How To Deploy a Game Console In the Office?
SkydiverFL writes "Does anyone have an idea for a good solution for using a game console (Xbox 360, PS3, etc.) with a laptop and / or external monitor? I am planning to set up each of my developers at the office with a shiny new Xbox 360, surround headphones, and Gold memberships. The only catch is that I have to do it 'gracefully.' I would be grateful for any input on the technical setup and politics (how to get it in and how to work through the politics)."
Read on for further details on the situation.
SkydiverFL continues, "Long story short, I am the MIS Manager / Lead Architect for a blue collar non-tech company. My team needs to be happy, but the folks in the rest of the office do not really understand what that means for the types of personalities that exist in our department. Even though my team is tucked away in a different part of the building, we do have clients and employees come back here from time to time. I cannot set a monitor on their desk. The console can be here, but it needs to be not so 'in your face.' Each developer currently has a maxed out Dell Latitude D830 laptop, docking station, and a wide screen 20" LCD. The LCD has a dual-input configuration — one for SVGA and one for DVI. The DVI port is in use by the laptop. It would be preferable not to feed the console directly into the monitor. We have employee monitoring software in use and need to track the usage of the console. So, it seems best to use a capture card along with some type of viewer utility. This would allow us to have a record of when and how long the console was used, in case anyone else in management ever has a problem.
productivity will tank.
you will look like a moron.
They're using their grammar skills there.
Please :)
Are you trying to be their manager or their friend?
Are you hiring?
What's the reason behind this? Without knowing why you want to do it, it's hard to find a way to help you justify the idea.
ok, it's nice to think that someone understands that i need to space our for a while. and it's a good thing you're giving out consoles.
so why do you then monitor their use? it's like taking the consoles back?
----
...it's the only way to be sure.
Are you hiring? And if so, can I apply?
use a tv input card.
Do you even lift?
These aren't the 'roids you're looking for.
Employees have enough distractions as is (the Internet in the office...), but you want to give them all a game console? If your company is publicly traded, let me know so I can sell now if I have any....
...in bed
I'm the last person to be advocating nose to the grindstone blah blah get your work done, Cratchet behavior. That being said, what's the possible point of having gaming consoles in the office? I much prefer the idea of get in, work hard, get out after 8 hours, don't put in more than 40 if you can help it. Time spent at home with family is worth more than any sort of office camaraderie, fakey or othewise.
When all the dotcom stuff was going on, I never could quite understand their idea of having game consoles in the office. If I worked there, I couldn't imagine playing on it myself because I would feel conspicuous, like I was goofing off on company time with a big sign over my head saying "pay attention, this is more flagrant than slashdot!"
Personally, I think goofing off for a coffee break on slashdot is great. Checking the news while waiting for a report to generate/program to compile/etc is perfectly acceptable. Maybe setting aside a night every week or two to play department vs. department FPS is cool. But for the most part, the best thing you can do for your people is make sure they can get in, get their work done quickly and efficiently, and get them out the door at quitting time. That does more for sanity than all the perks in the world.
Kwisatz Haderach
Sell the spice to CHOAM
This Mahdi took Shaddam's Throne
starting with my cube and try some options there first before risking it at your own company?
rewriting history since 2109
I was in an office where we had a culture of approx 3 10 minute Quake games a day, multi-player all in.
With the occasional after work longer session. We found a quick 10 min game increased productivity reduced stress and was good for the team.
part of what worked was that we all played at the same time so we could yell and woop and curse.
If you have to ask how to do something like this, then it's probably a bad idea.
This guy's the limit!
Okay, I've been in IT a while, and I know plenty of developers. I'm unaware of a developer "Needing" a console at his desk in order to do his job, unless he happens to be a game developer on that console.
That being said, you mentioned this was a blue collar company.
How long, roughly, do you really think it will take for the rest of the company to find out that their co-workers are being paid to play games? I guarantee you, I'd be *PISSED* if I found out one department had the company paying for time (whether salaried or not) that was spent on games. Imagine what happens when Joe Plumber (insert favorite and/or appropriate profession here) finds out? How long before one of your developers brags about it to someone outside the department?
Not only that, but a console per person? Are you kiddng? Assuming its a modern console, that's at a minimum $199/person. That's a lot of money. Are you buying them games, too? If one dies, are you going to be spending time and money to send it in for warrantly repairs? How about 2 days after warranty runs out? You got budget to repair/replace? How about when the controller breaks? You payin' for that?
You buying the games, too?
Don't get me wrong, I'm all about making the workplace fun. How about you buy one console and put it in a common area, and maybe give the "blue collar" guys one in their lunchroom, too? If someone is gone from their cubicle for 4 hours a day, should be obvious, right? Less money spent, more accountability.
Or, and here's a crazy idea, I know, how about you expect them to actually work 8 hours a day since they get paid 8 hours a day and let them blow off steam in other ways. You could just give it to them to take home. Or have after hours lan parties or console parties. Go to a bar.
Bottom line, you are not just asking for trouble, you've actually gone out, started blasting its mating call at the top of your lungs, and smeared its favorite food all over your body and genitalia while naked. This is a half-baked idea at best that won't last very long, for a variety of reasons.
Bill
content owners have made it difficult to obtain hi def tv inputs for computers. all the cheap ones you can get will only import SDTV over the wire. the cheap HDTV ones only bring in OTA HDTV, which is useless for your purposes. you'd have to move up to professional input cards (and prices) to get HDTV input over the wire.
perhaps instead of trying to monitor the video output, you could monitor the power output (with intelligent power bars and the xbox power cable somehow locked into the power bar).
