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Usability in the Movies -- Top 10 Bloopers

Ant writes "A UseIt.com article talks about user interfaces (UIs) in film that are more exciting than they are realistic, and heroes have far too easy a time using foreign systems. The way Hollywood depicts usability could fill many a blooper reel. Here are 10 of the most egregious mistakes made by moviemakers. From the article: '3. The 3D UI - In Minority Report, the characters operate a complex information space by gesturing wildly in the space in front of their screens. As Tog found when filming Starfire, it's very tiring to keep your arms in the air while using a computer. Gestures do have their place, but not as the primary user interface for office systems.'"

382 comments

  1. I do not care by houghi · · Score: 4, Funny

    As long as I can just 'overrule' every password that is blocked, I am fine with it.

    --
    Don't fight for your country, if your country does not fight for you.
    1. Re:I do not care by Anonymous Coward · · Score: 2, Funny

      Well my momma is telling you to learn the difference between you're (YOU ARE) and your (POSSESSIVE).

    2. Re:I do not care by Anonymous Coward · · Score: 0

      pwned.

  2. This is a Unix system. by Anonymous Coward · · Score: 3, Funny

    I know this!

    1. Re:This is a Unix system. by Archangel+Michael · · Score: 4, Funny

      One of the more Prophetic moments in Movies. Who would have known that Apple, a few years later, would be running a version of Unix a little girl could use.

      --
      Agent K: A *person* is smart. People are dumb, stupid, panicky animals, and you know it.
    2. Re:This is a Unix system. by solitas · · Score: 1

      >> I know this!

      Agreeing to say lines like that, it's not surprising that she did more work _before_ jurassic park than _after_ it.

      --
      "It's time to take life by the cans." ~ Bender ("Bendin' in the Wind", ep. 3-13)
    3. Re:This is a Unix system. by Gordonjcp · · Score: 2, Insightful

      Leaving aside the plausibility of a 12-year-old knowing Unix,

      What an arrogant remark. What, 12-year-olds can't read, or something?

    4. Re:This is a Unix system. by Tim+Browse · · Score: 1

      Also, everyone seems to fail to notice that she was the niece of a multi-billionaire who could afford to open a Dinosaur theme park, so I reckon if she was interested in computers, then she'd pretty much get any system she asked for/was interested in.

    5. Re:This is a Unix system. by C0vardeAn0nim0 · · Score: 1

      it wasn't profetic. it was realistic.

      Mac OS X in not the first unix sold by apple. back at the time jurassic park was released, apple had a line of servers and workstations running A/UX, the first homebrew apple unix.

      that's why you see a terminal running in one of them.

      later versions of A/UX had and interface matching MacOS' (at the time it was known simply as "System") interface, and even had the limited ability to run MacOS apps through a compatibility layer (sort of what wine does).

      also, apple distributed IBM's AIX with a short lived network PowerPC server, altought it didn't had the MacOS GUI, just the plain, old and ugly CDE.

      more about it here: http://en.wikipedia.org/wiki/A/UX

      --
      What ? Me, worry ?
    6. Re:This is a Unix system. by Anonymous Coward · · Score: 0

      I feel sorry for any kid that knows Unix at 12, because he'll be miserable at 32.

    7. Re:This is a Unix system. by Dabido · · Score: 1

      This is a Eunuch system! I know this! :-)

      --
      Sure enough, the cow costume was hanging up next to the superhero outfit and sailors uniform. (S,Spud)
    8. Re:This is a Unix system. by Bloke+down+the+pub · · Score: 1

      It's not reading that's the problem; the ability to type abbreviated cryptic commands quickly is the stumbling block.

      Er, w8 a -@...

      --
      It's true I tell you, feller at work's next door neighbour read it in the paper.
  3. Ridiculous... by aendeuryu · · Score: 5, Insightful

    Ok ok, we get the point about the UI in Minority Report, but COME ON, it's not like it's the most implausible thing about the movie. Same with Star Trek... Oh yeah, a computer that speaks and understands English, that's weird. Fifteen space alien races we encounter for the first time that speak and understand English, TOTALLY NORMAL. A kid saving the day with a 3d unix interface. Yeah, that just totally ruined the whole movie for me, because up until that point I was totally believing in THE DINOSAURS...

    Methinks a bit of perspective is called for...

    1. Re:Ridiculous... by ScrewMaster · · Score: 4, Insightful

      Yes, but on the other hand a glaring flaw in the depiction of a knowledge area with which you are familiar can detract from the experience. I'm sure there are many doctors and biomedical researchers that cringe every time they see movies about bioweapons and genetically-engineered mutant monsters.

      --
      The higher the technology, the sharper that two-edged sword.
    2. Re:Ridiculous... by Rakshasa+Taisab · · Score: 1

      The point of watching is that you suspend your belief, but if they force you to do so on something stupid like the UI then it ruins the movie.

      And also, I don't agree with the original article on the Minority Report UI. It's not an UI for office work, if he stands there waving his hands for more than 15 minutes then he already failed. And the information presented did not appear easily processed for display in 2D.

      --
      - These characters were randomly selected.
    3. Re:Ridiculous... by aendeuryu · · Score: 4, Insightful

      But for the most part, these anomalies serve a purpose -- they help push the story forward, or at the very least keep it from getting pushed back. Consider this... every Slashdotter here is an expert when it comes to toilet use. Do we cry out in anger when an entire movie goes by and nobody uses the can? Of course not. It's just not important to the story, and I consider a character that never uses the facilities during the course of most movies' narrative timeframe to be a LOT more unrealistic than an overly flashy GUI.

      Movies, ESPECIALLY Hollywood sci-fi movies, aren't made primarily to be depictions of reality. Verisimilitude has its place, but not when it's going to slow down the narrative progress.

    4. Re:Ridiculous... by Xolom · · Score: 1

      the real term would be "suspension of disbelief."

    5. Re:Ridiculous... by rynthetyn · · Score: 1, Interesting

      That would be the reason why my family absolutely hates watching most movies with me. I have enough of a photographic memory that if I've read something somewhere, no matter when it was or how old I was, I remember it. Combine that with the fact that as a child, my mother's response to "I'm bored" was "Read a book," and her response to "But I don't have any books to read" was "Read the encyclopedia," and the upshot is that between reading the encyclopedia and all of the random books I've read over the years, I've been acquiring a vast compendium of marginally useful information on entirely unrelated topics from about the time I learned how to read. It's great for playing board games, but not so much for watching movies. There are too many topics that I'm sufficiently familiar with that I can recognize glaring errors. And, I figure that if I know enough to recognize the error, then probably everything else is wrong too, which then compulsively sends me online to find out exactly what all of the errors are (and which ends up adding new information to my useless information database, which further ruins movies for me and those watching with me).

      --
      Eagles may soar, but weasles don't get sucked into jet engines...
    6. Re:Ridiculous... by 1u3hr · · Score: 1
      but COME ON, it's not like it's the most implausible thing about the movie.

      Yeah. The article was about user interfaces, not impluasible movie science in general. There is a serious point towards the end, that because we see these magical UIs so often on TV and in the movies, a lot of people, and decision makers, want them in real life, no matter how impractical or counter productive they'd be. Life imitates art, and that's not always good. I've seen several stories about implementations of the "Minority Report interface". None took off. As TFA says, they're just tiring and inefficient. Similarly for most voice interfaces. And how much expensive hardware is going to be used to support the "mouth watering graphics" of Vista? How much more work will that help the user get done?

    7. Re:Ridiculous... by scotch · · Score: 0, Troll
      I can see why your family hates you.

      --
      XML causes global warming.
    8. Re:Ridiculous... by Hooya · · Score: 5, Interesting

      > ... nobody uses the can ...

      but then, in Pulp Fiction, whenever something serious is going down, John Travolta is in the can.

      i) Robbery at the diner.
      ii) Mia ODing
      iii) Bruce Willis returning to his apartment to fetch his daddys watch - consequently ends up shooting Travolta while he is *in the can*.

      So, just wanted to point out that there is at least one movie where 'can usage' is central to the story.

    9. Re:Ridiculous... by commodoresloat · · Score: 2, Interesting

      Meanwhile, there's Jack Bauer in "24" -- the guy goes 24 hours (dragged out over 24 episodes!) without ever using the can once. Then again, he never eats or drinks anything either, so I suppose there's nothing in his system to excrete.

    10. Re:Ridiculous... by Garridan · · Score: 2, Insightful

      2 possible justificaions for your argument:

      1) You don't consider it feasible to go 2 solid hours without taking a leak.

      2) You think that, perhaps, in a 2 hour movie whose plot spans an entire month, watching the characters urinate will be more important than other material. Don't get me wrong. I'm all for pee -- I make quite a habit of it myself. But c'mon. Does it matter for the story?

    11. Re:Ridiculous... by finity · · Score: 3, Funny

      Those special ops guys have to train a lot to get to that point...

    12. Re:Ridiculous... by Guy+Harris · · Score: 3, Funny
      Do we cry out in anger when an entire movie goes by and nobody uses the can? Of course not. It's just not important to the story,

      Well, most of the time, anyway. "So much for the seashells. See you in a few minutes.".

    13. Re:Ridiculous... by Sosarian · · Score: 1

      Although I didn't read all the encyclopedia, I feel related :)

    14. Re:Ridiculous... by admactanium · · Score: 1
      Yes, but on the other hand a glaring flaw in the depiction of a knowledge area with which you are familiar can detract from the experience.
      that's a very good point. as a graphic designer i've nearly had movies ruined for me because the opening credits were so poorly typeset. seems impossible, i know, but i figure if their attention to detail is that lacking the rest of the movie likely suffers the same fate.
    15. Re:Ridiculous... by Voltageaav · · Score: 1

      "Oh yeah, a computer that speaks and understands English, that's weird." There's software out currently that translates voice into text, http://www.courant.com/technology/hc-techcol1221.a rtdec21,0,4539347.story?track=rss The reverse shouldn't be too hard either? With 100 years to perfect it, I'd be surprised if it's not in common use by then. As to the aliens speaking English, supposedly you're hearing what they're saying via the universal translator, not the actualy words they're speaking. Now as to the plauseability of software that can listen to a few minutes of audio and then be able to translate it, it sounds a bit far fetched, but 100 years ago who thought we'd be able to watch a movie in color on a device that can fit in your pocket?

      --
      Someone save me from this sanity.
    16. Re:Ridiculous... by quintesse · · Score: 1

      European movie makers seems to agree with you and if you watch some of them you see a lot more "can moments" than in hollywood movies.

      Disclaimer: this is just from personal experience, I'M Not A Movie Statistics Researcher

    17. Re:Ridiculous... by quintesse · · Score: 1

      NB, last movie I can remember seeing that involved toilet use: "Volver" that won a lot of international awards and is nominated for the Golden Globe shows La Cruz going to the toilet and going through all the motions (although I can't remember if she washed her hands afterwards).

    18. Re:Ridiculous... by TheLink · · Score: 1

      Well here's a tip: just keep your mouth shut and most of your brain off while watching movies.

      It's useful to condition people to just sit by passively watch things go wrong apathetically or even enjoy the experience.

      Now all you need to do is be voted in and you'll be part of the show.

      --
    19. Re:Ridiculous... by Anonymous Coward · · Score: 0

      Change Subject to Spoiler Warning for the sake of those who didn't know what happened in the movie, you Insensitive Clod!

    20. Re:Ridiculous... by It'sYerMam · · Score: 1

      It seems odd people say things like this so often. Suspension of disbelief is, yes, a necessary part of science fiction. But just because we are instructed to accept that there are aliens, there is the possibility of interstellar travel, etc etc, does not mean we should believe that anything less fantastic is also possible - that's ludicrous. The hallmark, to me, of good sci-fi, is when the only thing that is fantastic is actual science fiction bit. Everything else should work just as it does in the real world. People shouldn't make fancy speeches on the spur of the moment, getting the girl should not be automatic, and user interfaces should be sensible. "Sci-Fi" is not an excuse for everything to be unbelievable - only certain categories of things.

      --
      im in ur .sig, writin ur memes.
    21. Re:Ridiculous... by It'sYerMam · · Score: 1

      As a child watching "The Famous Five" on the BBC, I noted that they never answered nature's call. If it occurs to a 7-year-old, it must be true!

      --
      im in ur .sig, writin ur memes.
    22. Re:Ridiculous... by charlieman · · Score: 1

      Didn't they had babel fish over there?

    23. Re:Ridiculous... by ScrewMaster · · Score: 1

      Perhaps, but it's easier to notice something that is, than something that is not. I don't think I've ever noticed or remarked upon a character not using the john: it's just assumed that even movie characters have to take a crap now and than that in the interests of good taste they do it when we aren't watching. But my point is that there's a lot of inattention to detail that occurs in Hollywood movies, inattention that is completely unnecessary when a teeny bit of research would have fixed the problem -and- made the moviegoing experience better for all concerned. Narrative progress is often less an issue than simple ignorance/laziness/cheapness. There are films that bend every effort to get it right: take The Hunt for Red October, for example. They spent a considerable amount of time and money attempting to make the submarine's targeting and towed-array displays as realistic as possible. So realistic, in fact, that the U.S. Navy told them to change them because they had managed to come uncomfortably close to the real thing.

      --
      The higher the technology, the sharper that two-edged sword.
    24. Re:Ridiculous... by ikkonoishi · · Score: 1

      I don't know. He may be on to something.

    25. Re:Ridiculous... by Anonymous Coward · · Score: 0

      whoosh

    26. Re:Ridiculous... by ScrewMaster · · Score: 1

      Well, I think that when it comes down to watching Hollywood sci-fi (or what passes for science-fiction these days at any rate), ignorance really is bliss. As a software engineer myself, I've been subjected to absolutely ridiculous depictions of computer technology for decades. Regardless of whether such blunders advance the narrative flow, as a Hollywood apologist who posted in this thread commented, they still irritate the bejesus out of me. Mostly because it really wouldn't be that hard to get it right! My feeling is that the reason they don't bother is because Hollywood's scriptwriters really do not think very much of the people that watch their products, and figure they're too stupid to know the difference. Of course, I'm assuming that the writers themselves have a clue. Probably they don't either.

      Hell, I'd offer to perform technical reviews of such scripts for free, if it would keep me and people like me from having to suffer through yet another stupid bit of computer jargon, or another cartoonish display that evinces a hearty "WTF?" from even non-computer people. To this day, I still see Applesoft BASIC scrolling by now and then! Probably somebody videotaped it back in 1979 and they've been using it ever since. Gagh.

      It was okay for Robocop to see "COMMAND.COM, LOAD BIOS" when he rebooted himself (hilarous, actually ... I have to wonder if the producers really knew how funny that was) but today we should be seeing a little more attention to detail.

      The studios spend millions on their special effects, doing their damndest to create a sense of wonder and the appearance of realism, to keep their audiences immersed in the cinematic flow. So, would it be so hard to hire a computer scientist or a software engineer to review their scripts so that people like me don't have to struggle quite so hard with that whole "willing suspension of disbelief" thing? Audience members that don't have a clue won't notice either way, and those that do will nod and smile and say, "Way cool!" Heck, what with all the outsourcing and "free trade" stuff going on nowadays I understand that you can pick up a highly-educated computer-literate technojock for real cheap ... probably work for food.

      --
      The higher the technology, the sharper that two-edged sword.
    27. Re:Ridiculous... by Anonymous Coward · · Score: 1, Informative

      Guess what... you're not the only person in the world smart enough to recognize glaring errors in most movies you see. It's just that you are apparently too proud of your intelligence to keep it to yourself when you notice. It makes everyone around you groan with irritation when you point out a movie's shortcomings, but you just can't help yourself because the groans make you feel special. You're the "smart guy".

    28. Re:Ridiculous... by Anonymous Coward · · Score: 0

      All this coming from someone who has weasles instead of weasels?

    29. Re:Ridiculous... by ceoyoyo · · Score: 1

      Or Die Another Day, where Bond flips the switch on the MRI scanner and sucks the evil Vietnamese guy's gun away. That one was a big hit in the lab when it came out.

    30. Re:Ridiculous... by Deadstick · · Score: 1
      Same reaction veterans had when they saw Will Smith in Independence Day playing a hotshot Marine fighter pilot in a dorky, ill-fitting uniform, put on wrong. I know they didn't have Defense Dept. support on that picture, but c'mon, you can walk into any bar in Oceanside with $100 in your hand and find a Marine who could help you with that.

      Likewise James Coburn in the made-for-TV movie about the Sioux City DC-10 crash, wearing a full Nomex flame suit with ordinary first sergeant stripes sewn on it...if he worked near a real fire in that, he'd have been wearing his rank for life.

      rj

    31. Re:Ridiculous... by ScrewMaster · · Score: 1

      but c'mon, you can walk into any bar in Oceanside with $100 in your hand and find a Marine who could help you with that.

      The military folks I know wouldn't even need that $100 ... they'd be happy to help just to make sure their service was properly portrayed on film.

      --
      The higher the technology, the sharper that two-edged sword.
    32. Re:Ridiculous... by ScrewMaster · · Score: 1

      That's nothing. How about Doctor Who, where every race in the Universe, whether human-descended or outright alien, not only speaks perfect English but does so with a British accent? I mean, I know that the British Empire had extensive holdings at its peak, but really.

      --
      The higher the technology, the sharper that two-edged sword.
    33. Re:Ridiculous... by soundofthemoon · · Score: 1

      "We must ask the reader to suspend disbelief, not hang it by the neck until dead." --Ursula K. LeGuin

    34. Re:Ridiculous... by Anonymous Coward · · Score: 0

      The aliens don't understand English, the crew has a universal translator in their starfleet badges.

    35. Re:Ridiculous... by WilliamSChips · · Score: 1

      That was a TARDIS-based translator. The Sycorax spoke in Sycoraxic during the Christmas Invasion for the entire episode but it sounded like English once the Doctor and the TARDIS were finished with their regeneration.

      --
      Please, for the good of Humanity, vote Obama.
    36. Re:Ridiculous... by ScrewMaster · · Score: 1

      To quote Tom Baker speaking to Sarah when she questioned him about it, he said, "It's a Time Lord gift that I allow you to share." At the time, I took that to mean that it was a mental capability of Gallifreyans that he used to allow Sarah to communicate with aliens.

      --
      The higher the technology, the sharper that two-edged sword.
    37. Re:Ridiculous... by kirun · · Score: 4, Funny

      Don't be silly, he goes in the ad breaks, like everyone else!

      --
      I'm scared of numbers that can't be written as a fraction. It's an irrational fear.
    38. Re:Ridiculous... by Anonymous Coward · · Score: 1, Interesting

      almost more to the point is that i bet you ask tarantino why that's the case, and among all the character-building aspects of travolta being 'on the can' at those moments, you will find that the simple planning behind it is that the very reason bathrooms _aren't_ utilized in movies to their potential.

    39. Re:Ridiculous... by o0OSABO0o · · Score: 1

      ... Same with Star Trek... Oh yeah, a computer that speaks and understands English....

      And can any of us forget the scene in the Star Trek movie when Scotty picks up the Apple mouse and addresses: "Computer... "

      --
      The Spice Must Flow!
    40. Re:Ridiculous... by hobo+sapiens · · Score: 1

      I always get a kick out of the fact that all alien creatures encountered are basically modified homonids. I mean, don't you think that if there were aliens they would come in forms utterly incomprehensible? I guess that wouldn't make for good TV.

      --
      blah blah blah
    41. Re:Ridiculous... by DuranDuran · · Score: 1
      > here are too many topics that I'm sufficiently familiar with that I can recognize glaring errors.

      ...

      > Eagles may soar, but weasles don't get sucked into jet engines...

      Can you recognise a basic spelling mistake?

      People like you are annoying - either watch the film and shut up, or go do something else. You need attention, but this is not how to get it.

      --
      "You can justify anything by putting it in quotes, adding a famous name and making it a sig" - Albert Einstein
    42. Re:Ridiculous... by WilliamSChips · · Score: 1
      Wikipedia agrees with both of us.
      The TARDIS also grants its passengers the ability to understand and speak other languages. This was previously described in The Masque of Mandragora (1976) as a "Time Lord gift" which the Doctor shared with his companions, but was ultimately attributed to the TARDIS's telepathic field in The End of the World (2005).
      --
      Please, for the good of Humanity, vote Obama.
    43. Re:Ridiculous... by rynthetyn · · Score: 1

      People like you don't understand when someone is joking...

      --
      Eagles may soar, but weasles don't get sucked into jet engines...
    44. Re:Ridiculous... by ScrewMaster · · Score: 1

      Well, the TOS episode Is There in Truth No Beauty? had a race known as the Medusans, composed entirely of pure energy, who traveled in shield boxes because the mere sight of them would drive any ordinary humanoid insane.

      --
      The higher the technology, the sharper that two-edged sword.
    45. Re:Ridiculous... by Anonymous Coward · · Score: 0
      Well, the TOS episode Is There in Truth No Beauty? had a race known as the Medusans, composed entirely of pure energy, who traveled in shield boxes because the mere sight of them would drive any ordinary humanoid insane.

      Well, leaving aside the question of how "pure energy" can travel in shielded boxes (or would want to!), the episode Devil in the Dark had the Horta, a much better non-humanoid alien!

      And then there was the gigantic space amoeba in The Immunity Syndrome...

    46. Re:Ridiculous... by DuranDuran · · Score: 1

      not funny = not a joke.

      --
      "You can justify anything by putting it in quotes, adding a famous name and making it a sig" - Albert Einstein
    47. Re:Ridiculous... by DuranDuran · · Score: 1

      That said, I'm taking this far too seriously at Christmas time, and I apologise if I offended.

