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Q&A With Vivendi Rep About Bnetd

Colin Winters writes "War3pub.net managed to get some answers out of a Vivendi rep about why they are suing BnetD and what they hope to accomplish. Worth a read to see how Vivendi/Blizzard is thinking about the whole thing. They believe that BnetD is going to profit sometime in the future, and want to stop them now. Kind of like arresting someone because they might get in a car accident 10 years down the road. "

365 comments

  1. Hmmm by Matey-O · · Score: 3, Interesting

    If you don't nip something in the bud, eventually you can't litigate against it.

    If you DO nip something in the bud, well then you're evil THEN TOO! Now THERE'S some logic for ya.

    --
    "Draco dormiens nunquam titillandus."
    1. Re:Hmmm by rosewood · · Score: 2

      Nip it in the BUD

      You sir have watched too many episodes of Andy in Mayberry

    2. Re:Hmmm by Anonymous Coward · · Score: 3, Insightful

      It is more like handing out speeding tickets to speeders, to curtail the behavior that may lead to the accident ten years down the road.

      They, in the estimation of Vivendi (yet to be seen in court), are already breaking the law. Sure a cop looks like an asshole for giving a joy riding teen a speeding ticket, but the law is there for a reason.

      They are breaking the law today, and even though it seems like a harmless little fun, it will have larger ramifications in the future. The law needs to be enforced today, to make sure damages are not realized in the future. If not with bnetd, then with an actual for profit company that will use the bnetd project as a precedent.

    3. Re:Hmmm by Anonymous Coward · · Score: 0

      >If you don't nip something in the bud

      If you go round poking at my C-Band satellite dish I'd probably litigate against you too...

    4. Re:Hmmm by Fig,+formerly+A.C. · · Score: 1

      Speeding tickets are mostly handed out to generate revenue for the municipality- there are far more dangerous things to cite that are totally overlooked because they are harder to prove and more hassle to convict for (no mecahanical verification, like radar guns, for a court case). In effect, it is all about revenue. Vivendi is doing the same thing here. They can't stop the pirates, so they will pursue the tools the pirates use to ensure their revenue stream. Unfortunately, this act is not legal, logical, or ethical. Heck, it is not even good business sense. Punishing your paying customers to get to a few pirates is horrible customer service...

      --
      Murphy was an optimist.
    5. Re:Hmmm by Anonymous Coward · · Score: 0

      It is perfectly legal, totally ethical, and questionably logical.

      They aren't punishing any paying customers.

      They are only hurting pirates. They already have servers that service paying customers.

      The only thing that the BNetD project could do for paying customers is take the game in directions that Vivendi doesn't want it to go (adult themes, or other things, like hieghtened gore, etc).

    6. Re:Hmmm by Fig,+formerly+A.C. · · Score: 1

      Umm.. I really hate to point this out, but I am a paying customer many times over, I have SEVERAL originals of StarCraft, Diablo, D2, expansions, and all that. I really hate playing on Battle.net for many reasons, one of which is the fact that my small group of friends cannot play a ladder game just for us. Also to be considered is the lag, cheaters, lamers, kewl d00ds, backstabbers, game wreckers, and general @ssholes that comprise 90% of what you find on Battle.net. So Blizzard's "service" is not a viable option. If they would care to release closed source battle.net servers that checked CD-Keys to ensure a legit copy of the game, I would be more than happy to use their server instead of bnetd. I just want something that WORKS. Unfortunately, I can only get the features I need from bnetd, and by removing that option Blizzard is doing me, a PAYING CUSTOMER, a grave disservice.

      --
      Murphy was an optimist.
    7. Re:Hmmm by rweir · · Score: 1

      If you don't nip something in the bud, eventually you can't litigate against it.

      If you DO nip something in the bud, well then you're evil THEN TOO! Now THERE'S some logic for ya.


      I'm not sure about anyone else, but I would question WHY they want to be able to eventually litigate against it. Isn't bnetd just a Free battle.net server clone? Why on earth should Vivendi or Blizzard or whoever have any right to be able to shut that down?

  2. I'll tell you something by Delrin · · Score: 5, Interesting


    P-T: what is your stance on making open source software illegal?

    Vivendi Rep: If the open source code is being used by someone other than the creator for a profit, then it is illegal under the DMCA.


    Ummm, it's just this kind of thinking that will destroy us all.

    1. Re:I'll tell you something by rosewood · · Score: 1

      Lawyers will destroy the world before nukes could ever get launched and well before my 15mpg suburban assault vehical destroys the ozone layer!

    2. Re:I'll tell you something by StRobinson · · Score: 1

      Ummm, it's just this kind of thinking that will destroy us all.

      Well, not all of us. Just Red Hat, IBM, and...well, you know the rest.

      Seriously, where do they find these people?

      -B

    3. Re:I'll tell you something by Delrin · · Score: 1

      hehhe, while the other companies, like say.. Nortel fourish. riight ;-)

      We will win, or die trying.

      Delrin

    4. Re:I'll tell you something by IpalindromeI · · Score: 5, Informative

      Not only that, but if you read the legal complaint that Vivendi filed against them, Vivendi actually claims that the bnetd people used their code, illegally of course. Last time I knew, listening to client/server communication packets wasn't illegal, and it's a far cry from source code. Reverse engineering software is not illegal. It kinda sounds like Vivendi is grasping at straws with most of this stuff. Note the DMCA claims that were later dropped when they realized, "Oh yeah, I guess they didn't break any circumvention."

      --

      --
      Promoting critical thinking since 1994.
    5. Re:I'll tell you something by Delrin · · Score: 2, Insightful

      I agree with you, and it seems to me that this DMCA thingie is mostly empowering large companies to impose various policies on smaller companies who can't defend themselves. Like the google filtering and other stuff that has made the news recently. :(

    6. Re:I'll tell you something by Anonymous Coward · · Score: 0

      So only the creator of an open source project can legally use it for profit? I must have missed that paragraph of the GPL.

      Anyway, what's all this bullshit in the interview about the DMCA, bnetd isn't being sued under that anymore because their reasoning is so crappy.

    7. Re:I'll tell you something by Anonymous Coward · · Score: 0

      I wander how they got that interpretation of DMCA!

      To my knowledge DMCA is a law that regards copyright rights and it's protection in a digital world... Now they found market and sales implications in it?

      What will they find more in DMCA? The cold fusion solution?

    8. Re:I'll tell you something by Cynikal · · Score: 1

      hmm so looking at a car driving by, and seeing how to make your own car by analyzing how it works would be ilegal as well? i think not.. someone has to draw the line somewhere before it comes to the point where you cant do anything without breaking some law....

      sigh..

    9. Re:I'll tell you something by Cenam · · Score: 0

      umm...its that kind of thinking that gets the money going to the people that deserve it, not little script kiddie code thieves..

      --

      The Truth: There is no string:)
    10. Re:I'll tell you something by 56ker · · Score: 2

      I think with all the ho-ha about the DMCA recently that there'll be changes to it before long.

    11. Re:I'll tell you something by Anonymous Coward · · Score: 0

      even if the open source code is being used by someone other than the creator for a profit who would sue them?

    12. Re:I'll tell you something by Anonymous Coward · · Score: 0

      well, you arent really supposed to use open source to profit unless the author of the open source allows it. but they arent pushing the DMCA in court so i dont know why this guy said that.

  3. Proper analogy? by B3ryllium · · Score: 0

    It's more like damming a river, because it might flood next year. A hydroelectric dam, no less. ;-)

  4. maybe I'm crazy ... by karb · · Score: 5, Interesting
    didn't vivendi drop any pretense of a DMCA violation and stick to traditional copyright violations? About everything else the "vivendi rep" says is legally questionable, and seemingly unrelated to vivendi's actual positions, or at least as I understood them.

    Or this just a joke/hoax that isn't very funny/convincing?

    --

    Jack Valenti and the MPAA are to technology as the Boston strangler is to the woman home alone

    1. Re:maybe I'm crazy ... by no_opinion · · Score: 1

      You are not crazy. Vivendi, like other large corporations, has a policy about speaking to the press, especially when the topic of discussion relates to an on-going lawsuit. I doubt this "interview" is authentic.

    2. Re:maybe I'm crazy ... by Cato+the+Elder · · Score: 1

      Oh how I wish we could give -1, Troll to editors who post stupid fake shit like this

    3. Re:maybe I'm crazy ... by styxlord · · Score: 1

      Gee, what could give you that impression.
      1. They don't name the mysterious Vivendi rep.
      2. War3pub.net is practicly a warez site
      3. Slashdot has probably increased their ad revenue for the month by a factor of a 100 or so today.

      What's next, slashdot stories based on wired articles ... what a joke.

  5. Wow. by Dead+Penis+Bird · · Score: 1

    P-T: what is your stance on making open source software illegal?

    Vivendi Rep: If the open source code is being used by someone other than the creator for a profit, then it is illegal under the DMCA.


    How can this be possible? Under open source, credit need only be given to the orignal creator. What happened to creator control over what gets distributed? If the creator grants permission, so be it.

    The Vivendi rep has no clue about open source at all.

    --

    If I weren't nailed to the penis, I'd be pushing up the daisies!

    1. Re:Wow. by Anonymous Coward · · Score: 0

      Its posts like these that question the education system of America. If you were paying any attention at school, you would know that the South won the Civil War because of their views no slavery. It was Abraham Lincoln's last stand at Gettysburg that caused Slavery to go away.

    2. Re:Wow. by Fizzlewhiff · · Score: 3, Interesting

      Put it into the context of the discussion. This is about bnetd not about httpd (or other OSS). :) The question was poorly worded to get a rise out of open source supporters and muddy the water even more. Personally I feel Blizzard does have the right to protect their games. They might not be doing it in the best way this time around but I'd almost bet that the problems this has caused them this time around will be taken care of in their next game.

      For now let Blizzard do what they're doing. It's good for the game industry. How you ask? Take a look at Diablo II and its Battle.net problems. People know Battle.net is full of problems. People know gamers want control and the ability to run their own servers. Blizzard is fighting these folks tooth and nail with bnetd. Enter the competition, Gas Powered Games and BioWare with two Diablo-like RPG's where players can host thier own servers and build their own worlds. We've already seen GPG's early success with Dungeon Siege. Once players can start cranking out their Siegelets Diablo II will start fading from Battlenet. Blizzard will have to either compete by developing similar technology or hold to their guns with their next RPG and stick with a briken battlenet. In my opinion this is all good.

      As for the bnetd folks, it's too bad that they put so much time and effort in and few will be able to use bnetd. However, they have done something really good and that is they've made people in the industry rethink what they were doing. Maybe it is in Blizzards best interest to work with bnetd to get the community something they want, an alternative to battlenet, and still protect their vision of a beta that ends so people will buy WarCraft III or not play with cracks.

      Their lawsuit to stop bnetd will probably do more damage to themselves as they are basically going after their most hardcore customers. This will be a lesson learned for them and others in the industry to build game that are more open. All you have to do is look at Halflife to see how a game that is open can thrive and still sell copies years after releases of that same time period are in the $4.99 bargain bins.

      --

      'Same speed C but faster'
    3. Re:Wow. by MrResistor · · Score: 2

      First of all, I think that it's highly unlikely that Blizzard will learn anything from other games that are out there. Their history simply doesn't support that conclusion. There are plenty of third-person perspective RPGs in the world, many of which have features that would make Diablo II an absolute joy to play. How about being able to bind more skills/spells to hotkeys? How about being able to zoom in and out? How about being able to rotate your view so you can actually see behind the fscking walls? Every one of these is a feature of Diablo style games that came out a year or more before Diablo II, and yet Blizzard learned nothing from them. Instead they put out the exact same game as Diablo I with slightly upgraded graphics and a slightly different storyline, just as they have with Warcraft/Starcraft.

      As you point out, Halflife has been out for years, and yet Blizzard has obviously learned nothing from it's mind-boggling success and longevity.

      I have to admit, though, that I've had a low opinion of Blizzard ever since their (totally ineffective) copy protection prevented me from being able to run my (completely legal) copy of D2 from my DVD drive, thus forcing me to deal with the painfully long load times from my aged 4x8x CD-R (that's right, no RW. It's that old). Their response? Basically "Uh, sorry". When the LoD expansion came out, I discovered it had the same problem.

      I don't mind copy protection as long as it doesn't interfere with the use of a legally purchased product. I don't even mind having to put the CD in the drive even though I generally do a full install. But when the product won't work on my hardware for no apparent reason other than flawed copy protection? That's irritating.

      Sorry about the rant. I'll move on now.

      My second point is that the bnetd people haven't done anything illegal, unless Blizzard is claiming ownership of packets moving through my network. Reverse engineering of protocols is still legal. If Blizzard had let the bnetd guys look at their server source code, or if the bnetd guys had somehow obtained a copy and perhaps decompiled it, then I would see Blizzards point. That isn't the case though. All the bnetd guys did was inspect packets travelling through their own networks to reverse engineer the protocols, and then create a work-alike server. All of this is completely legal, and, since none of Blizzards actual code is used, in no way infringes Blizzards copyrights.

      At best Blizzard could have claims under Trade Secret laws or perhaps Patent law if they patented their protocols. Under Copyright I frankly don't see how they have a leg to stand on, and therefore I must conclude that Blizzard is depending on the fact that the bnetd developers won't have enough money to defend themselves. In otherwords, they are using bully tactics to supress something that is perfectly legal.

      --
      Under capitalism man exploits man. Under communism it's the other way around.
  6. Another twisted view of open source by shinnyo · · Score: 1

    The only way the people of the bnetd project will make any money down the road is when a large gaming company hires them to write multiplayer server software. Corporate types are always looking at the money side of things and never stop to think that, hey, maybe these guys really DO just want to do something for -free-!

    1. Re:Another twisted view of open source by Anonymous Coward · · Score: 0

      Even if they did make a profit down the road from bnetd, that is totally legal. If someone thinks of something cool or profitable before you do, you do not have the right to shut them down just because their product works with yours.

  7. encryption codes by Anonymous Coward · · Score: 0

    If blizzard did not want bnetd to develop games for linux? why did it decide to give out the encryption codes to Bnetd?

  8. nice simile by atomray · · Score: 0, Troll

    Kind of like arresting someone because they might get in a car accident 10 years down the road.

    If it's my car that they're stealing, I'd rather stop them now rather than waiting for them to get into an accident.

    --
    take your sig and shove it
    1. Re:nice simile by Creepy13 · · Score: 1

      Stealing you're car?

      The are building a car that looks the same as your car, so how is that stealing?

    2. Re:nice simile by Anonymous Coward · · Score: 0

      then make sure you always lock your car, don't go arround arresting people

    3. Re:nice simile by atomray · · Score: 1

      Build, market and sell a car that looks exactly like a volkswagon beetle. See what happens.

      --
      take your sig and shove it
    4. Re:nice simile by atomray · · Score: 1

      Really? If we all just remember to lock our cars, there will be no more car theft?

      If you left your keys in the ignition and someone took your car, you'd just let it go and not call the police?

      --
      take your sig and shove it
    5. Re:nice simile by JonWan · · Score: 2

      Kit car companys do this all the time. Well maybe not volkswagon, but you can buy an AC Corbra and lot more. I don't see Carroll Shelby using the DMCA to sue these companys in to oblivion.

    6. Re:nice simile by Anonymous Coward · · Score: 0

      Actually, he did sue a company (factor 5 racing?) making Cobra replicars and kits because they used a Cobra badge on the car.

    7. Re:nice simile by atomray · · Score: 1

      You mean model cars?

      I just wanted to point out that the analogy used in the original post was perhaps flawed. This is getting pretty far off topic, but whatever.

      I assume that the kit car companies do pay the original manufacturers for the right to duplicate them. I don't know this for a fact, but I think it's a reasonable assumption. Maybe you know for a fact?

      Ant if Carroll Shelby (whoever that is) was suing these companies, I certainly wouldn't have heard about it, and I doubt that the DMCA would be applicable....

      --
      take your sig and shove it
    8. Re:nice simile by Latent+IT · · Score: 2

      Kit car: Real car. Like, you get in it and drive around. You just have to build the thing yourself. Not plastic models, but $15,000 piles of metal parts. =)

    9. Re:nice simile by atomray · · Score: 1

      I've never heard of this before. I just did a bit of surfing to get more info...I can't believe this is legal.

      From what I have just read, the real manufacturers do sue (and win) the people making these kits, so I'm not sure what JonWan's point was.

      --
      take your sig and shove it
    10. Re:nice simile by Latent+IT · · Score: 1

      Um. Okay, see, kit cars aren't usually (very rarely) modeled after, as you call them, "real" cars.

      Why is a kit car not real?

      Do you think that major automobile makers own the IP rights to a car? Why would making a kit car be illegal?

      Oh, forget it.

    11. Re:nice simile by FordPrfct · · Score: 1

      I think that the simile used here is flawed. I think a better one would be to discuss the roads.

      "We make and sell cars, and provide roads for them to drive on. If you are driving on our roads, we check to make sure that you are using a legal car, looking for license plates, drivers' licenses, and inspection stickers. By making their own roads on their own lands, not only are the BRoadD team copying our techniques of having a solid, flat surface to drive on, but they are allowing people to drive unlicensed, perhaps even stolen cars! They must have stolen our blueprints, since solid, flat surfaces are obviously a difficult thing, and we believe they may even charge for access to these private roads in the future. This is clearly an infringement on our rights, and must be stopped."

      --
      This signature carefully hand-crafted from recycled electrons.
    12. Re:nice simile by hkmwbz · · Score: 1
      How would you know that the accident would happen and when?

      How would you know who would be involved in that accident?

      Oh, I get it. You would just walk around blowing away random people because they might do something some time in the future, somewhere. I understand now. Sorry for bothering you.

      --
      Clever signature text goes here.
  9. In case the forums get slashdotted... by Anonymous Coward · · Score: 5, Informative

    We didn't have long, but here's what I could get. Turns out this fellow is actually above the people on this case, and did not know as much of the details as I had hoped. However, he provided us with some legal information which describes Vivendi's reasoning for the complaint against the BNetD project.
    --------
    P-T: what is your stance on making open source software illegal?

    Vivendi Rep: If the open source code is being used by someone other than the creator for a profit, then it is illegal under the DMCA.

    P-T: Why is Vivendi suing on the claims of making the BNetD software for money? It's open source, no one is making any money off of it.

    Vivendi Rep: The basis upon this charge lies on the idea that BNetD will eventually begin using their software, that they did not create, in order to make a profit. Though they have not used it yet for a profit, Vivendi believes that they would have or will use it in the future for a profit.

    P-T: Is use of DMCA and attacking bnetd simply a publicity stunt to hype up Warcraft 3 before it's release? Were the supposed losses due to piracy used to justify the increased prices (compared to Diablo 2 regular and collector's edition) of Warcraft 3 regular version (from $30 to $50) and collector's edition (from $50 to $80)?

    Vivendi Rep: No. We feel as though the intellectual property of the Battle.net coders has been stolen by the BNetD project. As far as I know, there are no publicity aspects involved in the suit against BNetD. It is a legal issue that needs to be cleared up and this is the way that we can do that.

    P-T: Did Blizzard/Vivendi ever consider purchasing bnetd and fsgs technology as a way to improve and lessen the load off their b.net servers?

    Vivendi Rep: I don't know. It's a possibility.

    P-T: What do you think about the attempted hiring of a successful cracker of the Warcraft III Beta by Blizzard?

    Vivendi Rep: Hiring your largest threat is one easy way to get rid of the threat of piracy.

    P-T: What positive outcomes (for the gaming community and product development) do they expect to achieve by pursuing the lawsuit?

    Vivendi Rep: We feel the restrictions against the theft of intellectual property will be cleared up in this suit, and will lead to a more clear idea of what is and what isn't internet piracy for the general public. In general, Blizzard is being used as a "first time" suit for this kind of piracy, and we want the public to understand that what is going on with the BNetD project cannot be done without legal ramifications under the DMCA.

    P-T: Do you feel that the huge number of pirated Blizzard games will hurt BNetD in the court cases?

    Vivendi Rep: Yes. The fact that it is not only pirated server software but also pirated game software will do nothing but hurt BNetD in the courts.

    --------

    There it is. I feel as though I got a few good answers out of him, and I hope that this helps to answer any possible questions that you all might have. My impression is that Vivendi really doesn't know as much about the dirty details of the situation, and they are filing suit on a truly legal basis. Once again, I hope this helped, and I am hoping to get some answers from the same representative over email.

    1. Re:In case the forums get slashdotted... by connorbd · · Score: 2

      I like that they're talking about "pirated server software"... One can only hope that this case goes nowhere, because the very idea that this is what's going on is a really frightening one.

      So much for "reverse-engineering for interoperability"... control freaks. All I can say is this: Vivendi is Big Entertainment. They're giving bnetd the DeCSS treatment: intimidation and propaganda.

      /Brian

    2. Re:In case the forums get slashdotted... by Steveftoth · · Score: 2, Insightful

      >>>
      P-T: what is your stance on making open source software illegal?

      Vivendi Rep: If the open source code is being used by someone other than the creator for a profit, then it is illegal under the DMCA.
      >>> end quote

      What does that mean? That anyone using Apache for servering pay content is illegal under the DCMA? It's like they don't understand what these words mean they just repeat them in hopes of brainwashing the public into letting them have their way.

    3. Re:In case the forums get slashdotted... by Lemmy+Caution · · Score: 2
      P-T: What do you think about the attempted hiring of a successful cracker of the Warcraft III Beta by Blizzard?

      Vivendi Rep: Hiring your largest threat is one easy way to get rid of the threat of piracy.

      Now there's a helpful hint to all you job seekers out there! And all the time you were wasting with resumes and interviews...
  10. BNetD responsible for Vivendi's opinions? by kefoo · · Score: 4, Insightful

    Vivendi Rep: The basis upon this charge lies on the idea that BNetD will eventually begin using their software, that they did not create, in order to make a profit. Though they have not used it yet for a profit, Vivendi believes that they would have or will use it in the future for a profit.

    So now BNetD is responsible for what Vivendi thinks they may do in the future?

    1. Re:BNetD responsible for Vivendi's opinions? by alsta · · Score: 2, Interesting

      You can file suit against anybody for anything at any time you want. That doesn't mean you're going to win the suit.

      To me it would appear as if this case is based on creating precedent rather than anything else. Just read what it says;

      "Vivendi Rep: We feel the restrictions against the theft of intellectual property will be cleared up in this suit, and will lead to a more clear idea of what is and what isn't internet piracy for the general public. In general, Blizzard is being used as a "first time" suit for this kind of piracy, and we want the public to understand that what is going on with the BNetD project cannot be done without legal ramifications under the DMCA."

      I've speculated in the past that Vivendi-Universal wants to start charging for battle.net access. Some people have scoffed at this, but I really don't think it's that far off. It could be some kind of subscription based on minutes spent on battle.net or some feature based billing. Say that every game comes with 600 free minutes to try battle.net out, after which one needs to pay $29.99 or some other Vivendi-esque fee for monthly access. Or perhaps $49.99 for a Gold account which gives you the ability to host a game..?

