Domain: 3drealms.com
Stories and comments across the archive that link to 3drealms.com.
Comments · 231
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in other news.. DUKE NUKEM FOREVER RELEASED!
In a brillant marketing sting, Steve Jobs of Apple, the Debian Developement Team and 3DRealms united and tried to get the attention of the world today by confirming the long rumored news of the release of their respective flagship products, the Intel-microprocessor based "Macintosh Computer", the linux operating sytem "Debian 3.1" and the so called first person shooter game "Duke Nukem Forever" within hours and by doing so slashdotting the website "Slashdot.Org" - the only thing of the whole internet thought to be unslashdottable.
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C'mon guys...
...cut Sun some slack, already. OpenSolaris is real. I've seen the code. It's going to be shipping real soon and they've even been gracious enought to include copy of Duke Nukem Forever. So stop your whining!
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Re:Free software
are you thinking of:
Rise of the Triad -
Try Balls of Steel
It is about the closest thing i have played on a PC.. I haven't played on anything newer than 98 tho. http://www.3drealms.com/balls/
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Prey?I'm surprised they didn't mention Prey.
After 25+ pages, it has all but been officially announced over at the 3DRealms forums.
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In other news..
Duke Nukem Forever goes gold!!!
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Re:The best part is...
BREW doesn't support threading, globals, or even static variables.
I'll suggest that the man responsible for programming the Wolfenstein 3d engine (for the distinctly non-threaded DOS on a weirdly crippled 80286) will find those limitations survivable.
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Apogee / 3D Realms
Worth checking out the links I posted:
3D Realms
Front page has a look at rise of the triads, a really really cool game which I forgot how much I missed playing. 10 years old today! (If you are ROTT, remember this?
I also miss Quarantine and DOTT. aaah Quarantine... bliss... remake? yeah!!
ROTT source!!!11 I miss gaming on a 486... using '-'-'-'-' to shrink the screen so you would have a decent framerate!!!
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Apogee / 3D Realms
Worth checking out the links I posted:
3D Realms
Front page has a look at rise of the triads, a really really cool game which I forgot how much I missed playing. 10 years old today! (If you are ROTT, remember this?
I also miss Quarantine and DOTT. aaah Quarantine... bliss... remake? yeah!!
ROTT source!!!11 I miss gaming on a 486... using '-'-'-'-' to shrink the screen so you would have a decent framerate!!!
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Do you know what I noticed in the article?
(Since there is no such thing as 'karma-whoring' anymore, I can safely tell you why I am posting these two simple links)
Links:
Meqon - the dudes with the rigid bodies! ;-)
3D Realms, the home of Duke Nukem FOREVAR!
Not one damn link! NOT ONE DAMN LINK. Have they even heard of the world-wide-fucking-web? it is like the www but it has damn links!!
Here are some links for your guys, since the pineapple fuckers who wrote this article didn't have the courtesy to link to the companies they wrote about (I haven't seen a news article without links in it since 1994, and these fuckers have that shit green underline context shit, I hope adblock can shag that to hell once day).
Links:
Meqon - the dudes with the rigid bodies! ;-)
3D Realms, the home of Duke Nukem FOREVAR!
Hope that helps. -
Do you know what I noticed in the article?
(Since there is no such thing as 'karma-whoring' anymore, I can safely tell you why I am posting these two simple links)
Links:
Meqon - the dudes with the rigid bodies! ;-)
3D Realms, the home of Duke Nukem FOREVAR!
Not one damn link! NOT ONE DAMN LINK. Have they even heard of the world-wide-fucking-web? it is like the www but it has damn links!!
Here are some links for your guys, since the pineapple fuckers who wrote this article didn't have the courtesy to link to the companies they wrote about (I haven't seen a news article without links in it since 1994, and these fuckers have that shit green underline context shit, I hope adblock can shag that to hell once day).
Links:
Meqon - the dudes with the rigid bodies! ;-)
3D Realms, the home of Duke Nukem FOREVAR!