      --
      "You can justify anything by putting it in quotes, adding a famous name and making it a sig" - Albert Einstein
    48. Re:Ridiculous... by Bloke+down+the+pub · · Score: 1

      Perhaps he means, you know, *those* kind of movies. If you need a stronger hint, s/globe/showers/

      --
      It's true I tell you, feller at work's next door neighbour read it in the paper.
    49. Re:Ridiculous... by ReptilianSamurai · · Score: 1

      Mostly it's because of budget constraints and the fact that the "aliens" are played by humans. CG would be way to expensive for a regular character on TV. Farscape found a way around it though. They used animatronics to create some truly alien-looking aliens that were very impressive for a tv series (though they also had a lot of the humanoid variety). They were very realistic, too, quite believable in appearance and movement. But I get your point, and I agree that it is amusing how aliens all look like modified humans. I think if intelligent aliens evolved elsewhere in the universe and we ever encountered them, they'd be unlike anything we could imagine. (Heck, they may not even use the same senses, or perceive the same wavelengths of light or sound, etc, let alone having two arms, two legs, and a face. Don't even get me started on the likelihood of hot alien chicks that are somehow sexually compatible with humans...)

      --
      I installed Linux on a car, but it crashed due to bad drivers...
    50. Re:Ridiculous... by Bloke+down+the+pub · · Score: 1

      [crap russian accent]Are they nuclear weasels?[/cra]

      --
      It's true I tell you, feller at work's next door neighbour read it in the paper.
    51. Re:Ridiculous... by hobo+sapiens · · Score: 1

      What? No Betazoids? Oh man! Way to ruin Star Trek!

      --
      blah blah blah
    52. Re:Ridiculous... by Anonymous Coward · · Score: 0

      And I would be equally happy to portray those military types as the jackasses they are.

    53. Re:Ridiculous... by ReptilianSamurai · · Score: 1

      Well, if the Universe is infinite than every possibility, however improbable, is a reality. It's just a matter of finding it. ;-) Good luck.

      --
      I installed Linux on a car, but it crashed due to bad drivers...
    54. Re:Ridiculous... by Mike610544 · · Score: 1

      Fifteen space alien races we encounter for the first time that speak and understand English

      I'm surprised nobody has pointed this out yet but: Universal Translator?

      I guess that ranks about even with English speaking aliens on the plausability scale though ...

      --
      ... also, I can kill you with my brain.
    55. Re:Ridiculous... by LMariachi · · Score: 1

      I've heard possibly apocryphal stories of loose [random metal objects] accidentally left in MRI chambers beheading or severely injuring subjects once the device is turned on... Is there any substance to these anecdotes, or are they purely urban legends? IANARadiologist.

    56. Re:Ridiculous... by ceoyoyo · · Score: 1

      It's quite possible and happens more frequently than it should. I knew a guy who volunteered (they like to use grad students to experiment on) for a cardiac study. The cardiologist wasn't very familiar with the magnet. He decided my friend would need a patch of his chest shaved for the ECG electrodes. Unfortunately he decided to do that after my friend was already sitting on the scanner bed. As he returned with the razor the magnet yanked it out of his hands and pulled it in, narrowly missing my friend's head. There's another story about an oxygen canister that was accidentally brought into the same room as the magnet. That patient died.

      The thing is, one of the reasons for many of the accidents is that people don't realize that a superconducting magnet (which virtually all of them are) is never off. There is no on/off switch -- it's always on, so you have to keep metal objects away from it at all times, not just when it's actively scanning.

  4. Login screens by Salvance · · Score: 4, Funny

    My favorite is always the login screens. Someone turns on the computer, and within a second or two a big generic login screen pops up. What's funny is that it usually doesn't have a user name, just a password. Then once logged in, all of a sudden the character can access any file instantaneously.

    You've Got Mail is Always Good News is a good one from the list though. I'd love to see the movie of the same name change so that Meg Ryan opens up her Mac notebook to a "You've got mail", which turns out to be 37 advertisements for penis enlargement pills and viagra. Hehehe...

    --
    Crack - Free with every butt and set of boobs
    1. Re:Login screens by It'sYerMam · · Score: 1
      My favourite is that whenever anyone tries to crack a password, they magically have a progress bar (presumably to heighten the anticipation as the bomb ticks down) - if you know how long it's going to take, you should probably know what the password is, already, at least if you're brute-forcing.

      More recently, Torchwood has utterly appalling UIs. For some reason, graphic designers think it desirable for futuristic applications to have moving backgrounds, serving no purpose, yet being nonetheless distracting.

      In The Matrix did anyone else think that a load of green floaty letters has absolutely no chance of displaying the data contained in a computer simulation of one room, let alone of the entire world?

      --
      im in ur .sig, writin ur memes.
    2. Re:Login screens by m0ng0l · · Score: 1

      As for the no user name being displayed, I know for sure you can set up a Windows (ducks blasts of flame) system to *not* display the previously logged in username. Heck in an Active Directory, it's in the Group Policy settings, and can be done on all the PCs in the AD...

      And yes, I manage a (smallish 45-50 computers incl servers) AD at work.

      --
      Do you see the FNORDS? I refuse to post anonymously, as I am fireproof!
    3. Re:Login screens by Baricom · · Score: 1
      My favourite is that whenever anyone tries to crack a password, they magically have a progress bar (presumably to heighten the anticipation as the bomb ticks down)
      Haven't you heard? This actually works in real life.
    4. Re:Login screens by TheCarp · · Score: 1

      > For some reason, graphic designers think it desirable for futuristic applications to have
      > moving backgrounds, serving no purpose, yet being nonetheless distracting.

      Whats so futuristic about that? Never run a screensaver in our root window have we?
      Not that I recomend it but... theres nothing new about the ability to make the UI unusable.

      Could always go for the disaster area UI... black on black on black....

      -Steve

      --
      "I opened my eyes, and everything went dark again"
    5. Re:Login screens by dhasenan · · Score: 1

      More recently, Torchwood has utterly appalling UIs. For some reason, graphic designers think it desirable for futuristic applications to have moving backgrounds, serving no purpose, yet being nonetheless distracting. Enlightenment DR17 supports moving backgrounds. They tend to waste a fair number of CPU cycles, though.

      In applications, it's probably pointless. You could deliver information that way, I guess, but it'd be more useful if it stayed on the screen.
  5. Hardware issues. by ArcherB · · Score: 1

    I realize that this was more about user interfaces than hardware, but I feel that there are as many hardware blunders in movies as software.

    I remember watching "The Lone Gunman" one day (thank God that show didn't make it!) and they needed more processing power to crack a password to take over a hijacked plane. "We could do this if had one of those new Octium 4's!" Well, they get one, right before the plane hits the building, they pull out their existing processor, I assume and Octium 3, and drop in the new Octium 4, without so much as powering the machine off... and BAM! They had their password and saved the plane. Oh, and no processors had any type of thermal anything!

    Well, just my $0.02 anyway.

    (Oh yea, your mother uses Macintosh!)

    --
    There is no "I disagree" mod for a reason. Flamebait, Troll, and Overrated are not substitutes.
    1. Re:Hardware issues. by zaxus · · Score: 1

      Oh yea, your mother uses Macintosh!

      Actually, my mother uses a PC. My wife uses the Macintosh... :-)

      --
      /. zen: Imagine a Beowulf cluster of Beowulf clusters...
    2. Re:Hardware issues. by Cylix · · Score: 1

      They must have compiled the kernel with hot pluggable CPU support!

      --
      "You should always go to other people's funerals; otherwise, they won't come to yours." -- Yogi Berra
    3. Re:Hardware issues. by jwlidtnet · · Score: 1

      Chris Carter's TV shows (and, apparently, anything related to them) always had terrible computer "simulations," long after it became even borderline acceptable for this to be the case. Millennium is a particular offender; I simply can't fathom the logic of having a "nerd character" (I forget the guy's name, but the Season 2 character who was introduced seemingly to be the "lone gunman" for the show) who gets things wrong so frequently. Frank Black's entire computer is a mockery of the reality of the internet.

    4. Re:Hardware issues. by searchr · · Score: 2, Interesting

      It's hilarious that you mock that particular Lone Gunmen episode for not being correctly prophetic for something so marginal as the chip for their computer. It's like chastising a tv show for the characters always knowing exactly how to cock, reload, aim and use an assault rifle.

      That episode, by the way, was about terrorists hijacking a commercial plane and crashing it into the World Trade Center. It aired like six months before 9/11. Makes me wonder what sort of other depressing crap those other movies are going to get right.

      If only we had one of those new Octium 4's. indeed.

    5. Re:Hardware issues. by Lord+Kano · · Score: 1

      Hot swappable processors is not an unrealistic feature.

      You can put a replace a Celeron with a Pentium. It's not that far of a stretch.

      I agree that such a "next generation" CPU should have had a trashcan lid sided heatsink.

      LK

      --
      "Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
    6. Re:Hardware issues. by Anonymous Coward · · Score: 0

      Just FYI at the time that episode came out, the sinks on the P4's WERE pretty small in comparison :P Comparing a system I put together for a family member at the time compared to mine with a 3GHZ, the heatsinks were paltry :)

      Have a good xmas day ya'll and a truthful new year!

    7. Re:Hardware issues. by KDR_11k · · Score: 1

      IIRC it was about the government electronically hijacking a plane to ram it into the WTC because arms sales hit a low that year and "terrorist activity" would boost them again. Even funnier, 2001 had a low in arms sales.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    8. Re:Hardware issues. by Bloke+down+the+pub · · Score: 1
      always knowing exactly how to cock, reload, aim and use an assault rifle.
      Do they? I always assumed they don't even know which end points forward.

      It's the only thing that explains why, when the hero manages to get the drop on one of the enemy searching for him, he leaves the fallen man's gun on the floor.
      --
      It's true I tell you, feller at work's next door neighbour read it in the paper.
  6. searching is easy too by sharp-bang · · Score: 2, Insightful

    He forgot the highly accurate Hollywood search engine, which enabled Tom Cruise to put a Bible verse into an Internet search engine in Mission Impossible and get three hits, yet not support Boolean searching until Deanna Troi invents it in Star Trek: the Next Generation.

    --
    #!
    1. Re:searching is easy too by Anonymous Coward · · Score: 0
      Heh, I always wonder at the lost technology of "fuses" or circuit breakers too.

      The Star Trek universe must have lost that technology too - it seems like control panels were always bursting into showers of sparks...

    2. Re:searching is easy too by Fred+Ferrigno · · Score: 1

      Not to get too nerdy here in the wee hours of Christmas morning, but Star Trek ships use an "Electro-Plasma System" for power. The explanation is that the ship's devices require so much power that standard electrical wiring isn't enough. So they run super-heated plasma all over the place and wonder the people in red shirts keep dying.

      If you want a real Star Trek UI problem, how about the fact that any screen anywhere can take control of the Enterprise if you press the right three-button combination? At the rate the Enterprise gets taken over every few weeks, you'd think they'd fix that sort of thing.

    3. Re:searching is easy too by Anonymous Coward · · Score: 0

      So, Microsoft must still exist in some form in the land of Star Trek, eh?

    4. Re:searching is easy too by Anonymous Coward · · Score: 0

      wait, i thought tom cruise just searched for the word "job" and got the three hits. . .

  7. #10? by mar1no · · Score: 4, Informative
    Leaving aside the plausibility of a 12-year-old knowing Unix, simply knowing Unix is not enough to immediately use any application running on the system. Yes, she could probably have used vi on the security terminal. But the specialized security system would have required some learning time -- significant learning time if it were built on Unix, which has notoriously inconsistent user interface design and thus makes it harder to transfer skills from one application to the next.


    This guy didn't do his research. It wasn't that specialized of a security system.

    http://fsv.sourceforge.net/
    --
    "you sonofabitch i didn't know!"
    1. Re:#10? by MarkvW · · Score: 1

      I had the same problem, but the velociraptor banging on the door diverted my attention from the precocious kid with the computer--especially when it starts jumping up to get them in the ceiling (utterly brilliant moviemaking!!!!!). I reckon Spielberg was to some extent or another at that time making movies for kids (his kids?). A kid, rather than a computer-obsessive adult geek, would look at the scene much differently.

    2. Re:#10? by mackyrae · · Score: 1

      Why couldn't a 12 year old use Unix? About the time that movie came out, my bf was a 15 year old who had been using Linux for a year after growing up on Unix and SunOS and coding FORTRAN with his mom. If he could use pre-1.0 Linux, she could've used Unix with CDE (or if there was another DE back then which I don't know about that...I blame being in kindergarden when that movie came out).

      --
      look! it's a bird, it's a plane, it's....a girl? yes, a girl browsing Slashdot on Linux
    3. Re:#10? by Varun+Soundararajan · · Score: 2, Funny

      See this, It wasnt UNIX Machine, it was a Cisco Call Manager :D http://www.youtube.com/watch?v=YLXE0lqjY8M

    4. Re:#10? by RAMMS+EIN · · Score: 1

      ``Leaving aside the plausibility of a 12-year-old knowing Unix,''

      <snip>

      ``the specialized security system would have required some learning time -- significant learning time if it were built on Unix, which has notoriously inconsistent user interface design and thus makes it harder to transfer skills from one application to the next.''

      Oh please. Can we get rid of these memes already? You can have any user interface you like on Unix, including horrible ones and great ones. There is also absolutely no reason that a twelve year old couldn't know enough about whatever user interface she was using to be able to find her way around (it's not like you need to know the bowels of Unix, even if TFA makes it sound that way). And, true, user interfaces aren't consistent between _all_ applications on all Unix systems, but that doesn't mean that every application you meet is going to require lots of learning time.

      --
      Please correct me if I got my facts wrong.
    5. Re:#10? by Anonymous Coward · · Score: 0

      Wait a minute. You had a 15 year old boyfriend when you were in Kindergarten?

    6. Re:#10? by jon787 · · Score: 1
      --
      X(7): A program for managing terminal windows. See also screen(1).
    7. Re:#10? by priused · · Score: 1

      it wasn't even a security program, it was a game called 'Tranquility'. The system was a Silicon Graphics workstation running the IRIX operating system (a version of Unix version). That scene was fine with me (I wasted many hours of my life playing that game), I considered the scene an 'insiders joke'. What I found disturbing was the scroll bar on the Quicktime player that was supposedly being used as a video phone. I knew exactly how long that phone call was going to last (hmmm... that could be a useful feature).

  8. How it should work by jours · · Score: 3, Interesting

    What, am I the only one reading this crap on Christmas Eve?

    Think about how tedious a computer scene would be if the user had to navigate Windows, KDE, or even Mac OS X. While the herione was trying to find her husband's company's secret documents she'd log in ... click on My Computer ... then My Network Places ... then log in again ... then private -> secret -> projects -> 2006 -> world domination ... and then wait for Office to load.

    The way it works in the movies is the way it should work. Log in, type "find Kyoto meeting minutes", a bunch of matrix-ish characters scroll across the screen, and there it is.

    --
    This sig intentionally left blank.
    1. Re:How it should work by ScrewMaster · · Score: 5, Funny

      I read a one-liner that said, "Artificial Intelligence is the science of making computers behave like they do in the movies."

      --
      The higher the technology, the sharper that two-edged sword.
    2. Re:How it should work by Inmatarian · · Score: 1

      Oh man would that be sweet. Of course, the experienced sh user would tell you that the way you typed it is roughly the way it already works. I need to read up on the man page behind find, but yeah.

      Incidentally, I have my browser's homepage point to the bookmarks html file in my profile, so, say I type in slashdot, autofind goes straight to the link.

    3. Re:How it should work by edwardpickman · · Score: 4, Interesting

      It could be a nice story point that while they are desperately trying to save the world their XP computer starts constantly warning them that they need to update their system. It's not really a joke because I used to have my XP machine plugged into the internet. Well about a month ago I was in the middle of an important render when it decided it didn't want to wait any longer to install an update. It kept prompting me that it was about to reboot. I spent two hours every five minutes telling it not to reboot until the render finished. I immediately yanked the internet connection and haven't updated it since. I can see a hero trying to enter the code to stop a nuclear attack when the windows machine tells him it's going to reboot to update his system.

    4. Re:How it should work by syzler · · Score: 5, Informative

      The way it works in the movies is the way it should work. Log in, type "find Kyoto meeting minutes", a bunch of matrix-ish characters scroll across the screen, and there it is.

      I guess you don't use OS X. Apple aready has this feature, it is called Spotlight. Commnad-Space &ltsaerch term&gt and OS X will provide a list of matching files based on Meta data and file contents. Okay, it is missing the matrix style characters, but it is close.

    5. Re:How it should work by Eideewt · · Score: 1

      Is this a bad time to tell you that there's an option to disable automatic updates?

    6. Re:How it should work by tlhIngan · · Score: 1
      Think about how tedious a computer scene would be if the user had to navigate Windows, KDE, or even Mac OS X. While the herione was trying to find her husband's company's secret documents she'd log in ... click on My Computer ... then My Network Places ... then log in again ... then private -> secret -> projects -> 2006 -> world domination ... and then wait for Office to load.


      Uh, in the movies, as in real life, there would probably be a nice icon on the desktop. Now, only in the movies would there be an animated background that points to it, though. Also, movie desktops seem devoid of any other icons, other than that one...

      Or, in the case of OS X, there would probably be an icon in the dock... and given OS X's ability to have icon overlays and bouncing, would probably highlight itself that way too right after login.
    7. Re:How it should work by aerthling · · Score: 3, Funny

      Right, but you have to reboot to enable it.

      =)

    8. Re:How it should work by Nitewing98 · · Score: 1

      On the contrary - Hitchcock would disagree with your view. He knew that the way you build suspense is by KNOWING that there is little time and the heroine (or hero) still has to wade through all the same everyday steps that the rest of us do.

      If Hitch were still making movies, I bet they would use computers accurately, if they were central to the plot. He'd have the suspense build and build as the hero has to wade through all the screens, then showing the clock in the task bar as the time ticks away and the sweat trickles down the hero's forehead. He's running out of time and he knows it. He finally gets to the right file, tries to open it, but it's password protected. He has to remember some inane word that is central to the plot to get the file unlocked! He finally gets the file open, but just as he's copying what he needs to his own disk, the guard tries the door and he is discovered!

      See what I mean? You CAN plot something realistically and still tell a good story.

      --

      Nitewing '98

      Everything works...in theory.

    9. Re:How it should work by Eideewt · · Score: 1

      Got me there. :(

    10. Re:How it should work by Anonymous Coward · · Score: 0

      I guess you don't use OS X. Apple aready has this feature, it is called Spotlight. Commnad-Space &ltsaerch term&gt and OS X will provide a list of matching files based on Meta data and file contents. Okay, it is missing the matrix style characters, but it is close.

      Too bad OS X doesn't have a spell checker! :)

    11. Re:How it should work by Lord+Crc · · Score: 1

      I spent two hours every five minutes telling it not to reboot until the render finished. I immediately yanked the internet connection and haven't updated it since.

      Alternative is to just move the window off-screen, something like below the taskbar (I usually leave 2 pixels worth so I can get it back if I want to). Then you just have to contend with the annoying keyboard focus change every 15 minutes.

    12. Re:How it should work by KDR_11k · · Score: 1

      It does but it lacks the I.D. 10-T correction module.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    13. Re:How it should work by hadhad69 · · Score: 1

      And in windows its WinKey+F 'Search Terms'

      --
      If you can read this, it's already too late.
    14. Re:How it should work by Crizp · · Score: 1

      Yeah, 'cause the XP file search is sooooooo great! Nevermind that it can't find the string you're searching for in a plaintext file half the time :( I have to use grep or notepad++ or something to be sure to find things when I search through logfiles on the server.

      I assume and hope Vista is better, though from what I've seen it functions in a more cumbersome way than OSX's search or Beagle.

    15. Re:How it should work by Phybersyk0 · · Score: 1

      Dunno about you guys, but on Windows I just push the F3 key. Works great.

    16. Re:How it should work by wolrahnaes · · Score: 1

      start>run>services.msc
      stop "Automatic Updates"

      I'm sure there's a way to do this from the command line too.

      I always forget to disable the stupid automatic updates every time I format, so this saves me until I feel like rebooting.

      There needs to be a "go the hell away until I say so" checkbox on that thing.

      --
      I used to get high on life, but I developed a tolerance. Now I need something stronger.
    17. Re:How it should work by Dirtside · · Score: 1
      Artificial Intelligence is the science of making computers behave like they do in the movies.

      You mean become sentient and attempt to eradicate humanity? Um, I'll stick with Windows XP, thanks. If a Microsoft OS ever gained sentience, it would be about as threatening as that hobo on the corner with Tourette's shouting about the Trilateral Commission.
      --
      "Destroy science and religion. Science would re-emerge exactly the same; but not religion." - Penn Jillette, paraphrased
    18. Re:How it should work by Anonymous Coward · · Score: 0

      F Y I --

      Don't have to reboot Windows XP to disable "Automatic Updates" (either stop the service or use the AU dialog to configure to no update-checking whatsoever)

    19. Re:How it should work by ScrewMaster · · Score: 1

      You mean become sentient and attempt to eradicate humanity?

      Yes, although I doubt the computer scientists involved see it in just that way.

      --
      The higher the technology, the sharper that two-edged sword.
    20. Re:How it should work by Anonymous Coward · · Score: 0

      Commnad-Space &ltsaerch term&gt

      Typical Mac user...

    21. Re:How it should work by xlsior · · Score: 1

      There needs to be a "go the hell away until I say so" checkbox on that thing.

      There's a local group policy that specifies the time between reminders, you can change it from the default 10 minutes to anything you want... I set mine to 24 hours.

