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Best Electronics Kits For Adults?

An anonymous reader writes "I'm an adult looking to learn how electronics work and have some fun building projects. But all the kits I've found online are for kids 8-10 years old, and they don't really explain the principles — they just color-code where to place components on boards. Are there any kits aimed at adults? I know if anyone has got the answer, it's this community."

376 comments

  1. LOL by Anonymous Coward · · Score: 0, Funny

    I know if anyone has got the answer, it's this community.
    LOL.
  2. Overload by Kelbear · · Score: 1, Flamebait

    Too...many...jokes...*keels over and dies*

    (Are the editors just trying to bait us now?)

    1. Re:Overload by d3ac0n · · Score: 5, Funny

      Whew!

      Glad I'm not the only one who looked at the title and thougt "W00T! FEMBOTS!"

      Of course, the rest of it was kind of a letdown. Ah well. I guess learning electronics and circuit soldering is it's own reward.
      Even if there is no sweet sweet robot girl loving involved.

      ;)

      --
      Official Heretic from the "Church of Global Warming". Proven right thanks to whistle blowers. AGW = Flat Earth Theory
    2. Re:Overload by peterofoz · · Score: 5, Informative
      Looks like this is a good place for kits these days. www.electronickits.com

      Going back 40 years, HeathKit and to a lesser degree Radio Shack were the big names in home electronics kits. Projects ranged from simple amplifiers and AM radios to electronic organs and TV's.

      Going back about 35 years with the dawn of the microcomputers, IMASI and ALTAIR were branded kits. I was very surprised to see that IMSAI is still around: www.imsai.net For that matter, you can still build an Altair 8800 using NOS (new old stock) www.altairkit.com

      Moving into the early 80's, the Timex Sinclair made a 4 chip z80 set. Believe it or not, you can still buy that one too. www.zebrasystems.com

      About that time we also tried out an OKI Semiconductor evaluation kit for a digital PCM encoder (think digital answering machines, voice recorders). You can check the various semiconductors manufacturers who publish evaluation kits, sometimes with sample projects for a slightly more advanced challenge.

    3. Re:Overload by oldspewey · · Score: 5, Interesting

      Moving into the early 80's, the Timex Sinclair made a 4 chip z80 set.

      I actually bought and built one of those Sinclair ZX-81 kits back in the day! I was just a young pup at the time and I was hella enthusiastic about starting right away when the package (assembly instructions, PCB, chips, various little baggies of resistors and caps, etc. etc.) arrived one bright and sunny day.

      My Dad told me "wait until the weekend when your brother can help you ... this is a complicated kit," but I wasn't having any of that and I got started soldering right away. All in all and considering my tender age, I think I did a pretty good job except for one fatal flaw: I soldered a 9-pin resistor pack onto the board backwards. Then, in attempting to fix the problem (using nothing but my unbridled enthusiasm and a roll of desoldering braid purchased from Radio Shack) I managed to pull the traces up off a portion of the PCB. At that point, the mess was officially beyond my (or my brother's) skill to fix.

      The solution involved mailing the entire kit away to a repair depot and waiting for many, many, many weeks until they returned the machine (in working condition) along with a substantial bill for the repair work.

      The fact I can remember so many details about this episode - right down to the number of pins on the ill-fated resistor pack or the exact spot on the living room carpet where I laid down newspapers in order to do my work - is testament to just how valuable these little experiences are for a young mind.

      --
      If libertarians are so opposed to effective government, why don't they all move to Somalia?
    4. Re:Overload by seanellis · · Score: 1

      Ahh, the ZX81 kit. I was the victim of a faulty transistor in the clock oscillator. From the time I first sent off my hard-earned £50, through the two launch delays, the weekend of building, the agony of debugging the thing, sending it off, getting it back again, and finally to the time I got my £10 service fee back was a scant 10 months.

      Back on topic, I'd endorse the idea of getting a plugblock solderless breadboard or three, and a bag of mixed components.

    5. Re:Overload by johndpalm · · Score: 2, Funny

      Whew!

      Glad I'm not the only one who looked at the title and thougt "W00T! FEMBOTS!"

      Of course, the rest of it was kind of a letdown. Ah well. I guess learning electronics and circuit soldering is it's own reward. Even if there is no sweet sweet robot girl loving involved.

      ;)

      My friend, it sounds like you have the makings of the best DIY kit ever!
    6. Re:Overload by TW+Burger · · Score: 1

      Very cool, the Altair 880 was the first computer I programmed with, back in 1978.

    7. Re:Overload by dotancohen · · Score: 2, Informative

      Glad I'm not the only one who looked at the title and thougt "W00T! FEMBOTS!" For some reason, all the ones that I've met prefer the term gynoid.
      --
      It is dangerous to be right when the government is wrong.
    8. Re:Overload by arkarumba · · Score: 1

      Don't put the soldering iron THERE!!!!

    9. Re:Overload by Anonymous Coward · · Score: 1, Interesting

      Make Magazine is the best electronics diy "kit"... it's just a mag, but it has lots of ideas and stuff in it. Locally here it's sold at Barnes and Noble, and sits proudly on the shelf right next to 2600 Hacker mag...

    10. Re:Overload by networkconsultant · · Score: 2, Funny

      I for one welcome our new machine-gun-breast toting overlords...
      Oh damn, I burnt my finger on the soldering the nipple :P

    11. Re:Overload by twistedsymphony · · Score: 5, Informative

      I've ordered a number of "Velleman" kits http://www.vellemanusa.com/ for various projects. They're quite similar to heathkits and others mentioned. The problem with kits like those is that they don't really teach you about electronics so much as they're just good soldering practice. A bit more professional and adult in execution than the wire+spring kits sold by rat-shack but just as empty in the theory it teaches.

      If you're really interested in leaning about electronics the first thing you need to do is pick a project, pick something that someone else has already done and posted the schematics and other information about. Then head over to to this website Its the home page for a highschool electronics club but IMO it's some of the best info on the web on the basic theory about how electronics work as well as how to read diagrams, understand components and solder them together, everything you need to get started.

      now you've got a project and some basic knowledge head over to a site like SparkFun loads of useful parts and kits to get you started on nearly any project. I order 99% of my parts from Digikey if they don't have it there you'd be hard pressed to find it elsewhere, it's not very beginner friendly though... Mouser Electronics is much more suited for beginners but their pricing is also a little higher and their selection not as good.

      I didn't get into electronics until I was in college and I didn't study electronics in college at all. I basically just picked a project and then just did as much research and self teaching as I needed to get it done, then picked a harder project then a harder project until I am where I am today. I've actually had a couple of my custom electronics projects published in magazines and I only started learning this stuff about 6 or so years ago, not even knowing how to solder or what a resistor is. The resources above were invaluable though

      Having good equipment is important too. Go to the rat-shack and buy their 15Watt iron, a spring stand with a sponge, some .22mm silver bearing solder, a de-soldering iron, a nice set of helping hands, a nice set of miniature pliers, a nice set of cutters/strippers/crimps, and some 22ga stranded hookup wire. You'll spend about $50 and have pretty much everything you need to tackle any DIY electronics project. You should also consider spending a bit of cash on a good multimeter, which isn't necessary but HIGHLY recommended for troubleshooting or reverse engineering.

      Good Luck and have fun :)

    12. Re:Overload by iscgy · · Score: 1

      I was the victim of my own stupidity. Tried to clean the membrane connector with trichlor.

      It melted.

    13. Re:Overload by story645 · · Score: 1

      a de-soldering iron Soldering wick works just as well for most things and I find it a lot easier to use, so it may be more newbie friendly.

      You can also sometimes get some free chips (definitely PICs) from some of the parts manufactures-my robotics club does it all the time.

      --
      open source modern art: laser taggi
    14. Re:Overload by geekoid · · Score: 1

      Oddly enough, your memory is probably wrong.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    15. Re:Overload by Anonymous Coward · · Score: 0

      That's really useful. Thank you so much!

    16. Re:Overload by DMUTPeregrine · · Score: 1

      There are also solder-suckers, those little things where you click the pump down, then press the button to vacuum up the solder. I find they work quite well, and are cheaper than a full desoldering iron. Also easier to clean.
      Radio shack also published a series of pamphlets/books by Forrest M. Mimms III. Start with "getting started in electronics", it explains all the basics (all basic components, types of transistors, logic gates, etc), then proceed to get project books for the things that interest you.
      Also, get a solderless breadboard or two, and some sort of power supply. The book mentioned above has instructions for how to build a 9v supply, but you may not want to start out with a home-built wall-current supply, so get a battery holder or some such.

      --
      Not a sentence!
    17. Re:Overload by Chyeld · · Score: 1

      Like to try again?

      Though, I could have sworn I saw someone selling new kits somewhere.

    18. Re:Overload by oldspewey · · Score: 1

      As a matter of fact it turns out I'm right. To prove it all I needed to do is count the number of pins on the resistor pack shown in the picture of the kit from the post below yours!

      This definitely rates among the top ten most useless pieces of information that I can definitively prove I have retained for the past three decades.

      --
      If libertarians are so opposed to effective government, why don't they all move to Somalia?
    19. Re:Overload by Anonymous Coward · · Score: 0

      Don't buy anything until you've played with switcherCAD:

      http://www.linear.com/designtools/software/switchercad.jsp

      Simulate it, learn it, make it work, then build it...

    20. Re:Overload by inKubus · · Score: 4, Informative

      Yeah, there's a ton of variety out there. Good toy stores (like the one in my sig) have everything from those little block kits to the 500 in 1 electronic springboard kits (remember those). I think you might be looking for something a little more advanced.

      I remember putting together a few kits from Ramsey Electronics, including the venerable FM10 stereo FM transmitter. They have a lot of interesting stuff there. Also Information Unlimited is a classic for fun stuff like high-voltage, etc.

      --
      Cool! Amazing Toys.
    21. Re:Overload by snaz555 · · Score: 1

      The problem with the RS/Heath etc kits is that they still didn't explain how anything worked. It was still just a connect-the-dots exercise, except with 'real' components and a hot soldering iron.

      And herein lies the beef: the skill of being able to populate a printed board is orthogonal to understanding how any of it works.

      I'd recommend a simple breadboard kit, some tools (wire stripper, cutter), components, simple discrete logic (if you're interested in digital), 5V and 12V DC supplies, a DMM, maybe a cheap scope, etc. There are many places to get it; jameco.com for instance. Mouser is good too. Jameco also sells educational kits, but I'd still recommend a breadboard setup and a box of discrete parts for experimentation; educational kits can be useful teaching aids, but without the teaching parts they're not of that much use IMO.

      Of course, a good text book intro to electronics is required as well. Preferably one with exercises you can recreate on the breadboard.

    22. Re:Overload by Oktober+Sunset · · Score: 1

      Fembot sounds cooler, either that or Ladytron.

    23. Re:Overload by FLAGGR · · Score: 1

      You should also consider spending a bit of cash on a good multimeter, which isn't necessary but HIGHLY recommended for troubleshooting or reverse engineering.

      Better yet, get this: http://www.pololu.com/catalog/product/322
      Good soldering practice, works as well as any other similarily spec'd one. (the probe things are kind of cheap though) Comes with some solder and lots of extra wire IIRC. Easy to do, just follow the steps.

    24. Re:Overload by dotancohen · · Score: 1

      Fembot sounds cooler, either that or Ladytron. What would you call the area where they are to be found? The slutscape?
      --
      It is dangerous to be right when the government is wrong.
    25. Re:Overload by Oktober+Sunset · · Score: 1

      Such a suggestion is outrageous! These robots are LADYtrons. They are classy.

    26. Re:Overload by erudified · · Score: 1

      I'm surprised no one has mentioned MegaSquirt yet.

      Very functional, do-it-yourself fuel injection system that can be used on nearly any motor. Build your own go-kart, anyone?

    27. Re:Overload by dotancohen · · Score: 1

      Such a suggestion is outrageous! These robots are LADYtrons. They are classy. I'm sorry, I meant to say ladyland. It was a simple typo. The keys are like right next to each other.
      --
      It is dangerous to be right when the government is wrong.
    28. Re:Overload by twistedsymphony · · Score: 1

      wow that's awesome... Build your own electronics tools. Definitely the perfect "first kit". I'm going to start recommending that to people when the topic comes up again.

  3. heathkit by smitty97 · · Score: 4, Informative

    http://www.heathkit.com/ i remember my father made a bunch of things many years ago, like an oscilliscope and such.

    --
    mod me funny
    1. Re:heathkit by Anonymous Coward · · Score: 4, Informative

      Try Ramsey Electronics. You can download their manuals and see what the kits are about. I recently built their FM30B FM radio transmitter kit to broadcast my mp3s around my house and yard. Besides getting to build something, you can also get something really useful out of the deal.

      The FM30 is digitally tuned and digitally controlled and the circuit description and how it all works is very good. Kit difficulty is good for first timers if they are careful and follow the directions.

      The final product sounds great too. I have my Linux box serving up the music and have my transmitter Y'ed into the line out with the speakers.

      The FM30B is $200, but they also have other transmitters for around $140, and $60 if you want a less complicated and less expensive setup.

    2. Re:heathkit by bfwebster · · Score: 4, Interesting

      If I have less than warm feelings towards Heathkit, it's because almost 30 years ago, while working at the Lunar and Planetary Institute, my boss (a great guy, BTW) decided to save LPI some funds. Rather than buying assembled terminals to use with our new VAX, he instead bought quite a few Heathkit dumb CRT terminal kits and then paid me (per terminal) to assemble them after work hours.

      It did save LPI money, and it put some extra money in my pockets -- but as I type this, I can feel again the burns and cuts on my fingertips from hours upon hours of assembling and soldering, not to mention the general frustration at trying to make each terminal work (which I did, eventually). I can't remember how many terminals I built, but I know the VAX was intended to support 30 LPI personnel, so it was a lot.

      Mostly, it reinforced my earlier decision back in college to be a CS major, rather than a EE major. :-) ..bruce..

      --
      Bruce F. Webster (brucefwebster.com)
    3. Re:heathkit by alex4u2nv · · Score: 1

      electronic vibrator

    4. Re:heathkit by plcurechax · · Score: 1

      The Heathkit company no longer makes kits, but the name is used for some overprices CBT or course material.

      So that won't be much help. Old unbuilt kits are now collectibles, and typically sell for inflated amounts.

    5. Re:heathkit by Anonymous Coward · · Score: 1, Informative

      I think that it is important to know what kind of projects are you interested in.
      (more analog oriented, audio oriented, digital oriented ?)

      I have read many times (not linearly) Practical Electronics for inventors, is great, every chapter starts with some theory and then goes the practice,
      My other book is "Intermediate Robot Building", not because I'm interested in robotics yet, but it very very easy to understand, and gives ideas on simple modules and techniques. there is even an 'Begginer Robot Building' with even more noob material.
      I know that Forrest Mims books are very good too.

      Then (in paralell better) get your hads dirty, I started with simple projects (switches, leds, transistors, resistors, caps) then some simple IC (regulatos, voltage comparator), then cmos and logic, then I get a kit for a very good audio amplifier from 41hz.com, and then i start programing pics, first in assembler, but i really like JAL for pics. rigth now I'm using arduino and playing with temp.sensor (lm35) and accelerometers and rf comm (wireless communication).

    6. Re:heathkit by nickname29 · · Score: 1

      A lot of these kits are on the expensive side (for standard components). Why not try an electronics shop for components? You can assemble the same for cheaper. In the end a person would probably spend more on books.

      A good book (maybe not a first book) is The Art of Electronics. Users not in the United States or Britain can get a new copy for as little as $15.

      Someone playing with electronics would probably want to play with microcontrollers also - check out first before you buy! PICâ(TM)s are fairly popular, and descent C compilers exist for some of them.

    7. Re:heathkit by celle · · Score: 1

      Does anyone remember the various electronics mags from the 70's and 80's? I still have my radio-electronics, they had plenty of projects and articles.

    8. Re:heathkit by Anonymous Coward · · Score: 0

      Mostly, it reinforced my earlier decision back in college to be a CS major, rather than a EE major.

      If you have an EE degree and your jobs is soldering and assembling electronics, you are doing something wrong.

    9. Re:heathkit by Anonymous Coward · · Score: 0

      Funny conclusion, but you'll find that EEs have even less hardware experience than you, a CS guy. EE has really gone the way of "memorize this and spew it back at exam time then forget it". Oh, and no practical experience, because running labs and equipment costs MONEY, a lot more than getting some senile bearded dude to mumble to himself in front of 200 students.

  4. Aimed at adults? by Anonymous Coward · · Score: 0

    In some soon-to-be-forbidden in the UK movies I have seen these sets of electrodes, if you know what I mean, wink wink, nudge nudge.

  5. Maybe a book? by Anonymous Coward · · Score: 1, Insightful

    A good place to start might be to just browse the electronics/tech section at your bookstore. I think this has a better chance of explaining the fundamentals of circuit design. Maybe use this in conjunction with a kid designed for kids?

    1. Re:Maybe a book? by DrLang21 · · Score: 5, Informative

      Most book stores I've been in have a poor selection of such material. Look for Getting Started in Electronics by Forest Mims and then look for Practical Electronics for Inventors. For components, just kit yourself out as needed from online supplies (Mouser, Digikey, Jameco, Newark, etc).

      --
      I see the glass as full with a FoS of 2.
    2. Re:Maybe a book? by blincoln · · Score: 1

      Exactly.

      I wouldn't look for a packaged kit as such. Just buy a big breadboard or two and make a parts list from the Mims book (or other text of your choice).

      --
      "...always new atoms but always doing the same dance, remembering what the dance was yesterday." -Richard Feynman
    3. Re:Maybe a book? by asCii88 · · Score: 0

      I don't think child abuse is the answer.

    4. Re:Maybe a book? by orielbean · · Score: 1

      U-Do-It Electronics in Needham, MA still has a lot of little packaged kits, and they are packed full of books and components. They also have all the A/V, ethernet, and other wiring solutions for the DIY guy. Still one of my favorite stores. Their stereo equipment is crap as they carry Gemini and some awful Chinese knockoffs, but they have great professional level tools for any sort of electrical/electronic related field.

    5. Re:Maybe a book? by plcurechax · · Score: 2, Informative

      Getting Started in Electronics is starting to show its age, in so far as some of the parts used (UJTs) in the projects are not so easy to find, and neglects the large growth area of microcontrollers which can be cheaper than discontinued ICs.

      Practical Electronics for Inventors suffers from a large number of errors, mostly typographical, but as a self-taught learning aid, this is frustrating.

      My personal favorite beginning book for electronics suitable for adults is Guide to Understanding Electricity and Electronics by Randy Slone (ISBN 0071360573). Not without its own flaws, but contains a nice balance of theory and hands-on practical learning exercises that I feel comfortable recommending it. Another which I do not have a copy of myself, is Understanding Basic Electronics by ARRL. It may be somewhat geared towards RF topics, because it is published by the national USA amateur radio organization, but because they have most of the amateur radio topics covered in another textbook, it should be suitable for general electronics.

      The next part is usage of discrete digital logic is now minimal being replaced by programming logic devices like PALs, FPGAs, or microcontrollers like Atmel's AVR and Microchip's PIC, to name only two of the most popular 8-bit microcontrollers available.

      Jameco is maybe the most beginner friendly mail-order storefront. Their dead tree catalog is small enough you can find what you are looking for, even if you don't know everything about it. Their prices are reasonable, far cheaper than buying everything from Radio Shack, and you can easier expand to use Digikey, Mouser, Newark, and the hundreds of various surplus (typically new overstock / old stock, but not always) electronics websites. Octopart.com and FindChips.com help finding parts. There is another meta-search but I don't find as useful to amateurs.

      Looking at hobbyist robotic, and amateur radio websites, as they have sub-interests within them that are oriented towards electronics. You may even find a local club in your area.

      Magazines like Nuts'n'Volts, Servo, and CircuitCellar, Make magazine are good sources for hobbyist friendly resources.

      No one kit, and no one book is enough to satisfy most people's self-taught education in electronics. Just as no one book will teach you everything to know about computers (TAOCP?)

  6. Kits by sm62704 · · Score: 4, Insightful

    It's been a long time since I built a Heathkit, do they still make them? My two favorites were my sixty watt guitar amplifier and my ham radio reciever; this was in the last '60s when I was a teenager.

    But you're not really going to learn about electronics by building stuff from kits. Read books; when you have the theory then you can get the kits and will understand what's going on with them.

    The library is your friend. It's often better than Google and Wikipedia combined.

    --
    mcgrew's razor: Never attribute to stupidity that which can be explained by greedy self-interest
    1. Re:Kits by The+Ultimate+Fartkno · · Score: 5, Funny

      The library is your friend. It's often better than Google and Wikipedia combined. That sounds *amazing*! So what's the URL for this "library" site?
    2. Re:Kits by Smidge207 · · Score: 2, Funny
      So what's the URL for this "library" site?

      123 Fake Street

      =Smidge=

      --
      Is it just my observation, or is eldavojohn an idiot?
    3. Re:Kits by Anonymous Coward · · Score: 2, Informative

      http://nces.ed.gov/surveys/libraries/librarysearch/

      There's a URL for everything ;)

    4. Re:Kits by Anonymous Coward · · Score: 1, Informative

      If you want electronics theory behind a project then you are unlikely to find Kits. Your best bet would be to find an electronics handbook for projects. Start with simple schematic projects that you can understand and work your way up from there. This is basically how they train you in Electrical Engineering anyhow. Go buy a breadboard project kit and seperate manuals for your biggest variety.

      You will begin to understand the basic principles involved. Understanding how to turn a schematic into a reality by laying it out. Understanding what the electricity is doing. And then understanding what the circuit is doing.

      Also, you'll find yourself in two forms. You'll have analog circuits (Ohms Law) and then youll have Digital Circuits (Logic, more IC's and more cost usually).

    5. Re:Kits by mikkelm · · Score: 2, Funny

      I think this is the first Simpsons reference I've seen at -1 on Slashdot.

    6. Re:Kits by Anonymous Coward · · Score: 0

      The library is your friend. It's often better than Google and Wikipedia combined. That sounds *amazing*! So what's the URL for this "library" site? Just Google for "library".
    7. Re:Kits by Anonymous Coward · · Score: 1, Insightful

      But you're not really going to learn about electronics by building stuff from kits

      Maybe YOU didn't but I learned significantly more from actually working in a lab than I ever did from textbooks. Theory books are great and all but you could just as well be reading a linear algebra or signal theory book. Its just math. Doing lab work made it real for me. Simple things like sending a pulse down an open ended coax line and seeing the reflection on an oscilloscope really helped me grasp EM theory. But maybe I just prefer a more practical learning style.

      I say have a goal in mind. Pick something you want to build (like an audio amp or blinking led) and use the internet to make it happen.

    8. Re:Kits by RedOctober · · Score: 2, Informative

      Maybe, but my experience has been the exact opposite. As a teenager, I had plenty of experience building kits, but at the time I had little idea what how it all worked, in spite of reading all the guides, etc. I could follow instructions to build something, but I didn't have a hope in hell of calculating the exact response a circuit would have - let alone being able to design circuits from scratch. In order to do that, I had to put in hard work learning the theory at University.

      Electronics is hard - don't expect to be able to understand fully it just by following simple tech guides or kit manuals. It involves some complex physics and mathematics. Without this physics and mathematics, you won't be able to really get a deep understanding of what's going on, much less be able to design electronic circuits. You may get a feel for what an EM wave does by echoing a signal down a cable - but unless you know your divs, grads, curls, your Maxwell's equations, your complex analysis, your linear algebra, you won't know how to calculate your cable's impedance from first principles, nor work out its frequency response, nor how to modulate signals to send down through it, etc, etc.

    9. Re:Kits by jrocky · · Score: 1

      It's been a long time since I built a Heathkit, do they still make them? My two favorites were my sixty watt guitar amplifier and my ham radio reciever; this was in the last '60s when I was a teenager.

      But you're not really going to learn about electronics by building stuff from kits. Read books; when you have the theory then you can get the kits and will understand what's going on with them.

      The library is your friend. It's often better than Google and Wikipedia combined.

