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Retro Gaming Gets Hot

An anonymous reader writes "Apparently, retro gaming is big business, according to a recent article in The Rocky Mountain News. The story talks to Nintendo, Namco and the maker of those all in one controllers that feature games from old systems like Atari. Lin Leng, who's working on the latest Pac-Man game, summarizes it best: 'The games today are hyper-realistic, photo-realistic and take a long time to complete, an average of 20 hours of gameplay,' he said. 'But with Pac-Man you just jump in and play and you get a quick fix. It also brings back childhood memories for some of us.' There's also an interesting sidebar to the story talking about Invader, the Parisian graffiti artist tagging famous locations around the world with images from Space Invaders. The author's website has the full interview with Invader posted in his weblog."

280 comments

  1. Bunch of suckers by Anonymous Coward · · Score: 3, Funny

    "Hey! I get to PAY AGAIN for this game I bought 10 years ago! YEAH!!!!"

    1. Re:Bunch of suckers by Anonymous Coward · · Score: 0

      Don't sweat it dude. All your quarters from 25 years ago belong to us already.

    2. Re:Bunch of suckers by blixel · · Score: 4, Interesting

      Well ... if you do still own a copy, then I suppose you are within your rights to just snatch up the ROMs and write them to a Flash cartridge

    3. Re:Bunch of suckers by CPlusPlusOwnsYou · · Score: 2, Insightful

      What do you think Game Boy Advance users are paying for? Recycled games.

      --
      "Software is like sex: it's better when it's free."
    4. Re:Bunch of suckers by Anonymous Coward · · Score: 2, Informative

      No, you're not.*

      *Depending on where you live.

    5. Re:Bunch of suckers by NanoGator · · Score: 5, Funny

      "Hey! I get to PAY AGAIN for this game I bought 10 years ago! YEAH!!!!"

      You had a Pacman machine?

      --
      "Derp de derp."
    6. Re:Bunch of suckers by Anonymous Coward · · Score: 0

      I had a machine that played a copy of pacman which I bought.

    7. Re:Bunch of suckers by MagicDude · · Score: 1

      This is interesting timing for this article. The MegaMan 15th anniversary edition just came out this week with MegaMan 1-8, along with two MegaMan arcade games that weren't released in the US. It's been released on PS2 and Gamecube, and the starting price is $30 instead of the standard $50. All this, just after I finally got the zelda collector's edition off E-Bay. Damn you nostalgia and your money grubbing ways.

    8. Re:Bunch of suckers by tepples · · Score: 1

      Unlike the Atari 2600 version of Pac-Man, which was more a clone than a port, the 2600 port of Ms. Pac-Man was rather accurate.

    9. Re:Bunch of suckers by mcpkaaos · · Score: 1

      Ugh, I remember the Atari version of Pac-Man all too well. I was a huge fan of that game. I had even gone so far as to buy the Pac-Man Fever album - mostly because the patterns to the entire arcade version were printed on an insert. The songs were terrible, but it was the early 80s and standards were kinda at a low.

      Anyway, with all the hype about the upcoming Atari release, I did whatever I had to in order to save up for it (I was only a kid at the time, so it was a pain in the ass to save up that kind of cash).

      I finally got my copy after standing in a line at Toys R Us that would make you freaks that went to see Phantom Menace on opening day go "Damn". ;)

      You can guess how the story ends: About 5 minutes into it I just turned off the console, pulled the cartridge and ended up never looking at it again. I'd compare it to a port of Quake to the C64. You just kinda sat there going wtf.

      But hey, Adventure made up for it. =P

      --
      It goes from God, to Jerry, to me.
    10. Re:Bunch of suckers by Mycroft_VIII · · Score: 1

      I dunno, I waited in line for SW:TPM from about 2 am, on lady had gotten there just as the theatre closed the night before, and she was just getting tickets for her kids. They then did random drawings for line tickets to get actual tickets. The dozen of us who were there all night, or mostly, startled a bunch (approx 100-150) johny-come-latelies by cheering rather loudly when her line ticket was chosen fourth. This was about 10:30am.
      I wish the movie had been half the fun of the wait that night with random cool strangers. Including the guy who could answer every question in the starwars trivial pursuit game without effort, the guy with the cool darth maul airbrush on his jeeps spare tire cover and plates that read vader, and the county cop who drove straight from work in his police car just to be in line as early as possible. And of course the lady who camped all night there so her 8 and 10 year olds could have tickets (she'd hadn't even seen all three of the originals yet!).

      Mycroft

      --
      https://signup.leagueoflegends.com/?ref=4c3ed6600b6ea
  2. Retro Lover by CommanderData · · Score: 5, Informative

    I'm glad that some companies have figured this out! I love the latest and greatest games as much as anyone, but my heart still belongs to good old 2-D action games. Ah the memories of dimly lit arcades where you could go and bask in the warm glow of electronic sex, erm I mean video monitors...

    Emulators like MAME and ZSNES are a blast when you just need a quick game to let off some steam or kill some time. When on the go the old Gameboy Advance really has you covered with tons of classic games available as well.

    --
    Urge to post... fading... fading... RISING!... fading... fading... gone.
    1. Re:Retro Lover by Arctic+Dragon · · Score: 1

      "my heart still belongs to good old 2-D action games"

      That's why I love the GBA so much; many of its titles are old-school. Ninja Five-0 and Metroid Fusion come to mind.

      I enjoy modern games (I'm a PC FPS fanatic), but they'll never replace the classics in my game library.

    2. Re:Retro Lover by NanoGator · · Score: 4, Insightful

      "m glad that some companies have figured this out! I love the latest and greatest games as much as anyone, but my heart still belongs to good old 2-D action games."

      I think the retro games are okay, but I really like when they are updated to modern standards.

      Tempest 2000 for the Playstation kicked ass. I loved how they retained the feel of the game, but updated with the trippy graphics and technoo music.

      --
      "Derp de derp."
    3. Re:Retro Lover by Jagasian · · Score: 3, Insightful

      Why not play the real thing? Classic games won't bite. Emulation is not as good as the real thing. While I appreciate emulation, I have my hacked Xbox with several emulators on it, and I also have an original NES and SNES hooked up to the same TV. Know this: the emulators do not emulate the games perfectly. The NES is better emulated than the SNES, but when you can pickup the real thing with several great games for about $50... why not do it?

      If you lack a free video input on your TV, then get one of the A/V multiplexers from Radioshack.

      Do society a favor and keep something that is good as opposed to throwing it away. What would society be like if we threw away Chess, classical music, old movies, etc...? We would be a society without history, without culture.

    4. Re:Retro Lover by RESPAWN · · Score: 1

      You just made my day. Tempest 2000 was one of the reasons I loved my Atari Jaguar. I didn't know that it was also released for the Playstation. Now I can still get my fix despite the fact that I don't own my Jaguar anymore. (Sadly, I went through a period where I didn't play console games much and sold my Jaguar.)

      --

      If Murphy's Law can go wrong, it will.

    5. Re:Retro Lover by NanoGator · · Score: 1

      You're in for a pleasant surprise. I loved T2k for the Jaguar as well. The PS version is a significant upgrade, though. The music is much better, the graphics are considerably trippier, and I just plain like the PS controller better than the Jaguar's.

      --
      "Derp de derp."
    6. Re:Retro Lover by Anonymous Coward · · Score: 0

      I'm gonna do the really annoying reply-line-by-line thing here...

      Why not play the real thing? Classic games won't bite. Emulation is not as good as the real thing.

      Why not play on an emulator? Emulators won't bite. Emulation offers many advantages over the original, ie. you can take it at your own pace, save/restore, enjoy better graphics, try more games etc.

      Know this: the emulators do not emulate the games perfectly.

      Know this: the SNES is emulated fucking perfectly. Ditto MegaDrive and friends (well, except for that stupid VR chip in Virtua Racing, shame).

      when you can pickup the real thing with several great games for about $50... why not do it?

      Hehehe.

      If you lack a free video input on your TV, then get one of the A/V multiplexers from Radioshack.

      Hehehe!

      Do society a favor and keep something that is good as opposed to throwing it away. What would society be like if we threw away Chess, classical music, old movies, etc...? We would be a society without history, without culture.

      Uhhh, nobody said anything about this...

      My insight: you're welcome

      And now to end this post, an asian-style face instead of a western style one: ^_^

    7. Re:Retro Lover by 6wl · · Score: 1

      Wasn't it Tempest X that was released on the PlayStation, and Tempest 2000 on the Sega Saturn, PC and Jag? I'm sure that how it worked in the UK at any rate.

    8. Re:Retro Lover by daybyter · · Score: 1

      Yes, they do, but you have to install them etc. Here's my idea to bring Linux to the Windows dummy: Let's call our potential device retrostick, or so. You take a USB stick, put a nice Linux bootloader on it, that shows nothing but a nice intro image, followed by a menu, where you select the game, that you want to play. The bootloader loads a minimum Linux kernel. Just enough to display the graphical menu. When you selected the game, Mame or another Linux game is loaded and started from the stick. Highscores etc are stored on the stick! There's absolutely no harddrive access! Just like Knoppix. So all you got to do is: take any USB-bootable PC, plug in the retrostick and reboot. Play your game and when you are done, unplug stick and reboot. You are back in your Windows, that is completely untouched. No harm done to your machine. No installation required. No internet access, so no viruses or worms on your machine. What do you think? If you like the idea, drop me a mail to mail@andreas-rueckert.de . TIA, Andreas

    9. Re:Retro Lover by torpor · · Score: 1

      If you can't be bothered installing MAME, or buying a GameBoy, this page full of retro-Flash games is superlative.

      I was flabbergasted at the quality, actually. The Invader clone is pretty darned good for a Flash app ...

      --
      ; -- the corruption of government starts with its secrets. a truly free people keep no secrets. --
    10. Re:Retro Lover by Anonymous Coward · · Score: 0

      I don't know what NES and SNES emulators you are using, but I can't agree with your claim that the real thing is better. Here are reasons why emulators are better:

      1) on a computer, you can play at higher resolution. this allows for image processing to reduce pixelation, etc. it really looks a lot better, for SNES and NES. Granted this isn't applicable on a TV screen.

      2) on a computer, you can mix the music at 44.1 kHz sampling rate.

      3) the emulated NES or SNES will be more powerful than the actual system, even with the emulation overhead. games won't experience slowdown when things become too complicated.

      4) emulator gives you many neat tricks: speed up, slow down, save/restore state, play over internet, among others.

    11. Re:Retro Lover by thefastrunner · · Score: 1

      I used to play the original Tempest arcade game around 1984. I wasn't really a big gamer; the farthest I got was the mid red levels. I haven't gotten a Playstation, but I wouldn't mind trying my hand at Tempest again.

    12. Re:Retro Lover by Jagasian · · Score: 1

      If you really think that the SNES is emulated perfectly, you truely do NOT know what you are talking about. Just compare, for example, Super Mario Kart on a SNES side-by-side with your favorite emulator. Yup, NOT EVEN CLOSE! The emulator authors themsleves are currently working on perfecting emulation of the DSP chip that resides in games such as Super Mario Kart.

      Not to mention that the sound is off in SNES9x and ZSNES. Then there are the resolution/aspect ratio differences, etc...

      I guess you have never compared them side-by-side.

    13. Re:Retro Lover by RESPAWN · · Score: 1

      Sweeet! Thanks a bunch. Now, I just have to go about finding it. eBay only seems to have the Jaguar and PC versions...

      Thanks again.

      --

      If Murphy's Law can go wrong, it will.

    14. Re:Retro Lover by Jagasian · · Score: 1

      I don't know what NES and SNES emulators you are using, but I can't agree with your claim that the real thing is better.

      ZSNES, SNES9x, and FCE Ultra. Easily the best emulators for the SNES and NES.

      1) on a computer, you can play at higher resolution. this allows for image processing to reduce pixelation, etc. it really looks a lot better, for SNES and NES. Granted this isn't applicable on a TV screen.

      The image processing introduces its own new artifacts, such as blurriness and "triangle" or "diamond" artifacts (scale2x, 2xai), etc... These distort the way the games were designed to look.

      Now, straight display to a computer CRT with no image processing is nice, as anybody knows a computer CRT is far higher fidelity than a TV. But thats the only benefit visually, imo.

      2) on a computer, you can mix the music at 44.1 kHz sampling rate.

      FCE Ultra does a nice job with regards to sound, I have to admit... but SNES9x and ZSNES sound different compared to the real thing. I prefer to go with how the game was designed to sound. SNES9x is the worst. Just run it side-by-side with the real thing. Yeah, its that bad.

      3) the emulated NES or SNES will be more powerful than the actual system, even with the emulation overhead. games won't experience slowdown when things become too complicated.

      This is not true at all. The good emulators also emulate the slow down, flicker, etc... The timing for games would be totally borked if they didn't do this.

      4) emulator gives you many neat tricks: speed up, slow down, save/restore state, play over internet, among others.
      Speed up, slow down, and save/restore state are all possible with the real thing. You do have to own one of the special cheat carts, but the NES and SNES, I know for sure, had an addon cart that does just that.

      Playing over the net is way overrated. Have you even tried it before? The games just weren't designed for internet-level lag.

    15. Re:Retro Lover by Anonymous Coward · · Score: 0

      I'd bet that the great majority of people who emulate the NES or SNES on their computer use an image filter to smooth things out, and prefer it to the unfiltered image. From personal experience, NES games look much better with the post image processing, and smoothed text on the SNES is much nicer.

      I packed my NES and SNES up a long time ago. Been moving around way to much to carry them with me, much less a television. So perhaps I've forgotten how nice the real sound is, or how smooth the real gameplay is.

      Regading the slowdown, I thought it was absent when I played an emulated Leg of Zelda a while back - but that was a long time ago. Your argument makes sense anyway.

      Did I mention it is also too cool to be able to play translated games that were never released in the US?

    16. Re:Retro Lover by NanoGator · · Score: 1

      Oops, somebody pointed out that I got the title wrong. It's Tempest X.

      I think I found it on ebay: http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&cate gory=62053&item=8114230739&rd=1

      Enjoy!

      --
      "Derp de derp."
    17. Re:Retro Lover by RESPAWN · · Score: 1

      NanoGator, you are officially the man. Thanks again.

      --

      If Murphy's Law can go wrong, it will.

