Domain: vgchartz.com
Stories and comments across the archive that link to vgchartz.com.
Comments · 322
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Re:DUH...
I'm lazy and just reposting an earlier comment, the gist is that Wii has fairly good attach rate, and great software sales when the lower rate is multiplied by the higher install base. Also that even with the game cube Nintendo was one of the largest software publishers world wide, in spite of the low install base. The company kicks the crap out of others in the sense that is makes huge amounts of cash, and that is the job of a corporation. Oh yeah, it starts out as a DS apologist, but does use real numbers too.
I have not played a single DS game where the touch screen is a gimmick, it is almost always unused (e.g. Mario Cart DS), and alternate control method that may or may not be better (e.g. advanced wars), or a fantastic edition (e.g. tap for backup item in NSMB). The Wiimote is a different story though often it is used as a very fun gimmick.
As for attach rates:
http://vgchartz.com/aweekly.php [vgchartz.com]This is the American charts, it has the attach-rate at about the same as the PS3 and lower than the 360, of course arguments can be made to drop the Nintendo one by 1 or 2, it is still pretty fricken high in raw numbers of sales. If you subtract out 1 from the attach-rate (for Wii Sports) you end up with 150 million to XBOX 360's 170 Million, and PS3s 70 million. This is in the most 360 heavy region (North America).
Where Nintendo really makes their money though is software. Taking out Wii-play and Wii-sports they still sell more than EA on many weeks, and without licensing fees. Nintendo dominates in total money in the industry by such a huge amount that it isn't even funny. As far as the games industry goes Nintendo is a shrewd company, that is miles ahead of the rest.
Even with the Came Cube they were a major publisher by raw numbers, this is competing against companies selling for XBOX, PS2, and Computers.
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Re:Blu-Ray...
I have not played a single DS game where the touch screen is a gimmick, it is almost always unused (e.g. Mario Cart DS), and alternate control method that may or may not be better (e.g. advanced wars), or a fantastic edition (e.g. tap for backup item in NSMB). The Wiimote is a different story though often it is used as a very fun gimmick.
As for attach rates:
http://vgchartz.com/aweekly.phpThis is the American charts, it has the attach-rate at about the same as the PS3 and lower than the 360, of course arguments can be made to drop the Nintendo one by 1 or 2, it is still pretty fricken high in raw numbers of sales. If you subtract out 1 from the attach-rate (for Wii Sports) you end up with 150 million to XBOX 360's 170 Million, and PS3s 70 million. This is in the most 360 heavy region (North America).
Where Nintendo really makes their money though is software. Taking out Wii-play and Wii-sports they still sell more than EA on many weeks, and without licensing fees. Nintendo dominates in total money in the industry by such a huge amount that it isn't even funny. As far as the games industry goes Nintendo is a shrewd company, that is miles ahead of the rest.
Even with the Came Cube they were a major publisher by raw numbers, this is competing against companies selling for XBOX, PS2, and Computers.
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Re:LOL! Idiot...
37k vs 27k? That's a 27% difference, hardly neck and neck
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Re:HAHA NO
50 million is a failure when they depend on software for their profits (Nintendo always makes profits on their hardware as well as software. Sony & MS take a loss on their hardware initially, and hope die shrinks let them break even a few years down the road.).
200 million? It's just over 100 million. I don't know what "software sell-in units" means (actually, I do, it means sold to retailers, not sold to consumers), but http://vgchartz.com/weekly.php will get you real numbers. (Real in the sense that they are estimated and altered later to match what comes out of NPD and Media Create and such, but it's accurate enough for this conversation).
The PSP has been the most successful contender to Nintendo's handheld throne, but they were by no means successful. Everyone shat on the DS when it was announced. Everyone expected the PSP to absolutely destroy it. Nintendo laughed.
I'd rather bet on the Washington Generals beating the Harlem Globetrotters than bet on the next NGage.
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Community Games vs. App Store?
For one, "most consoles" do not need hack and mod to run homebrew.
My source says Wii is just 2.6 million consoles short of outselling Xbox 360 and PS3 combined. And there is no official Community Games or Linux program for Wii; warioworld.com says you need a corporation, a leased office, and a previous title on another platform to qualify.
