Domain: scei.co.jp
Stories and comments across the archive that link to scei.co.jp.
Comments · 110
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Re: AAA studio?
FreeBSD is a AAA Linux distro. It's the best there is.
FreeBSD isn't Linux, but it's a reasonably popular OS for gaming.
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Re: AAA studio?
FreeBSD is a AAA Linux distro. It's the best there is.
FreeBSD isn't Linux, but it's a reasonably popular OS for gaming.
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Re:Create the premiere desktop Linux distro!
SONY should work on creating the premiere desktop and gaming Linux distro.
They DID create a Linux distro, it was a customized version of Kondara Linux, a japanese localized version of Red Hat 6.
Sony also maintained the Linux toolchain for the PS3, IBM maintained the kernel and gdb.
There's a perfect opening for SONY to come out with a Linux distro that people would actually want to use.
Why should they, when they can just use FreeBSD...and they DO use FreeBSD.
http://www.scei.co.jp/psvita-l...
http://www.scei.co.jp/ps3-lice...
http://www.scei.co.jp/ps4-lice... -
Re:Create the premiere desktop Linux distro!
SONY should work on creating the premiere desktop and gaming Linux distro.
They DID create a Linux distro, it was a customized version of Kondara Linux, a japanese localized version of Red Hat 6.
Sony also maintained the Linux toolchain for the PS3, IBM maintained the kernel and gdb.
There's a perfect opening for SONY to come out with a Linux distro that people would actually want to use.
Why should they, when they can just use FreeBSD...and they DO use FreeBSD.
http://www.scei.co.jp/psvita-l...
http://www.scei.co.jp/ps3-lice...
http://www.scei.co.jp/ps4-lice... -
Re:Create the premiere desktop Linux distro!
SONY should work on creating the premiere desktop and gaming Linux distro.
They DID create a Linux distro, it was a customized version of Kondara Linux, a japanese localized version of Red Hat 6.
Sony also maintained the Linux toolchain for the PS3, IBM maintained the kernel and gdb.
There's a perfect opening for SONY to come out with a Linux distro that people would actually want to use.
Why should they, when they can just use FreeBSD...and they DO use FreeBSD.
http://www.scei.co.jp/psvita-l...
http://www.scei.co.jp/ps3-lice...
http://www.scei.co.jp/ps4-lice... -
Re: So they take premium hardware
Well Playstation 3 runs a Unix variant
It is not a full BSD though, no kernel notice in the license list.
http://www.scei.co.jp/ps3-lice...
The PS4 however, does run BSD.
http://www.scei.co.jp/ps4-lice...
IIRC some PS2 games also include BSD license notices for the networking stack. Sony's a big fan of open source....compared to Microsoft or Nintendo.
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Re: So they take premium hardware
Well Playstation 3 runs a Unix variant
It is not a full BSD though, no kernel notice in the license list.
http://www.scei.co.jp/ps3-lice...
The PS4 however, does run BSD.
http://www.scei.co.jp/ps4-lice...
IIRC some PS2 games also include BSD license notices for the networking stack. Sony's a big fan of open source....compared to Microsoft or Nintendo.
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Re:Stop and consider...
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Re:The PlayStation 3 supposedly used FreeBSD too
So to be clear, you're just believing whatever the print says, and not relying on binary forensics?
You don't have to go that far, even. A sibling to the GP linked this page. BSD with Attribution Clause has some value, I suppose.
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Re:The PlayStation 3 supposedly used FreeBSD too
According to the PlayStation 3 license page they most certainly are using FreeBSD (and NetBSD).
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Try Again
76.3 million worldwide as of last March. Maybe you consider selling 76 million units "a failure" but you're the only one. Do I smell some fanboyism here? Sure, this is about half of Nintendo's 153 million DS units as of Dec 31, 2012, but considering this is Sony's first handheld and Nintendo has had a dominating stranglehold on the market since 1989 with the Game Boy, that's a pretty good first attempt
The fact you don't know what the Vita looks like simply means you don't pay attention to the news, or the news you do pay attention to is simply focused on Nintendo-only products.