    18. Re:Retro Lover by NanoGator · · Score: 1

      Cheers, enjoy. :)

      --
      "Derp de derp."
    19. Re:Retro Lover by Jagasian · · Score: 1

      I agree that emulation is great, but the real thing is better. As long as the emulation authors and gamers keep at the emulators and demand accuracy of emulation, then there will come a day when the emulators will be as good if not better than the real thing.

      I have every NES and SNES rom dumped so far. I have been using emulators since 1997. I also have kept the "real thing" (NES, SNES, etc). Fact is, the SNES emulators still have allot of progress to make before they are accurate enough for my tastes.

      The NES emulators, especially FCE Ultra, are so damn close for most games that you wouldn't be able to tell the difference with a blind test (hide the hardware and do a taste test). Well, I could tell the difference. Its mainly due to the visuals, which are still not quite there. Timing is almost perfect though, I wouldn't be able to tell the difference.

      But the SNES. That is night and day, especially when it comes to games that use special cart chips like the FX chip, DSP chip, etc...

      I am not against emulation, but I am just saying that people shouldn't throw away the real thing. Even more so with regards to Arcade cabinets.

      Legend of Zelda has the slow down in FCEU and other accurate emulators. I don't care what people say, I love the slow down. It only happens in heavily crowded action scenes... which is a GOOD thing! It is the bullet time of the 1980s. Modern 3D FPS games actually program that "feature" into their games and call it "bullet time" or the "matrix effect".

  3. one more tetris/pacman clone is what we need by rd4tech · · Score: 5, Insightful

    ...who's working on the latest Pac-Man game,...

    /rant/ Why don't those guys start trying out NEW ideas instead of endless XYZ pacman/tetris/whatnot variations and tons of chrome. I mean, it's damn pacman, it's the idea that counts, who cares about the rest, it's PLAYABLE.

    Instead, they've got blocky graphics, tinny sound and bizarre objectives. And despite their rudimentary look, these games have inspired an almost manic need to play them

    Because when you know for a fact that you have 4 colors and less than 100 pixels on an axis, your mind will start thinking how playable you can make it. When you have 1600x1200 on a 100fps, 48bits w alpha and a graphic card which beats most PC's computational power, you mostly think how to fill all of that for a 'real-life' gaming experience. Well, if I wanted real gaming experience, I would go and play waterpolo or football, not pc 'real games'

    /rant/

    1. Re:one more tetris/pacman clone is what we need by prockcore · · Score: 1

      /rant/ Why don't those guys start trying out NEW ideas instead of endless XYZ pacman/tetris/whatnot variations and tons of chrome.

      Actually, I think this is a new idea. This version of pacman is for the DS. You draw your pacman, and then he starts moving, and you draw walls to "deflect" the pacman and make him eat the ghosts... without running out of "ink".

  4. Retro Gaming *Gets* Hot? by diesel66 · · Score: 3, Interesting

    It's been hot for a while for some of us. I've been using MAME for years, and I still have an Apple ][e (and //c) with 50+ disks of games that I use every few weeks or so.

    I guess I'm the exception.

    (BTW: these 5.25" floppies from 15 years ago *all* still work. They just don't make 'em like they used to.)

    --



    eleven plus two / twelve plus one
    1. Re:Retro Gaming *Gets* Hot? by Zorilla · · Score: 1, Interesting

      One of the things I regretted doing was having our old Apple //c be given away to a school back in 1997, right before the explosion of emulators coming out.

      I've managed to find disk images of most of the games I had and be able to play them in AppleWin and MESS, but there's still a few elusive ones. Plus, all the BASIC programs I made as a kid are gone (The disks went with the computer).

      --

      It would be cool if it didn't suck.
    2. Re:Retro Gaming *Gets* Hot? by Anonymous Coward · · Score: 0

      let me know if you're in the Boston area. I'd hook up a fellow Apple //'er any day.

      (Don't know why you've got a zero on this.)

      -diesel66

    3. Re:Retro Gaming *Gets* Hot? by absurdist · · Score: 0, Troll

      Because the fucking morons modding this thread have an attention span of about 20 seconds and no appreciation for anything older than, say, last Tuesday. After all, newer is better, right?

    4. Re:Retro Gaming *Gets* Hot? by Junior+J.+Junior+III · · Score: 3, Funny

      I remember buying 5.25" floppy disks with Lifetime guarantees. I forget the name of the company, being pretty young back then, but they used to have an elephant head on their logo. I guess maybe they figured people might take the term "lifetime guarantee" seriously.

      --
      You see? You see? Your stupid minds! Stupid! Stupid!
    5. Re:Retro Gaming *Gets* Hot? by Anonymous Coward · · Score: 1, Informative

      The company was Elephant, and their slogan was "Elephant Never Forgets."

      Their ads were always on the back cover of "Enter," the early-80s computer/technology mag.

    6. Re:Retro Gaming *Gets* Hot? by Anonymous Coward · · Score: 1, Funny

      A lifetime guarantee alright - lasts as long as the life of the disk :)

    7. Re:Retro Gaming *Gets* Hot? by ncc74656 · · Score: 2, Informative
      I remember buying 5.25" floppy disks with Lifetime guarantees. I forget the name of the company, being pretty young back then, but they used to have an elephant head on their logo. I guess maybe they figured people might take the term "lifetime guarantee" seriously.

      They just didn't make clear that "lifetime warranty" referred to their lifetime, not yours. :-)

      BTW, here's an Elephant disk sleeve.

      --
      20 January 2017: the End of an Error.
    8. Re:Retro Gaming *Gets* Hot? by absurdist · · Score: 1

      And modding my comment as a troll merely proves my point.

    9. Re:Retro Gaming *Gets* Hot? by Tackhead · · Score: 1
      > A lifetime guarantee alright - lasts as long as the life of the disk :)

      I just pulled out an Elephant Memory Systems 5.25" floppy and booted my //e with it.

      20 years is pretty damn good. Then again, when you paid $17.95 for a "Peanut Pak" (box of 3 disks instead of 10, 'cuz I couldn't afford a full box), you expect 'em to last. Hey, there were the good disks, paid an extra $0.50 per disk to get the ones with the hub rings!

      Now where's my copy of the little book Leading Edge/Elephant used to give out? The one that ended with the immortal quote:

      ""Why, the couldn't hit an elephant at this dist..."
      - Last words of Major General John Sedgwick

  5. Anyone find these gadgets to be useless? by DrMrLordX · · Score: 5, Interesting

    Legal or not, emulators do the work of the majority of old arcade machines out there. Pair them with the right controller/pad/what have you, and you get all of the old arcade experience, or at least most of it. You don't get the old, dimly-lit smoke-filled rooms with drug deals going on in the back, but still, it's damn close.

    I'll be more interested when one of these devices offers a faithful emulation of Baby PacMan. I loved that game, and I always wanted to get good at it, but the machine at the Showbiz Pizza(the only place that had one around here) was almost always broken.

    1. Re:Anyone find these gadgets to be useless? by absurdist · · Score: 2, Funny

      You don't get the old, dimly-lit smoke-filled rooms with drug deals going on in the back, but still, it's damn close.

      You haven't been around my house on the weekends, obviously...

    2. Re:Anyone find these gadgets to be useless? by SirDaShadow · · Score: 2, Informative

      I'll be more interested when one of these devices offers a faithful emulation of Baby PacMan

      Ask and yer shall receive

      Visual Pinball Tables

    3. Re:Anyone find these gadgets to be useless? by DrMrLordX · · Score: 1

      Huh! Guess I hadn't been paying enough attention to pinball emulation. Thanks to you and antdude.

    4. Re:Anyone find these gadgets to be useless? by Matheus+Villela · · Score: 1

      Legal or not

      An emulator is like a software, it's not legal when:
      Breaks softwares licences
      Are used to run pirataed softwares(in this case games)
      Uses confidencial docs to be made.

      Games companies wich has made emulators:
      Nintendo
      Sega
      Atari
      Namco
      Jaleco

      Saying "ilegal or not" refering to emulators is the same as you say to normal software, doesn't make any sense as the same way my english doesn't make

    5. Re:Anyone find these gadgets to be useless? by Anonymous Coward · · Score: 0

      I'll be more interested when one of these devices offers a faithful emulation of Baby PacMan. I loved that game, and I always wanted to get good at it, but the machine at the Showbiz Pizza(the only place that had one around here) was almost always broken.

      Almost always broken, you say? And a faithful emulation at that?
      Get a computer running Windows 98 :P

  6. It's a money issue to some. by aynrandfan · · Score: 1

    Why should I have to worry about buying a TV and game console when I can download a decent emulator and go crazy with Final Fantasy 3 or [insert favorite game here]?

    --

    ----

    "Ours was a free culture. It is becoming much less so."-Lawrence Lessig

    1. Re:It's a money issue to some. by NarrMaster · · Score: 0

      [insert favorite game here]? That's my favorite game of all time! [insert favorite genre here] is the best type of game! Don't you just love how [insert favorite game here] has [insert characteristic here]? And when [insert favorite character here] has a [insert character building event]! Me too!

      --
      That's right. All your base.
  7. The market by Zorilla · · Score: 5, Interesting

    It's no wonder that retro gaming is big business. Those who used to play the earliest arcade games are starting to come into positions of influence.

    Take a trip back to the early to mid-90s, or whenever you were a kid, and try to recall all the public service announcements and news stories that all had the same message, "Video games are bad, get out more."

    Now suddenly, video games aren't so bad anymore. Especially the older ones; those who are intrested are making the moolah.

    --

    It would be cool if it didn't suck.
    1. Re:The market by xigxag · · Score: 1

      Take a trip back to the early to mid-90s, or whenever you were a kid

      As those of us who lived through it can attest to, the era of classic retro games was the early to mid-80's.

      Thanks for making me feel way old, Zorilla. :)

      --
      There are two kinds of people: 1) those who start arrays with one and 1) those who start them with zero.
    2. Re:The market by cryptochrome · · Score: 1

      Au contraire - video games ARE bad. It's just that society has admitted defeat in the fight against them. And compared to the current offerings retro games are tame. Hell, they were downright social - at least you had to get out of the house to go to the arcade!

      --

      ---If you can't trust a nerd, who can you trust?

    3. Re:The market by sydb · · Score: 1

      That's exactly what I thought, and I'm not even in a "position of influence". At least I wouldn't call it that, who knows what kids these days think.

      --
      Yours Sincerely, Michael.
    4. Re:The market by Zorilla · · Score: 1

      As those of us who lived through it can attest to, the era of classic retro games was the early to mid-80's.

      Yeah, I probably should have focused on that time period. Most of the negative press about video games I saw seemed to be around the early 90s. It should be noted that my first gaming memories are from an Atari 2600 and Texas Instruments Ti-99/4A. I was born in '81, so, yeah, still not that old.

      --

      It would be cool if it didn't suck.
  8. Secret of Mana by artlu · · Score: 4, Interesting

    All I have to say is Secret of Mana was probably the best game ever. Since that point in time, I have never enjoyed a video game because of the pseudo-realism and new format of RPGs. FF7 was a great game, but still those old 2d Nintendo games were just awesome. I remember how I used to look forward to every new release of game in order to see "better graphics" ie: FF2->FF3... but, now I want the games to lose quality. It seems all the game makers went from story lines to graphics.

    I have a friend who is writing a 2d RPG on OSX. He is pretty far in the programming, and no, i dont have a website, but i'm sore the /. community will know about it once it is released.

    GroupShares Inc. - A Free Onling Investment Community

    --
    -------
    artlu.net
    1. Re:Secret of Mana by Anonymous Coward · · Score: 0

      STFU!!! Everyone knows that E.T. for Atari was the best game ever!!!

    2. Re:Secret of Mana by Anonymous Coward · · Score: 0
      GroupShares Inc. [groupshares.com] - A Free Onling Investment Community
      You mean we Earthlings can't participate?
    3. Re:Secret of Mana by Jagasian · · Score: 1

      I still have my copy of Secret of Mana and I still have my SNES. Most people trade in their old games and systems for new credit towards buying newer games. Secret of Mana is one of those games you would be crazy to let go.

    4. Re:Secret of Mana by Erwos · · Score: 2, Insightful

      "It seems all the game makers went from story lines to graphics."

      It's because game reviewers punish them more for "bad" graphics than bad gameplay.

      Recently, I read a review for Front Mission 4. The damned reviewer simply could not stop talking about how the graphics "didn't live up to the PS2 potential"[1]. But, if graphics weren't that important, then why does that matter? I mean, I saw the screenshots, and I certainly didn't have any issues distinguishing wanzers from each other, and the "drab backgrounds" didn't hurt the gameplay, did they?

      So, blame lying game critics, who _say_ that gameplay is more important than graphics, yet go nuts if the graphics are anything less than perfect.

      -Erwos

      [1] This is not to imply Front Mission 4 didn't have genuine gameplay issues - only that reviewers seemed to get hung up on the graphics more than their stated preference for "gameplay > graphics" would indicate.

      --
      Plausible conjecture should not be misrepresented as proof positive.
    5. Re:Secret of Mana by Twinbee · · Score: 2, Insightful

      A similar story applies with me, but with Zelda 3 especially. Somehow the later 3D incarnations of Zelda just don't do it for me. The Zelda 3 world was more compact (but still massive), the 2D control was more intuitive and it was simply more fun to play than Zelda 64. And of course the music was better. Today we're given 'cinematic' and 'film-like' (read mostly generic, and/or mundane) soundtracks, instead of the original and atmospheric music of the old games. Indeed, the SNES most likely had the best music for a console ever (you just can't beat the likes of Secret of Mana, Axelay, Pop 'n' Twinbee or the Kirby series for melody).

      but, now I want the games to lose quality

      Agreed. Though I would in fact call the graphics of today poorer. Yes, they may be more complex in one way (I would say mostly the wrong way), but simplicity and /focussed/ complexity is the way to go. Compare the classic Outrun to the new Outrun. I'm not sure how fun it is to play, but to me, it's obvious the graphics of the new Outrun look less colourful, less 'sharp' and generally less inviting. And I wouldn't be surprised if it's less fun.

      --
      Why OpalCalc is the best Windows calc
    6. Re:Secret of Mana by Anonymous Coward · · Score: 0

      Nice one :)

    7. Re:Secret of Mana by Anonymous Coward · · Score: 0

      Secret of Mana was indeed the shiznit. I would have to agree that it is one of those games where when you finish it, it was more like you finished a epic saga, something strangely enough that had some lasting sense of something...where as today's games for the most part are just sorely lacking.

