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LucasArts and BioWare to Develop New Star Wars RPG

Ant was the first of a number of folks to write about the press release that came out from LucasArts and Bioware. Bioware, you probably remember, has done Icewind Dale and Baldur's Gate with their Infinity Engine. Pretty cool stuff - the setting of the game is going to be prior to the Star Wars movies. I don't know whether that means prior to Episode I or Episode IV, but the real-world ship date is supposed to be 2002. So, donna hold your breath.

143 comments

  1. Re:Try reading the press release by UnclPedro · · Score: 1

    Actually, that was Hemos's comment, not Ant's. Read more carefully before you flame the wrong person. ;)

    ------

  2. Re:2002? by hymie3 · · Score: 1
    Noooo, that's about right. Think about it. When was Diablo II announced? When was it released? Games tend to be announced about three years, +/- six months, before they're actually released (that's in real years, not marketing years).

    hymie

  3. Re:trolling help by Nicolas+MONNET · · Score: 2

    Thank you, that's good input. If I had mod points today I would give you some ... oh wait you're an AC, anyway.

    Since most of /. audience is American, a sly anti-American post can snag a few suckers. Nothing blatant, of course.

    You haven't been following me too closely, I basically do it all the time. Maybe I'm too blatant, though. Well actually, given how the slightest irony manages to get over the head of a dozen posters usually, I'm not sure subtlety would be such a good idea.

    Drop in a line about the ungrateful Americans, without LaFayette we'd be speaking English instead of American.

    Now that's mind reading or something, as on another forum I used almost this line already. Actually it was quite a good flame, you know I got the usual "if it was'nt for us you'd be speaking German", the post was ridden with spelling errors so I replied saying that if we had'nt help them get rid of the brits, maybe they would spell properly.

    And what is it with America's fear of body scents and hair. You might as well fuck a silicon Barbie doll, hairless and descented, if you're going to fuck a dispassionate American woman, moot point for an American geek, though.

    I don't know, after all I'd rather fuck a real doll than an american chicks those days, at least they would'nt play the victim all day long and start crying for mummy every time they don't get what they want.

  4. Re:Maybe you get to be a Gungan by Cyan+I.C. · · Score: 1

    If you've ever played planescape torment, you'd see that Bioware was capable and willing to do storylines that engross, freak out, and completely surprise their players, so far they havent done a game yet that was not extremely appealing to an adult audience.

    --
    "Arrogance and Stupidity all in the same package. How efficient of you." - Londo Mollari, Babylon 5.
  5. Must be first! by laborit · · Score: 1

    New Star Wars RPG? Quick, get the tents! The sleeping bags! The MREs and survival gear!

    2002 is a long way off, but I can make it!

    This will be the best line ever!

    --

    -----
    Go ahead, blame me... I voted for Nader!
  6. Re:You walk into a 10x10" room... by KFury · · Score: 2

    OK, your party of six characters (the Jedi, the Wookiee, the Smuggler, the Princess, the Yappy Droid, and the Short Droid) walks into a 10" x 10" room.

    How on Earth (or Alderran) would six characters fit into a 10" by 10" room? The thing's less than a cubic foot!

    Then again, I guess it makes sense if the game is being played on (in?) a G4 cube (or a Cobalt qube, if they port it to linux).

    Suddenly my mind is full of analogies from the G4 cube to the Borg cube to the death star to... a perfectly spherical desktop computer, with a divot on one side for stability?

    Kevin Fox

  7. Re:Excitement with much hesitation by WhyCause · · Score: 1

    I also had a helluva lot of fun kicking the crap out of my friends with Vader's light saber in "Masters of Teras Kasi"

  8. Re:Maybe you get to be a Gungan by Emugamer · · Score: 1

    I have to say I haven't really been pulled into the genre. last rpg I played was Baldurs gate and the one before that would have to have been a mud, but I know enough people who have played it and still have lifes..... your just wishing you had one right? :)

  9. Re:at long last by polar+red · · Score: 1

    they made the best game ever : maniac mansion (parts I & II), closely followed by the secret of monkey island, but since then I never saw anything like that ever again, which is sad ...

    --
    Yes, I'm left. You have a problem with that?
  10. Re:Biotech and Star Wars by darrenford · · Score: 1

    Often it seems that much of the technology in Star Wars matches much of the technology that seemed possible at the time; biotechnology (cloning, gene manipulation) wasn't really a going concern in '75, but computers and holograms were within-grasp technologies that seemed to have a lot of future to them. (Where are we at with holograms, anyway?)

    What? IANASWBE (I am not a Star Wars biotechnology expert), but what do you think the the mentions of the clone wars in EP4 were all about? What do you think EP2 or 3 will be about? Why do you think battle droids were replaced by more reliable (cloned) stormtroopers? Biotech is old (failed) news in the Star Wars universe.

  11. Re:Fine, so long as they rate the game appropriate by molog · · Score: 2
    Warning to those who don't want to read about Christian theology.

    What is the matter with On the Origin of Species? Darwin was actually a Christian man. I assume that you are speaking from the stand point of a Christian person. There seems to be two factions of Christians these days. Those like me who say that evolution might have happened (in fact I believe that it did) and that it doesn't matter anyway as long as you believe that it was God's hand that directed the creation. And then there are those who stick to a strict adherence to the Genesis account of creation even though many of the leading Christian scholars feel that it is not historically accurate(I suggest getting a hold of some of Dr. Tasjian's work). In fact Darwin only proposed micro evolution not mega. Do you even know anything about evolution? That is one thing that really concerns me is that if more Christians actually learned about what they were criticizing that they would be less likely to do so. I suggest that you study some of the current theologians out there today and see what their thoughts are on this. By the way, don't read anything by Dobson. He is a moron and many in the more learned of the Christian community feel that his teachings are not based on the Bible but his own opinions.

    Again sorry to everyone else for the religious discussion here but I wanted to clear something up.
    Molog

    So Linus, what are we doing tonight?

    --
    So Linus, what are we going to do tonight?
    The same thing we do every night Tux. Try to take over the world!
  12. Re:I wonder if it will be a new engine or.. by Sick+Boy · · Score: 1

    I'm sure that a wink wink nudge nudge suggestion to beta test it will have rabid linux geeks knocking down the doors to test it. Hell, I walked out of my one and only game testing job from how shitty a job it is, and I'd be willing to do it.
    --

    --
    Does narcissism count as a hobby? --Shawn Latimer
  13. Re:read dammit! by Erataikasu · · Score: 1

    Just like you read all the previous comments which said exactly the same thing as you just did?

  14. 4 thousand years before Ep 1? by Duggage · · Score: 1

    "For the game, LucasArts and BioWare are creating an entirely original storyline set some four thousand years before Star Wars: Episode I. The ancient era is dominated by an epic struggle between the Jedi and the evil Sith."

    Wow... I mean. Our "human civilization" is only about 5k years old from relative stupidity to now. Is this game even going to have vehicles with spaceflight? Or is it going to be something like sword-wielding jedi? Note... sword _not_ lightsaber... :)

    All things being equal and relative, to say our civilization won't have ships that rival Star Wars in 3,000 years would be madness. Which means that the setting should be somewhere around the year 1,000.

    If they _do_ have spaceships 4,000 years prior to Ep 1, then they'd better have a darn good excuse- like an older race in the area or something.

    :)

    D

    1. Re:4 thousand years before Ep 1? by jgman · · Score: 2

      IANASWF - I am not a star wars fanatic, however, your assumption on timelines and technological development is flawed. One of the tenets of the star wars universe is that the Old Republic has been around for several millenia. It has faded from its golden age and is rotting from within. This is what enables Senator Palpatine to manipulate the senate. Considering that this is a decaying culture, they would not be discovering new technologies or growing. In fact, this republic very well may have had more advanced technology as it was expanding around the galaxy than what exists during ep 1. 4 millenium previous may in fact have been the Republics Golden Age.

      --
      This is not the sig you are looking for...
    2. Re:4 thousand years before Ep 1? by Hren1 · · Score: 2

      Of course they have ships and technology that far back. Anyone that has seen Star Wars or read any of the books would know that. The jedi have been gaurdians of the galaxy for thousands of generations. Just because we have only been around for around 6 thousand years doesn't mean that the races in Star Wars haven't. They could of been around for millions of years. Remember, this is fiction it has nothin to do with the real world.