    22. Re:How it should work by celery+stalk · · Score: 1

      Go to Control Panel > Administrative Tools > Services, and stop the "Automatic Updates" service. It won't nag you about rebooting until YOU reboot the computer, therefore starting the service again.

      --
      aaaand...whee!
    23. Re:How it should work by Almahtar · · Score: 1

      It's also missing anything in /usr. Thanks for nothing, Apple. What if I want to troubleshoot a Rails generator?

  9. Flailing arm interface by Rosonowski · · Score: 1

    As far as I could tell, that was just the interface for a particular computer. It might be tiring, but I think the idea is to be able to correlate data in a very fast manner. Other computers in the movie appeared to use a more "traditional" interface.

    --
    01101001 01100001 01101101 01101110 01101111 01110100 01100001 01101100 01100001 01110111 01111001 01100101 01110010
    1. Re:Flailing arm interface by Storlek · · Score: 1

      Tiring for you to work on the system by yourself, maybe, but think of the time saved when such an interface is implemented in conjunction with Wacky Waving Inflatable Arm Flailing Tube Man.

      --
      Bears don't normally eat things that talk and move backwards.
  10. Disagree with the Star Trek reference by edwardpickman · · Score: 1

    I do understand what they were driving at but the whole point of drastically advanced technology is that it would require less effort and input. You didn't hear them verbally entering code they were always asking for a complex taste to be performed. That task might require a dozen people normally but the computer is able to do it without assistence. When they performed more intensive tasks they did use a manual interface. Voice is inefficent for data entry but if the system is designed to run on it's own then the most efficent method is voice. Which takes longer writing an email to a coworker in the next cubical to ask if they have performed a task or ask them about it verbally? The computer wasn't a computer as we think of them it was a crewmember replacing dozens if not hundreds of crewmembers.

    1. Re:Disagree with the Star Trek reference by Anonymous Coward · · Score: 0

      Yes, but we're talking about a mind-boggling advance in AI technology before Star Trek-type voice control can become a reality.

      Take my favorite example, from the episode Mirror, Mirror:

      Kirk: "Computer, produce all data relevant to the recent ion storm. Correlate following hypothesis - could a storm of such magnitude cause a power surge in the transporter circuits creating a momentary interdimensional contact with a parallel universe?"
      Computer: "Affirmative."
      Kirk: "At such a moment, could persons in each universe, in the act of beaming, transpose with their counterparts in the other universe?"
      Computer: "Affirmative."
      Kirk: "Could conditions necessary to such an event be created artificially using the ship's power?
      Computer: "Affirmative."

      Now that is one smart computer!

      Oh, wait, I guess not... obviously, you just need to program the computer to output "affirmative" after every question. :)

    2. Re:Disagree with the Star Trek reference by damoe · · Score: 1

      Thinking of Star Trek, problem number 2. Time Travelers Can Use Current Designs, reminds me of Star Trek IV. Scotty tries to talk to a Mac, giving it the formula for transparent aluminum. Realizing it wasn't working he picks up the mouse and tries talking into it. Fortunately for the plot, he was able to enter it with the keyboard in about 3 seconds.

    3. Re:Disagree with the Star Trek reference by finity · · Score: 1

      Ha, that one was on just last night (the 23rd) I think.

  11. Unix by HairyCanary · · Score: 1
    "... Unix, which has notoriously inconsistent user interface design ..."


    I do not think this is specific to Unix. Windows is equally as bad. The most consistent modern OS I have encountered is OSX, and even then there are a number of notable exceptions.

    Overall it was really a pointless article. Yes, movies frequently play fast and loose with reality. So what? Is that not what movies are all about?

    I think it's just a slow news day. Come to think of it, why the heck am I spending time on Slashdot on Christmas Eve??? LOL.

    1. Re:Unix by Anonymous Coward · · Score: 1, Insightful

      The interface to "unix" if you follow the GNU standards is incredibly consistant. Figure out what command you want to run (this is consistant, just not very user friendly). run "man command" and find the flag you care about, chances are you can guess most of the flags you want. Type the command with the flags after it. Every unix system has sh installed. That sounds pretty consistant to me. In the rare case where "man" does work run "command --help | less", if there's no less it's "command --help | more", but now were getting into old system compatability, and I don't think that counts. There are annoying exceptions like "mplayer" and "cdrecord" but we all bitch about them, and the good fight is being faught.

      See, that IS the UI for a unix system. Everything else is just fluff. When you say UI you mean what microsoft and apple call a UI, that is a GUI. Seriously though, how much serious unix work gets done via a GUI? The real applications that unix is designed for are vi, emacs, sh, awk, perl, gcc, and the whole gnu toolchain. The GUI is just for multiplexing terminals. It's not standard because it doesn't need to be standard. The main reason I use Linux is that the GUI ISN't standard, so I can customize it to my hearts content. At the core though the system is always the same, so I can still use a random console that I walk up to. The problem is that the standardization isn't at the level of abstraction that normal users want, but that's because the entire UI isn't at the level of abstraction that normal users want. I'm not saying that the system is "GOOD" in any global sense, or user friendly either, but as soon as you realize what the killer apps in unix really are it's quite clear that the main applications (sh, and the toolchain) are very consistant. Claiming the interface sucks is debatable and probably true, but claiming that it isn't consistant is just bullshit.

    2. Re:Unix by Bucc5062 · · Score: 1

      And buggy whips were consistant across the spectrum of carriage, wagon, horse movement. If we just look at today your thoughts I agree with. Technology and time are cruel to devices, processes that do not change.

      THere will come a time when there will not be a command line interface. Typing characters will either take to much time, or not be needed. Typing is a slow method of conveying complex task requests. Granted, one could type LS and get a list of files quickly, there may be three other steps that follow the simple one that end with "Analyze the data found in this file and compare it to world figures".

      Perhaps I have more imagination, but I can see an IT world that is much more computer driven. I was more appalled when in STar Trek they would continue to push buttons to make the ship go forward. I mean, in 300 years they have a computer that holds all the information in the universe, creates holo images, but a guy still sits and pushes buttons to move the ship. Perhaps that is the command line interaction you speak of exampled 300 years in the future. ME, I'd rather say to the computer, "Ahead warp factor two, destination Rigal 4" or if I did not want standard routing, "Warp factor tow, Mark 356, zed 090" or to really test the system, "burn rubber for the fun planet".

      as a visual person, I prefer GUI, as a social person, I prefer to talk. That last thing I want to do is type in commands. I traded my buggy whip in a long time ago, just pull it out when I am forced too by cranky horses.

      --
      Life is a great ride, the vehicle doesn't matter
    3. Re:Unix by Storlek · · Score: 1

      Actually, by the GNU standards you should type info command instead, since manpages are outdated.

      --
      Bears don't normally eat things that talk and move backwards.
  12. Sound effects? by Bluesman · · Score: 1

    I find it amazing that the computer experts in TV and film never turn off the high pitched sound effects that play whenever a window opens, moves, a key is pressed, or a photo is "enhanced."

    That would drive me crazy.

    --
    If moderation could change anything, it would be illegal.
    1. Re:Sound effects? by jpardey · · Score: 2, Funny

      Actually, every computer professional has a midi footpad under every computer desk, so they can control beeping noises. Sort of like whenever I slide a lighting slider I say "woooosh" or "wht" depending on how fast I slide it.

      --
      I have freaks! I did something right...
    2. Re:Sound effects? by ScrewMaster · · Score: 4, Interesting

      On the other hand, most of the people watching those experts in TV and film aren't experts and haven't the slightest idea how a real expert would behave. The idea in a movie is to make the action appear realistic to the majority of the audience. Whether it is actually realistic is secondary. Yes, that will alienate some small percentage of the said audience who have the experience to perceive the error, but from a cinematic perspective that's a small price to pay. Hey, this is Slashdot and most of us are computer-literate far beyond the norm, but you can bet your boots that there are many people from other disciplines that just want to rip their eyes out when they watch scenes that would just make us think, "Whoa ... cool."

      By way of example, in the original pilot of Star Trek (original series) the test audience felt the opening sequence felt unnatural, because when the Enterprise was zooming into view there was no sound. That was as it should have been, this being a starship traveling through vacuum parsecs from anything resembling an atmosphere. However, as soon as Roddenbery's people added the swoosh! sound effect, everybody was happy. I've seen both sequences and I must admit I prefer it with the sound, even though I know better.

      --
      The higher the technology, the sharper that two-edged sword.
    3. Re:Sound effects? by Bluesman · · Score: 1

      The problem is, if you are not completely ignorant of any of these topics:

      Firearms
      Physics
      Chemistry
      The Military
      Women
      Children
      Men
      Automobiles
      Computers

      Then it's nearly impossible to watch a TV show or movie and not be constantly rolling your eyes. It's really hard to suspend disbelief when Jennifer Garner's semi-auto PISTOL runs out of ammo and then CLICKS when she pulls the trigger. The goddamn slide locks back, Hollywood assholes! Clicking only happens with revolvers!

      Thank you, I feel much better.

      --
      If moderation could change anything, it would be illegal.
    4. Re:Sound effects? by ScentCone · · Score: 1

      Clicking only happens with revolvers!

      Hey, the fact that you even know that there's a difference between a pistol and a revolver puts you in a tiny little minority, even here.

      --
      Don't disappoint your bird dog. Go to the range.
    5. Re:Sound effects? by ColdWetDog · · Score: 3, Funny
      Well, at least I'm ignorant of the "women" part (according to my wife). Maybe I should watch more of those movies.

      --
      Faster! Faster! Faster would be better!
    6. Re:Sound effects? by OldManAndTheC++ · · Score: 1

      However, as soon as Roddenbery's people added the swoosh! sound effect, everybody was happy

      ...and yet, the lack of sound in the parts of 2001: A Space Odyssey is very effective in communicating the emptiness of space. During the sequences where the astronauts take the pods outside the spaceship, the sound cuts in and out depending on whether the scene is depicting the inside of the pods or the area around the spaceship. The technique is especially dramatic when Bowman enters through the emergency door, without his helmet, and the sound cuts in only when he blows out the pod door. Although Kubrick does use music over some of the space scenes, his editing actually makes the lack of sound an artistic element, something I don't recall from any other science fiction movie.

      --
      Soylent Green is peoplicious!
    7. Re:Sound effects? by keithmo · · Score: 1
      The idea in a movie is to make the action appear realistic^W^W entertaining to the majority of the audience.

      I fixed that for your.

    8. Re:Sound effects? by Schemat1c · · Score: 1

      Although Kubrick does use music over some of the space scenes, his editing actually makes the lack of sound an artistic element, something I don't recall from any other science fiction movie.

      Firefly used the silence of space very nicely and Battlestar Galactica at least muffles the sound a bit.

      --

      "Nobody knows the age of the human race, but everybody agrees that it is old enough to know better." - Unknown
    9. Re:Sound effects? by ScrewMaster · · Score: 1

      The idea in a movie is to make the action appear realistic^W^W entertaining to the majority of the audience.

      Okay, perhaps I should have said, "... give the appearance of realism to the majority ...".

      I fixed that for your^W.

      There, I fixed that for you.

      --
      The higher the technology, the sharper that two-edged sword.
    10. Re:Sound effects? by Anonymous Coward · · Score: 0

      Speaking of things you should be ignorant ofm in order to enjoy a movie. Trunk brakes on semis. They are air driven by a compressor run by the engine. However when there is no compressed air because a hose is cut or the brakes "Fail." The brakes lock, so brake failure equals brakes applied. Ever seen a trunk with one of the wheels locked on the trail?? That was a broken brake. This really upsets me because it makes trucks look very unsafe. Rolled my eyes twice last week once on monk and once during an old 007 movie. Both times the trunk comes to a complete stop on a grade and later the brakes "fail" and the trunk starts to roll down hill. Even better was on 007 the truck only has one of 3-4 lines cut. But in Hollywood cars are one step from exploding and trucks are on the brink of rampaging over small Sunday school children because the builders of the trucks were to cheap to use a failsafe brake system which is probably required by law for trucks over a certain tonnage. --Okay that was a bigger rant then I meant to make.

    11. Re:Sound effects? by MMC+Monster · · Score: 1

      This is actually one reason why I (and many others) like firefly. No sound effects in space. It's actually quite chilling to see something crawl by on screen and have no sound attached to it. Firefly did pretty well with just the folksy music that would come in and fill the gap at times.

      Unfortunately, Serenity did have sound effects in space, but that's probably because the focus groups wanted it. :-(

      --
      Help! I'm a slashdot refugee.
    12. Re:Sound effects? by TrondS · · Score: 1

      Then it's nearly impossible to watch a TV show or movie and not be constantly rolling your eyes. It's really hard to suspend disbelief when Jennifer Garner's semi-auto PISTOL runs out of ammo and then CLICKS when she pulls the trigger. The goddamn slide locks back, Hollywood assholes! Clicking only happens with revolvers! No it doesn't! There's lots of DAO (double action only) and DA/SA (double action/single action) pistols out there. You can dry-click with many pistols. Allthough, if the slide is locked back, the hammer will usually be locked . Far from all brands of pistols lock the slide though.
    13. Re:Sound effects? by ScrewMaster · · Score: 1

      No argument there ... I bought the boxed DVD set when it came out (pre-ordered on Amazon, actually) which is something I've never done before or since.

      --
      The higher the technology, the sharper that two-edged sword.
    14. Re:Sound effects? by Anonymous Coward · · Score: 0

      or the repeating beeping noise from responses from No.5? (in Short Circuit).

      and the terminal screen in the command center was the good ol' fashioned green/black monochrome of something ancient -> to talk to a $11-million machine of war????

      Malfunction.........Need Input......

    15. Re:Sound effects? by SpooForBrains · · Score: 1

      Actually, as I recall, the only space sound effects occurred during the space battle towards the end, which took place inside the atmosphere of Mr Universe's planet. The rest of the scenes (for example when they're floating through the Reaver fleet) were devoid of sound effects.

      Damn, I need to go watch it again, now. Australian, US or UK edition ... ah, choices, choices. :)

      --
      "The dew has clearly fallen with a particularly sickening thud this morning"
    16. Re:Sound effects? by mark_osmd · · Score: 1

      My favorite pistol eye-roller is when the actor runs out of bullets and reloads the revolver. While the cylinder is out of the pistol frame, he gives the cylinder a spin and of course you hear that buzzing sound.

    17. Re:Sound effects? by WilliamSChips · · Score: 1

      Actually, the Crazy Ivan in the pilot had sound because it was in the atmosphere of the planet or moon whose name I forget.

      --
      Please, for the good of Humanity, vote Obama.
    18. Re:Sound effects? by errxn · · Score: 1

      Actually, Ron Moore, the originator of the new BSG series, originally wanted the space battles to be completely silent. The muffled sound effects are a compromise concession to the network suits, who wanted "sounds." Go figure.

      --
      In Soviet Russia, Chuck Norris will still kick your ass.
    19. Re:Sound effects? by Bluesman · · Score: 1

      You're right, my mistake.

      But the scenes I'm talking about, the pistol in question was almost certainly a Glock, which does lock the slide on an empty magazine and doesn't allow you to pull the trigger on an empty chamber.

      And I left out the most annoying error, where a character simply pointing a pistol at something produces an ominous "click" sound.

      --
      If moderation could change anything, it would be illegal.
    20. Re:Sound effects? by wwphx · · Score: 1

      The slide is normally held back by a small pin on the magazine follower, and sometimes that little part breaks off and thus the slide won't lock back after the last round is ejected.

      One of my favs is when people pull out double-action semi-autos and you get the *click* sound of a hammer being cocked even when the pistol doesn't have an external hammer, such as Glocks and some HKs.

      And then there's the people carrying semi-auto pistols who always have to chamber a round when they pull their weapons out. When I carried concealed, there was always a round in the chamber and I never needed to look to see if it was there. I have seen scenes where someone goes to chamber a round in a pump-action shotgun and a live round gets ejected, I always have to laugh at that one.

      But my all-time favorite gun snafu was Remo Williams. This putz is trained to jack the slide, then eject the magazine on all these goons that he's beating up. I'd let him, then pop that single round into his brain. I can just picture his master after burying him: "Damn, it's DROP the magazine THEN cycle the slide! I keep getting that confused!"

      --
      When you sympathize with stupidity, you start thinking like an idiot.
    21. Re:Sound effects? by Anonymous Coward · · Score: 1, Informative

      Serenity and Firefly both nailed the sound / no sound issue. The 'sound in space' part is after the reentry starts and there is at least some atmo.

    22. Re:Sound effects? by Estanislao+Mart�nez · · Score: 1

      The idea in a movie is to make the action appear realistic to the majority of the audience.

      Hell no. The idea is to do whatever the film's director decides is the goal. Doing this within the constaints imposed by the medium (e.g. keeping viewer interest, costs, etc.) may well require large deviations from realism that everybody in the audience can spot. The director expects the audience to suspend disbelief; the audience expects the movie to be good enough that suspension of disbelief is effortless.

      Case in point: think of the countless shots of the face of a character using a computer in a really dark room, where they project really bright, fast moving text on the character's face. Completely unrealistic, yes, but this cinematic device is very effective:

      1. It keeps the camera on the character's face, which is the place where 9 out of 10 persons who are not autists will agree the camera should be. (The tenth guy reads Slashdot, and is posting an outraged comment to this story as we speak.)
      2. It conveys the fact that the character is operating a computer.
      3. It often conveys the fact that the character is an advanced computer user, doing stuff most other characters wouldn't be able to do.

      Art is never "realistic" in some naïve sense; when it involves any representation of reality at all, it involves a stylized projection of aspects of reality into a medium that imposes constraints of its own.

    23. Re:Sound effects? by Great+Beyond · · Score: 1

      Although Kubrick does use music over some of the space scenes, his editing actually makes the lack of sound an artistic element, something I don't recall from any other science fiction movie.

      Firefly used the silence of space very nicely and Battlestar Galactica at least muffles the sound a bit.


      Fools! Do you know nothing? The sound in space is much louder because there is no air to get in the way!

  13. Completely Useless Article by SinGunner · · Score: 0, Redundant

    Almost as useless as this post.

  14. Access Denied by Dupple · · Score: 1

    The biggest gaff of all has to be in Independance Day, bringing down the alien Mother Ship with a virus uploaded from a Powerbook. I don't remember the UI but it wasn't a flavour of Mac OS. The best use of 'Access Denied' was in Lawnmower Man

    --
    Watch those corners
    1. Re:Access Denied by Dupple · · Score: 1

      That's exactly what I mean. Nice link :)

      --
      Watch those corners
    2. Re:Access Denied by Combuchan · · Score: 1

      Nevermind the absolute rarity of "access denied" in real computers, versus the plethora of the term in movies.

      I think I've seen it all of twice in 20 years...both times dealing with floppies on MS-DOS machines.

      --
      "[T]he single essential element on which all discoveries will be dependent is human freedom." -- Barry Goldwater
  15. What about enhance? by Anonymous Coward · · Score: 5, Insightful

    I can't believe they left out the enhance functionality, making a someones face from twenty feet away appear crystal clear on a 320x240 ATM camera.

    1. Re:What about enhance? by Dupple · · Score: 3, Funny

      I have the CSI plug in for Photoshop, don't you? :)

      --
      Watch those corners
    2. Re:What about enhance? by Rauser · · Score: 1

      Naw, I'm using my Blade Runner television instead.

      --
      The white zone is for loading and unloading only. If you need to load or unload go to the white zone. It's a way of life
    3. Re:What about enhance? by quantaman · · Score: 1

      I can't believe they left out the enhance functionality, making a someones face from twenty feet away appear crystal clear on a 320x240 ATM camera. The article is about unrealistic interfaces and usability issues that vanish in the movies and TV, image enhancement is unrealistic from a technologic perspective but not from a UI perspective.
      --
      I stole this Sig
    4. Re:What about enhance? by ScrewMaster · · Score: 1

      Ah yes ... the well-known "reverse algorithmic".

      --
      The higher the technology, the sharper that two-edged sword.
    5. Re:What about enhance? by nebosuke · · Score: 1

      That's actually not as implausible as you'd think. You can use a technique similar to interferometry to derive a much higher resolution still shot from several frames of video.

  16. Twas the night before xmas... by Anonymous Coward · · Score: 5, Funny

    Twas the night before Christmas,
    As I clicked on my mouse,
    Across a pile of old floppies, I had tried to degauss;
    Windows kept hanging with a Blue Screen Of Death,
    While I cursed out Bill Gates under my breath.
    The missus slept, as did the kids and newborn,
    So I took the time to surf for some porn.
    I found a free site that contained many jpegs,
    (So that's just exactly, how chickens can lay eggs!)
    When out down the hall I heard a loud noise,
    I jumped out of my chair and put back the boys.

    I figured the wife must be up and about,
    If caught again, she'd toss my ass out.
    I laced up my robe and thought of a story
    About why I'm up and how to say sorry.
    I stuck out my head by the light of the john
    (One of the kids must've left the light on)
    I squint and I strain to see what is what
    When what hove into view was a giant red butt.
    The first thing I thought was to reach for a bat
    (Wait a minute. A red suit, fur trim and he's fat!)

    The Claus man is here with high-tech type gadgets
    The latest geek toys that run all the gamuts.
    New cell phones! New sound cards! New controllers and games!
    For Xbox! For Gamecube! For Playstation and MAMEs!
    Wireless Routers! And they're eleven G!
    Not slow! Not slow! Not slow like B!
    As dial-up was, before we all had high speed,
    Time seemed to slow as I watched with my greed.
    " All those wonderful toys" as the joker did say,
    Where does he get them? Best Buy and Ebay?

