aaron Hamel, Jack Thompson and Craig Anderson. Let's just hope this kind of insanity doesn't really make its way to the UK.

      --
      "Those who cast the votes decide nothing; those who count the votes decide everything." (attrib. Joseph Stalin)
    18. Re:Parents by Anonymous Coward · · Score: 2, Insightful

      Is Arnold Swarzenegger going to be called to give evidence? Or Snoop Doggy Dogg? Or Eminem? Or anyone else who `promotes or glamorizes violence` in the eyes of certain politicians.

    19. Re:Parents by wagemonkey · · Score: 2
      I was thinking more about suing the power company for providing the electricity. Or the coal/oil company for providing the fuel that was used to generate the electricity that ran the console that...

      Well I'm sure you get my point.

    20. Re:Parents by Anonymous Coward · · Score: 5, Insightful

      What more could Sony and Take-Two do to have prevented this? Visit each household and ensure that all parents are doing thier job?

      At what point are parents responsible for thier own easily influenced children?

      I'm sorry, maybe I'm just cold hearted, but I strongly believe that no human being should have to be told to NOT fire a firearm at another non-aggressive human being. If they DO have to be told, they deserve to either be put away or put down.

      Screw the kids. They fucked up, and now they'll pay the price. Screw the parents. They fucked up and should not be allowed to breed.

    21. Re:Parents by anon*127.0.0.1 · · Score: 2, Insightful

      Sure, the parents should be liable. If the kids bought the game themselves, then the store that sold it to them should be liable, too.

      But Sony has much, much, MUCH more money then the parents. Lawyers won't sue if they won't get paid.

      The article pointed out that GTA is the best-selling computer game of all time. With all those people playing it, I fully expect a wave of GTA-inspired crime to sweep the nation. I mean, if the game is that bad...

      Though GTA does have a bad reputation. I was playing last year at Thanksgiving, and my Mother-in-Law asked what I was doing. I told her the game, and she said "Oh, I've heard about that! That's the game that teaches you how to steal cars!".

      So I showed her what it teaches you. Walk up beside a car, press *this* key on the keyboard, and viola! A stolen car. Hardly training for would-be auto thieves.

      --
      I am NOT a man!
      I am a free number!
    22. Re:Parents by Firehawke · · Score: 5, Insightful

      I'm going to respectfully disagree. I believe children need to be told once, twice, however many times it takes for it to sink in. It's not immediately obvious to a kid that guns kill permanently.

      However, I do agree that it is the parents' responsibility to teach their children, and that by having failed to do so, the parents should be the ones held responsible along with their children.

    23. Re:Parents by Anonymous Coward · · Score: 2, Insightful

      First of all, these "kids" are fucking 16 years old. If they are not found to be mentally retarded (how else would they not know that guns kill?) they should be sentenced to life in prison or executed.

    24. Re:Parents by haystor · · Score: 2

      No matter what you eat at McDonald's, just how bad it is for you is entirely relative to your age, health, exercise, genetics, etc... If you want to make McDonald's culpable for the bad effects of their food you need to grant them the authority to control all those other factors as well.

      I have no sympathy for the 5' tall girl who failed to notice that eating every meal there was unhealthy until she was 270 pounds. If they had turned her away at the counter we'd be hearing a different lawsuit about discrimination against fat people.

      Its because of crap like this that I wonder if my son will ever get to use a real diving board or shoot fireworks or understand the lyrics "stepped on a pop top".

      --
      t
    25. Re:Parents by znaps · · Score: 5, Insightful

      It's not obvious to a 14 and 16 y/o that guns kill permanently? I don't agree. Maybe to a 10 year old. What they may not have realised, though, is that they are responsible for their actions.

    26. Re:Parents by Fulcrum · · Score: 2

      It is actually rather funny how many people agree with you and how many people think that lawsuits like this one are a joke on the judicial system.

      However, parents nowadays need to have someone to blame, at all times, for their own failures and for things that they should have done. It doesn't matter why they did not do it, whether it is laziness, ignorance, or plain stupidity those people don't deserve to have kids and furthermore, their kids don't deserve their parents.

      With that said, the fault for such lawsuits does not lay entirely with the parents. If we had more judges and/or juries who looked at things like this and realized that they are a joke, it would be a different story. Image that you sue someone for something stupid like this. You go to court, the judge looks at you, looks at the case, and prompty throws you out with a swift kick in the ass. Now, how many more other people will try to follow in your footsteps?

      That is just my opinion, I could be wrong!

    27. Re:Parents by Crash+Culligan · · Score: 2, Insightful
      Of course, one of the biggest selling games of all time is clearly causing the breakdown of law and order in society. GTA has only sold 20 million copies - what are the odds that one of those 20 million people would be some kind of freak anyway?
      Pretty damn good, actually. During the days when D&D was under fire for similar charges, organizations bent on leading the witch hunt -- er, charge -- would cite how many violent incidents were to blame for the "game."

      The funny thing is that the violence rates for gamers were *lower* when compared to the average of the population (after the most tenuous and spurious attempts to implicate RPGs were swatted down). Games can have redeeming social values, if people would take the time to understand them.

      We could use more studies like that... it could even be a major project. Take an average week, and note the causes of every single death that occurs in the USA. Then compare the statistics.

      Some people find it much easier to fly off the handle than accept and process facts. By corollary, some people find it much easier to embark on a multi-state killing spree inspired by their personal vision of a game than to actually sit down and comprehend the moral of that game: that the multi-state killing spree usually ends up bad for everybody. Holding the makers of the game responsible in either case is not only pointless but counterproductive, since it takes the responsibilities off of the idiots and puts them in the laps of people who really DO know better but can't possibly exercise that sort of control over everybody.

      --
      You cannot truly appreciate Dilbert until you read it in the original Klingon.
    28. Re:Parents by Bagheera · · Score: 2, Insightful

      Overall, I agree

      The point is that the kids should not have had access to that game.

      No. The point is the kids shouldn't have taken potshots at cars.

      The whole point is:
      STUPID KIDS DO STUPID SHIT


      Amen!

      Ultimately, I think all of us agree this is an inane lawsuit. The incident happened because the kids were stupid, and their parents failed to teach them that "shooting at innocent people is BAD."

      I feel for the victims here. It sucks to lose someone to someone elses stupidity. But in our litiginous society, the lawyers will steer them towards the deepest pockets. In our courts, those same lawyers will probably manage to convince some hand picked jury of people who believe the deep pockets should pay because they have deep pockets that they SHOULD pay. It's not about taking responsibility, it's about placing blame and getting compensation.

      "Well, the parents have no money, and these poor people need to be compensated for their loss!"

      That's what life insurance is for.

      I feel for the people who were hurt here, but engaging in stupid lawsuits burns off a lot of the good will.

      --
      Never attribute to malice what can as easily be the result of incompetence...
    29. Re:Parents by drsmithy · · Score: 2, Insightful
      I'm going to respectfully disagree. I believe children need to be told once, twice, however many times it takes for it to sink in. It's not immediately obvious to a kid that guns kill permanently.

      Maybe to a five year old. And even most of them, by that age or thereabouts, has had a pet die.

      If a child hasn't figured out by the time their age hits double digits that dead means dead, forever, then they are clearly unsuitable for inclusion in civilised society and no amount of pleading, poking, prodding or repetition is going to make the penny drop.

      If someone can't tell the difference between a computer game and real life and that confusion drives them to kill someone because "they're just going to respawn over behind the building like they do in $GAME", then they should be in kept out of society, for life. "Teh machine made me do it" is not an excuse for a lesser sentence, it is clear evidence for the necessity of a longer one.

    30. Re:Parents by FuzzyBad-Mofo · · Score: 4, Interesting

      The game store is supposed to check ID for MA-rated games. I think the question should be, "how did these kids come into posession of this game in the first place?"

    31. Re:Parents by Xiaotou · · Score: 2, Insightful

      And now they won't learn THAT either, because the court system (notice I didn't mention the word "justice") is going to reward them for doing the WRONG thing. Maybe if one of these little sweeties shot a judge, the court would realize how their actions are partially to blame... not SONY.

    32. Re:Parents by kdsolutions · · Score: 2, Interesting

      Further steps? Such as what? "Please swipe your license through the card reader to play this game."??? A warning such as this: "If you are under the age of 18, please kick your parents in the ass for buying or renting this game for you, as they would have had to buy it for you as it is illegal to rent or sell it to you as you are under 18 and it is rated MA"???

      If the PARENTS don't read the ratings, that's thier fault! That is all the gaming industry can do short of not making such games (which result from public demand to make such games) and going out of business as a result. Then it would be "They killed him because they had nothing better to do. There were no video games to occupy thier time, so they killed a guy!"

      AMERICAN FUCKING PUBLIC, GET A GOD DAMN FUCKING CLUE! Take a bit of fucking responsibbility for yourself and your children.

      If you get sick, do you still go to work? Probably not, you wouldn't want others to get sick. If you do go to work and someone gets sick because of you, they may be able to sue you. If your computer gets a virus, apply the same, don't let it interface with other computers where it may spread the virus. If you do, they (owners of computers infected by your system) SHOULD be able to sue you. If you buy something, you should research it first, know what it does, know what it contains, and know who should or should not use it and live by that. Don't let your kids play games that are not rated for them. Don't let them see movies that are not rated for them (although many people often disagree with movie ratings, so that is a definate grey area), don't let your kids play with dangerous items (guns, knives, chemicals, cars, the computer, etc...) unless they are being supervised BY YOU, and keep these items out of reach (that means where they can't get them even if they are on a chair or ladder - usually locked up, and keep the keys on your person at all times) so they don't get to them. The computer, however, you cannot always keep under lock and key. So set up accounts so the kids can only log in if you are there to enter the password (don't tell them the password, dumbfucks!).

      If you don't want to take responsibility and supervise your children while they do something, deal with them complaining when you don't let them do it! That is a major part of the basis of this great country of ours - yes, you have freedoms and rights, but each of those comes with a specific responsibility. If you fail on any of those responsibilities, you should lose those rights. Only you, not everyone. Responsibility, people, learn that you have to take on some of it yourselves.