      --
      The Eagle's Talon shale rule the Galaxy.
    3. Re:4 thousand years before Ep 1? by Planetes · · Score: 1

      In the starwars universe, humans have spread so far and for so long that the human 'homeworld' is essentially forgotten. This would imply a huge amount of time seperation because legends tend to live for a while (look at the bible..) so I would say that they have probably been space faring for 20000 years for that to happen.. face it, we're the rats of the universe.. hopping from world to world.. infesting everything..
      Planetes
      "One World, One Web, One Program" - Microsoft Promotional Ad

      --
      Planetes
      "One World, One Web, One Program" - Microsoft Promo Ad
      "Ein Volk, Ein Reich, Ein Fuhrer" - Adolf Hitl
    4. Re:4 thousand years before Ep 1? by Rico_Suave · · Score: 1
      The Star Wars "Rebublic" is at least 10,000 years old, according to various books.

      --

  15. The Sith Wars by corran__horn · · Score: 2

    The thought also occures, is it going to be Jedi v. Sith, or will it be many races and the ability to explore many worlds and space. You could do a space sim and a world-based system. Sound cool? lets lobby Lucasarts to do this.

    --

    If people can connect to one another even the smallest of voices will grow loud.
    --Serial Experiments Lain
  16. at long last by ^chuck^ · · Score: 1
    We might finally have another decent LucasArts game. Has anyone else noticed that after [i think it was] jedi knight that it went down the evil, insidious path of console gaming. Once upon a time LucasArts made quality stuff, and while there are Pod racer fans, I miss the in depth games of X-wing [and clones], as well as Jedi Knight and a few others. They were quality man.

    So now we have this to look forward to. Please don't fsck this one up LA! Please, I'm begging you. Use the force, take id's stance of "ready when it's ready," just please please give me another star wars game I can play until I fail out of school again [now college - hehe higher stakes].

    --

    Lemure, wtf! Don't you mean Lemur?
  17. Re:Time frame by Ralph+Wiggam · · Score: 2

    Has there been any historical mention of what was happening 4000 years before the films? How long did the Old Republic last?

    -B

  18. Chill out man! by toofast · · Score: 1

    Remember what Slashdot is here for? They post topics, and we yap about them.

    I make mistakes, you make mistakes, Hemos and Taco make mistakes, instead if ripping each other's heads out, let's just bite the bullet and do what we're here to do: yap about the topic. Please?

    1. Re:Chill out man! by DCookie · · Score: 1

      Point well taken, however... wouldn't your post have been more effective if you would have "yapped about the topic" instead of "biting my head off"?

      --
      My SIG is a SG-552 Commando
  19. the guys at bioware are great by moller · · Score: 1

    and the infinity engine they created for Baldur's Gate and Icewind Dale is a great piece of work. In a good portion of the gaming community, Bioware has quickly become a very respected game-maker, I've heard them compared to Blizzard by reviewers. (Personally I like Bioware more than I like Blizzard, but that's just me). The Dev teams at Bioware are also very responsive to their fans. The dev team for Baldur's Gate 2 maintains a strong presence on the Interplay message boards for that game, and they take a lot of feedback from the users of the board into account during the development cycle.

    Neverwinter Nights is being developed by Bioware, and it will be very similar to a MMORPG, except that individuals will be able to run their own servers on which they can set up persistant worlds they have created. It's feasible that Bioware could be doing something like this (a MMORPG) with the Star Wars RPG.

    On a side note, check out www.teambg.com to see some people who have done wonderful things hacking the Infinity Engine. They've managed to release their own expansion pack for Baldur's Gate, without access to any of the development tools that Bioware has. TeamBG created their tools using a lot of hex editting, and VB (don't laugh, their programs are very good). Go take a look at it, very cool.

    Moller

  20. Re:Try reading the press release by Johnathon+Walls · · Score: 1

    It's actually somewhat irrelevant. Episode I and II are about 30 - 50 years apart. So it's either 4000 years before Episode I or 4030 - 4050 years before. Nitpick all you want, but I don't distinguish much between 2000 BC and 1950 BC.

  21. Re:I don't want to hear about your light sabre, ma by KahunaBurger · · Score: 1
    I'm glad you decided to get a dog from the pound. Pet stores don't just cost more, they keep puppy mills in business and promote irresponsible pet ownership. I'm also glad to hear about someone taking a chance on an older dog. Its natural to want the excited little puppy, and people sometimes assume an older dog must have had "something wrong with it" to end up in a shelter. More often it was the owners that had something wrong with them.

    Good luck with both your pets, I hope the one with cancer isn't in pain. I used to be a vet tech and have done some writing on animal death and euthanasia, so if you need to talk about anything, let me know.

    -Kahuna Burger

    --
    ...will work for Chick tracts...
  22. Re:You walk into a 10x10" room... by Vuarnet · · Score: 1

    GameMaster: *Rolling a d20 die, checking the result* Why, you DO sense a disturbance in the Force!

    I'd like to GM one of these games, if only to say those lines.

    --
    Tongue-tied and twisted, just an earth-bound misfit, I
    Learning to fly, Pink Floyd.
  23. More Info by Gord · · Score: 1

    Gamespot have just put up a short preview of this game here, amongst other stuff it is claiming this game will be released on PS2, Dreamcast and Mac along with the PC.

  24. read dammit! by Oldspice · · Score: 2
    I don't know whether that means prior to Episode I or Episode IV...

    maybe if hemos would read the articles before commenting on them ...

    For the game, LucasArts and BioWare are creating an entirely original storyline set some four thousand years before Star Wars: Episode I.

    --
    -Sigs are for losers.
    1. Re:read dammit! by Oldspice · · Score: 1

      ahh, but i didn't pretend to have read any of the previous comments, but the poster pretended to have read the article.

      --
      -Sigs are for losers.
  25. Re:Biotech and Star Wars by KahunaBurger · · Score: 1
    What? IANASWBE (I am not a Star Wars biotechnology expert), but what do you think the the mentions of the clone wars in EP4 were all about?

    Er, a throwaway line?

    Perhaps some of the books talk more about clone wars, or the stormtroopers being clones, (are SW books cannonical?) but everything I recal of the actual movies supports the idea that biotech was not a concern. Come on, even when Luke lost his hand, he built a robotic one to replace it, even though it reminded him of Vader's transformation and scared him. Why not just grow a new one?

    And even if you assume the same tech level, the same social structures lasting for millenia? Its their universe, they can say that if they want to, but why not be believable instead? What would they be losing?

    -Kahuna Burger

    --
    ...will work for Chick tracts...
  26. as long as Jar Jar misses the mix by heiho1 · · Score: 1

    No more Jar Jar!

    1. Re:as long as Jar Jar misses the mix by zxcvbs · · Score: 1

      if romero helped, the game would cost millions of dollars, be delayed for 8 years, have 600 rounds of employees leaving, tons of publicity, and a final product that sucks more than mister jar jar himself

      --
      ----- DevLibrary ( http://devlib.virtualave.net ) -----
    2. Re:as long as Jar Jar misses the mix by ucblockhead · · Score: 5

      Rumor has it that John Romero is helping with the story line. Apparently, Jar Jar starts out as a member of your party, and if he dies, you lose the game.

      --
      The cake is a pie
    3. Re:as long as Jar Jar misses the mix by DeadSea · · Score: 1

      I wouldn't mind beating him into a pulp with an appropriate weapon. God I hope he's there.

  27. Re:I wonder if it will be a new engine or.. by Danse · · Score: 1

    That kinda sucks. I'd test it for free. Course they would probably have some issues with that, but there must be something that could be done. Neverwinter Nights sounds like it could be an incredible game. It would be tragic if it wasn't released for Linux as well.

    --
    It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer
  28. AD&D Rules? by Antipop · · Score: 3

    Will the game use the AD&D rules like Icewind Dale, Baldur's Gate, etc.? That would be extremely cool if it does. I want a +2 Lightsaber!
    -Antipop

    1. Re:AD&D Rules? by deanrl400 · · Score: 1

      +2 Lightsaber?!?

      Surely a lightsaber would rate better than that, like a +5 vorpal blade (90% chance of cutting off a body part with every successful hit).

    2. Re:AD&D Rules? by Jonathan · · Score: 2

      But, IIRC West End Games already has role playing system based on the Star Wars universe.

      West End Games has gone bankrupt, and while it is trying to reorganize, Wizards of the Coast really does now own the rights to Star Wars.

    3. Re:AD&D Rules? by dgale · · Score: 1
      Well, with 3rd Edition AD&D and it's new &quotopen source&quot d20 system, it should be possible to create the Star Wars universe with the AD&D rules.

      But, IIRC West End Games already has role playing system based on the Star Wars universe.

    4. Re:AD&D Rules? by Planesdragon · · Score: 4

      No, not AD&D--D20, the "engine" that's behind the new 3rd edition of "Dungeons and Dragons" that's out next month, and the new Star Wars game (Yes, WotC got the license after WEG lost it) that's out in November.

