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Are 10-11 Hour Programming Days Feasible?

drc37 writes "My current boss asked me what I thought of asking all employees to work 10-11 hour days until the company is profitable. He read something from Joel Spolsky that said the best way to get new customers is to add new features. Anyways, we are a startup with almost a year live. None of the employees have ownership/stock and all are salary. Salaries are at normal industry rates. What should I say to him when we talk about this again?"

997 comments

  1. Bye-bye! by vrmlguy · · Score: 5, Insightful

    'Nuff said!

    --
    Nothing for 6-digit uids?
    1. Re:Bye-bye! by Evets · · Score: 4, Insightful

      Well rested and happy people are far more productive than tired and unhappy people. A successful focus would be on motivation and efficiency, not on length of workday.

    2. Re:Bye-bye! by spongman · · Score: 1

      better yet. get together with your like-minded colleagues. write a letter to the chairman of the board telling them your position and threatening that you'll all quit if this kind of shit continues...

    3. Re:Bye-bye! by bennomatic · · Score: 2

      Yeah, I was thinking something similar: "GFY".

      --
      The CB App. What's your 20?
    4. Re:Bye-bye! by ShakaUVM · · Score: 1

      Why leave? I'd love to work for a company that worked 10 hour days four days a week. (The summary doesn't talk about how many days, just how many hours per day are worked.) Especially when you have to spend 1.5+ hours a day commuting.

      Well, scratch that. I'd love to work for such a company if I worked 9-to-5 currently. Being self-employed means that I get to work 100 hour weeks followed by 0 hour weeks, as my workload demands it.

    5. Re:Bye-bye! by linear+a · · Score: 5, Funny

      If he wants you to cut back on programming hours then that's his choice.

    6. Re:Bye-bye! by YoshiDan · · Score: 2

      I do 8 hours a day. That's enough to make me need a drink at the end of every day.

    7. Re:Bye-bye! by guyminuslife · · Score: 1

      Funny, I was thinking the exact same thing. And I've never seen that initialism in writing before.

      --
      I don't believe in time. It's a grand conspiracy designed to sell watches.
    8. Re:Bye-bye! by PopeRatzo · · Score: 1

      Why leave? I'd love to work for a company that worked 10 hour days four days a week.

      I'm sure that at this point, you'd be happy just to be working.

      --
      You are welcome on my lawn.
    9. Re:Bye-bye! by syousef · · Score: 4, Informative

      'Nuff said!

      The only correct answer as far as I'm concerned. OP is an idiot for even posting the question. Correct response: Start handing around your resume, talking to head hunters and agencies, and old colleagues. Get out ASAP.

      Boss is not going to pay more (or he'd be thinking of hiring more people, plus the company's not profitable). Boss is not smart enough to understand that what he's asking will result in lower quality and won't turn around profitability. Boss probably doesn't care about the welfare of the employee.

      Sounds like OP is in a sinking ship.

      --
      These posts express my own personal views, not those of my employer
    10. Re:Bye-bye! by Slime-dogg · · Score: 1

      There's also the "waste 2-3 hours more" option.

      --
      You need to restart your computer. Hold down the Power button for several seconds or press the Restart button.
    11. Re:Bye-bye! by Anonymous Coward · · Score: 0

      I second that, and with a side order of Go Fuck Yourself!

    12. Re:Bye-bye! by DragonWriter · · Score: 5, Insightful

      Well rested and happy people are far more productive than tired and unhappy people.

      This is certainly true if you measure productivity in value of output per unit of time worked. OTOH, if you have exempt employees, your labor costs don't scale with hours worked, and you may, within a certain range, get more output per unit of labor cost by expanding hours past the point where that would be beneficial in a system of hourly wages.

      On the third(?!) hand, there is going to be a point at which that becomes counterproductive, even in the short-term, and in the long-term it probably isn't good for morale and retention.

      A successful focus would be on motivation and efficiency, not on length of workday.

      But a boss can't just declare motivation and efficiency, whereas a boss can just declare longer workdays. "Motivation and efficiency" require the boss to do work...

    13. Re:Bye-bye! by Culture20 · · Score: 3, Funny

      I bet it's 10-11 hours a day, 5 days a week (on paper), and 10-12 hours a day, 6 days a week in reality. Oh, and remember: next Friday... is Hawaiian shirt day. So, you know, if you want to, go ahead and wear a Hawaiian shirt and jeans.

    14. Re:Bye-bye! by Culture20 · · Score: 4, Insightful

      There's also the "waste 2-3 hours more" option.

      There's only so much tiddly-winks one can play at work before you realize you'd rather play tiddly-winks with your non-work friends with your own free time.

    15. Re:Bye-bye! by Skal+Tura · · Score: 2

      and prolonged periods of 10+ work days is an easy cause for burnout eventually.

      IT is mentally one of the most, maybe the most demanding industry, especially true for programmer's. Unfortunately people don't see a job "where you sit on your arse all day long" demanding.

    16. Re:Bye-bye! by Anonymous Coward · · Score: 0

      Well said! Tell him you QUIT

      Oh, and be sure to post the name of the company. I need a job and your old one will do nicely. Even working 11 hours a day.

    17. Re:Bye-bye! by Monkeedude1212 · · Score: 4, Informative

      For me, It'd be a simple equation.

      Lets suppose I'm a junior making 50k a year.

      That works out to be ~$24.65 dollars an hour, at the regular schedule of 8 hour work days 5 days a week (40 hours a week).

      They want to bump up the yearly hours from 2028 to 2600 or 2860?
      That's 572 to 832 overtime hours in my book. Overtime usually means at least a time and a half (1.5x) but if you are feeling like this will be particularily draining you could ask for more.

      So $24.65 x 1.5 ~= $36.98 per hour
      coming to a total of an extra $21149.7 or $30763.2 a year.

      So, if I were making 50K, I'd ask for 72k to 80k a year for them to ask for an extra 2 hours of work a day. And thats being pretty generous.

      If you make more than that, and you think overtime should be 2x the pay, be prepared to step up and show them the math. At first they'll think you are joking but when you lay it out in terms that are normally accepted by the working society, they won't have much to argue with. If they want to fire you because you won't work the extra hours for less, you can file for wrongful dismissal. Unless of course you signed a contract at the beginning of your job lending yourself to be run over.

    18. Re:Bye-bye! by runningman24 · · Score: 2

      That kind of thing only works if everyone is actually prepared to quit. That's usually not the case, and could backfire horribly if your bluff is called. Threatening to quit is a lot like pulling out a gun. You better be prepared to pull the trigger if the threat alone doesn't work.

    19. Re:Bye-bye! by jrumney · · Score: 5, Informative

      This is certainly true if you measure productivity in value of output per unit of time worked. OTOH, if you have exempt employees, your labor costs don't scale with hours worked, and you may, within a certain range, get more output per unit of labor cost by expanding hours past the point where that would be beneficial in a system of hourly wages.

      Indeed. Studies have shown that the peak point for knowledge workers is something like 7.5 hours a day, 4 days a week, so going up from the standard 8 hours a day, 5 days a week (which we have Henry Ford to thank for - he carefully researched the optimum working time for assembly line workers) is already giving you diminishing returns.

    20. Re:Bye-bye! by proverbialcow · · Score: 1

      How about "I don't have an opinion, so I thought I'd ask Slashdot instead"?

      --
      The only surefire protection against Microsoft infections is abstinence. - The Onion
    21. Re:Bye-bye! by Anonymous Coward · · Score: 0

      good for you?

    22. Re:Bye-bye! by losfromla · · Score: 5, Funny

      citation please. I do agree and want to believe but laziness prevent me googling and filtering

      --
      Only I can judge you.
    23. Re:Bye-bye! by Weezul · · Score: 2

      Nah, I'd say 'overtime' instead. :)

      Just fyi, 'salary' doesn't mean shit. The Fair Labor Standards Act gives all manor of salaried employees overtime. And many many companies have ponied up millions in settlements because managers thought 'salary' mean no overtime, or even just miss-understood the exempt classes in FLSA.

      Programmers are usually exempt because their duties are integrally bound to the success or failure of the company, i.e. FLSA feels they can & should negotiate more pay by threatening bye-bye instead of by suing later. Server monkeys are NOT exempt from FLSA and commonly sue their ex-employers for small fortunes.

      --
      The Christian religion has been and still is the principal enemy of moral progress in the world. -- Bertrand Russell
    24. Re:Bye-bye! by Surt · · Score: 5, Informative

      The third hand is traditionally referred to as 'the gripping hand' in nerd circles.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    25. Re:Bye-bye! by SpleenVenter · · Score: 2

      I was wondering when somebody would finally bring this up. What the OP's boss is proposing -- if he's asking them to work 10 hour days without additional compensation -- isn't just a bad idea: it's illegal.

    26. Re:Bye-bye! by c6gunner · · Score: 4, Insightful

      Boss is asking his opinion, ergo boss apparently cares enough to not just slam people over the head with his authority-stick. I could think of far worse people to work for. OP should be explaining to him the downsides of the plan, and perhaps suggesting better ways of achieving the desired goal - not pulling the pin and fucking off at the high-port.

    27. Re:Bye-bye! by adisakp · · Score: 1

      I made the same "joke" about half an hour ago except it was somewhat serious when talking about the Game Industry. It's not nearly as bad now as it used to be though.

    28. Re:Bye-bye! by rthille · · Score: 1

      Ah, my kingdom for mod points...

      --
      Awesome furniture, accessories and cabinetry in Santa Rosa, CA: http://humanity-home.com/
    29. Re:Bye-bye! by floop · · Score: 5, Interesting

      The ford motor company set a 48 hour, 6 day work week because, as Henry Ford said himself, for social justice reasons but it was really to reduce an extremely high turnover rate. This wasn't the whole picture in practice though. http://books.google.com/books?id=4K82efXzn10C&pg=PA126#v=onepage&q&f=false He didn't invent the assembly line either. Ford Motors wasn't even the first to use it for auto manufacturing. Ford is not a hero. He was a CEO.

    30. Re:Bye-bye! by Weezul · · Score: 1

      I don't think it's illegal for developers who're actually writing mission critical software.

      There is no federal protection for overtime for most classes employees who are somewhat irreplaceable, i.e. the company will fail if too many quit over not being paid overtime. If you're hot shit, then negotiate your hours when you negotiate your salary.

      All those guys who just install software & set up servers are most definitely covered by FLSA, well unless they're executives or paid very highly. Easily replaceable people should be covered by FLSA.

      --
      The Christian religion has been and still is the principal enemy of moral progress in the world. -- Bertrand Russell
    31. Re:Bye-bye! by cinderellamanson · · Score: 0

      Fuck people, what they don't realize when criticizing IT is that the smarter they are, the harder they fall.

      --
      Hey buddy, can i bum a karma? ~}CinderellaManson{~
    32. Re:Bye-bye! by WaywardGeek · · Score: 5, Interesting

      I've worked for a bunch of startups, though no Google or such that I no longer need to work. There are all kinds of people out there, and you need to be very careful not to get screwed. It's amazing still to me how rational likable people can turn into true horrors when money is involved.

      So, here's what I recommend based on the very small amount of data presented. First, tell your employees that you have been asked to ask if they will work 10-11 hours per day until profitable without any stock or additional compensation. Be sure to mention the words stock and additional compensation. They will naturally, unless they are seriously whipped employees, say they would like to have either stock or more cash, but they're probably happy to work their hearts out if treated fairly. If you and your employees believe the company has a decent chance at a good future, go back to your boss and tell him the employees want stock, and that you feel it might be a good idea, and that you think you could run the team hard for a while if they all thought it was in their best interest. Also mention that if they own stock, they'll all want to work harder, even after they are profitable.

      Unless your boss is a complete dick (which is actually quite common), he'll find a way to get your guys stock. Be sure to ask how many outstanding shares there are, and be prepared for the possibility that he lies about the answer. Don't be a sucker. Try to double check the number by mentioning it to another investor, board member, the CFO, or someone else who knows the truth, and judge their reaction. Do a quick estimate of the current value of the company, and figure out how many shares per hour you could by with the cash that those hours are worth. Maybe be nice and work for a discount, but don't get totally screwed.

      Unfortunately, I see way too much of two kinds of people in startups. There are way too many dishonest owners and bosses who will take advantage of trusting geeks. After all, our skills are all engineering and software, not negotiation and conflict. On the other hand, there are way too many gullible geeks, and geeks who like so many beaten house wives are simply unable to grow a pair and stand up for themselves. Assuming you care about your employees, it's probably up to you to stand up for them.

      Then, there's the standard compromise, which I hope you will avoid. It is very common in these situations for your boss to offer you personally a fair stock deal, so long as you can sell a crap deal to your employees. The standard way this is done is for you to be asked to claim each share is worth X, when in reality it's worth less than X/10. The way to help your employees in this case is to somehow leak how much stock is outstanding. If your employees are too dumb to guess what the stock is actually worth once they have this information, they may not deserve extra compensation. The fact that you're posting here may mean you actually care about your employees. I hope you do, and can stick up for them.

      Finally, if your boss is one of those fairly common jerks who will absolutely refuse to get you stock now, but goes on and on about how much money he's going to pay you once their profitable, then consider moving to a new company. I have never in all my years in industry seen any such promise fulfilled.

      I'll end with a story where I got screwed for not growing a pair. Back in 1999, I was doing some consulting for Zvi OrBach, founder of eASIC. He'd promised me 2% of his stock for access to all my source code, and he promised to keep the code confidential, etc. I delivered the code, and the next day he sent it to Romania, where of course nothing is confidential. I asked for stock certificates, and he gave all sorts of BS reasons he couldn't do it right away, but if I'd wait a reasonable period of time, he'd make it happen. He sent me to Romania to train the team to use my software, and you know what he asked me to do? He asked me to tell them to work extra hours without pay, and he told me

      --
      Celebrate failure, and then learn from it - Nolan Bushnell
    33. Re:Bye-bye! by houghi · · Score: 2

      I was thinking: what do you get in return? What happens if it does not work and the company goes broke anyway? What if it takes 25 years to get profitable? What do you get when it does work after say 6 months?

      For now it sounds as a one way street, so indeed, get out.

      --
      Don't fight for your country, if your country does not fight for you.
    34. Re:Bye-bye! by ifiwereasculptor · · Score: 4, Funny

      I have three. Contact me so we can arrange the details.

      P.S.: Your kingdom has to be Andorra-sized or bigger.

    35. Re:Bye-bye! by Thing+1 · · Score: 2

      On the third(?!) hand

      That's "on the gripping hand", and I fucking hated that book for constantly repeating that.

      --
      I feel fantastic, and I'm still alive.
    36. Re:Bye-bye! by Anonymous Coward · · Score: 1

      The only reason this was posted to Slashdot is to get a large number of opinions from outside the company, so that the OP can shove it in his boss's face.

    37. Re:Bye-bye! by kinabrew · · Score: 5, Insightful

      What *will* happen is that those who can get better jobs(the best workers) will, and the people who will be left will be the worst and least-qualified workers.

      If the management are thinking up brilliant ideas like this, it would be a good idea to get your résumé to as many other potential employers as possible.

    38. Re:Bye-bye! by Jane+Q.+Public · · Score: 5, Informative

      That's a nice story, but the fact remains that working programmers 10 hours a day for more than a couple of weeks max (for a particularly nasty deadline, for example) is just plain counterproductive. There are many years of stastistics to back that up. I don't have them right at hand, but I am sure someone here does.

      The statement that a happy and relaxed development team is more productive is still true.

    39. Re:Bye-bye! by Anonymous Coward · · Score: 0

      Too bad you just commented in the article he wants to moderate in...

    40. Re:Bye-bye! by sconeu · · Score: 1

      That actually happened to me. I was working for a defense contractor, and my manager (a hell of a good guy) came to me and two other people, and told us that the "project from hell" had asked for us by name. The first words out of my mouth (without thinking) were, "I quit". The other two guys said variants of the same thing.

      This wound up getting bumped up to the executive VP level, before we were allowed to stay on our current project. I think it also raised some red flags that three highly regarded engineers would quit rather than work on that project.

      Meanwhile, the other two guys were close to retirement age, so they weren't concerned if they really had to quit, but I was shitting bricks for a while worrying that my threat would be taken up. It wasn't a bluff, but I wasn't sure how I'd explain it to my wife.

      --
      General Relativity: Space-time tells matter where to go; Matter tells space-time what shape to be.
    41. Re:Bye-bye! by justin12345 · · Score: 5, Insightful

      That was my exact thought as well. Most companies fail. In this guy's case they are just salaried employees without stock, they don't even have a vested interest in the company succeeding. Asking programmers (or anyone for that matter) to work 11 hours a day just to keep their job is just a good way to get rid of your employees.

      Also, as far as actual productivity goes: in my experience 6 hours of actual work is pushing it for a programmer. Sure they show up for a full day, but after a certain point the brain burns out and they're posting on slashdot instead of coding, or they are making a lot of mistakes.

      There is a reason that a lot of start ups spent a lot of money on game rooms and making their employees happy and comfortable. I'd rather have 4 good hours of a programmer at his absolute best then 8 hours of mediocrity.

      --
      Cool art gallery, if you're into that sort of thing.
    42. Re:Bye-bye! by dr2chase · · Score: 4, Insightful
      It depends upon how you count your 10 hours. I worked for quite some time in a startup (distributed, in multiple homes), that ultimately failed, and astonishingly we all remained friends (we started friends). I looked at some logs of when we did commits and when we exchanged emails, and we worked ridiculous hours, for a long time, and generated code at a sustained rate (years) of something like 100 lines per day per person, not too picky about definition of "line", not too buggy (it was a brand-X JVM. We could run Swing apps. We could run Websphere.), including overhead for a fair amount of the crap that goes with running a business. This also included learning how to do stuff that was completely new to us, like emulating Sparc FP on an Intel, or translating gdtoa (FP-to-string) from C to Java, and debugging it.

      However, we were working at home, and I know that those "work hours" had holes in them, sometimes lots of holes in them. If I got stuck on a problem, I would do laundry, wash dishes, rake the yard, anything else that needed doing, and usually a solution would occur to me while I was doing something else. I think if I had been in an office, "forced" (by social pressure, if nothing else) to "look productive" for those hours, there is no way I could have done it.

      And yes, we all got non-trivial amounts of stock. Those of us who were getting paid a salary, obviously got less.

    43. Re:Bye-bye! by sconeu · · Score: 5, Funny

      Oh, oh, and I almost forgot. Ahh, I'm also gonna need you to go ahead and come in on Sunday, too...

      --
      General Relativity: Space-time tells matter where to go; Matter tells space-time what shape to be.
    44. Re:Bye-bye! by The+Mighty+Buzzard · · Score: 1

      Maybe but then there's always nethack on the console.

      --
      Violence is like duct tape. If it doesn't solve the problem, you didn't use enough.
    45. Re:Bye-bye! by Anonymous Coward · · Score: 0

      Have you ever been in love with an idea? We all love people, of course, but every once in a while we get an idea that is really neat and just might turn out to be important. That is the kind of idea that I got a few years back. Then about a year ago I realized that I should probably put in the effort needed to bring the idea to a reality. What ensued was insanity - I worked not 10 hour days but 14 hour days, 7 days a week for about a year until I was finished. Maybe the poster should make an honest assessment of the IDEA of the company to see if such effort is justified. I found my thrill and now have my finished project that I get to put my name on. Feels good.

    46. Re:Bye-bye! by syousef · · Score: 5, Insightful

      Boss is asking his opinion, ergo boss apparently cares enough to not just slam people over the head with his authority-stick. I could think of far worse people to work for. OP should be explaining to him the downsides of the plan, and perhaps suggesting better ways of achieving the desired goal - not pulling the pin and fucking off at the high-port.

      No, the boss is a manager of people but does not understand that working them into the ground for a sustained period isn't going to save the company. He is either desperate or stupid or both. In any case a manager of software developers that does not know the answer to this question is an amateur at best and has no business running a company.

      --
      These posts express my own personal views, not those of my employer
    47. Re:Bye-bye! by syousef · · Score: 1

      The only reason this was posted to Slashdot is to get a large number of opinions from outside the company, so that the OP can shove it in his boss's face.

      Why post that as AC? Regardless, how much authority do you think a bunch of slashdot answers explaining that the boss is an out of touch idiot and his employees should desert will have?

      --
      These posts express my own personal views, not those of my employer
    48. Re:Bye-bye! by shentino · · Score: 1

      Funny thing about sinking ships. The captain has a right to do it, but woe to any of the crew he takes down with him.

    49. Re:Bye-bye! by gknoy · · Score: 2

      The way to help your employees in this case is to somehow leak how much stock is outstanding. If your employees are too dumb to guess what the stock is actually worth once they have this information, they may not deserve extra compensation.

      For those of us who don't know a lot about how to value stock, would you (or anyone) be willing in detail to explain this? I think I am not the only one who would like to learn how not to get screwed. Moreover, if the total stock count is secret, how are we to know it? (And how can we verify that we're not being lied to about how many shares there are?)

    50. Re:Bye-bye! by syousef · · Score: 1

      Have you ever been in love with an idea? We all love people, of course, but every once in a while we get an idea that is really neat and just might turn out to be important. That is the kind of idea that I got a few years back. Then about a year ago I realized that I should probably put in the effort needed to bring the idea to a reality. What ensued was insanity - I worked not 10 hour days but 14 hour days, 7 days a week for about a year until I was finished. Maybe the poster should make an honest assessment of the IDEA of the company to see if such effort is justified. I found my thrill and now have my finished project that I get to put my name on. Feels good.

      Nice story. Whether you wasted that year depends on what the idea was But at least you didn't expect a bunch of people you were paying for 7 hour days to do the same for no benefit to themselves.

      Also, it's very very different when you're in the zone and love what you're doing. But even then I would question wether productivity-wise you could have done the same doing 7-8 hour days and still having a life for that year.

      --
      These posts express my own personal views, not those of my employer
    51. Re:Bye-bye! by Anonymous Coward · · Score: 0

      stock is bullshit.

      I've received stock. Amazingly enough, it was worth a shit-load when I received it (and paid taxes on it), but was worth substantially less when I could cash it in.

    52. Re:Bye-bye! by TapeCutter · · Score: 4, Informative

      The 40hr week was fought for and won by the union movement, it had absolutely nothing to do with Henry Ford.

      --
      And did you exchange a walk on part in the war for a lead role in a cage? - Pink Floyd.
    53. Re:Bye-bye! by c6gunner · · Score: 5, Insightful

      I'll take an amateur who's willing to learn over a "professional" who thinks he's infallible, any day.

    54. Re:Bye-bye! by tomhudson · · Score: 1

      They will still have gains overall if they go longer than peak efficiency.

    55. Re:Bye-bye! by Internalist · · Score: 1

      On the third(?!) hand [...]

      I believe it's called The Gripping Hand.

      --
      Research is what I'm doing when I don't know what I'm doing. -- Wernher von Braun
    56. Re:Bye-bye! by Anonymous Coward · · Score: 0

      I agree. Talk to your other coworkers and make sure your employer gets the idea that you're not on board unless there's a 20k-ish increase in pay. If they refuse, you go work for a company that is "profitable" (even if it means a paycut to keep your 9-5)

    57. Re:Bye-bye! by breser · · Score: 1

      Who is covered by FLSA is not just about the work they do. There are of course jobs that are automatically considered exempt.
      Even IT guys can be exempt from FLSA.
      http://www.flsa.com/coverage.html

    58. Re:Bye-bye! by bradleyjg · · Score: 1

      The correct nomenclature is "on the gripping hand".

      Turn in your geek card on your way out.

    59. Re:Bye-bye! by TapeCutter · · Score: 1

      "IT is mentally one of the most, maybe the most demanding industry"

      If you want mentally demanding then try a 12hr shift driving a taxi in the city. Having spent 20yrs as a developer and 15yrs in "unskilled" jobs I can honestly say that software development is one of the least demanding jobs both physically and mentally that I've ever had, but maybe that's just because I enjoy it and treat unpaid overtime as a rare gift to my employer.

      --
      And did you exchange a walk on part in the war for a lead role in a cage? - Pink Floyd.
    60. Re:Bye-bye! by Lemmy+Caution · · Score: 1

      No one in a position to do anything about it cares about burnout. They are interested in quarterly results and the effects on the valuation on their stocks. A brilliant-flame and crash looks better on resumes than a slow-walk-to-profitability.

      The programmers involved could be motivated to play along with these shenanigans if they were given shares. Otherwise, they are essentially being exploited by the fact that there aren't a lot of options in a week economy, and the protections that workers used to have against overlong work conditions have been circumvented.

    61. Re:Bye-bye! by syousef · · Score: 1

      I'll take an amateur who's willing to learn over a "professional" who thinks he's infallible, any day.

      How about 2 amateurs that don't know what they're doing? As in a boss who can't manage his staff, and staff that asks obvious stupid questions on slashdot?

      --
      These posts express my own personal views, not those of my employer
    62. Re:Bye-bye! by mikaere · · Score: 1

      I worked on a project where the developers (all contractors) were on mandatory 10 hour days. The timelines were tight, and this was a way of ensuring we hit the targets. These conditions persisted for about 2 years, IIRC. Nobody burnt out, and everyone was pretty happy. Of course, it helped that the the contractors were getting better money than pretty much anywhere else on the market (Sydney, Australia).

      --
      It's good luck to be superstitious
    63. Re:Bye-bye! by Lilith's+Heart-shape · · Score: 2

      Exactly. I had a guy pull this shit. I just looked at him and asked. "Are you serious?" He insisted that he was, so I told him that he'd have my resignation by 5.

    64. Re:Bye-bye! by Anonymous Coward · · Score: 0

      The OP only posted this question so that he could get outside feedback to throw in the boss's face. I can't think of any other reason.

    65. Re:Bye-bye! by Jane+Q.+Public · · Score: 1

      That is understandable, but, that's "working at home hours", which as you acknowledge is not the same.

      I will clarify by saying that I believe the statistics I mentioned were about hours in an office away from home.

    66. Re:Bye-bye! by Anonymous Coward · · Score: 0

      Well, welcome to America! No overtime and you sign a contract that they own your a$$ with.

      If this would happen in my country (in EU) I would just tell him that he needs to consult with the labour code - no more than 30 overtime hours per month, and no more than 150 overtime hours per year, whichever comes first. Also - at minumum 12h or rest required between working days and at minimum 36h on the weekend. Ah yes, and overtime is paid 1.5x the standard hourly rate. Overtime is considered if you have worked any hour more than the number of working days in the current month x 8h.

    67. Re:Bye-bye! by Anonymous Coward · · Score: 0

      Certain jobs don't pay overtime. It's defined in the labor laws. Might be different per state.

    68. Re:Bye-bye! by Anonymous Coward · · Score: 0

      As long as it turns out to be more important than the first two hands. Everytime my car makes a funny noise, I'm thankful that our technology isn't usually a hyper-customized jumble of nonsensically interdependent components. I just replaced my windshield wipers, and if they had also functioned as AM/FM antennas, car-specific fine-tuned micro-spoilers, and such, they probably would have cost more.

    69. Re:Bye-bye! by loom_weaver · · Score: 1

      Roughly...

      dollar amount = expected value of company * (your shares / number of shares outstanding)

      At my last company I was given 3000 options vested over 3 years. I later determined that there was 50M shares outstanding. If we would have hit it big I think the company might have been worth 150M during an IPO. Doing the math = $9k.

      I should have realized I was getting screwed I asked the CFO how many shares outstanding there were during a stock option Q&A (of all things) and he didn't answer.

    70. Re:Bye-bye! by DreadPirateShawn · · Score: 1

      a) I agree with WaywardGeek. b) Personally I'd boil down to: * Ideally, if the company prospers X%, so should the employees. Granted X may vary (CEO 50%, contractor 2%) but it should be a percentage nonetheless. More profit for company = more profit for all. * If the top-level execs aren't willing to adopt some variant of this model, then there's a threshold of winners vs grunts. * If you're a grunt, consider leaving. If you're a winner, then either leave on "socialist" principle, or stay on "Ayn Rand" principle.

    71. Re:Bye-bye! by sudnshok · · Score: 2

      you can file for wrongful dismissal

      Unless you work in one of the many states with "at-will" employment where they can let you go for no reason.

      --
      People who say "money does not buy happiness" are just people without money trying to make themselves feel better.
    72. Re:Bye-bye! by Actually,+I+do+RTFA · · Score: 4, Interesting

      That would meanhe would have to respect research. Hell,the fucking article doesn't say that more features sell software. In fact, it says quite the opposite. It says solve a problem better than anyone else, without worrying about your competitors.It has good advice. But read it and discuss it with your boss. Especially the many paragraphs about the importance of spoiling your programmers. HEll, Sposky talks about why overtime is bad in Joel On Software.

      --
      Your ad here. Ask me how!
    73. Re:Bye-bye! by jvaigl · · Score: 1

      I worked for a place once where the owner was lamenting his inability to motivate his people to put in 60+ hours consistently. My greatest contribution (IMHO) to that organization was to argue as forcefully as I could that the problem wasn't that he couldn't motivate them to work 60+ hours/week, rather it was that he couldn't figure out how to run his business in a way that didn't require his employees to work 60+ hours for many, many months at a stretch.

      If you're going to give up a year of your life, wreck your relationships, ruin your health, and sap your own creative outlets so that the owner of your business can make a fortune, he'd better be offering you a very juicy slice. For the same level of effort, you can do your own thing, and make your own fortune. Look after yourself, not someone who gives you a pep talk and vague promises.

    74. Re:Bye-bye! by Surt · · Score: 1

      Lying to you about the number of shares would be a crime that would get them in trouble when they try to IPO. Not telling you is perfectly legal.

      In terms of the value of stock:

      A) assume the company will be valued by the market at 3x the yearly gross.

      B) Now you need to know how many shares of stock there will be after the ipo. If the company is healthy enough and far enough along, you can get a statement that will tell you how many shares they have issued or are authorized to issue. Assume they will issue the max, and add up all those numbers.

      Divide A by B = very rough approximation of share price after IPO.

      Another estimate can be had by assuming that the investors in the last round of financing were reasonably competent and expect to sell their shares for no less than 5x their buy-in price in a success scenario.

      But this is all voodoo. Until you actually get to the IPO, there are a lot of things that can happen.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    75. Re:Bye-bye! by Anonymous Coward · · Score: 0

      Absolutely agree with the above. Programmers can do a march for major milestones - beta1/2/RC/RTM, but this cannot go forever. Requesting 10-11 hours workdays until profitable is unrealistic as the end term is not defined and somewhere in the future and unfortunately never comes for a lot of startups. If your employer wants dedication, then the company will have to share its potential success with its employees, which directly translates into stock options.

      Do not want to sound to harsh, but may be it is time for you to start exploring different employment opportunities.

    76. Re:Bye-bye! by mcmonkey · · Score: 4, Interesting

      For those of us who don't know a lot about how to value stock, would you (or anyone) be willing in detail to explain this? I think I am not the only one who would like to learn how not to get screwed. Moreover, if the total stock count is secret, how are we to know it? (And how can we verify that we're not being lied to about how many shares there are?)

      Put the company's stock ticker symbol in to Google and search. The amount returned is the value of the stock.

      If the stock is not publicly traded and no value is returned, then that stock is worth nothing.

      Yes, that stock may be worth something some day, but the company might as well be handing out lottery tickets.

      The stock granted to non-executive employees in these situations gives you a spot at the very end of the line of people waiting to get money out of the company.

      Investors are in front of you. Any new investors putting money in cut in front of you. Vendors and creditors are in front of you. Executives holding preferred shares are in front of you.

      Most successful start-ups either remain private or are bought out by a larger competitor. Very very few go public. And that is pretty much the only way your stock will be worth anything.

      If given the choice, take the lottery tickets.

    77. Re:Bye-bye! by EEPROMS · · Score: 1

      Only a fool works for no returns, keeping your job is not a solid excuse as it is one step from being an indentured slave. If the company offers some form of long term compensation be it shares or profit sharing once the company becomes viable then yes maybe but even then "get a lawyer to look at the agreement". Me personally , if a company can not pay it's wages then it should either change tact or shut down. I am a firm believer in "there is no free ride" especially for corporations who at the end of the day would sell your kidney to make a profit.

    78. Re:Bye-bye! by byte+twine · · Score: 5, Insightful

      Yeah, and willingly gave his workers health benefits so he could sell more ambulances...

      Oh, right, he did none of those things. You were born to a 40 hour work week because generations of workers fought for it. They fought for Sunday off, they fought for the 10-hour workday, and they fought for the 40 hour work week. Thank the workers who organized and fought in unions and gained this victory. Celebrate it and remember the struggle on May Day.

    79. Re:Bye-bye! by Anonymous Coward · · Score: 0

      The third hand is traditionally referred to as 'the gripping hand' in nerd circles.

      probably because of the book?
      http://en.wikipedia.org/wiki/The_Gripping_Hand

    80. Re:Bye-bye! by Surt · · Score: 1

      Sale to a larger competitor pays out too. Legally speaking, they have to buy all the shares of stock at some price. That price has to make the investors happy. You should be sure that your number of shares * price that will make an investor happy, will make you happy.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    81. Re:Bye-bye! by Shimmer · · Score: 1

      Be sure to ask how many outstanding shares there are, and be prepared for the possibility that he lies about the answer.

      That is a mistake. Negotiate a percentage ownership of the company instead of meaningless number of shares.

      --
      The most rabid believers in American Exceptionalism are the exact same people whose policies are destroying it.
    82. Re:Bye-bye! by Surt · · Score: 1

      Yes. (And because the book hits you over the head with the expression ' on the gripping hand '.)

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    83. Re:Bye-bye! by Weezul · · Score: 1

      Your link says the must meet three tests on salary level test, salary basis, and duties, which make FLSA status mostly about the duties in practice. Yes, there are IT guys who are exempt, but most are not exempt.

      A guy who physically mounts servers and installs & configures what he's been told to install will usually not be exempt. Just because you listen to his opinions about how stuff should be configured doesn't immediately change that.

      If otoh you take his opinions as gospel, then obviously he's exempt under the duties test. As you say, he's still an IT guy though.

      Afaik, all the specialized computer exemptions apply only to developer and system analysis types. Imho, there are many programmer who should not be considered exempt, but FLSA must error on the side not being too onerous.

      --
      The Christian religion has been and still is the principal enemy of moral progress in the world. -- Bertrand Russell
    84. Re:Bye-bye! by AuMatar · · Score: 1

      So have I. It was worth 30 cents when I got it, and worth 5.33 when I cashed it in. Stock is a gamble- you're gambling the company succeeds. If you're going to gamble, make it an informed one- find out the number of shares of the company, find out the profitability of the company, and do your due diligence to compare it to similar public companies and figure out a market valuation and share price. THen ask for twice what you should have, in exchange for the risk. It'll still be a gamble, but one you can take intelligently.

      Or just refuse to work those hours- if you're any good it will cost the company 3x your value to replace you.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    85. Re:Bye-bye! by Nothing2Chere · · Score: 1

      If they want to fire you because you won't work the extra hours for less, you can file for wrongful dismissal.

      Most of the states in the union are At-Will work states. In those states only gov't jobs are required to build a case for termination. Everyone else just says "we don't need your skills anymore.

      If the company doesn't give a reason for termination such a law suit would be dismissed out of hand almost every time.
      N2CH

    86. Re:Bye-bye! by Eivind · · Score: 1

      Thing is, even in bad job-markets SOME of your employeers has a choice - typically the most valuable ones.

      So pull bullshit like this, and what happens is that those who CAN leave, do it. In other words, the result is that those who are the most valuable in the job-market, typically the ones who are the most valuable to you too, leave.

      Good luck with that !

    87. Re:Bye-bye! by Z00L00K · · Score: 1

      This is certainly true if you measure productivity in value of output per unit of time worked. OTOH, if you have exempt employees, your labor costs don't scale with hours worked, and you may, within a certain range, get more output per unit of labor cost by expanding hours past the point where that would be beneficial in a system of hourly wages.

      On the third(?!) hand, there is going to be a point at which that becomes counterproductive, even in the short-term, and in the long-term it probably isn't good for morale and retention.

      Tired workers makes more mistakes which will cost more in the end.

      --
      If builders built buildings the way programmers wrote programs, then the first woodpecker would destroy civilization.
    88. Re:Bye-bye! by burisch_research · · Score: 1

      Yeaaaaaaaaaaaaahhhh ....

      --
      char*f="char*f=%c%s%c;main(){printf(f,34,f,34);}";main(){printf(f,34,f,34);}
    89. Re:Bye-bye! by blind+biker · · Score: 1

      Then, there's the standard compromise, which I hope you will avoid. It is very common in these situations for your boss to offer you personally a fair stock deal, so long as you can sell a crap deal to your employees. The standard way this is done is for you to be asked to claim each share is worth X, when in reality it's worth less than X/10. The way to help your employees in this case is to somehow leak how much stock is outstanding. If your employees are too dumb to guess what the stock is actually worth once they have this information, they may not deserve extra compensation.

      This little nugget makes me believe the whole advice is bad. Saying that, if someone doesn't recognize that they're being taken advantage of DESERVES to be taken advantage of, is douchebaggery of the worst kind.

      My advice is to the OP is: leave the company. No "ifs" or "buts", there is no circumstance in which this will have a happy end, except MAYBE for the owners.

      --
      "The agriculture ministry is not in charge of Gundam" - Japanese ministry official.
    90. Re:Bye-bye! by CitizenCain · · Score: 1

      If they want to fire you because you won't work the extra hours for less, you can file for wrongful dismissal.

      That might work in the UK (and most of the EU), but for the rest of us, who live in the US under "at will" employment rules, that's not an option. "At will" employment means that you can quit at any time, for any reason, but also that your boss can fire you at any time for any reason (and the *only* exceptions to this are the categories in the federal Equal Rights Amendment - race, sex, age, religion, disability, etc, etc.). This, as I painfully found out in my younger years, includes reporting a felony being committed by your boss (at least in my state of residence, the rules vary a little bit from state to state). The other type of system is referred to as "good cause" (meaning you can only be fired for a "good" reason, but is not in use in the US in any substantial way).

      And, strange as it may sound at first, as an employee, I prefer the at-will system to the good-cause system, because, to be blunt about it, if I find out that I'm working for a scummy company, or a boss who's trying to make me party to some kind of felonious enterprise (billing fraud, in the case I alluded to), or some arbitrary asshat who's willing to fire an employee for some ridiculous reason, I use up all my sick days and/or vacation time to find an employer which doesn't require me to sell my soul in exchange for a weekly paycheck. (And try to work it so that I'm still "sick" or on "vacation" with my old employer while working for my new one, to maximize the impact of my departure.)

      I honestly can't think of any situation where I'd want to continue working for someone who dismisses employees without good cause, so that legal protection seems pretty worthless to me. YMMV, of course.

    91. Re:Bye-bye! by wm2810 · · Score: 2

      From your own link:

      By 1905 the eight-hour day was widely installed in the printing trades - see International Typographical Union (section) - but the vast majority of Americans worked 12-14 hour days.
      On January 5, 1914, the Ford Motor Company took the radical step of doubling pay to $5 a day and cut shifts from nine hours to eight, moves that were not popular with rival companies, although seeing the increase in Ford's productivity, most soon followed suit.

    92. Re:Bye-bye! by Anonymous Coward · · Score: 0

      >if you have exempt employees, your labor costs don't scale with hours worked, and you may, within a certain range, get more output per unit of labor cost by expanding hours
      That would kill the exempt status.

    93. Re:Bye-bye! by moderators_are_w*nke · · Score: 2

      The back of my £20 note suggests Adam Smith (1723-1790) was responsible for the division of labour in pin manufacturing. I'm going to guess that he was first?

      --
      "XML is like violence. If it doesn't solve your problem, use more." - Anonymous Coward
    94. Re:Bye-bye! by wrook · · Score: 1

      Just a data point, but I have run an XP team with sustained rates (only one year, unfortunately) of 180 lines of production code per person per day. We were working pair programming, so it was 360 lines of production code and 360 lines of test code per pair per day. This was working 40 hour weeks (and being rather militant about not working overtime). We were also doing a huge amount of refactoring all the time. This was just how much the code base expanded every day. I had stats on how many lines were touched, but I can't actually remember them. Interestingly enough, our code expansion rate was increasing slowly, but steadily and I was never sure if this was a good thing or a bad thing. I do remember being rather amazed at how fast we chewed through feature requests, though.

      Of course lines of code is an arbitrary and misleading measurement, but I really believe based on my experience that working silly hours is completely unnecessary. I personally like XP as long as I have the right kind of team, but I'm sure other productive methods exist.

    95. Re:Bye-bye! by Anonymous Coward · · Score: 0

      This. After about 6 hours with a 5 days/week work I'm sure I can cosplay a vegetable perfectly fine.

    96. Re:Bye-bye! by syousef · · Score: 1

      I'll take an amateur who's willing to learn over a "professional" who thinks he's infallible, any day.

      How about 2 amateurs without a clue? 1 who posts idiotic questions he should know the answer to on slashdot, and his boss who is managing something he has no comprehension of?

      --
      These posts express my own personal views, not those of my employer
    97. Re:Bye-bye! by Anonymous Coward · · Score: 0

      I think if I had been in an office, "forced" (by social pressure, if nothing else) to "look productive" for those hours, there is no way I could have done it.

      That is exactly why at my last performance review I told my boss I wanted a 15% payrise or a private office - nothing flash, just something with a door so I'm not constantly wanting people to shut the fuck up or stop hovering behind me.

      You can probably guess which my boss chose. :]

    98. Re:Bye-bye! by mwvdlee · · Score: 1

      Or, simply stated, if that boss asks his employees to work 24 hours a day, they'll be even MORE productive ;)

      --
      Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
    99. Re:Bye-bye! by Darinbob · · Score: 1

      And suggest to your employees that they update resumes too.

    100. Re:Bye-bye! by Eraesr · · Score: 1

      I'm pretty sure that working for significantly more than 8 hours a day on a regular basis reduces efficiency a lot. And we're not talking about people screwing a nut on a bolt at an assembly line here. We're talking about programmers who need to concentrate on their work and often work out complex problems.

      When you work for so many hours on end, motivation and concentration goes down. Not only do you produce less code, chances are that the code that you do produce include more bugs, which cost even more time to track down and fix.

      In my own experience, when I'm really enthusiastic and motivated to work on something, I find myself sometimes coding for hours on end, forgetting about everything around me. But after such coding spurs I often do feel exhausted when I go home. Maintaining that level of concentration for hours on end drains the energy right out of me.

    101. Re:Bye-bye! by Anonymous Coward · · Score: 0

      Fyunch(click)? Is that you?

    102. Re:Bye-bye! by Anonymous Coward · · Score: 0

      One of my friends who is a HR Director for a big UK company has a good saying when this kind of thing comes up

      "Jam now, not jam tomorrow".

      Basically meaning get remuneration for doing more work etc at the get go, not "promised" in x months time, as you'll find it never materialises; after all the companies objectives of lower costs with higher output, which may or may not screw you over.

    103. Re:Bye-bye! by Hammer · · Score: 4, Interesting

      I worked for a company once that had a strict rule of 7.5 hours per day 5 days a week. If you needed to work extra to finish something you had to get clearance from the director of development.
      Their reasoning was that after 7.5 hours per day you introduce much more errors and that will increase testing and bug fixing time and ultimately the company product.

      With that reasoning in mind..... 10-11 hour days will likely f-ck up any programs developed pretty badly :-)

    104. Re:Bye-bye! by mseidl · · Score: 1

      Why does so much of this get attributed this to him?

    105. Re:Bye-bye! by jpapon · · Score: 1
      IANAL, but I don't think this is illegal in the United States for salaried employees. Everyone I know who works for a salary exceeds a 40 hour week on a regular basis.

      In France, its probably illegal, but afaik not in the US

      --
      -- Let us endeavor so to live that when we pass even the undertaker shall be sorry. -- M. Twain
    106. Re:Bye-bye! by Chris+Snook · · Score: 1

      There's also the "waste 2-3 hours more" option.

      There's only so much tiddly-winks one can play at work before you realize you'd rather play tiddly-winks with your non-work friends with your own free time.

      Is that what the kids are calling it these days?

      --
      There's no failure quite as dissatisfying as a complete and total solution to the wrong problem.
    107. Re:Bye-bye! by Plunky · · Score: 1

      No. (The Mote in God's Eye is the book that introduced the concept)

    108. Re:Bye-bye! by gl4ss · · Score: 2

      it's common practice to calculate efficient work time to be 5 hours for 8 hours working day.

      anyhow. the op's employer should ask himself.. does he have anything for the guys to do. would asking for what sounds to me like UNPAID OVERTIME that's over the legal limits. you don't get people to do that by just asking, you have to give something too.

      --
      world was created 5 seconds before this post as it is.
    109. Re:Bye-bye! by GigaplexNZ · · Score: 1

      Damn, I was hoping no-one else said that. You beat me to it...

    110. Re:Bye-bye! by TapeCutter · · Score: 1

      Yes Henry Ford was a great boss by the standards of the day but his role in introducing the 40hr week (if any) was marginal, at best he was the first major company in the US to implement a 48hr week. The US in general was way behind in comparison to the UK and Australia where the movement originated.

      --
      And did you exchange a walk on part in the war for a lead role in a cage? - Pink Floyd.
    111. Re:Bye-bye! by gl4ss · · Score: 1

      assembly lines have been used for centuries for things like making parts for a ship, in the making of weapons, pottery, clothing(uniforms), food, just about anything. but trade secrets were much more secret in the past and many trades were more limited by availability of the right raw materials than construction speed(as logistics were arranged less efficiently).

      ford could've copied a lot more of things from krupp that would have given him more power over his employees.. because they would have liked him. that would have saved him from some union flak.

      --
      world was created 5 seconds before this post as it is.
    112. Re:Bye-bye! by bestalexguy · · Score: 1

      I'm a tad perplexed on how so many people think that working 11 hours a day is unprofitable. A huge amount of business owners, lawyers, MDs, scientists, freelancers do that. Are all these people so retarded they don't understand what's good for themselves?

      We are talking about individuals. Hugely different from one another. Some are smart, others less so. Easily distracted, highly focused. In astonishly good health, or sickly to say the least. Tough as sumo fighters or frail like paper ballerinas.

      Coudn't we just say that "unpaid overtime" clause should be considered illegal in any system of law? That the employee is obviously the weaker part in the contract, and therefore should be protected from being strongarmed into signing unfair contract terms? The whole history of civilization has gone in this direction: more balance between the weaker and the stronger parties.

      Of course this should be paired by laws which protect companies from unfair competition by those which use slave labor (forced, unpaid or unfairly paid).

      It's obvious all this should rather be discussed with your MPs than with your geek peers.

      I know, this is just utopia, it is not affordable and cannot be achieved. That's why the US weren't able to abolish slavery, right?

      Marx is dead, but justice doesn't feel very well, either.

    113. Re:Bye-bye! by Kjella · · Score: 3, Insightful

      No, the boss is a manager of people but does not understand that working them into the ground for a sustained period isn't going to save the company. He is either desperate or stupid or both.

      Of course he's desperate. His company is tanking, and he's got a helluva lot more invested in it than the employees who have been paid for time worked. Calling it quits, folding the company and taking that loss is the very, very last option - driving his employees into the ground is actually a step up on that list, if it works. If you can't survive in the here and now, nothing else matters - no matter how much you crash your long term chances, burn your bridges with employees - you're not going to be around to see it. Long term you pray that the market will turn and jump on your product and that people can be replaced. Just the way it's suggested makes me think they're on the last page of options already, I mean everybody must understand being asked to pay much much more for the same pay is the same as cutting your hourly salary by a lot.

      --
      Live today, because you never know what tomorrow brings
    114. Re:Bye-bye! by juasko · · Score: 0

      A study, can't find link, in a hospital in sweden shows that to get employees to become most effective is to work in a 3 work day week. As other studies has proved that workers most effective days are the second and third work day.

      The fourth days is almost as bad as the first day and the fift is terrible. So what they did was that they optimised amount of second and third days for the workers. The result was that more was done with less work hours. And the best of all the "customers" patiens fell that the quality had gone up.

      For the workers they had three days of after their three days of duty. Which then meant that what days in the week they worked did circulate eventually this meant that the weekends where no different than the other days at the hospital.

      But best of all was that everyone was happier, the patiences, workers and employer.

      Continiously working long days, is counter productive. A short bost with longer days may increase productivity for the company. But the company will pay for it in the long run.

      But also having fewer workdays in a row would maybe allow longer workdays.

      The study i mentioned was done by hospital in sweden for a whole year. Saleries where the same as with normal work week.

    115. Re:Bye-bye! by Paul+Jakma · · Score: 1

      Put the company's stock ticker symbol in to Google and search. The amount returned is the value of the stock.

      This is only generally true for public companies. There are many more private companies than public ones. They don't have to disclose as much information as public ones. However constitutional documents often are still available from the relevant registrar of companies (e.g. Companies House in the UK). You usually have to pay to get these.

      --
      I use Friend/Foe + mod-point modifiers as a karma/reputation system.
    116. Re:Bye-bye! by Simon+Brooke · · Score: 4, Insightful

      I worked for a company once that had a strict rule of 7.5 hours per day 5 days a week. If you needed to work extra to finish something you had to get clearance from the director of development.
      Their reasoning was that after 7.5 hours per day you introduce much more errors and that will increase testing and bug fixing time and ultimately the company product.

      With that reasoning in mind..... 10-11 hour days will likely f-ck up any programs developed pretty badly :-)

      OK, one size does not fit all. Some people work well for longer than others. Furthermore, things a person can do for short periods - a few weeks, perhaps - are not necessarily things the same person can sustain over the long haul. And if you push people too hard, not only do error rates go up short term, but ultimately they burn out and become unable to work effectively at all (where 'ultimately' can mean a year - or less).

      I've produced some of my best code working sixteen hour days. But I've also burned out working sixteen hour days for too long. In my opinion you need to treat your workforce as individuals each of whom will have a different most effective working pattern - and recognise that for any given individual their most efficient working pattern will vary over time. To get an effective workforce, someone in the team needs to be monitoring how individual team members' performance is changing over time, and seeking to understand why. And then, helping them to modify their working practice to achieve the best effectiveness they can.

      But in my opinion if you have someone who's basically a good, creative programmer, and they're having an off period, perhaps because of domestic problems, a good team manager will allow that person to 'slack' for a period - work less, or be assigned less difficult or more interesting work - in the expectation that when they get back to full strength they will be a more committed and more loyal team member.

      --
      I'm old enough to remember when discussions on Slashdot were well informed.
    117. Re:Bye-bye! by ferongr · · Score: 1

      *whoosh*

    118. Re:Bye-bye! by Anonymous Coward · · Score: 0

      You know that Chip Express is also founded by Zvi OrBach, right? http://www.startupfactory.co.il/?CategoryID=160&ArticleID=174

      Quote: Or-Bach is also the founder of Chip Express Corporation (now called Chipx) and served as the company's President and CEO for about 10 years

      Cheers!
      A resonable qualified geek

    119. Re:Bye-bye! by benjfowler · · Score: 2

      It's called the "Dead Sea effect". I've seen it happen in other abusive workplaces, where the employees with the most bargaining power and flexibility leave, leaving only people who are with young families (and can't move) or are complete deadshits (and can't find other work behind).

    120. Re:Bye-bye! by Anonymous Coward · · Score: 0

      Ford is an industrial hero. He took the concept of the manufacturing line and perfected it.

    121. Re:Bye-bye! by AdamWill · · Score: 1

      "and geeks who like so many beaten house wives are simply unable to grow a pair"

      indeed, most beaten house wives are certainly 'unable to grow a pair'.

    122. Re:Bye-bye! by bzipitidoo · · Score: 1

      Get out ASAP.

      Whoa, hold on there. Don't just quit. But don't work for free either. First see what the boss does when you politely refuse to work the longer hours. If you get fired for that, then you didn't want to work there anyway. If the boss acknowledges it was a bad idea, and asks you to forgive and forget, then, sure, stay on. If the response is somewhere in the middle, as is likely, then try to persuade him with sweet reason. Counter the appeals to emotion and vague promises by showing him you understand the reasons we put agreements in writing, and more. And perhaps start looking while you continue to work your normal hours.

      I'm to the point where I feel pay ought to be put in escrow. Really sucks when the boss strings everyone along for a full month, knowing that the company is failing, running short of money, and almost certainly won't meet payroll at the end of the month, unless sales rise improbably of course.

      --
      Intellectual Property is a monopolistic, selfish, and defective concept. It is "tyranny over the mind of man"
    123. Re:Bye-bye! by gmack · · Score: 1

      Forget morale and retention and think bug count. My boss used to have us work late nights to meet deadlines and we ended up losing more time fixing bugs added to the code while we were overtired than we did actually adding new features.

    124. Re:Bye-bye! by blarkon · · Score: 1

      8 hours work. 8 hours play. 8 hours rest. Long predates Ford. http://en.wikipedia.org/wiki/Eight-hour_day

    125. Re:Bye-bye! by blarkon · · Score: 1

      Yup and other parts of the World, like Australia, had had it for almost 50 years by that point.

    126. Re:Bye-bye! by MBraynard · · Score: 1

      CEOs are heroes.

    127. Re:Bye-bye! by Anonymous Coward · · Score: 0

      I would answer this to the boss: ok to work 10 hours per day, but give us "4 days per week", or a 25% raise.
      My advice is to make it sound like a joke, put the ball back in his court, and do not talk about it any more for a few days until he understands employees are not slaves.

      Guess what, I bet he'll come back with a creative idea, such as stock options, more weeks of holiday, etc ... (be careful with stock options though, it's only vapor).

      Really, his best bet is to write down on contract that you'll get a big bonus when the company is profitable. Guess what, employees may be motivated by this, work long productive hours, get the company profitable asap, etc ... (careful that private companies can easily pretend to lose money when they actually make profit ...)
      10% of profits for employees can be a nice value.

    128. Re:Bye-bye! by Anonymous Coward · · Score: 0

      In most of the civilised world, where we like to keep guns away from nutcases and suffer from the delusion that your government has a moral obligation to provide for your healthcare, there are laws (European Working Time Directive, for instance), precisely to prevent employees from this kind of blatant exploitation. (they don't always work, mind you)

      Until such time as the citizens of the Land of the 'Free' collectively wake up and realize that slavery hasn't really been abolished after all, and that the Civil War was therefore completely in vain, then, your only option is to walk away, which, at least, you have the freedom to do.

      Sadly, even within Europe, companies can and do intimidate workers to work long hours, but try doing that in France or Germany, for example, and you'll find it rather difficult. Oddly, I don't see German companies being significantly less innovative or productive....

    129. Re:Bye-bye! by Joce640k · · Score: 1

      Well rested and happy people are far more productive than tired and unhappy people.

      That depends more on the motivation than anything else. If you've really motivated to work then a 12-hour day is nothing.

      Unfortunately "motivation" means more than some team-building exercises and free pizza twice a week. If the boss can't give everybody cars and stuff then he's going to have to give away shares in the company or something (and the programmers are going to have to believe it's going to be a big success).

      --
      No sig today...
    130. Re:Bye-bye! by Anonymous Coward · · Score: 0

      50k a year for a Junior? Oh gosh, I don't know the situation in USA but here in Spain I assure you that a Junior Programmer earns 15k-20k a year (maximum!)

      I think I'll look forward spending a season in USA...

    131. Re:Bye-bye! by depono · · Score: 1

      Awesome way to put this into perspective. Many people think "Well and hour or two extra a day wont hurt my free time any if its just for a couple of months or even a year" till you put it in terms of the loss of $20K to $30K. Nicely done.

    132. Re:Bye-bye! by Anonymous Coward · · Score: 0

      No such thing as overtime as a code monkey. Most IT work is exempt.

    133. Re:Bye-bye! by Anonymous Coward · · Score: 0

      Even if he's the CEO?

    134. Re:Bye-bye! by dr2chase · · Score: 1
      I think the point is that I was using my hours rather differently; because I could get up and be distracted (productively, knocking chores off the list) when I was thwarted by a problem, I could avoid getting tense about the problem, AND also have time left over at the end of the day, because all the housework was mysteriously done. If you're in an office and burn 11 hours, you go home, and there's still more to do.

      I've done a little bit of pair programming since then, and there's a sort of level of problem that it seems to be best for, and I am not 100% sure it is not its own kind of social pressure. There were things that we pair programmed over the phone and it worked well, and there were problems we hashed out "pair-hiking", but often enough, it was more a matter of waiting for the answer to appear, once I had stared at the problem for a little while.

      What's interesting, and a little disappointing, is that nowadays a "work from home" day is mostly shot to hell. I'm not sure if it's result of new and improved distractions, or if it is because it is not part of the routine, and instead of running a little ahead of the game at home, I am running a little behind. I've been consistently able to get certain kinds of work done in noisy public places, to the point that when I have papers to review, I just budget mornings to go sit in Peet's. Years ago in college, I would do homework in the pub (back when 18-year-olds were responsible enough to drink).

    135. Re:Bye-bye! by Anonymous Coward · · Score: 0

      56.25% salary increase or bye-bye... 11/8 = 1.375 but overtime is 1.5x pay.

    136. Re:Bye-bye! by u38cg · · Score: 1
      In principle, it is very simple. In practice, valuing stock is the reason that investment bankers make millions. All you do is multiply the expected dividend in any year by the probability the company still exists and apply interest back through to the present day. Add it up over all years and that is the price the stock should be.

      In your position, though, a simpler question is does my company have a sound business model and do I trust the people in charge to execute it? If they're both yes, you may be onto something.

      --
      [FUCK BETA]
    137. Re:Bye-bye! by Hammer · · Score: 1

      I agree fully with you but no one can work sustained 10-15 hour days. The reasoning from that company was a little strict, but they could not afford problems in production and they saw a trend and dealt with it.