      Funny thing is we all know that the gaming industry has pretty much just spewing the same "more polygon is better" mindless graphics trough type swill for...well...ever since the PS came out. To me, once the SNES and the Genesis were out, all the focus was on graphics. Game play is a thing of the past 90% of the time. Secret of Mana...yep. That was back when people who were passionate about computing and games still made them...rather than the people who just want the money. It's like for example...if you grab a XBox controller, what the hell is up with that pile of trash? They are. Complete utter garbage. Horrible for first person shooters. Gross. And the PS2 isn't much better. I myself have taken to bidding on old systems and games on Ebay and going backwards, instead of bothering with forwards until I see a game that is worth playing. And actually, I may even take the madness a step farther and start coding on these platforms and releasing my own.

    8. Re:Secret of Mana by Anonymous Coward · · Score: 0

      Secret of Mana was a very charming game indeed. But I really have to correct you, and note that the best game ever was Crono Trigger.

  9. Surely Revive Zanoni by Limburgher · · Score: 1

    Cheesy, yes, but nothing like the end of Enduro Racer. :)

    --

    You are not the customer.

  10. legalities of emulators by Hatta · · Score: 5, Insightful

    So how long until Nintendo or whoever starts going after the authors of emulators?

    --
    Give me Classic Slashdot or give me death!
    1. Re:legalities of emulators by Peale · · Score: 5, Informative

      Never. They've already tried.

      Not sure what court it was, but emulators were declared *legal.* Copies of the ROM images, however...

    2. Re:legalities of emulators by Anonymous Coward · · Score: 0

      ... are also legal cause how else would /.ers be able to make MAME cabinets? /.ers would not break the law would they?

    3. Re:legalities of emulators by jkeyes · · Score: 5, Informative

      Not sure what court it was, but emulators were declared *legal.*

      Until they realized they could patent the concept of emulating their own systems and then sue the emulator creators for violating their patent, or at least it's coming. They've already got a patent on GBA emulation so any GBA emulator free or not could be killed at Nintendo's whim, they already stopped a Tapwave emulator (if I recall correctly), nifty eh?

    4. Re:legalities of emulators by Flounder · · Score: 1

      However, makers of new emulators have had to contend with copyright law, and with the DMCA, accusations of reverse engineering. For example, the Sony lawsuit against Connectix over VGS, the PSX emulator. With the advances of working emulators for current generation consoles (the PS2 and XBox), lawsuits are sure to follow.

      --

      No boom today. Boom tomorrow. There's always a boom tomorrow. - Cmdr. Susan Ivanova

    5. Re:legalities of emulators by Megane · · Score: 1

      So why aren't they going after the makers of all those "Super Joy" Famiclone systems that you can find at every flea market in the United States?

      --
      #naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
    6. Re:legalities of emulators by svallarian · · Score: 2, Informative

      The patent only covers GBA emulation on mobile devices. Not PCs or Xboxes. (or dreamcasts -- the best emu platform ever)

      Just to keep someone from cloning GBAs.

      I wonder if the patient covers the new DS though?


      Steven V.

      --
      I patented screwing your mom. But it got revoked for "prior art."
    7. Re:legalities of emulators by Anonymous Coward · · Score: 0

      no.
      ever hear of Prior Art?

    8. Re:legalities of emulators by Steamhead · · Score: 1

      Sony, and Connectix Virtual Game Station.

    9. Re:legalities of emulators by ErikZ · · Score: 1

      As opposed to an "Immobile Device"?

      --
      Democrats or Republicans. They are both taking us to the same place and they are not afraid of us anymore.
    10. Re:legalities of emulators by barc0001 · · Score: 1

      Not entirely actually... As I recall the whole thing, Nintendo got the patent and told Crimson Fire to knock it off, Crimson Fire hinted that if Nintendo didn't back off, they'd just release what they had to everyone for free as an open source project. Nintendo evidently decided it was better to have them make a commercial product sold to a few than to have it given to all who ask for free, since Crimson Fire is now selling it for the Tapwave.

  11. It's worth mentioning by Amiga+Lover · · Score: 5, Interesting

    Tulip in the netherlands has revived the Commodore brand. While they're distributing things like an ePet memory stick or an eVic-20 mp3 player, they also have a 'console' to play ancient C64 games.

    Of course with the number of C64s still out there and available for $2 from goodwill stores, you may as well go buy the real thing and get to play Impossible Mission instead.

    1. Re:It's worth mentioning by Anonymous Coward · · Score: 0

      > eVic-20 mp3 player,

      That looks suspiciosly like they licenced iPod from apple. does anyone know if theres an agreement with apple and commodore? I'd buy it if it were an ipod underneath

    2. Re:It's worth mentioning by Anonymous Coward · · Score: 0

      Oh yes...

      "Stay awhile! Stay Forever!!!!"

      Get down with the sickness bitches.

  12. You know what this means! by Anonymous Coward · · Score: 0

    Where potential profit is on the rise, threats to it must be stomped out with extreme prejudice...

    Those who create emulators and/or traffic in illicit game ROMs, who for the last few years have been slipping under the radar for the most part (since those classic games weren't seen as profitable), will now end up in lawyers' crosshairs. Laws will be purchased! Examples will be made!

    Run for the hills, MAME lovers!

  13. Most definatly alive by z0ink · · Score: 4, Informative

    Classic gaming has been huge for years. It's unfortunage what happened with the "Great Arcade Flop" in the late 80's. If you are a real geek there is no doubt you've heard of CGE or the Classic Gaming Expo. They are boasted as the "worlds [...] largest event paying tribute to the people, systems and games of yesteryear."

    --
    Steal This Sig
  14. Re:No Shit by UserGoogol · · Score: 4, Informative

    The word Atari predates the videogame. It's a term from Go. It means the situation where a group of stones is one liberty away from being captured. Thusly, if you aren't directly in the videogame industry, you can probably use the word as much as you want.

    --
    "Never attribute to malice that which can be adequately explained by stupidity." -- Hanlon's Razor
  15. woot! by Donald_Knuth_Esq. · · Score: 1, Insightful

    after picking up both a NES (front load :( ) and the mega man anniversary collection, i must agree.

    despite some of the great console titles as of late (beyond good & evil, riddick, front mission 4, etc) it's nice to just sit down and go for score or literally -beat- something in a short span of time.

    now, rerelease gijoe arcade and sunset riders and i'll be happy.

    --
    Donald E. Knuth, Professor Emeritus of The Art of Computer Programming at Stanford University
  16. Retro Gaming Divides by Doomrat · · Score: 5, Interesting

    Something I've noticed is that retro gaming means different things according to where you're from. Generally this is met with ignorance from the Americas, as they've not been exposed to our scene as people on our side of the pond have.

    American retro usually means old arcade games, such as Pacman. Old consoles like Atari and NES are also common, whilst young, overly blog-keen teen Internet wasters think that their SNES is the most retro thing since sliced bitmaps.

    European retro tends to mean Sinclair Spectrums and similar computers, with strong emphasis on the programmers and sceners involved, particular in smaller countries where more people know each other.

    Amiga and C64 seems to bring common ground to us all, as most countries featured these as popular machines.

  17. Good Games by svenvder · · Score: 5, Insightful

    Goes to show that all the money and time you spend on graphics and special effects is all for not if the gameplay suks. I mean these games are in 8 bits at best yet the game play is truly revolutionary and addicting still today. I hope this goes as a message to all the game companies that visuals are nice but gameplay is what will truly make the game great

    1. Re:Good Games by Zorilla · · Score: 1, Insightful

      I believe this came up in a "new games lack imagination" discussion a while back. One thing that was said that I agree with is that the less you have to work with (sound, graphics), the more creative you have to be in other ways.

      I think the optimal point between game console power and gameplay was the SNES. Powerful enough to allow things like massive areas and saving your game without passwords (Super Metroid), but not graphically intense enough to just get by with graphics.

      Sure beats seeing a new MMO or military-related FPS out every 7.53 seconds.

      --

      It would be cool if it didn't suck.
    2. Re:Good Games by NanoGator · · Score: 1

      "Goes to show that all the money and time you spend on graphics and special effects is all for not if the gameplay suks. I mean these games are in 8 bits at best yet the game play is truly revolutionary and addicting still today."

      Whoah, hold on there bud. There were a LOT of stinker 8-bit games. The situation back then really wasn't different than the situation is right now. You had your occasional 'classic' with a bunch of trash games, just like today. The classic games of the 80s were few and far between compared to the 1000's of games that weren't so classic.

      After the years go by, we remember what we ache for, but we forget about E.T..

      --
      "Derp de derp."
  18. Games of Pacman Weren't that Quick by craXORjack · · Score: 3, Interesting
    The games today are hyper-realistic, photo-realistic and take a long time to complete, an average of 20 hours of gameplay,' he said. 'But with Pac-Man you just jump in and play and you get a quick fix.

    Pac-Man could be played for a very long time on one quarter if you memorized the patterns. And once you got to the key levels the pattern never changed. At least that's how it was with the Pacman ROM at our local grocery store. Of course, after most of the kids learned how to do this they changed the game out. And every time someone lost a pacman they'd hit the machine and blame it on the joystick. 'This f***in joystick sucks, man!' I guess it's the guys like me making retro games big business.

    --
    Liberals call everyone Nazis yet they are the closest thing to it.
    1. Re:Games of Pacman Weren't that Quick by wass · · Score: 1
      Actually, you could play pac-man as long as you like on one quarter. There's one spot on the board (IIRC it's just under the right 'pocket' of the "T" above where pacman starts off.) You can stay here all day long and the ghosts will never get you.

      In fact, this trick was exploited by the guy who was the first one to 'beat' pacman several years ago for food/bathroom/sleep breaks. To 'beat' pacman means to eat every dot, 4 ghosts for each power-pellet while pac-man is invincible, eat the fruit twice per board, etc. And do this perfectly for 255 boards. After this, pacman 'hangs' because the one-byte-wide memory for holding board number gets incremented, hosing the next memory location holding other system variables.

      --

      make world, not war

    2. Re:Games of Pacman Weren't that Quick by bsartist · · Score: 3, Interesting

      After this, pacman 'hangs' because the one-byte-wide memory for holding board number gets incremented, hosing the next memory location holding other system variables.

      Close but not quite. A one-byte variable doesn't magically become a two-byte variable just because it's incremented past 255. What happens is it wraps around to zero. Pac-man numbered its boards starting at one, so it wound up displaying unplayable gibberish on the screen instead of the missing board zero.

      Here's a page with patterns and a screen shot of the "level zero" bug.

      --
      Lost: Sig, white with black letters. No collar. Reward if found!
  19. need an article to tell me retrogaming was hot by geminidomino · · Score: 4, Insightful

    All I had to do was look at the shelf at Walmart. They're charging $20 a pop for the "classic NES" series (Zelda, SMB, Excitebike, Donkey Kong). Now, if they put, say Zelda and Zelda II on one cart, I might pay $20 bucks for the "on the go, I'm bored" factor (I did for Dragon Warrior I&II), but the truth of the matter is that Gameboy Advance cartridges can hold 32 MEGS at 8-bit (or 16 at 16-bit). The original NES only went up to 8 MB, *max* (games based on the MMC5 chip. Only a few towards the end of the NES' run used this. I.E. Castlevania III). That means you could fit at LEAST 4 NES games on one GBA cart. It's not like they even did any rewriting. Hell, the reviews say that Zelda still has the old "8-sprite slowdown" from the original NES days.

    Looks to me like the Retro craze is the best thing that could happen to the game companies. Now they can come up with even LESS new stuff and STILL fleece their loyal customers. =\

    1. Re:need an article to tell me retrogaming was hot by prockcore · · Score: 1

      They're charging $20 a pop for the "classic NES" series (Zelda, SMB, Excitebike, Donkey Kong)

      All 4 of those games are in Animal Crossing.

    2. Re:need an article to tell me retrogaming was hot by Jagasian · · Score: 1

      The 8-sprite slowdown implies that Nintendo is using some kind of low-level emulation of the NES/Famicom. So yeah, they didn't rewrite any of the games, they just wrote an emulator (or maybe used an already existing emulator).

    3. Re:need an article to tell me retrogaming was hot by 10101001+10101001 · · Score: 1

      Just to correct your math (since it's quite wonkey), recall that Nintendo reports in *bits*, not bytes. The largest NES game was 8Mb (ie, 1MB). The GBA has a 256Mb (ie, 32MB) address space for carts. There's nothing stopping Nintendo from making larger carts, of course, if they included some bank switching logic onto a cart. At 32MB, you can fit about 1/5th of all NES games that exist (that's about 620 games with an average size of ~2Mb (256KB)). When you factor in how easily Nintendo could be selling the whole NES collection onto one cart and sell it for $30 but instead is releasing them all on $20 carts, you realize that Nintendo is in it for the money. Is that surprising for a company?

      --
      Eurohacker European paranoia, gun rights, and h
    4. Re:need an article to tell me retrogaming was hot by Anonymous Coward · · Score: 0

      You mean like here?

      http://boards.pocketheaven.com/viewtopic.php?t=9 65

    5. Re:need an article to tell me retrogaming was hot by Anonymous Coward · · Score: 0

      Nintendo didn't rip the code directly though. They did rip the entire concept, but wrote their own code.

      http://boards.pocketheaven.com/viewtopic.php?t=9 72

    6. Re:need an article to tell me retrogaming was hot by geminidomino · · Score: 1

      Yeah, previous poster corrected me too. Mea Culpa.

      I didn't think they should give me EVERY Nintendo game for $20. But come on. $30 for remakes of SMB2 and SMB3? (With free Mario Bros. arcade thrown in. whoopie). Even if they just put the series together, Zelda/ZeldaII on one cart, Hudsons Adventure Island 1/2/3 on another, etc... even THAT I could probably justify the cost for. This, though, is just obscene.

  20. Whuzzat? by phillymjs · · Score: 4, Funny

    "Pac-Man is still as compelling today as it was 30 or 40 years ago," said Genna Goldberg, spokeswoman for Jakks Pacific, a company that sells a classic Atari joystick loaded with 10 games from the original 1970s Atari home console.

    2004-1980 = 30 or 40??? That must be that "new math" I'm hearing so much about.