Just use an Expresscard TV Tuner and feed the 360 into it. If you didn't have the requirement that you be able to track what they do I would suggest picking up a 360 VGA cable and going directly into the monitor so they could game in HD, but I'm guessing that's not much of a priority.
A console in the office can be good, but I can't see giving every person their own as being good. It's better to have just one or two setup in a lounge area so it encourages the employees to play it together in the same room (as opposed to on XBL with each other) and encourages them to build stronger relationships with eachother. You want your employees to view their desk as a work area, so when they are at their desk they will focus on work. If the console is at their desk then the barrier between work and play blurs and they'll end up being much less productive. In short, a console in the office (in my experience) works best as a tool to encourage socialization. At their desk it just another way to avoid work, and even a good employee could fall into that trap.
Give it to them for home as a bonus. Management won't really care, in-office productivity won't take any hits (except maybe right after hyped releases) and other employees won't see it and so won't care.
Plus their families can enjoy it as well, where applicable.
Stuff.
I have never been a fan of monitoring employee activity. Employees should be measured by output, not by how often they spin their gerbil wheels.
Not sure how I got into the gerbil analogy, but I'll continue with it.
Gerbil 1 runs his wheel all day and is slow... Generates 5000 revolutions per day.
Gerbil 2 runs his wheel half the day but is fast enough that he generates 6500 revolutions.
If I were to monitor these gerbils I would be disappointed by Gerbil 2's work ethic.
If you could only keep one gerbil and send the other to Richard Gear's house, which one would you keep?
Bad news if you want to give all the devs their own console. You'll find that productivity will tank. In our office we've got a 360 and a PS2 sitting in the break room, and we're free to wander off and play it for a while if we feel the need for it; this way at the very least someone will notice you spending hours on end at it and will tell you to stop being a dick and get back to work.
Ofcourse the competition for the thing during break time is immense but hey, adds to the flavor.
There is no sig...
Seriously? You really think that an Xbox 360 is a good idea?
Get one for the team and put it in a break room or meeting room. Besides, consoles are more fun when you play with others.
You're planning on giving _all_ the developers a console _each_? Some way that makes my head assplode. Isn't one of the points of consoles that you gather a bunch of people around the same machine and trash-talk while playing (i.e. the person-to-person socialization)? Oh well, if you think it's a good idea, go ahead.
I can tell you what my former employee did: put a big TV and a wii in the conference room. According to local tradition, we play a game or two after lunch, and a few friday afternoon while having a beer. If we spend too much time on the wii, the boss-man can probably see it on our weekly productivity reports.
In general, we were trusted to not slack off, which seemed to work fine. I saw the occasional emails saying "I'm sick, so I'm gonna work from home to the best of my ability today." When I was out of tobacco, I went to the nearby supermarket and bought some; I felt no need to tell the boss I'd be out for a few minutes.
Treat people like responsible adults and they will act responsibly.
I'd recommend getting a foosball table (or similar) instead. It's a group activity. If it's in a common area, any employee can play whenever they like and you won't have a lot of employees bitter that some of the others have their own personal game station, and games are generally pretty short. Most employees aren't going to waste half the day playing foosball the way they might playing a game console.
Is your company working out of a member's garage? Is your company just a handful of individuals who are already putting in ungodly amounts of time?
No? Well you'll be stupid to try and put a game console in a workplace. The whole reason for all those video games and snacks was that a lot of companies were formed out of garages and the founding members lived in them. As the company got bigger, they brought their homes into the workplace. You'd be stupid to do that in an existing workplace. Your group will look like slackers. Don't do it.
Everyone has a Nitro (DS dev kit) so they can play the current game we are working on anytime.
Gaming on the XBox, and PC Gaming (i.e. Call of Duty) is usually reserved for lunch, or after 6pm)
As long as you get the work done, gaming is a non-issue -- its only when things get out of balance is there a problem.
Get a 1 or a few Pinball games they are fun to play.
Are you hiring?
Kickass Cheap Web Hosting
This is a much better idea. But if you really must do it your way ... Hire me. I'll take care of everything.
All analog capture cards I've ever tried this with have had a slight delay in showing stuff on-screen. (I've had 4 in the last 10-12 years.) Not much, just enough to notice it's there, especially when looking for it. I've never tried to play fast-paced game on it so I can't say if it's enough to affect gameplay, mainly because the picture quality suffered too much (due to de-interlace/resize/etc) for my taste.
You want your employees to be happy but you use employee monitoring software, wtf? I work for Google so I think I know what you are kind of going for.
Why are you putting these at everyone's desk? Half the fun of a console is playing with other people. Rock Band is almost exclusively what we play at work. GTA4, GoW, etc all gather dust. In addition it if's not at the work station people will be self regulating. It's a lot easier to just "play for a couple of min while this compiles" if it's at your desk. And we have clients/tours come through our office too, and the game room is a stop on the tour showing it off. We are geeks, it's kind of expected. And don't reserve it for just your devs, let everyone play or people will bitch. Don't worry after the novelty wears off the sales people won't touch it much. :) If they do, hey that's great, it's team building between business units and might help moral (less isolated) and might spur some innovation for one side or the other of the company.
Also, productivity will tank to start with. They will be playing with their new toys and will get less done. Be ready for this, you will probably want to let your manager know and try and get some kind of grace period. But if it's not at their desks people will self regulate eventually and those who don't will just be more obvious. People like that will find ways to screw around, might as well give them an obvious way.