    138. Re:Bye-bye! by Anonymous Coward · · Score: 0

      People that agree to terms like this are part of the reason the IT salaries are in decline. I would play it cool and start to look for a new job. I would not give two week notice if you live in a right to work at will to work state. Cant' take a joke...

    139. Re:Bye-bye! by Quantus347 · · Score: 1

      Ford (the company) didn't invent the Assembly Line, nor was it the first with the idea of a moving conveyor system (which came first as a "disassembly line" in Chicago slaughterhouses) .

      What Ford did was be the first to put those ideas together and order the process to the point where a complete product was made from start to finish on the line. They made a car ever three minutes.

      --
      Common Sense isn't as Common as people think...
    140. Re:Bye-bye! by DarkOx · · Score: 1

      But a boss can't just declare motivation and efficiency

      They sure can do that if they are good. You motivate people with rewards, not just direct monetary ones either. If management is good they know what the objectives are and they know what the current time table looks like. If you want to motivate people set some goals. You set some clearly obtainable goals you know stuff that if everyone kicks in an extra hour or so are reachable, those might get rewarded with free pizza for the dev team on Fridays for a month or something. You set some tougher goals that are also likely reachable but only if people get a little creative and realize some new efficiencies and put the time saved to more work rather than Slashdot. That perhaps earns everyone a half day late start on Monday for a while or something. After that you set some real stretch goals that would require people to really work much harder, that might earn them a $500 dollar bonus or something for the month.

      The other thing is you have to keep it interesting, you can't use the same rewards over and over again you have to capture peoples imagination a little bit. You want them thinking gee what could I do with that $500 or half day on Monday etc.

      --
      Repeal the 17th Amendment TODAY! Also Please Read http://www.gnu.org/philosophy/right-to-read.html
    141. Re:Bye-bye! by pla · · Score: 1

      I'll take an amateur who's willing to learn over a "professional" who thinks he's infallible, any day.

      That sounds good... In general. In this specific case, you've just said you'd prefer the moron that doesn't realize making people work 11 hour days won't make them any more productive, and will destroy morale.

      More importantly, you have omitted the obvious middle-ground of a manager willing to learn who has a sufficient background level of competence to realize that people, particularly programmers, have an amazing ability to look busy while actually slacking off. And the more they resent the company for stealing their free time, the more they'll take advantage of that skill. When companies pull crap like this, productivity goes down.


      So to answer the FP's question - "Yes, I will work 10 or 11 hour days - Four of them a week, and the latter includes an hour for lunch."

    142. Re:Bye-bye! by Courageous · · Score: 1

      Programmers are usually exempt because their duties are integrally bound to the success or failure of the company, ...

      That's not quite adequate justification, I think. Certainly not in California. Merely labeling an employee "exempt," does not make it so. Entry level programmers and other people with lower-level pay and not so many years of experience, if required to work overtime without any pay, will almost certainly have actionable claims against this company at a later date. Furthermore, they won't have to sue to get action. All they need to do is complain, and the labor board will audit. When it does, the labor board will apply the retroactive overtime to all affected employees, plus fines.

      Now, if this company wants to do it to the senior programmers (and other people passing the exempt salary test; this number is something like $85K+ or some such, it moves around), then it will get away with it. Until they quit, of course.

      C//

    143. Re:Bye-bye! by mcvos · · Score: 1

      But a boss can't just declare motivation and efficiency, whereas a boss can just declare longer workdays.

      Not after we signed a contract for a 32-hour work week (that's the maximum I'm officially willing to commit to; but I can be flexible if my employer is too).

    144. Re:Bye-bye! by Anonymous Coward · · Score: 0

      Well rested and happy people are far more productive than tired and unhappy people. A successful focus would be on motivation and efficiency, not on length of workday.

      Correct. Being productive and happy is the first step toward productivity. Some people might be able to work extra hours but they'll need a proper incentive mechanism in place, i.e., stock or ownership, dangling carrots such as promotions.

    145. Re:Bye-bye! by Anonymous Coward · · Score: 0

      If you are salaried, in most states, you're not eligible for overtime. If the boss asks you to work more hours, and you say no, technically that's insubordination and they can can you. There's no "wrongful" there.

      You can use your overtime math to try and show them additional hours...but in reality, in IT, 45-50 hours is "normal" for salaried employees anyways. If you're working less, you have a generous boss/company to begin with.

      I've been working in IT for 15+ years in corporate environments now, and it's always been that way. Now, if your "normal" work week is 40 hours, as a salaried employee, and you're not willing to give an extra hour a day for your job in exchange for HAVING your job, well, perhaps part of the problem is you. More than that, sure, ask for a bump in salary, or stock, up front, if you wish.

      Just remember, in the industry - there's a big glut of people needing jobs. Higher ability people willing to take lower jobs, just so they have a paycheck. Keep this in mind, too.

    146. Re:Bye-bye! by zippy590 · · Score: 1

      Valuations are hard, but some things you can do before accepting a job with equity are (1) Ask how many share are out standing. Both the common stock that you will be getting and the preferred shares held by the VCs. Also find out how much funding the company got, the VCs get this money back with interest ahead of the shares. (2) Stock is better than options, if the board votes the increase the limit on the number of common or preferred shares you will get a letter. (3) If you get options redeem some of them as soon as possible, then you will get the letters when the board votes to issue more stock.

    147. Re:Bye-bye! by c6gunner · · Score: 1

      That sounds good... In general. In this specific case, you've just said you'd prefer the moron that doesn't realize making people work 11 hour days won't make them any more productive, and will destroy morale.

      It depends. I'm sure the guy didn't say "hey, how about we make everyone work 11 hour days from now until perpetuity, without offering them any explanations or compensation?". If I have a big project at work, I'll voluntarily put in longer hours without having to be asked, because I know that my bosses will notice and appreciate the extra effort, and will take care of me once the workload decreases.

      Yeah, it's possible that the guy is an idiot who has no idea what he's doing. It's also possible that he's just sounding out his employees to see if they'd be willing to put in the extra time and effort to help the company over a hurdle. Given the sparse information provided, you'd have to be one hell of a pessimist to assume incompetence.

      More importantly, you have omitted the obvious middle-ground ...

      Well, yeah, obviously the ideal solution is a compentent, intelligent, very well informed manager, who cares about his people, is willing to learn, and is always trying to make the work environment more pleasant while keeping the company as profitable as possible. While you're tracking down one of those, maybe you can find me a pink unicorn, too :)

    148. Re:Bye-bye! by mcvos · · Score: 1

      It's a startup. The boss may not be terribly experienced. The fact that he's asking for advice is a good sign. Plenty of managers would draw their own wrong conclusions from some random article and run with that. Sure, it's a stupid suggestion, but the fact that he's asking could be a sign he's willing to learn. Give him some good advice and take a more active role in the organization of the company. If he starts being unreasonable, you can always run away later.

    149. Re:Bye-bye! by Invisible+Snake · · Score: 0

      It will not work. Too long days will make people more tired. Because of that there will be more mistakes being made which leads to more bugs. And that will lead to even more time necessary to finish whatever you are making. Working overtime in this business can be done but not for long periods of time without consequences. But overtime ought to be exception, not the rule...

    150. Re:Bye-bye! by Dan1701 · · Score: 2

      Yes, the management asking for these sorts of favours is a sure sign that the company is failing. As has been said before, most companies fail and unless you hold stock in the company, then you don't really have much investment in it; you may feel some emotional investment but take it from me, once a company's management get away with one stunt like this, they'll carry on pulling stunts like this. People rarely change character much once adult, and bad managers usually remain bad managers forever.

      Cut your losses and run; that job has gone sour now and you might as well save yourself a lot of grief and unnecessary pain and get out now, because things are only going to get worse.

    151. Re:Bye-bye! by Anonymous Coward · · Score: 0

      It's pretty shocking how much of the parent post rings true for me.

      It's as if asshole bosses have common training on how to lie and cheat everyone around them.

    152. Re:Bye-bye! by meadowsp · · Score: 0

      Ford was far from a hero, he was a virulent anti-semite nazi sympathizer.

    153. Re:Bye-bye! by NeverVotedBush · · Score: 1

      Also, boss seems to be a total idiot if he thinks salaried people are just going to sit around and take it when told they are to work additional hours with no real incentive. He also apparently doesn't think much of you and your coworkers to float this balloon and see if you bite. He wants something for nothing. Some may need the job bad enough to allow him to corner them that way, but this has nowhere to go but an unhappy ending if it actually gets implemented.

      The best people will find other jobs which will select for the worst people staying behind to work.

      A company that isn't profitable but expects workers to put in that many extra hours better be prepared to incentivize it somehow - stock options, profit sharing guarantees, or even stakes in the company.

      Even if they say they can't, they really can. The owners are in a tough spot and if it is really true that they need that kind of work output to even survive, aside from the obvious CYA and start circulating your resume and gearing up for another job just in case, the owners have to realize that they don't get something for nothing.

      I've been in a similar situation and when the owners of the company I was working at decided to get "creative" in how they (mis)managed the company, those who could leave did and they were left with the workers who had pretty rough skills, work ethics, and abilities. Basically the company committed suicide. You can't change working conditions to really stress the employees without giving them some good reason to do it. Again, with no incentives, the good workers will leave and the company will be left in even worse shape and more work for anyone left behind.

      Basically, your boss's reaction to you telling him he needs to make it worth everyone's while will tell you all you need to know about finding another job.

    154. Re:Bye-bye! by mcgrew · · Score: 1

      I wouldn't be nearly so polite. Working an 11 hour day but being paid the same as an eight hour day is just stupid, and asking your employees to do it is both stupid and evil.

      WTF is wrong with these goddamned idiotic amoral sociopathic rich bastards who are stealing from the poor and middle class, anyway? When did that start becoming acceptable behavior?

    155. Re:Bye-bye! by qc_dk · · Score: 2

      Adam Smith created a philosophy of economics based on the division of labour and laize faire capitalism, but he did not invent the assembly line.

      The venetian republic used an assembly line approach to building warships in the Arsenale Nuove build in the beginning of the 1300s. In its heyday in the 1600s it could produce a fully equipped warship in a day. If you ever go to Venice, the Arsenale is well worth a visit.

    156. Re:Bye-bye! by istvaan · · Score: 1
    157. Re:Bye-bye! by Thangodin · · Score: 1

      There were a lot of studies that have been done, starting in the mid nineteenth century and continuing to the present day, and all show forty hours a week to be about optimum for productivity. This is not the point where extra hours don't give as much payoff--this is the point where the extra hours actually result in lower productivity for the week, because errors due to fatigue more than cancel the gains.

      And yet, somehow, each generation thinks that things are different for them, as if somehow human nature has changed in the last decade. And they have to learn this all over again the hard way.

      I worked in a sweatshop in the games industry during the late 90's where the manager of one project insisted that 60+ hours a week was absolutely necessary. The project very nearly failed; it got to the point where the bugs were creeping in faster than they could fix them, that the core architecture was fundamentally flawed, and the lead programmer finally told them that the project could never be completed as planned.

      When the project started, six of the team were married; all were divorced by the end (and some had kids.) They had adapted to the long hours so that they clocked 60+ hours but only worked 40. This meant that their work habits were so badly damaged that it was no longer possible to get a real full day's work out of them under any schedule. Finally, the whole team had to be given a month off, their hours were scaled back to 40 per week, and half of the promised features of the game had to be scrapped. They were able to salvage something of it, but it wasn't enough, and the company went bankrupt.

    158. Re:Bye-bye! by fishbowl · · Score: 1

      >This is only generally true for public companies.

      That was his point. Private company stock is only valuable if you hold a majority stake or if you have a binding contract separate from the stock that establishes a value for your stock.

      --
      -fb Everything not expressly forbidden is now mandatory.
    159. Re:Bye-bye! by scaryjohn · · Score: 1

      I'm a tad perplexed on how so many people think that working 11 hours a day is unprofitable. A huge amount of business owners, lawyers, MDs, scientists, freelancers do that. Are all these people so retarded they don't understand what's good for themselves?

      With respect to long-term health and sanity: Maybe. But in terms of productivity, these folks still put in about eight hours on productive work and the other four on business development, recordkeeping, grant writing or other shit-work that they would love to delegate but, for various reasons, they can't.

      --
      One might ask the same about birds. What ARE birds? We just don't know.
    160. Re:Bye-bye! by Anonymous Coward · · Score: 0

      100 lines per day? I can't believe there are problems so tough that you have to think so much on every line of code that you produce only 100 lines per day for years. I don't want to look like I'm bragging, but about 100 lines I do on my worse days. On best days I write up to 800-1000 lines per day.

    161. Re:Bye-bye! by PJ6 · · Score: 1

      You mean, asking programmers to work 11 hours a day just to keep their job is just a good way to get rid of your best employees. Insults to the workforce generally work exactly opposite of "survival of the fittest" - the fittest are the first to leave, because they can get a new job just like that. The worst programmers are the last to leave, because they're glad they even have a job.

    162. Re:Bye-bye! by fishbowl · · Score: 1

      Apples to oranges, the cab driver is not being asked to work that shift without compensation.

      --
      -fb Everything not expressly forbidden is now mandatory.
    163. Re:Bye-bye! by Anonymous Coward · · Score: 0

      A successful focus would be on motivation and efficiency, not on length of workday.

      But a boss can't just declare motivation and efficiency, whereas a boss can just declare longer workdays. "Motivation and efficiency" require the boss to do work...

      A bad boss will think (s)he can declare such things and will rely upon easy measures such as "hours served" inside the office to measure the worth of employees. A good boss will know that such things cannot be declared as the world is much more complex so (s)he will seek ways to motivate people while also finding ways to remove impediments to progress. The good boss will also find ways to "grade" productivity even when it's not easily measured such as in the engineering world (e.g. counting lines of code written is not a good way to grade a programmer).

      True story of a bad boss/company: management decided that since engineering wasn't something they could easily measure, they would track hours in the building as a tool to measure their employees. One middle aged engineer that was not so good at engineering got a larger pay raise than his much better peers. How? He was an early riser with teenage kids. He would come into work on Saturday and Sunday mornings with the paper, books, and coffee. He's stay until about noon and then go home to do family things since his kids, being typical teenagers, were just starting their day. That extra 10-12 hours/week at "work" earned him many kudos from the PHBs despite the fact that he produced absolutely nothing of value on those mornings. {Well nothing of value unless you count completed crossword puzzles....} You can guess how many of the good engineers who were successfully delivering projects stayed around.

    164. Re:Bye-bye! by ConceptJunkie · · Score: 1

      Hey, I've been driving a Floopmobile for several years now, and aside from numerous rubber-band replacements, I'm quite happy with it.

      Ford did some great things for American business and industry, but our society could have lived without his politics.

      --
      You are in a maze of twisty little passages, all alike.
    165. Re:Bye-bye! by KernelMuncher · · Score: 1

      It's not just creating the lines of code. It's unit testing. It's system testing. Full regression testing. It's bug fixing. It's documentation. All the things necessary to get something production ready. And that stuff takes time. So 100 lines of code per day is actually a decent measure of a productive employee.

    166. Re:Bye-bye! by Coren22 · · Score: 1

      Except that we are talking salaried, not hourly. Salary is overtime exempt, they can technically ask you to work whatever hours they need you to work without offering you a raise, that doesn't mean you have to stay however. I heard a while back they were talking about passing a law through congress making IT non exempt, I wish they would as that may make the bosses think twice about calling IT workers in on the weekends or having them work extra hours.

      --
      APK likes to ask for responses to the same things over and over. Maybe he just likes the responses?
    167. Re:Bye-bye! by Quirkz · · Score: 1

      Why do people always complain about other people asking slashdot for things? It's an interesting discussion, even if the answer is trivially obvious. There are good stories here and examples of good negotiating tactics.

    168. Re:Bye-bye! by HaZardman27 · · Score: 1

      He didn't invent the assembly line either. Ford Motors wasn't even the first to use it for auto manufacturing.

      Who here said he did?

      --
      Apparently wizard is not a legitimate career path, so I chose programmer instead.
    169. Re:Bye-bye! by WaywardGeek · · Score: 3, Interesting

      As I've just thrown out a bit of a nasty story about Zvi above, I'd like to explain a bit more here. First, Zvi considers himself a man of high ethical standards. I'm no moral relativist, but Zvi is from the Middle East, where I suspect lying to the patent office and Romanian employees is considered wise, rather than unethical. At AMI, I dealt mostly with very ethical Christians and Mormons, and I figured it'd be hard to be screwed by the likes of these people. However, I discovered that a company with weak leadership is capable of acting like the worst individual that could be made from the worst aspects of all of it's leaders. One John Stone provided much of those worst aspects, but others provided irrational fear, NIH, kingdom building, genuine stupidity, etc. The individual made from these traits is not someone you can actually deal with.

      I loved the trip to Romania Zvi sent me on in 1999. I often wish I could go back there for a while. I'm sure Romanians on this list could properly describe Romania, but I'd like to say how it was for an American geek. First, I was not allowed to carry any significant amount of cash, and there was no such thing as credit cards. Instead, I had a person assigned to make sure I was well taken care of all the time. This is probably a very good thing. The first day, my guide and friend stepped between me and a poor child on the street who was reading a newspaper while walking past me. My guide explained that it was likely that the kid had a knife behind it to cut the laptop shoulder strap while another kid stole it. The poverty on the streets in Bucharest was quite sad, but the city was in many ways like all international cities, vibrant with activities, great food, and culture. We drove to a city which I believe is Iasi, though Zvi called it Yas or something similar, so I remained confused as to where I actually was.

      Iai for me was a place of great contradictions. The beauty of some architecture was breathtaking, old and magnificent, while much of where people actually lived was dull and uninspired, built under communist rule. I stayed at a hotel considered very nice for the area, and have no complaints. The bed was very small, more like a cot, but it was fine. One night a very beautiful tall slender girl knocked at my door, and opened her over-coat, revealing barely legal clothing underneath. She said "Speak, and I there", and pointed to the floor. Now, I am a huge geek, and I was married, but you'd think I'd figure out what she meant. I thought she was saying she had lost her dress under the couch, but there was nothing there. It took about five minute for her to get me to understand what she was suggesting, and then I was quite embarrased and turned her down as nicely as I could, which frankly was hard for me to do. I think fear was what kept me honest to my wife that night, fear of catching some disease, fear that my room was being taped and I'd be black-mailed, fear that she would somehow wind up taking my laptop (the only valuable thing I had).

      The software team was a group of around 10 employees, mostly in their 20's, who had degrees from the University. They worked in one room, on stools, with the worst PC hardware available on the market. Zvi had a Jewish buddy living here, who was running the whole thing, and one thing Zvi may not have realised is that he paid for Dell computers or equivalent, but the team got much cheaper hardware. His buddy pocketed the difference. A major problem was that the network barely worked at all, because the wiring was sub-standard. Their eithernet cables were super thin, and many just didn't work. I'd never seen eithernet cables like that, but someone was making money by skimping a penney per foot, and the software team was hard pressed to collaborate at all. It was litterally a sweat shop, where the heat from the machines and our bodies made the room quite uncomfortable.

      But, the team love to write code, some of them were pretty good, and the others seemed to learn quickly. There was an ex

      --
      Celebrate failure, and then learn from it - Nolan Bushnell
    170. Re:Bye-bye! by Cederic · · Score: 1

      If the stock is not publicly traded and no value is returned, then that stock is worth nothing.

      So 10% of Facebook is worth nothing? That was unexpected.

    171. Re:Bye-bye! by Surt · · Score: 1

      Nope.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    172. Re:Bye-bye! by Carpathius · · Score: 1

      Lines of code isn't really a good measure of productivity, and while I've produced a lot of code in a single day (1000 lines? Not sure.) I don't really worry about the number. On brand spankin' new code, where I'm writing it for the first time and I don't have to worry about how other programmers will write code that interacts with mine, sure, I can write code about as fast as I can type.

      It's far more likely that I'm revising existing code, though. And I don't care how good the comments are, it's unlikely you can revise at the same rate you can code new stuff. I've had times when I worked for ninety minutes to figure out exactly which piece of code needed to be changed and then to change it -- and added two lines of code. It was a special case, yes, but one that could happen to any developer.

      So, it depends. In some cases producing just a few -- and I mean 20 - 30 -- lines of code may be very productive. On the other hand, pushing out 1000 lines of code may be worthless.

    173. Re:Bye-bye! by Surt · · Score: 1

      Sorry, I replied too fast in an attempt to be polite, my brain hadn't made the connection yet.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    174. Re:Bye-bye! by dr2chase · · Score: 1
      The one thing I've measured pretty accurately over the years, is code translation speed. I can translate about 1000 lines per day of code from (for example) C to Java, or C interfaced with vN of some other language, to vN+1.

      Code translation is far from rocket science, so I think that's my limit; for gigantic projects I might write a tool, but in practice it's just busywork and emacs macros.

      Also, the intellectual content of the 100loc/day work was pretty high; we did new stuff. If we had been in the research business, we'd have gotten several papers out of what we did.

    175. Re:Bye-bye! by bjk002 · · Score: 1

      and we're gonna need to go ahead and move you downstairs into storage B. We have some new people coming in, and we need all the space we can get. So if you could just go ahead and pack up your stuff and move it down there, that would be terrific, OK?

      --
      Opinion:=TMyOpinion.Create(Me);
    176. Re:Bye-bye! by bjk002 · · Score: 1

      Not to mention that the boss may see the writing on the wall, and has far more than just his/her interests in mind with the request...

      People are quick to flag the boss as some sort of evil PHB, without recognizing that often the boss is acting in what (s)he envisions as the best long term solution for his/her people. It does absolutely no-one any good for the company to fold. Especially those rooted in a community, with young families.

      If you need an x% increase in productivity for a period of time to overcome an otherwise insurmountable hurdle, what choices are there beyond asking for more efforts from everyone or yielding to the pressure and closing up shop?

      --
      Opinion:=TMyOpinion.Create(Me);
    177. Re:Bye-bye! by _Sharp'r_ · · Score: 1

      Exactly. Start shopping your resume while you still have time, this company is unlikely to last much longer.

      Play along with all the B.S. you can stand until you actually have a new job, though.

      --
      The party of stupid and the party of evil get together and do something both stupid and evil, then call it bipartisan.
    178. Re:Bye-bye! by Anonymous Coward · · Score: 0

      The Walmart corporation works 50 hrs/week with its engineers but you should see what really happens. The place crawls along with work going slowly because nobody can really sustain such a rate. They would do far better to cut back to about 36 or 40 hrs per week and the work would probably increase 30%. This type of thinking where jobs work many more hours has never functioned well. Overtime laws owe much to the World War II fact that many workers were trying to work lots of hours and the US Government discovered that after 38 hours the productivity rate declined and errors skyrocketed. They basically tried to outlaw this. The productivity of a Computer Programmer actually drops off by an exponential rate over time with about 50% of daily productivity falling in the first 2 hours a day. By 8 hours the productivity is marginal at best and by 10 hours you are probably undoing more code than you write at the time.

      The pressure of money is driving management and their ideas for success are based upon getting out the whip and driving the slaves. The problem is it doesn't work anywhere it is tried. It fails everywhere.

    179. Re:Bye-bye! by magarity · · Score: 1

      Adam Smith created a philosophy of economics based on the division of labour and laize faire capitalism

      Smith didn't create anything other than his book; he observed and wrote down what he witnessed as economic activity in different countries around Europe. The practices he describes are what people do when left alone versus when government meddles in their business. Marx is the one who created a philosophy of economics by dreaming up what he thought would be fair.

    180. Re:Bye-bye! by DragonWriter · · Score: 1

      They sure can do that if they are good.

      They can do work to acheive motivation if they are good, which is what I said. They can't simply declare a policy (and have it work) that "there will be motivation and efficiency".

      You motivate people with rewards, not just direct monetary ones either.

      Actually, there is plenty of research that concrete rewards can be demotivating, and can decrease efficiency. What really works well for motivation and efficiency is involving working staff in improving the methods used in their own work.

    181. Re:Bye-bye! by DragonWriter · · Score: 1

      That's "on the gripping hand", and I fucking hated that book for constantly repeating that.

      I am aware of the expression and its source, had a similar reaction to it (and to the constant use of it outside of the book in some things that I encountered long ago, though I can't recall exactly where that was), and consequently when I'm doing a post in an informal forum and I've done the "one hand, on the other hand" bit and find a third point that I really think ought to be included (even if it is a more important point so it firts the "gripping hand" paradigm) I use some other expression.

      Of course, I should have considered that on Slashdot, approaching but avoiding that idiom would actually draw more attention than the substantive point.

    182. Re:Bye-bye! by gknoy · · Score: 1

      Thanks.

      Your response is the pessimistic one: private stock can be assumed to be worthless. I see your point about the lottery ticket -- especially in the situation described by the OP where it might be stock options on a sinking ship. If it's an established company that's growing, though, I think I'd be inclined to be more optimistic. (Yet still cautious.)

      Loom Weaver's and Surt's responses were also handy -- I appreciate all of your responses. Unfortunately, I don't think I have a way to value my company. They don't tell us how many stocks are out there. Surt's estimates of market value is interesting, though.

    183. Re:Bye-bye! by Ysangkok · · Score: 1

      You're generalizing too much. And Romania is now in the EU and lots of stuff is better. And why so much focus on the girls?

    184. Re:Bye-bye! by godefroi · · Score: 1

      There are no legal limits for exempt employees. Indeed, that's why we call them "exempt".

      --
      Karma: Poor (Mostly affected by lame karma-joke sigs)
    185. Re:Bye-bye! by godefroi · · Score: 1

      OP wasn't saying Smith created a "fair" economic system. He meant (and bungled the spelling, though the phonetics are approximately correct) "laissez-faire" capitalism. "Laissez-faire" is French for "let do", and implies that there should be no limits, regulations, taxes, or intervention from the government. If you've read Ayn Rand, she advocates for this system.

      --
      Karma: Poor (Mostly affected by lame karma-joke sigs)
    186. Re:Bye-bye! by Anonymous Coward · · Score: 0

      My boss asked me my opinion once... and the went on and did exactly what he wanted to do anyway...

    187. Re:Bye-bye! by justin12345 · · Score: 1

      True. Not to mention that if you're trying to get your salaried employees to work double shifts the smart ones are going to read between the lines and realize: this company is out of money and about to fold, better start job hunting now.

      --
      Cool art gallery, if you're into that sort of thing.
    188. Re:Bye-bye! by cayenne8 · · Score: 2
      I just do NOT work for free.

      Even on gigs when I was W2 exempt employee...I've had it written in, that if I work over 80 hrs in the two week period, I WILL be paid straight hourly rate for any time over that.

      I have no problem working my ass off when required, but my time is valuable, to me. So, I will not work a single hour OT without being compensated.

      Frankly, life it too short, and I want some time off to enjoy the things I've worked for.

      --
      Light travels faster than sound. This is why some people appear bright until you hear them speak.........
    189. Re:Bye-bye! by obarel · · Score: 1

      You fantastic post will be lost in the slashdot history bin. Wouldn't it be better to put it somewhere where Google will be able to find at some later date? Even for your own sake (although the trip seems to have left such an impression on you that I don't think you'll forget it any time soon).

    190. Re:Bye-bye! by WaywardGeek · · Score: 2

      You're generalizing too much.

      True. I do it all the time, and my wife makes fun of me for it.

      And why so much focus on the girls?

      Because I'm a guy, and a big geek? I still have to laugh at myself every time I remember trying to find that girls dress under the couch. I remember her exasperated expression when I couldn't figure out what she wanted. Besides, it may just be me, but I thought that in general Romanian girls were very pretty. It seems a shame not to mention the girls in any discussion of Romania.

      I went and Googled about Romania's economy and how much they pay programmers. It looks like programmers there can expect more like $600 in take-home pay per month now days. It sounds like they're doing better, and that makes me happy.

      --
      Celebrate failure, and then learn from it - Nolan Bushnell
    191. Re:Bye-bye! by Weezul · · Score: 1

      I thought it's kinda hard for a programmer to gain exemption under the federal FLSA, but perhaps California has rolled back some exemptions, perhaps the lawsuits you mention are why congress recently added additional exemptions targeted at programmers, etc.

      --
      The Christian religion has been and still is the principal enemy of moral progress in the world. -- Bertrand Russell
    192. Re:Bye-bye! by Hognoxious · · Score: 1

      I've produced some of my best code working sixteen hour days.

      Did that at university. Body switched onto a very odd cycle, something like 16 hours in the lab, 10 unconscious, 6 awake, 4 nap.

      But I've also burned out working sixteen hour days for too long.

      Oh yes. The time I pulled an all-nighter. I nearly had the thing finished at 2 a.m. By 7 the next morning I'd just about fixed the clusterfuck I'd created sometime around 3 a.m.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    193. Re:Bye-bye! by seramar · · Score: 1

      Oh yeah, dude, this is called "The Law of Diminishing Returns" You would think you slashdot crew would know it.

      --
      australian project gutenberg is better than the original.
    194. Re:Bye-bye! by Anonymous Coward · · Score: 0

      yup - after we're in the black - back to 18 hour days!

    195. Re:Bye-bye! by Bassman59 · · Score: 0

      Ford was far from a hero, he was a virulent anti-semite nazi sympathizer.

      MOD UP.

    196. Re:Bye-bye! by Anonymous Coward · · Score: 0

      Code translation is far from rocket science, so I think that's my limit; for gigantic projects I might write a tool, but in practice it's just busywork and emacs macros.

      Congratulations. You cazn be replaced with a one line perl program.

    197. Re:Bye-bye! by magarity · · Score: 1

      Please re-read his and my post; he said Smith created the idea of a market economic system and I said that system already existed naturally and Smith just recorded it.

    198. Re:Bye-bye! by Andrew+Cady · · Score: 1

      the standard 8 hours a day, 5 days a week (which we have Henry Ford to thank for - he carefully researched the optimum working time for assembly line workers)

      Ford was indeed one of the first companies to grant factory workers an 8 hour work day, and a 5 hour work week, but this was not the result of some scientific calculation of "optimum working time". This was at a time of violent conflict between industrialists and labor, and such rates were a concession to the demands of labor, meant to win the favor of employees.

      PS. I just read that, at the same time that Ford shortened the work day to 8 hours, it also doubled wages (to $5 per 8 hour day from $2.34 per 9 hour day).

    199. Re:Bye-bye! by Thing+1 · · Score: 1

      I recall seeing it here quite a bit, after I read the book, but it might have just been common around that time and I didn't notice it before it was burned into my brain.

      --
      I feel fantastic, and I'm still alive.
    200. Re:Bye-bye! by Anonymous Coward · · Score: 0

      you can be screwed by growing a pair as well if you're not an asshole as well. A recent example is I was working as a contract employee for a company and we had been talking about me coming to work full time which we both wanted. I was willing to work for less than I could make at other companies because I liked this one but when the offer finally came it was for lower than I was willing to go. I told them I had to figure out my finances to see if i could accept it or not. I figured them out and it wouldn't work so i threw my resume out there and a few companies got back to me and I had an interview lined up. Because I liked the company (and people at the company) I was currently working for I let them know that I couldn't accept and that I had interviews lined up. I went to the interview the next day, it went great and we had talked about a really good price (over 150% of what the current company offered). Then the current company came back and said that we could just do a corp to corp contract instead so I could get the amount I wanted and they wouldn't have to pay extra. That sounded great to me so I accepted and told them I wouldn't accept the other job if it came down to it. A week later the interviewing job called me up and basically said the job was mine but i turned it down. Come 2 months later, and I find out the company I'm working for is planning on just terminating my contract with no notification just because they were mad I didn't accept their initial offer. In the end my balls shriveled up again and we worked something out because i REALLY don't feel like looking for a job again.

      The reason I say you need to be an asshole as well is had I of just accepted the offer and immediately started looking for another job I would have taken that better paying job and left the current one with no notice and they would have never had the chance to lie to me and plan to fuck me over.

    201. Re:Bye-bye! by kbrasee · · Score: 1

      Engrossing story! Thanks for the details, sounds like a fascinatingly different place.

    202. Re:Bye-bye! by JumpDrive · · Score: 1

      No they don't. All they have to do is satisfy the investors and board if there is one. They can completely ignore any other forms of shares given to employees. This is not legal tender and there is no guarantee of value.

      I got this information from a CFO who specializes in taking companies public. I had asked him about the share options which the company had offered me. They had asked me to exercise my options. He told me that no matter what price they quoted, they were worth no more than the integrity and honesty of the people who issued them.
      So the CEO can say they are worth $5 dollars, the investors/board can say they are worth nothing. In privately held companies the board is usually made up of investors or representatives of investors. They are usually only interested in protecting investors shares.

      Company A buys Company B, they pay 100 million. Investor shares were purchased at 0.50 cents a share and there were a 100 million shares. The investors/board decides that each investor share is worth $1. So there is no money left for common shares.

      There is nothing illegal about this. Unless there is a document that specifically outlines the payout for common shares and or preferred shares, these shares can very easily have no value.

      Any verbal insinuation of the value of these stocks means nothing.

      Here is a really cute kicker though. If there is a legal document that values the shares at $5 per share (They can just say they thought it was going to be $5 per share, they can later say we just made that number up). But if the document says the current value of the shares is $5 per share and you then exercise options on those shares at $1 per share, you then have to pay taxes on the $4.00 . Even though you could not sell those shares. State of California is real sticklers about this stuff. But you have to pay Uncle Sam anyway.

      So at the time of sale they can re-evaluate those common shares and say they are worth nothing. So you lost your 10 cents, plus the money you paid in taxes.

      Typically common shares are issued with voting rights. But if there are not enough common shares in existence, then holders votes ,pretty much count for nothing.

      It's fairly common to see shares given out willy nilly within a company and they can stipulate that a common share is worth 1 vote and an investor share is worth 25 votes.

      I bet most people who were issued stocks in a private company have never known what the pay rate was going to be for common shares or knew if they had voting rights or got to see the results of any financial audits of the company.

    203. Re:Bye-bye! by Anonymous Coward · · Score: 0

      Here wrongful dismissal means nothing, unless they claim you don't have a right to unemployment benefits.

    204. Re:Bye-bye! by Skal+Tura · · Score: 1

      Uhm yeah, i wish being an IT professional would be easier than driving a taxi in 12hr shifts!

      I used to do that JUST FOR FUN. You know, i didn't see it even hard to drive 1100km during 16hrs and keep nice good coffee breaks etc.

      Yes, 1100km of which about 150km-200km only was highway. During 16hrs.

      Infact, i was pretty relaxed after that and only went to home sleep because didn't get anymore calls at 9-10AM in the morning to take anyone anywhere.

      "unskilled" jobs are the most relaxing, believe me, i've done plenty of those, and even 23hr shifts (construction site final cleanup gigs can get hectic), with 2 week stints with 1 day off and minimum working day 15hrs, was less demanding than being a coder.

      If it's the least demanding job you've ever had, i bet you do nothing actually productive in your whole day, or you have pretty much zero responsibility over what you produce.

    205. Re:Bye-bye! by ultranova · · Score: 1

      But a boss can't just declare motivation and efficiency, whereas a boss can just declare longer workdays.

      Once again it's demonstrated why labour unions are a necessity and will remain so as long as people work for a living.

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    206. Re:Bye-bye! by Anonymous Coward · · Score: 0

      Hi from America! You don't actually understand how it works here :D Thanks for being a cock, though. We always appreciate it.

    207. Re:Bye-bye! by Surt · · Score: 1

      If they reevaluate the shares at zero, you took a loss, it's reportable for your taxes, so you'll essentially get back the taxes you paid previously (modulo differing tax rates).

      They can't legally get away with dissolving the company with shares outstanding. Either those shares get sold, or the company continues to pay taxes, or you report them to the feds and they go to jail.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    208. Re:Bye-bye! by Anonymous Coward · · Score: 0

      Hmmm, long hours and poor pay. Maybe they could work for an electronics firm in China too?

    209. Re:Bye-bye! by qc_dk · · Score: 1

      And then you can re-read my comment. I didn't say that he created the system, I said he created a philosophy. There is a difference between praxis and theory. Nor did I advance any argument for or against his philosophy being generative of such a system. Finally, I did not say he created THE idea of a market economic system, but simply A philosophy.

      I don't agree with you that what he described were the practices of people when left alone. That is rather a barter economy. Smiths certainly favours a monetary system, and such a system requires governmental meddling to be truly efficient(see Wealth of nations chapter 4), or conversely, I believe, any such system becoming efficient would lend it governmental powers.

      Marx did certainly not dream up what he thought would be fair, but based his ideas, just as Smith, on practices already established in society. In this case french communes and thinkers of the french revolution.

    210. Re:Bye-bye! by RealGrouchy · · Score: 1

      No, the first two hands are for hours and minutes. The third hand is the second hand.

      - RG>

      --
      Hey pal, this isn't a pleasantforest, so don't waste my time with pleasantries!
    211. Re:Bye-bye! by SirSlud · · Score: 1

      When it comes to programmers, the game industry is surely the one that is best at burning the bridges before they cross them. On one project I worked on, we worked in essentially 10-12 hour shifts, and near the end of the project, it got down to the snake eating its own tail. We'd come in, fix some bugs made the night before that were made while fixing our bugs that wed created the day before, etc .. hilarious stuff.

      But yikes, I'd like to think I'd jump ship before I ruined a relationship.

      --
      "Old man yells at systemd"
    212. Re:Bye-bye! by SirSlud · · Score: 1

      Hehe, I know of a studio where usually there was beer on fridays provided. But somebody broke the build late friday just before a delivery, and the PM sent an email to the entire team saying, "No beer. You don't like it? It's [names] fault."

      Talk about motivation!

      --
      "Old man yells at systemd"
    213. Re:Bye-bye! by Anonymous Coward · · Score: 0

      The way to help your employees in this case is to somehow leak how much stock is outstanding

      Come on, this isn't 1980 -- everyone, including fresh outs, know to ignore any "X shares" without knowing fully diluted shares, company valuation based on last round of financing, timing and money raised in last round, run rate, and money in the bank. Anyone who doesn't ask at least those questions isn't smart enough to play in the same sandbox as startup developers.

    214. Re:Bye-bye! by notbob · · Score: 0

      I really want to thank them for helping to create the American working society of people who work more then they ever have time to live, it's really great.

      In this modern world why can't we take advantage of the fact we don't need so many workers by reducing the # of hours per worker? 5 out of 7 days a week you spent the majority of your day working... why not a more even split? 4 days on, 3 days off or something...

      We have millions of unemployed, hell lets all work 20 hour weeks and have 2 people per job, technology has drastically reduced the need for people in most lines of work.

      Just this week my electric meter got upgraded to be able to be read remotely... that eliminates the need for someone to monthly walk around reading meters which has happened for many many years, a very simple example but it points how the distinct fact that we just don't need this many workers. The world over is faced with huge employment problems due to technology but we're forcing the remaining employees to work even longer to support handout programs to the non-working, it's nonsense.

  2. No thanks... by Frosty+Piss · · Score: 4, Insightful

    My current boss asked me what I thought of asking all employees to work 10-11 hour days until the company is profitable. ... None of the employees have ownership/stock and all are salary...

    Hahha ha ha ha haaaaaha ahaaa... Chortle... Yes. Well.

    Please tell me where you work so I can avoid having anything to do with you folks...

    --
    If you want news from today, you have to come back tomorrow.
    1. Re:No thanks... by Tjp($)pjT · · Score: 1

      My current boss asked me what I thought of asking all employees to work 10-11 hour days until the company is profitable. ... None of the employees have ownership/stock and all are salary...

      Hahha ha ha ha haaaaaha ahaaa... Chortle... Yes. Well. Please tell me where you work so I can avoid having anything to do with you folks...

      I'm a consultant. Tell me where you work so I can apply. When I was direct a few years back and interim manager of our department we had a consultant that grossed more than the CEO because of the companies overtime requests and overlapping deadlines.

      --
      - Tjp

      I am in wallow with my inner money grubbing capitalistic pig. ... Oink!

    2. Re:No thanks... by Frosty+Piss · · Score: 1

      ...grossed more than the CEO because of the companies overtime...

      Did you not even read the summary? They *are not* paying overtime. These people are salaried.

      --
      If you want news from today, you have to come back tomorrow.
    3. Re:No thanks... by Chapter80 · · Score: 4, Insightful

      It seems I have a different opinion than all the other posts. Maybe my (PHB) pointy hair is affecting my thinking.

      Sounds like the boss is asking for about 30% more hours. Would you like it better if the boss announced a 30% layoff (in these tough times)? Or maybe he might be demanding more hours, with the expectation that he'll have some attrition. This isn't a bad strategy for him, if all the employees are approximately "worth what they are paid", but a horrible strategy if he has some employees who are a bargain, and others who are overpaid for their contribution. He might want to swiftly eliminate any under-contributors.

      There are several factors that you should consider when getting this request from your boss. They are:

      What are the company's prospects?
      What are your personal prospects inside the company? (Are you well respected?)
      What are your personal prospects outside the company? (How's the job market?)
      How much do you like the job?
      What leverage do you have in this situation?

      Let's take an extreme example as an illustration. Say you are paid $150K, the people at the company are great, the boss is highly ethical and has a good mind for business, and there is a downturn in business, obviously temporary, because your largest customers went bankrupt. The job market is bad in your part of the world (and so getting a 75K job might take a couple of years of job hunting), The company has treated you more than fairly over the year (even though you have not received ownership, they've paid you well). In this case, if the boss asks for more hours, you'd be a fool not to go along with it. Probably the best thing you can do is to try to negotiate a short duration of the long hours - say a month or two - or request an agreement that back pay will be provided when things turn around. But if you can't negotiate it, you suck it up, and do the hours. Or, as an alternative (if you are inclined), you ask if you can take a lesser salary to simply work 8 hour days.

      More likely though, this company has never been profitable, you are burning through the investment dollars (or you are costing the ownership money every month, and perhaps the boss is the owner). He might be looking at a situation where he is "working for free" or even at a loss, simply to pay the employees.

      I have been both an employee and a boss/owner in those situations. It's tough. It's very stressful to be the boss/owner, who works hard every day, and at the end of the month, instead of getting a paycheck, he has to write a check ("pay to work here" sucks for a boss!). Let me tell you, it sucks. And it really sucks if when you hear your employees doing normal office social interaction (chit-chat) - and doing everything you can to resist yelling "GET BACK TO WORK".

      I found that the best way to handle this as a boss is to think of the business as an engineering problem. And make it a shared problem. Instead of doing something haphazard, like asking people to work 10-11 hour days, you formulate a plan, and make it a shared plan. This is more of advice for your boss, not for you, but perhaps you can direct him to it.

      This approach requires a lot of honesty of the boss, and a trust in the maturity of the workforce. But I have seen it work MANY times. (get Jack Stack's books (1, 2, 3) to read about one of the more high profile cases of this working, with factory workers!)

      First, start out with the statement of the problem. The boss has to lay it all out there. And he has to approach this like a problem-solving exercise, not a threat.

      Gather the team together,

    4. Re:No thanks... by SirSlud · · Score: 1

      Sounds like the boss is asking for about 30% more hours. Would you like it better if the boss announced a 30% layoff (in these tough times)?

      That is a super shaky start-off point. Super false dichotomy.

      I like that you knowledge that transparency is key in these situations. The number one thing that contributes towards my motivation is a clear picture of the financial state of my employer. Owners and management who are worried about inciting panic by hiding or clearly talking around the true state of the company only exacerbate that panic.

      To wit, the people who jump ship are the same ones who will put it in their mind that things are far worse than they actually are. So put them at ease with the reality. Pay reduction is the most straight up shared plan. Deferred payouts mean nothing if theres no pay to defer, and quick-buck projects can often put the whole vision of your solution off course.

      At some point, honest owners and management will just say, "Sorry, didn't work, we got 2 months left, keep working but look for another job" and call it a day. In 13 years of software development, the only folks who've pissed me off are the upper management types who just float to another place - ie, it was clear that they were never at risk to begin with, success or not. It's kinda reverse in the sense of motivation. For employees to be motivated, they have to know that their boss also needs things to work out. I've seen WAY too many "star hires" at companies with a golden handshake. Since failing isn't such a big deal to them, they are unable to motivate or "share the challenge" from day one.

      --
      "Old man yells at systemd"
  3. What's the incentive? by Anonymous Coward · · Score: 0

    Why wouldn't all the employees leave? Why SHOULDN'T they?

    1. Re:What's the incentive? by Surt · · Score: 1

      Risk averse employees with average or lower skill sets might have difficulty nabbing an alternative job.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    2. Re:What's the incentive? by Anonymous Coward · · Score: 0

      1. Have all employees work 11-hour days.
      2. ???
      3. Profit!!!

    3. Re:What's the incentive? by Rob+the+Bold · · Score: 1

      Risk averse employees with average or lower skill sets might have difficulty nabbing an alternative job.

      Well there's my example scenario for "adverse selection". My jargon and technical terminology dictionary is complete.

      --
      I am not a crackpot.
  4. Don't Say Anything by Anonymous Coward · · Score: 5, Insightful

    Start your job hunt now.

    1. Re:Don't Say Anything by jcoy42 · · Score: 1

      Additionally, use up your vacation hours now- extra time for the search. Chances are those hours will vanish if not used soon.

      --
      Never trust an atom. They make up everything.
    2. Re:Don't Say Anything by Dragonslicer · · Score: 1

      Additionally, use up your vacation hours now- extra time for the search. Chances are those hours will vanish if not used soon.

      In Massachusetts, which is the only one I know about for sure, though I would guess most other states are the same way, vacation time is considered deferred compensation. If you lose your job, your employer has to pay you for any unused vacation time.

    3. Re:Don't Say Anything by Fulcrum+of+Evil · · Score: 1

      If the company tanks, you may not get that compensation, or it may take a long time to get.

      --
      "We returned the General to El Salvador, or maybe Guatemala, it's difficult to tell from 10,000 feet"
    4. Re:Don't Say Anything by Anonymous+Brave+Guy · · Score: 1

      That's not much use if the company already went bust, though, and if this one isn't even profitable yet then that is a real possibility.

      --
      If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
    5. Re:Don't Say Anything by isopropanol · · Score: 1

      Unless the company ceases operation.

    6. Re:Don't Say Anything by SirSlud · · Score: 1

      It's a very common law, both in the US and in Canada, and any semi-reputable company will have this money. It's not like when a company declares itself out of business, they are truly out of money.

      The penalties of not being able to furnish this money are actually not soft. Speaking from experience. :)

      --
      "Old man yells at systemd"
  5. Of course... by adisakp · · Score: 4, Funny

    I'd take a reduction in hours anyday.

    1. Re:Of course... by adisakp · · Score: 4, Interesting

      Seriously... I work in the game industry and on one project I worked over 100 hours a week for four months straight.

    2. Re:Of course... by rwven · · Score: 4, Insightful

      I don't care what you were working on...no job is worth that.

    3. Re:Of course... by DurendalMac · · Score: 1

      And this is why I never want to work in the game industry and cringe when I hear people talking about how cool it would be.

    4. Re:Of course... by adisakp · · Score: 4, Interesting

      Yeah... that project wrecked me. I had to port several hundred thousand lines of assembler all by myself for "NBA Jam" on the Jaguar. Mind you, about 75% of that was data tables which is pretty easy to port but it was still over 100,000 lines of real code as well plus implementing all the architectural changes for a new platform. I had some health issues with my liver almost failing from work stress that plagued me for about a year afterwards (i.e. yellowish eyes / jaundice) but eventually I recovered and I am fine today many years later.

    5. Re:Of course... by rwven · · Score: 1

      Haha, I believe you just proved my point perfectly. Bosses take note!

    6. Re:Of course... by Anonymous Coward · · Score: 0

      You forgot to mention the critical bit of information: Was it worth it?

    7. Re:Of course... by adisakp · · Score: 4, Interesting

      Haha, I believe you just proved my point perfectly. Bosses take note!

      I don't know if you want the bosses to take note on that example. In that particular case, I made the company a ton of money (at least compared to what I was getting paid) and successfully finished a game under the incredible strain of near literal death march. All it showed the company was that nearly working your employees to death can be quite profitable.

    8. Re:Of course... by HungryHobo · · Score: 4, Insightful

      The game industry is horrible because it's one of those jobs kids grow up wanting.

      It's like being an actor or actress.Great for a handful at the top but everyone else works terrible hours for shit pay trying to get their break which never comes.

      It doesn't matter how many young coders they burn out or treat like shit there's always 20 more behind them to take their place.

      If you want decent pay and conditions find a job which nobody wants.... or even better one which nobody even realizes exists.

    9. Re:Of course... by adisakp · · Score: 1

      I got the game done and was proud of my work. I had some health issues for about a year after. I'd say it was a mixed bag.

      I knew the project was an unreasonable crunch though. I even asked management for help several times if they wanted it done in the time period allowed but they didn't put another person on the project so I just had to work super-humanly hard. In the end, they were doing stuff like grabbing food for me so I could work through lunch. In the month of October that year, I pretty much lived at the office and slept there when I wasn't coding and I got pretty stinky. I only left the office for three days and two days of that was so I could be at my brother's wedding.

    10. Re:Of course... by n9hmg · · Score: 1

      And did you get some significant chunk of the cash you made them?...as if.

    11. Re:Of course... by Anonymous Coward · · Score: 2, Funny

      I think Apple has a patent on liver failure. You will be hearing from Steve Jobs's attorneys, and probably from Steve Jobs as well.

    12. Re:Of course... by Anonymous Coward · · Score: 0

      I got the game done and was proud of my work. I had some health issues for about a year after. I'd say it was a mixed bag.

      Yeah, sounds like you were pretty proud...but just to let you in on a secret, the rest of us know you were suckered into doing something unreasonable, that probably netted you very little career gain in the end, and certainly sounds like cost you more than it was worth. You probably shortened your life by several years, hope your company compensated you accordingly.

    13. Re:Of course... by adisakp · · Score: 4, Interesting

      Umm... no. I was younger, naive, and very hungry to work on games. I worked my ass off for a virtual song. As I said, from the programmer stand-point, this is a very poor case to present to your bosses as an example.

    14. Re:Of course... by geekoid · · Score: 1

      I know a lot of people in the game industry. I have basically came to this conclusion:

      You only work there to make contacts, then you leave and start your own company.

      I think Valve might be the exception to this.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    15. Re:Of course... by ShakaUVM · · Score: 2

      >>The game industry is horrible because it's one of those jobs kids grow up wanting.

      Have you ever worked in it?

      It's not that bad if you find a decent company to work for. I've worked in it, and still have many friends that work in it, and I don't think they have it any better or worse off than, say, my friends at Microsoft. Same corporate BS to deal with, and they often get stuck doing jobs they don't want to do. But, hey. Seeing your name on Fallout New Vegas or some ATV game or whatever is kinda neat.

    16. Re:Of course... by HungryHobo · · Score: 1

      I've avoided it but A few of my friends are desperate to get their break. I guess they got unlucky and happened upon crappy companies.

    17. Re:Of course... by PopeRatzo · · Score: 1

      I had some health issues for about a year after.

      A mixed bag you say? I'm confident that if you had "health problems" for a full year, there's damage that continued longer.

      When a company is asking you to do something extreme so that they can "become profitable" they're not going to suddenly dial it back once they've reached that point. They're going to use those 10 hour days as a standard. Not because they are bad people, but because the golem known as "the corporation" can not allow them do otherwise. The corporation, and corporate profits, are used as an excuse for behavior that would be unacceptable from an individual. As long as there are 10 percent of the population out of work, there's someone out there more desperate than you. Don't think for a second that the corporation doesn't know that. And behind all those people who are more desperate than you, there's a long line of people in other countries who are more desperate still. And on and on.

      To the author of this article: If you are desperate for the work, say to support your family, then you're in the same boat most Americans are in. You really don't have a choice. If they say they'll reward you once they're profitable, get it in writing. But then, there are people out there who won't ask for it in writing.

      This is how, and why, labor unions were formed. Somehow, despite what the Chamber-types will have you believe, the best years for American business came after the rise of organized labor.

      Finally, if your company is not profitable, the extra hours they are asking you to donate almost certainly will not make a difference. And if the extra hours you are being asked to donate would make the difference, then you deserve some equity in the company.

      --
      You are welcome on my lawn.
    18. Re:Of course... by suomynonAyletamitlU · · Score: 1

      I don't know if you want the bosses to take note on that example.

      When a boss tells the story, he says, "I demanded the employee worked overtime, and the project got done. Or course, they were sick for a year afterwards..."

      When an employee (you) tells the story, he says,

      I had some health issues with my liver almost failing from work stress that plagued me for about a year afterwards (i.e. yellowish eyes / jaundice) but eventually I recovered ...

      near literal death march

      If bosses should hear an example, they should definitely hear the one that puts the emphasis where it should be and strikes the appropriate tone. It's not like they haven't heard the other version already.

    19. Re:Of course... by Firehed · · Score: 1

      I'm not at all bothered by my long hours (I'm at the office a bare minimum of 60 hours a week, often 80+; I probably spend another third of my not-at-work waking hours thinking about work).

      However, this only works because:
      a) I have stock. A lot (first employee, plus I worked for pure stock until we got funded) - more than some of our investors. With many startups, this doesn't really mean a lot because many fizzle or don't exit for enough for anyone with 10% of the company to walk away with anything substantial. I don't expect that to be the case with mine.
      b) I really enjoy the work. I'm always doing something fresh and interesting, although it's generally contained to a specific area (but I also have the freedom to change things up completely if I need a break)
      c) It's a very pleasant and relaxed work environment. I'll come in at a reasonable hour, throw on my headphones, and hide behind my 30" monitor while posting to Slashdot. Yet the time I spend doing real work (both hours and percentage) is far higher than anywhere else I've worked.
      d) My immediate family and most other personal obligations are on the other side of the country. This has its downsides (holiday travel, anyone?) but overall is a net positive.
      e) I'm young, single, and generally don't enjoy partying. Typical introverted programmer, in short.
      f) I don't spend all day doing actual programming, nor is that the expectation. It's simply not possible to maintain that level of concentration all day for extended periods without your brain turning to mush*.

      But without all of the above being true, it almost certainly wouldn't work out. Not everyone at the office is here nearly as much as I am, and we're OK with that.

      If you want to get that kind of commitment from developers, you need a really rewarding and supportive workplace. We have lunch catered daily, and I can expense dinner if we don't order that as well. Whatever snacks and drinks people want. Flexible schedule. My salary is nothing special, but the options make up for it (but for that to work, you need either a really promising startup or really foolish employees; the former is true but I'm also at a point in my life where taking the risk has very few downsides).

      So to answer the original question: no. Profitability means almost nothing to employees unless a) they have stock or b) you're on the verge of bankruptcy (in which case any employee worth keeping is looking elsewhere). Unless it's just a month off and everyone's promised a bonus upon hitting that milestone, you're asking employees to give you something for nothing.

      * In our very early days, I was probably doing 90-100 hour weeks for about three months straight. It was absurdly productive, but the ensuing burnout basically left me incapable of doing any sort of real work for probably a solid month, if not more. And it wasn't boring, repetitive work either - it was creating version 1 from nothing at all.

      --
      How are sites slashdotted when nobody reads TFAs?
    20. Re:Of course... by h4rr4r · · Score: 1

      Just wait, once they get going they will issue tons and tons of stock. Making your little share worthless.

    21. Re:Of course... by YrWrstNtmr · · Score: 1

      A few months ago, I manned a booth at a job fair at ECPI. OMG These kids were sooo clueless.

      "I'm going to be a game designer!"
      'No you're not. And if you do, you'll hate it.'

    22. Re:Of course... by Anonymous Coward · · Score: 0

      Jaguar eh? I was still a kid when you were doing that, but the industry hasn't gotten any better. Same shit still goes on, rolling contracts some as short as 2 weeks, no completion bonuses and a P45 for the majority of the staff once the game is out the door. Thats not just with the smaller or indiependant studios. When I was in University I thought I could take this for the love of making games, now I'm seriously entertaining thoughts of leaving the industry. Boring desk jobs have begun to sound oh so attractive.

    23. Re:Of course... by Surt · · Score: 1

      No kidding. I worked 80+ for 1.5 years on Diablo II. That hurt. And I was still considered the guy who didn't spend enough time in the office.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    24. Re:Of course... by Anonymous Coward · · Score: 0

      I knew the Jag was evil to code for, but ... ouch, liver failure?

    25. Re:Of course... by adisakp · · Score: 1

      Yeah... weird how my parent post got modded "Funny" when I was dead serious about the Games Industry.

    26. Re:Of course... by Wild_dog! · · Score: 1

      Princess Bride....
      Count Rugen: Get some rest. If you haven't got your health, then you haven't got anything.

    27. Re:Of course... by Anonymous Coward · · Score: 0

      Depends I suppose. Do you have a share in the profits? If so, and if high enough, working those hours might be worth it. Otherwise... fuck off.

    28. Re:Of course... by ShakaUVM · · Score: 1

      >>I've avoided it but A few of my friends are desperate to get their break. I guess they got unlucky and happened upon crappy companies.

      I had a friend that was a sysadmin at EA, and he said their programmers were treated like utter crap, so I won't pretend the game industry is good everywhere, but it's not bad everywhere either.

      My manager was pretty good, and I had amazingly brilliant co-workers, which made it quite fun. There's nothing quite like working with talented software engineers that really know what they're doing. It's wonderful. I'd just created a map format for our levels, and code generated some simple test patterns to test it, but my co-worker (and head programmer) whipped up in the span of an hour or so an application that he could click on the screen, and it would simulate terrain erosion effects starting from water sources at those points, and in another hour had a whole canyon world generated procedurally and output in the format that my code could read in. It was actually quite fun. =)

      I know or knew people at Valve, Midway San Diego, Obsidian, Sony and SOE, EA, and independent studios, and I think their range of experiences is fairly similar to software engineers elsewhere, except with perhaps more drinking whenever E3 or release parties come around. I wouldn't say it is as bad as trying to become a rock star, though there's certainly a lot of competition, especially if you're an indy studio.