    ~Philly

    1. Re:Whuzzat? by zsau · · Score: 3, Funny

      No-one said Pac-Man existed 30 or 40 years ago, they just said that it was still as compelling today as it was 30 or 40 years ago. Thirty or forty years ago, I'm sure Pac-Man would've been pretty compelling, had it existed. Though Pac-Man as it is predates me, so I couldn't say.

      --
      Look out!
    2. Re:Whuzzat? by Anonymous Coward · · Score: 0

      "Pac-Man is still as compelling today as it was 30 or 40 years ago," said Genna Goldberg, spokeswoman for Jakks Pacific, a company that sells a classic Atari joystick loaded with 10 games from the original 1970s Atari home console. I mean really...

  21. Remember by WindBourne · · Score: 1

    This is RMNs. They are your typical newspaper and are several years behind the times on things. They do not catch trends. They catch on to explosions. Trends start in small groups which then network and finally move over to the big times.

    --
    I prefer the "u" in honour as it seems to be missing these days.
  22. Inane statement from article by Jonathan · · Score: 3, Funny

    "Pac-Man is still as compelling today as it was 30 or 40 years ago"

    Considering that Pac-Man only came out 24 years ago, this statement is pretty amusing.

    1. Re:Inane statement from article by cbreaker · · Score: 0

      HAH! I was just going to say that.

      She really has her finger on the heartbeat of the gamer..

      --
      - It's not the Macs I hate. It's Digg users. -
    2. Re:Inane statement from article by geminidomino · · Score: 1

      Her finger aint on the heartbeat... but when she gets it back from wherever it *is*, I hope she doesn't smell it.

    3. Re:Inane statement from article by Anonymous Coward · · Score: 0

      Why? Is there something wrong with the smell of tuna?

    4. Re:Inane statement from article by geminidomino · · Score: 1

      No, but bullshit tends to be rather odious.

    5. Re:Inane statement from article by Anonymous Coward · · Score: 0

      Mod parent +1 dirty joke.

    6. Re:Inane statement from article by Anonymous Coward · · Score: 0

      >> "Pac-Man is still as compelling today as it was 30 or 40 years ago"

      > Considering that Pac-Man only came out 24 years ago, this statement is pretty amusing.

      typo, she meant 030 years ago

  23. Exactly. by hattig · · Score: 1

    But then again there are games out there that give a quick fix. Hell, GTA (of any sort) gives a quick fix when you think about it - you don't have to do that 5 minute stake-out and all that.

    OTOH booting up and getting going can take longer than those 5 minutes.

    I like those new joystick-with-old-games things, like the Namco, C64 and Atari gamesticks. They must start up pretty quickly and give instant satifaction.

    Hell, I still think that Zombie Apocalypse 2 was the best instant satisfaction game ever made, and judging by how popular my computer was in college because I had it I am not alone. I recommend trying it if you have an Amiga emulator installed. Yeah, it's written in BASIC, but when you are shooting gobs of flesh that jump around under your bullets and scream ... who cares!

    1. Re:Exactly. by malign · · Score: 1

      Oh man, I loved that game. zombie apocalypse 2 was one of the reasons i upgraded my dearly beloved a500 to an a1200. stupid aga only. ;p
      i so have to download and play that later. it was public domain wasnt it?

      --
      Life is what you make of it.
  24. Bunch of suckers-Retro-money by Anonymous Coward · · Score: 5, Insightful

    And people wonder why companies hold onto old games, instead of releasing them into public domain.

    1. Re:Bunch of suckers-Retro-money by Saeger · · Score: 2, Insightful
      People don't wonder why companies would want to hold onto "intellectual property" like old games for as long as possible. They know why: GREED. And that's what people question. They had a long window of time to profit, and it makes sense that it should now be the public domains turn, so that other people (and companies) can then build upon it.

      --

      --
      Power to the Peaceful
    2. Re:Bunch of suckers-Retro-money by Anonymous Coward · · Score: 0

      Yeah, well copyright law would need to get fixed for that. Thanks Senator Bono

    3. Re:Bunch of suckers-Retro-money by devilsadvoc8 · · Score: 1

      Yeah, I can't wait to get my hand on the source code and base my new stuff on the space invaders engine.

      Its not called GREED. Its called I built something and I will profit off of it. That is called CAPITALISM.

      --
      B O R I N G
  25. Re:No Shit by illuminata · · Score: 0

    I could've sworn I saw an Atari t-shirt on one of the little bastards...

    --


    Until Slashdot fixes the funny modifier, use insightful or interesting. The poster knows your intentions.
  26. Linux gaming... by Zorilla · · Score: 4, Interesting

    Since the number of big-time games designed to run on Linux are very few, I've found that most of the time I'm playing games in Linux is through, well, open source emulators that quite often are availible as cross-platform.

    Because of this, retro games tend to come to the rescue for entertainment while using Linux.

    Let's face it, Frozen-Bubble and Tux Racer get old real quick, whereas Super Metroid and Zelda (for example) are interesting for quite a longer period of time. Besides, I've always preferred the original Puzzle Bobble in xMAME anyway.

    --

    It would be cool if it didn't suck.
    1. Re:Linux gaming... by Anonymous Coward · · Score: 0

      STFU!! Tux Racer is the hella cool!

  27. What's with Nintendo? by rsilvergun · · Score: 2, Interesting

    The other day I'm at Walmart, looking at the new "Classic NES" games. They release Pacman for God's sake. It's there for $20 bucks right next to Namco's Pacman Collection (Which has 4 games, I might add) for $10. Then there's Bomberman. The NES Bomberman with no multiplayer support. I'm all for rereleasing classics, but this just smacks of Nintendo making a quick buck. I always thought Nintendo was above this sort of thing. Maybe with the Gamecube tanking Ninendo's desparate for Cash.

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
    1. Re:What's with Nintendo? by dancingmad · · Score: 2, Informative

      Uh, the Gamecube is not tanking. It's second overall in the world, in front of the Xbox hypocritical /.'ers love so much. Way ahead of the Xbox in Japan and making quite a bit of money there. Plus a lot of games on all three consoles sell the best on GC (Soul Caliber 2).

      Secondly Nintendo is never been over a quick buck. Mario Bros 2 USA was just a Mario packaged version of Doki Doki Panic. They whored out Nintendo characters for awful CD-i games. Nintendo characters used to be on Shasta (yummy ;D) and I just saw them the other day on popcorn.

      Might I remind you of Nintendo Power, an advertisement Nintendo fans pay for?

      --
      "There is no time, sir, at which ties do not matter," Jeeves, (Jeeves and the Impending Doom)
    2. Re:What's with Nintendo? by geminidomino · · Score: 1

      Plus a lot of games on all three consoles sell the best on GC (Soul Caliber 2).

      Hey, come on now, there's an excuse when it comes to SC2. Link or Heihachi... NOT a tough choice.

    3. Re:What's with Nintendo? by Jacer · · Score: 1

      First, the GC isn't tanking. It has a niche market, especially with some of their platform specific games like Windwaker. Second, Nintendo's flagship product actually isn't the GC. Most of their revenue comes from the GBA. So $20 a pop for gba games seems pretty reasonable when it is, in fact, their proverbial cash cow.

      --
      --fetch daddy's blue fright wig, i must be handsome when i release my rage
    4. Re:What's with Nintendo? by Anonymous Coward · · Score: 0

      You're forgetting you can also buy a copy of Pac-Man World 2/Pac-Man Vs. for $20. Pac-Man World 2 contains several retro Pac-Man games as unlockables, and Pac-Man Vs. is super fun with 4 players. That's the best bang for your buck by far.

  28. Re:No Shit by Anonymous Coward · · Score: 0

    > It means the situation where a group of stones is one liberty away from
    > being captured.

    In some ways that is quite apt for Atari the Games Company...

  29. [OT] Invader Graffiti by Anonymous Coward · · Score: 0

    Huh, a Parisian Graffiti "artist"?

    I sometimes wonder what graffiti artists would think if they came home one day to find all their possessions covered in someone's tagging. Their car, their house, their clothes.

    Something tells me they wouldn't be too happy.

    I know that alot of these people do have some creative and artistic ability - I just wish we wouldn't glorify people who are wantonly vandalising other people's property.

    Graffiti is costly to remove, and mostly looks like crap. It just sucks, and vandals are criminals.

    (Just leave the post at 0. I just needed to get it out of my system.)

    1. Re:[OT] Invader Graffiti by Teknikill · · Score: 1

      Exactly. This guy is lame. This 'art' (haha) is not an excuse to break the law.

    2. Re:[OT] Invader Graffiti by Mycroft_VIII · · Score: 1

      There are some who do Graffiti style art (not gang tags and crap, actual art) only where they have permision to do so. In the minority shure, but they do exist.
      Not shure if this 'parisian' is one such though.

      Mycroft

      --
      https://signup.leagueoflegends.com/?ref=4c3ed6600b6ea
  30. Evidence that you're right by Atario · · Score: 2, Informative

    The Classic Gaming Expo has gotten bigger and bigger over the years. They've had to seek larger facilities; in fact, this year, as a result of this expansion, they're holding it in San Jose rather than Las Vegas. And since I live in the Bay Area, I'm currently rubbing my hands with glee.

    HEE HEE!

    --
    "A great democracy must be progressive or it will soon cease to be a great democracy." --Theodore Roosevelt
    1. Re:Evidence that you're right by VonSnaggle · · Score: 1

      I am taking a little time off work coming up here in August... LinuxWorld Aug 2-5 California Extreme -the "Classic Arcade Games Show" Aug 7-8 Its going to be fun...

      --
      if common sense was common, wouldn't everyone have it?
    2. Re:Evidence that you're right by rk · · Score: 1
      They've had to seek larger facilities; in fact, this year, as a result of this expansion, they're holding it in San Jose rather than Las Vegas.

      Yes, because we all know that Las Vegas just doesn't have the convention facilities that an international tourism and convention mecca like San Jose has.

      Really, you don't think that Las Vegas can't provide a mere 30,000 ft^2 of convention space? They probably just couldn't afford the larger conference centers in Las Vegas. Mandalay Bay has a single ballroom that is more than three times that size. There may be many reasons to not hold a convention in Las Vegas, but outgrowing Las Vegas is not one of them.

    3. Re:Evidence that you're right by Atario · · Score: 1

      If you can't afford the space you need in town A, but you can in town B, then town A is, in fact, too crowded for you, yes?

      Plus, I'm guessing the centroid of the attendees' locations is a lot closer to San Jose than Las Vegas.

      --
      "A great democracy must be progressive or it will soon cease to be a great democracy." --Theodore Roosevelt
  31. Ah yes, I remember it well... by craXORjack · · Score: 2, Funny

    Those lazy days during the Viet Nam war when I dodged the draft by going to College (since my father was not a senator.) And I spent much of my spare time in the computer lab playing Pac-Man on a PDP-8.

    --
    Liberals call everyone Nazis yet they are the closest thing to it.
  32. Re:No Shit by falzer · · Score: 2, Funny

    (Score:-1, Mentioning go in a non-chess-related article)

  33. Zelda I on gamecube by caitsith01 · · Score: 2, Informative

    At the moment there is a deal floating around where you get the first 4 Zelda games (full versions) with a new Nintendo Gamecube. Pretty cool.

    Further, if you get a copy of Animal Crossing for GC and perform various bizarre Japanese tasks you can get full, working versions of:

    - excitebike
    - wario woods
    - donkey kong
    - tennis
    - golf
    - baseball
    - zelda ...and several more. It's quite cool, there's a built in NES emulator.

    --
    Read Pynchon.
    1. Re:Zelda I on gamecube by geminidomino · · Score: 1

      Yep, I have both of the Zelda special discs (Zelda collection and Zelda:OOT Master quest). The sound on Zelda:Majora's Mask is kinda funky, but other than that they seem to work pretty good on the 'Cube. Still, they're trying to rip us off.

    2. Re:Zelda I on gamecube by Anonymous Coward · · Score: 0

      The Zelda bundle actually ended quite some time ago.

    3. Re:Zelda I on gamecube by caitsith01 · · Score: 0

      Not in my country you insensitive clod!

      I forgot to modify my post to match only US expectations and interpretations, my bad.

      --
      Read Pynchon.
    4. Re:Zelda I on gamecube by Anonymous Coward · · Score: 0

      No smack-tard,

      You forgot to qualify your original post. Had you said where you are from people in other countries would not have thought they could still get the Zelda disk. I assure you many people would like to get their hands on that disk.

    5. Re:Zelda I on gamecube by Anonymous Coward · · Score: 0

      Oh, excuse me, I didn't realise you had such a mighty brain that you knew of the situation in every single country other than mine.

      I understand now. *I* should assume everything is different in other countries to my own, whereas *you* should assume everything is the same. Yes, yes, it makes sense now.

      Thank you for sharing your sagacity.

    6. Re:Zelda I on gamecube by Anonymous Coward · · Score: 0

      Dude you are one stupid piece of shit. You fail to communicate correctly then blame everyone else for your problems.

  34. Proof of Hotness by Anonymous Coward · · Score: 2, Informative

    Retro Gamer Magazine

    Retro gaming is back!

  35. Q*Bert clones? by abischof · · Score: 1

    When it comes to Tetris or other arcade games, it's easy enough to find a PC clone. But, are there any decent win32 clones of Q*Bert? I've been searching for years but still haven't found one.

    And FWIW, I'm also a sucker for Arkanoid clones. The latest I've found is BreakQuest which (will be) shareware and is currently in beta (4 levels or so in the beta). And, Jardinains isn't bad either but there's no save-game functionality so even advanced players end up starting at the beginning each time :(.

    --

    Alex Bischoff
    HTML/CSS coder for hire

    1. Re:Q*Bert clones? by Zorilla · · Score: 0

      Haven't tried it myself, but it might be worth a shot:

      Plastic Kitten

      Looks kinda spyware-risky, but if you're really looking for a clone, there you go. Probably worthwhile to find the arcade version and emulate it.

      --

      It would be cool if it didn't suck.
    2. Re:Q*Bert clones? by dosius · · Score: 0, Troll

      jrok, you're gonna kill me when your server gets assfucked by a bunch of slashbots. LMAO

      Q*Bert clone for MS-DOS

      Best I could do for you.

      -uso.

      --
      What you hear in the ear, preach from the rooftop Matthew 10.27b
    3. Re:Q*Bert clones? by Anonymous Coward · · Score: 0

      There's a pretty good clone of Q*Bert at:
      http://www.jrok.com/games_orig.html

    4. Re:Q*Bert clones? by Hatta · · Score: 1

      Just use MAME and get the real thing. I have become addicted to Q*bert with the vi keys.