You can write your own games, TODAY, for the Xbox 360 using Visual Studio
If you buy a computer capable of running Visual Studio. The hardware has to be new enough, and the operating system has to be Windows. (XNA Game Studio is based on Visual C# Express, which fails in Wine.) The iPod Touch has the same restriction: you have to buy a Mac for $600 and a USB KVM switch for $60, even if you do get Xcode at no additional charge. In addition, as I understand it, if you've already written a PC game in C++, you have to rewrite all the physics and AI in C# because it's difficult to make C++ code meet the "verifiably type-safe" bar that XNA's use of the CLR requires. Rewrites introduce bugs.
and upload them to Xbox Live where you have access to a huge market approaching the size of the iPhone market. [...] the App Store model for the iPhone is the Wrong Way(tm).
The model of Creators Club (a $99 per year certificate to run homebrew) plus Community Games isn't too much different from the model of an iPhone SDK certificate plus the App Store.
The PS3 has Linux.
And, I'm told, less graphics performance than a PlayStation 1 due to the RSX lockout. Or has OpenGL on the Cell materialized yet?
The GPS thing is entirely about revenue streams
... it costs a ton of money to create digital maps, and TomTom like devices are a significant source of the revenue for them. Providing open APIs to do turn by turn GPS directions isn't going to happen whilst these devices pay the bills at the data providers.How does Google Maps pay the bills?
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Re:Taking over the market?
Combined with a recent slashdot article that showed the Wii got the least playing hours, it seems the Wii has opened a new segment, the very casual, occasional game buying public. They got the money to spend and aren't afraid to buy new hardware/controllers but they just won't be buying a new title every month.
I'm assuming you're talking about the Nielsen usage statistics. As it happens, they botched those and had to issue a correction later:
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Re:WOW certainly isn't just casual game play
Eh... not really. It's only fairly recently that you could reliably walk into a store or surf to amazon and just buy one. And that's only possible because of the biggest console production runs in history. On average, the Wii is selling slightly less than the 360 and PS3 combined, though that varies from week to week with the game release schedule. That's a weird way to put it, though, "stores have more than they can sell," when all you mean is "stores are able to keep it in stock"...
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Re:On Ars: GTA:CTs poor sales could mean the oppos
No one cared about GTA 3 at launch. It was only a couple months later after they had played it at their friend's house that people started buying a lot of copies of it. And then they launched the sequel and people did care about that. Look at this chart.
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Re:Times have changed, but not prices
You know, Valve's been doing this on Steam lately. Their findings: "DO THIS NOW AND GET LOTS OF MONEY!"
Ok, so not verbatim, but they had a 3000% (three-thousand, not a typo) increase in sales after they cut the price in half, beating launch numbers. (Sorry for non-direct link - couldn't find the original article)
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Re:Steam
In which case, Steam gets mad sales like these, both Steam and consumer walk away happy. I've been using Steam to purchase games for quite a while now and am a very happy customer. Most of the time I wait until a game hits the 'bargain bin'. For the price I pay, I can't understand what there is to gripe about...
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Re:360 Design Faults Were Known By MS In 2005
The problem for Microsoft is the sales numbers from major console game publishers is showing equal to or greater sales rates for multiplatform games on the PS3 even though the 360 supposedly having a huge installed base amount in the US.
Either:
1. PS3 owners are buying massively more multiplatform games relative to 360 owners
2. The number of duplicate 360 consoles owned in the US is gigantic
1 is the most likely - the owners of the more expensive console are freer with their money, and are more likely to buy a big stack of games.
It is also worth mentioning that the best selling games on PS3 are multiplatform games. GTA IV is the best selling ps3 game to date, and has sold 5.5 million copies worldwide. The top selling title on 360 is an exclusive (Halo 3), as are it's #4,#6,and #9 selling titles.
Actually, on reviewing the sales numbers, I'm beginning to doubt your statement that multiplat titles are selling better on PS3.
Top selling PS3 games vs. top selling 360 gamesJust from a quick examination of the numbers for the PS3's top multiplatform titles:
GTA4
PS3: 5.5m, 360:,6.9m
Call of Duty 4
PS3: 4.1m, 360: 7.1m
Assassin's Creed
PS3: 3.3m, 360: 4.5m
Call of Duty: World at War
PS3: 3.0m, 360: 5.5mOf course, there may be a boatload of small sellers at the bottom of the list which swing it back to the PS3's side, but that would require a much deeper examination, so I'll just ask for your source.