      If bnetd was to exist and allow people to play for free; it could make a real dent in Vivendi's plans. Think about it... If Vivendi really doesn't plan on charging for battle.net, why in the world would they be scared that bnetd would? It would seem to me that people would go with the free service (battle.net) rather than the "rogue" bnetd.

      There are a lot of things that don't make sense here. I hope that a court would throw the case out on the grounds that Vivendi is speculating on something that hasn't happened yet and may never happen.

      The claim that bnetd will be hurt because it allows "pirated" copies to be played sounds equally dubious to me. Has Vivendi published numbers that are indisputable that show exactly how many copies are pirated and played on bnetd? How have they come to this conclusion other than assumption?

      When big corporations get scared they either try to buy the competition or sue them to stone age.

      --
      Wealth is the product of man's capacity to think. -Ayn Rand
    2. Re:BNetD responsible for Vivendi's opinions? by Cynikal · · Score: 1

      "So now BNetD is responsible for what Vivendi thinks they may do in the future?"

      could this "maybe might do in the future" (possible) precident be used against the DMCA to sue those who made it for what this law might do to us in the future in some dooms-day prediction?

  11. Pointless by explosionhead · · Score: 3, Interesting

    Despite their justification, it seems to be another case of a company attempting to hold on to its intellectual property, ignoring the fact that letting people run with it will in aid their sales revenue in the long term.
    Examples of this are everywhere, my particular fave is where fox started shutting down fan websites. How can this help promotion of your product??

    Silly move.

    --
    ?
    1. Re:Pointless by sethstorm · · Score: 1, Informative

      It's simply this following dialogue in some form of another when such things like bnetd appear:
      Corporation Exec: Project Foo is killing our profits, what can we do?
      Lawyer: You can always kill it, send the [insert antipiracy group here], or make them unable to continue the project by making them spend all their money on fighting your company in court. Corporation Exec:Do it.

      --
      Twitter supports and protects racists - by smearing their critics with the "Hate Speech" label.
    2. Re:Pointless by IpalindromeI · · Score: 1

      Corporation Exec: Project Foo is killing our profits, what can we do?

      The problem with these execs is that I guess they don't understand that people like to be creative with things they own. It's like those Aibo stories. People liked their Aibos, so they wanted to make them do cool things. People like the Blizzard games, but being forced to use the same servers for internet play is a little ridiculous, so they created their own server software. The execs don't realize that giving people a little more freedom will not only make the people happier (which they probably don't care about, but should) but will also give them more respect, which would lead to sales (people think: "Hey, Blizzard is really cool about letting end users enhance their own gaming experience. I'll buy one of their games.") I don't see why Vivendi thinks this is such a big deal. They should just take bnetd and package it with all their games and let people create their own online servers. I'm sure that would save them a helluva lot of money and headache over running their own servers all the time with the issues that brings.

      --

      --
      Promoting critical thinking since 1994.
    3. Re:Pointless by drinkypoo · · Score: 3, Insightful
      Despite their justification, it seems to be another case of a company attempting to hold on to its intellectual property, ignoring the fact that letting people run with it will in aid their sales revenue in the long term.

      That's not the most glaring thing they're ignoring; They're ignoring the fact that the IP in question - bnetd - IS NOT THEIRS. They are complaining about use of their source code, which never happened, at least as far as we know. Instead, the people created something similar based on the outputs of their source code.

      The IP in question is open source, and as such belongs to everyone. Not to any one member of everyone, but everyone - So Blizzard doesn't have a legal leg to stand on. They probably thought that bnetd would just go away when they filed, and weren't counting on them actually getting a lawsuit. When this goes to court, assuming the judge is half-clued, Blizzard will be out on their ass so quick it'll look like they wore shorts into a mosque.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    4. Re:Pointless by MindStalker · · Score: 2

      Definatly, the quickest way for blizzard to destroy Bnet would be to include server software with the game, and just have the clients authenticate to a master. Then only the pirates would bother with a different server, and they might have legal grounds to crush them. And if blizzard is truly wanted to charge for battle.net they better get worlds of warcraft out, cause there ain't no other way people would pay. (hmm wonder if its possible to create a emulated version of the server for evercrack type games? hmm)

    5. Re:Pointless by jhantin · · Score: 1

      This sort of thing already happened to Ultima Online... looks like the whole enchilada got cloned, client and server.

      --
      ...when you're writing a game...tweak the difficulty of "Easy" to something [your mother] can cope with. -- onion2k
    6. Re:Pointless by SnatMandu · · Score: 2
      The IP in question is open source, and as such belongs to everyone.

      Incorrect. Open Source is NOT equivalent to public domain. Linus, for example, owns the coypright of the linux kernel. He is kind enough to share HIS IP with the world via a nice licensce.

  12. Established companies trying to shut out others by NMerriam · · Score: 3, Insightful

    As long as the bnetd guys can show they did a clean-room reverse-engineering feat, I doubt Blizzard can say much about it. I don't know how the bnetd guys would have gotten server code from Blizzard in the first place to pirate.

    Imagine if 20 years ago, Compaq had not been allowed to reverse-engineer the IBM PC BIOS. The worldwide economy would probably be a few trillion dollars poorer, and God only knows if we'd even have the WWW or ubiquitous home computers...

    --
    Recursive: Adj. See Recursive.
    1. Re:Established companies trying to shut out others by SmileyBen · · Score: 2

      Hey, what about presuming innocence until proving guilty? Surely Blizzard has to prove they copied code, not bnetd guys proving they didn't?

      Which, of course I don't know for sure. Probably the DMCA says if they accuse someone of piracy, the defendant has to prove that they never did anything wrong in their life and went to church every day.

    2. Re:Established companies trying to shut out others by osgeek · · Score: 2

      As long as the bnetd guys can show they did a clean-room reverse-engineering feat, I doubt Blizzard can say much about it.

      Traditionally, I think that's been the common wisdom. I think, however, that the DMCA will be brought to bear in this situation to show that bnetd is decoding Blizzard's "copyrighted" data stream without permission.

      Imagine if 20 years ago, Compaq had not been allowed to reverse-engineer the IBM PC BIOS.

      Imagine if instead that other companies had been forced to develop their own solutions, like Apple did. One could easily argue that we would have a good number of companies that would have brought innovation to the industry, rather than being mired in the stagnation that is the PC. It's all just speculation either way.

      Besides, comparing the duplication of a video game environment with the duplication of the PC is thin at best. One could make an argument for reverse engineering BIOS or the MS Word document format, because these are monopolies that can be shown to have detrimental effects on the industry. But bnetd? It's really just a way for people to play pirated videogame software.

    3. Re:Established companies trying to shut out others by Glytch · · Score: 2

      In a moral world, the Bnetd team shouldn't have to prove their innocence. It should be up to Vivendi to prove Bnetd's guilt.

      Anyone know what the reality is in the legal system?

    4. Re:Established companies trying to shut out others by larien · · Score: 2
      Certainly in Scotland (Scots law is distinct from England and Wales), there are two situations:
      1. Criminal law (murder, theft, prosecuted by the police etc) - innocent until proven guilty. A guilty verdict can only be achieved if the guilt can be proven "beyond reasonable doubt".
      2. Civil law (X suing Y for whatever reason) - no implicit presumption of innocence (AFAIK). "Guilt" (or loser) is decided on the basis of "balance of probability" (note: much less strict definition, hence someone could be found innocent in a criminal court but guilty in a civil court; yes, you can sue someone for murder as a private individual; however, they can't be jailed under a civil action, only fined. If they don't pay the fine, that's contempt of court and then they can be jailed :) ).
      AFAIK, similar rules govern laws in other countries, including the rest of the UK and the US.
    5. Re:Established companies trying to shut out others by Geek+In+Training · · Score: 2

      Imagine if 20 years ago, Compaq had not been allowed to reverse-engineer the IBM PC BIOS. The worldwide economy would probably be a few trillion dollars poorer, and God only knows if we'd even have the WWW or ubiquitous home computers...

      You forget, the home computer WAS rapidly becoming ubiquitous, thanks to a little company in Cupertino, California. IBM laughed at the idea of a home computer in the late 70s, until Apple sold a few million units and Big Blue scurried around trying to get their sh!t together. (Dons flame-retardant suit) And hence while Apple was busy fighting Big Blue, Bill Gates came in and stole control of the entire freaking personal computer industry behind IBM and Apple's backs! :D

      Of course, without competition from IBM/MS, who knows how Apple would have come out. Microsoft would have done software apps for Apples, maybe eventually went the way of Lotus and been bought out by someone, maybe Apple. Maybe Steve Jobs becomes BillG's boss!

      Maybe IBM makes Apple clones and the competetion would have given us a flat-panel iMac in 1999 instead of 2002, as was first rumored!

      Maybe Apple would have never gotten the GUI and somebody else (obviously not Xerox) would have marketed it; so they made the OS behind Apple's hardware. Steve wouldn't have left Apple and created NeXT; he would have left the OS up to the "software guys." Linux would come along in the early 90s and created Linux... on the Apple/Motorola 68060 chip and evicted IBM as OS king in 1996???

      Who knows. :)

      --
      SlashSigTheorem: Humorous, Political, Critical, Constructive- If you have a .sig, someone WILL complai
    6. Re:Established companies trying to shut out others by Drachemorder · · Score: 2
      It works that way in the U.S. too. Example: O.J. Simpson was acquitted of murder in the criminal case, but was later found liable for the deaths by a civil jury.

      I personally think that sort of thing should be unconstitutional under the "double jeopardy" clause of the constitution, but I don't make the rules...

      Anyway, I expect that the standard of proof in the bnetd case is similar... they don't have to be proven guilty beyond a reasonable doubt.

    7. Re:Established companies trying to shut out others by NMerriam · · Score: 2

      Hey, what about presuming innocence until proving guilty? Surely Blizzard has to prove they copied code, not bnetd guys proving they didn't?

      This isn't a criminal case, it is a civil lawsuit. There is no presumption on either side in a civil lawsuit, except that you better go in willing and able to prove your side better than the other guy.

      Now copyright violations *can* be criminal, in which case the police would arrest someone (as they did with skylarov), and he is innocent until proven guilty.

      --
      Recursive: Adj. See Recursive.
    8. Re:Established companies trying to shut out others by rapid+prototype · · Score: 1

      But bnetd? It's really just a way for people to play pirated videogame software.

      gee, and here i was using bnetd to host lan parties without internet connections.

      -rp

    9. Re:Established companies trying to shut out others by NMerriam · · Score: 2

      You forget, the home computer WAS rapidly becoming ubiquitous, thanks to a little company in Cupertino, California. [apple.com] IBM laughed at the idea of a home computer in the late 70s, until Apple sold a few million units and Big Blue scurried around trying to get their sh!t together.

      Well, it was becoming more popular. But without the price competition that the IBM clones brought to the market I don't think Apple and IBM would have ever made home PCs as affordable.

      It would have happened eventually, but probably an extra decade would have intervened before the average family used a computer on a daily basis.

      But yeah, it's all just speculation. Compaq's feat was amazing and certainly changed history -- whether another world would have featured a benevolent Steve Jobs ruling over the computer industry (and forcing us all to wear black) is anyone's guess...

      --
      Recursive: Adj. See Recursive.
    10. Re:Established companies trying to shut out others by SmileyBen · · Score: 2

      Oh yes, civil case, obviously.

      Oh, and it's *presumed* innocent until proven guilty. It really would be nice if people remembered that since there's an enormous difference...

    11. Re:Established companies trying to shut out others by afidel · · Score: 1

      Nah, his life or freedom were on the line in the first instance, it was only his wallet on the line in the second. Fraud is another area where criminal and civil law intersect. Criminal fraud is hard to prove and prosecute, but civil fraud is easier, this way people get their money back but it is still hard to take a persons freedom, which is just as it should be.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    12. Re:Established companies trying to shut out others by GutBomb · · Score: 1

      can't forget commodore either. i saw more commodore's in the 80's than IBM compatibles in homes.

    13. Re:Established companies trying to shut out others by raresilk · · Score: 3, Informative
      Although it's true under US law that the standard of proof in civil actions is "more probable than not" (versus "reasonable doubt" in criminal cases), there is still somewhat of a "presumption of innocence." The plaintiff in a civil lawsuit still bears the "burden of proof", meaning that the defendant automatically wins any point on which the plaintiffs fail to produce evidence. At some point, unless Vivendi demonstrates there is a genuine factual dispute as to whether bnetd acted illegally, the judge will not even let the case go to a jury. (It's called "summary judgment," for legalese jargon fans.)

      How this might play out: after allowing some time for "discovery" (basically, exchange of relevant documents and taking depositions of witnesses), bnetd files a "motion for summary judgment," accompanied by a sworn affidavit of whoever was in charge of the coding, saying "we swear we didn't copy any source code," and by excerpts from the testimony of various Vivendi witnesses, who will hem and haw but finally be forced to admit they have no clue whether bnetd copied a single line of their code. (I have no idea myself whether they did or didn't, but word on the street is pretty consistent that it was a legitimate reverse-engineering job with no copying.)

      At that point (in my hypothetical), because Vivendi has the "burden of proof," it would have to do more than just accuse bnetd's witness of lying. To prevent a judge from granting summary judgment to bnetd, Vivendi would probably have to either (1) come up with a witness of its own with personal knowledge that copying took place (unlikely), or (2) hire an expert witness who will compare and analyze the battle.net and bnetd code, and conclude that it "must have been copied" because of various similarities. Assuming #2, the judge would determine whether the expert's testimony was reliable enough to be admissible (assuming they're in federal court), and then determine whether the testimony was sufficient to carry Vivendi's burden of proof. This is by no means a gimme: although it's true that you can find some "expert" to opine almost anything, judges often do find their testimony insufficient to defeat a summary judgment motion.

      So with that long discourse, I hope I have helped a little bit in understanding the "burden of proof." As an earlier comment stated, anyone can file a lawsuit in the US -- all you have to do is show up at the filing window with the filing fee and a stack of paper that looks sufficiently like a complaint to get past the court clerk. But there are many opportunities for defendants to get a groundless lawsuit dismissed, and it happens all the time. (If the complaint doesn't sufficiently describe how the defendant violated the plaintiff's legal rights, you can often get it dismissed without going through the time and expense of the "discovery" stage.)

      --
      No, no, no. This is not a sig.
    14. Re:Established companies trying to shut out others by Anonymous Coward · · Score: 0

      Nor would we have Jon Katz, goatse.cx, adequacy.org, or any of the other fringe benefits of the Internet's existence. If the military had known in advance that their networking technology would one day be used to display a picture of an anonymous man's gaping asshole to millions of unintentional viewers around the world, they probably would have scrapped the project.

    15. Re:Established companies trying to shut out others by clare-ents · · Score: 2

      "
      But bnetd? It's really just a way for people to play pirated videogame software.
      "

      CD Writers? It's really just a way for people to copy music and videogames.

      --
      Only two things are infinite, the universe and human stupidity, and I'm not sure about the former. (Einstein)
  13. easy solution to bnetd by nrd907s · · Score: 2, Insightful

    If blizzard would get off their rears and actually fix battlenet nobody would use bnetd. If battlenet was not slow and prone to crash why would anyone consider using an alternate service?

    Also, this irks me more than any of it:
    "The BNETD software, which emulates Blizzard's free online gaming service, bypasses an authentication process designed to prevent the use of illegal copies of Blizzard games on the Internet." - Recent action by Blizzard to combat piracy - 4/17/2002 battle.net

    How can blizzard expect bnetd to authenticate a cd key when blizzard won't release them? I could understand, if not condone, blizzard having a problem if bnetd were distrubuting pirated copies of blizzard's software but as far as I understand bnetd is not doing this.

    1. Re:easy solution to bnetd by 1WingedAngel · · Score: 1

      Believe it or no there is a little bit more to it than this. As part of its new initiative to stop people from cheating on their closed system, Blizzard is supposedly deactivating cd keys which is valid under the game's liscencing agreement. Making sure that all third party servers follow suit on that is a much bigger undertaking than you would think.

      Tim

    2. Re:easy solution to bnetd by Anonymous Coward · · Score: 0
      If battlenet was not slow and prone to crash why would anyone consider using an alternate service?

      Well, besides the fact that it allows people to play unauthorized copies of games (like the betas of Warcraft III, or even release versions of other games) without a legic CD Key, I can't think of a single reason.

    3. Re:easy solution to bnetd by Stonehand · · Score: 3, Interesting

      ...but bnetd does thus facilitate infringement, bypassing an "effective" technological access protection method without the authorization of the copyright holder, which puts it squarely in DMCA land. It might make an interesting test case, actually.

      Blizzard is under no obligation to provide a CD authentication service for bnetd, even if that would mean that bnetd became completely legit and even if that boosted sales significantly due to more people being able to play. For one thing, they probably don't want one non-Blizzard server getting large numbers of submitted CD keys; for another, the authentication scheme might be useful for a key generator, depending on how sparse the set of valid keys is. But even if it were completely unmitigated good for Blizzard, the bnetd folks have no right to force it upon Blizzard, anymore than doctors or health insurance companies can force people to eat low-fat diets.

      --
      Only the dead have seen the end of war.
    4. Re:easy solution to bnetd by nrd907s · · Score: 1

      The only thing bnetd is facilitating is ability to play blizzard games online. Bnetd just allows people to connect for blizzard games, they shouldn't have to authenticate CD keys. And even if they wanted to authenticate CD keys I doubt blizzard would supply them with the information to do it for the reasons you stated. My point is that blizzard is complaining that bnetd is not authenticating cd keys while I seriously doubt blizzard would ever give bnetd the ability to do it.

      BnetD is not cracking the software (starcraft etc) and distrubuting it through its service (which I would be completely against). BnetD is not even supplying the method to crack blizzard software. It is just supplying a server.

    5. Re:easy solution to bnetd by Anonymous Coward · · Score: 0

      I use Bnetd because it lets me and all my friends use pirated copies of Blizzards games, which I didn't even pay for originally!

    6. Re:easy solution to bnetd by Anonynnous+Coward · · Score: 1

      That's because they have no right to do it, obscure clause buried in an "agreement" no one reads or not.

    7. Re:easy solution to bnetd by Phanatic1a · · Score: 2
      but bnetd does thus facilitate infringement

      How?

      Yes, I know it doesn't contain a CD keycheck. But for one thing, it's not required to, even by the DMCA:

      (3) Nothing in this section shall require that the design of, or design and selection of parts and components for, a consumer
      electronics, telecommunications, or computing product provide for a response to any particular technological measure, so long as such part or component, or the product in which such part or
      component is integrated, does not otherwise fall within the prohibitions of subsection (a)(2) or (b)(1).


      Second of all, bnetd doesn't assist in copying the software at all, because they keycheck has absolutely zero ability to prevent copying the software. You can put the disk in a drive and produce copy after copy, all day long, without ever running into the keycheck. In fact, the keycheck is only relevant once piracy has already occurred.
    8. Re:easy solution to bnetd by Anonymous Coward · · Score: 0

      The problem with this argument is that then anything that is not approved by the original creator could "facilitate infringement".

      Take MS Office, for example. Let's say MS changes Office and makes it web-services-only software. It changes its docmument format and decides to do some copyright check everytime someone opens a document to verify they have a purchased copy of office. You choose what MS server to use when you open office, it checks your file for copyright, you edit.

      Of course, by now there are other word processing suites (Word Perfect, Open Office, etc.) that offer web-services versions that have figured out the MS document format just by examining documents. People use these services because they like the support, they're more open, whatever. But they have to open MS files sent to them by colleagues. However, MS could now say that Open Office, Word Perfect, etc. are "facilitating infringement" by allowing people to open documents in a suite other than that run by MS, which checks for copyright.

      It's a slippery slope that turns legitimate reverse engineering based on publicly available information into piracy. Anything can "facilitate infringement" as long as its openly available.

      Damn I'm getting worried about freedoms in the US.

    9. Re:easy solution to bnetd by GregWebb · · Score: 2

      Blizzard don't necessarily have to provide an authentication service. If they can sniff the packets to work out the protocols, then unless the keys are stupidly massive, the coders can use the CD keys they posess from the legal copies they bought to sniff packets from and as many testers as are willing to find, submit these to the server and spot patterns.

      I mean, you're normally talking mod-7 or mod-11 checksum digits, at which point you just have to work out what key blocks are valid and what aren't. Should be possible to predict after a while what keys are going to come up and what aren't...

      Yes, this will generate false positives and no, I don't think the lack of CD key protection is a legitimate defence from Vivendi, but this is likely possible...

      --

      Greg

      (Inside a nuclear plant)
      Aaaarrrggh! Run! The canary has mutated!

    10. Re:easy solution to bnetd by EllisDees · · Score: 2

      Yeah? Well I only downloaded the bnetd source - I have never even owned a single game developed by Blizzard. I am certainly not obliged to follow any eula on any of their products.

      --
      -- Give me ambiguity or give me something else!
    11. Re:easy solution to bnetd by Richard_at_work · · Score: 1

      thats still an agreement. sheesh, what the hell do u do when u get married, jsut mumble through the ceremony, saying yes when prompted?

    12. Re:easy solution to bnetd by Anonnymous+Coward · · Score: 1

      No, it's not. And the marriage analogy sucks--the terms are quite clear and simple, and are read to those agreeing to them. Not to mention that, at least in some states, the bride and groom must sign a document which is then witnessed by a third party. Now that is an agreement. A Diktat EULA is not.

    13. Re:easy solution to bnetd by raresilk · · Score: 2
      very interesting points, phanatic la, especially the second. The lawsuit raises the question: "does the DMCA bar circumvention of an authentication mechanism designed to prevent certain uses of a copy (but not designed to prevent copying altogether)?" I think you're right that the "infringement" (if any) takes place when the copy is made, not when the copy is used to play on a server, so whatever the lack of authentication is facilitating, it's not infringment.

      --
      No, no, no. This is not a sig.
    14. Re:easy solution to bnetd by gooberguy · · Score: 1

      Wow, you even sound like a lawyer.
      Why is it that we like lawyers posting on /. but not doing their job in the real world?

      D/\ Gooberguy

      --


      Karma: Meh (Mostly from meh.)
    15. Re:easy solution to bnetd by raresilk · · Score: 2
      I know what you mean. In my opinion, there is a fundamental disconnect between the technology world and the legal world. I could go into what I think the reasons are, but that's not so important. The solution is what's important - IMO, (1) lawyers need to get more familiar and comfortable with technology, and (2) tech professionals need to get more familiar and comfortable with legal reasoning. Two way street.

      I am already promoting solution part 1 by being a sort of power-user-half-ass-hacker, and also practicing law. At the law firm where I work, I'm frequently utilized as a liason between less tech-adept lawyers and their clients or vendors, where there's an issue that involves computers or sci/tech in general. And I post comments on legal issues on /. to help promote solution part 2. Also, I recently joined ACM.org's "computers and society" chapter, and I plan to attend some functions and see if I can find more ways to work on "cross cultural" communication between lawyers and hackers, educating each profession on the thought paradigms of the other. Call me a foolish optimist, but I think the communication gap can be somewhat bridged, helping to ameliorate or avoid disasters like DMCA in the future.