Hope that helps. -
Re:Sweet
Can it play Duke Nukem Forever too?
Yeah. It can. -
Double standard?Why are so many people getting so bent about the idealized standard of femininity? The men in these games are no more realistic. Look at Duke Nukem. Or the characters from Mortal Kombat. Is the male physique any less well-developed than the female? Why the surprise that fantasy characters are given fantasy proportions?
If I want to play an overweight computer programmer, I'm not going to buy a game to do it.
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Writing commander keen
Bit of a difference from his Earlier days!.
My favourite quote from this article:
>John C. having some trouble getting the little Scrub in Keen2 to carry the player on its back and, as always, The Carmack figures the shit out and gets it done
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Re:Well, it can be done. But can it be done well?
I don't think anyone can work 14 hours a day, 7 days a week. You need some time to refresh,recycle,renew. What's a reasonable amount of time to recuperate?
Ask an Amish. Your bosses grew up in a post-industrial society that still has a lot of funky industrial/pre-industrial ideas. Historically, sharecroppers and subsitence famers worked from Sun up to Sun down - usually 12 - 16 hours for 6 days a week during the Spring, Summer and Fall in temperate climates. The only motivation they had was starvation (if they were smart) or cultural obligations to 'look busy.' However, most of the work on a farm is menial and not intelectual. Before the rise of computer-assisted industry, a borderline functional intellect in our post-industrial world could find ready work doing slow, repetative tasks that at one time required only a strong back and good arms/legs. Today, work such as programming requires mental, verses phsycial, prowess. While anyone will eventually hit the 'Wall' physically, you can also hit one mentally. (Often long before your body wears out.) Your employers need to learn the Death-March lesson in a bad way.
I knew guys who would feel guilty about going home to see their kids when crunch was on.
It's good to love your work. But, normally you trade your time and effort to someone so they can (hopefully adequately) pay you. You're trading part of your life so you can live the other part better. It's not you or your cow-orkers responsibility to make up for management or reality, and such attitudes (while vainfully heroic) are the reason projects fail. If it can't be done on time, either cancel it or move the dealine. Don't kill yourself for a 'consensual hallucination.' -
And in related news...
... Duke Nukem Forever has announced that they "would like to rescind the comment about DNF being released before EQ2."
Food for thought:
"Duke Nukem Forever is a 1999 game and we think that timeframe matches very well with what we have planned for the game." - George Broussard, 1998
"Trust us, Duke Nukem Forever will rock when it comes out next year." -Joe Siegler, 1999
"When it's done in 2001." -2000 Christmas card
"DNF will come out before Unreal 2." -George Broussard, 2001
"If DNF is not out in 2001, something's very wrong." -George Broussard, 2001
"DNF will come out before Doom 3." -George Broussard, 2002
The Voyager 1 spacecraft has travelled approximately 2.5 billion miles since the announcement of Duke Nukem Forever.
The rovers Spirit and Opportunity were proposed, authorized, announced, designed, launched and successfully landed upon Mars within the timeframe of Duke Nukem Forever's development.
The majority of the children who were entering high school the school year following Duke Nukem Forever's announcement are now eligible to drink.
And last but not least:
"We're confident that DNF will be one of the greatest, if not the greatest, game of 1998. And this confidence is not misplaced." -Scott Miller, 1997
Indeed, I would have to agree. When DNF finally does come out I'm sure it will blow the games of 1998 away. Or, at least, I sure as hell hope it does.
(Sources were from all over the net, mostly the DNF forums) -
No words needed
Just a link: http://www.3drealms.com/duke4/
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Re:Real life pong
I played the version that was a sub-game in
Commander Keen. I forget with episodes it was.
But my friend went one better, and put an old herculese monitor in a box,
added a 386 and a dial, and played pong. (Read: Far too much spare time) -
Slowest coder
The slowest coder will get The 3D Realms Award.
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Re:Finally
You want the original films? These are not the films your looking for.
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Re:Yes, sortaThere are numerous games out already that are based on Java. Pretty much all of Popcap uses Java.