    29. Re:Of course... by Anonymous Coward · · Score: 0

      thats 17 hours a day for 6 days - right! I call BS

    30. Re:Of course... by Thing+1 · · Score: 1

      I worked for a startup that ended up going public. Lot of divorces after we went public. Be careful.

      --
      I feel fantastic, and I'm still alive.
    31. Re:Of course... by mustPushCart · · Score: 1

      You would think. But Game development companies have a nasty habit of doing this, they can use your passion for games against you to make themselves a ton of money. They always abuse the freshers first who dont know better, its the norm and there was a huge debate in IGDA (the internet game developers association) when some of the leaders of the organization (who were also heads of big game companies, ubi soft i believe)that were supposed to speak up for the rights of game devs said its unavoidable.

      I've also worked those hours nad while it might seem extraordinary that some of us do them without complaint, we got a whole battered wives syndrome going and it seems fine to us till we are out.

    32. Re:Of course... by Anonymous Coward · · Score: 0

      > thats 17 hours a day for 6 days - right! I call BS

      It's also 14 hours a day for 7 days, which is quite plausible. Many Japanese companies are (or were) notorious for having employees working 100+ hours per week.

    33. Re:Of course... by Anonymous Coward · · Score: 0

      You wimp. I worked at least 80hrs a week for over 1 yr. Fortunately, I was a contractor and charge $100/hr so I walked away with a decent pile of cash.

    34. Re:Of course... by Surt · · Score: 1

      Well, looks like the trend has turned and you've picked up some interesting now.

      Cheers.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    35. Re:Of course... by phantomfive · · Score: 1

      That's an awesome story. You are my hero.

      --
      "First they came for the slanderers and i said nothing."
    36. Re:Of course... by Anonymous Coward · · Score: 0

      United States Navy, aviation. 10-12 hours a day, standard. 5-6 days a week. until you are on deployment, then it's 7 days a week 12 hr days for 6-8 months. My salary? Laughable. Do I get any additional compensation, like treasury bills, as incentive for helping to keep the war machine profitable? Not a chance. From this I've gained 2 lessons. Lesson One: I should have gotten a degree (not really applicable, here)... and Lesson Two: you sound like a biggity-bitch. Don't get me wrong, I agree with most of these posters that the hours are counter-productive, and destroy morale. I also agree that it seems as though this company is on the verge of going under, and you should get out while your head's still above water. My point is that if this isn't an option for you, or members of your team, maybe you should bite the bullet, suck it up, and embrace your BOHICA moment. Life's full of them.

    37. Re:Of course... by SplashMyBandit · · Score: 1

      Sorry mate, you don't sound like a Hero, in fact you sound the opposite. Even if you don't enjoy partying you can still do lots of social/recreational stuff - unless you do want to stay single your whole life. Assuming you do converse with booty of some kind, what would you even talk about since it doesn't sound like you do much of anything out of work. The company pwnz you and unfortunately you can't see it. I hope you get a chance to make a change before your youth is spent.

      The fortune at the bottom of the page is currently, "Be cheerful while you are alive. -- Phathotep, 24th Century B.C." [although it should be Ptahhotep, meaning: (the god) "Ptah" "is pleased"]. It is good you seem to be a positive kind of person from your post. Be wary people don't take too much of an advantage of that.

    38. Re:Of course... by Anonymous Coward · · Score: 0

      ...and having made all those sacrifices you've now retired because you made a ton of money, yes? (otherwise you just wasted your time and health)

    39. Re:Of course... by Tom · · Score: 1

      Which is one of the reasons so many current games suck badly and are full of bugs.

      --
      Assorted stuff I do sometimes: Lemuria.org
    40. Re:Of course... by syousef · · Score: 1

      Seriously... I work in the game industry and on one project I worked over 100 hours a week for four months straight.

      Should I be rude but honest and tell you that you're both gullible and stupid? Or should I be more diplomatic and tell you that's nothing to boast about?

      --
      These posts express my own personal views, not those of my employer
    41. Re:Of course... by Vectormatic · · Score: 1

      dude, 100 hour weeks for four months straight, you should have quit after two weeks, that would give the bosses the proper case to evaluate, "we asked an employee to work 2,5 times as much on a (for this kind of shit) long project, he walked away and we lost all the knowledge he takes with him"

      You better earned enough to buy a house in those four months, or you screwed yourself over bigtime

      --
      People, what a bunch of bastards
    42. Re:Of course... by umghhh · · Score: 1
      100h/week that translates into almost 14h/day on each and every day of these 4months. This I consider hardly doable. I had myself a hard (over)time once. 3 or 4 months of 10h/day 5 and few hours on sundays (I do not ever work on days of Saturn). I recall that I was dizzy when going home. We are talking about actual working time excluding lunch and BSing at the coffee machine but including discussions about technical details at the same machine.

      I did not think I could do more back then. But I had a colleague of whom I found out that he reported 160h overtime a month for a year or two. I had a closer look how he did it. He did not do much over the working day - waking around, mailing , browsing etc. His main job was executed in the afternoons, evenings and nights when there was nobody disturbing. Mngtm team considered overblown reporting as a way to give him more money without increasing his hourly rate which was controlled from HQ. I have not seen anybody yet that for prolonged period of time worked longer then 60-80h a week. I mean effective work here not standby times.

      I also realized that nothing justifies such lengthy swats of work. Not even your productivity as it does not increase this much and when you are tired you make more mistakes so it is questionable that this makes sense to work so hard. OC if this additional work is cleaning up your office and toilets so activity that is different from developing and not requiring much brain effort of the same time you need when doing a serious application then it may actually make sense for the company if they are stressed with money. Only why - if you have to do such thing for a company you do not own and control then it is a serous mistake.

      On top of this after 20years of working experience I know that if your ob requires such commitment then unless you are a president of a country or member of a board of directors such a 'need' means two things:

      • there has been a serious f.up
      • the work env. is so messed up that the chances that somebody has actually any use of your additional productivity (if it at all exists) are small.

      From all this I gather that unless it is to save us from domination of an green assholes tribe from mars there is always a better argument against.

      As to original post - what the boss actually asked for is to reduce manhour price as all of the working folk is salary people. I would start looking for another job as all others suggested.

    43. Re:Of course... by eulernet · · Score: 1

      All it showed the company was that nearly working your employees to death can be quite profitable

      No, this is a wrong perception.
      The company will imagine that it works, but all the team will be burnt out and the best workers will quit, leaving only the worst of the team after that.
      Finding developers able to finish projects is VERY difficult for game companies.

      I did similar things year ago, when I was converting games from a computer to another one (sometimes on different processors, like 6502 -> 6809, or C->Z80).

      I hope that you quit your job, and know your own value now, because you are able to finish your projects alone, and all your experience is lost for the company.

    44. Re:Of course... by Jaxoreth · · Score: 1

      No kidding. I worked 80+ for 1.5 years on Diablo II. That hurt. And I was still considered the guy who didn't spend enough time in the office.

      So, Shenk the Overseer is a real person?

      --
      In general, it is safe and legal to kill your children. -- POSIX Programmer's Guide
    45. Re:Of course... by metamatic · · Score: 1

      It's not that bad if you find a decent company to work for.

      i.e. if you get lucky and get your break, which is what he said. Sure, I know some people in the game industry who have good working conditions. They have their own independent companies. The people who work for the big employers say it's shit. Again, it's rather like acting. Some actors manage to get into the production side of things or become directors, and work on interesting projects with reasonable working conditions. Most don't.

      --
      GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
    46. Re:Of course... by fishbowl · · Score: 1

      And on the fifth month you got a bonus check that put you into semi-retirement?

      Otherwise why did you do it?

      Did your hourly rate actually work out better than food service?

      --
      -fb Everything not expressly forbidden is now mandatory.
    47. Re:Of course... by Quirkz · · Score: 1

      Working in the games industry doesn't have to be awful. You just have to run your own indie company. Probably as a low-paying hobby on the side, after hours. You're still working hard, the hours may be terrible, but at least you're at home for some of it, and the owner's likely to be nice to you.

    48. Re:Of course... by Surt · · Score: 1

      Yes, he's in fact actually named for one of the employees.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    49. Re:Of course... by jarlsberg71 · · Score: 1

      Well let me be one to say "Thank You". D2 is one of my favorite all time games. I STILL play it now and then when I'm on never-ending con-calls for work (on mute)

      --
      E8B8B
    50. Re:Of course... by Surt · · Score: 1

      You're welcome! Releasing the game and having lots of people love it was kind of the only reward, sadly, promised bonuses didn't work out due to financial shenanigans at the parent company.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    51. Re:Of course... by Anonymous Coward · · Score: 0

      Ah, the old texas instruments assembler that no-one else ever used! Didn't they hear about about that new-fangled language "C"? I'm sure it was around in the mid 1990s :-)

    52. Re:Of course... by djdanlib · · Score: 1

      I've heard a lot of similar stories, mostly from the game industry. That explains the poor quality of a lot of game releases.

      You need to rest your brain more than that. If you're tired enough, even the old rule of "one screen per function" starts to quit on you.

      Imagine debugging "Managed C++" DirectX setup code on 5 hours of sleep and a bottle of Mountain Dew... I wouldn't expect that to end well.

    53. Re:Of course... by Jaxoreth · · Score: 1

      Yes, he's in fact actually named for one of the employees.

      I spotted his name in the credits of Lord of Destruction. I've only been waiting a decade or so to ask someone about it. :-)

      How about Charsi? Is that a play on "char c"?

      --
      In general, it is safe and legal to kill your children. -- POSIX Programmer's Guide
    54. Re:Of course... by Surt · · Score: 1

      That one, as far as I know, was just made up, and was more likely to have been picked by an artist than a programmer, so I don't think so. We didn't have meetings to pick all the names or anything, but ones that were named after people usually got discussed around the office. I don't remember overhearing anything interesting about that one, but it has been a long time.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    55. Re:Of course... by Anonymous Coward · · Score: 0

      And yet, despite this infinite amount of desperate work for peanuts populations, there are people working sane hours and getting compensated decently. I lost a job and ended up working for lower pay (so I'm not bragging), my pay is still above what most of my friends/peers in the game industry are making. Some of that is voluntary. I work in a "boring" industry and not in sunny California or the tri-state area... I work in a "boring" "awful" place. The technical work is not that dissimilar, really, my per hour rate ends up not being too shabby since I only occasionally put in long hours (I'm certainly not burned out that I don't enjoy home tech projects). I wouldn't even consider myself that unambitious, I just have a very different set of criteria for fulfillment. It's not that I think my way is any better, but it makes me not shed too many tears for others who are clearly choosing their path.
      Will China destroy the US economy in a few years and all of us end up being government slaves in an occupied territory? Maybe. But I'm just not buying that this is the current state of affairs. The fact that a job to make games sold to people making just average income even exists in this world kinda just kills this dystopian picture as having anything to do with reality.

      Lest you think this is all based on some Horatio Alger/Ayn Rand (fuck her) nonsense. Most of my extended family is not from around here and I'm not ignoring all the horrors of the world. I just consider most of the bitching around here to not be economic problems at all, and just "first world problems." Sorry you didn't get your pony, but I'm not gonna lose any sleep over it.

      More specifically, even in this economy, with few exceptions, a properly managed family of 3 or 4 with a professional credentialed breadwinner would not be forced to choose between working 100 hrs/wk at a tech startup vs go hungry. I don't buy that sob story. You're ambitious, you don't want to do the "boring shit work" as you see it. I respect the ambition, but I disrespect that you're a whiny pussy.

    56. Re:Of course... by Anonymous Coward · · Score: 0

      Any every guy I've known in the Navy is fucking somebody elses wife while her husband is deployed, his wife is being fucked and getting pregnant by some other guy while he's deployed, and they all fuck each other in the asses while they're in the middle of the ocean. I guess if that's the kind of life you enjoy, go for it sailor boy!

    57. Re:Of course... by Anonymous Coward · · Score: 0

      Agreed. If you do it for them once, they'll expect you to do it for them again.

    58. Re:Of course... by SirSlud · · Score: 1

      I read "NBA Jam" and I was like YEAH! Then I read the Jaguar and I was like "OH NOES"

      I also program on console games .. I'm curious to know how many programmers were on that port?

      --
      "Old man yells at systemd"
    59. Re:Of course... by SirSlud · · Score: 1

      Also "made them a ton of money" requires a little more info, as in money spent on the port, money gained on the port.

      --
      "Old man yells at systemd"
    60. Re:Of course... by youn · · Score: 1

      The real one or the fake one ;)?

      --
      Never antropomorphize computers, they do not like that :p
  6. Do this: by mbryant · · Score: 1

    Tell him he's crazy. But be much more polite than that.

    1. Re:Do this: by rwven · · Score: 1

      Indeed.

      "Working overtime sucks the spirit and motivation out of your team. When your team becomes tired and demoralized they will get less work done, not more, no matter how many hours are worked. Becoming over worked today steals development progress from the future."
      Quoted from: http://www.extremeprogramming.org/rules/overtime.html

      If your boss wants you to work 10-11 hours a day, he probably would get more done by asking you to work 6-7 hours a day instead, and canceling all non-stand-up meetings for the foreseeable future.

    2. Re:Do this: by Anonymous Coward · · Score: 0

      There are situations in which 10-11 hour programming days are the right thing to do, but they're usually the result of planning errors that would otherwise lead to the demise of the company, and they can not last longer than a few weeks. After that, the code quality from these marathon sessions deteriorates too much and nothing is gained, but people burn out.

    3. Re:Do this: by bhcompy · · Score: 2

      or better yet move people into a 4/10 schedule. When I program and get into a groove I'm very productive until I'm taken out of that groove. A longer work day would extend that groove, but compensate with a 4/10 so you do not become overworked

    4. Re:Do this: by n9hmg · · Score: 2

      Indeed.

      "canceling all non-stand-up meetings for the foreseeable future.

      Ah, yes...the standup meetings. Somebody at my old job heard that buzzword a few years ago. Nothing like standing up for 3 hours listening to report after report that has to do with you only in the 3rd degree of separation.

    5. Re:Do this: by HungryHobo · · Score: 1

      It doesn't work if the windbag who want to tell everyone everything they've done no matter how little it matters to everyone else is allowed to sit down.

    6. Re:Do this: by ShakaUVM · · Score: 2

      >>or better yet move people into a 4/10 schedule. When I program and get into a groove I'm very productive until I'm taken out of that groove. A longer work day would extend that groove, but compensate with a 4/10 so you do not become overworked

      This.

      The single most important thing for programmer productivity is the ability to promote things that get them into the groove (headphones + music) and eliminating things that get them out of the groove (meetings, distractions). I've worked 4x10s (and on a swing shift too, to match my sleep cycle), and that was my most productive time when I worked in an office.

    7. Re:Do this: by Anonymous Coward · · Score: 0

      That wasn't a standup meeting, that was a meeting where you were all standing up.

    8. Re:Do this: by rwven · · Score: 1

      Our standups at work last 15 minutes or less and we have 8-9 people giving updates.

    9. Re:Do this: by rwven · · Score: 1

      We also used to have a 4 person team, and we did our standups in about 2 minutes. It was awesome.

    10. Re:Do this: by Obfuscant · · Score: 1
      ...and canceling all non-stand-up meetings for the foreseeable future.

      I'd say just skip meetings that you can, but that can backfire.

      A long time ago I skipped a "break" where the planned activity was a cake for someone's birthday. Turns out the "meeting" was held to give all the employees a psychological test and the bosses were pissed I didn't go. Of course, I probably would have been sick that day had I known what they were planning, and that would have been all the psychological testing they needed.

      Their next cute trick was to ask me at a meeting what I thought of a proposed new logo for the company. I had been out of town for a few days, so I didn't know they had already decided they were going to use it, and they didn't bother telling me this first. I said I didn't like it. They weren't too happy with that, either. (It was a swirly thing that looked sort of like the pattern a flushing toilet makes, and the company went down the drain with it not too much later.)

    11. Re:Do this: by BluBrick · · Score: 4, Insightful

      Better yet, offer him four twenty dollar notes and ask him if he will give you a hundred dollar note for them. If he says yes, tell him you won't work for someone that doesn't understand money - and leave. If he says no, ask him why he expects you to make the equivalent deal for him - and leave.

      --
      Ahh - My eye!
      The doctor said I'm not supposed to get Slashdot in it!
    12. Re:Do this: by Anonymous Coward · · Score: 0

      nice answer. I wish my boss reads this topic.

    13. Re:Do this: by Anonymous Coward · · Score: 1

      Not ONLY THAT, but you're talking about time here. Time is the only valuable commodity people have. I have news for people: those four twenties don't mean squat. What means something is living your life.

      NOT programming healthcare informatics databases or whatever six days out of the week. I'd have a hard time doing that no matter what I was getting paid.

      Seriously, fuck everything about this. If I wasn't getting paid time-and-a-half at the very least I'd hit the road, but even with overtime pay I would very likely not be doing it.

    14. Re:Do this: by Anonymous Coward · · Score: 0

      Better yet, offer him four twenty dollar notes and ask him if he will give you a hundred dollar note for them. If he says yes, tell him you won't work for someone that doesn't understand money - and leave. If he says no, ask him why he expects you to make the equivalent deal for him - and leave.

      If he says yes it might be far more worth your while to keep offering him the 20s ;)

  7. they suck and you will get burned out by Anonymous Coward · · Score: 5, Insightful

    They suck and you will get burned out.

    You will also write shitty code, which will cost more to maintain.

    Market's good, bail asap.

    1. Re:they suck and you will get burned out by rwven · · Score: 1

      High pressure almost always equates to rushed and crummy code. I've seen it in plenty of other peoples code, and mine as well. I get MORE done, and my work is HIGHER quality when the pressure is off.

    2. Re:they suck and you will get burned out by MozeeToby · · Score: 4, Insightful

      Basically, I would say anything over 50 hours per week is a waste. More than that and you will get less done (through mistakes, extra breaks, loss of morale, and employees just plain leaving) than you would if you had stopped at 50. Maybe you could do a single week at more than that and get a bit more done, but I find it unlikely.

      And even 50 hours per week is probably not sustainable for anything approaching long term, I've always found that after 3-4 weeks I'm totally burned out and the work starts to suffer. That's if people don't run for the hills the minute the words "mandatory, unpaid overtime" are out of the boss's mouth.

      If I had to guess at a sustainable number, I'd probably pick 45. It's only 1 extra hour per day, most people will grumble about it but not start looking for another job. Note: people aren't going to be happy about it, and even at 'only' nine hour work days you better be ready to spend some money to keep morale up. Things like free meals and gift cards for exceptional work can go a long way towards making people feel like you actually appreciate the extra effort, but are no replacement for overtime pay.

    3. Re:they suck and you will get burned out by pathological+liar · · Score: 1

      And you live... where? I agree with most of your comment but in significant chunks of North America and Europe the economy (and by extension the job market) is still in the toilet. While most companies have stopped letting people go, they're sure as shit not hiring en masse again. You personally may not have trouble finding work but there are still huge numbers of people who do.

      That doesn't mean the OP should sit there and take it, just that most people find it prudent to look for a fire escape before jumping out of a burning building...

    4. Re:they suck and you will get burned out by dkesh · · Score: 1

      It really depends on the individual programmer. I'm not particularly healthy, and I max out at about 35. I wouldn't be surprised if there are individuals who can max out at 60, but not many.

    5. Re:they suck and you will get burned out by mijelh · · Score: 2

      I was tempted to say that you are wrong, that unemployment is a problem in general but not within CS, because I live a country with one of the crappier economy of Western Europe (Spain), with circa 20% employment and neither me nor any of my classmates from around Europe had problems finding CS jobs.
      Then I searched for some data to back up my personal experience and found this:
      http://www.bbc.co.uk/news/10477551

      Moral of the story: less anecdote, more data

    6. Re:they suck and you will get burned out by raddan · · Score: 1

      This is true. Prior to grad school (doctorate in computer science), I worked about 45/week on average, plus I took CS courses at night. I say this came out to somewhere between 60 and 65 hours per week for me.

      I started working on my PhD this past fall, and I ended up AVERAGING about 70 hours a week. That extra 5-10 hours was extremely stressful, and I had a number of health problems at the end of the semester because of the exhaustion. I've also noticed that age makes a big difference here-- I'm 7-8 years older than most of my peers, and when they really want to go long stretches, I can't keep up. On the other hand, my code is usually better than theirs the first time around :)

    7. Re:they suck and you will get burned out by antdude · · Score: 1

      Market is good? How so? It still suck from what I saw lately.

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    8. Re:they suck and you will get burned out by Surt · · Score: 1

      It's good if you're experienced and good at your job. There is a huge flood of bad candidates out there, but also many open positions. Companies are just being picky, because they can. I get recruiters trying to bribe me into taking interviews two or three times a week from linked-in.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    9. Re:they suck and you will get burned out by R3d+M3rcury · · Score: 5, Interesting

      It really depends on the individual programmer.

      This is always a worthwhile note.

      I headed up a small group 4 developers. The boss, at one point, came over and noted we'd all been working our asses off and wanted to offer up a token of appreciation. I said, "I don't know. Let's find out what people would like." He didn't like the idea--he was concerned that there would be some infighting if somebody got something that was "worth more" than what someone else got. I told him, "These are all individuals who've put their individual lives on hold to get this done. They're going to want different things."

      2 guys took cash. 1 guy got a very fancy new computer. And 1 guy said, "Give me an extra two weeks of vacation and let me take a month off."

      My advice, in this case, would be to sit down with the people in question and see what they would like in return for 50 hour weeks and how they would like to try to do this. Would they rather do 10 hour days 5 days a week? Would they rather do 8 hour days 6 days a week? Would they like to see more in their paycheck? Would they prefer a bonus for milestones? Shares in the company? Dinners? Try to get some ideas of what people would want and take those back to the boss. Negotiate for your people and see what can be arranged.

    10. Re:they suck and you will get burned out by antdude · · Score: 1

      Oh, I get those recruiters but I hate them. They never did anything good for me even during dotcom days! :(

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    11. Re:they suck and you will get burned out by danhaas · · Score: 1
      It seems your boss is trying to fix a marketing problem by turning his employees into slaves.

      If your colleagues are competent, your boss should improve his market strategy or run more ads.

    12. Re:they suck and you will get burned out by Anonymous Coward · · Score: 0

      And you live... where? I agree with most of your comment but in significant chunks of North America and Europe the economy (and by extension the job market) is still in the toilet. While most companies have stopped letting people go, they're sure as shit not hiring en masse again. You personally may not have trouble finding work but there are still huge numbers of people who do.

      That doesn't mean the OP should sit there and take it, just that most people find it prudent to look for a fire escape before jumping out of a burning building...

      Its good if you're in Atlanta, and have a few years of Enterprise Java experience.

    13. Re:they suck and you will get burned out by KingMotley · · Score: 1

      Chicago. Quick look in my email: 2 jobs today, 4 yesterday. Last time I was between contracts, I went on 3 interviews in 3 days and came back with 4 offers (prior client wanted me back as well).

      CS jobs is not a problem in Chicago if you know .NET. PHP openings aren't bad here either. Java isn't too far behind, but noticeably so.

    14. Re:they suck and you will get burned out by Surt · · Score: 1

      Really ... I've had pretty positive impressions with ones from linked-in so far. Good job relevance, I have the right qualifications, reasonably promising seeming opportunities.

      If I hadn't made myself so vital to my current employer that I get paid more than I'm worth to anyone else, I'd definitely be taking a lot more interviews from them. As it is, I still take about one every three months.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    15. Re:they suck and you will get burned out by antdude · · Score: 1

      Well, the ones I deal wanted part of my money when working and stuff.

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    16. Re:they suck and you will get burned out by Surt · · Score: 1

      Yikes ... definitely not the right people ... they should be getting their cut from the other side.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    17. Re:they suck and you will get burned out by antdude · · Score: 1

      Yeah, annoying. I had enough with recruiters. Also, they wanted me to take a bunch of stupid tests. Bleh. At least I have a decent job since 2002. I will keep it until they kick me out. :D

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    18. Re:they suck and you will get burned out by TonyJohn · · Score: 1

      I believe in Europe the proposal would violate the working time directive, and leave the company open to legal trouble. Of course, whether anyone would want that confrontation is another matter.

      --
      Owl tried to think of something wise to say, but couldn't.
    19. Re:they suck and you will get burned out by Molt · · Score: 1

      I do actually agree with you, I've not seen CS guys having too many problems getting work during the current recession but the BBC article you're linking says the opposite. It's saying that of all the university courses CS has the highest unemployment after 6 months, a rather nasty 17%.

      --
      404 Not Found: No such file or resource as '.sig'
    20. Re:they suck and you will get burned out by Anonymous Coward · · Score: 0

      The trouble is, that might cause some kind of panic response. As an example, go to your girlfriend and ask her how she would respond if you told her you'd cheated on her. This obviously isn't that extreme, but I hope you see my point.

      Also, don't go and ask your girlfriend how she'd respond if you told her you'd cheated on her.

    21. Re:they suck and you will get burned out by pla · · Score: 1

      Would they rather do 10 hour days 5 days a week? Would they rather do 8 hour days 6 days a week?

      Or, would they rather have a life than work themselves to death for a company that will have forgotten their extra effort a week after the project finishes? If the company needs 20% more programmer-hours to meet a non-arbitrary deadline, it needs to hire 20% more programmers, simple as that.

      I have no problem with working the occasional 12 (or rare 20) hour day when the feces hits the fan. But when talking about a regular workday over a prolonged period, you should seriously expect that anyone on the team will only stick around until they can find another job (and those who don't leave represent the bottom of the barrel who can't find another job).

    22. Re:they suck and you will get burned out by Anonymous Coward · · Score: 0

      I was tempted to say that you are wrong, that unemployment is a problem in general but not within CS, because I live a country with one of the crappier economy of Western Europe (Spain), with circa 20% employment and neither me nor any of my classmates from around Europe had problems finding CS jobs. Then I searched for some data to back up my personal experience and found this: http://www.bbc.co.uk/news/10477551 Moral of the story: less anecdote, more data

      Your data seems to be for entry level developers, not experienced devs.

    23. Re:they suck and you will get burned out by Dan1701 · · Score: 1

      This is why big corporations ike to recruit straight from college. Doing so lets them effectively indoctrinate their new hires, and subsequently burn quite a few out completely. Hiring older workers gets the job done, and quite often gets things done more effectively and more quickly but the problem for the corporation is that older workers cannot (and will not) work stupidly long hours to make insane deadlines. Given that the workforce is getting older as people live longer and birthrates drop, I'd say that corporate culture is going to hit a brick wall at some point where abusing young people is simply not going to be a viable proposition any more.

      The lesson here is simple, though: you only get one life and one body, so if a company is asking you to throw away your life and your health for them then they'd better compensate you very well indeed for this loss, and do so in actual money paid into your bank account, not fairy gold paid in stock options. If the company doesn't want to do this, then walk away; they're trying to get something for nothing out of you, which just isn't fair.

    24. Re:they suck and you will get burned out by mcvos · · Score: 1

      Maybe data trumps anecdote, but I honestly haven't had the slightest problem finding interesting job offers during the past few years. Several of my friends switched jobs voluntarily and also didn't have any problems. The only people I know who can't find a job either don't (want to) work in software development, or they're unemployable geniuses.

      It might be different for fresh graduates of course, but I've seen no signs of it. Yesterday I read in the paper that there's a serious shortage of programmers in Netherland, which is why they're importing people from Hungary and Romania to fill positions here. And with the baby boomers about to retire, it's only going to get worse (or better, from a job seeker's perspective).

      Personally, though, I suspect the reason for the shortage of programmers here is that software development as a job is not respected enough. Managers make more money, so most students prefer to do business/economics-related studies instead of computer science. And instead of raising wages, they're going to import people from countries where they're used to lower wages. So it's not all great. But if you're any good, there's no need to take any crap from your employer. There are still plenty of other jobs out here.

    25. Re:they suck and you will get burned out by bazorg · · Score: 1

      More mod points for the parent there. More. more.

      All these tips here on slashdot are much easier said than done, especially the "drop everything and go find a better job". In the circumstances presented by the OP, negotiating is the only way forward, either to reach an agreement, or to find that no suitable agreement is possible.

      I'd say that the first important steps are to establish what your people are willing to do, how keen are they to avoid changing jobs and what they want to earn in exchange for their efforts. Then keep that information to yourself while you consider carefully what is the objective you want to achieve and what are the absolute minimum conditions you'd accept to sign the agreement. Keep your objectives and bare acceptable minimum to yourself.

      The next stage would be to try and guide the expectations of the CEO/boss/owner. This involves explaining what you know for sure about loss of productivity and morale, what your team's experience is in relation to excessive hours, health consequences, etc.
      The key idea here is not to say yes or no, it is to say "some of what you suggested is very difficult/dangerous/risky and needs to be considered very carefully before anyone makes any decision. I would leave things as they are.". The idea is to talk the least possible and stall a bit. Let them feel they are the party with a need and a grievance, therefore the party who needs to make a proposal to overcome the obstacle and get the conversation progressing.

      When it's time to actually discuss proposals, a few key ideas are:

      1) train your mind to express yourself like this: "if you xxxx then I yyyy". In other words, train yourself to put a price on everything, including information and progress in talks.
      2) What they have done is classical: offered vague terms in exchange for a very concrete concession. Working extra until the company is profitable is a disastrous start to your negotiation. Fight it. How?
        3) Bearing in mind that a bad agreement is worse than no agreement, put an unreasonable price on unreasonable demands. ie: The pain must be shared if you want me to work extra hours. Therefore, Mr. CEO, you will not get a single cent from this company in any way, shape or form until the end of our agreement (until the company is profitable): your salary goes to an escrow account, there is no stock options, no bonuses, no revenue from selling stock, etc. Everything goes into the bank until the company is profitable, marking the end of this special work agreement.
      4) Remember that this matter is important enough to warrant time to think. Don't expect to negotiate today and put things in practice tomorrow. If you don't like where the talks are going, stop them. Say "I need time to think about the new information you have provided." Adjourn and start afresh.

      This "crunch time" negotiation is important enough to be formal and properly signed by all parties. If the result of negotiation is discovering that the CEO is looking for a way to get away with exploiting your people, then take that as the outcome of the negotiation and look for your way out. Do that without ever losing sight of your objectives and bare minimum and without agreeing to anything that may be disastrous for those who will work there in the future.

    26. Re:they suck and you will get burned out by jafac · · Score: 1

      The code I LEAST enjoy debugging, is my own: after marathon all-night coding sessions.

      I seriously can't code for shit past 5-6 hrs.

      My own blind-spots are the hardest to spot.

      Which is why I break and document frequently.

      --

      These are my friends, See how they glisten. See this one shine, how he smiles in the light.
  8. Yes and No by Anonymous Coward · · Score: 1

    Yes, but not for long periods of time.

    1. Re:Yes and No by ThePhilips · · Score: 1

      In past when I was working for start-ups, we often needed the 10-12-more hours coding runs. My highest personal record is somewhere at 20 hours of effective coding without long breaks. But after that I needed at least one day off.

      If work and work environment are all set properly, even the 8 hours a day is too much. In heavy coding runs, e.g. I'm burning my daily brains' capacity in about 5-6 hours.

      If work is a dumb typing then, yeah, 8 hours is piece of cake. But more than 8 hours ... I have never seen a company with sustainable working schedule of more than 8 hours. Less than 8 - yes. More than 8 - not once.

      --
      All hope abandon ye who enter here.
    2. Re:Yes and No by Local+ID10T · · Score: 1

      If work and work environment are all set properly, even the 8 hours a day is too much. In heavy coding runs, e.g. I'm burning my daily brains' capacity in about 5-6 hours

      ++ truth

      After more than 5-6 hours of real work, your error rate goes up significantly. Long coding sessions lead to long debugging sessions. This is not to say that someone can't get "in the groove" and code furiously all night long producing a masterpiece -but it is the exception, not the norm.

      --
      "You want to know how to help your kids? Leave them the fuck alone." -George Carlin
    3. Re:Yes and No by metamatic · · Score: 1

      After more than 5-6 hours of real work, your error rate goes up significantly. Long coding sessions lead to long debugging sessions.

      In fact, one of the things I've learned over the years is to spot when I'm entering the unproductive coding/debugging zone, and force myself to walk away from the computer. Rather than spending another 2-3 hours making the code worse and ending up with a hack that kinda solves the problem, better to solve it properly in 20 minutes the next morning.

      --
      GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
  9. Time to look for a new job. by Anonymous Coward · · Score: 0

    It isn't worth it; if you have "a boss" you should never work those kind of hours.

  10. More work deserves more compensation by bobdotorg · · Score: 4, Insightful

    Give him three options:

    More pay
    Ownership stake
    Look for your replacement

    --
    __ Someday, but not this morning, I'll finally learn to use the preview button.
    1. Re:More work deserves more compensation by suv4x4 · · Score: 1

      Give him three options:

      More pay
      Ownership stake
      Look for your replacement

      That's the boring answer. "You want more ok gimme more". The real question is, do more hours result in more work done. From personal experience, no.

      If your boss is making you work 11 hours a day, it may be a symptom of some other problem the product/approach in the company has. Look for it and find it.

    2. Re:More work deserves more compensation by Anonymous Coward · · Score: 0

      I believe Joel Spolsky has also said that programmers are only really productive about two hours a day. The rest of the time is mental preparation and digesting and stuff.
      Don't have a link handy though.

    3. Re:More work deserves more compensation by spongman · · Score: 1

      two more:
      - hire more people
      - change his productivity goals

    4. Re:More work deserves more compensation by sauge · · Score: 1

      "If your boss is making you work 11 hours a day, it may be a symptom of some other problem the product/approach in the company has. Look for it and find it."

      Expanding on this, the OP noted they wanted more features. It takes time to make a mature feature filled product. Best to figure out the features most desired and the "low hanging fruit" features and focus on them.

      It sounds like the boss doesn't know the difference between "nice to have" and "need to have." (Among other things like common sense managing people.)

    5. Re:More work deserves more compensation by Anonymous Coward · · Score: 2, Funny

      You say "Yes sir, whatever you need. You are the boss and I am the employee".

      Your boss is the business owner. He has sacrificed and worked more than you ever will. You should be thankful in this economy that you even have a job. If you don't like the working conditions, quit and go someplace else. There are plenty of people out there that want a job. The free market in action.

    6. Re:More work deserves more compensation by shadowbearer · · Score: 1

        If the boss thinks that the product has the potential to be good enough that the company will become profitable, he ought to giving the people who are actually producing that product an incentive to make it something worth purchasing...

      SB

      --
      It's old. The more humans I meet, the more I like my cats. At least they are honest.
    7. Re:More work deserves more compensation by HungryHobo · · Score: 0

      In fact really it's such a privilege to be allowed to work for him: you guys should be paying him and thanking him for letting you work in his fine company.
      Fucking whiners complaining about terrible working conditions, being expected to work for free and unreasonable expectations.

    8. Re:More work deserves more compensation by samkass · · Score: 2

      More to the point, the company needs a plan. "Work hard until you're profitable" is like throwing an less-than-infinite amount of monkeys at the problem. If they had a 6-month product plan with a reasonable chance of success and some employee stake (profit sharing, bonuses, stock, options, whatever) people can do great things. And after 6 months they'll have a pretty good idea where they stand. But don't focus on hours worked... Come up with some better metrics and milestones. Buyers of products don't care how many hours the employees worked.

      --
      E pluribus unum
    9. Re:More work deserves more compensation by icebraining · · Score: 1

      He has sacrificed and worked more than you ever will.

      First, you have absolutely no idea if this is the case. Second, even if he did, he has more to gain, so it's not fair to compare the two.

      If you don't like the working conditions, quit and go someplace else.

      And that will be bad for the boss, who will have to get someone new up to speed, which can take quite a bit of time and hence money.

    10. Re:More work deserves more compensation by Anonymous Coward · · Score: 0

      Give him three options:

      More pay
      Ownership stake
      Look for your replacement

      All good points but keep in mind that as soon as you drop the "look for replacement" line, all bets are off. Be careful with that last one unless you have another job already lined up.

    11. Re:More work deserves more compensation by xethair · · Score: 1

      I've worked where this actually was the attitude, especially the "Yes, boss, anything you say, boss!" expectation, and it is truly a pervasive and debilitating disease. It is wrong beyond words and no one should tolerate it or let their effort support the business and finances of those that maintain it.

      It's amazing that it's 2011 and IT people are still afraid to figure out how to implement a sufficiently honest union.

      As for the OP, your employer buys your time and effort from you. He asking you to let him buy it with "Wah, but I *really* want to be profitable already!" Head over to GameStop and see how many PS3 games you can get for "My boss wants profitability to be easier."

    12. Re:More work deserves more compensation by h4rr4r · · Score: 1

      Why?

      You should always have several months pay in the bank just in case. No point in doing all that work and ending up a slave.

    13. Re:More work deserves more compensation by Migala77 · · Score: 1

      Give him three options:

      More pay Ownership stake Look for your replacement

      That's the boring answer. "You want more ok gimme more". The real question is, do more hours result in more work done. From personal experience, no.

      No, your boss should be asking if more work is getting done. Getting work done is only a secondary goal as an employee, for your boss it is the primary goal. Getting compensated for the hours put in is an employees primary goal. It's nice to get work done, but I can think of better ways to spend my time than working...

      The GPs options (direct pay, ownership/indirect pay, or else...) make more sense as an employee. If getting work done is a primary goal to you, and you think you won't get more work done by working longer hours, you can always tell your boss to go fu^H^H^H^H^H reconsider his request.

    14. Re:More work deserves more compensation by Anonymous+Cowpat · · Score: 1

      ...and when we got home, our dad used to murder us in cold blood, and dance about on our graves saying 'hallelujah!"

      --
      FGD 135
    15. Re:More work deserves more compensation by Anonymous Coward · · Score: 0

      This is the only answer. Start-ups are about risk. However, you also consider the possibility for a higher reward than working for a large established company, especially in the first couple years. Ownership stake, dividends on profits, bonuses -- these are all viable offers to get your employees to do more when you need more but don't have liquidity.

    16. Re:More work deserves more compensation by Anonymous Coward · · Score: 0

      It doesn't work that way.
      If he decides to work, regardless of the offered rewards, he'll crash and burn in a few months. By the time that happens, he'll be too tired and depressed to write good code, and to care about the pay. He'll simply resign to get a long vacation.
      Resigning is really not an option either, it's not like the economy is in full swing right now, and it will take a lot of time, even for those with full resumes to find something worthwhile.
      He could protest, and try to talk(or beat) reason into the man, but most people that suggest this are not right in the head, or have zero management skills.
      The last option, the most likely one, would be to, go to work, 10-11 hours, and just be there, whenever he walks in the room, alt+tab back to work. It's tiring, but when the lack of results show in a month things will go back to normal and you'll still have your sanity.

    17. Re:More work deserves more compensation by Anonymous Coward · · Score: 0

      As soon as your boss knows he can overwork you once, not overworking you will seem like wasting money to him forever after. Neither more pay nor ownership stake are worth burning away the brain cells that you would otherwise have for the next 20 years. Have some dignity and demand those things anyway, but never ever, under any circumstances, work that many hours. I would jump straight to option 3 (look for replacement) just because he floated the idea.

    18. Re:More work deserves more compensation by Anonymous Coward · · Score: 0

      Hmmm
              I remain to be convinced that any long term (say more than 1 week)
      long hour work days, is counter productive just about all of the time!
              The damning thing is, after a few days you cannot even tell at
      which point you become a defective mess.
      dkr

    19. Re:More work deserves more compensation by xenoterracide · · Score: 0

      One more option, work less days a week. I had a job where I worked 4 10 hour days, and had 3 days off... actually... it was really 4 10 hour days back to back (it wasn't programming) then 6 days off. then repeat. I think I wouldn't mind that schedule in IT.

    20. Re:More work deserves more compensation by HungryHobo · · Score: 2

      Home? We were lucky to have an old box to get murdered in!

    21. Re:More work deserves more compensation by shentino · · Score: 1

      Far better is to use the threat of a quitting and making your boss spend resources replacing you as leverage to improve your position.

      Of course, this depends on actually having such leverage in the first place.

      If your strategic position is too weak for you to get anything, then suck it up and keep your nose to the grind stone. Your boss would likely know damn well how easily he could replace you and he will in turn use that as leverage against you to milk as much code as possible out of you for the least cost.

    22. Re:More work deserves more compensation by smellotron · · Score: 1

      It sounds like the boss doesn't know the difference between "nice to have" and "need to have." (Among other things like common sense managing people.)

      Yeah I've heard the "everything is equally top priority" from a manager before. My rebuttal of "oh, well then everything is also bottom priority" helped her to turn that collection into a priority queue.

    23. Re:More work deserves more compensation by Anonymous Coward · · Score: 0

      Ownership? No thanks. A company that starts that way is inevitably going to tank.

    24. Re:More work deserves more compensation by umghhh · · Score: 1

      That is interesting approach. It actually could work also if company considers outsourcing/offshoring your job to Zamunda - as the work environment change is imminent the company may consider one that is less stressful and less negatively impacting relationship with a customer. Of course you could do it and still have to do what they want even if it is silly - after all new idea to save money has always a guy who gets a bonus when it is implemented. The usually negative costs of such exercises are seen months after bonus is consumed.

    25. Re:More work deserves more compensation by cjcela · · Score: 1

      It does not work like that. In the long term it is not about more money, it is about balanced living. He will spend 10 times the 'more pay' in physician visits after he is stressed, frustrated, and burned out. His boss does not get it. He should get out of there. And quick. And after he goes to his boss and make such a request in the middle of a company crunch, he will be the next one out the door as soon as things are better for the company.

    26. Re:More work deserves more compensation by pla · · Score: 1

      More pay

      Not interested. Most engineers make enough that the offer of more money doesn't really motivate us (and if it does, you don't want them).


      Ownership stake

      In a company that thinks overworking programmers will magically make it profitable? You have some dumb coders if they take that bait.


      Look for your replacement

      Oh, they'll pick that option all right, but not quite in the way you might want.

      If you ask for a few extra hours a week, for a short period of time, everyone will grumble but do it (though don't expect to actually get more work out of people just because you see them in the office for an extra hour a day). If you ask for a long period of time, or a lot of extra hours, everyone will cheerfully respond with a silent smile as they head back to their desks... And you'll keep paying your staff for a few more weeks/months, with productivity immediately dropping to zero as they all start printing resumes and surfing the job sites. Pretty much the definition of "false economy".


      In my experience, most engineers I've worked with, work basically to their capacity every single day. That doesn't mean they actually work 8/9/10/14 hours a day (more realistically, three to five hours of productive time regardless of how long convention expects them to heat a chair). You can perhaps squeeze another 5-10% out of them on the short term, but don't kid yourself if you think destroying morale will get things done. At best, you might get the project "finished" slightly earlier - With so many bugs you need to recall the first version. And the second, if you don't learn from the first time.

      The physical ease of our working conditions aside, most people don't even have the capacity to attend to such precise detail for hours on end. When you catch a guy reading Slashdot or playing minesweeper instead of coding, rest assured that right at that moment, you don't want him touching any code.

  11. If by JustOK · · Score: 3, Funny

    If you work 10-11 hour days, what do you do on the other 355 days of the year?

    --
    rewriting history since 2109
    1. Re:If by Anonymous Coward · · Score: 0

      He wrote "10-11 hour days", not "10 11-hour days".

    2. Re:If by Anonymous Coward · · Score: 0

      He wrote "10-11 hour days", not "10 11-hour days".

      Above ment 10-11 (1 hour days). So there would be 355 days left.

    3. Re:If by T+Murphy · · Score: 2

      Slashdot.

    4. Re:If by Chuck+Chunder · · Score: 1

      They generously work an extra day on leap years.

      --
      Boffoonery - downloadable Comedy Benefit for Bletchley Park
    5. Re:If by Anonymous Coward · · Score: 0

      10-11 = -1, so I think you meant "what do you do on the other 366 days of the year?", of course, that only works on leap years.

      Damn, must be nice only working one day every four years.

    6. Re:If by treeves · · Score: 1

      No they are 10-11(=-1) hour days and he has to pay his employer to not work there -5 hours per week. His income tax withholding is an imaginary number.

      --
      ...the future crusty old bastards are already drinking the Kool-Aid.
    7. Re:If by Anonymous Coward · · Score: 0

      Parent poster was suggesting via humorous intentional misinterpretation that the asker's boss was proposing to work 10-11 days per year, during each of which there was only 1 hour of work. /captainobvious

  12. Um... by MightyMartian · · Score: 1

    I'd tell him to get stuffed, that there's no way unless I was receiving a meaningful ownership stake in the company that I'd sacrifice my life to make things profitable.

    --
    The world's burning. Moped Jesus spotted on I50. Details at 11.
    1. Re:Um... by Anonymous Coward · · Score: 2, Insightful

      You don't want ownership stake in a non-profitable company that has to make its employees work absurd hours to become profitable.

  13. Financial incentives aren't always salary by ezratrumpet · · Score: 4, Insightful

    People must be paid. Stock options are a form of payment. But people don't work for free.

    1. Re:Financial incentives aren't always salary by Jimmy+King · · Score: 1

      Gotta be careful with the options deal. I have seen them given to the employees for free, but I have also seen (and currently work for) a place that just offers them at a "possibly" reduced price.

      My employer tried that crap with me a few years ago when I asked for a raise. The stock price dropped to half of what my option price was set at before they could even get the paperwork to me and stayed at less than 10% of that price for a couple years and has not yet even returned to that price my options are at. Giving me the option to give some of my money back to you when I say I'm not paid enough is not logic that I can wrap my mind around.

      And to answer the question now going through everyone's mind, yes, I am looking for another job now that I've gained enough experience from this one to hopefully land something good.

    2. Re:Financial incentives aren't always salary by Mike+Buddha · · Score: 1

      Learn the difference between a stock option and a stock grant.

      --
      by Mike Buddha -- Someday the mountain might get him, but the law never will.
    3. Re:Financial incentives aren't always salary by smellotron · · Score: 1

      Giving me the option to give some of my money back to you when I say I'm not paid enough is not logic that I can wrap my mind around.

      Learn the difference between a stock option and a stock grant.

      I've never heard of a stock grant before. I just did some reading, thanks. But I don't see what you are arguing: either a stock option or a grant has a value that is related to the price of the stock at one point in time. If that price tanks in the future, then the option/grant is not worth what it was originally. However, you have still essentially accepted it at the original value, meaning you got screwed relative to a cash equivalent. It's not like the options/grants come out of thin air, they could have been some other incentive.

      In any case, I never want stock in the company I work for. That's like doubling down a bet: if the company collapses, I'm out both my stocks and my income!

    4. Re:Financial incentives aren't always salary by Lilith's+Heart-shape · · Score: 1

      Stock options aren't legal tender. A programmer can't pay the rent with that shit.

    5. Re:Financial incentives aren't always salary by Tim+C · · Score: 1

      I got stock options when the small, privately-owned company I was working for was bought by a then huge, multi-national telco.

      They came with (company-based) performance strings and a time limit attached of course, but at the time were worth something in the region of £50k GBP.

      By the time I could actually exercise them, it would have cost me more than £20k to do so.

      Beware promises of extra money in the future, especially for extra work done in the present. (Luckily mine were a loyalty bonus and I lost nothing)

    6. Re:Financial incentives aren't always salary by Anonymous Coward · · Score: 0

      People must be paid. Stock options are a form of payment. But people don't work for free.

      You obviously don't work in my town, Dunedin, New Zealand. Down here, if you don't work for the university or one of the well-unioned firms, you're expected to take whatever is offered without complaint, and work overtime for free. Everybody else does it, they argue, so we shouldn't we?

      I work for big company, in one of their sideline businesses. I get paid minimum wage, $12.75, and the company is funded so poorly that we had a light bar go out in one of our offices. The poor guy had to use portable lighting for a month while they built up money to get a new one. A freaking LIGHT BAR. Unfortunately, I do end up working a little time unpaid, maybe an hour a week. My immediate boss works a lot of time unpaid, it works out to at least a fortnight of free labour every year. No more about this job, though.

      My previous job, I was told that I was getting a salary so that I didn't need overtime rates, and that I was getting wages so they didn't need to give me a decent pay rate. I'm pretty sure that's illegal. I ended up working something like 5 or 8 hours a week for free, and every few weeks I had to work a weekend unpaid. I had to supply my own car, and while I did get a free tank of fuel for it, I didn't get mileage, nor was I paid for the extra insurance this incurred.

      On the day I finished up for my Christmas break (Southern Hemisphere, seasons reversed, summer holiday, blah blah) I was told that I was not to leave town, I was to keep my cell phone at my side all the time, and I was to stay home because I was on call.

      This is very illegal, over here, because it means I'm not actually on holiday, but they were taking it out of my leave.

      Why did he get away with this? Because almost every business down here does it. Cafes hire hot girls in short skirts and low cut tops for 7 hour shifts, because 7.5 hours require a meal break. If they do get a shift long enough to require a meal break, they often have to work through it. Unpaid, of course.

      As one of my employers once said, "The pay is minimum wage, and there's no negotiation on that. You probably won't be paid for all of the hours you work. That's pretty shit, but that's normal for this town."

      In this country, we have employment laws. They're pretty strict. We also have a government organisation called Work and Income, who provides us with support and assistance while we search for work, in theory. In reality, Work and Income are there to provide well-paid jobs for people who've never been unemployed and wouldn't know what it was like if someone starved to death in front of them. Their mandate is to get people into jobs - any jobs, any where, doesn't matter what the conditions of employment are. Unfortunately, this also means that if you turn down a job that illegally doesn't negotiate your pay and work conditions, you starve.

      As a prime example of this, say that I know of a job that's changing. This job will mean the person working needs to re-apply for their job. The new job keeps all the tasks from the old job, but adds in new tasks, reassigned from the managers who do them at the moment, as well as requiring a significant amount of system analysis, system development, and requirements analysis. Yes, this means the employee will be effectively developing the role and systems, once given the list of tasks to be completed. Not bad for a non-IT job.

      On top of all of that, the successful applicant will need to develop a comprehensive and working knowledge of a large section of law related to the job, as well as a significant amount of technical skill in a new software package.

      The current hours usually end up with a few mandatory unpaid hours in a week, and extra hours tacked on at the weekend for an unrelated role, but once you exceed 40 hours you just don't get paid. You don't really have the choice to not do the extra work, though - that would be the end o

    7. Re:Financial incentives aren't always salary by Anonymous Coward · · Score: 0

      (I'm the parent poster) I should point out that the person getting crap pay in the high stress job has a BS in Computer Science, so the obvious response of "Get a qualification and get a job!" doesn't apply here.

    8. Re:Financial incentives aren't always salary by Jimmy+King · · Score: 1

      Great, thanks for the fairly irrelevant bit of pedantry. It just wouldn't be slashdot without it.

    9. Re:Financial incentives aren't always salary by ETruss · · Score: 1

      "But people don't work for free." Not always true. I know - I went through it. I was young and foolish at one time and worked at a salaried programming job that I loved because it gave me so much personal satisfaction. I put in lots of extra hours for years and wound up burnt out. I finally wised up and left for another job. It took a while to recover but I finally realized it's not worth it. I left for another job that I loved then that job ended. I went to another job and after working there for a few months they announced mandatory unpaid overtime of one hour a day. I was gone within a couple of weeks. Too many of you are over-thinking this. The answer to the boss should be "Are you out of fucking mind?"

    10. Re:Financial incentives aren't always salary by Mike+Buddha · · Score: 1

      I usually don't talk to people with numbers as high as yours, but my pedantry was completely relevant to the discussion.

      --
      by Mike Buddha -- Someday the mountain might get him, but the law never will.
    11. Re:Financial incentives aren't always salary by Mike+Buddha · · Score: 1

      In any case, I never want stock in the company I work for. That's like doubling down a bet: if the company collapses, I'm out both my stocks and my income!

      I find your lack of faith disturbing. If your company shoots into the stratosphere, your salary will probably go up and your stock will be valuable, Mr. Glass-half-empty. :)

      --
      by Mike Buddha -- Someday the mountain might get him, but the law never will.
    12. Re:Financial incentives aren't always salary by Jimmy+King · · Score: 1

      Not really. The person I replied to said stock options, which based on the difference between the two, means the employees were going to have to buy them anyway. That's exactly what I was warning about. Being given the option to give your failing company some of your hard earned money as a reward for putting in extra work is bs.

      Even if it were stock grants that the employees didn't have to pay for, being given stock in a failing company is hardly a reward to get all excited about although an improvement over having to pay for them.

      If you had pointed out that the employees would want to watch out for the specific terminology to be sure of what they were being offered, that's one thing. To come in and point it out to me as if my point is worthless since I didn't use the right term is just pointless dick swinging because you knew the specific term for "being given stock for free" and I didn't.

      And congrats on the low number. I'm very proud of you. Perhaps you could get a plaque hung on your wall that says "I've been hanging out on slashdot in mom mom's basement longer than most of these other guys." Maybe your mom will even put a gold star on it.

    13. Re:Financial incentives aren't always salary by Mike+Buddha · · Score: 1

      Butthurt a little? Learn the big words like grown-ups do and people will treat you like one.

      --
      by Mike Buddha -- Someday the mountain might get him, but the law never will.
  14. Feasible? Sure! by fzimper · · Score: 3, Insightful

    Effective? Hardly!

    1. Re:Feasible? Sure! by jd · · Score: 1

      You are correct. Frankly, the fixation on a work ethic that idolizes long weeks is reducing both the quality AND the quantity of work done. The brain doesn't work well under such conditions.

      The recommendation by Lady Grey was to divide the work day into four segments with a brief rest and some food between each segment, with a maximum of 2 hours in a segment (with a maximum of 8 hours total). This was developed to maximize the brain's ability to focus during each segment, to not overload the system on fewer, heavier meals, and to maximize energy. As far as I know, this advice is still considered to be the ideal in maximizing efficiency.

      A startup, especially, should be far more concerned with maximizing efficiency than with maximizing hours worked. Hours worked = resources consumed. Startups want to MINIMIZE resource consumption as far as possible without reducing production. I would honestly suggest that the OP tell his boss that more breaks, not more hours, will improve the odds of success.

      --
      It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
  15. too vague of a timeline by anjilslaire · · Score: 5, Insightful

    "until the company is profitable" is way too vague to work like that.

    1. Re:too vague of a timeline by Ossifer · · Score: 1

      Exactly--if there was some actual goal (need to get product to X state for some real-world deadline) it would be reasonable for people to put in extra hours... It would also be reasonable to reward people for doing so...

    2. Re:too vague of a timeline by Facegarden · · Score: 1

      "until the company is profitable" is way too vague to work like that.

      Yeah. My boss has told me I'll get a raise "as soon as the company has the money." Through poor management, we aren't making any money, and it's been 3 years since I've had a raise. I'm bailing as soon as I get my shit in order. Which is to say, soon.
      -Taylor

      --
      Worldwide Military budgets: $2100 billion. Worldwide Space Exploration budgets: $38 billion. Really, world? Really?
    3. Re:too vague of a timeline by supremebob · · Score: 1

      Not to mention that once you're shown a manager that you're willing to work 50+ hours a week, they'll expect it for as long as you work at the company.

    4. Re:too vague of a timeline by TreeInMyCube · · Score: 1

      Indeed. Though I've not worked at a startup, I have done a bit of project management. Clear goals/milestones and deadlines are very useful in delivering quality work. Does the boss have something/somethings he wants to achieve at the end of the "long march"? What would be delivered or shipped at the end of N weeks of 10 hour days? You and your colleagues could agree to longer hours until version x.y ships, with this specified feature list. But simply agreeing to work 25% longer each day, for an indefinite period, until the company is profitable is not going to work. Your hard work could be derailed by the sales weasels, who don't deliver the revenue, or by a screwup by the CFO in handling the details of accounts receivable.

    5. Re:too vague of a timeline by Anonymous Coward · · Score: 0

      yup. i agree. tell your boss " get out of the business already. it aint profitable enough to sustain current needs." either change the business to make money or well sell out a piece of it for some cash because it aint working the way it is.

    6. Re:too vague of a timeline by Anonymous Coward · · Score: 0

      No kidding... how is paying employees time and a half, for all those extra hours, and taking a 20 to 50% productivity hit, loss of moral/human capital/etc going to be profitable?

  16. Tell him to issue stock. by dbc · · Score: 4, Insightful

    Seriously. You hire people to work at a start up, with start up risks, with start up health plans, and expect them to work start up hours without any ownership? To anybody worth hiring, that doesn't even pass the giggle test. Do *you* have stock? if not, why do you work there?

    1. Re:Tell him to issue stock. by Peach+Rings · · Score: 4, Insightful

      Hey guys our company is failing can I convince you to work for a stake in our company

    2. Re:Tell him to issue stock. by jd · · Score: 1

      There's an excellent paper on the FSF's website that suggests that rewards only produce behaviour that result in getting those rewards not the behaviour intended by those rewards.

      (It's also why people study for the exam rather than the subject the exam is about; the former produces rewards. The latter may produce a better understanding and greater skills, but it will also produce a lower grade and less recognition by academia or employers.)

      Incentives have to be very, very carefully thought out. Stock options, for example, are likely to produce a company that looks attractive to investors but not necessarily a company that produces anything worth a damn. Think "dot-com". A company that looks good is worth having (you can't do much if you don't have any investors), so stock options may be smart as part of the deal, but there's got to be more to cover the other side of the equation.

      --
      It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
    3. Re:Tell him to issue stock. by nitehawk214 · · Score: 1

      Hey guys our company is failing can I convince you to work for a stake in our company

      I believe you have nailed it perfectly. But if for some reason you propose this and they agree, this is a sign they know the company is going down in flames and will be worth nothing in under a year.

