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Leisure Suit Larry's Maker On Wedgies v. Bullets

simoniker writes "Al Lowe, the creator of lounge lizard Leisure Suit Larry, has been talking about his comeback game with new developer iBase Studios, Sam Suede, asking why games nowadays are too violent, and revealing of his new title: "there's going to be guards, but instead of slitting their throats, you'll give them a wedgie." He also asks: 'Let me put this way, the shelf is full of racing games and shooters, RPGs and action games. Where are the comedies?' Well, where are they?"

270 comments

  1. Please don't comment unless.... by Whiney+Mac+Fanboy · · Score: 5, Funny
    Don't comment unless you can answer the following question:
    What can you get in a "red light" district?

    a. in many cases, trouble
    b. the Blue Plate Special
    c. outdoor lighting fixtures
    d. lingerie

    --
    There are shills on slashdot. Apparently, I'm one of them.
    1. Re:Please don't comment unless.... by Anonymous Coward · · Score: 0

      Moderators are on crack. Check the URL... It's Al Lowe's website and the question is like the one posed in LSL games (basically age-check).

    2. Re:Please don't comment unless.... by bj8rn · · Score: 3, Informative
      a. in many cases, trouble

      Oh, and wasn't there a key combo that let you bypass the age questions? I was definitely not 18 when I played it, and neither was I American enough to know the answers to many of the questions, so I cheated.

      --
      Hell is not other people; it is yourself. - Ludwig Wittgenstein
    3. Re:Please don't comment unless.... by Whiney+Mac+Fanboy · · Score: 1

      I was definitely not 18 when I played it, and neither was I American enough to know the answers to many of the questions, so I cheated.

      Hahahahaha, likewise.

      I'm glad you (and others who replied) got the joke :-) [even if the mods didn't :( ]

      --
      There are shills on slashdot. Apparently, I'm one of them.
    4. Re:Please don't comment unless.... by FuzzyBad-Mofo · · Score: 1

      Arrgh, 20 years later and I still can't answer half of these. Damn 60's trivia..

    5. Re:Please don't comment unless.... by overbaud · · Score: 1

      "Hey buddy how about a curtesy flush?"

      --
      Users... the only thing keeping 1st level support from being the bottom feeders.
  2. No Funny Games by Dr_LHA · · Score: 2, Insightful

    Last genuinely funny games I played were the Monkey Island series of games. So this guy is certainly speaking a lot of truth.

    Leisure Suit Larry games were never funny, mildly titilating if you're a 13 year old maybe, but funny? No. So I'm not sure how qualified he is to talk about making funny games.

    1. Re:No Funny Games by Anonymous Coward · · Score: 0
      Sorry, but that's completely untrue. LSL was one of the funniest series in its day, only the Infocom stuff was funnier. On top of that, you've posted at length about how often you play Worms 3D, which again is comedic. (I don't understand why you seem to think it's any good, personally I think it's unplayable, but then again, what do Mac users know about gaming? Not a lot in my experience, and that's the platform that the biggest sales of Worms 3D were on, though that might have been due to the TOTAL DROUGHT of games on that system.)

      I think a big fan of Worms 3D like you should understand that comedy is presented in many many ways. Sometimes it's a storyline, but oftentimes it's done using a funny concept, well chosen sound effects, and drawing the player into a ridiculous situation.

    2. Re:No Funny Games by Dr_LHA · · Score: 1

      WTF? I've never played Worms3D in my life.

    3. Re:No Funny Games by shotgunefx · · Score: 1

      I don't know if I'd agree with you. I only played the original (CGA/EGA graphics) and while I was certainly a teen or younger, it was funny.

      Like how he'd get sick and turn colors (eventually plaid) and die if you slept with the hooker and didn't use a rubber. That was funny.

      Then again, games were simpler back then.

      --

      -William Shatner can be neither created nor destroyed.
    4. Re:No Funny Games by drinkypoo · · Score: 1

      I found the first game to be funny, and not particularly titillating, when I was 13... so I'm not sure how qualified you are to talk about which games are funny (or titillating.)

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    5. Re:No Funny Games by gEvil+(beta) · · Score: 1

      The original Leisure Suit Larry in the Land of the Lounge Lizards was indeed quite silly. I sat down and played through it again a few years ago (the original, not that godawful VGA remake). It took all of about 3 hours, but that's mostly because I remembered how to solve the puzzles. Probably would've taken a day or two to go through it for the first time.

      --
      This guy's the limit!
    6. Re:No Funny Games by Dr_LHA · · Score: 1

      It didn't make me laugh, and I played 2 of the games. I guess the first one was better, I never played it.

      Monkey Island on the other hand had me laughing out loud.

    7. Re:No Funny Games by Anonymous Coward · · Score: 3, Funny
      Riiight. So you're not the same Dr_LHA who wrote this then?

      1 of 4 people found the following review helpful:

      ***** Art, Redefined, June 6, 2004
      Reviewer: Dr_LHA

      On the surface, Worms 3D (or W3D as it shall henceforth and forthwith be known!) is merely an updated version of the velnerable "Tanks" game, an old Atari standby that combined precision and tactics, bending the mind to the task at hand. W3D is not even the first of such a Tank-inspired series, for the fine, and well crafted, original Worms series, out in the mid-nineties for such arcade powerhouses as the original PowerMac, and the PC, preceeded this work.

      And yet... and yet... this is more than such a game. For under the surface lies a symphony of flavorful strategic cunnery that should serve both the childlike "player" and the adult "philosopher" alike. Only the most stupid would fail to find both fun and meaning in this game.

      Every aspect, from the graphical design of the tails of the worms, to the size of the bazookas, seems designed to fascinate and stimulate the mind. This crosses the line, going from merely "game fodder" to "mind fodder" to art. And like all great art, it has its price. That price is not merely the $29.99 above, but the investment of time and energy that will, almost certainly, result.

      A superb game. Outstanding. The creators should not merely be rewarded, but they should be identified, and we should be able to honor them.

      Or this IRC chat?

      *** dr_lha has just entered #macgames
      <dr_lha> Hi
      <exlim4x> Hi lha
      <exlim4x> Do you fix zips too? *rofl*
      <dr_lha> shut up
      <dr_lha> just played worms 3d again.
      <ebiscuit> really? what a surprise. I thought you hated that game
      <dr_lha> ???
      <dr_lha> WTF
      <dr_lha> I love it, where did you get it from I hate it?
      <ebiscuit> its called sarcasm
      <dr_lha> It's my favorite. Much better than Max Payne
      <exlim4x> Does anyone else get kernel panics when they try to insmod ACPI on Linux 2.4.21?
      <ebiscuit> We know already. STFU about Worms 3
      <dr_lha> Worms 3D. *D* It's 3D, which the older ones weren't.
      *** dr_lha has been kicked off #macgames by BotMG (ebiscuit STFU)
      *** dr_lha has just entered #macgames
      <ebiscuit> *sigh*

      Not to mention the many Slashdot posts where you keep going on about it over and over again.

    8. Re:No Funny Games by Dr_LHA · · Score: 1

      No, I genuinely am not that dr_lha. I have played the original Worms (back on an Amiga) but I have not played any of the sequels.

      Hmmm... someone stole my moniker! :)

    9. Re:No Funny Games by MrAnnoyanceToYou · · Score: 1

      Freedom Force was HILARIOUS. I played that game like four times laughing the whole way.
      The Third Reich wasn't anywhere near as funny though :
      Dungeon Keeper was almost as funny.... Then there's the concept games like Earthworm Jim and Sacrifice - Shiny's last great game...

      I've quit gaming, or I'd be able to name one or two more... Evil Genius seemed to have potential, but it may not have lived up to it. Black and White had built in, I guess. Star control makes honorable mention for funny, certainly. But you're right, the gaming industry is less and less funny unless you consider Nintendo games and their bloopers.

    10. Re:No Funny Games by Dr_LHA · · Score: 2, Insightful

      Wait a second. You're fucking with me aren't you.

      Bah.

    11. Re:No Funny Games by Kazzahdrane · · Score: 3, Informative

      For the love of Gaming God, play Psychonauts. If you have, and didn't find it funny, I'm surprised and saddened.

    12. Re:No Funny Games by jbonik · · Score: 1

      The remake of The Bard's Tale had a couple good laughs, and Destroy All Humans was funny at times. I would classify both as comedies.

      --
      Then do not be too eager to deal out death in judgment. For even the very wise cannot see all ends.
    13. Re:No Funny Games by ImTheDarkcyde · · Score: 1

      im on your side, comedy games just don't work for me! they're largely based on slapstick.. which leads to one of two problems

      1. It gets annoying after 3 hours of fart jokes

      2. game designers make the game shorter because its humerous plot just isn't very long.

      now, don't get me wrong. Sam and Max is probably the best exception to these! and i wish them the best in the upcoming adventure. But the latest leisure suit larry... just isn't good.

    14. Re:No Funny Games by Creepy · · Score: 1

      The first LSL game was a graphical update to a text adventure Sierra bought called Soft Porn. The only really novel stuff Al added was graphics, the main character's name, and a couple of minor plot changes. I found the text adventure and the graphical version quite amusing, probably because Al didn't add much to it (also probably my age at the time - 14). I didn't find the sequel very funny, however, and didn't play another.

      Maybe I've grown up, but giving a wedgie to a guard is not really funny to me. Slipping drugs in his Coke and convincing him aliens were attacking would be funny... (Syd Barrett's rumored behavior not intended). Turning off the water to the building and then delivering a Habenero and Salami sandwich is funny... especially when he shoves his head in the toilet bowl to try to stop the burning. A collie barking at the well and you having a conversation with it - awesome (Fallout 2 spoof on Lassie).

    15. Re:No Funny Games by compro01 · · Score: 2, Funny

      Last genuinely funny games I played were the Monkey Island series of games. So this guy is certainly speaking a lot of truth.

      Leisure Suit Larry games were never funny, mildly titilating if you're a 13 year old maybe, but funny? No. So I'm not sure how qualified he is to talk about making funny games.


      humor is a matter of taste and there is still no accounting for taste.

      --
      upon the advice of my lawyer, i have no sig at this time
    16. Re:No Funny Games by Wescotte · · Score: 1

      For the love of Gaming God, play Psychonauts. If you have, and didn't find it funny, I'm surprised and saddened.

      I agree! Psychnauts is an incredible game and I laughed out loud several times. The whole Milk Man character and level was incredibly funny.

    17. Re:No Funny Games by Kazzahdrane · · Score: 1

      I am the Milkman. My milk is delicious.

      I have a few friends with whom that's a common catchphrase. That level is one of my favourites in any game, and I can't actually think of a better one off the top of my head.

    18. Re:No Funny Games by rainman_bc · · Score: 2, Funny

      Last genuinely funny games I played were the Monkey Island series of games. So this guy is certainly speaking a lot of truth.

      I thought Postal 2 was pretty funny myself, although it was full of gore and violence ^_^

      My favourite part was when you shoved the shotgun up a cat's ass before you shoot someone... Here kitty kitty kitty...

      --
      09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
    19. Re:No Funny Games by damsa · · Score: 1

      Don't you think if you don't think giving a wedgie is funny, perhaps you are a little too old to be playing video games.

    20. Re:No Funny Games by Espectr0 · · Score: 2, Insightful

      There are good violent games that are also funny. San Andreas is the last one i remember. Damn, it was too funny when smoke was eating while being drived-by gangs. Or Truth the hippy. Or Mike Toreno when you stole the jet.

    21. Re:No Funny Games by afaik_ianal · · Score: 0, Offtopic

      Shit I wish I had mod points today - but my workmates are looking at me strangely now.

    22. Re:No Funny Games by Anonymous Coward · · Score: 0

      You should try out Psychonauts - great little game, coincidentally by the same designer as The Secret of Monkey Island.

    23. Re:No Funny Games by Daemonguy · · Score: 1

      LLL was a *little* funny, you have to give it that.

      Now Space Quest ... THAT was funny! Bring back the Two Guys from Andromeda and the Intergalactic Garbageman!

    24. Re:No Funny Games by richlv · · Score: 1

      hah. those are pretty new gam... cards. but let's see what i have here...
      and i bring on the table Simon The Sorcerer !
      i've played only first two parts - 2d gaming is soooo underrated today... everybody goes for useless and unneeded 3d-action-crap. meet lsl8. it was an awful crap.

      --
      Rich
    25. Re:No Funny Games by Creepy · · Score: 1

      no

      I played poker and chess as a kid and don't care for either now, but there are plenty of people that play them until they die, whether they're putting money on it or not. I still occasionally get together with old friends and play pen and paper RPGs because it's a nice escape (and 90% of the time we just bullshit and drink beer anyway). My brother and his wife play board games, but never video or P&P RPGs..

      America (especially) is obsessed with categorizing things. Cartoon = Disney = for kids, not Cartoon = South Park = for adults (God forbid I mention Anime or Hentai).

      So what makes me too old to play computer games? Fallout 1/2 were some of the best RPG computer games I ever played. The Longest Journey was a fantastic adventure game (I don't care much for the sequel, tho). Both of those were written mainly for adults. I love Unreal Tournament 2004 and the Battlefield games, as well. I know people my age and older that think Half Life is the best game ever written (never played it much myself - makes me queasy, as does the sequel).

  3. Jesus, how is this offtopic? by aussersterne · · Score: 0, Offtopic

    Does someone need a clue? Pleae mod back up.