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Re:"Uses an X86 Processor"
I stand corrected - it would appear to be Jaguar-based. Quite an... interesting approach by Sony. I guess expecting them to do the logical thing is going contrary to tradition.
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Re:Priorities...
Well Sony Computer Entertainment used to be a sub-division of Sony Music, so that makes sense.
http://scei.co.jp/corporate/history_e.html -
Re:Upgrades.
Sony sells those, they cost a LOT more than a PS3 though, and I don't know if they'll sell them to just any joe schmoe who wants to run LInux on one. In fact, I'm not for certain they can run YDL. They have more RAM and a second hard drive too!
http://arstechnica.com/gaming/news/2009/03/sony-announces-lower-cost-ps3-dev-tools.ars
http://www.scei.co.jp/corporate/release/090324e.html -
Re:DEAR SONY
You're not the first to point out the difference in signing. There's already a solution, by making electronic agreements equivalent to a signature.
The EULA is available online, as well as included in the box. If you don't like it, you can return the unused PS3 to the store. Like all contracts, it is binding on both parties. The fact that it grants the company the ability to make changes is just another term that you're agreeing to, along with surrendering use of certain features if you don't update. To continue the analogy, you won't get to use the new in-apartment garbage chute if you won't let the maintenance guy in to install it.
Relatedly, I recently had an apartment lease that was 27 pages, including addenda. It had two pages relating to pets, about 7 for lead paint, a few for asbestos, one for "criminal activity", and a bunch of other trivial stuff that I no longer remember.
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Re:DEAR SONY
- Only two rental places right downtown, but a place down the street that will build you a lovely custom mansion toward the edge of town.
- That's before you can see it while sitting inside your rented apartment. The agreement itself is publicly available
- That's one of the conditions in the lease that you agreed to. If you don't like a change you can continue to live there, but the landlord won't be responsible for basic maintenance any more.
- But if you build your own house, you get to make your own terms.
- If that's in the lease agreement, you should expect it. If not, sue.
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Re:Great Legal Team!
Kind of hard to do when it's against the license you agreed to when you bought the product.
"To the fullest extent permitted by law, you may not reverse engineer, decompile, or disassemble any portion of the System Software, or create any derivative works, or otherwise attempt to create System Software source code from its object code." - SYSTEM SOFTWARE LICENSE AGREEMENT (Version 1.4) FOR THE PlayStation®3 SYSTEM
So they're going to have to attack based on that clause before the first comma. Which could be the reason for the jurisdictional attack. Could be that California enforces EULAs or at least doesn't protect reverse-engineering by box owners. Forcing Sony into another jurisdiction either makes Sony's case weaker, or Hotz' lawyers are dumb.
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Patch 3.43. bye bye USB.
HOT FROM SONY SITE:
Downloading and installing the PlayStation®3 system software update will update your PS3 system's operating system to include the latest security patches, settings, features and other items. We encourage you to check this page from time to time for system software updates and to always maintain your system to use the latest version of the system software.
An update to the PS3 system software will be was released on September 27, 2010. You can use this update to upgrade your system software to version 3.43.
English EspañolFrançaisNotices
* Do not download or install updates using data other than official update data provided online or on disc media by Sony Computer Entertainment, and do not download or install updates by methods other than those described in the system documentation or on this website. If you download or install update data from another source, by another method, or with a PS3 system that has been altered or modified in any way, the PS3 system may not operate properly and may not be able to install the official update data. Any of these actions may void the PS3 system warranty and affect your ability to obtain warranty services and repair services from Sony Computer Entertainment.
* This update is for PS3 systems purchased in North America. DO NOT update your PS3 system through this website if you purchased your system outside North America. There is no guarantee of proper operation with models sold outside North America.
* The system software and system software updates installed on your system are subject to a limited license from Sony Computer Entertainment Inc. Visit http://www.scei.co.jp/ps3-eula for details.
* If your PS3 system software version is 3.43 (or later), you do not need to perform this update. To check the version of your system software, go to > (Settings) > (System Settings) > [System Information]. The information is shown in the [System Software] field.
* The [Install Other OS] and [Default System] features have been deleted in system software versions 3.21 and later. You will not be able to use [Install Other OS] or [Default System] under (Settings) > (System Settings). See the Consumer Alerts page for more details.