      --
      I'm a good cook. I'm a fantastic eater. - Steven Brust
    4. Re:Tell him to issue stock. by drc37 · · Score: 1

      Yes

    5. Re:Tell him to issue stock. by Anonymous Coward · · Score: 0

      Hah! I went to what I thought was a job interview for a bogus company called SMS.AC. Got there and it was a room full of programmers wondering what the heck was going on. Then they gave us a sales pitch on what an *exciting opportunity* it was to get in on the ground floor of their company. Then.... wait for it.... all you have to do is work for absolutely no salary, but a promise of stock in the company which *might* some day be worth millions if you guys just work hard enough.

      Got up and walked down the center aisle out of there before he could even finish his sales pitch.

      Somehow, after 9 years, they are still around... although the BBB gave them an F rating and employees are still saying they aren't getting paid!!!! There are suckers born every minute!

    6. Re:Tell him to issue stock. by JaredOfEuropa · · Score: 1

      If the company is legit (if it isn't, why did the OP even take the job?), and if they still have a shot at creating a viable product, then I'd put in the hours and work unpaid overtime in exchange for a stake in the company. At worst I'd lose those hours. If on the other hand you think the company isn't going to make it, quit now. Being on a sinking ship sucks.

      Personally, I'll never join a startup again without getting a stake in the company. Even if they pay decent or even good wages.

      --
      If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
    7. Re:Tell him to issue stock. by catmistake · · Score: 2

      I worked at a startup. Loved it. But I did burn out after 10 months of 10-12 hour days, 6-7 days a week. One nice thing, though... whenever we ran out of toilet paper for the bathrooms, we just had them print up more options.

    8. Re:Tell him to issue stock. by Thing+1 · · Score: 1

      Hey guys our company is failing can I convince you to work for a stake in our company

      I believe you have nailed it perfectly. But if for some reason you propose this and they agree, this is a sign they know the company is going down in flames and will be worth nothing in under a year.

      I think what Peach Rings was saying was that this whole topic is a Slashvertisement. (In other words, the people being convinced is us the potential employees, not the management.) (Interesting, I always thought "con artist" was "confidence" but I suppose "convincing" also works.)

      --
      I feel fantastic, and I'm still alive.
  17. Short answer ... by Bake · · Score: 4, Insightful

    No.

    Long answer: Heck no.

    1. Re:Short answer ... by nitehawk214 · · Score: 4, Funny

      No.

      Long answer: Heck no.

      Long answer: Nooooooooooooooooooooooooooooooooo...

      --
      I'm a good cook. I'm a fantastic eater. - Steven Brust
    2. Re:Short answer ... by Lilith's+Heart-shape · · Score: 1

      Short answer: No.

      Long answer: You misbegotten son of a syphilitic bitch, how dare you expect me to put aside my life to help salvage a company that you ran into the fucking ground?!

    3. Re:Short answer ... by bobzieruncle · · Score: 1

      Short translation: Do not want! :D

    4. Re:Short answer ... by Swordwright · · Score: 1

      Real answer: Yesssssss!

  18. do not want by v_1_r_u_5 · · Score: 1

    11-hour days is a fast track to high attrition unless everyone knows the probability of success is near certain.

  19. Make it worth their while by H0p313ss · · Score: 1

    Profit sharing. If those who put in the extra effort were rewarded by some form of profit sharing like stock options or partial ownership it could be made to work. The idea of working extra time with no extra pay or recognition is a sure way to lower morale. Lower morale leads to lower productivity and higher turnover. Lower productivity and high turnover will seriously impede profitability. Be sure he does the full cost/benefit analysis.

    --
    XML is a known as a key material required to create SMD: Software of Mass Destruction
    1. Re:Make it worth their while by Vectormatic · · Score: 1

      profit sharing is way to nebulous in this case, any CEO worth his christmass bonus knows about twenty ways to artificially reduce company profit in order to avoid paying dividents/profit sharing etc...

      profit sharing promises are worthless, any company will react to actually reaching profit margin goals by setting them higher for the next year, regardless of what is actually happening, making it ever harder to reach those goals

      --
      People, what a bunch of bastards
  20. Tell him you quit by spiffmastercow · · Score: 3, Insightful

    I'd say the next time you talk about this should be the day you find a new job. Tell him you quit, and tell him why.

    1. Re:Tell him you quit by stanlyb · · Score: 0

      NOOO, dont tell your boss anything at all. Just quit and let him die as a homeless jerk.

  21. That a 4x10 work week... by manonthemoon · · Score: 3

    sounds like a great idea.

    Seriously... working an occasional long haul is fine, but expecting and scheduling 5x10 is destructive to the lives of the employees and ultimately to the company. He'll get approximately the same output, but with lower company morale and higher employee turnover.

    1. Re:That a 4x10 work week... by RobinH · · Score: 1

      Worse yet, if it was like my last company, they wanted 6 x 10. It was one thing when they paid overtime, but when they insisted I move to salary, that was the beginning of the end of that job.

      --
      "I have never let my schooling interfere with my education." - Mark Twain
  22. "Fuck you, I quit." by Anonymous Coward · · Score: 0

    ^^^this^^^

  23. Until the company is profitable is too vague by Anonymous Coward · · Score: 0

    The actual planning might consider 3 months from now the company is going to be profitable. But it could very well change en route. I wouldn't want to give more than 50 hours a week for an indefinite period.

  24. Explain the math by mdf356 · · Score: 4, Insightful

    It's very simple. You are paid to think. The quality of your thoughts after 8 hours working in a day is not nearly as good as in the first few hours. Except for a short stint, the quality of thinking after 10 hours is so poor that you will spend more time cleaning up the messes you made when tired than you saved by working longer.

    --
    Terrorist, bomb, al Qaeda, nuclear, yellowcake, kill, assassinate. Carnivore is dead... long live Echelon.
    1. Re:Explain the math by Maxo-Texas · · Score: 1

      While I heartily recommend leaving- there is a high cost to the 8 hour day.

      You spend 30 to 45 minutes coming up to speed. Then you work about 6 hours (minus food and potty breaks). Then you STOP just as you are in the zone.

      I prefer to work to a deadline. I prefer to work long hours- finish the project and then take time off. My productivity in the 6 to 11 hour period is very high because I have the code fully loaded in my head at that point.

      The worst thing for productivity is 2 hours of coding, 2 hours of meeting, another hour of coding, then an hour of meetings-- then go home. Sleep. Then come back. Spend an hour on change documents. Code some more. BLEH!

      I do not prefer to work the way they are working us now. But times are tough- jobs are in short supply. I have friends out of work for over 24 months now.

      Your mileage may be different. You may be able to easily leave and find a new reliable job.

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    2. Re:Explain the math by LordNacho · · Score: 1

      It's very simple. You are paid to think. The quality of your thoughts after 8 hours working in a day is not nearly as good as in the first few hours. Except for a short stint, the quality of thinking after 10 hours is so poor that you will spend more time cleaning up the messes you made when tired than you saved by working longer.

      Very true. At the end of a working day, my brain feels fried. I can't even read a book on the way home on the tube. You can mitigate the effects though:

      Plan the heavy stuff for the morning. Writing algorithms, debugging race conditions, anything that you think will require your best brain time.Stuff that wastes time if done wrong, like class hierarchy design. As you get tired, switch to simple stuff that nonetheless needs to get done. For instance, moving controls around on a designer so it looks presentable. Changing strings to be more informative. Status updates for the team.

    3. Re:Explain the math by Anonymous Coward · · Score: 0

      Better yet, ask him how he plans to schedule creativity?

      If he REALLY thinks/wants folks to work 11 hour days, then why not schedule 2 shifts and have an hour of
      handover/transition twice a day, similar to how nurses do "report" at the end/start of each shift, or the
      briefing that sergeants give the patrol officers in many/most police departments.

      Then see if he notices that when no one shows up for a shift and it's not Saturday or Sunday...

      Geesh, Scott Adams would have a field day with this premise!

    4. Re:Explain the math by Kjella · · Score: 1

      It's very simple. You are paid to think. The quality of your thoughts after 8 hours working in a day is not nearly as good as in the first few hours.

      Yhe first hour or two are the hours I get nothing done. Not only because I check my mail and get various other tedious things done, but because my mind is just not awake yet. I'm passed the peak when I go home at the end of the day, but I could easily work 12+ hours and still get more done than in the first...

      --
      Live today, because you never know what tomorrow brings
    5. Re:Explain the math by mcvos · · Score: 1

      I recognise some of what you're saying. Sometimes, I enter the zone at the end of the afternoon, and that's why I love to work late sometimes. But I can't do that every day, nor can I do it on command. There are days where I enter the zone early in the morning, even the moment I enter the building (or even earlier!). Sometimes I don't enter the zone at all. And there are many days where I'm completely exhausted around 5 PM.

      Allowing long hours (rewarding them even) can be great. Demanding them is destructive. It's much more productive to figure out what gets your programmers in the zone, and do that. Or give them the freedom to figure it out for themselves.

    6. Re:Explain the math by omnichad · · Score: 1

      Sounds like a paging issue. You need more RAM.

  25. Burn-out. by CoolGopher · · Score: 4, Interesting

    Simple as that. That's of course assuming you could get the people to agree to it in the first place.

    You can do long hours for a short period in order to get a particular feature out the door (but will have to give everyone plenty of time to recover afterward). Doing long hours on an open-ended schedule is just a burn-out disaster in the making. Of course, if all the developers quit, the company expenditure is reduced...

    1. Re:Burn-out. by Shag · · Score: 1

      You can do long hours for a short period

      This, a thousand times this. I did programming. I did sysadmin. I did webmaster. I did web dev. I did sysadmin again. I did consulting. Then I got into jobs where I don't even come home from work for a week or two at a time, and clock 12-16 hours a day doing shifts like 5pm-7am or 9am-11pm - even the rare 24 hours straight.

      The flip side is that when I do come home, I'm off for at least as many nights as I was away from home, and often more.

      It's not for everyone, and it's the kind of thing you really have to explain up front in a relationship, sure, but if you can handle the intensity for short periods of time, the down time in between is pretty sweet.

      --
      Village idiot in some extremely smart villages.
  26. Employees Will Probably Leave by BJ_Covert_Action · · Score: 3, Interesting

    Unless your employees are completely and entirely dependent upon this job right now (i.e. not enough skills to get hired somewhere else, supporting families, etc.) or they are completely invested, idealistically, to the products you provide, I imagine a lot of them will leave. Folks don't tend to like being told, from on high, that they absolutely have to do something burdensome. So unless they zealously believe in your product, they'll find somewhere nicer to leave.

    I would suggest digging up some research on how, in a given day, most employees only actually produce ~X many hours of quality work (I think I heard something like 4 - 6 hours at one point). Or, alternatively, your boss could address the employee body directly and, rather than demand that employees work those hours, ask for volunteers who would like to see the project succeed to volunteer. Folks prefer long work hours when they are there by choice.

    1. Re:Employees Will Probably Leave by Anonymous Coward · · Score: 0

      Maybe his boss should be given this article to read

      http://godsofadvertising.wordpress.com/2011/01/12/one-day-a-week-google-lets-creative-staff-make-whatever-they-want-oh-if-only-in-adland/

  27. Tell him... by Anonymous Coward · · Score: 1

    1. That you don't work for free, and not to expect you to.
    2. If he wants extra hours of work a day out of employees, he'd damn well either better pay you for them, or hire more people to work the extra hours.
    3. If it's not feasable to be profitable without paying your employees the equivilant of slave wages below minimum wage (once adjusted to hourly), then the business model is broken and this business does not deserve to remain in business.
    4. Even at 8 hours, the mind can be completely shot if you're trying to push someone to work at absolute full throttle for those hours. Trying to increase that time will just add more errors, create stress and unhappiness in the workplace, and increase employee turnover. Adding MORE breaks and making it LESS stressful creates good work being done.
    5. He should be fired as a boss for even suggesting this.

  28. It sounds painful... by Anonymous Coward · · Score: 0

    From my experience, the turnover rate is usually horrendous. With no stock in the company or added benefits from the company - most employees will rather find work somewhere else. If you want to entice salaried workers, offer them an incentive - or at the very least 1.5-2x over time.

  29. Yes they are feasible. by Maxo-Texas · · Score: 5, Insightful

    My company has been working 12 hour days for 18 months. I don't think they are feasible in a normal economy (people would leave). I don't think they are feasible for too much longer (now having to bring in outside resources for the first time-- people are fully loaded).

    However, they are providing us high quality lunch and dinner at our desks. The crew is mostly senior resources (35 to 50 years old) with 12+ years experience). They did this back in 1995-2000 and had a hard time hiring anyone for several years.

    The quality is there in my opinion. SO mostly we are just giving up personal lives. I do not watch much TV any more. Every 4 or 5 weeks we get a week or two of 10 hour days as a break. Dinner is not provided those days.

    --
    She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    1. Re:Yes they are feasible. by Anonymous Coward · · Score: 1

      You can get dinner anywhere. You only get one life.

    2. Re:Yes they are feasible. by Maxo-Texas · · Score: 1

      Yup. If I get through this 7 months, I get 6-8 years of job security with reasonable hours again.
      I have friends who have been out of work over 24 months. They are not very happy with their "one life".

      Mine sucks but not that badly.

      I didn't say I like this. And people who can change jobs SHOULD do so in these cases. But it is possible to work 2 years of 10 to 11 hour days. We consider a 10 hour day a recovery day. Lol

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    3. Re:Yes they are feasible. by Jah-Wren+Ryel · · Score: 1

      However, they are providing us high quality lunch and dinner at our desks. The crew is mostly senior resources (35 to 50 years old) with 12+ years experience).

      That's it? Nice meals? No over-time? No bonus? No extra paid vacation days? Nothing else?
      I can see a bunch of 20-somethings out of college putting up with that. But most people 35-50 have a family life and have seen a death-march or two before and wouldn't be willing to throw away a year in the life of their kids for nothing.

      --
      When information is power, privacy is freedom.
    4. Re:Yes they are feasible. by geekoid · · Score: 1

      Your're selling your live away for free food?

      Yuo're at the loosing end. Even in this economy, I get the occasional job offer. Start looking for a life.

      Unless you have an offer that means you might be rich after 5 years. Then, yeah stick it out.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    5. Re:Yes they are feasible. by Maxo-Texas · · Score: 1

      No over-time? No extra paid vacation days? Nothing else?

      A tiny and inadequate "bonus" has been offered (5.5%).

      I could spend my days pissed off. But what good would that do? I don't have as much freedom of movement as a college student. I'm still three years away from minimal "survival to retirement without losing everything". And it offers pretty much certain 6-8 years of more normal hours rock solid job security (based on talking to other friends at other companies who've already been through this).

      Where else can you get 6-8 years of rock solid job security at a well paying job with reasonable hours? This is a cost of entry.

      Basic point- clearly it is feasible to work 10-11 hours a day for at least 18 months.

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    6. Re:Yes they are feasible. by Anonymous Coward · · Score: 0

      You are not an employee, you are a slave. Your employer is abusing you.

    7. Re:Yes they are feasible. by Maxo-Texas · · Score: 1

      Hmmm. Well the offer makes it pretty certain I'll earn another million dollars in salary before I retire while also getting 30 paid vacation days a year for that entire time.

      I think you underestimate the value of tax free high quality food.

      $24 a day tax free is like $50 a day post tax. $250 a week. It will be sort of like getting a $8,000 bonus. I've really noticed it in my cash flow.

      Bottom line- I'd lose a lot if I left. This is temporary. Things will get better. You are a wuss if you can't put in a 12 hour day for a few months every once in a while.

      I agree wholeheartedly that you are a fool if you do it when you could leave and get a better job. Shrug... I like my 4 weeks (soon 5 weeks) vacation. Plus sick time of which I usually take 5 days a year of-- so about 6 weeks time off, good pay, successful company.

      My bud over at HP put in a 39 hour day recently. That I consider insane. All I've had to do is give up some TV. Still have time for D&D, the odd movie, and 6-9 hours a week of frolic with the girlfriend.

      Oh.. and this year's ski trip (that does upset me) and this year's Owlcon (that not so much- it's okay). Maybe I'll take the ski trip in December instead.

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    8. Re:Yes they are feasible. by Jah-Wren+Ryel · · Score: 1

      I'm not saying it is or isn't the right choice for your circumstances - I'm saying its amazing an entire department of people have put up with it, especially without burning out - either bad morale leading to the don't-give-a-shits or just plain mental exhaustion.

      --
      When information is power, privacy is freedom.
    9. Re:Yes they are feasible. by 1729 · · Score: 1

      However, they are providing us high quality lunch and dinner at our desks.

      I'd work through lunch for a good, free meal, but not dinner. My kids go to sleep at 7pm, so staying at work through dinnertime isn't an option. That time is too valuable to me.

    10. Re:Yes they are feasible. by Anonymous Coward · · Score: 0

      However, they are providing us high quality lunch and dinner at our desks.

      Is your hourly rate really low enough for that to swing it?

    11. Re:Yes they are feasible. by HuffMeister · · Score: 1

      And it offers pretty much certain 6-8 years of more normal hours rock solid job security (based on talking to other friends at other companies who've already been through this).

      Are you certain your company will be around for another 6 to 8 years? Companies that require 12 hour days of people for that long periods of time rarely have sanity as an innate quality, and non-sane management usually means the company's not in great hands business wise...

    12. Re:Yes they are feasible. by Maxo-Texas · · Score: 1

      Morale is actually pretty high. I'm one of the leads so I have to maintain a positive attitude and low negativity.

      You get negative people they can bring everyone down really fast. We are realistic but not negative in private- each level above projects enthusiasm downwards and realism upwards. Back about 17 months ago they just fired a few negative people really fast at the start and that was that. It was clear you could work happy or you could leave- your choice.

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    13. Re:Yes they are feasible. by Anonymous Coward · · Score: 0

      My company has been working 12 hour days for 18 months. I don't think they are feasible in a normal economy (people would leave). I don't think they are feasible for too much longer (now having to bring in outside resources for the first time-- people are fully loaded).

      However, they are providing us high quality lunch and dinner at our desks. The crew is mostly senior resources (35 to 50 years old) with 12+ years experience). They did this back in 1995-2000 and had a hard time hiring anyone for several years.

      The quality is there in my opinion. SO mostly we are just giving up personal lives. I do not watch much TV any more. Every 4 or 5 weeks we get a week or two of 10 hour days as a break. Dinner is not provided those days.

      That's nice. More typically, the actual quality coding I can do drops off after 6 hours. Plus by that time, it's pretty much inevitable that issues have come up that should be solved as far away from the desk as possible. Typically I work out the details when I'm just waking up, in the shower, or occasionally on a long walk about the campus. In other words, someplace where I'm too far away to hack out a half-baked solution and sufficiently well-rested to be able to think things through clearly,

      You can force me to park my butt in a chair for 10-12 hours a day, but diminishing returns will set in rapidly. Maybe I'll get things done in the first 3 days or so, but then fatigue is going to catch up and what you'll have is, in effect, an inflatable Bozo the Clown doll in the seat after much more than that. In other words, something that "looks" good, but does nothing worthwhile, and, in fact, produces as many errors as useful results.

      I'm glad you're good for more than that, but I'm not. And there's a big difference between programming and grinding out hamburger. Although even a hamburger grinder will end up spitting out pre-cooked meat if you force it to spin at high speed for extended periods.

    14. Re:Yes they are feasible. by h4rr4r · · Score: 1

      It does not mean you get 6-8 years at normal hours. They will keep doing this. Stop doing this, you are not only killing yourself but turning us all into slaves.

    15. Re:Yes they are feasible. by Anonymous Coward · · Score: 0

      yah you know it's true. they are definitely feasible, and really easy actually in the right circumstances (I work 50 hour weeks routinely writing software for a rapidly growing high-tech company in the Northeast)

      now, some of you may call me crazy or worse, but really I don't mind. and why, you might ask, do I not mind? because, simply put, I'm willing to work those hours.

      and why am I willing? because I love what I do - and okay yes the culture and benefits are second to none, except possibly compared to the likes of Google from what I understand (that counts for a lot). so, simply put, there's more to where you choose to spend your professional-development hours than your net salary - that said, if your net salary is all your employer is providing you, then yes absolutely it needs to provide proper compensation in lieu of non-cash-in-hand benefits.

      believe me when I say that it's absolute gold when you find a job that pays a livable wage and that you truly enjoy - if you can find such a gem, latch on tight and never let go - you spend most of your waking life doing your job, your profession - it doesn't actually have to feel like work, you know.

    16. Re:Yes they are feasible. by Maxo-Texas · · Score: 1

      I don't understand that attitude personally.

      In light times in my 20's and 30's I could code 8 hours a day and then go home and coded on my own stuff recreationally for another 4-6 hours. I would sometimes code just for fun on work stuff 12 hours a day. Anything I could do after 8 hours was my idea, my time and the boss would let it go in if it tested okay so I got to see my ideas implemented which was cool.

      There are people in india and china who will work 12 hours a day, 7 days a week for a third of your pay. Software is officially a sucky job. It was much better back when I started. You were like a priest king. No one knew what the hell you were doing. You got to do all kinds of cool stuff with the machine (which did pay dividends for the business but was fun).

      I'm 17 years from retirement age-- need to make it another 3 years and I could lose my job and scrape by (paid for house, no debt, big savings) until retirement. But I get to play on computers another 8 years. It will be fun. I'll be up to about 160k more for 10 years so about 36k per year until retirement if I lost my job and couldn't find more.

      I've loved computers since I was 16. bought my own. cracked pest patrol. wrote games for hte apple and amiga. never broke big but they fit my personality better than most other jobs. I'm a decent supervisor these days. as the hands started to hurt, I went down that path from pure coding. It gives me downtime to post on slashdot-- even during these long days (another 2 hours til I'm off. )

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    17. Re:Yes they are feasible. by h4rr4r · · Score: 1

      Wow $8,000, what a fortune. Truly something to work to death for. $24 a day is not high quality food, $24 is one steak and not a high quality one. $24 might cover sushi for lunch, maybe.

    18. Re:Yes they are feasible. by Anonymous Coward · · Score: 0

      You could just eat cheaper meals. Shouldn't cost $24/day to eat lunch and dinner. Could probably do it for $3/day (if you cooked), so long as you didn't feel need to eat out. Given a choice between working insane hours and getting free food, and working regular hours and eating cheap food, I'd choose the latter.

    19. Re:Yes they are feasible. by YrWrstNtmr · · Score: 1

      I think you underestimate the value of tax free high quality food.
      $24 a day tax free is like $50 a day post tax. $250 a week. It will be sort of like getting a $8,000 bonus. I've really noticed it in my cash flow.


      $24 a day? For lunch? Per person? When I am so inclined, I bring my lunch for next to nothing.

    20. Re:Yes they are feasible. by h4rr4r · · Score: 1

      He said per day. Which means a $10 lunch and a $14 dinner. That is not high quality food in any way.

    21. Re:Yes they are feasible. by wasabu · · Score: 1

      your personal life amounts to watching TV?

    22. Re:Yes they are feasible. by Anonymous Coward · · Score: 0

      Do you wear sufficient flair?

    23. Re:Yes they are feasible. by xethair · · Score: 1

      Yup. If I get through this 7 months, I get 6-8 years of job security with reasonable hours again.

      You already assured them you don't need to have your time or plans respected or to be treated like a human. I am baffled at the idea they would even imagine an obligation to you.

      The correct way to compensate people for unpaid overtime periods is equivalent periods of fewer hours. That's what salary is supposed to mean. You speak as though it is a privilege working "only normal hours."

    24. Re:Yes they are feasible. by Maxo-Texas · · Score: 1

      Absolutely. It's 30 years old. Leader in its industry. Usually pretty nice to it's people but when it's go time, the pedal goes to the medal. No failures so far-- part of it is the speed the projects are delivered at... part of that is the senior resources who've already made all the obvious mistakes and who are a bit more engaged than someone younger might be.

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    25. Re:Yes they are feasible. by Maxo-Texas · · Score: 1

      Not saying it's a fortune. Not saying I'd work these hours forever.

      But jesus, I can't believe all the whinging and bitching over extra hours.

      Try being a manager in the restaurant business. 70-80 hour weeks and LESS money and benefits.

      Do what you love. If you are not coding when you get off after a normal 8 (really 7 after that long lunch, chats with work buds, etc.) hour day, you are not really doing what you love.

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    26. Re:Yes they are feasible. by Maxo-Texas · · Score: 1

      No... but you will NOT believe this...

      We implemented a subsystem that uses those certain initials and has some kind of form. They are not cover sheets tho.

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    27. Re:Yes they are feasible. by Maxo-Texas · · Score: 1

      Absolutely.

      Comp time has been recommended more than once. The answer from the top is no.

      Now, go find a job elsewhere or lose your house, job, retirement.

      Be miserable or adjust your attitude, make the best of it, and have a decent time.

      Apparently with 9% unemployment many of you are just rolling in opportunities compared to the rest of the country. More power to you.

      I agree and find the attitude a little wussy at the same time tho.

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    28. Re:Yes they are feasible. by Odinlake · · Score: 1

      My company has been working 12 hour days for 18 months.

      Hah, I hope you get really well paid and will retire (from that at least) before you're too old and decrepit too enjoy it. Myself, I'll not work more than eight hours on average and will pursue my sports, hobbies and friendships in the evenings and weekends. And you know what - I bet at the end of my life I (metaphorically speaking) will have contributed more to the enrichment of human culture than you.

    29. Re:Yes they are feasible. by h4rr4r · · Score: 1

      It's fine if you do it after work. Just don't work like a slave to make some other asshole rich. Fuck him, if he wants to get rich off your labor he should pay for it.

    30. Re:Yes they are feasible. by h4rr4r · · Score: 1

      Who cares what people will do in the third world. Let them hire those folks then, then they can pay me contract rates to fix up the shit they produce.

    31. Re:Yes they are feasible. by stanlyb · · Score: 0

      Once upon a time, Einstein, while going home at the end of the day, noticed that one of his assistent stayd late all the time, so he asked him the next morning: Why are staying late??? I want to do more job, answered the poor guy. Then Einstein asked him astonished: BUT THEN WHEN DO YOU HAVE TIME TO THINK??????

    32. Re:Yes they are feasible. by Maxo-Texas · · Score: 1

      We are all dust in the wind. 50 years from now, relatives will barely know you existed. Beyond that it will be as if you were never alive.

      But... I completely agree with you- I focus hard on my personal life (hence avoiding this thing until forced on to it). But push come to shove, it's temporary (7 months total for me), the pay is good, the work and co-workers are fun, and unemployment SUCKS.

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    33. Re:Yes they are feasible. by Anonymous Coward · · Score: 0

      That any girl at all would put up with you is baffling. Grow a spine.

    34. Re:Yes they are feasible. by supremebob · · Score: 1

      Something tells me that you would feel differently if you had a wife and kids at home, and you weren't able to watch them grow up because you were in the office all the time.

      I'd hope so, anyway.

    35. Re:Yes they are feasible. by Anonymous Coward · · Score: 0

      The crew is mostly senior resources (35 to 50 years old) with 12+ years experience).

      Treating programmers as "resources" to be shuffled around on a Gantt chart is likely what got your company into this situation. Don't buy into that way of thinking. :)

      And I'm not just nitpicking the fact that "we're people, not resources" or whatever. Once management starts thinking of programmers as intechangable "resources", it makes sense (ostensibly) that they can spread those resources around (switching back & forth between different projects) and swap in one resource for another with no ill effects, or that they can increase the utilization of your resources (i.e. longer hours for everyone) to effect an increase in output. Programmers don't work this way - hence the "resource" mentality (versus an understanding of the individual skills & talents that make up your team) indirectly leads management into poor decisions, which tend to cascade as poor quality code is produced as a result of stress, rushed timelines, bringing on new team members (slowing down those who are actually getting work done), etc.

      Just say no to being a "resource".

    36. Re:Yes they are feasible. by 1729 · · Score: 2

      Do what you love. If you are not coding when you get off after a normal 8 (really 7 after that long lunch, chats with work buds, etc.) hour day, you are not really doing what you love.

      Oh, bullshit. I love being a computer scientist. I also love to spend time with my family. When I'm at work, I code. When I'm at home, I play with my kids or relax with my wife or work on various projects (woodworking, home-improvement, etc.)

    37. Re:Yes they are feasible. by Xyrus · · Score: 1

      Now compare your compensation to the head execs. Better yet, work out your hourly rate.

      To sum up you're giving roughly 1/3 of your compensation away. For free. If you're salary is $100K and your working those rates, your effective rate of compensation is only $67K. Any company would be more than happy to give you nice lunches and dinners if that was all it took to get you to work for 33% less than what you agreed to. And they'd be laughing about it too.

      For your sake, I hope you're getting 5 star gourmet meals or other compensation. $33K can buy a lot of beer and pizza.

      --
      ~X~
    38. Re:Yes they are feasible. by 1729 · · Score: 1

      Something tells me that you would feel differently if you had a wife and kids at home, and you weren't able to watch them grow up because you were in the office all the time.

      Exactly. If I had to work all the time to support my family, I'd do it. But as long as there are jobs where I can pay the bills and still be home in time to play with my kids, there's no way I'd miss a year or two of my kids' lives just to finish some understaffed project.

    39. Re:Yes they are feasible. by Whomp-Ass · · Score: 2

      There are people in india and china who will work 12 hours a day, 7 days a week for a third of your pay

      Sort of...The in between you'll have to use to gain access to those folks eats about 1/3 of that third, so now you're looking at a savings of 2/3. The 'loss in translation' loses you a bit and the time difference effectively kills the other third so now you're looking at a 1:1...

      Now we add to that the ability to respond in real time to problems...good luck...you're looking at another 1/3 (and I'm being generous) and you're at a c/b of 1 1/3.

      Contract over, you've got a bug 6 months into production? 1 2/3.

      Scrap the overseas stuff and hire local? 2 2/3.

      We have tried this. Offshoring is for the foolish.

    40. Re:Yes they are feasible. by Thing+1 · · Score: 1

      based on talking to other friends at other companies who've already been through this

      I'd believe it more if you had said "based on the signed agreement I have with management." I am not knocking you -- I am merely old and wise, been-there-done-that, have the T-shirt to prove it.

      --
      I feel fantastic, and I'm still alive.
    41. Re:Yes they are feasible. by Thing+1 · · Score: 1

      and 6-9 hours a week of frolic with the girlfriend.

      Please, no ring until the death march is over. See my earlier comment (at the startup I worked at which went public, there were many divorces, just after we went public).

      --
      I feel fantastic, and I'm still alive.
    42. Re:Yes they are feasible. by Whomp-Ass · · Score: 1

      As an aside, our local devs did in a week, with greater quality, than what the offshore folks did in a month...

    43. Re:Yes they are feasible. by Anonymous Coward · · Score: 0

      American slavery....modern one...JUST giving up personal lives !!!!! It's the best one !!!!!!!!!!!!!!

       

    44. Re:Yes they are feasible. by Fulcrum+of+Evil · · Score: 1

      I'd do that, just provided I trusted my company. Sounds like you've got a good plan.

      --
      "We returned the General to El Salvador, or maybe Guatemala, it's difficult to tell from 10,000 feet"
    45. Re:Yes they are feasible. by Maxo-Texas · · Score: 1

      I have never had a signed agreement with management in my life. Even when I was a contractor for six years.

      I am old and wise and learned to avoid these kind of projects.

      But push comes to shove, when put on it, you either get a good attitude, adapt and thrive, or you suffer.

      The question was-- is it possible to work 10 to 11 hour programming days.

      The answer is.. I laughed out loud (perhaps a little maniacally) before even posting. Clearly it's possible. 12 hour days are possible so why wouldn't 10 to 11 hour days be possible.

      The long hours were true even when I started 30 years ago. The pay has gotten worse but it is still over double the national average. The respect has gotten worse but you still have a lot more freedom than many jobs.

      When I started you could work 6 months and take off 6 months, then get right back into work with no risk.

      Today- that's not true.

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    46. Re:Yes they are feasible. by Thing+1 · · Score: 1

      Glad to hear, man. BTW I've always liked your sig. Invest in real estate (rentals, that is).

      --
      I feel fantastic, and I'm still alive.
    47. Re:Yes they are feasible. by Maxo-Texas · · Score: 1

      Did you ignore the rest of the post entirely?

      No. My personal life consists of hanging out with a couple girlfriends, playing D&D, taking care of my dog, slowly cleaning up the remains of remodeling, posting at least 2 hours a day on message boards, seeing some first run movies, plays, and planning the summer vacation plus some talking to friends, and a decent christmas and new years.

      House, Supernatural, No Ordinary Family, and a couple other shows mostly had to go for now. I kept Big Bang Theory but watch it on DVR so about 22 minutes and Bleach (another 22 minutes).

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    48. Re:Yes they are feasible. by Maxo-Texas · · Score: 1

      Oh yea.. I read Questionable Content, XKCD, Real Genius, Blip, and Curvy web comics, wander through Kippage looking for cool images, and follow/update facebook (tho a lot less than i used to).

      Oh and recently picked up Freecell and Soundhound on the iphone for tons of fun. Beat Angry Birds in September/October.

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    49. Re:Yes they are feasible. by Maxo-Texas · · Score: 2

      Those stories WERE true back in 2003.

      They MAY be true for some today. They are no longer true at my location. I've worked with them for 8 years now and they have consistently improved their communications skills, analysis skills, and coding skills. More importantly, they are getting better at negotiating reasonable work (they used to just say "Yes" to everything- which lead to bad code, failed deadlines. Now they negotiate much better, deliver on deadline and with reasonable quality.

      They are sharp, highly motivated, and run about 2/3 our costs locally and 1/3 what we charge remotely. They are backed by huge corporations that can deliver 9 others just like them on demand and then take them away with no lawsuits or unemployment costs with the need goes away. Think of them as "cloud" programmers.

      Do NOT underestimate them. Do NOT be an "ugly" american. They are not going to take the jobs away-- but they do take away the code monkey jobs.

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    50. Re:Yes they are feasible. by Maxo-Texas · · Score: 1

      I get what you are saying... it's more like my hourly rate will have dropped from $100 per hour to $67 per hour. I still take home the same pay and get a (woo hoo) 5.5% bonus so that will take me back up to about $72 per hour.

      But my total compensation will still be pretty sweet. And I'll be able to enjoy it late. More importantly-- they WILL have basically robbed me of 7 months of my healthy life including two regular annual activities.

      But I'll take it over what 90% of the rest of the world suffers under. It sucks- but many other things suck much worse.

      Could I work 10 to 11 hours a day? By that would be a nice change for the better!

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    51. Re:Yes they are feasible. by jomama717 · · Score: 1

      It's so obvious...you're going to get screwed. One could argue you've already been screwed. There is no such thing as "rock solid job security", especially 6-8 years of it.

      --
      while [ 1 ]; do echo -n -e "\xe2\x95\xb$((($RANDOM&1)+1))"; done
    52. Re:Yes they are feasible. by Maxo-Texas · · Score: 1

      Thanks!

      I'm thinking muni bonds if they crater out this year. Some are up to 6% now.
      It would be super sweet to get into a good reliable muni bond that got hammered with the rest so it was paying 8% for the next 30 years.

      I wouldn't directly invest in rentals- my mom did that -- cleaning up human waste and repairing holes in the walls are not really my thing.

      But perhaps indirectly...

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    53. Re:Yes they are feasible. by Maxo-Texas · · Score: 1

      Already did that part of my life. But many at the office haven't. They've got it tough. But morale is good. People are happy. The finish line is in sight and the metrics are headed in the right directions.

      Most of us do not prioritize family the same way gen-x/gen-y'ers do.

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    54. Re:Yes they are feasible. by digitallife · · Score: 1

      10 hr days is a break? I wish I owned your company... The employees working for free putting money in my pocket! I can't imagine why you'd do that, but hey you're making someone rich.

    55. Re:Yes they are feasible. by CAIMLAS · · Score: 2

      I was essentially 'unemployed' for the better part of three years before finding employment in December 2009. I've got a family, and unemployment isn't going to handle that. I worked pretty much every job imaginable - contracting, construction, misc. physical labor, etc.

      Now, I'm salaried at below market rates (even for IT in this low-income area) and working 45-60 hour weeks. I have to occasionally drive around town to client sites and do not get compensated for my mileage above/beyond my time, and the on-site work I do does not negate my routine obligations (as part of my position).

      Guess which one I prefer?

      I'll give you a hint: my child never went hungry while I was unemployed, and I only begrudgingly collected from the state (if only because I put in years of unemployment insurance to the state, yet was 'ineligible' for some cockamamie reason). Heat and electricity never went off during the winter. Sure, there were days when I rued

      But in general, I was happier and less stressed then than I am now: I could sleep in. Any deadline was my own to set, and telling a client to fuck off because they were being offensive or degrading was no big deal. They were, after all, my client, and little was lost aside from a days' work. I was able to be more honest and forward due to not having "my position" on the line: I was my own man, my word was my bond, and my act

      No, I probably didn't work much more than 3-4 hours a day, on average (not counting time spent looking for work). We got by.

      There is nothing to be gained from overworking yourself. If things come to that ("50 hours or the highway"), it's better for you, as a person, to grab your rifle and head for the woods to find yourself some meat.

      Some people like those 10 hour days. If I were single, I'd probably be just fine with that - but I'm not, and doing little things like cleaning up after kids, putting them to bed, and helping with dinner take time. Relationships take time. I'd rather grow old and poor with someone, with children growing into adults, than alone and "getting by" with a few dozen luxuries I've 'managed' on my meager wage.

      --
      ~/ssh slashdot.org ssh: connect to host slashdot.org port 22: too many beers
    56. Re:Yes they are feasible. by wasabu · · Score: 1

      Your entire post implies that you would work 24 hours a day if it was good for your employer. Each to their own, but hey wouldn't you prefer 24 hours with your two girls?

    57. Re:Yes they are feasible. by CAIMLAS · · Score: 1

      Where else can you get 6-8 years of rock solid job security at a well paying job with reasonable hours? This is a cost of entry.

      No, no it is not. Not unless you get a contract saying so, and the company actually remains solvent.

      You fail to realize the potential cost of such hours for employees to the company. Knowledge workers working that much, making bad decisions due to exhaustion or being burnt out (or not really working at all) is a huge, huge risk. Most people can't do it for 5-8 hours a day; even fewer can do it for 10, and almost nobody can do it for 12 and still function optimally (nevermind have a life outside of work, unless drinking themselves to sleep counts).

      There are many, many companies which have done this before - see the "dot com boom". You are making a huge bet that the company remains solvent, and that if cutbacks are made, you will not be on that list. So things are going well, but not profitable: how long can the company keep things going at the current rate? If what you've got is working and is tenable, it is a huge risk to change the equation by adding another stressor. You'd be better off to short-fund things and go into the red, then borrow to get where you're going than to sell your non-fungible resources (your employees) short (by short changing them personal time).

      Even men at war, fighting for their very lives, have required downtime.

      --
      ~/ssh slashdot.org ssh: connect to host slashdot.org port 22: too many beers
    58. Re:Yes they are feasible. by Wordplay · · Score: 1

      9% is across all industries. Tech sector is lower, maybe 6%, probably less.

      Moreover, tech unemployment is heavily balanced towards the low end of the job market. It's hard to get an entry-level or low/intermediate position. It's not particularly hard at to find a job right now if you're talented, have some experience, and can swing an interview. It does help to be somewhere tech-heavy, but if you have accomplishments there are remote positions available as well. You just need to look harder to find them and expect a higher bar.

      I do hope you get what you want out of this, but I'll put it this way: the first time you start feeling like maybe this is having a deleterious effect on your life, you owe it to yourself to -at least- brush up a LinkedIn profile, then throw a resume or two out there and see what happens. Promises are great and all, but it's a business arrangement. If it becomes good business to get rid of you, they will. You have almost no influence on them after the fact, so you need to favor negotiating up front and judging in the short-term.

    59. Re:Yes they are feasible. by Vegemeister · · Score: 1

      Do your kids wake up at 4 in the morning? If so, why?

    60. Re:Yes they are feasible. by Vectormatic · · Score: 1

      even if coding is your most favorite thing in the whole wide world, you would probably prefer coding on your own project, rather then the boss' project, for the simple reason that he wants stuff you would do differently, or because his project isnt right up your alley of interest.

      You are at the office to earn money, if they didnt pay you squat, or if you didnt need that money, you would be at home, coding your heart out on your own pie-in-the-sky project (or in my case, hardly coding at all)

      You made a deal with your boss, you work x hours at y pay, they change the x parameter, i would expect a better then linear improvement in y. As for the job security, that goes both ways, in the time you spent there, you accumulated knowledge about your domain, you are as much a valuable asset to them, as your job security is to you

      --
      People, what a bunch of bastards
    61. Re:Yes they are feasible. by Anonymous Coward · · Score: 0

      So, what you are saying is that for providing labor worth a minimum of 50% of your base salary (75% at overtime rates), you're geting free lunch and dinner.

      I hope it's really fuckin' good food.

    62. Re:Yes they are feasible. by SwedishPenguin · · Score: 1

      I realize Americans don't believe in unions (and from I hear you're even worse in Texas), but grow some fucking balls and take care of the situation. This is the sort of stuff that could have been prevented had you had some collective bargaining. Hell this could have been prevented if you had some decent labor laws. Not only would virtually no-one over here accept such working conditions, it would most likely be illegal.

    63. Re:Yes they are feasible. by Thing+1 · · Score: 1

      A property management company deals with the "human waste" (double entendre :), and takes 10-12%, so given a good performing property, with management I can keep my day job and still be profitable. Anyway, like the idea on muni bonds as well. Getting old is (sometimes) fun!

      --
      I feel fantastic, and I'm still alive.
    64. Re:Yes they are feasible. by oh_my_080980980 · · Score: 1

      So basically you work for food. How novel.

      From a Six sigma prospective, this a sure fire way to ruin your work force and create shoddy products.

      If you need to have people work 12 hour days then you need to hire extra help. It's that simple.

      Have fun being a slave.

    65. Re:Yes they are feasible. by cowwoc2001 · · Score: 1

      People like you are why the rest of us suffer :)

      Seriously, people will keep on taking advantage of programmers so long as they willingly work crazy hours for little pay and no resistance.

    66. Re:Yes they are feasible. by Maxo-Texas · · Score: 1

      My preferred hours are 7 hours a day.

      I think it's great that things worked out for you but 1 million people a month are falling off the benefits you had. Some of them are losing everything. Perhaps I'm overly cautious. And so is everyone else where I am working apparently.

      No one here is bitching or moaning. We are delivering and having fun.

      I would never pick this but this is where companies which actually keep employees for decades benefit. When a crunch like this comes, we deliver because we know there is something on the other side. Companies that dump employees can't offer that intangible benefit.

      Would you work 18 months (in my case 7 months) if it meant you would get 8 years of a solid six figure income for your family with reasonable working hours after that 18 months? Because that's what everyone here can count on reasonably well (things could always change- but so far havn't for 30 years).

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    67. Re:Yes they are feasible. by Maxo-Texas · · Score: 1

      I think there are some key points.

      The management is putting in the hours too.

      The management is dropping by the rooms recognizing individuals and teams.

      The group successfully sold the culture of no blame and no backstabbing. Problems happen, we deal with them, we move on.

      Plus the company has done this two or three times in the past 30 years and it has been successful each time. It's one thing to work on a failed project with bad direction and another to work on a successful project with good direction.

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    68. Re:Yes they are feasible. by Maxo-Texas · · Score: 1

      No! that would be very tiresome. Too much of a good thing!

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    69. Re:Yes they are feasible. by Maxo-Texas · · Score: 1

      I agree.

      However, it's my read that we have 60 more days of this and then things start to return to normal. They won't be back to normal until later in the year but we are almost to the downhill part.

      The parent post was asking about 10 to 11 hours as if it was impossible. Several of my friends either have or do work over 10 to 11 hours a day as required, sometimes for long periods. There will be a year or two of 7.5 hour days at some point again in a couple years.

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    70. Re:Yes they are feasible. by Maxo-Texas · · Score: 1

      I will have money to invest and stellar credit. What kind of net return do you get? In the past, you depended on the equity and it was break even until the property was paid off. I do finally know a good handiman tho.

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    71. Re:Yes they are feasible. by Maxo-Texas · · Score: 1

      Dude. I'm a seasoned professional. I can recognize that we are working those hours and delivering quality. The rest of the team did for 13 months before I got roped in.

      It's probably not sustainable for years but 18 months is possible. This is not a dot com company. These are not young inexperienced resources. Just about everyone on the project has at least 12 years experience (or more).

      The hours suck. You shouldn't hire ON to a company doing this. But I have a several years of light duty here. I know it will go back to that. For decades the company has made employee retention a core value- we augment with contractors and return to core staff after each project like this (there have been two or three in 30 years).

      Being creative and effective at 12 hours requires that you are getting enough sleep.

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    72. Re:Yes they are feasible. by Maxo-Texas · · Score: 1

      Could agree more. But the corporations use Abortion as a wedge issue to divide workers.

      However, i've also seen the bad side of unions. A friend fined because he drilled a frikkin 1" hole so he could lay some pipe. The "hole driller" didn't get back for 2 hours. He would have had to sit there doing nothing for two hours.

      Being DENIED the ability to actually work is even more soul draining that a 10 hour day to me (probably about on par with a 12 hour day).

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    73. Re:Yes they are feasible. by SwedishPenguin · · Score: 1

      You must have some pretty damned weird unions in that case. Ours negotiate things like minimum pay, overtime pay, working conditions, etc, not holes...

      How do they use abortion as a wedge issue? What could abortion possibly have to do with this issue?

    74. Re:Yes they are feasible. by 1729 · · Score: 1

      They wake up between 7 and 8am usually. Toddlers sleep a lot.

    75. Re:Yes they are feasible. by Fibe-Piper · · Score: 1

      Do NOT underestimate them. Do NOT be an "ugly" american. They are not going to take the jobs away-- but they do take away the code monkey jobs.

      You are being misled. It is your bosses that are truly being the ugly Americans. They are holding the "good quality labour" at insanely low cost over your head.

      I am not saying you are lapping it up - clearly you are thinking your way through this in terms of your long term goals. But you seem to have come to the conclusion that this is providing you security, and a pension etc... and that nowhere else will do the same.

      You probably believe this to be true because of the "horror stories" being told to you about other workplaces. These build up the viewpoint you have now because they reinforce what you already believe.

      It does sound like you are tired of this. Come on!! Break out of this!! See a doctor for more than your annual checkup - at the very least let your family doctor know that you are being worked like this and ask for advice on some form of psychological therapy.

      --
      I went to battle M.C. Escher, but drew a blank.
    76. Re:Yes they are feasible. by Maxo-Texas · · Score: 1

      In america, the workers are split 50/50 on the abortion issue so they vote in pro business corporate republican candidates who are also anti-abortion.

      As a result, they lose their jobs, work long hours, and the powers of the unions to negotiate effectively has been destroyed.

      And our unions got stuck on job titles. if you are a union plumber, you lay pipe and install plumbing stuff- that's it. The union carpenter drills the hole in the stud that the pipe goes through. The union electrician runs the wiring for your electrical device. The union parts guy gets your parts out of the central supply.

      Unions are a good idea. They just sort of lost their way in the 60's and went overboard and the leadership became corrupt.

      ---

      I keep hoping the 1 million per month losing benefits starting in december are going to realize the corporations and republicans are taking them to the cleaners and destroying them.

      I'm not saying these hours are reasonable- I wouldn't hire into a company that did them. I wouldn't voluntarily do them.

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    77. Re:Yes they are feasible. by Anonymous Coward · · Score: 0

      As has been said elsewhere, Arbeit macht frei.

    78. Re:Yes they are feasible. by Yunzil · · Score: 1

      It was clear you could work happy or you could leave- your choice.

      Happiness is mandatory. Are you happy, citizen?

    79. Re:Yes they are feasible. by tyldis · · Score: 1

      Reading all these posts I realize just how little employees are protected in the US.
      In Norway the number of hours per week (for regular employees) can not be more than 40 hours. Anything more is overtime with a minimum of 40% extra pay.
      There are further restrictions by law: overtime cannot, under any circumstance, surpass 48 hours for one week, and no more than 200 hours per year (unless there is a union and they have an agreement with the employer. In that case the maximum is 300 hours).

      Any breach here will protect you from being laid off if you refuse to comply. Further the employer will also be fined if a breach is reported to the authorities.

      Also, for someone to get laid off the employer must have a very good reason. Major restructuring or severe incompetence is mainly the only option, and in any case you have at least 3 months notice. Employees are also bound by a 3 month notice when resigning. Employer may let you go sooner, but have to give you 3 months pay regardless. Anti-competitive clauses are not allowed unless you also receive a full salary for the duration of the quarantine.

      Oh, and you have at least 4 weeks paid vacation (most have 5).

      I would not survive in the US :(

    80. Re:Yes they are feasible. by Travoltus · · Score: 1

      "More importantly, they are getting better at negotiating reasonable work (they used to just say "Yes" to everything- which lead to bad code, failed deadlines. Now they negotiate much better, deliver on deadline and with reasonable quality.

      They are sharp, highly motivated, and run about 2/3 our costs locally and 1/3 what we charge remotely."

      And then you say

      "Do NOT underestimate them. Do NOT be an "ugly" american. They are not going to take the jobs away-- but they do take away the code monkey jobs."

      You've already shown that offshore progammers are moving UP the skills chain.

      Which means they will be doing more important things than mere code monkey jobs.

      They are already offshoring research and innovation jobs to India - see: google's new research centers, and biotech research, too.

      By the way how do you become an uber programmer without starting out with a code monkey job?

      --
      --- Grow a pair, liberals... stop letting the Republicans bully you!
    81. Re:Yes they are feasible. by Anonymous Coward · · Score: 0

      I would love to see the productivity curves (both daily and long-term) for you individually and for the company as a hole. For the vast majority of people, productivity peaks somewhere around six hours of continuous work, and goes negative (ie. making mistakes faster than they can be fixed) between ten and twelve hours. Long-term productivity peaks after a few weeks of overwork; after that, even daily peak productivity starts to suffer.

      I'm willing to bet that I'm more productive after a single six-hour day than any two employees at your company combined.

    82. Re:Yes they are feasible. by Thing+1 · · Score: 1

      The key part: "cap rate", or capitalization rate. This is the percentage of the house that is paid for every year, based on net income. So a cap rate of 10% means the house will pay for itself in 10 years; 20% means 5 years, etc. The properties I'm looking at are at least 22% cap rate, some of them close to 30%. Requires a lot of looking, but looking is learning as well. :) And, of course, need a slush fund per property (roof needs replacing every 10-15 years; siding/paint; furnace/boiler/hot water heater; etc). Wish I had gotten into it when I was an Internet millionaire, back in the 90s; still clawing my way back out of debt, but there's light at the end of the train tunnel.

      --
      I feel fantastic, and I'm still alive.
    83. Re:Yes they are feasible. by wasabu · · Score: 1

      hehe that's my man!

    84. Re:Yes they are feasible. by Reservoir+Penguin · · Score: 1

      As a Usenet veteran over the years I have been noticing the disappearance of IMHO. it would be nice if next time you offered some personal anecdote it did not come with a sense of moral superiority.

      --
      US-UK-Israel: The real Axis of Evil
  30. See! by TooMuchToDo · · Score: 4, Insightful

    This is why fuckedcompany.com should be resurrected. Its services are still in need it appears.

    To poster: As having been an employee in salary-only positions, salary+equity positions, and now a business owner with a small (6) group of employees, let me provide you advice from my 11 years of IT experience: Run as fast as you can. No employer should ever be asking you to work with no equity and without additional compensation for 60+ hours a week.

    1. Re:See! by russryan · · Score: 1

      It's deeper than just the hours vs. the compensation. It sounds like your boss has no vision. What is the problem being solved? What are your customers either asking for or complaining about? Simply adding "features" without any connection to the customer is pointless. It sounds like your PHB has read Spolsky out of context and has no clue.

    2. Re:See! by antdude · · Score: 1

      Yeah, what happened to that web site? Did it go out of business too?

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    3. Re:See! by jalefkowit · · Score: 4, Informative

      No, the guy who wrote it (Phil Kaplan, aka "Pud") shut it down after the bubble burst. Ironically, today he's a VC and the founder of a company, Blippy, whose business model ("every time you buy something with your credit card, we post the details of your purchase online for all your friends to see!") sounds almost as silly as the companies he used to make fun of.

      If you want a '90s nostalgia fix, he did write a FuckedCompany book after winding the site down.

    4. Re:See! by couchslug · · Score: 1

      "This is why fuckedcompany.com should be resurrected. Its services are still in need it appears."

      Great site and would do fine right now. Pud got bored. He ought to sell it.

      --
      "This post is an artistic work of fiction and falsehood. Only a fool would take anything posted here as fact."
    5. Re:See! by Lehk228 · · Score: 1

      What IT and programming industries really need is a decent and well managed union to help head things like this off before management gets a stupid idea. Not seniority based pay or anything like that because there is a huge difference in what "programmer" can mean but more like baseball or actors union where each person negotiates the variables in their contract but the ground rules and meanings of those contracts would be standardized to protect everyone's interests.

      --
      Snowden and Manning are heroes.
  31. What would he say to 25-37.5% raises? by Anonymous Coward · · Score: 0

    If the employees asked for a 25-37.5% raise for the same 8 hour day that would be identical to what he's asking from them right now...

  32. How about you suggest by WarwickRyan · · Score: 2

    That all progammers ask him for a doubling of salary and a halving of work time. Because you were reading on Slashdot that having free time and enough money is the best way to produce happy, productive employees?

    Or suggest that if he wants to grow his business, then he either needs to employ more developers, or give his employees stock in exchange for the crunch,

    BTW you should tell him to check out ReWork from 37signals. It makes a good counter argument to "features features features" (or, as I like to think of it: Microsoft vs Apple philisophy - both are evil overlords, but both take a different approach to building their dominions).

    1. Re:How about you suggest by Facegarden · · Score: 1

      That all progammers ask him for a doubling of salary and a halving of work time. Because you were reading on Slashdot that having free time and enough money is the best way to produce happy, productive employees?

      Or suggest that if he wants to grow his business, then he either needs to employ more developers, or give his employees stock in exchange for the crunch,

      BTW you should tell him to check out ReWork from 37signals. It makes a good counter argument to "features features features" (or, as I like to think of it: Microsoft vs Apple philisophy - both are evil overlords, but both take a different approach to building their dominions).

      Thank you, sir. I'm working on starting my own company, and ReWork looks awesome! I hate all the bloat that companies can get stuck in, and I run into a lot of that at my day job. The question has always been how to avoid it. Looks like that book may help. :)
      -Taylor

      --
      Worldwide Military budgets: $2100 billion. Worldwide Space Exploration budgets: $38 billion. Really, world? Really?
  33. Anonymous Coward by Anonymous Coward · · Score: 0

    Think it would behoove you to check the article at Tech Crunch re: the Myspace employees. http://techcrunch.com/2011/01/11/bitterness-anger-and-betrayal-at-myspace/

    You need to make sure the stake of the workers on par with the brass. If that is not up for negotiation, then options to consider need to include at a minimum telecommuting and/or rotational 3/4 day weekends.

  34. Not without compensation by usacomp2k3 · · Score: 2

    I don't work more than ~45 hours per week unless it's my own fault that something is behind. That's because I'm salary, and overtime exempt. My priorities in life involve family being above work and the best way to show that is with time. Now if there is overtime, then I'd be happy to work more (to a point). Or if I owned the business and thus had an increase of profit with a greater expenditure of time investment, then I'd do so as well.

  35. Tell him your Chinese mom wants you to excel by Anonymous Coward · · Score: 2, Funny

    and that of course you are honored to work these hours. After all you are not an ungrateful slacker like others

    Why Chinese Moms are Superior , in the Wall Street Journal, the daily reading of every corporate leader

    1. Re:Tell him your Chinese mom wants you to excel by jedwidz · · Score: 1

      Sorry AC, no mod points but thanks for the link!

    2. Re:Tell him your Chinese mom wants you to excel by bigstrat2003 · · Score: 1

      Wow. What a horrible mother. Seriously, having a few items on that list would be all right, but her list as a whole is simply asinine.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    3. Re:Tell him your Chinese mom wants you to excel by dintech · · Score: 1

      I bet her kids are mal-adjusted with no social skills. Unemployable basically.

  36. There has to be light... and pizza by Anonymous Coward · · Score: 0

    There has to be something for people to look forward to for them to put up with crappy conditions. Callout people who get woken up every night at 3am continue to do the work because they need (or love) the job and know it's only for a week or two before they are rotated out.

    If the company turns profitable because of your hard work will you get raises, bonus vacation time, or what? Just saying "Work Harder, Code Monkeys!" doesn't seem like it would work for long.

    If all else fails, at least try to get free pizza.

  37. Get ready to leave by Anonymous Coward · · Score: 0

    If his business plan is to jam as many features as possible in and do so by taking advantage of employees he is going to fail. For success he should have a well thought out product that can be achieved in a reasonable manner. Sounds like he will be the victim of a death march for the sake of feature creep.

  38. A rule from XP (eXtreme Programming) by rewt66 · · Score: 2

    Never work overtime for longer than a week.

    Why? Because your brain gets tired. You make more mistakes. Mistakes slow you down enough that, after more than a week of overtime, net productivity goes down. (This isn't an assembly line, it's brain work.)

    If your boss can't wrap his brain around that, start looking.

    1. Re:A rule from XP (eXtreme Programming) by OldAndInTheWay · · Score: 1

      Not always true. I've found (30+ years IT experience) that for fun projects I can sustain lots of extra hours (60+ weeks) for a long time - months. However, I have also learned that most employers don't reward such efforts. So I don't do that any more.

      Too bad: I really like fun projects.

    2. Re:A rule from XP (eXtreme Programming) by stanlyb · · Score: 0

      You are missing the point. THe one who is coding, is not he one who is designing.....

  39. I would say by SilverHatHacker · · Score: 1

    Thank you that I at least have a job doing what I love, and as long as you sign my paycheck, I'll do whatever I am told to do.