    And then, with a beeping, off went my pager,
    (Some idiot at work with a dumb question, I'll wager)
    As I fumbled to stop the beep-beeping sound,
    Santa had stopped and now turned around.
    It was unfortunate that he tripped the motion detector
    Because the police would soon be dispatched to our sector
    He dropped the toys to make quick his escape
    And he flew 'cross the room like that dude in the cape

    His ass -- How it rippled and flapped, I say truly
    It's explained in a principle by a guy named Bernoulli.
    Yes, he flew 'round the room just like he was Neo
    While playing a song by Letters To Cleo
    I silenced the alarm and he returned to the floor
    I said I was sorry, but boy, was he sore!
    He hitched up his belt and headed my way
    But I managed to calm him with some Grand Marnier.
    We laughed, we talked and he told me his troubles
    About a lawsuit, an affair and a chimp named Bubbles.

    He was falling down drunk. He walked with a sway.
    I thought I had better take the keys to the sleigh.
    I pulled out my cell phone and called for a cab
    To take the jolly old elf back to his lab.
    He spoke not a word, but threw up on my slippers.
    By the smell, for breakfast, he must've had kippers.
    That's about the time the policemen arrived,
    So I went for some coffee to get old Santa revived.
    In his current state and with no ID to display,
    The cops had no choice, but to haul him away.

    He gave me the finger as the cops drove out of sight,
    " HAPPY CHRISTMAS TO ALL, AND TO ALL A GOOD-NIGHT.

  17. Access Granted? by Anonymous Coward · · Score: 0

    Cause I could swear my VPN client gives me an access granted message when I enter my password successfully...

    Whoever wrote this article needs to get off their high horse.

    Merry Christmas!

  18. Too hard to keep your hands in the air? by MarcoAtWork · · Score: 4, Interesting

    My teachers (from grade school to college) had no problems gesturing and writing on whiteboards all day, also something tells me that painters, form carpenters, etc. etc. (especially in days gone by, without power nailers and spray guns) can keep their hands up in the air all day long no problem.

    --
    -- the cake is a lie
    1. Re:Too hard to keep your hands in the air? by fucksl4shd0t · · Score: 2, Informative

      Errr, no. Teachers are exhausted after a full day's teaching for a reason. I used to work in the pit at an oil change place and I can tell you, keeping your hands up in the air ain't no picnic. In fact, after awhile on a busy day, you just want to go up top so you can let your arms hang slack.

      --
      Like what I said? You might like my music
  19. Guestures will never work! by @madeus · · Score: 1

    Guestures will never take off as a means of user input. It will be a cold day in hell before Wii see that sort of interface on a home computing system.

    More seriously, what is so difficult to imagine a system in the future (ala MR) that can react to slight, minor movements (something the Wii allows for with it's remote - technically you need need to make over the top movements to use it, but that's fun to do). You needen't keep your hands in the air right out in front of you, though subtle and lazy movements might have looked odd on screen.

    Not that I think the UI in MR was very good from a practicle point of view - surely a PITA to use (would rather have a decent form interface, tabbed UI and maybe spider charts for searching through data as seen in MR).

    This interface from the BBC series 'Torchwood' (a Doctor Who spinnoff) is similar, and quite cool though - based on the interface used in the series itself and has some good bonus / background material for fans of the show. As with Minority Report, the LCD screens in Torchwood can only display varing shades of the colour blue for some reason (even when playing back FMV).

    Thankfully it also has a more practical and boring HTML version (the BBC seem to understand the importance of accessibility).

    1. Re:Guestures will never work! by hughk · · Score: 1

      I decided that I liked the Torchwood series after seeing one of the quad-panel LCD displays at a workplace with a post-it saying "out of order". Lots of high tech kiot means that you are more likely to having something down at any point in time (I worked in enough trading rooms).

      --
      See my journal, I write things there
  20. It never stops by Paranoia+Agent · · Score: 1

    " it's very tiring to keep your arms in the air" I happen to like my Wii, you insensitive bastard.

  21. This is science fiction... by __aaclcg7560 · · Score: 1

    ...the characters operate a complex information space by gesturing wildly in the space in front of their screens.

    Either people in the future will be more physically fit than people today to handle these systems or a future user interface designer spent too much time playing the Nintendo Wii as a child.

  22. Voice interfaces inefficient? by MysticOne · · Score: 5, Funny

    I'd have to disagree with the article when they say the voice interfaces, such as those used in Star Trek, would be inefficient. If the machine is able to understand natural language, I'd think it would be much easier for a person to simply have a dialog with the computer than it'd be to try and figure out how to properly word the stuff, type it in, and then pick things from the screen. Not to mention the fact that the machine would literally need hundreds of thousands or millions of options, depending on what the user wanted. If you already know what you want, why not just say it?

    Voice:
    "Computer, what's the status of the plasma conduit in section XYZ?"

    Alternative:
    Okay, Engineering -> Systems -> Energy -> Plasma Conduits -> Section XYZ -> Status

    Voice:
    "Computer, how many crew members on board are human, female, and single? Oh, and with big boobs?"

    Alternative:
    Hmmm, Personnel -> Crew Listing -> Filter based on species, gender, marital status -> ... wtf? no big boobs option?!

    Anyway. I just thought it seemed silly. A lot of times it's easier to say what you want than it is to write it out. If the computer can understand written english that isn't specially formatted, then why not take it to the next step and have it accept voice input? After all that is said, they did still have LCARS and all, so it isn't like voice interaction was the only way to work with the computer.

    1. Re:Voice interfaces inefficient? by EvanED · · Score: 1

      After all that is said, they did still have LCARS and all, so it isn't like voice interaction was the only way to work with the computer.

      Indeed. According to the Star Trek: Next Generation Technical Manual (p. 33), "keyboard input is preferred in most situations for greater operating speed and reduced chance of input error by voice discriminator algorithms." So it looks like Starfleet thinks that the voice input feature is not ideal. Though, I think for your queries above, it probably would be faster, especially if you had to search for options.

    2. Re:Voice interfaces inefficient? by Anonymous Coward · · Score: 0

      Efficiency isn't the problem with a voice interface, noise is the problem. Imagine sitting in a sea of cubicles where everyone is talking to their computers. Where's my Cone of Silence when I need it?

      On the other hand, imagine the fun you could have with the paging system, "Format C:".

    3. Re:Voice interfaces inefficient? by MysticOne · · Score: 1

      As i said to the other poster in the thread, noise was not mentioned in the article. It was said the system was inefficient because it was more cumbersome to talk than it would be to type. That's where I disagreed. Whether or not noise matters is a different issue, but, I don't think it would've been a problem for the Star Trek computer.

    4. Re:Voice interfaces inefficient? by aridhol · · Score: 2, Interesting

      wtf? no big boobs option?!

      Just cross-reference your results with the uniform size database. One more reason for custom-tailored uniforms.

      --
      I can't say that I don't give a fuck. I've just run out of fuck to give.
    5. Re:Voice interfaces inefficient? by forkazoo · · Score: 1
      I'd have to disagree with the article when they say the voice interfaces, such as those used in Star Trek, would be inefficient. If the machine is able to understand natural language, I'd think it would be much easier for a person to simply have a dialog with the computer than it'd be to try and figure out how to properly word the stuff, type it in, and then pick things from the screen. Not to mention the fact that the machine would literally need hundreds of thousands or millions of options, depending on what the user wanted. If you already know what you want, why not just say it?


      Indeed. When I read that item in the article, where it was suggested that it's always easier to select things on a graphical screen that to say what you want, I couldn't help but imagine the drop-down list box with every single planet in the galaxy to select where to fly the Enterprise. We all know that the command line is often easier when the problem can't fit on a graphical screen. Voice input is sort of like a wireless CLI, where you don't have to be in front of the keyboard. It isn't a bad thing, it's just a bad thing for the stuff that a mouse is good for.

      Our current computers are organised into files, but future computers may well abandon the idea of discrete files for more abstract agglomerations of information. At which point, using a GUI to interact with them will pretty much consist of a graphical "Enter query" text box which functions just like a command line.
    6. Re:Voice interfaces inefficient? by p0tat03 · · Score: 1

      "Computer, how many crew members on board are human, female, and single? Oh, and with big boobs?"

      "I think you want to query the crew database, filtering for species: human, gender: female, marital status: single, physical attributes: big-breasted. If this is correct please say yes."

      We *have* these systems, but their error rates are high enough that the computer must take ages to confirm every single minor action with the user, this is beyond annoying. Once we can trust the computer to never (or rather, almost never) misinterpret our words, then the Trek-ian world might be a reality.

    7. Re:Voice interfaces inefficient? by asuffield · · Score: 1
      I'd have to disagree with the article when they say the voice interfaces, such as those used in Star Trek, would be inefficient. If the machine is able to understand natural language, ...


      And therein lies the issue. *If* your system is able to parse natural language correctly, all your interface problems are solved. The problem is that saying "understand natural language" actually means "think like a human", which means the problem is AI-complete. At that point the statement becomes less interesting - it says that if we only have to deal with human-like entities, then we won't have a problem interfacing with computers.

      Furthermore, if the system can do that, it's probably going to be self-aware, so it will want to be paid. While there may be some advantages to employing an AI instead of a regular meatbag, you can already hire somebody to translate your spoken commands into terms a computer can understand, so nothing fundamental will have changed.

      On the other hand, if you only deal with approximate natural language parsers, you'll probably find that while an expert user can get by very well with them, the ignorant 99% of the workforce will barely be able to use them at all, because they don't know how to structure their thoughts in a way that the parser can understand.
    8. Re:Voice interfaces inefficient? by TarpaKungs · · Score: 1
      Furthermore, if the system can do that, it's probably going to be self-aware, so it will want to be paid.
      And it'll spend most of its time downloading pics of naked mobos from tomshardware
      --
      Why can't women be like Hedy Lamarr - beautiful, talented and inventors of frequency-hopping spread-spectrum techn
    9. Re:Voice interfaces inefficient? by dukieduke · · Score: 1
      Furthermore, if the system can do that, it's probably going to be self-aware, so it will want to be paid ...

      Maybe the Ferengi or Orion computers would, but the Federation is supposed to be a cashless society. One is to presume (by the series bible) that the prestige of working on a starship would be reward enough, just as the jobs of our meat counterparts on the ship that twiddle knobs and buttons and speaking "the hrrrm..hah..glavin!" do, so getting paid seems out of the question.
      The Doctor (a holograph) from Voyager seemed to have no qualms about performing his job. He would only get upset originally when he kept being turned off. So they decided to keep him on 100% of the time and he grew greater AI, gave him a portable holographic device, and started to learn human skills. None of which involved payment.
    10. Re:Voice interfaces inefficient? by karnal · · Score: 1

      Tomshardware has the pictures with heatsinks on the north bridge.

      Computer porn sites have pictures with the northbridges exposed.

      --
      Karnal
    11. Re:Voice interfaces inefficient? by Rallion · · Score: 1
      Once we can trust the computer to never (or rather, almost never) misinterpret our words, then the Trek-ian world might be a reality.


      I think it'll take a little bit more than that before we're able to hold our own in a war against the Klingons.
    12. Re:Voice interfaces inefficient? by Anonymous Coward · · Score: 0

      You would partition space, you wouldn't create a single drop-down list. You might even opt for a search-oriented interface for people that have difficulty partitioning space. That could be seen as the 'command-line interface' but it needn't be done by any command line: you are returning a list of results that match the criteria. You want Google Earth and Map Quest. The article is kind of retarded in the way that it undervalues things outside of mouse usage, but at the same time this isn't necessarily a 'command line' in the keyboard sense as it can be directed verbally. In the case of space we'd probably have a mix of search and 3D interaction, as we might wish to see the arrangement of planets or galaxies that match search criteria. In any event this is not my field of expertise.

    13. Re:Voice interfaces inefficient? by SanityInAnarchy · · Score: 1

      Tab-completion kind of destroys that. First off, remember in Star Trek, they didn't always have a display, just voice responses coming back. So your way is more like:

      You: Engineering
      Computer: Possible choices in Engineering are Personnel, Controls, Systems, Pr...
      You: Systems.
      Computer: Possible choices in Systems are...

      Now, you're correct, give it a visual display and we're talking. But still, I'd argue a touchscreen is faster. In any case, tab-completion wins -- I may not be able to type "engineering" faster than you can say it, but I can type "en<tab>" faster than you can say "engineering", and I don't have to memorize the whole line:

      Me: en<tab>/sys<tab>/en<tab>/
          hmm, what goes here? I forget... something to do with plasma:
      plas<tab><tab>
          (computer shows me possible completions: plasma conduits, plasma coolant, etc, and fils in "plasma c"
      ond<tab>/sec<tab>XYZ/St<tab><enter>

      People think I type probably 20x faster than I do, for that reason alone.

      --
      Don't thank God, thank a doctor!
    14. Re:Voice interfaces inefficient? by Anonymous Coward · · Score: 0

      > Tab-completion kind of destroys that...
      > Now, you're correct, give it a visual display and we're talking.
      > But still, I'd argue a touchscreen is faster.

      Damn straight! Combine touchscreen with a spatially consistent interface and you're really cookin'. Did you ever watch a bartender ring up an order on a touchscreen at TGI Friday's? Whoosh!

      The Mac OS (Classic, not OS X) combined spatial Finder with a sort of visual tab-completion, so you could jump to Engineering->Plasma->Conduit by typing, say, "e-n-cmd+o-p-l-cmd+o-c-o-n..."

    15. Re:Voice interfaces inefficient? by SanityInAnarchy · · Score: 1
      The Mac OS (Classic, not OS X) combined spatial Finder with a sort of visual tab-completion, so you could jump to Engineering->Plasma->Conduit by typing, say, "e-n-cmd+o-p-l-cmd+o-c-o-n..."

      And so does OS X, and so does Windows, and last I checked, GNOME and KDE both did that. Wasn't always cmd-o, but it was the same principle.

      What they lack are the suggestions when something can't be completed. They just automatically select the first possible completion, it's not easy to move between multiple possible completions. And I also have bash-completion, which knows the arguments to a lot of commands -- it's not always filenames, and even when it is always filenames, it's a nice, consistent interface for doing more than just opening said file with the first thing the OS thought of.

      --
      Don't thank God, thank a doctor!
    16. Re:Voice interfaces inefficient? by Anonymous Coward · · Score: 0
      The Mac OS (Classic, not OS X) combined spatial Finder with a sort of visual tab-completion,
      so you could jump to Engineering->Plasma->Conduit by typing, say, "e-n-cmd+o-p-l-cmd+o-c-o-n..."
      And so does OS X, and so does Windows, and last I checked, GNOME and KDE both did that.

      But the spatial Finder is something only the classic Mac OS had. Put a folder where you want it on the desktop or in a window, and it will never move!*

      Can't say the same for Windows or Mac OS X. I don't know about KDE or Gnome, though...

      (*except when you reduce the video resolution and then increase it :-P )

    17. Re:Voice interfaces inefficient? by SanityInAnarchy · · Score: 1
      Put a folder where you want it on the desktop or in a window, and it will never move!

      Aside from the exception you've just layed down, when, exactly, does a modern OS move files you've placed so carefully?

      --
      Don't thank God, thank a doctor!
    18. Re:Voice interfaces inefficient? by Anonymous Coward · · Score: 0
      Put a folder where you want it on the desktop or in a window, and it will never move!
      Aside from the exception you've just layed down, when, exactly, does a modern OS move files you've placed so carefully?

      Mac OS X will move icons when a program does a save/replace. Also when they are thrown in the trash and then "Undo" is selected. It will move the hard drive icon if there are other icons too near it's "reserved" location in the upper-right corner. Plus, because you can have two windows open on the same folder, "arrange" will arrange icons to fit one window, while messing up the other. Windows don't keep their size, orientation, and location settings when you close and re-open.

      If you have two finder windows open on the same folder, with different sizes/orientations/locations on the screen, and close them both, where will the window be next time you open the folder? It's possible to get a window in window 1's location with window 2's orientation, with some items no longer showing on the screen.

      Worse, if you arrange icons in one window (say horizontally), the other will follow suit (even if it has a vertical orientation). Meaning that it's useless to have a folder open in 2 windows in icon view, because you can't count on things to stay put while you do your moves/copies. You have to use list view or column view. Side note: column view doesn't preserve column width settings between view changes, meaning you have to keep setting them over and over and over, which is one of the reasons I prefer not to use column view!

      All of this means that you can't count on things to stay where you put them. And that inhibits quick navigation.

      I'm not going to address XP because I don't know it as well, but let it suffice to say that MS invented Windows Explorer for a reason!

    19. Re:Voice interfaces inefficient? by Anonymous Coward · · Score: 0

      "The Doctor (a holograph) from Voyager seemed to have no qualms about performing his job. He would only get upset originally when he kept being turned off. So they decided to keep him on 100% of the time and he grew greater AI, gave him a portable holographic device, and started to learn human skills. None of which involved payment."

      Ummmm...learning to "interface" with Seven of Nine on a continuing and increasing basis didn't constitute payment??

    20. Re:Voice interfaces inefficient? by dukieduke · · Score: 1

      "Ummmm...learning to "interface" with Seven of Nine on a continuing and increasing basis didn't constitute payment??"

      Not really. As fun as it might sound, it was more about respect than restitution. He had been dealing with humans on a day-to-day basis for longer than she had. Besides, Chakotay bagged her in the end. Or maybe somewhere else, I'm not quite sure.

    21. Re:Voice interfaces inefficient? by The+Raven · · Score: 1

      It's not the voice INPUT that is inefficient... it's the voice OUTPUT. The computer shouldn't be talking back, it should be displaying the results on a monitor. Sure... when jogging down a corridor, and the captain asks 'how long before she blows up', a voice response is appropriate. But sitting in a room FILLED with consoles and video screens, and you ask what the conditions of the atmosphere are? Show me a dang color coded map, with a graph of the gas composition. Voice RESPONSE is inefficient, not voice input.

      --
      "I will trust Google to 'do no evil' until the founders no longer run it." Hello Alphabet.
  23. Another list article... great... by geekmansworld · · Score: 2, Insightful

    Who writes these things? And why do they get posted on Slashdot endlessly?

    First off, I found the 3D interface from Minority Report to be fascinating; and given the unique function of the computer who is to say that it wasn't the most efficient manner of manipulating the data? Second, I noticed that in Star Trek characters generally used keypads/control panels for complex tasks, while others could be dictated more speedily and/or helped the character focus his or her thoughts. This seemed perfectly justifiable to me.

    And yes, for the UMPTEENTH time, the UNIX GUI from Jurassic Park was silly. You are not the first person to have noticed this. But the fact is that having much of that incredibly tense scene plunked out on a keyboard in a monochrome command line would have put most audiences to sleep.

    Is it necessary to hack apart some of our favorite geek fiction without the slightest suspension of disbelief so that some of us can feel hoity-toity about their computer savvy? Please...

  24. No "Independence Day" references? by greenguy · · Score: 4, Funny

    Even on Christmas Eve, I figured someone would have mentioned this by now.

    Jeff Goldblum['s character] is able to plant a virus in the computer designed by AN ALIEN SPECIES. This assumes he has a good working knowledge of not only their user interface, but their hardware, software APIs, programming language, and arguably their natural language as well. Oh, and he learned all this in, like, a day. Granted, he had a Mac, but still.

    --
    What if I do the same thing, and I do get different results?
    1. Re:No "Independence Day" references? by 1u3hr · · Score: 1
      Goldblum['s character] is able to plant a virus in the computer designed by AN ALIEN SPECIES. This assumes he has a good working knowledge of not only their user interface, but their hardware, software APIs, programming language, and arguably their natural language as well. Oh, and he learned all this in, like, a day. Granted, he had a Mac, but still.

      More plausible than most of the movie. They've been studying an Alien fighter in the Area 51 bunker since 1947 (I assume it's the Roswell ship). So they had decades to work out the interfaces. The Alien computers seem rather primitive and limited anyway, as they had to piggyback on our satellite system to get a countdown clock instead of making their own in 3 lines of code. Lucky for us, eh?

    2. Re:No "Independence Day" references? by arifirefox · · Score: 1

      remember that Steve Jobs is an alien and that will explain a lot of what we know about macs

      --
      Firefox Power http://firefoxpower.blogspot.com/
    3. Re:No "Independence Day" references? by Anonymous Coward · · Score: 0

      But consider this; a ship's "computer" from another race (even an advanced one) may well be very simple and designed to only do a few tasks. Think of the computers we used to go into space in the 60's (and what we still use today.) Goldblum's 5300 is vastly superior to the Space Shuttle computers. And anyway who's to say their "computers"

      Or, conversely, it may be extremely powerful, literally light years beyond our own, and in that way very simple for even our primitive minds to understand. An advanced computer does not have to be complicated, particularly if they aren't designed (like ours) to run myriad applications. In that way it could be incredibly clean code and a simple foreign "hiccup" or irregularity could throw it all out of whack. What is a virus, after all, if not a very simple "program" that invades the complex but unprotected system of its host?

      Why wouldn't it be more secure? Perhaps the concept is foreign to them if they don't fear "hackers"-- if they are of a hive mentality perhaps, or if there simply is no concept of dissent within their ranks (If they have neither warrior factions nor misanthropic teens to attack from within) and no other race they have encountered was devious enough to attack in that manner. If they are always the aggressors and victors then the concept of securing their computer systems may not have occured to them at all. The concept only exists to us because it is a very human thing that if someone creates something that can be fucked with, it is only a matter of time before someone will.