      Heathkit does not sell electronic kits any longer. You might find them on Ebay or eHam even not assembled for much more than the original cost of the kits. There are many web sites devoted to Heathkit electronics.
    10. Re:Kits by harry666t · · Score: 2, Funny

      > So what's the URL for this "library" site?

      library:/

      although you'll need a special URL handler for this

    11. Re:Kits by nacturation · · Score: 1

      The library is your friend. It's often better than Google and Wikipedia combined. That sounds *amazing*! So what's the URL for this "library" site? Just start downloading torrents. Eventually, you'll have downloaded an entire Library of Congress worth, and then you can start reading.
      --
      Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
    12. Re:Kits by sm62704 · · Score: 1

      Doing lab work made it real for me

      Which is exactly what I said: read the books to get the theory, THEN build the kits and you'll be able to understand what's going on with them. "That little brown can with stripes and two wires is soldered in here, so what?"

      --
      mcgrew's razor: Never attribute to stupidity that which can be explained by greedy self-interest
  7. Nerd by Kamineko · · Score: 4, Informative

    If you want to know about digital electronics and microprogramming, try a Nerdkit.

    1. Re:Nerd by goodmanj · · Score: 0, Redundant

      Nice. Site is slashdotted in 20 minutes just from a rank-3 *comment*.

    2. Re:Nerd by Anonymous Coward · · Score: 1, Informative

      You might try starting with a microcontroller board like the ones from parallax.com. Or if your into linux something like the Linuxstamp (http://opencircuits.com/Linuxstamp). These boards won't teach you the fundamentals like V=IR, but you can use it to create your own projects.

    3. Re:Nerd by Anonymous Coward · · Score: 0

      They've got videos too.

    4. Re:Nerd by Anonymous Coward · · Score: 0

      I think you're underestimating just how cool Kamineko is.

    5. Re:Nerd by fishfish · · Score: 3, Informative

      Going the micro-controller route, I'd consider the Picaxe -- Pic based, with a built-in Basic interpreter and a great support forum. Plus they are way cheaper than the basic stamps.

      http://www.rev-ed.co.uk/picaxe/

      http://en.wikipedia.org/wiki/PICAXE

      http://www.phanderson.com/picaxe/picaxe.html

    6. Re:Nerd by Gearoid_Murphy · · Score: 1

      wow, thanks for the info, I just bought one of those kits.

      --
      prepare the survey weasels.
    7. Re:Nerd by jcgf · · Score: 1
      I'm more of an Arduino fan.

      http://arduino.cc/

      They are similar in concept to the Stamps you speak of, but they use AVR controllers and Processing for programming. I like the language choice better because Processing is basically just simplified C (my favorite).

  8. Heathkit isn't right it is a different company... by barfy · · Score: 2, Informative

    Wow, in one.... Guessing is your friend.

    http://www.electronickits.com/

  9. forget kits by Tobenisstinky · · Score: 2, Interesting
    --
    wha'? where am i?
    1. Re:forget kits by CastrTroy · · Score: 3, Informative

      I was going to say that. Start off with a breadboard, wires, LEDs, and some logic gates, then move up from there. Kits often have the problem of not having something crucial, and making it hard to incorporate things that aren't included with the kit.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    2. Re:forget kits by e2d2 · · Score: 4, Informative

      Yeah I agree. I did the same when starting out and that's half the fun. A basic kit you buy will almost always contain a bread board, a power supply, some wire, and some basic elements like LEDs. All of these can be found in one trip to radio shack with little effort.

      For instance here could be a basic kit:

      - Bread board

      - 6V-12V power supply. I prefer the ones that allow you to choose amperage

      - pack of LEDS. Blue LEDS are purdy

      - Wire. Radio shack and others sell wire "kits"of different lengths or a spool.

      - Basic multimeter. Great for when things don't work

      - pack of components. Transistors, resistors, capacitors, etc. And of course the whole reason I do this - some nice 8 bit chips.

      Again, all of this stuff can be bought in a quick trip to radio shack. Once you get the basics you can dig into the real online "part bins" like DigiKey.com or Mouser.com.

    3. Re:forget kits by blincoln · · Score: 2, Informative

      Again, all of this stuff can be bought in a quick trip to radio shack.

      Unfortunately, few Radio Shack stores (at least in the Seattle area) still carry electronic components. Of all of them around here, there are two (the one in the University District and to a lesser extent the one in lower Queen Anne) that stock any (I went to all of them last year looking for a particular part).

      What they do stock is very limited compared to an online store (particularly with regards to ICs), and their prices are generally much higher. They also don't have staff who know anything about components, so expect to have trouble finding anything even if it is in stock.

      Frys has the same problems (although at least they still stock etchant, unlike Radio Shack). I buy all of my parts online now.

      --
      "...always new atoms but always doing the same dance, remembering what the dance was yesterday." -Richard Feynman
    4. Re:forget kits by MooUK · · Score: 1

      As mentioned above, I owned a kit that instead of having the fixed layout of most such kits, it literally was a large divided breadboard, a wide range of components, and a 300-project manual.

    5. Re:forget kits by e2d2 · · Score: 1

      Yeah I found that also, the best you can find is probable the big toolbox filled with parts and a row of electrical tools and a few random power supplies. I'd recommend calling first to ensure they carry those parts.

      You know it really sucks that one can't go down the street anymore and is limited to the internet. But on the other hand the amount of parts that can be ordered online is staggering. Ah, change.

    6. Re:forget kits by serutan · · Score: 1

      If you live in Seattle forget Radio Shack. Go to Radar Electric on Western Ave. It's staffed by people who actually know about electronics, and is very much like I remember Radio Shacks from the pre-computer era. They have a vast array of components in bulk bins, and usually some surplus odds and ends on sale cheap.

  10. make by Anonymous Coward · · Score: 2, Informative

    http://www.makershed.com/ProductDetails.asp?ProductCode=MKSL1

    pretty basic kit, but for the price you get alot of stuff that will help you on your way to doing better stuff. Decent documentation too.

  11. Forrest Mims kits from Radio Shack by viper21 · · Score: 5, Informative

    Electronics Learning Lab Designed by Forrest Mims and sold by radio shack.

    You could also do with picking up his Getting Started in Electronics book. It is like a field journal for electrical theory, very fun read.

    Hope that points you in the right direction.

    -Scott

    1. Re:Forrest Mims kits from Radio Shack by boristdog · · Score: 3, Informative

      The Mims books and kits are very good.

      And Ratshack also has an excellent microcontroller kit/book/CD called "What's a microcontroller".

      Everything you need for learning and experiments (except the 9V battery). I've got one on my desk right now.

    2. Re:Forrest Mims kits from Radio Shack by Anonymous Coward · · Score: 1, Informative

      Parallax makes the kit and several others for their basic stamp and Javalin stamps. Radioshack adds quite a hefty mark-up. http://www.parallax.com/

    3. Re:Forrest Mims kits from Radio Shack by king0lag · · Score: 0

      I also enjoyed those radioshack books, but got a little bored. I picked up a book by the name of "JunkBots, Bugbots, and Bots on Wheels" and it resparked my interest in electronics :)

    4. Re:Forrest Mims kits from Radio Shack by squidfood · · Score: 1

      Electronics Learning Lab

      Those kits are great (if it still has the instructions it used to, allows one to progress quickly through the basics even easier than a breadboard, with the circuit laid out more neatly. Adding a breadboard for support, as a teenager (not into "kid" learning) I used one of the kits to play with an analog sound chip ( This looks like a modern equivalent maybe) changing the frequencies of those weird sounds with the kit's pots taught me more intuitively about RC oscillations than a scope could have.

    5. Re:Forrest Mims kits from Radio Shack by dfn_deux · · Score: 1

      That mim's "Getting Started" book is awesome. I got my first copy at age 8 or 9. Radioshack has rereleased sevral editions, some better than others. Make sure if you buy a copy it is 128 pages long, for a while they were selling a version which had much of the theory edited out. If in doubt I can confirm that printings 1 through 6 published between 1983-1987 are identical 128 pages long and do not contain some of the omissions of the later versions. Mine has a ratshack catalog number "276-5003" on the front, although i'm not sure if they still have the ability to order by the old numbers.

      --
      -*The above statement is printed entirely on recycled electrons*-
    6. Re:Forrest Mims kits from Radio Shack by Gertlex · · Score: 1

      And don't buy a 9v rechargeable at Radioshaft... $14 9v I have from there is larger (physically), and of lower capacity than a cheaper one from elsewhere. Both NiMH.

    7. Re:Forrest Mims kits from Radio Shack by logicalconclusion · · Score: 1

      Forrest Mims wrote a lot of tutorial articles and pamphlets for beginners in the old electronic magazines and for Radio Shack. I taught two separate groups of high school age homeschool kids electronics using the afore mentioned Electronics Learning Lab from Radio Shack with great success. The two books (Basic Electronics and Digital Electronics) that come in the kit are excellent and actually build your knowledge intuitively with each subsequent project. Other project lab kits from Radio Shack and elsewhere just show you how to breadboard circuits, but no theory.

  12. Heathkit by lbmouse · · Score: 1

    Think they went out of business at one time, but it looks like they are back.

  13. Make Controller Kit by bannerman · · Score: 1

    This isn't exactly what you are looking for but it's along the same lines, and lots of fun. Costs $109 and you can find lots of nifty howto guides for building gadgets with it on their forums and whatnot. They sell all sorts of servos, stepper motors, buttons, etc to go along with it.

    http://www.makingthings.com/products/KIT-MAKE-CTRL

    --
    I keep forgetting my place. Jesus is for losers. Why do I still play to the crowd?
  14. back in the day by non_linear · · Score: 1

    radio shack would have been a convenient stop. The out of print book by Forest Mims... wait, this is the intarweb... http://www.forrestmims.com/

    there ya go!

  15. Easy to find by Anonymous Coward · · Score: 0

    Find any fluorescent light fixture and just open her up. You can spend hour playing around with the wires, seeing which ones zap you and which ones don't.

  16. AdaFruit by jenkin+sear · · Score: 4, Informative

    I've been having fun buying and building the various kits available from http://www.adafruit.com/ . You need to solder to do them, but that's really really easy.

    The Arduino projects are particularly cool (the ethernet and the WAV shields are cheap and fun) so you can do electronics as well as program microprocessors.

    Velleman has a bunch of kits too; many are for little kids, but I built an interesting USB breakout kit (USB control of a bunch of output and input lines).

    --
    What a strange bird is the pelican, his beak can hold more than his belly can.
    1. Re:AdaFruit by KudyardRipling · · Score: 3, Funny

      Vellemann had a kit for a wireless telephone transmitter. What I liked most about it is that it had a legal warning.

      If it doesn't have political overtones, it's not worth doing.

      --
      Submission as evidence constitutes plaintiff and/or prosecutorial misconduct.
    2. Re:AdaFruit by aceofspades1217 · · Score: 1

      Wow that adafruit looks like interesting site and they have a ton of stuff. Although it says

      "adafruit industries is taking a litle break from june 13-june 22. "

      I guess it just run by one guy.

    3. Re:AdaFruit by jenkin+sear · · Score: 1

      One lady, actually, the inspiring Limor- http://www.ladyada.net/bio/index.html . FWIW, June 22 is Sunday, so it's not a ton of time to wait.

      --
      What a strange bird is the pelican, his beak can hold more than his belly can.
    4. Re:AdaFruit by ladyada · · Score: 1

      Actually I have some part time help and they're doing an excellent job of shipping kits while I'm away :)

    5. Re:AdaFruit by aceofspades1217 · · Score: 1

      Ahh so we can still buy stuff. I might buy a kit. Pretty rad site. OMG what ever happened to soldering kits. I'm doing wii modchipping and I swear i couldn't get any practice because every kit i find is "solder free". I don't want freaking solder free. I want to solder. I want to smell the strong smell of lead that is slowly killing me!

      btw heres me making mod chips http://www.youtube.com/profile_videos?user=aceofspades1217&p=r.

      Really make sure you keep a window open when your soldering...i had a headache for a week.

      So how is your site doing? Are you getting a lot of orders. I bet /. is helping

  17. Chip Amp by Anonymous Coward · · Score: 0

    If you are into audio at all, there are tons of kits around for building amps and preamps and stuff.

    There are Chipamp kits around for just about all difficulty levels.

    Now, they usually don't include the kind of instructions that actually explains whats going on, but if you start with simple things you can figure it out.

  18. Ladyada by Anonymous Coward · · Score: 1, Informative

    She has some fun projects, like the TVBgone. Useful too!

    http://www.adafruit.com/

  19. What about DIY audio ? by The+Sith+Lord · · Score: 2, Interesting

    If you're looking at electronic kits for "adults", then why not consider building your own amplifier ?

    A quick search for DIY audio will reveal a magnitude of kits and projects, many of which are definitely NOT for novices.
    What you'll get in the end would most likely be an awesome sounding amp, that would possibly be better than something costing 10x that in retail :)

    Oh, and if your hardcore, why not build a tube amp ? Working with over 300V ... definitely not for kiddies !

    1. Re:What about DIY audio ? by camg188 · · Score: 1

      The GainClone! I've been wanting to build one for years. Looks like the hardest part of builing a gainclone is the power supply.

  20. Re:old heathkits, like oscilliscopes by rpervinking · · Score: 5, Informative

    The old HeathKits, like oscilliscopes and ham radios, were of value as exercises in assembly and part identification. Beyond getting a general sense of what the circuitry was about, I never learned anything about electronics from building such stuff.

  21. comic book monthly science kit? by peter303 · · Score: 2, Insightful

    Decades ago when I was a kid I subscribed to a "science kit of the month" advertised on the back of comic books. They kind of built on top each other - one month an amplifier, then a telegraph, then a radio, etc. The subscription was like an outrageous $5 a month - about a third of my paper-route profits. My parents then used to complain about me stinking up the basement with the soldering gun. My guess is that someone declared this dangerous and it went off the market pretty much like chemistry kits have also been emasculated. Then I suppose if it was these days I'd be hacking computers then.

    1. Re:comic book monthly science kit? by DerekLyons · · Score: 1, Insightful

      My guess is that someone declared this dangerous and it went off the market pretty much like chemistry kits have also been emasculated.
      Ah yes, why use a prosaic explanation ("they went belly up like many companies do") when a groundless rant can be substituted?
    2. Re:comic book monthly science kit? by Anonymous Coward · · Score: 1, Informative

      My parents then used to complain about me stinking up the basement with the soldering gun. My guess is that someone declared this dangerous
      It's been very well demonstrated that lead exposure is dangerous. You seem to imply you think otherwise. If the smell was bad, you were probably burning lots of flux, which is also dangerous. Ventilation and careful breathing can greatly reduce exposure levels. I doubt you were told to wash after soldering either. If someone exposed children to lead like that today, knowing what we know, they should be strung up. Soldering should still be taught to children, but they should learn to do it safely. As far as those kits, a solderless breadboard works really well and is cheaper than an iron and solder, so that's what starter kits use. They are so fast and easy, I still prototype on them before soldering stuff together.
    3. Re:comic book monthly science kit? by dsgrntlxmply · · Score: 1

      This sounds like American Basic Science Club, San Antonio, Texas. I convinced my folks to subscribe to the first 4 kits (electronics series). I probably still have a couple of the components. Yes there were dangers as there always were with B+ supplies for vacuum tubes, and AC mains power, but learning to deal with those was part of the learning experience. Here is one of their brochures: http://www.samstoybox.com/toypics/ABSC/ABSC1.html

  22. Nerdkits.com by half_d · · Score: 3, Informative
    Funnely enough I saw this in someones SIG in another story, just after I read your question. It looks very good, with lots of projects and videos. Their own description:

    A NerdKit is a combination of electronic parts and wisdom, which together will teach you about digital electronics, embedded systems, and how to bridge computers with the "real world". The electronics world has changed dramatically in the past few decades. We want to make sure that it's still easy to get involved with modern technology, and to experience a challenging and rewarding hobby! A NerdKit is appropriate for software hackers looking to branch out into electronics, and has educational material to allow even middle-schoolers and high-schoolers (ages 12+) looking for a fun challenge to learn by doing, especially with the help of a techie parent! A microcontroller is a small computer on a single chip, including processing, memory, and inputs and outputs -- see the Wikipedia page for more information.
    Although I could imagine you wanted more of the basics? This is (it seems) mainly built around a microcontroller and real-world/computer interaction. Good hunting
  23. "What is a Microcontroller" Kit from Radio Shack by Anonymous Coward · · Score: 0

    Parallax STAMP kit with book and software, available at Radio Shack or online.

    Really nice little kit that's fun. Great support forums on the web.

  24. Pinball machine by Anonymous Coward · · Score: 0

    I started out with a digital and analog multimeter, soldering pen and iron, some forceps, radio shack reference on electronics, and a pinball machine.

    Still not a great whiz at electronics, but can troubleshoot and repair pinball machines and video games.

  25. Check Out the Arrl Handbook by kwrxxx · · Score: 0

    It has electronic theory as well as a number of kits you can buy or build from scratch.

  26. Make Magazine Kits Rock! by slewfo0t · · Score: 4, Informative

    Great projects that encompass all types of electronics. My favorite place to find kits! http://www.makershed.com/SearchResults.asp?Cat=20 Enjoy! Slewfoot

  27. DIY Electronics web sites by Anonymous Coward · · Score: 0

    Although not all kit-based, there's a plethora of DIY electronics resources on the web that give schematics, tutorials, and places to buy components. Here's a good starting place:

    http://www.google.com/search?hl=en&q=diy+electronics&btnG=Google+Search

  28. Don't do a kit by Intron · · Score: 1

    If you want to learn, use the manufacturer's application notes and start from there. Usually they have sample circuits with equations. Buy your parts from Digikey.

    --
    Intron: the portion of DNA which expresses nothing useful.
  29. Design Ideas by karstdiver · · Score: 1

    EDN magazine has electronic design ideas with instructions (not "kits" however): http://www.edn.com/index.asp?layout=news&spacedesc=designIdeas&industryid=44217 Here is the website's summary: "EDN's Design Ideas, contributed by practicing electronics engineers, deliver practical, innovative circuit designs in a concise format complete with circuit schematic diagrams, application details, and even software code. Design Ideas focus on topics/applications including analog functions, filters, power management, display drivers, FPGAs, microcontrollers, sensors, and much more."

  30. Lessons In Electric Circuits by Skylinux · · Score: 4, Interesting

    Here you go, not a kit but plenty to read and learn. This is where I would start and once you understand it, pick a project and build it from scratch.
    http://www.ibiblio.org/kuphaldt/electricCircuits/

    Once you have the understanding, you can create printed circuit boards with Eagle (free for non-commercial use)
    http://www.cadsoftusa.com/

    and have Sparkfun order your PCBs via BatchPCB
    http://www.batchpcb.com/

    This is how I got into building my own robots, not the ones from kits but scratch build by ordering the parts and doing my own designs.

    --
    Everyone who buys Wild Hunt will receive 16 specially prepared DLCs absolutely for free, regardless of platform.
    1. Re:Lessons In Electric Circuits by rmcd · · Score: 1

      I completely agree with your first suggestion, Lessons in Electric Circuits by Tony Kuphaldt. I think he's done a fantastic job.

      I would also highly recommend The Electronics Club. There are wonderful explanations, example circuits, and a recommended starter kit of parts and components, including suggestions for how to organize everything. It's a great site.

  31. Clarification... by Bullfish · · Score: 0, Troll

    For foreign readers... attaching "adult" to any description in the Excited States means that it is sexual in nature...

    Which is why the jokes are flying under this topic

    1. Re:Clarification... by KudyardRipling · · Score: 1

      I remember back in the 1970's Radio Shack sold the Science Fair 150-in-1 Electronic Project Kit. In the manual one would find such entries as ELECTRONIC BIRD and ELECTRONIC CAT (so realistic that "the mice will scatter"). The adult version would have been ELECTRONIC PUSSY.

      Waiting for notices from Woody Allen's attorneys...

      --
      Submission as evidence constitutes plaintiff and/or prosecutorial misconduct.
  32. You can always start with software... by appleguru · · Score: 1

    Start by learning about logic circuits and building some yourself using a software simulator like Logisim. Once you get the basics down, you can build some really complex circuits (logisim lets you "package" entire circuits in ICs, just like you would if you built a real chip.

    http://ozark.hendrix.edu/~burch/logisim/

    Crossplatform too ;)

    Try and build an LCD controller ;-) Once you get circuit logic down you'll really have a good understanding of how electronics work on a fundamental level. Then you can start to move to hardware, perhaps by getting a reprogrammable FPGA setup and building projects with that.

  33. Here's a book, at least... by goodmanj · · Score: 1

    Skip the kids' kits and get yourself a solderless breadboard and ordinary bare components. You're a big boy, you can be trusted not to eat the resistors.

    Here's a good book: "Getting Started in Electronics", by Forrest M. Mims III.

    Radio Shack used to be the place for this kind of thing: you could get assortments of resistors and capacitors, and lots of basic semiconductors. These days, not many RS's have this stuff, and it's overpriced, but it might still be your best bet. mouser.com and digikey.com are good sources for EVERYTHING, but it's all a la carte, and you want the buffet.

    1. Re:Here's a book, at least... by idontgno · · Score: 1

      You're a big boy, you can be trusted not to eat the resistors.

      Awww, the carbon-films are SOOO tasty! Especially if you chew a small electrolytic cap (2.2uf or less) with them; the piquancy of the 'lyte perfectly emphasizes the smooth activated-charcoal taste of the resistors.

      Just dont't swallow the cap; the aluminum casing'll give you the runs for sure.

      --
      Welcome to the Panopticon. Used to be a prison, now it's your home.
  34. There Are no Electrons by Anonymous Coward · · Score: 0

    The book There are no Electrons: Electronics for Earthlings by Kenn Amdahl is excellent for learning theory, it is a very creative approach, that is almost impossible to not understand.

    Also, anything by Richard P. Feyman are also excellent to read.

  35. Count Radio shack stores out by RaigetheFury · · Score: 3, Interesting

    Just an FYI, Radioshack Stores are moving away from being the parts store we all loved. They are now trying to be more competitive in Cell Phones and Satellite dishes. You can thank their CEO for this. It's not very easy to find a Radioshack that still has a lot of parts in stock, let alone kits.

    It's best to order it online as most stores won't have what you're looking for. Also another idea is to call up your local colleges who offer courses. They often sell kits or can tell you where their students buy kits. Those places ALWAYS have additional info.

    The project lists can range from simple circuits to digital electronics. Learning how to build your own Amplifier for your stereo you quickly realize what massive profit margins these companies have, and you start to wonder why medical equipment that performs simple functions costs tens of thousands of dollars.

    1. Re:Count Radio shack stores out by nuzak · · Score: 1

      Every radio shack I've seen that wasn't in a mall has the Archer components in a modular shelf with nicely labeled color-coded drawers. Lo and behold they're full of resistors, caps, transistors, and so forth -- more selection than I remember from before. Radio Shack was never a very good place for getting components, they were always more like the 7-11 of electronics: a good place to pick up a can of Chef Boyardee, but you still need to head to A.G. Ferrari to get your fresh proscuitto-stuffed tortelloni.

      Now I'm hungry, dammit.

      --
      Done with slashdot, done with nerds, getting a life.
    2. Re:Count Radio shack stores out by Tassach · · Score: 1

      you start to wonder why medical equipment that performs simple functions costs tens of thousands of dollars. Blame the lawyers. $5 of parts, $5 of labor to assemble them, and several thousands of dollars of insurance to pay off the inevitable multi-million dollar lawsuits that will come your way when something bad happens to someone while they were hooked up to your gadget.
      --
      Why is it that the proponents of "one nation under God" are so eager to get rid of "liberty and justice for all"?
    3. Re:Count Radio shack stores out by onedotzero · · Score: 1

      They are now trying to be more competitive in Cell Phones and Satellite dishes. You can shank their CEO for this. Well, that's how I parsed it, anyway.
  36. The Era of Electronic Kits is Gone by Junior+Samples · · Score: 3, Interesting

    In the Good Old Days, we had Heathkit, Eico Kits, and Knight Kits (Allied Radio). The last kit that I built was a Heath AR1500 AM/FM Stereo receiver that I purchased in 1972. It's still running today.