I don't doubt that some people are buying new 360's rather than redeeming their warranties, I just doubt your method for measuring how many.
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Re:360 Design Faults Were Known By MS In 2005
The problem for Microsoft is the sales numbers from major console game publishers is showing equal to or greater sales rates for multiplatform games on the PS3 even though the 360 supposedly having a huge installed base amount in the US.
Either:
1. PS3 owners are buying massively more multiplatform games relative to 360 owners
2. The number of duplicate 360 consoles owned in the US is gigantic
1 is the most likely - the owners of the more expensive console are freer with their money, and are more likely to buy a big stack of games.
It is also worth mentioning that the best selling games on PS3 are multiplatform games. GTA IV is the best selling ps3 game to date, and has sold 5.5 million copies worldwide. The top selling title on 360 is an exclusive (Halo 3), as are it's #4,#6,and #9 selling titles.
Actually, on reviewing the sales numbers, I'm beginning to doubt your statement that multiplat titles are selling better on PS3.
Top selling PS3 games vs. top selling 360 gamesJust from a quick examination of the numbers for the PS3's top multiplatform titles:
GTA4
PS3: 5.5m, 360:,6.9m
Call of Duty 4
PS3: 4.1m, 360: 7.1m
Assassin's Creed
PS3: 3.3m, 360: 4.5m
Call of Duty: World at War
PS3: 3.0m, 360: 5.5mOf course, there may be a boatload of small sellers at the bottom of the list which swing it back to the PS3's side, but that would require a much deeper examination, so I'll just ask for your source.
I don't doubt that some people are buying new 360's rather than redeeming their warranties, I just doubt your method for measuring how many.
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Re:I don't see how a PS3 price cut is "long overdu
Ok, so I was with ya for almost your entire post. Good points all around, not trolly, didn't fall into the console warrior quagmire - all-around level-headed.
Then you post:
Go check the facts for yourself if you want at:
http://www.vgchartz.com/
VGChartz are notorious for their numbers being akimbo, it's all based on projection and speculation. For future reference, cite NPD digits, those come straight from the horses mouth. TMYK -
Re:Hidden Costs
Here you go.
I didn't mean BluRay had actually beaten DVD now. I'm saying two years after its release (and scarcely one year after a format war) it is doing better than DVD did vs VHS at the same point in DVDs lifecycle.
I'm not sure if BluRay will have the 10 year timespan of DVD due to digital downloads, but it certainly wouldn't surprise me. I keep hearing about people still using dial-up. -
Re:I don't see how a PS3 price cut is "long overdu
Actually you're wrong.
The PS3 is absolutely not outselling the 360 overall, nor is it doing so in Europe or North America. It is only outselling the 360 in Japan but only by around 10,000 units a week, whilst it's losing out to the 360 by around 20,000 a week in Europe and around 50,000 a week in the US.
The reason the AC parent has the stats he has (although they're rounded in favour of the PS3- the real stats are 21mill PS3s and 29mill XBox 360s) are because the PS3 had a period where it was outselling the 360, about 6 months into it's lifetime for around a year. It wasn't outselling it for the first 6months of it's life however and it has not been outselling it for the last 6, furthermore it's actually losing ground week on week in terms of the units shifted, so not only is it losing ground overall, it's losing ground at a faster rate week on week as an average trend across the last 6 months.
MS were cherry picking for a while for sure, but they're not now. They've got a healthy gain on the PS3 and it's almost certainly because the 360 is so cheap now whilst the PS3 remains too expensive.
It's also worth pointing out that MS is also selling over twice as many games per console as the PS3 so is making even more money than Sony in that repect too.
Go check the facts for yourself if you want at:
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Re:Wow, Guess That Makes The 360 A Massive Failure
I suggest you read your own site, genius
VG Chartz is like counting the amount of people who have a console because they are online.
Or, in other words, POINTLESS.They are estimates.
I don't care if they are 10 years experienced, i seriously doubt they even know half of the gaming retailers around the world.Not only that, they have changed things in the past in "light of new information".
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Re:Wow, Guess That Makes The 360 A Massive Failure
Citation needed.
Every sales charts I've seen (here's one for you) places the Xbox 360 ahead of the PS3 in every market except Japan.