      --
      Give me Classic Slashdot or give me death!
    5. Re:Q*Bert clones? by FortissimoWily · · Score: 1

      "But, are there any decent win32 clones of Q*Bert? I've been searching for years but still haven't found one."
      There are several Q*Bert clones listed on Remakes.org, along with remakes and clones of scores of other games. ;)

  36. The invader by caitsith01 · · Score: 1

    Interesting to read about this guy. For one thing he's so damn French. For another, I was just in Melbourne, Australia a couple of months ago and I actually saw one of these big space invader symbols on a wall in an alleyway. I thought it was kinda cool at the time... the fact that there are apparently hundreds of them all over the world is also quite cool. I wonder how many will survive the passage of time.

    You can replicate the Invader's feats with this stuff from ThinkGeek (with which I am in no way affiliated).

    --
    Read Pynchon.
    1. Re:The invader by iamdrscience · · Score: 1

      Actually, Invader's site for the project sells its own stickers, those Think Geek stickers are a rip off (I think...). The guy also sells "Invasion Kits" which are bags of the appropriate number of ceramic tiles required to create one of the invaders, along with instructions (no glue though).

      There are also some less interesting (but still cool, I guess) things like T-shirts for the project, sneakers for the project (!!), a 45RPM 7" record single containing a song for the project, etc.

    2. Re:The invader by Fex303 · · Score: 1
      Yeah, the Invader stuff is big in Melbourne. If you're interested in finding it, here are some spots to look:
      1. Degraves Lane (opposite Aix Cafe). 2. The Swanston St bridge, near the Arts Centre (ie. the Southbank Side).
      3. Myer's Place (or is it Mier's Place, anyhow the lane off Bourke St, near Spring St).
      4. Some lane near Collins and Elizabeth Sts. Can't remember which now.

      As far as I know, only four got done when in Invader was in Melbourne. I seem to recall that he originally came down for the Semi-Permanent design festival in Sydney, could be wrong on that.

      At any rate, Melbourne's great for street-art at the moment. Really crazy stuff going on, especially from the stencil crews. Just walk down Degraves Lane, check the pole on the corner of Collins and Swanston, or wander around Brunswick St to see great stuff.

      Also, I've seen one of Invader's works in London on Portobello Rd (actually in a lane on the corner of Portobello Rd).

      Good luck hunting down sweet street-art.

    3. Re:The invader by proj_2501 · · Score: 1

      i wonder if he would invade boston.

      then we could have signs with space invaders vs. DOCTOR CUBE

  37. Re:No Shit by iamdrscience · · Score: 2, Informative

    Well, there probably was no agreement between Infogames/Atari for the band to be able to use the name, but that's immaterial because they don't NEED one anyways. Two companies can have the same name as long as they operate in different industries (and/or in different geographic areas). It's just like how Apple was allowed by the Apple record label (home of the Beatles) to call themselves Apple as long as they stayed clear of the recording industry (and then were sued when iTunes came out). There's a multitude of other examples. If you were to flip through the yellow pages for a couple different states you'd find hundreds of companies with the same names that have no legal ground to sue each other.

    On a related note, I remember my brother talking about how in Czech Rupublic there is a beer named "Budweiser" seperate from the American beer company. They won the right to the name because their use predated it in the Czech Republic. Budweiser (american Budweiser), I believe is still sold under a different name though.

  38. Already been tried by Xhad · · Score: 1
    You think Nintendo would leave emulators alone for this long when they tried to sue Game Genie out of existence?

    It's funny, I do remember a campaign online by Nintendo trying to get rid of emulators...they out and out lied by saying on their website that emulators were illegal even though they're not. :) They're just as bad as the RIAA at times.

    If you don't remember/never heard of those incidents, maybe you remember Bleem! being a commercial product sold in stores? Sony did try to stop that one, but found that as long as the Bleem! authors didn't copy actual BIOS code or distribute copyrighted games without permission, it was legal.

    Nintendo and Sega have shut down a lot of ROM sites, however. Copyrighted games are still copyrighted games.

    1. Re:Already been tried by AlfredoLambda · · Score: 2, Interesting

      In fact, Nintendo used the first instance of FUD I can remember being focused to... They used to say that SNES' PAL/NTSC converter could fuck up your SNES and void your guarantee. Know what? My SNES is still alive and well and I use the PAL/NTSC converter to play japanese games. Oh well...

  39. Re:No Shit by Anonymous Coward · · Score: 0

    American piss water?

  40. Emulators... by Sam+Nitzberg · · Score: 5, Interesting

    What I really enjoy about the emulators is the mobility that they give you.

    I have an Apple II emulator running on a notebook computer, so I have that with me - not just for gaming (downloads of Apple disk images are available), but for playing with the old system. You can do a "call -151" and drop right down to machine language. Boot an (emulated disk) with Integer basic, do a call -151 and then an F666G (I hope I got that address right), and you are in the mini-assembler... You can play with these systems in many ways - not just on the gaming side.

    Also, you can look up Apple CE. This program lets you run an Apple emulator on your handheld pocket PC. All the disk images on your emulator can be brought right over. The Apple emulators tend to support a Monochrome mode, and there is a nostalgia to the warm green monitor feel that is produced. Besides, when you save off your spreadsheet at work for someone, and they have trouble reading it, you can always just tell them that it's in "Visicalc."

    There are often some (technical) differences between emulated environments and the "real thing" - sound a delays of disk devices, the number of supported expansion devices may differ from the simulated and "real" systems, including how shared resources / critical sections may be handled (if anyone really wants a technical example of this, they can e-mail me).

    Anyway, emulators are really expanding the use of "orphaned" platforms.

    There are emulators for IBM 370, Apple, Commodore, and many others. At the University of Pennsylvania, they did an "Eniac on a chip" project. For many, the emulator itself is the game.

    sam@iamsam.com
    http://www.iamsam.com

    1. Re:Emulators... by Anonymous Coward · · Score: 0
      Address:

      sPam@iamsPam.com
      http://www.iamsPam.com

    2. Re:Emulators... by g-san · · Score: 3, Interesting

      call -151, those were the days.

      you could access memory locations and make the speaker click (0xC055?), or start the disk drive motor. the x and y axis on the joystick (or your koala pad) was another memory location, as were the buttons. add a mockingboard, and you could get to the synth channels with a few STAs. tie them all together and you could 'draw sound'. you were on the bare hardware.

      thanks for the memories.

    3. Re:Emulators... by bcrowell · · Score: 2, Informative
      By coincidence, I just hit this story after a really fun evening of fiddling with a TRS-80 emulator that runs on Unix. (For you young-uns, that was a computer made by Radio Shack back in the 20th century.) People have (probably totally illegally) posted the roms, and disk images of lots of the software. What a blast from the past! The Dunjonquest games are just as much fun as I remember.

      A really cool thing about those old games was that a lot of them were written in BASIC, so you got the source code automatically when you bought the game. You could study it, modify it, etc.

      It's also really amusing seeing if my brain can dredge up all the old technical knowledge from ca. 1980. I was trying to figure out why one of the games wouldn't run, studying the source code and trying to remember this insane technique they'd use for embedding Z-80 machine code in a BASIC program. Well, it turns out that enthusiasts have scanned the old manuals!

      Let's just hope the people who run the download sites don't get sued for letting people copy the roms and apps. (But I do own a TRS-80, so at least I can contain I have a right to make my own "backup copy" of this stuff, right? :-)

  41. Invaders! Possibly from space! by NarrMaster · · Score: 5, Funny

    "Zoidberg! You ate fry! Fry's dead!"
    "Its alright! I had another guy!"
    "Hooray!"

    --
    That's right. All your base.
    1. Re:Invaders! Possibly from space! by Zorilla · · Score: 1, Funny

      Fry playing space invaders:

      Fry: "Oh no! I can never get get the last ship"

      Alien: "You should have aimed where I was going to be instead of where I was at."

      --

      It would be cool if it didn't suck.
    2. Re:Invaders! Possibly from space! by bjb · · Score: 1
      Actually, I liked when General Pac-Man realized they were under attack, and told everyone to follow him into the escape tunnels.. then they reappear on the other side of the screen.

      Subtle, but you had to catch that one to really appreciate it.

      --
      Never hit your grandmother with a shovel, for it leaves a bad impression on her mind...
    3. Re:Invaders! Possibly from space! by NarrMaster · · Score: 0

      "Walk this way!"
      "wakka wakka wakka wakka!"

      --
      That's right. All your base.
  42. Re:No Shit by UserGoogol · · Score: 1

    They're certainly intentionally associating themselves with Atari the video game company for the purposes of making themselves more popular, but I'm not sure if that's illegal.

    --
    "Never attribute to malice that which can be adequately explained by stupidity." -- Hanlon's Razor
  43. Um, no shit by Stick_Fig · · Score: 5, Insightful

    Back when I followed emulation pretty heavily, you could just tell this undercurrent was coming back up. I picked up on this in 1996. It's 2004. Something about newer games really smacks of "losing soul", because they take forever and a day to play. Personally, i just got sick of following new games after a while, because they are too complex for playing for short periods of time. I admit it: I'm a grazer, and when I can choose from a thousand NES ROMs, I'll play nine or ten in a session.

    --
    ShortFormBlog: Writing a little. Saying a lot.
  44. Urge to Compete. by Anonymous Coward · · Score: 4, Interesting

    One of the draws for me to the older games is the high score. After you're done, you get a numerical number of how good you are, and if you're lucky, a spot on the high score table.

    Once I moved my MAME system into my new apartment, our competitiveness really showed, you wouldn't think you'd see people our age getting pissed over the high score in Pooyan, but it happens.

  45. Emulate, instead. by Anonymous Coward · · Score: 0

    Just pick up a flash cart for your GBA, and then download PocketNES. Granted, flash carts run about $100, but then you have the whole library of NES games.

  46. Yeah but by rsilvergun · · Score: 1

    Being second in the marked doesn't count for much when both you and # 3 are getting slaughtered in sales. Yeah, I think the Gamecube is probably the best console out there from a technical standpoint, but so what? Sony's marketing is better, and Nintendo has kind of a history of screwing third party developers (those N64 cartridges where expensive, and Nintendo charged you per cartridge, not per sale, fees for licensing. Now if they'd split the cost of the cartridge and license fees and only charged the latter if the game sold...). I know Sony doesn't treat their third party devs too kindly either, but what I've heard it's better than Nintendo.

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
  47. Re:No Shit by illuminata · · Score: 0

    If not, can we make it that way?

    --


    Until Slashdot fixes the funny modifier, use insightful or interesting. The poster knows your intentions.
  48. Penny-Arcade hit this on the head back in '02 by r0d3nt · · Score: 4, Funny
    --
    You are not root, go away.
    1. Re:Penny-Arcade hit this on the head back in '02 by ManicGiraffe · · Score: 1

      OMFG. I thought I was the only one who even remembers M.A.S.K. or Centurions. Easily my favorite (post He-Man or Transformers).

  49. Can't say I agree with you there... by WIAKywbfatw · · Score: 2, Insightful

    Clones and variations aren't anything new.

    We had Pacman, Ms. Pacman, Pacland, Pacmania, Pacman Jr and a few more flavours of Pacman that I can't remember off the top of my head. Similarly, we had Tetris, Wetris, 3-D Tetris, etc.

    Even popular arcade machines of yesteryear were sequeled: Galaga/Galaxians, Operation Wolf/Operation Thunderbolt, Nemesis/Salamander/Vulcan Venture, R-Type/R-Type 2, Gauntlet/Gauntlet 2, Outrun/Outrun 2, etc.

    The reason why we got more of the same is because people wanted more of the same. If it aint broke don't fix it is one of the oldest rules of arcade/PC/console gaming.

    --

    "Accept that some days you are the pigeon, and some days you are the statue." - David Brent, Wernham Hogg
    1. Re:Can't say I agree with you there... by CaptnMArk · · Score: 1

      Also, if you are making another tetris clone, please for god's sake make the pieces rotate in the right way.

  50. Games don't have to be old to be good. by King_of_Prussia · · Score: 5, Interesting

    There are still plenty of people making awesome, simple games that you can sit down at for 20 min and just have fun. Check out this guy's stuff, you'll never think of 2-D shooters the same way again.

    --

    Making the moon less necessary since 1998.

    1. Re:Games don't have to be old to be good. by CommanderData · · Score: 3, Insightful

      Yes! I have seen and played his stuff. Speaking of interesting 2-D games, have you seen Gish? Not a shooter, but a very unique and fun 2-D game. Check out the demo, or at least look at the gameplay video (no I'm not affiliated with them, my company's name just happens to be similar to theirs!)

      --
      Urge to post... fading... fading... RISING!... fading... fading... gone.
    2. Re:Games don't have to be old to be good. by vadim_t · · Score: 3, Interesting

      For a nice shooter I recommend Starscape. It's 2D in 3D (as in requires any cheap 3D capable card, but doesn't really have anything in 3D), and only runs on Windows though.

    3. Re:Games don't have to be old to be good. by Kiryat+Malachi · · Score: 2, Informative

      Haven't played Gish, but ChronicLogic's other game that I've played (Bridge Construction Set) is *awesome*.

      Introversion's "Uplink" is also a lot of fun. And I see that they're in the process of a second game; probably have to buy that one too. Uplink is a "hacking simulator"; best part is that like in the real world, it has a GUI and a CLI, and some things are *much* faster once you learn the CLI. Second one is called Darwinia, and appears to be an RTS - a sentence I like from its website is "combining fast paced action with strategic battle planning, the game features a novel and intuitive control mechanism, a graphical style ripped from 80's retro classics, and a story concerning a tribe of video game sprites trapped in a modern 3d game world." How can you not like something involving retro sprites in the 3d world?

      Indie games publishers put out some really good stuff sometimes.

      --

      ---
      Mod me down, you fucking twits. Go ahead. I dare you.
      (I read with sigs off.)
    4. Re:Games don't have to be old to be good. by focitrixilous+P · · Score: 1

      Hey, if 2D shooters are your thing, you really should check out soldat It's a 2D deathmatch/CTF, with realistic weapons and tribes style jetpacking. Netplay included, or play with tolerable bots. It even has the famous QUAD DAMAGE, along with lame camper rifle.