      Sigh.. I hate to argue on behalf of a movie that I found completely retarded in almost every way... And the scene was ridiculous and I have no means of explaining how he "jacked in" when I had one of those Powerbooks and it couldn't even connect to a desktop in an easy manner.. But I don't find the concept itself to be so flawed.

    4. Re:No "Independence Day" references? by zdzichu · · Score: 1

      There's excellent analysis of this incidents. Monocultures are bad.

      --
      :wq
    5. Re:No "Independence Day" references? by adolfojp · · Score: 1
      They've been studying an Alien fighter in the Area 51 bunker since 1947 (I assume it's the Roswell ship). So they had decades to work out the interfaces.
      So... what you are trying to say is that the aliens hadn't updated their software or hardware or even installed security patches in almost 50 years? Oh come on, even our oldest jet fighters are designs from the 60s, and even those have had their electronics updated over the years.

      Even if they had no enemies and therefore no reasons to upgrade their weapons systems, they would have been updated as part of planned obsolescence to move their economy.
    6. Re:No "Independence Day" references? by Anonymous Coward · · Score: 0

      In the movie, the sciencetist (Data from Star Trek: The Next Generation) had said they weren't "able to replicate their kind of power". I can tell you this as a 1st year Computer Science student I can't learn about some Linux computer for example by looking at the tower case. Comprende?

    7. Re:No "Independence Day" references? by TheMeuge · · Score: 2, Funny

      "So... what you are trying to say is that the aliens hadn't updated their software or hardware or even installed security patches in almost 50 years?"

      The fighter was part of a recon group sent a little faster than the rest of the fleet, so that they would arrive earlier. The rest of the fleet was also traveling at relativistic speeds, and for them, the time difference between parting with the fighters, and arriving to Earth orbit could've been several weeks.

    8. Re:No "Independence Day" references? by SamSim · · Score: 1

      This would work just fine, in my opinion.

    9. Re:No "Independence Day" references? by Anonymous Coward · · Score: 0

      Then you are a moron, because that circuitous rationale is unconvincing and full of assumptions unsupported by the film. You have no idea what the hardware in that ship is made out of, what any of its hardware actually uses for an underlying principle of execution. You are assuming that an alien race that travels from planet to planet engaging in war while stripping them of resources has less-hardened hardware than an xbox 360, on top of operating under principles even remotely compatible with our own, or even our own understanding of physics. In short you are suggest that if we dropped off a motherboard and CPU into the hands of some bronze-age civilization that they would, within 50 years, figure the hardware out enough to discover flaws in Outlook Express. Nevermind that they never manage to power it up, nor have any means of examining its design at a level suitable to figure anything out about it.

      People cannot do what Jeff Goldblum did now, with a knowledge of contemporary computers and their software, reliably. You know, just implementing filesharing with Windows via Samba was a large effort, and it was never meant to be hardened for military purposes. That's just for interoperability. People spend a lot of effort looking for flaws in software so that they can profit from blackmail; theft; and advertising, many of those people would easily match our heroic MIT graduate, except the work they do is hard and time-consuming. Good luck doing that with practically no knowledge of your enemy's systems.

    10. Re:No "Independence Day" references? by adolfojp · · Score: 1

      Sir, you are absolutely correct. Thanks for correcting my post in such an informative manner. :-)

      What I still fail to understand is how they managed to reverse engineer the systems aboard the spaceship if the spaceship activated itself only after the fleet arrived.

    11. Re:No "Independence Day" references? by ejp1082 · · Score: 1

      It's possible they were able to power up some of it (enough to turn on the lights), but lacked a power source capable of making the thing fly and other power-hungry systems.

    12. Re:No "Independence Day" references? by Anonymous Coward · · Score: 0

      Heck, the invaders in war of the worlds died of the flu. Perhaps the aliens designed it perfectly, optimizing it without anticipating 'bad' imput. The blame obviously lies with the alien engeneers who made he ships pilotable by humans.

    13. Re:No "Independence Day" references? by Anonymous Coward · · Score: 0

      Don't you have Star Wars characters to retcon?

    14. Re:No "Independence Day" references? by RockModeNick · · Score: 1

      Obviously Macs were designed, hardware and software, from the alien tech they got out of the crashed area 51 ship ;)

  25. What about "Independance Day" by big4ared · · Score: 2

    I can't believe he the article doesn't mention "Independance Day" where Jeff Goldbloom takes a virus on his mac, and uploads it to the alien mothership, which takes down the shields of all the little fighters.

    I also liked how the aliens used earth's satelites to send a signal to co-ordinate the time that they would strike. Naturally, an alien race which has mastered faster-than-light travel and can take over our complex satelite system still hasn't figured out how to synchronize its watches.

    1. Re:What about "Independance Day" by Sivart832z · · Score: 1

      On the contrary! They have figured out a way to sync watches... using our satellites! :)

    2. Re:What about "Independance Day" by Dupple · · Score: 1

      I did mention Independance Day. What a surprise, another slashdotter who can't be bothered to read the whole thread. Is it any wonder I hardly ever post?

      --
      Watch those corners
    3. Re:What about "Independance Day" by Anonymous Coward · · Score: 0

      You are complaining about people not reading the *entire thread* and you didn't even read the post you replied to!!!!

      He was talking about the ARTICLE, not /. commentary.

      Keep up the good work buddy!

  26. Amusing. by Anonymous Coward · · Score: 0

    The claim that it's unrealistic for time travlers from the future to not know about systems of today is rather amusing.
    In part because it'd require knowledge of the future to know that... but mostly because it completly ignores the fact that they just traveled through time.

  27. this is why so many computer users are overweight by David_Shultz · · Score: 1

    ...the system in Minority Report is considered one of the worst UIs in movie history because moving your arms is "very tiring". Maybe having to move your arms is a good thing. Maybe you should have to run on the spot to scroll.

    There was an episode of Outer Limits (I think it was Outer Limits) where a race had become so dependent on their technology that their bodies had withered to non-functionality. It was an interesting forecast for ourselves, but it is more likely we will be disabled by obesity rather than withering.

    Obviously I'm not actually suggesting something like this will occur, but my God people -is it really that hard to move your arms?

  28. I liked the UI in Minority Report by jinxidoru · · Score: 2, Interesting

    I remember watching Minority Report and having the opposite response. The UI seemed very plausible. If we are talking about writing up word documents, then no. But if we are talking about video editing and imaging, it seemed very realistic. In fact, it was so realistic that someone created a set of input devices very similar to those in the movie. I remember there being an article here about it a few months ago. Someone was playing warcraft.

    1. Re:I liked the UI in Minority Report by smenor · · Score: 1

      Before they went tits up, FingerWorks made 2-D touchpads that did a pretty good job with gestures. I still lament the company's demise - and that of my Mac-n-Touch. Took a little while to get used to, but it was awesome and a great conversation starter.

    2. Re:I liked the UI in Minority Report by o0OSABO0o · · Score: 1

      ... In fact, it was so realistic that someone created a set of input devices very similar to those in the movie.

      You can order one from ThinkGeek http://www.thinkgeek.com/computing/input/8193/. I don't know anyone who has every tried one of these virtual keyboard toys, but hey, they look kewl!

      --
      The Spice Must Flow!
  29. Best movie usability scene ever. by greenguy · · Score: 4, Insightful

    "Luke, you've switched off your targeting computer. What's wrong?"

    --
    What if I do the same thing, and I do get different results?
    1. Re:Best movie usability scene ever. by dragonturtle69 · · Score: 1

      Yes, analog does sometimes trump digital for accuracy.

      --
      "What luck for the rulers that men do not think." - Adolph Hitler
    2. Re:Best movie usability scene ever. by Anonymous Coward · · Score: 0

      "I didn't shut it off, the damn thing crashed again!"

    3. Re:Best movie usability scene ever. by Anonymous Coward · · Score: 0

      >"Luke, you've switched off your targeting computer. What's wrong?"

      Do not want

  30. Linux by oGMo · · Score: 4, Insightful

    Well, far before Apple (by about a decade) making Unix available to the common man, there was Linux. What was funny about that then was the unlikelihood of a kid having access to a Unix system. What was even funnier a few years later (by 97 or 98) was the fact that it was no longer unlikely! Kids, even 12-year-olds, had access to Linux and were using it and learning it.

    Really, when I saw this one, I had to check the date on the article, because I thought it was quite old. The biggest examples of most of these are things like the first Mission Impossible, Independence Day, and as mentioned, Jurassic Park.

    --

    Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

    1. Re:Linux by MikeFM · · Score: 2, Insightful

      I had a Linux system about the time I was 14 and I could use it very well. I'll take argument with the notion that UI is inconsistant and hard to use in Unix. Sitting down at a bash command line and most basic XWindow apps is the same on any system - even before KDE and Gnome made them more colorful. Of course the interface used in Jurrasic Park is retarded.. wasn't it some sort of experimental file explorer by SGI?

      --
      At what price learning? At what cost wisdom? The price is a man's peace of mind, and the cost is his life.
    2. Re:Linux by innocent_white_lamb · · Score: 4, Informative

      You can find it right here: http://fsv.sourceforge.net/

      --
      If you're a zombie and you know it, bite your friend!
    3. Re:Linux by Anonymous Coward · · Score: 0

      Uh, X does not provide a standard widget toolkit. You have to choose one. Different apps may use different toolkits. Hence inconsistency arises.

      This has improved since then, but it's still not completely consistent.

    4. Re:Linux by fizzup · · Score: 1

      Well, before Linux (by about a three years) making Unix available to the common man, there was A/UX. (I have to admit, though, that it was unlikely for a pre-teen to know about A/UX, let alone find it "easy".)

      A/UX was based on an early AT&T version, maybe SysV R2? The first release was in the late 1980s, and the last release was in the mid 1990s. It ran on the Motorola 680x0. Link to a page hosted by A/UX.

      Jurassic Park, which IMDB has being released in 1993, had a Macintosh running Unix. People groaned; I can remember a project manager at work complaining about it, but it was plausible, at least. Except for the fact that the system was under active developement by the fat guy and he said that it would be dangerous to restart the system because it had never been down. And all the dinosaurs running around.

    5. Re:Linux by aevan · · Score: 1

      When I was in elementary school in early 80s, we used the UNIX-esque QNX OS on our computers.

    6. Re:Linux by angel'o'sphere · · Score: 1

      Well, far before Apple (by about a decade) making Unix available to the common man, there was Linux.
      Probably the fact that you say common mn indicates that you are aware that Apple had Unix since 1987 at least, it was called AUX and run side by side on Mac OS 6 at that time, most Apple servers at that time ran AUX.

      The point of your parent btw is: can be used by a teenager. Linux at 1993 was certainly not useable by a teenager, except he started with unix some years before. Ah, slackware, those where the times.

      angel'o'sphere

      --
      Cost free eBook I read (by iBook/Kobo/Amazon/ObookO/Gutenberg etc.): "The Green Odyssey" by Philip Jose Farmer.
    7. Re:Linux by SageMusings · · Score: 1

      I had a Linux system about the time I was 14

      Without a frame of reference, like your age, this does not dovetail well with the parent post. The discussion was centered around the chances of a minor having access to a Unix system. If you are now 18, then I can see it is not unusual but if you're 40 then your story takes on a different flavor and I can think, "Gee, that's pretty unusual".

      --
      -- Posted from my parent's basement
    8. Re:Linux by Dabido · · Score: 1

      'I had a Linux system about the time I was 14'

      Linux didn't even exist when I was fourteen. They did have Hollerith machines though for punching cards.

      --
      Sure enough, the cow costume was hanging up next to the superhero outfit and sailors uniform. (S,Spud)
    9. Re:Linux by 4D6963 · · Score: 1

      Well, far before Apple (by about a decade) making Unix available to the common man, there was Linux.

      I'm sure that if a little girl could use Mac OS 7 (and you just had to go to a school in the 1990's to see that happening), she could use Apple's first Unix, A/UX, that was available 3 years before Linux.

      In your face!! :-)

      --
      You just got troll'd!
    10. Re:Linux by 4D6963 · · Score: 1

      Wow, just realized I was the third person to tell you about A/UX, my bad!

      --
      You just got troll'd!
    11. Re:Linux by Anonymous Coward · · Score: 0

      > I'm sure that if a little girl could use Mac OS 7 (and you just had to go to a school in the 1990's to see that happening),
      > she could use Apple's first Unix, A/UX, that was available 3 years before Linux.

      She could probably have used it, sure, but if the likelihood of Lex knowing UNIX is slim, then the likelihood of her knowing A/UX is practically nil!

      I mean, let's be honest here - almost NOBODY used A/UX. It had a small share of the UNIX market, which was already a small share of the OS market in 1993. It was strange and very expensive. At first, you couldn't even get it on CD - you had to buy it pre-installed on a hard drive!

      Hell, most UNIX users didn't even know about A/UX until about 5 years ago (and don't pretend like you did)! :)

  31. User Interface? Minority Report. by noretsa · · Score: 5, Insightful

    Does anyone else question why we are taking user interface advice from a guy whose website looks like it was designed in notepad? The Minority Report user interface was actually designed by industry professionals at Microsoft Research, MIT, and Sun. These people all have a great pedigree in usability. The author suggests using a 3D interface is tiring but in the movie the police are required to parse through a large amount of 4-dimensional data in very short periods of time. This is because they need to stop the crime before it occurs. That interface is built around speed and control which is not something the critic considers. I find it ironic how the author derides gestural input while Slashdot has stories almost every day about how great that interface has worked for the Wii.

  32. ...and for the UMPTEENTH time... by Llywelyn · · Score: 3, Informative
    --
    Integrate Keynote and LaTeX
    1. Re:...and for the UMPTEENTH time... by geekmansworld · · Score: 1

      HILARIOUS. Oh silly Silicon Graphics...

      Thank you. You have made my Christmas extra merry. :-D

      Not very indicative of UNIX in general, but still more exciting than a command line.

  33. Beeps by massysett · · Score: 1

    He forgot how movie computers are always beeping and emitting other odd sounds at useless moments.

    1. Re:Beeps by fucksl4shd0t · · Score: 1

      Forgot? Maybe he didn't comment on it as the most realistic ui portrayal? I use my computer as my alarm clock, which means at least once a day my wife goes to some website that makes a noise in speakers and a mxier that are cranked. It's always funny, too. :)

      --
      Like what I said? You might like my music
  34. Re: Don't give George Lucas any more ideas!!! by Anonymous Coward · · Score: 2, Funny

    Great, now that you've brought that up, the next remaster of Episode IV will have the computer saying...

    "It looks like you're trying to target a two-meter exhaust port with proton torpedoes.
    Would you like some help with that?"

  35. A *BSD Carol by Anonymous Coward · · Score: 0

    "Spirit," said Scrooge, with an interest he had never felt before, "tell me if *BSD will live."

    "I see a vacant seat," replied the Ghost, "in the poor chimney-corner, and a crutch without an owner, carefully preserved. If these shadows remain unaltered by the Future, *BSD will die."

    "No, no," said Scrooge. "Oh, no, kind Spirit! say it will be spared."

    "If these shadows remain unaltered by the Future, none other of my race," returned the Ghost, "will find him here. What then? If it be like to die, it had better do it, and decrease the surplus operating system population."

    Scrooge hung his head to hear his own words quoted by the Spirit, and was overcome with penitence and grief. It was sad to see any operating system die, even one so obviously flawed and useless as *BSD.

    God bless us, every one.

  36. Re:User Interface? Minority Report. by Wilson_6500 · · Score: 1

    This website was refreshingly easy to read, honestly. Nicely contrasted text in a reasonably large font.

  37. It never stops-swinging. by Anonymous Coward · · Score: 0

    You never know. Someone just may use the Wii controllor as an alternative computer input device. Me, I think these articles simply show that a lot of people have little imagination. WIMP is so entrenched, any alternative will have to look and behaive like it. Thereby stagnating any UI development for decades. The movies just may be the only place free to experiment despite the ridicule.

  38. Voices maybe, but not plain english by Weaselmancer · · Score: 1

    I think a voice interface would still be a problem. It's the content of the spoken message that is important.

    I can type "Show me the status of the plasma conduit in section XYZ", and I can also speak it aloud. Once it gets past speech recognition, it winds up essentially a list of tokens. English language words. Unless your speech recognition is so good it can glean different information from inflection.

    Really, what I think is best would be the ability for a computer to truly parse a spoken language.

    The reason why I think a voice interface wouldn't be as good - imagine what an office would be like if everyone was chattering at their computer all the time. And the side effects of that.

    "Computer, show me the latest articles at Slashdot."

    What if the boss is walking by? And even if you're doing what you're supposed to be doing, who wants to have to listen to it all day?

    I'd take an english parser and a keyboard over that, myself.

    --
    Weaselmancer
    rediculous.
    1. Re:Voices maybe, but not plain english by MysticOne · · Score: 1

      I think a voice interface would still be a problem. It's the content of the spoken message that is important.

      I can type "Show me the status of the plasma conduit in section XYZ", and I can also speak it aloud. Once it gets past speech recognition, it winds up essentially a list of tokens. English language words. Unless your speech recognition is so good it can glean different information from inflection.


      I'm thinking if your computer is good enough to parse natural english when typed, it can probably just as easily handle the spoken words (provided it can understand what the words are). I'd rather speak than type if I can speak naturally.

      The reason why I think a voice interface wouldn't be as good - imagine what an office would be like if everyone was chattering at their computer all the time. And the side effects of that.

      Well, I didn't say it'd be necessarily practical for every situation. I'm just saying I don't think it'd be particularly inefficient. :) It depends on how you needed to use the computer.

  39. gesturing for hours is ok... by majid_aldo · · Score: 1

    Gestures do have their place, but not as the primary user interface for office systems.'"

    yawn...ok someone just mod me funny. you know the joke.

    --
    --- widget evolution: enhanced, plus, super, ultra, extreme, exxxtreme, ultra-extreme, ..etc.
  40. From TFA... by Anonymous Coward · · Score: 0

    "In contrast, it's highly unlikely that anyone from 2207 would have ever seen Windows Vista screens."

    Well with the current rate of MS software development, Vista will likely still be in use in 2207....
    now Vista SP2, that might be something that someone in 2207 might not have seen (well, maybe in beta version...)

    1. Re:From TFA... by Great+Beyond · · Score: 1

      Ever the eternal optimist, are you?

      More importantly - do you think that Duke Nukem Forever will be out by then?

  41. Star Trek gets it right again! by Eideewt · · Score: 1

    At least "The Voyage Home" got #2 right.

    1. Re:Star Trek gets it right again! by Anonymous Coward · · Score: 0

      Star Trek also gets it right in 4 where Scotty temporarily has trouble (being a time traveler) understanding the mac's user interface. he tried talking to it and it didn't work.

    2. Re:Star Trek gets it right again! by Eideewt · · Score: 1

      You have done an excellent job paraphrasing my post.

  42. Old Hardware issues. by Anonymous Coward · · Score: 5, Interesting

    "I remember watching "The Lone Gunman" one day (thank God that show didn't make it!) and they needed more processing power to crack a password to take over a hijacked plane. "We could do this if had one of those new Octium 4's!" Well, they get one, right before the plane hits the building, they pull out their existing processor, I assume and Octium 3, and drop in the new Octium 4, without so much as powering the machine off... and BAM! They had their password and saved the plane. Oh, and no processors had any type of thermal anything!"

    Nothing odd. On mainframes you can pull complete assembies off, and add without powering down. Some of the old timers here can tell you of hardware that could take almost anything and survive. It's just consumer equipment that has lowered everyone's expectations.

    1. Re:Old Hardware issues. by quantaman · · Score: 1

      "I remember watching "The Lone Gunman" one day (thank God that show didn't make it!) and they needed more processing power to crack a password to take over a hijacked plane. "We could do this if had one of those new Octium 4's!" Well, they get one, right before the plane hits the building, they pull out their existing processor, I assume and Octium 3, and drop in the new Octium 4, without so much as powering the machine off... and BAM! They had their password and saved the plane. Oh, and no processors had any type of thermal anything!"
       
      Nothing odd. On mainframes you can pull complete assembies off, and add without powering down. Some of the old timers here can tell you of hardware that could take almost anything and survive. It's just consumer equipment that has lowered everyone's expectations. Also maybe the Octium 4's had quantum subprocessors which allowed them to crack the password!
      --
      I stole this Sig
    2. Re:Old Hardware issues. by AndroidCat · · Score: 1

      And their software immediately recognized the new chip and switched execution modules? I gotta get me some of that for the Micro-Crunch co-processor on the ARM9 chip that I'm using.

      --
      One line blog. I hear that they're called Twitters now.
    3. Re:Old Hardware issues. by ejp1082 · · Score: 1

      Yeah, but that was also the episode that featured a government conspiracy to fake a terrorist attack against the World Trade Center by crashing a plane into the building, six months before 9/11. Mind you, I don't believe the 9/11 conspiracy theories one iota, but damn... I'm willing to overlook anything else in that episode just for that bit of prescience.

    4. Re:Old Hardware issues. by ArcherB · · Score: 1

      Nothing odd. On mainframes you can pull complete assembies off, and add without powering down. Some of the old timers here can tell you of hardware that could take almost anything and survive. It's just consumer equipment that has lowered everyone's expectations.

      On a single processor system?

      --
      There is no "I disagree" mod for a reason. Flamebait, Troll, and Overrated are not substitutes.
  43. Wowzee wow wow by regular_gonzalez · · Score: 1

    So what are you saying -- movies are different from real life? Now it all makes sense; I was wondering why Wolverine and James Bond hadn't teamed up to destroy those giant asteroids hurtling towards Earth.