    --
    STOP . AMERICA . NOW
    1. Re:Jesus, how is this offtopic? by earnest+murderer · · Score: 1

      Does someone need a clue? Pleae mod back up.

      Oh Christ, with a link and everything.

      I suppose the fact that it got modded offtopic has a lot to do with why Al Lowe is history and rancid low res sex and shooting hookers in the face is king.

      I mean except for Al Lowe's brand of rancid low res sex.

      --
      Platform advocacy is like choosing a favorite severely developmentally disabled child.
  4. I find this game offensive by hjf · · Score: 5, Funny

    I think many nerds will think this game is offensive. I mean, they are the main victims of wedgies...

    1. Re:I find this game offensive by PFI_Optix · · Score: 1

      That's okay. See, the guards are the no-future jocks and bullies who used to give you wedgies, and you're the secret spy / wedgie master out for revenge.

      Or something.

      Imagination: use it or lose it.

      --
      120 characters for a sig? That's bloody useless.
    2. Re:I find this game offensive by hjf · · Score: 0

      Bah, the real nerd revenge is AK-47s and UZIs (Columbine, etc).

    3. Re:I find this game offensive by Anonymous Coward · · Score: 0
      That's just a myth since the two in question could not be classified as nerds, geeks, and/or dweebs. They were Hitler-worshipping fascist anarchists.

      Death to Anarchists!

    4. Re:I find this game offensive by hjf · · Score: 0

      what abouth the "etc"?

  5. Total agreement about the violence. by Anonymous Coward · · Score: 5, Insightful
    I've got a couple little kids (yeah, I know - "please think of ....") - and am quite annoyed by the double-standard in gaming and media in general.


    Seems like blatently dangerous and illegal activity is endorsed by the industry (shooting people; blowing things up; etc) - while perfectly legal stuff (wasn't the sex in the GTA mod consentual?) ends up being shunned and forbidden.


    What kind of lesson is that?


    If I were making the rules; game rating should he based on the illegality of the activities in the game -- if there's murder or similar - keep it away from my kids. If it's minor misdemeanors (like this new game sounds like) that's better.

    1. Re:Total agreement about the violence. by rovingeyes · · Score: 1, Insightful
      ...if there's murder or similar - keep it away from my kids...

      In case if you still didn't get it, it's your job to keep that stuff away from your kid. And now stop getting in my way of blowing shit up.

    2. Re:Total agreement about the violence. by GeckoX · · Score: 1, Flamebait

      Oh fuck the hell off. That's not what he's saying and you bloody well know it.

      --
      No Comment.
    3. Re:Total agreement about the violence. by faloi · · Score: 3, Insightful

      Seems like blatently dangerous and illegal activity is endorsed by the industry (shooting people; blowing things up; etc) - while perfectly legal stuff (wasn't the sex in the GTA mod consentual?) ends up being shunned and forbidden.

      I think it was consentual and legal...as long as you don't consider prostitution to be illegal and believe that prostitutes aren't effectively coerced into prostitution because of other circumstances in their life.

      If I were making the rules; game rating should he based on the illegality of the activities in the game -- if there's murder or similar - keep it away from my kids.

      You're a parent. It's your job to make sure that your kids are only exposed to things you find appropriate. That's why you should paying attention to what your children watch, play and listen to. And it's also not a bad idea to keep up with what they're learning from their friends and in school to make sure it matches your belief system. <tinfoil>And you should feel free to speak out if you don't like the idea that your kids are learning to be submissive to all form of authority while not learning to actually think for themselves</tinfoil> (yeah, I think that's the case, but it's pretty tinfoil hat-ish).

      If you rely on the government or some industry or another to monitor what your kids learn and see, I'd wager your going to be VERY disappointed someday.

      --
      "It is a miracle that curiosity survives formal education." -Albert Einstein
    4. Re:Total agreement about the violence. by rovingeyes · · Score: 1, Offtopic

      No sir, I think you don't understand what is being implied. Video games are fantasy. Period, no arguments about it. In fantasy, legality doesn't apply. I don't care how you wann try to spin it - being it morality or legility - fantasy is just that - fantasy. If you are afraid that your kid is getting the wrong education from video games, well don't buy him/her xbox and ps3. Impose all your morality on him/her, I can care less. But for the love of god, please stop bitchin that the other people are enjoying it.

    5. Re:Total agreement about the violence. by malkavian · · Score: 2, Insightful

      Sounds exactly like that was what (s)he was doing. The tone of the posting suggested that the AC knew exactly what (s)he was doing, and would follow through on keeping unsatisfactory material from the kids.
      And also, his/her choice of material wouldn't stop you from blowing stuff up. Virtually or otherwise, so no idea why you'd construe this as getting in your way.
      I didn't intend to post a reply to your comment (which is pretty much flamebait) but felt compelled as the other reply which clarified the issue a little got modded Flamebait.

    6. Re:Total agreement about the violence. by rm999 · · Score: 1

      "it's your job to keep that stuff away from your kid"

      I agree with you in principle, but if you actually believe that is possible you are really naive. I don't know how old you are, but I clearly remember my days of being a teenager - every kid gets away with doing things his parents forbid. Your parents don't want you to play violent video games? Buy it with allowance money and play it when they're not around, or go to a friend's house and play it. It's actually a lot cooler that way.

      Of course, it's even harder and stupider for the government to enforce these rules, so that wouldn't work either. I refuse to vote for any politician who tries to censor video games.

    7. Re:Total agreement about the violence. by gEvil+(beta) · · Score: 2, Insightful

      And you are completely missing the point of the original poster. He's not in any way saying that violent games shouldn't be made. His concern is more about the perception of violent acts (be they real or fantasy) by the average citizen--ie, that it's okay to depict a decapitation, but god forbid someone show a little skin. It's more a statement about the puritanical state of America than it is about your little schmups.

      --
      This guy's the limit!
    8. Re:Total agreement about the violence. by colinrichardday · · Score: 1

      Sexuality is downplayed in our media because it's portrayal naturally incites sexual thinking (which leads to sexual behavior) in people to a far, far greater degree than violence. Our society has real and severe problems with people (especially kids/young people/whatever you want to call them) having sex and getting into trouble (diseases, teen pregnancies, damaged psyches, etc.).

      Our society does not have severe problems with people running around with assault rifles and rocket launchers (sure there are isolated cases, but the sexual problems in our society are many orders of magnitude greater).


      So aggravated assault is less of a problem than teen pregnancy? Also, is teen pregnancy reduced by not thinking about sex? And what of people whose psyches are damaged from not getting sex?

    9. Re:Total agreement about the violence. by drinkypoo · · Score: 3, Insightful

      Our society has real and severe problems with people (especially kids/young people/whatever you want to call them) having sex and getting into trouble (diseases, teen pregnancies, damaged psyches, etc.).

      "Here is the pulse. And here is your finger, far from the pulse, shoved straight up your ass. Want a pretzel?" Okay so that's a loose quote...

      But the point is that we have a SERIOUS problem with YOUTH violence, AND a serious problem with adult violence for that matter. It's much more serious than any sex problem, because sex only involves the participants but violence has a tendency to spill over and bother the neighbors. Just today one of my coworkers came in and told us a story about someone doing a drive-by on her house because they thought she was involved with a man that the other woman isn't even with any more. These women are all in their twenties and I can't think of a time when a drive-by has ever occurred in this county. The cops are totally flustered by it, because it never happens.

      Personally, I was quite aware of and interested in pursuing sex as a teenager, but never even had any opportunity. What I did get was constant physical harassment... the daily ass-kicking. Well, it was seldom serious, but every day after school I had to be concerned that I would be attacked. On the other hand, I never had to be concerned that I would be fucked.

      I do not think you know what you are talking about. I think you have been contaminated by puritan ideals.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    10. Re:Total agreement about the violence. by Kalinago · · Score: 1

      Our society does not have severe problems with people running around with assault rifles and rocket launchers (sure there are isolated cases, but the sexual problems in our society are many orders of magnitude greater).
      Well, I dont want to show some prejudice here, but to many folks in the southern cone, images of US citizens buying assault guns and six packs in the corner store minutes before going postal at their jobs are somewhat common stereotypes (I see the puffs of black smoke rising!)...I still believe its much better to encourage safe sex and jokes than random violence.
      And for your enlightment, the whole *p l a n e t* has become a violent place. Including the US.

    11. Re:Total agreement about the violence. by Sparohok · · Score: 1

      Seems like blatently dangerous and illegal activity is endorsed by the industry (shooting people; blowing things up; etc) - while perfectly legal stuff (wasn't the sex in the GTA mod consentual?) ends up being shunned and forbidden.

      I agree that this seems quixotic from an adult perspective. When it comes to raising children, however, I think it makes a great deal of sense. It's not about legality, it's about parenting. Game ratings aren't intended for adult players, they are for children and their parents.

      The only sensible defense for transgressive behavior in computer games is that it is fantasy. It is not part of this world, but rather an invented world where different behavior is allowed. The crucial skill that children need to have before they take part in the game world is the ability to distinguish acceptable behavior in the game from acceptable behavior in the real world.

      At what age should parents start teaching their children about violence and its boundaries? Probably about as soon as the child can make a fist or start pulling hair, just a few months old.

      At what age should parents start teaching their children about sex and sexual boundaries? For the most part, not until they are approaching puberty. At that point the child has already been coping with violence and its behavioral boundaries for about a decade.

      Parents can reasonably expect teen or preteen children to place violent games and violent behavior in the proper context, That's definitely not true for sexually explicit games and sexually explicit behavior. That's a simple consequence of biology.

      I know it doesn't make sense for adult consumers, but these ratings obviously aren't intended for adult consumers.

      Martin

    12. Re:Total agreement about the violence. by dhasenan · · Score: 5, Insightful

      You know what would reduce the instance of teen pregnancy? Accepting (teen) sex as natural and unavoidable, and educating teens on the use of contraceptives. If we try to hide sex from teens, they'll be exceptionally eager to have it.

      And if we want people to use condoms, we should teach girls how to put them on for guys. Guys don't have a stake in the matter; they don't get pregnant. Therefore the decision should not be left to them.

      Our treatment of sex is what causes problems. And at any rate, teen pregnancy is easily solved, unlike the products of violence.

    13. Re:Total agreement about the violence. by Anonymous Coward · · Score: 0

      If I were making the rules; game rating should he based on the illegality of the activities in the game -- if there's murder or similar - keep it away from my kids. If it's minor misdemeanors (like this new game sounds like) that's better.

      You missed the point, too.

    14. Re:Total agreement about the violence. by Schraegstrichpunkt · · Score: 1, Insightful
      Your parents don't want you to play violent video games? Buy it with allowance money and play it when they're not around, or go to a friend's house and play it.

      And when you find out your kids do that, you can (for some effective amount of time):

      • stop giving them an allowance,
      • stop letting them go to the friend's house
      • hire a babysitter (yes, even for teenagers...)

      If your children know they can fight with you and win, you have failed as a parent. Period.

      Your job is to convince your kids that they don't want to play those games. The threat of corporeal punishment is an effective way to do this for younger children -- with older children, a combination of reasoning and taking away privileges can be more effective. You can choose to turn a blind eye to certain behaviours, but once you confront your children, you must not lose.

      Or, perhaps more importantly, it's your job as a parent to teach your kids, as early as possible, the difference between fact and fiction. Then, when your kids eventually *do* play these games (or watch "that" movie, or read "that" book, or are targeted for recruitment by "that" cult, etc) they will be immune to being influenced by them.

    15. Re:Total agreement about the violence. by msaulters · · Score: 1
      No sir, I think you don't understand what is being implied. Video games are fantasy. Period, no arguments about it. In fantasy, legality doesn't apply. I don't care how you wann try to spin it - being it morality or legility - fantasy is just that - fantasy. If you are afraid that your kid is getting the wrong education from video games, well don't buy him/her xbox and ps3. Impose all your morality on him/her, I can care less. But for the love of god, please stop bitchin that the other people are enjoying it.


      Oh, boy, are you wrong. Even in fantasy, legality DOES now apply. Hence, recent child-porn laws making illegal computer-generated images in which no actual children are depicted. It's fantasy, but it's very very illegal. I'm not saying it's right or wrong, but that IS the law.

      It's the classic "make love, not war"-hippies-vs-fascists argument.
      --
      These people looked deep into my soul and assigned me a number based on the order in which I joined.
    16. Re:Total agreement about the violence. by Anonymous Coward · · Score: 0

      Holy shit. That comment is insightful, well thought out, and actually made me think about what you said. An anomaly here. Congratulations.

    17. Re:Total agreement about the violence. by Mad_Rain · · Score: 1

      If I were making the rules; game rating should he based on the illegality of the activities in the game -- if there's murder or similar - keep it away from my kids. If it's minor misdemeanors (like this new game sounds like) that's better.

      But what kind of boring videogame would that be?

      "Hey kids! From the makers of the classic game 'Don't Run With Scissors!' comes 'Look Both Ways Before Crossing the Street!'"

      --
      "What do you think?" "I think 'What, do you think?!'"
    18. Re:Total agreement about the violence. by yarbo · · Score: 1

      In GTA:SA, you could get a girlfriend. I'm pretty sure the hot coffee game in the mod was something that only happened with your girlfriend(s).

    19. Re:Total agreement about the violence. by Blakey+Rat · · Score: 1

      There are tons and tons of non-violent games. I was playing Spyro the Dragon on Xbox just a couple days ago. And note that I'm in my late 20s, and single, and I still find it fun as hell to play despite being non-violent.