* To play some software or use some features, you may first need to update the system software.
* Depending on your PS3 system software version, the screen images and icons that are used on this website may differ from those that appear on your system.
* This version will disable USB ports due to security issues. If you have to USB peripherals you will have to to replace them with wireless versions. See the Consumer Alerts page for more details. -
Re:Oh Joy! Fanboy Sales Numbers
When it's not quite enough to have a fanboy war over just your consoles... that's when it's time to bring in the fanboy and anti-fanboy wars over your source! Seriously?
I don't care about VGChartz, but what source is supposed to be more accurate? When I look at information that I quickly gathered that is either directly from the companies, or from an article citing direct information, the sales totals look to be pretty damn close to the numbers of VGCharts.
http://www.gamespot.com/news/6261400.html?tag=recent_news;title;1
http://www.microsoft.com/presspass/features/2010/jan10/01-06CESKeynote.mspx
http://www.scei.co.jp/corporate/data/bizdataps3_sale_e.htmlAre these fanboy numbers? Just who should people trust for sales numbers? I don't really care which console wins this imaginary war, but if people are making up numbers then bring in some sources to dispute then, rather than try to feel like a big boy by insulting strangers over the internet.
And who the hell cares who "wins"!? In fact, let me enlighten you a little here.
A clear winner emerging that shuts out the others is a *bad* thing for you. Competition is what drives innovation, quality, and fairness to consumers. Each of these companies brings something to the table for gamers, and each offers a choice. Without this competition, the industry would become destined for stagnation and complacency. What we have this generation are 3 consoles that all bring something to the table, and can all file a niche. This is a good thing for the industry as a whole, even if the competition isn't filling your particular niche.
Seriously, is your need to somehow have your choice in video game validated that important to you?
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BBB in the US
NAME:
Sony Computer Entertainment America, Inc.
BBB MEMBER:
NO
CONTACT:
Ms. Cynthia Woodman
ADDRESS:
919 E Hillsdale Blvd 2nd Floor
Foster City, CA 94404-4247
PHONE:
800 345-7669
FAX:
650 655-7350
Complaint - The Playstation 3 console was advertised and is continued to advertise it ability to install Linux and an "Other O/S". In a recent firmware update to the Playstation 3, this feature was removed from consoles after purchase, if the update is applied. If a user decided to not apply the update, they are forbidden from logging into the "Playstation Network". In the "Playstation Network", users can spend money on games, if the player does not log into the "Playstation Network" they cannot access content they have paid for.
This leaves users with the choice of using an advertised feature they paid for, or using content they paid for. There is no option to do both.
Response - We understand that this complaint concerns the PlayStation®3 ("PS3") System Software Update Version 3.21 released on April 1, 2010. Among other things, Update Version 3.21, if downloaded by a user, would delete the "install Other OS" option previously available on some PS3 systems. To protect the intellectual property of the content offered on the PS3 system, as well as to provide a more secure system for those users who are enjoying games and other entertainment content on the PS3 system, the "install Other OS" feature was deleted to address security vulnerability. The update is optional and users can continue to use the "install Other OS" feature, but if a user chooses not to upgrade the system, some other features will no longer be available, including online access to the PlayStation® Network and the ability to play PS3 format software or Blu-Ray Disc videos that require System Software Version 3.21 or later. Update Version 3.21 is authorized by and consistent with the Terms of Service and User Agreement for the PlayStation® Network, as well as the System Software License Agreement for the PS3 System. We apologize for any inconvenience this may have caused.
My response to their response - They are using a non-enforceable End User License Agreement, also known as a Contracts of Adhesion, to assert they have the right to dictate how I use a piece of electronics that I legally purchased. Said License Agreement is only made known after purchase. They also assert the right to do anything they wish to said electronics.
http://www.scei.co.jp/ps3-eula/ps3_eula_en.html
Waiting for their counter-response -
Re:Not buying a PS3 now...
Lower power consumption is not a feature because you don't care about it?