      To learn more about 3e, you could go to the offical WotC site at http://www.wizards.com/ or go to the "rumors" page at the following link.

      http://www.rpgplanet.com/dnd3e/

      There's also a "Star Wars Rumors Page" at

      http://dkphoenix.freeservers.com/starwars/

      but it's not all that inclusive yet.

  29. Lets get something straight here. by DrEldarion · · Score: 1

    Who on earth is Donna, and why will she be holding her breath?

    -- Dr. Eldarion --

    1. Re:Lets get something straight here. by DanMcS · · Score: 2

      "So, donna hold your breath."

      Isn't it obvious? Hemos is scottish, and is using voice recognition software!
      --

      --
      Communication is only possible between equals
    2. Re:Lets get something straight here. by kerrbear · · Score: 1

      "So, donna hold your breath."

      Isn't it obvious? Hemos is scottish, and is using voice recognition software!

      Nah, must be Italian. Scottish would be "dinna" ;-)

    3. Re:Lets get something straight here. by grammar+nazi · · Score: 1

      You DrEldarion, suck. I will be '-1 redundant' because of you.

      --

      Keeping /. free of grammatical errors for ~5 years.
  30. Two years? by Fervent · · Score: 1
    Two years for a cookie-cutter RPG? You're kidding right?

    The engine's there, graphically I'm sure LucasArts has digitized art laying around - what more needs to be done?

    --

    - I don't care if they globalize against free speech. All my best free thoughts are done in my head.

  31. Re:Maybe you get to be a Gungan by Darchmare · · Score: 2

    ---
    ...and boned up one your reading skills...
    ---

    'one'?

    The irony is killing me.


    - Jeff A. Campbell
    - VelociNews (http://www.velocinews.com)

    --

    - Jeff
  32. Donna? by grammar+nazi · · Score: 1
    So, donna hold your breath.

    Who's Donna and why should she hold her breath?

    --

    Keeping /. free of grammatical errors for ~5 years.
  33. Re:Fine, so long as they rate the game appropriate by pop1280 · · Score: 1

    I know that a troll started this, but I've thought about creationism vs evolution a lot, and here is my conclusion:

    The bible says "When I was a child, I spake as a child. Now that I have grown, I put away childish things." The bible has a very simple (childlike) explanation of how the world came into existence. We now have a more detailed theory that does not deny the existence of God (grown). There is no reason to think that now, with our understanding of genetics and mutations, that we can't understand some of the methods that God used. The bible didn't elaborate on those methods because none of the people of the time could have understood them.

    My random thoughts.

  34. Sweet!!!!! by ghost1911 · · Score: 1

    Hopefully this will just be a much better done version of the episode 1 game. Imagine a Final fantasy style Star Wars RPG!!!!!! first post?

    --
    .: 2+2 = PI SQRT(1+N) :. All together now, what is n?
  35. What about Verant? by Nicolas+MONNET · · Score: 2

    I thought that Verant, makers of EverCamp, were supposed to make the Startwars MMRPG?

    1. Re:What about Verant? by Quarters · · Score: 1

      It doesn't say anywhere in the press release that this is going to be an MMPRPG. It's a box RPG.

  36. Re:Verant shut out != big loss by Gord · · Score: 2

    This RPG is entirlely sepearte from the MMORPG in development with Verant, you can see the LucasArts press release here (since they don't seem to link to it themselves anymore), you can find more info about it on my webpage about SW On-line.

    Meanwhile the Star Wars Combine is creating a totally free Star Wars on-line RPG, it's well worth a look.

  37. Clarifications and Secrets by The+Lethargic+Lad · · Score: 1

    I heard they are redesigning the main character. His name is Luke "Troubled Soul" Lionhart and he will use a light saber that is the size of a giant meat cleaver. Also they are using a completely different magic system that sucks where you are forced to spend too much time drawing "the force" from bad guys, and then are filling in the games' gaps with hours upon hours of slow, boring cg scenes where you are forced to sit and do absolutely nothing for a long time. Also, the nemesis will a knockoff of the last game they had, but he will suck even more. Oh wait... this isn't Star Wars I am taking about. I got this confused with the new Final Fantasy

    --
    "The 85 I fear they don't got a clue."
  38. Re:Fine, so long as they rate the game appropriate by BastardSquad · · Score: 1

    I like my sarcasm and cynicism as subtle as the next guy, but how veiled is this? jeez...i thought i was going to have to cut&paste my standard "you're a redneck piker and you should be raped by a huge convict" speech, but then i noticed that it was funny. i dont know why i replied to this.
    "They think its sexist"

    --
    "They think its sexist"
    "Well, whats wrong with being sexy?"
  39. This rules by Enoch+Root · · Score: 3
    BioWare have proven time and again that they are masters at creative and compelling storylines, filled with character interaction and depth. Baldur's Gate stomped Diablo into the ground in that regard, and for the freedom it allowed. Planescape: Torment, likewise, had the most engrossing storyline I have seen in a RPG in a while. I haven't played Icewind Dale yet, but I bet it'll be more of the same excellence.

    As such, if indeed BioWare is responsible for a SW RPG, I would be willing to bet that it will make Lucas' own storytelling endeavors suck in comparison. Screw SW Ep. 2... THIS is the SW fix we have been waiting for.

    Plus, we can hope they put Jar Jar in the game, cause in that case, we'll probably be able to chop his head off and cackle in glee.

    1. Re:This rules by Nicolas+MONNET · · Score: 2

      Your trolling is nice, I have to admit it, though a bit repeatitive if I'm allowed to form such a (mild) critic. However, I have to admit I am somewhat sad that no one ever follows me on every thread where I nonchalantly display my hard earned +1 bonus. Sure, there's sometimes those nice "french people stink" or "french people are rude" flamelings, but they're not personal enough to suit my . Will anybody ever raise a shrine, or at least a crappy Geocities page in my honour? Look at me, me too I've got karma to spare! Even with the rudest anti-american trollflames, it does'nt go down! Am I being forgotten? Or am I just insignificant enough? Hell look at my user id: #4727! That's quite low! It's even lower than Enoch Root's! That's got to mean something, doesn't it?

    2. Re:This rules by ronfar · · Score: 1
      People have an innate understanding that the French are superior to other sorts of people, and thus fear to take you on.

      I can't say I blame them.

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    3. Re:This rules by TRoLaXoR · · Score: 1

      Hey Siggy, can I suck your dick?

    4. Re:This rules by TRoLaXoR · · Score: 1

      I'm gay.

    5. Re:This rules by Nicolas+MONNET · · Score: 2

      Well there were mostly germans inside, AFAIK, so the old "why are street of Paris lined with trees" won't work here. We could even claim that we did it on purpose. No, I want something more personal. Any idea?

  40. due dates, shmu dates by fonebone · · Score: 1

    I remember reading in a Wizard (comic guide) news article that there would be three new Star Wars movies, one released in 1996, the second 1998, the third 2000. And that the next three would follow 2002, 2004, 2006.

    That was in '93, though.
    So we'll see this game in.. um.. 2010.. when computers are obsolete.

    --

    --
    when the rain comes, they run and hide their heads. they might as well be dead.
  41. Re:Time frame by M-2 · · Score: 1

    Information on that time period has been covered by Dark Horse Comics in their 'Tales of the Jedi' comic book series. That's about all we have from that period to work with. (Yes, I am a Star Wars geek.)
    ----

  42. Maybe you get to be a Gungan by cvd6262 · · Score: 2
    Perhaps this game is, as the movies are, geared towards children. Just look at Yoda's Quest.

    I guess the good part would be playing as Jar-Jar and then finding new ways to commit suicide.

    --

    I'd rather have someone respond than be modded up.

    1. Re:Maybe you get to be a Gungan by Emugamer · · Score: 1

      sorry but for some of us English is a second language... but as some other people noticed you seem to have the same ability to have typos....

    2. Re:Maybe you get to be a Gungan by Emugamer · · Score: 1

      I have vary "rarily" seen any rpg made for kids mostly for those of us with a 14-16 year old mentality... and who are we kidding? :) P.S. has Bioware ever done a kids rpg?

    3. Re:Maybe you get to be a Gungan by bcombee · · Score: 1

      _Yoda Stories_ was developed based on their previous title, _Indiana Jones Desktop Adventures_, which was inspired by Rogue, Nethack, and other random tile-based exploration games. Unfortunately, they didn't do a great job making the UI interesting or making the games difficult -- each is fun for about a half hour, then very tedious.

  43. Funny... by bguilliams · · Score: 1

    I wonder if this effects the deal LucasArts made with Sony/Verant, makers of EverQueer, to do something similar. Here's the press release.