    In case it's not obvious, I'm of the young-and-idealistic type.

    --
    Funny may not give karma, but +5 Informative never made anyone snort coffee out their nose.
    1. Re:I would say by SilverHatHacker · · Score: 1

      Of course, after I hit him with the Employee of the Month act, I'd probably ask for a raise at the very least. No sense in being pleasant if you don't get anything out of it.

      --
      Funny may not give karma, but +5 Informative never made anyone snort coffee out their nose.
    2. Re:I would say by geekoid · · Score: 1

      "In case it's not obvious, I'm of the young-and-idealistic type."

      Stupid is the word your looking for. Work more hours for the same pay. Don't fall into the the false belief that where you are is the only place you can do what you love. There are some exception, but those are very, very rare. You want to work with a super collider? well then, yeah not a lot of positions. You want to program applications? then there are a ton of positions.

      You want to program games? BWAhahahha.. I mean. Work long enough to make good contacts and then start your own company. If you are going to work stupid hours, at lease make the possible payoff worth it.

      Don't piss your life away.
      And yes, this wisdom comes from being stupid like that many years ago.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    3. Re:I would say by h4rr4r · · Score: 1

      You mean moron. You get one life kiddo, don't waste it all making some other man rich.

    4. Re:I would say by Vectormatic · · Score: 1

      you forgot the last step:

      Run for the hills

      --
      People, what a bunch of bastards
  40. Bad things happen when you code tired by Mhtsos · · Score: 1

    On Friday night of 11 hour days you don't WANT me touching your codebase. One little mistake can cost you days of debugging. If your work forse is tired enough you might generate bugs faster than you can fix them.

    1. Re:Bad things happen when you code tired by Firehed · · Score: 1

      Tests. Write some.

      --
      How are sites slashdotted when nobody reads TFAs?
    2. Re:Bad things happen when you code tired by Vectormatic · · Score: 1

      Thursday @06:29PM

      work forse

      apparently, thursdays after 5 pm isnt exactly your prime either ;)

      --
      People, what a bunch of bastards
    3. Re:Bad things happen when you code tired by mcvos · · Score: 1

      Those are the first things out the door when management starts cutting corners.

    4. Re:Bad things happen when you code tired by aaronjp · · Score: 1

      I don't think you want him writing tests on Friday night of 11 hour days, either.

  41. Sure, go ahead! by headkase · · Score: 1

    Just pay us all hourly. And remember, we can anonymously talk about unionizing.. Many places to do that!

    --
    Shh.
  42. Ask for a cut of the profits .... by Wrath0fb0b · · Score: 4, Insightful

    There's legitimate reasons why employees at a startup would need to put in tons of hours until things get up to speed. The flipside is that the potential for a large payday is significantly greater for the startup employer than for an established firm.

    It seems therefore logical that the proper arrangement is to offer the employees a chunk of the profit in exchange for getting the push to release done on-time and with all the features. If your employer doesn't want to pay you like a startup, he has no right to ask for startup-esque sacrifices. Conversely, if the employees are not willing to push hard for release in exchange for such a bonus, they should find employment at a more well-established firm.

    1. Re:Ask for a cut of the profits .... by Anonymous Coward · · Score: 0

      It's fairly common for companies to minimize their profits, as to not have to deal with profit sharing with employees as you suggest. How would they avoid it? create extra expenses. EX: Refresh IT gear once a year, vs a more standard 3 year cycle. Why would they do this? from a business perspective the money is benefiting the company, not leaving the company in an employee's wallet. Eventhough the benefit may only be 0.10 for every dollar spent, it's still better than giving it to the employee.

    2. Re:Ask for a cut of the profits .... by Lilith's+Heart-shape · · Score: 1

      There's legitimate reasons why employees at a startup would need to put in tons of hours until things get up to speed.

      Not from a working programmer's perspective. If you work more than 40 hours a week and all you're getting is a salary or a salary and stock options, then you are working for free like a sucker .

  43. Peopleware by Anonymous Coward · · Score: 0

    For an elegant argument against crunch time, point him towards Peopleware by DeMarco and Lister. And if he want's to hear it from Joel, check out this article

    If he still thinks 11 hour days are smart, you should probably be looking for a smarter boss.

  44. Well, by Black+Parrot · · Score: 4, Insightful

    What should I say to him when we talk about this again?

    Tell him he's as clueless as he is greedy.

    Or just refer him to this post, and I'll tell him for you.

    --
    Sheesh, evil *and* a jerk. -- Jade
    1. Re:Well, by Anonymous Coward · · Score: 0

      Casually tell him a story about how and why worker's unions were started.

  45. .. and take their new learning with them. by AkkarAnadyr · · Score: 1

    You can add the "what's in it for me" aspect by noting that an intense environment like a startup gives the programmers experience that's hard to get anywhere else, and he'll have put the resources into that training. Does he really want them to take that value to a competitor?

    The 'closer' this points towards is "PAY UP DUDE!", but the pro's leave that implied. (Unless he's a PHB at heart.)

    --

    I bought this house and you know I'm boss
    Ain't no h'aint gonna run me off

    1. Re:.. and take their new learning with them. by geekoid · · Score: 1

      He equates more features = success. He assumes people working more hours continuously means more will get done. He doesn't immediately see making people work longer for nothing means he will loose his knowledge base.

      Yeah, he is a PHB.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    2. Re:.. and take their new learning with them. by Lilith's+Heart-shape · · Score: 1

      Kill him. That's all you'll have to do. He's a risk. And get the priest as well.

    3. Re:.. and take their new learning with them. by Anonymous Coward · · Score: 0

      Queensryche \m/

    4. Re:.. and take their new learning with them. by Lilith's+Heart-shape · · Score: 1

      Their best album, even after 23 years. :)

  46. No carrot by eko3 · · Score: 1

    The only way you can keep that kind of focus for any duration is if you have something at stake. Basically, what the owner is saying is: "I want you to work like an owner in this business with none of the upside". It sounds like your boss in an unreasonable, greedy asshole. Negotiate equity or get out.

    1. Re:No carrot by h4rr4r · · Score: 1

      Equity in a firm that is clearly going to fail soon?

      Would you like to buy my house? So far only the kitchen and dining room are on fire.

      Cash or STFU, I don't work for free.

  47. You need to change your handle to... by manonthemoon · · Score: 4, Funny

    Masochist-Texas

    1. Re:You need to change your handle to... by Maxo-Texas · · Score: 2

      I managed to avoid this the first 13 months. They asked "who wants to be on the new exciting project in new technology that will really beef up your resume!?!?

      90% of the team hopped on it-- I said, "I want support!" Old technology. Put in 13 months of 40 hour light duty work.

      Then they tapped me. Two frikkin days before my vacation. Ruined almost all of it.

      It's finished in two more months. So I'll have been on the new software team for about 7 months. I hate it. Feels like they stole a year of my life.

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    2. Re:You need to change your handle to... by Anonymous Coward · · Score: 0

      It's finished in two more months.

      That's only true if by "finished" you mean "we run out of money and they lock the doors". No shop that puts people on 12-hour days for 18 months has the FOGGIEST idea what the timeline is, or else they wouldn't be doing 12-hour days...

    3. Re:You need to change your handle to... by Anonymous Coward · · Score: 0

      Why are you there?

    4. Re:You need to change your handle to... by Thing+1 · · Score: 4, Insightful

      It's finished in two more months.

      No it isn't.

      --
      I feel fantastic, and I'm still alive.
    5. Re:You need to change your handle to... by Maxo-Texas · · Score: 2

      Why am I there.

      I've been there many years. I know everyone. They know me. I feel safe, well liked. I have a position in the community.

      Before then I was a contract programmer- things got dicey when Y2K ended but those were glory years- long hours- but $150k tax advantaged salary in today's dollars. It was plush. I miss it.

      house operator then programmer/manager and contract programmer on the side.
      Then I was at a dairy queen high school job back in the 70s.

      ---
      It's conveniently located. About a 20 minute drive from home.

      Until the crush, you could work from home a couple days a week.

      The company is solid- a leader in its industry and no sign that will change. Management is sharp and (usually) steers the company well in hard times.

      ---
      I'm vested... literally. I get a damn pension. It's going to be frakkin awesome because it's plausible (fully funded and low enough that it will probably never be cut/fail) and reasonable and it goes on top of social security and the 401k.

      The vacation is nice- I would lose it if I went elsewhere. In a year, I'll be reasonably able to take close to two months off per year by pushing sick time a little (since it's maxed anyway).

      They are very easy going about minor stuff like car repairs, doctor visits.

      The managers and people in general are nice, not weaselly, there is no backstabbing below the director level. That goes a long way.

      ---

      The horror story... I had a friend. who had a good job in the late 80's. And he got a bad attitude and left it. And he has never ever gotten as good a job again.

      So let's say I'm at a local maximum and I think that the risks associated with going for a higher maximum are too high.

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    6. Re:You need to change your handle to... by Anonymous Coward · · Score: 0

      You know what I say when my job asks me to do something I don't want to do? I say no.

      Here's a suggestion: work less. If they are so desperate and short-staffed they can ill afford to fire you right now. "The power is yours."

  48. JeanHuguesRobert by Anonymous Coward · · Score: 0

    Ask for a second big LCD screen per employee (that's supposed to increase productivity) and see the reaction.

    If the reaction is negative... escape

  49. Everyone needs to Win by aphxtwn · · Score: 1

    It has to be balance between the employer/employee for this thing to work. If the employee gets awesome compensation and the employer doesn't get something worthwhile in return, it doesn't work. Likewise, if the employee doesn't get decent compensation and the employer gets some valuable product, it doesn't work. If the employee and the employer both benefit, then everyone wins and there is balance in the give/take. In those unbalanced situations, either an employee quits or they're canned.

    I suppose you could take advantage of the economy and low ball new hires and work them like dogs, but that's a pretty gruesome way to run a business.

  50. Just Read This by TexVex · · Score: 5, Informative

    Anyways, we are a startup with almost a year live. None of the employees have ownership/stock and all are salary. Salaries are at normal industry rates. What should I say to him when we talk about this again?

    Here, this link is all you need to know: http://archives.igda.org/articles/erobinson_crunch.php. It's a bit of a wall of text, but you can read the first part and then skip to the end, which contains this nugget:

    In most times, places, and industries over the past century, managers who worked their employees this way would have been tagged as incompetent -- not just because of the threat they pose to good worker relations, but also because of the risk their mismanagement poses to the company's productivity and assets. A hundred years of industrial research has proven beyond question that exhausted workers create errors that blow schedules, destroy equipment, create cost overruns, erode product quality, and threaten the bottom line.

    --
    Fun with Anagarams! LADS HOST, SHALT DOS. HAS DOLTS. AD SLOTHS, HATS SOLD. ASS HO, LTD.
    1. Re:Just Read This by Anonymous Coward · · Score: 0

      Don't forget that the single most important accidents that humanity had:

      Chernovil, Three mile island and Bhopal disaster(3 000-15 000deaths) were created when people that should had rested did not.

  51. Exahuastion leads to bad code. by Anonymous Coward · · Score: 0

    Broken code drives customers away.

    If the only question on the table is how hard you are working and your boss doesn't know enough to have a feel for what that is going to do to people the company is being mismanaged. Sometimes a product is so compelling a mismanaged company makes it to profitability but that doesn't happen when you have to work for it.

    In your case I would ask if your boss is willing to pay 4 hours of overtime to every programmer until the company is profitable.

    Your boss is asking the wrong questions, and proposing the wrong solutions. Unless you enjoy it get out.

  52. no need for deadlines by Anonymous Coward · · Score: 0

    I don't even think 8 hours a day is healthy. Plus, we are at a stage of our tech evolution that there is no NEED for new software to be made quickly, new stuff is coming out all the time from various companies and the open source community. If there is a need, it will be filled. There is no profit motive necessary anymore.

    So tell him to suck a lemon. You might lose your job, but its better than losing your mind.

  53. Sure it's possible..... by i_want_you_to_throw_ · · Score: 3, Interesting

    When I worked for the federal government we had the option to work four 10 hours days and then got to take Friday off. It was pretty sweet especially if you could go down to your car and take a brief power nap during lunch.

    1. Re:Sure it's possible..... by geekoid · · Score: 2

      I also work 4 10s, and yes it's sweet BUT I have 3 days tio recharge. Working 10+ every day 5-7 days a week is different.

      I am far more productive this way.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    2. Re:Sure it's possible..... by Tim+C · · Score: 1

      Yes but 4/10 is not 5/10, and chances are if they're actually *asking* for 5/10, they will *need* 6/10.

    3. Re:Sure it's possible..... by Reservoir+Penguin · · Score: 1

      Seconded, but two days to recharge is enough for me, I've been taking extra ten hour voluntarily overtime (in my country paid with 1.2 coefficient) like forever.

      --
      US-UK-Israel: The real Axis of Evil
  54. Get out. by gd23ka · · Score: 1

    The thing to do is to ask for a cut. Not that I would take it, people working for weeks 10-11 hours straight every day for no good reason tells me the entire program is a fail.

  55. hours are a poor measure of productivity. by LukeCrawford · · Score: 1

    Probably the best programmer I know outright states that he can't productively code for more than four hours a day; but he gets more done in those four hours than most people can do in a week.

    If you outright tell people to work for 10-11 hours a day, first your good programmers will all leave. Next, those who can't immediately get better jobs will take long lunches, show up a little late and leave a little early. If you enforce time in-seat somehow, you will have more and more people spending time on slashdot or facebook.

  56. Just say no... by neowolf · · Score: 1

    Okay, do it politely... I would just explain that they would be asking too much of staff and would likely lose many of them rather quickly. Perhaps if there was some real incentive (like stock/profit sharing) they might have a better shot at it- but if they are only paying standard wages on salary- it isn't worth it. If he asks you point-blank if you will leave- just say something like "I have no immediate plans to leave, and I can't make any future determination at this time." (If it were me- I would probably start making plans to leave anyway...)

  57. Too much overtime means less effective work done by mckellar75238 · · Score: 1

    Tell him that too much overtime is counter-productive, because the error count goes up faster than the extra work does. Anyone who can work much over 45 hours a week without suffering a drop in effectiveness isn't putting out full effort while working less than that. If he doesn't agree, find another job fast -- he doesn't know what he's doing.

  58. Get compensated, may be ok by Jim+Hall · · Score: 1

    I don't know your particular circumstances .. maybe you have a family and working those hours is unacceptable. Maybe you are single and don't mind. Whatever. But if you decide to do long programming days, you need to get additional compensation for it.

    You mentioned everyone is on standard industry rates - that rate doesn't assume 10-11 hr days. Raise the salary (or go OT, or some other compensation that seems fair to you.) Else, say no.

    (BTW, I'm amused that your boss had to read that "the best way to get new customers is to add new features". Seems obvious.)

  59. Hours by Andy+Smith · · Score: 4, Insightful

    Six months ago I began working solo on a commercial programming project. I've been working 16-18 hours each day, most days, because that's what I feel is required to bring the project to market in a reasonable time. It would be great if I had a team of people and we could all work 8-hour-days, but I don't, so long hours are required.

    It sounds like your boss is in a similar situation. He wants to market a product of X size, requiring Y amount of work, in Z time. What he's asking you is: Are you, and the rest of the staff, the right people for this project? Are you willing to do Y amount of work in Z time?

    The tone of your question to slashdot is, I think: How do I tell my boss that this is an unreasonable request, while still keeping my job? In other words: How do I dictate the terms of my employment?

    Really the question should be to yourself, and it should be exactly the same question that your boss is asking you: Are you the right person for this job?

    It's perfectly acceptable for you to decide that you aren't the right person. Maybe all of the other staff are the wrong people too. But the job is what it is. I don't bat an eyelid to working a 12-hour day, but maybe that isn't right for you, and that's fine.

    Good luck, anyway. I hope the situation can be resolved in a way that works for everyone.

    (Note: my answer would be very different if your boss was asking you to do more work for the same money, but as you didn't say anything about that I assume that isn't the case.)

    1. Re:Hours by Anonymous Coward · · Score: 0

      He said the employees were salaried... that means more work with same pay.

    2. Re:Hours by Unixnoteunuchs · · Score: 1

      (Note: my answer would be very different if your boss was asking you to do more work for the same money, but as you didn't say anything about that I assume that isn't the case.)

      Actually, he did say that all are salaried. Since he stated that, presumably he meant all are on monthly/yearly salaries and that his boss is, in fact, asking him to do more work for the same money.

    3. Re:Hours by Anonymous Coward · · Score: 0

      You said "my answer would be very different if your boss was asking you to do more work for the same money"

      He very clearly stated that all employees are salary at industry rates.

    4. Re:Hours by Andy+Smith · · Score: 1

      "Actually, he did say that all are salaried. Since he stated that, presumably he meant all are on monthly/yearly salaries and that his boss is, in fact, asking him to do more work for the same money."

      Ah well if that's the case then it's a nonsense. As many, many, many other people have said in this discussion, he shouldn't be doing extra unpaid work unless he stands to benefit directly from the company's success. (And I don't mean that he gets to keep his job, I mean that he gets a cut of the profit, whether that's shares or a bonus, etc.)

      By the way thanks to the person who modded my comment as funny. Not what I was going for lol :-)

    5. Re:Hours by CynicTheHedgehog · · Score: 1

      (Note: my answer would be very different if your boss was asking you to do more work for the same money, but as you didn't say anything about that I assume that isn't the case.)

      I really don't see why it would be any different. Your original statement was spot on: if the role dictates Y work in Z time with salary X, you either accept that or you don't. You can't find a different job; they can find a different employee. If you both decide that you are valuable to one another, you can reach some sort of agreement.

      The key point is good faith. Will the extra work actually benefit the project, or are you just thrashing and logging hours so that it *looks* like your accomplishing something? Will your manager share the credit, and make sure your name comes up for merit-based compensation (President's club, spot bonuses, etc.)? Will you get comp time, or will unused leave get paid out at the end of the year? That sort of thing.

      It may not pay off immediately, but if you establish a reputation of being a reliable team player then it will pay off eventually as promotions, etc. go around.

      The last thing you want to do is be confrontational. If you don't want to work 12 hour days--then don't. Put in a little extra, maybe take short lunches, and show that you're on task. I don't think any reasonable manager would complain about that, and if he or she does, you can use that as an opportunity to provide your own perspective.

    6. Re:Hours by Anonymous Coward · · Score: 0

      Step away from the computer.

    7. Re:Hours by Anonymous Coward · · Score: 0

      The difference between your situation and the posters situation is you own 100% of the product. The poster and his fellow employees own 0% of the product. Ignoring this simple fact will lead you to an infinite amount of both wrong solutions, and wrong perspectives.

      The fact that the company in question is both not profitable, and so desperate to become profitable that it's willing to make employees with no stake in the company except their jobs work ridiculous amount of hours should give anyone with half a brain pause. The reality is that that kind of desperation is a strong indicator that the company may not be in business in the near future. Even it is, who wants to work for such greedy bastards?

    8. Re:Hours by bill_beeman · · Score: 2

      I've worked this sort of schedule, and the quality of output falls.

      I've also had a job or two where it was more watch-standing instead of requiring constant high level thought. You can get away with it longer there.

      Were I asked to do it now I would immediately start job-hunting. It might take a while to get something better, but any manager that would ask that now, with no significant additional compensation offer will be a problem forever.

    9. Re:Hours by mijelh · · Score: 1

      Can't salaried people get pay rises in the US?

    10. Re:Hours by Anonymous Coward · · Score: 0

      The funny part is you state you work long hours and are just fine with it, but it looks like it has affected your reading comprehension. Proof of long hours causing mistakes, right here!

    11. Re:Hours by Anonymous Coward · · Score: 0

      Say yes to the boss' request, and you're putting a dagger into the ribs of every other programmer, everywhere.

    12. Re:Hours by steelwraith · · Score: 1

      Sure.. by threatening to leave. And then you have to hope they don't call you bluff if you're bluffing or have already found a new gig..

      My situation is that if I did give my two weeks notice I'd be sniped in the parking lot walking to my truck..

    13. Re:Hours by will381796 · · Score: 1

      You are paid a certain amount of money per month/year. There is a minimum amount of time/week you are expected/required to be at work. If your position is "exempt," then they are not required to pay you overtime for any hours of work over 40. So basically, you're paid for the job you do, not for the amount of time it takes you to do the job. A salaried exempt employee would make the same amount of money if they worked 40 hours or if they worked 60 hours a week.

    14. Re:Hours by Anonymous Coward · · Score: 0

      He said he is paid salary which is "more work, for the same money"

    15. Re:Hours by Unixnoteunuchs · · Score: 1

      Can't salaried people get pay rises in the US?

      Of course. It doesn't seem, however, that a raise was offered here.

    16. Re:Hours by Andy+Smith · · Score: 1

      Sorry for my ignorance of the term salary. To me, salary is what you get paid for the amount of work you do. You do more work, you get paid more. I've never understood the term to mean "fixed amount regardless of hours", but obviously I was wrong.

      To the question asker: No way! If they get more from you (work) then you deserve more from them (money). Absurd to work any other way.

    17. Re:Hours by kinabrew · · Score: 0

      Really the question should be to yourself, and it should be exactly the same question that your boss is asking you: Are you the right person for this job?

      It's not my concern to find the right employee for my employer. It is the responsibility of the employee to satisfactorily do what is asked of them(provided that what is asked is both possible and reasonable given the job's listed job requirements and pay), and it is the responsibility of the employer to make sure that employment is mutually beneficial. Employers make money by keeping some percentage of the productivity of their employees, and they do have a responsibility to create a positive work environment for said employees.

      If an employer creates a hostile work environment, and especially if an employer does things like try to take away employees' personal time(off the clock), it is completely unreasonable to expect said employees to consider said employer's position ahead of their own.

      tl;dr: I do my job well and treat employers well. I deserve the same treatment from them, and if they're not willing to treat me well, I'm not willing to be their employee.

    18. Re:Hours by Anonymous Coward · · Score: 0

      Hi, Looks like the 12 hours a day are effecting you :) and not in a good way. Please try reading the first lines in this thread. His boss is trying to get him and the others to work many extra hours on regular basis for free. They probably will never see a cent in return. You are working on a project where you are the company/product owner so your case is not relevant. Like quite a few others wrote above most people are not very useful after more then 7 hours a day. The industry is full of psychopathic (people who have no conscience and constitute over 5% of the normal population ) bosses; These people care only about their own stock making them a lot of money. It would do us nerds a lot of good to learn something about people. I have (after a bad experience) spent the last three years reading about them. Frankly they are a very interesting subject.

    19. Re:Hours by Anonymous Coward · · Score: 0

      You have it easy! I've been working 28h/day for the past year!

    20. Re:Hours by node159 · · Score: 1

      "None of the employees have ownership/stock and all are salary. Salaries are at normal industry rates."

      Pretty much implies that his boss only asked for an increase in overtime without mentioning any form of compensation. This is the point where it is his responsibility to ask for compensation for the as of yet free work being demanded.

      There is no point in insulting the guy by questioning his ability to do the job, he is just inexperienced in handling this situation, and hence responsibly asks for advice.

      --
      GPLv2: I want my rights, I want my phone call! DRM: What use is a phone call, if you are unable to speak?
    21. Re:Hours by Anonymous Coward · · Score: 0

      What part of "industry standard pay" and "employees are salary" didn't you understand? He is exactly asking them to work more for no compensation.

      Dipstick.

    22. Re:Hours by Anonymous Coward · · Score: 0

      Maybe all of the other staff are the wrong people too.

      At some point one would hope the thought would come up "maybe it's me and not all of them?..."

    23. Re:Hours by Anonymous Coward · · Score: 0

      I believe the op said no stock ownership and all salaried employees, so the boss IS asking for more work for NO extra compensation.

    24. Re:Hours by Hognoxious · · Score: 1

      The funny part is you state you work long hours and are just fine with it,

      Perhaps he bills by the hour. Perhaps he works for himself. Perhaps he gets paid so much that it's worth it. Perhaps his boss is a hot chick, who knows? He doesn't state what rewards it has, but he sure as heck doesn't doesn't state that it has none - which is what TFA proposes.

      it looks like it has affected your reading comprehension.

      The words "pot" and "kettle" spring to mind.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    25. Re:Hours by Hognoxious · · Score: 1

      There is a minimum amount of time/week you are expected/required to be at work [...] you're paid for the job you do, not for the amount of time it takes you to do the job.

      Make your mind up.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    26. Re:Hours by Anonymous Coward · · Score: 0

      Tune up your reading comprehension skills. The boss is in fact asking him and the programming team to do more work for the same money. Even worse, the end-date is completely open ("when the company is profitable").

  60. Ask for Incentives by burgew · · Score: 1

    Tell him to give everyone a 50,000 share stock grant, and then ask them to work extra hours for a specific period of time.

  61. I think Dick Cheney said it best... by Anonymous Coward · · Score: 0

    "Go fuck yourself".

  62. Look to MySpace as an Example by ax2groin · · Score: 2

    MySpace had their employees working like this back about October, and look where they are now!

  63. David Cook by andy.ivie · · Score: 1

    drc37 => github.com/drc37 => twitter.com/drc37 => David Cook => bloomfire.com/about-us So, in this story we have the tale of Bloomfire, a company founded in 2010 that mashes up YouTube, Yahoo Answers, and Facebook. I'm currently in a startup operation myself, and I can relate to where you are coming from and your boss. I'm an owner in my situation, which seems to make a pretty big difference on the level of time I'm willing to sacrifice for the company to be successful than some of my employees. As a principle, this should just be another exercise in cost/benefit analysis for you. Is it worth it to you to sacrifice that time with your family to make this company successful? If it's not, start looking elsewhere. If you believe fully in the company, and there is some feeling that you'll be rewarded if it is successful, get it in writing. Also realize that your employees will do the same thing. You may not lose any headcount, but you'll have to be creative in finding ways to not torpedo your morale. These mashup sites aren't my cup of cocoa, but maybe you think you can add something original. One principle is to do your best to not give up your most valuable asset (time) for nothing in return. As a fellow BYU grad (assuming I stalked you down accurately), my advice is to talk it over with your family and pray about it. Good luck!

    1. Re:David Cook by Ritchie70 · · Score: 1

      If this is correct, leaving without moving may not be much of an option - afaik Kalamazoo, MI isnt exactly a technology hot-bed.

      --
      The preferred solution is to not have a problem.
  64. HELL NO!!!!! by Anonymous Coward · · Score: 0

    Not JUST no but HELL NO!! unless it's 4x10. Don't create a precedent.

  65. What is it worth to him? by new+death+barbie · · Score: 2

    First, demanding you just work more hours shows a complete lack of understanding of the development process. Forcing programmers to work more hours does NOT equal more results. It equals more turnover. Which can equal LESS results.

    He is asking you for a sizable chunk of your life. What is he willing to offer?

    -- Can he offer a decent incentive, for meeting MEASURABLE, OBJECTIVE goals, which you have REASONABLE chance of achieving?

    -- Do you trust him to keep his word?

    -- Will he get off your back while you get down to business?

    -- Will enough of the team buy in to these targets to make them achievable? Not just deliberate slackers, not everyone can afford to work the same hours. Will the incentive be pro-rated?

    If you like the answers to these questions, then you can decide if you're willing to go for it.

    --

    It's supposed to be completely automatic, but actually you have to press this button.

  66. easy by geekoid · · Score: 1

    A) no one can work those ares ina long term sustained hour and produce more then a 40 hour work week.

    B) He will loose all the in house knowledge base

    C) The company will fail

    D) Tell him to stop reading Joel and actually think about creating a core base of customers.

    The only way to compensate fr that si to give the employees a sizable piece.

    There is no way I will work more then 40 unless I am extremely well compensated.

    Seriously, why would I piss 60+ hours a week for the same pay as 40? That's a suckers game.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  67. Sure by Anonymous Coward · · Score: 0

    Why not. I'm sure the company will quickly become profitable not having to pay any of your salaries after you've left.

  68. some good advice by Fineliner · · Score: 1

    Tell your bos the following.

    Let is all your programmers be one day free at work, they may not work on current tasks.
    They can program whatever they want, let them do it once a month.
    Only ask of them to give a small presentation of what they did.

    This has been done in other programming companies too.
    The effect was that people started to work on like old issues which they never got time for, or new things some related but others not related to the product.
    In a year they had enough new gadgets to create a new product line and the had enough 'funny' code to improve their product gadget factor.

    Conclusion creativity doesnt come with working hours, but rather by reflection, by doing strange things, or taking a set back.
    The best ideas arise often when you sleep, your not a typing monkey.. your human people need to pay attention to live like humans to get products for humans.
    How do you think Apple does it, by using coding monkeys ?

    1. Re:some good advice by TechNit · · Score: 1

      Microsoft is a house full of coding monkeys willing to work insane hours on a salaried pay....... My boss at MSFT once asked me why I only worked 40 hours a week. I told him I didn't need to work more to meet my project's timeline. I would be happy to work more on the occasion that the project timeline demanded it. He said I wasn't putting forth a strong enough effort. I asked him to show me where I have been falling behind. He couldn't so he didn't. Bottomline is he wanted me to work overtime to look good. I worked 40 hour weeks because I was able to meet my commitsmilestones without OT. My point is the project timeline should dictate hours worked. If you can meet the commitsmilestones without overtime then life is good. If you need to push harder over a defined period of time to meet the commit/milestone then do so. But an open ended need to work extra hours is very questionable. Or for appearances even worse. Ask your boss for a well defined project plan. Creating this plan that includes available resources (staff) will show where the pain points are. Once you have this plan well considered decisions can be made to meet the timeline. Ask for a well defined business case and project plan!!

      --
      Sig?! Sig?! We don't need no stinking sig!!
  69. Overwork Multiplies Bugs by ackthpt · · Score: 1

    If that's not a recognised law of programming, it should be.

    I remember pulling an all-nighter on a coding project in college before taking a 2 hour sleep break before the final stretch. After 2 hours I looked at the code again and was aghast at the garbage which seemed perfectly sound, logical code before the break.

    (I fixed those things up and it worked pretty good on first compile.)

    --

    A feeling of having made the same mistake before: Deja Foobar
    1. Re:Overwork Multiplies Bugs by Lilith's+Heart-shape · · Score: 1

      I pulled an all nighter last year, and ended up nuking a "production" database that the DBA didn't configure for automatic backups at 6:30am.

  70. It's Bullshit by Anonymous Coward · · Score: 0

    Well known decline in productivity per hour beyond eight. If you're really working hard to the bone it probably starts to drop off at more like five hours. Some of the best minds I have run across suggest that your active work should be limited to perhaps even four hours per day with a lot of percolation. Depends on the nature of the work.

    Do you believe in the viability of the company? What the hell is your reward for making things work out for the owners? I once worked for over two months without a paycheck in a small company where the CEO just didn't give a shit. He would lie to anybody about anything for his own short term interest. He never sold his company airplane even after he laid off nearly all staff. I was the last developer remaining from staff until I finally escaped to another company in a horrible economy. As far as I know his company fell completely apart, despite his faith in himself.

    Long days/hours can arise as a necessity of the peaks and valleys in IT workflow. Anything more than occasional needs for some extra hours merely amounts to poor management and planning or a greedy attempt to exploit staff.

  71. hours Vs Work done by the100rabh · · Score: 0

    Its an interesting graph in there.
    Work done increase till certain number of hours and then it declines.
    May be your boss needs to know that

  72. If you do it right by blueapples · · Score: 1

    This can work for short periods of time, up to a couple of weeks IF you pay an overtime bonus to the sallaried employees. My company does this and most people actually look forward to the infrequent times when it is needed because we are well compensated for it (in addition to our profit sharing program).

    --
    www.blueapples.org
    1. Re:If you do it right by blueapples · · Score: 1

      I thought I should clarify that the bonus we use for OT work is paid by the hour. This is a direct incentive to work more hours. If the hours make the company more money then it makes sense.

      --
      www.blueapples.org
  73. He suggests reduced productivity after profits? by Steve+10 · · Score: 1

    As soon as profitability is achieved, how can the programmers go back from 10-11 to 8 hours / day. The company will no longer be profitable. Unless the boss provides incentive to work more (such as profit sharing), you'll have some pretty pissed of programmers. In the end, this could cost more then the benefit of higher productivity. As a programmer myself, in an 9 hour day, I can only code for about 4. My attention to detail quickly wanes if I try much more than that, and one false line of code could result in hours of debug time.

    1. Re:He suggests reduced productivity after profits? by Hognoxious · · Score: 1

      As soon as profitability is achieved, how can the programmers go back from 10-11 to 8 hours / day. The company will no longer be profitable.

      Huh? Once the product is finished and being sold, it doesn't matter if the programmers all drop dead. Upfront costs, delayed revenue.

      Put it this way, people still buy Casablanca, but Bogey ain't acting no more.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
  74. I have worked hours like this for years... by IsaacD · · Score: 2

    and so would you if you had to live with my wife!

  75. Does your boss have pointy hair? by neiras · · Score: 2

    Asking a question like that shows how little your boss values his employees, their productivity, and their mental well-being. For that matter, it shows how clueless he is about office politics. Is he trying to weed out the people who don't care deeply for his startup? Hint: NONE of the salaried staff care as much as he does.

    Why on earth would salaried staff agree to sacrifice their ability to actually have a life for nothing but boss kudo points?

    In order to get people to sacrifice for their employer, you need a well-understood, fair incentive. Companies pay for expert employees' time. Your boss needs to put his money where his mouth is and pay hourly for overtime. The problem is, to avoid abuse you would need to be measuring productivity fairly accurately, and since you're a startup you're probably running your projects casually.

    I've worked at companies that tried things like this in half-baked ways. Endless process improvement meetings, coworkers that hate you for staying late for nothing, productivity falling through the floor as people try to game the system. I've even seen people damage their personal relationships beyond repair "for the project". It's not a pretty picture, and your boss needs to understand the magnitude of the possible consequences.

    If your boss wants to add a team-wide incentive program for beating a deadline, fine. But if your salaried staff are happy, he shouldn't fuck with that, and he should be regularly encouraging them to get the hell out of the office at 5PM so that they are happy to come back in the morning.

    Want to get more done during business hours? HIRE MORE STAFF.

    1. Re:Does your boss have pointy hair? by Anonymous Coward · · Score: 0

      Hire more staff? Wrong.

      See: The Mythical Man Month

    2. Re:Does your boss have pointy hair? by neiras · · Score: 1

      Hire more staff? Wrong.

      See: The Mythical Man Month

      I've read it. Have you?

      Teams have limits. At some point the only way to increase productivity is to build another team with their own set of responsibilities and set them to work. And 'productivity' isn't really a goal in and of itself.

      I get so tired of people throwing book titles around as if they were some sort of trump card.

  76. What Is Profitability by Anonymous Coward · · Score: 0

    Tell him to assign profitable tasks. Focus on teaching the team about how to be profitable, practice being profitable. Be transparent about what activities make something profitable. Businesses can definitely be profitable working 40 hours, but the team has to be in tune with how the business makes money.

    I remember an anecdote which may not be generally applicable. But I was once given a 2 week task to add an inventory management tool to some portal software. When the costs were explained to me, I was motivated to make a good product within that 2 weeks. I understood that the customer's time and money was valuable. We met the 2 week schedule with 1 late Friday night of coding (total of about 84 hours). Working 10-11 hours each day would have been overkill. True, I wasn't in a startup company, but being attuned to everyone needs and fixing a problem is what makes something like that successful.

    The fact that your boss would read Spolsky and then ask you what you think about it raises a question: Does he know what makes his business profitable? If he can't explain this to you, then how in the world is 2 more hours/day of everyone's time going to fix that simple problem?

  77. No Mandatory OT by Kneo24 · · Score: 2

    I would suggest to not make it mandatory. You may get some to work 10's. You may get some to do 9's, and you'll have your usual group of 8's. Mandatory OT blows for salaried people, Those that don't have a lot going on in their lives or don't mind giving a little extra will do so without a lot of question. Your employees will stay happy. I also suggest your boss creating a realistic time line for profitability and perhaps sharing that with the rest of the employees.

    I personally work over time every day, but I normally do not put in more than 45 to 47 hours a week. Sometimes my over time will just be an extra 15 minutes a day to finish up whatever I was working on. I've also put in 16 hour days where we had a lot going on and every little bit of extra help was gladly accepted. Every year I get a bonus that's larger than most of the other people at my level where I work. So perhaps some sort of incentive along with the over time would be helpful. It doesn't even have to be a cash incentive. Some people just like having a nice place to work at, so maybe a catered lunch would be preferred.

    Telling people to do mandatory over time is an option. Seriously, ask for volunteers first. If a large majority helps out, those that don't will get shunned and move on elsewhere quickly. In my personal experience those who aren't willing to at the very least do a little extra sometimes are also the people who half ass their work and are malcontents. We all value our personal time, but really, how many of us have so much going on in our personal lives that we can't give 2 or 3 hours a week when it's asked? Those that are so gung-ho against it are those that never get anywhere in their careers. They miss those opportunities to show that they can do more and talk to the higher-ups who are still there working.

  78. overtime? by Swan1 · · Score: 1

    "if you can't do it with brainpower, you can't do it with manpower - overtime," is axiomatic with me. - Clarence L. "Kelly" Johnson

  79. Its time for YOU to learn c++ by Octopuscabbage · · Score: 1

    Leave. Nothings worth it. Tell the boss to learn c++ or whatever language you use. Nothing at all is worth that.

    1. Re:Its time for YOU to learn c++ by Hognoxious · · Score: 1

      Tell the boss to learn c++ or whatever language you use. Nothing at all is worth that.

      Better yet, tell him to learn a language you don't use. If he calls you on it, you laugh with him; if he doesn't you laugh at him - after he's done a semester or two.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    2. Re:Its time for YOU to learn c++ by Octopuscabbage · · Score: 1

      Tell the boss to learn c++ or whatever language you use. Nothing at all is worth that.

      Better yet, tell him to learn a language you don't use. If he calls you on it, you laugh with him; if he doesn't you laugh at him - after he's done a semester or two.

      Tell him to learn fortran 95.

  80. Tell him to talk to a labor attorney by taustin · · Score: 3, Interesting

    Depending on what state you are in, there may be meaningful differences between salaried and salaried exempt. Differences that matter a lot, if someone complains about unpaid overtime. In California, for instance, if one assumes that programmers are computer professionals (and the courts haven't, by and large), they can be salaried exempt, but only if they make over $40/hour, or about $80k/year. Less than that, or if they're not computer professionals, they can be salaried, but not salaried exempt, which means they still get overtime.

    A lawsuit like that can put even a successful company out of business very quickly.

  81. Three things work for free; which are you? by PatPending · · Score: 1

    These three things work for free--which are you?
    A tool
    A mule
    A fool

    --
    What one fool can do, another can. (Ancient Simian Proverb)
    1. Re:Three things work for free; which are you? by Sponge+Bath · · Score: 1

      A tool
      A mule
      A fool

      Combine all three and you have an intern.
      [cracks whip] Hee-yah!

  82. Tell him to find somebody else by Anonymous Coward · · Score: 0

    or hire some co-op students. The quality of work you're going to get when you're working that long is not going to be optimal. Also you're going to burn out your employees and create a terrible work environment. You would probably do just as much work in 6 hours as 8 as 10, productivity drops. Send him a link to google scholar and tell him not to listed to people that don't know anything about what you do.

    If your salary is prorated to 8 hours days, well then tell him how much of a raise it would be for 10 hours and then add 1-5% as you're taking a lot of personal time out of your life which is irreplaceable.

  83. Absolutely! by ALeavitt · · Score: 1

    10-11 hour workdays are perfectly feasible and can actually be easier on you than the typical 8 hour workday.

    You are getting three day weekends, right?

    --
    This sig has been stolen. Return it to its original user for a reward.
  84. Its possible, but has to be delivered properly by Tridus · · Score: 1

    Sure, it's possible. People in the game industry are known to do 100 hour weeks. It's also a good way to produce low quality code, and burn your staff out.

    In your case, the hours are doable for a while. But it's important to use a carrot. Will there be bonuses when the company is profitable? Stock? Profit sharing? Extra vacation time? Do people feel invested in wanting the company to succeed?

    So yes, it's doable. But you have to give people a reason to want to do it beyond "or else." That one will just send your best people elsewhere.

    --
    -- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
  85. Based on my experience by houbou · · Score: 1

    It's ok to ask for more hours, if there is more pay, if not, some compensation should be expected.. For example, you just don't "add" new features, you need to schedule these things. So, getting the crew to work extra hours for 2 to 3 weeks at a time in between every month, that's reasonable. If more money can't be given, then extra hours could be compensated in free time in the down times or some other perks. In the long run, however, programmers burn out. So, I don't recommend this as a normal strategy. Only to get some of the critical items out there.

  86. best way to get customers by Anonymous Coward · · Score: 0

    is to have something they want and show it to them. As for the 11 hour work days with no extra compensation - compensation does not matter. Google for programming death march and see what others have experienced with this "great idea". Perhaps one or two long days before a major roll-out may be feasible occasionally but no individual or team can keep this pace for a prolonged time. If more time is required perhaps your company needs to hire a programming team in India? Then you can develop around the clock.

    Oh, I liked the captcha for this post "massacre" - something that could be coming to an office near you.

    1. Re:best way to get customers by hey! · · Score: 1

      Bingo. Know your customer. *REALLY* know your customer.

      That means more than knowing what kind of stuff he says is cool. That's easy because most people say the same things without thinking very much. But that doesn't cut it because most customers will do at least some thinking before they pull out the checkbook. You've got to know what will shift him from thinking about all the reasons for *not* buying product into thinking of all the reasons *to* buy it, without killing you later with support costs.

      Don't leaves this to sales guys taking the customer out for a beer. You need somebody with a longer term perspective than the next sale really studying the customer, preferably in his natural habitat. What will *his* customers pay him or punish him for? Who does he have to justify himself to? What is his workplace like? What products and technology are there? What are his employees like?

      I did this for many years ... seat of the pants marketing. I'm not particularly proud of my ignorance of formal marketing techniques, but gosh I knew the people using our product, in some ways better than they usually did themselves.

      One time a manager told me his field guys would never use our product. They hated anything new. He even predicted they'd take the equipment and run it over with their trucks. So I said, "watch this." I walked into the briefing room, stood up in front of all those beefy, foul-mouthed working class guys and said, "When you start using this thing you can stop filling out your end-of-day paperwork. Just put it in the charging stand, punch out, and go home." Case closed. I didn't patronize these guys because they didn't have a college degree. I spoke to something they cared about.

      --
      Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
  87. Tell him the truth - but diplomatically by St.Creed · · Score: 1

    Tell your boss (politely!) that if he expects people to work like it's their own company, that really works best if it *is* their own company (at least partially). One of the reasons I'm self-employed (not in the US btw) is that I was expected to work long hours and didn't think I should do that for someone elses money. Yes it's capitalism at work. No I didn't have to play along - I can be a temp worker just as good when I hire myself out to others. And otherwise I can always get a new job. Same for you and your co-workers. If your boss goes under, they can move elsewhere. It's HIS company, it's HIS income and it's HIS problem.

    There is no reason anyone should make the company profitable just for someone else. They get paid for their work, and do (I assume) their best. If that's not enough your boss should probably rethink his business model. "Add more features" hardly ever works in my experience, if your base product sucks or isn't marketed well enough. More marketing, now that might work, as long as your product is halfway decent. And lowering everyone's salary by a third (hourly rates in any case) will not help.

    Even if everyone thought this was a brilliant idea, in practice 11 hour workdays are no more productive than 8 hour days. Or even 6 hour workdays. Unless you are doing mindless repetitive work, but in creative professions you hit diminishing returns rather fast. So tell your boss to come up with something else, like:
    A) asking customers their opinion on what you should do in order for them to buy either more licenses or different stuff from you
    B) better salespeople. You *do* have salespeople, do you?
    C) more and better marketing.
    D) stock options (last resort, panic-mode)

    I see that Joel thinks marketing and sales are not worth it. He's right about the affiliate thing and others, but he forgets his own huge marketing scheme: his blog. If you don't have something similar, find yourselves someone who understands marketing software, because it *is* important. I completely agree with him on asking your customers what they need. That's the basis of any sale and often overlooked.

    Good luck.

    --
    Therefore, by the (faulty) logic you're using, you're just a cow with a keyboard - osu-neko (2604)
    1. Re:Tell him the truth - but diplomatically by St.Creed · · Score: 1

      Small addendum: I just read Joel's article and I agree completely with what he says. But if your boss only got "add new features" out of it, start looking for another company now. Soonest.

      --
      Therefore, by the (faulty) logic you're using, you're just a cow with a keyboard - osu-neko (2604)
  88. Don't answer. Run instead by johnjaydk · · Score: 2

    Sounds like the company is taking a really big gamble. Stay with it if You're cool with such a gamble. Personally, I'd run for the hills.

    --
    TCAP-Abort
    1. Re:Don't answer. Run instead by Anonymous Coward · · Score: 0

      But remember that the hills have eyes, the hills have eyes.

      And by the way, you can do repetitive factory work for at most 8 hours without significant errors. Programming is somewhat more demanding than that and running builds and tests take time. I remember 1,5 hours programming a day quoted somewhere is a good amount, the rest of the day you prepare tests, do housekeeping, communicate with clients and other stakeholders and so on.

  89. Longer hours =/= better products by Anonymous Coward · · Score: 0

    Working harder is not the same as getting better. Longer hours also do not translate into more money for the company, less bugs or better code. All it translates into is more tired coders who make more bugs and probably do less as they have less downtime.

  90. Don't take life too seriously by Flammon · · Score: 1

    Unless you love it and have fun doing it, it's a bad idea. Don't take life so seriously.

  91. Of COURSE it's feasible. by seebs · · Score: 1

    I can program for 10-11 hours a day. Now, I won't produce as much working code as I would if I called it a day after 6, but he didn't ask you whether it was sensical or effective.

    Realistically? 90% of the time, past about 5-6 hours, additional time is gonna be antiproductive. I will be slow and worn out and making stupid mistakes that are hard to fix.

    Now, there's exceptions. I once managed a sustained period of 10+ hour days for, oh, a few weeks. This was when I was on (legally prescribed, I might add) Schedule II controlled stimulants, and didn't have to do ANYTHING but code; people would take me out for food and order for me. And after, I think, five weeks of that, I spent the next entire WEEK recovering, and by the end of that week I could mostly process spoken language again.

    But seriously, if the boss isn't thinking in terms of "and then after a couple of weeks, they all have to take a full week off doing NOTHING work related", the boss is a twit. It's not sustainable.

    --
    My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/
  92. Best single way to get new customers? by hey! · · Score: 4, Insightful

    Sure. The problem is that multiple proven, highly effective ways of losing customers are so closely related to quick and cheesy ways of adding new features. I'll name a few:

    * Adding bugs.
    * Adding complexity.
    * Overloading support.
    * Slowing maintenance.
    * Making just about everything more expensive, including features customers will decide they need in the future.

    I could go on and on, but this is enough to show that going on a new feature spree isn't a no-brainer.

    Now from a marketing perspective, who does this better than anyone else? Apple. For many years Apple earned the sneers of tech heads everywhere by keeping its products on a strict feature budget. They *never* introduce a product that does everything you could easily imagine it doing. Instead they:

    (a) do a really nice job on the features they deliver and

    (b) regularly release a *small* number of new features, small enough they can really hit the marketing ball out of the park when they explain to customers why they absolutely *have* to chuck their old iPod and buy a new one.

    The second point is really the key. Apple doesn't get ahead of themselves, they never do it all in one go. Sometimes the new features are really quite impressive, other times they're things Apple could easily have done earlier, but they've timed to nudge the herd down the upgrade track.

    The first gen Touch didn't have a built in speaker. That's not a deal breaker, because the first gen was so cool. Then Apple introduced the second gen, which really was only a tiny bit spiffier, but it *did* have a speaker. Then every time a happy 1st gen owner could have used that feature, he'd be thinking, "Gee I love my 1st gen, but I'd be just a *little* bit happier if I bought a 2nd gen." This leaves *everyone* happy. The owner now has his spiffy new iPod with speaker, and Apple has sold two nearly identical devices to a customer for much less than twice the cost.

    The only people who are unhappy are cranks who insist on believing Apple does features this way because it's too stupid to come up with new features or see their value to the customer. It's *because* they see the value of new features that they dole them out this way, so they get the greatest possible mileage out of them.

    --
    Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
    1. Re:Best single way to get new customers? by Anonymous Coward · · Score: 0

      You have no idea what you are talking about. Ever hear of copland?

  93. Hell no! by Anonymous Coward · · Score: 0

    Been there, done that, burned out. And to be quite frank, I'll never work for the bosses (yeah, there were two of them during the time that I was there) that insisted upon those types of hours. In fact, I got reamed in one performance review because I wasn't putting enough hours... apparently the 80-90 hours/week that I was doing just wasn't cutting it.

  94. Simple Answer by Anonymous Coward · · Score: 0

    "Go Fuck Yourself"

  95. It won't help in the long run by Lifyre · · Score: 1

    While for short periods of time working long hours may help to finish a project or ensure the smoothest launch possible it won't help in the long run.

    Productivity typically declines as hours get long and this effect is magnified if the employees feel that work is causing issues with family life. I don't have sources readily available but productivity tends to suffer after approximately 9 hours without an extended (multiple hours away from work) break. This varies by employee and industry but is pretty consistent.

    So it may help in the short term but it will ultimately cost him more money as productivity decreases and employee turn over increases.

    --
    I'll meet you at the intersection of "Should be" and "Reality"
    1. Re:It won't help in the long run by Lifyre · · Score: 1
      --
      I'll meet you at the intersection of "Should be" and "Reality"
  96. Is it for a goal? by SuperKendall · · Score: 1

    Speaking as someone who once worked those hours early on in my carreer, I can say this - 10-11 (or 16 or 24) hour days are gifts your employee gives you. They are not something you can ask for more than a handful of times, in exceptional cases (that better have not been caused by a decision you made).

    What you can do is set goals, and explain what the goals are for. If your employees agree they are worthy goals, they will work for them, sometimes harder than you expect.

    But if they decide you don't know what you are doing, there is no reason they will seek to work extra to support you, and certainly will leave if you push them harder yourself.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  97. Hit the road Jack by Anonymous Coward · · Score: 0

    And dont you come back no more no more.

  98. No by Spatial · · Score: 4, Informative

    No.

    You can only manage that kind of effort temporarily. Soon your work goes into the shitter, despite feeling that you're getting more done. And you need an equivalently long recovery period just to get back on track afterward.

    Being asked to do it for an indeterminate amount of time isn't a good sign.

    1. Re:No by Facegarden · · Score: 1

      No.

      You can only manage that kind of effort temporarily. Soon your work goes into the shitter, despite feeling that you're getting more done. And you need an equivalently long recovery period just to get back on track afterward.

      Being asked to do it for an indeterminate amount of time isn't a good sign.

      So what you're saying is, every so often he can push them until they nearly break, and then back off? ;)
      -Taylor

      --
      Worldwide Military budgets: $2100 billion. Worldwide Space Exploration budgets: $38 billion. Really, world? Really?
    2. Re:No by Anonymous Coward · · Score: 0

      Absolutely, I was on a project last year which ended up being intense 75-hour weeks of solid work. By around 4pm each day I was no longer able to think straight understand code properly (I call it 'code blindness' when that happens). Took a month to fix my brain after that.

      Self-respect demands you know when the idiocy will end so there's a fixed immovable light at the end of the tunnel or just get another, saner job

  99. Sounds short by Alotau · · Score: 1

    Complaining about 10 or 11 hours? My work day is 1000 hours, like most peoples'. I guess there really are only 10 kinds of people: those that complain about work hours and those that don't.

  100. Simple answer, win win for everyone by ourcraft · · Score: 1

    Three hour lunches.

  101. Don't let him have you by orzetto · · Score: 1

    All employers want their programmers to churn out perfect code in no time for free. Make sure yours gets a realistic picture. Also make sure to discuss the issue with other employees before the next time the issue comes up; the boss can fire one, he cannot fire all.

    In my country, I would be tempted to show my boss the finger at the mere suggestion of taking 2-3 hours a day of my life for his profit. I would surely contact my union, but I am told these are not readily available in the US. I am pretty sure that except for some really special jobs asking something like that would be illegal: think about it, he is asking you to become his slaves for a few hours a day.

    You should not give your boss the idea that he can take time from you without paying for it. You can of course negotiate, but don't get shafted. You can e.g. come up with a plan for the excess hours to be paid when the company becomes profitable: in practice it is like the employees lending money to the company (which, being a startup, has likely already some debt and therefore high capital costs in the banks). Payback should have precedence on any dividends or bonuses, and a reasonable lending rate for both parts should be agreed, e.g. the Federal Reserve interest rate but it really depends on how much faith you have in the company. Ask him to pay the extra hours more than the ordinary ones, and that he gives flexibility on when you put in the extra hours on top of that. Extra points for not forcing anybody to work overtime, but allowing people to do it if they want the money.

    He may not grant all requests, but make sure you make a deal out of it that is good for you too. Remember that if you want any chance at success, you must stand with (most of) the rest of the workforce on a common front.

    --
    Victims of 9/11: <3000. Traffic in the US: >30,000/y
  102. Something else to ask ... by MyNicknameSucks · · Score: 1

    Is your boss going to put in 12 hour days? Unlikely -- most people in middle management hate giving up their time away from work when they can sucker an inexperienced staff to do it for them. FWIW, it sounds like your workplace environment is about to become toxic -- it's NOT a good sign if your boss is asking you to work longer hours for the same of pay and no additional perks. That has the whiff of desperation, and desperate companies often start treating their staff like garbage. In your position, I'd start sending out resumes. Immediately.

  103. Out at 5 by OddJobBob · · Score: 2

    Adopt the out at 5 approach from the Dilbert Principle. Aim to get your work organised and finished by 5 pm. Give your customer good and reliable releases, no customer wants a feature rich product that does lots of things poorly. However do not take the rest of the book as a how to for business, I swear people have read this book where I work and have not realized the saracasm.

  104. What it takes by possible · · Score: 3, Interesting

    If I understand your post correctly, it sounds like you are working for a startup where people consistently work 9 or 8 hour days (or less). As someone who has worked as a developer for 15 years (in both startups and large companies) and who has also started my own successful company and grown it to a market leader, let me share my opinion on how startups work. Remember that the vast majority of startups fail. To make a startup successful, you need either:

    (a) An incredible amount of pure dumb luck and good timing (very rare)
    (b) A little bit of luck PLUS an incredible amount of hard work and dedication

    If you go to the owner of your startup and say "We will work harder if you pay us more", that indicates that you don't have the intrinsic drive needed to make a startup successful. If on the other hand you go to the owner and say: "Listen, we are going to work as hard as humanly possible to make this successful. We'll work all nighters, 18 hour days, whatever -- we will do what it takes on a consistent basis, making sure that we don't get so burned out that we're making bad decisions or doing poor quality work. In return, we expect to have ownership in this company [aka stock options or even better, a straight grant of common stock if you can negotiate it], to be compensated well, and to have a productive work environment. We don't need rules on minimum hours per day -- in fact if you need these rules to make people work harder, we probably have the wrong people on the team."

    If you're not willing to get on board with that, you don't have what it takes to make a startup successful and you should seek work elsewhere. If the owner of the company is not willing to get on board with that, then HE (or she) does not have what it takes to make a startup successful and you should seek work elsewhere.

    Cheers

    1. Re:What it takes by glenstar · · Score: 4, Interesting

      As a startup founder, director, and CTO (not all at the same time, mind you) I would frequently send developers home if they weren't being productive... even if they were only there for 4 or 5 hours. Sometimes you hit a wall and no amount of staring at that screen is going to help. Why would I want to pay you to sit there and do nothing when I could send you home and you come back tomorrow refreshed and ready to tackle the problem? I rarely let anyone work more than 10 or 11 hours because my experience taught me that the quality of what is produced is *drastically* reduced during those death marches. Again... sure a team may roll out a dozen new features over an 18 hour day but how many bugs will that produce? More importantly, how demotivated will they be the next day on 3 hours of sleep? It's a vicious cycle that I never allow my teams to enter. It's all about the bottom line and to me inching a race forward is no good unless you meet the finish line. That being said, a developer who has to be sent home after 5 or 6 hours every day is completely worthless to me. You are either on-board or you are not. I don't care how or when you work as long as you produce product that is exceptional. A rule that I had at my first CTO gig was as follows: "I don't care if I ever see you in the office. If you miss a deadline without giving me sufficient advance warning I will fire you. You were hired because you are smart and a quality coder. I shouldn't have to babysit you." Works well if you have a driven team.

    2. Re:What it takes by w_dragon · · Score: 1

      He doesn't have any ownership of the company (stock). Why in the hell would I work my ass off when you're going to pay me the same if I don't, and I don't get rewarded if the company succeeds?

    3. Re:What it takes by DCFusor · · Score: 1
      Yup, did a couple successful startups, now retired. As a poster above said, if making the thing a success isn't more or less your passion in every waking moment, you don't live and breath for this, it's likely not going to do well, and you shouldn't even try it. A lot of half-ass doesn't add up, any more than a lot of light taps will split a log like one good ax swing will.

      This of course, will generate troubles for anyone thinking they can have a "life" outside this. There is no life outside this at that stage, or you're just wasting your time pretending. Common to just about every startup is doing something none of the big guys (who could accomplish the same a lot easier and with a fraction of their resources) thought possible at all, or they'd have done it themselves. In other words, you are attempting something acknowledged impossible or unlikely to succeed by many others expert in the field. It's pure vanity to think that only you had this really new great idea. More likely it came to many people, most of whom had more realistic assessment of it's chances of success, and dropped it without you hearing about it.

      When it works, it's so glorious it's hard to describe, everyone does well (or at least, I always took real good care of the people that helped me -- loyalty is a two way thing or it's worthless), and you ride off into the sunset, finding people who are better at running/maintaining a business than the current crew, who by now are experts at starting one -- different job. When it fails, well, it's pretty ugly for all concerned.