    --
    Due to circumstances beyond my control, I am master of my fate and captain of my soul.
  44. Re:User Interface? Minority Report. by Jeff+DeMaagd · · Score: 1

    I would have a problem with waving around my arm full time on the job. I suppose that would make it a good excuse to avoid work at home.

  45. Re:User Interface? Minority Report. by MichaelSmith · · Score: 2, Insightful
    The author suggests using a 3D interface is tiring but in the movie the police are required to parse through a large amount of 4-dimensional data in very short periods of time.

    Most people describe the UI of the air traffic control system I work on as dull but thats because you need to give it your total attention for six hours straight without your eyes getting tired.

    Different requirements from your example, with the totally opposite outcome, but the argument that the UI has to suit the application is a good one.

  46. Disclosure (Movie) and 3d by chasisaac · · Score: 1

    The movie Disclosure http://www.imdb.com/title/tt0109635/ had the single most worst stupid 3d interface.

    In the movie they had to walk through a virtual database while walking. Then try to find something that was filed in virtual drawers, then bring the virtual file to a place to print the stupid file.

    Let me see . . . activate Spotlight (okay I am using a Mac) type in few words and bing my file pops up, double click and I am gone. Total time 5 seconds.

    The movie Disclosure . . .
    Put on virtual gear (10 minutes)
    Step on the pad and start walking
    Search around a database while walking(hours)
    FInd the file (10 minutes)
    Send the virtual file to the screen or printer (10 seconds)
    Get the virtual gear off (10 Minutes)
    Fill out a form explaining why you broke the %#(#)&%%^&#@)@*% goggles. (2 hours)
    Explain to boss why you broke the ^%^*(@#*)#@&%@(* goggles (4-5 hours)
    Go to make a change in the file (2 minutes)

    --
    -- A computer without Windoze is like a choclate cake without mustard
    1. Re:Disclosure (Movie) and 3d by Anonymous Coward · · Score: 0

      Writing credits: Michael Crichton.

      That explains everything about how crappy that movie is. And why the technology is misrepresented, misunderstood and laughably wrong.

      Michael Chrichton is a hack. I dread the day he collaborates with Dan Brown on something. Knowing the average moviegoer, it will gross tens of billions, but at the same time there is a large chance that the absolute suckitude that is the movie will create a blackhole of shitty, cliched non-creativity that will destroy the Universe.

  47. Or Better Yet . . . by chasisaac · · Score: 1

    How a Macintosh computer interfaces nicley with an alien computer in ID4 http://www.imdb.com/title/tt0116629/

    Even better . . . how a virus written on a Macintosh works on an alien system.

    --
    -- A computer without Windoze is like a choclate cake without mustard
  48. Re:User Interface? Minority Report. by jedo · · Score: 1

    Does anyone else question why we are taking user interface advice from a guy whose website looks like it was designed in notepad?

    You're right. He should've used vi.

  49. For the lazy... [Article Summary] by Shadyman · · Score: 1

    Top 10 Usability Bloopers in the Movies:

    1. The Hero Can Immediately Use Any UI: All movie stars know how to use alien UIs
    2. Time Travelers Can Use Current Designs: Someone from 500 years from now being able to use DOS? Someone from 500 years ago using Windows?
    3. The 3D [Gesture-based] UI: "3D is for demos. 2D is for work."
    4. Integration is Easy, Data Interoperates: "Microsoft Works"
    5. Access Denied / Access Granted: Why tell them "Access Granted" in equally the same font/color/size as DENIED?
    6. Big Fonts: HUGE Fonts = Unrealistic UI + Eyestrain
    7. Star Trek's Talking Computer: Harder to specify in words vs. a 3D interface
    8. Remote Manipulators (Waldo Controls): Car remote control via a cell phone: high speed control, and accurate? BS
    9. You've Got Mail is Always Good News: Never any spam in the movies
    10. "This is Unix, It's Easy": Case in point: The kid in Jurassic Park haxing teh Unix. 'nuff said.

    From http://www.useit.com/alertbox/film-ui-bloopers.htm l

    1. Re:For the lazy... [Article Summary] by Anonymous Coward · · Score: 0

      Thankyou! Please collect 3 'Informative' points on your way out.

    2. Re:For the lazy... [Article Summary] by Anonymous Coward · · Score: 0

      Yes, and here's the copyright information for the website:
      Copyright © 2006 by Jakob Nielsen. ISSN 1548-5552 . MOD PARENT UP BABY

  50. Re:User Interface? Minority Report. by swiftstream · · Score: 1
    Does anyone else question why we are taking user interface advice from a guy whose website looks like it was designed in notepad?


    No. Do you find it hard to read, or something?

    Your UID is even higher than mine, which betrays that you're new here. This is Jakob Nielsen we're talking about. He's not just some random dude with a website written in Notepad. He's a well-known UI expert with a (simple and) easy to read website which looks like it could very well have been written in Notepad. There's a big difference. He may not always be right, but he does have significant credentials.
    --
    Be a PATRIOT--because the only thing we have to fear is the lack thereof.
  51. Ridiculous...Imagination is overrated. by Anonymous Coward · · Score: 0

    "And how much expensive hardware is going to be used to support the "mouth watering graphics" of Vista?

    And for the billionth time, not as much as slashdotters would like you to believe.

    "How much more work will that help the user get done?"

    With PCI-X's bidirectional interface and usage of the GPU? I'd say more than you think.

    For a bunch of nerds you all have the worse imaginations I've ever seen.

    1. Re:Ridiculous...Imagination is overrated. by ScrewMaster · · Score: 1

      For a bunch of nerds you all have the worse imaginations I've ever seen.

      Yes, but keep in mind that we are talking about Microsoft, a company whose products can be considered imaginative only if you take into account the creativity of the people and companies they (ahem) borrowed their ideas from.

      --
      The higher the technology, the sharper that two-edged sword.
  52. Almost credible... until right at the end. by PhreakOfTime · · Score: 2, Insightful

    Ok. It was kind of hard reading yet another person who does not understand that movies are NOT reality. But at times it was mildly amusing, and almost credible. I say almost, because right at the end of the article there is a one line sentence that made me realize the author of this piece has ZERO comprehension of the real world. Most likely because the author is too busy trying to force reality on an obviously non-reality based for of entertainment. The line was this;

    Users blame themselves when they can't use technology

    Im sorry, but having worked in IT for almost a decade now, I have yet to hear one person who blames themselves instead of the 'stupid computer'. Hell, in this society, we even call car wrecks 'accidents' because nobody has the stones to take responsibility. Yet, this guy somehow believes that people are blaming themselves that they dont know how to use a PC? The only thing I can even think comes close to this is the people who walk around using the phrase "Im computer illiterate" as some sort of badge of honor. To which I always think "If you cant take the time to educate yourself about something you know you should be trying to learn, do you think its a great idea to BRAG about it?"

    That one line in the article is more fanciful than ANY of the movie situations presented.

    1. Re:Almost credible... until right at the end. by Eideewt · · Score: 1

      So because users won't admit to you that they've broken the computer you assume that they don't blame themselves? Perhaps some people can think one thing yet say another.

    2. Re:Almost credible... until right at the end. by Anonymous Coward · · Score: 0

      Im sorry, but having worked in IT for almost a decade now, I have yet to hear one person who blames themselves instead of the 'stupid computer'.

      I'm sorry, but having had a brain for the time I've been alive, I have heard many say "I'm not smart enough to use computers."

      That sounds awfully like you're an idiot.

    3. Re:Almost credible... until right at the end. by ronocdh · · Score: 1

      I found this line rather stunning the first time I read it, in Norman's "The Design Of Everyday Things." For an expert on human-machine interaction, one would think he'd have a better grasp on the overriding sentiment that is, as you've said, "Stupid computer!"

    4. Re:Almost credible... until right at the end. by Reziac · · Score: 1

      In my experience, about half of all users DO blame themselves, for "being too stupid to understand the computer". However, the demographic is heavily skewed toward the older user who didn't grow up with PCs, and who are to some degree still afraid of "breaking something".

      --
      ~REZ~ #43301. Who'd fake being me anyway?
  53. Re:User Interface? Minority Report. by fermion · · Score: 2, Interesting
    I will tell you what. Most websites are quite overengineered as a result of the compromise between usability and revenue generation. This is pretty much true of anything, but it is important to consider. In fact when evaluating an interface, the first thing that must be asked is what is the actual purpose of the interface.

    Let's take the ATM machine for example. Initially the machine was created to reduce the load on tellers for easily automated tasks. These machines would often directly generate revenue by charging customers for the transactions. Therefore, these machines pretty quickly had well designed interfaces that allowed relatively rapid transactions. The rapid transactions were important because the higher the rate of transactions, the more money. As time went by, however, the charges for most transactions were eliminated, the marketing people realized that a person at an ATM machine was a captive audience, so the primary purpose of an ATM became to advertise services. The result is that the current generation of ATM have horrible interfaces in terms of customer usability and rapid transactions, which really puts the customer at a unnecessary risk, but wonderful a wonderful interface in terms of forces customers to view advertising. In terms of the purpose, aside from the fact that the customer is endangered, there is nothing wrong with the interface

    Likewise, a web page has to be judged to it's purpose. If one is a newspaper, then one is going to want to present news, but equally important generate revenue to support the page. Therefore the page must be complicated not only to organize the news, but to display pictures, and to display enoug ad content to pay for the page. Much of the complexity of any commercial page in fact comes from the need to integrate ads and content.

    So, if ads are not critical, and the content is straightforward, how complex does a page have to be, and is complexity itself a goal? I fear many believe that complexity is a virtue. On one intranet page I work with, at least a third of the real estate is wasted on branding and other non content. Often less that half the area is available for the content one is interested in. Nothing is linked properly. All the energy and money is spent on useless branding and cool design.

    Now, look at useit.com again. The site itself is an ad, so needs no additional ads. The branding is clear, and avoids banner blindness by using text for the titles. Each section is clearly marked, and the one picture clearly promotes Nielsen. There are no other extraneous pictures to distract from this promotion. Since Nielsen offers tips on how to attract and keep customers through the user interface, and not the technical details on how to develop the interface, there is not benefit to whiz bang programming.

    So here is the deal. The parent post is right and wrong. It is wrong to criticize the useit webpage, falling into the oft citing fallacy that a more complex web page is more usable. This fallacy will likely be the cause of the failure of many new web pages, and is already the cause of waste of million, if not billions, in public funds. However, the parent is correct that the minority report interface is not significantly defective, but not for the reasons cited. As a computer interface, it is probably lacking. However, the interface is not meant to be a communication protocol. Rather, it is a dramatic tool. Therefore, if Nielsen is judging is as a computer interface, then this is another example where Nielsen has completely missed the point. The only reasonable measure of success or failure can be if the interface communicated the intentions and results to the audience. And, as much as we hate the big login screen, it is what the audience needs.

    --
    "She's a scientist and a lesbian. She's not going to let it slide." Orphan Black
  54. Oblig. Matrix by Dachannien · · Score: 1

    Gestures do have their place, but not as the primary user interface for office systems.

    Neo: How about I give you the finger.... and you give me my phone call?

    It is at this point that Agent Smith blocks Neo's VoIP ports, and... well, you know the rest.

    1. Re:Oblig. Matrix by jonaskoelker · · Score: 2, Interesting

      Speaking of The Matrix, it actually contains some of the most realistic use of computers seen in movies: nmap, a too old version of ssh, and some buffer overflow exploit code (see http://en.wikipedia.org/wiki/Sshnuke; it's about 1h43m into the movie).

  55. Re:User Interface? Minority Report. by Dhalka226 · · Score: 1

    Does anyone else question why we are taking user interface advice from a guy whose website looks like it was designed in notepad?

    As a disclaimer, I found most of the points in the article to be exceptionally boring. A fair deal of it is true, but some of it--like complaining that font sizes are too big--seem like a stretch to fill a Top 10 list rather than a legitimate complaint.

    As to your question: No, because the issue is usability, not aesthetics. Sometimes really pretty things help you get things done; often times they do not. His article was exceptionally easy to read. The navigation definitely stood out. It was ugly, in my opinion, but it was definitely usable.

    If you want to nit pick his usability, a quick glance over his markup show the lack of use of things such as access keys, which is a usability issue for blind users. Also things like useless ALT tags, etc.

    I find it ironic how the author derides gestural input while Slashdot has stories almost every day about how great that interface has worked for the Wii.

    Well, he doesn't deride gestural input unless you're taking some liberties with assumptions. What he says is that "it is very tiring to keep your arms in the air while using a computer." He also says that 2D is better than 3D in most cases, but also explicitly points out that 3D interfaces have their places. Video games would seem like a fair place to use them.

    For one thing, you're not necessarily keeping your arms up. If you're having, say, a sword fight, you may keep your arms up; bowling doesn't require that. Tennis requires it a little bit (serves) and after that it can be anything from an underhand to a backhand motion. Plus, the word "requires" is a bit much since it says explicitly that exaggerated movements aren't really necessary. Most people also are probably not playing video games for 8 hours (nearly straight) every day such as they would be doing at work.

  56. so what? by digitaldoom · · Score: 2, Funny

    ~If you're wondering how he eats and breathes And other science facts, Just repeat to yourself "It's just a show, I should really just relax~ Just enjoy the movie!

  57. Office Space by mijkal · · Score: 1

    Don't forget Office Space! The OS goes from a Mac OS 9ish UI (sans Apple menu with a Windows hour-glass cursor) to a DOS prompt on old Apple hardware (never possible, even on a LC 630. Still one of the best movies ever, though.

    1. Re:Office Space by Anonymous Coward · · Score: 0

      Apparently, that mish-mash was delibrate.

  58. Whoa! Deja Vu! by Anonymous Coward · · Score: 0

    I read this exact same comment a week or so ago when Slashdot posted another story about movie computer blunders.

    I mean it was word for word the same as this one!

    Plagiarism or unoriginality? Who cares...

  59. Technical Difficulties Diversion? by yosofun · · Score: 3, Insightful
    Well... would you rather have a 2-hour extension to the original movie, wherein the actor is portrayed to "realistically" grope her way around the system while the dino-robo's are out loose?

    No, I wouldn't want to watch someone debug or "bond" with a difficult system either. I'd rather see the results.

  60. Karma whoring. by Anonymous Coward · · Score: 0
    1. Re:Karma whoring. by Lord+Kano · · Score: 1

      You should be a Fox producer.

      World's greatest Player Haters caught on tape!

      LK

      --
      "Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
  61. What's wrong with good editing? by yosofun · · Score: 1

    Whenever an actor goes "Okay, I hack, and poof I'm done!" -- it's really not meant to be an unrealistic portrayal, but, rather an "edited" portrayal -- i.e., the boring stuff between "hack" and "and poof" have been edited out by a well-paid editor. What's wrong with that?

  62. Re:User Interface? Minority Report. by punterjoe · · Score: 1

    Forget Vista & OSX, what the world is clearly clamoring for is the Hollywood interface! I can just see my parents, aunts & uncles gesturing their way through powerball.com or the weather channel's site. And wouldn't ebay be so much easier if you could just shout your bid at the computer? ;D
        Any tool that Cruise, Goldblum or Sutherland can use to save the world better be good enough for my Grandma!
          Seriously, despite the cracks about the author's site being designed on notepad, clean & simple - however unsexy - is almost always preferable. The less icing you have to cut through, the quicker you get to the cake.

  63. Re: Don't give George Lucas any more ideas!!! by Scarletdown · · Score: 1
    Great, now that you've brought that up, the next remaster of Episode IV will have the computer saying...

    "It looks like you're trying to target a two-meter exhaust port with proton torpedoes.


    And meanwhile, on the Death Star, shortly before Luke launches his torpedoes...

    Commence primary ignition...

    Bleep...Bleep...Vrrrrrmmmmmm...

    Stand by... Stand by...

    This is followed by a BSOD filling up the big view screen with the message:

    "This program has performed an illegal operation and will be shut down."


    This then gives Luke the time needed to actually get his torpedoes into the exhaust port, which sets up a chain reaction, and destroys the station.
    --
    This space unintentionally left blank.
  64. The Gesture-Based Interface is Coming by hernick · · Score: 1

    The Gesture-Based Interface is for users who have an extra input peripheral; alongside their keyboard and mouse, they have a Nintendo WiiMote or a similar device.

    The WiiMote has started a revolution. Today, it costs 40$ USD for a device with an accelerometer, and IR camera with a motion dot tracking ASIC, 7 buttons, a D-Pad, a speaker, a rumble motor, a BlueTooth radio and controller with a built-in 8051 microcontroller, connected directly to an expansion port that lets you add peripherals to the base WiiMote... Soon, prices will fall, and similar motion-sensitive devices will be available easily. BlueTooth USB adapters can be found for 5$, I hear.

    Take Joe, your average Linux poweruser. He got himself a WiiMote because he heard that there was great Linux support for it, as well as compatibility with other, less open-source politically correct platforms that shall not be named here.

    On his home Linux box, he installs a WiiMote Handling Application, which gives his WiiMote a life of its own: it remains connected 24/7; the batteries last up to 60 hours. The WiiMote becomes a "Presence Tool". When he he at his seat in front of the computer, the WiiMote is resting horizontally. When he gets up to go to the kitchen or elsewhere, he picks up the WiiMote and brings it along with him. It is detected, by motion detection, that he now is away from his seat.

    After say three minutes spend in the Kitchen, Joe feels the WiiMote in his pocket buzzing. He takes it out quickly, and does a gesture that indicates he'll be away for at least 15 minutes, and to set an away message that says this. He could have done it with a series of button presses, too. Or, he could have simply shaken his hips and legs in a way that the WiiMote, still in his pocket, would have detected it as a command gesture.

    While inputting commands, the WiiMote can give feedback through the Rumble Motor, Four Leds and a Speaker. But why would you use a Wireless Gesture Sensing Interface at all? Isn't it going to be less productive than the keyboard and mouse?

    Yes. It's going to be slower. It's going to be more tiring for the arms. However, you'll have certain types of commands that you can program on the WiiMote, that can then be performed more quickly than with the keyboard. Also, you won't be tied behind your desk on a chair. You'll be able to get up and walk, WiiMote still in hand.

    Combine this with a 3D window manager, such as Beryl. You will be able to control the mouse very well from a few feet away, using either IR or tilting the WiiMote to control the cursor, you'll be able to zoom in any window, and arrange windows with a wireless gesture based interface. You can use normal applications from a greater distance, because of easy zooming in. If you want to look at something and be walking around the room, taking a break from being at your chair, this is it.

    Why sit at a desk many hours a day? There are times where you use the computer without having a need for a keyboard. Then, you can get off your chair and move to a gesture-based interface. For more complex work, you will want to use a two-handed system.

    You could simply get a pair of WiiMotes. Or, you could get a WiiMote and a Nunchuk. Alternatively, you could get a WiiMote and a Classic Controller; there are some interesting one-handed grips you can have on the Classic Controller with a little practice. But the WiiMote + Nunchuk combination is the most interesting and ergonomic. You gain one additional set of accelerometers; you now have 3-axis sensing for each hand. You gain two buttons, and a great analog Joystick. Add this to the IR camera for pointer control, and the Wiimote's D-Pad.. And you've got a very powerful two-handed, gesture-sensing interface.

    1. Re:The Gesture-Based Interface is Coming by Vegeta99 · · Score: 1

      I don't see that working too good, BlueTooth has a rather limited range (20 feet or so).

  65. Future UIs by Nicholas+Bishop · · Score: 1

    This article seems to assume that UI design has already reached its peak, that no new innovations can work. It's easy to see where that assumption comes from; my Ubuntu desktop still presents an interface that basically conforms to the same paradigms used in Windows 95. I agree that current UI design has gone about as far as it can go, but only _for existing hardware_. There's an excellent video on YouTube showing an interface somewhat reminiscent of Minority Report; it takes the interface to the next level by first advancing the hardware.

    1. Re:Future UIs by Nicholas+Bishop · · Score: 1
  66. Slow news day is right... by freshmayka · · Score: 1

    This story is over eight years old... There wasn't anything else slightly more recent that could be dug up for us to read in our eggnog induced drunkeness?

  67. the other stupid thing about jurassic park by Ungulate · · Score: 1

    Everybody remembers the unix thing, but equally ridiculous were the videoconferencing scenes that were obviously just QuickTime movies playing, complete with a progress bar moving towards the end. Gave me a laugh at age 12.

  68. If only paper archives were as useable by Gnavpot · · Score: 2, Interesting
    From the summary:
    and heroes have far too easy a time using foreign systems.


    What really impress me is the hero's ability to navigate through an old-fashioned paper archive.

    The hero and the heroine break into the very big company, find the small room with the "Archives" sign on the door, open the drawer "E-G", browse through the nicely arranged folders, and pick the folder with the incrimination evidence.

    Where I work, we have paper archives all over the place. Even though we know the system, it can take a day finding the information we are looking for.
  69. He should eat his own dog food by Anonymous Coward · · Score: 0

    What is an "alert box"? The name doesn't describe anything to me.

    Where's the site map link? If this is Jacob Nielsen's page, why is it called useit.com?

    Blah blah blah.

    Minority Report UI was good. Using a mouse for such tasks would make Tom C. head pop out.

    Star Trek talking computer is good too. It doesn't interfere with your other routines. You can multitask while talking, it's easy. While using the mouse etc. it's no so simple. The computer is a tool, not a shrine to worship and focus.

    Other than those, his points are mostly valid and I like his simple, yet clear design.

    1. Re:He should eat his own dog food by swiftstream · · Score: 1
      What is an "alert box"? The name doesn't describe anything to me.


      "Alertbox" is the name of the column. Usability doesn't mean that everything has to have purely descriptive unoriginal names.