You want to know how bad the PS3 is selling? It's being outsold by the PSP, which is an undeniable flop.
It's bad enough that major Japanese developers like Capcom and Square Enix prefer releasing for the Xbox 360 than the PS3. (To the point where Square Enix may not even bother releasing FFXIII on the PS3 outside of Japan, because they don't expect sales to recoup the costs of an international PS3 printing run.)
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Re:Whine whine whine
You have to bear in mind that although it has seen it, Sony hasn't seen piracy on quite the scale with the PSP that Nintendo has with the DS and again this seems to be down to slightly more effective anti-piracy measures.
Sony is of course also a Japanese company whose market has historically been the same as Nintendos.
Interestingly though, I'm not sure either company really has Asia as it's primary market anymore. Have a look here:
Then compare the total hardware sales for Japan, the US and Others where Others is almost entirely European sales figures. Both Europe and the US now appear to be bigger markets than Japan by quite a sizable amount. This is possibly partly to do with population/wealth where the US is wealthy with 300million people, Europe has some wealthy countries but not quite at the level of the US with 800million people and Japan has high wealth on roughly the level of the US but with only 120million people. China of course beats all on population, but the wealth simply isn't there for any reasonable sales figures- the same goes for India, Indonesia and so on.
So I think Europe/US are the biggest markets, Europe will almost certainly become the biggest in the near term due to increasing wealth (particularly in Eastern Europe) and a very big population. China/India probably will eventually, but it will take it decades to reach the wealth levels of Europe, Japan and the US.
I really do think the DS' problems are down to ease of piracy. A colleague here has one with one of those cards with the micro-SD card in and the fact you can just download what a bunch of ROM files ripped off of catridges to a standard interface card and just plug them in and play is light years ahead of any other modern console in terms of ease to do- no hardware modifications required or anything, literally just a case of copy games to a micro SD card and play.
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Re:Whine whine whine
These are people who I know definitely wouldn't have got one if they had to pay an additional £20 for each game on top of £100 for the device itself. Piracy has been one of the reasons the DS has been so succesful.
That is backwards ass stupid. It is poor justification and I dare you to go to a court of law, with pirated games and say "your honor, this is why i pirate games..." Most consoles are loss leaders.
http://www.vgchartz.com/forum/thread.php?id=56707&page=3 -
Re:Whine whine whineListen - stop trying to justify why pirating is OK. It doesn't matter if game console makers earn $1 on the console or $1,000 - if you don't want to buy the games (for whatever your reasons may be) then don't play the games. Buying the console does not magically entitle you to get the games for free...btw the games cost MONEY to invent, code, manufacture. As a
/. user, which means you at least have some insight into what programming is, you should know better. Some company spends thousands of hours, possibly millions of dollars so people can say "well why should i have to pay, i can pirate".
Also game consoles tend to be loss leaders (e.g. Ps3) so just buying a game console from a company, and never a game, hurts them directly and immediately.
http://www.vgchartz.com/forum/thread.php?id=56707&page=3PS3 80 GB - Cost $485, Price $400, Loss $85. PS3 160 GB - Cost $520, Price $500, Loss $20. XBox360 Arcade - Cost $260, Price $200, Loss $60
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Re:Ballmer's Xbox Fiasco, Search Insanity, And Oth
Here's a site which is non-biased, just showing sales information: http://www.vgchartz.com/
It looks like the 360 is pretty far ahead in the U.S. market and about 2 million ahead in the other markets, and then around 2 million behind in Japan. Of course, the Wii is dominating everything. -
LBP - what failure?
very poor, lower than anticipated game sales
LittleBigPlanet is closing in on 2 million sales after 10 weeks. See vgchartz.
It started off a little slow, but picked up steam through the holidays. This game doesn't support the hypothesis.
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It's obviously hitting them hard
Yes, obviously piracy has been a massive problem for the Nintendo DS.
No, wait, the other thing: http://www.vgchartz.com/
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Re:BluRay's Amazing Success
Because if you cant back up what you say with references, then you are just blowing smoke out your ass. It really comes down to what you were taught in grade 3 when you did your first research report and had to cite sources. Every fact had to be cited, and what wasn't was deemed to be fabricated. So it doesn't matter whether you care or not, you took the time to post a "fact" and should defend it.