    --
    We must respect evil, and we must make evil respect us.
  44. Prior to Episode One by axel+from+afkmn · · Score: 2
    I'm sure there were several Jedi vs. Sith epic war-thingies in the several hundred generations before TPM. It would be fun to take over teh galaxy as Darth Axel ok bye.

    loev,

    --

    Axel
    mhm23x3, alt.fan.karl-malden.nose

    1. Re:Prior to Episode One by axel+from+afkmn · · Score: 1
      tHESE R TEH WORDZ TAHT TEH ANOYNMUS CWOARD ROTE I PUT TAHEM IN TEH ITALCIS SO TATH YOU KNOWS THAY R tEH quOTERZ

      do you know jeff k?

      No, not at all. Is he one of your friends or associates? I understand that today, in the new digital age, boundaries evaporate and distances seem shorter, making it entirely likely that I could know him as well, but why do you ask?

      loev,

      --

      Axel
      mhm23x3, alt.fan.karl-malden.nose

  45. But how many people are gonna wanna be Jedi. . . by Sith+Lord+Jesus · · Score: 1
    . . .versus the number of people who are gonna go Sith? I, for one, will doubtless be Sith.

    I've even got my name picked out already. Heh heh.

    --

  46. please, no more episode one games... by zxcvbs · · Score: 1

    where's that lucasarts we used to know, the one that produced TIE fighter? if this is an episode one game, it better not be as bad as the other ones...this is just the type of star wars games we've been waiting for (although if it was more action/rpg than item/points management it would be cool, but I've never played baldur's gate so I'm not sure of the format). lucasarts arguably hasn't had a really good game in a few years...here's their chance

    --
    ----- DevLibrary ( http://devlib.virtualave.net ) -----
  47. Can you build up your midi-clorian levels? by Mustang+Matt · · Score: 1

    I hope they'll allow you to build up your midi-clorian levels to invincible proportions the way you can build up your characters in diablo or Final Fantasy type games so you can go around throwing guys by waving your hands.

    --
    The man who trades freedom for security does not deserve nor will he ever receive either. - Benjamin Franklin
  48. Re:trolling help by Nicolas+MONNET · · Score: 2

    Well I've fucked a few american chicks lately and they were really fucked up, in a consistent way: victimized, and they expected to deserve everything.

  49. Balsurs stomed Diablo? hah! by toast- · · Score: 1

    Friend, Baldurs gate game out years after Diablo was released. Frankly, it is often touted that Diablo CREATED the 'action-rpg' and thus brought
    BioWare the market in which to create their games!

    By stating "Baldurs Gate stomped Diablo into the ground" is rather misleading. IMHO it would be more accurate to say "Bioware infused the action-RPG genere with ingenuity"

    Aside from all this, Bioware is still a great company and should prove to make an Excellent Star Wars RPG that fans will be proud of.

  50. Re:Why do people like EQ? by Lightwarrior · · Score: 1

    And, like other MUDs, you only get out of it what you put into it. if you spend all your time sitting around, complaining about this MOB not spawning, do you really think you're going to enjoy yourself?
    or, on the other hand, you can attempt to meet people - go adventuring - and explore the game that was created for you. just like MUDs, you only get to see what the programmers thought was really cool by spending some time at exploring. and just like MUDs, they can quickly get boring if you don't interact (or don't enjoy interacting) with other human beings.

    out of curiosity, what do you consider to be a "very good MUD"?

    -lw

    --
    Mods: Disagreeing with me != my post Offtopic / Flamebait.
    World without hate or war, invaded. Tragic?
  51. I have an idea for Open Source Game Modification!! by Mustang+Matt · · Score: 1

    After the game comes out and people start modifying it. How about adding a 'hot grits' item so that all the people who love to talk about it on here can actually go live out their greatest fantasies through this game instead of posting about it.

    --
    The man who trades freedom for security does not deserve nor will he ever receive either. - Benjamin Franklin
  52. Re:Verant doing this already? by Lightwarrior · · Score: 1

    And, as i've noted before, you only get out of any game what you put into it. if you expect to be wowed and amazed sitting around - get real.

    as for the quests, many of them are incredibly done, especially the long Kunark ones. "little or no information"? they tell you what they want - do you really expect the quest to be a shopping list, detailed down to letter? how would that be any fun, if you didn't need to *quest* for a thing?

    as for game bugs, they are few and far between. i've been playing for nearly a year now, and i've never had any experiences like the first you detailed above. zone crashes don't cause loss of equipment - you probably died when the zone crashed, and you corpse had all of your equipment. GMs can't do anything about "general loss of equipment", because once it leaves your person, they have no idea wether you sold it, dropped it, or destroyed it. and yeah, they could go by your world - but then they'd have to go by everyone's word, and most people just aren't that honest.

    yeah, EQ has some bugs. no game is perfect. if you get hung up on the small stuff, you'll never enjoy yourself.

    As for Episode I, after being a hardcore star wars fan since I saw the original trillogy, i am greatly saddened by the fact that episode I was aimed at 6 year olds.

    -mike

    --
    Mods: Disagreeing with me != my post Offtopic / Flamebait.
    World without hate or war, invaded. Tragic?
  53. Star Wars RPG by Senryu · · Score: 2

    Qel-Droma will win
    Death from a +3 saber
    RPGs are cool

    1. Re:star wars RPG by menor · · Score: 1
      Well, since WoC now has the Star Wars license, and is creating a whole new game using the d20 system, odds are BioWare will use a modified version of the rules used for their AD&D games.

      I sense much NT in you.
      NT leads to bluescreen,
      bluescreen leads to downtime,

  54. Re:Question answered by zooey_glass · · Score: 1

    You mean to say that you are conceding the possibility of it taking 3970 years for Anakin Skywalker to become an 8 year old boy? I guess that means that his mom has been around for at least that long as well... And since he said he's been a slave for most or all of his life, man, that's got to suck. Living on Tatooine for almost 4000 years as a slave! No wonder he wanted to get out of there so fast...

  55. Re:I don't want to hear about your light sabre, ma by trongey · · Score: 1

    Wow. I'm really sorry to hear about Elvis's cancer. I've never had a chronically ill pet. The part about the Dachsie was pretty sad too. I'm glad you found a good companion for Elvis, though. Separation anxiety can really make a mess of a good animal.

    Hope you enjoy your family member.

    And, just so you can go away feeling better, Petrified Linux-Port Natalie Grit Cluster.

    --
    You never really know how close to the edge you can go until you fall off.
  56. From the article.. by LNO · · Score: 1
    ``We are honored to be working with the extremely talented folks at LucasArts, developing a role playing game based upon one of the most high-profile licenses in the world,'' added Dr. Ray Muzyka, joint CEO of BioWare.

    Eeeagh! A role-playing game based on Microsoft's click-wrap licenses! Quick, roll a save versus crushing monopoly!

  57. Re:Try reading the press release by gwernol · · Score: 2

    It's actually somewhat irrelevant. Episode I and II are about 30 - 50 years apart. So it's either 4000 years before Episode I or 4030 - 4050 years before. Nitpick all you want, but I don't distinguish much between 2000 BC and 1950 BC.

    No, the question was: is it before both episodes, or is it only before Episode IV (i.e. between I and IV). As you say, the difference between 4000 and 4350 years is pretty irrelevant, so it clearly is before both episodes, so Hemos (not Ant, my apologies) obviously hadn't read the press release before posting that question.

    --
    Sailing over the event horizon
  58. Bring out your ports! And SW:TRPG by doorbot.com · · Score: 3

    Well, they sure have enough time to work on it... Hopefully they'll work on the Mac/"other" OS ports concurrently. It'd be nice if they were all released at the same time.

    Hopefully they'll take a lot of the story/lore from the Star Wars: The Roleplaying Game books... those were very cool, and were excellent reading.

    The Tales Of The Jedi stories were cool, I liked the comics... that will make for some excellent game play.

    A Star Wars timeline

  59. star wars RPG by suckaMC · · Score: 1

    personally, i'm excited (though not horribly) by the idea of a not massivly multiplayer star wars RPG (the one being made by verant is MM). i for one used to enjoy playing the old PnP Star Wars RPG from west end games. i think it is much more likely that this game will use a custom designed ruleset than relying on AD&D 3rd Ed. ad&d wasn't designed for that kind of thing. if bioware makes the game, it should undeniably rock. they have yet to make a bad game, and they are masterful at making both the technology (Infinity Engine/ the beautiful MDK2 engine/ the revolutionaty Neverwinter Nights engine) and the content to make great games. on a side not, Bioware did not make Icewind Dale. Interplay's Black Isle Studios (even better RPG developers in my opinion) did.