So get a conference room and turn it into a game room. Get a nice big TV and a xbox and some social games. Maybe a Wii too (Mario Cart does get some play)
I am an extremely avid computer gamer. I spend 15+ hours a week playing computer games (TF2, Crysis, Sins of a Solar Empire, etc). I also work from home as a Sys admin and DBA. Having my game machine also double as my work machine made focusing on work extremely hard as I am expected to be available from 8-5 most days M-F. (old school corporate culture slowly creeping into 21st century).
When I first started doing this it was very difficult for me to resist the temptation for firing up TF2 while I was waiting for some SQL to finish exporting data or an application to finish rebuilding. The problem is as with any game. You get sucked in. 5 minutes can easily turn into 1.5 hours.
So unless you are going to spend your time wondering around everyones desk and making notes on how long they have been playing, I would listen to others ideas. Put the console in the lounge. Plan after hours lan parties or trips to the bar. I am sure that it would be ok to work through lunch one day and fire things up an hour early.
The problem would never be that your employees would be irresponsible with the console. The problem is that anyone that is a gamer knows it is very rare to spend just 5 minutes on a game. For me it is even harder on flash games like bookworm or tower defense much less a more engaging game like Halo or whatever else is popular at the moment on the 360.
Most capture card solutions are going to have one of two problems:
1) Horrendous latency problems due to encoding time
2) Limited to SD resolution capture (720x480)
3) both of the above.
Problem #1 literally makes games unplayable, as it ads about a .7-1 second lag between the video output and when it is displayed on the screen.
Problem #2 removes a lot of the benefit of having an HD console. A lot of X360 titles lose a lot of their visual quality when playing at standard definition, it can reduce the field of vision for game play, and some titles, the developers actually did a crap job with the standard def assets, and the game has unreadable objects at standard definition (Dead Rising).
Devices that can capture video real time at HD resolutions, such as component capture tend to be really exotic hardware requiring fancy IO (like firewire 800, or eSata, or PCIe), or, they have internal compressors that add that horrible lag time to the video. Some of them, are still rather immature for commercial products, as well, with driver errors and such.
For the best gaming experience, I'd use the SVGA input, or use monitors that that have component in to connect the X360s to. That'll give the best gaming experience.
Instead of monitoring a capture utility, just monitor network activity from the consoles, which all have unique mac addresses.
I think any sort of monitoring scheme is going to require an element of trust on the part of your workers because smart, employees will always find a way around these things. Also, the addition of a free-time "perk" of any sort should adjust your existing productivity metrics. That is to say, whatever you use to measure work quality and completion now, should work just as well after adding consoles. If you don't have these metrics in place yet, then you just don't know what your people are doing.
In the game industry, we all have piles of consoles on our desks, along with rigs built specifically for gaming and software development. For the most part, people "get" when they're working and when they're not, and they do the right thing as long as expectations are set correctly. People occasionally get fired for getting nothing done and being addicted to WoW, but that is relatively rare.
This is where I get my recommended daily allowance of "Foot in Mouth."
At my work, we started playing Starcraft at lunch. It was cheap, it's very social (I'm getting to know guys I didn't talk to much before), and it has been great for morale.
Having a micro-managed game console... I mean, I like games, but I would feel like a child turning on my special toy for 15 minutes before bedtime. Whatever good will may have come of this is being squandered by your micro-management.
Let's not stir that bag of worms...
Get a few 'Training films' on Blue-ray, tell them that its just as cheap to get an xBox 360 as to buy a blu ray player. Then have a few xBox games as giveaways at the office party. Then find out who is using them.
Also get a few people interested in Team Building with Counter Strike and Halo 2...
Umm... Where is this? Can i send you a Resume?
... and there's no room for lying in business.
Hiding the consoles like you are and tracking their use "just in case" is the same as failing to inform management, which makes your acts lies of omission. Think twice. Make sure your management actually understands what you intend to do. They should see the reports of developer gaming time that I think you're going to produce.
Of course, the monitoring will make the developers quit gaming, so I think you should just abandon the effort. Do something more constructive with your time and theirs: write the software your shareholders pay them to write. If they have a problem with work/life balance, tell them to cut out all goofing off at work and to go home when the whistle blows.
(Yes, I'm making a lot of assumptions! Chastise below!)
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Set up one to two console(s) in the office with a 40" plasma screen. Great team-building exercise.
-Palal
"My team needs to be happy, but the folks in the rest of the office do not really understand what that means for the types of personalities that exist in our department."
Honestly, I think this is bullshit. The idea that programmers are some social recluses who need to be coddled in the workplace and given special privileges that other employees don't get is pretty bunk. You know, I bet a lot of people who work in other parts of the company have hobbies and interests outside of work too. What's next? An auto restoration garage? A knitting room? An art studio?
If you are seriously thinking about putting a personal game console at every desk, maybe you should instead pitch to your boss the cost savings of contracting out your IT work.
Sorry to rain on the parade.
Unless you're a shop developing XBOX games, don't do it. Period.
I've had bad experiences, all around, with allowing gaming in the office.
We used to have Friday afternoon pizza parties and gaming sessions at work. The gaming-at-work habit grew (whenever my back was turned), and it seriously hurt productivity. Gaming can be addictive, time-consuming, and distracting. Endorsing it in any form, opens the door for rationalizing gameplay when people should be working.
We stopped doing that, and actually had to let a couple of people go (turns out their PC's were loaded with 95% games, 5% work). Things were much better after we broke that habit.
Also, spoiling people too much gives them a sense of entitlement which can be hard to deal with later.