    Today, there's not much out there. The local hobby store sells simple kits from Velleman http://www.vellemanusa.com/us/enu/product/list/?id=523008 but these don't compare to the kits of the 60s & 70s.

    I guess that's it's a lot cheaper to buy the product assembled and tested from China than it is to build your own.

    The ARRL handbook is a good source of do it yourself electronic projects geared toward Amateur Radio.

    1. Re:The Era of Electronic Kits is Gone by MikeBabcock · · Score: 1

      What are these made-in-China products you have that were tested first? :-)

      --
      - Michael T. Babcock (Yes, I blog)
    2. Re:The Era of Electronic Kits is Gone by nuzak · · Score: 2, Interesting

      Electronics kits follow the times: it's a digital age, and just as transistors displaced tubes, IC's stand in place of discrete components. And as microcontrollers go, it's a freakin golden age for hobbyists. You have more choices than ever before. Hell, you can even mock up full-blown CPU's with FPGAs if that turns you on, and you can do that on a hobby budget.

      I guess that's it's a lot cheaper to buy the product assembled and tested from China than it is to build your own.

      It's been that way since the 70's, gramps, you just replaced Japan with China.

      --
      Done with slashdot, done with nerds, getting a life.
    3. Re:The Era of Electronic Kits is Gone by iwein · · Score: 1

      I had a great time with one of those ATMEL chips once. Programming assembler is a lot faster than soldering I can tell you that.

      But the question is about learning electronics, so buying ic's is maybe not what turns author on?

      --
      Show a man some news, distract him for an hour. Show a man some mod points, distract him for the rest of his life.
    4. Re:The Era of Electronic Kits is Gone by Junior+Samples · · Score: 1

      What are these made-in-China products you have that were tested first? :-)

      Popcornhour A-100 Digital Media Player http://www.popcornhour.com/onlinestore/
    5. Re:The Era of Electronic Kits is Gone by Anonymous Coward · · Score: 0

      I guess that's it's a lot cheaper to buy the product assembled and tested from China than it is to build your own.

      No, these days, it's even a lot cheaper to buy the product assembled and tested in the USA than it is to build your own. Almost everything's on one or 2 chips which can be wavesoldered by an automated assembly line. Buy a calculator or flashlight and chances are that replacement batteries cost more than the entire original unit.

  37. Make something you love by bigHairyDog · · Score: 3, Insightful

    Learning electronics is easier with a project that means something to you. I'm into photography, so I learned by building a sound trigger for my camera for high speed photography.

    You can get kits containing the components you need here: http://www.hiviz.com/

    And use them to make pictures like this: http://www.flickr.com/photos/bernieandjude/2578082432/

    The kit comes with instructions and a circuit diagram. All else you need is a book like Starting Electronics by Keith Brindley to help you interpret the diagram.

    --

    foo mane padme hum

  38. Parallax HomeWork Board by yellowdragon · · Score: 1

    Since Heathkit is long dead, I'd suggest the Parallax learning kit. It is more focused into the Parallax microcontroller but it has basic electronics and formulae explained in the experiments. My local RatShack wants $80 per complete kit (board, book, servo, semiconductors, jumper wires) but I was able to buy one for $35 on eBay...

  39. School? by brunokummel · · Score: 1

    Have you consider attending a basic eletronics course? or maybe a tech school ...

    It may sound a little too much for a hobby, but I think it's nice to get some basic knowledge in order to start on the right tracks.. I mean, after a good course, you can buy the components yourself, search the projects on google and build it without those pre-built kits.. I think it's way cooler ...

    --
    What is best in life? To crush your enemies, to see them driven before you and to hear the lamentations of their women.
  40. Your community college electronics classes by davidwr · · Score: 1

    Find out what they use. Buy their lab manuals and buy parts a la carte.

    --
    Knowledge is how to play a game, intelligence is how to win, wisdom is knowing what game to play.
  41. Arduino by Anonymous Coward · · Score: 0

    No question - microcontrollers to make complex stuff easy, basic electronics to interface with it. Love it!

  42. Science Fair Many-In-1 Kits by Anonymous Coward · · Score: 0

    The old Radio Shack Science Fair 150-IN-1 electronic kits were quite good for learning analog electronics. They seemed to be aimed at teenagers and young adults, so the materials were a lot more useful than some of the other kits aimed at little kids. The accompanying book went to a lot of effort to explain how each project worked, and in language that was reasonably easy for normal people to understand. I imagine these kits have been out of production for ages, but plenty of them are still available on the used market (eBay for example). If you contemplate a used one for sale, make sure it comes with the book.

  43. Funway and Short Circuits by femto · · Score: 1

    Try the Funway into Electronics series from Dick Smith or the Short Circuit Series from Jaycar. They are written to be simple enough for kids but are actually soundly based and suitable as a first step for adults. Each project aims to demonstrate a principle, includes explanation and builds on previous projects to form a short course. The books are the most important thing. The mentioned shops sell accompanying kits but the components are all generic and can be picked up at any electronics store around the world.

    Funway was my first exposure to electronics and today I am a professional electrical engineer (with a few intervening steps required).

  44. Go to the source by brunes69 · · Score: 2, Interesting

    You are an adult, and can buy your own parts, so have no need for kits.

    All you need to get started is this book - it is basically the de-facto standard for learning electronics.

    "Getting Started in Electronics" - Forest M Mims III

    http://www.amazon.com/Getting-Started-Electronics-Forrest-Mims/dp/0945053282/ref=pd_bbs_sr_1?ie=UTF8&s=books&qid=1213973092&sr=8-1

    This book is basically the bible for newcomers to electronics. Buy it, you will not be disappointed. He starts off with the simple, progresses to the relatively complex, and explains all the principles along the way. Every project comes with a complete parts listing, and lots of diagrams and illistrations to help along the way. Also there is some great reference pages included that I STILL refer to occasionally.

  45. You're an adult now, you don't need a kit. by serviscope_minor · · Score: 5, Insightful

    Seriously. The kits have nice big, brightly coloured bits which are physically large and easy to handle. They are also relatively hard to break. You don't really need those featues. Instead, get a good beginners book, for instance by Forest M. Mimms III, a solderless breadbroad, and then buy the components mentioned in the book. You can then start assembling them on the breadboard.

    For what it's worth, I'd duggest the following:

    Several reels of 100 metal film resistors, 100OHm, 1K, 10K, 100K and 1M.

    A bag of brestripped, tinned and finished wires of various lengths for breadboard prototyping.

    A reel of single core wire (for when the premade ones won't quite stretch).

    Several bags of capacitors (100p 1n 10n 100n ceramic, polyester, mica or mylar and 1u 100u and 1000u in electrolytic). You want maybe 20 of the smaller ones and 10 of the larger ones.

    A nice big bag of cheap transistors. These are a little trickier, but all of the low priced ones will be similar. You probably want something like 20 small ones like BC108 (NPN, low power) a corresponding PNP one and 5 medium power ones like BFY51.

    10 cheap LEDs

    1 Buzzer

    1 loudspeaker

    A good powersupply. You won't need more than 1Amp, but you probably want 0--15V variable, and 2 outputs if you can manage it. This is the mist expensive part, but you could just get a 9V wall wart if this is a problem. Batteries get annoying quite fast.

    This will set you up way better than a kit.

    You can also add to it later. You can buy a rail of 741 op amps (indestructible, and still popular even though they're 20 years obsoloete) and 555 oscillator chips. Later still you can get some logic ICs.

    Plase, slashdotters weigh in, because I've missed something here.

    --
    SJW n. One who posts facts.
    1. Re:You're an adult now, you don't need a kit. by dkf · · Score: 3, Interesting

      Please, slashdotters weigh in, because I've missed something here. You've got most of the key things (I'd go for more of the intermediate resistors and capacitors too, but that' personal taste). Add a multimeter to that selection, and you've got a reasonable mix. Better would be an oscilloscope, but that's a much bigger outlay. Also, it's probably a good idea to get some cheap switches (both toggle and push-to-make) and a few variable resistors. And if you're going to experiment with building a radio, definitely get a variable capacitor and a diode. (If not, don't bother.)
      --
      "Little does he know, but there is no 'I' in 'Idiot'!"
    2. Re:You're an adult now, you don't need a kit. by duplicate-nickname · · Score: 1

      This is exactly what I was thinking. You are essentially setting yourself up with the equipment of a Freshmen EE lab (excluding AC equipment, power resistors and other high amperage stuff).

      You will also need a decent volt/ohmmeter and maybe an AC/DC clamp-on ammeter (not required).

      --

      ÕÕ

    3. Re:You're an adult now, you don't need a kit. by Anonymous Coward · · Score: 0

      You will need a power supply to build and test circuits, but I built my own power supply and had a great time doing it. Learned a lot too. I am sure a quick google search would yield schematics. You can purchase simple adjustable voltage regulators really cheaply. I think I used the LM317/337 line, but it has been a while. You can get most of the parts you need from RadioShack, but I would go to Digikey.

    4. Re:You're an adult now, you don't need a kit. by The+Wookie · · Score: 1

      A multimeter might be a good idea

      I'm not too good with hardware, so most of the stuff I do is digital. There are some nice microcontroller development boards from places like microcontrollershop.com and futurlec.com with a breadboard area and a serial or USB connection to program the controller.

      Again for digital, maybe a grab-bag of ICs, which will mostly be logic gates. I also use a lot of shift registers and 3-to-8 decoders.

      For a power supply, I bought a powered breadboard with a 5v supply and a variable supply, I think either from jameco or digikey.

      O'Reilly put out a book on embedded programming a few years ago that has some basics for digital interfacing.

    5. Re:You're an adult now, you don't need a kit. by CodeMunch · · Score: 1

      Plase, slashdotters weigh in, because I've missed something here.

      Would you like to buy a vowel? An 'e'?

      I'll post something useful later when I get home to dig through my electronics box/books. I have some "From the ground up" stuff - theory and then some simple projects (burglar alarm, strobe light, colour organ)

      For some adult projects try this book: Build Your Own Laser, Phaser, Ion Ray Gun & Other Working Space-Age Projects

      The author also has other books and if you search for them on Amazon as well it'll likely have other book recomendations.

    6. Re:You're an adult now, you don't need a kit. by TerranFury · · Score: 2, Informative

      I agree completely with parent. A few additional thoughts:

      Although I second the suggestion to get a book, I'd also suggest the following website: All About Circuits. It's basically a short textbook, online. It has some nice intuitive explanations.

      As for books... My top choice would be Hambley's Electronics. It's a complete, correct, and accessible introduction to the subject. It's a great book. The Art of Electronics is also very good.

      I also completely agree with the suggestion to get a solderless breadboard. That's the way to have fun with this stuff. You can always build a soldered, "final" circuit later (which is fun in its own way), but I have to admit that that's more of an exercise in fabrication than it is a good way to explore electronics.

      For me, the crucial central component of a lab bench is an oscilloscope, and that will be the hardest thing to get inexpensively. Digital scopes are wonderful! I haven't investigated this thoroughly, but you might go with a USB "oscilloscope" that uses a laptop/PC for its interface, as these tend to be cheaper.

      Finally, there's the question of "what circuits should I build?" Personally, I always found op-amp circuits to be a lot of fun, and I think audio circuits are often a good choice as they are interesting and practical, give a good way to experiment with filters and many other analog signal processing circuits, and yet are low-enough frequency that the parasitics are negligible (i.e., the schematic is an accurate representation of what you've built).

      As a side note, although the 741 is an armored tank and as cheap as dirt, my personal favorite op-amp is the LM6132. They're more expensive, but man are they beautiful! :-) (Seriously though, just buy 741s unless you're running off batteries or really need something faster.)

      Oh! And while we're on the subject of buying things: The place to look is Digikey. You need to lump together orders to save on shipping, but it is almost always the best choice for buying chips.

    7. Re:You're an adult now, you don't need a kit. by Guysmiley777 · · Score: 1

      I highly recommend BG Micro for finding parts www.bgmicro.com.

      Their site is a little ghetto looking, but it's cheap and they've always had what I need for electronics tinkering.

      --
      Coding with assembly is like playing with Legos. Coding an application in assembly is like building a car with Legos.
    8. Re:You're an adult now, you don't need a kit. by smellsofbikes · · Score: 1

      jameco.com and digikey.com both sell resistor, capacitor, and transistor assortments, where you get a bag that has 1000 or so components of various values. Sometimes you can even get them in nice individually-labelled drawer sets. It's much more convenient than trying to buy them on your own.
      here's an example of a jameco assortment. yeah, that's a bit expensive, but believe me you will appreciate it once you've tried buying things in small quantities.
      It's harder to justify kits of capacitors since you don't know what type you're going to need.

      Ask yourself what you want to learn. Radio stuff is different than analog stuff, is different than digital/interface stuff, is (somewhat) different than power stuff. If you like digital, an assortment of 74-series chips might be worthwhile.

      IMHO, even though I work for the company that invented the 741, and we use the curve tracer that Bob Widlar used to characterize it, it's a pretty obsolete item. There are so many good opamps out there, that do a fabulous job for the same price.

      For transistors I'd recommend a bunch of 2n2222's. They'll get you the hang of what works and what doesn't. FET's are better than transistors: they work the way you think transistors should. Any IRF will work well. Snag is: if you touch the gate lead, the one that controls whether the FET is on or off, chances are you'll fry it from your body's built-up voltage. Treat them very carefully: only work with them when your body's grounded. Same goes with most digital IC's.

      Parent's right: you need power supplies. You can't do anything without them and batteries just won't cut it.
      Find some old AT-style supplies. You can use an ATX but you have to jigger it to get it to run: it won't just run by itself (in my experience) so you have to jumper across some wires so it thinks it's driving a load. That'll give you +12 and +5 volts. If you need some other voltage buy some LM338 adjustable regulators and some 47 uF electrolytic caps. You put 12v into the LM338 and add a variable resistor and a cap across the output and you can get anything from about 1 volt up to about 10 volts on a 12v supply. It's a cheap way to make a reasonable adjustable source. If you're going to be trying to get 4 amps out of it you'll need a heatsink.

      It's nice to get a grab bag of LED's and diodes: sometimes they come in useful. Always put a current-limit resistor in series with an LED. You'll never go wrong with a 1K resistor soldered to one leg of the LED: that way you nearly can't fry it.

      Read hack-a-day and see what other people are doing. Check out back issues of nuts-n-volts magazine at a local library. Read the Forrest Mims engineer notebooks. Look at places like epanorama.net or web-ee.com and see what they offer. There is an overwhelming amount of material free for the taking.

      --
      Nostalgia's not what it used to be.
    9. Re:You're an adult now, you don't need a kit. by Anonymous Coward · · Score: 0

      You will definitely need a multimeter too! And a scope would be useful too. Get a used digital scope from ebay for a few hundred $, or get a lunch box Tek scope for more.

      I agree you don't want a kit. They will not teach you electronics ... to be fair, I loved by Radio Shack "150 in 1" kit as a kid, but it was a toy and didn't teach me anything about electronics. The descriptions were written by engineers for engineers, not students.

      I recommend these book:

      "Practical Electronics for Inverters" by Scherz
      "Art of Electronics" Horowitz and Hill
      Any of the Forrest Mims III books.

    10. Re:You're an adult now, you don't need a kit. by plsander · · Score: 1

      74xxx TTL logic chips... had lots of fun with those in college.

      Great chips for playing with logic

    11. Re:You're an adult now, you don't need a kit. by Anonymous Coward · · Score: 0

      I'd also add one of the cheap PIC development kits that you can get from Microchip so as to easily be able to branch out into simple programmable logic without too much expense or complexity. A handful of cheap pots (both linear and log) would be useful as well.

    12. Re:You're an adult now, you don't need a kit. by blincoln · · Score: 2, Informative

      Better would be an oscilloscope, but that's a much bigger outlay.

      If you aren't working with high frequencies, second-hand analogue oscilloscopes are cheap. I got a 20MHz, 8-input Tektronix rackmount oscilloscope for about $40 on eBay. Since I'm mostly interested in working with audio frequencies, I don't need 100+ MHz.

      Of course, the two probes I bought were also about $40 each, but I can use those on other Tektronix oscilloscopes I might buy in the future.

      An alternative is something like a PicoScope, but even their cheapest model is more expensive than a secondhand analogue oscilloscope and a couple of probes.

      --
      "...always new atoms but always doing the same dance, remembering what the dance was yesterday." -Richard Feynman
    13. Re:You're an adult now, you don't need a kit. by Anonymous Coward · · Score: 0

      741 op amps definitely are not obsolete, check out how many are manufactured every year; BILLIONS.

      You also may want to pick up some diodes (someone else maybe can recommend the specific type) and maybe a cheap multimeter for debugging.

    14. Re:You're an adult now, you don't need a kit. by ganly · · Score: 1

      Components are like basic lego blocks, kits are like modern lego that you just assemble into someone else's design.

      You'll learn best when you wonder "what if..."

      Try it out on a breadboard, blow up some caps or burn your fingers - ah! that's what current flow is!

      Please blog your progress, and leave it a while before getting into microcontrollers.

    15. Re:You're an adult now, you don't need a kit. by pjt33 · · Score: 1

      Diodes.

      Zener diodes, if you want to play with smoothing AC to DC converters.

      Switches - a mixed bag, if possible, because different types are appropriate for different things.

      You may find a soldering iron useful for attaching wires to switches so that you can use them with the breadboard.

    16. Re:You're an adult now, you don't need a kit. by Anonymous Coward · · Score: 0

      Plase, slashdotters weigh in, because I've missed something here.

      Indeed, you hav.
    17. Re:You're an adult now, you don't need a kit. by fishbowl · · Score: 1

      >This is exactly what I was thinking. You are essentially setting yourself up with the equipment of a Freshmen EE lab

      I've skimmed the posts, and there is some good info. But what I don't see is a recommendation to go to a local college and take an introductory circuits course (for credit or not).

      I realize that quality varies, but the first year of circuits in my school seems to be pretty comprehensive and thorough, judging by the interns we've gotten in my shop (a university lab where one of the things we do is design and build electronic gadgets for remote sensing - we even do surface mount.)

      --
      -fb Everything not expressly forbidden is now mandatory.
    18. Re:You're an adult now, you don't need a kit. by smellsofbikes · · Score: 1

      There are lots of DIY 'scope kits out there, many that are purely software and rely on your soundcard's digitizer.
      xoscope is one for linux.

      Multimeter. The $3 ones from Harbor Freight are okay, frighteningly enough, but if you get a cheap Craftsman one they're reasonable. I think it's really important because I can practically guarantee you won't put resistors back where they belong if you have to read the color codes, but you will if you can just measure them.

      Eventually it's nice to get a bench multimeter and some banana plug to clip/grabber-type leads for it. You can get old HP 3466 bench multimeters off ebay for only somewhat more than new handheld multimeters, and they sure are nice. (I used to build them: reasonably high-quality internals.) It's nice to find a multimeter that can measure more than an amp DC. It's even nicer if you don't have to disassemble it to get to the fuse that'll invariably blow when you somehow manage to put 15A through the meter.

      ebay scope probes. I got two 500mhz probes that match my scope for $30 each. (way overkill for most scopes, but I have a nice scope.)

      I forgot in my other post in this thread to mention allelectronics.com -- not a great cross-section of material but it's hard to beat the price, especially on proto boards.

      --
      Nostalgia's not what it used to be.
    19. Re:You're an adult now, you don't need a kit. by fishbowl · · Score: 1

      >You'll learn best when you wonder "what if..."

      "Sort of a 'zzzzzt' sound, and a little smoke?"

      --
      -fb Everything not expressly forbidden is now mandatory.
    20. Re:You're an adult now, you don't need a kit. by expatriot · · Score: 1

      Protyping boards are great, but I often find it time consuming to add common interfaces to a design each time I create something.
      One solution is to make common functions like LED and drivers or switch debouncers on a small strip board. Connection to the protyping board can be done with loose wires or headers.
      I think I first saw an example of this in the 70s.

    21. Re:You're an adult now, you don't need a kit. by autophile · · Score: 1

      You know what I don't understand? Things are supposed to get cheaper, right? I bought a dual-trace 100 MHz scope for something like $1000, and that was 20 years ago. I just took a look at prices for the same thing... $1000. WTF?

      --
      Towards the Singularity.
    22. Re:You're an adult now, you don't need a kit. by Anonymous Coward · · Score: 0

      You forgot the always popular 555 timer. 4 of these so you can do different stuff.

    23. Re:You're an adult now, you don't need a kit. by julesh · · Score: 1

      Things are supposed to get cheaper, right? I bought a dual-trace 100 MHz scope for something like $1000, and that was 20 years ago. I just took a look at prices for the same thing... $1000. WTF?

      Yeah, but $1000 20 years ago was more like $5000 today.

      Thanks, inflation.

    24. Re:You're an adult now, you don't need a kit. by julesh · · Score: 1

      Several reels of 100 metal film resistors, 100OHm, 1K, 10K, 100K and 1M.

      A bag of brestripped, tinned and finished wires of various lengths for breadboard prototyping.

      A reel of single core wire (for when the premade ones won't quite stretch).

      Several bags of capacitors (100p 1n 10n 100n ceramic, polyester, mica or mylar and 1u 100u and 1000u in electrolytic). You want maybe 20 of the smaller ones and 10 of the larger ones.

      A nice big bag of cheap transistors. These are a little trickier, but all of the low priced ones will be similar. You probably want something like 20 small ones like BC108 (NPN, low power) a corresponding PNP one and 5 medium power ones like BFY51.

      10 cheap LEDs

      1 Buzzer

      1 loudspeaker

      A good powersupply. You won't need more than 1Amp, but you probably want 0--15V variable, and 2 outputs if you can manage it. This is the mist expensive part, but you could just get a 9V wall wart if this is a problem. Batteries get annoying quite fast.

      You can also add to it later. You can buy a rail of 741 op amps (indestructible, and still popular even though they're 20 years obsoloete) and 555 oscillator chips. Later still you can get some logic ICs.

      Plase, slashdotters weigh in, because I've missed something here.

      A breadboard? Some stripboard?

      A few diodes: some 1N4001s (silicon) and perhaps some 1N34As (germanium) if you'll be doing audio work with them.

      If you're confident you can handle them properly, some MOSFETs, both of the p- and n-channel varieties. If you want to play around with logic circuits, FETs are much easier to understand than bipolar transistors. Plus if you want to play with higher power applications (e.g. larger audio amps, motor controllers, etc.) they're pretty much the only way of handling the kind of load you want. They are, however, static sensitive: a charge can build up on the gate that will destroy them. Keep them in an anti-static bag and ensure you're earthed when handling them. A STP4NK60ZFP (!) is fairly cheap and will take quite a current.

    25. Re:You're an adult now, you don't need a kit. by Anonymous Coward · · Score: 0

      Seriously. The kits have nice big, brightly coloured bits which are physically large and easy to handle. They are also relatively hard to break. You don't really need those featues. Instead, get a good beginners book, for instance by Forest M. Mimms III, a solderless breadbroad, and then buy the components mentioned in the book. You can then start assembling them on the breadboard.

      For what it's worth, I'd duggest the following:

      Several reels of 100 metal film resistors, 100OHm, 1K, 10K, 100K and 1M.

      A bag of brestripped, tinned and finished wires of various lengths for breadboard prototyping.

      A reel of single core wire (for when the premade ones won't quite stretch).

      Several bags of capacitors (100p 1n 10n 100n ceramic, polyester, mica or mylar and 1u 100u and 1000u in electrolytic). You want maybe 20 of the smaller ones and 10 of the larger ones.

      A nice big bag of cheap transistors. These are a little trickier, but all of the low priced ones will be similar. You probably want something like 20 small ones like BC108 (NPN, low power) a corresponding PNP one and 5 medium power ones like BFY51.

      10 cheap LEDs

      1 Buzzer

      1 loudspeaker

      A good powersupply. You won't need more than 1Amp, but you probably want 0--15V variable, and 2 outputs if you can manage it. This is the mist expensive part, but you could just get a 9V wall wart if this is a problem. Batteries get annoying quite fast.

      This will set you up way better than a kit.