      --
      SAILING MISHAP
    5. Re:Games don't have to be old to be good. by clandestine_nova · · Score: 2, Informative

      I actually purchases Gish - it's rather disappointed, mostly because I managed to beat it fairly quickly, and I had no real incentive to play the other modes. The two player modes are faulted, because of the maximum number of keys that can be held down on keyboards. So two player is fun, but you'll end up with one person being stuck moving only one direction. The game's physics are wonderful, though, and the game is quite fun to play if you don't mind spending a quick $30.

      --
      Discworld.
    6. Re:Games don't have to be old to be good. by ivan1011001 · · Score: 1

      Check out FreeArcade if you like fun, simple games. My favorites are Tank Blast, Jet Slalom, Javanoid, and Super M

      --

      I was thinking of converting to paganism, but where the hell can you find sacrificial virgins these days?
  51. Games that YOU can make by BortQ · · Score: 3, Interesting

    This is actually a big boon to the indie games market. Games like Pac-Man don't require 3 million dollars and a team of people to create. All it really needs is one guy and some artwork.

    --

    A Multiplayer Strategy Game for Mac OS X, Windows, and Linux
  52. Old games had decent gameplay by DMouse · · Score: 5, Interesting

    In the bad old days (yeah I'm thirty in a handful of days, and i have been using and programming for 25 of them) games didn't have the hyper-real look to them. They didn't have specially mastered soundtracks, nor cinematic cut scenes.

    But they did have gameplay. I remember sitting on the couch playing my old dick smith vz-200 with my brother, becuase the game encouraged co-operative play. And it was fun. I don't enjoy playing some tekken clone where the sole point of the game is to beat up the guy next to me.

    Sure I can see my blood splattering everywhere as my avatar gets the crap beaten out of him, but it winds up leaving me with very little empathy for the guy i'm playing with.

    The difference really comes down to the fact that the current titles are all derived from traditions coming out of the hyper-competitve japan school boy environment, whereas the old games came out of a very different co-operative environment of the old silicon valley.

  53. Except..... by Valiss · · Score: 4, Interesting

    .....now it's $25 for something I used to pay $.25 for.

    --

    -Valiss
    1. Re:Except..... by momerath2003 · · Score: 2, Insightful

      So you're telling me you only played those games once? I mean, most people who like a game enough to buy it play it at least 100 times (or the equivalent of 100 arcade $.25 runs).

      --
      I had but a simple dream, to destroy all humans.
    2. Re:Except..... by Anonymous Coward · · Score: 2, Funny

      No, after the video game crash, you could buy Atari cartridges for 25 cents.

    3. Re:Except..... by nkh · · Score: 2, Interesting

      It's $25 for something you can buy $1 in a yard sale. I recently begun my collection and I haven't spent more than $100 (the price of TWO gba games) for 75 games with 5 consoles.

    4. Re:Except..... by mcpkaaos · · Score: 1

      I used slugs.

      --
      It goes from God, to Jerry, to me.
    5. Re:Except..... by devilsadvoc8 · · Score: 1

      $25 for unlimited uses vs .25 for one use. If you own it already (cartridge, etc.) then dust it off. You aren't forced to buy the new version. Sheeeez.

      --
      B O R I N G
  54. Play every game that ever existed by CrazyJim0 · · Score: 4, Interesting

    I sat down not too long ago, and blew through most MAME, Commodore 64, nintendo, atari2600 game made.

    You take in a culture if you remember what date one game came after another.

    The new kids can't really experience what it was growing up on a trim diet of video games, they got them all at their hands.

    Today it takes a lot of time for a good game to come out, so we're still forced to play old games or nothing at all. I recently just beat Dracula on Castlevania 1 without dying the whole game. Mame lets you save your replays :)

    Of course, if you know video game culture, and what's came out before, you really really know how BLEAK things look out there, especially with the corporatization of sequel ideas over new ideas.

    The best thing we have to look forward to is a better PlanetSide, or a Virtua Fighting World Online. Games that take whats known and make an intensive RPG for longer game lasting play, and online games give great dynamics for competition and cooperation.

    Dungeons and Dragons by Turbine should be cool, as well as Lord of the Rings by Turbine. World of Warcraft looks semi cool. Grand Theft Auto: San Andreas looks cool.

    My favorite RPG of all time still remains Legacy of the Ancients for Commodore 64:
    http://www.legacyoftheancients.com/

    I'm really a sick video gamer too, I've competed in world championships and did well. I'm famous through Starcraft/Warcraft3. I really know what I'm talking about on this stuff.

    People think theres unlimited ideas for a video game, but theres only so much you can do, and you see lots of video games being the same. Take River Raid for example, it was copied in all those side shooters, Gradius/LifeForce/etc. Theres hundreds of side shooters. Once you play one style of video game the bar is raised, if another game can't give you at least as good as features, then it loses out. Not a lot of people see this.

    Right now theres nothing worth playing, so I'm writing up my own video games. www.pathofdreams.net/crazyj

    I'm still trying to get a foot in the door of the video game industry, but it seems like I'll have to code a whole game myself before that'll happen.

    1. Re:Play every game that ever existed by GTarrant · · Score: 1
      Legacy of the Ancients was a truly outstanding RPG. The music was catchy, and despite the fact that the world wasn't THAT large, and it really seemed quite simple, there was something about it that kept me coming back - and well after my C64 was no longer functioning, I found it on an emulator and played through it again.

      I don't know why it was so compelling. There wasn't that much of a variety of monsters (especially in dungeons), and hell, many times it was hard to figure out what to do next...and combine that with the endless traps in the 3D dungeons and one wonders what was the point...but it was fun.

      T.

  55. Bullshit! by Anonymous Coward · · Score: 2, Interesting

    My eBay sales in this area are way down since 2002. Don't know if its the economy or emulators but retro gaming is certainly not hot financially.

    1. Re:Bullshit! by Anonymous Coward · · Score: 2, Insightful

      People generally don't want to buy an old Atari, with controllers that may or may not work (do ANY 2600 paddles still work?), a mess of twenty year old wires, a stack of carts an a console that may or may not have had a liter of Mountain Dew spilled on it. Not when these all-in-one joysticks and various emulators are so readily available. I just saw a huge stack of the joysticks, the first thing you see when you walk in to Urban Outfitters.

      Or if they do want to buy it, they want it for a few dollars. And if they wanted it they probably bought it at a thrift store ten years ago. There are a lot more people who want the casual retro warm fuzzies than to seriously collect (and clutter their house with) old consoles, computers and VCS games.

  56. Alright, damn it... by absurdist · · Score: 1

    ...where are Gorf and Crazy Climber?

    1. Re:Alright, damn it... by pommiekiwifruit · · Score: 1

      I would love to do Crazy Climber on a dual joystick system. But I don't think Nichubutsu did enough famous games to get a full pack out of them. Heck, I would put Crossfire (C64 game), Robotron and a tank game on too, but the licensing would be nightmarish. And that's what its all about after all - getting permission.

  57. Data point - Donkey Kong franchise by Shimmer · · Score: 4, Interesting

    I've been playing Nintendo with my two boys (ages 8 and 3). We just finished playing Donkey Kong Country I and II -- 16-bit games from about 10 years ago. They loved them. Compared to Donkey Kong 64 from a few years ago, the older games are much better -- much more exciting, challenging, and satisfying. My kids don't care about retro, they just want to play fun games.

    --
    The most rabid believers in American Exceptionalism are the exact same people whose policies are destroying it.
    1. Re:Data point - Donkey Kong franchise by dotz · · Score: 1

      Man, I hardly use /. "friends"/"foes" feature, but if you play DKC (with your children, which is a wonderful thing to do in the future for me), you automatically become my friend :) There are more of us, thanks for that one! :)

    2. Re:Data point - Donkey Kong franchise by SilentChris · · Score: 1

      This is more an issue with running a series dry instead of "old games are better than new games". Case in point: Kingdom Hearts. Totally new concepts, great characters. Sure your kids (especially the older one) would love it.

    3. Re:Data point - Donkey Kong franchise by Shimmer · · Score: 1

      You're welcome.

      One of the great things about having kids is that you get to revisit all the things you liked about being a kid yourself and see it all in a new way.

      --
      The most rabid believers in American Exceptionalism are the exact same people whose policies are destroying it.
    4. Re:Data point - Donkey Kong franchise by pommiekiwifruit · · Score: 2, Interesting
      Hey, I'm just playing DK64 this weekend and am slightly disappointed compared to my memories. They seem to have been stretching the graphics rather than the gameplay on that game, although there are a lot of great things in it, for example being able to save at any time, the monkey rap, and the banana transporters.

      Jumping and missing those ropes gets me too many times, and the close-up angles can be really annoying when you want to do some platform jumping; IIRC Banjo Kazooie was better for that but I'll have to replay that to see, and Mario 64 to see if it was as incredibly cool as I remember (except for a couple of annoying camera angles).

      But IIRC DKC for SNES was much less "dense" than e.g. Super Mario World and also a major selling point for it was Rare's SGI workstations prerendering the art, so that was part of the franchise.

      Of course I can't say that any 16bit games I wrote were marvels of gameplay :-) but I would suggest looking at some other SNES games, such as "ActRaiser" which is wonderful especially for the music!

  58. True retro games by Anonymous Coward · · Score: 0

    True retro games are line oriented games such as Decwars, Adventure, etc. You can play decwars on my pdp10 emulator at:
    telnet newman.hn.org 2020
    then type:
    log 5,30

    1. Re:True retro games by absurdist · · Score: 1

      SO very cool... Anyone have colossal cave anywhere? We spent days of overtime playing it on a Teletype in Sunnyvale connected by phone to a mainframe in Chicago and mapping the damned thing. Dilbert: "But then, I'm dating myself" Dogbert: " It's OK, it's not like anyone else would."

    2. Re:True retro games by Bambi+Dee · · Score: 1

      Here you'll find a couple dozen versions/ports/clones. Teletype not included, though.

  59. Why 8-bit computers are featured on /. so rarely? by dotz · · Score: 3, Insightful
    I don't know much about 8-bit computers market in US, but in my country, 'retro gaming' is more like '8-bit computers', and not 'gaming consoles'. Of course, NES (Pegauss) was available here, but machines, which were much more popular for an average teenage users, were Atari 65 XE, Commodore 64, and last, but not least - ZX Spectrum (aka Timex 2048, which of I was a proud owner).

    Why are such computers featured so rarely on slashdot retro games? Wasn't they popular in US?

    Another thing, big "booya!" to all authors of emulator software. Thanks to their software, I use my unix workstation to do some gaming sometimes - nowadays games are too much schematic for me, sorry! :)

  60. Power Joy III by 404notfound · · Score: 3, Interesting

    Another of the plug-and-play multiple game controllers is the Power Joy III, which packs 84 NES games (though many were never released in America, and one is, unusually, marked as having been created in 2003), and also comes with one of those silly LCD foo-hundred in ones, which is really just a few games with different speeds/difficulties. ThinkGeek used to carry it (which is how I got it), but it seems to have vanished from their lineup.

    1. Re:Power Joy III by Anonymous Coward · · Score: 0

      You can get a Power Joy II from QVC, for about $25 I think. I've got one. I beleive it's mostly the same as the III, just without the LCD thingy.

  61. Re:No Shit by factgirl · · Score: 2, Funny

    I wonder if Atari has any issues with Atari Teenage Riot...

  62. Re:No Shit by factgirl · · Score: 1

    Over in Europe, Budweiser's known as "Bud", and over here, the Czech Budweiser, whose full name is Budweiser Budvar, is simply Budvar. I traveled there last spring, and while in Bratislava for a day, I had some of the Czech Budweiser. That, my friend, is the real Budweiser (and I say that coming from St. Louis, where Budweiser is truly king).

  63. Re:Why 8-bit computers are featured on /. so rarel by Anonymous Coward · · Score: 0
    Why are such computers featured so rarely on slashdot retro games? Wasn't they popular in US?


    It's because we aren't interested in the Afghani gaming scence, Junis, that's why.

  64. East Coast Evidence by Blackwulf · · Score: 1

    The Philly Classic Gaming Expo has also done immensely well...Back in March there were 2,584 attendees that passed through the doors over the weekend.

  65. Philly Classic as well by Blackwulf · · Score: 1
    The Philly Classic Gaming Expo (site is currently a placeholder image for PC6) is just as large, if not larger, than their more famous counterparts on the west coast. Check them out if you don't want to fly all the way out to California for some classic gaming action.

    (CGE just doesn't like the Phillyclassic people for some strange reason, hence why they pretty much deny Phillyclassic's existence.)

    1. Re:Philly Classic as well by z0ink · · Score: 1

      Holy Crap! Hey there, BW.

      --
      Steal This Sig
  66. Re:No Shit by NanoGator · · Score: 1

    "The word Atari predates the videogame. It's a term from Go. It means the situation where a group of stones is one liberty away from being captured. Thusly, if you aren't directly in the videogame industry, you can probably use the word as much as you want."

    Heh. I remember somebody wrote a video games magazine (Electronic Gaming Monthly?) with a theory about the success of video game consoles. It was all in the name, it was all subliminal. Atari, with the letters rearranged, is 'I a rat'. Gameboy, the most successful system, is 'Yo bag me'.

    --
    "Derp de derp."
  67. New retrogaming market by demsthenes · · Score: 1

    While computer emulators may satisfy most people, the renewed interest in retro gaming has sparked a new market since many people prefer to play their games on an arcade cabinet just like the old days at the arcades. The Arcade Emulator PC Game Cabinet is and example of this opening market.

  68. Emulators on Mac OS X by scaryfish · · Score: 1

    Just for anyone who's interested, Emulation.net is probably the best source for all sorts of emulators under Mac OS X.

  69. Maybe because it's legal? by ReKleSS · · Score: 1

    In case you haven't noticed, using roms of games you don't legally own is illegal. This gives people a legal way to play these games, which should quiet down some peoples' consciences.
    --ReK

    --
    md5sum -c reality.md5
    reality: FAILED
    md5sum: WARNING: 1 of 1 computed checksum did NOT match
  70. Any time now... by ReKleSS · · Score: 1

    Judging by how slow /. can be in publishing news, those 8-bit computers should be hitting the front page any day now....
    --ReK

    --
    md5sum -c reality.md5
    reality: FAILED
    md5sum: WARNING: 1 of 1 computed checksum did NOT match
  71. You're half right by Anonymous Coward · · Score: 0

    It's true that early video game players are now making some bank (myself included) and are driving this trend, but the reason I like old video games is not entirely due to nostalgia.