Did I say it wasn't a feature because I didn't care about it? Go back and read my comment carefully before accusing me of not thinking, and referring to it as "dreck." No, wait, I'll save you the effort. I stated, "lower power consumption...means Sony is using fewer/smaller/cheaper components..." such as when they removed the emotion engine. Their goal wasn't to reduce power consumption, but to reduce manufacturing costs as Sony believes their in business to profit off of game consoles. And perhaps it was egocentric (not solipsistic) of me to think that because I don't view lower power consumption as a "feature", nobody else will either. Though in spite of you exposing my myopia on this matter, I somehow still doubt that's going to cause the slim to fly off the shelves. While I'm being egocentric, let me draw your attention to the selfish subject of this comment thread, which entitles me to be egocentric, "Not buying a PS3 now..."
http://playstation.joystiq.com/2007/02/08/playstation-3-manufacturing-costs-to-go-down-way-down/
Utter garbage. Nintendo is the only console manufacturer that insists on profiting on the hardware from day one. That is one of the reasons why their stuff is so underpowered compared to their competitors. "Content subscriptions"...on a Nintendo console? No, you must be thinking of World of Warcraft. If you're thinking at all, which I kinda doubt after reading your dreck.
You are correct, Nintendo is profiting from console sales with the Wii, as they have since at least 2006. http://www.xbitlabs.com/news/multimedia/display/20061215092033.html But that's a bonus to them and only a very small portion of their corporate sales, and that bonus only comes from decades of understanding the industry. But once again you entirely missed my point, being that profit in the console gaming industry is not in the console itself, it's in the sales of software and subscription content. You don't think Nintendo profits from subscription content? That's their bread and butter! They sell "Wii Points" which are as much legal tender as Monopoly money, then convince their customer base to exchange their "Wii Points" for intangibles such as downloaded channels, classic games, videos and new games without physical media. But I'm the one that's "not thinking." I suppose now you're going to try to correct the use of the term subscription in reference to Wii Channels, Wii Ware and Virtual Console content, seeing as these content purchases remain on the Nintendo console indefinitely without the need to make regular payments to maintain them. However, I used the term content subscription in a more general sense, so as to refer to each of the 3 major next-generation console systems ability to deliver content via a network connection. The OED says I may do so, as it defines subscription as "A contribution of money for a specified object." Additionally, apparently console hardware specs aren't what sell consoles. The Sony PS3 has been in production for longer than the Nintendo Wii, yet Nintendo has already sold 67 million consoles worldwide while Sony has sold just half that.
http://www.joystiq.com/2010/01/28/ds-sells-125-million-worldwide-wii-up-to-67-million/ http://www.scei.co.jp/corporate/data/bizdataps3_sale_e.html
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Re:Did anyone notice...
This is a SCEA EULA,
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Re:Normally, I'd say let them do what they want
Read the EULA here. ( http://www.scei.co.jp/ps3-eula/ps3_eula_en.html )
It is explicitly said in the EULA that the warranty of "fitness for a particular purpose" is totally disclaimed in any imaginable or non-imaginable way.
The EULA applies to firmware, too, according to the 3rd paragraph.
In order for an EULA to mean anything at all it must be consistent with the "law of the land". That is all relevant statute, case and common laws where you are (or possibly where you bought the whatever). -
Re:Normally, I'd say let them do what they want
Read the EULA here. ( http://www.scei.co.jp/ps3-eula/ps3_eula_en.html )
It is explicitly said in the EULA that the warranty of "fitness for a particular purpose" is totally disclaimed in any imaginable or non-imaginable way.
The EULA applies to firmware, too, according to the 3rd paragraph.
I have serious doubts that the EULA can override law like that.
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Re:Normally, I'd say let them do what they want
Read the EULA here. ( http://www.scei.co.jp/ps3-eula/ps3_eula_en.html )
It is explicitly said in the EULA that the warranty of "fitness for a particular purpose" is totally disclaimed in any imaginable or non-imaginable way.
The EULA applies to firmware, too, according to the 3rd paragraph.
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Re:Number of reasons to make a console difficult
If there were 20 million PS3's in homes, [...]
There are 20 million PS3's in homes (source).
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Re:Sony
Did you read Sony's TOS yourself? (The section in question is #10.) I see no claim of ownership there; in fact, they explicitly deny ownership.