  60. Re:Verant doing this already? by molog · · Score: 2
    Lukas probably played Everquest, saw how boring it was, how bad the administration treats the players and came to the conclusion that going with Verant would ruin his good name. Kudos for George. Yes I am biased. I played EQ for a while and I got so fed up with everything that I moved on.
    Molog

    So Linus, what are we doing tonight?

    --
    So Linus, what are we going to do tonight?
    The same thing we do every night Tux. Try to take over the world!
  61. Re:Try reading the press release by gwernol · · Score: 1

    Actually, that was Hemos's comment, not Ant's. Read more carefully before you flame the wrong person. ;)

    D'oh. Apologies to Ant, and a particularly big "you suck" to Hemos, then, who really should have known better :-)

    --
    Sailing over the event horizon
  62. Re:Time frame by 17028 · · Score: 1

    The Old Republic and the Jedi are separate entities as far as I know, so Obi-wan's statement does not cover the OR. The Jedi Council does not seem to have any direct authority over the senate, nor does the opposite seem to be the case

    As for the game stretching into Episode I... A game covering 4000 years?? Must be the sequel to Civilization or something? :P

    -17028

  63. RPGs and Bioware by Cebu · · Score: 1
    There has been a lot of threads on various boards concerning what the RPG might be like and whether it will be follow certain aspects found in Bioware's AD&D games. There has also been quite a bit of discussion as whether the D20 system is really appropriate to a Star Wars RPG as opposed to a D6 system which was used in WEG before WotC stepped into the picture. This is basically commentary to address such subject matter.

    Bioware, The History
    First off, let's take a look at Bioware: Bioware was the brain child of two Alberta doctors who decided for a variety of reasons to go after a dream founding the game development company we now know. Originally, Dr. Greg Zeschuk and Dr. Ray Muzyka intended on designing a fairly detailed encompassing RPG which had absolutely no relation to AD&D but still held a fantasy like aura. Later, when Black Isle and Interplay became associated with Bioware, the developers suddenly had access to Interplay's aging AD&D licences which had not been used to develop a title of wide success. From this was born the new Infinity Engine and their second title: Baldur's Gate. However, by this time Bioware had already aquired a sizable and strong development team which had experience as a cohesive unit from the development of Shattered Steel. Furthermore they had already established an annimation division which gave Bioware a specialized resource: talented exclusive annimators and modellers. Baldur's Gate was released as their first major title earning them much acclaim and respect as developers. This in term earned them the rights to MDK producing the Omen engine and the suceeding title, MDK 2.

    What can be drawn from this is that Bioware is not a single title and single technology company. They are versatile and quite capable of producing a wide variety of games in many differing styles and genres. Baldur's Gate started as a non-AD&D RPG not using a D20 system. While it is indeed a AD&D game and was widely influced by the developer's experiences with pen and paper AD&D 2nd ed. the product should not be taken as the direct result of the AD&D franchise. Furthermore, they proved their ability to produce specific game engines for a widely differing genres with the creation of Shattered Steel, Infinity and Omen. These engines share very little in common but are all well done solid packages. If anything, Bioware's experience with franchises demonstrates an ability to comprehend their subject matter and produce original material which follows in not only the tradition of the franchise, but also with the concept and principles: they know what the point of their subject matter is. In this, one can trust that Bioware will produce a title fitting of Star Wars. Their Star Wars title will be a Star Wars game to the core.

    Bioware, Preferences of Design
    Bioware also has shown a definite preference for design spaces without too many constraints. In Baldur's Gate they choose the least defined area they could find in TSR's Forgotten Realms which allowed them to create as much original material as possible. With MDK 2, the plot only holds basic restrictions in terms of design without any specific problems such as well defined areas (this place must look like this, etc). This holds true with the new SW RPG -- set in the distant past Bioware has a lot of room to move around in. In a way this also helps alleviate any presure to have a title that falls to stigmas... not all Dwarves hate Elves, Elves don't have to be wizards or rangers, not everyone in the Battletech universe is a Mechwarrior and in Star Wars not everyone uses the Force. It is a fair assumption that the title will not be the Jedi versus the non-Jedi Force wielding bad guys -- but such is enivitable to some extent.

    Bioware also tends to develop highly personalized titles. By this I mean that their titles have always been from a close perspective in terms of game narration -- Baldur's Gate was a small party of 6 or less, MDK 2 was played as one of the three protagonists and Shattered Steel was first person in all respects. I doubt they were choosen to develop an MMPOG or any similar system. Even Neverwinter Nights is a party based experience even though it has a target of approximately 64 players per server. At the core all of their games are personal stories of greate proportions. This is what their SW title will almost definitely be like... it's also a reason why their is limited competition between Verant's SW RPG and Bioware's: they are targetted at different audiences.

    The Engine
    It was announced that this product will be using a new engine. When Bioware announced Neverwinter Nights it was said to be using the Omen engine which was very heavily modified from MDK 2. Subsequently this will not be an Omen derivative as some have conjectured. With the experience of Omen under the belt as well as an RPG adaptation of the engine, it is fairly certain that the engine will be 3D with a more freeform nature than in Neverwinter Nights (you cannot look up or follow from odd perspectives, etc).

    Addressing the cross-platform release of the game (console, PC, Mac), I do not believe there should be any doubt that they will deliver. With the simulataneous parallel development of Neverwinter Nights and the previous development of MDK 2, it should be fairly obvious that they are more than capable of developing on all the mentioned platform proficiently.

    D20 and RPGs
    Just to have it clear at the beginning: it is not certain whether or not Bioware will be using WotC D20 system as seen in their version of the Star Wars RPG or a new statistics system.

    Many state that D20 isn't really suited for RPGs and fast paced RPGs because it is tends to involve quite a great more dice rolls and general statistics than a D6 system. However, this does not hold true for computer games at all -- computing a D20 combat sequence is arbitrary. Furthermore, the user can be completely abstracted from the entire statistics systems. AD&D was designed as a highly versatile statistical system which was easily understood primarily based upon 5 percent segments. In AD&D 3rd edition which is very similar to D20, the system has been further generalized providing specifics on handling non-RP situations which was not associated with the fantasy genre. Basically the D20 system provides a set of combat, action and skill rules which can be applied to anything which can be reasonably segmented into 5 percent slice with results having the acompanying degree of error.

    It seems ridiculous to consider a +5 light sabre or a 48D8 Sith lord, but it is similarly odd to consider the same situation in terms of statistics. All things being considered, it is just a finite segmented manner of representing statistics rather than developing an overly complex smoothly progressing system in terms of the base units.

    Many of the restrictions which are associated with AD&D and the D20 system do not really exist in the computer world. In pen and paper a lot of situations and environments where non-RP elements came into play were very difficult to represent for an unassisted DM. It was not that the rule set did not allow certain actions or environments to look like a certain fashion, it was more that the DM was either not imaginative or capable of generating, tracking and handling the required information.

    Consider the timeframe, effort and resources availible to a D20 computer game versus a pen and paper version. A developer spends 2 to 5 years developing a single title which encompasses what is relatively a short timeframe in terms of play time. This same developer has a whole host of designers, artists, developers and SQA working on the project as well as the direct creative assistance of the developers of the original system. A DM, on the other hand has himself and the rule books. It's no particular surprize that many DMs fell into the simple way out in creating almost out of box situations. Without the lengthy combat roles and statistics checks as arbitrary and the time and man hours to create a vibrant environment, I find that the D20 completely acceptable.

    Game Play
    Currently the game is being developed as a single player RPG, but it is fairly certain that a multiplayer element will enter in upon the game. given the shorter development cycle than Neverwinter Nights and the stipulation of a new engine, it is doubted that the RPG will be of the versatile scale of Neverwinter Nights. It is not particularly hard to add in a party like element such as in Baldur's Gate or even cooperative DOOM.

    Just as an offhand note, the game play doesn't neccesarily have to be at a slow pace or have an abstracted method of control as in AD&D and many other RPGs. It could just as well involve much more action whether using a high level approach with general commands or a low level approach with more fine control in terms of actions. Even if they decided to use D20 this could be implemented...

    As for everything else, who knows? Here's a bit of reference material where you can get more information:
    Bioware Corp
    Press Release (Bioware) (Lucasarts)
    The Making of a Monster: Creating Baldur's Gate (CGDC 2000 Presentation)
    Shadow's of Amen Message Board
    Icewind Dale Message Board
    Neverwinter Nights Message Board
    Slashdot on D20
    Open Gaming Foundation
    Ryan Dancey Interview
    WotC Interview with Ryan Dancey
    WotC Star Wars RPG
    Eric Noah's Unofficial AD&D 3rd Edition News

    Basic Clarifications

    This product is being developed by Bioware: not Lucasarts or Black Isle or Interplay

    It will feature a new engine not based on Omen

    The game is currently being developed as single player

    It is unconfirmed whether or not the game will use D20 or not, D20 is currently being used in the yet to be released Star Wars RPG from WotC

  64. Re:Fine, so long as they rate the game appropriate by molog · · Score: 1
    Thank you =) I couldn't have said it better myself.
    Molog

    So Linus, what are we doing tonight?