    Games today are too good (follow me here). They're way too involving and manage to take over your life for large periods of time. Counter-Strike? Everquest? People have ruined their lives playing these games. Retro games are just mindless fun and can be picked up, and more importantly, put down, anytime. It's no surprise that people who now have jobs and responsibilities are interested in these types of games.

  72. Lode Runner by mathgenius · · Score: 2

    I think the last game I really enjoyed playing was Lode Runner. And that was 20 years ago, on my friend's AppleIIe. Games these days mostly leave me cold. And I'm not interested in brilliant "realistic" graphics, what's the point ? What get's me going is when my mind is engaged: I want abstract games, games that put interest/novelty/gameplay first.

    For some time now I've been working on a 3D version of lode runner. Here are some screenshots. There are some other differences to the original, such as being able to walk on the walls and ceiling. This creates some interesting topology! I even sampled the original sounds from an AppleIIe I bought recently. It's a kicker.

    Simon.

  73. Shenanigans by Anonymous Coward · · Score: 0

    "Pac-Man is still as compelling today as it was 30 or 40 years ago,"

    I call shenanigans, where's my broom?

    ScottM

  74. Not 8MB by Dwedit · · Score: 2, Insightful

    There are no games as big as 8 megabytes, nor 8 megabits for that matter.
    The largest offical NES game was Kirby's Adventure, weighing in at 768 kilobytes.
    The largest unlicenced US NES game was Action 52, at 2 megabytes.

    1. Re:Not 8MB by geminidomino · · Score: 1

      You're right, I noticed misreading that after I posted. So that increases the number of games you can fit on a GBA cartridge by a factor of eight.

  75. Retro is great by MakoStorm · · Score: 0

    Hey, I am glad they are bringin' the stuff back. Like Mega Man annivers collection. I am having more fun playing it then I am the new mega man series, or Ninja Gaiden. Sometimes a good old straight forward side scroller is what we need. instead of crammin all sorts of crap in the games and "10003245 hidden weapons!" how about making simple and fun. I go to work to tax my brain, skills, and my body. Why do I want to keep taxing my brain and frustration levels when I am "playing" a game. I am not playing anything I am suffering a game.

    Anyhow, make games fun and simple like they used to be. Case in point = Mega Man.

  76. Nintendo's patent covers only enabling speed hacks by tepples · · Score: 1

    The patent only covers GBA emulation on mobile devices.

    When I read it, I thought it covered emulation of raster-based handhelds with speed hacks triggered by a hash of the game binary.

  77. Invaders... by mushoo.net · · Score: 1

    Hmm. Anyone else check the source code of the frontpage of that invasion tagger? I thought it was kinda funny, and unexpected. Got a big 'ol ASCII invader at the top of the source. Sorry to ruin it for you.

  78. DMCA and reverse engineering by tepples · · Score: 1

    makers of new emulators have had to contend with copyright law

    VisualBoyAdvance and several other GBA emulators have solved this by high-level-emulating the BIOS rather than requiring a BIOS file copied from the original machine.

    and with the DMCA, accusations of reverse engineering.

    Misconception. The DMCA (17 USC 1201) actually protects the right to reverse engineer competing products for purposes of interoperability by making some activities that would have been unlawful under 1201(a)(1) lawful under 1201(f). Regarding 1201(a)(2) and (b), what you saw in Universal v. Reimerdes was a program whose most obvious use was to decrypt an encrypted video stream and store it in unencrypted form to a file. Had Jon waited until Linux gained UDF support and released a tool optimized and marketed for streaming (not recording) decrypted data from an encrypted disc, the whole thing might not have gone down as solidly in the major American movie studios' favor.

    For example, the Sony lawsuit against Connectix over VGS, the PSX emulator.

    Which Connectix won in summary judgment, for the most part, but Connectix sold out only because Sony continued to harass Connectix. However, with that case's precedent on the case law books, Sony will have a harder time going after other emulator authors, especially those who publish their emulators as free software and can thus attract the legal defense aid of the various charities such as EFF.

  79. Interesting idea, recycle old video games by Orion+Blastar · · Score: 1

    and charge an arm and a leg for them. I've seen Classic NES games for the Gameboy Advance selling for $35 each or more for Excitebike. WTF? For less than that I can buy a used NES and Excitebike cart and play it on my TV set at home.

    Or I can buy a game cart from Thailand with 8 bit NES games on it, 40 of them, for $10 from a flea market bizzare, that works with a Gameboy Advance. Keep in mind the different copyright laws in Thailand. The Thai cart has Excitebike, Super Mario Brothers, Donkey Kong, Mario Brothers, Ghostbusters, Arabian, 1943, Contra, Castlevania, and many more classic games on it as well.

    Since Nintendo owns the freaking games, and the emulators are already out there and open source, and the NES games were gathering dust and not earning any money and had the development costs already paid off, why in the world would they charge $35 for a copy of the old NES game and the NES emulator for the GBA? The emulator and cost of the cart cannot cost that much, can it? For $35 I'd expect at least 10 NES games on it, not one. The ROM images are not worth more than $1 each, and the cost of making a cart is not too much. Plus how much does it cost to make an emulator based on an open sourced project anyway?

    Apparently rather than create an awsume 3D GBA game and charge $35 for it, they would rather recycle a 2D NES game, and bundle a GB emulator with it for $35. Sort of like taking an 8088 based IBM PC from 1981 and then selling it sans a monitor but has a 160K floppy drive and 16K of RAM for $999 on the current market. Why? Because retro computing is coming back.

    --
    Remember, Slashdot does not have a -1 disagree moderation, and no, troll, flamebait, and overrated are not substitutes.
  80. where is AC for PAL? by tepples · · Score: 1

    In which territories did Nintendo publish Animal Crossing?

    1. Re:where is AC for PAL? by murky_lurker · · Score: 1

      CDwow has it.

    2. Re:where is AC for PAL? by sbszine · · Score: 1

      It's been out in Australia for at least six months, if that's any help.

      --

      Vino, gyno, and techno -Bruce Sterling

  81. Too bad the all-in-ones suck... by LoadWB · · Score: 5, Interesting

    I've bought a few of these to do web reviews, as well as for the novelty value. I have the Atari 10-in-1, the Activision 10-in-1, and the Namco Arcade joystick.

    They flat out suck.

    I am horrbily disappointed that, in this day and age of microcontrollers and well-written emulators, a better product could not be produced.

    TVGames is slaughtering at least my memory of these classic games. Amongst other things, I found that all three are lacking a noise generator (makes explosions sounds like "boops", especially in Missile Command,) the colors are off, and the Namco arcade joystick is locked into four positions but includes Bosconian -- an eight-position game. In their defense, the game play for most games are identical to the originals.

    What it comes down to is that if you DON'T have the console or a good emulator and rights (term used loosly) to the ROM image, it's not a bad $19. Otherwise, stick with the emulators and, of course, the original console; the former posessing much more longevity.

    1. Re:Too bad the all-in-ones suck... by Anonymous Coward · · Score: 0

      I got the Atari 2600 "joystick" and was also disappointed. This was in part because I have an Atari 800 -- a machine with far, far superior graphics. (You won't confuse the picture from the Atari 800 with one from a PC or Mac, but you won't spend all of your time distracted by clunky 2600-size pixels, either.)

      An Atari 800 "joystick" with PacMan, Star Raiders, Donkey Kong, Frogger, etc. would be a nice thing to see. Especially if it had a durable "metal-internals" joystick (worth a few extra $$$).

    2. Re:Too bad the all-in-ones suck... by LoadWB · · Score: 1

      I haven't taken my Atari joystick apart yet... I've kind-of forgotten to do that. But now you have reminded me and I will be performing surgery tomorrow after a good night's rest :)

      And you are absolutely right about the Atari 800's distinctive look. Really, most platforms from that era have distinctive looks: C64, Vic-20, Atari 400/800, TI-99/4A.

      Most of us familiar with the TMS-9918A video processor know as soon as we see a system using the same chip. I spotted it right off in the Colecovision when I was... God, how old WAS I? heheheh

      Hey, speaking of the old TI. I was watching "The Running Man" the other day and it hit me that the keyboard in the "sonic deadlock" control cases looked familier. I paused the DVD and sure enough, it's a keyboard from the beige TI-99/4A! I remember Radio Shack was selling replacement TI keyboards and video modulators around the same time, so I'm guessing the 'Shack made a good source for prop parts.

  82. Czechvar by tepples · · Score: 1

    The Czech lager you're talking about, the one that's not made by Anheuser-Busch, is called Czechvar in the States.

  83. this is cra double p by huxrules · · Score: 1

    Thats right. I saw the sweet commercial. The nentendo guy like playing all these all sweet games on his old car. SWEET. I've always wanted to play SMB on the old GBA. So I went to the local game store (Wal mart) only to find out that I could buy all the games - sepratly!!! I'm old enough to have owned most of these games in the NES version (at least SMB and Exictebike) Whay the fork should I buy them again for 25.00$ That sucks - I really thought (by the commercial) that these games were all together. I wonder- if I could go back to myself in 1987 and say "hey dude you know that game SMB?" id say: "yea dude its pretty cool" Future me: " well guess what- you didn't find a good enough job and our mom has to pay for it again- Beleive that!"

  84. What a Bloody Shock... by NeuroManson · · Score: 1

    I've been seeing retro gamer packages with classic Namco and Atari games in Wal-Mart for the last year, if not longer. And honestly they're less pricey than those mentioned (Abour $20-$25 for Namco/2600 games). I'm sure at least a few of ya saw the ads on G4.

    --
    Just because you can mod me down, doesn't mean you're right. Shoes for industry!
  85. PacDasher by oranda · · Score: 2, Informative
    Check out a free Java implementation of the classic arcade game. Best with Java 1.5.

    Bug reports to code@NOSPAMBOTSoranda.com

  86. GP32 - Portable Emu Dream Unit by Anonymous Coward · · Score: 0

    Get one of these things... a GP32 BLU. http://www.gbax.com just got a new shipment, they'll be gone soon. (Mine's on the way :D)

    ARM chip, runs up to ~166MHz. Beautiful 3.5" 320x240 screen, 65K colours, stereo speakers. Runs on SMC flash cards (up to 128MB).

    This thing is powerful enough to play DivX/Xvid, and Doom II at 60fps. But emulation is where it really shines...

    There are very good, full-speed emulators available for NES (LittleJon), Turbo-Grafx 16 (PCEngine), GameBoy/GBC, Sega Master System.

    Some other emulators in progress include: OpenSNES9x, which runs most games including sound, but still pretty slow (but playable). GigaDrive, runs Genesis games at full speed but with very limited sound.

    It also has a C64 emulator (Frodo), and so many others... colecovision, atari 2600, atari ST, MAME, etc.

    Check out http://www.gp32emu.com

    Here is a list of current system emulated to various degrees:

    Atari 2600
    Atari 8 Bit
    Atari Lynx
    Atari ST
    Chip 8
    Coleco Vision
    Commodore Plus 4
    Commodore64
    Dragon 32/64
    GB / GBC / GBA
    Java Virtual Machine
    M.A.M.E.
    Msx1 / Msx2
    NeoGeo Pocket
    Nes
    PC Engine
    Sega Genesis
    SG1000/SC3000
    SMS / GameGear
    Super Nintendo
    Vectrex
    WonderSwan / WSColor
    ZX Spectrum

  87. Retro Games Music by mmusson · · Score: 2

    Does anyone remember the record that was released with songs for all the popular games like Pac Man and Defender?

    I would love to hear them again.

    --
    SYS 49152
    1. Re:Retro Games Music by crabtech · · Score: 2, Informative

      You mean this?

      --
      "I envision a government where the to project to save the world is canceled due to budget cutbacks"
    2. Re:Retro Games Music by FortissimoWily · · Score: 1

      I'm not sure about Pac-Man and Defender specifically, but digitised versions of some of those records (as well as some really obscure ones, such as a Yars Revenge 'radio drama' record O_o;; ) are available at the Digital Press classic gaming site.

  88. There is an emulation of Baby Pacman and others! by antdude · · Score: 2, Informative

    DrMrLordX, please see these links:

    1. http://www.pinballsim.com/
    2. http://www.mameworld.net/easyemu/pinmameguide.htm
    3. http://www.vpforums.com/

    Remember, this a virtual pinball machine customized by people to match the real thing. At least, you don't have to repair these emulations. ;)

    Also, you need Windows for them. I'd love to see MacOS X and Linux ports.

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  89. Virtual Apple 2 is cooler becase it is ONLINE! by antdude · · Score: 1

    This online emulator is cooler as long as the Web browser is Internet Explorer and has ActiveX enabled. :)

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  90. Re:There is an emulation of Baby Pacman and others by DrMrLordX · · Score: 1

    All I can say is . . . wewt! Thanks.

  91. Re:There is an emulation of Baby Pacman and others by antdude · · Score: 1

    DrMrLordX: NP! Have fun! I have to admit this game was hard as I remember as a kid. :)

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  92. My 2 quick fixes by Anonymous Coward · · Score: 0

    Not having a chance to upgrade, my quick fix on a P266 Thinkpad (dualboot) is PacPC2.exe.

    And on an RH7 Linux-powered P233 is good ol Frogbot deathmatch in classic Quake.

    Yup. Quick fixes indeed.

  93. Invader... by FauxReal · · Score: 1

    There's a green invader in a parking garage stairwell in the 3rd and Morrison area of SW Portland Oregon. (Or at least it was there about a year and a half ago).

  94. As the Programmer by pommiekiwifruit · · Score: 1
    Speaking as the guy who converted Pac-man, Ms-Pacman and Galaxian for Jakks Pacific, I can say yup that's true. But we had two other programmers on that pack so that the games were written faster. Three programmers + a day or so of an artist + a producer is quite a cheap project these days!

    We had an artist to draw the front-end but didn't need a musician since we used the original tunes (albeit on lesser hardware in the case of the first pack - the second pack has decent sound though).

    But shush! Now everyone is trying to get into the act and flood the market :-(

  95. 8 way by pommiekiwifruit · · Score: 1
    I was somewhat disappointed when I found bosconian could only be played four way (the first I heard about it was when I received the joystick) but the software handles 8 way fine. I don't know if this can be changed by physical means (i.e. altering the joystick). It was done to make Pac-man closer to the original (4 way) joystick, since it was thought that making pac-man closer was more important than bosconian. This is the sort of decision that is made when a collection of titles is put together.