EA's license does not let you do whatever else you want with it; you grant them exclusive rights to it. Sony will still allow you to use your work non-commercially (and implies that commercial use can be negotiated, unlike the EA license.)
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Re:In other news...
Where do people get their numbers from? The PS2 reached 100 million after 5 years 9 months [PDF Warning] and that is straight from the horses mouth. That averages out to 1.4 million units per month, and as per the article, that is 200,000 units less per month than the Wii is selling.
If the Wii continued at its previous rate (1.6 million units/month) it'd reach 100 million 5 months faster than the PS2.
If we assume Nintendo shipped 1.6M/month up to now, and will continue at 2.4M/month from here on out, then the Wii will hit 100M within 4 years 1 month of its launch (1.6M * 23 months + 2.4M * 26), a whopping 21 months faster than the PS2.
Also, to be clear, I am comparing Apples and Apples here. The link above was for shipments, not units sold, and the story is about shipments, not units sold. However, if the Wii continues at it's unprecedented rate, they will certainly sell 100 million units a lot faster than the PS2. -
Re:In other news...
Really? You must know something Sony doesn't.
Cliffs: 100m units in 5 year 9 months -
Re:Beowulf Cluster of PS3s
I am assuming you know about the folding@home project, yah..?
Which supposedly hit a petaflop back in 9/07.
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Re:EA is crazy, Sony won't hit that targetSony's target is to ship 11 million PS3s during this fiscal year (April 2007 - March 2008). In the first half of the year (April - September) they shipped 2 million PS3s. Even with increased holiday sales, 9 million in the remaining 6 months is absolutely crazy - it's actually similar to Wii sales.
Let's look at it another way:
In the previous fiscal year, Sony shipped 3.6 million PS3s. 11 + 3.6 = 14.6. 14.6 million PS3s shipped by the 31st of March 2008, which means around 14 million sold to consumers. According to vgchartz (which may be a little off but for the purposes of this discussion is more than accurate enough), the PS3 is at 6.36 million sold (to consumers) as of the 25th of November. 14 - 6.36 = 7.64 PS3s that they need to sell in 4 months... That's 1.91 million PS3s per month, which is more than current Wii levels of production (1.8 million according to Nintendo themselves).
They had shipped 5.9 million in total by march Not sure if they are aiming for a cumulative 11 mil or 11 mil in a single year. but cumulative it's not a hard target. -
Re:It's not about PSP vs. DS
Sony says 25 million shipped as of March 31, 2007.
I guess technically that's a "shipped" number, but technically, it was also 6 months ago and Sony has sold some PSPs since then. -
Re:It's not about PSP vs. DS
The PSP is a success with over 25 million sold so far.
Do you have a link to those numbers? I've been poking around, but I'm having trouble finding anything more recent than March 31, 2007 (pre-PSP-slim), when Sony was reporting 9.77 million sold worldwide, with 25.39 million shipped. (http://www.scei.co.jp/corporate/data/bizdatapsp_sale_e.html/ and http://www.scei.co.jp/corporate/data/bizdatapsp_e.html, respectively) -
Re:It's not about PSP vs. DS
The PSP is a success with over 25 million sold so far.
Do you have a link to those numbers? I've been poking around, but I'm having trouble finding anything more recent than March 31, 2007 (pre-PSP-slim), when Sony was reporting 9.77 million sold worldwide, with 25.39 million shipped. (http://www.scei.co.jp/corporate/data/bizdatapsp_sale_e.html/ and http://www.scei.co.jp/corporate/data/bizdatapsp_e.html, respectively) -
Re:PS3 fans happy?
My appologies, I meant the PS1
At least according to the same source as the PS2 pricing history. -
Re:loss - MOD CHIPS ! ! ! ! ! ! ! ! ! ! ! ! ! ! !
Where does it say on the outside of the PS3 box -- This unit only runs software licensed by Sony. Any other use of this equipment violates the Sony Playstation 3 License Agreement.