    --
    So Linus, what are we going to do tonight?
    The same thing we do every night Tux. Try to take over the world!
  65. They could EASILY be spacefaring that far back! by No+Such+Agency · · Score: 3
    The Star Wars universe is stuck in a kind of technological plateau - not much new technology gets invented, and many actual objects are very very old (eg. the Falcon!) simply because they did not become obsolete. This would also be one of the reasons there's so much "cruft" technology in the SW universe. Based on this, there could very well have been a technologically advanced galactic civilization 4000 years before the movies. It might have been somewhat less advanced (eg. slower hyperdrives, no bacta, etc.) but it could easily be spacefaring.

    Read David Brin's Uplift books to see how something like this might work.

    --
    Freedom: "I won't!"
    1. Re:They could EASILY be spacefaring that far back! by swb · · Score: 2

      What surprises me is how little biotech there is in Star Wars -- they can travel at faster-than-light speeds but they can't do the biotechnology that would obsolete 'droids? Why do spacetravel at all when they could do some kind of supercool VR with bio-engineered semi-autonomous beings that would do the travel for you.

      Often it seems that much of the technology in Star Wars matches much of the technology that seemed possible at the time; biotechnology (cloning, gene manipulation) wasn't really a going concern in '75, but computers and holograms were within-grasp technologies that seemed to have a lot of future to them. (Where are we at with holograms, anyway?)

      I'd like to hear an explanation as to why technological development would stop and at such a strange place (political explanations are pretty much invalid -- I don't think you can say "the empire is fsck'd, science stopped" since they were able to design and build the Death Star, a major engineering effort).

  66. Re:Give Credit Where Credit is due by Enoch+Root · · Score: 2

    Now THERE's a conspiracy theory. And look, you made the 'karma mafia' junk stop, too.

  67. Re:Verant doing this already? by Lightwarrior · · Score: 3

    If you read the other posts, you might have noticed the wise person stating Lucas Arts' deal with Verant was to create a MMORPG - like Everquest. This deal is with BioWare - the folks who produced Baldur's Gate and Icewind Dale.

    Um... I'm sorry you don't like EQ, and you had bad experiences with their Guides / GMs. I've had nothing but good interaction between them. And frankly, I think EQ is one of the best games out there. Lucas Arts - and probably George Lucas - agrees with me enough that they are allowing Verant to develop under the rather closely guarded Star Wars liscense.

    As for 'ruining his good name', I guess you don't remember Episode I, or the tens of thousands dissapointed Star Wars fans.

    -lw

    --
    Mods: Disagreeing with me != my post Offtopic / Flamebait.
    World without hate or war, invaded. Tragic?
  68. Re:Give Credit Where Credit is due by Enoch+Root · · Score: 2

    Heh. Nevermind.

  69. Hemos, shame on you. by Malor · · Score: 4

    Don't you actually read the articles you post about? It spells out as clear as day that the new game will be set before Episode 1.

    I would expect this sort of goof from a junior staffer, not one of the senior people. Shame on you! I don't think it's too much to ask that you read and really understand an article before you post a synopsis/blurb about it.

    This isn't a major crime, but it is sloppy as hell and symptomatic of what is ailing /. -- lack of attention from the senior people. You can't expect quality journalism from your staff if you don't even take the time to do it yourself. :(

  70. Re:I wonder if it will be a new engine or.. by Landaras · · Score: 1
    It will be a new engine. Bioware, or Interplay, or Black Isle Studios, or someone involved with the Infinity Engine has stated that Baldur's Gate II will be the last game to use the current engine. I believe they are using a brand new engine to power Neverwinter Nights, although I'm sure it will be similar to the Infinity Engine. It's just that the Infinity Engine has been patched and tweaked so much since Baldur's Gate that it's time to start afresh.

    And in case anybody's wondering, Icewind Dale is far better than Diablo II :).

  71. Re:Give Credit Where Credit is due by Enoch+Root · · Score: 2

    Thanks for clearing this up. If BioWare's storytelling talents are to be judged on the strength of Baldur's Gate alone, then I still have faith in whatever they intend to put out. Black Isle, however, takes the crown for being the most innovative design studio out there.

  72. Re:Try reading the press release by Salant · · Score: 1

    Hehehe you'd kinda expect people to read posts before they flame them to eh?

  73. Re:Verant doing this already? by Golias · · Score: 3
    I'm also an ex-player of Everquest. I stuck with it for a few months because I knew a lot of people that played, but finally gave up on it ever being that interesting.

    Paying $10 a month to log on to over-taxed and buggy servers is a joke as it is, but then when they finally made a tiny expansion to the game world like they promised back during the initial release, they had the gall to charge their regular customers, who already shelled out $60 plus monthly fees for what is really just a MUD with pictures.

    Screw EQ. Go Worldforge team!

    --

    Information wants to be anthropomorphized.

  74. Re:Another Starwars game by Legion303 · · Score: 1
    They haven't done "Star Wars Building Tetris" yet. :)

    -Legion

  75. Re:Excitement with much hesitation by j_skillz · · Score: 1

    I don't know about all that. I agree with you about Jedi Power Battles. It sucked ass, but I did enjoy the Star Wars side scroll series on SNES. They weren't fantastic but enjoyable nonetheless. Well that's my two cents.

  76. Why do people like EQ? by Danse · · Score: 1

    It's just a graphical MUD, and not even a very good MUD. You spend all your time waiting around monster spawn points trying to build up your character so that you can go wait around bigger monster spawn points. What's the point?

    --
    It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer
  77. Re:Try reading the press release by Johnathon+Walls · · Score: 1

    Whoops, yeah, I meant I and IV. I should be careful decrying ;)

  78. There is some more information... by bigmaddog · · Score: 2

    ...posted by Gamespot. It supposedly will be using a brand new 3D engine and will be designed for the PC with possible conversions for the Mac, the Dreamcast and the PlayStation 2. It's also supposed to be, at least as it stands now, a single-player game.
    ----------

    --

    Even as you read this, your pants are strangling your loins! Aaa!

  79. Icewind Dale isn't from Bioware by Jair · · Score: 2

    Just thought I'd clear up some confusion amongst a lot of people. Icewind Dale is not a Bioware game. It, and Planescape: Torment, were produced by Black Isle Studios with the Bioware Infinity engine. However, Baldur's Gate 1-2, and NeverWinter Nights are indeed games produced under the now famous label. Sorry about the tangent, just wanted to clear that up.

  80. Neverwinter Nights Engine - Fan Missions Galore! by sheared · · Score: 1

    How cool would it be if the game is released with all the options of the new NWN engine in place? Since they are placing the game approximately 4000 years before ANH, they could be giving the time frame and the story lines to the fans.

    Having seen the ease of use involved in making fan based missions in NWN, this could result in an plethora of wonderful fan based, Star Wars stories! This could blow the EQ Star Wars model away!

  81. Re:My roomate was just hired at Bioware by BeerHunter · · Score: 1

    yep.. you got me.

  82. Question answered by babbage · · Score: 2
    You: I don't know whether that means prior to Episode I or Episode IV

    Them: For the game, LucasArts and BioWare are creating an entirely original storyline set some four thousand years before Star Wars: Episode I. The ancient era is dominated by an epic struggle between the Jedi and the evil Sith.

    I'm gonna go out on a limb here and say they're talking way before the current batch of movies, unless ol Darth of the original trilogy is really old...



  83. Today on Ebay... by jayhawk88 · · Score: 1

    real-world ship date is supposed to be 2002

    And the day after it ships, someone will be up on Ebay, selling their Boba Fett character for a $1000 starting bid.

  84. Verant shut out != big loss by sugarman · · Score: 1
    I'm not really crying over this one. If in fact that this game does mean that Verant is shut out of the development for the SWMMORPG, then that is the best news I've had in ages.

    I've been cringing ever since I heard the initial rumors about Verant being involved. MOstly because, while EQ does fill a certain need, the one thing it succeeds above all else is in being the most boring game ever created. Never has so little been accomplished in a game in such a long amount of time.

    Methinks that George L. (Initials reserved to protect anonymity) got tired of waiting for an Orc Warlord to spawn and figured that there had to be someone who could make a faster game.