      Oh, and by the way, the kids did not rent or buy the game themselves. That would have been illegal, as it was rated MA and you have to be 18 to rent or buy MA games. The gaming industry, as a whole, willingly labeled such games so that minors could not play them without parental consent. The fact that the parents allowed them to play the game is liken to allowing them to watch pr0n and should be treated accordingly. These parents whould to time just as if they had allowed the kids to watch pr0n and should be held responsible (read : do time) for the death of this man.

      The gaming industry should be left out of this. They do only what thier customers ask of them; they must do so to survive. They also have done everything they can (including making it illegal to rent or sell certian games to certain people) to prevent this sort of thing. The final step, as I have said before, must be done by the parents!

      --
      Error 666 - Satanic SCO code found in your Linux kernel.
    33. Re:Parents by mausmalone · · Score: 2, Insightful
      They would propose that further steps could have been taken...
      Let's brainstorm a few "further steps," m'kay?

      Make the game expensive, so that immature kids will have to drag their parents into the stores to buy the game. wait... no.. already done. And if you're sending your kid off with $50 walking-around money, you're a horrible parent.

      Make violent games contain lessons about how bad people get their come-uppance. no.. wait... anyone who's actually played GTA3 knows that violence perpetuates violence.

      Make games have a govenment-enforced minimum age requirement. wait... no... that would immediately revoke any concept that games are an art form and are protected under free speech laws.

      Make game stores adopt policies that require them to ask for either parents or ID when a kid buys a mature or AO game. wait... no... the ones I go to already do that.

      Use psychics to detect which kids will go on killing sprees before they buy the games and then keep the games away from them. wait.. no.. that's fsking absurd.

      I may be acting sarcastic here, and that may piss some people off, but if it's good for the MPAA, it's good for the ISDA. An independent ratings board is more than enough data for parents to make educated choices about games for their kids. After all, the last thing we want to do to disaffected youths who are easily driven toward violence is to place another artificial liimitation on their recreation.

      And if we really believed kids weren't ready for adult themes, then there wouldn't be a pre-teen section in Victoria's Secret. Why haven't they been sued for corrupting the youth of this country when hundreds of 12-year-old girls get pregnant in this country every year?

      But then there's a shooting and everyone says "well, it must be the video games" without caring about the details such as home and school environment.
      --
      -=-=-=-=-=
      I'd rather be flamed than ignored.
    34. Re:Parents by rifter · · Score: 2, Informative

      I think the problem comes from the fact that McDonalds pretends it isn't. They'll do things like list nutrition information, and then go and hide it in some place you would not look.(Though, I hear that practice is changing now.)

      What baloney. They listed the "nutrition information" in response to people who wanted to know how much sodium and calories they were snarfing, exactly. And if you follow it you can actually get a healthful meal at McDonald's (like a salad with no dressing, for instance). They post it on the wall by the counter in every Mcdonald's, and some Mcdonalds' have little handouts you can take home for your perusal.

      McDonald's never pretended their food was anything but pure feel-good tasty decadent junk. Though they have respoded to people who wanted more healthy choices (who were thre because their kids saw the damn clown on TV and kept bawling till they got to go to playland and throw their fries all over the damn place), by providing things like salads, reduced fat items, and diet drinks.

  2. Military Training? by dbitter1 · · Score: 5, Interesting
    He will also point to the Columbine High School massacre in Colorado in 1999, when Eric Harris and Dylan Klebold shot 13 people dead. Both boys were fans of the video game Doom, which has been used to train US soldiers in lethal combat.

    IAXM (I *AM* Ex-Military), and I don't seem to remember combat training for shooting floating eyeballs and zombies with RPGs...

    Strangely, shooting a gun required things like using sights rather than just pointing in the right (compass) direction... Ah the old days...

    --
    For us carnivores, "Sucking the marrow out of life" isn't a transcendentalist philosophy but a practical instruction.
    1. Re:Military Training? by Spudley · · Score: 5, Funny

      Zobmies with RPGs?

      Back in my day it was the RPGs that had Zombies.

      (uh.... you were talking about role-playing games, weren't you?)

      --
      (Spudley Strikes Again!)
    2. Re:Military Training? by macdaddy · · Score: 3, Insightful

      I love it when the media pull a stunt like they did @ Columbine. Any idea how old DOOM was in 1999. It was 6 years old. 6! Do you think any self-respecting gamer (especially a teen) would play a 6 year old game? No. If I went out and shot somebody today the media would say it's because I played Pac Man in my youth. It's utterly irrelevant. It sells newspapers though.

    3. Re:Military Training? by WTFmonkey · · Score: 2, Funny

      Thank you for your service. Those of us who don't have to serve because people like you did really appreciate it. So in all sincerity, thanks.

    4. Re:Military Training? by FurryFeet · · Score: 2, Funny

      If I went out and shot somebody today the media would say it's because I played Pac Man in my youth

      Doubtful. If you munched him to death, tough....

    5. Re:Military Training? by VikingBerserker · · Score: 2, Funny

      In Soviet Rus- aw, forget it.

    6. Re:Military Training? by WNight · · Score: 2, Interesting

      I have to second this. These days the military takes a lot of flak because they get used as the government's international policy enforcement arm for unpopular policy. It keeps people from seeing what an essential job they do and how screwed we'd all be if they weren't there keeping us safe.

      Thanks guys.

    7. Re:Military Training? by Eil · · Score: 2, Insightful


      IAXM as well (though that doesn't really apply here...), but this argument oringally came from Army psychologist Lt Col David Grossman, who has been the flag-carrier for the whole anti-violent video game movement, if you want to call it that. He says that games like DOOM are murder simulators (and I paraphrase here) because the games teach the same killing techniques that the military does.

      There was a school shooting, can't remember exactly where, where the kid shot and killed like 7 out of 8 of the students that he aimed for using the same methods that soldiers are taught. Witnesses said that while he was shooting, he had a blank expression, stood in one place with a sturdy stance, and fired exactly one shot at each target. This from a kid who had never touched a gun in his life prior to that morning. Grossman went on to say that this was how first-person shooters like DOOM and Quake teach one how to play: you stroll around corridors armed to the teeth, cleaning out room after room and firing at absolutely anything that moves.

      This sounds a little chilling to a master Quake player like myself, but a little critical thinking dispells this entire notion. First, like the parent post mentions, sighting a 3D target and pulling the trigger on a gun is absolutely nothing like training your crosshairs on a demon in a 2D window and pressing the mouse button. Second, no FPS that I'm aware of lets you kill an enemy with one shot. (Exceptions: Quake when you happen to grab the Quad and Unreal when you aim for the head with the sniper rifle.) Third, in every FPS game out there, standing still and living are mutually exclusive.

  3. Only exsclusive till 2004 by phunhippy · · Score: 4, Interesting

    The part that I found most interesting was that Sony will also be named in the lawsuit because GTA was exclusive to their console.

    Does that mean Microsoft can be added to the lawsuit in 2004? They have tons of cash and would be a great target to add to this frivilous suit.

    1. Re:Only exsclusive till 2004 by iainl · · Score: 2, Informative

      Naah, add them right now. Its out for Windows as well already. Do you want Sega (for GTA2 on the Dreamcast) and Nintendo (for GTA1 and 2 on Game Boy Color) included as well?

      --
      "I Know You Are But What Am I?"
  4. Why those parents? by slavemowgli · · Score: 3, Insightful

    Why the parents of the kids who committed those killings? I would have expected the relatives of the victims to sue Take-Two, but the relatives of the killers?

    --
    quidquid latine dictum sit altum videtur.
    1. Re:Why those parents? by Palos · · Score: 4, Informative

      From the article:
      "Mr Hamel, a nurse, was killed while driving home to Knoxville, Tennessee. Miss Bede, who was travelling in another car with her boyfriend, was seriously injured and has eight fragments of shrapnel in her pelvis."
      "Miss Bede and the family of Aaron Hamel plan to sue Take-Two Interactive Software, which publishes Grand Theft Auto, for liability in a wrongful death lawsuit. Take-Two owns Rockstar Games, which is based in Edinburgh and designed the first version of the game in 1997. Sony will also be named in the lawsuit, because Grand Theft Auto was made exclusively for its Play- Station consoles. Sony declined to comment on the case."

  5. Penny arcade by CGP314 · · Score: 2, Funny
    1. Re:Penny arcade by Cockney · · Score: 2, Funny


      A better yet link to Penny Arcade

      Guns don't kill people, kids who play video games do.

  6. RIP Personal Responsibility by Alranor · · Score: 5, Insightful

    So if this game is so bad that it caused these kids to go out and commit this crime (no, I don't actually think there's a causal link) , then WHY WERE THE PARENTS LETTING THEIR KIDS PLAY IT!

    1. Re:RIP Personal Responsibility by p3d0 · · Score: 5, Insightful
      Right on. I'm a parent, and I'm appalled that these parents think the whole world should be legally obliged to keep their children safe while they don't lift a finger to raise their own children in a responsible way.

      There's a happy medium here, and it's well toward the side of the parent. Society ought to do a reasonable effort not to put undue burdens on parents; for instance, I think it's appropriate that the 6:00 news gives a warning before presenting stories that may be upsetting to children (eg. the death of Mr. Rogers). But having said that, it's my responsibility to keep my son from harm where possible, and teach him to keep himself from harm otherwise.

      Prepare not the path for the child; prepare the child for the path.

      Sometimes I think these parents ought to be in prison along with (or instead of) the kids.

      --
      Patrick Doyle
      I mod down every jackass who puts his moderation policy in his sig. Oh, wait a sec....
    2. Re:RIP Personal Responsibility by Original+Buddha · · Score: 5, Interesting

      Aren't games that are rated mature supposed to be only purchased my adults? Can we then safely assume the childrens parents bought the game?

      I've actually heard a mother in EB say something along the lines of "I'll be mother of the year when I buy my child this game" when buying GTA3.