Have a Christmas Party or summer gettogether with a bunch of network games set up; that's a lot of fun, and keeps it separate from work. That always worked well for us.
Love many, trust a few, do harm to none.
Take a look at the rest of the responses here. There is no way you can do this without making others jealous, which means there's no such thing as graceful. It's unfortunate that human nature works like this. (I've personally been affected by such silliness, though it has nothing to do with console games, and it's made my workplace experience much less pleasant. C'est la vie).
So either give them X-boxes to take home and call it a work bonus or as others have suggested put it in a common lounge area. Either will STILL result in some jealousy but particularly the take home solution won't have everyone in the office scrutinizing productivity and babbling about being paid to play games.
Human nature's a son of a bitch sometimes.
These posts express my own personal views, not those of my employer
I use my Xbox 360 at home on my PC using my Dual Input Monitor. I have the Xbox 360 using the VGA input while the PC uses the DVI input. The Xbox 360 parental controls built into the console will allow you as an employer to set limits on when it can be used as well.
~smith55js
We have an XBox 360 in the office, hooked up to a nice 52" Samsung TV, and it's used perhaps once or twice a month. Once the novelty wears off, they'll probably be wanting you to go get them a new expensive gimmick.
The detail you provide in your question is telling. You discuss mostly the technical aspects (laptop spec, ports, etc.). You barely describe the rationale, or address how it will be perceived, only claiming that other in the company don't understand. You fail to set out the business benefit, or how you will pitch it to your seniors. You fail to set out the personal benefit - apart from the fact you've given everyone a shiny console.
So it's not clear why anyone would want it, or why anyone would approve it. it is clear that by failing to communicate to the rest of the company, people will arrive at their own conclusions, and they are likely to be ones that do not reflect well on you. This is not shaping up to be a McKinsey case study in how to execute an innovative reward scheme that will meet universal acclaim and cure cancer.
Have you had a bunch of your team actually ask for this? I thought not.
Go back to the basics. What are you trying to achieve? What are the potential solutions of meeting your goals. How much will it cost the company? What are the benefits for your team? What are the benefits for your company? What are the drawbacks for the team / company?
And anyone who says "google does it!" doesn't understand that (a) google hires a very very particular type of personality and (b) google has a very particular corporate culture which is geared to using alternative reward schemes. If you want those things, go work for google, or another company with similar values.
Where do I send my resume to?
Pedro
----
The Insomniac Coder
It takes around 2-3 minutes to start playing a game on XBox after console startup, disk loading, and going through the game menus. Since it takes that long to start, a person will probably be playing for at least 10 minutes. That's 13 minutes already gone when a person decides to play. This will cause people who work to either not use the console at all, or maybe once a week, or it would cause too much time being wasted. It's lose-lose. Especially since the people playing know you're monitoring their usage.
The best bet is to have an employee lounge where they could play on one console together. I've worked at a game company, and we didn't have consoles at each desk, and the lounge where we played games brought everyone together better.
Don't trust a bull's horn, a doberman's tooth, a runaway horse or me.
We have employee monitoring software in use and need to track the usage of the console. So, it seems best to use a capture card along with some type of viewer utility. This would allow us to have a record of when and how long the console was used, in case anyone else in management ever has a problem.
Must be because I'm European, but this just seems so absurd to me. Why don't you just switch off your monitoring software for 30 minutes per day, I'm sure many people will appreciate it more than being allowed to play on a console while being monitored.
"I love my job, but I hate talking to people like you" (Freddie Mercury)
I'd suggest pink leotards and toe shoes.
Integrating video games into the work day: A great idea!
Outside a few core developers there's very little work done at Google. It's all about meetings and impressing visitors.
No sig today...
Step 1: Hire me. ...
Step 2:
Step 3: PROFIT!
Work at work. Put in an 8 hour day and go home. Play on your own time. What isn't obvious about this? And yes, I manage technical people, first as a Manager of IT and then as a CIO. My employees are happy. Maintain a decent work/life balance for your employees and nobody will want outrageous crap like this. Don't promise clients the moon and make your people work 80 hour weeks.
Officially a geek since 1984
http://www.engadget.com/2007/03/13/gefen-hd-mate-scaler-and-switch/
I personally have one and I wrote an article on this thing:
http://www.flickr.com/photos/meantux/2188250245/
At home I got my PS3, my obsolete HDDVD player and my cable top Scientific Atlanta Explorer 8300HD connected to my HDMate inputs.
Oh, and I'm really gettng a kick out of these replies,... ;-)
It's perfectly plausible to set up a gaming system in an office as long as it's properly monitored. That being said, it's a LOT easier to control abuse of priviledge if it's not at the desks of the employees. If there's a way to set up a gamer's lounge for this type of thing, then that would likely be preferable. If it HAS to be at the worker's desk, let me tell you, you're better off just going straight to the monitor instead of trying to go through capture cards through the laptop. I've tried running just the sound through a computer before, and the delay was something along the lines of half a second. If the video lagged that badly as well, it would be nigh unplayable.
Suggestion: Just hold onto the power cables and have a sign-in/out sheet for whenever your team wants to use their 360.
Playing video games is a good stress reliever.
What you might need is an office conference room with a TV set and game console. Then let the employees take turns playing the game. Then have a supervisor watch the clock to see how long they spend on the game and tell them when time is up. That way you only need one game console and TV and have a supervisor or manager keep track of time.
Remember, Slashdot does not have a -1 disagree moderation, and no, troll, flamebait, and overrated are not substitutes.