      You can also add to it later. You can buy a rail of 741 op amps (indestructible, and still popular even though they're 20 years obsoloete) and 555 oscillator chips. Later still you can get some logic ICs.

      Plase, slashdotters weigh in, because I've missed something here.

      Another nice set are the 40xxx logic ICs. (sorry, been too long but if so knows what I'm talking about please post the IDs...)

      basic NAND & NOR chips. Lots of fun to have with those and some microswitches...

    26. Re:You're an adult now, you don't need a kit. by IhuntCIA · · Score: 1
      I grew up playing with some germanium transistors, hand full of resistors and capacitors, 5:1 audio transformer, some diodes, LEDs and high impedance headphones. I used array of springs on a wooden board to connect components without even using the soldering iron. It was the crudest protoboard I've ever seen, yet It was the fastest way to assemble and test small projects. I was 13 year old then, I had a lot of fun modifying projects that come with kit.

      I learned how transistors work, what can be done with resistors, capacitors, diodes, coils. I was fun.

      Please, slashdotters weigh in, because I've missed something here. Some 4000 series integrated circuits would be nice. They work on wide range of supply voltage, use very little power, and can accept almost anything as input.

      Some ferrite rings, E cores, ferrite rods for coils, transformers and chokes. Impulse and radio electronic can be great fun.

      Some cheap and easy to program micro controllers, maybe some perforated universal PCBs to materialise MCU and H-bridges into modules.

      Do not forget to add LEDs, optocouplers and fototransistors, medium power bipolar junction transistors and FET or two. Do not pile up components, pair or two is enough for small hobbyist project. If anything is missing it can be bought later.

      A book, e-book or an link to the site that has general information on electronic components and circuits with some math and explanation on circuit operation.
    27. Re:You're an adult now, you don't need a kit. by Anonymous Coward · · Score: 0

      Another nice set are the 40xxx logic ICs. (sorry, been too long but if so knows what I'm talking about please post the IDs...)

      basic NAND & NOR chips. Lots of fun to have with those and some microswitches...

      Texas Instruments makes them for those who would like to know. :)

      I can only remember the 4068 8-bit NAND gate of the top of my head.

    28. Re:You're an adult now, you don't need a kit. by blincoln · · Score: 1

      There are lots of DIY 'scope kits out there, many that are purely software and rely on your soundcard's digitizer.

      I've heard of those, but I wonder how useful they would actually be.

      They're only going to have a bandwidth of 48KHz (or 96KHz if it's a higher-end card). That's roughly 200-400 times lower than even my $40 secondhand scope, and when I was researching what bandwidth to look for even that 20MHz was considered low end.

      The inputs are almost certainly going to have coupling capacitors, so measuring DC is right out.

      Finally, I would expect the noise level to be higher, and the calibration to be very suspect.

      Basically it seems to me like they're cool if you want to view an audio waveform, but beyond that it's best to get even a very budget hardware or hardware/software scope.

      --
      "...always new atoms but always doing the same dance, remembering what the dance was yesterday." -Richard Feynman
    29. Re:You're an adult now, you don't need a kit. by Anonymous Coward · · Score: 0

      For power, perhaps a 12 volt gel cell with a stop lite lamp in series with it. (That way if you short something out, all that happens is the lite lights up.)

      Maybe eventually a few 8705 regulators to get 5V for more advanced projects.

    30. Re:You're an adult now, you don't need a kit. by ChrisMaple · · Score: 1

      TTL logic uses a lot of power and is pretty much obsolete these days. Same applies to 74LSxxx to a lesser degree. The ideal experimenter logic family is 74HCxxx ... almost no power draw, better logic thresholds, unlikely to oscillate unexpectedly or produce a lot of RFI.

      --
      Contribute to civilization: ari.aynrand.org/donate
  46. Goodwill by Anonymous Coward · · Score: 0

    Personally I suggest that you pick up some cheap electronics at goodwill, and disect them. That, along with wikipedia is how i learned about how stuff works. I've never been much of one for tech books, i just zone off when reading them.

  47. 200-in-one kits by kimvette · · Score: 1

    I begged my parents for the Radio Trash-marketed 160-in-one and 200-in-one kits and had lots of fun with those. The instruction books explained the concepts and even touched on a little theory.

    --
    The Christian Right is Neither (Christian nor right). See: Matthew 23, Matthew 25, Ezekiel 16:48-50
    1. Re:200-in-one kits by Paisley+Phrog · · Score: 1

      The 200-in-One kits I had was pretty impressive, I agree, and very well organized. All the components were labeled by their actual names and values, with schematic diagram equivalents next to them. The spring terminals for connections also worked pretty well. About the only thing that really made it "kid" was the guide in the book (which I still have, it's a good electronics primer) which took the form of a talking 200-in-one kit.

  48. A couple of sites... by HogGeek · · Score: 2, Informative

    If you are into (or want to be) audio

    http://tangentsoft.net/audio/

    Else

    http://www.allaboutcircuits.com/

  49. XGS by __aayejd672 · · Score: 1

    What about one of Andre LaMothes console kits? They are more oriented to making your own gaming console but get right into electronic basics, you have to build the XGS yourself so you get practical experience and comes with a book (I think its called Black Art of console design). Check it out: http://www.xgamestation.com/ P

  50. MAKE Kits by robotoperasinger · · Score: 1

    MAKE Magazine has a number of different kits available for an adult. There is this kit which has basic components (LEDs, resistors, capacitors, etc.) There are also programmable controller board kits available if you wish to tackle something more challenging. If you are looking to read up on the subject, a classic book would be The Art of Electronics. Even though it is becoming dated, a lot of the principles of electronics design are clearly laid out.

    1. Re:MAKE Kits by Duncan+Blackthorne · · Score: 1

      I can't recommend The Art Of Electronics enough, personally. It's written for non-electronics technically-inclined people who want/need to learn electronics, and it does a damned good job of it. It's the actual textbook they use for electronics courses at Harvard, how could you possibly ask for more?

  51. Weblink to some decent layman's theory by incognito_wimp_3D · · Score: 1

    In the process of explaining why so many textbooks about electronics are full of misconception, William Beaty gives easy to understand layman explanations of electrical theory. Without an understanding of electrical theory, electronics is just voodoo plugging of components to make a 'recipe'. The best part? It's free as in beer http://amasci.com/miscon/elect.html

    1. Re:Weblink to some decent layman's theory by Anonymous Coward · · Score: 0

      > Without an understanding of electrical theory, electronics is just voodoo plugging of components to make a 'recipe'.

      The neat thing is, that actually works. Are you telling me that knowing Ohm's law was deep theory? That's like knowing what temperature to set the oven, or at best, knowing the optimal temps and humidity for your souffle to set.

      I did simple analog circuits, which are even less modular than today's digital ones, and even then I saw "wave generator", "tank circuit", "rectifier", "voltage regulator", "amplifier". Sometimes they were even drawn that way without the circuits. Recipes.

      Knowing the theory is nice, and you have to know a little for things to make sense, but there's always more to learn, and don't let theory geeks tell you your experience is "lesser" just because your knowledge slants to application over theory.

    2. Re:Weblink to some decent layman's theory by incognito_wimp_3D · · Score: 2, Funny

      Without some understanding of theory you get guys like my friend in Navy BE/E school who thought he was going to find a way to power the world by feeding a signal into a series of more powerful amplifier circuits - nice guy, but not the brightest bulb in the class.

  52. Ham Radio, Transistor Clock by MBCook · · Score: 4, Interesting

    I totally sympathize with you. I'm always looking for stuff to build but there really isn't much complex out there. I would love a little 16 bit computer or something. Something like the replica 1 only more complicated.

    Of what I've built, there is one and only one answer. The ultimate kit, the best out there, the Elecraft K2. I've built that, the KPA100 power amplifier, the KAT100 tuner, and a few little modules for it. It took me weeks to build it all. It was amazing.

    Kit building is why I got into Ham Radio. The only problem is... I don't seem to care about the rest of ham radio. I haven't operated much. I keep meaning to do more to see if I like it better, but I don't seem to care enough to get around to it. I'm thinking of selling my K2 since it's just sitting around.

    Other than that there are a few kits out there. A Nixie tube clock, while not too complicated, looks interesting. I ran across an all transistor clock kit the other day. It looks quite neat.

    --
    Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    1. Re:Ham Radio, Transistor Clock by Alioth · · Score: 1

      There are kits for Sinclair Spectrum clones (with a bit more stuff than the original machine) around. Of course, you can design and build your own 8 bit machine too, one of the things I did last year was roll my own Z80 based system. (It even has ethernet!)

    2. Re:Ham Radio, Transistor Clock by Anonymous Coward · · Score: 0


      Ham radio is a social hobby. Unfortunately the on-the-air part is hobbled by a tradition of super-discretion. Since anyone could be listening, the opinion-leaders of the hobby have long conveyed the idea that hams should limit their contacts to ham radio small talk. Also, it seens to me that hams are often introverts and do not have a broad scope of interests. These factors make ham radio contacts about 1/100th as fun as online interaction.

      A book which will shed much light on this hobby and may help you find a way to finally make it fun is a short academic study called, "Ham Radio's Technical Culture". Fascinating! Available now at standard booksellers.

    3. Re:Ham Radio, Transistor Clock by jon_adair · · Score: 2, Informative

      Ten-Tec has radio kits. The two regenerative shortwave receivers are fun. Vectronics also has some non-ham radio kits.

    4. Re:Ham Radio, Transistor Clock by MBCook · · Score: 1

      There are TONS and TONS of ham radio kits. Everything from little baluns and small receivers or transmitters (like the Tuna Tins) to full radios (like the K2).

      The K2 is about the biggest kit I've come across (especially with all the expansions) yet it's performance is quite comparable (or often better) than equivalent commercial boxes. It also happens to be the box I own and built so it was something I could comment on.

      Kits are why I got into ham radio, as I said. I just didn't think it out enough. Just like Legos, I tend to find the fun in building them. Once that's done, I lose interest.

      There are people who sell their construction services for these kits (Elecraft keeps lists of them) but building the same three things (no matter how complicated) would get old after just a few tries.

      Some posters have said "make your own projects" and I totally agree. That's always what it came down to for me, but I never put the time into it. I'd just like a large kit to build now and then. After building a K2 I'm not sure I'll ever find another kit that intricate. Even if I go out of the electronics realm, I'd have to start looking at "build your own car/buggy/scooter/whatever" type kits to start to get some of that complexity level back. I mean, how do you beat thousands of dollars worth of high end analog radio equipment?

      --
      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
  53. Navy electronics manual online by Anonymous Coward · · Score: 0

    haven't run through these myself, but i keep finding them referenced on instructables, and various sites. This plus your local parts source might do the trick: http://www.tech-systems-labs.com/navy.htm

  54. The Art of Electronics by tjwhaynes · · Score: 1

    If you really want to understand Electronics, then this book really deserves your attention. Not only does it clearly explain many of the concepts, it also stretches your understanding by showing you examples of circuits that do not work. It is an essential text if you want deep knowledge on this subject.

    On the other hand, if you are only interested in making shortwave radios, this book is overkill.

    Cheers,
    Toby Haynes

    --
    Anything I post is strictly my own thoughts and doesn't necessarily have anything to do with the opinions of IBM.
    1. Re:The Art of Electronics by Anonymous Coward · · Score: 0

      While this is an awesome reference book, it is really terse. So, if you want to use it to learn, I strongly recommend you also get a copy of the Student Manual for it.

      Here are the ISBNs:
      Art of Electronics:978-0521370950
      Student Manual: 978-0521377096

      As well, if you live in the Boston area, you can take a class through the Harvard Extension school taught by one of the authors of the student manual, Thomas Hayes, who is really a superb teacher. If you're interested in that, you can search under the physics cources for 123. If you take it during the normal academic year, the course is broken out over two terms, the first for analog, and the second for digital. I'd provide a link, but I think that the address may change. There's also an intensive 8-week summer course (expensive) that covers both basic analog and digital circuit design.

    2. Re:The Art of Electronics by fearless_fool · · Score: 1
      I feel compelled to throw in an enthusiastic second (or third or fourth) for the Art of Electronics. AoE does not skimp on deep theory, yet it's the only book I know that tells you (for example) why you would want to use a tantalum capacitor rather than an electrolytic capacitor. And so on.

      It's a must-have on any Maker's shelf.

      - ff

    3. Re:The Art of Electronics by Billy+the+Mountain · · Score: 1

      Hmmm, I'm trying isbn://978-0521370950 and isbn://978-0521377096. but nothings coming up!

      BTM

      --
      That was the turning point of my life--I went from negative zero to positive zero.
  55. Not Cool, But Worked For Me by Bob9113 · · Score: 1

    OK, this is totally not the cool answer, but I started with this one:

    http://www.radioshack.com/product/index.jsp?productId=2102913&cp=2032062.2032398&parentPage=family

    It comes with two books, one on digital and one on analog circuits. I outgrew it quickly, but it got me far enough along to step up to a breadboard and raw parts. The circuits cover extreme beginner to, say, apprentice - so it's not going to last long if it appeals to you. But that was great for me as it completely evaporated any fear I had of the complexity. I like to be a tough guy as much as anyone else, but sometimes it's nice not to be in over your head.

    The next step I took was "The Art of Electronics" (brilliant book) and a breadboard. That was a bit of a leap, but very good for analog circuits. On the digial side, check out Lady Ada and Evil Mad Scientist:

    http://www.adafruit.com/
    http://www.evilmadscientist.com/

  56. DIY Headphone amps by cfrey · · Score: 1

    On the diyforums.org there are a number of headphone amp projects that vary in skill level. I've made several, lots of fun. http://www.diyforums.org/MAX/MAXoverview.php

  57. Try NEETS book series online by unixan · · Score: 5, Informative

    The entire US Navy Electricity & Electronics Training Series (NEETS) is online in PDF book format here:

    http://www.phy.davidson.edu/instrumentation/NEETS.htm

    This explains virtually every part of electronics you could possibly want.

    (Bonus: as it was produced by the US government, there is no copyright; download, read, print, copy, etc. as much as you'd like.)

    --
    This signature intentionally left unblank.
    1. Re:Try NEETS book series online by Big_Monkey_Bird · · Score: 1

      Since I am Canadian, would it be espionage to score these?

    2. Re:Try NEETS book series online by iwein · · Score: 1

      This explains virtually every part of electronics you could possibly want. ... and a lot you don't want. Try http://wps.pearsoned.co.uk/ema_uk_he_storey_electronic_3/. It will give you a solid understanding of what's what without burying you in part numbers. The soldering stuff is just practice.
      --
      Show a man some news, distract him for an hour. Show a man some mod points, distract him for the rest of his life.
    3. Re:Try NEETS book series online by Anonymous Coward · · Score: 0

      If your employer has a continuing education program, you should check and see what's available. Particularly if they're an engineering organization, there may be webcasted courses available on this topic.

    4. Re:Try NEETS book series online by Anonymous Coward · · Score: 1, Informative

      (Bonus: as it was produced by the US government, there is no copyright; download, read, print, copy, etc. as much as you'd like.) Oh no. There is a copyright; It's just owned "by the people."
  58. What area? Lots of choices. by KC1P · · Score: 2, Interesting

    You didn't say what *kind* of electronics you want to learn about. Ramsey Electronics has some general-interest kits, as do Jameco and JDR. TenTec has simple ham radio kits (with excellent support), so do Vectronics (part of MFJ Enterprises) and Small Wonder Labs. Elecraft has fancier ham radio kits (multiband stuff more in line with the old high-end Heathkits). And PAiA has audio kits. (All of these companies have obvious website URLs.)

    If you want a stepping stone to building your own digital stuff, most of the IC companies put out really wonderful evaluation boards to show off their parts. They're not kits themselves but they're very much intended to get your juices flowing (the IC vendors want corporate customers to choose their parts to use in products so easy prototyping is vital) so they're easy to get to the "hello world" stage (or the lights-and-switches equivalent) and there's plenty of provision for adding your own stuff to it and then transplanting the whole thing to a free-standing design once you have your rat's nest prototype debugged. Prices vary wildly but some of them are really good deals.

    I'm a huge fan of Microchip PIC CPUs because you don't need to buy *anything*, the programming protocol is simple and well-documented (none of that convoluted JTAG stuff) so you can build your own burner for a few dollars (I use the old "COM84" circuit available on the net, modified to work with the low voltages put out by current COM ports) and free burner software (or you can write your own, it's easy).

  59. PAiA by flyneye · · Score: 1

    Try paia.com if you want to play with audio electronics.Amps,Effects,Synths,Vocoders and much more.They even have a nice Theremin.

    --
    *Repent!Quit Your Job!Slack Off!The World Ends Tomorrow and You May Die!
  60. I use a kit from Parallax by Anonymous Coward · · Score: 0

    Parallax.com has a kit that is also available from Radio Shake.

    It allows you to program an IC with your computer and build the electronic components around it that interact with the IC.

    They have different kits that use different language but for basic "process control" I like the Basic Stamp

    You can see their stuff at http://www.parallax.com

  61. Learn to solder first! by TheGreatOrangePeel · · Score: 4, Insightful

    To save yourself frustration and headaches later, DON'T START SOLDERLESS! Learn how to solder first! Flow solder down a long wire. Strip parts out of a circuit board and put them back in without damaging them, without burning the board and checking with a magnifying glass that you don't have any solder tips that cross over onto the neighboring point. Get comfortable removing whole chips using both solder wick and a solder-sucker. Learn the components of solder so you're not wondering why you're leaving "tan stuff" (resin) on the board. Cut several parallel 'wires' on a circuit board and then fix it with solder and a single strand of copper wire ... if you learn how to solder first you'll save yourself the frustration of knowing how to fix a problem but lacking the actual skill to do so.

    I'd look around for kits aimed at high school students. My senior year of high school I took an electronics course where we had to put together a radio from a kit. The good thing about a radio is that there's a lot of cans that need tweaking and points that need to be seen on an oscilloscope to get everything properly calibrated. In fact, this is the kit I used (note that I'm not endorsing the seller. I just happened across the product is all).

    I'd go ahead and pick up an electronics text book geared toward college students as well.

    ...and start memorizing that v=i*r starting now.

    1. Re:Learn to solder first! by itsbob5678 · · Score: 4, Informative

      a short how-to solder video that has some good upclose shots of both good and bad technique, + explanations of flux and other fundamentals.

    2. Re:Learn to solder first! by ganly · · Score: 1

      Soldering can wait, for a while at least.

      The advice to solder is based on the idea that breadboards (the plastic things with hundreds of square holes) can sometimes not connect properly or can introduce noise and signal problems.

      For basic and not so basic circuits, breadboarding is fine and the speed that you pull everything out and put it together again more than makes up for the few breadboard based problems you might have.

      Speed of play is important. Soldering onto PCB's or vero will slow you right down and make it less fun.

      Once you get to fast switching signals (external crystals and microcontrollers) you'll want to steer away from breadboards but they'll serve you well at first.

    3. Re:Learn to solder first! by sa1lnr · · Score: 1

      And always remember. Keep your tip tinned. ;)

    4. Re:Learn to solder first! by Anonymous Coward · · Score: 0

      and start memorizing that v=i*r starting now. Yeah, that one'll take you a while.
    5. Re:Learn to solder first! by TheGreatOrangePeel · · Score: 1

      The advice to solder is based on the idea that breadboards (the plastic things with hundreds of square holes) can sometimes not connect properly or can introduce noise and signal problems ... Soldering onto PCB's or vero will slow you right down and make it less fun.

      For me it's based on, "let's replace the battery in my iAudio X5 ... oh shit. I hope it still works." I've done all the soldering-drills I listed, but I let my skills get rusty (my crappy soldering irons don't help, either) and as a result, I learned how important the skill is.

      Breadboards DEFIANTLY have their use in design, testing and layout of a circuit you're building, but if you can't solder it all together when you're done, all that work won't count for much. I'm NOT saying "Always solder everything from the get-go." I'm saying, "Learn to solder first so when you know how to do what you want, you can job properly."

      This is a long winded way of saying that I agree that step 1 is to design on a breadboard and step 2 is solder it all together, but *learning to solder on your finished circuit design would be unwise and would result in a lot of frustrating false starts* whereas if you learn to solder first, you design and test your circuit and then you build it and do so without the burn scars, melted wire casing and blackened circuit board.

    6. Re:Learn to solder first! by celle · · Score: 1

      Wow, I had that kit too. I still have it around, saw it looking for caps for a motherboard.

  62. dideltron by dideltron · · Score: 1

    If you're also a musician, there's "Electronics Projects for Musicians" by Craig Anderton. As it is from the 70's, it's probably on of the most basic things you could find that's for adults.

  63. Mims and the hydraulic analogy by Anonymous Coward · · Score: 0

    Here's another vote for Forrest Mims books and solderless breadboards. Also, this is helpful:

    http://en.wikipedia.org/wiki/Hydraulic_analogy

  64. Anonymous Coward by Anonymous Coward · · Score: 0

    ...memories, all alone posting on Slashdot...

    My dad built a HeathKit tube stereo amplifier some time before he and my mom got married and it was what we used well into the 80's, when he went out and bought a solid state piece of junk with a cardboard bottom. Being 15, I promptly disassembled the tube amp and utterly destroyed it. I wish I had it now to run the output of my little Ubuntu media server through...

  65. Make your own by Alioth · · Score: 3, Informative

    Seriously - make your own kit.

    You need:
    - Plug in solderless breadboard. Get something reasonably big.
    - An assortment of resistors, capacitors, and inductors. Many suppliers sell bags of common values for these.
    - Some transistors: get some NPN and PNP small signal bipolar transistors. Get some N and P channel small signal MOSFETs.
    - A few 555 timer ICs.
    - A handful of 74-series logic ICs (typical quad gates, flip flops, shift registers).

    And of course a whole heap of LEDs. You need some blinkenlights when learning.

    With this you can look at the 'net - for example, while reading 'Lessons in Electric Circuits' http://www.ibiblio.org/kuphaldt/electricCircuits/ you can devise circuits to expand your knowledge on what you've just read.

    You also need at least a reasonable multimeter. As you start getting into stuff that oscillates at more than a few hertz, and if you are enjoying what you're doing, it's worth looking on ebay for a reasonable 2nd hand oscilloscope.

    As you get more advanced, you can get microcontrollers, for example, get some Atmel AVR 8 bit microcontrollers - they are supported by GCC and you can make your own parallel programmer with an old printer lead and 4 resistors. Or build a proper computer with external memory - the Z80 microprocessor is still made, and is cheap, and is great for tinkering because it is a 'static' design and run at sub 1Hz clock frequencies where you can see what's happening by putting LEDs on the data and address bus.

  66. Ramsey by Anonymous Coward · · Score: 0

    Ramsey Electronics

    Great radio projects - one of the best ones for aviation! Other stuff too and they explain the circuits and how to modify them if you want.

  67. Virtual breadboard by saburai · · Score: 5, Informative

    I don't know if this has come up already, but there's a handy online circuit simulator here:
    www.falstad.com/circuit

    You can create circuits from scratch or load and play with a large library of existing circuits. I used it a lot in grad school when I had to build something electronic for the lab, just to make sure it was going to do what I expected.

    --
    All stated opinions are subject to further review
    1. Re:Virtual breadboard by Anonymous Coward · · Score: 0

      There is a much better free circuit simulator from linear Technology.

      http://www.linear.com/designtools/software/

      The nice part about them is that this is a full professionally windows GUI version of spice iwth schematic caption/good GUI viewer. It comes with their extensive analog library parts which are automatically updated from time to time. They are using encrypted models for their parts, so these are probably close to the real thing as they can be.

      They are also very nice to let you add other vendor's part or your own stuff without *any* restrictions. I have already seen one 3rd part vendor supplying their passive component libraries to this program.

      We have been using this at work on a couple of projects. I am considering using one of their parts for work as the tool gives me a very good confidence level of a full simulated design.

    2. Re:Virtual breadboard by julesh · · Score: 1

      > www.falstad.com/circuit

      Nice. I've been playing around with the free version of a piece of windows software called 'b2spice' for a while now, which is in many ways a better simulator, but I find the restrictions placed on the free version annoying (e.g. there's no model for a 555, and no way to add new components to the library). But this applet just allows me to quickly knock together a small circuit, it has a better selection of components, and it's easier to see what's going on with the circuit than using b2spice.