      In short, if you have a gripe, gripe with consumers that the violent games are more popular and therefore get more press, both positive and negative.

    20. Re:Total agreement about the violence. by Blakey+Rat · · Score: 1

      He's not saying the protests against sex in games are *effective* or *ideal*, he's just explaining *why* people do it. Since so many Slashdotters apparently don't get it.

    21. Re:Total agreement about the violence. by esper · · Score: 2, Insightful

      Your job is to convince your kids that they don't want to play those games. The threat of corporeal punishment is an effective way to do this

      Not wanting to do something and being afraid of punishment that will result from doing it are not at all the same thing.

    22. Re:Total agreement about the violence. by Haeleth · · Score: 1

      And when you find out your kids do that,

      "When"? I know my parents certainly never found out what I was up to.

      If you think you know everything your kids are doing, then either you're sadly deluded, or you've installed spy cameras (including infra-red) in every room of your house, fitted your kids with tracking beacons, and hired bodyguards to watch their every move. And they're going to grow up a billion times more damaged than if they'd (shock! horror!) been exposed to the "wrong" sort of fiction.

    23. Re:Total agreement about the violence. by bombadillo · · Score: 1

      In case if you still didn't get it, it's your job to keep that stuff away from your kid. And now stop getting in my way of blowing shit up.

      Well said, Dick Cheney...

    24. Re:Total agreement about the violence. by esper · · Score: 5, Informative

      That all sounds great in theory, but falls flat in practice. Trying to suppress sexuality enhances its appeal and incites sexual thoughts far more than treating it as something normal and natural does.

      Just grabbing the first document I could find on google which talks about international rates of teen pregnancy, we find that "Adolescent pregnancy, birth, abortion and sexually transmitted disease (STD) rates are much higher in the United States than in most other developed countries" and that Sweden - a country stereotypically considered to be very open about sex - has a teen pregnancy rate of less than a quarter of that in the US[1], despite having higher levels of sexual activity[2]. The rates of sexually transmitted diseases are also lower in Sweden.[3]

      So, no, I can't say that the evidence supports your claim that censoring sexuality does anything to prevent people from "having sex and getting into trouble" when the actual numbers show that more open policies substantially reduce rates of the quantifiable forms of "trouble" which you cited. ("Damaged psyches" isn't really quantifiable, but I submit that, when they result from sex, it is due to either feeling exploited or to societal censure (e.g., being seen as "a slut", whether by yourself or by others) - and both of these would be substantially reduced if sexuality were treated in a more open fashion rather than being suppressed.)

      [1] "The proportion of women aged 20-24 who had a child before age 20 is a useful summary indicator that reflects the differences in teenage birthrates by country. This proportion is lowest in Sweden (4%)... and highest in the United States (22%)."

      [2] "The proportion of women aged 20-24 who had first intercourse before age 20 varies from 75% in Canada to 86% in Sweden, with the United States (81%), France (83%) and Great Britain (85%) having intermediate levels", "Data on the proportion of all 18-19-year-olds who are currently sexually active (i.e., who had sex in the last three months) are available for four countries. The United States has the lowest proportion (59%), with France and Great Britain (62-64%) having somewhat higher levels, and Sweden (79%) having the highest level"

      [3] "The incidence of chlamydia among adolescents in the United States (1,132 cases per 100,000) is nearly twice that in Canada and Sweden", "The annual incidence of gonorrhea among all U.S. adolescents (572 cases per 100,000) is 10 or more times the level in the other four countries."

    25. Re:Total agreement about the violence. by hobbesmaster · · Score: 3, Informative
      I think it was consentual and legal...as long as you don't consider prostitution to be illegal and believe that prostitutes aren't effectively coerced into prostitution because of other circumstances in their life.

      In GTA:SA if you were with a prostitute, she just came into your car and it rocked back and forth (very similar to what happens in "The Sims 2" if you WooHoo in a car). Your health would be restored, and your cash would go down (or up if you'd completed all the "pimping" missions). The "hot coffee" mod did not change this. In GTA:SA there were several girlfriends you could have (5 or 6 IIRC, you could be dating all of them at the same time without repercussion too since they were in different parts of the "state"). Each gave you some gameplay bonus for dating them - some were pretty big like getting out of jail or hospital for free (and keeping all your weapons!). Once you started dating a girlfriend you'd go on dates to wherever she wanted (dinner, dancing, bar, whatever), and take her back to her place. If you went to a place that she liked (fast food = bad) you'd get a +5 to the relationship stat (starts at around 30). Once you got your relationship stat above a certain point (40-60 depending on who) after you drop her off at her house she'd ask if you wanted to "come in for some hot coffee". Without the mod installed the camera fixed on the house and you'd hear moans and so forth, time would ellapse, and your relationship stat would go up by another 5 (so 10 for the entire date). With the hot coffee mod installed this was actually a button mashing minigame where you could succeed or fail, if you failed it nullified the bonus from the successful date, if you succeeded you'd get the extra +5.

      Now whether you want to complain about this gameplay mechanic or not, I don't particularly care, but at least complain about the right thing...
    26. Re:Total agreement about the violence. by Yorrike · · Score: 1
      And for your enlightment, the whole *p l a n e t* has become a violent place. Including the US.

      Has become violent? Sorry for the questioning, but when was the planet not violent?

      For your enlightenment, the planet has always been violent in one way or another. There were never "good old days" when everything was right and everyone was happy - the planet has been violent for it's ~4,567,200,000 years of existence - be it through planetoid impacts, explosive volcanism and other destructive geological, the arms race of evolution or the constant, retarded wars of political, racial or religious origin.

      --

      Looks can be deceiving. Or CAN they?

    27. Re:Total agreement about the violence. by Psychotext · · Score: 1

      Thanks for the post, I was hoping I wouldn't have to be the one to show the links between acceptance of sex and LOWER: teen pregnancies, abortions, failed marriages, sexual assault etc (Yes, the data is out there for those too).

      --
      People that believe in their opinions don't post AC.
    28. Re:Total agreement about the violence. by HolyCrapSCOsux · · Score: 1

      That's why I am glad I live in Nevada. Prostitution IS Legal and from what I hear, the prostitutes do it decause they are freakin nymphos. A la the HBO series "Cathouse".

      --
      0xB315AA8D852DCD3F3DCA578FD2E0BF88
    29. Re:Total agreement about the violence. by Kadin2048 · · Score: 1

      Hence, recent child-porn laws making illegal computer-generated images in which no actual children are depicted. It's fantasy, but it's very very illegal. I'm not saying it's right or wrong, but that IS the law.

      You want to cite some sources for that? Because I call bullshit.

      I think a while back someone was talking about a piece of legislation that would have been that broad, but it never made it into law. Even the really rabid social conservatives I know, think that would be a stupid idea. How are you supposed to tell whether a cartoon character is of age or not? Who gets to decide? It would be an enforcement nightmare. Plus, I think it's a pretty specious argument who's being harmed during the creation of "simulated pornography" anyway. You're not preventing any child abuse, and if you make the punishment even anywhere similar between 'real porn' and 'simulated porn,' then you just encourage people to go for the real thing, and increase the demand for actual abused children.

      Our government is admittedly very stupid, but it's not quite that stupid. Yet.

      --
      "Ladies and gentlemen, my killbot features Lotus Notes and a machine gun. It is the finest available."
    30. Re:Total agreement about the violence. by buffer-overflowed · · Score: 1

      I think you have been contaminated by puritan ideals.

      Dude, you ever hear of bundling?

      I mean, what two kids couldn't get around that?

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    31. Re:Total agreement about the violence. by Hork_Monkey · · Score: 1

      The prostitues in Cathouse do it becuase they make between $500-$1000 an hour...

      I if I had those kind of assets, I might just consider that line of work too.... ;)

    32. Re:Total agreement about the violence. by 10Ghz · · Score: 1
      Sexuality is downplayed in our media because it's portrayal naturally incites sexual thinking (which leads to sexual behavior) in people to a far, far greater degree than violence. Our society has real and severe problems with people (especially kids/young people/whatever you want to call them) having sex and getting into trouble (diseases, teen pregnancies, damaged psyches, etc.).


      I agree! I think that we should force women to wear something like this, that would be a good first step in eliminating those "sexual thoughts" from our society. Don't you agree?
      --
      Lesbian Nazi Hookers Abducted by UFOs and Forced Into Weight Loss Programs - -all next week on Town Talk.
    33. Re:Total agreement about the violence. by overbaud · · Score: 1

      If you analyse the bible and look at the life expectancy of people around the time that Christ is stated to have been born (if you lived to forty you were doing well) and the fact that its a middle eastern culture Mary gave birth in her teens. Mary was a teenage mother, Joseph was a teenage father, all around them were teenage parents. People didnt have kids in their thirties, they were either deceased or on their way. Fact is many 'primitive' cultures the world over see no problem with teenage pregnancy... its the norm, and if you disaggree with this kind of thing then congratulations on sticking to you narrow minded social conditioning. The same conditioning that makes many western teenagers soft and irresponsible and bad parents in their teens. That said murder (outside of conflict) is frowned upon in most cultures and has been througout most of history I expect.

      --
      Users... the only thing keeping 1st level support from being the bottom feeders.
    34. Re:Total agreement about the violence. by esper · · Score: 1

      *lol* Great point! I'll have to remember that one for future use.

    35. Re:Total agreement about the violence. by kthejoker · · Score: 1

      This is a Canadian story, but I promise you the same law is in effect in the United States (but I don't want to spend a lot of time Googling for it at work.) Source.

    36. Re:Total agreement about the violence. by SoulRider · · Score: 1

      I have to agree with you about the double standard. I cant remember where I heard this but it seems the media (and Americans in general) encourages irresponsible behavior and discourages responsible behavior. Two gay people try to legally wed and they are bashed, but it is ok for them to live in "sin". A woman tries to get an abortion in a clean, safe manner she is bashed, but its ok to go to a dirty back alley doctor. Show a naked breast in a scene with two people who love each other and get bashed, but leaving a blood soaked trail of terrorists is ok. Try to take the fight to the people that actually attacked us, get labeled unpatriotic, but starting a war with someone because they are easy to beat is ok. Try and give 50,000 people jobs and get sued by your stock holders, put 50,000 people out of work by outsourcing and give yourself a nice fat bonus. Americans priorities are so screwed up it almost boggles the mind.

  6. No funny games? by steveo777 · · Score: 4, Informative

    Funny Games
    Metal Arms - Glitch in the System
    Conker's Bad Fur Day
    The Bard's Tale (PS2, XBox, PC)
    Metal Gear 3 - Snake Eater (very comical commentary, involving a box)

    These are just off the top of my head.

    --
    This sig isn't original enough, it's time to come up with something witty...
    1. Re:No funny games? by Nurseman · · Score: 1

      Duke Nuke'm had some funny bits too, catching the monster in the bathroom, giving the go-go girls money for a pasty flash.

      Good clean fun !

      --
      Save a Life. Donate Blood. Please.
    2. Re:No funny games? by bw-sf · · Score: 1

      Max Payne has its moments.

    3. Re:No funny games? by Anonymous Coward · · Score: 0

      You forgot Serious Sam!

    4. Re:No funny games? by Lord+Kano · · Score: 1

      What about Bean Farmer Extreme and Nada III?

      LK

      --
      "Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
    5. Re:No funny games? by mobby_6kl · · Score: 1

      Most of those are lame-ass* console games, here are some real ones:

      Giants: Citizen Kabuto
      Armed And Dangerous
      Serious Sam
      SiN Episode 1
      Splinter Cell (CT?)
      Max Payne

      I wouldn't call all of them comedies, but the conversations the enemies have are often hilarious.

      *Just kidding, ha ha.

    6. Re:No funny games? by iced_773 · · Score: 1


      A lot of RPGs had good moments during dialog. Take KOTOR, for instance. According to Wikipedia, HK-47 was supposed to be comic relief, and from my own experience there are many dialogue options that'll tick Bastila off. A good deal of situational irony as well in its sequel.

    7. Re:No funny games? by xtracto · · Score: 1

      I recently started playing (in 1964) Army Men - Air Combat with my girlfriend, and let me tell you that the game is quite funny, it has some nice moments, like when you have to throw green crayons in to the Tan unit fabric to change the color of the soldiers.

      I think the army men sires are quite nice, but yeah, the larry series are hilarious (at least, I really liked them, and I remember staying a loong night until I could answer those three pesky questions after a friend gave me the game... next day (I was in secondary school) I asked him how to play it and he told me to press ALT+X... bastard.

      BTW, I am from Mexico so lot of those questions did not make any sense...

      --
      Ubuntu is an African word meaning 'I can't configure Debian'
    8. Re:No funny games? by GeckoX · · Score: 1

      We're talking Comedic games here, not games that have a few one liners and funny moments in them. I believe there is a big difference. What is sad is that there isn't much you could put on a list of true comedic games.

      --
      No Comment.
    9. Re:No funny games? by Anonymous Coward · · Score: 0

      Don't forget "Let's Count Sand!"

    10. Re:No funny games? by Flyboy+Connor · · Score: 1

      Many of BioWare's games are chockful of comedy. Just play the Baldur's Gate's games. Not only are there pretty funny characters (Minsc and Edwin, for instance), but many comedic situations as well, especially in conversations of which there are novels full.

    11. Re:No funny games? by drew · · Score: 1

      Agreed. Asking HK-47 if he knew the meaning of love was one of the best laughs I've had in a long time.