    I played with the Ms. Pacman pack just now and the joystick works fine in all directions. It will be up to you to decide whether the 8 way joystick is good for Ms Pacman but it is certainly essential for Xevious!

    All I can say about the colours is that NTSC stands for Never The Same Colour. We tried it on various TVs using various colour algorithms and each brand displays colours slightly differently (and have different visible areas of the screen). Sorry!

    The hardware certainly does have a white noise generator, which was used in some games, but the new Ms-Pacman pack uses a far superior sound generator which easily supports all the original sounds (including speech).

    1. Re:8 way by LoadWB · · Score: 1

      I haven't seen that one (Ms. Pac-Man pack) yet, but will definitely check it out, especially if Xevious is included (my favorite game ever!)

      The noise generator may issue white noise, but there are most definitely other noises missing from the games. I'll have to post up recordings of the joystick games versus the actual games so we can tell the difference.

      I have thought about opening the Pac-Man joystick and cutting out a 8-way path for the stick. I figure I have used 8-way controllers for two- and four-way games all my life, so I can adapt for this.

      Thanks for the info!

    2. Re:8 way by pommiekiwifruit · · Score: 1
      That would be cool. Specific feedback on any such issues is very helpful.

      One problem with getting accurate colours is that even if you find an original arcade cabinet, a 24 year old television is not guaranteed to be accurate compared to its original colours :-(

      Also, a sound frequency analyser costs 18 or so, but a television analyser costs 8000 or more which was way out of budget :-( and might not offer much help.

      You'll be pleased to know Xevious retains the hidden message at the beginning of the game (unlike the problem with the Warren Robinett text). That game really impressed me when it first came out although I was never that good at it.

  96. 20 hours? by Anonymous Coward · · Score: 0, Flamebait

    20 hours is a long time??? That, right there, is the problem with american society today.. The A.D.D. / short attention span people seem to rule the country. That's why 'news' is presented as sound-bytes, not full stories. That's why the Apollo missions were cancelled after 17. That's why there's a new world (read: US vs. X) conflict every few years. I used to play games like King's Quest, Space Quest, and Mindwalker. These were games where the play time was in the days-to-weeks category (actual play-time, not real-time) if you didn't fall back on the hint book, and Mindwalker was virtually un-beatable. Played that one for literally about two monts of play-time. I'd feel ripped if I bought a game that only offered 20 hours of play. What a joke.

    Short attention span is why adventure games (read: long-play) went the way of the shoehorn. When computers were still mostly restricted to 120+ IQ families/people, games were aimed at them. Now that any old kid from 80 - 120 IQ can pick up a game, the market is much bigger, and game companies have to pander to their tastes. This is why Sierra On-Line has disappeared for all intents and purposes. They used to produce several high-quality games a year.. now they publish other people's IQ 100 trash.

    Shame on the average! Producing for those outside the 3-sigma IQ norm used to be a good thing. Now it's frowned upon because it limits market share. Thanks, dumbasses.

    Cheers
    Anon

  97. Legal retro emulation by extrarice · · Score: 4, Interesting

    The slashdot crowd might want to check out Console Classix. They've taken the game-rental business model and applied it to emulation. Nintendo knows about CC, and has left them alone. For each copy of a ROM they have available, they have a matching physical cartridge. So, if they have 3 ROMs of Tetris, they pulled the ROMs from three individual carts they have on-site.

    The emulators are all open-source, and they are encouraging porting from other platforms (currently it's Win32 only). Atari 2600, NES, SNES and Sega Genesis are availble, with other platforms coming soon. The NES and 2600 are free, but the SNES and Genesis clients require a small monthly fee to play (like $5 or something).

    Anyhow, go check them out, and if you have any old carts lying around that you don't want anymore, consider donating them to CC so they can have more ROM images available for "rent".

    --
    "Jesus saves, but everyone else in a 10 foot radius takes full damage from the fireball."
  98. Re:No Shit by soliptic · · Score: 1
    Indeed.

    Bud is nasty cheap water- Budvar is a quality beer :)

  99. NES, get real by Anonymous Coward · · Score: 0

    NES!!! Get real. When I had that thing in the 1980s, I had to blow on the cartridge and the consoles' cartridge connector all the time for a cart to work. I cannot imagine if I still had my NES around today how bad it would be with years of aging and more accumulated dust.

    I forget what I did with my NES. I think I gave it away when I got my SNES. I did not have any good game for it anyway besides Jackal. With an emulator you can just download a shitload of games, it is much better that way.

  100. Give me a fucking break by bonch · · Score: 4, Insightful

    Only on Slashdot is a company holding onto a successful product it personally created, made money with, and decided to hang on to in order to re-release it later on "GREED."

    It's called being a business and selling the product you have a right to sell. You need to get out of the college dorm room and get a real job someday and start making money--is that "greed?"

    Those companies own those games. It's not like the games came out all that long ago--20 years is hardly a long time. The public domain doesn't have a "right" to these games. Get over yourself.

  101. Well, that's not the only problem by Moraelin · · Score: 2, Interesting

    And conversely, I don't know of many modern PC games where you actually get 20 hours of gameplay out of it. Most shooters are somewhere in the range of 6 to 8 hours nowadays, and some are even shorter than that.

    But I guess the more disturbing thing is that the interface isn't that easy to get into for a new user any more. With PacMan, it was obvious. Even someone who's never played it before, could just jump into it.

    By contrast, most modern 3D games take quite some getting used to the interface. Now for those of us who pretty much grew up on Quake, WASD comes naturally. Doing rocket jumps, shooting rockets at someone's legs (instead of head) and switching weapons in mid-flight is our second nature. But for a casual gamer it can be quite a put off.

    E.g., I've recently coaxed/coached mom into playing a new 3D game. (Let's just say fairly standard over-the-shoulder 3rd person game and controlls.) Now mom isn't stupid, but she's never played more than PacMan/Tetris/other old games before.

    So it went something like this. I'll quote only my lines, from memory:

    "Now talk to that guy. Uh, click on him... Yes, you need to be closer to him... Umm, no these keys here... Hmm, yes, I guess if you really want the arrow keys, you can always reconfigure it that way. I wouldn't recommend it... Uh, see, yeah, if you have the right hand on the arrows, now you'll have to move it to the mouse to click on him. Told you... Yeah, you're supposed to click on that answer to get a mission... Yes, you need to get a mission first... Uh, you closed it without getting a mission. Try again... right, now go in the direction on your compass... No, of course not through the building. Go around it... now jump over the fence... yeah, the jump key... uh, no, sorry, I meant press the jump key _and_ the forward key... no, see, just keep pushing forward while you jump... yes, keep pushing forward and press the jump key... ugh... yes, that's the guy you need to kill. Click to select him... yes, click on him... told you the arrow keys with the right hand were a bad idea... uh, no, you're too far away to attack... umm, well, either you start using the mouse for that, or you could press the '1' or '2' keys... yes, press 1 or 2... no, mom, you're pressing 3 and 4... don't worry, you'll get the hang of it, we all occasionally have to look at the keys instead of the screen... right, so keep going where the compass points you... yes, it's behind a building again... uh, ok, you remember that right, but you can't jump over this... no, mom, stop jumping... yes, I told you to jump before, but that was a lower fence... jeeze, no, you can't jump over the _building_. You're not superman... no, honestly, you can stop trying..."

    And it went like that for some more time.

    Guess that was quite a lesson in usability.

    --
    A polar bear is a cartesian bear after a coordinate transform.
  102. Tron 2.0 by bonch · · Score: 1

    Not to mention Tron 2.0. Even though that was a movie, they completely capture the trippy glowing 80s computer feel and applied it to today's computing world. I loved when I actually entered that PDA...

  103. The reason old games are popular... by bonch · · Score: 1

    ...is because the speed at which technology replaces itself with something better happens at a faster rate than our desire for the games it puts out!

    I never beat Link To The Past. I got really far, but by the time I did, N64 had come out, Ocarina of Time was coming out, and that whole thing hit so it was hard to divide my time. I never beat that game either. I eventually did beat Wind Waker, though...

  104. Toploader by bonch · · Score: 1

    You do know they made a new model of NES that loads games through the top, right? Removes the faulty connector problem.

    You can just as easily take apart your old NES, clean the connectors with a pencil eraser, bend them out or replace the part cheaply, and you have a brand new NES all over again.

  105. Just look at Deus Ex by bonch · · Score: 2, Insightful

    Boring, drab, dark graphics. Yet the gameplay was so amazing, it didn't matter. In fact, the graphics suddenly became part of the dark, paranoid atmosphere.

  106. What does the file size matter? by bonch · · Score: 1

    They're charging on value. Not how much space the game happens to take up in a standard GBA cartridge. What the hell does filesize matter?

    Myst doesn't take up the whole CD it sits on, yet I was charged $50 back in the day, and even after Riven came out on DVD, Myst was still around $20.

    1. Re:What does the file size matter? by geminidomino · · Score: 1

      That's my point. The used game market (assuming you can even find them) puts all of those titles in the $3-5 range, so they should have put more games on them on them to MAKE it worth it. Someone else pointed out the PacMan collection. 4 of the Pacman games for less than the cost of ONE of these "Classic NES Series" games.

  107. LEARN TO SPEAK FUCKING ENGLISH by Anonymous Coward · · Score: 0

    "Wasn't they popular in US?" "nowadays games are too much schematic for me, sorry?"

    You sound like Eugenia from OSNews.

  108. Uh by bonch · · Score: 1

    For less than that I can buy a used NES and Excitebike cart and play it on my TV set at home.

    So do it. Nobody's forcing you to buy the GBA version. But if you want the original box art, the original manuals, the most accurate NES emulator in existence (FINALLY, accurate sound in Legend of Zelda and Super Mario Bros.), and the ability to play the game two-player even if the other person doesn't have the cart, get the GBA version.

  109. I gave away all my old systems by Anonymous Coward · · Score: 0

    Well I gave away my old NES. I got rid of all my old systems. I used to have an Atari 2600, gave it away. Gave away my NES. My Snes broke and I gave the games away. I gave away my TurboGrafix 16. There was a while when I stopped playing my Playstation and I sold it for $50.

    Assuming I kept all these systems, how could I have all these seven systems(including my Xbox) plugged in at once? It is better to just buy a big hard-drive for the Xbox and emulate these old systems. I never ever really bought a NES, SNES, Turbo-16 or any other game with a continuous enough replay value that I would still want to play today, anyway. The only times I regret giving away these old systems today is when little kids come to my home and beg to play video games. These turds always want to play games on my pc and they do not understand pc games or Xbox games are too complex for little kids.

  110. I have to agree by spoco2 · · Score: 1

    The thought that you only get a short window in which to make your money off something that you as a company invested piles of money to create is bizarre to me.

    I'm sure if someone here created something that had lasting value, they'd want to keep making money off it.

  111. Re:There is an emulation of Baby Pacman and others by SeaFox · · Score: 1

    Remember, this a virtual pinball machine customized by people to match the real thing. At least, you don't have to repair these emulations. ;) Also, you need Windows for them. Doesn't the third statement mean the second will eventually be proven untrue.

  112. Or, because its fun! by electronic+innkeeper · · Score: 1

    i have an emulator for NES and its nifty, but its not a console. I have around 8 consoles connected in my studio, as silly as that may be, from the Sega Master System to the PS2. There is something unique to the gaming experience that is the "console", and any separation of that is...emulation. Why emulate when you can get the real deal? And likewise, games native to the PC were better on the PC, like EOB [ported to SNES=crap], Kings Quest [ported to NES=ditto]. Who really hates having to bang the shit out of your NES carts, blowing into them and tapping them? Dont you miss that? I dont, I still do it every couple of weeks or so...

  113. Pirates! Pirates! Pirates! by eathan13 · · Score: 1


    Nothing to do with anything, but the best dame game ever...

    1. Re:Pirates! Pirates! Pirates! by eathan13 · · Score: 1


      For those that missed the subject, that was Pirates I was referring to.

  114. Atari joystick sturdiness by LoadWB · · Score: 1

    Well, the bad news is that the joystick part is not built any sturdier than the originals; white plastic ring connected to the bottom of the stick. Remember how those wear out?

    The good news is that inside there are NO metal blisters, instead using rubber "buttons" with a plastic hold down, which is in turn screwed down.
    That part seems pretty tough.

    No store in my area seems to carry the Ms. Pac-Man stick... where did you find yours?

    1. Re:Atari joystick sturdiness by pommiekiwifruit · · Score: 1

      It's an early production run (the ROM is dated 01 APR 2004 in the test mode). According to amazon.com it is released on 01 July so it might not be available at your local shop yet. Mind you Iraq got handed over two days early so who knows how accurate that street date is! :-)

  115. Invader uses Photoshop by Anonymous Coward · · Score: 0

    tagging space invaders characters? I think not.

    those are all photoshop

  116. Point missed by Orion+Blastar · · Score: 1

    If Nintendo competes with its own used gaming equipment, the used gaming equipment wins over the new stuff as far as price goes.

    If Nintendo is going to scrape the bottom of the barrel to offer 8 bit games on a modern game console, the least they can do is offer at least 10 of those 8 bit games for a modern price. Then it would be worth it to people like me to buy their crap.

    --
    Remember, Slashdot does not have a -1 disagree moderation, and no, troll, flamebait, and overrated are not substitutes.
  117. try Rez!! by raygundan · · Score: 1

    If you loved Tempest, Tempest 2000, and Tempest X, I *highly* recommend you pick up a copy of Rez. If you've got a PS2, I believe it's available. I played it on a dreamcast, which you can probably pick up on the cheap now, too.

    Rez is the ultimate trippy techno space-shooter game, taking this sub-sub-sub-genre to another level altogether.

  118. I hate retro games by angle_slam · · Score: 1
    I don't want to be reminded about the 80s and how bad the games were back then. The simple fact is, those games were repetitive and got boring quickly.

    When I rent retro titles, it's cool for about an hour when I remember how much I used to like the games. Then the banality of the games get to me and I can't play it anymore.

    If people want games that don't take 20 hours to play, try sports games. (IMO, that's one of the reasons sports games are so popular, you can play an entire game in half hour or so, yet there is great replayablity at the "elite" levels of the game.)