      Where's the site map link? If this is Jacob Nielsen's page, why is it called useit.com?


      At the very top of the page there is a heirarchy allowing you to go back to the useit.com main page, or to the list of all Alertbox articles. This is more usefal than most sitemaps, IMO. As for the name of the site, this is the same as your complaint about "Alertbox." Do you want every personal website on the internet to be titled "Firstname Lastname's Site," at www.firstnameLastname.com, or something? useit.com suggests (correctly) that the site is something about usability, and is shorter and more memorable than JakobNielsen.com. That sounds like a good usability decision to me.
      --
      Be a PATRIOT--because the only thing we have to fear is the lack thereof.
  70. Re:User Interface? Minority Report. by khallow · · Score: 1

    Does anyone else question why we are taking user interface advice from a guy whose website looks like it was designed in notepad?

    Because while spartan it is elegant and simple?
  71. Not a very good list. by interstellar_donkey · · Score: 1

    I realized halfway through reading this that, much like the problem the author faces when a film references some technology that is impossible and ruins the movie, I too was getting irked at the author's misconceptions surrounding film and technology.

    3D is stupid in movies (even movies about the future) because 2D works better? Really? He can know without a shadow of a doubt that we'll never develop a 3D interface that is more efficient or easier to use (or both) then a traditional 2D one?

    It would be like him complaining about a movie shot in 1979 about the future that shows everyone talking on wireless phones. He'd write something like "Even if we could make mobile wireless communications possible, the cost would be so high that your average man on the street couldn't afford it".

    The thing about movies that take place in the future is that you can allow for a little leeway under the assumption that it could, perhaps, be made possible many years from now. Just because 3D user interfaces or virtual reality is the stuff of trade shows today doesn't mean they'll be that way tommorow. While it's hard to perceive the 3D/VR as usable today, we simply don't know what sort of thing could happen in the future.

    He complains about the 'Access Granted' message that finds its way into movies. To me, that's a minor fault. What really gets me (and what he ignores), is the fact that in movies, a person can have nothing to go off of except a user/pass screen, and a skilled 'hacker' can gain access in short order (while an unskilled one has no chance of getting in). Also, this skilled hacker can give a realistic time frame of how long it's going to take to break into a system with just a user/pass. "This is a protected system. It'll take me 8 minutes to gain access". Are we to guess that the movie hacker knows exactly how long it'll take before he guesses the password?

    Probably the number one thing I read that convinced me that the guy doesn't really know what he's talking about was in his complaint that there was no way a 12 year old could know Unix. Does he not realize that young children might actually know something about computers? When I was 12, I knew how to program in BASIC on my old Apple //e, and was starting to get into working with machine language. I'm pretty sure that if I was born 15 years later, by 12 years old I'd understand a Unix based OS pretty well (not well enough to access and modify proprietary security systems, something he was right on), but it's just silly to assume that something is impossible for a kid to do but an adult could handle it.

    Finally, how could he possibly fault the voice controlled computers in Star Trek? Remember, this is a show about the future. It's quite possible that in another hundred years or so, most functions of a computer could be controlled by voice command. Don't forget that the Enterprise's computer could also be accessed via touch based consoles.

    --
    The Internet is generally stupid
    1. Re:Not a very good list. by MichaelSmith · · Score: 1
      Finally, how could he possibly fault the voice controlled computers in Star Trek? Remember, this is a show about the future. It's quite possible that in another hundred years or so, most functions of a computer could be controlled by voice command.

      ATC simulators currently use a human to represent the pilots of aircraft in the simulation. New simulators use a voice reponse system not unlike the systems used for voice POP systems where you speak your requirements rather than typing them into your phone.

      I have no trouble believing that control room environments will soon be able to control some equipment by voice command.

    2. Re:Not a very good list. by interstellar_donkey · · Score: 1

      That's a valid point, and not just for simulators. ATC itself could one day become computer controlled, but I can't imagine the pilots themselves finding it easier to interface with the ATC in any method other then voice.

      Hearing 'Cactus 280, turn right heading two eight zero, climb and maintain 28 thousand feet' and responding via voice 'roger, 280, climb and maintain 28 thousand, Cactus 280' would be a heck of a lot easier then watching out for an 'incoming message' light, looking down at a display and then typing a confirmation message . . . all while you're trying to turn your aircraft and set a new altitude.

      The ATC itself could all be managed by computer and offer a simulated voice and a voice recognition interface. It could be argued that a computer run ATC (under the direction of a human) would be more efficient then the current manned stations, but as long as we have pilots in the air making decisions (which isn't likely to change), a voice interface would still be the best option.

      --
      The Internet is generally stupid
    3. Re:Not a very good list. by MichaelSmith · · Score: 1
      can't imagine the pilots themselves finding it easier to interface with the ATC in any method other then voice.

      They do it right now. Its called CPDLC

      It could be argued that a computer run ATC (under the direction of a human) would be more efficient then the current manned stations, but as long as we have pilots in the air making decisions (which isn't likely to change), a voice interface would still be the best option.

      An air traffic controller in years past handled 10 aircraft each. Today, with significant assistance from software they handle the same number: 10 aircraft. Increased traffic volumes over that time are handled by reducing the volume of airspace each controller manages, but then you get more interfaces between volumes, more handovers and more opportunity for error.

      For ATC not to break in the near future it will have to become much more automated.

  72. I remember this list by Anonymous Coward · · Score: 0

    I read this a couple of years ago, only it was writen funnier, It was funny even.
    I do not really see the need for this Captain Obvious story to be highlighted at all.

    The idea is not origional and even worse it is executed poorly.

    retep

  73. Are you sure that was a Boolean search... by Animaether · · Score: 3, Funny

    and not a Bolian search? ;)

  74. Most realistic user interface by djmurdoch · · Score: 1

    Michael Bolton: "PC Load Letter"? What the fuck does that mean?

  75. Re:this is why so many computer users are overweig by digitalhermit · · Score: 1

    I agree that was the worst "modern" stupidity. The movie was supposedly not based on Welles' story, but an end by virus? The ending completely ruined the movie for me. Besides the deus ex machina copout, a Mac uploading to an alien mainframe completely dispelled any suspension of disbelief that I had. [insert obligatory joke about Macs (esp. pre-Intel Macs) being incompatible with everything in the known universe...]

  76. You know by Anonymous Coward · · Score: 0

    the big font thing is so that the movie viewers can read what's on the screen. I it used the size fonts most people do, they'd have to zoom an awful lot. This article = moronic twiddle.

  77. UMPTEENTH time... by pedantic+bore · · Score: 1
    I think it's amazing how many times this UI has been described as silly and unrealistic, given that it was actually shipping well before the movie came out.

    Please don't presume to tell me what the future is going to look like if you don't know what the past looked like! The only think we safely say about future UIs is that eventually they'll catch up with NextStep. Maybe.

    --
    Am I part of the core demographic for Swedish Fish?
  78. Re:this is why so many computer users are overweig by moz25 · · Score: 1

    I've watched the Outer Limits in the past, but got a bit bored with them rehashing the same "being dependent on technology is bad" message in different stories.

  79. he's missing the points by oohshiny · · Score: 1

    In fact, what Nielsen is overlooking is that movie UIs are extremely well designed--they serve exactly the purpose and user community they are meant to serve: the movie audience. But ignoring that point for a moment and actually looking at them as real user interfaces, Nielsen's analysis leaves a lot to be desired.

    1. The Hero Can Immediately Use Any UI [...] The fact that all user interfaces are walk-up-and-use is probably the single most unrealistic aspect of how movies depict computers

    It sure is unrealistic given the kind of UI designs that are currently being created (and to which Nielsen contributes). But the fact that current UI designs are hard to learn and hard to use doesn't mean that it has to remain so in the future. Civilizations that have figured out antigravity and faster than light travel hopefully will also have figured out how to build UIs that are easier to learn than Windows and Macintosh.

    2. Time Travelers Can Use Current Designs [...] If you were transported back in time to the Napoleonic wars and made captain of a British frigate, you'd have no clue how to sail the ship: You couldn't use a sextant and you wouldn't know the names of the different sails, so you couldn't order the sailors to rig the masts appropriately. [...] In contrast, it's highly unlikely that anyone from 2207 would have ever seen Windows Vista screens.

    Well, as Nielsen's unwarranted dig at UNIX shows, he himself certainly doesn't bother studying historically significant systems. But he shouldn't generalize from his own ignorance and prejudices. People who time travel in movies are usually actually quite good at what they are doing. In fact, studying classical approaches is part of the curriculum in most fields, from physics to navigation. A modern captain knows how to use a sextant, just like a modern photographer learns about film cameras, and a modern mathematician learns about constructive geometry. And once computer science has become a field with a tradition, computer engineers from 2207 will learn about Windows Vista (provided DRM and copyrights permit it), because it is historically significant.

    3. The 3D UI [...] it's very tiring to keep your arms in the air while using a computer. Gestures do have their place, but not as the primary user interface for office systems.

    The Minority Report UI is being used by in-shape young police officers, not out of shape geezers or armchair UI designers. Besides, maybe the reason that the Minority Report users are in shape has something to do with the fact that their UI actually makes them move. I very much hope that our UIs will change such that they will require more physical exertion.

    8. Remote Manipulators (Waldo Controls) [...] Many other films feature other types of remote control, which always work with high speed and accuracy despite input devices that are suboptimal for the task.

    Geez, maybe Nielsen failed to notice that the remote control was special-purpose designed and had to fit into a cell phone. Also, it's not designed to be used by some nerd, it's designed to be used by 007, the kind of person who leaps out of an airplane, and not only survives, but lands in the arms of a beautiful woman while picking up a martini on the way down.

    10. "This is Unix, It's Easy" [...] Leaving aside the plausibility of a 12-year-old knowing Unix, simply knowing Unix is not enough to immediately use any application running on the system [...] Leaving aside the plausibility of a 12-year-old knowing Unix, simply knowing Unix is not enough to immediately use any application running on the system

    In fact, 12-year olds do know UNIX (I did), and even better, what I knew back then still applies nearly perfectly to today's UNIX systems, decades later. In fact, it even applies to Macintosh, while little of the original Macintosh survives. And the UNIX command line is highly consistent. UNIX is probably the single best choice the script writers could have made for the movie plot, since, although it may seem a little confusing to the likes of Nielsen and home users, among existing, widely-used operating systems, it has the longest-lived and most consistent design and conventions.

    1. Re:he's missing the points by hawaiian717 · · Score: 1
      Geez, maybe Nielsen failed to notice that the remote control was special-purpose designed and had to fit into a cell phone.

      He also states that we use wheels to control cars instead of joysticks because its fast and accurate. He's obviously never seen the flight deck of an Airbus A320, which uses a sidestick instead of a wheel.
      --
      End of Line.
  80. Of course movies get it wrong, and thank god! by mstrcat · · Score: 1

    Why on earth would we want movies to get the difficulty of computer interfaces right? I for one don't want to have Jurasic Park turn into a 13 hour movie cause the 12 year old girl has to spend 10 hours looking up Unix command line codes. Just like nearly everything in movies, computers (their interfaces, their capabilities, their form, ect) are archetypes. They are concepts that let the movie tell it's story. We should no more expect movies to show computers accurately than we expect them to show dragons that obey physics Try to make a 2 ton dragon flap it's wings for a take off, I dare you. As long as they serve to advance the plot, I could careless if the computer interface would work in the real world or not.

  81. Creativity by franksands · · Score: 1

    Of course all those computer UIs are unreal or impractical. Movies are made, or at least should be made, to boost our imagination and take to different places. And, some of these impossible things that were created by sci-fi stories are inspirations to real world tecnology, like voice recognition, motion sensors, and possibly much of the eye candy we see in the OSs of today.

  82. obligatory Ghost in the Shell UI reference by garlicbready · · Score: 1

    one of the best film / TV UI's I've seen
    (even though it depends on linking to a persons brain which we can't do yet)
    http://www.youtube.com/watch?v=ibGFLbdrzTQ
    about 1:35 in

    If we can get KDE 5 to look like this I'll be happy :)
    alright maybe version 6 then

  83. My Choices by ThomasTheTankEngine · · Score: 1

    Swordfish (yeah, cracking is that easy while getting a blowjob) Sneekers (break any encryption and have any UI, to me this seemed the most implausible)

  84. OS-9 by AndroidCat · · Score: 1

    And back in the 80s, there was OS-9, a UN*Xish OS which was available for Radio Shack Color Computers.

    --
    One line blog. I hear that they're called Twitters now.
  85. He he he by Anonymous Coward · · Score: 0

    One of the more Prophetic moments in Movies. Who would have known that Apple, a few years later, would be running a version of Unix a little girl could use. Design a system that even a little girl can use, and only little girls will use it ;-)
  86. My favorite offender in Minority Report by pvera · · Score: 1

    They are at the huge workstation that allows hand gestures, they made a bunch of wild ass gestures to do whatever, then saved it all to a clear plastic card, walked about 6 steps, then copied the contents to another machine.

    Ever heard of wireless networking?

    The one thing that creeped me out was the IRL ads changing as you walk past them. That crap is coming to us faster than what any of us wants to acknowledge. It's going to be much worse than what it is now with web ads.

    --
    Pedro
    ----
    The Insomniac Coder
    1. Re:My favorite offender in Minority Report by Thumper_SVX · · Score: 1

      Ever heard of security? There are a number of areas in which I've worked where wireless AND wired networking are banned between two workstations in the area. The reason wireless is banned is obvious (snooping). The wired network is banned because there's no way to adequately secure the information on those workstations from potential attack. If there's a network, there's an attack vector. As a result, these workstations require the use of a secured USB stick (used to be floppies, but they are moving with the times) that can transfer the data back and forth. Oh, and the stick is designed such that you can't remove it from the room without triggering an alarm using a similar system to that used in electronic stores.

      Just because you can't perceive a system such as that in MR in your own experience, does not mean it doesn't make sense. It depends how sensitive your data is, how open to attack and how much you value the security of your machines and data. As it stands, the workstations I referenced have a total of one physical connection; the power supply. Everything else is integrated and processing is done on the local machines. It's never offloaded to remote machines as the fear is that the sensitive data could be intercepted via any other transport method than a physical USB stick. The only reason they don't use an Ethernet cable strung across the floor is that (a) it's unsightly and (b) it's dangerous. If it were out of sight, technically the people working with that data would have to presume the data was in some way flawed because as soon as something's out of sight there's an opportunity for the data to be intercepted or altered. Yes, these systems really exist. The systems being used by the officers in MR were actually quite a decent representation of how you would transfer that secure data.

  87. Telephone notification by SoundGuyNoise · · Score: 1
    In the movie "Ransom", a telephone rings, and on the other line is an automated voice saying "You have e-mail".

    Even the amount of spam in 1996 would have the phone ringing off the hook!

    --
    You never expect irony, do you?
    Want to be a professional wrestler? Visit www.iyfwrestling.com
    @iyfwrestling
  88. arms in the air impossible? by dAzED1 · · Score: 1

    I was an electrician for a while working in new home construction; spent most of my day with my arms in the air, turning a screwdriver, etc. Was it tiring for the first few weeks? Sure. After that, no prob.

    They're called deltoids. Deltoids are a member of an anatomical system called the "muscular system." Just because the submitter and the writer of the artical haven't heard of such a thing as muscles, doesn't make it impossible.

    1. Re:arms in the air impossible? by Teresita · · Score: 1

      The article mentions the 3D GUI, but we first saw that in the movie "Johnny Mneumonic"...well me and about three other people did.



      Not surprising. How many people from 2006 have seen Microsoft "Bob" ?

    2. Re:arms in the air impossible? by dAzED1 · · Score: 1

      artical? Wow, show me for typing a response while nursing a hangover ;)

  89. Hello, computer... by Anonymous Coward · · Score: 0

    I guess that means Star Trek 4 was being realistic when Scotty couldn't figure out the mouse...

  90. CSI: any of them by sar · · Score: 1

    Its not movies, but has anyone watched any of the CSI shows and noticed that they have a *different* interface on their lab computers every episode? Their IT and IS guys must be working some serious overtime upgrading constantly.

    --
    .
    1. Re:CSI: any of them by Quiet_Desperation · · Score: 1

      Maybe they're skins? :)

  91. There's a blooper in the blooper list by Anonymous Coward · · Score: 0

    You might think that people coming from the future would have an easier time using our current systems, given their supposedly superior knowledge. Not true.

    That's assuming computer science will advance drastically while genetics stays stagnant. I can pretty much figure out any interface a monkey can, and in a couple of hundred years -- and assuming we don't kill ourselves off -- that will be the equivalent of the average future human compared to the average person today.

    1. Re:There's a blooper in the blooper list by bstephenson · · Score: 1

      Um, genetics works on a timescale of generations. In a couple of hundred years genetics IS stagnant, because there haven't been enough generations for random changes to amount to anything. We are genetically indistinguishable from people a few hundred years ago, and people in a few hundred years will be genetically indistinguishable from us. Assuming we don't kill ourselves off, as you say.

      Now, cultural development--memes instead of genes--can work wonders in a couple of hundred years.

    2. Re:There's a blooper in the blooper list by Anonymous Coward · · Score: 0

      Of course, you're assuming that genetic engineering science doesn't become luckily rapidly sophisticated enough such that we can force our genetic advancement to be faster than it naturally is.

    3. Re:There's a blooper in the blooper list by jibjibjib · · Score: 1

      Or medical science advances to the point where anyone can survive and reproduce no matter what genetic problems they have, so there are no evolutionary advantages/disadvantages and we stop evolving altogether.

  92. Interesting by Zepalesque · · Score: 1

    6. Big Fonts
    I site the article as an example supporting the use of big fonts. For further reference visit any "Web 2.0" site :)

    3. 3D UI
    Though it may be tiring to use your whole arms - gesturing - to use a computer, it sure beats the hell out of the amount of exercise you are getting right now sitting at your keyboard. Give it a couple weeks - you'll be be stronger for it... and you'll look like Hugh Jackman in Swordfish ;)

  93. I still think the daftest technology by lil_joey · · Score: 1

    motif the movies throw at us is the one where, on seeing a crusty pixelated image, the user uttering a simple "enhance" command accompanied by an nonchalant, open palmed gesture towards the screen is presented with not only a closer view of the image but also crystal clear one. There's also the magic from Enemy of The State that allows the computer fiends to rotate 360 degrees along the horizontal and vertical inside a shop to get a clear view of the bag and contents responisible for the rest of that god awful movie. Damn you Hollywood, Damn you.

  94. Re: Jurassic Park by geobeck · · Score: 2, Funny

    What I think is funny is that, in a movie that features dinosaurs, cloned using frog DNA, running amok and basically eating a theme park, the biggest complaint here is that a kid can figure out how to use a computer.

    --
    Find environmentally and socially responsible products on http://buy-right.net
  95. How about a security blooper by sorak · · Score: 1

    This may be related to the talking computer thing, but how about how that, in every sci-fi series, there is always a scene where people have to do something really important (initiate or deactivate self-destruct, hand over controls to some stranger, shut-down life support), and the scene requires at least two people to verbally give the most high-priority password they have.

    They literally shout it out across the room, sometimes, so that anyone with a cheap recorder can save it for future use. And, it's always something easy like "username: walker, password: texas ranger"

  96. Tron (Game) and 3d by Anonymous Coward · · Score: 0

    "In the movie they had to walk through a virtual database while walking. Then try to find something that was filed in virtual drawers, then bring the virtual file to a place to print the stupid file."

    No worse than in Tron (the game) an NPC has to levitate over to the E-Mail you need in the archives. Did I mention your being fired at?

  97. Re:User Interface? Minority Report. by StarsAreAlsoFire · · Score: 1

    I agree.

    I've never heard that signing was an exhausing form of communication. If indeed it is, for certain individuals, perhaps they should get off their asses and work out a bit?

    And we use 2D interfaces to design 3D environments BECAUSE we don't have any 3D interface devices. The author extended the logical argument exactly backwards, essentially saying 'We don't have 3D interface devices because we use a 2D environment to design'. Wrong. Hell, it isn't even true that we use 2D CAD for 3D; much of what is done in CAD today IS done in a fully 3D environment. Catia? ProE? Yeah, you jump to 2D to create pic-points, but much of the real work is done in the 3D editor. The Joint Strike Fighter simply would not exist as such without 3D modeling (provided by Catia, IIRC). They modeled the ability of tools to get to every nut and bolt, the time it would take for (3?) mechanics to replace an engine, and certainly far more.

    Imagine being able to sculpt a 3D model like clay, using both hands. A 3D workbench beside the virtual hands which allows you to zoom in and out (letting you sculpt a massive structural column as if it were the size of your thumb), select shaping tools. When you want to 'save' a piece of a model you 'set it on a shelf', which you can reach for later when you need it.

    Now go fuck with Blender. Yeah, Blender is sweet... but really, which would you prefer?

    Personally I belive that using hand gestures and 'interaction motion' (sculpting, etc) would reduce the strain placed on the human body from sitting in almost exactly the same position for 1/2 or more of the waking day.

  98. Put it this way ... by ScrewMaster · · Score: 1

    If voice activation is inefficient, why do so many people have secretaries? Granted, boob size may very well reduce the efficiency at which the information is transmitted to the responding device, i.e., the male executive either forgetting what he had to say, or having to repeat himself. That doesn't negate the validity of voice activation though.

    --
    The higher the technology, the sharper that two-edged sword.
  99. Re:Twas the night before xmas (fixed the cadence) by Migraineman · · Score: 2, Informative


    Not to be a grammar nazi, but the cadence was off in too many places. Rather than just bitch about it, I'm submitting a revision for your consideration. I tried to stay true to the original intent. [sigh] The silly "characters per line" restriction is preventing me from posting, so I'm going to ramble here a bit to get the stats up. Yep, nothing relevant to read here, so just skip down a bit.