      --
      If I don't put anything here, will anyone recognize me anymore?
    12. Re:No funny games? by Blakey+Rat · · Score: 1

      I'm guessing you've never played Conker's Bad Fur Day or Metal Arms. They're comedic games. I'd also add to the list Whiplash, a game about an insane weasel tied to an invulnerable rabbit which made me crack up in many different places.

    13. Re:No funny games? by Ohreally_factor · · Score: 1

      In case you still need a translation, let me practice my muy malo Español on you:

      What can you get in a "red light" district? = Cual coger en La Coahuila en Tijuas?

      a. in many cases, trouble = en muchos casos, apuros
      b. the Blue Plate Special = "plato azul", un especialidad de la casa en un diner barato
      c. outdoor lighting fixtures = iluminación del aire libre
      d. lingerie = chones

      hope this helps and also that I didn't mangle your language too badly. =)

      --
      It's not offtopic, dumbass. It's orthogonal.
    14. Re:No funny games? by Ohreally_factor · · Score: 1

      So far, no one has mentioned Postal from Running with Scissors. Ultra-violent and very very funny. Blow up a marching band with a rocket launcher. Shoot it out with Gary Coleman in a mall. Piss flames on your opponents or shoot cats at their faces (via cheat codes). Run around in a gimp suit.

      The violence and situations are so over the top in this game, it's not even funny. Or rather, it is even funny. =)

      This is definitely the sickest FPS I've ever played.

      --
      It's not offtopic, dumbass. It's orthogonal.
    15. Re:No funny games? by crossmr · · Score: 1

      Armed and Dangerous was great.
      The game itself wasn't so funny, but the cut scenes were hilarious.

    16. Re:No funny games? by Anonymous Coward · · Score: 0

      Starship Titanic!!!

    17. Re:No funny games? by LarsWestergren · · Score: 1

      Psychonauts! One of the best games I've played in a long time. By Tim Schaefer, the guy behind Full Throttle, Monkey Island, Day of the Tentacle....
      Fantastic character design and many laugh out loud moments.

      It didn't sell very well unfortunately, I think console players didn't know who he was, and PC players dismissed it as a console game and platformer. Ok, large parts of it was a platformer, but WHAT a platform game! And the rest was a glorious adventure game.

      --

      Being bitter is drinking poison and hoping someone else will die

    18. Re:No funny games? by WinDoze · · Score: 1

      Oh man, I loooooved that game! The secret agent level was especially great, with all the agents trying to pretend they were just ordinary citizens. Some of the things they said had me alughing out loud.

  7. Brevity is the soul of wit by jbrader · · Score: 5, Insightful
    The difficulty with comedy in games is that jokes tend to get tired quickly, then after they get tired they get annoying. Think about games where there's some goofy voie over or sound effect, it's funny at first, then just lame, then bay the time your in the last third or so you want to strangle whoever pu it in there. S the challenge for a comedy game woul be to continously add new jokes, gags, whatever to keep the humor fresh but also to keep the gameplay consistent.

    Comedy is hard.

    --
    You are so boring that when I see you my feet go to sleep.
    1. Re:Brevity is the soul of wit by Trigun · · Score: 2, Interesting

      Really O/T, but are there any open source adventure game build engines a la the old Sierra games?
      I would love to see what people could come up with, if only to prove your point.

      I think that Dink Smallwood had a pretty good scripting engine, but google is not my friend today, and I've given up on Freshmeat.

    2. Re:Brevity is the soul of wit by cnettel · · Score: 1

      You are rubber, I am glue.

    3. Re:Brevity is the soul of wit by GeckoX · · Score: 1

      Yep, that's why Duke Nukem sucked ass so incredibly bad. Sure, it was a combo of violence AND comedy, but to conclude that the lack of comedic games is because it's not what people want...not bloody likely. More likely is that NO ONE DOES IT.

      Maybe you're right though, they stopped making comedic movies and television shows YEARS ago for this very reason didn't they?

      Maybe if someone actually TRIED, we might find that it actually works!

      --
      No Comment.
    4. Re:Brevity is the soul of wit by ZorbaTHut · · Score: 1

      You're correct, but that's the same problem any other form of comedy has. The same joke just gets tired. Sitcoms aren't immune to this. It's not really any harder in games, besides the fact that you maybe need more of it because the game is longer. On the other hand, you've also got a year or two to write it. Win some, lose some.

      There *are* funny games. Psychonauts comes to mind.

      --
      Breaking Into the Industry - A development log about starting a game studio.
    5. Re:Brevity is the soul of wit by x1n933k · · Score: 1
      Yes--And Battle Field, Joint Ops, Medal of honor, etc etc, continue to amaze me with new ways to shoot a virtual human.

      Of course, I do understand what you're saying but comedy just doesn't sell like violence.

      ...Unless maybe it's comedy-violence! Kind of like all those stupid Flash movies out there. [J]

    6. Re:Brevity is the soul of wit by colinrichardday · · Score: 1

      Flight of the Amazon Queen.

    7. Re:Brevity is the soul of wit by jbrader · · Score: 1

      I forgot all about that game, it's a great example of how to do comedy in a game.

      --
      You are so boring that when I see you my feet go to sleep.
    8. Re:Brevity is the soul of wit by Petrushka · · Score: 1

      Nonono, the correct reply is "How appropriate, you fight like a cow."

    9. Re:Brevity is the soul of wit by Anonymous Coward · · Score: 0

      I don't remember Duke Nukem 3D sucking ass. I remember it was the best game at the time.

    10. Re:Brevity is the soul of wit by GeckoX · · Score: 1

      Of COURSE it was, that was my point!

      Sorry, I forgot the sarcasm tags, thought that was pretty obvious :)

      --
      No Comment.
    11. Re:Brevity is the soul of wit by nahdude812 · · Score: 1

      That's why you actually do better with light comedy (side splitters are funny for a much shorter time than casual chuckle jokes).

      I'd wager that one of the major reasons my game (http://lotgd.net) has been as successful as it has been has been the tongue-in-cheek approach it took to itself. Of course, being text-based, you are also able to just skip over the jokes you've already seen, and focus more on the game and finding new places.

  8. Comedy is... by krbuck · · Score: 5, Insightful

    Comedy is hard,

    blowing shit up is (relatively) easy.

    1. Re:Comedy is... by icleprechauns · · Score: 1

      my pathetic attempt at a psychological stab at the question of why video games are violent instead of comedic is that I think many players play games to do stuff they wouldn't be allowed to do in real life. I blow shit up and kill people, because, you know, I'd kinda get in trouble if I did that in reality. On the other hand, you can give anyone a wedgie (well I suppose giving a guard one would get you in a little trouble too). This is not to say that funny, non-violent games can't succeed (indeed a few have in the past); but rather, it is more difficult for them to be noticed.

      --
      I'm a signature virus. Please copy me to your signature so I can replicate.
    2. Re:Comedy is... by geekoid · · Score: 1

      there is no reason those two things can't be in a game.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    3. Re:Comedy is... by Anonymous Coward · · Score: 0

      Blowing stuff up makes me hard.

    4. Re:Comedy is... by Ksevio · · Score: 1

      I have to point out here that the game by LucasArts "Armed and Dangerous" is the funniest game I have ever played (just look for some of the cutscenes online), and on top of that, almost everything in the game can blow up.

    5. Re:Comedy is... by Anonymous Coward · · Score: 0

      Comedy is hard

      After 30 years in this industry, and by looking at most of the comments that get modded +5 funny on this forum I would have to say that comedy is extremely hard for engineering types.

      Posted anonymously for obvious reasons ;)

  9. awsome game by jeannie888 · · Score: 1

    I remmeber play Lesiure Suit Larry when I was in high school, it's an awesome game (for the time)

    1. Re:awsome game by Flyboy+Connor · · Score: 5, Funny

      When the first Leisure Larry game was published, I was working as a programmer for a software house. The game was awesome, especially because it had EGA graphics. But the funniest thing about the game happened just after we got it, when we had a big opening of our new office and all our biggest clients were there. One of the most nerdy of my colleagues used the game to demonstrate the awesome powers of modern PCs to our clients, who were all huddling around his PC while he was explaining to them: "...so there is this hooker, see, who I want to fuck, but first I must get a condom..." No idea if this influenced future business.

  10. key combo by BitterAndDrunk · · Score: 1

    Was alt+x in the original game.

    --
    You better watch out, there may be dogs about . . .
    1. Re:key combo by Anonymous Coward · · Score: 0

      Ctrl+Alt+X in LL3

  11. It gets old by 0xABADC0DA · · Score: 3, Insightful

    A joke is only really funny the first couple times you hear it, but often killing the enemy gets even more fun the more times you do it. So naturally they make the games you'll play over and over.

    1. Re:It gets old by Anonymous Coward · · Score: 0

      I thought the "fatality" in mortal combat was funny...

    2. Re:It gets old by Anonymous Coward · · Score: 0

      >A joke is only really funny the first couple times you hear it, but often killing the enemy gets even more fun the more times you do it. So naturally they make the games you'll play over and over.

      This is sad on so many levels...

    3. Re:It gets old by Anonymous Coward · · Score: 0
      killing the enemy gets even more fun the more times you do it.
      perhaps if you're a mindless simpleton, but for the rest of us killing enemies gets old just as quickly, and has even less replay value in a year or twos time (by which most of the jokes will be hazy to be new again)
  12. I miss Larry by ArcherB · · Score: 2, Insightful

    I remember playing LSL on my Apple//c many years ago. While it was not exactly a wholesome game I'd give to my kids, it is a stark contrast to modern day, Grand Theft Auto's Hot Coffee. LSL was almost a clean dirty.

    --
    There is no "I disagree" mod for a reason. Flamebait, Troll, and Overrated are not substitutes.
  13. iBase eh?? by Anonymous Coward · · Score: 1, Funny

    All your iBase are belong to us, Al Lowe!!!

  14. I live in Amsterdam by Jerry+Smith · · Score: 1

    Missing option: tourists. I like your sig though :c)

    --
    All those moments will be lost in time, like tears in rain. Time to die.
    1. Re:I live in Amsterdam by Whiney+Mac+Fanboy · · Score: 1

      Missing option: tourists. I like your sig though :c)

      Ik ook!

      I wish I had a cattleprod going through the zeedijk sometimes :-/ every spring is the same.

      (but the question was one of several on the website I linked to, used to verify you were old enough to play Leisure Suit Larry 3.)

      --
      There are shills on slashdot. Apparently, I'm one of them.
    2. Re:I live in Amsterdam by Jerry+Smith · · Score: 1
      (but the question was one of several on the website I linked to, used to verify you were old enough to play Leisure Suit Larry 3.)

      Sapperdeflap! I guess I was old enough {evil grin} but not old enough to own a computer and games and stuff. Love for Sail was the last one, or am i mistaken?

      --
      All those moments will be lost in time, like tears in rain. Time to die.
    3. Re:I live in Amsterdam by JamesTRexx · · Score: 1

      Actually, Eindhoven, which is very close to Amsterdam for the geographically challenged. ;-)

      For me LSL was the first game I bought when I started messing around with pc's. Oh, the fond childhood memories of VGA boobies... *sentimental sigh*

      --
      home
    4. Re:I live in Amsterdam by trashbat · · Score: 2, Interesting
      Actually, Eindhoven, which is very close to Amsterdam for the geographically challenged. ;-)
      Unless you're Dutch, in which case it's on the opposite side of the country ;) I live there too, near the end of Stratumseind (which has mixed blessings if you enjoy having a drink or two).
      For me LSL was the first game I bought when I started messing around with pc's. Oh, the fond childhood memories of VGA boobies... *sentimental sigh*
      My mate's older brother had LSL for his Tandy when I was 9 or 10, he thought that the age check would keep us out but we were determined to see the hooker scene (even though we didn't quite know what that meant), so we spent several evenings doggedly learning all the answers by trial and error while he was down at the pub. I learned what 'rubbers' and 'prophylactics' were from playing that game.
    5. Re:I live in Amsterdam by whathappenedtomonday · · Score: 1
      VGA boobies

      those came later, didn't they? CGA and EGA were all we could afford at the time - and monochrome Hercules, of course! Mhhhm, the memories...

      --
      I hope I didn't brain my damage.
    6. Re:I live in Amsterdam by Scarletdown · · Score: 1
      those came later, didn't they? CGA and EGA were all we could afford at the time - and monochrome Hercules, of course! Mhhhm, the memories


      That was why I was so glad I opted for the Apple IIGS back then, with its Super Hi-Res graphics: 320x200 in 16 colors or 640x200 pixels in 4 colors (16 dithered)

      Gaahhh... If I wasn't busy with other projects and if I had the room for it, I'd dig my GS out of the shed and fire her up for some Leisure Suit Larry, Reach for the Stars, California Games, and Crystal Quest...

      --
      This space unintentionally left blank.
    7. Re:I live in Amsterdam by JamesTRexx · · Score: 1

      which has mixed blessings if you enjoy having a drink or two

      Not to mention if you enjoy sleeping. :-P

      --
      home
    8. Re:I live in Amsterdam by nogginthenog · · Score: 1

      I worked in Eindhoven for 1 year as part of my UK college degree. For Philips of course! Nice place. I plan to go back there some day.

  15. I don't know by BitterAndDrunk · · Score: 3, Insightful
    The first one was pretty damn funny I thought.

    The whole "quest to get laid" was fantastic, and the censored bar moving up and down was pretty damn clever.