    3. Re:RIP Personal Responsibility by leifm · · Score: 4, Insightful

      There is obviously something very wrong with both of these kids. 16 and 14 year olds know what they are doing, know right/wrong. And they definitely know that saying GTA made them do it takes focus off of them. It would seem the parents didn't do their job, but as old as these two are I say most of the blame should fall on their head.

      --

      "Windows Me offers tremendous reliability and stability improvements..." -- Paul Thurott
    4. Re:RIP Personal Responsibility by lone_marauder · · Score: 2, Insightful

      Prepare not the path for the child; prepare the child for the path.

      I wonder what Dr. Laura would say about that little snippet. It pretty much shuts down the entire parenting impetus among the religious right.

      --
      who are those slashdot people? they swept over like Mongol-Tartars.
    5. Re:RIP Personal Responsibility by untaken_name · · Score: 2, Insightful

      I wonder what Dr. Laura would say about that little snippet. It pretty much shuts down the entire parenting impetus among the religious right.

      I guess you don't listen to the Dr.
      I live in a small town, and on the way home, it's either her or popcountry, so I listen to her show. I don't always agree with her, but she is *extremely* big on preparing children for the real world. She believes that parents should be involved, should educate their children beyond what public school does, should teach them how to win gracefully and lose gracefully, and how to conduct themselves with honor. While her positions on certain issues are fairly far from mine (for example, I don't believe that kids who smoke reefer every now and then are hardened criminals who should be put away), on this particular issue, she is certainly a preacher of the sentiment you quoted: Prepare not the path for the child; prepare the child for the path.

    6. Re:RIP Personal Responsibility by Croaker · · Score: 2, Insightful

      Why is it we have everyone questioning why the parents let the kids have access to a video game, and no one asking why they had access to a fucking gun with which to kill people!?

      I mean, jesus... the kids didn't use the video game to kill that guy, they used a gun. If your kids are free to wander around with rifles, you're going to be surprised when they shoot someone with them?

      Worry less about unsupervised access to video games... I'd worry more about unsupervised access to guns.

  7. Dumbass by DrugCheese · · Score: 5, Funny

    Reminds me of a great bumper stick I had just seen recently, read:

    DUMBASS
    It's Lack of Parenting
    NOT
    Video Games

    --
    *DrugCheese rants*
    1. Re:Dumbass by WTFRUDOINBiotch · · Score: 5, Interesting
      I saw one along the same lines:

      Don't take away my rights
      Because you can't control your kid
      --
      Make money with Real Estate Investing
  8. Dupe? by Palos · · Score: 3, Informative

    This sounds very similar if not identical to Kids Kill, Victim Sues Game Maker.

  9. While we are at it... by Heem · · Score: 5, Funny

    We should also sue the electric company, for without their power they couldnt play the game. And oh yea, lets not leave out the TV maufacturer. Maybe we should even sue the person we bought the house from, since this is where they played the game.

    Seriously, give me a break. How about parents stop blaming everyone but THEMSELVES for their kids actions.

    --
    Don't Tread on Me
  10. 2x10^7 by CGP314 · · Score: 5, Insightful

    Grand Theft Auto and its three sequels are designed in Britain and have topped the UK and US games charts, selling more than 20 million copies in the past five years.

    And how many of those 2x10^7 kids became killers?


    Yeah, that's what I thought.

    1. Re:2x10^7 by Anonymous Coward · · Score: 2, Insightful

      And let us not forget that this is NOT a game for kids (in most countries 18 and up)

      But of course the idiot parents who bought it now sue everything in sight...

    2. Re:2x10^7 by somethingwicked · · Score: 4, Funny

      What did you call those kids???

      I am so used to seeing Haxorz on /. using their 1337 speak that I REALLY had to look at your 2x10^7 (What WORD is that supposed to be???) for quite a while before I figured it out...

      You were just using good ol' geekspeak!! Rock on!

      --

      ---"What did I say that sounded like 'Tell me about your day?'"---

  11. It's not because of Sony's GTA exclusivity... by Junior+J.+Junior+III · · Score: 4, Insightful

    Sony isn't being sued because GTA was PS2-only, they're being sued because GTA was available on the PS2.

    If it had been available on other platforms, the other companies probably would be named in the suit also.

    Of course, that's stupid if you assume (as is most plausible) that the kids probably only would have played the game on a single platform of their choice, whatever they happened to own.

    But then, the very idea of suing a game manufacturer because their game inspired real-life crime is stupid.

    People are responsible for their actions. Actually committing a crime? That's a crime. Depicting fictionalized crime as a form of entertainment? Not a crime. There shouldn't be any civil liability either -- all liability should fall on the heads of the dumbasses who thought it'd be a good idea to imitate pixels.

    --
    You see? You see? Your stupid minds! Stupid! Stupid!
  12. Someone has set us up the lawsuit! by Kierthos · · Score: 5, Insightful

    Right, because, obviously, America's children are so influenced by everything they see or hear that it must be the game's fault. Sure, the kids say they were trying to recreate scenes from GTA, but come on... this shows a serious lack of the consequences of their actions, not any sort of thing that GTA will help or hinder.

    If console and computer games can so easily influence kids, then how come we don't see hoards of them acting out Everquest or Soulcalibur scenes? Where are all the kids running around collecting rings after playing Sonic for five hours in a row? Huh? Answer me that...

    This is nothing more then an attempt to shift the blame. Parents don't want to think that their kids could ever do this on their own, someone or something must have "made them do it". Sorry, Mr. and Mrs. Buckner... your kid is fucked up. He deserves to go to jail and learn the consequences of his actions.

    As for the lawsuit, I hope it summarily thrown out.

    Kierthos

    --
    Mr. Hu is not a ninja.
    1. Re:Someone has set us up the lawsuit! by ruiner13 · · Score: 3, Insightful
      "Right, because, obviously, America's children are so influenced by everything they see or hear..."

      Um, you seen MTV lately? I'm really starting to think that the youth of america DO NOT have minds of their own, they just inherit personalities from TV. Do I think that the game makers should be sued? Nope, if anything the family of the deceased should be suing the parents of the brainless kids for what is an obvious case of lack of parenting. I kinda think this murder was a cry for help so absent mommy and daddy would be forced to spend some time with them.

      --

      today is spelling optional day.

  13. Mature Rating by SnowWolf2003 · · Score: 5, Insightful

    Doesn't GTA have a mature rating?

    Either way, a game isn't going to make some kid go out and pick up a gun and start killing people. There were serious problems there before the kid started playing the game. This is the parents trying to deflect the blame away from their poor parenting skills.

    You also have to ask where these kids got the guns from. What parent leaves guns lying around that their kids can get access to.

    Take responsibility for your own actions and stop trying to pass the buck.

    1. Re:Mature Rating by Thinko · · Score: 3, Insightful
      I think this is a very interesting point, where were the Parents when this was happening?

      Who's gun(s) were used, and WHY did the Children have access to them?

      I see this as gross negligence on the part of the Parents, if not for the lack of Monitoring of their Children, and the responsibility of their actions, but for the ease of access to the Gun(s) and Ammunition.

      The fact that the game is rated Mature, and that these Children had access to it can also be blamed on the Parents:
      If the Parents were aware of the rating but didn't act upon it - they are responsible for subjecting these kids to unsuitable content.

      If they weren't aware of the Rating as the game was brought in from outside of the house - it is their responsibility to ensure the content is appropriate. (no different than a Child's friend bringing over an R-Rated or X-Rated Movie)

      If they weren't aware of the game being played - until after the fact - I cite their neglect and lack of control / parental responsibility, the Children must have had more than a passing exposure to this for the applicable psychological effects to be justified.
      If anyone is to blame, it is the Parents for their Err was a lack of Responsibility, and a lack of Parenting that is instrumental in the Shaping of a young mind.

      "Some parents have been so anxious to give their children what they didn't have that they have neglected to give them what they did have." -Anon
  14. Utterly Rediculous... by LordYUK · · Score: 4, Insightful

    So if you rape someone, can you sue the Porn Industry because they sometimes portray rough sex?

    If you run someone over in your car, can you sue the makers of Matchbox cars because you used to run over your GI Joes or whatever with them?

    Lets just sue {insert deity here} for creating these people in the first place... maybe we should sue the aliens that put us here, or the cosmic rock dust or whatever it was...

    These people need to be smacked. A good pimp smack.

    I mean, what the hell? People have been shooting people for years, GTA is nothing new. Its just got better graphics.

    How rediculous.

    --
    This is my sig. Its pathetic.
  15. ok scratch college... by u-238 · · Score: 2, Funny

    i got a new plan:

    1.) buy gta 3

    2.) kill that bitch english teacher who always marked me down for incorrect semicolon usage ( damned c++ syntax leaking into my writing )

    3.) parents sue take two/sony

    4.) parents pay bail

    5.) runaway to southeastern mexico and live it up on a private beach under the name 'juan sanchez'

  16. Well the kids would've gotten away with it by sielwolf · · Score: 4, Funny

    if they would've completed the mission's objectives. The giant MISSION FAILED that popped over their heads should've been a give away.

    *runs up to passanger side door of police cruiser and tries to open door; runs to drivers side and drives away*

    --
    What is music when you despise all sound?
  17. Re:It's where the idea came from by smiff · · Score: 5, Interesting
    it is clear that the game influenced them by giving them ideas.

    Do you want to back that up with some evidence?

    Even if it's true, it isn't against the law to give out ideas. In fact it's a constitutional right.

  18. Take 2 Should Sue the Parents by Ducati_749S · · Score: 5, Insightful

    Wouldn't that be a refreshing take on these foolish lawsuits? Have the game developer team up with Social Services and sue the parents for doing such a poor job raising their children that they would commit murder. Having the parents suggest that a video game could cause them to commit such an act only strengthens the case that they were unfit parents.

    --
    What about the twinkie? - Dr. Peter Venkman, PHD
  19. Take responsibility, parents. by grub · · Score: 4, Insightful


    Where were the parents of the two accused killers when they were playing GTA in the first place? Yet another example of the "Victim Culture" the legal system has steered us towards.