      It's a big chance to take to start one of these, or work in one and unless you understand this, you probably shouldn't be involved at all. High risk for potential reward, no guts no glory, all that.

      Once I became aware of what it takes to do this and pull it off...I became so picky about what in life might be worth that level of commitment, and I don't find anything anymore that is worth that, so I quit doing it. I have the choice because the couple I did actually did succeed reasonably well, though. It did take half a decade to recover mentally, also. Maybe quicker if you're younger at the time, and like combat, this is a young person's game. No one else has the energy and intensity required to say every day "the impossible only takes a little longer".

      If that doesn't include you as well as most of the rest of the team, run like hell. Becuase if it's not a happy team busting tail and complimenting one another smoothly, it's going to fail anyway.

      --
      Why guess when you can know? Measure!
    4. Re:What it takes by Anonymous Coward · · Score: 0

      As someone who has worked as a developer for 15 years (in both startups and large companies) and who has also started my own successful company and grown it to a market leader

      Was that before you became an astronaut, or after?

    5. Re:What it takes by Anonymous Coward · · Score: 0

      How do you estimate your deadlines? Most deadlines I have seen have come from marketing and have no bearing on how long it takes to accomplish the task with the given group of programmers. I have seen deadlines being used to manipulate people into working longer hours to "meet the deadline". If a programmer has to constantly monitor where they are with respect to the deadlines they cannot have their head "in the code". It sucks away programming focus. It is the project lead's job to prioritize the tasks and track the deadlines not the coder's. I would suggest using an Agile method like Extreme Programming if you need to track where you are with respect to the deadline.

      If you notice a developer who is burned out after 5 - 6 hours, you might try reducing the quantity of different responsibilities they have. The goal is to reduce the number of interruptions they have when performing a complex task. Interruptions destroy efficiency. Interruptions are multiple short term tasks that have to be cycled to the top of the brain on a regular basis when trying to perform complex programming tasks.

    6. Re:What it takes by glenstar · · Score: 1

      Where possible my "deadlines" are actually milestones based on how long I think it would take ME to perform the task. I keep my skills pretty up to date and 9 times out of 10 am a contributing member of the team so I know the code pretty well. I wouldn't fire someone for missing a deadline... I would consider it if they missed it without giving a heads up or some explanation.

  105. Sustainable pace by balbeir · · Score: 1
    One of the tenets of agile development is a "sustainable" pace.

    10-12 hours a day is not a sustainable pace IMHO.

  106. Too many jokes by scurvyj · · Score: 0

    G.F.'d!!! is the first reaction I'd have.

    But this is classic on too many fronts:

    * Profitability is his, or the owner's, problem, NOT yours - your job is to DO THE WORK and NOTHING MORE.

    * Starting with a list of features is the best way to kill a product. Instead, keep 'NO FEATURES' uppermost in your mind. Obviously you can't write something with NO features - its purely an abstract goal but its a valuable one.
    Instead of features - DESIGN. And prototyping - write test versions, make them work, analyse the mistakes and misconceptions, throw it away and write it again. This cycle gets quicker and quicker.
    What customers want primarily (ignore Features, they will come, but add them slowwwwly, dont be GNOME and stuff everything up) are:
    * RELIABILITY - ABOVE ALL - If it crashes they will walk
    * EASE OF USE - It doesnt have to be perfect, it just has to have an interface that is learnable in a short time - the interface may have nothing to do with how the engine works too - don't be a Steinberg and make the mistake of assuming the users care how the interals are organized - they don't and shouldn't have to (most of the time)

    Long hours will just cause resentment and everyone will leave and the company will collapse. Thats how it always goes. That kind of rabbit mentality only works for tiny companies of 3 or 4 people where they are all old highschool friends and knew what they were getting into. That doesn't apply here.

  107. yeah by Ryanrule · · Score: 1

    mention a red stapler, and something about burning.

  108. What's so bad about 10 - 11 hour days? by mswhippingboy · · Score: 2

    Oh.... that's in DECIMAL?

    Sorry, carry on.

    --
    Sometimes the light at the end of the tunnel is the headlight of an oncoming train.
  109. Manditory drug testing by visionbeyond · · Score: 1

    I'd tell him to put the crack pipe down and back away. It's one thing to work long hours if you have a vested interest in the company, or even if it's crunch time to buckle down and get project completed or back on track to the completely ridiculous timeline set, but something altogether different when it's just another job. Any reasonable person would understand that you don't get a grip more for nothing, so whether it be bonus incentives or other monetary compensation, or loosening that death grip on company ownership and profit sharing - either way, if no compensation is given, then you'll end up with the same amount (or less) of work done while requiring the long hours, and have a staff of disgruntled employees to boot.

  110. How much are you working now? by pz · · Score: 1

    How do 10 to 11 hour days compare with the number of hours you are working now? How serious are you about your job?

    In my field (academia), if you aren't putting in 12 hour days during the week, and 4 to 8 hour days on the weekends, you aren't going to make it to the top. Burn out? If you do, you will be leaving academia.

    I've been tangentially associated with two startups, and have observed many started by my colleagues who decided to leave academia. They have similar work patterns, except that they also get ownership stakes; in academia, the rewards are mostly intangible.

    Both of those examples (me, and the folks I've know from startups) are for people that are serious about their work. The startups I'm familiar with are all worth at least USD 50 million (one is in the Fortune 300 ... that one was started by my father and his friends -- I hear stories of how hard they worked, and growing up I saw how my father was in his lab on weekends, every weekend).

    So, do you want your startup to be successful? Does it realistically have a chance? Then people there should be working for meager salaries (to extend the non-profitable period), and lots of stock options.

    --

    Put my fist through my alarm clock with its ding-dong death inside my ear. - The Blackjacks.
    1. Re:How much are you working now? by RockDoctor · · Score: 1

      Then people there should be working for meager salaries (to extend the non-profitable period), and lots of stock options.

      The soon-to-be-ex-employees are working for salary only, not stock options. Didn't you read the summary?

      --
      Birds are not dinosaur descendants;birds are dinosaurs, for all useful meanings of "birds", "are" and "dinosaurs"
    2. Re:How much are you working now? by pz · · Score: 1

      Then people there should be working for meager salaries (to extend the non-profitable period), and lots of stock options.

      The soon-to-be-ex-employees are working for salary only, not stock options. Didn't you read the summary?

      Didn't you read my posting? See the first two sentences in that paragraph? The gist was pretty clearly two hypothetical assertions and a conclusion. The implication, to spell it out for you, is that things need to change in his company. They also need to be earning *less* since they're currently earning industry standard wages, or did you miss that part, too?

      Seriously, don't make accusations about not reading if you haven't brushed up on your own reading comprehension skills.

      --

      Put my fist through my alarm clock with its ding-dong death inside my ear. - The Blackjacks.
  111. What's he offering? by sjames · · Score: 2

    He wants 25% or more extra effort from the developers, is he prepared to offer something worth 25% or more of their salary extra in return for it or does he expect charity? Will he define 'successful' in writing in a formal employment agreement? Will that include some sort of protection against being tossed out the door uncompensated as soon as that success happens?

    Perhaps offering telework so employees can do productive work rather than sitting in traffic would help.

    The next issue up is effectiveness. What makes him think people can be effective working 10-11 hours a day for a long stretch?

    Of course, unless he is willing to make this a true offer that individuals can decline without penalty (other than not getting whatever is offered in return), he should prepare to watch what productivity there is now walk out the door.

  112. At most places this would be a null op by lpfarris · · Score: 1

    At every technology company I'm aware of, 55 hour weeks are normal. Someone who works 40 hours isn't going anywhere professionally. Most techies I know are at or a little beyond the threshold for a schedule that causes burnout in the long run. So, rather than accuse your co-workers of being slackers, I will assume that what your boss is really asking after is an extra 10-15 hours per week per person. As weekly hours go up, so does likelihood of burnout, and time to burnout drops. Ask too much, and it is only a matter of time before everyone that stays becomes nasty, stupid, or both. That is leaving aside the idea of asking for more work without offering anything in return. A significant fraction of those who can find another job will, and he'll be left with the loyal, the lazy, and the ones that couldn't find anything better.

  113. 3 days per week!! by andrikos · · Score: 1

    Great opportnity!
    10-11 hours per day is great, just ask 3 days per week ;)

  114. Joel on Overworked Developers by suutar · · Score: 1

    Since he likes Joel, point him to http://www.joelonsoftware.com/items/2007/10/26.html (especially item 3 under "while we're at it": "Don't let managers badger developers into shorter estimates").

  115. Profitable?? Ha Ha by redshirt · · Score: 1

    Don't be fooled by that. Management always gives some abstract time period during which the employees will need to sacrifice. It's like "War on drugs" or "War on terrorism". You'll work like a bitch, and in the end get nothing.

    Don't tell me that your company gets revenue from advertising, too.

  116. Use joel to your advantage! by Anonymous Coward · · Score: 1

    Well, he's listening to Joel already, so that's a plus that you should use to your advantage. Send him the article on Painless Software Schedules:

    Inept managers try to address this by figuring out how to get people to work faster. This is not very realistic. You might be able to hire more people, but they need to get up to speed and will probably be working at 50% efficiency for several months (and dragging down the efficiency of the people who have to mentor them). Anyway, in this market, adding good programmers is going to take 6 months.

    You might be able to get 10% more raw code out of people temporarily at the cost of having them burn out 100% in a year. Not a big gain, and it's a bit like eating your seed corn.

    You might be able to get 20% more raw code out of people by begging everybody to work super hard, no matter how tired they get. Boom, debugging time doubles. An idiotic move that backfires in a splendidly karmic way.

    But you can never get 3n from n, ever, and if you think you can, please email me the stock ticker of your company so I can short it.

  117. Morale Booster by nitehawk214 · · Score: 1

    And the beatings will continue until morale improves!

    --
    I'm a good cook. I'm a fantastic eater. - Steven Brust
  118. Don't race to the bottom. by mosb1000 · · Score: 1

    It's bad to solve a problem like that by working harder (unless you are presently very lazy), because you'll be stuck working harder forever to maintain profitability.

    If your product is not appealing to clients, you should make a deliberate effort to find what it's missing or what's wrong with it, and fix only that. If the problem is entrenched competition, you need to differentiate yourself from the competition by offering something different. If you've got that down, but it still isn't selling, you should hire a different salesmen. But don't ever just race to the bottom on quality and price, that's not a good place to be.

  119. It depends by dewatf · · Score: 1

    You should say "See you later I am going somewhere else with reasonable conditions".
    However, if you can't say that you should say "Excellent idea sir".

    1. Re:It depends by Anonymous Coward · · Score: 0

      "Terribly sorry, sir, those extra hours from my day would cut too deeply into my interviewing time with other companies."

  120. There are better ways to raise productivity by DeathSquid · · Score: 4, Insightful

    How many people can really work 10-11 hours a day solidly, every day, and produce high quality code?

    If you really want to raise productivity, how about:
    * get rid of all unnecessary meetings (those that do not directly move the project forward)
    * get rid of all unnecessary paperwork (including bureaucratic bullshit like timesheets)
    * hire dedicated sales support rather than distracting core engineers
    * give engineers a door to close and respect it
    * encourage working off-site and/or out-of-hours when deep concentration is required
    * encourage engineers to work at time of peak efficiency (don't make a night person work early, etc.)
    * establish a culture of no working on weekends

    Good engineering management like this can raise productivity 50-100%.

    1. Re:There are better ways to raise productivity by Tim+C · · Score: 1

      get rid of all unnecessary meetings (those that do not directly move the project forward)

      A couple of years ago I was leading a team of 5 developers on a project, as well as developing one of the functional areas myself. My project manager had me booked in to a total of a day's worth of meetings a week - I would have burnt literally 20% of my time just on meetings.

      I dealt with that by simply not turning up to all but 1 of them (the weekly status meeting). I said that if I was actually needed I was available to be called in, otherwise, I had more pressing matters to attend to. It worked very well.

      encourage working off-site and/or out-of-hours when deep concentration is required

      Unfortunately in my experience rather too many managers think that people need to be *seen* to be working, as well as actually producing results.

  121. Problem of motivation... by DeCappa · · Score: 1

    As many have said, longer hours do not necessarily translate into less bugs, more features or a better product in a reduced period of time. Changing processes if they are broken and motivating employees to work more effectively are going to be better bets in the long run (and probably even in the short term). Brute-forcing software development is not sustainable.

    On the subject of motivation, you can point your boss to a couple Dan Pink videos:
    http://www.youtube.com/watch?v=u6XAPnuFjJc (short version)
    http://www.ted.com/talks/dan_pink_on_motivation.html (long version)

    I am not sure what "space" you are developing in or what processes you use in your software development, but it may be worth considering Agile processes if you are not currently using them. They are not panacea, but if implemented properly they can bring some gains in efficiency and the effectiveness of the programmers you have now at the hours they are working.

  122. Do not do it! Seriously. I have done it before by Stregano · · Score: 1

    In April, I was working the normal 8-5 M-F, but then 7 days a week for 6 weeks, I was working from 1am-5:30am. Now, if you do the math, during the week, that was 13.5 hours a day during the week. You have no idea as a manager what that does to an employee. I did it because it was my job whether I liked it or not. Do you want to know what happened to me? I was fired for my horrible work quality. Now, before this started and I was working this shift, I am 100% serious when I say I was on the fast track to a promotion. The boss said that he wanted to give me more responsibility and start having teams of people under me. I was doing great. 13.5 hours a day then happened. Within 6 weeks, I went from a "superstar about to get a promotion" employee to so bad that I was fired. It only took 6 weeks for my work quality to drop me so low to where I got fired.

    I have later found out that my boss put me up to that to get rid of me thinking I would simply quit. There is not that much of a difference between 10 hours and 13.5 (only 3.5 hours), and I am 100% serious where I say that I now go to a sleep specialists to figure out how to fix my brain when it comes to sleep since I have some messed up sleep deprivation from it now. Lucky for me, most health insurance plans do not cover sleep issues (including my current plan)

    If you need to push more on your employees, you better be prepared for the aftermath. You say 10 hours is no big deal, but seriously, if your employees are anything like me, they will do it to prove they can. Knowing you guys, you will be like, "Well they handled 10 hours just fine, lets push that up to 12. It is only an additional 2 hours".

    Unless they are doing 4-10's or something like that, the work quality will drop. Sure, you have them working more, but at what cost? The code will turn out worse, the demeanor will drop, and in the end, you will completely regret the decision.

    Take it from somebody who has lived through it, do not do it. You will regret it

    --
    The world is how you make it
  123. That's manager-speak for... by getSalled · · Score: 1

    That's manager-speak for "will you take a 36% pay decrease until we're profitable." Assuming the hourly rate *with overtime*, you're losing out on 22.5 hours of pay (15 hours @ time-and-a-half). Considering I value my 5-9 time more than my 9-5 time, it would be an even bigger pay cut in my opinion. If you believe the company will become profitable *and* compensate you accordingly, make the appropriate gamble.

  124. Go read Tom Demarco's _Slack_ by John+Whitley · · Score: 2

    Go read the book Slack by Tom Demarco. The first part of it explains quite clearly why this is a stupid idea, and what's required for an organization to work smarter instead of just harder. Some highlights:

    • Demarco defines concepts "efficiency" (the speed of movement towards some goal) versus "effectiveness" (are you moving towards the right goal?). The knee-jerk bad management response is to trade for efficiency, and this comes at a huge cost in effectiveness. It does you no good to move at breakneck speed towards the wrong goal. The overwork approach is self-defeating because it fundamentally misunderstands how all knowledge workers (not just programmers) function and 2) how concepts of "slack" are vital to maintaining a team's effectiveness.
    • It illustrates in a number of ways just how misguided overwork is. You think you're putting in 60-100 hours a week, so the naive assumption is that equals 1.5x to 2.5x a normal work week. But each of those "hours" are rapidly devalued to be worth much less than a single baseline hour from a 35-40 hour per week baseline. The idiot manager who allows this rapidly ends up with less shippable work delivered per week despite burning out employees left and right. The team members are stressed, can't think straight, inhibit vital collaboration because of "crash mode", and their neglected life tasks start to seep in as "undertime" during working hours -- because they have no other choice!

    I've definitely been-there and done-that with the mismanaged startup thing myself. The more time goes on, the more I see just how ineffective that team was. Sure, it felt macho to pull enormous hours and ship something anyway... but nowadays I could get a sizable multiple of work out of that same team and have them going home on time every day. Even IF you win the options lottery, the earnings per hour equation for startup overwork *sucks*. Note that "mismanaged" is the operative word here, not "startup". I've worked for a very well-run startup that didn't involve its employees in insane workloads.

    The opportunity cost for the overwork lifestyle is immense as well. That you're even asking this question says that you still undervalue the value of your time greatly -- it's not just worth what some hiring manager or HR staffer tells you. It's your life, dammit! As a very wise co-worker once told me, "Work won't love you back."

  125. i believe the words you are looking for are... by Anonymous Coward · · Score: 1

    "fuck" and "you"...

  126. "I don't think it means what he thinks it means." by shadowfaxcrx · · Score: 3, Insightful

    Did he also read the stuff Spolsky said about paying fantastic above-industry-standard salaries and having a fantastic office with excellent workspace and expensive, comfortable chairs, and catered staff lunches daily? Oh, and a lounge with a theater system and a ridiculously expensive coffee machine that costs more than the GDP of some countries?

    How about the stuff Spolsky says about retaining old customers by squashing bugs and not just adding new features specifically so you can run around claiming you have a new shiny, even though it's useless and buggy?

    Tell your boss to stop cherrypicking from what Spolsky says when he has no idea what his actual management philosophy is.

    --
    "I disagree with you" does not equal "flamebait."
  127. Physically No by seeker_1us · · Score: 1, Interesting

    Your coders will start to get repetitive stress injuries.

  128. Reasonable questions for both sides by Anonymous Coward · · Score: 0

    Reasonable questions:

    How can I get the most development done for the least amount of money over the short term?
    How can I get the most development done for the least amount of money over the medium term?
    How can I get the most development done for the least amount of money over the long term?

    But your boss has framed the question with constraints that may or may not produce the desired goal.

    His constraints are:

    -- all employees
    -- 10-11 hour days
    -- until the company is profitable

    Why these constraints? That's where I would want to probe. He is making so many assumptions about yield from hours/employee and the idea that number-of-hours-worked ...

    It would be interesting to know what he would think if you said you could produce more and better code by allowing certain people to work, say, 4 hours a day.

  129. The boss had better be there by LordNacho · · Score: 1

    or people will start to ask questions.

    Also, what the heck do you do when flu season starts?

    1. Re:The boss had better be there by Maxo-Texas · · Score: 1

      I have been amazed by that. So far less illness that I usually see. I have to think that most people are in the office and don't get sick going out to lunch and dinner. We have hand sanitizers on our desks but I don't use them. Sick time is minimal and discouraged tho regular doctor / dentist visits / annual checkups are encouraged. If you are sick and have a deadline- you work from home and deliver the work anyway. The effort is world wide- we hand off to a few hundred overseas folks every night.

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    2. Re:The boss had better be there by Maxo-Texas · · Score: 1

      Boss leaves sometimes before, sometimes after the rest of us. Always there before us.

      The "big bosses" are working way over 12 hours a day. They drop by- I'm sure they'll make out like bandits when this is done. And be able to write their ticket at other companies if this is as successful as it looks to be.

      We'll probably lose a lot of folks to much higher salaries as soon as the economy recovers too.

      But the bosses at this company work their asses off. They've been on 2am calls with me and they still get to work about 7am while I roll in about 8:30. I literally couldn't do what they do. I would collapse.

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
  130. my 2 cents... by apex333 · · Score: 1

    You have got to ask yourself this: Would you want to work 12 hrs days without being compensated? Offer him a better idea: You'll work all the hrs he needs, but you'll contract for an hourly wage instead. Then once he's profitable, you can all go back to being salaried employees...

  131. Since everybody is salary by Anonymous Coward · · Score: 0

    "Profitable" only applies to him.

    Does he expect people to slave to enrich him and only him? What a piece of work.

  132. Want a better job? by poppopret · · Score: 0

    Not games, but lots of assembly. If you work any extra hours, you get paid for it. If you wanted to work 100 hours instead of 40, you'd be getting 2.5 times your nominal salary. It's probably in Florida, but we have other offices too and might be opening more. doubleplusgoodalbert at gmail or reply below

  133. Hell No by Anonymous Coward · · Score: 0

    Hell No,
    you manager doesn't understand jack about productivity.
    Anyway start looking for another job, that is if you value you personal life, physical and metal wellbeing

    1. Re:Hell No by cinderellamanson · · Score: 0

      Also, your grammar and spelling, this man speaks from experience.

      --
      Hey buddy, can i bum a karma? ~}CinderellaManson{~
  134. Startup with no stake??? by brunes69 · · Score: 2

    Who goes to work at a startup with less than a year under it's belt without any stake in the company???

    1. Re:Startup with no stake??? by Burnhard · · Score: 1

      Someone who wants a job?

  135. Honestly by Dunbal · · Score: 2

    Because you are spineless enough not to be able to answer this question for yourself and instead need to "Ask Slashdot", you will probably cave in to all demands made by management anyway. Stop pretending that you have a backbone, and get back to work.

    --
    Seven puppies were harmed during the making of this post.
  136. No Equity? No way! by Xunker · · Score: 1

    You have no equity? If they haven't offered any to you in exchange for this, frankly, ridiculous effort you should say the following:

    Dear Mr Bossman.

    Kindly piss up a flagpole. If you do not have a convenient flagpole, I can direct you to one. If you have no piss, I will happily furnish you with as much as is required.

    Regards,
    your name

    --
    Hilary Rosen's speech was about her love of money and her desire to roll around naked in a pile of money.
  137. You only work half a day by NemoinSpace · · Score: 1

    and yet you still complain?
    yes i am joking. and i assume this whole article is troll bait. nobody on either side of this argument is that stupid.

  138. from a (much) older individual by Anonymous Coward · · Score: 0

    The myth that everybody working 10-11 hour workdays get a project done faster or better is just that: a myth.

    Every company has situations where - for a short period of time - everybody puts in those kinds of hours for an urgent situation. But those hours are paid for by the rebound; in which your employees spend some period of time being useless until they are properly rested.

    I've been at companies (both in the USA and elsewhere) where the 10-11 hour workday was the expected norm. Invariably, the employees settle into a phase in which their efforts are concentrated on looking busy, presenting even the most minor milestones as great accomplishments, all the time spending the majority of the time scratching their balls. Schedules slip unbelievably, and what work is accomplished is invariably garbage.

    Those companies that survive are the ones who notice that the guy who comes in the morning, and promptly leaves at 5pm, ends up getting a lot more done than those burning the midnight oil. These are the guys who, facing the disapproving glare of their manager, say "I did , , and today. It's all tested and debugged. I'm done for today. See you tomorrow morning." and walk out the door, knowing full well that nobody else even got done that day, much less and .

  139. What should I say to him? by Anonymous Coward · · Score: 0

    "What should I say to him when we talk about this again?" Don't talk to him again. Go directly to your lawyer -- tell him you are prepared to give him 100% of the proceeds. The lawyer knows very well how to turn this into a profit, because even asking the question your boss asked you, is illegal.

  140. Yes... by Anonymous Coward · · Score: 0

    as long as you only work 4 days a week.

  141. Power-production by benjammindean · · Score: 1

    I was speaking with a colleague at another location about this very topic today. I believe that web development and design would be far more productive if ALL parties involved (Decision makers, Managers, Producers) worked a 4 hour day, here's how it would work: 8am - 12pm (Decision makers arrive, review previous days work, decide what they want done). 10am - 12pm (Managers arrive, speak with decision makers about what they want and define the day's goals) 12pm - 4pm (Producers arrive, get instruction from Managers and produce dilligently to accomplish the day's goals). If any one group needs to work beyond 4 hours...they can, and they're still ahead of the game. There would be 3 main challenges to overcome in order for this situation to be successful: 1. Priorities must be realistic. If a task takes more than one day to produce...break it down into smaller units which can fit into a single day's production. 2. High-caliber, hard-working, no-bullshit, uber-intelligent, ultra-talented, honest to the core, dedicated producers and managers. 3. Trust. Every person involved in the process MUST have faith, proven reliability and trust that the people they're working with can get the job done right the first time. The reason I brought this up and in this manner: Because there is a fundamental differing between the measurements of performance from all parties in the current scheme of life which makes owners, managers and even producers believe that more time equals better work.... THIS IS A FALSE CONCEPT!

  142. Yes, Maybe by azadrozny · · Score: 1

    In my experience yes. Programmers could work 10+ a day, but not for an indefinite period of time. To successfully crash a schedule, you need to provide strong goal, and reasonable milestones. As milestones are met, be prepared to give some kind of reward. The rewards don't have to cost a lot. Maybe a free day off for the whole team, or a happy hour on the company. In my opinion the most important part is to have defined end point. When the goal is met, the schedule goes back to normal.

  143. Not good by gullevek · · Score: 2

    I did this once, for a bit more than a month. Every day 12~15hours. It kills you. It really does. In my opinion, work like programming, cannot be done in that style every day. And what does that mean "until we are profitable". Once that starts you will never stop. Suddenly it is normal for you to work 10~11 hours a day.

    Don't do it.

    --
    "Freiheit ist immer auch die Freiheit des Andersdenkenden" - Rosa Luxemburg, 1871 - 1919
  144. I worked for a guy like that by Radical+Moderate · · Score: 1

    He had no life outside of work and didn't mind putting in crazy hours, so he expected that from his employees. 10-12 hours a day, plus a day or two on the weekends. Everyone was burned out, exhausted, and looking for something better. I could see going to the boss and saying "Look, if you have some features in mind that need to get implemented ASAP then count me in for 30 days. But if we keep that up for more than a month I'm going to burn out, and that does neither of us any good." I'd ask for stock too. If the company fails, he's not out anything, if it takes off you've earned the right to share in its success.

    --
    Never let a lack of data get in the way of a good rant.
  145. Don't criticize the Wall Street Guys by Anonymous Coward · · Score: 0

    So 99% of the posts by people here are along the lines of 'look for a new job/tell him hell no/your brain goes to mush after 8 hours.' However, the wall street/finance industry guys everyone (especially slashdotter leftists) like to bash all work at a minimum 60-70 hour work weeks.

  146. 55 hour weeks normal? Paid extra or not? by poppopret · · Score: 0
    If you aren't getting paid extra, then your job sucks.

    If you are comfortable with low-level hacking, maybe I could get you a job that doesn't suck. It's probably in Florida, though we have other offices too.

    reply below or email doubleplusgoodalbert at gmail

  147. It's not a conspiracy for servitude by lucygeek · · Score: 1

    Funny that no one asks if the OP likes the job or thinks that the product is valuable and worthwhile. If you really like what you do, then you can work the hours. The suggested pay is already equitable but it's nice to feel personally satisfied.

  148. India by Anonymous Coward · · Score: 0

    Better off outsourcing everyone's jobs to India. With an attitude like that in this global economy, well learn another trade dude. Your fucked either say yes or be at the line in the soup kitchen. I work 14 hours a day in New York, I have no life socially which is why I am posting on Slashdot. However I will retire at 50 at this rate and am living with fat pockets and a dark blue Cadillac and a $10k a month penthouse with $10k in savings every month as well. I rent escorts in my free time to keep the edge off and eat really well and exercise a lot. I also meditate. Your complaining about 10 hours man? Got to hustle, this is a startup dude! Become a librarian if you want it easy.

  149. Tell your boss that it's not mindless work by Opportunist · · Score: 1

    We're not talking about 10-11 hours punching buttons randomly or in a more or less monotonic order. You have to be able to THINK while working. Expecting someone to do this well for 10 hours straight is like asking someone to haul 100 pound cement sacks for 10 hours straight: It just doesn't work. Either you're wrecking the person if he tries to honestly do it, or you get someone who, out of self preservation, tries to slack where he can.

    From my experience, there is not much difference in the work done between 6 and 10 hours of "official" work hours. The main difference between them is that I have to pay for 4 hours more in the latter model.

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  150. Motivation by monkeymanatwork · · Score: 1

    If you are a certain type personality and find your work enjoyable, you will work all your waking hours. If your boss has to ask, the people being asked are either not that personality or the work is not enjoyable. (NOTE: working all your waking hours isn't really a good idea as it isn't sustainable and you are in danger of burning out.) If you are of that personality and your work is that enjoyable, be sure telecommunting options are available and work your own schedule. And get an ownership stake, you'll be even more motivated.

  151. Seriously? by Anonymous Coward · · Score: 0

    Tell him to stuff it. Corporate is trying to create Slave-Wage China v2.1 here in the states. Look at the numbers, top level income has been increasing for decades and is at record levels, average wages stagnated a good 30 years ago. Top corporations reported record earnings in 2008 yet cut wages 120 bil. If you work for a small-scale company, forget what I just said, but tell them to stuff it just on principle - if the wanker can't maintain profitability without abusing his workers he deserves to get tanked. Best of luck to you.

  152. Cunning psychopath by Anonymous Coward · · Score: 0

    Your boss is a cunning psychopathic idiot.

    Most likely he is asking other people this question as well. Talk about it.

    He is looking for support for a situation where eventually he puts it to you all - and most will agree. The rest will feel the pressure.

    Yes, it will destroy the company and/or individuals but this guy will not notice and/or not really care.

    As well, maybe he is thinking about dumping some people.

    Just get out as fast as you can and don't look back.

  153. My first impulse... by willyd357 · · Score: 1

    ...would be to tell him to fuck off, but that sort of statement is usually not conducive to continued employment. Given what you've described, I think the only decent way he could get 10-11 hour days out of you folks would be to offer some type of incentives. Anything short of that should result in mutiny.

  154. Be Careful Who you Quote... by Anonymous Coward · · Score: 0

    Joel also thinks that everyone should have a private workspace and should work relatively short days (don't remember the exact hours, but believe it was in the 8 - hour / day range) to avoid burnout and write better code. In fact, he believes it enough that I have heard that his company even prohibits after hours "work" on personal (programming) projects to help keep your mind fresh. And yes, all his programmers have offices.

  155. I went through something like this... by Colven · · Score: 1

    when I was 20. I'd never programmed before, either, and had had only one college-level class in programming. So I ended up managing support (hiring, firing, scheduling, etc.), doing tier-2 support, writing software, and working to come up with ways to improve the company -- its offerings to customers, and internally. I was originally doing well with 40-50 hour weeks and paid overtime. Then the boss put me on salary so that he didn't have to pay me overtime. I had a small amount of stock options that vested slowly (which remained worthless even after I left), but no other compensation. The salary wasn't terrible for someone with my lack of experience. But, then he said I needed to work 50+ hours every week without additional compensation. That took its toll on me physically, mentally and emotionally. There were no perks. It was me and a desk almost every waking hour of the week, not including the work I was taking home. Relationships in and outside of work started to suffer. Looking back, I was treated like a pack mule, and for no apparent reason. I was scrambling to keep up with the workload all day, every day. And there was no clear ambition I'd been informed of. No overall "goal" I was working toward. No end in sight to the overworking. Had there been a clear goal... a plan to achieve it... an end... I think it would've been somewhat easier. But it still would've taken significantly more compensation to make it even close to worthwhile. I should've quit and continued my education when he starting his routine of overworking me. Having that as my first experience working in an office did not make my life easier, either. I think I was actually so busy I never had time to fully consider the toll it was taking on me (though I certainly was aware of it), and whether or not it was really worth it.

    My point is, tread carefully. I don't think there's an easy answer here, and no matter what happens, each of you will need to decide whether or not the kind of change the boss is offering is really the right change for you at the present time.

    Good luck. Hope your boss is easier to negotiate with than mine was.

    --
    expletives welcomed
  156. Joel Spolsky should rip him a new one by Anonymous Coward · · Score: 0

    1) I believe Joel has written many other essays about software development. Perhaps he'd be willing to take thirty seconds to send an appropriately pithy e-mail to your boss.

    2) "Until you're profitable"
    a) if he means "for two weeks", that might be marginally arguable. I bet he doesn't.
    b) profitability is a management function, not a programer function. It involves having an adequate plan. This plan is implemented by sales and marketing, not by software engineering. Your management should replace themselves with someone competent.

  157. Five hours by mmmmbeer · · Score: 1

    "Five hours is safe for mental labor." - Sir Walter Scott (paraphrased)

    Sir Walter felt that mental labor could be dangerous, yet insidious. Unlike physical labor, where excessive work brings obvious physical signs; mental labor can bring with it serious complications that are not quantifiable until it is too late. He concluded that it was safe to work up to five hours a day without fear of consequences. More than that was risky.

    While there might be some disagreement about the amount of work that is safe per day, Sir Walter did have a point. Pushing people to work too much has a clear impact on not only their health, but also on their results. They might actually get less done over the long run; or they could get more done, but with more problems to deal with later. Like the tendency to try to hurry a project by adding more people (The Mythical Man-Month), the push to get people to work longer hours is likely to do more harm than good.

    Sometimes, the only realistic option is to cancel or postpone features. Before you do that, try cutting any unnecessary meetings, and if possible, move any administrative tasks from your developers to someone else. Try to make the best of the hours you are working, rather than adding more hours that are inefficient.

    <flamebait>
    Also, Joel Spolsky is a complete moron and should never be used as an example of anything.
    </flamebait>

  158. It's about equity by scruffy323 · · Score: 1

    Tell him not till they atleast offer you all equity in the company. Even then most people know the real value and failure rate of startups. I tell me people not to work at startups they don't really believe in.

    --
    ...one person in this group who is chronically underestimated is me.
  159. 2 comments by Anonymous Coward · · Score: 0

    Ask current and potential customers what would they value in a fix or enhancement. Use that info to guide prioritization rather than just throwing features in that customers may or may not value.

    Consider that productivity may drop with 10 hour days on a consistent basis. I found the best days measured by "programmer production" were the days I asked or OKed my guys to stay home and work from there...sometimes days at a time. Sometimes they even gathered in someone's basement and worked together. By freeing them from the interrupting office BS and allowing them to take breaks at their own pace (not that I ever worried about those) their motivation to produce something great was what drove them rather than some pointy-headed managers dictate. By trusting them, they learn to trust you.

  160. one place I iv'd at had 'mandatory saturdays' by TheGratefulNet · · Score: 3, Interesting

    I kid you not. a local bay area company was upfront and open with me that they require all employees (software and hardware) to work mandatory saturdays (their phrase) for at least the next year, maybe 18mos.

    nope, not a sprint but really a long distance run.

    I simply told them this was burn-out city and unreasonable. I had an offer but had to say no to them. (I won't mention their name but in the last year, they did make slashdot as a story on their own tech, fwiw).

    speaking with one employee, during the interview, gave me the strong impression that they hated this policy and it was wearning them all down.

    I had to say no. I'm too old for this shit.

    --

    --
    "It is now safe to switch off your computer."
    1. Re:one place I iv'd at had 'mandatory saturdays' by Anonymous Coward · · Score: 0

      "I had to say no. I'm too [SMART] for this shit." There, fixed that for you.

    2. Re:one place I iv'd at had 'mandatory saturdays' by Anonymous Coward · · Score: 0

      A local bay area tech company told me the exact same thing. (Perhaps the same company?)

      The company gave me a job offer. I had another job offer elsewhere for around the same salary. I told the President that his job offer was not competitive because I would have to work 6 days a week at his company while I only had to work 5 days a week at the other company. I said he could either: cut my work week to 5 days, allow me to work one day a week at home, or pay me more money. The President responded by telling me that he is not going to run his company around what I wanted, he was talking back his job offer, and said he hoped he did not see an asshole like me ever again.

    3. Re:one place I iv'd at had 'mandatory saturdays' by Anonymous Coward · · Score: 0

      If you want anything to change in the world, you need to name names.

      There's a significant amount of people that hold grudges against companies that pull shit like this. I'm one of them. Name names of companies that do these horrendous practices and let these fuckers feel it in their bottom line.

    4. Re:one place I iv'd at had 'mandatory saturdays' by gknoy · · Score: 1

      Sounds like both of you won, then. :-)

      Kudos for telling them why, though. It sounds like the president won't see how uncompetitive they are until it's too late, which is sad, but at least he'll have been warned. With luck, he'll realize that sooner than later.

    5. Re:one place I iv'd at had 'mandatory saturdays' by TheGratefulNet · · Score: 1

      without giving things totally away: "atoms?"

      ring a bell?

      --

      --
      "It is now safe to switch off your computer."
  161. Motivation levels by Rophuine · · Score: 1

    I don't care enough to read through and make sure I'm not repeating what's already been done to death. I've worked for a few small companies, and seen some things work and some things fail dismally.

    One thing I have definitely seen is that the typical employee has motivation for about 20-30 real, productive work hours per week. Anyone who puts in a real, near-peak 40 hours is a superstar, and I'll do anything to hang onto those people. Regardless of how much someone shines during an interview, it's very hard to judge this, and I find most new hires tend towards about 20 hours.

    The absolute worst way to increase this is to just ask them to do it. Especially when they already aren't being particularly productive during part of their week. Their productivity will sit at about the same level. Their 'sitting at their desk pretending to work' time will increase. They'll get home later, have less leisure time, and their productive hours will start to creep down.

    What I have seen work is incentive-based volunteering. I worked for one company for a while where I tended to work a few extra hours during the week (I probably averaged 10-hour days, when I only needed 8), and I felt more productive there than anywhere else I've worked. My salary was actually a little below what I could have gotten elsewhere, but the team culture was amazing. 4pm on Friday was officially Beer (/ non-alcoholic alternative) O'clock. There were plates of fruits and pastries in the kitchen every morning. There was an amazing coffee shop across the road, and we had an account there and were encouraged to have small-group meetings there. The boss put on a barbecue once every couple of weeks on the weekend, and he did all the cooking (for 15+ people) himself, and the food was VERY good (like large, high-grade steaks, expensive and well-prepared fish, oysters, and so on). If it weren't for that unfortunate matter involving the FBI, our Federal Police (we're outside the US), and MasterCard investigators, I'd still be happily pulling 10+ hour days there. All of that effort cost MUCH less than paying us for the extra time we put in, and given the salaries were a touch below average, we probably cost less overall than a typical software team who would be less happy, less productive, working 8 hours a day and not really pulling their weight. Another place where I worked took everyone out water- and jet-skiing once a month (the boss owned several boats and jet-skis).

    If the boss really won't look at paying you more or giving you stock (and, from what I've seen, there are lots of people who don't seem to be more motivated by more money), he should look at doing something genuine to improve his employees' lives.

  162. First, Ask Yourself... by gogodoit · · Score: 2

    Before you respond, ask yourself: Are you and your co-workers truly using your time optimally today? What does that mean? Well: little to no foozball, recreational web browsing, personal phone calls, facebooking, twitter, phone calls, long lunches, late breakfasts, early dinners, personal business, etc.

    I find it takes me a lot of self control to limit myself from these things, but when I do, I find myself giving it my all. I also find there's no way to give it my all more than about 6 hours a day, day after day. It's like a professional athlete: recovery is very very important. If you are constantly working without a recovery, you will burn out.

    In my 6 hour days, I end up getting about 2 hours of mandatory recovery in there, and even then, it's structured recovery time. I don't hang out with my co-workers or my "boss" - I actually get the hell out of there and talk to sales, marketing, or biz-dev. Otherwise the conversations always degrade into the problem at hand and I lack a fresh perspective.

    It's a marathon, not a sprint. But sometimes you have to sprint. If you have a product launch in 5 days and it's pivotal for the company, then you better sprint for at least the next 3 days - pulling longer days. After that, you'll need a proportional recovery. To do otherwise is unsustainable.

    That last bit is what has me most concerned about your question - does your manager realize it's a marathon, and not a sprint? He can't just run the engine harder and expect it to perform. Otherwise, good luck in your job search.

  163. Mark by Anonymous Coward · · Score: 0

    I have my own company, that is the norm for me if not lower than what I put in, but I own the company - I don't expect that from the others.

  164. Bingo by DaveAtFraud · · Score: 1

    I worked at a couple of different start-ups beginning around the Y2K scare. Had lots of stock options. Never saw a penny in additional income. Lost about $1,500 in exercised options in one place I worked that never made it to being a publicly traded company.

    It's not unreasonable to put in 45 hour weeks when you work in software. You can even expect some 50+ hour weeks. The ONLY reason you should work these kinds of hours is some sort of realistic expectation that you will somehow be compensated for the additional hours. If you work in a big, established company, that could mean promotions or, at least, raises. If you work in a start-up, some sort of equity is appropriate. If the equity isn't there or there isn't a realistic business plan to make it happen, start looking and then get out. Fast.

    Cheers,
    Dave

    --
    They that can give up essential liberty to obtain a little temporary safety deserve neither safety nor liberty.
    Ben
  165. More from Joel Spolsky by Anonymous Coward · · Score: 0

    Point boss to this article (also by Joel Spolsky, since your boss will listen to him):

    http://www.inc.com/magazine/20071101/how-hard-could-it-be-five-easy-ways-to-fail.html?partner=fogcreek

    Particularly mistake #5: Work till midnight.

    Summary: Working long weeks is a bad idea.

  166. equity is a great concept; but it never works by TheGratefulNet · · Score: 1

    or rather, it works for the VC's and execs. even the first line mgrs make no real money on 'stocks'.

    its a con. take it from me (50 yr old, bay area engineer who worked for a lot of the 'darlings' in the area, a who's who list). I never made any real money on 'equity' and my peers didn't either.

    I HAVE seen many of my peers get walked out JUST before they were going to vest. I've seen other evil shit, too. short answer: you can't trust the company to even make good on any stock offers they make. things have a way of 'changing' when you are about to vest. happens a LOT more than people want to talk about.

    work for cash/money. paychecks. you can write checks on that. you can't write checks on 'promises of stocks'. bullshit - don't fall for it.

    --

    --
    "It is now safe to switch off your computer."
  167. hmm... pattern? by Anonymous Coward · · Score: 0

    isnt this what happens to every startup? bunch of fresh-faced whiz-kids, in love with the art of computer programming becoming totally fucking sick of the profession after working sweatshop hours for 4 months while the head's brother-in-law who gets a position in marketing and "team leadership" says you all have to "push the paradigm?"

  168. Hmmm by Anonymous Coward · · Score: 0

    Seems like a job hunt is a good idea if the company is by your boss's own words "not profitable"

  169. Weeding out the talent by CopterHawk · · Score: 1

    I worked for a small upstart software company where they decided to mandate that everyone work half day Saturdays. Over time most of the best developers left, including myself. I honestly don't know how well they are doing now, I'm not sure why companies sometimes feel compelled to drive away anyone who has the skills to get a job elsewhere.

  170. wtf? by grikdog · · Score: 2

    I've worked in shops where the corporate mindset was, literally, don't go home, there's nothing for you at home, please stay overnight and get this done... etc etc ad nauseam. My salary, based on foolish idiocy about my own worth, seemed nice enough for 8 hours a day, 5 days a week, but...

    All programmer-analysts were programmers, and all programmers were coders, with the clear understanding that any schmuck off the streets (or fresh out of college) can "code."

    I quit. Revenge came in a few weeks, as that company quickly rawhided itself to death. They sold out to a Big Name (not M$) who sold it to a dying brand who tore it to pieces and sold off the nearly worthless assets. Chairs and old computers and framed office decoration subscriptions went for a song.

    Real company assets have brains and go home at night. Must he hell on control freaks.

    These days, of course, coder is more a badge of honor than it was, because the ability to use Microsoft software somehow morphed from using to "programming."

    --
    ``Tension, apprehension & dissension have begun!'' - Duffy Wyg&, in Alfred Bester's _The Demolished Man_
  171. Work is killing me by Tisha_AH · · Score: 4, Interesting

    I have worked for two companies that went down the same road. One started issuing all sorts of stock options, then they did a reverse 700:1 split and the new shares ended up going for about $3 each (originally they were as high as $38 a share before the split. At one time, during the.com boom it would have been around $2.24 million dollars in stock. After the reverse split the options were down to a total value of $257. They did re-issue new stock options at the revalued price, it was just an insult.

    For seven years I worked the 50-60 hour weeks. Ended up with ulcers, heart problems, insomnia and some stress related disorders and on a laundry list of meds (I still take 12 prescriptions a day, eight years after I was finally laid off).

    Seeing the doctor at the time I was taken aback when she said "just quit, no job is worth your life". It all made sense at the time, put in a few more years, exercise my options on a few million dollars and retire by age 40.

    The second company just wanted more billable hours (consultant) as they could bill on the hours you put against a project. They just one day, unilaterally decided that our billable targets were set to 50 hours/week. Even working a 60 hour week you still lose hours when doing emails, phone calls, company motivational presentations and the obligatory after hour "social" get-togethers.

    I tell ya, unless it is time with someone you really are in love with, after 50 hours a week the last thing you want to be doing is hanging out with the folks you work with.

    Usually the folks who make these sorts of proclamations on "50 hour work weeks" have already been through a few divorces (because their job was way more of a priority than their families) and would not know what to do with their time if they were not at work. At this last company I was working a really long day, it was around 8 pm when I swung by the owners office to say good night to find him sitting there drinking Jack Daniels from a paper cup in his office. That is the type of life they wanted us to live. Only one priority in the world, work your ass off to make money for them. Not giving a damn about what your decisions mean to other people (probably why his wife dumped his ass too) and making all sorts of money so at your death you can have a viking funeral, burning on piles of $1 bills.

    --
    Tisha Hayes
    1. Re:Work is killing me by TheSync · · Score: 1

      After the reverse split the options were down to a total value of $257.

      In fact the only people who generally make a ton of money from a start up are the founders. You can offer all kinds of stock options, but it is likely the company will eventually reach out for additional funding and everyone will get diluted to insignificance, except the founders who have a large ownership percentage to begin with. Something even the founders get diluted to nearly nothing (see "The Social Network").

      I had options in a pre-dot-bust company that went public with a bump and later got bought out for cash, about the best kind of liquidity event you can think of. Made about $10,000. Nice, but not getting rich kind of nice. Not 11-hour days kind of nice.

    2. Re:Work is killing me by yabos · · Score: 1

      Were the options restricted or something? If I had $2.4 million in one stock I'd be cashed out so fast.

    3. Re:Work is killing me by obarel · · Score: 1

      ... and making all sorts of money so at your death you can have a viking funeral, burning on piles of $1 bills.

      Fabulous post and fantastic quote. You're abstolutely right.

    4. Re:Work is killing me by seramar · · Score: 1

      I want to have a viking funeral, burning on $1 bills.

      --
      australian project gutenberg is better than the original.
  172. Welcome to capitalism by Wolfling1 · · Score: 1

    Its all about market forces. Supply and demand. And you are the commodity.

    He wants to pay less for you. You want him to pay more. He wants you to increase supply. What is the level of demand for your skills?

    If you have skills that are in high demand, you can ask for more money, and you can restrict your supply (eg work less hours). If you have skills that are a-dime-a-dozen, then you have little power in this situation.

    Arrogant IT nobs will tell you to quit without even asking for your market-situation. You need to consider your situation carefully. And start ignoring the teenagers who think you have the god-given right to be an executive 12 months into the job.

    You may be right to leave and command a higher wage elsewhere. You might need to work some longer hours to build your skills/experience.

    Think carefully. The grass is not always greener on the other side.

  173. It's Illegal in the US by Anonymous Coward · · Score: 0

      EA got in trouble for trying that a while back.

    If you pay people on salary you are paying for a job done and cannot mandate a set of hours.
    they may want to switch to an hourly rate to avoid running afoul of the law on this one.

    ps: assuming you are in the US that is.

    1. Re:It's Illegal in the US by larry+bagina · · Score: 1

      is that California state law?

      --
      Do you even lift?

      These aren't the 'roids you're looking for.

  174. We pull 12-14 on average by codepunk · · Score: 2

    We typically pull 12-14 average 5-6 days a week in salary positions. The company however pays us very well and you had better bet that if I
    want a "strawberry pop-tart" at any given moment someone is going to be tasked with driving across town to the grocery store to get it for me. I have my
    every need attended to so I have no problem going above and beyond.

    --


    Got Code?
    1. Re:We pull 12-14 on average by Anonymous Coward · · Score: 0

      you pull 12-14 inches? Damn, If I was hung like that, I'd get me some pussy instead of sitting around jacking off.

  175. Obligatory by Un+pobre+guey · · Score: 1

    Welcome, Comrades! Welcome to the Glorious Union of Soviet Corporatist Republics!

  176. Mythical Man Month by Xugumad · · Score: 1

    Get your boss a copy of: http://www.amazon.com/Mythical-Man-Month-Software-Engineering-Anniversary/dp/0201835959/

    Basically... oh I don't even have a simple way of breaking this down...

    Is there really evidence that the problem getting customers is lack of features? All the features in the world won't help if the product isn't something people want, or it's not being marketed effectively.

    Can the developers prioritize features over, say, usability or stability, if they're just looking for a box to tick (ladies and gentlemen, I give you Microsoft)?

    If developers have to work 50+ hour weeks on a long term basis, they will screw up your code base. You will have to spend a lot of time later, un-screwing it. Expect to at least match every hour over a 40 hour week, in time to undo the damage. Is getting features at the cost of massive technical debt, going to help?

  177. 10-11 hours? Not much. But it's forever by Anonymous Coward · · Score: 0

    You will be saying that you are comfortable working 10-11 hours for some indefinite period, perhaps because you like the job so much or you are not confident of finding work elsewhere, or maybe you just don't care so much. Unlike so many other posters, I don't think that's necessarily silly; 10-11 hours is not a terrible load. Many, many, developers consider this (assuming it's no weekends and no on -call) a relatively light and standard schedule and their life goes on happily. It's hardly life destroying. Yes, some people _other_ people have 40hr jobs, so what? Yet other people work 80 hours in two jobs at minimum wage. Don't define what is acceptable versus what is an insult relative to some rather
    arbitrary standard.

    The truth is: In many pre-profit (or at least, pre-revenue) startup, the ideas that 5x11 is at all inappropriate would be met by all concerned, including engineers, with utter disbelief.

    However, even if you are OK with the schedule, think about what "until the company is profitable means". Who defines this? More importantly, are you confident that management (whoever it is then) will think this way ... after all, the workforce has been doing things such and such a way for a long time by then, and now they are asked to expand the development staff by 10-20% because of some long-ago vague promise? And maybe the company is moving out of the development phase; it's profitable and sales/marketing/support now takes precedence - if some people "insist" on lowering their hours, well, we needed to lay off some people anyway, and so...

    In short, while I don't think 10-11 hours should scare you, don't believe it's not permanent. Now if it were 70 hour weeks+, 1 full weekend day or more, etc: that's temporary since it's not efficiently sustainable. But 10-11 hours? That's a culture, a fairly standard one, and once established it probably won't revert.

    If you have any market power, get equity. The spoils go to those who are working or owning later in the game. Too many developers work too hard (even with equity) early in a company's life. When the money flows it, it flows to those
    who have bargaining power _at that time_ - and that usually does not include engineer who gave their all earlier on but are replaceable later, unless they have contractual or ownership protection. (Even then, you are probably screwed).

    1. Re:10-11 hours? Not much. But it's forever by Anonymous Coward · · Score: 0

      Following up my own post though, realize that development cultures with standard long work hours (and I repeat my claim that 5 x 10-or-11 falls way, way, way, down the charts on this measure) basically creates a filter selecting for young, unmarried, employees. If you have input over whether to go this route or not, decide whether you will still fit in with your peers 5 years from now.

  178. Sinking Ship by jhb146 · · Score: 1

    When mgmt starts asking stupid things like this. They are grasping at straws and going under.

    As stated above. Work on you job hunt for 10-11 hrs a day.

  179. Your boss probably went to by NotSoHeavyD3 · · Score: 1

    the school I got my BA from. The president thought it was reasonable that students study 10+ hours a day. (I don't remember how many hours he thought we should study on weekends. Before anybody asks, yes this was a major US school and not some for profit scam place.) Yes, everyday for years. I didn't actually study that much but then again the place literally made me mentally ill. (I'm ok now but it took years after I graduated before I was anything close to normal. That was not a good part of my life)

    --
    Did you know 80 to 90% of the moderators on slashdot wouldn't recognize a troll even if one dragged them under a bridge.
  180. I am a Manager by MyLongNickName · · Score: 0

    I am a manager. There are times where long days are necessary... recently I put in several 70 hours weeks because of a deadline and a developer leaving without notice. But the norm I encourage is low 40's most of the time. I want my folks to be focused and able to think. The reality is that it is difficult to maintain the intense focus you need for quality developing for more than 8 hours a day. Yeah, your body can be in a chair longer... but if it persists to long without incredibly strong motivation, you actually get negative returns.

    Now, the other thing I insist on... if you are at work, you are there to work. In my career I've seen too many people "putting in long hours" to have most of it spent goofing around and gabbing with coworkers. I don't want your whole life invested in the job, but I want you invested in the job while you are there.

    --
    See my journal for slashdot ID's by year. Mine created in 2005. http://slashdot.org/journal/289875/slashdot-ids-by-year
    1. Re:I am a Manager by Anonymous Coward · · Score: 0

      I hear that "if you are at work, you are there to work," all the time, then I see those same people that say things like that take up 1-2 hours a day having personal conversations with co-workers or on the phone with non-co-workers. I'm honestly sick of the whole "separate your work life from your personal life" mentality. It doesn't work. Work is a major part of all of our lives. You can't just shut one off while the other is on. It doesn't work like that, and it stresses people out having to ignore that standard in order to make sure some important part of their life doesn't grind to a halt or fall apart, or even feeling that they have to be solely focused on work when they are at work.

      And from what I've heard and experienced, 8 hours is way over the actual number of hours that people can put in reasonably with "intense focus". Focus ebbs and flows like everything else in life, and I would think that expecting it to be "intense" for even half the time you said it should on an on-going basis is unrealistic for most people.

  181. Could be worse... by Richard+Steiner · · Score: 1

    He could lay off 1/2 of the programming staff. Warm bodies are probably his #1 expense, ya know?

    If the core product sucks, chances are "new features" won't mean too much. Maybe it's time for him to reevaluate the market for his products (and for you to reevaluate your future there).

    --
    Mainframe/UNIX Bit Twiddler and long time Windows/Linux Hobbyist.
    The Theorem Theorem: If If, Then Then.
  182. How to answer by corporate+zombie · · Score: 1

    Joel also runs Fog Creek Software. Tell your boss you want this sort of environment http://www.fogcreek.com/about.html since Joel recommends it.

    10-11 hour days can be done. I aim for 65 hours a week. They can't be done without extenuating circumstances though when you can just walk on over to the next shop and get the same pay for a standard 8 hour day. Update your resume. It might work out but I'd bet against.

        -CZ

  183. Go for it by Pro923 · · Score: 1

    Tell him to go for it. He'll love you for the support, and maybe even give you a promotion out of it. Truth is, as a breed we software engineers are really - really dumb when it comes to business. All he has to do is set up a competitive environment where people get afraid to leave before the people next to them - next thing you know everyone will be working long days and even weekends. Everyone will swallow the kool-aid, and thank him for it at the end of the day. Feed them cheap shit - software engineers are also notoriously cheap - give them takeout from Chili's or order a few pizzas; the idea of free food is too good to pass up and they will feel obligated to stay not only for dinner, but then for a while after dinner. Meanwhile, the company will likely never be 'profitable' - because most startup companies don't really give a shit about profitablility, they just exist as a place for execs and sales guys to make a bunch of money while the dorks sort out the ones and zeroes over in the small cubes.

  184. RA TA TA TA TA!! by martiniturbide · · Score: 1

    You should say to your boss something like "'Say Hello to my little Friend!!!" RA TA TA TA TA!!

  185. Don't be a wuss by Anonymous Coward · · Score: 0

    HA, I have been working 12 hour days consistently for years. I feel guilty if I go home before dark or get to work after daybreak. YES it sucks, yes I am a shareholder, and yes I hope we make it big. But honestly people 12 hours a day isn't that bad and you know what? You had better get used to it. The chinese and indians are quickly coming up to speed and we live in a global economy. Programming is the first of the engineering fields to be outsourced and I assure you that you won't find any chinese and indian programmers bitching about having to work hard for 1/10th the money that we all make. Sorry to burst the "how dare he ask me to work more than 8 hours a day" bubble, but seriously how long do you think you can sit on a high horse fat and happy. It's amazing what you can accomplish once you get past preconceived notions of what is a reasonable workday, though, maybe not everyone around here has the cajones to keep their brains focused for more than a few hours a day unless it is on WoW.

  186. Wow! by $0.02 · · Score: 1

    You program 11-11 hours a day and you still have time for slashdot.

    --
    If enithin kan gow rong it whil. (Murfey)
  187. It's temporary right? by chord.wav · · Score: 1

    Just tell your boss to prostitute himself. Just until the company is profitable...

  188. Tell him to... by Anonymous Coward · · Score: 0

    I would have told him to "get f*cked" as soon as he said it - the second he suggested it, in those exact words. I worked a large aerospace company, you've flown on their planes, where they decided everyone had to work 12 hour days for 10 weeks. I told them to get f*cked and continued my 40 hour weeks. I was called to the project managers office where he, I, and the technical lead 'chatted' for about an hour. At the end of me enumerating all the ways that I had told them over the previous year how to not f*ck up management of the project and how to get things back on track they agreed that I was right. Fortunately I didn't have a mortgage or a family - those who did got burnt out and the company ended up sending their wives on vacations as a bit of compensation. But my point is, nip those ideas in the bud or you'll just get screwed over from now until hell freezes over.

  189. 55555 by Anonymous Coward · · Score: 0

    55555

  190. Not so simple by gunner800 · · Score: 1

    I don't think it's that simple, even ignoring the difficulty of finding another job. I've been a software engineer for 10 years, and I've had to pull a few stretches of 55-60 hour weeks. Most engineers I know have done it; we don't like those periods but most of us really like our jobs overall.