    Sure, some of the jokes were a bit hacky, but all in all I thought the game was clever and the whole meta-commentary ("it's hard to find the right girl, and when you do she steals all your money") was pretty clever as well.

    --
    You better watch out, there may be dogs about . . .
    1. Re:I don't know by bj8rn · · Score: 4, Funny

      So you want a lubricated, mint flavor, lubber? WHAT A PERVERT!!

      --
      Hell is not other people; it is yourself. - Ludwig Wittgenstein
    2. Re:I don't know by LittleBigLui · · Score: 1

      Striped or plaid?

      --
      Free as in mason.
  16. Comedy? Depends on what makes you laugh... by Anonymous+Commando · · Score: 3, Insightful
    I've been playing Burnout 3 on XBox lately, and I find myself giggling when I send a competitor's car flying into a deep ravine...

    ...but maybe that says more about me than it does about the game...

    --
    Corporate Jenga: You take a blockhead from the bottom and you put him on top...
    1. Re:Comedy? Depends on what makes you laugh... by DarthChris · · Score: 1

      Absolutely. In the Jedi Knight series, using Force Grip to throw a squad of stormtroopers off a cliff can be quite amusing.

      Besides, w.r.t. the summary, it is much quicker to kick someone in the balls than to give them a wedgie.

      --
      Don't you just hate it when people reply to your signature?
  17. Save us from kiddie "comedy" by jalefkowit · · Score: 3, Insightful

    If the definition of "comedy" being used is "includes wedgies", I think I'd rather not have any "comedy games", thanks.

    Now, a game that aimed at a grown-up audience and had a sophisticated sense of humor, that I could get into. But "sophisticated" is not the first word that jumps to mind when I think of Lowe's portfolio, so that's probably too much to hope for.

    1. Re:Save us from kiddie "comedy" by Daniel_Staal · · Score: 4, Insightful

      "No one has ever gone broke underestimating the intelegence of the American public." -- P.T. Barnum, allegedly.

      --
      'Sensible' is a curse word.
    2. Re:Save us from kiddie "comedy" by Anonymous Coward · · Score: 1, Informative

      Actually, from my understanding it's more commonly attributed to H. L. Mencken. (Although, again, allegedly.)

      Barnum's famous alleged quote is "There's a sucker born every minute."

    3. Re:Save us from kiddie "comedy" by Anonymous Coward · · Score: 0
      If the definition of "comedy" being used is "includes wedgies", I think I'd rather not have any "comedy games", thanks.
      Unless the game lets you deliver the dreaded Rear Admiral.
    4. Re:Save us from kiddie "comedy" by Neurotoxic666 · · Score: 1
      Now, a game that aimed at a grown-up audience and had a sophisticated sense of humor, that I could get into.

      IMHO, Day of the Tentacle is the best exemple of this. Clean, intelligent humor. Funny for the kids, and countless humorous references for the grown-ups.

      --
      You are more than the sum of what you consume. Desire is not an occupation.
  18. Comedies went away when the market got too big by Jason1729 · · Score: 3, Insightful

    The LSL games were big hits if they sold 20,000 units. Games today have to sell millions to be considered sucessful. Targetting the larger market means they aim for the lowest common denominator.

    Those Sierra adventure games were and still are my favourite games.

  19. Double Oh Seven by Speare · · Score: 2, Interesting
    I once worked for a game company who was trying to get the rights to implement a 007 James Bond project. At the time, separate from the concept they were pitching, I offered an idea for a different "treatment."

    In *my* idea of a cool James Bond game, you would be faced with all the same sorts of adventure-game intrigue and scenarios that you would expect. However, as the player, you had a choice of solutions to each problem, and you would select from different famous portrayals of James Bond to use them. You could pick any Bond actor you wanted for any problem, but the methods used would be quite different depending on that choice.

    Wine and dine and charm the lady? Of course, everyone would pick Sean Connery's Bond for that one. But maybe you could detonate the truck as you jumped over it with a motorcycle, so switch to the action/adventure Timothy Dalton. If you could just gain computer access through the use of a one-liner retort that's crisper than a tux and dryer than a martini, well, Pierce Brosnan seems more adept at that sort of thing. And if you want to see how clumsy buffoonery and cheap cable-crane stunts can serve Her Magesty's international showdowns, we all know that's the only way Roger Moore won't disappoint.

    --
    [ .sig file not found ]
    1. Re:Double Oh Seven by Trigun · · Score: 1

      Sir, if you slant Mr. Moore again, I am calling Golden Guns at dawn!

    2. Re:Double Oh Seven by LoneGNUman · · Score: 0

      ...and if you wanted to give someone a wedgie, you would pick Daniel Craig??? Sorry, you forgot the funny part...
      http://www.sonypictures.com/movies/casinoroyale/

  20. Good idea. by fuzzyfozzie · · Score: 2, Interesting

    The first person that makes a game geared toward the middle school crowd that involves roaming around the school (of course, the usual stereotypes involved) and doing stuff like that to teachers,students, and staff members will make a fortune.

    1. Re:Good idea. by phopon · · Score: 1

      um... I'm pretty sure this was the intention of the entire line of Simpsons games, and I don't recall them making much money, although I think Hit 'n Run did alright. Kids just love their blood and gore.

  21. I'm still laughing... by wrast · · Score: 0

    Duke Nuk'em Forever

  22. Three words by Spyder · · Score: 3, Informative

    Destroy All Humans, violent? yes, but still funny.

    --
    Spyder
    1. Re:Three words by MooUK · · Score: 1

      Hilariously stupid, in fact.

      The major problem with that game though was no multiplayer. Whilst my bro and I playing it together - well, one watching, one playing - was always fun, it'd have been more fun if we could play at the same time.

      (Note: we're both uni students.)

    2. Re:Three words by Steve001 · · Score: 1

      I agree that Destroy All Humans is pretty funny, especially if you are familiar with the 1950s alien invasion movies (the opening looks like could have come right out of Plan 9 From Outer Space). The game also takes a shot at the stereotypical 1950s USA.

      One truly funny game that was didn't seem to get much attention is Brain Dead 13. It is a game in the style of Dragon's Lair and the hero is a computer repairman, who is called in by a mad scientist to repair his computer system (he fixes it with a wad of gum), and must escape from the castle. Among the challenges is Vivi's Beauty Salon where, for example, you get can get a manicure...with a hatchet.

  23. Changing Times by VirionNW · · Score: 2, Interesting

    I think comedy games lost ground partly due to the development of those trigger-happy genres, which are in turn becoming more complex and diverse to survive (well, some FPS/action games are, others are still bang-bang run-run festivals.) It seems to be about the same as traditional Adventure games, look at what happened to the classics like King's Quest; they tried a 3rd-person hack-and-slash and it flopped. Maybe they need to do what the game in the article is doing, well, at least the idea (wedgies just aren't hip anymore, though maybe more subtle humor will round it out.)

    There is an interesting point in the article, which I never considered since I never really played the Leisure Suit games, but he says something about using hints of sex as a way of getting people to try the game. Thinking about it, at least there was a believeable expectation for something like that in the game, at least more than most game advertising these days (box cover + sexy woman + car = never appears in the game.)

    1. Re:Changing Times by Zaphod2016 · · Score: 1

      The biggest problem with the 3-d KQ was that is was an easy game. KQ3- now that was a challenge.

      Any game which is simply testing my ability to click a button quicker than my opponent is simply boring IMO.

  24. Replay value by Killgore9998 · · Score: 5, Insightful

    The reason why there are no comedy games on the shelf is simple, IMHO. It's because they offer 0 replay value. When was the last time you picked up Leisure Suit Larry for an additional play-through, or any other game that does its best to be funny? Now, when was the last time you decided to go through the Halo campaign again, on another difficulty level perhaps? Granted, Monkey Island has a lot of replayability - but that's because it's such a superbly made action adventure game that it's impossible not to enjoy it another time. But it's not for the humor. The nature of comedy is such that it gets old quickly, and innovation is everything. Racing games and FPS's don't suffer from these problems.

    1. Re:Replay value by Carrot007 · · Score: 1

      Actually about a month ago, I have it on an old 386 laptop that i keep around for the occasional playing of such games!

      --
      +----------------- | What is the question!
    2. Re:Replay value by Ramses0 · · Score: 1

      """The nature of comedy is such that it gets old quickly, and innovation is everything. Racing games and FPS's don't suffer from these problems."""

      It is obvious you have you never played the Indy 500 racing game. Driving around in a fricking circle for however many hours it took on a 286 to do it? Now *that* gets old quickly. :^)

      --Robert

    3. Re:Replay value by nEoN+nOoDlE · · Score: 1

      Umm... I think you're very wrong about that. Taken to the context in movies, I've watched great comedy films over and over again long after the action and drama films are collecting dust on the shelf. If comedy is well done, there's infinite replayability. Why do we quote Simpsons and Futurama episodes OVER AND OVER again? Because they're still funny even after first viewing. The simple fact is that good comedy is a lot harder than action. It's much easier to throw a bunch of enemies into a game that the player has to kill, then have a writer make up a funny situation, and keep coming up with funny situations consistently enough to fill a game.

      --
      Don't trust a bull's horn, a doberman's tooth, a runaway horse or me.
    4. Re:Replay value by Hinhule · · Score: 2, Interesting

      No replay value?

      I can't tell you how many times I have played through
      The Monkey Island series
      Sam&Max
      Day of the Tentacle
      Maniac Mansion
      Simon the sorcerer series
      etc

      However lately (since 2000) the only games I can think of are Monkey Island 4 and Simon the sorcerer 3d.
      The adventure game market was vibrant until the 3D games hit. Since then I have not seen many, and I miss them.

    5. Re:Replay value by Neurotoxic666 · · Score: 1
      When was the last time you picked up [snip] any other game that does its best to be funny?

      Day of the Tentacle
      Full Throttle
      And, as you said, Monkey Island. But I prefer the other two -- and humour has a lot to do with it.

      --
      You are more than the sum of what you consume. Desire is not an occupation.
    6. Re:Replay value by njh · · Score: 1

      Yep, I've never watched a comedy twice. The BBC doesn't put all their comedy series on DVD first. The movie industry doesn't bother with comedys because they are not profitable. I've never reread a PTerry. etc. It's a nice idea, but it's quite clearly not the whole story.

    7. Re:Replay value by dkf · · Score: 1
      Racing games and FPS's don't suffer from [getting boring quickly, like comedy].
      Speak for yourself. To me, there's not much more boring than a racing game, and the FPS theme of "run along somewhere confusing, and shoot stuff" gets old quickly.
      --
      "Little does he know, but there is no 'I' in 'Idiot'!"
    8. Re:Replay value by Ellmist · · Score: 1

      > The nature of comedy is such that it gets old quickly, and innovation is everything.

      Tell that to the people who watch Anchorman every night and have seen Monty Python and the Holy Grail so many times that they have literally memorized the script.

    9. Re:Replay value by overbaud · · Score: 1

      Duke Nukem 3D was the perfect blend of humor and FPS. With classic lines like "Im here to kick as and chew bubble gum... damn I'm all outta gum." Handing fifties to strippers... smut, guns and one liners... that said being cartoon in nature and shooting wild boar invaders there was never any question about realism to be upset over.

      --
      Users... the only thing keeping 1st level support from being the bottom feeders.
  25. I'll tell you... by cptgrudge · · Score: 4, Funny
    Let me put this way, the shelf is full of racing games and shooters, RPGs and action games. Where are the comedies?

    I'll tell you where. In your pants! It's a fucking joke down there!

    --
    Qualitas edurus commercium, nullus penitus net rimor, nullus deus beneficium
    1. Re:I'll tell you... by bensch128 · · Score: 1

      Let me put this way, the shelf is full of racing games and shooters, RPGs and action games. Where are the comedies?

      They got run over by the speedsters, shot up by the snipers, eaten by the dragons and blown up by the mine mines.

      In other words, they went exstinct because they couldn't survive in today's game world.

      Ben

    2. Re:I'll tell you... by Hillgiant · · Score: 1

      Choke, joke. Whatever.

      --
      -
  26. BRING BACK SAM & MAX by blair1q · · Score: 3, Insightful

    Where are the new Sam'n'Max games?
    Full Throttle?
    Maniac Mansion/Day of the Tentacle?
    Monkey Island?

    Lucas isn't good for much any more, but he's got this IP in his vault and isn't doing a fucking thing with it. Instead he's producing uber-violent, xenophobic, pornomythic rubbish for the big screen and grubbing for tie-ins.

    1. Re:BRING BACK SAM & MAX by radish · · Score: 2, Informative

      New episodic Sam & Max games are on the way...

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    2. Re:BRING BACK SAM & MAX by buck_wild · · Score: 1

      Full Throttle was funny. It's been years since I've played it, but I still recall laughing at him saying, when you clicked on the Mouth icon and then, say, a dumpster "I'm not puting my lips on that."

      --
      If all you have is a hammer, everything looks like a nail.
    3. Re:BRING BACK SAM & MAX by Anonymous Coward · · Score: 0

      Full Throttle baby!

      I loved playing that game. I used to play it under RealPC and win95 till I got the Mac version.

      I think my favourite was when Harley was fixing ben's bike. If you tried to get him to grab harley he would say "Mmm, she's got a wrench". Comedy gold there.

    4. Re:BRING BACK SAM & MAX by blair1q · · Score: 1

      >New episodic Sam & Max games are on the way...