    --
    Trolling is a art,
  20. rating system by Anonymous Coward · · Score: 2, Interesting

    did the parents not see the huge M on the game meaning MATURE. Maybe the government should take the kids away form the parents. how come parents that hit their kids (and the kids hit other people) have the blame put on them. but (thank you mrs clinton, *sarcasm there*) when the government has a system in place to allow them to make better decisions about what their kids watch its the game companies fault. PARENTS IT'S YOUR OWN F___ING FAULT. YOU ALLOWED THEM TO PLAY THE GAME. now please be quiet and stop wasting money that could be spent of making GTA4 better.

  21. Irony by Anonymous Coward · · Score: 3, Insightful

    Blair and Bush kill thousands of Iraqi civilians in a war based on illusion and fabrication and the term 'acceptable collateral damage' is applied.

    2 kids pop one person and Sony/Take-Two are claimed as responsible for the unprovoked violence.

    The world is schizoprhenic...into madness we will all descend...

  22. It's all a matter of scale by FearUncertaintyDoubt · · Score: 4, Interesting
    now, if GTA is liable for $100 million for encouraging that behavior...

    George W. Bush, Donald Rumsfeld, and Dick Cheney are in for at least $300 mil for setting a bad example for our youth by starting a violent unprovoked war in the middle east

    CNN owes $500 mil for it's gratuitous, jingoistic, spoon-fed-propaganda coverage of the war

    ...and Fox News owes $750 mil

    I figure that the parents of the kids gotta be in for about $2.5 billion apiece

    And Joshua and William Buckner, since they are the ones who actually committed the crime, are in for $400 billion each.

    1. Re:It's all a matter of scale by TheRaven64 · · Score: 5, Funny
      I like your thinking. I'm going to invade France this weekend. They have weapons of mass destruction (mature brie for one). My desire to invade France is in no way at all influenced by the fact that they have a lot of wine.

      If anyone (like, for example, the UN) complains, then I will sue Tony Blair and Dubya for being bad role models...

      P.S. Does anyone have a small army I can borrow?

      --
      I am TheRaven on Soylent News
    2. Re:It's all a matter of scale by EastCoastSurfer · · Score: 4, Funny

      P.S. Does anyone have a small army I can borrow?

      Why do you need an army for France? Just tell them your coming and they will surrender.

  23. Observation by LittleGuy · · Score: 3, Informative

    Referring to The Manchurian Candidate, a 1962 film in which American soldiers are brainwashed into becoming fighting machines in the Korean war, Mr Thompson said: "We have got a nation of Manchurian Candidates who are training on these video games."

    Next on the list of plantiffs -- the Bicycle Playing Card Company.

    --
    Mod Karma -1: I sed bad wurds. If I cep my mouf shut, I wud be at riyses.
  24. Games like this should come w/ a warning sticker by principio · · Score: 5, Insightful

    Oh, wait. They do.

    So, the parents buy a game that states persons under 18 should not use the game w/o parental supervision. Then they let the kids play the game unsupervised, knowing (at least from the game packaging) the the game is violent. Oh, and the kids also have access to a rifle, which they are too young to legally possess in Tenn. This is who's fault again?

    Somebody call the Department of Family and Childrens Services.

  25. Why not the gun manufacturer by Hieronymus+Howard · · Score: 3, Interesting

    Why sue the companies who produce games, but not the company who manufactured the gun that these kids used?

    HH
    --

  26. The psychology of violence by heironymouscoward · · Score: 4, Interesting

    It's a standard reaction on behalf of the parents and a sad one. There are kids who will go out and do terrible things, but violence is not exactly a new thing in human history. If anything, todays' societies are remarkably non-violent compared to past ones.

    For the parents - especially of the killers - it's an attempt to find blame somewhere. I feel sorry for them: since Freud's time, parents have been told "you are responsible for the way your kids turn out", when in fact many studies show that parents are amazingly irrelevant to their children's character. One long twin study showed approximately 50% coming from genes, 45% from unknown sources but presumably peer influence, and 5% from parents.

    There is violence in our genes, but it generally needs a certain kind of culture to bring it out. The place to look for the causes of such killings are the youth cultures these kids hung-out in. There is no evidence at all that violent games or movies influence children, but it seems clear that violent children prefer to express themselves through violent games, virtual or real.

    Court cases like this resolve absolutely nothing, because they divert the discussion in meaningless directions. Let's ban all violent games and movies... OK, will that change anything? Take a look at (random selection from a large pool) Uganda, where the kids watch no movies at all, yet 10,000 young (5-12) killers roam the north.

    It is very difficult to change a violent culture, but it is possible.

    The first thing is to understand the way violence is propagated. Like all youth cultures, it goes from youth to youth, bypassing all adult control. You have to work at this level, thus.

    The second thing is to understand how individuals get drawn into violent behaviour that reinforces itself and finally becomes habitual. Can a young man turn to authority for fair protection? If not, he is more likely to use his own force for self-protection. Can a young man who uses drugs turn to authority for help? If not, he is likely to resort to retribution and violence. Can a young man escape from a violent or oppressive environment? If not, he will eventually give up on himself and "go postal", taking his own life but first taking the lives of as many of his peers as he can, in an attempt to regain some face.

    I think it's clear that the rigid and somewhat intolerant mentality of adult-youth relations in the States is a large part of the problem.

    Banning violent video games goes further in the wrong direction. Now we make criminals out of those youngsters who want such games. Excellent.

    --
    Ceci n'est pas une signature
    1. Re:The psychology of violence by TrekkieGod · · Score: 2, Interesting
      One long twin study showed approximately 50% coming from genes, 45% from unknown sources but presumably peer influence, and 5% from parents.

      So, tell me about this study. Specifically, how was this determined? By how alike the children are to the parents? If the parents are not doing any parenting (as the parents of these kids obviously weren't--the kids were obviously mentally disturbed, but weren't kept away from rifles), sure their influence is very low.

      Maybe parents should take a more active role in the raising of their children. You know...teach them the difference between fantasy and reality, have other forms of family entertainment available, generally be around their children more. I think the parents would then be able to take on more of that non-gene share.

      The first thing is to understand the way violence is propagated. Like all youth cultures, it goes from youth to youth, bypassing all adult control. You have to work at this level, thus.

      Oh c'mon, you can't be serious. Why didn't I hang around with violent peers that caused me to do violent acts? Probably because they didn't want to hang around with me because I'm too boring, and I didn't want to hang around with them because they were too violent. So, my guess is that the violent ones got to that stage individually, and their violence tendencies were reinforced by those around them. Do you really think that any amount of peer pressure could convince a normal 14 or 16 year old to grab a gun and start shooting cars? I know that if I were approached at that age with such a proposition, I'd be running the other way too scared to even say "nah dude, that's not cool."

      Overall violence now is indeed pretty low. What we have here is an increase in violent crimes among young people. People are trying to find out why there were no columbines back in the 50's. So you get all sorts of explanations like, "It's the violent movies and videogames" or "If I even thought about doing something bad, my dad would throw me off the second floor window...now I can't even spank my child before it's called 'abuse'". How about another explanation: No parenting. In today's world, both parents are working all day long, so who's raising the kids? Tv? Video games? Peers who are also being raised by tv and video games?

      Of course I'm not seriously recommending that all women give up their jobs to go raise their kids, and we all go back to happy 50's mode. If it were possible for any one parent to stay at home for the first decade, that would be cool, but nowadays that's just not possible. So, what parents need to do is make sure that they make the most out of the time they can spend together with their kids. Instead of grabbing the beer and chips in preparation for watching tv in the living room while your kids play video games in their own room, how about watch something together, play a nice board game, go to the theater together. Encourage other activities like little league. Go watch the kid play whenever possible (just don't start fighting with the parents of the oppositing team).

      Maybe it is true that parenting only accounts to 5% of the child's character, but hey...maybe that's the problem. Stay with the kids more, get a bigger piece of the pie.

      --

      Warning: Opinions known to be heavily biased.

    2. Re:The psychology of violence by glesga_kiss · · Score: 2, Insightful
      parents are amazingly irrelevant to their children's character. One long twin study showed approximately 50% coming from genes, 45% from unknown sources but presumably peer influence, and 5% from parents.

      Perhaps because parents are spending less than 5% of time with their kids nowadays? Now, shut up children, ER is on TV now.

    3. Re:The psychology of violence by Paolomania · · Score: 2, Insightful

      I think there is quite a bit of "Lord of The Flies" factor at work in today's society. In general, kids spend so little time acting as peers with adults that kids end up bootstrapping their own culture and values off eachother and their environment. I don't think that it was always historically true that kids and adults were isolated from eachother except for a few hours at night. I imagine that if a young boy goes out into the field and helps his father all day on the farm that he would consider his father more of a peer (if a higher-ranking one) than the kid across the road who spends all day throwing frogs at trees.

  27. Wrong headline by HornyBastard77 · · Score: 3, Informative
    Its the family of the victims doing the suing here, not the family of the teens. From the article:

    The $100m legal action involves Joshua Buckner, 14, and his stepbrother William, 16, from Newport, Tennessee, who shot dead Aaron Hamel, 45, and seriously injured Kimberly Bede, 19, on 25 June..

    ...Miss Bede and the family of Aaron Hamel plan to sue Take-Two Interactive Software, which publishes Grand Theft Auto, for liability in a wrongful death lawsuit.

    So this is the same old story.

    I guess the NRA can now add video games to their ever expanding list of things that kill people (guns and god excluded).

  28. Obligatory Dead Kennedys quote by guacamolefoo · · Score: 3, Funny

    "We came home and found our son lying dead on his bed from a gunshot wound. He had his headphones on and there was an Ozzy record on the turntable[1]. So we called our lawyer."

    GF.

    [1] An archaic device used to create an analog sound stream from an arm with a small device that amplified the sound made by a needle rubbing a vinyl platter etched with a spiral groove starting on the outside and slowly going toward the center. The vinyl platters were called "records" and were interchangeable. The "record player" rotated the disk in a circular motion while the arm tracked the groove as it moved from the outside to the inside of the "record"[2].