That said a biased report was just released at CES 2009 showing that Blue-Rays 3 year adoption rate is actually 3% higher than the DVD at the 3 year mark. Good news for Blue Ray right? Well the problem comes when comparing DVD Movie sales to Blue Ray Movie Sales and the results aren't so close. The number of Blue Ray movies sold is 30 million after 3 years of sales. DVD movie sales however were at just under 130million movies sold after 3years. Why the difference in numbers?
Well I couldn't really find too many reliable explanations, most point out the fact (along with other posters in this thread) is that Blue Ray hardware is being given away for almost free. Buying an LCD TV? Take a Blue Ray player for 50bucks with 3 movies. The PS3 includes a Blue Ray player which COUNTS under the Blue Ray associations numbers. Much like the PS2 counted under the DVD sales numbers. Anyways this is all just speculation, but just thought Id do the GGP's homework for him/her as I was interested to see if he/she was actually correct. -
Re:Not that surprising
While the PS2 has sold the most, it has also been out far longer. "Most sold" is not the same as "best selling" if you mean "best selling now" which is what that phrase usually means. In fact, Wii has outsold the PS2 since the Wii has been released, which means the PS2 has never been "best selling" compared to the Wii except before the Wii existed. Even the XBOX360 outsells the PS2.
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Re:Sony needs to...
Some hard numbers can be found here. I have no insight as to how accurate they are.
Worldwide Console Sales
Wii: 43.80M 49.2%
Xbox 360: 26.49M 29.7%
PS3: 18.82M 21.1%Worldwide Handheld Sales
DS: 94.66M 69.1%
PSP: 42.30M 30.9%Overall, the PS3 has a nearly 20 million installed userbase. By their worldwide weekly sales figures, the PS3 is only lagging behind the 360 by about 30%. That doesn't sound so doomy and gloomy.
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Re:Sony needs to...
Everyone is applauding Nintendo's marketing genius for aiming at the "non-gamers" market. It might be a big market, but unfortunately its not a very lucrative market.
Dude, go to vgchartz and check the most sold games. The whole year round the wii had at least 3 of the top 5.
Not only that, they also have old Nintendo tittles that are selling millions through that internet store. http://news.vgchartz.com/news.php?id=2388
How much do you think it costs them to keep that server running?
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Re:Sony needs to...
although objectively there are more PS3s in the world
Objectively? Are the numbers from VG Chartz skewed?
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Re:Numbers don't neccesarily tell the whole story
Actually Resident Evil 4 Wii Edition has sold 1.6 million which kinda destroys your point with it being an 'adult game' and all. I believe Capcom consider it a commercial success. Plus it is a kick ass game. http://vgchartz.com/games/game.php?id=6163®ion=All Also check out the forthcoming 'The Conduit' Due Q1 09
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Re:Nothing new under the sun...
There are a lot of people, like you, who want more depth from games, but I don't feel as though we're the majority.
It's the people who play the beefed up, run-and-gun, action FPS games that dominate the market. Gears of War 2 has already sold more copies on the Xbox 360 in its first week than Bioshock has sold in its lifetime on the Xbox 360.
It's the same way with films as well. The big studio action film is generally going to do better than the well-made independent film.
Maybe more people in general are just attracted to that type of content and we're going to have to live with everyone proclaiming how great a few games are that we would view as rather mediocre. Find a reviewer who shares your opinion and stick to that for opinions or first impressions of upcoming games. -
Re:Nothing new under the sun...
There are a lot of people, like you, who want more depth from games, but I don't feel as though we're the majority.
It's the people who play the beefed up, run-and-gun, action FPS games that dominate the market. Gears of War 2 has already sold more copies on the Xbox 360 in its first week than Bioshock has sold in its lifetime on the Xbox 360.
It's the same way with films as well. The big studio action film is generally going to do better than the well-made independent film.
Maybe more people in general are just attracted to that type of content and we're going to have to live with everyone proclaiming how great a few games are that we would view as rather mediocre. Find a reviewer who shares your opinion and stick to that for opinions or first impressions of upcoming games. -
Dear Lifelong Gamer
We only sold 5.3 million copies of Gears of War. At $60 a piece, that's a mere $300 million, give or take, in gross receipts. Our top executives can barely afford the maintenance costs on their exotic Italian sports cars. Please, think of the execs!