      Ah, but more importantly, it's because Lucas let the rights to the IP revert to the characters' creator.

      Apparently, being a fat, rich, mindless tool of your own artistic failure cum monetary overkill means you're too dumb to recognize a good thing when you have it under contract.

    5. Re:BRING BACK SAM & MAX by Flyboy+Connor · · Score: 1
      And don't forget Indiana Jones and The Fate of Atlantis. It is incredibly funny to make Indy say, in a real-good imitation Harrison Ford voice: "That item belongs in a museum!" And his dry wit comes over really well.

      And how about Grim Fandango? Everytime Glottis enters the scene, I start gniffling. And I was laughing my head of when the solution to the puzzle of the booby-trapped car with all the domino stones struck me (hint: it was about Glottis, two barrels of beer, and some stuff to freeze liquids with).

    6. Re:BRING BACK SAM & MAX by Shajenko42 · · Score: 1

      Sorry, LucasArts only does Star Wars games now.

    7. Re:BRING BACK SAM & MAX by Sebastopol · · Score: 1

      GRIM FANDANGO!

      That game had me laughing outloud once every 15 minutes (That is, when I wasn't trying to figure out how to make Glottis vomit...)

      --
      https://www.accountkiller.com/removal-requested
    8. Re:BRING BACK SAM & MAX by Anonymous Coward · · Score: 0

      Warning:

      Do not play in or around dumpster.

      Do not kick dumpster.

      Do not sleep in dumpster.

      Usage of this container for disposal of human remains may be in violation of local health ordinances.

  27. Spy Fox by stevewahl · · Score: 2

    I know they're aimed at kids, but I thought the Spy Fox series by Humongous Entertainment was very funny, nice spoof on spy movies. "A spy without gadgets is like a shopping cart without a broken wheel," or words to that effect.

  28. dott and uqm by Reverse+Gear · · Score: 1

    I agree about Leisure suit Larry not being funny.
    Sure as a 13 year old kid I also found the Leisure suit Larry series interesting, but it sure wasn't the humor that attracted me back then.

    Now I was thinking Day of the Tentacle and The Ur-Quan Masters (aka. Star Control 2) was never than the Monkey Island games, but I guess that is because I never played the never version of the Monkey Island series (which is just sad actually ... but these games came out after I totally stopped playing computer games as I was not able to control it and computer games had become an addiction to me, uqm was a fall back that showed me that I am still not able to control this addiction)

  29. Crap Timothy... by aardwolf64 · · Score: 1

    Crap man... do you have any grasp at all of the English language? Can someone translate the blurb into English for us non-Timothy speakers?

    1. Re:Crap Timothy... by Politburo · · Score: 1

      Actually it was simoniker who wrote the blurb, but timothy should be shot for posting it in its current form.

  30. Um by Big+Hammer · · Score: 1

    Please please please, no canned laughter. BH

  31. the ratings by dj245 · · Score: 1
    ...if there's murder or similar - keep it away from my kids...

    In case if you still didn't get it, it's your job to keep that stuff away from your kid. And now stop getting in my way of blowing shit up.

    I think he is saying that the ratings should be this way. And they probably should. Young children may not know right from wrong, and parents sometimes buy titles based on the age rating (as wrong as it often is these days). Of course, they might surprise me with their knowledge of right and wrong, as children often do.

    --
    Even those who arrange and design shrubberies are under considerable economic stress at this period in history.
  32. What about Freddie Pharkas, Frontier Pharmacist? by Anonymous Coward · · Score: 0

    Talk about a great game.  I got more laughs from the manual than I got from most comedy games!  The manual can be found here:  http://www.allowe.com/FPFP/manual.pdf.  The picture of the guy with rabies is one of my favorites.

    PREGNANCY

    A temporary, usually nonfatal condition involving a parasitic embryo, a host female, and a disinterested third party (usually a father). The embryo attaches itself to the inside of the females' uterus and fees off of her blood and other bodily fluids, growing very rapidly, much like a tapeworm, only rounder. Fortunately, the parasite usually detaches itself within 8-9 months, after which its parasitic tendencies become largely financial in nature.

  33. Interesting thing to note... by RoffleTheWaffle · · Score: 2, Interesting

    In the Megazeux GCS community, comedy games are a pretty big deal. Not only are they easy to make, they're also deeply satisfying for players of all genres and fandoms. This is because no matter what kind of game you prefer to play - FPS, RPG, RTS - there's one genre everyone can relate to - WTF.

    Case in point: Inmate 2993's 'Cans' series - nearing its tenth birthday - is one of the most popular and widely known games to ever be made for Megazeux. These games, especially 'Cans' and 'Cans Episode One: Special Edition' are considered must-haves, alongside the other classics of Megazeux such as Adlo - an exceptionally well done platformer - and Bernard the Bard - an RPG considered to be the 'best game of all of Megazeux'. Guess what genre the 'Cans' series falls into?

    Comedy.

    Comedy games don't get much attention these days outside of their little niche. That's because they rarely feature the adrenaline-pumping action and pretty colors that are required to achieve any semblance of popularity in today's gamer culture, and forget getting the game published and sold in stores without a big name like 'Leisure Suit Larry' behind it. That doesn't mean comedy gaming is irrelevant, it's just underrated. I personally like a game I can both enjoy playing and get a good laugh out of, and if spending time with the Megazeux community has taught me anything, it's that I'm hardly alone.

    1. Re:Interesting thing to note... by pkcs11 · · Score: 0
      Problem is, no one's ever heard of
      • Inmate 2993's 'Cans
      . I'd like to play a comedy game from time to time, but never actually seen one for download or purchase at a local store.
      --
      "I have an odd craving to whisper about those few frightful hours in that ill-rumored and evilly shadowed seaport of dea
    2. Re:Interesting thing to note... by RoffleTheWaffle · · Score: 1

      Megazeux is free, and 'Cans' is a game made for and playable on Megazeux. You can find Megazeux and all uploaded games for it here: www.digitalmzx.net

      Megazeux is an acquired taste, but you'll find that it has a certain charm.

  34. Video interview by Anonymous Coward · · Score: 0

    There's also a solid video interview with Al Lowe over at OpenAlpha with one of the girls from Call For Help with Leo Laporte.

  35. Infocom had some hilarious games by spun · · Score: 2, Informative

    Anyone remember Planetfall? Or Hitchhiker's Guide to the Galaxy? Hilarous through-and-through, but many other of Infocom's interactive fiction games had particularly funny moments. Of course, interactive fiction lends itself to humor more than most types of games.

    --
    - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    1. Re:Infocom had some hilarious games by spetey · · Score: 1
      I confess I just replayed the Infocom Hitchhiker's game a few weeks ago, and it's still funny (in the high-minded British way, not the low-minded Leisure Suit way - not to make any judgments). The BBC has set it up so that you can play for free online, with some cool illustrations even: http://www.bbc.co.uk/radio4/hitchhikers/game_nolan .shtml

      Planetfall was great too - I loved the little robot.

      And don't forget the game Adams wrote just for Infocom - Bureaucracy. It tracks your blood pressure as you try to get simple tasks accomplished despite ludicrous red tape, and as I remember, is funny (if frustrating at times). Those awesome Infocom games are the kind of thing they should really release to the public, now that they're not sold anywhere anymore. Or, at the very least, they should start reselling them!

    2. Re:Infocom had some hilarious games by Antique+Geekmeister · · Score: 1

      I'm sorry, but Hitchhiker's Guide was a frustrating nightmare of hours of wasted time to get even a single joke to work, when it wasn't crashing randomly or wedgning pointlessly. For big fans of Douglas Adams it might have been fun, but I found it completely unplayable due to that pitiful parser of commands and the frequent bugs that left it wedged.

      Neverland, however, was funny in plots, puzzles, and animation, with animation that worked on a very modest 200 MHz machine with a 15" screen and 640x480 animation. And it still works well, for children 4 and above to play and 10 and above to actually play through, and for anyone in the room watching it to laugh at.

  36. Re:NOT OFFTOPIC by HunterZ · · Score: 0, Flamebait
    Slashdot is located in the "USA", which means "free speech" for everyone, moron.

    Except for you: -1, Flamebait
    --
    Arguing about vi versus Emacs is like arguing whether it's better to make fire by rubbing sticks or banging rocks.
  37. The comedies are.... by bADlOGIN · · Score: 1

    The little price tags attached to the same damn rehash of racing games, shooters, RPGs and action games.

    It makes me laugh to think that studios can command such money for re-heated ideas....

    --
    *** Sigs are a stupid waste of bandwidth.
    1. Re:The comedies are.... by Anonymous Coward · · Score: 0
      It makes me laugh to think that studios can command such money for re-heated ideas

      I paid $49.95 today for Microsoft One-Care (although it could be called Three-Care for the number of times you can use it).

      The first piece of security advice is displaying red warnings that don't go away until you install the other half of the program -
      Windows Defender BETA 2. Funny stuff for under $50!

      --
      Comedy or merely tragedy:
      Paying for beta software.
      (Microsoft's latest game)

  38. I'd just be happy for a return to... by Rod+Beauvex · · Score: 1
  39. Exactly by geekoid · · Score: 1

    That why books stores never have comedy....

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  40. Where are the comedies? Well, here they are! by kop · · Score: 2, Informative

    Most of the enemies in SIN Episodes die in extremely funny ways, yelling stuff like: Aargh my legs! or: it burns, it burns!
    If you score a headshot in GTA vice city the head disappears and the victim walks on squirting blood, hilarious!
    In Carmagueddon you can chase grannys and score "style" bonuses if you made nice streaks of blood on the tarmac very inventive!
    In Half Life 2 you can learn about physics by playing around with a sawn trough corpse hanging from a tree; both fun and educational!

    1. Re:Where are the comedies? Well, here they are! by Zaphod2016 · · Score: 1

      Maybe its because my fiance is a Nurse, or pehaps because I've almost been killed a few times in my short life, but these random acts of horrific violence you describe do not strike me as funny in the slightest/

  41. No. by fuzzyfozzie · · Score: 1

    The only comedy video game I would play is one in which you could repeatedly kill Kathy Griffin in thousands of ways.

  42. Leather Goddesses of Phobos by Rob+the+Bold · · Score: 1
    You are in a corridor, and you can go forward, left, or right:

    "Something, perhaps this very sentence, tells you it would be very dangerous to go left or right".

    --
    I am not a crackpot.
    1. Re:Leather Goddesses of Phobos by Belial6 · · Score: 1

      "It involves three feet of rubber hose, a gallon of vasaline and a yak."

  43. Comedy Games by Puff+of+Logic · · Score: 1

    Comedy is incredibly difficult to pull off well. Even if you do manage to pull it off well, comedy is so subjective that you'll doubtless leave some people stone-faced even while others are howling with laughter. The gentle humour in the Monkey Island series is probably the best that the gaming genre can hope for. Frankly, I'd like to see more along that line, especially since it would be a shot in the arm for adventure games.

    --
    P.P.S. I'm doing Science and I'm still alive.
  44. Lost In Translation by cafn8ed · · Score: 1

    Most of the posts suggest comedy is rare in computer/video games because 1) it's hard and 2) it doesn't sell as well.

    I suggest that the impossibility of translating comedy into different languages might be the largest obstacle of all. In this era of computer gaming, a game needs to sell in more than one country in order to be successful, and it takes more than basic proficiency in a language to really appreciate comedy.

    --
    Coffee is my drug of choice.
  45. Re:Overlooked value of the Sierra-era by Zaphod2016 · · Score: 5, Insightful

    Like how he'd get sick and turn colors (eventually plaid) and die if you slept with the hooker and didn't use a rubber. That was funny.

    Not only was this scene funny, but playing as a 13-year-old it really helped drive home the point that condom use was a good idea.

    I'm not saying it is the duty of video games to teach sex ed, nor am I one of those "video games are the root of child violence" people, however, I certainly see value in this sort of thing. Speaking for myself, I have learned stuff from all sorts of goofy sources, and more often than not, entirely accidentally.

  46. Postal: Funny AND Violent by dredwolff · · Score: 2, Insightful

    Why just go for one or the other when you can have both! I haven't played Postal2, but Postal was pretty darn funny

  47. Simple answer by cyber-vandal · · Score: 1

    Humour is subjective, however selling sex, violence and high speed racing to men is a bit snow to eskimos.

    1. Re:Simple answer by Anonymous Coward · · Score: 0

      That was such a horrendously bad reply I had a hard time believing someone was dumb enough to mod it up.

      I can only presume that you meant to say that selling those games would be like selling snow to eskimos, as the phrase goes. However, if you had a proper grasp on that phrase you'd realize it is entirely inappropriate for this context. Selling snow to eskimos should be very difficult - they have lots of it to begin with. Selling video games with sex or violence is incredibly easy. You should have used a term more like "selling water in the desert".

    2. Re:Simple answer by cyber-vandal · · Score: 1

      Haha, got me, I'm normally more careful than that, having been on the end of some fairly vitriolic pedantry in the past. What amazes me is that only one person picked up on it I posted this almost half an hour ago.

  48. Libre not gratis by Belial6 · · Score: 1

    http://www.adventuregamestudio.co.uk/

    It is Libre not gratis, but it is there all the same.

    1. Re:Libre not gratis by despisethesun · · Score: 2, Informative

      You've got it backwards. AGS is gratis (free as in beer), not libre (free as in speech).

      By the way, there are also Free implementations of AGI and SCI available, as well as a development studio for making SCI games.