    [2] In the southern hemisphere, the "record" spun in the opposite direction.

  29. I can see it now... by brsmith4 · · Score: 2, Interesting

    The counter-suit: Sony-RockStar-TakeTwo vs. parents of two dumb ass kids. I mean seriously, I would be suing the parents of the kids who did this because they neglected to instill any sort of common sense or "morallity" in their children. Their lawsuit is baseless. To blame it on a company that made a video game and sue them for it is simply another case of profiteering after a tragic incident as well as redirecting the true blame. These kids parents ought to be shot themselves for obviously neglecting their kids (they claimed they were "bored") and not keeping firearms out of their little hands. The fact that they are looking to cash in on this only tells me that they are really shitty people to begin with. I hope, that if they do sue and do win by some terrible glitch in the legal system, that they give all of the settlement to the families of the victims. Otherwise, I hope they die.

    There is nothing I hate more than the parents of the children that pull this shit off. I believe it all lies with them.

  30. The Suing Sony Part Scares Me by chia_monkey · · Score: 4, Interesting

    I usually rant on about how rediculous I find these lawsuits and get pissed about how people just can't seem to take accountability for their own actions. "Oh, Billy just shot you? It doesn't matter that I didn't train him proper firearm useage, had one readily available to him, and didn't teach him it's wrong. I'm suing a game company."

    However...the part that REALLY scares me is the fact they're suing Sony because that was the console it was on. So when people start suing movie directors and studios for violent movies, does this mean they'll also be able to sue AMC theaters? Unfugginbelievable...

    --

    "He uses statistics as a drunken man uses lampposts...for support rather than illumination." - Andrew Lang
  31. Apparently? by rking · · Score: 2, Informative

    Apparently Take-Two Interactive is being sued by the parents of two kids who killed a man.

    That isn't apparent to me. The story linked to says that "Miss Bede and the family of Aaron Hamel plan to sue Take-Two Interactive Software, which publishes Grand Theft Auto, for liability in a wrongful death lawsuit. "

    Miss Bede was seriously injured. Aaron Hamel was killed. They were not the parents of the kids.

    I don't agree with suing the game company, let alone Sony, over this, but pretending it's the parents of the kids doing the suing makes it sound roughly 23 million times more absurd than it is.

  32. Two questions by brucmack · · Score: 4, Insightful

    OK, two things:

    1) Why were a 14 year old and a 16 year old allowed access to the rifle?
    2) Why were a 14 year old and a 16 year old allowed access to a game rated Mature?

    Perhaps the parents should try to answer these questions before taking a stupid case to court.

    1. Re:Two questions by kidgenius · · Score: 2, Interesting

      Yeah, it's amazing that these kids were allowed unsupervised access to this game. I know that my stepmom picked up this game for my 12yr old brother a year ago. She knew what the game was about, and made the choice to let him play. That's fine by me. The stores on the otherhand know exactly what this game is about b/c it is so extreme in some instances. It's probably one of the few video games you are actually "carded" for. The people at the store made sure my stepmom knew what she was buying and were shocked it was for my bro. But, I do know this, he's played GTA and he loves it. Also, he's not about to go out and start killing all these people, having sex with hookers, selling drugs, stealing cars, and running from cops. As previous people stated, I've played Doom since 12/13-ish, and lots of FPS's since then. My brother has played games I considered more "violent" at an earlier age than me and he's doing pretty damn well right now. It's just a personal thing. If these kids are dumbshits enough to go out to a freeway and start shooting guns at cars, they obviously have bigger problems than this video game. In a way it could be compared to kids that throw shit at passing cars, which happens a lot, except in a more extreme way of course (and none of these activities do I condone)

  33. Re:It's where the idea came from by SmallFurryCreature · · Score: 3, Interesting
    Yeah they were 14 and 16 years old. But they didn't mean to hurt anyone when they opened up with live ammo on people. Oh come on. If this is true then they should be capped and put out with the garbage since they are obviously braindead.

    Seriously when are we supposed to be able to know that hurting other people is bad? I would have thought that maybe around the age of 6-8 at the latest you are supposed to know that hurting people is bad.

    Can't we ammend the law in these cases. Give the jury an two extra question, 1 do you think the parents should be put to death and 2 how long should we torture the lawyer.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

  34. Maybe they should sue the NRA, not Sony. by Anonymous Coward · · Score: 2, Insightful

    These games are available everywhere else in the World - yet no other country has known such instances. Why? Gee, lemme think... hey - maybe if the kids never had access to guns, this wouldn't have happened?

    They should sue Smith & Wesson / the NRA instead.

  35. RTFA !! it isn't the parents sueing by Ian+0x57 · · Score: 2, Informative

    it is the people who were shot, not the shooters. Miss Bede and the family of Aaron Hamel plan to sue Take-Two Interactive Software, which publishes Grand Theft Auto.... Click the link on the article and read it.

  36. what a load of crap by SpacePunk · · Score: 5, Insightful

    These 'kids' are 14 and 16 years old. If they can't tell the difference between fantasy and reality by now, the fact that they killed one person and injured another is beside the point. They should be locked up forever since they will always be a threat to those around them.

  37. Wow... the world is so....interconnected, dude. by Blue+Stone · · Score: 5, Funny

    In related news, RockStar Games sues The United States of America, for influencing them in making the GTA series.

    --
    Corporation, n. An ingenious device for obtaining individual profit without individual responsibility. - Ambrose Bierce
  38. I'm suing too!!! by ajservo · · Score: 2, Insightful

    I figured I'll go after Michael Moore. He made Bowling for Columbine, and that movie portrays people who own guns. Since I can see people brandishing guns in the movie, I have to assume that kids would be arbitrarily ('cuz kids imitate what they see on TV...) be enticed into owning or using a gun out of peer pressure from the people portrayed in the movie. Also Marilyn Manson's in the movie. So he's to blame too...

    Things you must never take blame for when your kids kill:

    Poor Parenting
    Owning a gun
    Keeping Gun loaded
    Not owning a gun lock
    Buying the game/console
    Not monitoring your kids spending habits
    Not snooping in your kids lives
    other media outlets (keep focused on that one media outlet as the only source of blame, ie, ignore DC sniper shootings)

    So for your best bets, stay away from these topics and keep focused on one aspect of their lives. That way, it makes it look like that's the only thing THEY did and that your crappy parenting skills resulted in them playing it too much to the point that they HAD to kill.

  39. Re:It's where the idea came from by Anonymous Coward · · Score: 2, Insightful

    You sound like an idiot

    However one point you make is true. A study by an ex army fellow showed that the training in simulators where a soldier shot a simulated human would improve their real true-life kill rate phenomenally; and not just because it was more practice, it's because for most people, police/army/marines etc the instinct to NOT kill another human being is a strong one. Training can get past that in simulators that show moving simulations of 'live' people in a way that pop up targets do not.

    So essentially yes, GTA is a killing simulator. You get to point a weapon at a simulated person, and blow them away. or drive over them. or beat the living daylights out of them with a baseball bat. Breaking down that instinct NOT to kill people is breaking down some of the most basic instincts that keep a society relatively intact.

    So that being said, if you can accept it (and the book about it is quite compelling) indicates that yes, games like GTA are killing simulators. Combine that with the impetuousness of youth and you have a volatile combination. Perhaps we should ban kids from playing games like thi....

    whoa hang on there are already controls over kids buying these games! Therefore the reason the kids are playing these games are the parents

    The parents of the children who shot, killed and injured these people trained their children to be killers. That's where the responsibility lies and why

  40. Re:It's where the idea came from by black+mariah · · Score: 2, Insightful

    Uh, ever heard of knowing the difference between right and wrong, fantasy and reality. Ever heard of NOT BEING A FUCKING DIPSHIT? Incite my balls. Some fuckhead parents give their dumb-fuck kids a game meant for people that KNOW THE DIFFERENCE BETWEEN A FUCKING GAME AND REALITY and suddenly is the fault of the game makers that the kids are TOTAL FUCKING ASSCLOWNS? Fuck that. That is bullshit, straight up. Incitement to commit a crime is standing up and saying "I want you five guys to go and rape that woman." Incitement to commit a crime is NOT a depiction of violence.

    --
    'Standards' in computing only impress those who are impressed by things like 'standards'.
  41. Society and personal responsibility by UnknowingFool · · Score: 4, Insightful
    This isn't the first time that Sony has been sued because of a game. A mother sued them last year her son became depressed and commited suicide. Her lawsuit pointed the finger at Sony because they made the game Everquest Online. Apparently he was spending upto 12 hours a day playing the game. Spending so much time in an alternate reality warped his mind according to the lawsuit. Sony should have had a warning label that the game was addictive.

    Reading articles about the GTA lawsuit and the Everquest, it outrages me on how little responsibility the parents take for the actions of their children and how little they hold their children accountible for their own actions. The Everquest mom let her son play the game and he was 21 years old. The GTA parents let their kids play a game that was rated for adults.

    Many people like to point the finger at other things besides themselves. Outside forces caused them to do it. The sad fact of reality is that we live in the outside world. There are things beyond our control that may try to influence (drugs, crime, moral decay). We can control ourselves and not be influenced by them.

    Many people will say that these games are beyond anything previously experienced. They point to all sorts of studies on how games influence violence. Evil is as old as time itself. There is a very old book. It has tales of patricide, matricide, murder, rape, incest, polygamy, adultery--every ill we know. It's called the Bible. How come none of these parents ever sued the church because it is a bad influence? Because if the silliness of it would get the lawsuit tossed out of court in a heartbeat.

    --
    Well, there's spam egg sausage and spam, that's not got much spam in it.
  42. Blame The Media Redux by saddino · · Score: 3, Interesting

    Let me guess, this will end up like every other "blame the media" lawsuit whether it is against a rock band, a movie or in keeping with the times, a video game: thrown own of court by an eye-rolling judge or found laughable by an eye-rolling jury.