There are games and then there are games
:) One should make difference between traditional rich games (sold in boxes at store shelves) and small games (browser games and mobile J2ME games). Popcap seem to be designing the latter. The amount of work for browser games is not comparable to rich games. Browser games are simple, taking maximum few months to develop. Rich games cost average 5 million dollars, have hunders of people working on them and development time is counted in years. As far as I know, no rich games use Java for their core, but Java has been used for scripting purposes in rich games.Due to Java's nature to maximize portability, Java's means for native interface fine control (i.e. display drivers) is crippled. You need to make an extra complex DLL layer (JNI) between Java and an operating system. This is hinderous for core engine performance. The engine in the article used jogl as a layer and the engine page mentioned that they have reduced the number of native calls because of performance penalty. Also, Java's safe memory management model prevents making any "dirty tricks" to tweak performance. C# comes around this by having ability to have inline "unmanaged" C code directly in C# source.
Maybe in some point CPU speeds are so fast and systems are so mature that there is no more requirement for "low level work" in game programming. But not yet.
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I'll bet...
Duke Nukem Forever -- 25,000:1
(grin)
AC -
3D Realms?
Who wants to bet that it is 3D Realms that is the unnamed licencesee? DNF has been in development for so long that I'm sure the engine has been scrapped multiple times. The Doom 3 engine should provide plenty of headroom, and I'm assuming that all of their content has been being made at high resolution anyways.
Makse sense to me... -
Re:Debian...
As always, those of you who whine about Debian being out of date have probably never looked at the packages available in unstable and testing. Debian is a very fine distro for even desktop use.
And to top off including 13,000+ packages, they've even beaten the release times between Microsoft's barebones desktop OSes Windows XP and Longhorn -
Re:Ah... I can't... oh no...
Looks like Duke was announced to be moving to the Unreal engine back in June of 98... so 6 years since the engine switch. Lets not forget the quote from the release "As for machine specifications, Duke Nukem Forever is a 1999 game and we think that timeframe matches very well with what we have planned for the game."
Also... aren't we all waiting for the Duke Nukem movie as well? -
Re:Ah... I can't... oh no...
Looks like Duke was announced to be moving to the Unreal engine back in June of 98... so 6 years since the engine switch. Lets not forget the quote from the release "As for machine specifications, Duke Nukem Forever is a 1999 game and we think that timeframe matches very well with what we have planned for the game."
Also... aren't we all waiting for the Duke Nukem movie as well? -
ROTT
I heartily recommend Rise of the Triad.
It is very imporant for all of the children of the world to learn of the dangers of The Triad. -
Commander Keen...Don't you guys remember the joy that was Commander Keen?
For those of tender years, this was an EGA/VGA side-scrolling platformer, and light-years ahead of any others for the PC at the time.
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Well....
It doesn't exactly take a leap of faith to see scenarios in 2005-2006 where a single game level or visible scene will require >2GB RAM at full detail.
That might help explain DNF
(ducks...)
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Re:SourceCode != QualityDocumentation
Non-existant API Docs for Qt are located at http://doc.trolltech.com/3.2/index.html
"Non-existant API docs?" Sweet! BTW, you can download Duke Nukem Forever here: http://www.3drealms.com/downloads/dukenukemforever -
Re:"Maybe there was too much expectation"
Doom 3 is on of the most highly expected games ever
No, I think that spot is reserved for DNF...
(ducks...)
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Re:I wonder if...
Like 3D Realms is doing with Duke Nukem Forever?
The answer is somewhere in the middle. Too little time results in a crappy game. Too much time results in vapor.
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Re:Undefeated...
How about Pixar versus 3D Realms?
I'll admit, 3D Realms has quite a head start, and yet I'd still put my money on Pixar in this one. -
Re:A different approach?
There is an alternative. You can work for 3D Realms. I hear they have a project or two which doesn't suffer from this crunch mode.
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Old games found here work well on Win983D Realms
Has the original Commander Keen, Duke Nukem, Raptor (a personal fave), etc. Check it out. They look great running on my little FIC Ice Cube on my 36" RCA with SVGA inputs at 800x600.