      --
      This poo is cold.
  49. Re:NOT OFFTOPIC by drinkypoo · · Score: 2, Insightful

    Slashdot is located in the "USA", which means "free speech" for everyone, moron.

    Are you a troll, or an idiot? Free Speech means the government is not allowed to censor you. It doesn't mean someone has to give you a soapbox.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  50. Funny Games? by M0b1u5 · · Score: 1

    Dragon's Lair 3D - the recent release, was funny.
    Now I want a version of "Space Ace" to play on my PC!

    --
    How many escape pods are there? "NONE,SIR!" You counted them? "TWICE, SIR!"
  51. Ah yes, we definitly have lossed the classy comedy by SmallFurryCreature · · Score: 1
    Not an Al Lowe game but in the same genre and of the same era is Spellcasting 101 and what still makes me smile is the following puzzle.

    You are forced to fight a bull and chasing you around the arena is thirsty work. Your inventory contains a bottle of laxative. Ah yes but the really fun part was the sound. In an era when sound was rare hearing that gurgling sound was hilarious.

    Sure it ain't sophisticated and proper humor and all but Monty Python never minded some underwear humor and it is a lot better then shooting peoples faces.

    By all means bring the funny adventure back. Hell any adventure. They ain't dead yet.

    But I guess comedy is not just the hardest genre in movies, books and stage.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

  52. COMPLTELY serious by Anonymous Coward · · Score: 0

    a question in the link you gave was "What TV show featured an appearance by Richard Nixon?" but there was no answer?do you know what it was?

    1. Re:COMPLTELY serious by Captain+Rotundo · · Score: 1

      Laugh in

    2. Re:COMPLTELY serious by Anonymous Coward · · Score: 0
      more details from the wikipedias
      Judy Carne was often tricked into saying "Sock it to me," which then led to her being doused with water or otherwise assaulted. "Sock it to me" became a catch phrase for the show.

      During the September 16, 1968, episode, Richard Nixon, who was running for President, appeared for a few seconds and asked the question, "Sock it to me?" An invitation was extended to Nixon's opponent, Hubert H. Humphrey, but he declined. According to George Schlatter, the show's creator, "Humphrey later said that not doing it may have cost him the election."
  53. Bring them back! by adolfojp · · Score: 2, Interesting

    Graphic adventure games were replaced by first person shooters because first person shooters were the summer blockbuster movies of the game universe. They don't need a compelling story, just a lot of explosions and special effects.

    The other day I challenged my nephews to play and finish the old Monkey Island games. They have Game Cube and Playstation 2 consoles at home.

    They got hooked immediately. 15 year old games with outdated VGA graphics got the attention of my nephews. They have now moved on to the Quest for Glory series. (Hooray for dosbox and scummvm)

    There needs to be a graphic adventure game revival. The games don't need to be the summer blockbusters of the game industry. They will make enough money just by filling a gap that exists in the computer game section.

    1. Re:Bring them back! by Blakey+Rat · · Score: 1

      You mean like Syberia? Syberia II? The Longest Journey? Dreamfall?

      There are plenty of adventure games still being made, most of which are very high quality. The problem is that the people like you who constantly say "bring back graphical adventure games!" don't actually go to the store and buy them. If you really cared about adventures one iota, you'd know that there's a half-dozen adventure games released a year, at least.

    2. Re:Bring them back! by adolfojp · · Score: 1

      I played some of those games and was deeply disappointed. (I haven't played Dreamfall or Syberia 2 yet.) The graphic adventure games of today are few and most of them are worthless.

      Last week I finally got to play "The Longest Journey". The game was not moved by the character's actions, it was moved by the dialogue. It felt more like a movie than a game, a very long and boring movie to be more precise. It was beautiful, but its gameplay was horrendous. That seems to be the current trend of today.

      As long as the new graphic adventures are few and awful I will remember fondly the graphic adventure games of the golden era. I haven't played any good graphic adventure games since Grim Fandango. Syberia and The longest journeys are a joke in comparison to the games of yesterday. If they win awards it is because they have no real competition.

    3. Re:Bring them back! by Cadallin · · Score: 1

      The Longest Journey is 6 years old. Its sequel has been converted into a Tomb raider clone. Syberia and Syberia II are likewise a few years old. Your argument doesn't ring very true when the only recent release you cite isn't even an adventure game. You could have mentioned Indigo Prophecy, of course it had the most horrific matrix rip-off plot of any game I've ever played. Your argument is crap. A handful of releases in the past 5 years does not a live genre make. Especially not when you compare the current rate of release and perhaps more importantly the current style of releases to the immense number of classics of the preceeding decade (1991-2001) Just go ahead and try to present an argument that compared to that time period the present era is dead as far as adventure game releases are concerned.

  54. Funniest game ever: by geekoid · · Score: 1

    Eric the Unready.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  55. Psychonauts? Simpsons? by mrbooze · · Score: 1

    Psychonauts just came out in the last year or so and it's one of the funniest games I've ever played.

    Simpsons Hit and Run would also presumably be considered a comedy game.

  56. Add Austin Powers by AaronW · · Score: 1

    Now just allow the user to substitute Austin Powers and things will be set. Maybe even offer it as a bonus after the game has been completed once or twice.

    --
    This post is encrypted twice with ROT-13. Documenting or attempting to crack this encryption is illegal.
  57. Zanthor! My free software OSS, comedy game. by illumen · · Score: 1

    Hello!

    please try out our comedy game... Zanthor.

    http://www.imitationpickles.org/pyweek2

    Zanthor likes flowers and killing.

    You need python, and pygame to play it. Which are available on most distros. It works on windows and macs too.

  58. World of Warcraft has some very funny stuff by Barlo_Mung_42 · · Score: 1

    Here are just a few off the top of my head:
    The race on the salt flats ala Star wars episode one.
    Goblin sales guy that squeals "I got what you need!" Have to hear it to really know what I'm talking about.
    The dwarven shooting range.
    Gnomish Battle chicken.
    Many of the /silly and /dance emotes.

    In general I think Blizzard has always had a good sense of humor. Remember the Cow Level in Diablo II? Comedy gold right there.

    Zug Zug

  59. Comedy doesn't fit into the schedule by Subacultcha · · Score: 3, Insightful

    Planned comedy is very hard to pull off unless you've already got a lot of skill in setting up jokes and comedic timing. Unfortunately, those aren't skills people acquire in the normal day-to-day of game development. You really need someone who developed their comedic skills on their own and also loves and understands games.

    Can you imagine, with all the rushed art and programming that goes on in game development, how well humor would fare? Not well. You may have a joke that works well with the development team for some reason, but just completely falls flat on the audience. In the end, the publisher is going to want the game done and not really worry about whether it's funny or not.

    The best example of a funny game recently is Psychonauts, by Double-fine. The dialog in that game was from Tim Schafer (Day of the Tentacle, Full Throttle) and Erik Wolpaw (from Old Man Murray - http://www.oldmanmurray.com./ The game was often delayed and was even cut from Microsoft's lineup because Schafer was hard to work with. It was eventually released by Majesco and despite lot's of great reviews, it wasn't exactly a smash hit. The humor is top-notch, but in the end, if people don't like the game and it doesn't have a huge publisher backing it, it's not going to sell.

  60. Software by searstream · · Score: 1

    Funniest software i've played with latley has to be Micro$oft Excell. Damn limits.

  61. Kingdom of Loathing by jone_stone · · Score: 1

    An Adventurer is You!

    Perhaps not what you're thinking of, but Kingdom of Loathing is a hilarious (and free) web-based game. If you haven't tried it before you really should.

    Another one with funny bits is Nethack, of course.

    I agree, though, that there should be more funny games. I miss the heyday of the Lucasarts comedic point-and-clicks. Day of the Tentacle was always my favorite.

    -David

  62. Has anyone mentioned Grim Fandango? by ManufacturedMirth · · Score: 2

    Like everyone else, I only discovered this game long after its re-release into the bargain bins. I didn't know it had a cult following, but I understand why - such a carefully constructed, subtle, humourous piece of work. If you like atmosphere and mystery, this game is a lot of fun. Go buy it for $5 or whatever it's going for these days, and be a travel agent in the Land of the Dead!

    1. Re:Has anyone mentioned Grim Fandango? by johnnywheeze · · Score: 1

      I was waiting for someone to mention this game, Grim Fandango was an incredible immersive experience in a really imaginative setting, but unfortunately the game part was simply a rail-roaded pixel hunt. I'd love to see what the original makers could do with the full 3d environments available now.

      Grim Fandango could have made an excellent animated series, but as a game, it was meh.

  63. Don't all games have planned obsolescence? by Anonymous Coward · · Score: 0

    And yet, games are produced so quickly, they can't really expect you to replay them a dozen times. They keep making the graphics nicer, the gameplay smoother, etc., with new releases. Why wouldn't it apply to humor, as well?

    Besides, he's talking about slapstick humor here -- a joke gets old when told three times, but a wedgie is just as funny the third time.

  64. Grand Theft Auto? by misleb · · Score: 1

    The first time I played GTA: Vice City i laughed my ass off at all the crazy things you could do. In San Andreas I liked to see how big of a car pile-up I could cause on the freeway, for example. I thought that was pretty funny. Although i would hesitate to call GTA an inherently funny game. Still, I think it is important to consider what makes a game funny. Is it jokes told by NPCs? Is it silly plot lines? Or is it just allowing the player to make their own fun if they want?

    -matthew

    --
    "THERE IS NO JUSTICE, THERE IS ONLY ME." -Death
  65. Ooops.. by Belial6 · · Score: 1

    Ooops. You are correct.

  66. the intelegence? by Anonymous Coward · · Score: 0

    you're trying to prove him, aren't you?!

    1. Re:the intelegence? by Daniel_Staal · · Score: 1

      Of course. ;)

      --
      'Sensible' is a curse word.
  67. the old days... by whathappenedtomonday · · Score: 1
    "Do something about that breath of yours!"

    > use breath spray

    "It's about time!"

    Yeah, humor is a matter of ... taste!

    --
    I hope I didn't brain my damage.
  68. Comedies?? My God man, are you insane?!? by mnemotronic · · Score: 1

    Where are the comedies?!?!?! The thankless task of keeping the world safe by killing hundreds, if not thousands, of vicious mutants, evil humans, and bloodsucking vampire alien face-eaters is not to be taken lightly. It requires a strong stomach, a lightning-fast twitchy trigger finger, and a titanium-clad sphincter. This is no place for comedy, even virtual comedy. You can thank your lucky stars that there are at least a few warriers who are willing to sacrifice numerous hours of time, at the cost of their very hemmorhoids, to repel wave after wave of invaders.

    --
    The Russians have won. They have made the world a cesspool of distrust, greed, fear and hate.
  69. Wow, please think again by Skadet · · Score: 1

    Our treatment of sex is what causes problems.

    This much is true.

    You know what would reduce the instance of teen pregnancy? Accepting (teen) sex as natural and unavoidable, and educating teens on the use of contraceptives. If we try to hide sex from teens, they'll be exceptionally eager to have it.

    And if we want people to use condoms, we should teach girls how to put them on for guys. Guys don't have a stake in the matter; they don't get pregnant. Therefore the decision should not be left to them.


    ...and this is where you missed the boat. What we need to accept, in reality, is that being 1) willing and 2) able does not make you 3) ready.

    That is fact.

    Birth control is a boon for mature, ready couples who would prefer not to have a child at the moment but could handle it if they did. It shouldn't be a license to have sex at whatever age you're physically able.

    And then you claim that girls should be responsible for condoms, to the point of forcibly wrapping their partner's meat? (At least, that's how it reads...) Give. Me. A. Break. If a guy isn't mature enough to protect both himself and his partner, he shouldn't be having sex. Period.

    It's called "doing the right thing," and "being responsible". I realize in America we're accustomed to doing whatever the hell we want, consequences and preparedness be damned, but we're talking about human lives. If all parents were to heed your advice, not only would we be seeing an influx of teenage pregnancies, we would be training our young men that it's ok to be irresponsible because someone else will look out for their safety.

    Please, please re-think your position here. If not for my kids, then for yours.

    1. Re:Wow, please think again by Anonymous Coward · · Score: 0

      The GP's point was that SOMEBODY has to be responsible enough to put it on. It doesn't really matter WHO, just that it's used. Therefore, it's just as useful for the girl to know how as for the guy. Throwing your hands up and yelling 'he never put it on!' doesn't hold any weight. It takes 2 to f*ck.

      You're point is that if they haven't figured that part out yet, they shouldn't be having sex. Unfortunately, that position is exactly what has put us in this situation to begin with. You haven't presented a SOLUTION, merely an OBSERVATION (a good one, to be sure). The GP at least had a POSSIBLE SOLUTION. You have nothing but a vague ideal, and the hope that it'll be enough.

      It's quite obvious that a pair of 15 year old kids aren't READY to start a family. It's also quite obvious that they are technically capable of doing so, and may even possess the necessary desire. We HAVE accepted this. Even if we hadn't accepted this, this argument wouldn't exist without assuming it happened already.

      Wishing, hoping, praying, and thinking it ought to be different doesn't mean SHIT.

      In theory, ideals are great. They're ideal, even. In practice, reality is a lot more... realistic.

    2. Re:Wow, please think again by Fulcrum+of+Evil · · Score: 1

      And then you claim that girls should be responsible for condoms, to the point of forcibly wrapping their partner's meat? (At least, that's how it reads...) Give. Me. A. Break. If a guy isn't mature enough to protect both himself and his partner, he shouldn't be having sex. Period.