    Parents: give it up, this tactic has never worked because it is damn near impossible to show causality for mass media that is digested by millions.

    Yes, someone has to blame for your kid killing himself/someone else...but expand your definition of someone to include "that's life" and you'll might feel better about things. Millions of kids (many of which listen to, watch or play the thing you are blaming) do not end up this way. The few kids that do fall into a statistical expectation...either due to problems with their upbringing, their peers, their parents or their gray matter. Welcome to the world we live in.

  43. Can I sue George Bush... by gethane · · Score: 2, Interesting

    If my son decides to go bomb someone and take their house? After all, he's been seeing it on the news for months. Makes just about as much sense.

  44. Well, at least it's well researched... by untaken_name · · Score: 2, Insightful

    From the article: Points, ammunition and more weapons are awarded for completing missions that include stealing cars, crashing them, shooting pedestrians and other motorists, drug dealing and beating up prostitutes.

    Good thing they aren't trying to make the game look bad, or anything. Just so you who have not played the game know, while you *can* do all the things mentioned above, the missions don't require you to do more than steal cars (sometimes), sling dope (in GTA:VC, on an extra mission that isn't required to beat the main story) and shoot criminals (you are never required to kill a random pedestrian or motorist in a mission, nor are you ever required to kill a policeman) and while there is one mission requiring you to beat up a pimp, there's no mission which requires you to beat up a prostitute. It is true that jacking cars is a crime, and so is killing criminals (slinging dope, while criminal, is not in the same league). That is enough of a basis for argument about the game, but making it sound worse than it is doesn't really help anything. The mere fact that you *can* do bad things is irrelevant, unless you wish to argue that everyone on the planet should be locked up because they *could* kill other people, if they wanted to.

    Now, for those of you out there who are up in arms because stealing cars and killing criminals is bad enough, please remember that you have to be of age to purchase this game. By the time kids are legally allowed to buy this game, they can also watch NC-17 movies and have probably been watching R-rated movies for years and years, in which stealing cars and killing criminals (and cops, and innocent people) is not only routine but by now ennui-inducing. Anyone who shoots random people in real life has more problems than what video game they're playing. Opponents of video games would have you believe that children are incapable of distinguishing between tv and real life. The mere fact that people entertain this ridiculous supposition is evidence enough that our society is out of control. When I was a child, I played many video games, and not once did I believe that they were anything more than games. I've been a fan of television for my entire life, and I've never once confused a tv character with the actor. Never have I known anyone who did not know that tv characters are just pretend. I once asked my (then) 3-year-old niece if she thought the genie from Aladdin would come visit her, and she replied 'no, he's just on tv, silly!' Please, people. Use common sense.

  45. Re:The Law in the United States by saddino · · Score: 3, Informative

    totally out of proportion to the actual damage done (e.g. the McDonalds coffee lawsuit)

    Ah, this myth again...this was not a frivolous lawsuit. Perhaps you should check out the facts.

  46. Slight typo in story by iapetus · · Score: 5, Funny

    The article reads:

    Sony will also be named in the lawsuit because GTA was exclusive to their console.

    This should instead read:

    Sony will also be named in the lawsuit because they have a lot of money and the lawyers would like some of it.

    Hope this helps.

    --
    ++ Say to Elrond "Hello.".
    Elrond says "No.". Elrond gives you some lunch.
  47. Lawyers by aborchers · · Score: 3, Interesting

    I was thinking we should make a videogame where the mission objective is to kill ambulance-chasing lawyers.

    What a recursion that would set off...

    --
    Trouble making decisions? Just flip for it.
  48. Re:Wrong Target? by Zigg · · Score: 4, Insightful

    While I can believe this (I had my own weird mood swings on Ritalin for a bit in high school), I'm frankly inclined to say that every so often, in a large world, you just plain get some crazy kids every once in awhile. With teenagers, you get the hormones all out of whack that's messing them up anyway -- combine the two, and blammo. It's the price you pay for living among humans.

    The lawsuit is misguided and stupid. Although it's worth mentioning I wouldn't buy violent games for teenagers.

  49. whatever happened to raising your kids? by patrick.whitlock · · Score: 2, Insightful

    you know, I grew up playing video games...as most of you did I'm sure, so my question is simple.... how many of you have gone out and killed people because you saw it in a game. Not many I'd hope. I find it strange that parents are willing to let a playstation babysit thier kids, and then have the unmittigated gaul to get upset when the kids do something stupid like this. The gaming industry has started (though not effectivley) to get serious with the game ratings, meaning if it has an M on it, you have to be 18 to purchase it. so either the parents bought this for thier kids....or just diddn't really care what they were doing untill somebody dies. maybe im strange , or maybe its from growing up in the south, but i can remember when parents actually raised thier kids, and you could punish them accordingly without fear of a lawsuit from some silly organization. its only a game....its not real...if you can't teach this to your kids, or if your kids are to stupid to understand the difference between a game and reality...then they don't belong in the same room as a playstation. "Of all the things I've lost... I miss my mind the most"

  50. Two-Edged Blade by bfandreas · · Score: 2, Informative
    I agree that this lawsuit is frivolous at best. GTA is in fact rated for 18+. These kids shouldn't have had this thing in the first place. Problem is, that this policy wasn't enforced in the first place. Neither by the retailer/rental/whatever nor by the parents. Let's leave aside the issue wether or not they'd have killed anybody without playing this game. Nobody will ever know this.

    A couple of weeks ago my niece(9yrs) and nephew(11yrs) stayed at my mother's on vaccation. We watched some generic family movie on tv. It was past 8pm, but I thought that watching that movie'd be perfect. Y'know, vaccation and all. Wrongo. The TV channel advertised the usual 10pm sex, crime&drugs dreck during commercial breaks. Even the ads sported lots of nudity and stupidity I wouldn't want my kids to watch. I never was bothered about this, but having those kids next to me made me take another viewpoint. Face it, kids are exposed to stuff they won't be able to cope with. Without parental guidance god knows what will become of them. Society acts irresponible. I don't say that violent games, movies and so forth shouldn't be produced. But each and every one of us should try to keep it out of their hands.

    --
    20 minutes into the future
  51. Very Insightful..... by p.rican · · Score: 2

    Reminds me of a bit from George Carlin that went something like this It doesn't take a fscking village to raise a child. It takes a mother and a father.

    --

    /. --"Demented and sad....but social" -Judd Nelson

  52. This could have been avoided by brightloudnoise · · Score: 5, Insightful

    Tennessee has no Child Access Prevention (CAP) Law and has no Trigger Lock Law.

    So first off the parents of these kids basically are under no liability for the apparent availability and possibly unsafe storage of their weapons. Yet they have the gall to blame this tragedy on a game clearly marked for adults, which they most likely purchased for their kids.

    Don't even get me started on their lack of responsibility as parents to at least be aware of what their child is watching on television or playing on a game console.

    Parenting is more than breeding and feeding.

    --
    brightloudnoise.com
  53. Re:My only question by princewally · · Score: 2, Insightful

    By the time I was 13, I had taken a firearms safety class. More than 10 years later, I still have it listed as an endorsement on my driver's license. Everyone I went to school with took the same class. In the town where I grew up, there has never been an accidental gun fatality, and there has been only one documented murder in the last 100 years. That was an 80 year old man shooting his 80 year old wife because she had alzheimer's.

    The problem here is not so much that the kids had access to guns. In most cases, 14 is old enough to use a gun responsibly. The issue is that the parents didn't require everyone in the house to take gun safety classes. The other(bigger) issue is that the parents didn't instill morals in their offspring. These parents should have been sterilized at the first hint of puberty.

    This is why the gene pool needs chlorine.

    --

    -
    "Vengeance is fine," sayeth the Lord.
  54. Naming Sony... by dbretton · · Score: 2, Insightful

    "... Sony will also be named in the lawsuit because GTA was exclusive to their console."

    GTA 3 is also available on the PC. Why not sue Microsoft, creators of Windows and DirectX, for allowing the game to be played on the OS? While they're at it, sue Intel, NVidia, Corsair, Asus, Hitachi (cause there's got to be a Hitachi chip in that computer somewhere), Kensington, SonicView, Plextor and Lian-li?

    After all, those bastards should have to pay for what they did. They need to be more responsible? Don't these companies know they are raising these children??

    I know that if I ever have kids and get a divorce, I'm gonna sue Microsoft and Toyota for alimony!

  55. Already tried (and failed) in Connecticut... by D'Arque+Bishop · · Score: 3, Informative

    A few years ago, the mother of a child who was killed by one of his friends sued Midway, saying the friend was inspired by Mortal Kombat. She lost. An article I found about it said...

    U.S. District Judge Janet Bond Arterton found that the lawsuit brought by the victim's mother failed to state a claim upon which relief could be granted. Thirteen-year-old Noah Wilson died in November 1997 when his friend, identified in court papers as Yancy S., stabbed him in the chest with a kitchen knife. Noah's mother, Andrea Wilson, sued Midway Games Inc., claiming that Yancy S. was addicted to "Mortal Kombat" video games and that he was so obsessed with the game that he actually believed he was the character "Cyrax." Wilson argued that Yancy S. was mimicking Cyrax's combat moves at the time he stabbed her son.

    But Judge Arterton held that the video game is protected by the First Amendment. While Wilson had argued that "Mortal Kombat" differed from books and motion pictures by virtue of its "interactivity," Judge Arterton said the plaintiff failed to offer a persuasive reason for distinguishing the technological advances that led to the game's creation from developments at the turn of the 20th century that ushered in the motion picture.


    You can read the entire article here. Part of me is seriously hoping that the defense can use this in the trial, but then IANAL, so I don't know for certain either way. :)

    Just my $.02...

  56. The craziest bullshit in the whole article by leereyno · · Score: 3, Interesting

    "There has been a wealth of research to show that children's brains process these video games in a different way from adults'. They cannot differentiate between fantasy and reality, so they play these games and then think if they do the same thing in reality, it's OK, there will be no consequences."