Did you even think that perhaps, just perhaps, not every developer likes playing computer games? Personally I don't want to spend my extra or decompress time at the computer.
Add that to the fact you're trying to do this on the sly and circumvent corporate policies says that it falls into the Very Bad Idea bin.
Negotiate for extra vacation days, flex work hours, telecommuting, or other things that the individual developers might find helpful.
Of course, I didn't see anywhere in your brief comment that you asked your staff what could be done to make them feel more appreciated. To be honest I don't see why you feel your staff deserves to be 'happier' than the rest of the company? This just encourages the misguided belief that the techies should be coddled and held separate. Think through what's going to happen when (not if, when) other managers and employees find out that your people get extra perks. You're even asking this crowd how to handle the politics of doing it in the first place. I don't think you're in a position to handle the fallout from actually pulling it off.
Sorry if this seems overly harsh but all I'm seeing here is problems and more problems. I think a regular paycheck, training, and the ability to ply their craft are more than enough 'perks'.
Get a WII with the Fitness games and accessories. Put it in your departments fitness room. Put an AXIS camera in the room with network recording - for the reason of monitoring for theft.
That would be the closest to a PC solution I can think of. Though if I even mined in Eve online our chatted in Second life on MY laptop on public WIFI while at work, I'd risk getting canned.
While the NVS 140M may not be a gaming card, it can still run some older games. Just get them WoW accounts and let them play WoW together..
Why anyone would want to work for this company is beyond me. Why?
"We have employee monitoring software in use and need to track the usage of the console. So, it seems best to use a capture card along with some type of viewer utility. This would allow us to have a record of when and how long the console was used, in case anyone else in management ever has a problem."
Sure, I don't have a game console at work. But I don't have anyone breathing down my neck if I play some flash games or watch youtube videos or whatever during downtime. I'd much rather work someplace where I'm trusted to get my work done on my own (which I do) without excessive monitoring than someplace where they keep tabs on what their employees are doing "just in case". Free game console or not.
You prove his point. If the company did as every other company does, and just released "new" products, they wouldn't be doing what makes them successful, which is releasing innovative products. They even make better mousetraps - search engines, webmail, mapping, application hosting...
In a way, Google does something far more sinister, and pays people for ideas that they may have. When you've got a crapload of perks, a steady paycheck, and you still get to do what you want, it makes it a lot less appetizing to start your own company with your own new idea. You don't have to pay hundreds of millions for smaller companies who have the best ideas - you've already hired the brains that will produce them, and they already belong to you.
But that's because we're a game development studio. No one uses their consoles for non-work related games in-hours because it would be a heavy distraction. We have a separate big screen and console setup for social gaming outside of work and that separation prevents distraction. Having games at work is great and can boost morale. But the work desk is for work. Morale wise you'll be hurting the team by having people play games at their desk because no one will agree on when its appropriate.
Take your budget and buy a poker table and beer instead. Each week we play poker on Friday in the conference room at 5PM on the mark with company provided beer. Fridays are sometimes the most productive as everyone is in a hurry to get their stuff done because the game always takes place on-time. The non poker players hang out in the president's office which becomes a lounge. Everybody talks to each other, new employees are instantly thrust into the company culture and social life, and everybody lets off a little steam. Playing for small stakes lets boss and subordinate interact at the same level.
Use your budget for activities that can be done in groups or in teams. Sports, Poker, even multiplayer Video Games are great for team building but a "toy" on everybody's desk would be disastrous in any school or work environment.
I work for a 9-1-1 ambulance company and to bolster employee morale each station has a TV and either cable or satellite with basic+ and HBO, showtime, skinemax. The new stations also have dsl with wifi and playstation 3. Even though they promised all of services will be spread out company wide within the next year, we still get a lot of complaints from other crews that our station is better equipped than theirs is. We also have a lot of downtime, whenever we are not training or responding to a 9-1-1 call or cleaning our equipment we are free to enjoy what the company has provided us assuming we can go from notification to enroute to an emergency call in 1 minute. Because of the nature of this business, I see no issue with them having provided us consoles to use on their time. However, the employees who work in the IT and billing departments at the company who work standard 8 hour days are not provided consoles as it would not make sense given the nature of their work. In the situation the original poster described, I see more issues than benefits arising from providing the consoles.
http://www.amazon.com/XtremeMac-XHD-4HDS-00-Xtremehd-4-PORT-Switcher/dp/B000OU7MVQ/ref=sr_1_4?ie=UTF8&s=electronics&qid=1224974967&sr=1-4
this xtremeHD hdmi switch box supports HDCP (hope your monitors do). It also supports DVI seamlessly. I use one.
with these cables
http://www.amazon.com/Cables-Unlimited-PCM-2296-06-Single-Cable/dp/B0007MWE1E/ref=pd_sim_e_7
They're using their grammar skills there.
Just let the devels work from home. Their morale will be boosted big time and you will save on office space costs.
I think the fact that you're looking for a way to be "low-key" about this should be an indication to you that your gut is trying to tell you something - you should listen to it. If you can't be fully above-board with this, then your company really isn't accepting of it. Try to be a little more creative in your rewards. It sounds like your solution isn't a terribly good one, and will inevitably cause more problems than it's worth. Also consider that this isn't the best business environment in which to be painting yourself and your department as spoiled - deservedly or not. You might not be doing anyone any favors in the long run, especially when it comes time to review departmental budgets and productivity and who gets trimmed back. Perception is more important than reality in these situations.
Try being a little more creative with your rewards.
The crimes of eBay are a disgrace to it's pig latin heritage!