      --
      No, no, no. This is not a sig.
  14. I dunno... by MrFredBloggs · · Score: 1

    "If the open source code is being used by someone other than the creator for a profit, then it is illegal under the DMCA"

    Doesnt sound too different from the GPL...

    1. Re:I dunno... by dartboard · · Score: 1

      It's exactly the opposite of the GPL. Anyone can make a profit selling anything GPL'd -- you just HAVE to provide source code with it!

  15. Am I missing something? by FurryFeet · · Score: 4, Insightful

    As far as I understand the case, Blizzard's only stand is the claim that BnetD used source code from Blizzard without permission. If they can prove that, they win; if the don't, they lose. Whether Bnetd makes money or not should be irrelevant.
    I'm not really impressed with the answers, and I posit the source was someone from Blizzard who doesn't really know what he's talking about. Maybe from accounting, for all I know.
    I'm not trolling. Read the answers. There's nothing to see here.

    1. Re:Am I missing something? by russotto · · Score: 1

      No, Blizzard has a whole lot of claims. Among them:

      The bnetd developers stole some code to do authentication

      Bnetd enables infringing public performances of Blizzard games

      Internet Gateway, by running bnetd, is a direct and contributory infringer.

      Internet Gateway is infringing by having screenshots from Blizzard games.

      The term Bnetd infringes on the battle.net trademark.

      A bunch of EULA claims.

      Most are total nonsense, but Vivendi knows that if they get all these claims in front of a jury and throw around a lot of technical mumbo-jumbo, the jury will bite on at least one, and they only have to win on one. (well, maybe more than one, if one is the 'screenshot' one)

      Also Vivendi buys time, because they have their no-judge-required DMCA-created ersatz "preliminary injunction". So if they just drag the case out indefinitely, bnetd.org never goes back up. Unless Internet Gateway (which is being sued anyway) decides to abandon their safe harbor, at which point you should check for flying pigs and lawyers.

    2. Re:Am I missing something? by chas.capwell · · Score: 1

      It is hardly irrelevant. At least part of the purpose of a copyright is to allow the holder to make financial gains from their work. If someone else violates their copyright and makes money from it, the copyright holder is due restitution from lost revenue and/or revenue made from the work that violated the copyright.

      If they did, indeed, offer enhanced access to BNETD servers in exchange for paying for them from Internet Gateway and they(Internet Gateway, Inc) used copyrighted code that was not lisenced to them, then Blizzard/Vivendi has every right to expect to both shut them down and make them pay those monies gained to Blizzard/Vivendi.

  16. Why do we keep on ragging on Blizzard??? by Anonymous Coward · · Score: 0

    I know this is probably flame bait but seriously, what has Blizzard done wrong???

    I have been a fan of Blizzards games for years. They have never produced a bad game, all of their stuff has been quality work. They even allow you to spawn copies to others so you can play with other people without having to buy additional CDs. They want you to play their games. They are a great company.

    All of a sudden somebody tries to create a clone of battle.net and they shut it down. Then theres the huge uproar from /. about this. Why shouldnt they attempt to shut it down, they think they stole their code!!! Last time I checked that is not legal. Whether they did steal code hasnt been proven but thats why you go to court, to prove that this is the case.

    Theyve gone from being this great company to being hated by the /. crowd. Its the same as when AMD testified for Microsoft, AMD went from being the one /. was rooting for in the processor wars, to bedfellow of the evil empire.

    Doesnt anyone think of why they are doing this, or give anyone the benefit of the doubt anymore??? Blizzard has been entertaining us for years and our then our opinion turns on a dime. I will continue buying from them since they make quality games, which very few companies can claim to do.

    1. Re:Why do we keep on ragging on Blizzard??? by Anonymous Coward · · Score: 0
      Theyve gone from being this great company to being hated by the /. crowd.

      The public generally liked and had respect for OJ Simpson, too. Amazing how one little thing can change people's opinion.

    2. Re:Why do we keep on ragging on Blizzard??? by Anonymous Coward · · Score: 0

      I know this is probably flame bait

      Actually, "troll" would be more accurate.

      what has Blizzard done wrong?

      They harrassed innocent people.

      They have never produced a bad game, all of their stuff has been quality work.

      This is beside the point, but play on the D2 realm for awhile, and look at all the duped equipment. Realm play was supposed to prevent cheating, but it hasn't - because the game is not quality...

      Doesnt anyone ... give anyone the benefit of the doubt anymore?

      How about "Doesn't Blizzard give anyone the benefit of the doubt anymore?"

      If they did, this wouldn't be happening.

    3. Re:Why do we keep on ragging on Blizzard??? by feldsteins · · Score: 2

      There are a lot of interesting and semi-compellling arguments posted here going both ways. Most here seem to side with Bnetd. But one thing I haven't heard anything about is why would Bnetd do what they did? What is the purpose of setting up alternate Bnet services? Perhaps in a legal sense this doesn't matter in the slightest, but as you all know, legalities don't always give a clear compass of right and wrong.

      Could it be that Bnetd intends to make money off of stolen code? It seems likely that they will try to make money at some point if what they are doing is popular. But we don't know the code was stolen. maybe it wasn't. In either case they haven't tried to make money yet so it's moot.

      Could it be that the original goal, the purpose of Bnetd was to allow people to play pirated games? I rather think it was. The only reason I can think of to play on Bnetd rather than genuine Bnet is the ol' "I don't have a valid CD key" reason. (Complaining that you want to play and that Bnet is down at the moment doesn't cut it with me.) Or maybe you just want to cheat in the game and it's easier to do at Bnetd - or that there are no consequences for doing it.

      Anyway, I have a hard time seeing any reasoning behind Bnetd that I'd be willing to really "get behind" and defend. Perhaps I am missing something. No doubt two dozen impolite people will attempt to enlighten me as soon as I click the "Submit" button.

      I do understand Blizzards position. They don't want people to steal thier games. They want to maintain some level of control over their creation.

      I leave the legalities to the lawyers, I guess. But legalities asside I'm having a hard time faulting Blizzard and a hard time siding with Bnetd.

      Maybe the "information wants to be free!", pseudo-libertarian, "bring down The Man" ethos that one finds in may /. posts (usually accompanied by half a dozen exclamation points and no real content) hasn't fully rubbed off on me yet.

      --
      You like your Macintosh better than me, don't you Dave? Dave? Can you hear me Dave?
  17. Re:Full Text of Interview by Anonymous Coward · · Score: 0

    The anon coward who did it before you did it as an anon - thus not karma whoring

    you however deserve a -1 redunndent

  18. Misunderstanding the purpose of the bnetd project by shinnyo · · Score: 2, Informative
    I think its really funny when people try to defend their immoral actions. Face it, War3 is being pirated, illegally. All of us are guilty; trying to brush off the guilt with pathetic responses like: "Buying it is too expensive" and "If I can do it, its ok" are crap. The only thing you do is just admit your own guiltiness, quit, an/or buy the game

    I think a lot of people are misunderstanding the purpose of the bnetd project. It is used to run a bnet server on your own box so that you and your friends can play on a private server. The project doesn't advocate the use of pirating software, that's just what some of the users do. A lot of people that actually bought the game use bnetd on their networks to play their friends.

    Hope this clears up some confusion about the project.

  19. Reverse engineering != Software piracy by !ramirez · · Score: 2, Interesting
    From the interview...
    P-T: Do you feel that the huge number of pirated Blizzard games will hurt BNetD in the court cases?

    Vivendi Rep: Yes. The fact that it is not only pirated server software but also pirated game software will do nothing but hurt BNetD in the courts.


    Good thing he has such a firm grasp on the issues involved in this case. Of course, then again, most judges don't have a firm grasp on anything of this sort either.

    I wonder, if more judges that oversaw cases such as these were highly technically minded, would the people litigating such cases be inclined to learn more about the stuff they're litigating against? And if so, would they feel some pangs of moral regret for using such an absurd piece of legislation to pas their own bank accounts? (Specifically, the DMCA)
  20. What a stupid analogy by SmileyBen · · Score: 1, Flamebait

    The poster claims this is 'Kind of like arresting someone because they might get in a car accident 10 years down the road'. What? What are you on? So the reason it's not okay to sue over this is that it's jumping the gun, and suing before bnet has done something wrong????? Well no, why on earth would bnet making money be wrong / illegal / criminal.

    I can completely understand why we might legislate against people driving if they were going to have an accident in 10 years time (though this would be a dreadful idea, except that:) and in a way this is exactly what requiring driving licences is about. But that's totally different to letting people sue to prevent someone else making money in future. Obviously.

    1. Re:What a stupid analogy by Anonymous Coward · · Score: 0

      If, in fact, BnetD is planning on making money on this product in some way and the project is illegal in some way, they might be guilty of conspiracy to commit a crime, i.e. Blizzard must have some evidence that the people involved are planning to commit a crime. If they don't have proof, this is just liable.

      Most of the time, people who have civil privileges taken away for potential future crimes are people that have been convicted of past crimes, i.e. repeat offenders, like drunk drivers can have their drivers license taken away because this might drive drunk in the future.

      I think it is a sign of the deterioration of society when people are assigned consequences for actions with not history or precedence of wrongdoing. It is the first step toward thought police.

    2. Re:What a stupid analogy by Jesus+IS+the+Devil · · Score: 0, Offtopic

      It's just like the /. community to mod down a post that they don't agree with. The above post ain't no flamebait. Geeez...

      --

      eTrade SUCKS
    3. Re:What a stupid analogy by Anonymous Coward · · Score: 0

      Who are teh fscking morons that are modding these posts down? The slashdot lamers don't moderate based on fairness, but rather whether or not they agree with a certain point of view.

      This entire system needs to be overhauled. It's ridiculously flawed.

  21. Wait for it... by Tranvisor · · Score: 2, Insightful

    So I was just wondering is it now illegal to make money off of someone elses work if you make it better?

    Call me crazy, but I thought that was the american way. See a product on the market, devise a way to make it better, and sell the upgrade to a public that wants it. You figure out a way to backlight a screen on a portable electronic device cheaply, you sell kits to do just that, and who knows you might make some money. You find out an ingenius way to boost a car's engine by 20 horsepower with $10 bucks worth of spare parts, by the gods sell a kit that does just that, only sell it for $15 bucks and make a profit. :)

    Somehow its totally different when applied to software? Well I don't think it is. You don't like how Blizzard balances its online servers because they can be crashy, so you devise a application that acts as your own server on your computer. In what fucked up world should that be illegal? Because Blizzard has some lame ass excuse about piracy? How is that your problem? You aren't pirating games, and somehow your supposed to be held accountable for all those who did simply because they may (may!) have used your software. I'm sorry, thats not the america I grew up in.

    1. Re:Wait for it... by Peyna · · Score: 3, Interesting

      IP is a different story. I can't take Stephen King's latest novel, touch it up, and sell it under a very similar name and try to profit off of it. That's where the problem is.

      Goods, services, IP, and software are all very different interrelated things.

      --
      What?
    2. Re:Wait for it... by nat5an · · Score: 1

      But that's not the issue either. BnetD is not a retooling of battle.net code, it's a totally new piece of software that uses the battle.net protocol.

      The metaphor would be if you read a Stephen King novel, said "I can do better than that!" and wrote a book of your own that had a similar plot to the original but was better. You can't copyright ideas, only manifestations of those ideas. That's why we have like 10,000 civilization and warcraft clones out there, because the idea of a sim or an RTS game is not somehow sacred, only a specific implementation of that idea is.

      --
      Head down, go to sleep to the rhythm of the war drums...
    3. Re:Wait for it... by ronfar · · Score: 1

      Tell that to Bram Stoker after what King did with Salem's Lot...

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    4. Re:Wait for it... by freeweed · · Score: 2

      I can't take Stephen King's latest novel, touch it up, and sell it under a very similar name and try to profit off of it.

      I dunno, I thought that's what John Saul and Dean Koontz have been doing for years, personally. Oh wait, you meant *improve* it .. :)

      --
      Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
    5. Re:Wait for it... by Zoshnell · · Score: 1

      Thats not America. Thats not even Canada!

      --
      "Do you suppose that's why God lives in the Heavens? Because he lives in fear of His creations?" - Steve Buscemi
  22. This matters both more and less than we think. by CurtisRWC · · Score: 1, Informative

    On the one hand, we shouldn't get so worked up about this. I'm no lawyer, but from what I understand about copyright laws, trademark laws, and other related laws, is that acting fast is one of the most important things you can do. Whether or not Blizzard actually wants to, they need to act like they are concerned, or they could be throwing away any chance they have to actually make a case out of it in the future. On the other hand, we need to get more worked up about this. That people actually have this attitude about an Open Source project is a Bad Thing. People that aren't as knowledgable about what Open Source really is will take the few things they hear about this - or any other legal issue dealing with Open Source - and apply it to Open Source in general. And, of course, lawyers being lawyers, they will latch onto any misunderstanding they can in order to get judgements in their favor (and if they didn't, they're not very good lawyers).

    1. Re:This matters both more and less than we think. by Jaysyn · · Score: 1

      BnetD (I think) and FSGS (I know) have been around for at least 2 years. How is that acting fast?

      Jaysyn

      --
      There is a war going on for your mind.
    2. Re:This matters both more and less than we think. by Sancho · · Score: 2

      Acting fast is only important in trademark disputes. If you don't actively defent your trademark, you can easily lose it. Other intellectual property rights aren't handled like this, and thus you can act 10 years down the road and still have a chance of winning.
      In fact, that's been a common thing to do lately. Get people using your IP for free/cheap/etc by not prosecuting pirates until such time as you're so deeply entrenched in the market that you can begin the prosecution phase, win, and get even more money.

  23. Minority report by Veramocor · · Score: 1

    Kind of like arresting someone because they might get in a car accident 10 years down the road.

    Kind of like that new tom cruise movie minority report.

    --
    Veramocor
    1. Re:Minority report by Thud457 · · Score: 0

      Great, it wasn't bad enough Hollywood and the Austrians were ripping off Philip K. Dick, now the Scientologists are getting into the act?

      Bah. At least it's not Travolta!


      Troll? Or just an amazing fascimile?

      --

      the preceding comment is my own and in no way reflects the opinion of the Joint Chiefs of Staff

    2. Re:Minority report by Richy_T · · Score: 2
      Or even the original P.K.Dick story that the movie is based on.


      Rich

  24. Unintended hiring consequences by ghostlibrary · · Score: 5, Funny
    "P-T: What do you think about the attempted hiring of a successful cracker of the Warcraft III Beta by Blizzard?
    Vivendi Rep: Hiring your largest threat is one easy way to get rid of the threat of piracy"

    "Hey, I hear the best way to score a game programming job is to publically pirate their games!"

    --
    A.
    1. Re:Unintended hiring consequences by Art+Tatum · · Score: 2

      Yep. And I'll bet that all those Palestinians are just itching to hire some Israeli soldiers right now. Same thing here.

    2. Re:Unintended hiring consequences by Jesus+IS+the+Devil · · Score: 1

      If you're that good you deserve to be hired, unlike the 99.9% of the users of that software, who do nothing but use it for illegal activities.

      --

      eTrade SUCKS
    3. Re:Unintended hiring consequences by Anonymous Coward · · Score: 0

      They attempted to hire the cracker...there is no blood feud here. If they attempted, that means most likely that they WANTED him to work for them for some reason, and that most likely he refused the offer. Do you see how this is different?

  25. What if they never made money? by techsoldaten · · Score: 2, Interesting

    What is curious about V/B's reasoning is that they are suing based on the possibility of future earnings (at least that is what they claim) but the rep states that something must be used by someone other than the creator to be illegal under the terms of the DCMA. Considering bnetd has yet to make any money off this, how does the DCMA argument even apply to this case?

    M

    1. Re:What if they never made money? by Peyna · · Score: 2

      I wonder how surprised the bnetd people were to hear from Vivendi that money is in their future. Ha.

      Yes, I also found it surprising that you can sue someone because you think they're going to turn around make money off of something. On that basis, they could say that anyone making copies of their own vhs tapes, cds, whatever, should be sued because they are going to seek to profit from it.

      We're not talking conspiracy to commit murder here, it's conspiracy to profit, and we have no proof!

      --
      What?
    2. Re:What if they never made money? by Anonymous Coward · · Score: 0

      It dosen't. Blizzard has dropped the DMCA argument in the courtroom.

      But to answer your question, their reasoning (such as it is) is thus:

      1. Blizzard created Warcraft

      2. Bnetd was designed to work with Warcraft

      3. Blizzard created bnetd

      4. The bnetd team stole Blizzards property and are pirates, Q.E.D.

  26. eh? 3rd ed? by Telastyn · · Score: 5, Informative

    If they are humans, they can have 2 clean-room reverse-engineering feats at level 1! =D

    *ahem* on a more serious note:

    Actually if the DMCA is invoked then the argument isn't that they copied Blizzard's stuff, or even reverse engineered it. Its because Blizzard does key-checking with their multiplayer games to make sure you bought a legitimate copy (or have a good key-gen) of their game. The bnetd version does not include this because they don't care about keychecking, they just want to play the game.

    Blizzard will argue that this will invalidate their copyright protection (cd-keys) because people can now play multiplayer without buying a license (cd-key). And they're right.

    bnetd will likely argue one of a few tracks:

    a) cd-keys aren't effective copyright protection. I have a starcraft key-gen. Google knows of them...

    b) that they have a clickthrough license agreement (do they? i dunno) that says "by downloading this source, I agree to only use it with legitimately purchased copies of Blizzard games." or some such.

    In a legal sense I don't see bnetd have too much to argue about except that the DMCA sucks, and cd-keys suck, or cd-keys are not copyright protection as far as the DMCA is concerned.

    Stupid Laws suck.

    1. Re:eh? 3rd ed? by Shadowlion · · Score: 1

      If they are humans, they can have 2 clean-room reverse-engineering feats at level 1! =D

      No, unfortunately. The Clean-Room Reverse Engineering feat has prerequisites of Int 12+, Wis 11+, at least 5 ranks in Knowledge (Engineering), and at least 5 ranks in Profession (Lawyer).

      Since you can't have more than 4 ranks in any one skill at first level, said human will have to wait until at least 3rd level, before they can get two of them (although they can obtain one of them at 2nd).

    2. Re:eh? 3rd ed? by Heironymus+Coward · · Score: 1
      Blizzard will argue that this will invalidate their copyright protection (cd-keys) because people can now play multiplayer without buying a license (cd-key). And they're right.

      not really. sure, that is what they would argue, but they are not right in that argument.

      if blizzard were selling server software (as other game makers have done) and people were cracking the built-in protection to play the game, then that would be a violation of the DMCA, and their argument would fly. however, what BnetD is doing is offering an alternate service to play games on. that service does not use cd-keys for a good reason: the programmers did not crack the program and blizzard refuses to release the cd-key test.

      blizzard mentions the potential of profit for BnetD (or someone improving on BnetD) as the reason why they must bring suit, but this weakens their argument. clearly, blizzard is engaging in anti-competitive behavior. if they can prove that BnetD copied their software, they have a leg to stand on... otherwise, they have about as much chance as canon would if they were to sue companies that made ink refill cartridges that were compatible with canon printers.

    3. Re:eh? 3rd ed? by Telastyn · · Score: 1

      Oh yeh, my bad. Though it's debatable that the ranks in Profession(lawyer) are necissary to do the feat, you might need to make a Profession(lawyer) check (DC 25) to avoid prison/fines though...

      Nice sig btw, Bruce Cambell and John DeLancie together in the old west, couldn't fail (unless of course it's on during like Sunday at 11 am)

      *sigh*

    4. Re:eh? 3rd ed? by FauxPasIII · · Score: 1

      that they have a clickthrough license agreement(do they? i dunno) that says "by downloading this source, I agree to only use it with legitimately purchased copies of Blizzard games." or some such.

      An interesting concept, but it would be an absolutely ridiculous penalty... there are already plenty of laws to punish those who pirate software (in the very narrow definition of the word that can be considered harmful, not Blizzard's idea of what it means), just like there are laws to punish those who "pirate" cars and wallets... why can't the traditional definition of theft be good enough for these twits ?

      --
      25% Funny, 25% Insightful, 25% Informative, 25% Troll
    5. Re:eh? 3rd ed? by jjoyce · · Score: 1

      Didn't the bnetd team offer to do key checking if Blizzard would cooperate and give access to their database?

      It seems a little silly to refuse to allow bnetd to do key checking and then sue because bnetd does not do key checking.

      Besides, this whole notion of passive circumvention -- that you can circumvent a control mechanism by not emulating it -- sounds like a huge stretch to me. Then they might as well sue the ISPs.

    6. Re:eh? 3rd ed? by Cenam · · Score: 0

      actually it is exactly like a crack to the program, because it bypasses the built in security protection, they wrote a crappy cdkey auth system so yes, it can be bypassed this way, and yes it would count..

      --

      The Truth: There is no string:)
    7. Re:eh? 3rd ed? by Cenam · · Score: 0

      are you completly retarded, the reason bnetd is not allowed to have the blizzard cdkey db is simple, they would be basicly giving millions or licenses to an open source group, which would write the code to login to the blizzard db and get the data, and then to check it. Being open source that would give it to anyone who downloads the code the db as well(assuming poor work on the bnetd side there, but still bnetd would get millions of licenses free), either way it exposes millions of accounts, and makes thier already tremendously flawed security worse..

      --

      The Truth: There is no string:)
    8. Re:eh? 3rd ed? by jjoyce · · Score: 1

      No, all they'd have to do is have the key checking done with code that is not open source. Or the open source software could query a server run by Blizzard. Blizzard needn't expose all the valid keys to accomplish this.

    9. Re:eh? 3rd ed? by Cenam · · Score: 0

      it still would require time and money on blizzard's part, as well as the ability to just send random keys in every now and then checking if they are right or not, with all thier software to change they key it takes about 5 minutes, with this it chould be done and checked in about 5 seconds..

      --

      The Truth: There is no string:)
  27. If you guys want battlenet i have a solution by HanzoSan · · Score: 2, Interesting



    Why not support trangaming? They will give Linux a closed source battlenet client, and problem solved!!!

    I suggested to transgaming to support battlenet, however we need more votes to get it actually supported.

    If all of these people worried about the open source battlenet would just give up their 15 bucks we'd have a closed source battlenet.

    While I disagree with DMCA, and I agree with open source, sometimes closed source is the easier path to take in the short term. Lets just get some games working in linux damnit, fighting with game making companies only scares them away more!!! Cant you people see that?

    This case should seriously be dropped, the team working on the open source battlenet should just make a closed source version instead and help the transgaming project.

    This court case against the DMCA is going to lose and be a huge waste of time and money on both sides of the fence, we have the SSSCA and Lobbying politicians to worry about, honestly I think the reason game developers dont make games for linux is because people demand their games be open source.

    Why fight these guys? Instead, we should be workingg together to bring games to linux.

    So all of you who threaten to boycott, do yourself a favor and instead of boycotting, petition blizzard to port battlenet or to license the battleenet source code to transgaming, mandrake, or anyone willing to pay the price.

    This will solve the problem because the binary can be released, we will be happy, they will be happy, transgaming will be happy because they'd get more subscribers.

    This is my solution, I'm sure my Open Source Supporting Community may end up flaming me,

    So be it, I want games in linux.