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Re:What was Ellison doing there?
For those that don't know Last Dangerous Visions is the Duke Nukem Forever of the science-fiction world. Only it's been going on a hell of a lot longer, and generated more all around bad feelings. (And on the Interweb almost nothing is gone forever, so here's the flame talked about.)
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Hello...What's this?
YES! They finally released.... Duke Nukem Forever!
*jumps for joy*
*looks again*
Oh shit. Wrong program. Damn you, 3d Realms! -
Release Dates?
Windows Longhorn: We'll release it "When It's Done".
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Re:Creativity?
everyone's bitching about how warcraft was based on something else, so wasn't revolutionary. what they forgot to realize is that neither was Doom... anyone remember Wolfenstein 3D (originally released May 5, 1992.)? I'm sure there might have been some predecessors to that as well
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Feeling Nostalgic, eh?
It used to be that if you wanted the latest greatest freeware and shareware for Windows and DOS, you'd hit the public FTP archives of places like my personal favorite, wuarchive.wustl.edu or you'd telnet or dialup your favorite BBS.
Or even better, you'd take three floppies and knock on the door of some hip techie to get the latest Apogee computer game (remember, Commander Keen?).
And when you couldn't do that, you'd flirt with some geek in the lab so that he'd teach you how to use rz or kermit to download freeware on your own. Ah, those were the days. I think I'll go fire up Telix.
Today, if you can't Google it, you can always try Simtel, a great place to find classic freeware as well. -
Re:Quake 4
yeah, just like last time when they released duke nukem forver for atari, http://www.3drealms.com/duke4/dnf2600.html. they never should have picked that date, as you said everyone seemed to miss it
;) -
Oh, yeah, sorry, I forgot this one:
Then, there's the obvious:
(ahem)
Well, at least Time-Warner will **MAKE** games that will have an opportunity to suck.
Thank you, thank you very much, I'll be here all week!
Drive safely, remember to tip your wait staff and try teh fish! -
Re:sco binary Licences
Sorry to disagree with you, but SCO might never beat 3D Realms and their "Duke Nukem whenever". They even managed to get the Wired's first "Vaporware Lifetime Achievement Award", see here.
At least, SCO hasn't reached the stage where they simply set their release dates to "When it's done" :-) -
Re:Linux games
so what, shadow warrior had vehicles a long time ago. Vehicles are nothing new. But admittedly, they did make the game lots of fun.
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Well, sure, it makes sense
They need a little more time to swap Gordon Freeman for the new hero.
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Re:Duke Nukem ForeverAccording to 3D Realms, they have not announced a release date, they are not taking pre-orders and anybody who is offering pre-orders is just on a cash grab (this is practically verbatim).
Tough luck!
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Re:How won't *you* be getting DNF?
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Straight From the duke's mouth...Incase you were wondering about the projected timeline for duke nukem forever; from their website: There is no release date set, we are not taking pre-orders for the game. End of story.
Once we begin taking pre-orders, believe us, you'll know about it.
:)The release date of this game is "When it's done". Anything else, and we mean anything else is someone's speculation. There is no date. We don't know any date. If you have a friend who claims they have "inside info", or there's some game news site, or some computer store at the mall who claims they know - they do not. They are making it up. There is no date. Period.
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Re:Duke
I never really liked any of the Duke games.
I'm not sure if this qualifies as a genuine Duke game, but my favorite was always Shadow Warrior. Based on the same engine, created by the same designers, with the same gross kind of humor that I shamefully ejoy. However, in the "reality" of some weird Jackie Chan movie, this kind of humor seems just more appropriate than in the pseudo-sf scenery of "Duke Nuke'm". -
Re:Now if only Windows could do the same thing, ri
You already can, with a number of ports to Windows. See the 3DRealms forum on the Duke 3D source for a load of topics/links about the source release and ports (I don't have Duke3D and don't use Windows so I can't recommend one, and I know it was meant as a joke).