  68. Learning Resources for Electronics by Anonymous Coward · · Score: 1, Informative

    Here's a list of sites that have helped me over the years. Also, I agree with an earlier poster that kits won't really teach you much about electronics (though you'll get good soldering experience from them).

    http://openbookproject.net/electricCircuits/ - This site has a series of excellent (and free) electronics books that start with the basics and move on from there.

    http://www.parallax.com/ - While these kits are a bit costly, they have some of the best learning materials for working with micro-controllers (outside of audio, micro-controllers dominate the electronics industry these days). I highly recommend, "What's a Microcontroller" as a starting kit (it has everything you need). Also, the Propeller chip is just cool.

    http://www.arduino.cc/ - Next to Parallax, the Arduino community offers a much cheaper, and comparable, alternative. Everything here is open source (from the hardware to the software). You might consider downloading the freely available books from Parallax, and translate the code to Arduino as a learning exercise.

    http://www.xgamestation.com/ - Andre has some great (and fun) kits for game development and electronics. I sometimes find Andre's writing difficult to read, but ymmv. I have his CPLD kit, and it's great.

    http://www.makezine.com/ - Lots of electronics here.

    And finally, a short selection of tutorials, blogs and project pages:

    http://www.electronics-lab.com/index.html
    http://www.embedds.com/
    http://www.sparkfun.com/commerce/hdr.php?p=tutorials
    http://www.ladyada.net/learn/arduino/

    There's a ton more that I've come across over the years (remember google is your friend). Just do a search for "learning basic electronics", and you'll have a lifetime of reading (a good percentage will suck, but it's there =).

    Enjoy.

  69. Even better: Arduino by Anonymous Coward · · Score: 2, Interesting

    I have the Make board and like it because it gives my students experience with an ARM processor.

    For someone wanting to learn a bit of electronics, I like the Arduino www.arduino.cc better. The web site has great tutorials on how to connect peripherals to the board. The board is designed to be a multimedia controller and it is designed to be used by artists. It is very easy to program but it is also easy to insert a bit of assembly code if you want things to run faster.

    Electronics these days is usually a matter of hooking 'stuff' up to a micro-controller. ie. cpu + dsp + lcd + keypad + radio = cell phone I tell my students that if we were to try building a cell phone out of raw transistors, the result would fill up the room. Trying to do electronics the 'old way' is interesting but maybe not that useful.

  70. Not sure if this is what you were looking for by zappepcs · · Score: 1

    but I'd say that it depends on what you are wanting to learn. Learning about radio and building a simple radio to help learn is one thing. It can be accomplished without having to learn digital electronics, using discrete analog parts; these are the basic building components of electronics. When I first learned electronics that is how I started.

    If you buy a kit, it is likely that there will be digital parts included. They tend to complicate matters of comprehension.

    If you have a good understanding of basic electronics and want to learn more about the digital side of things, many here have made good suggestions. You can Google for basic circuit and kits. You could start out with something simple like an alarm clock or Christmas tree light sequencer.

    If money isn't the main problem, many micro-controller manufacturers have trainer or development kits. Some fully contained, some not. Again, you can Google for these like so:
    http://www.google.com/search?hl=en&q=controller+trainer+kit+assemble&btnG=Search and there is a link to Jameco which has several kits that might be of interest.

    You might still find a few good books in 1/2 price books or similar. I'd also recommend trying yahoo groups or similar and joining a discussion group that is concerned with people like yourself that are concerned with learning electronics.

    Additional fun might be had by joining an offline group such as a hobby robotics group. If you are in the states, Dallas (DPRG), Seattle (SRS) both have active discussion groups. Robotics if for generalists who want and try to learn about all aspects of electronics, from basics to laser guidance systems. They also tend to explain things to one another in a helpful way :)

    Have fun, hope that helps

  71. FPGAs for digital electronics by _bulbgiver_ · · Score: 1

    Field programmable Gate Arrays (FPGAs http://www.xilinx.com/) are increasingly being used in the classrooms for teaching digital electronics. You can get a good starter board with 500K gates for around 150 bucks and the design software is free from the FPGA vendors.

    Heres a couple of links to FPGA based development boards:

  72. Evaluation boards for microcontrollers by dissipative_struct · · Score: 1

    If you're looking to include embedded programming in your projects I recommend picking up the "evaluation" or "starter" kits that all controller vendors sell to support their projects. They come with all the hardware you need to get started with embedded programming and they're easy to interface to your kit circuits. What they often don't include are the software development tools, although sometimes the software tools are bundled with the kit.

    My personal favorite is TIs "Experimenter's Board" for their MSP430 micros:
    http://focus.ti.com/docs/toolsw/folders/print/msp-exp430fg4618.html

    That one's fairly advanced and costs $100 (not including the programming cable), if you use a simpler controller like a PIC you can find a cheaper alternative.

  73. Yay radio shack! by Anonymous Coward · · Score: 0

    I had an old Radio Shack kit from the early 90's that came with a big thick instruction manual that explaned all the theories and principals...I really liked it.

    too bad later on I used the kit as a spare parts bin. Now its missing too much stuff to be useful.

  74. Ramsey Electornics by Dynotrick · · Score: 1

    Try Ramsey Electornics, they sell some nice kits. http://www.ramseyelectronics.com/

  75. Good books... by zzqzzq_zzq · · Score: 1

    I'm surprised nobody's mentioned the "Art of Electronics" books.....

    The Art of Electronics (Hardcover)
    by Paul Horowitz (Author), Winfield Hill (Author)

    They (might) be becoming slightly dated at this point, but (AFAIK) they're the books used by one of the MIT electronics courses.

    http://www.amazon.com/Art-Electronics-Paul-Horowitz/dp/0521370957/ref=pd_bbs_sr_1?ie=UTF8&s=books&qid=1213974698&sr=8-1

    You'd want the lab manual as well...

    http://www.amazon.com/Laboratory-Manual-Electronics-Paul-Horowitz/dp/0521285100/ref=sid_dp_dp

    I found both books at the local Barnes and Nobles. (And I don't recall paying quite so much for them a year ago.)

    Read the sections your interested in, and just "do it".

    David

  76. Plug-in Power Supply for BreadBoard Kit by itsbob5678 · · Score: 2, Informative

    This starter kit comes with basic circuit building instructions and soldering tips, as well as an explanation of the circuit. You can plug any wall-wart into this and then plug it into a breadboard to get 3.3 or 5V, or anything else with an added pot. Good if you don't want to invest in a bench-top power supply and just need small power.

    The Velleman kits mentioned above are good because they usually come with circuit and component explanations.

  77. Get some books and start playng by Pedrito · · Score: 1

    When I wanted to get into robotics, I just dove right in. Bought some books on electronics and started buying tools and components.

    For components, there are a lot of options. Check out E-bay and any of the many electronics surplus suppliers on the internet. For specific components, Mouser and Digi-Key tend to be excellent.

    I'd recommend buying some of the mix packs of things like resistors, capacitors, ICs, etc. You can usually get variety packs of them pretty cheap.

    As for books, Horowitz' The Art of Electronics is generally considered the bible, and for good reason. Any other basic book on electronics (Idiot's Guide type stuff is good) help as a second point of view, particularly if one description doesn't make sense to you, perhaps the way another author phrases it will.

    As for projects, the if you don't have any ideas of your own, there are plenty of internet sites with ideas and schematics. There are several volumes of The Encyclopedia of Electronic Circuits, as well, which tend to have a variety of cool little projects. Buy a few breadboards or wirewrap boards and start building... I find breadboards to be pretty good for doing small projects.

  78. Re:old heathkits, like oscilliscopes by v1 · · Score: 5, Informative

    Heathkits were good for learning physically working with electronics. Soldering irons, pin identification, mechanical assembly, but didn't really teach theory.

    The 150 and 200-in-1 radio shack kits actually did a fairly good job of this. They started you out with "connect the numbered terminals, here's a picture", to later replacing the picture of the parts with a schematic. They encouraged you to experiment, and there was accompanying text for each project later on that described what was going on in the circuit so you understood what all the parts were doing.

    It didn't teach you electronics theory formally in any kind of structured way, but it was an excellent crash-course in basic electronics. It was also a very quick way to teach you how to read, use, and create schematics. There are still 200-in-1 kits available but not by Archer anymore: http://www.quasarelectronics.com/epl200.htm

    There really are 200 different projects in that kit, ranging from very very basic, "press the switch to turn on the light" all the way up to "a divide-by-2 counter" and "build your own one way telephone". It teaches the basics of digital computing at the gate level which is interesting. Also there was a very wide variation in the projects. Something interesting for everyone. Photodetector alarms, simple games, noisemakers, just all sorts of variety to keep a kid interested.

    Once you want to really start fiddling, this is something you should have. It doesn't teach you anything in itself, but lets you play more: Heathkit ET-3100 electronic design experimenter: http://providence.craigslist.org/ele/696855286.html

    I had one of these and it's very basic, but by this point you should have some spare parts around already, and having adjustable voltages and signals and a breadboard takes you to the next step of design. Actually I think it did come with some projects, it's been awhile. This was a kit, so you had to assemble it properly for it to work. I used to spend my free time at school planning out schematics of things I wanted to tinker with, sometimes preplanning how to lay them out on the breadboard when I got home.

    --
    I work for the Department of Redundancy Department.
  79. The best a good book + some ramdom kits by Anonymous Coward · · Score: 0

    The think that I think is best is to use a good book like http://www.amazon.com/Electronic-Principles-Albert-P-Malvino/dp/0028028333 (this book only covers analog electronics), buy some kits and use the book to find the principles used in the kit.

  80. And a Mouser catalog by FranTaylor · · Score: 1

    Digi-key is good too, but you just can't beat Mouser. They have EVERYTHING you need, they ship fast, and their packaging is just darned elegant. They're not the cheapest, but most parts are so cheap that it doesn't make much of a difference.

  81. I am trying to doing the same thing. by mpechner · · Score: 4, Informative

    For the basics, you can earn your Amateur Radio Licenses. They require you learn some basic electronic principles that are beyond most of the kits.

    I have played with the kits and they did not help. What I had to know to earn my amateur extra radio license required more knowledge. No morse code anymore, just 3 multiple choice licenses where all the questions are published.

    What you learn is also specific to radios. Filters, amplifiers( sound and power), transmitter and receiver circuits. You learn what it means to apply Kirchhoff's laws. Also to put resistors, capacitors and inductors in serial or parallel configurations. The basics of analyzing power through circuits.

    The basic books from amazon work well with the kits from radio shack. Make sure what you get has a breadboard. So I do not think that the snap electronics kits are good for adults. At the makers fair, there was the kit from sparkle labs, http://kits.sparklelabs.com/. The initial parts from sparkle labs are great, but the instructions are bad. But this kit, along with purchasing a reasonable digital multimeter and a book from amazon would be a great start. The kits sold by make magazine are excellent, http://www.makershed.com/. Make magazine is also a great resource,http://makezine.com/magazine/.

    For the meter, spend the $50 for one that will test your components, resistors, capacitors, diodes and transistors also.

    If you dive in and buy a soldering iron, do not cheap out. Spend the $40 for the basic Weller red soldering station or $110 for the basic blue station. Buy a pointy tip, $5. The chisel tip that comes with it is not good for soldering boards.

    There are plenty of books that cover the topic with sample circuits. Look at the books offered at http://arrl.org./

    A book "Hand's On Radio Experiments" is an excellent book. It publishes the first 60 articles written for ARRL's QST magazine. You can also buy a kit with all the parts needed to do the experiments. The book (http://www.arrl.org/catalog/?item=1255) and the parts kit (http://www.arrl.org/catalog/?item=1255K) is $100 from the ARRL.

    Most of the above covers analog electronics. For digital electronics, there is a lot of support for digital electronics. The basic stamp kits are great for that. They sell very proven kits, http://www.parallax.com/ with very well written manuals that will take more than a weekend to go through. Also through the make magazine site you'll find project sites for other micro processors used by hobbyists.

    Also, to have guided lessons, a class with lab at the local community college is also a great way to go if you have the time. After all the long winded crap above, if you really want to learn and want more than to look at a board and know what the parts are, this is probably the best way to go. Either way, depending on the depths of the knowledge you are looking for, it is between months and a couple years of learning.

    Hope I see you at a booth selling a kit at the maker faire in a couple of years.

    Long ass winded sermon over.

  82. Re:old heathkits, like oscilliscopes by netringer · · Score: 2, Interesting

    The old HeathKits, like oscilliscopes and ham radios, were of value as exercises in assembly and part identification. Beyond getting a general sense of what the circuitry was about, I never learned anything about electronics from building such stuff. I built a lot of Heathkits in the day. There was a retail store in town.

    The Heathkit assembly manuals always included a small "How it works" section, but I agree that wasn't enough to get you a through understanding.

    Heathkit had projects as large a 27" console color television. The manual had to tell you how to tune and align it as you were building it.

    --
    Ever dream you could fly? Get up from the Flight Sim. I Fly
  83. answering the question by answering the question.. by TromboonDotPy · · Score: 1

    I found Elenco's "electronics playground" to be really good for a grownup who wanted something more than just tinkertoys with electronics.

    The copy in the manual is really pretty conceptual, one concept at a time. I think the "plumbing" analogy is really helpful.

    It's conceptual enough I think it would defeat kids under about "algebra age". Of course they could follow the recipes and build the circuits without really getting the concepts, and I don't think that's worthless.

    To add to the fun, get a cheap multitester and look at voltage differences etc.

    And it's cheap.

  84. Spot-on by FranTaylor · · Score: 2, Informative

    Long, long ago, I pulled an all-nighter and built up an H-19 terminal all in one shot. My friends were amazed. So was I, it fired right up and worked perfectly the first time. I owned it for years and actually got a decent price when I sold it. I still have no idea how it worked.

  85. Great Elementry Robotics/Electronics Book by DrStankly · · Score: 1

    The Evil Genius book series is fantastic!! I took a class in college (Build your Evil Robot Army) that was designed around this book. It teaches the basic concepts of circuits, digital logic, computer programming, and robotics. It isn't really a kit, but it includes parts lists for everything needed. When I completed the course (we did about 45~50 experiments from the book, approx part cost was 150 bux) I had enough knowledge that I was bored outa mind in a Fundamentals of Electronics course I took at a different college. IF you are looking for a good start I highly suggest checking out this book, it is funny, smart, very informative, and well rounded. Oh it also makes you do all the math involved. I also suggest getting a bread board and learning to solder (its not hard at all, don't buy a cold heat gun, they suck), always test your circuits before you solder them or else you get the fun task of removing solder. http://www.amazon.com/123-Robotics-Experiments-Evil-Genius/dp/0071413588

  86. Sadly, not any more by FranTaylor · · Score: 1

    Those drawers are mostly empty now and often you can't find stuff as basic as a DB-25 connector or a stereo plug. The "help" is no help and has no idea what you are talking about.

    1. Re:Sadly, not any more by nuzak · · Score: 1

      They're pretty well stocked in my local store, last time I browsed through them. I guess it depends on who runs the store.

      The staff has always been clueless. I used to just ask for the big Archer book, which apparently doesn't exist anymore. I could bemoan its loss, but as I said, they've never really been a good place to get components.

      --
      Done with slashdot, done with nerds, getting a life.
    2. Re:Sadly, not any more by fishbowl · · Score: 1

      Individual stores have different inventory policies, especially when it comes to what used to be "Force Feed" items.
      In days gone by, Tandy's inventory control was very rigid, and the store was required to stock certain things based
      on sales history. It was actually a fairly complex system, that was tied in with the Loss Prevention system in some
      surprising ways.

      Now the management of Tandy Corp. is somewhat more decentralized. Individual store managers have more authority than
      they had, say, in the 1980s.

      I know too much about this :-) I spent time as a Radio Shack store manager, and one of my best friends, to this day,
      works in marketing at Tandy Center in Fort Worth Texas. My god, he's worked for Tandy for 28 years.

      --
      -fb Everything not expressly forbidden is now mandatory.
    3. Re:Sadly, not any more by story645 · · Score: 1

      My store isn't so bad-I found the capacitor I needed today (though I was lucky 'cause I think it was the only one in the bin.) It's a mixed bag, but well most brick & mortar stores seem to be. Often the bookstore doesn't stock that one book I'm looking for, or the clothing store doesn't have my size-all shopping's kind of just luck. And the help tends to be equally clueless everywhere-once you start asking for anything less than popular, they've gotta look it up on a computer or ask for more information.

      --
      open source modern art: laser taggi
  87. Because Information wants to be free... by Anonymous Coward · · Score: 0

    Posting as anonymous because I might not be liked here...

    You can find *tons* of resources like:
    MIT 6-002 Circuits And Electronics by Prof. Anant Agarwal

    MAKE Magazine 2006-2007 Vol 1 to 11

    Electronics ebook collection II

    and more...

    I would also recommend you also a good Bread Board

    And of course having a Radioshack or Maplin close to you is a must :)

  88. Electronics textbook by Anonymous Coward · · Score: 0

    Get a basic analog electronics textbook (any one, I used 'Electronic Principles' by Malvino) and a breadboard, wires, resistors, batteries, and LEDs. You should be all set.

    Follow the book starting page 1. You'll quickly figure out things and not need the textbook a lot anymore.

    I bet its better than any electronics kit you will find in the market.

  89. PIC Programmer, etc... by Tetsujin · · Score: 1

    One of my favorite recent kit projects was my PIC Programmer. Unlike the cheap parallel-port varieties, the programmer I got is a quality piece of hardware. It has RS-232 and USB (integrated USB-to-serial) interfaces, an onboard microcontroller running programmer software with a documented protocol, etc. They originate at "KitsRUs" (http://www.kitsrus.com)

    The PIC programmers I got from them are kit 149 and 182. 182 isn't really a kit, it's a USB-only ready-made circuit, but it's very handy because it doesn't need a separate power supply and it's really tiny. 149 is the more general-purpose PIC programmer, with USB and serial, a programming socket rather than just ICSP, and the ability to program non-flash devices. (Due to power limitations the USB-powered programmers can't program OTP and UV-erasable chips... But this means that kit 149 needs an external power supply capable of around 19VDC)

    They also have kit 128, which combines some of the convenience of kit 182 (it's USB-powered and some of the components are surface-mounted and pre-installed) with the features of kit 149 (presence of a socket, mainly...) But honestly, I'd just go with kit 182. Plan for ICSP and life will be easier and you won't have to spring for a ZIF socket.

    Then, of course, you can learn to program PICs and pursue any kind of project you want. :D

    You may also want to look into Make Magazine. They have electronics projects in there pretty regularly - you could take their bill of materials and build the circuit.

    --
    Bow-ties are cool.
  90. TBgreve by tbgreve · · Score: 1

    Check out http://www.makezine.com/. It's DIY wet dream for kits!

    --
    "Be wary of the man who urges an action in which he himself incurs no risk."

    ~Joaquin Setanti

  91. Get a good soldering iron! by FranTaylor · · Score: 1

    Screw the radio shack cheap junk. Get a nice Weller temp controlled iron or one of those tiny Antex irons. I love my Antex iron, I lost one and just had to get another.

  92. Elenco by poetmatt · · Score: 1

    Elenco has some amazing products (humorously a toys r us DIY wiretap kit linked from slashdot).

    http://www.elenco.com/

    They have some great stuff aimed at all ages, I took a look through, and I was deeply impressed.

  93. PAIA rules! by FranTaylor · · Score: 1

    What a great company. They have been around for years. I'm gonna build up one of those Theremin for my musician wife and give it to her for Christmas (She doesn't read Slashdot!).

  94. Sounds just about right. by Anonymous Coward · · Score: 0

    Sounds just about right. The best thing you can do here is to get a decent breadboard, some parts, a good book or two and get started. I agree that the op amps and 555s are a good place to start playing. Personally, I like to get some photo resistors or photo transistors to play with. One can have some easy fun with a light sensitive buzzer and a laser pointer (think laser trip line). Or, get a couple of PLLs (phase locked loops) and start sending your voice or music over a frequency modulated laser beam. There are so many fun things you can do without too much work.

  95. PICkit 2 Starter Kit by SailorBob · · Score: 1
    PICkit 2 Starter Kit

    Features of PICkit 2 Starter Kit

    • Low pin count demo board supporting 8/14/20-pin mid range PIC microcontrollers
    • 20-pin PIC16F690 Midrange microcontroller
      Note: Requires the AC162061 ICD Header and AC164110 adapter to debug.
    • A series of 12 Lessons on assembly programming that cover I/O, A/D converters, timers, interrupts, and data tables (All source code files are provided)
    • FREE! Microchipâ(TM)s MPLAB IDE software for a complete code development environment
    • FREE! HI-TECH PICCâ LITE C Compiler (contained on the MPLAB CD)
    --

    Woopty Doo Basil, what does it all mean?!

    1. Re:PICkit 2 Starter Kit by Devistater · · Score: 1

      First off, thanks to /. for all these GREAT links! Lots of great info here.

      I'm a computer engineering student and I got a very similar kit with a PIC microcontroller on it for our senior project. It worked great.

      Unlike some other microcontrollers that have very little documentation, the PIC stuff has great documentation and lessons.

  96. Build a computer from first principles by Anonymous Coward · · Score: 0

    This book teaches you how to build a computer starting only with NAND gates:

    http://www.amazon.com/Elements-Computing-Systems-Building-Principles/dp/0262640686

    Here's a video introduction to the book/approach on youtube:

    http://www.youtube.com/watch?v=JtXvUoPx4Qs

  97. you could try by mistahkurtz · · Score: 1

    parallax.com - it's a company that makes chips, boards, etc, and they offer classes for hobbyists. they're in CA, so if you're elsewhere, might want to look at a similar company in your location (sorry, no ideas there). check out this link: http://www.engadget.com/?06051835 to see some things the propellor chip (from Parallax) is used in.

    --
    not only is time travel possible, it's irrelevant.
  98. kits and MIT by peter303 · · Score: 1

    I credit my "kit building days" in helping me get admitted into MIT. As student interviewer nowadays, we are encouraged to look for signs of "active learning", kids who initiate projects on their own rather than passively take what's shoveled into them by the education system even if its college level course work.

    In MITs entire fourteen decade history they've always had a labortory requirement for a SB degree. However in recent decades the requirement got watered down to "doing something on the computer" so an EE major could get through never soldered a circuit or chemist with never touching a test tube. But the faculty just change that an re-instituted hands-on lab course requirements.

    1. Re:kits and MIT by dsgrntlxmply · · Score: 1
      Good grief. I am a (returning adult) physics student at a second-tier state university. The electronics course that was required for the physics major, required a considerable amount of laboratory work.

      How could one of the most elite engineering schools in the nation not have extensive laboratory work for an EE?

  99. Learning Electronics as an adult by Simonetta · · Score: 5, Informative

    I learned electronics as an adult. Beginning electronics books found in the library is an excellent place to start. Check many library branches and suburban nearby districts. Often you can get a library card for the suburban district libraries with a central city card at no charge.

    Some other suggestions:
        >Get a cheap digital voltmeter for about $20. Invaluable.

        >Download several of the sound-card oscilloscope programs floating around on the web. Many of them have poor quality user-interfaces and documentation, but nearly all of them work on low-frequency AC signals like audio.

        > Get an inexpensive soldering iron and salvage/recycle parts from junk electronics, especially old electronics that used through-hole components. A spring-loaded plastic tube solder-sucker used to remove solder from joints on recycled/used circuit boards is quite useful. A solder-less 'breadboard' where components can be connected to make temporary test circuits is handy. Sometimes community college students in software have to take electronics classes to graduate. They have to buy component kits for labs. After finishing the class, they show their contempt for these electronics classes by selling their supplies for super-cheap or by giving them away.

        > Ask 'stupid' questions on 'beginner's' web sites. Ignore all the smart-ass 'stupid noobie' responses.

        > Post a message on the local CraigsList for free surplus hobbyist electronic components. You might meet local people who can direct you to local inexpensive parts-sources and assistance.