System Software Licence agreement for Playstation 3:
Restrictions section (v):
exploit the System Software in any manner other than to use it in your PS3(TM) system in accordance with the accompanying documentation and with authorized software or hardware, including use of the System Software to design, develop, update, or distribute unauthorized software or hardware for use in connection with the PS3(TM) system for any reason
Information taken from here -
Homebrew
How are they "profiting" from Linux? Added Linux doesn't earn them any money. In fact, every person who buys a PS3 just to run Linux is a net loss to them, and it's pretty delusional to think that "Linux support" is a key feature for those who are buying it to run games. (And I hate to tell you this, but the demographic "linux hacker" isn't one that generates high sales, so it's not likely one they're marketing to.)
I'm not sure how they are not "truly" supporting Linux, given that it is a platform that can outperform a PC in certain applications. People are already doing interesting things with the platform.
I don't understand why slashdotters whine about how the PS3 isn't open enough when it is the most open system Sony's released, and is much more open than either the Wii or XBox 360.
If they were to open up the chip, then a company could easily write a Linux-based game that had the same performance characteristics as one written with the Sony SDK. Given that they lose money on the hardware and make it up on the licensed games, this would be a disaster for them. They can't open it up for "Linux hackers" without opening it up to game companies. Pretty much the only thing you need full access to the graphics chip for is to write a game, something that is in direct competition with Sony. -
1000 PAL titles = 40.8% BC
This is PS2 title count by region: http://www.scei.co.jp/corporate/data/bizdatatitle
_ e.html
1000 playable titles/2451 PAL titles= 40.8% backwards compatibility -
Re:1000+ Titles?
here's roughly 8000 titles in the PS2 catalog. So, a 12.5% BC rate. Great job, Sony.
Not quite.
As of 31-12-2006 8.571 titles have been released worldwide. But if you split these numbers by region (see http://www.scei.co.jp/corporate/data/bizdatatitle_ e.html ) 2.451 were released in Europe. Since the number of supported games only refers to european releases this leads to a percentage of +/- 41% (remember: BC does not allow you to play games of other regions on your hardware). -
Re:Pretty much history repeating itself...in the U.S. Ah yes. According to Sony you are missing another 25 million in Japan and 44 million in Europe. I know it may come to a shock to you, but the Japanese do not have the same buying habits as the Americans. Did you even stop to think that maybe people outside the USA read slashdot, buy PS2s, or buy DVDs? In Japan Laserdisc was relatively popular and the DVD format was not flying off the shelves. Most people in Japan did not have a DVD player until they purchased a PS2.
As for Europe the PS2 has really dominated some of the markets over there. I would not be surprised if in some of the more technologically neglected countries like Spain the PS2 wasn't one of the first widely availabe DVD players.
As for numbers and being informative please feel free to look it up yourself. I don't need mod points and you might learn something. (I realize you took the time to dig up some information on your own and all, but it burns me to see such brazen America-centrism). -
Re:American gaming market has the momentum
Yes, Japan does love their handhelds. However, lets consider the PS2 sales numbers.
Cumulative Production Shipments of Hardware / PlayStation®2 ...
2006/12/31 115.36 million units (Japan: 24.76 million/ USA: 46.53 million/ Europe: 44.07 million)
So, the US purchased ~2x PS2s as Japan, US and Europe accounted for ~79% of all PS2s sold. So, the answer is neither yes or no. No market is small enough to be easily ignored, however Japan is far from the big tuna in this particular pond. -
Re:PS3 in Europe
Hm, these PS2 numbers from Sony below dont exactly support your argument. Seems total number of PS2s sold was pretty much the same in the EU and the US.
http://www.scei.co.jp/corporate/data/bizdataps2_e. html -
Cell is good, 6 * PenPros
Each cell is quite powerfull, its not a dumb DSP. Its actually as good as a Pent Pro.
With heaps of movs/adds/mults and 30+ branch types, the assembly is quite powerfull enough that even the most demanding C++ wouldnt use 10% of it.
Any way, download the specs and cpu docs
http://cell.scei.co.jp/e_download.html -
Re:Trying to make it 'cool'
I try not to get pissed reading
/. and I'm not sure why this post is an exception. Perhaps the post itself is innocent/naive enough, but it was the "informative" mods that set me over the edge.