    --
    If you use Linux, please help development of Autopac
    1. Re:If you guys want battlenet i have a solution by Anonymous Coward · · Score: 1, Insightful

      I'm sure they will too, because this has absolutely nothing to do with Linux gaming. You're talking out of your ass and hoping to karma whore, and it will hopefully get regarded as the offtopic dribble that it is. Try reading the article next time, okay? This has nothing to do with gaming under Lunix.

    2. Re:If you guys want battlenet i have a solution by AngryAndDrunk · · Score: 3, Informative

      That won't help. Blizzard's beef is with the very existence of bnetd, not the fact that it's open source.

      The problem is that bnetd doesn't (in fact, can't) check the authenticity of the CD keys in use by the clients that connect to it - that allows people to pirate the games, hack out the CD key stuff (or use a distributed key), and then use bnetd to play multiplayer. It can't check the CD keys because Blizzard, understandably, won't give out their list of keys.

      Supporting Transgaming won't help either, as this is the Battle.net server that has ben reverse engineered, not the client. The server isn't available to the general public, it's what Blizzard use to allow online multiplayer gaming. It's doubtful that Blizzard will make it available, either, as that would allow people to hack around or spoof the CD key authentication routines (if it dialled home) or extract the list of CD keys (if it shipped with them). Besides, there's no point, right? Blizzard already provide the service, for free. Never mind that battle.net is notoriously slow and buggy...


      This is my solution, I'm sure my Open Source Supporting Community may end up flaming me,

      So be it, I want games in linux.


      Don't take my post as a flame; I want games under Linux too, but this issue has nothing to do with them.

    3. Re:If you guys want battlenet i have a solution by Anonymous Coward · · Score: 1

      When a bully starts picking on you, do you try to be his friend?

      Like all analogies, this is a bad one because while you can sometimes find ways to work with or get away from a bully, doing so in a courtroom gives all future bullies the legal right to harrass innocent people.

      And I'm not touching your open source/closed source flamebait with a 10 meg stack.

    4. Re:If you guys want battlenet i have a solution by vekotin · · Score: 2, Insightful

      First of all, speaking strictly as someone living in Finland and listening to online gamers daily as a part of my job, I can easily see the reasons why bnetd came to be.

      Lag is a global enemy. For people here, playing on battle.net means connecting to Sweden, which means foreign bandwitdh, which means it's much more easily lagged than local connections. Local unofficial servers can be seen here and there, just because gaming is much more comfortable on them. Actually, bnetd can pretty clearly increase game sales from what I've asked around - as it allows people to make gameplay more enjoyable in places where the Blizzard doesn't want to support the gamers. A bnetd user is NOT a synonym for a software pirate.

      So the idea mentioned here, of a closed source solution. From my point of view, it would be a good idea. I can smell some potential things that need be verified and looked into, I at least don't personally want to support game servers where one can play with pirated games, but I do like to see local people having local servers. There's a lot of places like this on our big earth, where there are players, but the place just isn't interesting enough for Blizzard to arrange a server deal.

      In tiny short words: let the gamers play

      ...in the end, has Blizzard really looked at the HUGE variety of different players, different locations and different viewpoints? There's a lot of non-US players too. I can't run a bnetd server because of the uncertainties, but I would love to see Blizzard playing along here so I could, without worries, play along with the local gamers. Bnetd is what came to be because it was just needed. I don't neccessarily view it as a solution, but as a sign that Blizzard/Vivendi needs to play along.

      --
      /v\
  28. Minority Report by bombom · · Score: 0, Redundant

    Anyone else see the similarity to the Tom Cruise/Speilberg movie that is comming out based on this premis?

    You arrest someone before they commit the crime...

    --
    IOException - Can't Speak
  29. This is a side issue by Otto · · Score: 5, Informative

    The whole profit thing is a sidetrack and not really the crux of the matter. The crux of the matter is where they think that BnetD uses their source code.

    Story recap:
    - BnetD reverse engineered the protocol (*not the code!*) used by Battle.Net.
    - Using this, they created BnetD, which simply emulates battle.net. They entirely wrote their own code to do this.
    - They went along just fine until the Warcraft3 beta was leaked.
    - Being as the software was open source, someone else took BnetD, added support for the leaked beta, and created WarForge.
    - BnetD gets the crap sued out of them.

    So, where does profit come into this? Answer: it doesn't, it's some moron Vivendi rep trying to screw with your head.

    BnetD does not use any of Battle.Net's source. It's a totally legal hack, reverse engineering the protocol. They didn't even need to analyse the source of the games themselves, just the protocol. Any fool with a sniffer can see the packets, after all. After that it's a matter of trial and error.

    So, given that they didn't use any of the source code from any of Battle.Net's stuff.. It's perfectly legal for them to sell it and make a profit.

    Of course, if you assume, like Vivendi appears to be doing, that they stole the code or that they are using their code, then yeah, BnetD would be in the shit. But they say they are not, I believe them (as I've analysed protocols before), and thus I think BnetD will win, assuming they can afford counsel.

    --
    - Give a man a fire and he's warm for a day, but set him on fire and he's warm for the rest of his life.
    1. Re:This is a side issue by boris_the_hacker · · Score: 1

      You unfortunatly hit the nail on the head.

      and thus I think BnetD will win, assuming they can afford counsel.

      Anyone know if the EFF are going to help them?

      --
      chris at darkrock dot co dot uk
      http colon slash slash www dot darkrock dot co dot uk
    2. Re:This is a side issue by DevNull+Ogre · · Score: 1

      Yes. The EFF is helping them.

    3. Re:This is a side issue by MindStalker · · Score: 5, Funny

      1. Make Battle.net server emulator.
      2. ???
      3. Profit!

    4. Re:This is a side issue by tshak · · Score: 2

      I'm curious, does anyone know how Blizzard profits from Battle.net?

      --

      There is no longer anything that can be done with computers that is nontrivial and clearly legal. -- Paul Phillips
    5. Re:This is a side issue by afidel · · Score: 1

      Yes multiplayer is a big selling feature for their games. You only get multiplayer with a valid cd-key. Without the key you cannot play online, even with a rip. Therefore the reason many people buy the game is that a cracked version is worthless for multiplayer. This is the line of logic Vivendi/Blizzard North is following. Now while it is correct in itself it is not the full truth, B.net sucks a$$ at times. In fact after 2 years of Diable 2 I can tell you that it sucks more often than it doesn't. The reason I finally gave up on playing at the end wasn't so much boredom with the game as it was the fact that the realms were so unstable that playing hardcore(the only way worth playing after the first year or so) was impossible. If I could have played on an independant server I would probably be still playing 6+months after I gave the game up. It is not impossible to make a shared key authentication mechanism, Quake3 engine for instance has a VERY good key mechanism that allows tens of thousands of independant servers to use the same quality authentication as the ID run servers. The B.net coders need to get off their collective asses and work with the bnetd and other bnet emulation projects and hack out a key authentication system, rather than wasting everyones time and money in the freaking court system!

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    6. Re:This is a side issue by Denjiro · · Score: 1

      They look at Bnet as an incentive to have a valid copy of the game you're using on Bnet. Without a valid CD Key you'll only be able to play single player.

    7. Re:This is a side issue by Anonymous Coward · · Score: 0

      If it works for the underpants gnomes, it'll work for anybody.

    8. Re:This is a side issue by Cenam · · Score: 0

      well once batle.net no longer had a reason to exist(people stop buying new blizzard games), they could easily startup thier emulator, then after they get a large client base start charging people..

      --

      The Truth: There is no string:)
    9. Re:This is a side issue by Rayonic · · Score: 2

      1. Come up with a running joke.
      2. ???
      3. Repeat!

      ;-)

    10. Re:This is a side issue by MindStalker · · Score: 1

      So.. you think blizzard really cares what happends to their games after they stop selling them completly. This case ain't about abandonware, believe me that.

    11. Re:This is a side issue by Cenam · · Score: 0

      then whats it about, because otherwise they have nothing to gain, the only thing they could hope for is to get damages for the legal fees and extra for time and shit, there is also the idea of blizzard saving it's cdkeys..

      --

      The Truth: There is no string:)
    12. Re:This is a side issue by protektor · · Score: 1

      Yes, Blizzard said a few years ago in an interview with one of the gaming magazines that $10-15 of every game goes to supporting Battle.net. That is where they get the money to keep Battle.net running.

    13. Re:This is a side issue by hkmwbz · · Score: 1
      It is obviously like this:

      1. Make Battle.net server emulator.
      2. Make sure you are sued by Blizzard so you get a lot of press and support from people, and as a consequence, everyone starts using your software and become dependent of it.
      3. Laugh an evil laughter as you start charging for your Battle.net emulator, which everyone is now locked into using because you've introduced some fancy technology which is very clever in the short term and forces people to continue using it.
      4. Profit!

      --
      Clever signature text goes here.
  30. Ummm, no. by Spankophile · · Score: 3, Insightful

    > Kind of like arresting someone because they
    > might get in a car accident 10 years down the
    > road.

    I guess you're also against arresting someone who's drinking and driving only because they "might" kill someone.

    1. Re:Ummm, no. by SecurityGuy · · Score: 4, Insightful

      I am, absolutely. Arrest them because driving while under the influence is illegal. I can't think of an instance where you can be arrested because you "might" do something, only where you are suspected of breaking an actual law. Around here you can be arrested for threatening someone. You won't be arrested because you might carry out the threat, but because you've already broken the law by issuing it.

    2. Re:Ummm, no. by Anonymous Coward · · Score: 0

      Drinking and driving is itself a crime, dipshit. This is like arresting someone drinking in a bar because they might drive. Wake up.

    3. Re:Ummm, no. by Moofie · · Score: 1

      I'm for arresting people who drink and drive because it's illegal to drink and drive. Is that complicated?

      --
      Why yes, I AM a rocket scientist!
    4. Re:Ummm, no. by Anonymous Coward · · Score: 0

      No, because drinking and driving are illegal.

      It is not illegal to drink because you *might* drive later.
      As soon as you get in the car drunk, however...

    5. Re:Ummm, no. by Spankophile · · Score: 1

      No - it isn't complicated... Why do you think drinking and driving is illegal? It is illegal BECAUSE of what 'MIGHT' happen.

      By your arguments, all they'd have to do to make everyone happy is make what BNetD is doing illegal. But you don't want that.. similarly, you would like drinking and driving to NOT be illegal.

    6. Re:Ummm, no. by Moofie · · Score: 1

      You're on the right track. My contention is that there's a process to be followed here. If it were to come to pass that Vivendi made what BnetD is doing illegal (gosh, now there's a sentence structure for you) then yes, they should be penalized for doing that. Much the same way that since Microsoft has been found to be doing stuff that's illegal, they should be penalized.

      However, since it's NOT illegal to reverse engineer stuff, regardless as to whether it's used for profit or not, then Vivendi has no call to want BnetD taken out.

      I believe that law making and law enforcement should be as disconnected from one another as possible. I also believe that We The People are entitled to representation by our legislators, which makes me either a) idealistic or b) deluded or c) both.

      --
      Why yes, I AM a rocket scientist!
    7. Re:Ummm, no. by poot_rootbeer · · Score: 2


      You're missing the point.

      WHY is driving under the influence illegal? Because you MIGHT cause an accident that damages property or causes injury or death to someone.

    8. Re:Ummm, no. by SecurityGuy · · Score: 2

      I'm not missing the point at all. I was being pedantic AND correct. You don't get to win a lawsuit or arrest someone because they might break a law. You get to WHEN they break a law. Reasons why laws are enacted are entirely incidental to that point. It'd be equally correct if John. Q. Lawmaker tripped over his poodle that morning and voted for the law because he was in a bad mood.

    9. Re:Ummm, no. by markmoss · · Score: 3, Insightful

      I guess you're also against arresting someone who's drinking and driving only because they "might" kill someone.

      Pedantically, you can arrest someone who's drinking and driving because they are breaking a law, while (depending on the interpretation of some unnecessarily complicated laws) what bnet is doing may or may not be breaking the law now. You can't arrest them because they might break the law later.

      But the interesting question is, why is it right to pass a law against drunk driving because they might kill someone later, and wrong to ban something because it might turn into a copyright violation later?

      Answer: IRREMEDIABLE HARM. The copyright holder can wait until there is an actual copyright violation, then go to court, shut them down, and also get monetary damages to replace any alleged lost sales. But if a drunk kills someone, no court can bring them back to life. So given that it is easily shown statistically that drunk drivers are far more likely to kill someone than nearly all sober drivers, it is reasonable to stop them when they start weaving around the road, test them, and arrest them if alcohol or other drugs are the cause, rather than waiting for the crash. There are at least two fine lines here that the legislature should consider, how much hazard is too much, and what kind of tactics are acceptable to catch the drunks.

      Note that personally I don't much approve of tactics such as waiting near the bar, pulling everyone over for breathalyzer checks, and prosecuting solely on the basis of the blood alcohol content, rather than looking for evidence of impairment first. I and some of my relatives can get pretty drunk at well under the legal BAC limit. (Inherited metabolic peculiarity. I figured that out in 1976 and haven't drunk since, but if I was an idiot and an asshole, I could drive home drunk every night and never get arrested.) Other people can be functioning pretty well when their BAC is high enough to be illegal in any state. Many of them will have faster reflexes drunk than I am when going home after 14 hours at work -- although if they're driving drunk, they're probably reckless too, and fast reflexes don't make reckless driving safe...

    10. Re:Ummm, no. by psaltes · · Score: 2

      Actually, it seems more like driving under the influence is illegal because people who (choose to) drive under the influence statistically do cause property damage and injury, and that there is proximate (direct) causal link between the two things. It is not as simple as being illegal because there is the potential for damage. Additionally the causal relation is meaningful only because it is between a choice or action and an effect, rather than some a priori state and an effect. (it is meaningless to talk about being human causing car accidents). It might be meaningful to talk about the choice of buying a car causing accidents, but this is some societally determined threshold for the statistics resulting in illegality. To talk about the morality (as opposed to illegality) of some choice that might cause deaths becomes a quite philosophical argument, and can be reduced to the choice of whether to kill yourself right now or not.

      I think it is the causal link between a choice/action and a result that is really important here for illegality, rather than simple potential. There are a few other important distinctions that can be made between the two things you are attempting to compare, but since they haven't come up I will ignore them for now.

    11. Re:Ummm, no. by Spankophile · · Score: 1

      I think you've hit it on the mark there with the irremediable harm bit.

      In any case the story-submission's analogy of what Vivendi is doing is strictly trying to appeal to anti-big-brother emotions, and isn't very accurate.

    12. Re:Ummm, no. by Zoshnell · · Score: 1

      The analogy boils down to the fact that the only reason that someone can be pulled over for DUI is because it's a law really. Clear cut and basic. The fact that they could cause an accident is a factor, but irrelevent because thats nt the particular law they broke. OR something.

      --
      "Do you suppose that's why God lives in the Heavens? Because he lives in fear of His creations?" - Steve Buscemi
  31. Hmmm... Let's think about this by PsychoSpunk · · Score: 2
    P-T: Why is Vivendi suing on the claims of making the BNetD software for money? It's open source, no one is making any money off of it.

    Vivendi Rep: The basis upon this charge lies on the idea that BNetD will eventually begin using their software, that they did not create, in order to make a profit. Though they have not used it yet for a profit, Vivendi believes that they would have or will use it in the future for a profit.

    What gets me is the "that they did not create" portion. Seems that's the fulcrum of this case, and not the smokescreen questions regarding OSS and DMCA. Burden of proof would seem to favor the little guys here, simply because you have to prove that code from Blizzard entered into the codebase from an employee (former or current) or that an intrusion occurred.

    --
    ALL HAIL BRAK!!!
  32. But, can't we see why? by gphat · · Score: 2, Interesting

    I don't really agree with the open-handed slap against bnetd, but I think I understand why it's in Blizzard's interest to attempt to shut it down.

    Blizzard provides Battle.Net as a free service to those that purchase their games. This allows them to keep their customers in a controlled environment where they can guarantee service. This makes for a better experience for the end user. Sure, battle.net is down on occasion, and sometimes they delete a character or two, but it's free.

    Now, with the beta, the situation is different. The bnetd code allowed players who did not have legitimate CD-keys to play together. While I _like_ bnetd, and I fully support their right to do what they've done, I also understand Blizzard's need to protect their investment.

    Why buy WarCraft III when I can copy my buddy's CD, use his CD key, and play on a rogue server? Why does it seem noone understands Blizzard's need to protect the time and money they put into this product?

    Of course, Kali has been around for awhile, providing us with a way to play Blizzard games (not to mention a million more).

    Flame away, I doubt many of you will take the time to see past the fact that a company is picking on a bunch of guys writing code for fun. It's really a shame that Blizz can't find a better way to deal with this... C'mon Vivendi, find a better way!

    1. Re:But, can't we see why? by mikethegeek · · Score: 2

      What I find distasteful is that the DMCA allows IP cartel members like Vivendi sue the maker of a product just because of *POTENTIAL* use of pirated software...

      It seems to not matter at all that Bnetd has 100 legit uses to the ONE potential illegit use.

      Why is it that the law allows the big guns to go after the "little guy" for what someone ELSE *MIGHT* do with their product, yet allows the "big boys" off scott free when it comes to RESPONSIBILITY for quality, defects, bugs, etc?

      Let's hope they don't get a "judge" Kaplan. As another poster said, they are getting the complete F.U.D. DeCSS treatment. Let's hope this doesn't turn into another show trial where the verdict is a foregone conclusion.

      --
      === The price of freedom is eternal vigilance
    2. Re:But, can't we see why? by mikethegeek · · Score: 2

      Another quick point... Why is it that software companies are allowed to get away with spouting largely "made up" piracy numbers and dollar amounts, IN COURT?

      This was one of the tactics used against Mitnick, and was used in the DeCSS case as well.

      In any OTHER business, the SEC would be all over them for not reporting that as a *LOSS*. Which they can't do, because they can't PROVE it...

      Fact is, I bet that "piracy", while a problem, is nowhere NEAR the scare numbers that the IP lobby loves to spout for marketing purposes.

      --
      === The price of freedom is eternal vigilance
    3. Re:But, can't we see why? by Jaysyn · · Score: 1

      That would be a good defense then, make them prove their numbers or the "evidence" gets thrown out and the odffending company gets fined.

      Jaysyn

      --
      There is a war going on for your mind.
    4. Re:But, can't we see why? by Anonymous Coward · · Score: 0

      It's quite possible that Blizzard may decide to start charging for battle.net and they see bnetd as a threat to a revenue source. Bandwidth isn't free, and I know I've used more than my share of battle.net resources with diablo2 - considering how much I play and that I only paid $60 (Canadian) for the game. I wonder what kind of hit they take on their bandwidth bill. They've already said there will be a monthly subscription fee for world of warcraft, so maybe the rest of battle.net is going that way too.

    5. Re:But, can't we see why? by Jesus+IS+the+Devil · · Score: 1

      That's a whole boat load of bull and you know it. Do you not dispute the fact that bnet is overwhelmingly being used to play unlicensed games? Why are you talking about *MIGHT* and the "little guy"? It's not a *MIGHT* it's *OVERWHELMINGLY* and it's not the "little guy" it's "MASS THUGERY".

      --

      eTrade SUCKS
    6. Re:But, can't we see why? by Anonymous Coward · · Score: 0

      "...can guarantee service. This makes for a better experience for the end user."

      Hahaha have you ever used b.net? It sucks a$$. Blizzard games have the worst server support of any modern multiplayer game. Evercrack, Q3, anything has better server support then b.net. Even if it's just someones p2 233 running the linux version of the server software it'd be 20-30X better than b.net. Of the over 2 years I used bnet starting with the d2 closed beta and ending when the realms became so unstable due to hack attempts that I couldn't even login I would say bnet was unusable at least 20% of the time. That's poor, poor service. And when it was usable it was poorer than it should have been. I regularly saw pings as high as 5 seconds, that's just rediculous, it makes the game extrememly hard to play.

    7. Re:But, can't we see why? by mikethegeek · · Score: 2

      " That's a whole boat load of bull and you know it. Do you not dispute the fact that bnet is overwhelmingly being used to play unlicensed games? Why are you talking about *MIGHT* and the "little guy"? It's not a *MIGHT* it's *OVERWHELMINGLY* and it's not the "little guy" it's "MASS THUGERY"."

      Well, then, I suppose you will march to your nearest RIAA/MPAA office and "turn in" your VCR, casette recorders, and PC sound cards...

      All those devices are used for piracy, aren't they? It doesn't matter that they have legit uses, right?

      --
      === The price of freedom is eternal vigilance
    8. Re:But, can't we see why? by Jesus+IS+the+Devil · · Score: 1

      Well, then, I suppose you will march to your nearest RIAA/MPAA office and "turn in" your VCR, casette recorders, and PC sound cards...

      All those devices are used for piracy, aren't they? It doesn't matter that they have legit uses, right?


      I use my VCR mostly for watching rental videos and for taping shows if I have to miss it. I don't use it for mass piracy.

      I don't use a tape cassette so don't know what your case is there.

      PC sound cards? What's that gotta do with piracy?

      But the main point is, look at bnet as a whole. 90%+ is used for no other purpose than to circumvent battle.net's authentication system so one can play unlicensed video games.

      VCRs, cassette tapes, and pc sound cards have many many more uses, unlike bnet.

      --

      eTrade SUCKS
    9. Re:But, can't we see why? by mikethegeek · · Score: 2

      "But the main point is, look at bnet as a whole. 90%+ is used for no other purpose than to circumvent battle.net's authentication system so one can play unlicensed video games."

      Why? I can see wanting to set up one on my LOCAL LAN, to play with friends only, with FAR better bandwith, etc than on Battle.Net.

      Does it follow that just because I set up a BnetD server that I *AM* going to use it to "infringe" copyright? (I hate the term piracy.

      Hell, it'd be to your advantage, if you have a lan with several workstations to set up your own server. Or if your friends all have broadband, etc.

      --
      === The price of freedom is eternal vigilance
    10. Re:But, can't we see why? by Jesus+IS+the+Devil · · Score: 1

      Hmmm interesting... 90%+ of the people who us bnet are using it to play pirate copies of games, to circumvent the CD-Key validation altogether...

      And then they're doing it against Blizzard's copyrights...

      All of that just so a "few" can play on the local lan?

      Sure... and the Holocaust never happened too right? Who are you guys fooling but yourselves?

      --

      eTrade SUCKS
    11. Re:But, can't we see why? by antistuff · · Score: 1

      Where do you get this 90% from?

      You are a dumb troll and should shutup now.

    12. Re:But, can't we see why? by Anonymous Coward · · Score: 0

      It's pretty obvious it's more than 90% einstein. See that's just it with you leechers. You're just playing with semantics and stupid run-arounds to justify your lame and illegal activities. Grow up and face it. You are worse than a troll, you are a communist leech who doesn't appreciate the hard work programmers go through to create a fun and exciting game for you sorry ass.

      Comon it's only a day of work at McDonald's flipping burgers. It's not like you have anything else going on with your life.