The xbox 360 has an hd cable that can plug into the back of a computer monitor to give HD quality game play to the user. The cable costs around 30 usd and comes with same sex connector.
They can't have a monitor on their desk, and they are the IT staff? That's the most ignorant, stupid, and idiotic thing I have ever heard of.
This...
""Long story short, I am the MIS Manager / Lead Architect for a blue collar non-tech company. My team needs to be happy, but the folks in the rest of the office do not really understand what that means for the types of personalities that exist in our department. Even though my team is tucked away in a different part of the building, we do have clients and employees come back here from time to time. "
Is the problem. What they don't understand is what IT needs in order to efficiently do their work. The first thing you need to do is kick the ass of the person that doesn't want IT STAFF to have monitors on their desks. The second thing you need to do is either kick the asses of the people that are dragging customers through your area, or find a security reason to declare the area off limits to everyone except for IT staff. An XBox isn't going to fix the problem that is fucked up management.
Steve's Computer Service, Hobbs, NM
Adaptec makes a "Gamebridge", works great according to a friend who bought it; I've seen it in action, but since it's limited to s-video at best it's likely not too hot.
With most devices you're going to suffer lag; the tradeoff I observed with the gamebridge is that TV quality was crap.
And why exactly are you gaming in the office?...
First of all, a huge thank you to everyone that took the time to reply. Whether they were positive or not, I do appreciate all of the input. I initially had hoped on receiving a few comments on how do do this TECHNICALLY (ie. using a capture card, maybe someone would mention a model number or two). The political items were secondary. However, I must say, I am very glad for the responses in that area. You may have just helped me dodge a bullet... fired from my own gun. ;-)
Just a few words that might clarify my reasoning a bit...
As for money, my plan was to use my own personal money for the consoles, headphones, and memberships. I have already installed individual Sirius radios at each desk, and pay a monthly membership for each, all out of my personal income. I also keep a fridge fully stocked with Dew, Vault, Coke, and whatever else anyone on the team enjoys. There is no way our company would be okay with me spending corporate dollars for this.
As for a common area, I absolutely like the idea of installing a single unit, or maybe even two, in a common location. As someone pointed out, it really would lend to a more open environment. In fact, our team is kinda thought of as "elite" (as one employee recently told me) and having the common area may help break down some walls. Unfortunately, we do not have such an area available to use.
My goal behind this type of initiative is to create an environment were solid technical people will enjoy working. It's quite difficult to attract a developer in our industry. Most are dreaming of the ivory tower and have heard the tales of the high-energy fun-loving start-up environments. Because of what we do, all of our offices are primarily large warehouses, with built out office space, located in rural areas of the state. Still, our company has a desire to develop new technologies and remain WAY ahead of the competition. That dictates a certain type of person... young, energetic, creative, productive... someone who actually ENJOYS developing and isn't just chasing a paycheck.
One more item on that note... there are unique situations that develop in our line of work. Whether it's because of the "blue collar" environment or not is irrelevant. However, our guys overhear and are exposed to things that they normally would not be in a typical office environment. I guess another reason I do all of this is so that they realize that, even with the occasional nonsense, they've still got it pretty dang good.
Overall, management has given us a lot of leeway to do what we want. Our guys are required to put in a MINIMUM of 50 hours per week and generally put in around 60-70. That is solely because we have produced so much in the two years that the team has existed (30 year old company with very new desire for the technology we have given them). Two years ago they had three clones as their servers in one office. Today, we have a new hardened datacenter, brand new infrastructure and hardware within all of our offices, and are developing technologies that nobody else in our industry has.
All of this being said, I think the majority of you are correct. It's a bad idea.
Correction...
It's a good idea but not one that can be implemented in a good way. It really should be in a common area. Until one is available, it should wait. If we're gonna break down that elitist image, then this is not the way to do it. Whether our guys are productive or not is irrelevant. In short, if we don't have enough to share then we probably should wait until we do.
Maybe we'll start off with a monthly FPS round-up in the conference room... setup and put on by our department. We could always hang onto the equipment and do it regularly... three or four projectors and consoles in our training room.
Thanks, again.
Of course, the quality won't be that good, unless you've got an HD capture card and the appropriate playback utility. Your staff are going to figure out how to plug it directly into the DVI input very quickly in any case, so you might be better off plugging them directly into the monitors.
Even at game development studios, developers get XBox360 devkits at their desks, and the real consoles in the shared areas--just something to keep in mind.
Sorry for the confusion. I should have been more clear.
When I said that I cannot install a monitor at their desk, I meant a SECOND monitor just for the console. That would be just too "in your face." Also, by piping it through the laptop (using a capture card, etc.) my hope was to be able to prove that the consoles are not being abused.
Our management is great. And, our developers are hard workers. It's the rest of the departments out there that I worry about. ;-)
OH, ok. That makes sense now.
The capture card direction may not be workable. I have three capture cards here, the old ATI PCI tv card is the only one workable with game systems since there is no noticible delay. The other two are Hauppauge type cards, and have couple second delay which makes it difficult to play any sort of console game.
Steve's Computer Service, Hobbs, NM
You want happy employees? Send them home at 5 o'clock every day, instead of having them play at work. Wasting time at work with games is a lot worse than giving them the opportunity to have a private life. That show a lot more you care about them and gives a bigger boost in productivity than any other measure I've seen.
If your guys have no life and the XBox is really an incentive they care about, provide some for private use at home, although most likely a visit to the local doll-house would be more educational for them.