    More crap for the "characters per line" restriction, dammit: Four score and seven years ago our fathers brought forth on this continent a new nation, conceived in Liberty, and dedicated to the proposition that all men are created equal. Now we are engaged in a great civil war, testing whether that nation, or any nation, so conceived and so dedicated, can long endure. We are met on a great battle-field of that war. We have come to dedicate a portion of that field, as a final resting place for those who here gave their lives that that nation might live. It is altogether fitting and proper that we should do this. But, in a larger sense, we can not dedicate--we can not consecrate--we can not hallow--this ground. The brave men, living and dead, who struggled here, have consecrated it, far above our poor power to add or detract. The world will little note, nor long remember what we say here, but it can never forget what they did here. It is for us the living, rather, to be dedicated here to the unfinished work which they who fought here have thus far so nobly advanced. It is rather for us to be here dedicated to the great task remaining before us -- that from these honored dead we take increased devotion to that cause for which they gave the last full measure of devotion -- that we here highly resolve that these dead shall not have died in vain -- that this nation, under God, shall have a new birth of freedom -- and that government of the people, by the people, for the people, shall not perish from the earth.

    MM
    - - - block separator - - - bypassing Slashdot's "too few characters per line" restriction - - - I have good karma, why can't I post "skinny" text? - - -

    Twas the night before Christmas,
    As I clicked on my mouse,
    Across some old floppies, I'd tried to degauss;
    Windows kept hanging with Blue Screen Of Death,
    While I cursed out Bill Gates ... under my breath.
    The missus was sleeping, with kids and newborn,
    So I took the opportunity to surf for some porn.
    I found a free website with many jpegs,
    (So that's just exactly, how chickens lay eggs!)
    When out down the hall I heard a loud noise,
    I jumped out of my chair and put back the boys.

    I figured the wife must be up and about,
    If she caught me again, she'd toss my ass out.
    I laced up my robe and thought of a story
    About why I'm up and how to say "sorry."
    I stuck out my head by the light of the john
    (One of the kids must've left the light on)
    I squinted and strained to see just what was what
    When what hove into view but a giant red butt.
    The first thing I thought was to reach for a bat
    (Wait a minute - red suit, fur trim and he's fat!)

    The Claus man is here with high-tech type stuff
    The latest geek toys without all the fluff.
    New cell phones! New sound cards! New controllers and games!
    For Xbox! For Gamecube! For Playstation and MAMEs!
    Wireless Routers! They're eleven-dot-G!
    Zippy and quick, not slow like dot-B!
    I pondered the gifts, and considered my needs,
    Time seemed to slow down as I watched with my greed.
    "All those wonderful toys" as the Joker did say,
    "Where does he get them? Best Buy, Amazon and Ebay?"

    And then, with a beeping, off went my pager,
    (Some idiot at work with a question, I'll wager)
    I fumbled to stop the beep-beeping sound,
    But Santa had stopped and had now turned around.
    His actions had set off the motion detector
    And in minutes the cops would be in this sector
    He dropped all the toys to make quick his escape
    And flew 'cross the room li

  100. Grandfather by Tony · · Score: 3, Interesting

    Her grandfather ran the place. If I were a rich grandfather, and my granddaughter loved computers, I would get her the same computers I used at my super-duper dino ranch. Duh. So she would've known Unix, and she would've known the interface they used at the installation.

    All this griping because the kid knew Unix was stupid. It makes sense in the context of the movie, which is all that matters. I mean, filling in dino DNA with frog DNA was ridiculous, but it worked within the confines of the movie.

    At twelve, I was programming assembly language on the Apple ][ for high-speed 3D wireframe graphics (like Bill Budge's cool toolkit, only sucky). It's not surprising a bright kid wouldn't know how to fly through a 3D interface on which she already had experience thanks to her understanding and very rich grandfather.

    --
    Microsoft is to software what Budweiser is to beer.
    1. Re:Grandfather by Almahtar · · Score: 1

      I agree with the parent. I was writing 686 optimized assembly when I was 12, and calling it from within QBASIC in DOS. Hey, I'm somewhat smart, but not exceptional: if I could do that at 12 I think navigating an unpopular filesystem with an unpopular ( but very usable) interface is quite reasonable.

  101. Oh, Come ON! by DaveV1.0 · · Score: 1

    They are MOVIES! They don't have to be 100% correct. Let's disect some of these whines.

    1) Hello?!? Try walking up to 1000 random computers and see what is running on them. Chances are it will be Windows or something Windows-like. This article assumes that the "hero" has never used a computer or an application like the one that needs to be used.

    2) It is reasonable to assume that UIs will get easier to use as technology matures. That is the way things have been so far. But, more importantly, I have never seen a time traveler from the past go to the future and use a computer. Time travelers from the future know when they are going and have a chance to learn the technology of the period.

    3) Of course, if one has been using a 3D interface from childhood, it would not be difficult because one would be used to having one's hands up like that. There is also no prohibtion from putting one's hands down and resting for a few minutes. And, as the article pointed out, it LOOKS better. Don't forget movies are a VISUAL medium.

    4) The author glosses over two important facts. The first is that just because something is not shown happening, there is no proof it didn't happen. The data conversion could occur behind the scene. Second is that no one wants to watch a character sit around waiting for a file to down load. Remember, we are talking entertainment here.

    5) Once again, reality is sacrificed for entertainment. People go to the movies to see things and audiances like those big flashing signs.

    6) See #5

    7) 10 years ago voice recognition technology was crap. Today, anyone can call into a voice activated menu that does a good job of understanding most people. I can believe there will be a voice based computer interface.

    8) see #5 but substitute "big flashing signs" with "impossible action sequeces".

    9) My mail filter does a good job of pulling out the important stuff. I also filter my mail into separate folders. I don't have the problems you are describing.

    10) Meh. I don't really remember this scene.

    What irritates me about this column, and other like it, is that the column insists on 100% accuracy, when the point of the movies in question is Fantasy. Don't complain that tech is not accurant in a movie about aliens, or dinosaurs or superspies. Just enjoy the fun and/or STFU.

    --
    There is no "-1 offended" or "-1 you don't agree with me" mod options for a reason.
  102. Time traveller Scotty expects a voice input device by tjbearman · · Score: 1

    This reminds of the time Scotty travelled back in time, picked up a mouse (with a cord!) and expected THAT to be the voice input device.

  103. In-the-air 3D. by Animats · · Score: 1
    3. The 3D UI [...] it's very tiring to keep your arms in the air while using a computer. Gestures do have their place, but not as the primary user interface for office systems.

    But that's not the problem.

    Autodesk tried this in the late 1980s, when it looked like "virtual reality" was the next big thing. It looked like a potential interface for 3D CAD. A system with multiple PC chassis and some special purpose hardware was built, and there was a VR test system, the first on PC-type hardware.

    The "hands in the air" thing isn't very precise. That's the problem. Much CAD work involves precise cursor positioning, and CAD tools are all about putting entities exactly where you want them, for which there are elaborate tools and modes. Various kinds of "snap" mechanisms help, but when drawing something complicated, getting close to the right entity to snap to can be tough. The 3D positional sensors from Polyhemus weren't accurate enough for that. (They never really were very good. I used to see them at graphics shows, usually with a dancer wearing the sensors and a screen showing the motion capture results. They'd never quite match, and the slow sensor rates were taking the life out of dance moves. Hard stops turned into mush. The sensors weren't even consistent; I'd ask the dancer to touch her fingers together, and on the screen, they'd be several inches from touching. That's hopeless for fine work. They didn't improve much over the years, either. The current generation of motion capture uses multiple cameras, and Polyhemus seems to have disappeared.)

    The really wearing thing was VR goggles with lag. Turn head, wait for scene to settle, repeat. Everything needed to go about 10x faster for that to be tolerable.

  104. My favorite is when someone chat with a person by Anonymous Coward · · Score: 0

    Have you ever noticed how the other person seem to respond immediately after someone send the message? How can a human being have the ability to respond with a full sentence in just a split second?

  105. Re: Don't give George Lucas any more ideas!!! by Neoncow · · Score: 1

    It was UNIX all along! You maniacs! You blew it up! Damn you! Damn you all to hell!

  106. Lack of a cursor by xswl0931 · · Score: 1

    I'm surprised one of my biggest annoyances wasn't in the list: missing cursor. Is it that hard to add a cursor to show where the user is typing?

  107. In defense of 24 by Quiet_Desperation · · Score: 1

    One can easily assume the HQ computers and PDAs are all part of some integrated system contracted out by the gimmint. Overbudget and way late, but integrated nonetheless. :-) They may also have their own large pipe classified freqs.

    The interface in Minority Report *did* seem to be a short term use thing. The ball would drop, and the operator would, as quickly as possible, sort through the images until they could make a positive ID. Then off they go. A trade betwween physiscal exertion and speed perhaps? Not all that unbelievable. No one has put such an interface into regular use yet, so it remains to be seen. Maybe the Wii will provide real data here?

  108. Shameless repost by Clueless+Nick · · Score: 1

    I remember the exact wordings in the post above from from another discussion on computers in movies, about 2-3 back. If you can't demonstrate novelty by writing something new, how can you expect Hollywood, of all places, to do it for you?

    --
    Chat with other atheists http://secularchat.org
    1. Re:Shameless repost by ArcherB · · Score: 1

      Yes, you are correct.

      Dupe article, dupe post.

      --
      There is no "I disagree" mod for a reason. Flamebait, Troll, and Overrated are not substitutes.
  109. TED (was Re:Ridiculous...) by videoBuff · · Score: 1

    What point is one supposed to get from Minority Report? Check out http://www.youtube.com/watch?v=QKh1Rv0PlOQ Above clip is Jeff Han give a demo at TED about multi-touch sensing. Combine this with "Wii UI" and one has Minority Report UI. (TED - Technology, Entertainment, Design Conference http://ted.com/

  110. A UI should be intuitive by viking80 · · Score: 1

    The author of the article is generally wrong on many of the bullet items. A computer system *should* be as easy to interact with as a door handle, a stone, or a glass of water. That it is more complicated is just because it is still in its infancy.

    --
    don't cut it off www.mgmbill.org
    1. Re:A UI should be intuitive by Bloke+down+the+pub · · Score: 1

      No, it's more complicated becuase there are more things you can do with it. It has more degrees of freedom. Just like flying an aircraft is trickier than driving a car because of the third dimension, not because Boeing are teh n00bz at UI design.

      --
      It's true I tell you, feller at work's next door neighbour read it in the paper.
    2. Re:A UI should be intuitive by viking80 · · Score: 1

      Flying an aircraft is a lot easier than driving a car. It is actually pretty easy to automate as well. Most aircraft has autopilots that allow the pilot to just enter the destination, and the autopilot flies the entire route and pattern. see http://www.garmin.com/products/gns530/ for example.

      An example of a very good UI is between the brain and the body. Just watch a tennis player or a downhill skier. This is certainly much more complicated than flying a 747, and still the athlete often find it easy; "in the zone".

      Basically, a UI that completely vanishes is a good UI. If you know it is there it is not a good UI.

      --
      don't cut it off www.mgmbill.org
  111. What about "Can you blow that up?" by Durandal64 · · Score: 1

    I can live with the stupid UIs in movies. I can deal with hackers working in some weird 3-D world where you can gain access to a system by basically playing Doom. I can deal with the ridiculous login prompts that don't shut out the user and raise an alarm after 3 failed login attempts.

    What I can't deal with is the stupid fucking bullshit about how any image can be easily scaled and enhanced to the point where you can easily make out a face from shitty VHS security camera footage. You'd think graphics artists who've worked in Photoshop before would know that it's not that easy. Sure, it's mathematically possible to scale an image and maintain nearly-full resolution, but it's absurdly expensive. The CSI team would have to wait a good week before the image scaling algorithm was done. Even more if they were actually equipped with the kind of computers the government gives their employees. (Read: garbage from 5 years ago.)

  112. 2D is Better Than 3D by Anonymous Coward · · Score: 0

    Wonder how true is that.

    They have an article explainig it, and its cited as base for the argument on "why 3d never makes it the RL end product".

    I wonder if the slashdot reader recalls the use of 3d in consumer product UI, or applied ina good manner in games.

    1. Re:2D is Better Than 3D by Anonymous Coward · · Score: 0

      Replying myself here, I missed the link to their article.

      http://www.useit.com/alertbox/981115.html

      Have read a little of the article... and it does not look not very serious.

      "The screen and the mouse are both 2D devices, so we don't get true 3D unless we strap on weird head-gear and buy expensive bats (flying mice)"

      Im sure there is easy ways of controlling a cursor in 3D (I would love someone point me in that direction), using the mice and the Keyboard.

      Also, the miss the giroscopic devices, that can map movement in 3d if im not mistaken, and can be as simple as a small ball that fits in your hand. (or a remote control).

      Its seems bit discouraging, without the need for it.

    2. Re:2D is Better Than 3D by Dunbal · · Score: 1

      The screen and the mouse are both 2D devices

            Actually if you think about it the mouse CAN be used as a 3D device... the (X,Y) movement on its plane being the 2 dimensions, and the 3rd dimension being interpreted by the buttons... left for IN/DOWN/whatever and right for OUT/UP/whatever. The mouse wheel could even control a 4th dimension/axis. Mice are more complicated than you think!

      --
      Seven puppies were harmed during the making of this post.
    3. Re:2D is Better Than 3D by Anonymous Coward · · Score: 0

      Yer, thats why i think the article is unnecessarily discouraging.

      You can perfectly controll a 3d camera with the mouse, plus some key, and imagination in the development of such controlls. (ok im a gamer..)

      The article wants to make you believe its not possible/worth it or its really hard to make it work.

  113. Re:User Interface? Minority Report. by noretsa · · Score: 1

    If an interface is drag and boring I actually find it more tiring to use.

    OSX's interface has a lot of eye candy that makes it appear more "friendly" encouraging the user the explore more of the interface.

    The point I was trying to make was that if UIs in the movies looked like his web site it would be a disservice to the audience.

  114. Relational interfaces inefficient? by Anonymous Coward · · Score: 0

    "Our current computers are organised into files, but future computers may well abandon the idea of discrete files for more abstract agglomerations of information. At which point, using a GUI to interact with them will pretty much consist of a graphical "Enter query" text box which functions just like a command line."

    Not really.

  115. the UI in Minority Report was implemented in 1993 by thbb · · Score: 1

    Using datagloves, I did quite a bit of work in 1993 to see how the sort of UIs that we see in the Minority Report could work.

    It turns out that there are 2 issues to overcome:
    - Fatigue: the gesture vocabulary had to consist only of short sequences.
    - "immersion syndrome": whatever I do can be interpreted against my will.

    By designing the gesture vocabulary so that it would require alternating tense postures and relaxed aiming gestures, it was possible to overcome those issues in a pretty satisfactory way. Tension is particularly important, as it conveys intention: if you stress "Go There", people (and machines) can detect the fact that you want something to happen, as compared to using a monocord voice.

    see Charade: Remote Control Of Objects Using Free-Hand Gestures published in Communications of the ACM in 1994 for more details.

  116. Jurassic Park... that really WAS a UNIX system. by argent · · Score: 1

    In fact, 12-year olds do know UNIX (I did), and even better, what I knew back then still applies nearly perfectly to today's UNIX systems, decades later. In fact, it even applies to Macintosh, while little of the original Macintosh survives. And the UNIX command line is highly consistent. UNIX is probably the single best choice the script writers could have made for the movie plot, since, although it may seem a little confusing to the likes of Nielsen and home users, among existing, widely-used operating systems, it has the longest-lived and most consistent design and conventions.

    The UNIX command line was really the first user-friendly user interface actually put into large scale use, at least it's the first one I know of designed for users who had to run multiple programs to do their work, rather than being designed around efficiently running standalone applications over and over again.

    Now, 36 years later, the consistency at the command line level is still there, even on Mac OS X.

    As for "this is a UNIX system"... that 3d user interface was SGI's 3d navigator. It's completely reasonable for a kid who'd been exposed to SGI's version of UNIX would find it familiar.

  117. Re:User Interface? Minority Report. by Anonymous Coward · · Score: 0

    You're an idiot. Go learn some anatomy and you'll find out why it's hard work. As for working out, I'll lay money on my being more fit (and stronger, and having greater stamina) than you, and I have issues with holding my arms above my heart for 8 hours at a time.

  118. UNIX /is/ easy. by Anonymous Coward · · Score: 0

    root@securitysystem ~ # less .bash_history
    *search for interesting stuff*
    root@securitysystem ~ # man secctrl
    /shutdown
    | --emergency-shutdown   Shuts the entire security system off. To be usink with great caution.
    root@securitysystem ~ # secctrl --emergency-shutdown
    Are you beink sure (yes/no)?
    y
    Please to be typink "yes" or "no" please.
    root@securitysystem ~ # secctrl --emergency-shutdown
    Are you beink sure (yes/no)?
    yes
    Bringink down all systems gracefully ....................
    !! Camera 7 in Area "Central Building, Main Hall" is not respondink!
       Ignorink leetle camera zlotnik.
    !! Caution: There are 42 gates open.
    !! Critical warnink: There are damages to various parts of the system.
       To be runnink full diagnostics check, dha?
    root@securitysystem ~ # _

  119. The best thing ever ... by prokop · · Score: 1

    Even though its not a human-computer interface thing, I'd like to remind everybody of the alien virus upload in Independence Day. Let's all hang our heads in shame and cry a silent tear.

  120. Download vs. Upload by DreamingReal · · Score: 1
    Once these files have been transferred from outside sources to the agency's mainframe, Jack asks to have them downloaded to his PDA

    I am constantly irritated by the incorrect use of the word "download". Requesting data to be sent from one machine to your machine is "downloading". Sending data from your machine to another machine is "uploading". I don't think Hollywood will ever understand that difference.

    --
    We want some answers and all that we get
    Some kind of shit about a terrorist threat

    - Ministry
    1. Re:Download vs. Upload by AxminsterLeuven · · Score: 1

      How about this?

      "Search to database for the supersecret plans and squirt them to my PDA!"

  121. Four-word film review: Independence Day by Anonymous Coward · · Score: 0

    > Heck, the invaders in war of the worlds died of the flu. Perhaps the aliens designed it perfectly, optimizing it without anticipating 'bad' imput.

    Four Word Film Review: Independence Day

    "Virus crashes Alienware machines."

  122. Re:Once upon a time by Anonymous Coward · · Score: 0

    To the mac fanboy who modded this "offtopic":- you're supposed to leave your personal preferences to one side when you moderate, you wazzock :)

  123. FTA: The List by xaosflux · · Score: 1

    1. The Hero Can Immediately Use Any UI
    2. Time Travelers Can Use Current Designs
    3. The 3D UI
    4. Integration is Easy, Data Interoperates
    5. Access Denied / Access Granted
    6. Big Fonts
    7. Star Trek's Talking Computer
    8. Remote Manipulators (Waldo Controls)
    9. You've Got Mail is Always Good News
    10. "This is Unix, It's Easy"

  124. Vista Screen by Dabido · · Score: 1

    'In contrast, it's highly unlikely that anyone from 2207 would have ever seen Windows Vista screens.'

    I dunnno, depends how long they put the release date back. :-)

    --
    Sure enough, the cow costume was hanging up next to the superhero outfit and sailors uniform. (S,Spud)
  125. What about the other way around? by real+gumby · · Score: 1

    Wouldn't it be cool if regular programs had some kind of "move interface" mode? Clicking the send button could animate a folding up airletter and then *whoosh* as it transmitted? Cad software that made annoying beeps as you rotated the image? Funny, cycle-wasting beeps and whirling graphics as you performed some CPU-intensive operations?

    It would make trade shows more fun and be great BOFH fodder!

  126. Re:User Interface? Minority Report. by TERdON · · Score: 1

    And we use 2D interfaces to design 3D environments BECAUSE we don't have any 3D interface devices.

    Wrong. We don't have any 3d OUTPUT devices. INPUT devices, however, are available.

    --
    I have a really elegant proof for Fermat's last theorem. If this sig was only a bit longer...
  127. Re:User Interface? Minority Report. by StarsAreAlsoFire · · Score: 1

    You must use context to interprete meaning, and if you have no context upon which to make a logical assumption, attempt to gain some. An illogical assumption would be: 'I don't really understand this, so this poster is a moron'.

    There exist 2D CAD drafting software, and 3D CAD software.

    The human eye, interpreting 3D on a 2D screen vs. isographic views (2D on a 2D screen).

    There are indeed 3D output devices: they are called models. You can even print small ones directly from 3D CAD programs now using those nifty epoxy based 'printers'. Holographic projection has existed for at least a decade, in a form that is affordable enough to use in business... if it were actually useful enough to make it worthwhile anyway.

    The 3D input devices that do exist, for use in CAD, are generally crap. Nice to have, I'm sure, but the are generally little more than a large mouse ball that lets you rotate your model about the current pick-point.

  128. Re:User Interface? Minority Report. by StarsAreAlsoFire · · Score: 1

    Funny, I've seen plenty of sign, and even learned a little. What additional context or meaning do you add by signing from above your head?

  129. Sound effects when moving windows by Anonymous Coward · · Score: 0

    What annoys me is when someone uses a computer on TV, and it makes that annoying chirp when they open a window. Then it chirps some more when they resize or move a window. And if they have the operator, "clean that image up" it chirps a bunch more times.

    I think they have something seriously wrong with their monitors.