  33. slashdotting is getting faster by romping1 · · Score: 1

    the link for this story slashdotted in about 2 minutes. Maybe we all are getting slow. =]

  34. license by Anonymous Coward · · Score: 1, Interesting

    How about they just change the license terms (make it NON-GPL) and basically say "This software or services related to this software must not be used to make a profit." Or something like that?

  35. Poor Metaphor by Dalaram · · Score: 0

    The metaphor against driving falls through on a few notes. The car, after all, is blizzards, and wouldnt you want to prevent someone from using your car if they are going to lend it out to their friends, and people that THEY DONT KNOW. Despite the few good users that merely use Bnetd to alleviate the tension on the Battle.net servers, Most clientele are using it for piracy, as they do not have Cd-keys. If Blizzard could develop a means of checking the Bnetd Users CD-keys against its own databases, then Bnetd Would be more than welcome to produce again.

    --
    all my .sig are suck
  36. They forgot to ask... by LowlyGradStudent · · Score: 2, Funny

    So they forgot to ask whether Vivendi is using orc lawyers or human lawyers

    1. Re:They forgot to ask... by doorbot.com · · Score: 1

      Not bad, that's almost a word-for-word copy.

      At least you repeated the right comment, though, as the original was modded up to Score:5, Funny.

  37. Re:Full Text of Interview by ethereal · · Score: 0, Offtopic

    Oh No! Not Karma Whoring!

    News flash (from one who can remember this long-past mythical time): karma was instituted to encourage good posters to make more good posts. The whole point was to encourage actions of which karma is the (imperfect) measure. Are people supposed to be fixated on their karma? Of course not. But that doesn't make the current bizarre meme that "public accumulation of karma is evil" right either.

    "Karma Whoring" is, if anything, a problem of the moderators at times; it is not a problem of the author of the post. Especially not in this case, where the posts were dated 3 minutes apart, and thus it would have been impossible for this poster to have seen the other post in time to not make his or her own redundant post.

    So: be an AC if you for some reason don't want to post under your account name. But don't accuse people that do post under their account of being karma whores. Maybe they just like to own up to their own comments, good or bad. Unlike yourself.

    --

    Your right to not believe: Americans United for Separation of Church and

  38. What's there to question and answer? by Anonynnous+Coward · · Score: 2, Insightful
    -Vivendi/Blizzard are jackbooted thugs.
    -Jackbooted thugs need to be stomped.
    -Companies are stomped by being put out of -business.
    -Companies can't stay in business without customers.
    -If they stay in business, we let them.

    Action: boycott Blizzard. Tell your non-technical gaming friends--explain what has happened here, and how V/B intend to milk them as cash cows with a rent-a-game scheme, and tried to crush an innocent software project in the process.

    If you're a copyright infringer, make sure WC3 is out there, along with the patched bnetd for WC3 support. Bring pop-in-and-play CDR's and put them on the benches at the mall outside Electronics Botique.

    DO WHAT IT TAKES TO KILL THESE BASTARDS IN THE MARKETPLACE!

    1. Re:What's there to question and answer? by nat5an · · Score: 1

      Yes, getting arrested outside of Electronics Boutique doing exactly what Vivendi/Blizzard claims people who use BnetD will do (distributing pirated software) will really help prove that there are legitimate uses for BnetD. Thanks for your insight.

      --
      Head down, go to sleep to the rhythm of the war drums...
    2. Re:What's there to question and answer? by Anonynnous+Coward · · Score: 1
      The end justifies the means. Do you honestly think bnetd will get a fair hearing anyway?

      And you apparently missed the "if you're a copyright infringer" part of the post.You should work on your sarcasm. You come off looking like a witless dolt.

    3. Re:What's there to question and answer? by Edgewize · · Score: 2

      The end justifies the means. Do you honestly think bnetd will get a fair hearing anyway?

      That, sir, is a very dangerous statement.

      Regardless of if they would get a fair hearing or not, you would sabatoge their case in exchange for (legally reprehensible) vengeance against Blizzard/Vivendi.

      This neither sets a legal precedent, nor brings a satisfactory conclusion to the case, nor does it actually work. If you think your anti-Blizzard will work, you're mistaken - even if only the technologically and legally clueless purchase Blizzard games, there will be millions of sales.

      So in the end, you lose, and you damage the actual legal case as well. The ends do not justify the means if you cannot guarantee the ends beyond any doubt.

    4. Re:What's there to question and answer? by Anonnymous+Coward · · Score: 1
      That, sir, is a very dangerous statement.

      I'm glad someone picked up on that. Of course it was hyperbole.

      I agree that trying to saturate people with infringing copies isn't a useful tactic unless and after the court rules against bnetd and appeals are exhausted. After that, though, anything short of physical violence goes.

  39. This is just silly... by yeoua · · Score: 4, Insightful

    Uh, well, the answers to the questions from Vivendi are, well... silly

    Vivendi Rep: If the open source code is being used by someone other than the creator for a profit, then it is illegal under the DMCA.

    Uh, first of all, it hasn't yet been used for any kind of profit (see next answer), but doesn't this rather go against the whole open source thing? Isn't the point to have it spread around and fixed by many to get the best of the best making something? And isn't it supposed to be free in most cases anyway? So what is their argument? That the only people who can use bnetd for profit is... uh, the creators, who are, uh, bnetd? So based on his answer, blizzard can't even use this code for profit as they are not the creators, so what exactly is he trying to say?

    Vivendi Rep: The basis upon this charge lies on the idea that BNetD will eventually begin using their software, that they did not create, in order to make a profit. Though they have not used it yet for a profit, Vivendi believes that they would have or will use it in the future for a profit.

    And this speaks for itself. They are getting punished just because they stand a chance of making a profit off this product. Well, this is rather silly since bnet is free. The SECOND bnetd starts charging in any way, shape, or form, bnet will have a new bunch of regulars. Isn't it in blizzard's interest that bnetd starts charging? I mean, if they charge, the piraters need to either pay for the game and play free on bnet, or pay for bnetd. At this point, most would probably rather go legit and play on the official servers, rather than pay for using illegal software (that doesn't include a cool box and manual and whatnot). Which essentially means that bnetd will probably never be for profit (besides the fact that its open source and everyone has the code already anyway, so charging for it would be next to impossible given the speed of piracy nowadays).

    Vivendi Rep: We feel the restrictions against the theft of intellectual property will be cleared up in this suit, and will lead to a more clear idea of what is and what isn't internet piracy for the general public. In general, Blizzard is being used as a "first time" suit for this kind of piracy, and we want the public to understand that what is going on with the BNetD project cannot be done without legal ramifications under the DMCA.

    Is bnetd theft of intellectual property? They claimed that they used code from blizzard, which is near impossible unless they "hacked" them and stole code, which would be another thing all together. It'd be a bit easier to write from the ground up than steal the code and risk all sorts of other problems. And i'm sure they got quite a bit of documentation that this was a straight reverse engineering process (i know the guys responsible for the warcraft3beta code for bnetd did reverse engineering with port dumps and so on, since the daemon STILL doesn't work as well as bnet, and they had to play with much to even get it working with 1.21, and many things are still not supported, as well as "new" features i don't believe existed in bnet).

    Vivendi Rep: Yes. The fact that it is not only pirated server software but also pirated game software will do nothing but hurt BNetD in the courts.

    Contrary to popular belief, bnetd CAN be used with retail blizzard games. Just because it can be used for pirated games doesn't mean it is illegal. Like the emulator situation, the games/roms are illegal, the fact of getting the thing working isn't (thus legal demo roms). If bnetd ONLY worked for pirated games, then that'd be another situation.

    Silly...

    1. Re:This is just silly... by FauxPasIII · · Score: 2, Insightful

      > So what is their argument? That the only people who can use bnetd for profit is... uh, the creators, who are, uh, bnetd?

      Based on my reading of it, what he's saying is that Blizzard created a product, bnetd stole it and might use it for a profit. When he's saying 'creators', he means Blizzard.

      Somebody needs to look up 'reverse engineering' in the dictionary

      --
      25% Funny, 25% Insightful, 25% Informative, 25% Troll
    2. Re:This is just silly... by yeoua · · Score: 1

      Vivendi Rep: If the open source code is being used by someone other than the creator for a profit, then it is illegal under the DMCA.

      Here, creator is the creator of the open source code. Last time i checked, non of blizzard's stuff was open source. Bnetd is open source, so it seems that he is referring to bnetd with this comment.

    3. Re:This is just silly... by MindStalker · · Score: 1

      No what blizzard is scared of, is Bnet has removed blizzards opportunity to charge for battle.net.
      And maybe just maybe (not) if battle.net starts charging, Bnet might charge too, (but less) and make a profit. HAAHA not!

    4. Re:This is just silly... by nuggz · · Score: 2

      No his statements imply (to me) that the bnetd code was stolen from Blizzard.
      It is the alleged fact theat they are sharing stolen code that he claims is illegal, as bnetd is NOT the creater.
      Sharing code you stole from someone else is wrong.

      I believe the bnetd authors have already stated they reverse engineered it, and did not steal it.

      I think someone in management is upset that they are doing this, and they're all upset. So they are going to claim anything they can to get them to stop.

  40. SlashDot caching links... by snowpuppy · · Score: 0, Redundant

    I'm sure this has been suggested before, but I'm curious why SlashDot does not have a caching mechanism for the stories it's about to post? It has become common for a link posted in a SlashDot article to become unavailable within a few minutes of the article being posted. As a result, most readers can only speculate on what the writer is actually talking about.

    I'm not sure what resources would be needed to cache the links, but since there aren't that many articles per day, I would imagine that it is reasonable.

    Just my $0.02.

    Snowdog

    1. Re:SlashDot caching links... by Mike+the+Mac+Geek · · Score: 2

      It is a good idea, and has been brought up on the boards over and over.

      But.... people always manage to post the text of the article in the forum. Well, almost always, but close enough. Why would /. spend the dosh to do it when the users do it for free?

      --
      -------------------------------------------------- ---- The man, the myth, the something or other.
  41. Not quite by osgeek · · Score: 2

    Kind of like arresting someone because they might get in a car accident 10 years down the road.

    Well, if they can mount a legal challenge, I'm sure they'd rather do so now before bnetd reaches a level of success that might fund more lawyers, servers, users, and bad press.

    1. Re:Not quite by N3MCB · · Score: 1, Interesting

      Offtopic: Ummm I do arrest people who might get in a car accident 10 years from now... most people refer to this as "getting a ticket" many of you may have experienced it first hand... I turn on the blue lights, you pull over, I inform you wich of the rules of the road you just violated and about 50% of the time I issue a citation. Why? because the areas I go to write citations in are the same places I work a lot of wrecks in and the more agressive we get in one area the number of wrecks go down for a while.

      Back on topic: The same is true with Blizzard to an extent - they want to get a ruling in their favor now. Its a bit of a slippery sloap argument - if they let Bnet operate for free they could have a hard time in the future going after someone who is trying to make a profit.

      While I personally think clean room reverse eng. is a good thing (and leagal) I understand their desire to act against what they see as a violation.

  42. No control over your own product ? by lodn · · Score: 1

    I think blizzard has two reasons:
    1.
    Look at the games witch use Battle.net, they would not be played if you couldn't go on-line playing it with other people. So blizzard makes a CD key authentication so you buy the game. With bnetd you can play without a 'legal' key so less copies of the games would be sold.
    2.
    What if everybody went using bnetd in stead of battle.net. What control would they have in adjusting the gameplay? This way bnetd would get control over blizzard's games.

    I love open source but I also like Blizzard a lot. I would really be sad if blizzard is going under due to a open source project like bnetd.

    1. Re:No control over your own product ? by AngryAndDrunk · · Score: 2, Insightful

      This way bnetd would get control over blizzard's games.

      How so? This is just a server we're talking about, a means to facillitate communication between what are essentially fat clients.

      bnetd can't do anything, as they have no way of supplying (or creating) updates to the software being used by the end users. Blizzard will still retain complete control over that, no matter who writes the server software.

    2. Re:No control over your own product ? by lodn · · Score: 1

      As far as I understand (thas diablo 2 ;) ) the server side (battle.net) can manipulate a lot off statistics like when items drop and who offten. Even the item statistics are server based. But thats what I heard i'm just a user not really fomilliar with the bnetd code.

  43. Humans, obviously... by ChaoticCoyote · · Score: 3, Funny

    ...because Orcs would never stoop so low.

    1. Re:Humans, obviously... by doorbot.com · · Score: 1

      Humans, obviously...because Orcs would never stoop so low.

      Imitation is the sincerest form of trolling

  44. Explain me something... by NorthDude · · Score: 1

    Why should I beleive something posted by "P-Toms "
    on a FORUM, which is a supposed interview with a REP. and not even the real guy?
    What credibility do this P-Toms has? For me to beleive something, the guy should act professionally and at least name itself. And the "article" should be posted somewhere else then on a gaming forum!

    --


    I'd rather be sailing...
  45. Pirated Server? by shawnmelliott · · Score: 1

    Quote "Vivendi Rep: Yes. The fact that it is not only pirated server software but also pirated game software will do nothing but hurt BNetD in the courts. "

    How is it pirated server software? Did somebody at BnetD get access to the server apps/source code of Blizzard?

  46. This is bull. by drivers · · Score: 5, Informative

    So, they claim that bnetd is made of Blizzard's copyrighted code. This is complete bull. I asked Tim Jung (the defendant in this case) what he knew about this claim:

    I am not even sure what they are talking about when they say we copied their code, since they don't explain it at all or in any details. We have never had access to their servers so there is no way for us to copy their server code. We also did not decompile the clients to get information that we needed either, everything was figured out and guessed at by looking at packet traces and packet dumps of the traffic.

    You can see his entire response on my site: Boycott Blizzard. boycottblizzard.org

    1. Re:This is bull. by Steveftoth · · Score: 2, Insightful

      Why not boycott all of vivendi? Oh yeah, they make every media we might BUY!

    2. Re:This is bull. by drivers · · Score: 1
      Why not boycott all of vivendi? Oh yeah, they make every media we might BUY!


      You have a good point. Boycotting Blizzard was something I knew I could do in direct response to the DMCA action. Boycotting Blizzard is the focus of my site. You can always make it a bigger boycott... Vivendi, the entire MPAA and RIAA, all the way up to moving to a log cabin and growing your own food.

    3. Re:This is bull. by MindStalker · · Score: 1

      I know in the later patches created to work with Bnet that they are memory resident programs that affect how war3 sees the server, but the early one did actually patch the game, doesn't this require decompilation (which isn't nessesary illigal) I'm just curious?

    4. Re:This is bull. by PunchMonkey · · Score: 1

      If bnetd really did use a portion of Blizzard's code, I don't see why Blizzard wouldn't just point out which routines/lines of code were stolen. I suppose they may be waiting until a trial to do so....

      --
      I'll have something intelligent to add one of these days...
    5. Re:This is bull. by drivers · · Score: 1

      Bnetd doesn't work with warcraft 3 beta. You must be thinking of warforge.

    6. Re:This is bull. by Citizen+of+Earth · · Score: 1

      I am not even sure what they are talking about when they say we copied their code, since they don't explain it at all or in any details. We have never had access to their servers so there is no way for us to copy their server code.

      Quite clearly and quite simply, the Vivendi representative doesn't know what software is, doesn't know the difference between software and protocols, and doesn't know that protocols can't be copyrighted.

      Their only credible claim is that Bnetd acts as a circumvention device by allowing people to play games without a valid client license key. The legal question is whether Bnetd is obligated to emulate their key-check mechanism, even though Vivendi won't allow them to.

    7. Re:This is bull. by Steveftoth · · Score: 1

      My point is that it's almost pointless to boycott Blizzard because the parent company will live through it, and they are the reason behind all this crap. I like all of the games Blizzard has made, even D2 (which kicks my ass on the upper levels). I don't know if Blizzard was an independent company that they would do this anyway, but it seems like smaller companies that don't focus only on the bottom line ( money ) tend to be very lenient twords regular people just wanting to play games. ( look at all the mod sites )

  47. ok, by MrFredBloggs · · Score: 1

    If the open source code is being used by someone other than the creator for a profit, then it is illegal under the DMCA - UNLESS you provide the source code.

    Deal? ;)

    1. Re:ok, by MindStalker · · Score: 1

      Strike the words "for a profit," and "under the DMCA"
      And your right, though truthfully if your not making a profit, someone is much less likly to go after you for GPL violations.
      BTW Bnet wrote this source code, and they were offering the code, untill the suit happend.

    2. Re:ok, by Pogue+Mahone · · Score: 2

      You'd have to replace "use" with "distribute" too. Anyone can use GPL software, if they can get it.

      --
      Every bloody emperor has his hand up history's skirt [Peter Hammill/VdGG]
  48. you dont get it by HanzoSan · · Score: 1, Offtopic



    TRANSGAMING CAN USE BLIZZARDS CODE WHICH CHECKS THE AUTHENTICITY OF THE CD KEYS THAT CONNECT TO IT.

    Thus Transgaming can solve blizzards piracy situation while offering BLIZZARDS battlenet.

    So you see, Transgaming allows battlenet on linux, I never said an open source battlenet, I never said battlenet for Lans, I said blizzards battlenet.
    People would still connect to blizzards server!

    --
    If you use Linux, please help development of Autopac
    1. Re:you dont get it by DevNull+Ogre · · Score: 2, Informative

      No. You don't get it. The whole point of bnetd is so that people can play Blizzard multiplayer games without connecting to Blizzard's server. bnetd doesn't have anything to do with playing Blizzard games on Linux.

      And there is no reason for Transgaming to make a Linux version of Battle.net (or Battle.net client code). If Transgaming gets the Windows binaries of Blizzard games running under WineX, then those clients will be able to connect to Battle.net.

    2. Re:you dont get it by Sancho · · Score: 3, Informative

      Then you're the idiot.
      The code for BNetD is SERVER CODE. It has nothing to do with the games that are played. All the games are STILL Windows-based.

      People would still connect to blizzards server!

      Then who would care? The point here is NOT to connect to Blizzard's servers, but to be able to host our own.

      Besides, your whole idea is based on the fact that Transgaming says they'd support battle.net. Who says Blizzard would agree to give them the information to do so anyway?

      Anyway, what's the point then? I like the idea of BNetD because it means I can tweak the way things work in the games. If I want my item drops to be better, I can do it. If I want to make some of the enemies harder, I can do that too. If it's closed source, I may as well be using Blizzard's slow-as-hell servers.

  49. A Common Misconception by Anonymous Coward · · Score: 0


    You seem to be under the mistaken impression that actually doing something better than your competition is the way to succeed in business.

    The American Way is to crush your competition with lawsuits and force the public to pay you ever-increasing amounts of money.

    Remember, the free in free market is not free as in beer, it is not free as in speech, it is free as in "I'm bigger than you so I get whatever I want."

  50. I tend to think it isn't real by brucmack · · Score: 1

    Specifically the answers to two questions... the first about the possibility of buying BNetD or FSGS. I don't see why a rep would say they might have considered it, because I just don't see how they would have... The only thing wrong with Battle.Net's service is that there are too many damn users, I don't think that BNetD or FSGS are any faster because of any other reason. The second was about hiring of an alleged cracker... I thought the answer was doing two things. First, admitting that their software was exploitable, something that companies usually don't do. Second, making it seem like they were below the law, since they tried to make a deal with the guy instead of pursuing any action against him for cracking the War3 Beta. I don't know, it just seems like this isn't the kind of statement Vivendi/Blizzard would want out in the public. But, in any case, it doesn't really bring any new points to the case itself, so I don't think we really have much to worry about if it isn't real.

  51. BS by Cynikal · · Score: 1

    ok that's complete BS
    and BnetD can prove it by offering blizzard an agreement/contract stating that Blizzard will alow BnetD to continue unmolested under the condition that they never sell/lease/rent their code or anything derived from a battlenet emulator, and that the project remains free for remainder of eternity.

    and if blizzard doesnt find that aggreement to their liking, it will blow their excuse out of the water, and prove what we already suspect

    1. Re:BS by SuiteSisterMary · · Score: 2

      Actually, if blizzard doesn't find that agreement to their liking, it's because they're fully aware of the fact that the code's been GPLed, and although they can issue any new code under a new license, the code that's already out there is, well, already out there.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
  52. It's not so much Bnetd itself that is illegal... by 19Buck · · Score: 1
    As it is what it's being used for.

    You can legally go out, buy, and own a gun. But just because you own that gun doesn't mean you can legally go out and shoot people with it.

    That is probably a better analogy.

  53. RTFF by Squirrel+Killer · · Score: 1
    Can we get a "-1 RTFF"?

    The short answer, snowpuppy?

    • Caching would be copyright infringement
    • It would deprive commercial sites of impression based revenue
    • It wouldn't reflect updates to a dynamic site

    -sk

    1. Re:RTFF by sqlrob · · Score: 2
      Is it infringment if /. posts both links?

      If it is, how does Google get away with it?

  54. Stealing code by nuggz · · Score: 2

    Two arguements.
    If they stole actual server code, then bnetd is wrong and should be shut down. In this case Blizzard is correct.

    If they are only making an alternate server they didn't steal anything. They have no requirement to implement Blizzards CD key checker. In this case Blizzard is wrong.

    Of course all the Vivendi/Blizzard documentation seems to puree the arguement to make it difficult to see what they are actually accusing. This sort of lame obfuscated legal crap pisses people off.

  55. Re:It's not so much Bnetd itself that is illegal.. by SuiteSisterMary · · Score: 2

    Or, even better, you can happily use a licensed cable descrambler to watch all the cable you want. And although building your own cable descrambler probably isn't illegal, using it to descramble shows is.

    --
    Vintage computer games and RPG books available. Email me if you're interested.
  56. I don't believe the article at all. by El+Camino+SS · · Score: 5, Interesting

    WHOOP WHOOP! (Sound of crap detector going off)

    A Vivendi Rep?
    Does this Vivendi rep, say, have a name?
    When and where did this interview take place?
    Who is the interviewer, can we get his real name too?

    Why is some forum posting considered that important that it made it on /.? After all, if this was an interview or series of questions about a precedent like this and Vivendi's planned actions, wouldn't it be on a specific web page? Why would a Vivendi rep even talk about the DMCA when they said in press (with real names instead of "vivendi rep" as a monniker) previously that they were not using the DMCA? Also, why would they go out on a limb, patently off subject and say that open source should be declared illegal? The open source debate has really precious little to do with this action, IMHO.

    I think that this is all complete hooey. This is some troll pushing "the tech hot button of the week" and then throwing in a little "open source sucks!" to shake up the antfarm.

    1. Re:I don't believe the article at all. by Robotech_Master · · Score: 4, Interesting

      Not only that, but in most cases where two parties are involved in impending legal action, nobody from either one will comment for fear of accidentally providing the other side with additional ammunition to use in their courtroom battle. It would certainly be irresponsible of a Vivendi rep to comment, especially one higher placed in the chain of command than the level at which the lawsuit was being conducted.

      --
      Editor Emeritus and Senior Writer, TeleRead.org
  57. The crime has already been committed by Anonymous Coward · · Score: 0

    They made a better product than battlenet.