    --
    --sugarman--
    1. Re:Verant shut out != big loss by Nicolas+MONNET · · Score: 2

      Hey I agree with that, it's so fucking boring. On top of that, they justify all their bugs in the funniest/saddest way. Though Microsoft invented "it's not a bug it's a feature"? Well, wait for this one: if you hit ALT TAB while inside that fucking game, you get back to the Winblows desktop, but you don't have any mouse or keyboard control ... and you can't get back to the game either! So you have to kill the Everquest process with a three fingers salute.

      So you think it's bloody bug, right? Wait!!! They claim it's done on purpose to forbid the use of third party cheating progs! ROFL! And needless to say, there's countless of trainers out there which accomodate this "feature" without any kind of problem ....

  85. You walk into a 10x10" room... by scowling · · Score: 5
    Star Wars meets Infinity Engine, huh?

    OK, your party of six characters (the Jedi, the Wookiee, the Smuggler, the Princess, the Yappy Droid, and the Short Droid) walks into a 10" x 10" room. In the room are six Stormtroopers. Roll for initiative.

    Ten minutes later...

    Through clever strategy and a great deal of space-bar-pausing, you have defeated the Stormtroopers. After searching the bodies, you find a Blaster +1, a Green Key, and 87 gold pieces. Your party turns the corner and are surprised by two Wampas. Roll for initiative.


    --

    --
    www.kitchengeek.com -- Nosh for
  86. Good news... by u4eahh · · Score: 1

    Being that I live in Edmonton and work in the IT industry I think it is fantastic that local boys (Bioware) have struck what should be a lucrative deal with Lucas Arts. Deals like this can help a cities industry enormously, and believe I could use more money ;)

    --


    and to those who wonder why I simply say...
  87. Excitement with much hesitation by andrewtea · · Score: 1
    I consider my self to be very much a diehard starwars fan...and have been for years and nothing makes me more excited (save the release of another movie) than the release of a StarWars video game.

    Every time one is announced I wait with much anticipation, but when it arrives I am yet again greeted with much dissapointment. In my oppinion, there has yet to be a really great star wars game ever to truely live up to the star wars name (I am mainly refering to the console based games, i thought the tie fighter and dark forces series were excellent).

    Why does it seem that the games always have so much potential but fail to achive it, as if the programmers got bored with the idea and quit half way through it. Jedi Power battles is a perfect example, that game looked so unbelievably cool, wandering around, slashing the crap out of droids with you saber. When I played it, though, it fell into the console game trend, it SUCKED. The control was absolutely terrible, as with most of the console releases.

    Does any one agree with me that the Star wars console games never live up to there potential? This doesnt include just the latest, I think even the SNES releases were lacking. The only game that ever really hit it with me on a console was Shadows of the Empire for the 64...That was a truly great game.

    --

    admit defeat, live in decline, be the victim of our own design

  88. Re:Fine, so long as they rate the game appropriate by molog · · Score: 2
    Excuse me but what do you mean by moral families? I think I know where you are coming from but you write this as if to say "I am moral and all of you are not!" I know this is a troll and I shouldn't respond but really now. Let me guess. Tolkien's books were filled with magic so they were bad. How about C. S. Lewis? Copious nudity? Where? I guess I need to watch that again. Impudence of a boy refusing to go to bed? Gee, that never happens in real life. First of all I think your kids are a little bit more exposed to the dark side of humanity then you give them credit for if they are in the public school system. The most dark days of my life where when I was in school. You can only protect your children for so long before they have to make their own choices. Protecting them too much now can actually harm them later down the line. In the end they will be the person they choose to be not you.
    Molog

    So Linus, what are we doing tonight?

    --
    So Linus, what are we going to do tonight?
    The same thing we do every night Tux. Try to take over the world!
  89. Re:Give Credit Where Credit is due by TRoLaXoR · · Score: 1

    Hey Enoch Root/Signal 11, FUCK YOU. I am really getting sick of you trolling your own messages with that damn "karm mafia" junk. Do you really need all that attention?

  90. Re:I wonder if it will be a new engine or.. by yamla · · Score: 1
    I was talking to someone who works at Bioware (and has for a long time) and while they certainly are developing Neverwinter Nights for Windows and Linux, there are serious doubts as to whether they'll actually ship the Linux version, either with the game proper or as a separate version. The reason he gave me was that they simply do not have enough people around to adequately test the Linux version so they are still concentrating on their core market.

    Do not misunderstand me... they are still developing for Linux as well. However, the Linux version may not see the light of day.

    --

    Oceania has always been at war with Eastasia.
  91. Verant doing this already? by DrXym · · Score: 1

    I thought the Everquest people were doing a StarWars RPG already? Judging by how stinky EQ is, I really hope someone gets to do this.

    1. Re:Verant doing this already? by molog · · Score: 2
      As another person noted, your day is spent waiting for an enemy to spawn so that you can raise your level just one more time. Or you can do a frivolous quest, in which you are given little or no information on what to do or a hint of what to do and then if you do complete it, there is no pay off. Maybe some xp, or some items but it is really done just to hear the noise after completing the quest. No story line, nothing to do. Then if a game bug does show up, like for example I was playing one time when the zone crashed and when I came back my inventory was empty and I had some great items like a ghoulsbane. The GMs told me that they couldn't do anything even if it was a game bug. They also treat you with contempt. I was attacked through a stone wall by a frog one time and reported it as a bug. They told me that it wasn't a bug. I asked them if this was expected behavior for the game and the designers wanted it that way and they said no so I told them it was a bug. Ok now I'm just angry and in rant mode. Either way Verant has lost me for ever and ever. Episode I was not too bad in my opinion. It could have been aimed at a more mature audience but I didn't hate it either.
      Molog

      So Linus, what are we doing tonight?

      --
      So Linus, what are we going to do tonight?
      The same thing we do every night Tux. Try to take over the world!
    2. Re:Verant doing this already? by DrXym · · Score: 1
      EQ would be a good game if Verant were more concerned with fixing obvious and annoying problems with the client software that have been there since day 1 than raking in the cash.

      For example, why is it that 1 1/2 years after its release, EQ still insists on "popping" my monitor 5-6 times during startup because EQ programmers are too retentive to figure out how to enumerate DirectX screen modes properly?

  92. Another Starwars game by KeyShark · · Score: 1

    I'm impressed, they've managed to hit about ever area of gaming with a Starwars title.

  93. Alright, Everybody calm down... by Danse · · Score: 3

    Jeez.. aside from the last 2 paragraphs, the whole thing was ripped almost directly from a real review of Episode I by an extremely conservative religious group.

    I'm not sure where the rest of it came from, or if he just made it up, but since this is obviously either an attempt at humor or an attempt at trolling, we should all just read it, and either snicker or shake our heads and be on our way.

    --
    It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer
  94. Time frame by Rombuu · · Score: 1

    Pretty cool stuff - the setting of the game is going to be prior to the Star Wars movies. I don't know whether that means prior to Episode I or Episode IV, but the real-world ship date is supposed to be 2002. So, donna hold your breath.

    According to a story I read on Blues News the game takes place 4000 years before Episode IV (or for the very pedantic 3970ish years before Episode I)

    --

    DrLunch.com The site that tells you what's for lunch!
    1. Re:Time frame by zenith744 · · Score: 1

      As I recall from Episode IV (A New Hope), Obi-Wan tells a young impressionable Luke, "For over a thousand generations the jedi knights were the guardians of peace and justice in the old republic. Before the dark times...before the empire..." At that point Luke becomes uninterested, shuts off the lightsaber, and asks obi-wan, "How did my father die?" Obi-Wan was prepared for this one, and unloads a great big whopper of a lie, from a certain point of view...the movie goes on, but anyway, that's quite a long time, 1000 generations. Of course with obi-wan's history of blatent lying, how can we really believe anything he says? :)

    2. Re:Time frame by infodragon · · Score: 1

      In the Star Wars movies there are many references to the Jedi being the guardians of the galaxy for thousands of generations. If you take a generation as 20 years and thousands of years to be at least 2000 years you come to 40,000 years at a minimum.

      The game starts in the last 10% of the old republic's life span, maybe less. I can see the game leading to the downfall of the republic and sequals of the game taking you through Episode I - Episode VI. I'd be really interested if they include the Clone Wars. That would be very interesting IMHO.

      --
      If at first you don't succeed, skydiving is not for you.
  95. I wonder if it will be a new engine or.. by GauteL · · Score: 4

    ..perhaps the Neverwinter Nights -engine.
    If so, the chances of a Linuxport would be rather
    high, as Neverwinter Nights is developed for Linux as well as windows.