        > Be open to exploring microcontrollers. There's a real learning curve, but they are now very cheap and flexible. I recommend exploring the Atmel AVR family. I strongly discourage using the Microchip PIC, because they are a pain in the neck to program, and are not very cheap. The AVR chips can be programmed directly through the PC parallel port.

        > Most electronic manufacturers will give free samples of their parts if you ask them. It is standard practice in the electronics industry to get free samples to build a prototype of a new product, and then buy thousands of the chips when the product goes into production. You can use your work e-mail address to convince the electronics manufacturers that this is your plan with the samples.

        > Eagle makes a great free software package for creating schematic drawings of your circuits and, as you advance, for designing a printed circuit board. Google for more info and download site.

        > Several companies now make small numbers of small-sized professional quality circuit boards for $35-50. These 'board-houses' are invaluable for use with tiny surface-mount components and integrated circuits that the electronics industry is standardizing on.

    I hope that all this helps. I suggest focusing on a specific area that you find interesting. For several years I studied electric guitar effects pedals like fuzz/distortion, flangers, and echo/delays. The schematic circuits (and documentation on how the circuits work) for the older 1970s and 1980s effects are available on the web. Also you can get cheap knock-off clones of expensive effects on eBay for $15-$25 each. With a DIY signal generator (like a simple 555 timer), you can feed signals into these cheap effects clone boxes and use the free PC sound card oscilloscope programs to see how the circuitry is changing the signal through each stage of the effect.

    Best of luck.

    1. Re:Learning Electronics as an adult by TBone · · Score: 5, Funny

      > Most electronic manufacturers will give free samples of their parts if you ask them. It is standard practice in the electronics industry to get free samples to build a prototype of a new product, and then buy thousands of the chips when the product goes into production. You can use your work e-mail address to convince the electronics manufacturers that this is your plan with the samples.

      Dear Slashdot:

      All further requests for free samples will forthwith have the originating email address compared to the Slashdot userbase, and denied if a match is found. Thank you for your understanding in this matter.

      --marketing@BigElectronicsSupplier.com
      --

      This space for rent. Call 1-800-STEAK4U

    2. Re:Learning Electronics as an adult by Anonymous Coward · · Score: 1, Informative

      Good suggestions, but I would advise you get an analogue multimeter rather than digital (or, ideally, a cheap analogue and good quality digital). When mucking around with RC / LC circuits an analogue meter gives a good visual feel for decay rates. And if you can justify a few hundred dollars, a real oscilloscope from ebay sitting on your workbench will give you street cred with your friends. Best of luck.

    3. Re:Learning Electronics as an adult by Elrond,+Duke+of+URL · · Score: 1

      Ah, the fun. :)

      As an astronomy and comp. sci. student, my introduction to electronics was a bit more unorthodox. I joined my school's (Univ. of Arizona) student satellite project and worked on the computer team. We didn't accomplish much of anything.

      But... that gave way to the more structured Student Satellite Project and that was far more interesting. The goal, building a 10cm Cubesat, was both reasonable and attainable. I was there to program the thing, but I worked hand in hand with the hardware guys, watching their work, commenting when I actually had something useful to say, and asking lots of questions. It wasn't purely idle curiosity, though, as making sure the software worked right for a tiny custom board meant knowing a lot about how the board worked.

      That satellite was finished and worked, but, sadly, crashed into the Kazakh desert when the rocket failed.

      Later, I worked on a camera board for a different satellite. This project was primarily myself and a retired IBM engineer. The knowledge we brought was, for the most part, in opposition. I knew software and programming very well and he knew electronics like the back of his hand. Fortunately, we were both willing to answer each others myriad questions. I learned a lot about basic electronics and logic design from him.

      I completely agree with your suggestion of chips, too. The first satellite used a PIC 16F877 (can't believe I still remember that) and it was huge pain to use and program. The second project used an Atmel ARM7 TDMI (I think that's the one), a 32bit microprocessor. Obviously substantially more complex, but at the same time if you're at all familiar with lower-level stuff on a regular PC, it will seem much more familiar and easy to use.

      Most companies were also happy to give us a small number of free samples... not because we would ever have a large production run, but because the sort of people who work on these types of projects will certainly be buying chips for other projects later and it helps to have happy repeat customers. The board-house we were using wasn't quite as cheap as you quote, but that was a few years ago and our board was a bit more complex that a typical newbie attempt.

      --
      Elrond, Duke of URL
      "This is the most fun I've had without being drenched in the blood of my enemies!"-Sam&Max
  100. Arduino by Anonymous Coward · · Score: 2, Informative

    I highly recommend getting an Arduino board, either an USB or Bluetooth one. They're easily programmable, have 14 digital and 6 analog pins and are quite cheap.
    A more advanced board would be this one which is available from Sparkfun (who happen to have all sorts of electronic parts). Comes with an LCD, included SD card reader, 3 axis accelerometer. Wonder if TinyOS runs on it, anyone?
    There are lots of cool things that can be done with these boards, google for "arduino projects".
    Some nice sites for the electronic geek:
    Hackaday
    Electronics Lab

    Cheers!

  101. Try taking courses at your by Anonymous Coward · · Score: 0

    local Junior College.

  102. And a copy of Horowitz and Hill by Biff+Stu · · Score: 2, Informative

    Horowitz and Hill is the best book on electronics that I know of. It does have some handy circuit examples that you can build, but don't think of it as an instruction book for a kit. If you read Horowitz and Hill, you will be ready to go out and design your own circuits.

  103. Sparkle Labs by Anonymous Coward · · Score: 0

    I haven't tried this, but it looks cool. http://kits.sparklelabs.com/

  104. BoeBot? by Anonymous Coward · · Score: 0

    BoeBot. Small Robot. Solderless breadboard. Instructions. Programmable.

  105. r2k_in_the_vortex by r2kordmaa · · Score: 1

    why not take on some big project and build something like that: http://reprap.org/ after completing that you will prolly have understanding of: stepper motor controllers, programmable logic controllers, automation systems, amplifiers, more soldering than you want, mechanics, differences and work principles for dc and stepper motors, heating and temperature control etc

  106. Tag: 'Fembots' by Anonymous Coward · · Score: 0

    But thou must.

  107. suggestion: basic stamp breadboard and BOE-BOT by Nadaka · · Score: 1

    the basic stamp breadboard and the various kits built around it are pretty good IMO.

    http://www.parallax.com/

    My suggestion is the BOE-BOT. Its manual does a fair compromise between ease of use for beginners and explaining some of the underlying electrical principals for intermediate users. plus you get to build a robot.

  108. Music From Outerspace by Anonymous Coward · · Score: 0

    If you're more interested in synthesizers and the like, you could check out http://musicfromouterspace.com/

    They have quite a few different projects. While they only offer a few "kits" (sometimes), they always have PCBs for sale, along with schematics, parts lists and the like. The projects have good explanations about what is happening in the circuits and, for me at least, provide a decent bit of fun along with something that can actually be useful once it is complete...

  109. slippery slope by vsyskine1 · · Score: 2, Insightful

    This is slippery slope. I started to want principles in the 6th grade, majored in solid state physics and still can't explain how bypolar transistor works. One has to explain quantum mechanics first!

  110. Books and Kits by smurd · · Score: 2, Informative

    I am an electronic engineer that also builds stuff at home. Get yourself the book "The Art of Electronics" by Horowitz and Hill, and the Radio Shack electronics kit with the breadboard. It has a power supply, blinkinlights and a half decent selection of parts. www.digikey.com is your friend. Get the additional parts there. I use this setup for prototyping. If it's something I wat to keep, THEN I solder it. Don't worry about soldering now, it's just a skill that is easy to learn (like welding but not as difficult).

    1. Re:Books and Kits by eh2o · · Score: 1

      I recommend "Practical Electronics for Inventors" by Paul Scherz (2nd edition). While its not the easiest book as the level of detail is immense, it will continue to be useful for years into the future. Its explanations of the physical principles is the best I've seen.

      It also contains a water analogy for every component including some fairly non-intuitive ones such as the op amp. These analogies have their own problems, of course, but are nice to see anyways.

    2. Re:Books and Kits by CCMCornell · · Score: 1

      I'd also recommend Art of Electronics. It's a textbook, so it's expensive but so worth it since it starts off for those with no knowledge of electronics but covers very advanced things as well. To get the most of it, you'd probably want to brush up on some calculus since it's geared towards physics, engineering, and other science students. I think it also has some guide books or workbooks and a lot of people will be familiar with it since it's a popular coursebook in many colleges.

  111. Elenco labs by acadiel · · Score: 3, Informative

    Elenco made all the old lab kits for Radio Shack. They still sell the spring-terminal ones. Here's a page where they describe them: http://www.elenco.com/prolabs.htm They are VERY nice, and the upper-end ones have the schematics only (no numbered diagrams) in later experiments to encourage you to learn how to wire the circuits based upon schematics.

    1. Re:Elenco labs by v1 · · Score: 1

      that elenco 500 is sweet, wish I had that when I was a kid. My mom got me the 150 in one when I was around 7, she said now be careful with this we're taking a chance, you're way out of age range for this but we're tired of you trying to take apart the clock radio, so here, and don't break it.

      Two years later I required the 200 in 1 and was well on my way into electrical engineering. Every kid that's interested in technology should have a crack at one of these. Leaves the rest of the world behind to open up a computer case and say ooo look at all the pretty little colored thingies, I wonder what they do, I wonder what will happen if I pull one out?

      --
      I work for the Department of Redundancy Department.
  112. Search out local electronics enthusiasts group by cercie · · Score: 1

    There is nothing like someone taking the journey with you. Here in Seattle Wa there is the www.seattlerobotics.org. You may have some other group local to your area. Though the name says robotics, they cater to a diverse crowd of people, any one of which would be willing to help you. Monthly meetings, newsgroup, website, e-zine, and chat to help figure things out. Local communities can be a big help for someone that wants to learn more about electronics and build stuff.

  113. Try a Programmable Controller (Arduino) by R2D5 · · Score: 2, Informative

    I have learned a lot of electronics by using a small programmable controller like the Arduino -- they call it "physical computing" where you have several A/D and D/A ports to control. A starting kit is less than $40 ... http://www.arduino.cc/en/Guide/HomePage See the free digital I/O tutorials ... http://www.arduino.cc/en/Tutorial/HomePage-0007 This type of learning tool has the advantage of a PC/MAC interface via Bluetooth, WiFi, Ethernet while at the same time using an oscilloscope to look ant both analog and digital waveforms. Enjoy.

  114. No kits needed by mlwmohawk · · Score: 1

    The problem with asking for a kit to teach you electronics is like using frozen cookie dough to teach you how to make cookies. When you're done, all you really learned was the assembly process.

    A good electronics book, like Art of Electronics, is the best place to start. The basic kits you would buy are made unnecessary by the first few chapters.

    Why do you want to learn electronics? Is it to build a radio? Is it to build an I/O interface for your computer? Set out to figure out how to build it without a kit.

    My dad used to say, "You have to be smart enough to do it yourself or make enough money to pay someone to do it for you." So you can imagine how much help I had doing things when I was young, so for me, it is natural to just do it myself. Kits are for sissys. :-)

  115. Audio Kits by Carlitros · · Score: 1

    If you're into audio, there are TONS of kits out there.
    Check out the paia kits http://www.paia.com/index.asp, and the best audio electronics forum:
    http://www.prodigy-pro.com/forum/

  116. Forget morons who offer broad generalizations by hkb · · Score: 1

    Forget morons like Toben who offer broad generalizations without actually clicking on the link for the item they're ranting against.

    Consider this a second for NerdKits. They're great. You get a great project book with simple but solid theory, a bread board, and a sandwich bag full of components and wiring.

    --
    /* Moderating all non-anonymous trolls up since 2004 */
  117. Analog Kits by Sebastopol · · Score: 2, Insightful

    I noticed a lot of the replies focused on digital kits. But are there any good analog kits? Seems to me that's where the lost art is: downloading code to flash to fix a big is a world away from computing quiescent points by hand.

    --
    https://www.accountkiller.com/removal-requested
  118. Some computer games you should check out by wikthemighty · · Score: 1

    These are oldies, but definitely goodies:

    Rocky's Boots has you solving logic puzzles involving circuitry.

    Robot Odyssey is one of my all time favorites - walk inside of and wire (and re-wire, often in real time!) robots to solve puzzles and make your way through the game world.

    You will probably want DOSBox to play these on a modern system.

    It amazes me how mentally challenging these games are - I remember playing them in middle school - they were very successful games in their day, but I wonder if kids would have the patience to play them today.

    --
    "There are people who do not love their fellow human being, and I _hate_ people like that!" - Tom Lehrer
  119. Get the cook-books by a guy named Forrest Mims. by taskiss · · Score: 1

    http://www.forrestmims.com/

    This guy writes and creates stuff that's simply great fun and really good, educationally.

    I give him a 10 out of 10. When you graduate from his stuff, move on to the stuff by Steve Ciarcia.

    --
    - real hackers don't have sigs -
  120. Heathkit by clint999 · · Score: 0

    I learned electronics as an adult. Beginning electronics books found in the library is an excellent place to start. Check many library branches and suburban nearby districts. Often you can get a library card for the suburban district libraries with a central city card at no charge. Some other suggestions: >Get a cheap digital voltmeter for about $20. Invaluable. >Download several of the sound-card oscilloscope programs floating around on the web. Many of them have poor q

  121. Amateur Radio - all kinds of possibilities by wsanders · · Score: 1

    In QST, the ARRL's monthly magazine, there is a monthly column explaining the basics of circuits. QST has gradually been simplified over the years to the point where it is an excellent resource for beginners, and the topics cover a lot more than radio.

    Make magazine and their website have dozens of resources, etc, etc, etc.

    Dozens of shade tree circuit designers sell their wares as kits on the web. There is a kit to do just about anything. Most are designed around PIC, AVR, etc type microcontrollers. Once you kit up with a dev kit for one of those technologies, you can do just about anything.

    If you are looking for nicely packaged kits, you're kind of on your own. My projects tend to live in cast off cardboard boxes for a while until the right enclosure comes along. The packaging is always the hard part.

    --
    Give a man a fish and you have fed him for today. Teach a man to fish, and he'll say "WHERE'S MY FISH, YOU IDIOT?"
  122. Circuit Cellar by vonhammer · · Score: 2, Informative

    Try Steve Ciarcia's Circuit Cellar magazine and try to dig up any old Byte magazines with his column in it.

  123. MultiSim, design virtually, no parts to burn up. by TheGeniusIsOut · · Score: 1

    I would recommend trying out MultiSim, it is an electronic circuit simulator with a large database of predefined parts, and the ability to add your own. You can download an evaluation version, good for a 30 day trial I think. This lets you play around with designing circuits, use virtual instruments to "measure" different parts of your circuit, and all without the risk of destroying your parts or starting a fire. As an accompanyment to this software, I second/third/whatever the suggestion of the Forrest Mims "Getting Started in Electronics" book, I still have my 20+ year old copy of the big green book, and it is one of the primary motivators that got me interested in the electronics that became my career.

    --
    Ignorance is Bliss -- And the Opposite is True -- Genius is Madness
  124. Music kits by Anonymous Coward · · Score: 0

    I've always been a big synthesizer fan, especially the old analogs, but even though I bought a primer book on electric circuits, as well as a electrical project book for musicians, i never got around to doing anything. But I want to work with my son who is 12 and start out small until we can build an analog synthesizer. Any recommendations out there? We've talked about doing some circuit bending too once we get a handle on the basics.

    1. Re:Music kits by fishbowl · · Score: 1

      I'd consider making a midibox64. If nothing else, the PIC programmer and the MIDI I/O is pretty useful.

      http://www.ucapps.de/midibox64.html

      --
      -fb Everything not expressly forbidden is now mandatory.
  125. Tigersaurus? by RiffRafff · · Score: 1
    --
    "I might have made a tactical error in not going to a physician for 20 years." -- Warren Zevon
  126. Heathkit was great... by Anonymous Coward · · Score: 0

    "Heathkits ... didn't really teach theory."

    Not true at all. Anyone willing to dig in could learn a ton of theory from heathkits.

    I grew up on a farm in the 68's and taught myself electronics and radio and TV repair before hitting hi school. Built a VTVM and Oscilloscope, and the manuals came with a theory section in the back. Also, they had cheap add on courses like "getting to know your vtvm" and "getting to know your scope" on basic electronics and tv repair.

    See http://www.va3ep.net/Lab2nd.jpg

    Seem to recall I was building a tube stereo amp from scratch in that pic.

    When I got to hi school the e'lab teacher made me a proctor, and I spent all the theory time building more kits for the labs. Led to a pretty good career.

    Fortunately robotics (and even ham radio) is bringing a few new people (kids and older) into it. Check out www.arrl.org and www.eham.net for info and review of some kits.

    My concern is that within another few years, traditional components will not even be available and the hands on learning will stop. Hit tech will be all surface mount, made by robots in China, and nobody in North America will know how to do it and you toss it out when it breaks (we are almost there now).

    How many people on this site know how to farm if they had to feed themselves?

    Eric
    www.va3ep.net

  127. Electronics Kits for Adults by dpiven · · Score: 1

    Ramsey Electronics has a decent range of kits covering all sorts of subjects and skill levels.

  128. Game System Kit by Anonymous Coward · · Score: 0

    http://www.xgamestation.com/ - the book has all the info you will need to get started understanding the theory and putting it to use making something fun.

  129. Make your own theremin! by Anonymous Coward · · Score: 0

    http://www.paia.com/proddetail.asp?prod=9505KFPA

    I didn't know squat about electronics before making my own theremin with this kit. It shows you exactly how everything is laid out. It doesn't exactly show you the why, but in putting something like this together you kind of get the idea. Between the kit and internet I was able to figure out how to modify mine to take a 6ft home-made antenna and run on batteries, so.

  130. Re:old heathkits, like oscilliscopes by MooUK · · Score: 1

    I had one of those Radio Shack style kits. I also had a more advanced 300-in-1 kit which used a breadboard and loose components in almost all cases instead of the fixed terminal layout of the other kits. I still have it, and all the components, and I'm strongly considering experimenting with it some more - and of course it is useful for absolutely any experimentation.

    It came with a wide range of components including about ten different IC chips. Something like that still has all the basics of the simpler kits but gives you a lot more flexibility later on. Might be of interest to people.

    Afraid I don't have it with me though so I can't check the manufacturer. I do know that it was bought about twelve years ago from my local radio shack style shop in the UK.

  131. College by Anonymous Coward · · Score: 0

    It is a called a logic design course at an engineering college.

  132. POV toy by camg188 · · Score: 1
  133. Microcontrollers by Anonymous Coward · · Score: 0

    If you're looking for micro controller type projects, do searches for college projects and check out TI or PIC.

    There is a PIC starter kit that comes with sample code and a lot of starter information.

    http://www.microchip.com/stellent/idcplg?IdcService=SS_GET_PAGE&nodeId=1406&dDocName=en010053

    Also, there are some TI DSP starter kits out there.

    http://www.ti-estore.com/Merchant2/merchant.mvc?Screen=CTGY&Category_Code=dStartKit

    All of this stuff comes with a lot of learning material from the manufacturer and people who work closely with the manufacturer.

    Depending on your math level, some college courses with a lab component wouldn't hurt.

  134. Best Kits in Germany: Busch Electronics by root_42 · · Score: 1

    In Germany, the best kits are or at least were made by Busch:

    http://www.busch-model.com/karina/katalog/d/530.htm

    I had them when I was 10-12 years old, and they really explained all the principles. They also allowed for an immense number of circuits. From simple light-switches, over AM-radios to proximity detectors and the like.

    They even have a computer kit:

    http://www.busch-model.com/karina/katalog/d/2188.htm

    It teaches you from the ground up how computers work.

    --
    [--- PGP key and more on http://www.root42.de ---]
  135. Arduino is where it's at! by SteveMurphy · · Score: 5, Informative
    Most of the kits you find at Radio Shack are firmly rooted in the 60's and 70's, where the most high tech item in the kit is the venerable old 555 timer and maybe a transistor plus 50 cents worth of resisters and a couple capacitors and an LED or two. (A notable exception is their Parallax What is a Microcontroller) kit. What makes this a kit for grown ups is the solderless breadboard which can be used to hook up virtually any component instead of just a few using snaps or wires-and-springs). So if you have to have it today, you could do a lot worse than the Parallax kit. Just enter your zip code to see which store near you has it in stock (call to avoid the inevitable "...Bill have you ever heard of this?"), and you'll be in business for about $80.

    But a much, much better option is to buy this starter kit and learn the hot new Arduino instead of the aging Basic Stamp. You'll need to start a junk drawer of components, including resistor assortment like these four kits. Local Amateur Radio HamFests and eBay are both good places to fill out your junk box.

    Some good resources:

    o The Arduino Home Page
    o Peter Anderson's Arduino page (the whole site is great, and most can be adapted to the Arduino)
    o Sparkfun Tutorials (and don't miss out on their store that has all the good stuff)
    o The Electronic Goldmine is a great resource for odd surplus electronics.

    1. Re:Arduino is where it's at! by SteveMurphy · · Score: 1

      Oh, and if you've got a Harbor Freight near you, pick up one of their digital multimeters. Check their flier because they perpetually have one on sale for 3 or 4 bucks. (Tip: test the multimeter before you leave the parking lot to avoid a trip back to exchange it.)

    2. Re:Arduino is where it's at! by John+Miles · · Score: 1

      Most of the kits you find at Radio Shack are firmly rooted in the 60's and 70's, where the most high tech item in the kit is the venerable old 555 timer and maybe a transistor plus 50 cents worth of resisters and a couple capacitors and an LED or two.

      One who dismisses discrete electronics in favor of microcontrollers and other "high tech items" has left the path of enlightenment. At some point, you are going to want to use that microcontroller to actually control something.

      --
      Dahlmann tightly grips the knife, which he may have no idea how to use, and steps out into the plain.
    3. Re:Arduino is where it's at! by SteveMurphy · · Score: 1

      Most of the kits you find at Radio Shack are firmly rooted in the 60's and 70's, where the most high tech item in the kit is the venerable old 555 timer and maybe a transistor plus 50 cents worth of resisters and a couple capacitors and an LED or two.

      One who dismisses discrete electronics in favor of microcontrollers and other "high tech items" has left the path of enlightenment. At some point, you are going to want to use that microcontroller to actually control something.

      Well, diversity is our strength with this approach, grasshopper, because no component is excluded merely because microcontrollers are included. Sing Cumbayà with me because it's actually a good thing that we don't have whip out our 20-year-old copy of CMOS Cookbook anymore to make something useful happen.

      Want to interface with a $5 surplus LCD display? No problem with an Arduino. Try that with a 555 timer. Want to interface with a cheap GPS module? No problem with an Arduino. Let's see you do that with discrete components.

      Learning electronics is about having fun, and with microcontrollers you can have lots of fun fast. And you don't have to give up making spaceship sounds with a 555 timer, either. You can just add the sounds to your spokePOV and really impress your neighbors (and your kids). :-)

  136. Analog Synthesizer Kits with manuals and theory by Oculo+Rapido · · Score: 1

    How about building analog synthesizer modules? Paia and Blacet Research sell complete analog synthesizer module kits with comprehensive instructions, including theory of operation. Paia sells a couple of techno-ambient ready synthesizers with MIDI, as well as a theremin and other audio processing kits. John Blacet has a fine line of compact analog modules that have been well-used for music production and audio processing. It's a good learning experience soldering and assembling their kits, but even greater charge when you get that fine analog sound out of your handiwork . Techno ambient from my Blacet tower can be heard on the Eurock Live! Podcast.

  137. Re:What area? Lots of choices. by pyser · · Score: 1

    I just finished building a fairly complex Ramsey kit and was impressed by their level of detail. They even explain the circuit theory where it's important to understand how the thing works. While it lacks the professional fit and finish of Heathkit, it's a good first-kit experience for adults, and they have a huge variety of applications.