      Here's where you miss the boat. A girl should forcibly wrap her partner's meat because she's the one that can get pregnant. If the guy is a dirtbag, then she gets the consequences, so she has a rather large stake in the matter.

      --
      "We returned the General to El Salvador, or maybe Guatemala, it's difficult to tell from 10,000 feet"
    3. Re:Wow, please think again by cgenman · · Score: 4, Insightful

      ...and this is where you missed the boat. What we need to accept, in reality, is that being 1) willing and 2) able does not make you 3) ready.

      The fact is that teens 1) Wanna and 2) Gonna so we had better darn well make them 3) ready.

      Our options are not stopping them from having sex or not, it's making them prepared for when they have it.

      On the one hand you're arguing that teenagers are too immature to have sex. On the other hand, you're arguing that they should be mature enough to know not to have sex. Huh? They're KIDS. They're raging balls of insecurity glued together by drunken hormones and a throbbing fire in their loins. That's why they do incredibly stupid, dangerous, and mind-blowingly weird things. That's why they're not mature enough to have sex. That's why they're not mature enough to refrain from having sex. So that's why the way we protect them is by teaching them how to have sex responsibly, not to pretend that they won't until some point in the unknown future when they're magically "ready".

      And women should be taught how to put a condom on a guy. Maybe the person they're with isn't mature enough to know how. And if they're not mature enough to know how to put on a condom, they're certainly not mature enough to exhibit the self-restraint to keep it in their pants. A girl should know how to put a condom on a guy every bit as much as a guy should know what schedule the girl is on for her birth control pills. And they should feel not just compelled but also responsible for the decision. At the risk of sounding corny, a condom isn't effective because it goes on one person, it's effective because it goes between two people. Sure, the guy should be responsible enough to put one on. And if they're not, the woman should put one on for him, while teaching him proper technique and taunting him for his inexperience and lack of maturity.

      It doesn't matter whose fault it is. It doesn't matter what kids "should" and "shouldn't" do. Just be safe. And keep them safe. And teach them to be safe.

    4. Re:Wow, please think again by Matz+L.E. · · Score: 1
      What we need to accept, in reality, is that being 1) willing and 2) able does not make you 3) ready. That is fact.

      Correct. We can't change (1) and (2) so we should make them ready (3).

      Birth control is a boon for mature, ready couples

      No.
      I've had sex with my girlfriend (now wife, we have 1 kid) when we were 13 and 14 years old. I don't want to withhold this great experience to any teen just because the society is not willing to accept teen sex as a matter of fact and thus avoids its responsibility to give them proper sex education and properly tell them about the responsibility and consequences of having sex.

  70. re: That's why the adventure format works best! by King_TJ · · Score: 1

    When you play through an adventure game, you generally don't play it over and over again. You try to progress through it in a linear fashion, like reading a book. So the humor is fine as long as it's good at least once.

    Some of the 3D shooters did manage to pull off comedy pretty well too, IMHO, but they suffer from being too repetitive. At best, you get to the parts that were funny a couple times, and you get kicks out of showing your friends.

  71. Doom I and Doom II had comedy. by illumen · · Score: 1

    Doom one, and two had comedy.

    I liked the secret wolf level. The john romeros head on a stick with his voice playing backwards.

    The bunny rabbit in the ending scene.

    Ah. Gore and comedy together. Doom was like a bad horror movie that takes the piss.

  72. No One Lives Forever! by SuperBanana · · Score: 2, Insightful

    Don't forget No One Lives Forever, where the object is mostly to sneak around, since you're a spy, or dispose of the baddies quietly. It's worth it to sneak around too- the guards in various places have conversations to alert you to their presence and such. The conversations are hilarious.

    Two of them inside one of the "evil hideous" discuss how one's brother has gone into the business of kitchen remodelling, and the other asks for the brother's number as his wife has been nagging him to have something done about theirs.

    Another trio of baddies earlier in the game wax philosophic about how "there just aren't any truly evil organizations anymore", and of course, at some point, there's a discussion involving how they don't get any respect. "Do this, shoot that. I tell you..."

    It was great. In almost any other game, you just shoot the guards and bad guys. But in NOLF, you actually kinda feel for them. They're just regular Joes, wondering about which HMO plan to sign up for, renovating their house, not really liking their job, etc. Well, except that they have guns and they'll kill you if they see you.

    I know there's a sequel out..I hope it's as good as the first one.

  73. hahaha by CiXeL · · Score: 1

    i learned so much trivia memorizing correct answers

  74. amusing not funny by CiXeL · · Score: 1

    and extremely embarassingly cheezy now. like alot of 80s movies that didnt age well and you need to drink while watching them to avoid crawling out of your skin and running screaming from the room.

  75. yes but by CiXeL · · Score: 1

    can't be played any longer because the pace of life is so extremely accelerated there isnt time to do anything.

  76. the average gamer by CiXeL · · Score: 1

    could never be interested in an adventure style game. those only appeal to geeks because it the adventure style commandlines were like "MSDOS the videogame!"
    the masses simply dont have the attention spans longer than a goldfish to support that level of concentration.

    1. Re:the average gamer by VirionNW · · Score: 1

      Yeah, I'll admit I never did go in for the really old Adventure games, though when they were more point-and-click, or at least arrow and WASD it was easier to play. Of course, if I remember correctly, half of them still required a delicate dance of cryptic commands and wierd sentance structures. Looking back I'm more interested in the older ones for nostalgia (now), but I find my "oh shiny" reaction doesn't help much (I think Myst set the bar pretty high for me early on: simple interface, nice graphics, sounds for everything...)

  77. especially with the demographic shifting by CiXeL · · Score: 1

    towards more immigrants in the US population. I've noticed alot of them like humor i find to be infantile and stupid but they lap it up. It doesnt mean theyre stupid, maybe it has to do with a poorer grasp of western culture or the english language. I'm not really sure. I do see more and more people going to movies and saying theyre just looking to be entertained, they dont want anything that will make them think.

  78. Exactly, thankyou. by spoco2 · · Score: 1

    I hate the religious/right wing/conservative mindset that to be safe from sex (as if it's a dangerous thing), one must know as little as possible about it.

    It's ridiculous. As studies and stats, and quite frankly, common sense show: Teach them young, teach them well and good things will come.

    Having your kids know about sex and the other sex, know about the feelings, the meanings, the consequences etc. young can make a huge difference.

    I know that in my life myself and my brother knew about sex etc. a lot earlier than some, and that when, say, visiting a museum and seeing artifacts with phallic symbols, we found them interesting, while other kids laughed and giggled away at them.

    I'll just ensure my family has a healthy non-closeted understanding of sexuality and other people can handle themselves.

  79. So what about those violent games that ARE funny? by allroy63 · · Score: 2, Interesting

    There's an underlying assumption at work here that games that are comical are inherently non-violent. When asked how his new title, Sam Suede, will stack up against the "Grand Theft Autos" of the world, Lowe comments:

    I think the easiest comparison would be that where action games today have violence as their currency, we have humor. So picture every place that you would shoot somebody or slice somebody open or something else. Instead, put in a laugh there. That's what we're going to do. So there's going to be guards, but instead of slitting their throats, you'll give them a wedgie. And instead of conversations with long cutscenes, we'll have humorous dialogue with conversation trees, which may be a carryover from the old adventure games and RPGs.

    The fact is, humor is not mutually exclusive from violence. Anyone who has played the latest Tony Hawk Underground titles will note that while the story mode is often amusing and is driven by humor, there are still elements of violence at play. Granted - we're not talking about whipping out a Desert Eagle and carving a cranial canoe into the heads of opposing skaters, but mild physical violence and humiliation of opposing characters are certainly depicted in the story mode narrative. This is more or less what Lowe is talking about doing with his latest title - creating a compelling and funny action game with minimal violence.

    But let's back up a second and talk about that "violence as currency" idea that Lowe establishes, and lets also look at Gamasutra's point of comparison - Grand Theft Auto.

    The Grand Theft Auto series is arguably one of the most violent depictions of reality ever brought to gamers' living rooms. While there are other games that celebrate gratuitious violence in great detail (like Mortal Kombat), GTA celebrates gratuitous violence in situations of far greater magnitude (ie. killing 50 cops in 5 minutes will get you "Respect" from the locals, whereas the MK series rewards you for one intensely gross kill). GTA also presents a far more real world setting for most gamers than most violent games on the market (sorry kids, but most of you playing Medal of Honor/Halo/Unreal/Cool FPS of the week are not marines living in a combat zone). The setting is a city designed with realism in mind. While the actions of characters within the game's narrative may not appear realistic, San Andreas, Liberty City, Los Santos, etc. look very much like the urban and suburban areas of the U.S. they are intended to represent. The game depicts realistic violence at a high order of magnitude in realistic settings and places players in the role of the anti-hero who kills with reckless abandon and without reason. GTA continues to be a hot seller and have great replay value not just because of its story mode, but also because anyone can fire it up and run off on an instantly gratifying rampage on a whim. For comparison's sake, I'll offer up any of the "Free Skate" options available in the Tony Hawk series as a game of the "non-violent" variety that offers the same ability for instantly gratifying non-goal-driven gameplay.

    So why are we not all in an uproar clamoring for the heads of the folks at Rockstar? (Yes, there are some people who have spoken out against GTA, but they have been largely ineffectual and often ill-supported or intentioned.)

    BECAUSE IT'S FUNNY.

    Don't get me wrong - I'm not saying that the content within any of the GTA games is appropriate for the average 8 year old. I'm also not saying that GTA in any way breaks us away from damaging societal norms pertaining to race/class/gender/etc. But face it - the first time you put down the controller to look up the "All weapons" cheat and heard a "bag lady" walking by your character exclaim, "You ain't gettin' none of my welfare check!" you laughed. When you heard the ads on the radio or the cheesy 80's station's soundtrack, you laughed. GTA goes out of its way to be downright hilarious and its evident in the

  80. Re:Comedies?? My God man, are you insane?!? by flyneye · · Score: 0

    I can't believe you think theres no comedy in a FPS.
    I think it't hilarious when a group sticks close together in QuakeIII or Urban Terror and I drop a 'nade or two in their pockets.
    Smoking the opponents spawn before showering fire into it is loads more fun than a half cup of lime jello in your shorts,as well.
    Perhaps it's just perspective on what is comedy.
    It't not whether the glass is half full or empty,its whether it has sufficient urine content before the chump downs it.

    --
    *Repent!Quit Your Job!Slack Off!The World Ends Tomorrow and You May Die!
  81. Can We Get More Discworld Games? by patio11 · · Score: 1

    Granted, its a niche of a niche, but seriously. I read another Discworld book (man he cranks them out) yesterday, was transported into the realm of nostalgia, and nearly tracked down a mud client so that I could play the Discworld MUD... this is during a scheduled WoW raid, mind you. I saw my friends playing with a Discworld adventure game once and it seemed to have the hilarity down right... if they could make an RPG or something I'd buy it in a second.

  82. On the other hand... by darkhitman · · Score: 1

    Sure, non-violence may be a good thing and all, but... wedgies instead of bullets?

    Boom, GROINSHOT!

    --
    Tell me something...it's still "We, the people"... right?
  83. And lest we forget one of the funnier games: by Elbowgeek · · Score: 1
    Leather Godesses of Phobos.

    That would be a great game to update.

    Cheers

    --
    Who is this delectable creature with an insatiable love of the dead?
  84. My engine hoist has been called by my kids.... by ZoomieDood · · Score: 1

    The wedgie machine!

    Why?

    Well, one of them was asking what the engine hoist did. I didn't have an engine to hoist right then, so I had him step up to it. I quickly hooked it up and hoisted away...

    BVD's.... A-OkaaaaaAAAAAAYYYYYYAAAAAAAAAA!!!

    But all was not lost...

    It was an empirical study to prove once and for all that you could NOT stretch underwear far enough to go from your rear end over your head...

  85. Boo says "What?" by BillTheKatt · · Score: 1

    No comedy in games? Go for the eyes, Boo, go for the eyes!

  86. Re:Overlooked value of the Sierra-era by ShagratTheTitleless · · Score: 0

    I play a lot of Unreal Tournament. It has taught me to kill everyone who is a different color than me and my friends. I might end up in jail if I ever meet a blue person ;)

    --
    Sometimes at night I imagine the darkness is filled with horrible things with too many teeth, like Julia Roberts.
  87. I'll tell ya my idea of funny in a video game... by maillemaker · · Score: 1

    Here's my idea of comedy in a video game:

    Bashing some unaware clod in the back of the head with the butt of my MP44!

    Now /that/ is funny! :)

    Steve

    --
    A work that expires before its copyright never enters the public domain and thus enjoys eternal copyright protection.
  88. Is LSL still available? by elFisico · · Score: 1

    I mean in a form that is playable on current GHz machines?
    Alternatively, which emulator/vm would you recommend?

    1. Re:Is LSL still available? by docdude316 · · Score: 1

      LSL might not be yet, but all of the old lucas arts games run perfectly in SCUMMvm. There's nothing better than a lazy afternoon with Day of the Tentacle.

  89. The witless have no soul by fm6 · · Score: 1
    ...jokes tend to get tired quickly, then after they get tired they get annoying.
    A fact quite unknown to Slashdotters, who never let a day go by without saying, "I, for one, welcome our new [insert topical reference here] overlords."