    In the OP's situation, I'd ask the boss to prove that it's reasonable to expect the company to become profitable under the proposed plan. Ask about dates, revenue, and customer commitments or at least verifiable customer interest. Make sure the boss considers the diminishing returns of working extra hours, and the need to recharge after a burst of extra hours. Working more hours can boost productivity for a while (depending on what you do), but not indefinitely. Personally, I can do 60 hour weeks for about a month before I become so sluggish and dumb that there's no point. Then I need a 4-5 day weekend and a return to 40 weeks for a while -- like 2 years. Cash helps too.

    If the boss's plan is likely to work, I'd go for it. If boss won't do that, or tries and fails to be persuasive, start looking for a new job. The company is probably going to fail anyway.

    If stock as payment comes up, don't accept it without doing your own research into the value of it. Startups are notoriously hard to price, and the manager may (honestly or not) be inclined to overestimate it.

  191. appeal to their competitive natures. by lostros · · Score: 1

    set a group of bounties on a big whiteboard, similar to achievements in games, but more along the lines of "first person to finish their portion of project x" or whatever goals you have, and let them know that they can work late if they choose, but are in no way obligated.

    you would be stunned at how much more a competitive group gets done in 8 hrs compared to a group slogging out for 12, and the bounties cost significantly less than paying everyone overtime, just enough to be nice and make them compete.

  192. Do nothing. by couchslug · · Score: 1

    The company doesn't deserve to live, so don't be helpful. Working extra hours can be compensated for by stretching the work to fill the time instead of doing more work.

    There is no moral duty to stupid people. Fuck 'em.

    Look for another gig and bail, or ride to the crash and collect unemployment if you don't have high overhead.

    --
    "This post is an artistic work of fiction and falsehood. Only a fool would take anything posted here as fact."
  193. Joel on Software by cluthu · · Score: 3, Interesting

    I like how the OP mentions Joel Spolsky when he's written several articles talking about just this situation and how it never works.

    It must be nice to be a manager, picking and choosing the kinds of information you choose to retain.

    1. Re:Joel on Software by Anonymous Coward · · Score: 0

      That kind of thing is extremely common. How about this job posting for a tech lead / project manager position at Splunk. "Our development philosophy is similar to that of Joel Spolsky – if you know who that is, and you hold the same beliefs, we’d like to hear from you!" they say. What do you see when you get there? Yep, all of their developers jammed elbow to elbow in a single huge open office that also contains the kitchen/lunch-area, video games, and ping pong table. Oh, but they cater lunch!

  194. Perhaps... by merxete · · Score: 0

    If you were all on polyphasic sleeping schedules (like the Everyman or Uberman), it would make this more feasible. But with monophasic sleeping you're just asking for a whole host of problems I'm sure everybody else has already pointed out.

  195. Are you trapped in 1998? by gunner800 · · Score: 1

    At every technology company I'm aware of, 55 hour weeks are normal. Someone who works 40 hours isn't going anywhere professionally.

    Not my experience at all. I've been a software engineer for 10 years. 40-45 hour weeks are the norm for me, and I make sure my boss knows it. I'm 100% satisfied with my pay, job security, and opportunities.

    I've done 50+ hour weeks maybe 30 times in my career. Twice I went a month without a day off, which sucked until I got my bonus check.

    1. Re:Are you trapped in 1998? by lpfarris · · Score: 1

      Nice for you. I guess you don't work in Silicon Valley or NYC.

  196. Death March by Hyperhaplo · · Score: 1

    Say Nothing.

    Don't get involved in the conversation if the manager asks, assume no interest at all.

    Be one of the crowd.

    Buy a copy of 'Death March' and put it on the manager's desk. - http://www.amazon.com/Death-March-2nd-Edward-Yourdon/dp/013143635X

    Leave.

    --
    You have a sick, twisted mind. Please subscribe me to your newsletter.
  197. Just because you're salaried... by Anonymous Coward · · Score: 0

    Just because you're salaried, it doesn't mean that your employer can force you to work move than 40 hours a week without compensation. In fact, even if you are salaried most of the time you are eligible for overtime pay. Here's a link to the relevant laws in California - your mileage may vary, so do a search for the laws applicable to your state.

    http://www.gotovertime.com/facts.html

  198. Is the boss named P Warren? by Anonymous Coward · · Score: 0

    Seriously the stock options are pie in the sky.
    Scientology is not all its cracked up to be.. even though he can quote it biblically.
    And remember he wrote the book on Free Brain Eronic delusions.
    run, run very fast, change your phone number, dispose of all your email accounts.
    Eventually the IRS will chain the doors shut and you wont get crap.
    Just speaking from experience.

    He will bleed every last drop from your shrunken pale white blistered veins and not even think twice to close it down and open it up under a new name when it all gos up in smoke.
    run. do yourself a favor just don't go back, nothing in it for you.
    The extra hours is just to keep you side tracked long enough, in the end, nothing will come of the company.

  199. Obviously better solution by kangsterizer · · Score: 1

    Work 8H a day.. but for free until the company is profitable!

  200. I did the 80 hour work week by Aronacus · · Score: 5, Insightful

    I used to work as a Field Service Computer Technician for a Large Corporation. We had Mandatory unpaid overtime and a 60-80 hour week was the norm. I was 23 when I started that job and when I left at 27 I was a dead man. High Blood Pressure, Borderline Diabetes, High Cholesterol. My Doctor had me on a stack of drugs just to keep me going and warned me if I kept this up I'd be dead in 5-10 years. I worked and worked and one day my boss pulled me aside and said "you can't take that vacation! You are too important to your Territory. I was shocked. He told me I'd lose my job if I took the Vacation. Long Story short I took my vacation. I posted my Resume and I got out of there. I work for a new company where we work 35 hour weeks. get paid lots more money and I sit at a Desk most of the day. Here's the best part. Of all the medication I was on about 7 prescriptions I now only take 1. With all the Free time I was able to get Married and have a good life. I now know about the Dangers involved in pulling 60-80 hour weeks. Don't be stupid. No jobs worth the bull shit.

    1. Re:I did the 80 hour work week by PCM2 · · Score: 1

      He told me I'd lose my job if I took the Vacation.

      I don't know where you live, but out here in California, I'd be seeing dollar signs as soon as that came out of his mouth. Some of the shit I'm reading about people putting up with in this thread beggars belief.

      --
      Breakfast served all day!
    2. Re:I did the 80 hour work week by minorproblem · · Score: 1

      Agreed, when i was working in Sydney i was pulling 55-60 hour weeks. I moved out to the UK and am doing similar work but only pulling 37 hour weeks (sometimes with overtime if its important like how it should be). The funniest thing is that my girlfriend keeps commenting how relaxed i seem to be, and we now have time to do our dance classes together and i actually can get back into my triathlon training (Instead of training in the middle of the night) and am going to enter the Barcelona iron man later in the year. I can concur with you it defiantly makes me feel like a new man!! I feel like i have time to think clearly now.

    3. Re:I did the 80 hour work week by caluml · · Score: 1

      What's with the Bizarre randomised Capitalised words? It's painful to Read.

    4. Re:I did the 80 hour work week by xaxa · · Score: 1

      Some of the shit I'm reading about people putting up with in this thread beggars belief.

      I don't know where I'd find the time to work an 80 hour week. I work for 36 hours/week, although adding in lunchtime (at least 45 minutes/day) and travelling to and from work, it comes to 43h20m/week (8h40m/day).

      80 hours/week would be 16 a day... plus 40 minutes travelling. That leaves 7h20m. I'd have to sleep less!

    5. Re:I did the 80 hour work week by Kjella · · Score: 3, Informative

      You assume you have weekends off... at 80 hours, you have at least a six day work week.

      --
      Live today, because you never know what tomorrow brings
    6. Re:I did the 80 hour work week by Anonymous Coward · · Score: 0

      I did this for 4 years at the height of the Internet boom. No matter how much you think you'll like this lifestyle, after a few years you will realize: You'll have no social life outside of work. You will have health related issues from eating junk food, little exercise, and work-related stress (believe me, this is a very real possibility). You'll likely be so tired of writing code that you'll need to make a career change.

      The only way this is remotely worth it is if you are getting paid very well (i.e. salary + stock is legitimately worth $250K+ a year). You're being told the reason for doing this is to make the company profitable - yet you are not getting options? Run away. . . run away fast.

    7. Re:I did the 80 hour work week by Courageous · · Score: 1

      You should check the labor laws in that State. Most states don't allow this, and if they didn't then, you are still entitled to all the overtime as back pay. What's more, you won't require an attorney, as they state labor board will assist you.

      C//

    8. Re:I did the 80 hour work week by metamatic · · Score: 1

      What's with the Bizarre randomised Capitalised words? It's painful to Read.

      I don't know, but it's an epidemic at the large corporation I work for, which is making me wonder if it's the same one...

      --
      GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
    9. Re:I did the 80 hour work week by OakDragon · · Score: 1

      We're expecting your family to chip in a few hours, as well.

    10. Re:I did the 80 hour work week by Enleth · · Score: 1

      Please excuse the offtopic post, I'd just like to ask the poster above a question out of sheer language-related curiousity. I'm not a native English speaker and this phenomenon has been intriguing me for quite some time now.

      That is, why do some English-speaking people Tend to capitalize some semi-Random words in their Sentences for no Good Reason?

      --
      This is Slashdot. Common sense is futile. You will be modded down.
    11. Re:I did the 80 hour work week by gknoy · · Score: 1

      He might be a non-english speaker whose native language capitalizes nouns.

    12. Re:I did the 80 hour work week by Aronacus · · Score: 1

      Sorry, I was actually angry while I was posting this. Seeing other people get taken the way I was. I am a natural english speaker but when I get heated I tend to over emphasize words. I'm only human.

    13. Re:I did the 80 hour work week by caluml · · Score: 1
      Yes, good point.
      Except..

      He told me I'd lose my job if I took the Vacation. Long Story short I took my vacation

      He doesn't do it consistently.

  201. A more realistic response by Targon · · Score: 1

    Tell your boss that the only way that the employees would find this to be a fair request would be for stock options or even outright grants to be offered in exchange for the excessive number of hours worked each week. If employees feel that they will be rewarded for extra effort, they will be willing to put the extra effort in, but without extra pay in SOME form, forcing employees to work more than 40 hours a week is just asking for EVERYONE to leave.

  202. Not so unusual... by HeadSoft · · Score: 1

    Especially early in the days of my game development career, "crunch time" often came with MUCH longer than 10-hour days, often with no days off for weeks. I can't say we were always more productive toward the end of the day, but we (mostly) all managed and we knew plenty of others in the same boat. Still, there are always other jobs with better hours, and not getting burned out early in your career is a good idea too.

  203. Fog Creek Software makes shit software by Anonymous Coward · · Score: 0

    Why does your boss want to emulate Joel Spolsky. Because he read the guys book and like it? Maybe your boss needs to look at Fog Creek Software and realize their software is just as crappy as most other software. Joel makes most his money from the books. He doesn't produce any higher quality software or have a better profit margin than anyone else. It's just like all those other get-rich-quick guys are making their money by selling books.

  204. Ask a few questions back by Anonymous Coward · · Score: 0

    1) Is the company's problem a cash flow problem or an income problem? If the former you might like to offer to work for holidays. I recently worked unpaid for one week in two for two months. The company saved half my wages in that period, and I added 4 weeks leave to my annual total. However if it's an income problem - bail unless you believe what sales are saying about their pipeline (and then Santa will help you out).

    2) From where are the new features coming? If they're out of your boss's grey matter, then don't count on them creating new clients. Sorry but that's just a fact of life.

    3) For how long a period does he expect the extra effort? And what is he offering for the extra? There is a limit to how long you can work at high loads, and it has to come with a reward (but the reward does not have to be now - which is probably his major concern).

    My $0.02 worth

  205. Been there done that... by Anonymous Coward · · Score: 0

    If your company is a year in and thinking about radical changes like this, get the hell out while you can!

  206. Pay more by Anonymous Coward · · Score: 0

    A 10-11 hour day should pay at least a 50% premium, probably 100%. If he's not going to pay you extra for extra work, why should you bother.

  207. you can take this job and... by sneakyimp · · Score: 1
  208. No verbal promises by lsatenstein · · Score: 1

    One could accept IOUs from the boss, after he also endorses them with his own holdings. And the overtime salary should be at an overtime rate. I would not do it as I have children to enjoy, and a wife who did not marry a machine. But, if the overtime was 1 day a week, and perhaps every other Saturday, I might consider it.

    --
    Leslie Satenstein Montreal Quebec Canada
  209. Joel also recommends 40 hour weeks by Anonymous Coward · · Score: 0

    Tell him that Joel Spolsky also recommends 40 hour working weeks.

  210. Tell him this ... by Infernal+Device · · Score: 1

    You've got a great idea to increase company profitability in the short term and decrease their reliance on labor in the long term. The man's ears will perk up in a Pavlovian response common to all managers. When the drool is dripping from the edge of his mouth and he's practically raising his desk with a financial woodie and he breathlessly asks you how ... tell him:

    Ask the programmers to work longer hours with no extra compensation or stock.

    Seriously, count up your savings and hand the guy your socially-acceptable-minimum-advance-notice of resignation.

    --
    "My God...it's full of trolls!"
  211. It might help them meet some short-term goals... by Just+Brew+It! · · Score: 4, Insightful

    But unless there's a reward for those developers at the end of that tunnel, they should expect people to start jumping ship when the job market improves. Furthermore, developers who are being pressured to put in overtime to implement new features are not going to create the cleanest (or best documented) code; so when those developers leave, the company is going to have a maintenance mess on their hands.

  212. Get him to read Peopleware by d_jedi · · Score: 1

    Nuff said.

    --
    I am the maverick of Slashdot
  213. I used to do this. Think it through CAREFULLY. by Anonymous Coward · · Score: 0

    I spent 2 years in a start-up where I worked 60-100 hrs/week (mostly 80's). During that time, I got married and had a child. Then when the start-up collapsed, I had to take another job that was much lower, but had some interesting aspects. I was back to working 60-80 hrs per week. During that time, I started a divorce (my ex quit her lithium and was a f'ing loon). Then my ex renegged on the agreement where I gave her everything, and took a 1 year marriage into a 4.5 year divorce and destroying my career.

    After those hours, I lost my love of coding and had nothing to show for it.

    So, what is my point? Do the work IFF you really love the work and are super committed in life. But above all else, do not put this above everything else. It is possible that those hours combined with other commitments will end up causing you to hate what you enjoy/love to do.

    Windbourne(moderating).

  214. Salary = no overtime by Anonymous Coward · · Score: 0

    A reason not to settle for salary but per hour as you make more as many salaried employees later find out. Salary = I will work as many hours as you like for no additional pay.

  215. Yes. by lsdi · · Score: 1

    This recipe is used by some people that I work with. Take Ritalin or follow this: - Avoid caffeine and sweet drinks. - Avoid: milk, sugar, meat, carbs and alcohol, caffeine, lettuce, any food that might have yeast in it. - 10 minutes of cardio workout after work - Sleep in the coldest temp you can without waking up in the middle of the night - Take a cold shower in the middle of the shift. (if possible)

  216. One thing I didn't see mentioned... by jammer170 · · Score: 1

    If you manage to get your manager to agree to some sort of compensation (stock sounds like the best for your specific situation), make sure you get it on paper (or in the case of stock, up front). There are good managers who do live up to their word, but good managers will also understand that the bad managers force you to request some sort of backing to his word.

    It isn't uncommon for people to work longer hours at a startup, but there is always an incentive. In some cases, it is being a part of something you see as potentially grand. In other cases, it is a chance to become independent from other companies. In other cases, it is an interest in getting the company to do well so their stock prices will increase. If you boss wants his people to work longer work days, then he has no choice but to provide them some incentive, or all the bad things others have highlighted will start happening. You can point to things like the EA Spouse and foundation of Activision by former Atari employees as reasons why he needs to provide some modicum of incentive.

    --
    Remember, you can't look dignified when your having fun! Don't take life too seriously, you'll never get out of it alive
  217. run away by Anonymous Coward · · Score: 0

    It's a startup and none of the employees has equity? Forget it. Leave.

  218. Don't bother working to the bone by Anonymous Coward · · Score: 0

    Don't stick around for 10+ hour days unless you're having fun for the entire 10 hours. I worked at a start-up for 9 months at 14 hours a day at work, then another 2 hours each night updating status, bug reports, and schedules.

    Take it from me. Your stress level climbs. Your relationship suffers. Your health suffers. Job satisfaction the day I quit, zero.

    I found a better job that pays slightly less than the start-up for base. But my stock price is already up so high I might be $20k ahead of what I used to make.

    The start-up still hasn't IPO'd. It opted out paying any first year anniversary bonus to the "old timers" (read the fine print). And all vacation time is canceled, nobody accrues PTO anymore, and people were just given a check for the PTO they have earned (rather than time off).

    How many hours do I work at my new company? Sometimes 10-12 a day to meet a specific deadline, but even when I work those hours I come home feeling pretty upbeat. Maybe I'm still in the honeymoon period but it's been almost a year so I don't think so.

    Here's some food for thought. Nobody ever got rich working themselves to death for a start-up they don't own.

  219. solution by Anonymous Coward · · Score: 0

    Solution: Arrive a few minutes before you boss arrives and leave a couple of minutes after your boss leaves. Your 10-11 hour work week problem will be solved!

    1. Re:solution by RobDude · · Score: 1

      I've had bosses who consistently put in 10 hours more than me each week. That approach would not help.

    2. Re:solution by Hognoxious · · Score: 1

      Take a three hour nap while they're at the golf course.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
  220. Time is Money.... by RobDude · · Score: 1

    Asking someone to work overtime is almost the same as asking to barrow money. It's actually worse, because not only are you taking that potential income; you are also screwing up their personal time/schedule. I'm not a high-paid exec or anything; but I figure if my boss asks me to come in for eight hours on a Saturday - that is, literally, the CEO asking me to bum $320 or so.

    If my CEO asked me to donate $320 to the company, most people would think that CEO insane. But, with time? People seem to put up with it.

    Anyway, it's easy to be an internet tough guy; but I'm young and don't have children/responsibilities and, I'm pretty cheap. So it's not hard for me to draw a line in the sand. I wish more people would do it. Still, I'm very direct about it - when I'm asked to work OT, I will do it; but I will take an equal amount of time off that following week. Maybe someday some boss of mine will call me on it and I'll either have to do what they say or quit. So far, no problems. Oddly enough, it's the same e-mail I write when I'm running late or have to leave or some reason.

    "Hey $Boss - I'm running a bit late today, probably won't be in until this afternoon. Will make up the time next week"

    When I work OT, it's typically something like

    "Hey $Boss - Coming in this weekend on Saturday to work on the XYZ needed for Monday. Will make up the time next week".

  221. bs:comp ratio by sTp81 · · Score: 1

    As a salaried IT employee of nearly a decade, I have many times considered the bullshit to compensation ratio, and it directly applies to this question. With the bullshit:compensation ratio, each individual is impacted differently. Everybody has a different threshold of bullshit that they will find acceptable. If you are adequately compensated, you may be willing to put up with more bullshit (extra hours in this case) and will be happy with your continued employment. If the bullshit outweighs the compensation, you will be unhappy, and the stresses created will drive you or those around you to make a change. That change could be requesting higher compensation or benefits to level off the bs:comp ratio, or could be initiating your next job hunt.

    The bullshit applies to those around you as well. More bullshit could mean your friends see less of you, so you may lose out on those friendships or see them suffer. Or your partner or spouse may have a different level of accepted bullshit than you, and may leave you. Or your children may see less of you and think less of you as a parent (combined with your spouse leaving you, may find an acceptable replacement step-parent). I don't speak from experience on these possibilities, but I've seen them happen.

    The solution is to not let the bullshit outweigh the compensation. Seek acceptable compensation to counter the bullshit, at your current employer or at your next one. But whatever you do, don't let the bullshit outweigh the compensation. When that happens, and you accept it, you are lost and must find your way back. It's easier to not get lost in the first place.

    Problem solved!

  222. What does Joel Spolsky think? by Anonymous Coward · · Score: 0

    You might be able to get 10% more raw code out of people temporarily at the cost of having them burn out 100% in a year. Not a big gain, and it’s a bit like eating your seed corn. Of course, when you overwork people, debugging time doubles and a late project becomes later. Splendid karma.

    http://www.joelonsoftware.com/items/2007/10/26.html

  223. Conditional Yes by mysidia · · Score: 1

    "My current boss asked me what I thought of asking all employees to work 10-11 hour days until the company is profitable."

    It is possible to suddenly ask for 10-11 hours, but expect to pay employees an increased amount for adding additional hours to the conditions of employment, which is a wage reduction otherwise, if you are forcing additional hours on them without repayment. Since they are only salaried, the pay is their only compensation, and the thing compensated for is the amount of work they do and the number of hours spent working. This is basically the same as asking employees to agree to take a pay cut, for the sole benefit of providing the owner(s) with more money. Except it is even worse, because working 10-11 hours a day implies reduction in family time, increased stress, sleep deprivation, possibly resulting in more illnesses/health problems, reduced amount of time for people to get things done that they need to get done in their own lives --- things that are required for them to be well-maintained individuals who can continue to do effective work.

    Just because people are working more hours does not mean they get more useful work done. And there may be more bugs or flaws in their work that the work conditions cause. People who are sleep deprived or under more stress/pressure are more likely to make mistakes, and if forced to do so, they really won't be responsible for those mistakes; yes, management can be responsible for increased number of bugs in code, both through dictating conditions of employment, and/or demanding too many features at too quick a dev pace.

    Think about it. More man hours for fewer dollars. Assuming just as much gets done during the additional hours (a very shaky assumption), a clear win for the company (at the workers' expense), at least in theory. After such a move, the only reason for workers to stay would be they can't get a deal sufficiently comparable to what they had before elsewhere, or they are so loyal that they will not. After all, they could switch employers, and the new employer could do something similar as well, so for an employee, there are measures of risks involved; however, if going from 8hour days to 11 hour days, that's essentially a 35% increase in work duration, AKA a 35% cut in average pay per hour worked. That is probably a large enough disparity to eventually tip the scales for a fair number of people.

    How willing would you be to switch employers if someone offered you slightly better pay to work 29 hours a week, instead of 40?

    Employee morale will also suffer, and probably loyalty as well, unless you can do something to promise employees their extra hours commitments will be worth it to them.

    Otherwise.. to improve profitability of the company -- why would they want to? Employees are paid to do their job, which requires skills that have a market value. To survive all companies must be profitable eventually, but workers' skills are transferrable, and without skin in the game, employees are really just mercenaries with little major to gain (or lose) in the long run based on profitability... the best mercenaries are liable to find another army to join.

    Employees, especially engineers are usually not paid directly to work on company profitability, except certain employees who are managers paid to allocate resources.

    So overall company "profitability" is a very poor measure of most employees' performance.

    If the employer does not make recompensation or flexibility obvious for such a demand, expect the employees with the best resumes (the ones that can most easily find work elsewhere quickly) to leave when the boss suddenly demands more hours; possibly without the courtesy of advance notice, if the employer is changing the condition of employment by immediately adding many hours they have to work without additional pay, they have a right to do so, as their former boss dishonoring their conditions of employment, and th

  224. Have 'em grant some options and feed the hungry. by Ungrounded+Lightning · · Score: 2

    10-11 hour days? No problem.

    Just have 'em write options for 1/10th% of the company per person with an exercise strike cost of about %5,000 to $6,000. And serve nutritious munchies (not salt-crunchies and pop) all day and a dinner buffet on the company dime every evening - with no OBLIGATION to stay after.

    Then they're in startup mode and most of the engineers will voluntarily stay for an extra 2 to 4 hours per day.

    (The food is especially cheap compared to hiring enough extra employees to work the extra hours, plus the still more extra hours and extra management needed for the communication inefficiency with a bigger work force.)

    But expect 'em to work that much time on a startup without options? I laugh. You can get away with it in an established company with an exceptional benefits package. But the people who would stay at a startup for that long without a cut of the pie are the ones who couldn't get a position with a startup that would cut them in.

    Pay the workers or kiss 'em goodbye.

    --
    Bantam Dominique roosters crow a four-note song. Once you've heard it as "Happy BIRTHday" you can't NOT hear it that way
  225. Oh wait by Ramirozz · · Score: 1

    If there is an specific goal and people is motivated they will cope with it for a short time but the correct answer is NO, it is not the right thing to do. I mean you can do the favor for a couple of weeks if it is for a deadline but working like crazy ... and until the company is profitable... by the way, when and how it is profitable because maybe profitable means to work 11 hours a day for an entire year. If profitable means 1 month of 11/24 hs work with no pay, ok but there must be something in return at the end, written.

    --
    http://www.quasarcr.com/
  226. Actually by scosco62 · · Score: 1

    I'd have no problem if - There was a committment of some sort of additional benefit once the company is profitable - The 10 hours were something I could control. In other words, I'd like to come in and start at 7, eat at my desk and leave at 5 or 6. This actually would beat my last gig, which was 15 hours a day which they controlled...in other words 10PM conference calls on Sunday nights, etc. Even that wouldn't have been huge - but that was considered baseline. Left that company, and the new gig pays significantly better.

  227. Lie by ckedge · · Score: 2

    Lie. Tell him it's a wonderful idea. Wait for everyone else to quit. Make sure you fake working from home 7-11 so it's theoretically possible they think you're actually working from home. Dazzle them with technical explanations as to why implementing the features are taking so much effort. You'll be last man standing, still being paid, but not working hard.

    Then ask for a raise.

    He's asking for permission to fuck you.

    Fuck him.

  228. if they need programmers to work 10-11 hours a day by oliverthered · · Score: 1

    Then they really need to get a load of new programmers in and kick out the people who are steering things.

    A few, well targeted new features that can be expanded on, once you have customers for them willing to pay is a sensible idea.
    Having a code base that solid and a product so slick you get new customers when your existing ones say how fucking excellent you are will get you much further, and also should make adding those features as painless as possible (especially in the future once you have a few more customers, and your spending all your time fire-fighting a crap code base, when you could just have built upon it and really not given it too much extra thought cos it just works).

    One way to get some features in that people actually want is open source, or parts of. Plugin and scripting engines etc... And value added, expensive, commercial biased ones on-top of a base product, and a load of community or even third party commercial ones under a licensing scheme.
    Now Microsoft added new 'features' to Java and IE etc... but that just got them a period of vendor lock-in based on a monopoly. Now-a-days people are going for browsers based on polished code and design and have an array of third party plugins they can have. But loads of features.... Don't we call that bloat and it's been getting slammed for donkeys years.
    10-11 hour days just produce shit that's going to take ten times as long, if not more to clean up. While you could be working on building a loyal customer base and selling a solid product that new customers are happy to invest in and so your company will grow.

    --
    thank God the internet isn't a human right.
  229. Too Late by hairyfish · · Score: 1

    You've already missed your chance. When your boss (or anyone) asks you something ridiculous you need to laugh very loudly in his face immediately. The effect is all in the timing. A delay in your response makes him think that there is some possibility of making the idea work.

  230. Charity by lexcyber · · Score: 3, Insightful

    I answer this as I answer anyone asking for this kind of work conditions.

    If you want charity, go to a charity organization. Don't work for free, end of story.

    I have something to sell (my time) employer need something (my time) and he or her should pay for it.

     

    --
    - To understand recursion, we must first understand recursion -
  231. Dangerous sign here! by Will+Steinhelm · · Score: 1

    How many hours per week are you going to work to try and find a technical answer to a business problem? I've been in a startup or two in my time, and I must say that you can't create enough features to make up for a bad business plan! There are hard questions that need answers here: 1) Why is your software not selling with the features the business plan originally called for? Is the software too expensive for the target market? Does the software solve a problem the target market doesn't really have? 2) Do you have more reliable knowledge of the target market with the new feature set than you did with the original? Or, are you shooting in the dark? 3) Do you have a list of customers who will be interested in the software once a new set of features are created? 4) If you think the software is valuable, are there other business-related reasons why it's not selling? Bad licensing? Unattractive terms? My experience is that bloating software no one is buying with features just creates bloated software that no one is buying. There is something more fundamental that is wrong here.

    1. Re:Dangerous sign here! by MightyDrunken · · Score: 1
      Exactly!

      First thought is, will adding new features actually be productive? I sense that the problem is probably not a lack of features but either poor selling or a small market. Adding more features will not fix these business problems.

      My 2nd thought is that if you are asked to work 10 hours day it has to be for a limited time as it is not sustainable. Therefore you need a good reason and a goal. If this deal is open-ended what is most likely to happen is all this work generates no extra revenue and burnt out workers.

  232. Who has the upper hand? by PowerVegetable · · Score: 1

    Most of the posts so far are of the "you have the upper hand; demand compensation or bail" variety. While this is reasonably sound advice, it all comes down to your current situation. I'd say:

    if you're comfortable changing jobs and potentially moving to a new city {

              Propose that you deserve a share in the company, and as a fallback refuse the overtime.

              if that conversation gets adversarial {
                    Smile, agree to do your best, and look for a new job.

              } else {
                    sweet. You got what you want, make sure its a project you're willing to love and put your heart into it.

              }

    } else {
          Suck it up, you're stuck where you are until you find your confidence and feel comfortable with the nuclear solution.
    }

  233. The answer to the question is simple... by Anonymous Coward · · Score: 0

    I quit... If you were to tell him, that you wanted to work only 5 hours a day and get paid for 8 because you're not feeling as well as you should, he's laugh as you. Why should you care if his company isn't profitable? It is a job - you have no stake in it other than trading hours for dollars. He wants a better deal - that's all. Usually, that is the sign of someone who doesn't understand how to run a business - either way, you should start looking for a new position, since he'll go belly up no matter what you decide...

  234. How to get the most work out of your programmers by Will+Sargent · · Score: 1

    I spent a bunch of time researching this and figuring out "how you get the most work out of programmers."

    What it comes down to is that there are no shortcuts. Treating your programmers well is the best way to get the most work out of them. That doesn't mean pampering them, but 10 hour days are just going to hammer them if kept on for more than two weeks.

    Here are the blog posts:

    http://tersesystems.com/2007/08/16/getting-work-out-of-programmers-part-1

    http://tersesystems.com/2007/08/20/getting-work-out-of-programmers-part-2

    Good luck.

  235. Frankly it sounds awful by nixNscratches · · Score: 1

    ---
    we are a startup with almost a year live. None of the employees have ownership/stock and all are salary
    ---

    No one is invested in the future of the company or what happens to the product because no one is going to be rewarded if things go well. Without ownership or profit sharing of some sort, no one who is worth anything will stick around to work 11 hour days unless the work environment is so amazing that they can get compensated other ways. The reality is, without profitability, those alternative means of compensation (extra hardware/software budget, extra flex time/vacation time, etc) won't hold up for long. It sounds like you are working for someone who has read Spolsky but really has no idea what he's on about. Does your SDLC pass the Joel test? (one step builds, testing, source control, bug database, etc etc). Are you working on brand new computers with at least 2 big monitors and more ram and storage space than any reasonable person should ever need? Do you get to set your own schedules as long as you are meeting deadlines/goals/pushes? Are you in offices or cubicles? If cubicles does everyone have a good pair of headphones? Are the cubicles or offices big enough? Is it acceptable for people to take a break and surf slashdot/Youtube/CNN for a few minutes when their brain buffer is blown and they can't concentrate? I'm not talking about come in and surf for 10 hours, but is it an environment where everyone has to be ultra careful about what's up on their screen and makes extra effort to look busy or stressed out enough to be taken seriously or is it the sort of place where people are treated like adults and given the benefit of the doubt as long as they're getting their commits in, QA'd, and past testing by the next milestone/goalpost/sprint/push/whatever?

    If you are working for a startup, you really should believe in and be passionate about the product and the company and they should be passionate about you and your team! If it's really such a great idea there ought to be room for ownership and compensation for everyone involved on the ground floor and even the first couple of floors. People are what make a company great. It takes strong leaders, it takes a lot of faith and inspiration in what you are doing and it takes talented and hard working teams who are united in a common goal of making the best damn whatsy-whosit that's ever been dreamed of.

    From your post it sounds like you're talking about a half baked company with tolerable but not stellar management and whatever talent the going market rate could buy. Which can be anywhere from pretty good, to so-so to absolutely dismal depending on a lot of factors.

  236. Until the company is profitable... by gd2shoe · · Score: 1

    ...until the company is profitable.

    Uh, yeah, whatever. Things like this NEVER revert. Even if the boss doesn't realize it, he's discussing a permanent change. That salary had better be darn good.

    --
    I won't join Slashcott. OTOH, If Beta goes live, I just won't be back until it's fixed. Sorry Dice.
    1. Re:Until the company is profitable... by scaryjohn · · Score: 1

      The coach said, "You're gonna run on this track until I get tired!"

      Sorry the company isn't profitable yet, I just voted to triple my salary. Looks like more unpaid overtime for you!

      --
      One might ask the same about birds. What ARE birds? We just don't know.
    2. Re:Until the company is profitable... by Anonymous Coward · · Score: 0

      >That salary had better be darn good.

      Well, if all your peers have been out of work for months, and your choices are to either join them or stay in a hostile job, it's not down to salary.

      People are literally and I mean *openly* using the employment crunch as a business advantage. I know business owners who will come right out and say *to their employees* that the reason they can implement some of the policies they have is exactly because of the soft labor market.

      If you have a year's worth of your living expenses sitting somewhere, it is easy to confront these kinds of issues. I think people should adjust their goal from any concept of "retirement" to that, actually: Zero debt and a year of living expenses. That is the person who can tell the boss in TFA what a fucking idiot he is, and by that I mean using the words "you are fucking idiot."

      If your boss knows that you're sitting on a year's worth of expenses, he's not going to fire you, he's going to do everything he can possibly do to persuade you to invest that money in his company.

      But the sad fact is so many people have zero funds and many have a year's worth of expenses in the red. It's amazing how liberating it can be if you actually make an effort to change this situation, but it can be extremely painful to start like quitting an addiction.

      If you had a years worth of expenses in the bank, and I mean separate from your investments, IRA, 401(k), house equity, vested options etc., but really a fund set aside for that exact purpose, you wouldn't ever put up with a hostile workplace. A year is hard to get to. So start with a week. Then a month. "Do without" every time you are tempted to touch that money.
      You will be surprised how quickly you get to the 3 month mark. Don't even start working on debt until you get this going, and then don't use it to pay off debt.

    3. Re:Until the company is profitable... by BoberFett · · Score: 1

      The company I last worked for did layoff after layoff, increased duties of remaining employees to compensate, and cut salary by 10% across the board. As a decently paid manager who actually respected his employees, I ate some of my departments cuts, with the lowest paid guy not getting a pay cut at all. Amazingly, the owner showed up one day in a brand new Mercedes. I've had enough of working for asshole. If I'm going to work for an asshole anyway, it may as well be me.

    4. Re:Until the company is profitable... by The+End+Of+Days · · Score: 1

      Just out of curiosity, do you see anything wrong with workers openly using a labor crunch to negotiate better terms, or is it only evil when business people do it?

  237. Death Marches by waterford0069 · · Score: 1

    Point your boss at this article by Joel and have him search for "death march": http://www.inc.com/magazine/20071101/how-hard-could-it-be-five-easy-ways-to-fail.html?partner=fogcreek

  238. How to increase "working" hours by SmallFurryCreature · · Score: 3, Interesting

    This situation is not unusual. But what bosses forget is to enable their employees to WORK more hours rather then just ordering them to do so.

    We single geeks waste a lot of time. Do you make breakfast? You COULD be working already having skipped the rush hour making your commute faster IF your boss served breakfast at the office.

    Same with doing the shopping. Hire a teen to do it for your employees and they don't need to rush to the shops at the last minute.

    Expensive? Not at all, sure it costs a bit of money but the hours saved not just in time but in frustration your employees will vent during the day is huge. THINK of it. How many hours a day are wasted with people complaining about their commute? Enable them to escape it, by leaving earlier/later, and the complaint time is gone and you get a happier employee.

    Same with other trivial stuff. Arrange for someone who can do the waiting in line bits. You know, like a secretary. Who does call the energy company to handle the bosses complaint about his personal bill because that time could be better spend on more productive work.

    Want more out of your workers? Reduce their non-work load. A person has 100% energy, anything not spend on work is a waste. How many of you have taken a few hours off to take the car to the garage? Have the office flunky do it and gain some productive hours.

    Same with the office itself. If a programmer has to load paper into the printer he ain't coding, not thinking about how to solve a valuable problem. So have people to do that.

    It really ain't complicated. Get your development team a secretary. Watch productivity soar.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

    1. Re:How to increase "working" hours by coolgeek · · Score: 1

      I agree. And one of the places I worked where we kicked the most ass, they ordered lunch every day. We would usually eat in about 20 minutes, chat for 10-15 and get back to work. Occasionally, the odd one of us would nod off for a nap for a half hour.

      --

      cat /dev/null >sig
  239. "It depends", as in most things in life by CAIMLAS · · Score: 1

    Let me start off by saying: a universal 50-hour work week, for an IT type position, is stupid beyond belief. Your manager/owner is an idiot for even suggesting such a thing, and apparently does not understand others all that well.

    Most people do not thrive on such hours; they flounder and fail. It doesn't matter if it's manual labor, doldrum sales work, or polishing the brass on the Titanic (which this sounds oddly similar to). IT work, specifically, seems to be particularly prone to 'fail' when its workers are grossly over-extended for long periods of time (ie, greater than 2-3 weeks).

    You sound like you are a relatively small company (under 50 employees, though probably fewer than 30 from the sounds of it). What I would personally suggest is this: be flexible, and do not try to be a larger company before you are. If anything, preference "small, flexible company" type behavior: you're small, you've got the ability to do so still. Being flexible, both with your employees and in general, is an incredibly big strength that larger companies only wish for.

    Now, how do you implement such a thing? Well, from personal experience, I think the following might be a good approach (both to the benefit of the employee - making it a favorable/good/preferential place to work):

    * Allow for flexible schedules. Thirty hours one week, 60 the next, maybe a couple days off here and there - who cares? Productivity is not measured in hours worked - that's why they are salaried, isn't it? "A dollar a day" - a set cost - isn't exactly the best intention for putting someone under salary. If it is, please reconsider. Personally (and I'm sure this applies to many others) I'm insanely productive for a week or two of 40-60 hour weeks, start to flag, and then rebound a couple weeks later.
    * give employee incentives for performance, inventiveness, and creativity. If someone implements a new feature in the period of a week that can be deployed, working 80 hours in the process, give them a bonus. If someone works 80 hours cleaning up code (and actually working),
    * give group incentives for milestones met. This might be difficult depending on the structure of your company and the type of product you're trying to release.
    * come to grips that you will be operating in the red until you become profitable, and this may take some time. It may never happen, but doing your best (short of abusing your employees) is the best way to approach it. (Throwing money at things does not fix everything, but it sure helps when almost everyone is strapped for cash.)
    * If deadlines keep slipping, consider finding better managers/management. (If the 'management' is your boss, consider finding another job yourself.)

    Of course, doing these things would likely require that your company has some sort of internal structure allowing for groups of people to be gone at any given time, good inter-department communication, and so on. For instance, the interface group should always have someone on hand for the API group to shoot ideas off of; the API group should always have someone available for the interface group to ask questions of; and so on - however you do it, there can't be gaps in communication.

    With flexible schedules, it will also obviously be important to keep communication going between independent members. Shelling out a little cash for company smart phones, or some sort of integrated communication system (Exchange, Zimbra, whatever) might be a good idea.

    Forcing your salaried programmers to work 50 - even 40 hours - every single week is, well... foolhardy. Anything else is up for debate. Please do consider that people work to live, not live to work: they have families to whom they have responsibilities, desires they which to meet, and lives they wish to live. Leaving the office at 7PM on a Friday is not likely one of them.

    --
    ~/ssh slashdot.org ssh: connect to host slashdot.org port 22: too many beers
  240. What a bunch of pussies by coolgeek · · Score: 1

    I've been putting in 10+ for over 25 years now. In my day, we never even conceived of less than 10 as reasonable. And that didn't include a one hour lunch, which was the ONLY time we would fuck off maybe playing some ping pong. Take a look at Apple. Most of their guys are doing 90 hrs / week. And it shows in the refinement of their products.

    --

    cat /dev/null >sig
    1. Re:What a bunch of pussies by thaig · · Score: 1

      Better to be a pussy than a sad loser doing it for free :-)

      --
      This is all just my personal opinion.
    2. Re:What a bunch of pussies by gripdamage · · Score: 1

      Totally man. It's like everyone here is from some other planet. I've been programming in a corporation for 6 years, and now I know many professional programmers all over the country. A few work 8 hour days. The rest of us are envious. 10 is the norm. This website is full of posers.

  241. They have to send you an offer that you accept. by Anonymous Coward · · Score: 0

    Did anyone ask during the interview process how many hours of work per week is expected?

    When negotiating salary and benefits before accepting the offer, did you ask to become a stakeholder?

    Unless you are paid consulting rates by the hour, management's first offer will specify an annual salary and benefits where you get paid the same amount of money whether you work 37, 74, or 90 hours a week.

    There are lots of folks willing to put in the time, but they may still like you better.

    Do not work at a shop that didn't make you feel comfortable asking those questions, if you need to ask them.

  242. work hours by Tom · · Score: 1

    My current boss asked me what I thought of asking all employees to work 10-11 hour days until the company is profitable

    It's a horrible idea, and I know what I'm talking about, I've got the professional background.

    Long work hours are way overrated, especially for activities requiring thinking, problem solving and/or creativity. Chances are very good that it will lead to no improvement at all, since those additional hours are spent creating more problems and bugs that need more additional hours to solve.

    Time does not feed linearily into productivity. If you force people to work long hours, you will find them creating more breaks. You can't stop them doing that, because they don't even notice themselves. But they will start to go for coffee, WC or smokes more often, or simply space out right at their desk. And in the end, you aren't after longer hours just because, you are after higher productivity. Improving processes (yes, I know I start to sound like a consultant, but that part is true), reducing waste time (like most meetings), raising employee motivation and other things like that are much more likely to increase productivity than longer hours are.

    --
    Assorted stuff I do sometimes: Lemuria.org
  243. Take it from me - It's not worth it. by Anonymous Coward · · Score: 0

    I worked those hours daily for a long time in a high stress environment (weekends too). Not only did it completely burn me out, I have serious health issues because of it.

    Take care of yourself. No amount of money is worth your health and sanity.

  244. Improve productivity before time by buybuydandavis · · Score: 1

    I'm surprised that more people haven't talked about this. So much of management is braindead when it comes to cheaping out on work environment.

    Get everyone as many 24 inch monitors as they want. Max out RAM. Get a site license to a technical library. Give programmers some freedom to order tools. Make sure that people can work remotely without hassle.

    Have decent meeting rooms with a dedicated box for remote desktop, and monitors or projectors. It's crazy how much time is wasted tracking down projectors, carrying equipment, plugging it in, and getting it to work.

    10 people at a meeting. 5 minutes fiddling with setup. Meeting after meeting. Do the math.

    If you require a sprint period where people have to work overtime, end the period with a cheap lunch on friday and tell them everyone has to get out and go home.

    Have meeting hours and "Do Not Disturb" hours for programmers. Encourage more team collaboration, pair programming, and mentoring. Encourage HOWTO wikis. Encourage lunch time tech talks. Make secure desktop sharing software available, and encourage it's use.

    Food. Food. And more food. We're dogs and monkeys - give us a little biscuit for a buck, and we can be quite pleased. Protein shakes are good, because they're tasty, can replace a meal, and you can eat them while working.

    Be flexible on time. Have standard core hours, but otherwise flex time. Make life easy on people. Allow packages to be delivered at the office. Stop the idiot policies against using computers for "personal use". I also use my internet, cel phone, and computers at home for business use. Let's all get over it.

    Make work an opportunity to improve your skills and work habits, instead of a time to be chained to an oar as a galley slave. Treat people like they're professionals who want to do a good job, write good code, and get good at what they do. Treat them like they're part of a team and want the project to succeed. Help them to do it.

    1. Re:Improve productivity before time by LarryFeltonJ · · Score: 1

      Good answer, and one which cuts to the chase. It's important to keep focus on what the company is actually trying to accomplish with any particular number of programming hours. The silly macho "I've always worked a gazillion hours a week" responses miss the point entirely. I've often worked in environments where people put in 14 hour days and did 2 hours (or in some cases less) worth of productive work. I'd rather have 6 hours of a programmer's undivided focus than 12 hours of internet browsing and sports talk.

  245. Union, Yes. by Animats · · Score: 1

    This is the point at which you organize a union.

    This boss probably has no clue, so his startup probably isn't going to succeed. Most don't. What you make in this phase is all you're going to get.

  246. Get out your resume by TheSync · · Score: 1

    Get you resume together and get another job ASAP. You boss is delusional, the company is going down. Nothing you can say to him is going to change those facts.

    It will be easier for you to get a job before you are laid off.

    [from a former start-up veteran]

  247. Manufacturing Software by Douglas+Goodall · · Score: 1

    I have worked in all sorts of situations. In some, the environment was so stimulating I couldn't wait to get to work in the morning, and sad when the day was over. Most software people I know have gone through the same process. Young people go to work for older people, work on handshake, verbal promises, no written specification, with a schedule written by someone who is clueless about how long things take. Ego powers them through a project or two, but don't realize several things... Youthful energy doesn't last forever, good health doesn't last forever, business people often tell you whatever you want to hear to keep things going. This sort of behavior can get a startup going, until the hammer drops. The IRS comes through and you find out the employer who said he was paying you under the table has 1099'd you and you owe big bucks. The company incorporates, and the new accountant tells your boss you can't be paid under the table. The boss tells you accounting says you are what's called an exempt employee and cannot be paid overtime. Eventually you get a little smarter and you ask for a royalty, but the boss is still one step ahead of you and you accept a percentage of the net, not the gross, but you don't get to say anything about expense control, and since the boss is driving a mercedes and always flies first class and always seems to have plenty of coke, there is never any profits, and your royalty isn't worth sniffing at. Then you get smarter and you ask for stock. The boss agrees, but doesn't tell you there are different kinds. You are thrilled to get 10,000 shares but don't realize those are non-voting shares and the boss has fifty million shares. When the company needs some money, they issue another hundred million shares to sell to clueless investors, and your 10,000 shares get diluted out from under you, and you don't find out until later. Eventually vesting times come and you have to fork up money to buy the shares at promised option price. Soon afterward they issue more stock and the actual value of your stock becomes a fraction of what you paid. Then they need a marketing VP, and he wants 10 million shares also, then the CEO, he get 40 million. Then the boss feels he needs to hire ten more people, and then they need to move into bigger digs. The boss discovers it's not what you own, but what you have the use of, so he leases a rolls (he needs it to impress potential clients). Meanwhile you are working on a 286-16 and the salesman is carrying a state of the art pentium notebook, and he gets a leased car too. The boss declines to buy you that $200 software toolkit that would make your job easier because accounting says he needs to watch expenses. Then they need to drop $40,000 on a set of magazine ads, a full page each week for 20 weeks in PC Magazine. The boss tells you he has to wait a couple of days to issue checks because they are waiting on cash flow. Then a few days later, you go to work, and the place is closed. you can't even get to the computer you brought from home to use for work because they couldn't afford to get you one, and it takes a while for you to wrangle it away from the creditors who want to liquidate any assets in sight to get some of their money back. This scenario is not just some story... It happens every day in silicon valley, and berkeley, and anytown, USA. It only takes a few of these experiences and you start to learn more about contracts, what you will and won't do for money, or promises of money, and to "Get it in Writing".

  248. Welcome to life as a pro by Anonymous Coward · · Score: 0

    Most startups fails Startups are all about taking risks. Typically, you work your ass off for stock options and BELOW average pay. Most of the time you'd have been better off working for typical pay at a non-startup. Most startups fails

    BTW, you're a salaried employee. 40 hour weeks don't exist for salaried employees.

    40 hour weeks are for hourly employees.

    I would never hire an engineer, programmer, scientist, (you get the idea) who expected to work 40 hour weeks.

    Welcome to the craft. You're going to work long hours and if you're any good, you'll advance to pay levels and job conditions that make it worth while. But if you don't think so, you're welcome to go.

    It's amazing that you didn't know that when you signed up.

    It's also amazing that you agreed to a job in a start up without either stock options.

  249. SF Guy by Anonymous Coward · · Score: 0

    Tell him to go fuck himself and find a better job. I'd spit in his face on the way out.

  250. Tell him to read ALL of what Joel Spolsky says by ebbe11 · · Score: 1

    What should I say to him when we talk about this again?

    Here

    That should at least give you:

    • Private offices
    • A good catering arrangement
    • Decent computer stuff to work with
    --

    My opinion? See above.
  251. Answer is obvious, but think of this... by theSpartan · · Score: 1

    I do realize that this is a business/job decision. I would say "Hell no!" quickly as my personal life is infinitely more valuable to me than my work life. However, for all the people here saying crap like "optimum productivity" or "studies have shown that the best work comes in..." or whatever blah blah I'm reading, I would like to remind some of you who grew up during the BBS days and watched Slashdot (or Linux when it was still primordial) to think of all the great software written by very passionate coders who are "legend" for "staying up drinking Mountain Dew for 20 hours to find the solution" or whatever the hell nostalgic memory you have. Seems to me many people here will brag about doing this as if they had seen Nirvana, but would resist doing it with petty excuses when they are asked or paid. Hmmm.

    --
    ...used to be a library...now it's just a mind-cemetary
  252. No way by Anonymous Coward · · Score: 0

    I would put in those kind of hours If i know that it could save a already good running company from disaster due to some really rare situation. I would also put in those ours as an owner of a startup, but I wouldn't expect anyone on salary to do the same. If he wants 10-11 hours for a startup, ask for a share in the company.

  253. Do you care if the company survives? I hope so. by Anonymous Coward · · Score: 0

    Do you want to help build a sustainable company, or do you just want to suck as much money as you can out of anyone who will pay?

    If the company isn't profitable, perhaps there's a reason your boss is asking for help. How about you take responsibility,pitch in, and help make a sustainable company.

    Sometimes, life is not perfect. Do what is necessary to ensure that everyone around you has a job, too.

  254. Since he asked... he opened the box. by niftymitch · · Score: 0
    Because he asked it is clear he is making a change to an existing contract/ work agreement without offering compensation.

    One of the test for an exempt from OT employee has to do with the lack of a schedule (i.e. time clock). There are other tests but this one is important.

    Since the company is not profitable it is silly to demand more $$ but it is not silly to demand compensation and considerations. You might get title to the chair, laptop, and other assets in lieu of OT compensation.

    Bottom line if the company is not profitable ya all need to make an honest assessment to see if the company can honestly become profitable.

    It gets tangled when the bank does not know. I have seen legal actions follow executives cross country where the company obtained loans from a bank based on cooked books.

    Filing for bankruptcy does not mean closing the doors.

    Employees should know how powerful a labor lean can be.

    Run when the CEO has his girl run out and get his check certified at the bank --- then all the other checks bounce.

    Long days can be more productive but not for sustained periods of time.

    --
    Truth is stranger than fiction, but it is because Fiction is obliged to stick to possibilities; Truth isn't. Mark Twain.
    1. Re:Since he asked... he opened the box. by Hognoxious · · Score: 1

      Employees should know how powerful a labor lean can be.

      What if they aren't that way inclined?

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
  255. The Simple Answer: by chromatix · · Score: 1

    If you make everyone work 10-11 hours a day, you will get LESS useful work out of them than you did at 7-8 hours a day.

    There are several reasons for this. The most important ones are:

    - Working longer hours makes people tired. Tired people make mistakes. These mistakes take more time to be found and fixed.

    - Working longer hours makes people tired. Tired people slow down. Thus any given feature will take longer to implement.

    - Working longer hours gives people less time at home with their families, hobbies, sleep time and general de-stressing. This tends to make people depressed. Depressed people are more likely to slow down and make mistakes (see above), and might even quit on you.

    - People who work longer hours will demand overtime pay, in some form or other. It is cheaper to hire more people at normal working hours.

    --
    --- The key to knowledge is not to rely on people to teach you it ---
  256. Unfair request by Anonymous Coward · · Score: 0

    If there is no even hypothetical pot of gold at the end of the rainbow then your boss is asking for a lot more of your most precious and irresplaceable commodity, your time, for no more compensation current or future. He is thus greatly devaluing the worth of your time and efforts by demanding more for the same money. I would point out that he is grossly out of line. He is effectively changing the terms of the contract. That said it is pretty common for me to work around 50 hours a week when I care about a project regardless of whether there is more money. If the project itself doesn't turn you on and there is no more reward then I would say no. He does mean 5 days a week right? If he also means at least one weekend day more often than not then tell him to take a leap. The only one your extra work would benefit in that case is your boss and other equity partners. Share the wealth (if any) or stick with the agreed contract.

  257. Hire more staff by dirknbr · · Score: 1

    Hire more staff

  258. Is the business even viable? by Anonymous Coward · · Score: 0

    So the staff are being asked to significantly increase their input into the business "until it is profitable"?

    To me that strongly suggests that the business is not viable - certainly the business plan to which it has been run for the first year was simply wrong if they now need to ask for this.

    My recommendation would be to get your resume out there. I say that not because you're being exploited but rather because a business being run this way is unlikely to thrive or survive.

    There is no point in asking for stock in a company that doesn't have a viable business plan.

  259. Prediction by pedestrian+crossing · · Score: 1

    I'm vested... literally. I get a damn pension. It's going to be frakkin awesome because it's plausible (fully funded and low enough that it will probably never be cut/fail) and reasonable and it goes on top of social security and the 401k.

    You will be laid-off when you are ~5 years away from that pension.

    So long, and thanks for all the fish...

    --
    A house divided against itself cannot stand.
    1. Re:Prediction by Maxo-Texas · · Score: 1

      Our pensions don't work that way.

      If I quit today, I still get about 50% of the pension. If I got laid off at 62, I would lose 7.5% of my pension.

      However, you need to keep your eyes open at any company and do reasonableness checks. I'm reasonably connected and things are solid for at least the next 6-8 years based on both internal information and external information.

      Management could change any time to something less appreciative and wise.

      Being too negative will hurt your life. I've had a good one so far and it's still good now. This is a challenging period.

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    2. Re:Prediction by 1729 · · Score: 1

      Being too negative will hurt your life. I've had a good one so far and it's still good now. This is a challenging period.

      I can't say I'd make the same choices as you (I have young kids, and I'd give up a lot of money to make sure I don't miss these important years with them), but I admire your attitude. And the fact that all of us here are even arguing about these issues shows how privileged we are, compared to so many people around the world.

  260. Always answer with a question. by hashwolf · · Score: 1

    First of all ask him WHY he asked you in the first place.

    --
    - "They misunderestimated me."
  261. Sure you can by SpaghettiPattern · · Score: 1

    Sure, 10 - 11 hours programming per day is feasible. With a few constraints though. 1) You have a clear idea if what you are producing, 2) you're experienced enough to know result is imminent, 3) you have many small successes, 4) you are left in peace and 5) you do this with a maximum of 3 to 6 weeks. These constraints preclude doing so for a company you don't own.

    --

    I hadn't the slightest objection to his spending his time planning massacres for the bourgeoisie... (P.G. Wodehouse)
  262. Lines of code by Kim0 · · Score: 2

    Measuring productivity in lines of code is as stupid as measuring health by how much a surgeon cuts.

  263. You need to read Rework, now ! by Anonymous Coward · · Score: 0

    http://37signals.com/rework/ ;)

  264. Obvious answer by 1s44c · · Score: 1

    The answer is "No, not unless you give us a share of the company you greedy, fat, management pig."

  265. A few simple thoughts. by Anonymous Coward · · Score: 0

    Haven't read the article or indeed anyone's comments. Is that wrong? Oh, well. Immediate thoughts that spring to mind are: This is asking a lot from an employee. Involvement in a decision breeds commitment to it. I'd recommend wide, open discussions with all employees. If they feel their concerns are being taken into consideration then they'll be less resistant. If they feel trampled on you'll probably end up with passive resistance anyway and that's not a great way to get productive.

    Instinct also says that more hours doesn't necessarily mean more work. May be better to trim the fat off existing processes and gain productivity that way. Remove hinderances from employee productivity and set out to inspire them, not control them, for instance. (Phil Brook - no account!)

  266. It's quite simple by LSD-OBS · · Score: 1

    Working 10, 12, even 18 hours a day for weeks on end is no problem as long as you have nothing else in your life and you REALLY LIKE the work you're doing. This is exceedingly rare, but I have spent a few years of my life doing just that and it was rewarding in its way.

    However, being MADE to work substantially more than 40 hours a week is counter-productive. The staff tire and become unmotivated, and some will leave, which (as should be obvious) costs the team more time than it's worth in recruiting new productive staff.

    --
    Today's weirdness is tomorrow's reason why. -- Hunter S. Thompson
  267. Succeeding with Agile (Mike Cohn) by mlk · · Score: 1

    Succeeding with Agile has a good second on overtime (pages 287-291). Page 289 has a graph (Figure 15.1) to show your boss. It shows velocity over time while overtime is used. You do get a short term benefit, but at the cost of a long term cost.

    | X-_
    |XXXX_
    |XXXXX
    |XXXXX
    +------
      12345

    Week one shows before overtime and a normal, sustainable velocity.Weeks 2-5 show weeks with overtime. Week 2, big old increase, same with week 3. Mild increase in week 4, big drop in week 5. Weeks 6+ (not shown, post-overtime) you will start to recover and after X weeks you will be back to previous normal, sustainable velocity.

    --
    Wow, I should not post when knackered.
  268. You cannot by MemoryDragon · · Score: 1

    Work for 10 hours than being more productive than with an 8 hour schedule all you get is simply that you burn out the people who work with you. I have been in the industry now for 15 years and this is mostly my personal experience. Your boss thinks in the category of assembly line robots, aka more hours more work done. For people working in creative industries that does not work out that way only for short period of times.