    I have also built Ten-Tec and Elecraft kits. I wasn't too impressed with Ten-Tec - the circuit board had a fabrication error that I had to troubleshoot and figure out myself. Elecraft seems to be the new gold standard in ham kits. Their manuals are excellent and the equipment is top-notch. (Can't wait to get my hands on a K3)

  138. I used to have... by Illbay · · Score: 1
    ...a little bread-board kit (it might have been a Heathkit product) that had spring connectors to which you'd attach real live electronic components, including transistors (okay, this was back in the 60s) and what-not. And you'd build these projects step-by-step, and each one would have a circuit diagram with call-outs showing you which part in the real world it was, and would explain what it happened.


    You'd make an audio amplifier, or an AM radio, or a Morse code generator, etc.

    I was about 12 at the time, but fairly bright, and I got a LOT out of it. Too bad it didn't stick...

    --
    Any technology distinguishable from magic is insufficiently advanced.
  139. Here is what I used by Grogo67 · · Score: 1

    I used the Electronics Learning Lab and the Electronics Sensor Lab from radio Shack. You can check out the labs here and here to see exactly what you will be learning before deciding whether or not to purchase them.

  140. Some books that might help on the subject by Anonymous Coward · · Score: 0

    Well Best way to learn is to simple pick up some books on the subject.

    Some books I would recomend are,

    Principles Of Electric Circuits (conventional current) Seventh Edition or higher. ISBN 0-13-098576-7 . This will give you the basics for Ohms law , and RC and RL circuits , and passive filters

    Electronic Devices Conventional current version Seventh Edition.

    ISBN 0-13-114080-9

    This book will give you the fudenmentals for all your basic electronics components , diodes , transistor BJT and mosfets. Along with opamps voltage vegulators and power amplifier circuits.

    Electronic Communication Systems 2nd edition (blake)
    not sure of the ISBN on this one
    ISBN-13:978-0-7668-2684-7
    ISBN-10:0-7668-2684-8

    This book is all about Basic Radio theroy, it will give you the basics on Transmitter , Receivers , AM and FM modulation , Digitial modulation like QAM , FSK , PSK ,Transmission line theroy , etc (general a great text book)

    Your should also get a math text book of somekind for refrence in regards to Complex numbers etc. and a good phyisics text book is also great to have by your side.

    Last book you might need is a Digital text book, I say might need since I have personly never refrenced my digital text yet.. you general end up using a spec sheet and a pin out for anything Digital. But if you can find one that covers stuff like Microprocessors , microcontrollers , Digital communcation protocals etc then grab one , but i'm betting online resources might be acceptible in this regard.

    The last book you might want is The ARRL Handbook for Radio Communications 2008. Even if you don't ever plan to mess around in radio there is a bunch of great troubleshooting information in there for trouble shooting unintended RF i.e. self ossilcation in a Power op-amp. Basiclly covers how to fix the near occult like black magic that goes into getting high frequency anything to work right)

     

  141. Suggestions from my own learning experience by Anonymous Coward · · Score: 0


    I would recommend 2 links as a starting point for learning electronics. The first is an open book project that explains the theory behind just everything you could want to know about electronics:

    http://www.openbookproject.net//electricCircuits/

    The second link is a web based java program with which you can test out the various theories in that book:
    http://www.falstad.com/circuit/index.html

    The java program isn't real world, and isn't in the same ballpark as spice, however, it does have a lot of circuits already layed out that illustrated the concepts. It also has a visual oscilloscope for tracing various components and see how they respond to changes in current, voltage, etc.

    This got me farther than anything else I have tried.

  142. Why by Paxtez · · Score: 1

    and you start to wonder why medical equipment that performs simple functions costs tens of thousands of dollars. I work in the medical supply field and have put a lot of thought into this, here is my theory.

    First off they do put more effort into testing of equipment, we NEVER get anything that is DOA, with the exception of items clearly damaged in shipping. Much better than the 3-5% that seems to be the norm. But that is not the main reason for the cost.

    1) Insurance companies have what is called 'allowables' for items, they are the ones that determine the cost of items, not the companies that sell them.
    1 Ex.) You go to a store to get a CPAP or wheelchair to be purchased thru your insurance. That store asks the insurance company for X dollars (normally MSRP), the insurance company promptly disregards that number and pays the store Y dollars, where Y is the insurance predetermined company's allowable amount for that item. (Which is based on a broad classification for item, which means that it is in the companies best interest to sell the cheapest product possible, they get the same amount of money no matter what it costs them.)

    2) All insurance companies use 'Medicare Standard' as the basis for their guidelines. This means that Medicare determines the cost, qualification, limitations, etc. for all mainstream medical goods and services.

    3) Medical companies, hospitals, etc. then lobby to Medicare to make sure that the allowables are set to a very high price, and that qualification is easy. Also, since everything is based on the rules set by one government agency they are not subject to things like competition and do not change easily. So costs get set to a already high amount. 5 years when the production cost of item drops to 1/5th of what it was before, they will still be paying the same amount that they did before.

    This post is also a response to 'What is wrong with the health industry in the US?'

    1. Re:Why by hurfy · · Score: 1

      "So costs get set to a already high amount. 5 years when the production cost of item drops to 1/5th of what it was before, they will still be paying the same amount that they did before."

      Dude, not everything is electronic ya know. In fact very little of what is paid by medicare/insurance is. Some procedures may involve some electronics but they pay for the doctor. Unfortunately, the costs stay the same for rubber, plastic and paper items which have costs going thru the roof at the moment......

  143. Adafruit Kits by ladyada · · Score: 1
    Well, I design open source hardware kits for teens/adults! :) The problem with most older kits is that they're pretty dull: "yay I have a blinking christmas tree"

    I try to mix it up a bit. Plenty of blinking but also C code, analog and digital design You can check out the kits at http://www.adafruit.com/ or if you want to -really- DIY you can just make them from the OS plans at http://www.ladyada.net/
    For example, http://www.ladyada.net/make/mintyboost/process.html

    Lots of Software/Computer Geeks also like Arduino-based kits and projects because you can skip straight to building stuff instead of learning Ohms Law http://www.ladyada.net/learn/arduino

  144. Circuit Cellar by Anonymous Coward · · Score: 2, Informative

    http://www.circuitcellar.com/ - Check out the archives for tons of interesting projects. These are not kits, but most articles are well written and provide the necessary information to build the project.

  145. Re:old heathkits, like oscilliscopes by TBone · · Score: 1

    The TV I had growing up was, in fact, a Heathkit 27" kit TV, in the large cabinet that had bookshelves under it. It rocked :)

    --

    This space for rent. Call 1-800-STEAK4U

  146. Applied Engineering Principles / DOE handbooks by AllynM · · Score: 1
    Applied Engineering Principles (Chapter 2): http://www.usna.edu/EE/ee301/internal/Applied_EngineeringPrinciples.pdf

    Department of Energy Handbooks (specifically 1011 / 1013 / 1014 series): http://www.hss.energy.gov/NuclearSafety/techstds/standard/standard.html

    That's about as 'just the facts' as you can get, which comes in handy from an adult learning / slashdot-oriented user perspective.

    Hope this helps...

    --
    this sig was brought to you by the letter /.
  147. Velleman makes good kits by Anonymous Coward · · Score: 0

    I've had a lot of fun building their kits, and they've got projects all the way from goofy beginner stuff up to some pretty neat advanced builds.

    To be fair, though, I don't believe they're much better about explaining the electronic wizardry than the kits designed for kids.

    If you want to learn more about electronic design, one of the best methods would be to pick something you're interested in building and get involved with the existing online community. Since the designs on these sites are open and constantly being tweaked, you can jump in and get your hands dirty.

    For instance, if you play guitar, check out the DIY Stomp Boxes page.

    If you're a freak like me for decorating at Halloween, build your own electronic Halloween projects. I built a Velleman "light organ" from a kit I found on that page, and built the electronic flicker bulb project from schematics.

    Just remember not to get frustrated. You learn a lot more when things go WRONG than when they go right!

  148. So what about the age? by axlr8or · · Score: 0

    Buy them anyways, because if your trying to impress slashdotters or looking for help you might as well forget about learning electronics. \n

    Why are you worried about the age recommendation and appearence question? The snap kits in question are an excellent way to learn and are quite expansive. The first labs I used had something extremely similar, and that was a 'professional' set. The only arguments I have against the sets you are talking about is the price and what happens when you get over a couple megahertz. They are way to expensive and that is a big setback to education today. You may also find niches and secrets and hardware hacks with sets like that. New resources some may not know about. \n

    I'm 35, and have worked with electronics since I was 13. I still play with legos :). If you really 'enjoy' something every opportunity is a unique chance to learn something exciting. It's a good thing to keep up with something that helps me touch roots with my childhood. For you its never to late to start. Have fun.

  149. Atmel STK-500 rocks! by danlyke · · Score: 1

    If you're a software person I can strongly recommend the Atmel STK-500 microcontroller development board. There's great Linux support for the development tools (using the gcc toolchain), so you can develop the software end of things in your favorite environment, and the microcontrollers can run just fine with internal clocks, so the only external connections you need are Vcc (Usually 2, 3 or 4 batteries) and ground.

    With a microcontroller and the knowledge that you have to put a resistor in most places to limit the current flow, you don't have to know much more than Ohm's law, Current = Voltage / Resistance and that you can't pull more than about .1 amps (current, aka 100 milliamps) off of a microcontroller pin to do a lot of cool stuff.

    That and one of your favorite "download our board layout software and order custom boards from it", ExpressPCB's software works fine under Linux, and you can be making your own kits fairly soon.

    In fact, I just made an order of a few PCB boards to give me some basic break-out for an ATMega16 with a real-time clock. Minimum order is going to leave me with a few extra boards, and I can probably scrape together a spare LCD or two and share some code, if you're near Petaluma California drop me an email (I'm easy to find on the web) and I'll see if I've got parts to share.

    If the $80 for the STK-500 is too much, there are even plans out there for a parallel port programmer that should work with the boards I just ordered. And, yes, I'll be putting full project details out there as this particular device goes forward, since this is the first hardware I've done that doesn't have a client.

  150. Another excellent project book by Anonymous Coward · · Score: 0

    In addition to "Getting Started in Electronics" mentioned above, check out Ward Silver's "Hands-on Radio Experiments" -- a collection of several years of his beginning electronics articles published in QST magazine. QST also sells a parts kit to go with the series, and most of the circuits can be easily built on a small Radio Shack breadboard. Unlike most texts that give you some math and maybe a demonstration circuit to build, Ward will explain the math, and lead you through several experiments with each circuit.

    http://www.arrl.org/catalog/index.php3?category=Circuit+Design

  151. Art of Electronics by Anonymous Coward · · Score: 0

    This probably isn't quite the direction you are looking to go in, but I just took an electronics class geared towards physicists, and we used Horowitz and Hill's "The Art of Electronics" lab manual: http://product.half.ebay.com/Student-Manual-for-the-Art-of-Electronics_W0QQtgZinfoQQprZ195858

    It starts you on analog electronics and then once you have built the transistor, it brings you up to date with the digital age. The only problem is the lack of a kit form, although most of the parts for the first half can be purchased at a Radiosuck. Good luck!

  152. Doh: "works fine under Linux" *with WINE* by danlyke · · Score: 1

    Whoops. Meant to say that the ExpressPCB software works fine under Linux using WINE.

    Sorry.

  153. Check out your local HAM radio operators. by Anonymous Coward · · Score: 0

    I am surprised that no one has suggested talking to your local ham radio operators. Before all the computers and surface mount products from Asia, these were the people with the knowledge to teach and build electronics from scratch.

    The ARRL Handbook is still one of the best books on electronics and theory for the non-engineer.

    Google for ARRL. Then find the local ham radio organization.

  154. Anonymous Coward by Anonymous Coward · · Score: 0

    It depends on how serious you are.

    But you will also need some electronic instruments. Minimally, you will need some kind of volt-ohm meter. Ideally, you should have some kind of oscilloscope.

    Good luck,
    Electrical Engineer

  155. Anonymous Coward by Anonymous Coward · · Score: 0

    If you want to learn electronics then start with Basic Electricity. That is the foundation.
    A good book is: U.S. Navy Basic Electricity available at Barnes and Noble. Fundamentals through synchros and servos. It will also teach you safe practices which is essential. Then get a bread board, power supply, meter, some parts and build the circuits.

  156. Take a class by mea_culpa · · Score: 1

    at your local community college. Will cost you $100 (depending on your location)and be well worth it. A basic electronics class will be mostly theory and book work 90% study 10% lab. You really won't grasp it without some education.
    With this, then get a book with some schematics that interest you and buy the breadboards and components online.
    If you want to learn more, depending on your interests; analog or digital, take more advanced classes.
    Most community colleges have night classes and can be 1 hr 3-4 times a week or 3 hours once a week.

  157. CircuitMaker 2000 by ninevoltz · · Score: 1

    Download a copy of CircuitMaker 2000 http://www.csd.uoc.gr/~hy120/01f/cm2000.zip. Browse the Navy NEETS modules and play with the circuits in CircuitMaker. You will learn plenty.

    --
    Death is life's great reward. R. Hoek
  158. Virtual / Emulated Breadboards? by Bones3D_mac · · Score: 1

    This is probably a dumb question, but hasn't someone developed some kind of program to simulate electronic circuits constructed from virtual components, as well as virtual representations of tools commonly used to debug and test them (oscilloscope, voltmeter, etc...) similar to some of those virtual audio patching apps, where you connect software representations of effects modulators to each other via wiring onscreen?

    --


    8==8 Bones 8==8
    1. Re:Virtual / Emulated Breadboards? by eh2o · · Score: 2, Informative

      spice / pspice is the defacto electronics simulator.

  159. Find a good ham radio license book by razorh · · Score: 1

    It's been 20-25 years now, but I know much of what I learned about basic electronics concepts I picked up when I was in grade school studying to get a ham radio license. I never finished with the morse code end so never actually got one but I remember reading through everything I needed on the other side and that has really helped me understand things for just about every other electronics project I've ever worked on.

  160. Online Java circuit simulator and tutorial by TrebleMaker · · Score: 1

    I just discovered this yesterday. It's an online circuit simulator with a number of different tutorials illustrating circuit principles and component behaviour. You can modify the sample circuits or create your own using a variety of active or passive components. Even has the ability to create "scope traces" at probe points, and shows in real time current, voltage, power, and other pertinent data for whatever you are pointing at.

    It's not Spice, but it's quite functional as a learning tool.

    http://falstad.com.nyud.net/circuit

    --
    In Soviet Russia a beowulf cluster of these things imagines you welcoming your new, neural-network overlords.
  161. a book suggestion by FredGray · · Score: 1

    I highly recommend getting a copy of the Student Manual for The Art of Electronics by Hayes and Horowitz:

    http://frank.harvard.edu/aoe/sm/index.htm

    Good luck!

  162. Buy a pinball machine. by Anonymous Coward · · Score: 1, Interesting

    Seriously.

    If you acquire a 80s or 90s game that needs some love and attention, you will learn more about electronics theory and repair than you might think, as you work through board issues, game wiring, et al.

    Very good for people w/good manual dexterity.

    - litz

  163. Umm, adults are supposed to know how to read by holophrastic · · Score: 1

    I hate to be the one to say this, I hope I'm not the first. I don't mean for this to sound insulting, but troll me up if you must.

    Ultimately, "kits" for learning are aimed at children because children are presumed to be unable to learn things on their own. Either they can't drive to the required resources, don't have any way of locating those resources, or cannot be trusted to learn in a safe manner.

    When it comes to adults, you're supposed to be beyond such problems. You can drive to buy a book. You can ask someone for help, and you can hire a professional or a friend to teach you. But most of all, you can simply read.

    You're going to have to loarn teh same things as that eight-year-old, with or without the kits. Start with two wires, a battery, and a lightbulb. Add a switch. Add a fuse. You'll find that it'll take you a week to add the fuse -- because you'll have to learn about resistance for the fuse to do anything at all. But you can read, and have the whole Internet to teach you about resistance -- also your local hardware store, by the way.

    But ultimately, as an adult, you know one very important thing: electricity is dangerous. So when you plug in your lightbulb, you'll start with a battery. And when you plug it into the wall outlet, you'll plan ahead for the bulb to explode, the wall to catch fire, and yourself to get electrocuted. So you'll place the bulb inside a cardboard box, have a fire extinguisher handy, know where your home's fuse box is located, and you'll wear rubber gloves.

    It's that simple. You don't need no stinkin' kit. Just do it. Play. Read. Then play again.

    1. Re:Umm, adults are supposed to know how to read by The+MESMERIC · · Score: 1

      Nonsense.

      "Play" is the most effective way of learning. Animals do it still when adults.

      Which is why "roleplaying" and "similuations" are so widely used in the military. Even in Language Courses deals heavily with that, the reason being: it's a big business that is pressurized in delivering results fast. Play is the best strategy.

      Take Science and Maths courses they are not so under pressure or well-funded (in most countries) hence "Play" does not take part - but dry old books and boring teachers instead. Unlike repeating again: Language Courses.

      And the thing about being an adult is the ability to choose - if you happen to be an 4-eyed over-intellectualized alien creature sure - go and read the Principia Electronica @ 4000 words per sec. Breathe the dust from old Library basements.

      It is not unwise to choose one's method of learning as long as one believe it is effective. Be it games, be it for 8 year old. That should be the thing about adulthood: choice .. however err ,, uhmm .. infantile :)

      In the 1950's Adults would buy children book (LadyBird) to read or learn something quick about something. But for fear of embarrassment used to hide those educational series inside Adult Magazines.

  164. And the geek community says ... by trolltalk.com · · Score: 1

    BOfH customized Cattle Prod !!!

    Don't leave Mission Control without it!

    Great for LARTing, it's also the gift that keeps on giving.

  165. two ends by bugs2squash · · Score: 1

    Things that have caught my eye include...

    1) The http://www.tubedepot.com/diy-k-16ls.html 16W stereo tube amplifier kit. There's nothing like thermionics to get a gut feel for how electronics works. As a bonus - you will actually get something you might want to use for your effort.

    2) The Spartan3E starter kit seemed to me to be good value in FPGA toys: http://search.digikey.com/scripts/DkSearch/dksus.dll?Detail?name=122-1536-ND

    3) silabs have some nice mixed-signal MCUs for analog dorking around. 8051 instruction set and a form factor that you can actually solder to something: http://www.silabs.com/tgwWebApp/public/web_content/products/Microcontrollers/en/mcu_developmenttools.htm

    --
    Nullius in verba
  166. Re:old heathkits, like oscilliscopes by Kankraka · · Score: 1

    Reminds me of something I did in my mid teens, I had two (ok, so one was my little brothers, but he had no real interest in it) of those style of kits. A 150 in one and 200 in one. I used the 200 in one to build an AM transmitter that when you pressed down this key it would transmit a tone on whatever frequency you had the transmitter tuned to. It covered the whole AM spectrum quite well but the range was quite limited, probably no more than 200 feet. I then used a chunk of 3.5mm audio cable I had laying around and plugged the functional end into my sound card's output, and stripped the wires. Took the two + wires, wrapped them together and probed around on the board with my + and - wires for a means of pushing audio through instead of that less exciting DOOP noise. Success, I left it hooked up and played a few mp3's finding the quality of audio to be fairly decent considering it was on AM. Then came my first problem. There was a popping noise from inside my computer, and music stopped being heard. Turns out I blew a capacitor on the old ISA SB 16. I rebooted the computer and to my surprise, the card still worked fine after that. No explanation as to -why-, but even today it still works. I used my limited knowledge to decide to put resistors between the audio input and the line coming from my sound card, worked most excellent after that. I then decided I wanted more range and tried to build an amplifier out of the 150 kit, but nothing fruitful ever came out of that. I think I'm going to retry sometime soon :)

  167. Elliot Sound by Anonymous Coward · · Score: 0

    Check out the articles on this sight.
    It is all slanted toward audio, but some excellent coverage of different amplifier classes, discrete component AMPS and op-amps.

    sound.westhost.com

    He also offers printed circuit boards for most of his projects, but I have found that you can breadboard most of them with satisfactory results if you just want to experiment.

  168. Try to repair stuff by Stavr0 · · Score: 3, Insightful
    Find a dead piece of equipment, try to repair it. I'm surprised at the success rate I'm having. Laserjet III, Philips DVD player, Toshiba PVR ,space heater, answering machine... all stuff I salvaged and brought back to life.

    Google for the name of the equipment, if it's a frequent/known problem you'll find repair instructions. BTW almost half of the salvaged stuff was repaired by replacing leaky/bulgy capacitors.

    1. Re:Try to repair stuff by CopaceticOpus · · Score: 1

      If you haven't read "Surely You're Joking, Mr. Feynman!", I suggest you look it up. You'll enjoy his stories of how he taught himself to fix radios as a teen and made a business out of it.

      (In fact, I have two copies because I received one as a gift. I'll send you a copy for no charge if you want it. Just, um, reply here I guess.)

    2. Re:Try to repair stuff by Stavr0 · · Score: 1
      Why, thank you!

      Please email floyd
      followed by at sign
      then the word earthling
      then dot
      and finally, net

  169. Liquidware Touchscreen OLED kits by avrman · · Score: 1

    Touchscreen OLED development kits
    If you're into those types of kits, check out the TouchShield http://www.liquidware.com/products/show/TS/TouchShield+Stealth It's called a shield because it snaps on top of a popular electronics development platform called the Arduino http://www.arduino.cc/

    Portable Game Development
    It's wicked easy to code on them based on the games people are already creating. Josh over at twilightedge made this cute game over at, http://www.twilightedge.com/arduino/neko/

  170. Going back even farther... by Roadkills-R-Us · · Score: 1

    Vacuum tube guitar amps, anyone? There's a thriving community that includes not only kits but community driven, open source design of new amps as well as groups that clone the classics.

    I highly recommend the AX84 community, with its thriving forum, good starter docs, and excellent users, There's a lot more docs on the way, and a ton of collective wisdom. You can learn a lot of low level electronic theory and practice there. There are other great communities including 18watt.com and solid state forums out there for effects, etc. There are a bunch of computer geeks and other EEs and similar types at AX84, and in the lounge anything is fair game, including topics such as htis one-- which has come up before!

    http://www.ax84.com/ - Tell 'em Harrison Ford Prefect sent ya.

    Finally, the USN NEETS series mentioned in another response gets a lot of traction at AX84 as well.

    1. Re:Going back even farther... by BlueStrat · · Score: 1

      Vacuum tube guitar amps, anyone? There's a thriving community that includes not only kits but community driven, open source design of new amps as well as groups that clone the classics.

      Ahh, now that's my cuppa! Nothing matches the sound of an electric guitar played through thermionic valves!

      There's also Weber http://www.tedweber.com/ who sell original-design and clone kits of classic models as well as Watts Tube Audio http://www.turretboards.com/ that sell original-design kits and parts for other kits and retrofitting/upgrades to other kits and commercially-produced amps.

      For those that want a classic Marshall clone kit, there's Metropoulos Amplification http://www.metroamp.com/ which even offers a Marshall faceplate with control-knob labeling that "goes to '11'" ala Nigel Tufnels' famous interview in his guitar room in the comedic rock band documetary spoof, "This Is Spinal Tap".

      There's quite a community of builders available for help and advice. One thing about many of these kits is that although most provide schematic diagram and layout drawings, step-by-step instructions are pretty-much non-existent due to litigation risks involved with Darwin Award contenders mixed with lethal-level high voltages found in vacuum tube amplifiers.

      To anyone considering building a vacuum tube-based amplifier, DO NOT attempt this unless you have familiarized yourself with proper safety precautions and procedures regarding working with high voltage electrical circuitry as injury and death can result.

      Other than the whole death and injury thing though, it's great fun!

      Cheers!

      Strat

      --
      Progressivism (aka US 'Liberalism'): Ideas so good they need a police/surveillance-state to enforce.
  171. Great Site by Anonymous Coward · · Score: 0

    http://www.gssteched.com/

  172. Microcontrollers by davinep · · Score: 1

    Give microcontrollers a try. The Parallax Basic stamp kits make it really easy to get started. good examples in available books covering lots of different topics. Lots of examples around the 'net too. http://www.parallax.com/

  173. Radio Shack by JRHelgeson · · Score: 1

    I learned how to build & troubleshoot circuits using the Electronics Learning Lab from Radio Shack, but I have also taught other people electronics using this same lab. The lab guides provide a high level overview of what you're doing and how the circuit works (suitable for kids), as well as an in-depth explanation that'll satisfy an Electrical Engineer.

    http://www.radioshack.com/product/index.jsp?productId=2102913

    --
    Good security is based upon reality and common sense. Common sense is a function of having common knowledge.
  174. Preferred numbers by mstone · · Score: 1

    Rather than buying resistors and capacitors in simple 1-10-100 values, look into the 'E' series of preferred number values.