  58. It's the law, stupid by Anonymous Coward · · Score: 1, Insightful
    Kind of like arresting someone because they might get in a car accident 10 years down the road
    No, it's like arresting someone for speeding because they might cause an accident. Does the suit have merit according to the law? If so, can you blame Vivendi? If not, bitch about the laws, not Vivendi.
    1. Re:It's the law, stupid by freeweed · · Score: 2

      No, it's like arresting someone for speeding because they might cause an accident.

      Good thing people don't get arrested for this reason, eh? Speeding itself is illegal, and that's why you get charged for it. As to WHY speeding is illegal, that's irrelevant here.

      There would have to be a law in place that says "the potential to make money off someone else's work is hereby illegal" in order for Vivendi's claims to hold any water. Which, to my knowledge, we don't have (yet).

      --
      Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
  59. not really like that by pctainto · · Score: 1

    Its like that, except the person arresting the driver of the car owns the car

    --
    I think my principles are reachin' an all time low
  60. The DMCA prosecution (if targetted) is Vivendi's by RalphTWaP · · Score: 5, Interesting

    Alright,

    Let's follow the possible argument form that Vivendi could present.


    1 (arguable assumption): The CD-Key authentication as used to authenticate players of network games on servers owned by Vivendi is a protection mechanism within the definitions bounded by the DMCA

    2 (provable fact): The BnetD server system does not utilize any CD-Key authentication.

    3 (Conclusion 1:2): The BnetD server system circumvents a protection mechanism as defined by the DMCA


    Folks, at this point, the game is over for BnetD.

    The courts may return a ruling that none of the IP involved was incorrectly obtained (essentially ruling that the reverse-engineering of the protocol was cleanly done). However, unless the court finds that the DMCA violation did not take place (i.e. if the BnetD lawyers show #1 above to be false), then the court is bound to rule that the BnetD project is in fact guilty of a violation of the DMCA.

    Guilt under that proposition alone would likely cause the disintigration of the BnetD project.

    Now, of course, there are many courses of appeal ("The DMCA is an unjust, unconstitutional law", "The violation is in accordance with the exemptions within the DMCA") but that road is long, hard, and expensive.

    As it stands, I would have to say that the case is similar to what would obtain if a company were to create (for instance) a Playstation clone capable of playing any game, from any region, (and incidently without checking to see if it was a copy). That device would then be in an approximately similar position as BnetD.

    Of course . . . that's already happened, the device is a mod chip, and Sony is going hard after the creators . . . . Using the DMCA.

    .

    Unfair, yes. Unjust, certainly. Unconstitutional, perhaps. But the DMCA is your law, and damn if you hadn't better learn what kind of evil it is -- and fast.

    Because the corporate lawyers already know.

  61. Re:Misunderstanding the purpose of the bnetd proje by Rashan · · Score: 1

    A lot of people that actually bought the game use bnetd on their networks to play their friends.

    Uh... they can't buy the game, it's not been released yet. So if they're playing WC3 on anything other than battle.net, they're not part of the beta, and are almost certainly playing a pirated copy.

    --
    Insert witty .sig HERE.
  62. but what about the pirated code in bnetd ? by Jodka · · Score: 2, Informative
    there is an article at salon.com...
    Specifically, the statement declares that "in order to make the bnetd software work, certain programmers at bnetd copied Blizzard code relating to password and username authentication, and incorporated it into the bnetd server program." But according to the bnetd developers, there was never any intent to encourage piracy or to otherwise financially gain at Blizzard's expense.

    Does bnetd include pirated code or not ? Read the excerpt above; Salon.com quotes Blizzard accusing the bnetd project of piracy, and then it quotes "bnetd developers", as if in response to that allegation specifically, and they don't deny it.

    Have the lead bnetd developers ever denied that bnetd contains code stolen from Blizzard ? And even if they did deny it, how could we trust their statement ? Any contributor to bnetd who got his hands on Blizzard's source could have snuck it into bnetd, claiming it as his own work. Since nobody except Blizzard has seen Blizzard's source, how is anyone on the bnetd project to know whether bnetd includes code stolen from Blizzard ?

    By backing bnetd in this the EFF is setting itself up to be painted as a defender not of free software, but as a defender of software piracy; If Blizzard can prove that bnetd includes stolen code, EFF gets screwed.

    Blizzard has seen Blizzard's source and, we can assume, they have seen bnetd source. The EFF has only seen bnetd source. Blizzard is alleging piracy. Think about it.

    --
    Ceci n'est pas une signature.
    1. Re:but what about the pirated code in bnetd ? by Anonymous Coward · · Score: 0

      Have the lead bnetd developers ever denied that bnetd contains code stolen from Blizzard ?

      Yes. See the second article on boycottblizzard.org.

      And even if they did deny it, how could we trust their statement ?

      How can you trust Blizzard, either?

    2. Re:but what about the pirated code in bnetd ? by Windcatcher · · Score: 1
      I'll say this loudly and repeatedly so that it sinks in...

      INNOCENT UNTIL PROVEN GUILTY

      Again?

      INNOCENT UNTIL PROVEN GUILTY

      Got it???? The burden of proof is entirely upon Vivendi to demonstrate that BNetD pirated their source code. Not the other way around. Frankly, if their claim isn't true, then I seriously hope the BNetD people slap them with a slander lawsuit. Hard.
      I am so sick of what our society has turned into. Someone makes an accusation, and like little chickens with their heads cut off we run around chatting the latest gossip, all the while assuming, even hoping, that it's true, just to make our day more interesting. Anyone can make an accusation. Until Vivendi produces an actual smoking gun, Blizzard has LOST me as a customer.

      Cheers,

      WC

  63. What I understand from this case by mir · · Score: 2

    Am I right in thinking that there was no problem before Warcraft III? That Blizzard knew or should have known that Bnetd existed. That, through an incredible oversight, they released a beta version of the game that relied on it being played on their official server to expire?

    So in short someone at Blizzard made a huge mistake and gave away the farm, and now they are using the legal system to try to fix things?

    --
    Look, that's why there's rules, understand? So that you think before you break 'em. (Terry Pratchett)
  64. Do you know anything about this case? by Yam-Koo · · Score: 1

    In this case, reverse engineering DIRECTLY RESULTED in widespread piracy of the Warcraft 3 beta. Without the reverse engineering of battle.net's functions, the bnetd program could not have been released. Without the release of the bnetd program, warforge would not have been able to release a server (and loader, which bypasses some checks) with which to play 100% illegitimate and pirated software.

    If reverse engineering of the bnet protocol had not been utilized, piracy of the warcraft 3 beta could not have existed.

    While not all (in fact not many) uses of reverse engineering lead to piracy, it most certainly did in this case.

    1. Re:Do you know anything about this case? by !ramirez · · Score: 1

      That's roughly akin to saying that the manufacturer of the coathanger some guy broke into my car and stole it with is responsible for grand theft auto (the crime, not the game). The piracy would have occurred with or without the help of Bnetd software; it just may have been harder.

      Next time, please think before posting. Thank you, drive thru.

    2. Re:Do you know anything about this case? by EllisDees · · Score: 2

      It doesn't matter. I am not responsible for what the users of my programs do with those programs. Bnetd was *not* written to allow warcraft 3 beta to be played illegally. Blizzard is being a bunch of greedy fucks, and that is the only reason that they are doing this. They *will* begin charging for Battle.net access as soon as they think they have gotten rid of the free alternative.

      --
      -- Give me ambiguity or give me something else!
    3. Re:Do you know anything about this case? by Semi-Psychic+Nathan · · Score: 1

      Well, in that case, shouldn't Blizzard sue themselves? After all, it was them who wrote the program that sent the packets that enabled the reverse-engineering in the first place.

      --
      I have nothing to allude to, and I am alluding to it.
  65. That's not a bad plan, really. by Yam-Koo · · Score: 1

    I mean, it takes a whole lot of motivation and skill to completely recreate a game server like that.

    As long as you don't go to jail, this is a great way to get a job doing security programming. ;)

  66. great blackout by Anonymous Coward · · Score: 0

    I love how the supposed blackout has just resulted in a lot of Anonymous Cowards being modded up. Feel free to disagree, but that's what I've seen.

  67. Re:The DMCA prosecution (if targetted) is Vivendi' by rhizome · · Score: 2

    It's not circumvention if the server no longer requires it. Think about it: The CD check is used by Blizzard servers to authenticate clients. Fine. If you want to play on Blizzard's servers, you need to have a valid CD Key. If you use some mechanism to fool Blizzard's servers into thinking that you have a valid key when you don't, then you are circumventing their checks and are conceivably in violation of the DMCA.

    Now, if someone should create a server which allows all of the functionality of the Blizzard server *without* including a CD check, then this isn't circumvention. The clients do not require a unique CD key in order to play standalone (if there is a standalone mode, i don't know), so there is nothing in the server which is circumventing any existing functionality in the client. Think about it, Vivendi/Blizzard will have to convince the court that Bnetd is in violation of the DMCA for not including a particular feature.

    So the onus is upon them to describe how leaving something out of a simulation (Bnetd is a Blizzard server-simulator) qualifies as a circumvention. If anything, Bnetd can argue pretty strongly that they are enabling interoperability. Sure, it's interoperability between warezed copies, but if warezed clients are the problem, then that's Vivendi/Universal's problem (though they'd probably be able to get the court to sympathize unless bnetd was proactive in heading them off at the pass).

    --
    When I was a kid, we only had one Darth.
  68. war3pub makes money off of it by Yam-Koo · · Score: 1

    They recieve donations and run ad banners. Whether they make a PROFIT is a different story, but they are receiving money for it.

  69. I'm sorry.... WHAT?!?!?!?! by schon · · Score: 1

    Vivendi Rep: The basis upon this charge lies on the idea that BNetD will eventually begin using their software, that they did not create, in order to make a profit.

    Whoa, hold on, slow down..

    I think we found the stupidest person on the face of the planet.

    If they didn't create the software, how can it be theirs? In one sentence, he says that the code is theirs, but that they didn't create it.. I'm sorry, but WHAT?!?!?!?!?!

  70. Read between the lines... by Cryptnotic · · Score: 4, Interesting
    The reason Vivendi/Blizzard is trying to shut down Bnetd is because Blizzard has been planning on charging fees for using Battle.net. They can't have a free alternative available, or no one will pay for a Battle.net subscription.

    By saying that the emulator, Bnetd, is using stolen source code, Blizzard will try to get them shut down for distributing copyrighted material. However, for material to be copyrighted, doesn't it have to be published? If it is a legitimately reverse engineered trade secret, and not a copyrighted work, then Bnetd should be in the clear. Surely Blizzard realizes this and is hoping that the Bnetd will crumble under the costs of defending themselves in court.

    Cryptnotic

    --
    My other first post is car post.
    1. Re:Read between the lines... by Anonymous Coward · · Score: 0

      Work most certainly does *not* have to be published in order to be copyrighted.

      Or are you suggesting that I could hack in to your machine and steal all of the unpublished programs you are working on, then publish them as my own, without being charged with some sort of theft?

      Yes, the hacking in itself is illegal -- but if your work wasn't copyrighted, you couldn't A) press additional charges against me for the theft, or B) stop me from distributing it. In fact, other than the basic hacking charge, you couldn't do *shit* to me for that.

      Further, what would count as "published"? Does taping a photograph to the front door of my house count as publishing it? If not, how does that differ from having it put on a billboard? Does having a song played on the radio count? What if it's played at 4AM in rural Nebraska and only one guy heard it?

    2. Re:Read between the lines... by raresilk · · Score: 2
      It's not true that material has to be published in order to be copyrighted. An author acquires a copyright in his/her work just by authoring it. However, in order to bring a lawsuit against someone for copyright infringement, you do have to register your copyright. The registration procedure ordinarily requires submission of a copy of the entire work, although I believe there is an exception for software source code (only excerpts of the code need be submitted, I think.)

      In short, if there are direct copyright infringement claims in the suit (I haven't seen the actual complaint posted, so I don't know), it appears Blizzard will lose those claims unless it can prove registration of its copyright to the code in question.

      --
      No, no, no. This is not a sig.
    3. Re:Read between the lines... by Eric+Damron · · Score: 1

      >>However, for material to be copyrighted, doesn't it have to be published?

      No, You can write a program and never publish it yet you do have the copyright on it.

      Publishing it, however, makes it MUCH easier to PROVE that you wrote it first.

      --
      The race isn't always to the swift... but that's the way to bet!
    4. Re:Read between the lines... by hkmwbz · · Score: 1
      Blizzard has been planning on charging fees for using Battle.net

      Of course they are planning to charge for using Battle.net. World of Warcraft is a MMORPG, and will require a monthly fee or similar:

      http://www.blizzard.com/WoW/ns/faq_general.shtml:

      Will there be monthly fee to play the game?
      Yes; however, we are still investigating our business model and have not yet determined what the fee will be.

      Older games will naturally still be free. Or hopefully, rather.

      --
      Clever signature text goes here.
  71. Re:The DMCA prosecution (if targetted) is Vivendi' by EllisDees · · Score: 2

    1 (arguable assumption): The CD-Key authentication as used to authenticate players of network games on servers owned by Vivendi is a protection mechanism within the definitions bounded by the DMCA

    But it isn't a protection mechanism. You can still play the games on your own PC whether or not you connect to the Battle.net servers. Their existence or non-existence is not a requirement for you to play the games that you have purchased.

    --
    -- Give me ambiguity or give me something else!
  72. Wheee. by Anonymous Coward · · Score: 0

    From what I understand, Bnetd has been around for quite some time. It wasn't until WCIII got started that problems suddenly sprung up.

    AFAIK, it wasn't bnetd that fUx0r3d with WCIII, it was a seperate group. If that is the case, why isn't VB (Heh, VB. Ironic acronym.) going after those people?

    So.. What happens if they win? What happens to Wine? Samba? They're reversing protocols as well.

    ..And can VB make up their minds about what they're suing over? The fact that bnetd exists, or the rumors of code theft? (Hmm. How possible is it that they inserted Bnetd code into Battle.net after the fact?)

    I'm glad I've never liked Blizzard's games that much. It makes them so much easier to boycott.

  73. does BNETD copy source code? by Hoo00 · · Score: 1

    In the first Vivendi's amendment to the lawsuit, Vivendi claims that BNETD copied source code from Blizzard by examine the source code available at sourceforge. Well, who can say it is the reverse that happened? - http://www.bnetd.org/case_letters.php

  74. Pull down your pants and let's see what you got. by kyoko21 · · Score: 1

    Well, I don't really know much details about this case but it seems to me that they are making the claim that SOMEONE from bnetd SOMEHOW checked out of their CVS and 'pirated' source code to put into their software. Having done this, at least from a common man's point of view that SOMEONE did insteed STEAL something that did not belong to them. As 'robinhood-like' as this may seem to the many legal owners of various blizzard games so that they have choices to play their games on other 'non-laggy' servers, it is still breaking the law. I don't believe that GPL protects open source software that has its origins from non-open sourced avenues. At least not in the sense where one steals code to put into their own.

    Now, on the flip side of the coin. If the developers of bnetd did not steal code like Blizzard had originally claimed, and in fact reverse engineered the whole thing, then I think they would be protected by GPL (though i could be wrong on this one....).

    I believe this case could set some major precedence when the judgement gets handed down. Basically, we have one party that is complaining the fact that they have a nice piece of software that more or less achieves much of its functionality through the authentication of its battle.net servers. Authenticate: great, you get to play. Do not authenticate: probablly means you got the software in through an illegal means and deny your usage. On the other hand, we have an alternative service that does not authenticate because it simply chooses not to. Reason being? Could be a million reasons. Make the servers go faster? Don't have to contact a database to see if it's real or not? Performance issues? Circumventing software piracy countermeasures? Perhaps... all of these issues have not been raised and certainly when it goes to trial, we will perhaps finally learn the truth.

    However, the should the judgement rule in favor of blizzard, i wouldn't be surprised for those individuals that write applications that circumvent standard protocol i.e. alternative dns, freenet, p2p applications, or even protocol encapsulations so as to protect those activities that we don't want others to know about....

    Still a lot of beans to be spilled and much to be refried, that's for certain.

  75. Right by saihung · · Score: 2

    So we are just supposed to trust that the huge media conglomerate is doing something that is right and just, and NOT throwing its weight around to bully the small guy out of business. Because frivolous lawsuits that amount to nothing more than harassment of small critics/competitors/whistleblowsers are completely unknown. Please. In any case like this, I'm more likely to side with the little guy, just because I know that he's being picked on. And the bully knows that he can't defend himself.

  76. Illegal tying arrangement by Animats · · Score: 2
    Blizzard requiring that you use their server with their client looks like an illegal tying arrangement under antitrust law. Even Microsoft doesn't go this far.

    The comparable thing for Microsoft would be to integrate Windows activation with MSN, so you had to use MSN as your Internet service provider. They could then claim that any other ISP which allowed a Microsoft client to run violated the DMCA.

    If Blizzard wants to use some kind of forced registration/activation scheme, they probably have to separate it from their online service.

    1. Re:Illegal tying arrangement by handsomepete · · Score: 1

      Geez, don't give Microsoft any ideas...

  77. Kind of like car insurance by Aelist · · Score: 1

    But even if it were completely unmitigated good for Blizzard, the bnetd folks have no right to force it upon Blizzard, anymore than doctors or health insurance companies can force people to eat low-fat diets.

    Or the law to force us to have car insurance :) -Ael

    1. Re:Kind of like car insurance by Richard_at_work · · Score: 1

      I think thats more aimed at the fact thats its good for other people for you to have insurance, not you yourself because having insurance doesnt in any way mean that damage to your car gets fixed by the insurance company. Also if you kill someone, then their family can be recompensed by the insurance company. If you die because of your idiocy then i doubt whether the insurance would pay out for your family.

  78. Re:Misunderstanding the purpose of the bnetd proje by kerith · · Score: 1

    However, you CAN use bnetd to play other games which have been out for quite some time...like...say...Starcraft? Diablo? Just because a few people decided to pirate the Warcraft 3 beta doesn't mean that everyone who had a legitimate use for bnetd with copies of games that they had purchased should be penalized. Bnetd's sole purpose was not to allow people to pirate warcraft 3, it was to allow people to host their own multiplayer battle.net games without having to put up with the inefficiencies and poor performance of blizzard's servers.

    More likely than not, Blizzard was trying to position Battle.Net into a situation where they would then be able to charge for anyone using it, and suddenly realized that this 'bnetd' thing could stomp all over that plan. Certainly would explain why they seem so frantic to exterminate it.

  79. bnetD making money by roXet · · Score: 1

    INAL but the only leg I can see that Blizzard has to stand on is their assertation that bnetd "stole" their code. But we all know that was all but impossible, short of them breaking into blizzard.

    But on the part about bnetd making money. Shouldn't they be able to? They wrote the software simply to be "compaitable" with the Battle.net system. And anybody that has ever used Battle.net will agree, the Battle.net service is pretty crappy. They built a better mousetrap, would you be willing to pay a nominal fee to play on a battle.net-alike system that actually *works*? They saw a need and filled it, that is the American way.

    I think this case will boil down to weather or not Blizzard (and all game companies) have the right to dictate how and where their games are played. Personally I feel that I am buying a product and they can take this "liscense" stuff and get bent.

  80. my idea of what the law should be by Matt+Ownby · · Score: 1

    I am mostly in favor of bnetd but the one glaring problem I have with it is that as far as I can tell it is very easy to use a pirated copy of a Blizzard game (Starcraft for example) with bnetd. Aside from that, I think it's a nice idea.

    Therefore, I think that the law should be that if Blizzard requests it, bnetd should be required to implement some kind of cd-key check (similar to how quake3 authenticates with the id master server). If Blizzard is unwilling to provide the means for bnetd to authenticate, then bnetd shouldn't have to comply. If bnetd cannot provide any decent cd-checking (due to not being allowed to integrate any closed source DLL's, for example) then it should be shut down.

    If you have a better idea, let's hear it. But I think it's pretty irresponsible to just ignore the fact that bnetd basically cracks all of Blizzard's copy protection in one fell swoop. Blizzard makes cool games, let's at least try to prevent software piracy.

  81. B.S. in almost every answer. by Maul · · Score: 4, Interesting
    Vivendi Rep: If the open source code is being used by someone other than the creator for a profit, then it is illegal under the DMCA.


    Is he trying to say that Open Source is inherantly illegal under the DMCA because many open source lisences allow for this very thing? Or am I misunderstanding?


    Vivendi Rep: The basis upon this charge lies on the idea that BNetD will eventually begin using their software, that they did not create, in order to make a profit. Though they have not used it yet for a profit, Vivendi believes that they would have or will use it in the future for a profit.


    This is a load of crap. The Bnetd team is doing this out of their own free time as hobbyists, and released their code under the GPL so that anyone could use it for free. There is absolutely no evidence that anyone involved with Bnetd ever seriously wished to make money off of it. Bnetd
    has been around for ~4 years, I believe.


    Vivendi Rep: No. We feel as though the intellectual property of the Battle.net coders has been stolen by the BNetD project. As far as I know, there are no publicity aspects involved in the suit against BNetD. It is a legal issue that needs to be cleared up and this is the way that we can do that.


    It is a fact that Bnetd was created through reverse engineering, not stolen code. Truth be told, Battle.net is apparently not very complex, and it only took a matter of time to get a clone working just through packet sniffing.


    Vivendi Rep: We feel the restrictions against the theft of intellectual property will be cleared up in this suit, and will lead to a more clear idea of what is and what isn't internet piracy for the general public. In general, Blizzard is being used as a "first time" suit for this kind of piracy, and we want the public to understand that what is going on with the BNetD project cannot be done without legal ramifications under the DMCA.


    Or do you just want the public to understand that they are stuck with crappy Battle.net, and that Blizzard doesn't care that their customers find added value in a server protocol that allows them to have an alternative way of playing online?


    Vivendi Rep: Yes. The fact that it is not only pirated server software but also pirated game software will do nothing but hurt BNetD in the courts.


    Again with the Bnetd being "pirated." Additionally, it is as if Bnetd is directly responsible for all the pirates out there. There are probably many more pirates on Battle.net using "stolen" CD keys than playing on Bnetd servers.


    I've bought Blizzard titles in the past, and although I was sort of looking forward to Warcraft III, I will not be buying or playing any more Blizzard titles unless Vivendi/Blizzard does a
    complete 180 on this.

    --

    "You spoony bard!" -Tellah

    1. Re:B.S. in almost every answer. by Anonymous Coward · · Score: 0

      Ditto, the best and only way to let Blizzard know how we feel about this is to speak with your pocketbook. I will not be buying any Blizzard titles either...

    2. Re:B.S. in almost every answer. by i_am_nitrogen · · Score: 2

      Uh well, the first dead giveaway this is a hoax is that it contains the word "coders." Lawyers always refer to them as software developers, programmers, or software engineers, but not coders.

      Secondly, if you read the rest of that forum, you'll find that nobody there even seems to know what they're talking about when it comes to legal matters, with one or two exceptions.

  82. Slashdot I'm losing respect for you by Jesus+IS+the+Devil · · Score: 0, Flamebait

    Why can't you guys post a story without having the put that extra spin and insult on everything? This community seems to be full of communist idealists.

    "Kind of like arresting someone because they might get in a car accident 10 years down the road."