    It has always seemed to me that a lot of work go
    to waste creating 3d-engines. Only a few gets
    reused.

  96. Two quick questions... by AJSchu · · Score: 1

    Sounds good, but who's Donna, and why are you trying to kill her?

    AJS

  97. Is this a troll? by Jeremy+Erwin · · Score: 1

    Quite possibly this article is a troll. However, seeing as it has attracted some nibbles...

    First off, I take issue with the fact that you describe youself as "a moral family." All families are moral-- and which morals are passed onto the other members of the family, depends on the particular family...

    As for Star Wars, Mr Luucas is telling a story. This story reflcets Mr Lucas's ideas about the worl, including no doubt, mant of his morals. In that respect, the Star Wars films are "moral" films.

    Some might argue that the very values you seek to dissuade you children from inhariting, such as an appreciation for the fantastic-- are the very stuff of most children's literature, and not coincidentally, the very subjects that lead children from fuctional literacy into bibliophilia.

    Many of the themes developed in Mr. Lucas's works are derived from common themes in Greek, Roman, and Hebreic mythology. The incidents you so blandly describe as "several different aliens working together" refelect a common core in literature stretching back perhaps thousands of years.

    However, I digress. You obviously are not familiar with the games Black Isle has thus far produced. In Baldur's Gate and Torment, characters can buy various alcoholic beverages, and there are plenty of prostitutes. In Fallout (1&2), the drugs are stronger, and I am given to understand that one of the moneymaking opertunities in Fallout 2 involves working in a brothel (either as a pimp or as a prostitute) and the choice is more dependent on ones sexual identity rather than on one's chromosome. In Baldur's Gate and Torment, the level of bloodshed is quite high, and you can play as an evil character.

    Indeed, in LucasArt's Dark Forces II, you could succesfully complete the games as a "dark jedi." (Read: "evil bastard"). In addition, the so called "Golden Age of the Sith", which I assume is the time period covered by this planned RPG, involves a certain amout of moral ambiguity, as evidenced by some of the comic books.

    Even the movies welcome this kind of moral questioning. In Return of the Jedi, the theme that, I think, redeems the movie, from being too simplistic is the confronation between Luke and Vader. Both characters prove themselve to be fallible: Vader ultimately embraces the Light Side, as Luke embraced (part of) the Dark.

    As for unspeakable violence-- perhaps you might be more comfortable with a family film such as "Reservior Dogs."

  98. Give Credit Where Credit is due by Upsilon · · Score: 3
    While I loved Baldur's Gate, Torment was much better. It just doesn't seem fair to me that you're giving Bioware all the credit when they didn't make Torment. Sure, Torment was based on the same engine (although heavily modified), but that's it. Torment was a product of Interplay's own Black Isle Studios (makers of Fallout). Baldur's Gate was also published under the Black Isle Studios label, but it was made by Bioware while Torment was an internal Black Isle product. BTW, so is Icewind Dale (which just doesn't look as promising to me). Bioware made Baldur's Gate and then went on to make MDK2 (Yeah, that's right, it's not an RPG!), the engine of which is also being used for Neverwinter Nights, another Bioware product. Their next game out should be Baldur's Gate II, which will be released sometime this fall. Neverwinter Nights will be out sometime in 2001.

    I forgive you for being confused, Siggy.

    --
    I am not an idiot. Please use my name to email me.

    "That's right, I'm quoting myself."

    -Upsilon

  99. Re: gwernol... by antdude · · Score: 2

    I didn't post that comment :). Hemos did.

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  100. I think you have misunderstood. by GauteL · · Score: 2

    The Neverwinter Nights engine is nothing like
    the infinity engine.
    The infinity engine is 2d, while the engine
    for NN is fully 3d. It is as I've managed to figure out based on the MDK2 engine,
    which is about as far from the infinity engine as possible.

  101. Re:Try reading the press release by Emugamer · · Score: 1

    well your point is well taken but your timing is off unless you are refering to the differance between I and IV. I and II are only a differnce of 5-10 years

  102. Does Hemos read the article before posting? by DCookie · · Score: 1
    Hemos' post reads "the setting of the game is going to be prior to the Star Wars movies. I don't know whether that means prior to Episode I or Episode IV."

    While the article is very clear on this point For the game, LucasArts and BioWare are creating an entirely original storyline set some four thousand years before Star Wars: Episode I.

    I think it is sad when slashdot readers post without actually reading the article, but it is pathetic when the poster doesn't even read it!

    -DCookie

    --
    My SIG is a SG-552 Commando
  103. Try reading the press release by gwernol · · Score: 3

    Ummm, Ant asks: "the setting of the game is going to be prior to the Star Wars movies. I don't know whether that means prior to Episode I or Episode IV". Its not hard, Ant. According to the press release that you linked to:

    LucasArts and BioWare are creating an entirely original storyline set some four thousand years before Star Wars: Episode I.

    I think that answers your question.

    Is it really too much to expect people who submit stories to actually read the links they are submitting? I guess it is...

    --
    Sailing over the event horizon
  104. Time of Setting by Ugmo · · Score: 1

    4000 Years before Episode 1: "For the game, LucasArts and BioWare are creating an entirely original storyline set some four thousand years before Star Wars: Episode I. The ancient era is dominated by an epic struggle between the Jedi and the evil Sith. "

  105. Fine, so long as they rate the game appropriately by Anonymous Coward · · Score: 1

    I have some reservations about a Star Wars RPG. The movies were morally ambiguous at best, and it's probably safe to assume that this same ambiguity would find its way into a game based on the movies. The concern that I have as a parent, then, is that the game is properly rated and labeled, and placed in locked shelf displays if need be. It doesn't take much effort to protect American families from material like this, and I for one hope that video game vendors are up to the task.

    The Phantom Menace provided many challenge to moral families. Many parents, including myself, went and saw the movie before I took my family to it, and I was left struggling with many questions. Should I allow my children to see this movie? Menace had many examples of objectionable material, such as copious statue nudity, impudence in the form of a small boy refusing to listen to his mother's command to go to bed, and an incredibly offensive subplot revolving around a virgin birth. Throw in elements of magic and the occult and you're left with a movie that is in most ways no better than the Harry Potter books.

    In the end, I allowed them to see the movie. I did bring along earplugs and eyepatches that were used to protect my children from the movie's more dangerous moments. Still, I can't help but wonder if I did the right thing. Some of the ideas in the movie were downright dangerous. For example, the final battle scene that had several different races of aliens and humans working together to destroy the Trade Federation was a pretty thinly-veiled endorsement of the sort of liberal multiculturalism that is being forced upon Americans today. And the level of violence was nearly unspeakable.

    In the end, I guess that Lucas should probably be allowed to make this game. I won't be buying it and my kids won't be playing it, but we cannot forget that the end result of this exercise is supposed to be wealth creation for an American private corporation, so from that perspective it is a great thing. Let's just not get carried away, okay?

  106. Icewind Dale by scan · · Score: 1

    I believe BlackIsle Entertainment developed Icewind Dale using Bioware's infinity engine, not Bioware themselves.

  107. Episode II Trailer [slightly OT] by IanO · · Score: 1

    I just got this link for an Episode II trailer.

    ------
    IanO

    --
    ------
    Objects in Mirror are Losing!
    1. Re:Episode II Trailer [slightly OT] by IanO · · Score: 1

      Just to clarify: It is a fan made trailer. Still cool though.

      ------
      IanO

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      Objects in Mirror are Losing!
  108. New Stuff about The RPG by cOdEgUru · · Score: 1

    Set about four thousand years before Star Wars: Episode I, the game's story will focus on the ancient struggles between the Jedi and the evil Sith. Fans of the Dark Horse Sith series of comics will note that this period in Star Wars history has already been richly developed by the comic books. However, this game will have an entirely new story that currently does not involve any of the characters from the comic books. In this period, the Jedi Knights form a huge and far-reaching order that protects a multitude of planets in a vast republic, as well as unaffiliated, outlying systems. There is no monolithic evil overwhelming the galaxy, as in classic Star Wars, but the Sith, the predecessors of Darth Vadar and the Dark Jedi, are spreading their dark influence.

  109. Some clarifications: by KaiShin · · Score: 3


    The press release states that the game will take place some 4,000 years before Episode 1, in an era dominated by Jedi vs. Sith warfare.


    This Gamespot report also has some more info, and Bioware has stated that it will use a modified version of the Neverwinter Nights engine.


    The MMORPG that Verant is developing is certain to be very different from Bioware's game. They'll probably be about as different as... Everquest and Baldur's Gate.

    --
    "I live in a world of make-believe, with faeries and leprechauns and tiny little frogs with funny hats."