    The problem with the above statement, made by Jack Thompson, attorney for the families, is that we're not talking about children here. At 14 and 16, the perpetrators of this crime are not children. Now I know that some people try to pretend that teenagers are children but they're really being dishonest and even deceitful when they do. Teenagers are not yet adults, but neither are they children. They are minors, but all that describes is their legal status, not their degree of maturity. Neither an 18 year old nor a 40 year old are minors, yet no one would try to claim that made them equally mature. The two young men in question are not children, they are adolescents, a stage in human development that is not usually given its due. For this lawywer to claim that someone that age is unable to discern reality from fantasy or understand the consequences of his or her actions shows a careless disregard for the truth or perhaps even an inability on the part of this lawyer to discern reality himself.

    The left wing in this country have suceeded in creating an environment where no one is held accountable for the consequences of their decisions. The lamest of excuses, like "I saw it in a video game," or "I ate too many twinkies" are sucessfully used to deflect blame onto third parties.

    Responsibility for this crime begins and ends with the two young men who perpetrated it. As far as the things that might have influenced them to commit the crime, why aren't their parents pointed out? If a video game can influence someone to do something so horrible, what does that say about how their parents have raised them?

    The sad sick truth of this story is that Sony is being sued not because it is responsible for this in any way, but because it has deep pockets and is likely to settle out of court because it will cost them MORE money to fight it.

    The only people who win in a case like this are lawywers, and they do so at the expense of society itself. Jack Thompson should be disbarred for filing a frivilous lawsuit.

    Lee

    --
    Muslim community leaders warn of backlash from tomorrow morning's terrorist attack.
  57. Re: Stupid Kids do stupid things. by lmahan · · Score: 4, Funny

    Your first clue should have been where the kids were from. This is what happens when brothers and sisters marry.

  58. Why the game makers? by Damn_Canuck · · Score: 4, Insightful

    This issue continues to come back up, time and time again. Whenever there is a killing or attack by someone under the age of 18, ANYWHERE, games, television, and other items which identify the current culture are being put to blame.

    If it were necessarily true that kids follow games, then why aren't MORE kids out there killing and maiming? The mentality is set to a small group. If there was a mass hysteria, sure, maybe then there would be something. But for God's sake, people, it's a video game! I played them on the Commodore 64, Apple 2, Atari 2600, Intellivision, and the original Nintendo when I was a kid!

    Did they have an effect on me? Well, as a kid, I never knocked over a turtle and kicked it away a la Mario Brothers! I never stole a car and took it for a spin around the city like many racing games! Hell, I never went out and had sex at age 12 because of all those crappy sex games the C-64 had available for it, either.

    So the question remains: why are kids being blamed, and in this case saying, that they learned the behavior from TV and video games? Simple answer: their parents and the media. Parents today are worried about their kids, and they have every right to be. But what do they do? (And I have noticed this with friends and family who have children of various ages.) When their kid is in trouble, they ask them where they learned it. "Was it on TV? Was it in those video games they play?" The parents are giving the kids the scapegoat the kids want and need, and the companies that make the games are the ones getting in crap. The media blows all of this out of proportion, with CNN reporting hours-upon-hours of how the games are corrupting the youth.

    Grow up, people! Yes, some people may be influenced by games, but those people need some form of attention and intervention; it will not go away by removing one video game. Take some responsibility for your own actions, and that includes random blaming of games and television for acts which are probably rooted deeper into the kid's psyche (although I am not a psychologist).

    --
    Given that God is infinite, and the Universe is also infinite, would you like some toast?
  59. RTFA by Chibi · · Score: 2, Insightful
    Miss Bede and the family of Aaron Hamel plan to sue Take-Two Interactive Software, which publishes Grand Theft Auto, for liability in a wrongful death lawsuit. Take-Two owns Rockstar Games, which is based in Edinburgh and designed the first version of the game in 1997. Sony will also be named in the lawsuit, because Grand Theft Auto was made exclusively for its Play- Station consoles. Sony declined to comment on the case.


    The lawsuit is being filed by one victim and the family of the other victim. The morons doing the shooting aren't involved in this aspect of it (unless they are asked to testify that the video game made them do it, which we all know is just stupid).

    My favorite quote from the article:

    In a letter to victims and their families, Joshua said: "I did not mean to hurt anyone. I hate that it happened. This will stick with me for the rest of my life."


    It's nice to see that this guy is a complete moron, and this isn't just an isolated incident. What does he expect when he fires a rifle at people? They'll just respawn or something? Sad...

    --
    If all you have are silver bullets, everything looks like a werewolf.
  60. insert obligatory "no responsibility" comment here by dogfud · · Score: 2, Insightful

    So here's a question...why don't we take responsibility for our actions today?

    When was the last time you were late to work "because your alarm didn't go off"? (of course, you forgot to set it)

    Late to dinner because "the boss gave me too much work" (of course, my time-management skills suck)

    Didn't have that module finished and checked in to source control by the deadline because COM sucks/the network was slow/bugs in the compiler. (not to mention I was reading slashdot)

    We have met the excuse makers - and they are us!

    Ok, I'm off late to a meeting because...my Outlook reminder didn't go off. (and I was replying to this doggone post)

  61. Chewbaka rules! by Urd · · Score: 5, Insightful

    Your honor, I would like to claim damages from Sony for taking away my parenthood and teaching my kids to kill. I was too busy watching TV to teach my kids any values so I would also like to sue Fox.

  62. .22 rifle? by wmostrey · · Score: 2, Insightful

    You might ask yourself if those kids would have commited that crime if they didn't have access to a .22 rifle. If you were to own one of those things, wouldn't you keep it out of reach/sight of your kids, and at least be responsible yourself if they were to use it?

  63. So what... by xant · · Score: 2, Interesting

    the fuck does that have to do with anything? Suing Rockstar games is retarded, but so is saying that a letter on the box intended to restrict access has any basis in reality. Are you saying that there's a direct correlation between getting access to entertainment targeted at older people, and shooting people? That, had the rating been obeyed, these crimes wouldn't have happened?

    I say no. This argument has no scientific basis whatsoever. The rating on the box is there to appease parents, not to prevent crimes. And parents are not rational individuals when it comes to their kids. If they were, they might try raising their children correctly and thereby preventing their kids from becoming sociopaths.

    Kids become sociopaths for a number of reasons, but it takes a hell of a lot more than a video game or a porno movie to do it. Being paid attention, having a stable environment, love--these are the things that help someone grow up well-adjusted. In order for a crime like this to happen, all of those things have to be missing.

    --
    It's rare that you're presented with a knob whose only two positions are Make History and Flee Your Glorious Destiny.
  64. the chicken or the egg? by obsid1an · · Score: 2, Insightful

    Violent games don't make violent kids. Violent kids latch on to whatever is violent around them. Whether it's the US bombing Iraq, the hundred of shootings you hear about on the news each year, or a game where you can shoot people. If GTA wasn't available it would have been something else. Video game makers are just considered an easy target.

  65. Oh YAH! Just like the Manchurian Cantidate... by sillypixie · · Score: 3, Insightful
    I think that only people who have never fired a gun could imagine that a video game is good training... here's a perfect example: I can walk into an arcade, and finish the game "Time Crisis" (a shooting game which uses a foot pedal to reload/duck, and a plastic handgun). It takes a long time, and, maybe because I'm a girl, people will often stop to watch.

    They ask me if I'm a cop, or a handgun expert. They make comments about not getting in my way. It is people like these who believe that video games are training zombie killers...

    NEWSFLASH! The bad guys are always in the SAME PLACE. I am holding a plastic replica of a gun that is much lighter than a real gun, and which has no recoil. I don't physically have to duck, or fumble to load ammunition while being shot at. I may shoot at running targets, but generally, their speed is constant, and they are not running towards me or away, only across the screen. I know which of the bad guys, in which uniforms, can kill me instantly, and which can only wound me slightly. I also never have to look behind me...

    Anyone who believes that my knowledge and skill in Time Crisis could allow me to pick up an actual gun and use it any kind of useful way, is a flippin maroon. Yep, it's about as stupid as imagining that GTA is teaching children how to steal cars, and race them with skill and technique.... As if.

    --
    don't mess with those geekgrrls
  66. Parents just don't understand by flowbee64 · · Score: 2, Insightful

    I guess the Fresh Prince was right. Parents just don't understand. Sure the TV is a great babysitter. It's always there, always on, always ready to show your kids gruesome violence and hot nasty sex when you aren't checking what they are watching. Videogames are great too. Anything to keep the kids occupied. Wait, my baby is a killer? Huh? What? MY FAULT? Hell no it isn't my fault. I'm a parent, so nothing is my fault. It must be that videogame he played. That's the problem. In fact, I'm suing the game companies. While I'm at it, I think I should sue Smith & Wesson. They make guns right? Obviously they're the problem. Also, I should sue McDonalds for my fat ass. And Dell for all that computer pron I have. Oh, and Western Digital for making the hard drive that it's on. And we have to sue the government, because I'm sure they've done something wrong. Or maybe, just maybe I shouldn't have bought a F***ING MATURE RATED GAME for my 4 year old.



    --
    "I, for one, welcome our new %INSERT ARTICLE SUBJECT HERE% overlords."
  67. A Democrat Problem by Kohath · · Score: 3, Interesting
    Just FYI:

    The reason this legal crap happens is because the Democrats cover for these sleazy lawyers at every turn. The lawyers reward them with huge campaign contributions.

    The Republicans are trying to fix this lawsuit nonsense. Of course, that makes them a "tool of big business" for taking Sony's side in fights like this. That's right. If you're on Sony's side in this lawsuit, you're a tool of big business.

    This lawsuit problem would be fixed if the Democrats would get out of the way.

    Please consider this before you automatically support the Democrats next time. Some of us would really like these types of lawsuits to stop.

    ---

    This was originally posted here but it got modded down even though it's factually correct.

  68. LSL System by FatalTourist · · Score: 2, Funny
    I prefer the old Leisure Suit Larry system where you have to take a quiz to prove that you are an adult before you can play the game (or you have to know that ctrl+alt+x skips it).