I worked for a company (not Google) that had everything you could imagine to chill, like a music studio, ping-pong, gym and much more... The result was that employees were more motivated to actually work, because we felt like the freedom was there and we could go take a break any time we wanted. The point I am trying to make is that if you install the game console in the office, is to create an cool and relaxed atmosphere, eliminating the controlling "big-brother" feeling, which is difficult sometimes for management to get used to the idea of complete freedom at work.
Firstly, don't pay too much attention to the naysayers who are knocking back the idea entirely or saying to just give them a console to take home. I'm guessing the reason is to give your devs something to do to unwind from time to time, and possibly get them playing together occasionally to bring the team together.
Unfortunately, you are setting yourself up for serious resentment by monitoring console use. Sure, it might seem fair from your point-of-view, you don't want people abusing it. Fair enough. But consider it from the devs point-of-view. They know there is a fun toy there. They know they can play it. They also know *if* they do, a note is being taken somewhere, and it could damage their career in the future at some point. Do they have exact guidelines as to what is allowed? Are they risking trouble if they are actively seen playing games for a few hours a week, even if they restrict it to certain hours? By including this monitoring, you are effectively tormenting your devs by giving them a toy they dare not use. They will end up resenting you for it.
I know that if I was in such a place, the instant I knew that usage was monitored, I'd set the console aside, under my desk, and use it as a footrest. There's no way I'm risking my career to play a game from time to time. If anyone asked, I'd just say I was caught up in my work and didn't really feel like playing then. I'll just wait 'til I get home and play games then. Seeing the console there would make me resent my employer.
If you must monitor, is there some way that you can set a "sensible" limit, and "monitor" use only insofar as making sure that each dev doesn't hit the limit? And if they do, let them know they'll get a warning first, not be reported to the higher-ups? And also let them know that usage information isn't being retained or used against them, it's just being checked to make sure it isn't excessive, then discarded?
I think a better solution would be to tell people to limit their time to x hours per week, or outside of certain hours, or similar, and then leave it at that. If it's getting abused, people who are following the rules are going to kick up. You've got bigger problems to deal with if you can't trust your employees to track their own time.
Another possibility is to set regular "team-building" times, where you all get together and play games together to unwind. If your office also need to be on-call, you might need a standby roster where one person (known well in advance) covers for everyone else in case a client comes by.
As for video capture, can you just track how long the console has been powered on instead? Why do you need screencaps of the console? The only possibility I can see is if they used it as a media player (ie. listen to music whilst working).
As for discretion, could the console just go in a tray with a lid, so that when it isn't in use, it is just a blank box on the desk? If anyone asks, it is to keep dust off the unit. The real reason is so that you're not giving the impression that all your area does is play games.
And last of all- why a console per developer? Why not just set up a rec area, with a comfy chair, console, and good headphones (or give each person their own headphones). Then track the time they spend in the rec room, instead.
Alternatively, have a game console box, where each of the major consoles is present. Set all the cables up for each employee at their work area, with controllers inside their desk drawers. When they want to play, they go to the console box, check out their console and game(s) of choice, and take it back to play. You can then track the console checkouts instead.
Wow can you hire me. It took a year of complaining about a monitor that was blurry and flickery before I ended up with a 17 inch LCD display. And I didn't get the display because of complaining, I got it because the company got a good deal on displays for everyone.....
Even now I can't convince the manager to get me the tools I need to actually do the job (it is a MS shop and they are too cheap to even get proper licenses for SQL Server 2005 Developer edition [ultra cheap] so we have to dev for SQL Server 2000 and deploy on 2005 or use express where possible).
Your developers all have 20 inch displays and you are looking into X Box's. I'm sure they definitely have the tools they need to do their job. Sign me up!!!!!
several people have touched on this, but i'll speak from personal experience: even if you get over the hurdle of them doing their work instead of screwing around, you're alienating your team from the rest of the company. i promise. as soon as everyone else hears that your people are getting stupid non-job-related stuff like that they are going to resent your team and that will trickle down to inter-department performance. i just got done dealing with a year of this at my former place of employment. we hired an interactive manager who took a few months to hire four developers for a web site project. almost immediately he started throwing gobs of money at all sorts of ridiculous stuff his team didn't need but that could "motivate" them. $1,000 chairs, lamps, painting the room red, large monitors, endless food, etc. are some of these arguably motivators/ok for the office? sure, until you realize that the rest of the people in the building had old machines, crt monitors, couldn't get reimbursed for travel appropriately, job cuts, etc. it was nothing but complete resentment that these guys got tons of perks while everyone else had to fill out forms for basic office supplies. i'm not saying it's right of fair, but it absolutely fed into constant disagreement and bad work environment between that team and everyone else. it also gave a heightened sense of entitlement to the development team who were really impossible to deal with. they were given specials perks, they felt special, and they acted like none of the rules of the place applied to them. i'm not implying causation entirely on this, but when i left the project was a year behind schedule. your mileage may vary, my 2 cents, etc, but i'd think long and hard about how what you're giving your folks can impact not only their production within your team but their ability to be productive in the rest of the organization.
(No, really. If something melts down during your 30mins/1hr break, make them page/call you. Life will not end if your desk is unmanned for lunch.)
Take your lunch:
Need entertainment during the desk-less break?
Up, Up, Down, Down, Left, Right, Left, Right, B, A, START
In order to encourage people to take breaks from their workstation (for health and safety reasons) it is a more sensible idea to set up a communal gaming area (Wii + cheap LCD/Plasma TV) than to set up each employee with their own console at their desk.