#1. Everyone in gaming wants you to think their stuff if cool. Everyone. It's nice if the reason you think it's cool has something to do with quality, but in the end, that's not an absolute necessity. Question, which one was it, the GBA, or the DS that Nintendo purposely set out to look uncool? Neither? Well, thank you for entering reality. (BTW ads showing sweater-wearing yuppies smiling and laughing while they play with their Wii are very, very cool, if you're a sweater wearing yuppie.)
#2. The PSP is a fucking awesome game machine. It also happens to be a passable music and movie player. Don't let your prejudices prevent you from being honest about this. In playability, in fun, in versatility, it god-damn rocks. Is it better than the DS? I'm not gonna touch that with a thousand foot pole, not the least because I don't happen to own a DS and thus would not be able to make a fair comparison. However, even if the DS were ten times better than the PSP, that DOES NOT mean the PSP "is not a particularly good portable videogame machine." Say what you want about the relative merits of the two, but you are smoking crack or worse if you think the PSP is actually bad for playing games.
#3. I'm sick and tired of this "the DS sells better" crap. Do you live in Japan? What was that answer? Say it a little louder for us here in the U.S.? That's what I thought. Though /. has an international readership, the vast majority of readers are Americans. This is the score in America:
Wikipedia says that, "On December 1, 2006 Nintendo of America released launch-to-date information indicating that the Nintendo DS had sold 6.63 million units in the United States." Nice numbers. Wish I sold that many of the Total_Wimp Portable Game Console.
However, according to Sony, they had shipped close to that number, 6.39 million units, by the end of March and had exceeded that number, 7.57 million, by the end of June. The number shipped by the end of September was 9.57 million.
Two points here. One, I absolutely know that number shipped does not equal number sold. I am also not a moron enough to think that Sony didn't sell all the stock it sent back in April and July by Dec 1. Yes, I freely admit that I do not know the exact number of units Sony sold by Dec 1, but despite whatever you may think of them, they're not quite stupid enough to ship 3 million more units into a market that can't sell that last 6 million units it sent. It's time for you all to admit it, Sony has sold more PSPs in the US than Nintendo sold DSs. And it's done that despite Nintendos very significant lead in release date.
Point two. Who cares about the fact that Nintendo outsells the Sony in Japan. I'm sure the game designers do. I'm sure the Japanese do. But the last time I was in the store and decided to give the DS another shot, I was greeted by Elite Beat Agents, an anime inspired game that featured "yelling guy", "frantic gut" and a whole lot of other anime stereotypes that I've been actively trying to avoid now for several years. My daughter loves this stuff. I'd buy it for her in a heart beat (or an "Elite Beat". Har! I crack myself up!) But if I never see another sweat drop, bloody nose or chibi, it'll be too soon. So why, may I ask, would I want to encourage the game designers to be making more games specifically tailored to the Japanese taste? Heck, as far as I'm concerned, it's a blessing the PSP isn't selling as well in Japan. Game designers will need to cater to their core audience and for the moment, that audience looks American -
Console market comparisonWell, you can't compare them directly, but what about the 10 year head start Nintendo had over Sony? Ten years later, Sony has shipped over 110 million PS2's since March of 2000 (http://www.scei.co.jp/corporate/data/bizdataps2_
e .html/) while Nintendo sold "only" about 21 million Gamecubes since its release in September 2001 (pdf warning - http://www.nintendo.co.jp/n10/news/061026e.pdf). That's a pretty big difference for a company that once held a dominant position in the console market but only sold/shipped one-fifth the number of consoles in the last generation.Like I said before, you can't compare the markets directly for a number of reasons, but you shouldn't count out a company that has a seemingly infinite warchest and is willing to spend it to strong-arm their way into whatever market they'd like.
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Re:196
so does that mean the other 800 or 900 work fine? i don't own a ps2 or ps3 - i own a gamecube, but when i go into a gamestop (or something similar) it feels like there are thousands of play station games out there, me i've just got to look for the little bitty gc section.
There are about 16'000 different PS1 and PS2 titles, counting all regions... source.
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Article that has been translated
Here is the google translation:
November 11th, PLAYSTATION 3 was sold.