    --

    eTrade SUCKS
    1. Re:Slashdot I'm losing respect for you by Vegeta99 · · Score: 2

      But thats EXACTLY what it is! "well, we're suing them because they MIGHT profit from it down the road!"

    2. Re:Slashdot I'm losing respect for you by Anonymous Coward · · Score: 0

      The poster did not put that, or it would be outside the quotes. The submitter said it; lose repect for him.

  83. Read the lawsuit filing by Boba001 · · Score: 1

    In one of the like 100 things they are sueing for they state that the code for the bnetd server had to of been stolen from the offcial battle.net server because a unique bug exists.

    (scanning the pdf)... Here it is:

    17. Blizzard's username/password authentication softare was distributed to users in product releases containg a bug, i.e., a programming error. With the bug, the username/password authentication software was still able to perform the function for which it was designed, but the implementation of the bug causes the software to produce a distinctive and unusual result, and is easily identified.

    Apparently this bug showed up on the bnetd server... Of course, without actually identifying the bug it's hard to say if they are right...

    1. Re:Read the lawsuit filing by Straker+Skunk · · Score: 2

      All that says is that they believe making a bug-compatible reimplementation of their server is beyond the ability of a non-commercial third party. "They couldn't possibly have copied this bug without copying our code!"

      Lame doesn't even begin to describe their legal complaint.

      --
      iSKUNK!
  84. and my point is by HanzoSan · · Score: 2



    Thats not the point. What matters more, playing blizzard games, or having a way to not connect to blizzard servers but no way to play blizzard games?

    Dumbass, right now you cant play blizzard games AT ALL!!!

    I'd rather have a way to play games, then worry about playing games in specific non blizzard fashions.

    --
    If you use Linux, please help development of Autopac
    1. Re:and my point is by DevNull+Ogre · · Score: 1

      Yes, it is the point. It would be nice to play Blizzard games under Linux. That may even be more important than connecting to your own local server instead of Battle.net. But playing games under Linux has NOTHING to do with the bnetd situation!

  85. Who pays for media? by nelziq · · Score: 1

    Err.. I get my media from IRC and Audiogalaxy. Vivendo who?

  86. What's better? by Anonymous Coward · · Score: 0
    1. A slap from Blizzard with the DMCA?

    or

    2. Sex with an Orc?

    ~~~

  87. We have the source... by Anonymous Coward · · Score: 0

    It doesn't matter if Blizzard ends up winning this case; I'm sure at least half of us HAVE a copy of bnetd (I know *I* downloaded it at the last minute while I still could), and the best thing we could probably do at this point is to release a couple thousand forks anonymously, scattered all around the internet, then... Well, what's Blizzard to do?

  88. And THAT is the exact problem by HanzoSan · · Score: 2



    Then who would care? The point here is NOT to connect to Blizzard's servers, but to be able to host our own.
    And if blizzard says no, Then you cant host it. Whats this court case about? You have the right to play the game, read the terms of agreement, it doesnt say you have the right to host a server!


    Besides, your whole idea is based on the fact that Transgaming says they'd support battle.net. Who says Blizzard would agree to give them the information to do so anyway?Increased game sales from linux users, blizzard could also license the code and make a profit, companies like make profits, companies like good marketshare, companies also WANT you playing their games when you purchase them so you'll keep buying more. Blizzard would give out the technical details to keep us from building battlenetD, to keep linux users from boycotting them, and Because out of all the reasons I mentioned, neither you or I can think of a profitable or logical reason why they shouldnt give out the technical details or license the code if the product will be closed source anyway, securerom did it, EA did it, why shouldnt blizzard?



    Anyway, what's the point then? I like the idea of BNetD because it means I can tweak the way things work in the games. If I want my item drops to be better, I can do it. If I want to make some of the enemies harder, I can do that too. If it's closed source, I may as well be using Blizzard's slow-as-hell servers.

    I like the idea of BnetD, but thats not the point.
    The point is, right now we have no way to play starcraft AT ALL, period!

    Future blizzard games like world of warcraft we have no way to play AT ALL.

    By creating a seperate blizzard client you gain the benifit off something like jabber, instead of copying icq code for code, you just license the code from blizzard in the form of components snap it into the code.

    Warcraft 3? Same client which can be themeable as well, native client instead of emulated so it will be faster, world of warcraft? no problem.

    You see what im sayingg is we need an alternative battlenet client for linux.

    Not an open source client, just a linux version off the windows client will do.

    bNetD is good, i dont mind it, but honestly whats more important to a linux user, hosting servers for games, or actually playing them?

    --
    If you use Linux, please help development of Autopac
    1. Re:And THAT is the exact problem by SnatMandu · · Score: 2
      And if blizzard says no, Then you cant host it. Whats this court case about? You have the right to play the game, read the terms of agreement, it doesnt say you have the right to host a server!

      Who says I don't? If I Write Snat_BNetD - without anyone's help. Alone in my basement, I reverse engineer the protocol between the client and a battlenet server, and I write my own server. My server implements blizzard's PROTOCOL, but that's allowed!

      So basically, I have a piece of software that I wrote all by myself, and it interacts nicely with a piece of software blizzard wrote (Warcraft). I don't need a note from blizzard telling me it's ok to run my own program!

  89. Re:The DMCA prosecution (if targetted) is Vivendi' by mjstrom · · Score: 1

    Let me see if I understand this correctly:

    1. Don't include the check and you are circumventing a protection mechanism, which is illegal.

    2. Include the check and you obviously reverse engineered the protection mechanism, which is illegal.

    So is this a case of damned if you do and damned if you don't?

  90. Embrace and EXTEND by HanzoSan · · Score: 2



    Yes make friends with the bully, share code, get a battlenet client for linux thats open and allows us to write plugins to it and patches and improve on it while also keeping the licensed part of the client closed source.

    Same as what secure rom and transgaming have done.

    --
    If you use Linux, please help development of Autopac
  91. Re:The DMCA prosecution (if targetted) is Vivendi' by cHALiTO · · Score: 1

    Ok, i got an idea:

    What if they put in CD-key verification support into BnetD? No one could say that they're circumventing anything, and it would be trivial for anyone with minimum C knowledge to comment that part of the code out at home.
    If vivendi is bitching because they don't verify cd keys, they let's do it, add some key verification functions, call them from obvious, commented parts of the code and then maybe they'll understand why it isn't bnetd who they should be after, but the people who are really pirating their games. (price considerations apart...)

    I just found one more reason to love opensource ;)

    cHALiTO

    --
    "Luck is my middle name," said Rincewind, indistinctly. "Mind you, my first name is Bad." -- Terry Pratchett
  92. Re:Misunderstanding the purpose of the bnetd proje by shinnyo · · Score: 1
    This is exactly what I mean by misunderstanding the project. It's not used to JUST play Warcraft 3. It was created a long (back in warcraft days) time ago to let people run their own private servers. With the release of the War3 beta, a few naughty people shared it on the internet and viola, people started playing it on bnetd servers.

    This doesn't make the bnetd project illegal, it makes what the War3 players are doing illegal. Bnetd doesn't advocate the use of illegal software, they just supply a great open source server for people to play Blizzard games on.

  93. no, no, no. by mikeee · · Score: 2

    But one thing I haven't heard anything about is why would Bnetd do what they did?

    Because every time they tried to spend 3 hours of free time playing Starcraft, 1.5 went into trying to get Blizzard's flakey services to allow the game to start. I quit playing Starcraft because of this.

    Complaining that you want to play and that Bnet is down at the moment doesn't cut it with me.

    Well, you're wrong. Battle.net is a good deal better lately, but I expect it will go to hell again when WCIII comes out, and it used to be a real PITA.

    Not to mention the appeal of hosting semi-private servers, where you can invite all your friends but not the trolls, cheats, and lamers that infest battlenet.

    1. Re:no, no, no. by feldsteins · · Score: 2

      where you can invite all your friends but not the trolls, cheats, and lamers that infest battlenet

      In that circumstance I would play a TCP/IP game. It's not exactly the same, sure, but c'mon. For the purposes of inviting "all your friends"? It'll do.

      It's an interesting point you raise, nonetheless. Could it be that the creators of Bnetd just intended to play on a server with fewer "issues"? I wonder. I mean if you want to play privately with a small number of people there are other options. If you want a larger, public arena, well... in that case I'd bet good money that Blizzard can accomodate you better than your friend "Dan" running an after hours public Bnetd server from his Dell at work.

      But hey, who the hell knows. I don't. I'm just trying to understand that's all.

      --
      You like your Macintosh better than me, don't you Dave? Dave? Can you hear me Dave?
    2. Re:no, no, no. by mikeee · · Score: 2

      In that circumstance I would play a TCP/IP game.

      So would I, but I can't. The only TCP is via battlenet (or bnetd); the other options are serial link or UDP/IP or IPX, which is all it supports other than battlenet, and which don't work on a WAN. Ok for a LAN party but otherwise unsuitable.

      Well, it does with a suitable VLAN, but Blizzard also claims that use of these is a violation of the licence.

      Could it be that the creators of Bnetd just intended to play on a server with fewer "issues"? I wonder. I mean if you want to play privately with a small number of people there are other options.

      But there aren't other options. Thus the legitimate need for bnetd.

    3. Re:no, no, no. by feldsteins · · Score: 2

      We're perhaps talking past each other due to the fact that we're each thinking of different Blizzard games. I myself have had Diablo II in mind and I suspect that you have been in the Starcraft mindset.

      Sorry for the confusion. My fault. Your point is maybe more understandable from the Starcraft point of view.

      --
      You like your Macintosh better than me, don't you Dave? Dave? Can you hear me Dave?
  94. bugs by edyu · · Score: 1

    I think bnetd can benefit blizzard if blizzard allows them to file bugs as well.

  95. Re:The DMCA prosecution (if targetted) is Vivendi' by Erasmus+Darwin · · Score: 2
    "But it isn't a protection mechanism. You can still play the games on your own PC whether or not you connect to the Battle.net servers."

    It is a protection mechanism. It's just that it's a protection mechanism that only covers one feature (multiplayer support) rather than the entire product. Since multiplayer support is a desireable feature of the product and bypassing the protection is difficult, it's also a fairly effective form of protection.

  96. New info by Otto · · Score: 3, Insightful

    After reading the First Amended Complaint, I see a wrinkle nobody mentioned before. EULA violation. According to this, the EULA states (in section 11) that if they agreed to the EULA, they are forbidden from emulating the networking features of the games in question.

    Also, according to section 17, they claim code theft because the BnetD emulator copies the results of a bug in the username/password authentication portion of battle.net. Well.. depends on the bug, but that doesn't necessarily state that they copied code from battle.net. They may have simply copied the protocol. Anyway, how did they get access to that code? Seems fishy to me.

    --
    - Give a man a fire and he's warm for a day, but set him on fire and he's warm for the rest of his life.
    1. Re:New info by Klatma · · Score: 1

      I think your sig should be:

      Set a man a fire and he is warm for a night. Set a man afire and he is warm for the rest of his life.

      As for the bug if the username/password authentication portion, if it is something that is passed between the client and server, then they could have easily reverse engineered the bug with everything else. The EULA agreement though is interesting. Maybe I should start reading them before I just click I Agree.

  97. i just read the firstamendedcomplaint at bnetd.org by Anonymous Coward · · Score: 0

    at http://www.bnetd.org/pdf/FirstAmendedComplaint.pdf

    and i found nr 26 particulary funny :D

    "defendants are also believed to have distributed the bnetd server code to third parties via the internet"

    i had a good laugh.. no really.. the vivendi peeps are a funny bunch :D

  98. Re:Misunderstanding the purpose of the bnetd proje by aronc · · Score: 1

    [/i]Uh... they can't buy the game, it's not been released yet. So if they're playing WC3 on anything other than battle.net, they're not part of the beta, and are almost certainly playing a pirated copy.[/i]

    They also [b]can't[/b] play the WC3 beta using bnetd. It does not support the beta for that every reason. Someone [b]else[/b] used the open source of bnetd to create another server software that would play the beta. You should at least read the news postings before you make arguments.

    --

    jello.
    aka aron.
  99. not really by martissimo · · Score: 3, Insightful

    1 (arguable assumption): The CD-Key authentication as used to authenticate players of network games on servers owned by Vivendi is a protection mechanism within the definitions bounded by the DMCA

    2 (provable fact): The BnetD server system does not utilize any CD-Key authentication.

    3 (Conclusion 1:2): The BnetD server system circumvents a protection mechanism as defined by the DMCA


    according to statutes that the EFF cites...

    This is simply untrue. As an initial matter, it does not appear that Blizzard's CD-KEYS system controls access or copying within the meaning of 1201. Even assuming that Blizzard's CD-KEY system meets the requirements of the statute, 1201(c)(3) contains an unequivocal "no mandate" provision that ensures that no person is required to design software so that it responds to Blizzard's technological protection measures. It provides:

    Nothing in this section shall require that the design of, or design and selection of parts and components for, a consumer electronics, telecommunications, or computing product provide for a response to any particular technological measure, so long as such part or component, or the product in which such part or component is integrated, does not otherwise fall within the prohibitions of subsection (a)(2) or (b)(1).

    This provision means that bnetd is not required to design its server software to implement your "key" system or other any other technological measures you might choose to place on Blizzard games.


    and unless im mistaken, that would be the reason that Vivendi dropped this part of the lawsuit

  100. black box by Anonymous Coward · · Score: 0

    Why is this illegal? Look at what happened with IBM's BIOS. It was perfectly legal because the engineers did not use any of the original code.

  101. So obvious, I can't believe no one's said it yet by datajosh · · Score: 1
    They believe that BnetD is going to profit sometime in the future, and want to stop them now.

    They should use one of those smart cameras to find out for sure.

  102. JEEEZZZZUUUSSSS!!!!!!!! by _ph1ux_ · · Score: 2

    This just says it all:

    "Vivendi Rep: The basis upon this charge lies on the idea that BNetD will eventually begin using their software, that they did not create, in order to make a profit. Though they have not used it yet for a profit, Vivendi believes that they would have or will use it in the future for a profit"

    this is rediculous. better come and arrest me now - because if this type of crap continues i might go "GTA 3" on all these idiots we keep reading about (RIAA, MPAA, Vivendi blah blah)

  103. Don't bend over by Anonymous Coward · · Score: 0

    "Why fight these guys? Instead, we should be workingg together to bring games to linux."

    Read the interview before posting.

    "P-T: what is your stance on making open source software illegal?

    Vivendi Rep: If the open source code is being used by someone other than the creator for a profit, then it is illegal under the DMCA."

    This is apparently their view of Open Source, even if it's inaccurate. If you want to support Open Source, then don't bend over "working together" with them. Let's hope the boycott includes all piracy of their games, not just stop buying and start pirating.

    You want games in Open Source platforms? How about creating awesome tools to create those games? Provide useful apps first because, as my friend pointed out, it's easier to build upon apps than to create new ideas for every new game; and the fact that games require more manpower to construct. Take your pick for making games: FPS, RTS, RPG, simulations, and a few other limited options.... Take your pick for making Production apps: Compiler with GUI, graphic (2D/3D/CAD/animation) tools, database, multimedia (audio/video/TV) editing tools, taxes/accounting, office, and many more.

    Harder to use and lacking usefulness are good enough reasons for not migrating.

  104. They don't have a clue. by Eric+Damron · · Score: 1

    P-T: what is your stance on making open source software illegal?

    Vivendi Rep: If the open source code is being used by someone other than the creator for a profit, then it is illegal under the DMCA. Say what? The DMCA has NOTHING to do with either who uses the software or making a profit. Strike one. P-T: Why is Vivendi suing on the claims of making the BNetD software for money? It's open source, no one is making any money off of it.

    Vivendi Rep: The basis upon this charge lies on the idea that BNetD will eventually begin using their software, that they did not create, in order to make a profit. Though they have not used it yet for a profit, Vivendi believes that they would have or will use it in the future for a profit. If this is Vivendi's basis for a legal action, it will be thrown out as frivolous. You cannot successfully sue for damages based on your fears that the defendant may injure you in the future. Further, even if bnetd does decide to make a profit from the software that THEY developed that is not illegal as long as they did not commit any copyright infringement. Strike two. P-T: Is use of DMCA and attacking bnetd simply a publicity stunt to hype up Warcraft 3 before it's release? Were the supposed losses due to piracy used to justify the increased prices (compared to Diablo 2 regular and collector's edition) of Warcraft 3 regular version (from $30 to $50) and collector's edition (from $50 to $80)?

    Vivendi Rep: No. We feel as though the intellectual property of the Battle.net coders has been stolen by the BNetD project. As far as I know, there are no publicity aspects involved in the suit against BNetD. It is a legal issue that needs to be cleared up and this is the way that we can do that. As far as I know, reverse engineering is still legal. The fact that the bnetd people created a product that emulates Battle Net does not constitute the theft of Blizzard's intellectual property. If it did, I would imagine that we would have one car company, one telephone company one maker of computers etc, etc, etc... Strike three, you're out!

    --
    The race isn't always to the swift... but that's the way to bet!
  105. Re:The DMCA prosecution (if targetted) is Vivendi' by Cynikal · · Score: 1

    3 (Conclusion 1:2): The BnetD server system circumvents a protection mechanism as defined by the DMCA

    um.. but they could always return with:
    "yes the cd key auth is a mechanism to prevent people from playing pirated wc3 on battlenet, but bnetd is not battlenet, and it is not helping these people get on battlenet, so thus blizzard's servers are still free of wc3 pirates, and the protection from pirates remains effective on battlenet"

    furthermore, if the argument that the key is meant to prevent pirates from playing online multiplayer versions of the game, its rendered pointless, since blizzard games can be played via tcp/ip for peer-to-peer play without using any CDkey auth..

    period

  106. Re:The DMCA prosecution (if targetted) is Vivendi' by mickeyreznor · · Score: 2

    and this, my friend, is why the EFF enters the ballgame.

    do you think they'll pass up a chance to rule the DMCA unconstitutional?

  107. For all who don't believe the validity. by P-Toms · · Score: 2, Informative

    For all who do not believe the validity of the interview, I'm sorry. It occurred at Woodberry Forest School in VA last night after the Vivendi Representative gave his speech. In order to get the interview from him, I made the promise that I would not disclose his name on the web. I have not yet done so. The reason for his appearing at our school was so that he could discuss online piracy of -any- form of entertainment--DVD, Music, Games, et al. However, please realize this: The representative is not a lawyer on the Vivendi v. BNetD case. He is legal counsel for the entire Vivendi Universal company, and the most involved that he has been in that case is when he assigned the lawyers to it. I have emailed him again, asking for more answers to questions that I had, but he said from the very beginning that he DOES NOT know all of the details regarding the case. As most of you should know, Vivendi is currently very busy with another legal issue revolving around the firing of the president of one of their French television stations. The BNetD case is not as big of an issue, and that is why some of these answers might seem a bit out of the ordinary. If you don't believe me now, I'm sorry. There will be follow ups to this interview, and I hope that many of you will find them helpful in the understanding of the Vivendi side of things. Regards, Paul Toms www.war3pub.net

  108. What kills me by abe+ferlman · · Score: 2

    Man I wish I worked at Vivendi and knew who this rep was. Then I could walk over to her desk and show her "look- everyone on the internet thinks what you wrote is too stupid to be true"!

    --
    microsoftword.mp3 - it doesn't care that they're not words...
  109. Why steal and why make it for linux? by Anonymous Coward · · Score: 0

    I just don't get this... this whole piece of code centers around the pirated copies and their users, allowing them to use an advertised feature of the original software that they didn't pay for illegally.

    And why in the hell would anyone want to game in Linux...WINE sucks and the few Linux titles available are equivalent to DOS titles from 1993 or are 1-3 year old titles at release that everyone has played already. Yesh... get over it.

  110. Re:The DMCA prosecution (if targetted) is Vivendi' by TheTrunkDr. · · Score: 1
    "...create (for instance) a Playstation clone ..."

    um buddy this did happen and it wasn't the mod chip, it's called Bleem! and was deemed perfectly legal by the courts. It was software that ran on a computer and played PSX games (essentially a commercial emulator)... I'm not sure about burns and imports though, but since it was running on PC hardware there probably wasn't much way for it to tell the difference, not sure though.

    I really don't get why they're going after this so badly. I mean so many other companies have embraced the communities that come up around their games. They add tons of longevity to them, someone pointed out half-life which is a perfect example. People also still play quake and quake2 for god sake!! Why would they want to alienate their fans?? I guess blizzard is just another big company now, owned by an even bigger company, more concerned with the bottom line than actually caring about their products and customers. This sort of thing would never happen with an ID game I'm sure.

    I can't possibly see how reverse engineering a protocol then writing an app to support that protocol is illegal. It's been stated that reverse engineering by packet sampling isn't illegal, so why is writing a program that supports it? I can understand the gripe that people are playing the war3 beta who shouldn't, but that's where my understanding of it ends. Blizzard and Vivendi are just pissed cause they're gonna lose ad revenue from b.net and the possibility of charging people for it in the future. Even if bentd did charge for it's software I still don't see how it would be illegal?

    --

    Good things never end "eum" they end in "MANIA" or "teria"

  111. The question we all should be asking is... by natet · · Score: 0, Troll

    When is Linus going to sue Red Hat, and Mandrake for violation of the DMCA?

    --
    IANAL... But I play one on /.
  112. They also sell ad space on Bnet. by phriedom · · Score: 1

    Its revenue really. I don't hav any idea if it is profit or not.

    --
    Don't moderate flamebait as Troll. Know the difference or you will be Meta-moderated.
  113. Re:The DMCA prosecution (if targetted) is Vivendi' by protektor · · Score: 1

    Don't forget that the DMCA allows you to circumvent the copy protection of software and hardware in order to develop an inter-operable device or program. Also the DMCA specifically says that leaving out the copy protection of a device for inter-operability is *NOT* a violation of the DMCA. Nor is defeating/removing the copy protection in order to figure out how to make something inter-operable. Please note the 2 quotes below or read the entire law yourself at:

    http://www.loc.gov/copyright/title17/circ92.html #c hapter12

    DMCA Section 1201-bc3
    "Nothing in this section shall require that the design of, or design and selection of parts and components for, a consumer electronics, telecommunications, or computing product provide for a response to any particular technological measure, so long as such part or component, or the product in which such part or component is integrated, does not otherwise fall within the prohibitions of subsection (a)(2) or (b)(1)."

    DMCA Section 1201-f
    " Reverse Engineering.-(1) Notwithstanding the provisions of subsection (a)(1)(A), a person who has lawfully obtained the right to use a copy of a computer program may circumvent a technological measure that effectively controls access to a particular portion of that program for the sole purpose of identifying and analyzing those elements of the program that are necessary to achieve interoperability of an independently created computer program with other programs, and that have not previously been readily available to the person engaging in the circumvention, to the extent any such acts of identification and analysis do not constitute infringement under this title."

  114. Aha! Now we can destroy Microsoft by bee · · Score: 3, Interesting

    Vivendi Rep: If the open source code is being used by someone other than the creator for a profit, then it is illegal under the DMCA.

    Ok, so this means that Microsoft using the BSD networking code (open source) and making an immense profit is illegal under the DMCA? Cool!