Regards,
Greedy Assholes -
Re:Sony, why don't you completely open source it?
the point is that most ov the days this year the ps2 sold more units then the xbox 360.
much like the fact that most ov the days this year the ps3 sold more units then the xbox 360.
http://www.vgchartz.com/hwcomps.php?cons1=PS2®1=All&cons2=PS3®2=All&cons3=®3=All&start=39383&end=39747 -
Re:In other news...
That is odd.
I know vgchartz isn't the most accurate site, but according to this, the Wii is about a year ahead of the PS2.
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Re:MS Desperately Needs Content To Pad Out Lineup
Your statement that the 360 is outselling the PS3 is wrong. For almost the 2008 calendar year, the PS3 has outsold or tied the 360. That said, cumulative sales of the 360 are way ahead of the PS3.
Another interesting aspect of all of this is that current middleware products don't port as well to the PS3 (in general) as to the 360/PC. A friend of mine at Id claims that their upcoming middleware will close that gap - I'd love to see simultaneous releases on all 3 platforms. -
Re:Cool
Nintendo has had a pure cash cow with the Nintendo DS.
And with the Wii too. In the current games chart, there are 18 games that have sold over 1m copies. Of these 18, three are not for Nintendo systems, and only one of the remaining 14 is not made by Nintendo themselves. They are killing out there.
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Re:Games seem to focus too much on graphics
Not really, the stories got more attention, at times more than the gameplay. Hey, stories are a good reason for adding pretty cutscenes for the player to watch and to drag the game out for dozens of hours without introducing any new gameplay elements! Who needs to keep the player interested with challenging and varied gameplay when you can hook him on the story (that's not much above a hollywood action flick but people don't expect more anyway, they WANT the movie experience, right?)?
And of course the market supports this whole concept with the demand for more and more expensive blockbuster games that rival Hollywood movies in budget, right?
Oops. The only games with a story that goes beyond what fits into a CD booklet in the top 30 are the GTA games and they're more famous for the freedom they give the player than the story. Well, Pokemon too if you count that laughable excuse for a story. The really story heavy stuff starts only at spot 31 with Final Fantasy 7.
Looks like the market prefers games with less story/graphics focus and more gameplay...
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Re:visual representation of the PlayStation commun
According the vgchartz, 20.35M and 14.89M as the writing of this message. Also, please note that the PS3 is currently outselling week after week the XBox, although TBH at this trend it's gonna take 3-4 years before they reach it. I don't think Sony is having financial problems, for those worried; the PSP is selling good and with a profit on each unit.
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Re:Give them some time
It's fairly true, actually. If we look at the sales of games like Boom Blox and Zack & Wiki, both of which have been said to be good games that make use of the Wii's capabilities, they really aren't all that great.
VGChartz lists .41 million in sales for Boom Blox and almost the exact same number for Zack & Wiki.
Of course if you can make a quick mini-game compilation and get nearly 2 million in sales or port a game from the last generation of consoles and get around 1.5 million sales why bother actually creating anything new and original?
It's not that companies wouldn't like to make great groundbreaking games, but if you can turn twice as many sales at half the cost on a collection of mini-games or porting your hot IP from last generation, why bother with anything else? -
Re:Give them some time
It's fairly true, actually. If we look at the sales of games like Boom Blox and Zack & Wiki, both of which have been said to be good games that make use of the Wii's capabilities, they really aren't all that great.
VGChartz lists .41 million in sales for Boom Blox and almost the exact same number for Zack & Wiki.
Of course if you can make a quick mini-game compilation and get nearly 2 million in sales or port a game from the last generation of consoles and get around 1.5 million sales why bother actually creating anything new and original?
It's not that companies wouldn't like to make great groundbreaking games, but if you can turn twice as many sales at half the cost on a collection of mini-games or porting your hot IP from last generation, why bother with anything else? -
Re:Give them some time
It's fairly true, actually. If we look at the sales of games like Boom Blox and Zack & Wiki, both of which have been said to be good games that make use of the Wii's capabilities, they really aren't all that great.
VGChartz lists .41 million in sales for Boom Blox and almost the exact same number for Zack & Wiki.
Of course if you can make a quick mini-game compilation and get nearly 2 million in sales or port a game from the last generation of consoles and get around 1.5 million sales why bother actually creating anything new and original?