But sale quantity and the like becomes topic tend, has become the product whose, good point such as CELL and loading of BD drive is many even hardware.
Because 60GB version could be procured, you will try seeing content right away.
First, it is the schedule which sends the bulletin compilation, after that keeps introducing the individual product.
Package. Weight is heavy very Contents of package When the box is opened
Packing thing summary Substance rear Substance left side
Substance right side surface Memory card leader
The HDD slot can access the user As for HDD of 60GB Seagete make
note
When disassembly/remodelling was done, guarantee of the manufacturer becomes unable to receive.
This reading the article, the damage which it occurs the behavior which it did with (disassembly and the like), the PC Watch editorial staff or the manufacturer, the shop which is purchased does not owe the criticism.
The description regarding internal constitution and the like is the thing in regard to the individual which the editorial staff uses, it is common with it does not limit concerning all products
PC Watch in the editorial staff, concerning this article to individual question it cannot answer the inquiry.
The warning seal which is similar to PS2. When this is peeled off, repair becomes unable to receive When the seal is peeled off, the letter "of VOID" floats and rises
Under the warning seal the special screw which is removed, most the cover outside is removed The screw whose large number is long is removed, finally the chassis opens The cable which has extended to the cover above with just 1, is connected to the card leader
When the upper cover of the case is removed. The left BD drive, the right the [hu] has gone down with power source Entrance of power source. It is not the AC adapter, 100V enters directly. Power source capacity you feel comparatively as for power source small The baseplate which is on front side of power source seems like related to wireless LAN from the seal and wiring etc
When BD drive and power source, the wireless LAN baseplate is removed, finally the seal of the motherboard is visible. As for central stay for fixing of heat sink When the case of bottom side is removed, the enormous cooling fan which is not visible so far is expressed Changing angle, the cooling fan which you saw. There is approximately 16cm with the pouring transfer
Around the cooling fan with the heat sink, the fin is visible When the cooling fan is removed Removing the heat sink, when it is turned over. The heat pipe is running
The motherboard surface (* the large picture opens in another window)
Motherboard back (* the large picture opens in another window)
Four big tips/chips are visible on the motherboard. The leftmost side EE+GS. It is thought one for operation of the software for PS2 Being next "is RSX" of the graphic tip/chip
When the heat spreader of RSX is peeled off, GDDR3 memory is expressed 4 tips/chips The graphic memory of Samsung make is designated as on module
Being on the right side the is SONY make controller "CXD2973GB" Under right side CELL. "CXD2964GB" and type turn are struck. RSX it is connected with very thick pattern
The home page of SCE
http://www.scei.co.jp/
PLAYSTATION 3 home page
http://www.jp.playstation.com/ps3/
-related article
"Play station 3" article link collection (GAME)
http://www.watch.impress.co.jp/game/docs/backno/ne ws/ps3link.htm
PLAYSTATION 3 link collection (AV)
http://www.watch.impress.co.jp/av/docs/link/ps3.ht m
(2006 November 11th)
[Reported by date@impress.co.jp] -
Re:The PS3 Details From What We Know So Far
http://www.scei.co.jp/corporate/release/pdf/06092
2 e.pdf
For reference. -
Just to clarify your SPE put down.
http://cell.scei.co.jp/e_download.html
The instruction set doc is at http://cell.scei.co.jp/pdf/SPU_ISA_v11.pdf
If you know what instructions from 68k to intel to ppc are, then reading should show you its more than a simple FPU, its
has full power of a normal processor (sans fancy pipelines etc..) but its still powerfull dude. If your not
a programmer, then its beyond your comprehension.
Oh and a linux emu on that site too btw, inc gcc. -
Just to clarify your SPE put down.
http://cell.scei.co.jp/e_download.html
The instruction set doc is at http://cell.scei.co.jp/pdf/SPU_ISA_v11.pdf
If you know what instructions from 68k to intel to ppc are, then reading should show you its more than a simple FPU, its
has full power of a normal processor (sans fancy pipelines etc..) but its still powerfull dude. If your not
a programmer, then its beyond your comprehension.
Oh and a linux emu on that site too btw, inc gcc.