    Preferred numbers exist to make scaling designs easier and to reduce the error when rounding from 'the value required by the design equations' to 'what I have in inventory'. The roughest official series of preferred numbers for electrical components is called E6: 10, 15, 22, 33, 47, 68. The series jumps up one order of magnitude every six steps, hence the '6' in 'E6'.

    Each value in E6 is about 150% of the previous one, which means you can scale a design up or down 50% simply by shifting all the component values one place right or left on the scale. There are similar scales for E12, E24, E48, E96, and E192, each of which has twice as many values as the previous one, and offers twice as fine a grain of scaling potential. Here's a nice reference chart.

    The maximum rounding error between any random number from 10 to 100 and the nearest E6 value is about 20%. E12 has a maximum rounding error of about 10%, E24 clamps the error to about 5%, etc.

    If you start off buying parts from the unofficial 'E3' scale -- 10, 22, and 47 -- you can get within 10% of any multiple-of-ten value with at most three components: 10, 22, 32(10+22), 42(10+10+22), 47, 57(10+47), 69(22+47), 79(10+22+47), 91(22+22+47). To get closer than 10%, you can add (at most three) components from the next order of magnitude down.

    The E series also give you a nice, predefined wishlist for future component purchases. Once you have five or six decades (orders of magnitude) of E3 values in your inventory, you can start filling the gaps with E6 values (15, 33, 68). Then you can move on to the E12 and E24 values if you really want to get serious about it. Note that values from the E24 scale don't carry over to the E48 scale (150 vs 147, 120 vs 121, etc), but I seriously doubt that the issue will ever arise for the average hobbyist.

  175. Tom Duncan by Attila+the+Bun · · Score: 1

    Tom Duncan wrote a series of three excellent books:

    Adventures with Electronics, Adventures with Micro-Electronics, and Adventures with Digital-Electronics.

    The projects are made on a breadboard, so you have great flexibility when you want to expand on the ideas in the book and build your own circuits. After each project there is a list of suggestions and variations.

    There's a component list at the end of the book, so you can buy all the bits yourself (and a few extra for your own more ambitious projects after working through the book)

  176. Look into the Parallax line of products by ASuitableBoy · · Score: 1

    Parallax has an excellent set of products including sensors, actuators and controller that go along with well writing documentation and training manuals. http://www.parallax.com/

  177. Summary by bastafidli · · Score: 2, Informative

    There was similar thread few weeks ago realted to books about electronics. I have tried to complie all links for future reference

    Electronics threads
    http://hardware.slashdot.org/article.pl?sid=08/05/06/2333256

    http://entertainment.slashdot.org/article.pl?sid=08/06/20/1327207

    Paper books websites
    http://www.amazon.com/Practical-Electronics-Inventors-Paul-Scherz/dp/0070580782 +++

    http://www.amazon.com/Bebop-Boolean-Boogie-Unconventional-Electronics/dp/0750675438/ref=pd_bbs_sr_1?ie=UTF8&s=books&qid=1210145164&sr=1-1

    http://www.amazon.com/Robot-Builders-Bonanza-Tab-Electronics/dp/0071362967

    http://pragprog.com/titles/ctelec/a-peek-at-computer-electronics

    http://www.amazon.com/Getting-Started-Electronics-Forrest-Mims/dp/0945053282

    Online books websites
    http://www.phy.davidson.edu/instrumentation/NEETS.htm

    http://www.allaboutcircuits.com/

    http://ocw.mit.edu/OcwWeb/Electrical-Engineering-and-Computer-Science/6-002Spring-2007/CourseHome/index.htm

    http://www.ibiblio.org/kuphaldt/electricCircuits/

    http://www.hiviz.com/

    http://openbookproject.net/electricCircuits/

    Hardware kits websites
    http://www.smileymicros.com/

    http://www.arduino.cc/

    http://ladyada.net/learn/arduino/
    http://openbookproject.net/electricCircuits/
    http://www.adafruit.com/

    http://www.adafruit.com/index.php?main_page=product_info&products_id=68

    http://www.atmel.com/dyn/Products/tools_card.asp?tool_id=2735

    http://www.nerdkits.com/

    http://www.electronickits.com/

    http://www.sparkfun.com/commerce/categories.php

    http://www.quasarelectronics.com/epl200.htm

    http://www.elenco.com/prolabs.htm

    http://www.rev-ed.co.uk/picaxe/
    http://en.wikipedia.org/wiki/PICAXE
    http://www.phanderson.com/picaxe/picaxe.html

    http://www.makingthings.com/products/KIT-MAKE-CTRL

    http://www.parallax.com

    http://www.xgamestation.com/

    http://www.ramseyelectronics.com/

    Software websites
    http://www.avrfreaks.net/?module=FreaksTools&func=viewItem&item_id=145

    http://www.linear.com/designtools/software/index.jsp

  178. Re:Summary 2 by bastafidli · · Score: 2, Informative


    How to websites
    http://www.curiousinventor.com/guides/How_To_Solder

    http://www.curiousinventor.com/guides/Surface_Mount_Soldering/101

    http://tangentsoft.net/audio/

    http://www.electronics-lab.com/index.html

    http://www.sparkfun.com/commerce/hdr.php?p=tutorials

    http://www.ladyada.net/learn/arduino/

    http://www.embedds.com/

    Electronic parts websites
    http://digikey.com/

    http://www.vellemanusa.com/us/enu/engine.php

    http://www.bgmicro.com/
    Online Forums websites
    http://tech.groups.yahoo.com/group/LTspice/?v=1&t=directory&ch=web&pub=groups&sec=dir&slk=1

    Various websites
    http://www.arrl.org/

    http://www.makezine.com/

    http://www.kpsec.freeuk.com/index.htm

  179. Tube amps by bluefoxlucid · · Score: 1

    Build a single ended guitar amp. It's not exactly a kit but it's easy to do and has a good community around it.

    You'll need a Hammond 125DSE output transformer (from RadioDaze), a Hammond 260-0-260 power transformer (from RadioDaze), a Valve Junior double turret board from Watts Tube Audio, a Valve Junior component kit of your choice from Watts Tube Audio, and a Valve Junior chassis kit from Watts Tube Audio. You also want a metal chassis (WTA has these), some tools, a switch (WTA), a fuse holder and fuse (WTA) to put in line with the mains power, and a socket for the power cord.

    Head over to SEwatt.com and ask for help. Check out this PDF to learn about all the parts:

    http://www.s2amps.com/docs/vj_kit_inst.pdf

    One thing you can do is just buy a Valve Junior head or combo for $120 and pull the board, get the WTA board and component set and build it, throw it into the existing amp; though if you really want to do a guitar amp, you want the Hammond 125DSE or ESE (ESE has more headroom, DSE will get you more distortion). In my case, I've wound up designing and building my own amps; but my VJ rebuild has a 6V6, a bias pot, an input filter to correct DC offset, and I'm adding a Baxandall tone stack.

    Note that if you scratch build, you can hit PPwatt and ask about Fender 5D8 or 5E3 amps...

    http://www.sewatt.com/
    http://www.ppwatt.com/
    http://forums.epiphone.com/
    http://www.wattstubeaudio.com/
    http://www.s2amps.com/docs/vj_kit_inst.pdf
    http://forums.epiphone.com/Default.aspx?g=posts&t=7

  180. NI ELVIS: Educational Design and Prototyping by SparhawkA · · Score: 1

    Hello, You might want to check out the NI "ELVIS". It's not cheap, but would provide an awesome platform to experiment with and learn about electronics. It is complete with built-in instrumentation and even integrates nicely with circuit simulation (Multisim) software. NI ELVIS II: http://sine.ni.com/nips/cds/view/p/lang/en/nid/205425

  181. MegaSquirt! by Gilmoure · · Score: 1

    MegaSquirt is a DIY electronic fuel injection (EFI) kit. This part is for the controller and they have links and plans on how to build the hardware too. Once I manage to build a transmission that can handle the power of my 458ci big block Chevy (single carb), I want to see about building one of these, only using a tunnel ram intake. I should finally be able to get the MPG below 9!

    --
    I drank what? -- Socrates
  182. Quick shopping list by NotQuiteInsane · · Score: 2, Interesting
    First thing's first, you'll want some decent reference material.

    The Forrest Mims books are a great starter -- grab yourself a copy of "Getting Started in Electronics" to start with. RadioShack should have that one.

    I'm also somewhat surprised that nobody's mentioned The Art of Electronics by Paul Horowitz and Winfield Hill. It's pretty much the standard reference work, and a lot of electronics design courses use it as the primary course textbook. It covers damn close to everything you need to know. Bit on the expensive side though, unless you can get a used copy.

    Look for the Babani Publishing books too, they usually sell for a few quid on Amazon. Worth every penny - they're basically little pocket books that cover one subject (e.g. oscillators, filter circuits, etc) and cover it in some depth but without the mathematical baggage of Horowitz and Hill.

    Start by learning Ohm's Law! V=IR, P=IV and the reciprocals. They're tremendously useful and state the relationship between voltage, current, resistance and power (Watts).

    OK, now we move onto tools... Get yourself a decent multimeter - don't go overboard and spend $300 on a top-end Fluke, you don't need it. A $20 corner-shop digital multimeter will do fine. Just keep the battery charged up, they tend to drift when the battery starts to drain. Needless to say, the better ones don't do that :)

    You'll also want a solderless breadboard and a half decent 5V power supply. The little switch-mode "universal" supplies are usually pretty good, Maplin have one that does 5V (among other voltages) on sale for £9 at the moment.

    Components-wise, get yourself a selection of resistors, capacitors and transistors. FastComponents are worth a look if you're in the UK, they've got capacitor kits, crystals, some ICs, stripboard... Resistor packs can be had for not much money, you want a basic E12 kit, preferably consisting of 0.25W metal-film resistors, and 100 of each value. Expect to pay about £40 (there's a company called Dannell Electronics -- again UK based -- that sell these on eBay for a bit less). Bear in mind that it's sometimes cheaper -- especially with Farnell -- to buy the individual resistors than the overpriced "E12 Resistor Kit".

    Suppliers... Well, there's FastComponents, Dannell, Bowood Electronics and the like in the 'small guys' category. These places tend not to have a very wide range of parts, but are often ridiculously cheap. They're usually run by people who actually know a bit about electronics, so they might be able to offer suggestions as to what you need.

    Next you have the big guys -- CPC, Farnell, Maplin and RS. CPC and Farnell are basically the same company -- CPC have historically been a spares supplier and don't really do raw parts, whereas Farnell stray more to the raw components side of the line. Prices are reasonable, but not great. Rapid Electronics are worth a look - cheaper than Farnell, but I've never ordered from them. YMMV.

    If you're in the USA? DigiKey rock (I've ordered from them a few times), and there's also Mouser and one other company whose name escapes me at the moment... Also search for BG Micro, they're a surplus supplier and often have some pretty good deals on odd parts.

    Surplus suppliers are the 'odds and end shops' of the electronics hobby community. There used to be Greenweld, Mainline and a few others on this side of the pond; Greenweld has gone "Innovations Catalogue" and no longer sell components, and Mainline's warehouse burned down. The latter have risen from the ashes and now sell primarily on eBay UK.

    Surplus kit is what it is -- sometimes you see fantastic bargains on things like graphics LCDs that normally sell new for £50-£100, but usually hit the surplus market for far less. YMMV though, some stuff is new-old-stock and generally quite nice, other things are pulled from broken equipment. Yet more stuff is cheap because it's weird

  183. Magazines? by GrahamCox · · Score: 1

    If I were a magazine publisher, I'd be worried by the fact that apparently no-one has suggested this!

    Last time I looked there were still a number of good electronics publications on sale, and I mention them because that's how I got started, back in the day (70s). Back then there were a wide range of mags that covered a similarly wide range of abilities and interests; I expect that's narrowed now, but those that have survived tend to be the better, more in-depth ones. They often cover a lot of theory though of course you probably need to subscribe to a particular title for a year or more to get a complete picture. The advantage though is that they regularly publish interesting and sometimes unusual projects as well as supply the parts in kit form, so you can pick something to build that interests you and fill in the theory as you go.

    One of my favourites in the 80s was "Elektor" which I believe was a Dutch publication, though in English. Very high quality production standards of both mag and kits, and they didn't have a patronising tone. Wide range of projects - audio, micros, test gear, RF etc. Lots of theory. No idea if it's still published. Others back then were "Wireless World" (sounded dated even then but excellent mag - emphasis on RF), "Electronics Today International" (ETI) - some great audio and early micro projects, though I'm pretty certain this one isn't published any more, "Practical Wireless" (also RF) and many others aimed more at beginners. Check out your local newsagent - even if you only picked up one they are (or were) a great source of information and suppliers just from the ads alone.

    1. Re:Magazines? by GrahamCox · · Score: 1

      Hmm, I should have Googled a bit before posting. Elektor is alive and well, I'm happy to report:

      http://www.elektor.com/elektor-uk.35.lynkx

      And others:

      Everyday Practical Electronics Magazine
      Practical Wireless
      Electronics World

      I realise there are UK mags, but it's what I grew up with and having read a large number of US and Australian publications over the years as well, I believe the UK publications are actually better than the world average. I may be biased however ;-)

  184. Radio Shack by icandodat · · Score: 1

    I was a submarine Electronics technician back when we were taught component level trouble shooting and repair. I have fixed gear when there were no repair parts on board because I understood the principals of electronics. I was taught a great deal of theory and gear specific knowledge by the Navy but I learned a great deal of practical, make it work, electronics from the cheep little radio shack books "Radio Shack Engineer's Mini Notebook" I see then on ebay now and then they're cheep, they will get you started with both simple theory and projects that promote success and further experimentation. This is not a kit but you can buy a breadboard and some wire and some cheap parts to get you started. Good luck!

  185. NEETS = SLEEP by likuidkewl · · Score: 1

    I agree that the NEETS modules are a great resource, but seriously anyone who has ever tried to read them can tell you that you will fall asleep after chapter 1. Trust me, don't do it unless you have to. My suggestion is to start in small doses, NOT using the NEETS, use a site like: http://www.allaboutcircuits.com/vol_1/index.html to get the basics down, I still use it as a refresher, and then if you feel you are ready for a more in-depth reading on the topic look in the associated NEETS module for the full-monty. Good luck!

  186. Check out Ramsey by Anonymous Coward · · Score: 0

    Ramsey electronics www.ramseyelectronics.com has several excellent kits. The ones that I built have a full theory of operation and suggestions for additional modifications.

  187. In my experience, the Parallax kits are a start by Agent__Smith · · Score: 1

    I had a lot of fun helping young adults get started learning about electronics with the Parallax kits. The WHAT IS A MICROPROCESSOR kit is a great place to begin. Explains in great detail what things are and how they interact in a system. Also teaches some entry level programming for the microprocessor. From there move into the SCRIBBLER or BoeBot kits, to put the hardware and processor into action with the skills you learned in the WHAT IS A MICROPROCESSOR kit. The kits are fairly inexpensive, and really build upon one another. Then work into the different sensors and their opperation and code to implement them, and the robotics components and their role and code in the system.

    They are fun, inexpensive, and a great place to start for the novice.

    --
    "It seems that we are at the age where life stops giving us things, and starts taking them away..." Indiana Jones
  188. PC intergration by ChameleonDave · · Score: 1

    Ah, nostalgia!

    I used to have one of those 500-in-one thingies. It was great. I made every circuit and experimented with it until half the components burnt out.

    However, I'd only want to get back into it now if someone showed me a simple way of getting my circuits to interact with my (Linux) computer via USB. I also have parallel, serial and PCI ports sitting there unused. Anyone?

  189. Highly complex, for advanced learners only... by larry_larry · · Score: 1

    ...there is the age old game of Operation. Zzzzzztttt!

  190. I'm teaching a few robotics classes... by RecycledElectrons · · Score: 1

    The http://www.arrickrobotics.com/ A-Robot is an excellent beginner's bot. It is rugged (can survive 10 years in a drawer and still function) gets you up and running quickly, and is expandable. A 12V, 2A power output, 3 spare RC servos, and a 40 pin I/O header (that takes an IDE cable) will let you play with electronics. Roger Arrick wrote "Robots for Dummies" that shows one project at a time how to breadboard a peripheral and code for it. Buy everything that's in the T1 kit, but don't get the BS2 - get the BS2e. $400.

    The closest second for a beginner's bot is the BOE bot fromParallax. It's based on the same processor. The problem with the BOE bot is that when it breaks, it's dead. It's not really expandable like the A-Robot is. you would have to see the A-Robot (1 ft x 1ft) next to the BOE Bot (6in x 6in) to understand.

    For less beginning, and more electronics, check out http://www.ere.co.th./ You are trading BASIC for assembly, and no longer have a beginner's book to guide you. You do have http://www.avrfreaks.net./ The really cool thing is all the peripherals on 16 pin headers, so you don't have to spend 3 days to get a stepper motor to spin. You will be able to bread-board parts too, with 16-pin headers on the boards.

    A close second in this field would be the boards that accept Atmel STK-style headers. That's what I use when I'm not building a custom board. I'm too entrenched in 10 pin headers to go to 16 pin headers, though I made some 10-to-16-pin-adapter-boards.

    Finally, you could get an AVR board like I use for my projects from http://www.geocities.com/mengjinsu. Meng's boards are great if you know how to stuff PCBs and solder them. I order them by the dozen. Get the ABR chips from http://www.digikey.com/ and the rest of your stuff from there or http://www.mouser.com./ Also, take a look at http://www.sparkfun.com/

    Andy Out!

    1. Re:I'm teaching a few robotics classes... by RecycledElectrons · · Score: 1

      One link is broken.

      http://www.ere.co.th/

      (no dot after th)

      And yes, I trust this one company in Thailand to do honest business.

      Andy Out!

  191. What about Virtual electronics? by serutan · · Score: 1

    When I used to work for Tektronix they had testing software that could simulate circuitry. That was back in the 80s. Aren't there by now virtual electronics labs for PCs that let you wire up components on screen and see what happens? Seems like that would be a faster way to learn than by breadboarding or soldering.

  192. Books with parts lists by b1ffster · · Score: 1

    When I was a kid I took two books out of the local library which changed my life forever. They're both by Tom Duncan, and they are titled 'Adventures with Electronics' and 'Adventures with Microelectronics'. ISBN numbers are 0719535549 and 0719536723. One uses a board called an s-Dec, the other a standard breadboard. You can still get the books from Amazon, and they're great for getting started with electronics. Highly recommended!

  193. Gibson Tech Ed and "troni.ix" books 1 & 2 by hapua64 · · Score: 1

    I bought the "tron.ix" kits and books 1 & 2 (http://www.gibsonteched.com/tronix12.html) from a local electronics retailer. I'm very happy with them.

  194. I recommend Sparkfun by Smoke2Joints · · Score: 1

    I needed to learn about microcontrollers, and was advised to go with the AVR micros. These tutorials focus on the serious side of electronics, and do it in a light hearted manner. Well worth looking into.

  195. Don't they all have schematics? by Schraegstrichpunkt · · Score: 1

    Odd. Don't all the electronics kits (for kids or not) have accompanying schematic diagrams for everything you're assembling? Mine did, and I assumed they all did--0but I got it during the late 1980s, probably from Radio Shack. My parents taught me to ignore the point-to-point assembly instructions and instead look at the schematics.

  196. Try these 10 circuit kits by Frank123 · · Score: 1

    There is a very powerful free circuit simulation evaluation program available from spectrum-soft. If you go to www.tier-2-innovation.com you will find 10 electronic circuit kits that help you learn how to use microcap9, which is the circuit simulation program. The program essentialy provides you with all parts, instruments and power supplies to build and test circuits.

  197. Re:old heathkits, like oscilliscopes by Workaphobia · · Score: 1

    My grandfather, who was an electrical engineer, bought me a 200-in-1 kit when I was a kid, and I had a lot of fun with it. Some of the projects were a bit advanced for me, and I never understood how some of them worked even if I could assemble them, but it sure did encourage experimentation. You could do a lot with those things.

    I also had a 150-in-1 and 300-in-1, but the 200-in-1 was my favorite by far.

    One time I tried to test the remaining strength of the batteries by pressing a Duracell tester across the terminals they were connected to on the kit, and almost instantly burnt my fingers. Somehow the Duracell people thought it was a good idea to encourage people to short circuit their batteries with what was basically a bare strip of metal. Luckily we had an allo cactus in the house to treat it. So one way or another I guess you can't help but learn with a kit like that at your disposal.

    --
    Evidently, the key to understanding recursion is to begin by understanding recursion. The rest is easy.
  198. When I started... by owndao · · Score: 1

    When I started fiddling with things electric I used to get switches, wiring, transformers and such from a family friend who happened to be an electrician. You can teach yourself some simple logic with the batteries, wire, switches and relays. If you want to get into the electronics and such for analog I'd suggest the Radio Amateurs Handbook (or whatever HAM operators are using these days) if you can find it. It takes you from basic circuitry up through powerful radio transmitters and even has some digital stuff too. There used to be thousand-page books full of circuitry and operational amplifier handbooks, phased-lock-loop handbooks, etc. easily found at your nearby campus bookstore or better yet, used book store. At various institutes of technology these are plentiful and intro course texts are available too.
    I'd recommend that you start out understanding Ohm's Law and bipolar transistor operation. You will find that transistor-based design is pretty simple and from there, the sky's the limit (actually the ends of the knowable universe are but you'll see! ;)) enjoy!

    --
    Be as you would have the world become.
  199. Forrest Mims - CREATIONIST! by Anonymous Coward · · Score: 0

    Be careful - as good as Mims' books and kits, he is a creationist, censored by Scientific American for his views regarding evolution. He must be trying to use the electronics as a back door to sneak religion into the classroom.

  200. PAiA.com by Anonymous Coward · · Score: 0

    http://www.paia.com/

    Good + Affordable multimeters, too.

  201. Thats it! by peter303 · · Score: 1

    I recall the particular distibution of experiments, including the UV light and cloud chamber. It was fun. Wished I saved it.

  202. From a electronics tutor... by LostMyBeaver · · Score: 1

    Over the last several years, the electronics program in the high schools here in Oslo, Norway fell apart. My nephew was left stranded without an educated teacher and was forced to instead study TCP/IP networking to complete his high school diploma. The worst part is, he and his classmates were still interested in electronics and needed a tutor. So I setup a study group with zero financial resources.

    This was not a problem.

    There is little point in electronics kits and trainers these days as the parts they provide lack focus and the process of building the projects is more for fun and less about learning how things work. There is a much better alternative.

    Simulators!

    You can purchase (or accidentally duplicate) a copy of either Eletronics Workbench from National Instruments or a copy of Proteus VSM and accomplish far more in a shorter time.

    A proper adult level lab requires an Oscilloscope, logic probe, function generator, a/d board, multimeter, etc... these tools virtualize both all of these tools and are extremely powerful.

    Also, given the cost of aquiring all the components for a proper lab is hard. As a proof of concept, I actually developed an entire 8080 compatible processor at a transistor level with memory and graphical display in Proteus VSM. This project was great since it allowed me to teach, by example all the concepts from power supply design to software development in a simulator at ZERO cost.

    I highly recommend ignoring kits and lab tools and focussing instead on the theory which can all be learned visually in these simulators.

    When you've learned to design something, you can design your own boards and have them prototyped by cheap services for $20 a pop and solder the parts down. If there's a flaw in the design, figure it out in the simulator. If it requires you to access motors and sensors, then you can get a multimeter and a logic analyzer, but you should be able to fake the problems in the simulators to sort out most problems.

    Good luck with your education.

  203. Try this by ssbnmustang · · Score: 1

    http://www.gibsonteched.com/etcprogram.html Underway, the only way Saturdays, Sundays, And Nights (SSN)