    I suppose now you would Google the answers to all the questions. Crap.

    --


    Escape Pod Films: Sketch Comedy and Web Series
  69. Re:Parents and accountability by bwaynef · · Score: 2, Interesting

    Since I doubt we'll ever see a lawsuit involving children going around biting stuff and running from ghosts as a result of playing pac-man then I'll assume its not an issue of video games specifically. If that is the case then couldn't frivolous lawsuit seekers also "assist" people who've been afflicted mentally while playing Monopoly? Suppose a property owner decides to tear down a house and build a hotel. Whats it cost, a few thousand dollars? Well after tearing down the house and realizing that hotels cost more than they do in Monopoly, he decides to sue Hasbro for not instilling in him the consequences of tearing down the house?

    You might consider this a stretch but that is obviously something that the victims bringing this suit think is reasonable to have a game provide; the instilling of consequences in all who play their games. Thats the job of those who commit to bring a child up.

    The people of this entire country are expecting the public services of this nation to raise their children. In Bush's campaigning he called for teacher accountability. I'm all for that. I'm sure there are teachers who sit back and watch movies and failing the students miserably. But what about the teachers who do present their students with learning opportunities? They have to teach them about sex, because their parents will not. They have to teach them manners because the parents aren't going to. They have to teach respect, although often times they won't get the same respect from the parents as the parents are expecting them to teach their children. Who is going to hold the parents accountable? How are we going to put a stop to the laziness and get back to teaching kids right from wrong before they leave the house and go to school? What happened to spending time with your kids so that you know what they're doing, what they like to do, how they behave in public, the state of their mind, how often their mind is alterred through the use of drugs?

    I'm not a parent yet, but I have one of the most well-behaved dogs there are. I don't expect anyone else to make her behave. I didn't expect anyone else to teach her that sit means I wanted her butt on the ground. I spent time with her and she learned. She knows whats right and wrong, made evident by her looking around guiltily before she chews on a flower or digs somewhere. Granted labradors are smart, but if I can do that with her shouldn't a parent be able to spend a little time with their kids and make them more well-behaved and realistic in whats right and wrong?

  70. gawd..... by MoFoQ · · Score: 2, Insightful

    o my gawd....how lame.
    Trying to dodge responsibility like that is so....irresponsible.

    The fact of the matter is, they STILL KILLED the guy. Even if they imitated a movie or a game, they are the ones responsible. Just like how you can't say that Hitler isn't responsible for the millions he killed in his vision or his officers who did the dirty work. You can't say that the man in white is responsible 'cause that's what Hitler said gave him the idea, etc.

    Why can't ppl not point fingers and be honorable?

    MoFoQ gets his pitchfork and flaming torches used almost exclusively for SCO and spammers ready for use.

  71. God Forbid.. by delus10n0 · · Score: 2, Insightful

    God forbid we actually blame the children who commited the crime. It was poor Johnny's upbringing and his environment! It drove him to KILL!

    Waah waaah wwaaaaaaah. I hope the judge laughs at this and tosses it out.

    --
    Not All Who Wander Are Lost
  72. I think we're missing an important point.... by lightsaber1 · · Score: 2, Insightful
    WHY THE HELL DID THE KIDS HAVE THE GUNS IN THE FIRST PLACE?

    Okay, say what you will about bad video games, and negligent parents who bought the video games, or negligent walmart clerks that sold the game to the kids (about which I am in full agreement), but this wouldn't/couldn't have happened if the kids hadn't had guns.

    The reality is that kids in the U.S. can get ahold of guns pretty easily, but nobody would go suing the gun manufacturer because their kid shot someone (or maybe I'm wrong here -- they certainly wouldn't win). Guns aren't even rated M for Mature (though they are controlled by laws).

    It just puzzles me that people are so worried about the video games warping people's minds when maybe they should be worrying about a bigger issue -- irresponsible children with guns.

    To me, giving either a Mature game, or a gun, or even a license or whatever to a child who is not old/mature enough to handle it properly are equally dangerous, but everybody decides to pick one and try to get it off the market. Conversely, a responsible human being can safely operate a car, gun, or video game, and have a helluva lot of fun doing it. Why should the responsible ones suffer because some idiot let their kid screw around with something they weren't ready for?

    If some negligent parents let their 10 y/o kid drive, and that kid killed someone, who is at fault? The car manufacturer? I think not! Okay, you don't need a license to play a video game, but the rating on it (just like a R-rated movie) should be just as effective. In most places you also need a license to handle a gun.

    I've reiterated my point several times because it just bothers me when people misplace blame -- which in this case should go first to the kids, second to the parents, and third to the store who sold the game to the kids (unless the parents bought it, in which case the parents take another hit on the blame). NEVER, under (at least) these circumstances should the game maker or sony be at fault.

    That said, maybe Sony could have done something about it -- put a v-chip-like device on the console, thereby rendering it unusable for Mature games w/o parental consent (though I imagine those are less effective than they claim).

  73. Let me play devil's advocate by automandc · · Score: 3, Insightful
    OK, I'm bored, since my office is dead due to the little wind storm going on, so I'll take a long walk of this short intellectual pier for fun...

    Let me start by saying: (1) Yes, I am a lawyer; (2) yes I think these lawsuits are silly; (3) I don't believe the parents have a very good chance of winning.

    Whenever this issue comes up, there is the inevitable deluge of virulent "where were the parents!" and "why weren't you teaching your kids values" type posts/comments/rants. Despite the mind numbing banality of most of these, people seem to continue to harp on about it over and over.

    What I find particularly interesting is the attempt to ascribe these types of lawsuits to "liberals" and "the left", and the rabid conservative mantra that liberals have "destroyed personal responsibility." (Like fiscal responsibility? largest deficit in history)

    I am wary of these "where were the parents" type simplifications. It seems to me that these are all based on a mythical image of the American Family that is taken straight from 1950's television, and has little (or no) bearing on today's society. Where were the parents? Working two jobs that require 60+ hours a week so they can continue to enjoy the "middle class" life in some suburban development near a semi-decent school. By the time Mom & Dad have come home at 6:00 or 7:00 pm and made dinner, they are probably way too strung out from a 14 hour day to be providing much useful moral guidance.

    Don't get me wrong, I support working Mom's and Dads. My family is a two-job deal, but we are lucky in that, because I have a high-priced legal education, we can afford full time child care for our tots. Most parents in the U.S. can't do that.

    Meanwhile the kids are sitting around at home from 3pm when schools let out, thanks to shorter school days brought about by reduced budgets. There aren't too many organized, safe after school programs anymore (especially for kids who aren't athletic, or aren't into sports, which I'd be a large number of /.'ers can relate to).

    Sure, 99% of the people smart enough to read this site were smart enough to separate fact from fancy at a pretty young age. But ask yourself: didn't you do anything stupid at the age of 14 (or 24) that you now look back on and go "whoa...I was an idiot..." The thing maturity brings is an ability to think through the potential consequences of your actions. That's what "learning from experience" is all about. Now, none of us (hopefully) ever decided to shoot at trucks on the highway. But I'll bet a few people here tossed things off an overpass...or put things on the train tracks...or stole a stop sign (guilty)...or any of a hundred things that could have caused serious injury. The kids involved in the GTA case are probably particularly sub-par in the brains department, but they didn't set out to hurt people, they just didn't consider that if you shoot at the side of a truck (a supposedly destructive but not dangerous act) it might have dire consequences if you MISS. (After all, how many of us miss all that often using the sniper rifle in GTA?) So, bad decision on their part.

    People are incensed that TakeTwo and Sony are sued. It is descried as evidence of the out of control courts. However, what conservatives never seem to point out is that almost all of these suits are dismissed early on (and if you dig into the ones that aren't, like the infamous McDonald's coffee case, you find the facts aren't as cut-and-dried as you think). In other words, the courts aren't out of control; they are doing exactly what they are designed to do: adjudicate the rights of parties who feel they have been wronged.

    One last (semi-random) point. Someone raised a first amendment issue below. That isn't really relevant here. Whether TakeTwo has a right to publish GTAIII is different from whether they can be held responsible for consequences that naturally flow from their decision to do so. (I'm not saying that shooting at trucks is a natur

    --
    I'm a lawyer with excellent karma. Something's gotta be wrong.
  74. Because it hasn't worked so far by Sycraft-fu · · Score: 2, Interesting

    There have been a number of lawsuits in teh past and it is generally held that the makers of a gun are not responsible for those that use it. They just make a tool, if you abuse it, that's your fault. Given the amount of precident, it'd be hard to go against that.

    Also, this is the US, you have a better than average chance of having one or more people on the jury that either own a gun, support gun ownership, support the constitution, or all of the above.

    Video games are a newer target, and there isn't the case law backing it up. Also they are a trendy target. It's like rock music of the days past. Some of the older generation doesn't get it and thinks they are evil, responsible for socieiy's problems, etc.

    I personally think the lawsuit has about as much chance as the gun lawsuits, but still, that's the reason video games are the target.

  75. That's it. I'm suing ... by Kazuko · · Score: 2, Insightful

    Planned Parenthood for not stepping in, there were undoubtedly warning signs (like the parents wanting a label on the bottom of soda bottles stating -OPEN OTHER END-)

    Charles Darwin (his estate) for not living long enough to personally talk to these parents and convince them to put a deer slug through their skulls

    The parents themselves for not noting that their kids had been playing a Mature rated game while they were under 17.

    If I had my way, there would be no lawsuit. At the first motion to bring such action, the parents should be investigated and the kids be placed in state custody, preferably in a JDC.

    Why so hard?

    I was raised in a single parent home and I have played every form of violent, bloody, rip-your-opponent's-whatever-off game relesed since I was, oh, say, 7 years old.

    I'm 19 and now studying Journalism at UCF.

    Never got around to killing anyone "just like in GTA!!" since it's easy to point out that plasma blasters and one-man-portable railguns (that fire every 2 seconds) do not exist IN REAL LIFE.