It's not that companies wouldn't like to make great groundbreaking games, but if you can turn twice as many sales at half the cost on a collection of mini-games or porting your hot IP from last generation, why bother with anything else? -
Re:Give them some time
It's fairly true, actually. If we look at the sales of games like Boom Blox and Zack & Wiki, both of which have been said to be good games that make use of the Wii's capabilities, they really aren't all that great.
VGChartz lists .41 million in sales for Boom Blox and almost the exact same number for Zack & Wiki.
Of course if you can make a quick mini-game compilation and get nearly 2 million in sales or port a game from the last generation of consoles and get around 1.5 million sales why bother actually creating anything new and original?
It's not that companies wouldn't like to make great groundbreaking games, but if you can turn twice as many sales at half the cost on a collection of mini-games or porting your hot IP from last generation, why bother with anything else? -
Review
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Re:The Wii has outsold everyone...
How interesting, actually Nintendo's Wii games do NOT sell well, if you look in to the attach rates for the Wii they are significantly lower than both the 360 and the PS3, there's a large large quantity of Wii owners out there with either one game (Wii sports) or perhaps one more)
Well the attach rate is lower, as expected if you believe that the Wii has had a wider appeal outside the usual young male market for computer games. But to say that Nintendo's games do not sell well is ludicrous, looking at VGChartz http://vgchartz.com/games/ best selling games for this week, out of the top ten FOUR are Nintendo games for the Wii! Last year Nintendo was the largest http://www.gamasutra.com/php-bin/news_index.php?story=15779 publisher of computer games. I think this Christmas will be an interesting time for the Wii, by then the 3rd party developers should have been able to write some good games after initially ignoring the Wii.
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Re:Wii is the leader only if you don't count PS2
What? No. The wii has outsold the ps2 pretty much since it's launch at the end of 2006. And there's no shortage of ps2's.
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Re:more numbers
I agree the June sales are due to MGS4, but the PS3 has been outselling the Xbox 360 in North America in 2008, except for a month where they were neck to neck.
Do you have a link to these numbers? Not disputing them, just very curious. And also, I'd like to know the worldwide numbers for 2008, if you have any source. Thanks.
I thought most people knew this site.
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Re:So long, "hardware gamers"
nexgenwars is pretty horribly wrong, their numbers don't make any sense at all. Check out http://vgchartz.com/ for numbers that are at least updated. They're at least probably accurate to 5-10%.
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Re:Whats the point?
I don't think it is as bad as you think. Basically... 3rd party game producers are paying for ignoring Nintendo.
Super Smash Bros: 6 million
Wii Fit : 5 million
Wii Play : 13 million
Mario Kart Wii : 6 million
Mario + Sonic : 4 million
Super Mario Galaxy : 6.5 million
Guitar Hero 3 : 3 million
From the stats... million sellers
PS3 : 15
Wii : 25
XBox360 : 41
Oh... and have you seen the kids dying for 4 controllers with nunchucks. Nintendo has a goldmine here. Wii + 2 more controllers + 3 nunchucks = ~450 bucks! -
Re:Whats the point?
I don't think it is as bad as you think. Basically... 3rd party game producers are paying for ignoring Nintendo.
Super Smash Bros: 6 million
Wii Fit : 5 million
Wii Play : 13 million
Mario Kart Wii : 6 million
Mario + Sonic : 4 million
Super Mario Galaxy : 6.5 million
Guitar Hero 3 : 3 million
From the stats... million sellers
PS3 : 15
Wii : 25
XBox360 : 41
Oh... and have you seen the kids dying for 4 controllers with nunchucks. Nintendo has a goldmine here. Wii + 2 more controllers + 3 nunchucks = ~450 bucks! -
Re:Whats the point?
I don't think it is as bad as you think. Basically... 3rd party game producers are paying for ignoring Nintendo.
Super Smash Bros: 6 million
Wii Fit : 5 million
Wii Play : 13 million
Mario Kart Wii : 6 million
Mario + Sonic : 4 million
Super Mario Galaxy : 6.5 million
Guitar Hero 3 : 3 million
From the stats... million sellers
PS3 : 15
Wii : 25
XBox360 : 41
Oh... and have you seen the kids dying for 4 controllers with nunchucks. Nintendo has a goldmine here. Wii + 2 more controllers + 3 nunchucks = ~450 bucks!