    --
    At least mafia-owned pizzarias make excellent pizza. Compare to Bill Gates.
  115. Has anyone actually read what the DMCA allows? by protektor · · Score: 2, Informative

    I'm not sure how many of you have actually read the DMCA and know exactly what it does and doesn't allow. It seems a lot of people are confused and misunderstand what the DMCA does allow for projects like "The BNETD Project". The DMCA allows you to circumvent the copy protection of software and hardware in order to develop an inter-operable device or program. Also the DMCA specifically says that leaving out the copy protection of a device for inter-operability is *NOT* a violation of the DMCA. Nor is defeating/removing the copy protection in order to figure out how to make something inter-operable. Also note that the key sections of the DMCA require that either the primary purpose of the device be illegal and/or that it defeats the copy protection for profit. Neither of these statements are true of "The BNETD Project". Please note the 2 quotes below or read the entire law yourself at:

    http://www.loc.gov/copyright/title17/circ92.html#c hapter12

    DMCA Section 1201-bc3
    "Nothing in this section shall require that the design of, or design and selection of parts and components for, a consumer electronics, telecommunications, or computing product provide for a response to any particular technological measure, so long as such part or component, or the product in which such part or component is integrated, does not otherwise fall within the prohibitions of subsection (a)(2) or (b)(1)."

    DMCA Section 1201-f
    " Reverse Engineering.-(1) Notwithstanding the provisions of subsection (a)(1)(A), a person who has lawfully obtained the right to use a copy of a computer program may circumvent a technological measure that effectively controls access to a particular portion of that program for the sole purpose of identifying and analyzing those elements of the program that are necessary to achieve interoperability of an independently created computer program with other programs, and that have not previously been readily available to the person engaging in the circumvention, to the extent any such acts of identification and analysis do not constitute infringement under this title."

  116. Yet Vivendi ignores this in the NASCAR series game by Blaede · · Score: 1

    There are currently 3 games that Vivendi/Sierra/Papyrus publishes that does exactly the same thing here: NASCAR Racing 4, NASCAR Racing 4 and NASCAR Racing 2002 Season. Each of these games has a built in matching server for listing player race servers, which is maintained by Papyrus, which does a CD check. BUT....one can also host a server through an IPX or a TCP/IP connection, and it never goes through a Papyrus server. Enter RaceServer, an Gamespy style app that not only lists Papyrus matching servers but helps facilitate IPX/TCP/IP connections. Should Papyrus pull their matching servers, players of these games could still find online raceing with RaceServer's client. It would (does) bypass the CD check that Vivendi is claiming so important in the Diablo case. Even without the RS client or a Papyrus matching server, TCP/IP races are still possible providing all the racers know the host's IP. Papyrus puts in official form the very thing their parent Vivendi is claiming foul against. There was also a 2nd client available for online racing specfically made for the NASCAR Racing 4 demo (yes the demo) called Internet Race Finder (IRF - mainly a NASCAR Heat GameSpy style app), since there was no online capability in that demo. I find this very ironic that it's "illegal" in Diablo to connect via IP with a 3rd party client, but yet it's sanctioned in the NASCAR games.

  117. No PC, 'something else' would fill niche by AHumbleOpinion · · Score: 1

    ... Imagine if 20 years ago, Compaq had not been allowed to reverse-engineer the IBM PC BIOS. The worldwide economy would probably be a few trillion dollars poorer, and God only knows if we'd even have the WWW or ubiquitous home computers ...

    Rediculous. Something else would have filled the evolutionary niche. The IBM PC compatible was the winner because it filled the niche first.

    Alternatively, if the niche remained unfilled and there were numerous competing computer platforms, as in the early 80s, Apple vs. Atari vs. Commodore vs. IBM, why would spending have been reduced?

  118. WRONGO by phriedom · · Score: 1

    bnetd does NOT support WCIII Warforge, which is based on bnetd does.

    --
    Don't moderate flamebait as Troll. Know the difference or you will be Meta-moderated.
  119. Suing for what you /think/? by Tony.Tang · · Score: 2

    So my impression of the interview was that they're suing the bnetd guys because they /think/ that bnetd will profit from their work. (If I'm wrong, please post a response.)

    If this is the case, then indeed, the entire lawsuit is ridiculous.

    As an analogy, why don't I sue you because you bought a hammer, and that I /think/ that you might hit me on the head with it? Especially since, for the longest time, you've just been using it on nails.

    I'm making light of this, though I understand there is probably reasonable backing for this lawsuit. Sometimes though, spokespeople for lawyers can sound incredibly stupid.

  120. I think bnetd is(was?) a great idea by FlashIsHere · · Score: 1

    I have loved every game from blizzard I have ever played, and this year, with my own net connection and my own copy of diablo II, I thought it was gonna be even more fun, i was WAY off.

    It didnt take me long before i realized what a mess battlenet was, between all of the players who got alot of pleasure out of killing newbies, and all of the players trying to scam players out of their items, it wasn't fun for very long.

    I got scammed pretty good one time, he said he had a way to dupe items and i was curious about it, even though i think cheats like that can ruin a game. i was pretty annoyed with the guy(i take games pretty seriously), even after he scammed me he was trying to get my account pass! (my hack didnt work! Give me your password and I can fix it! I wont steal your accout...i am not like that!) I didnt buy it and he fessed up and showed me my items in a trading window to taunt me.

    Maybe I have lived a sheltered life or something, but I was surprised to see behavior like this. How could someone take so much pleasure out of tormenting others?

    Bnetd sounds like an escape from the scammers and the player-killers and the hackers. If blizzard doesnt smarten up and start to take more aggressive actions against abusive players, people are just gonna keep on bringing up more bnetd servers, this will allow more and more players to play illegally.

  121. Re:The DMCA prosecution (if targetted) is Vivendi' by SnatMandu · · Score: 2

    The CD-Key issue is ACCESS protection, not coyp protection. The CD-Key is not what prevents me from copying the disc. it makes my copied disc (sans key) unusable for playing on their network.

    Besides, don't you have to show that a device's sole purpose (or even pricinpal purpose) is to circumvent protections?

  122. My thoughts by OSSRocks · · Score: 1

    my responce on the boards indicated in this story. Assuming this interview is true and this is a VC representative, and noting that my beliefs are mine and not anyone elses i will now reply to this. P-T: what is your stance on making open source software illegal? Vivendi Rep: [b][i]If[/i] the open source code is being used by someone other than the creator for a profit, then it is illegal under the DMCA.[/b] This is the KEYWORD here IF.. nothing of this sort has happened with the Authors of bnetd, they are not making any profit from this it is OPEN SOURCE... P-T: Why is Vivendi suing on the claims of making the BNetD software for money? It's open source, no one is making any money off of it. Vivendi Rep: [b]The basis upon this charge lies on the idea that BNetD will eventually begin using their software, that they did not create, in order to make a profit. Though they have not used it yet for a profit, Vivendi believes that they would have or will use it in the future for a profit. [/b] You have to be kidding me? you are saying that you are basing a lawsuit off of a belief? So i believe that Microsoft will support pirated versions of Blizzard Games in the future releases.. from this respect we think you should SUE Microsoft? same thing here programmers using there OWN minds not making any profit or breaking any laws here are being sued on a belief that they "MAY" want to use this in the future? while your at it sue all the handgun owners in America because they "MAY" kill someone in 3.3 yrs. oh and dont forget to sue Blizzard for potentially looking at the opensource code and adding it into there own server.. you do know that commands inside the OpenSource server were there and then they Magically appeared inside the real one right? maybe the courts should look into this aspect .. you know a major corporation using GPL code and not adhering to the liscense is probably a bad thing all the things i just mentioned are based on "IFs" ... and as you can see they all look as reputable as the one from the interview. P-T: Is use of DMCA and attacking bnetd simply a publicity stunt to hype up Warcraft 3 before it's release? Were the supposed losses due to piracy used to justify the increased prices (compared to Diablo 2 regular and collector's edition) of Warcraft 3 regular version (from $30 to $50) and collector's edition (from $50 to $80)? Vivendi Rep: No. We feel as though the intellectual property of the Battle.net coders has been stolen by the BNetD project. As far as I know, there are no publicity aspects involved in the suit against BNetD. It is a legal issue that needs to be cleared up and this is the way that we can do that. First of all the DMCA stuff was dropped. They are now claiming Patent infringment.. basically saying that there property was stolen.. BUT the law says that you may reverse engineer for purposes of interoperability. The coders NEVER saw the battle.net code.. unless they are claiming that they broke into there systems.. Basically their claim is that since there is a bug in the code in there server AND in BNETD they must have copied it. But this is obviously not the case.. The method of reproducing the code was by taking network traffic (TCP DUMPS) and painstakingly reconstructing every single message that battle.net gives back EVERY ONE.. the point here being that if battle.net sends a message because of a bug then you would hope that if the BNETD coders are doing a good job then they will also do this. there claim here is not at all a good one and makes them look like they opened there mouths before thinking. P-T: Did Blizzard/Vivendi ever consider purchasing bnetd and fsgs technology as a way to improve and lessen the load off their b.net servers? Vivendi Rep: I don't know. It's a possibility. The question here is will BNETD sell? the answer is NO its Open source .. even if they buy it the code that is GPL is legally usable by anyone and can still be maintained. infact im not sure but i think that unless released under a different liscence .. when buying it they would have to release ALL changes to the code.. that is IF you can buy GPL code? P-T: What do you think about the attempted hiring of a successful cracker of the Warcraft III Beta by Blizzard? Vivendi Rep: Hiring your largest threat is one easy way to get rid of the threat of piracy. Nothing to do with BNETD .. this project is totally different.. BNETD OPENLY refused to begin work on this part of the server until final release.. like they have done on all projects. They are obviosly going after the wrong people but think there money will make this fact not be an issue. P-T: What positive outcomes (for the gaming community and product development) do they expect to achieve by pursuing the lawsuit? Vivendi Rep: We feel the restrictions against the theft of intellectual property will be cleared up in this suit, and will lead to a more clear idea of what is and what isn't internet piracy for the general public. In general, Blizzard is being used as a "first time" suit for this kind of piracy, and we want the public to understand that what is going on with the BNetD project cannot be done without legal ramifications under the DMCA. Theft of intellectual property? what a crock.. the BNETD coders thought of how to program this just like the Blizzard ones.. they used the messages to see what to send BUT the code is all thought you cant just set down and look at the message and write a server without heavy thought process .. and if you think you can i challenge you to do so.. Again the DMCA is referenced.. yet the actual lawsuit says copyright stuff nothing about hte DMCA... second of all piracy has a definition.. look it up.. reproducing code from a network dump for interoperability is NOT one of them.. if they are refereing to Copied games being played on the BNETD servers then my answer is this what about KALI.. they distro'd it with early games.. same thing there.. what about other links .. FSGS was a link on the site from Blizzard for a while. What about the fact that they allow multi-player action on IPX or LAN w/o cdkey checking? ..they make it sound like BNETD is the bad guy here.. the cdkey thing is totally invalid they provide ways to play w/o the cd-key checking so how can BNETD be the source of all of its loss of revenue due to supposed copied games? infact.. MOST people that copy it play it on a LAN at college.. yet there is NO cd-key check there.. the BNETD site, support and coders have NEVER condoned copying hte games .. the developers OWN copies of the games.. hell even Warcraft II BNE .. and that is a waste of money. P-T: Do you feel that the huge number of pirated Blizzard games will hurt BNetD in the court cases? Vivendi Rep: Yes. The fact that it is not only pirated server software but also pirated game software will do nothing but hurt BNetD in the courts. So are they going to take into account the number of LAN games that are pirated? .. NO why you say? well because you cannot keep tabs on that.. just like you cannot keep tabs on our servers.. Blizzard has NO CLUE what number of people play the game on BNETD with pirated games.. hell probably more play on BLIZZARD with pirated games and cd-key generators when they get a bad key.. they just generate a new one and play again. --------------- There it is. I feel as though I got a few good answers out of him, and I hope that this helps to answer any possible questions that you all might have. My impression is that Vivendi really doesn't know as much about the dirty details of the situation, and they are filing suit on a truly legal basis. Once again, I hope this helped, and I am hoping to get some answers from the same representative over email.

  123. sorry above post turned out bad by OSSRocks · · Score: 1

    my responce on the boards indicated in this story. sorry the other post messed up so i hit a lot of returns.. to lazy to take out all the tags from theother forum

    Assuming this interview is true and this is a VC representative, and noting that my beliefs are mine and not anyone elses i will now reply to this.

    P-T: what is your stance on making open source software illegal?

    Vivendi Rep: [b][i]If[/i] the open source code is being used by someone other than the creator for a profit, then it is illegal under the DMCA.[/b]

    This is the KEYWORD here IF.. nothing of this sort has happened with the Authors of bnetd, they are not making any profit from this it is OPEN SOURCE...

    P-T: Why is Vivendi suing on the claims of making the BNetD software for money? It's open source, no one is making any money off of it.

    Vivendi Rep: [b]The basis upon this charge lies on the idea that BNetD will eventually begin using their software, that they did not create, in order to make a profit. Though they have not used it yet for a profit, Vivendi believes that they would have or will use it in the future for a profit. [/b]

    You have to be kidding me? you are saying that you are basing a lawsuit off of a belief?

    So i believe that Microsoft will support pirated versions of Blizzard Games in the future releases.. from this respect we think you should SUE Microsoft?

    same thing here programmers using there OWN minds not making any profit or breaking any laws here are being sued on a belief that they "MAY" want to use this in the future?

    while your at it sue all the handgun owners in America because they "MAY" kill someone in 3.3 yrs.

    oh and dont forget to sue Blizzard for potentially looking at the opensource code and adding it into there own server.. you do know that commands inside the OpenSource server were there and then they Magically appeared inside the real one right? maybe the courts should look into this aspect .. you know a major corporation using GPL code and not adhering to the liscense is probably a bad thing

    all the things i just mentioned are based on "IFs" ... and as you can see they all look as reputable as the one from the interview.

    P-T: Is use of DMCA and attacking bnetd simply a publicity stunt to hype up Warcraft 3 before it's release? Were the supposed losses due to piracy used to justify the increased prices (compared to Diablo 2 regular and collector's edition) of Warcraft 3 regular version (from $30 to $50) and collector's edition (from $50 to $80)?

    Vivendi Rep: No. We feel as though the intellectual property of the Battle.net coders has been stolen by the BNetD project. As far as I know, there are no publicity aspects involved in the suit against BNetD. It is a legal issue that needs to be cleared up and this is the way that we can do that.

    First of all the DMCA stuff was dropped. They are now claiming Patent infringment.. basically saying that there property was stolen..

    BUT the law says that you may reverse engineer for purposes of interoperability. The coders NEVER saw the battle.net code.. unless they are claiming that they broke into there systems.. Basically their claim is that since there is a bug in the code in there server AND in BNETD they must have copied it. But this is obviously not the case..

    The method of reproducing the code was by taking network traffic (TCP DUMPS) and painstakingly reconstructing every single message that battle.net gives back EVERY ONE.. the point here being that if battle.net sends a message because of a bug then you would hope that if the BNETD coders are doing a good job then they will also do this. there claim here is not at all a good one and makes them look like they opened there mouths before thinking.

    P-T: Did Blizzard/Vivendi ever consider purchasing bnetd and fsgs technology as a way to improve and lessen the load off their b.net servers?

    Vivendi Rep: I don't know. It's a possibility.

    The question here is will BNETD sell? the answer is NO its Open source .. even if they buy it the code that is GPL is legally usable by anyone and can still be maintained. infact im not sure but i think that unless released under a different liscence .. when buying it they would have to release ALL changes to the code.. that is IF you can buy GPL code?

    P-T: What do you think about the attempted hiring of a successful cracker of the Warcraft III Beta by Blizzard?

    Vivendi Rep: Hiring your largest threat is one easy way to get rid of the threat of piracy.

    Nothing to do with BNETD .. this project is totally different..
    BNETD OPENLY refused to begin work on this part of the server until final release.. like they have done on all projects. They are obviosly going after the wrong people but think there money will make this fact not be an issue.

    P-T: What positive outcomes (for the gaming community and product development) do they expect to achieve by pursuing the lawsuit?

    Vivendi Rep: We feel the restrictions against the theft of intellectual property will be cleared up in this suit, and will lead to a more clear idea of what is and what isn't internet piracy for the general public. In general, Blizzard is being used as a "first time" suit for this kind of piracy, and we want the public to understand that what is going on with the BNetD project cannot be done without legal ramifications under the DMCA.

    Theft of intellectual property? what a crock.. the BNETD coders thought of how to program this just like the Blizzard ones.. they used the messages to see what to send BUT the code is all thought you cant just set down and look at the message and write a server without heavy thought process .. and if you think you can i challenge you to do so..

    Again the DMCA is referenced.. yet the actual lawsuit says copyright stuff nothing about hte DMCA... second of all piracy has a definition.. look it up.. reproducing code from a network dump for interoperability is NOT one of them..

    if they are refereing to Copied games being played on the BNETD servers then my answer is this

    what about KALI.. they distro'd it with early games.. same thing there.. what about other links .. FSGS was a link on the site from Blizzard for a while. What about the fact that they allow multi-player action on IPX or LAN w/o cdkey checking? ..they make it sound like BNETD is the bad guy here.. the cdkey thing is totally invalid they provide ways to play w/o the cd-key checking so how can BNETD be the source of all of its loss of revenue due to supposed copied games? infact.. MOST people that copy it play it on a LAN at college.. yet there is NO cd-key check there..

    the BNETD site, support and coders have NEVER condoned copying hte games .. the developers OWN copies of the games.. hell even Warcraft II BNE .. and that is a waste of money.

    P-T: Do you feel that the huge number of pirated Blizzard games will hurt BNetD in the court cases?

    Vivendi Rep: Yes. The fact that it is not only pirated server software but also pirated game software will do nothing but hurt BNetD in the courts.

    So are they going to take into account the number of LAN games that are pirated? .. NO why you say? well because you cannot keep tabs on that.. just like you cannot keep tabs on our servers.. Blizzard has NO CLUE what number of people play the game on BNETD with pirated games.. hell probably more play on BLIZZARD with pirated games and cd-key generators when they get a bad key.. they just generate a new one and play again.

    ---------------

    There it is. I feel as though I got a few good answers out of him, and I hope that this helps to answer any possible questions that you all might have. My impression is that Vivendi really doesn't know as much about the dirty details of the situation, and they are filing suit on a truly legal basis. Once again, I hope this helped, and I am hoping to get some answers from the same representative over email.

  124. Hmm... by Anonymous Coward · · Score: 0
    Kind of like arresting someone because they might get in a car accident 10 years down the road.

    Yes, except... not.

  125. Re:Yet Vivendi ignores this in the NASCAR series g by Anonymous Coward · · Score: 0

    there is also a tcp/ip option that blizzard put into diablo2 that could be used to bypass the cd key check.

  126. evidence by Anonymous Coward · · Score: 0

    We "feel" as though the intellectual property of the Battle.net coders has been stolen

    The basis upon this charge lies on the "idea" that BNetD will eventually begin using their software, that they did not create, in order to make a profit

    so wheres the facts?
    surely a case lacking in evidence would be thrown out. surely...

  127. There are buds, and then there are buds. by TightByte · · Score: 1

    It seems to me that Vivendi is trying to prevent the bnetd project from ever earning any money as a result of their efforts by denying them every right to use their work - even for noncommercial purposes.

    Is this kind of approach at all legal? I'm not even to interested in what might be the state of affairs if bnetd some day did become for-profit, but is it even possible to sue them as long as they're not?

    IANAL, and so I'm lost in confusion.

  128. New moderation category by Anonymous Coward · · Score: 0

    The poster claims this is 'Kind of like arresting someone because they might get in a car accident 10 years down the road '. What? What are you on? So the reason it's not okay to sue over this is that it's jumping the gun, and suing before bnet has done something wrong????? Well no, why on earth would bnet making money be wrong / illegal / criminal.

    I can completely understand why we might legislate against people driving if they were going to have an accident in 10 years time (though this would be a dreadful idea, except that:) and in a way this is exactly what requiring driving licences is about. But that's totally different to letting people sue to prevent someone else making money in future. Obviously.


    (-1, drunken rambling)

  129. Re:The DMCA prosecution (if targetted) is Vivendi' by clare-ents · · Score: 2

    The protection mechanism covers connecting to battle.net, a tcp/ip based game brokering service.

    I can play multiplayer starcraft via IPX, Serial or Modem without connecting to battle.net. I believe I can play over the net via kali too.

    --
    Only two things are infinite, the universe and human stupidity, and I'm not sure about the former. (Einstein)
  130. Possibly a valid point by achurch · · Score: 2

    All that says is that they believe making a bug-compatible reimplementation of their server is beyond the ability of a non-commercial third party. "They couldn't possibly have copied this bug without copying our code!"

    That could actually be a valid point--much as the way dictionary authors (supposedly) put intentional errors in their dictionaries so they can prove violation of copyright if someone tries to copy the dictionary. ("So tell me, just where did you get the definition for `bloofargle' from?") Of course, how effective that is depends on what kind of bug it is, and if it's something that's apparent from the behavior of the program, then it would be reasonable to expect bnetd to be able to duplicate it. But "they have the same bug we do" isn't on its face an invalid or "lame" complaint.

  131. Re:Yet Vivendi ignores this in the NASCAR series g by Kharny · · Score: 1

    Actually, there are several other programs that do the same as bnetd, except for one thing, they were not useable for the warcraft 3 beta, which is why bnetd is getting kicked so hard....

    --
    Make a man a fire and he will be warm for a day, set a man on fire and he will be warm for the rest of his life
  132. Re:Yet Vivendi ignores this in the NASCAR series g by Anonymous Coward · · Score: 0

    you need CD key for tcp/ip play.

  133. disposing of blizzard's claims by Anonymous Coward · · Score: 0

    this is, after all the whole reason bnetd was created. to help those who are dissatisfied with battle.net. people shouldnt be forced to use blizzards gaming service or lose the features of battle.net to not play on it (TCP/IP mode). bnetd was not created to make a profit or take money from 'Viv. ud have to look for it to know about bnetd so theres no way the average customer would think bnetd is a blizzard product, thus disposing the trademark claims. they did not "steal code" from blizzard and if those bliz programmers really think it would be "impossible" to packet sniff their programs they are on drugs. no bliz code stolen, so no copyrights violated. its not for profit, its not violating any copyright law, the DMCA, its not violating trademarks, and the program was created using legal packet sniffing techniques. I think i just disposed of all of vivendis primary claims.

  134. HELOOO by Anonymous Coward · · Score: 0

    wth are you talking about.? they never gave their encryption codes to them, and they probably never will. they said in a phon conversation with Tim Jung that it was "out of the question."

  135. um no..... by Anonymous Coward · · Score: 0

    we've already discussed this. you cant sue someone for something they MIGHT do later down the road.

  136. Re:The DMCA prosecution (if targetted) is Vivendi' by Anonymous Coward · · Score: 0

    but with warcraft 3, D2 and later on World of Warcraft, your only non-bnet option for play is direct tcp-ip without the features of bnet.