The former will increase team interaction. You could have an inter-team tournament after work hours, etc, which would improve intra-team communications. Rayman Raving Rabbids 1 + 2, Brawl, Sports, Kart, etc. Hell, put a Wii Fit board in and get the (possibly hot) marketing chicks upstairs.
The latter will engender jealousy amongst other departments once they (inevitably) find out, and it would probably be a very quick way to get booted out of the company.
The other thing is that you have issued fairly decent laptops to the employees - so why not play games on these? As long as they don't have integrated graphics (the D820s have, my colleague's D830 has discrete) you should be able to set up some games for team play without any of the additional costs (hardware, subscriptions, setup, cables, you getting fired) that your solution would entail.
Don't promise clients the moon and make your people work 80 hour weeks.
Great answer, especially given the original question asker posted below stating that the employees have minimum 50 hour weeks and have to work 70+ hour weeks (and when this happens, it is because of under-staffing, poor management, and a big brother/punishment culture in the workplace).
I'll tell you, if you just get an assignment, in writing, every week or two and you go off by yourself and do you work without ever communicating with other employees, then it absolutely does NOT matter what time you do your work. Very few organizations run this way, so it probably matters what time you work.
We need to carefully differentiate the "blue collar non-tech firm" from Google and IBM Research.
1 - Is your department developing products that generate significant revenue for the company? (I suspect not, as you call yourself MIS. MIS is cost, and not usually P&L management.)
2 - Is your department researching and generating patentable technical assets that keep your firm ahead of your competitors? Do you frequently work with legal to track and manage your IP?
3 - Is your department focused on day-to-day operations of company servers and systems, upgrading software as needed and maintaining custom-code that drives manufacturing equipment?
If you can't answer yes to #1 or #2, I would be careful.
- An asshole consultant (not me) might see your staff as IT operations not core to the business, and recommend outsourcing to the IBMs, EDSs, and Wipros of the world, to cut cost.
- A union rep for the company's "blue collar" staff might see your non-unionized department as the true source of waste, and try to leverage that during the next contract round.
Beware: I believe all are created equal, and have the right to life, liberty, and the pursuit of happiness.
According to the Working Time Regulations you have to provide at least one unbroken twenty minute break that's not near the start or end of the day. There are additional health & safety concerns too, i.e. if an employee has an accident and says on their report form it was because they were knackered due to not having sat down for a brew for 4hrs that can cause problems. That's why most firms here in the UK give at least a thirty minute unpaid lunch break and a paid fifteen or twenty minute tea break.
Nick
I would have to agree with the majority of the comments on here, this is a bad idea. I have seen companies where consoles are in the lunchroom, untouched...A rather well-known British brand at that...
Having said that, I have also worked at a company that had a games room. In it was a pool table, a vending machine, and 2 arcade machines, Gauntlet and Street Fighter...Both better played with colleagues/friends. Yes we used them, mostly after work and sometimes at lunchtimes...And the pool table was used by FAR more often than any game machine.
However, the most exciting place here was the stairwell where a large group of 20 or so smokers would congregate to discuss ideas...and this was a Games company...
I would look at getting a pool table...Or even better (and here is a spark of genius), a membership to a local sports centre where you can go swim, pull weights, play squash/tennis/badmington etc. By far the best would be to give them once a week 1.5 hours for lunch and they can go trash out their frustrations in their given sport...And being developers...well, you know...
When all is said and done, nothing changes...
... ask themselves why their jobs get outsourced to India.
I assure you IT workers in cheaper localities don't get a console for a whole team, forget about one for each of them, most likely they put 16 hours/day of straight work for a fraction of their game playing counterparts in other places.
Honestly, did you notice a recession is going on?
IANAL but write like a drunk one.
I haven't seen any replies other than it being a bad idea, so here is my experience with this problem. I tried to do the same thing; I wanted my Xbox on my PC LCD monitor, it is much better than my TV. In the end, I had to hook the console directly to the monitor. I tried several methods of feeding the video into my PC, but all them, including both an internal ATI All-In-Wonder card and an external ATI video input. All of them had a lag time of a few seconds, making playing the game impossible. In the end though, I just hooked the Xbox into the VGA port on the monitor, and the PC uses the DVI. The sound I have going into the line-in on my PC, there is no lag.
As a corollary, don't work from home, they will come to expect you to work from home at a moment's notice. I mean, you may like work, but no one likes to work all the time.
in girum imus nocte et consumimur igni
It would be preferable not to feed the console directly into the monitor. We have employee monitoring software in use and need to track the usage of the console. So, it seems best to use a capture card along with some type of viewer utility.
That won't be viable. Capture cards can't capture and redisplay fast enough for gaming. Try passing a console's video signal through a TiVo for an example of the problem. You'll need something that will split the video signal.
Luckily, cables are available for most consoles that have both S-Video and Composite connections which output simultaneously. Let the player have the S-Video and record the Composite with whatever system you prefer. Audio splitters are cheap too.
Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
Console games tend to suck people in for hours at a time. My employer (VMware) has ping-pong tables, foozball, pinball, air hockey, and DDR littered throughout the campus. They're much more effective then consoles in common areas because the games tend to be short.
The problem with console games is that they tend to be designed for extended-time play. It takes me at least 10-15 minutes to get into a game of Zelda, and when I play Super Mario Galaxy, sometimes an hour will go by without me noticing it. Furthermore, once people get sucked into online games, there sometimes is no "pause" button as the other players don't care about the fact that the boss wants something finished by the end of the day.
If you really want video games, stick with something cool, like an arcade cabinet. It makes your workplace look fancy, and the games don't last forever.
No, I will not work for your startup