  269. Incentives must increase by Anonymous Coward · · Score: 0

    While it is okay to work hard for your salary, you can't let someone burn you out so that they can get rich. Most likely when you drop dead this boss would not even have time to come to your funeral.

  270. why not call investors ? by Anonymous Coward · · Score: 1

    Seems to me that your company needs more money.

    What your boss is asking for is free money from his employees, as some guys already calculated, the extra time would be worth between 20 - 30 thousands dollars per year, that's the money you would be giving him.

    One option would be if your boss negotiated a form of future payment, like stocks or just plain the amount worth of work in a few years.

    You should also consider that the ideal solution would be your boss getting money from investors, not from employees. This way he could contract more people or just pay you guys more to work for more hours. If I were you I would be worried about the reason why he won't do that, and prefers to ask for money from his (probably) financially ignorant employees.

    One reason is that his whole business is going downhill (for whatever reason), and no investor is willing to invest.

    Another reason could be your boss is plain selfish, and doesn't want to pay back the investor, be in money or participation in the company. If that's the case (and I think it is), it's improbable he will give anything back to his hard working employees, at least nothing worth the extra effort.

    At the end of the day, the market is a way to put resources (be people or 'stuff') for its best use... If your boss can't manage to pay his employees what they are worth while other companies can, odds are he is wasting society resources that could be put to a better use.

    What I mean is, get another job.

  271. as someone who has been on both sides of this.... by Anonymous Coward · · Score: 0

    as someone who has been on both sides of this, I think you should quit.

    I have been both the manager and the managed in situations where it was expected that those not reaping the lions share of the profit perform most of the work and are expected to increase work until the one owning the lions share is happy.

    The truth is that the lion will never be happy, and therefore neither will anyone who works there.

    your time > money > energy.

  272. Tell your boss... by bwcbwc · · Score: 1

    to consult a labor lawyer. As far as I know (IANAL), if you require your workers to work x number of hours they no longer qualify as "salaried, exempt" employees under US law. At which point you have to pay overtime over 40 hours/week. Your boss might get the project done but bankrupt the company due to lawsuits.

    And if this is a startup and no one has any stock options, no wonder no one is working 10-12 hour days...Tell the ownership not to be such cheapskates. Working for a startup carries risks to the workers, since odds are the startup will go under. so they deserve a cut of the ownership on the off-chance the company succeeds.

    Meanwhile, start looking for a new employer. You're working for management with a short-term mentality at best.

    --
    We are the 198 proof..
  273. First and foremost by Anonymous Coward · · Score: 0

    Code quality goes down as work hours go up!

    You can do a limited stint, where people can work for extended periods for a short while, a couple of weeks, this works great if everything is planned out and everything can be implemented and tested without the need for external contact. But...

    If you have not planned everything out and is doing some critical design work in this time, it will most likely fail due to the stress level taking priority over quality, the "getting it done" syndrome.
    If you extend the period beyond a few weeks (Not considering employee motivation here) you end up with worse and worse quality code and sloppy tests. This is the upgraded "getting it done" syndrome.
    Motivating employees is a whole other matter... Many and varied steps can be taken, but it is up to your unique situation to figure it out... Increased salary works somewhat, a paid-for holiday after the stint I have found useful in my own company, giving out extra options or even shares for the extra work might also be a good idea... Do note however that shares and options only work if there is a positive feedback going on from management... In your described situation where it is to save the company, this might not go down well... (Work many extra hours for some weeks, get "paid" with worthless papers if it fails... Where do I sign out?)

  274. What your boss said vs. what he meant. by Mysticalfruit · · Score: 1

    What he meant was this:

    "Listen up... we've been live for about a year and this shit it getting old. I was really hoping to sell this whole adventure for a tidy profit and get the fuck out of dodge... So... I'm gonna need ya to come in on Saturdays... In fact come in on Sundays as well... Since you have no stake in the company you are expendable and the moment the ink is dry on the purchase and sale expect to be shown the door with zero fan fair. Now get your asses to work and make me a {million,billion}aire!"

    I find it rather scary that your boss is so clueless on how to grow the business that he's grasping at straws. I guess the whole concept of actually talking to your customers and perspective customers on what improvements they'd like in the product must seem crazy.

    --
    Yes Francis, the world has gone crazy.
  275. this tells me the company is in trouble by Anonymous Coward · · Score: 0

    We have near 10% unemployment and the company is losing money. You need me to work alot more hours so that the company can just turn a profit. Then maybe I can keep my job so the company does not go bankrupt and you get rich.

    This just tells me the company is doing poorly. There are people who will sense this and work hard since they want work. These are the types of people who don't like to leave, particularly in a bad economy. Then there are others who will immediately start applying for other jobs. However, given how poor the economy is they may be stuck.

    I would be looking to get out. At best, I would pretend that I am working these hours without really working.

  276. Tell him by Anonymous Coward · · Score: 0

    there's a big difference between kneeling down and bending over.

  277. Gripping hand by Anonymous Coward · · Score: 0

    And I'll bet you can't quote the source for that meme.

    1. Re:Gripping hand by Surt · · Score: 1

      You lost the bet. It's the codominium books.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
  278. Answer from Joel Spolsky himself by Anonymous Coward · · Score: 0

    >He read something from Joel Spolsky that said the best way to get new customers is to add new features
    Maybe he should also read what Joel Spolsky said about working more hours per week. See mistake no. 5 in following article http://www.inc.com/magazine/20071101/how-hard-could-it-be-five-easy-ways-to-fail.html?partner=fogcreek

  279. Boss missed the point by gr8_phk · · Score: 1

    Sure Joel is a respected and successful guy. BUT. The linked stuff by Joel talks about when he was a founder working hard to make HIS company successful. There is quite a different motivation there than asking a salaried guy to bust his ass for nothing so the founder can have a successful company.

  280. Get paid by the hour. by zippy590 · · Score: 1

    This situation is exactly why I switched to doing contract work. The more hours my employer wants me to work more hours he pays me for. I've also worked for equity in start-ups, but I got to believe the product will succeed and get in on the first funding round. When they start going for third and forth rounds you have to objectively consider the companies valuation and how much your equity has been diluted. It may make sense to cut your losses and start looking for a new job. As for the number hours a coder can work I think it varies greatly depending on the individual. I can do 50 hours a week with out burning out, but, if I go above 55 hours I can only sustain the effort for a two or three weeks. I can do because I don't have any family responsibilities; I can't imagine somebody with a couple of kids working this much. I wonder if there have be any serious studies on what causes coder burn-out. A lot of the posts talk about the mental effort involved in the job, but after 15 years of programming I find most of the time it's just plain old boredom that gets to me. A brief period of mental activity, where I figure out how to solve the problem, is followed by hours of boiler plate coding. Checking function returns, handling error conditions, logging error messages; that sort of thing. Other things that tend to burn my out are outrageously long compile times and tacking down who submitted the code that broke the poll.

  281. Why the hell not! by Anonymous Coward · · Score: 0

    Why not?
    I run my own business selling a live chat solution to other websites ( http://www.imsupporting.com )

    We worked endless hours.. Sometimes from 7am till gone midnight bringing in new features and more.

    Once we were in profit and the software matured we went to do normal hours again ( sometimes less ) and could function as a normal business.

    Just remember to work hard and play hard.
    Its in your best interest to make it work.

    Good luck.

  282. not a good idea except for brief periods by LarryFeltonJ · · Score: 1

    For relatively short periods of time it's possible to maintain focus on 10+ hours programming days. My observation, though, is that two things happen after it's gone on for too long. First, the quality of the code plunges as fatigue sets in. Second, while the programmer sits at the monitor for the extended hours, less and less real work is done proportional to the time invested. In general, extended hours should be used only to meet deadlines, and developers should be given a schedule which keeps them rested and able to carry on normal lives outside work.

  283. Overtime pay by gravis777 · · Score: 1

    Why do places think they can work people 50-60 hour weeks and pay them like they are working 40 hour weeks? Ask for time and a half for all hours worked over 40 hours, double time if you go over 50 hours, and if you work more than ten hours a day, the company has to provide at least one meal a day to employees. You also need to ask for profit sharing or stock options. Worst case scenario is comp-time, but I would only bring that up if they shoot down everything else.

    If you are asking your employees to work longer hours without compensation, you are going to get burned out employees, and you start experiencing the Law of Diminishing returns (if he is a business major, he will understand this concept). Shoot, you will get this even if you do compensate after a while. Burned out employees lead to stupid mistakes being made, and bugs poping into your products, which could lead to higher costs down the road during your debugging sessions.

  284. My experience by Will_Malverson · · Score: 1

    My employer - a large, well-known company - asked my group to start working 48-hour weeks back in October.

    I gave my notice in November and now have a job that expects 40 hours per week.

  285. No plan, no hope, staring down the barrel. by sgt101 · · Score: 1

    The big problem with this request is that it reveals one of two things.

    Either the business plan is in trouble, you should have been profitable by now, or they can't project profits in the timeframe that they have funding for, or worse, there is no proper plan.

    Either way, they are going bust unless you guys help out. The sensible comments about asking for stock may or may not reveal this, but if they can't have a sensible discussion about where the business stands then its for sure that they are staring down the barrel. If they won't hand stock over then my guess is that they have non left to hand over, if that's the case then they have played thier last card; your job is gone.

    The rational action in that situation is to stay there and get your cheque but be looking for work like crazy.

    On the other hand, if they will talk about stock, will discuss the business plan - this could be an opportunity. Participate if you believe in it.

    --
    --------------------------------------------- "In the end, we're all just water and old stars."
  286. With some jobs you can - others you can't by GooberToo · · Score: 1

    Programming is one of those jobs where adding more hours is almost certain to be counter productive. Study after study has clearly indicated that most programmers are truly productive maybe six hours of their work day. An eight hour work day allows for two hours of various busy work plus planning, documentation, communication, and contemplation.

    Adding yet more hours is going to result in very low quality work, especially if they feel demoralized as a result. So much so that it will quickly prove to be very counter productive. What I typically wind up seeing is, at first, productivity as usual for the first couple of days. Then the fatigue sets in and morale begins to decline. After that, even more work day productivity is reduced and more and more time is spent fixed the mistakes from the day before. It quickly spirals into weekends which further pushes morale downward and resentment through the roof.

    It can work so long as the duration is very short and with a specific goal in mind. But as stated, its very open ended and will shatter morale. As a result, the likely result is an exodus of workers to better jobs where they'll actually be valued and not forced to constantly create and fix a slurry of forced mistakes while giving up their nights and weekends.

    Think about it - how often have you heard some idiot boss come forward and say, "You are all working double shifts and will not be paid for it!", and heard of good results? I've never heard it work for any creative work. Programmers are not assembly line workers and chances are, your workers will find a place which actually understands the difference.

    It really sounds like the boss is a dope. If he needs more sales, the best thing he can do is invest in sales. Without sales, it doesn't matter how many features exist. Sounds like he's pushing the rock up the wrong hill. After all, if he needs more sales, its hardly surprising he to hear he needs more sales. Salesmen generate sales - not features.

  287. ESOP and standing up for yourself. by Anonymous Coward · · Score: 0

    You need to get your employer to convert the company to an ESOP(Employee Stock Ownership Plan), whereby you would be compensated for the extra work through ownership in the company. It would need to be set up so that you get additional shares up front and those shares are fully vested, not after you complete the work. This is a win for the employer as well as it allows additional monetary borrowing opportunities for times like this. That means while you get the initial shares of fully vested ownership up front, he now can get get extra money to hire and incentives(company ownership) to offer to new additional employees. It is also better than a publicly traded company because the original people(and partially you now) are still in control of the company, and need not bow to the whims of investors who only care about the bottom line and not the company and it's people. Remember Wall Street the movie, you don't need that. ESOP may be the answer here.

    The point is you need to be compensated in some fashion. It can't be just a promise to compensate you. The company maybe so far gone you will never get that money. You will get burned in that case. You also wouldn't want a partnership in the company as that would make you liable for anything the owners have already done to get the company in this position in the first place.

    If they still refuse to pay you I would leave. People don't realize that you get older every day. If you are going to put your heart and soul in something you better damn well be compensated for it and I don't mean time and a half. One morning you will wake up and realize you don't have the energy to do things like that anymore and your pocket will be empty, and you will wonder why you were ever so naive. You are being asked to destroy your current relationships with people, ending all ties with your family as you will never be home, and to give up your current state of health. For what? 10-11 hours? let's be realistic, it will be 12-14 hours with a lunch break. Do you commute? 13-16 hour/day total now. Still need to eat and sleep. 22-23 hours gone. You really think your wife will stay with you seeing you only 1 hour per day?

    Let's recap what happens when you are a naive do-gooder.

    1. Destroy all current relationships with people.
    2. End all ties to your family.
    3. Lose your health.
    4. Now you have to pay alimony.

    FYI: Federal laws still prohibit working continuous abnormal above and beyond 40hr weeks even if you are salaried. Only jobs where you are the boss/supervisor, or in an industry that has worked 12 hour shifts since the dawn of time(my job) are exempt. Note that I am paid well though. I will estimate that I make double/triple the amount of what you are making now. But realize that I work every day 12-14 hours until the job is done with 1 ~48 hour shift(yes I'm up that long). Typically 21-25 days straight, my record is 52 days straight, no breaks, no weekends, everyday. Then I get about 2-3 weeks off.

    Do you see my point? I work hard, but I get compensated for it in pay and time off. You need to stand up for yourself and demand the same. Otherwise in reality an 8 hour day at McD's is probably more profitable and rewarding.

  288. Start job hunting. I did. I got screwed. by Anonymous Coward · · Score: 0

    I was asked by my boss to put in 10+ hour days. At first, I debated with him and I eventually capitulated and did what he asked. A month or two went by, and as a single, freshly graduated programmer, I had no problems with this. Then I met my girlfriend (currently my wife). After several months of 10+ hour days, plus an hour each way of commuting, I burned myself out. My brain was mush, my day consisted of work-eat-sleep. I was unhappy. I went back to 8 hour days without telling my boss, and things improved. A few weeks after doing so, my boss, again, approached me and guilt tripped me back into 10+ hour days. The funny thing is that he read the exact same article by Joel and came to the exact same conclusion as the OP's boss. I said fuck no, but eventually capitulated.

    I started handing out resumes and had a few interviews. I got offered a job that tripled my salary (I was making very little money and was considered below the poverty line with the old job). I told my boss to shove the 10+ hour week where the sun don't shine and started my new stress free life as a very small cog in a large corporate machine.

    And here is how I got screwed. Not too long ago my former company got bought out by Google for a heaping sum of money. A sum that had many zeroes following a single digit. Sometimes I wonder if I stayed, how much of those millions I would see. Did most of that money go to investors? or did my former colleagues get it? I take comfort that the amount of money I have made since then allowed me to get married, have many expensive vacations, buy a nice car and 2000sq ft. house.

    1. Re:Start job hunting. I did. I got screwed. by Anonymous Coward · · Score: 0

      How is that "getting screwed"? Seriously, what you have today sounds a hell of a lot better than just a pile of cash.

      It's sad that people these days value money over having a real life.

    2. Re:Start job hunting. I did. I got screwed. by Anonymous Coward · · Score: 0

      I wouldn't of called that getting screwed. Unless you were getting stock as compensation, then chances are you would have seen nothing of that money, other than the privilege of keeping your job.

  289. Other fields would not tollerate such abuse by walterbyrd · · Score: 1

    Try telling RNs that they have to work an extra 3 hours for no pay, and see how fast you have a strike on your hands. RNs complain when they only make 1.5X for overtime.

  290. Build a pyramid while you're at it by Drakkenmensch · · Score: 1

    Asking for everyone to work 3-4 hours a day extra for no extra pay is basically asking for back-breaking slave labor that will only profit the pharaoh. Make a break for it as soon as you figure which of your coders knows how to turn sticks into snakes.

  291. you have an opportunity by Anonymous Coward · · Score: 0

    Small companies dont follow processes.
    Own a critical module, make sure only you can handle that with no or confusing documents.
    update something major in the code, after you write the documents. Ensure that if someone new has to work on this, they need atleast 3 months to understand and make a meaningful change.
    Making all this could take sometime.
    Then do the talking....

  292. A matter of sleep deprivation by howdygnome · · Score: 2

    "Long work hours" to me is the same as saying sleep deprivation. I am a psychiatry resident and have been working 60-100 hour weeks for years. The cognitive and physiological effects of sleep deprivation have been my pet research topic (now in the form of a book looking for publication).

    Are 10-11 hour work days feasible? Biologically, no.

    The cognitive side effects you will suffer go like this;
    1) The frontal lobes of your brain will start to do a terrible job of "executive functioning" and your capacity for multitasking and concentration will suffer for it.
    2) Your ability to learn from mistakes will go down--in your case, you'll fail to note when your code produces unwanted results.
    3) You'll be less able to contain your emotional responses. You'll be irritable and and more likely to catastrophize your mistakes.
    4) The loss of concentration and reduced mood (coupled with poor sleep) will resemble depression.

    Physically;
    1) You are going to have metabolic changes-weight gain and difficulty managing your blood sugar. If you are not diabetic you may face it in the future (Type II)
    2) It is a long term risk for death, typically from cardiovascular causes e.g. heart attacks and strokes.
    3) Your immune system will be impaired. You'll get sick more easily and heal slowly.
    4) Your pain threshold will lower along with your coordination. Get used to spilling hot coffee on yourself.

    Look at what some other Slashdotters have written about their personal experiences with long work hours. Some have already confirmed this anecdotally but it is all supported by research.

    Sleep deprivation can resemble a some psychiatric illnesses such as ADHD and depression.

    So is the 10-11 hour work day feasible? What do you want from your life?

    1. Re:A matter of sleep deprivation by Reservoir+Penguin · · Score: 1

      For a single person 10 hour shifts are quite feasible without sleep deprivation and loss of productivity. Been doing it for years.

      --
      US-UK-Israel: The real Axis of Evil
  293. wow, what a bummer... by hesaigo999ca · · Score: 1

    > None of the employees have ownership/stock
    So why would anyone agree to these working conditions, unless they had incentive?
    Get ready to lose a lot of people this way.

  294. Good thing by IrquiM · · Score: 2

    things like this are illegal in Norway!

    --
    This is blinging
    1. Re:Good thing by Reservoir+Penguin · · Score: 1

      Only because Norway has a small population sitting on top of large gas and oil reserves.

      --
      US-UK-Israel: The real Axis of Evil
  295. Very short term only by scharkalvin · · Score: 1

    Short bursts of overtime to meet a goal are understandable. I've been there where the company needed to get a prototype running for a trade show. We'd put in overtime for a few weeks and get the job done, then go back to the normal rate of burn. If they ask for anything longer, I'd tell them Hell No, unless you are willing to pay extra for it.
    I'd also become religious and insist on not working on the sabbath, etc.....(If they fire you for THAT, they can see you in federal court).

  296. read a little by way2trivial · · Score: 1

    the truth is out there!

    --
    every day http://en.wikipedia.org/wiki/Special:Random
  297. you get what you pay for by Anonymous Coward · · Score: 0

    A startup would need to give me equity stake in the company, or a high salary (not possible for most startups) to work 10-11 hour days

  298. ...might just snap by who_stole_my_kidneys · · Score: 2

    tell him that its a great idea if he doesn't mind when a "button-down, Oxford-cloth psycho might just snap, and then stalk from office to office with an Armalite AR-10 carbine gas-powered semi-automatic weapon, pumping round after round into colleagues and co-workers."

  299. In other industry by Quantus347 · · Score: 1

    Well, I program Control Systems for an industrial construction company. The Construction Industry feels it can reasonably "ask" you to do just about anything in terms of hours, because of the simple fact that the market is saturated and both you and they know that they can replace you if you think about rocking the boat. Let me give you an example: Just this year I was told on a Friday evening (was called at home) that I needed to drive out to boondocks (this bit of it being a few hours away) to be at a Mill Monday morning of a field install; pack for 5 days. Seemed short notice, but fine I'm a team player. Get down there to find out that wasn't the real deal they had made for the contract. I was there working 10 hours a day, 7 days a week, for 7 weeks. Unions exist to protect the employees from just that reason: to protect the employees from unreasonable demands. But their logic is sound in that you generally have to push quite hard for people to jump ship without another boat waiting.

    --
    Common Sense isn't as Common as people think...
  300. My Reply... by Anonymous Coward · · Score: 1

    We are facing a similar situation... "we expect and need you to work 12 hour days, 7 days a week, until the project is done (18 months)."

    My reply... "Well I expected to win the Mega-Millions last year, but that expectation was not met either. Life sucks, but expectations go unfulfilled." Then if pressed... ba-bye..!!

  301. Here's a possible exit by sls1j · · Score: 1

    In my opinion it's time to execute your exit plan. This company is down the tubes and they know it. They are only trying desperate measures that aren't likely to work. It will only get worse, soon they'll have a meeting where they will say we can only pay you half salary, but when things get better we'll promise to make up the difference.... That's what happened to me. And I jumped shipped to the company I'm at now. Who by the way are looking for employees. http://vpi-corp.com/ They are great to work for, have good benefits, only rarely ask you to work overtime, and that's usually because your own code is broken and you need to fix it. Once it's fixed then your off. Good luck on your exit strategy.

  302. Epiphanies by Compaqt · · Score: 1

    > If I got stuck on a problem, I would do laundry, wash dishes, rake the yard, anything else that needed doing, and usually a solution would occur to me while I was doing something else.

    This. Too many managerial types think that development is just something forced, which it can't, no more than trying harder to force a birth when the baby isn't ready.

    Oftentimes, solution just presents itself when your brain has thought it over.

    --
    I'm not a lawyer, but I play one on the Internet. Blog
    1. Re:Epiphanies by Jane+Q.+Public · · Score: 1

      Exactly. This is an oft-noticed phenomenon. But many managers tend to think programming is more like an assembly line, with programmers putting out lines of code on a steady basis. :o/

  303. Bad idea by Dragoness+Eclectic · · Score: 3, Insightful

    That's not the worst idea in the history of bad ideas, but it's pretty bad. Beyond somewhere between 4-6 hours of productive mental work per day, the brain gets tired and your attention and focus goes to hell. Most of us fill out the rest of the day with non-demanding stuff like reading e-mail, gossiping with our coworkers, surfing the Internet, doing paperwork, etc. Push people to work 10+ hours a day and I predict that (a) your best people will suddenly find a job somewhere else, and (b) those remaining will actually slow the project down because of extra bugs and other lost productivity due to mistakes. Or (c), you will ship a bug-riddled, barely-working mess more or less on schedule, like a certain game company is notorious for doing. And lets not forget (d) disgruntled, overworked programmer sells your IP to his new employer or creatively re-arranges your development servers.

    Personally, I wish we'd move to either 6-hour work days or a 4 day work-week. I'd rather have the extra day off than fake working for about 10 hours of the week (that 2 hours of the day where I can't concentrate on productive work any more and do mindless crap).

    --
    ---dragoness
  304. Buy-outs by Compaqt · · Score: 1

    Really, don't they just have to buy out 50% + 1? Do you have a citation for that? (Not doubting, just would be handy for reference.)

    --
    I'm not a lawyer, but I play one on the Internet. Blog
    1. Re:Buy-outs by Anonymous Coward · · Score: 0

      The shares are a legal instrument, so simply "cancelling" them would be fraud.
      What ends up happening is the company gets sold for "$1 and other valuable consideration" and you get your share of that $1.

    2. Re:Buy-outs by Surt · · Score: 1

      I'm not sure about the legality of that, but at best that would potentially give them control over the direction of the company, but none of the tax benefits of combining operations. The 'bought' company is still an existing entity, legally speaking. They'd be subject to lawsuits if they then did naughtiness with the remaining stock.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    3. Re:Buy-outs by Compaqt · · Score: 1

      It's an interesting question, because that basically would mean that entrepreneurs can make all the promises they want to geeks, and then they can totally cut out any group representing 49% of the shares.

      --
      I'm not a lawyer, but I play one on the Internet. Blog
    4. Re:Buy-outs by Surt · · Score: 1

      In the long run, though, it would be less expensive to buy out the shares, which is why, I presume, no one does this. It might well even be illegal.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    5. Re:Buy-outs by xelah · · Score: 1

      I'm in the UK so it may be different, but here it's entirely possible for a majority owner to sell their stake to a buyer without the minority owners being included. (This if for private limited companies, it'd be quite different if it's listed). Being left as, say, a 10% owner in a company owned 90% by someone else is not too good. The 90% owner could, for example, issue lots of new shares to themselves for very little money and dilute you, or transfer money out of the business through specially priced contracts with other companies in the same group, or by paying salary to themselves, rather than through dividends. Or maybe you have 2% and it's easier to buy you out properly than play tricks and lose staff morale. A minority stake in a company owned by a hostile majority shareholder may turn out to be worth whatever that shareholder wants it to be worth.

      If you're investing in a private limited company you should form a shareholders' agreement between all the shareholders and the company. This should specify that the majority owner(s) must not sell to a buyer without the minority shareholders being offered the same terms. It may also specify, in exchange, that the minority shareholders must agree to sell in these circumstances. It should do a lot of other things, too - such as specifying what happens if an employee leaves, limiting rights to issue new shares without you being offered them in proportion on the same terms and a whole bunch of other things. It should also say how many shares there actually are. Look them up. They'll be different in the US but I'd be very surprised if they didn't exist. Beware, though - enforcement isn't automatic and they may just go ahead and ignore it.

      I'd say that shares in a private company are not worth much unless you have some power to defend them - probably by being important to the company in a way other than just your shareholding. If your day to day relationship to the company remains one of employee then expect to be treated like one.

  305. Doesn't mean more work by jbmartin6 · · Score: 1

    It has been my experience that a given person will only do a certain amount of work regardless of how much time he/she is in the office. The boss should be asking how they can motivate people to work more productively rather than assuming that more hours equals more work.

    --
    This posting is provided 'AS IS' without warranty of any kind, implied or otherwise.
  306. My 2 cents by dayton967 · · Score: 1

    There are a few issues at stake.
    #1) Some locations may have manditory over time levels, so after 8 hours they must be paid over time, or face civil suits, and fines.

    #2) Some employees will burn out, and burn out fast.

    #3) Unhappy employees = Lower Quality, which ultimately equates to higher long term costs.

    #4) Loss of employees, and high turn around rates, which will also add to long term costs.

    #5) Most programmers I know, will work at their leisure after hours anyways, from the comfort of their home.

    All of these, will ultimately cost more money, in the long term, and possibly more then hiring a few more programmers. But if they are not profitable, they really have to look at what is their core requirements, and services. Once you have these defined, redefine the organization for these, and streamline and possibly reduce the staffing to a level that can support these items. Remember many of the dot.coms in the late 90's went away for one of 2 reasons, a bad business plan, or trying to do too much with too little. The ones that survived, did 1 thing, and did that 1 thing well.

  307. Yeah by buddyglass · · Score: 1

    There must be something missing from this summary. What boss in his right mind expects salaried employees to work 30% more hours without getting paid more or earning some equity? Is the job market just absolutely terrible where you're located (i.e. they have no other options, so won't quit)? Are they, in fact, being paid above-market salaries? Are you working on something so incredibly cool (though it would be hard to imagine what) that they're likely to comply with your boss's request? If none of these things are true, then tell your boss, "If you do this they will quit. Maybe not immediately, but as soon as they can find something better. And most things will be 'better'."

  308. The Problem With Working Overtime by Vantage13 · · Score: 1

    Back in November I wrote an article on the effects of sustained overtime. I've never seen it work long term for any organization.

  309. In Soviet Russia, YOU are THE RIGHT person! by Anonymous Coward · · Score: 1

    Really the question should be to yourself, and it should be exactly the same question that your boss is asking you: Are you the right person for this job?

    It's perfectly acceptable for you to decide that you aren't the right person. Maybe all of the other staff are the wrong people too. But the job is what it is. I don't bat an eyelid to working a 12-hour day , but maybe that isn't right for you, and that's fine.

    ORLY? Gee, thank you mr.Tom Sawyer, sir!

    Remember those phrases by heart, kids, they are a dead giveaway. He learned them from a textbook on manipulation^Wmotivation.

    His questions are, of course, rhetorical and choice of words in them are such to drive you into surrendering your will and your personal wellbeing for a mere recognition ... of your proud masochism - "Yeah, I'm the right person, yay me!"
    "It's perfectly acceptable..." implies that somehow it is not obvious and natural.
    "maybe that isn't right for you" implies that you are somehow exception from the norm.
    "and that's fine" (third, redundant, affirmation in sentence) = "let me emphasize this for you once more ... you are SO WEIRD, dude!"

    If you recognize you are being target of psychological manipulation instead of being motivated rationally, get a hell out of there!

  310. Joel never said 11 hours days were smart... by eagee · · Score: 1

    Seriously, that's retarded. What Joel said was to show constant improvement in your product, not just add new features that don't work the way customers expect them to because you've got a team chock full of exhausted engineers. Your company would never show up on the Stack Overflow "jobs" site if crunch time was the norm.

    You start working your team those kind of hours, you'll lose your best people. We all recognize that crunch time is required from time to time, but you can't crunch all the time :)

  311. Only if it is for a very short time by TomTraynor · · Score: 1

    After a period of time your people will get tired. When that happens code productivity will drop along with quality. I went through that where I work when we went 84 days non-stop with 12-16 hour days. We were making so many rookie errors at the end, but, we had a hard drop-dead date that had to be met. It took us months afterwards doing bug fixes. Afterwards a number of us had to take extended vacations so that we could recover (in my case I had to take 7 weeks off).

    If you have to work those hours make sure that the people are eating properly and getting at least 1 day a week so that they can take care of the personal business. Good food (not pizza, beer, fries, hamburgers) will help things. We had veggies, yogurt, juices and healthy foods in here and that helped.

    --
    Panic now, beat the rush!
  312. Illegal in the U.S. by Anonymous Coward · · Score: 0

    If your employer is located in the U.S., you are eligible for overtime and are not considered salaried IF you employer has made such demands. Even if you don't collect NOW, you can talk to the Feds AFTER THE FACT and collect on the employer, if they are still in business. :)

  313. fazer75@hotmail.com by Anonymous Coward · · Score: 0

    10 hours a day, 4 days a week, I'd be up for that anytime. I'd even get more done in those four days...

  314. Compromise by Galen+Wolffit · · Score: 1

    There's plenty of evidence that sitting in front of a computer screen for 10+ hours a day is unhealthy, and that you are generally less productive after a certain amount of time working. Certainly there are exceptions, where you can be highly productive in a marathon session, but those occur when the muse strikes, not on demand.

    If your boss is dead-set on long days (or at least, 50+ hours a week), you could offer some compromises:
    * Extend your pay at an equivalent hourly rate for the extra time. If you were nonexempt you'd get time and a half. Some companies pay a reduced rate. I like equivalent hourly rate.
    * Give you a long (2-3 hour) break in the middle of the 10 hour day. Yes this means a very long day, but you can spend that 2-3 hours napping, playing games, buying new toys, or even going home if you live close enough to the office. This also can get you out of rush hour, if you go in early and leave late, thus reducing your overall commute time.
    * Instead of 5x10, try 6x8 or 5x9+1x4 or something like that. Yes it means giving up one day out of your weekend but may be less stressful than 5x10.
    * Let you work on side projects during that 5x10, say, 4-6 hours a week.

    These are just some examples. Of course if he's not dead-set on the 5x10, just convince him that he won't get 2 hours of extra productivity for the 2 hours of extra labor, instead he'll burn you guys out sooner and increase turnover.

  315. no ownership == employee by sgt+scrub · · Score: 1

    if your getting normal wages and nothing more your an employee and nothing more. when the company "becomes profitable" you will still be an employee and nothing more. being part owner of a company, creating a strong foundation, working long hours to "grow the crops" so you can reap what you grow is great; but, experience has taught me your company isn't taking you down that road. the company might become very successful. when that happens the investors will reap the rewards or fight each other over the gains until nothing is left. employees will not even be on their minds. unless something is on the books saying "drc7 gets -> this" drc7 will get 0.

    --
    Having to work for a living is the root of all evil.
  316. Look up _Death March_ by dejaffa · · Score: 1

    There is a book entitled _Death March_ that is a survival guide for situations like this, and also includes tips on talking to management about such situations.

    --
    There is no 'i' in team, but there is in fiasco...
  317. This is typical in Silicon Valley by Anonymous Coward · · Score: 0

    60+ hour work weeks are quite common here in Silicon Valley. From the big names (HP, Apple, Google, Cisco) to the small companies. They hold their developers to tight deadlines and tell themselves that it's the employee/contractor that decides how many hours to work in order to meet the deadlines. All for pretty lousy set of options. Oh and contractors get royally screwed as it's quite common to pay for only 40 hours a week but expect said contractors to work off the clock for several more hours.

    I used to think, 'oh it won't be the same at the next company' but every single one I've worked for as an employee or contractor have all had this mentality of work like a startup without the startup stock options. And the perks left the building a long time ago. Now it's about being grateful to have a job.

    Have people left the valley in droves? The Whites did but were backfilled by the Indians in software and the Chinese in hardware. It's gotten to the point where I need to learn Hindi just to speak with my co-workers -- I'm not exaggerating at all since I'm literally the only white guy in an open cube area of 100+ developers and QA but that's another target.....

  318. Just... no. by NickAragua · · Score: 1

    In short, no. I tend to run out of steam after about four or five hours, having to stay an extra three or four hours after the eight would just be a waste of time, piss me off and not get anything accomplished. Additionally, he's basically asking you to increase your work time by at least 25% for free. Nice try there, buddy. Assuming your boss is a reasonable human being (a little difficult to believe considering he even suggested this), you should be able to convince him that this is a horrible idea. Otherwise, start polishing your resume, it's time to jump ship.

  319. Brian Barkley by HGH1 · · Score: 1

    We have the same situation in our office. We work 9 to 6, and just last year we had a financial crisis, and our boss suggested that we start work 9 AM to 9 PM. Our energy and productivity plummeted. We came up with a workable solution. The boss started supplying us with HGH which greatly improved our energy and productivity. There is always a solution to situations like this. Happily we found that this not only improved our productivity at work, but we still had energy to burn when we got home. Our company has improved financially, and our hours are back to normal but we are still taking HGH because it has so many other benefits.

    --
    Live Youthfully!
  320. Don't balance your budget on the back of workers by bonkeydcow · · Score: 1

    I have seen companies go out of business due to practices like this. If he wants to pay you to work 11 hour days, thats one thing, but expecting your salary to cover the extra time is BS. Even if he pays, you can't be expected to go at that pace for an extended period of time. If you were offered an ownership stake, then there would be an incentive to work that hard. As it is, if he implements that policy expect 80% of workers to walk.

  321. My Experience of Mandatory Unpaid Overtime by sesshomaru · · Score: 1

    There really isn't any reason to hang out at a company that is giving you Mandatory Unpaid Overtime (either as a mandate or through various forms of pressure).

    You won't get any recognition for it, since by working mandatory unpaid overtime you are still just doing the minimum expected. When layoff's come, inevitably, you'll be plugged into the layoff formula which won't be taking your Mandatory Unpaid Overtime into account.

    Lot's of MUO means the company will likely either have layoffs or close. You might not even get your last paycheck!

    --
    "MIT betrayed all of its basic principles."
  322. Been there, done that by Anonymous Coward · · Score: 0

    I did hundred-hour weeks for a couple of months to help ship a major AAA game. We did 10, 12 hours a day for 6 or 7 days a week for the last few months. However, the game turned out great, we all got decent bonuses, and we also got compensation time based on how much overtime we had worked. In my case the comp time worked out to an extra six weeks of paid vacation. The game turned out great and everyone was happy with the results, but we all realize that its not a sustainable long-term way to ship projects, and we're trying not to fall into that trap again.

  323. I don't know if it was said... by Bobb+Sledd · · Score: 1

    You seem to equate being paid salary with more hours means working for free. You probably already know, but just because you're paid salary does not mean you can't be paid overtime. So if this looks like a move to get "free work" simply because you're salary, don't let that fly. It's likely illegal if that is the case, and if you do let it fly, then you are really causing detriment to the entire IT industry since if I balk at working for free, and you don't balk at working for free, it weakens my position.

    --
    "They said I probly shouldn't fly with just one eye," "I am Bender. Please insert girder."
    1. Re:I don't know if it was said... by SuiteSisterMary · · Score: 1

      To clarifiy this a bit, 'salaried' just means 'doesn't bother turning in a timesheet; normal working hours are assumed.' In most places, at least.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
  324. Ignore him and update your resume. by Dr.+Crash · · Score: 1

    They're lying to you. Update your resume. That company is in a death spiral and you're better off getting out as soon as possible.

    I've been there. Same situation- work till you drop for a promise (not in writing, of course) of some trinket-level reward - in this case, a $5000 bonus for working six months of 16 to 18-hour days (call it two full quarters of extra effort, 1000 hours. So it was $5 an hour actual pay rate, but that's not important).

    We delivered. Management said "We never thought you'd do it, so we didn't budget for it and Marketing isn't ready to release it so no bonus."

    So no bonus.

    We should have expected better, since this was the same management that did an _inverse_ stock split, but only for employee-owned shares, except for the four employees who were founders, those guys shares didn't inverse-split. After it all shook out, my $40,000 worth of "signing bonus options" turned out to be worth $427. Funny how vulture capitalists only issue non-diluting shares when you are acting in a position of power.

    Expect NOTHING in return from your bosses when you deliver, except possibly layoffs since you are no longer necessary, and will probably have major health problems so your medical bills will be costing them money on the group insurance policy.

    I would say tell your employees exactly what was told here, and hope they have the sense to say FSCK YOU to your boss. "You want that? We want twenty percent of the company, NON DILUTING SHARES (i.e. if the company issues additional shares, even billions of shares, you still own 20% of the company. Shares that aren't non-diluting are worthless, see above note on turning $40,000 into $427.)."

    In fact, don't even talk to anyone else. Just update your resume, circulate it, interview, do a professional job of task handoff, documentation, etc. and leave with a polite, professional note of two weeks notice.

  325. LOL by Anonymous Coward · · Score: 0

    I didn't realize there were private sector, salaried programmers out there that worked less than 10 hours a day. DREAM JOB!

  326. This is why unions exist by Anonymous Coward · · Score: 0

    The tech crowd sneers at unions and likes to think of itself as being way too cool/intelligent/independent to be part of a union ... but this is why they were created, and this is why they exist.

    Don't you wish you had one right now?

    If you have a union contract that puts limits on hours worked, or establishes compensation for overtime, then dickhead-the-boss can't make himself look good at your expense. He/she must actually manage the project intelligently to get work done, and must set realistic goals, and must work with you instead of dumping on you. It's much harder, which is why bosses don't like unions.

    Unions suck in many ways, and are too often used to protect losers - but the tech crowd has been played for a sucker in swallowing the unions-are-never-good line. You're paying the price now.

  327. Office Space Time by giantism_strikes · · Score: 1

    You need to remind him that if you work your ass off, you see no benefit if the company sells a few extra units.

    My experience is that people who are truly financially vested in their own small company often have a hard time understanding that their employees can find jobs elsewhere if the company goes under. They cannot see beyond their own situation.

    If you truly like working there and want to keep working there, then you'll probably need to roll up your sleeves and do what you can to make sure the company stays afloat. If it's just a job to you, remind him that there have been class action lawsuits recently over expected un-paid overtime where the employees have "won" (EA ring a bell). If he wants you to work extra hours, then he needs to pony up with either paid over time or additional vacation. It may take some numbers on your end to make him see your side. Let's say you have a salary of $52,000 ($25 an hour). If he expects you to work an additional 10 hours for free, your rate just dropped to $20 an hour. That's a 25% reduction.

    Personally, I have left the companies where this has happened to me. They kept looking for ways to get "free labor" out of us, and I wouldn't take it.

    1. Re:Office Space Time by giantism_strikes · · Score: 1

      I forgot to give my last horror story on this...

      After working at a company for 1 month, they decided to re-create their enterprise system from scratch. This led to mandatory 60+ hours a week, and we were expected to work more than that. The pinnacle of the treatment came the week of my wedding. I worked 60 hours by Thursday night. I had to take Friday off to help set up for the wedding. They required me to use a vacatoin day even though I had already put in 60 hours.

  328. 3 choi ces.... by ekimminau · · Score: 1

    Absolutely! I will appreciate the 20-30% increase in company ownership equity that will come with the additional effort!

    or

    Absolutely! I will appreciate the 20-30% in additional salary for the next year for the additional effort!

    or

    Bye-Bye!

    You don't work more for free, even for startups. His alternative is to hire 20-30% more staff, which will cost a LOT more than what you would be asking for.

    --
    Armaments, 2-9-21 And Saint Attila raised the hand grenade up on high, saying, 'O Lord, bless this Thy hand grenade' N
  329. Read "Death March" by Edward Yourdon then Leave by monk · · Score: 1

    Here it is

    Although I can sum up his advice in this case. If you can, leave. If you can't (you have a vested interest in this thing or need the money badly and can't let go) stay until you can leave. Then leave.

    --
    [-- Trust the Monkey --]
  330. Here's what I think by JustNiz · · Score: 1

    >> What should I say to him when we talk about this again?"

    Tell him he needs to ask not demand.
    He also needs to not punish or otherwise discriminate against those who say "no" (imagine single parents etc).
    He also needs to be prepared to reward people who do work long days commensurately. If he's like my boss, he won't realise that this means a lot more than just free pizza.

  331. Answer: by Geminii · · Score: 1

    "It's a good way to have the best half of the workforce quit immediately and our resulting products made by overtired, overstressed deadwood. The company would then collapse into debt and ruin, and anyone who'd stayed on would be out on the street. So I guess the main question is - would I get a bonus?"

  332. He's an idiot (and what you can say) by whitroth · · Score: 1

    Well, you can't say that, but you *can* say he clearly has not done a cost/benefit analysis. For example,
          - even in the middle of a depression, he would have people leaving as fast as they could find other jobs;
          - it is a proven fact that there is a point of diminishing returns, that far better code
                        is written far faster after regular nights' sleep, rather than by half-asleep
                        zombies on too much caffeine
          - has he budgeted anything for a) bonuses, b) comp time?
          - has he considered the possibility that a union might try to come in?
          - has he considered the possibility that one of the employees might file a federal labor
                        law lawsuit?

    Finally, if he thinks that's what's necessary to get your product out the door, either the product is *very* badly specified, feature creep and/or spec revision is going on the way beer is
    consumed at a frat house on Friday night, and that if all of this isn't reigned in this coming Monday morning, after a weekend spent replanning, prioritizing, and retargeting, AND THEN GETTING EMPLOYEE BUY-IN MONDAY, the company *will* fail.

    Let me note that I base this on personal experience: 15 years ago, I worked for Ameritech, one of the Baby Bells (now swallowed by SBC, er, AT&T), and was in a start-up division that was going to be Ameritech's entry in the long distance sweepstakes. The first year, we had some incredibly good folks doing insane hours (the worst being the one young consultant who told me about the week he did, and I am not making this up, 119 hours (IN ONE WEEK!!!). By the second year, 4 teams had grown to 27. After about 2.5 years, and three quarters of a billion dollars, Ameritech shut down the division.

    That *will* happen to y'all, if he pushes ahead.

                        mark

  333. Think European? by coofercat · · Score: 1

    I've read the comments on here with some interest - I'm guessing almost all of them are from Americans. Why? Because something about American work culture seems to think that it's perfectly okay to work all day and all night.

    Here in the UK, we sympathise quite a bit. We're far more American than our European counterparts, and even we would, generally, dislike anything more than 8 (or maybe 9) hour days. In France, Italy or Spain, this sort of proposal would result in the most extreme responses. You simply wouldn't even get to say the sentence without a very strong response from your staff.

    I know many people look at (say) France and think it's a bit of a joke (commercially). Stories such as managers being taken hostage, and road blockades and the like don't help. But the French do "standard of living" really, really well. The French really respect the simple act of hanging out with each other. A lunch break less than an hour is an affront to many, because they want the opportunity to just "hang out". The suggestion that they may get home so late that their kids have already gone to bed is disgusting.

    I'm not going to say which of the European and American approaches are better. However, you only get one life, and even though you may be young and single, and really just spending time in bars or whatever - that has a value, which cannot simply be substituted by money (or stock). When I was single, I valued my personal time much less than I do now, and honestly, that was a bit of a mistake. I should have been doing more with it, but at the time, instead of thinking for myself, I used work as a way of defining what I should do with my time. Now I'm married, and I can't put a price on a couple of hours just hanging out with my wife. If my employer wanted to take that away from me for more than a couple of weeks, I'd be thinking very seriously about the suitability of that employer. Whilst I understand the need to get things done for a deadline, no amount of money substitutes actual life experiences.

    Lastly, if your boss is asking for more hours to get the company profitable, you need to figure out why. If your company is working, but not yet profitable, then can it not simply demonstrate this to an investor, and have that investor subsidise the company for a year or whatever? If the company can't convince investors to do this, why on earth would you want to do it? (That's essentially what you're being asked to do, after all). Is it in fact that the company is not working, and the product not selling, and the customers are not happy, and that the company will fail in a years time? If the latter, then no amount of extra hours is going to stop that happening.

  334. Considerations in asking for overtime... by nylrym · · Score: 2

    OK, here's my view - The company is not profitable yet, so the chances that it is paying a high salary are not good. Your boss is asking salaried employees to work uncompensated overtime, routinely, 'until the company is profitable'. 1) The company being 'profitable' is a vague term - does he mean the first quarter that the company makes even $0.01 above costs? Or what? Does VC, etc, count toward income for 'profitability'? 2) He is not promising future compensation, just vaguely implying that hours will go back to normal after the company is profitable. Which could be years... 3) Even any vague implications about future compensation are just that - vague, and merely implications. Not bankable promises. 4) Even if the team is naive enough to agree to this, you can't bank on them remaining so. Go to the team and ask how they feel about working that extra time with no promises of any reward or compensation. If your staff are gun-ho enough about the company to be completely unfazed by the idea, then it's not a problem until apathy or exhaustion set in. Otherwise, the following points need to be raised. So I would tell your boss the following - 1) If he wants extra work from his people, he needs to be very careful not to abuse their generosity. He definitely needs to understand that generosity is exactly what this would be. 2) He needs to understand the impact this could have on retention - I would definitely expect an increase in turnover. 3) He needs to understand the impact on recruitment - people who can get a better deal elsewhere will not want to work there. 4) The impact on both of these would not end when the company became profitable - by then they could have a reputation. It's common practice to ask people at a company what it's like to work there, and this kind of thing is generally a mark against. 5) This will negatively impact the team's view of the company as well - quality may suffer not only from exhaustion, but apathy. Morale is not just "happy workers do better work" but "unhappy or angry workers may even be actually obstructionist". Keep in mind that employees (myself, for example) do not necessarily parse the difference between "what the company needs" and "what boss X wants" along the same lines as management. 6) Since they have no stock or ownership of the company, they have a very limited personal interest in whether the company does well - making it a situation where it's unpaid overtime or lose the job would indeed make me work the overtime... for just as long as it took me to find another job. He's asking them to make a personal sacrifice without a personal stake. So I would tell him that if all of those potential losses are worth the short-term gains of more rapid feature development, then this is feasible... but that the gains will rapidly drop off, and may not manifest as quickly as he would like given the resentment this is likely to cause, and may be entirely eliminated or even overtaken by any potential increase in turnover. I would also ask him what motivation he expects you to be able to provide to the team to do free work. If he's not willing to deal with the long-term (and short-term) consequences for the short-term gain, or he can't provide a satisfactory answer to the motivation question, then tell him it's not feasible, because you'd lose more than you'd gain, and he's going to have to pay actual money to increase output.

  335. Four Yorkshiremen Sketch by Monty Python by crovira · · Score: 1

    Sorry, I can't help myself...

    Michael Palin: Ahh.. Very passable, this, very passable.

    Graham Chapman: Nothing like a good glass of Chateau de Chassilier wine, ay Gessiah?

    Terry Gilliam: You're right there Obediah.

    Eric Idle: Who'd a thought thirty years ago we'd all be sittin' here drinking Chateau de Chassilier wine?

    MP: Aye. In them days, we'd a' been glad to have the price of a cup o' tea.

    GC: A cup ' COLD tea.

    EI: Without milk or sugar.

    TG: OR tea!

    MP: In a filthy, cracked cup.

    EI: We never used to have a cup. We used to have to drink out of a rolled up newspaper.

    GC: The best WE could manage was to suck on a piece of damp cloth.

    TG: But you know, we were happy in those days, though we were poor.

    MP: Aye. BECAUSE we were poor. My old Dad used to say to me, "Money doesn't buy you happiness."

    EI: 'E was right. I was happier then and I had NOTHIN'. We used to live in this tiiiny old house, with greaaaaat big holes in the roof.

    GC: House? You were lucky to have a HOUSE! We used to live in one room, all hundred and twenty-six of us, no furniture. Half the floor was missing; we were all huddled together in one corner for fear of FALLING!

    TG: You were lucky to have a ROOM! *We* used to have to live in a corridor!

    MP: Ohhhh we used to DREAM of livin' in a corridor! Woulda' been a palace to us. We used to live in an old water tank on a rubbish tip. We got woken up every morning by having a load of rotting fish dumped all over us! House!? Hmph.

    EI: Well when I say "house" it was only a hole in the ground covered by a piece of tarpolin, but it was a house to US.

    GC: We were evicted from *our* hole in the ground; we had to go and live in a lake!

    TG: You were lucky to have a LAKE! There were a hundred and sixty of us living in a small shoebox in the middle of the road.

    MP: Cardboard box?

    TG: Aye.

    MP: You were lucky. We lived for three months in a brown paper bag in a septic tank. We used to have to get up at six o'clock in the morning, clean the bag, eat a crust of stale bread, go to work down mill for fourteen hours a day week in-week out. When we got home, out Dad would thrash us to sleep with his belt!

    GC: Luxury. We used to have to get out of the lake at three o'clock in the morning, clean the lake, eat a handful of hot gravel, go to work at the mill every day for tuppence a month, come home, and Dad would beat us around the head and neck with a broken bottle, if we were LUCKY!

    TG: Well we had it tough. We used to have to get up out of the shoebox at twelve o'clock at night, and LICK the road clean with our tongues. We had half a handful of freezing cold gravel, worked twenty-four hours a day at the mill for fourpence every six years, and when we got home, our Dad would slice us in two with a bread knife.

    EI: Right. I had to get up in the morning at ten o'clock at night, half an hour before I went to bed, (pause for laughter), eat a lump of cold poison, work twenty-nine hours a day down mill, and pay mill owner for permission to come to work, and when we got home, our Dad would kill us, and dance about on our graves singing "Hallelujah."

    MP: But you try and tell the young people today that... and they won't believe ya'.

    ALL: Nope, nope..

    --
    MSBPodcast.com The opinions expressed here are my own. If you don't like 'em... Think up your own stuff.
  336. I can do 12+ hours by thetoadwarrior · · Score: 1

    I can code for many hours in the day but could I do my work for the whole day? I don't think so. The break from work as I go home, exercise, eat dinner and then move onto my own projects makes a difference. The fact the extra coding time is on my own projects makes it seem more fun and probably makes it easier to do. The fact my employers are hopeless means I'd probably slit my wrists before doing their stuff for 12+ hours.

    I used to do it and built up thousands of extra £'s a year was nice but your life not revolving around work is nicer.

  337. Stock options are not money by Anonymous Coward · · Score: 0

    I learned a long, long time ago to avoid working for free. After years of putting in 12-18 hour days 6 days a week on salary, I realized that I had nothing to show for it, other than health issues (some of which still linger). Stock options aren't the same as money - they are more like lottery tickets. I worked for a lot of startups, none of which survived long enough for me to do anything with my stock options. I worked for large companies at various times, too, and never made a penny off the stock options.

    If the company is struggling so much that the owner wants to tack on extra hours for no pay, I would think carefully about whether I really wanted to work there.

  338. Private office by DissociativeBehavior · · Score: 1
    Ask the boss to follow another suggestion from Joel Spoky: private offices.

    I work in a large open space without any separation between each desk. The developers are very close to each other. It's impossible to focus more than 5 minutes in a row. The only way to get something done is to arrive very early or leave very late.

    In my opinion, open spaces are bad for productivity. We're not factory workers. We need calm and intimacy to solve complex problems.

  339. The beatings will continue until morale improves! by Hognoxious · · Score: 1

    But a boss can't just declare motivation and efficiency

    They sure can do that if they are good.

    Yeah. And if they don't like Newton's laws of motion, they can appeal to the Supreme Court.

    --
    Confucius say, "Find worm in apple - bad. Find half a worm - worse."
  340. Sounds great, a 4-day work week! by Anonymous Coward · · Score: 0

    SSIA

  341. off topic by Anonymous Coward · · Score: 0

    strange world. some $oftware company does not want you to copy their program. but
    they themselves depend on the fact that it is exactly that, making copies, which is what the computer
    is good at ...
    imagine software were a car, or shoes, or a table. man that would suck! you can't just "copy" a car!
    crazy!
    -
    the best way to make programs, is to throw the idea "out there" and and see which mind will "compile" it.
    if you force it (=hire someone) it will def. be slower to exist ...

  342. Nobody ever gets fired for working solid 8 hours by iamacat · · Score: 1

    Calls for uncompensated overtime are just for suckers. If you like the work and the salary just stick to 9 to 5 and see what happens. If you have kids, excuses are made out for you. If not, feel free to come up with good fiction. It's none of their business anyway.

  343. The Universal Rule of Doing a Project by noc007 · · Score: 1

    - Cheap
    - Quality
    - Fast
    You can only pick two; now exceptions.

    If your boss doesn't care about morale and turnover, he needs to understand this in the least. He should care about morale and turnover. There are a number of posts above that make great points that I don't need to repeat and some that fit into the above rule.

    If I were in that position, I would take that as a sign that it's time to find employment elsewhere.

  344. Then, the solution is... add new features by Anonymous Coward · · Score: 0

    "He read... that the best way to get new customers is to add new features"

    Then spend some time (how about more than 10-11 hours) figuring out what new features to add with the least labor and do that first.

    Someone is getting paid to figure out everyone should work more hours?

  345. My take by Anonymous Coward · · Score: 0

    Tell your boss if you focus on hours then everyone will be focused on hours rather than the work. Focus on the work that needs to be done and by when and let the team figure out how to get there.

  346. Re:I got you beat. by Anonymous Coward · · Score: 0

    22 hour work-days, 7 day weeks, for 3.5 months. and I lucid-dreamt an 8-hour day when taking my 2-hour power naps (on occassion)
    Took me 2-3 months serious R & R just to retool the stress-o-meter. And no, I really didn't have a choice in the
    matter, it was work that *had to get done*.

  347. never works by pbjones · · Score: 1

    you could burn yourself out so that a poorly planned and managed company can either profit or die, but for the sake of your health, don't do it.

    --
    There was an unknown error in the submission.
  348. Plenty waiting for such an opportunity offshore by derfla8 · · Score: 1

    There are plenty of programmers offshore waiting for such an opportunity.

  349. Joel said what? by oldskool79 · · Score: 1

    "He read something from Joel Spolsky that said the best way to get new customers is to add new features" Please provide citiation for this. Everything I've ever ready by Joel Spolsky has said the exact opposite.

  350. Get compensation in writing by Anonymous Coward · · Score: 0

    Look, aside from most of the sarcastic and snide remarks here, if you believe strongly enough in a company and willing to put in the sacrifice then I would suggest you asking to make some kind of contract that will let you get compensated well after the initial period of sacrifice. Too often I have busted my ass for a company hoping to be recognized or receive good compensation only to get burned in the end. If the boss is asking for above and beyond the call of duty, then expect something in return. Obviously the company cannot afford to put more money up front, but how about asking for some profit share once the company is successful, or at least a pre-agreed upon pay raise when the company is deemed "profitable". Even during the initial sacrifice period, ask for a 3 day weekend every 2 weeks or bank up all your overtime so you can take a nice long holiday once the company is rolling. But get it in writing no matter how "nice" your boss is. Bottom line is when an exec or owner is face with "make more money", or "screw employees", it always tends to the latter.

    If your boss expects you to bend over backwards to get the company profitable and then is going to offer nothing back in return, then its time to walk away. Remember, its YOUR time the company is asking to waste, unless you are learning new technologies or enhancing your career skills, expecting nothing in return just because the boss asks you to is not fair game at all.

    The biggest thing to take from all this is that if your boss is going to be an ass and not work with you for fair compensation, then you are not going to want to work for him for long. If your boss is willing to offer fair compensation then you are working for someone to respect and a company you can enjoy to invest your time in.

  351. From personal experience by Locke2005 · · Score: 1

    Yes, young programmers fresh out of school can work 10 hour days. However, after a couple months of this it begins to take a toll, manifesting itself as illness. Also, I had a general rule of thumb that anything more than 12 hours in a single day is non-productive; the mistakes made after 12 hours outweigh any potential improvements made. In short, 10 or 11 hour days done in a sprint to meet a deadline is a valid business strategy; planning on working everyone 60 to 80 hour weeks for a whole year is not. While most programmers are capable of working 80 hour weeks for short bursts, these should be the exception, not the rule.

    --
    I've abandoned my search for truth; now I'm just looking for some useful delusions.
  352. take Fridays off by rp · · Score: 1

    Read Don't Program on Fridays.

    I don't know if there has been a similar study saying Don't Program After 8 Hours, it's a little harder to measure.

  353. The 8 Hour Work Day by LifesABeach · · Score: 1

    It was not invented to generate employee satisfaction, review the Steele Ingot Case Study by Galbrith, c.1910. Your team will last about 7, maybe 8 weeks; then it will begin to decay. Good luck, there's nothing like working for a company that will not be here in 18 months.